Found 1,067 repositories(showing 30)
kiranonline
Technologies : React js, Node js, Express js, Mongo Db, Ant Design, Redux js Key features: 1. User management 2. Modular code 3. Permission management 4. Persistent answers on page refresh in the test portal 5. Examination results using graphs 6. Results can directly be downloaded as excel sheet 7. Feedback system
payMeQuiz
payMe is a technical solution initiated by some concerned Nigerians aimed to catalyze the innate desire in humans to fairly compete in an intellectual learning exercise. payMe is structured to more than engage users to learn but to incentivize users to be compelled to strive to achieve desired results on set targets. That in fact is the excelling value of payMe over competitions. payMe is originally a web2 play-to-earn (P2E) gaming application upgraded to a hybrid platform by the adoption of the platform's native utility token for incentivizing success among the quizzers. Play-to-earn (P2E) games are online games that guarantee rewards with real-world value to players for completing given task in a contest with other players. It comes with different structure and rewarding system. In the blockchain ecosystem, these rewards can be in the form of in-game assets like crypto tokens, virtual land, as well as the game assets (weapons, tools etc.) and other NFTs. The advent of web3 and its decentralized nature made it possible for players to buy, transfer and sell these in-game assets, outside of the games's traditional platform in exchange for real money. payMe is designed to encourage knowledge development using incentivization of success. payMe serve as cognitive behavioral therapy (CBT) to users who are psychogically affected by the disturbing examination malpractice permitted in the system, with the learn to earn functionality that catalyzes users desire to aspire to be the best in a transparent and meritorious form of testing knowledgeability. The transparent, honest, and undisputed fairness in determination of examinations success, aim also to promote hardwork as valuable asset to success as against luck dependency, in a society that eligizes game-of-chance about competency test. The Service payMe is designed for every interested adult netizen. The service is web-based and a communal crowdfunding scheme. The game is a test of knowledge, interactive quizzing in a multi-choice questions type. payMe™ is designed to play on web browsers enabling desktop and mobile applications. payMe is intentionally created with meritorious rewarding functionality to differ from the original pattern of the gaming industry, which is famously circumscribed by randomly selection of winners in a game of chance that is luck dependent. It is technically structured as an anti-gambling game with superlative uniqueness that distinguished it among competing brands. payMe is an ongoing concern product that will continue to meet users demands that aligns with our believes, principles and goals. The Service's Aim and Objectives The service's core aim is to create economic opportunities using ethical functionalities in a democratized software. Other objectives are: to incentivise intellectual competence. to encourage healthy and fair competition in the field of learning. to promote edifying research habits among scholars using the platform. to provide alternative healthy empowerment platform for gamesters suffering from addiction The Economic Benefit There are so many economic benefits to be derived from the payMe™ product brand. payMe guarantees regular, sustainable fiscal empowerment to users. It is a healthy alternative means of rewarding users’ passion in games. payMe is designed with the ability to enhance valuable learning exercises. Engaging in the contest can help in the reduction of common crimes incidental to youths. The Playing System The console adopts the multiple-choice questions type to create an interactive quizzing format. It offers online learning capabilities that cover extensive information on various academic subjects and soccer (FIFA competitions, leagues, and clubs’ activities). The service features an interactive learning interface and an intuitive time-bound quiz contest amongst participants. The service is deliberately created to differ from the original pattern of the gaming industry, which is luck-dependent, to an intellectual development contest. By this, payMe™ is ethical. Though it entails the use of cash to gain access, however, it guarantees much value for the little Token expended on every entry. payMe™ is designed to play on web browsers enabling desktop and mobile applications. It is playable everywhere with internet access on PC, Laptop, mobile phones, and other devices, if supported. Its technicality and structure make it superlatively unique among competing brands. payMe™ is an ongoing-concerned revolutionary software. The Process payMe™ can be subscribed to online. It entails an initial free membership registration and thereafter funding of a personal wallet