Found 211 repositories(showing 30)
HaxePunk
Cross-platform desktop, mobile, and WebGL game engine, based on FlashPunk
useflashpunk
A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game.
zaphire
Open source game engine for lush 2D. Inspired by Aquaria, FlashPunk and Unity.
asaia
StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port.
RichardMarks
FlashPunk Community UI Project
dannycalleri
Toast Framework is a 2D easy-to-use C++ game framework inspired by FlashPunk. It truly could be considered the first C++ FlashPunk port.
dolgion1
This is an engine that enables game developers to create games in the style of old SNES style JRPGs. It's the version I'm constantly working on, on my blog there is a tutorial explaining the code. Since the code has grown too much in size for me to make individual lessons with a parallel developing code, the source here is the reference for those tutorials from now on.
pdyxs
Flashpunk/Box2D Integration
dannycalleri
Toast Editor is a fast web-based HTML5 level editor that exports your creations for multiple languages, game frameworks and editors including FlashPunk, Toast, C++, AS3 and Ogmo Editor.
azrafe7
A library for applying graphic effects in FlashPunk v1.6+.
gamblore
A port of FlashPunk for Android. FlashPunk is a free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game.
NinjasCL
🐦 Dome Punk🐓: Utility libs for Dome engine and Wren language with inspiration from Flashpunk and others.
tank-dev
A 2D C++ game engine taking inspiration from FlashPunk
MattMcFarland
Fully Featured Tiled Isometric Engine for FlashPunk
TheSos
Flashpunk modified to use GPU rendering! Port your FP games to mobile!
paulocoutinhox
Flash MMO game engine made with AS3, Flashpunk and PlayerIO
Gnoll
An XNA4 port of FlashPunk
jaybaird
Islands of Empire is an AS3 game using FlashPunk
amidos2006
FlashPunk inspired game engine base on Starling
bfollington
A Game Engine built on libGDX and inspired by Flashpunk
indie-game-dev-archive
a port of HaxePunk, itself a port of FlashPunk
dabrorius
Flashpunk port to C#/MonoGame.
RichardMarks
Useful FlashPunk Classes
SHiLLySiT
AI steering behavior library for FlashPunk
SHiLLySiT
Lighting system for FlashPunk using tilemaps
Reiss
Code to apply a motion blur to the entire screen in FlashPunk
zachwlewis
The source code for a series of Making Games With FlashPunk video tutorials.
RichardMarks
Lightning Bolt Entity for FlashPunk
ackwell
Game framework for Python, similar to FlashPunk. Based on SFML
Reiss
Code to apply a bloom effect onscreen objects using FlashPunk.