with the platform’s native utility asset – the payME Pay Token (payME) Contestants automatically qualify to either make use of the premium entry to the quiz contest or use the payment option. Any of the quiz contests is a set of Ten (10) objective intra-changeable questions. Contestants are expected to provide correct answers to the questions within the swiftest timeframe. Each contestant’s result is displayed after the last question is answered on the contestants’ quiz page and thereafter, updated on the general result page. Weekly participation is limitless for contestants entering as regular quizzers but limited to 10 entries for the premium contestants. Only the best result amongst a Quizzer’s several attempts is registered for the contestant despite when it’s played each week. The first ranked 5% of the weekly contestants based on the most correct answers provided within the swiftest timeframe wins. The Playing Schedule Contests start every Monday at 12 am and end Saturday at 11.59 pm. From 12 am to 11.59 pm every Sunday, results are automatically displayed on the Result Page. The Web Portal Interface and Functions The web/mobile app has interactive interfaces and modules that help Quizzers easily glide through their activities. Some of these modules are described below: a. Wallet: A participant is expected to link his personal blockchain wallet after registration and fund it to enable him gain access to games. Only a decentralized crypto wallet is accepted. b. Quiz: This is 10 revolving questions, each having 4 objectives with 1 possible answer. When entering as a regular quizzer, once the play (ACE or COS) quiz button is clicked, $0.50 worth of payME Token will be debited from the quizzer’s wallet and credited to the platform’s wallet. Next, intra-changeable questions from the Question Bank will be appearing in non sequence routine. Quizzers are expected to provide the correct answers to each of the 10 questions as fast as they could and within 18 seconds. Immediately, after answering the 10th question, the quizzer’s result will display automatically on both the quizzing page and the general result dashboard. c. Tutorial Quiz: As the name implies, this is a free gaming zone created to enable holders of payMe token who may not want to engage in the contest, but want to improve their intellect through quizzing on the platform. However, the user must have payMe token worth $50 USD in his/her personal connected wallet to gain free access at anytime. d. Result Dashboard: this is a general result center for all Contestants. It updates automatically after each game is played during the play period, and according to the most correct answers within the swiftest time frame. That means that if a million quizzers scored 100/100, the system will display their result according to the fastest to answer the entire question using nanoseconds (an SI unit of time equal to one billionth of a second) in computing. So, be rest assured that it is impractical and impossible for 2 Quizzers to tally in the result. This makes payMe unique in the way winners are determined – fastest finger first! Updating of the dashboard however is programmed to freeze once it is 12 am every Sunday to determine the winners by publishing the result of the past week until 12 am on Monday when it continues its routine update. Available Rewards PayMe weekly quiz contest will commence by 12:00AM on Mondays and close by 11:59PM on Saturdays. Results are auto displayed on Sundays. the top most 5% of the participants are declared winners weekly and they are incentivized in ranges of: 1. The topmost 20% of the Winners earn 40% of the total revenue allocation to incentivizing pool in an equal share. 2. While the remaining 80% of the Winners earn 60% of the revenue share on an equal distribution rate. Practically, whatever revenue is generated weekly, 50% is automatically remitted to the incentivizing pool wallet and from there, the topmost 5% of the total participants are rewarded in the following ratio: 40% is equally shared to the topmost 20% while 60% is equally shared to the rest 80% of the winners. Winners claim button would automatically turn green by 12am every Sunday and they can claim their prizes themselves from their dashboard. Every Year, each of the 10 most intelligent Quizzers, drawn from the 52 weeks’ cumulative results of all participants in the ACE Quiz contests are rewarded with a Scholarship Award worth $1000 USDT in payME Token. Criteria is participating in every week of play. Cost of Play Cost of Game $0.50 worth of payME Token per game entry or with a single weekly subscription with payMe token worth $5. NB: The rewards are available for each quizzer's claim from Sunday at 12 am (according to the Nigerian calendar and time).
aryan24-cs
This is a beta version and the final version will be uploaded soon.
devanandk
A java based website to create, manage and conduct examinations
sathyalog
A Basic code challenge and online examination portal prototype using react.
PeetlaMahesh123
A responsive and interactive Online Examination Portal that allows students to securely register, log in, and take technical MCQ-based exams.
muhammadraza77
Exam surveillance system involves 3 major task including Cheating detection in real time once any malicious activity is detected the next job of the system is to identify the individual that has been caught doing that malicious activity in the examination hall. And lastly the system would automatically interpret the entire scene and alert the management regarding the activity with recorded video streams through a web portal as evidence of the act.
nandha2804
No description available
PaaKwasiOwusuBoateng
A full Online examination system with student and admin portal
tushargarg2000
A Java based application using MySQL for database is a Portal to enable MCQ based examinations. Every teacher can set tests and Quizzes of their subjects using admin Login and students can give exams and know their results immediately after finishing the test
Raju-07
Result Sync is a Python-based GUI application designed to automate the extraction of BCA (Bachelor of Computer Applications) examination results from the Maharshi Dayananda University (MDU) result portal. The application uses web scraping techniques to fetch individual student results and compiles them into a formatted Excel report.
The portal helps you take online tests that too for free of cost. Both - student login and client login facilities are available. Online Examination System is a website that can be used for business and training tests, recruitment and pre-employment assessments, health, and safety quizzes. [Warning: The code is old and trash, we can laugh at it now]
SachinthaAbeyrathne
E-LEARNING PORTAL is a Volunteer project that I started recently during this Covid-19 pandemic to Facilitate free online education for all Sri Lankan students who are facing G.C.E Ordinary Level Examination 2021 March, since all the schools islandwide were closed. We are really Happy and Proud to announce that the 1200+ students enrolled and got the maximum benefits from the "SPECIAL SPEED REVISION SEMINAR PROGRAMS" that launched in collaboration with a reputed panel of lectures were successfully ended up with lots of good feedback from the students.
UoaWDCC
Repository for the development of the NZPMC examination portal
himilsinh-sindha
Online Examination Portal is a desktop application built using Java programming language, which enables teachers to create and manage online exams, and students to take these exams within a specified time limit.
SanthoshKR93
An Offline Examination Desktop Application in Java.
jay1999ke
An online portal for educational organizations to conduct online examinations and help with the generation of factual questions from text.
RajaGupta2512
UNIVERSITY MANAGEMENT SYSTEM (UMS) is a flagship product of Easy Solution which covers all aspects of Universities, Colleges or Schools. UMS covers every minute aspects of a universities work flow and integrates all processes with user friendly interface. With hundreds of satisfied customers UMS is first choice of several state, governments/semi- government universities and institutions. UMS is an outcome of hard work done by our expert technical team in supervision of several renowned educationists which includes Controller of examination, faculties. UMS is a rare combination of experience and precision. UMS streamline path of information flow in organization by taking care of following departments: Fee Department Examination Department Attendance Faculty information portal Student information portal
viduwaa
Rajarata University Faculty of Technology (FOT) past examination papers portal
This is a simple Online Examination Portal rebuilt in Python3 Django
NarutoUchiha39
No description available
GouthamiManche
Powerful multiple-choice-based online examination website with a Glass UI created purely using CSS. Used ReactJS along with Firebase for the website and Google OAuth 2.0 for authentication. Created a system which makes the process of scheduling and managing exams stress-free & saving time.
shuvra-matrix
Live Demo link
Theternos
The Controller of Examination and Invigilator Portal is a software solution designed to streamline the examination management process in educational institutions.
Vaibhavbairagi
An online examination portal for students and teacher built using firebase and android with an interactive and beautiful UI.
yaphet17
Automate traditional examination system
NikKnez
The Exam Portal using Spring Boot & React JS is a Full Stack application that can be used by any University to handle the Student Online Examination.
donabinu921
No description available
Sabareeshnath
A Java Based Web Portal To Manage Online Examinations
Portal to implement examination portal.