Found 276 repositories(showing 30)
Farama-Foundation
ChatArena (or Chat Arena) is a Multi-Agent Language Game Environments for LLMs. The goal is to develop communication and collaboration capabilities of AIs.
SamurAIGPT
🚀 Introducing 🐪 CAMEL: a game-changing role-playing approach for LLMs and auto-agents like BabyAGI & AutoGPT! Watch two agents 🤝 collaborate and solve tasks together, unlocking endless possibilities in #ConversationalAI, 🎮 gaming, 📚 education, and more! 🔥
Yuan-ManX
Here we will keep track of the latest AI Game Development Tools, including LLM, World Model, Agent, Code, Image, Texture, Shader, 3D Model, Animation, Video, Audio, Music, Singing Voice and Analytics. 🔥
lmgame-org
[ICLR 2026] LLM/VLM gaming agents and model evaluation through games.
fuxiAIlab
CivAgent is an LLM-based Human-like Agent acting as a Digital Player within the Strategy Game Unciv.
ilya-aby
Implementation of the board game Codenames, re-imagined as a collaborative game between LLM agents
Wenyueh
How to create rational LLM-based agents? Using game-theoretic workflows!
stevekrenzel
An LLM agent built on top of OpenAI that predicts winners for ESPN's Pick-Em's game.
xiwan
This is a repo for studying the application of LLM Agents on Games
leslieo2
LieGraph - AI Agent-Driven "Who Is Spy" Game. Multi-agent social deduction game built with LangGraph where autonomous AI agents use LLM reasoning to find the spy through conversation analysis and strategic voting.
lechmazur
Public Goods Game (PGG) Benchmark: Contribute & Punish is a multi-agent benchmark that tests cooperative and self-interested strategies among Large Language Models (LLMs) in a resource-sharing economic scenario. Our experiment extends the classic PGG with a punishment phase, allowing players to penalize free-riders or retaliate against others.
lukehollis
Build RL+LLM multi-agent simulations in game engines for realistic human behaviors and studying cities
7vik
Make open-weight LLM agents play the game "Among Us", and study how the models learn and express lying and deception in the game.
hayowei
AI Sandbox Game: A highly customizable, local-first text RPG driven by LLMs. Create world cards, configure multi-step AI agents, and play with zero backend.
HaxxorCialtion
A method to use LLM function calling with real-time level speed, empowering latency-sensitive applications like robotics, game AI, and autonomous agents.
KylJin
This is a repository containing the implementation of the One Night Ultimate Werewolf game environment, and an RL-instructed LLM-based agent framework.
TangyKiwi
Pure LLM agent powered card game w/ TTS and live dashboard.
cyzus
AmongAgents, a text-based game environment for LLM agent evaluation inspired by the popular game Among Us
zoe-yyx
Capabench:A Game-Theoretic Evaluation Benchmark for Modular Attribution in LLM Agents
CakeCrusher
implements the methodology outlined in the paper *Cultural Evolution of Cooperation among LLM Agents*. The paper explores whether a society of large language model (LLM) agents can develop cooperative norms through cultural evolution, using the classic *Donor Game*. The goal is to evaluate multi-agent interaction dynamics
ProjectAI00
AI agent that plays The Battle of Polytopia using LLM-powered strategic reasoning. Training environment for AI strategy game research.
harshagrawal523
Generative agents — computational software agents that simulate believable human behavior and OpenAI LLM models. Our main focus was to develop a game - “Werewolves of Miller’s Hollow”, aiming to replicate human-like behavior.
jonathansim94
A sample Unity project where I integrated the ability to chat with agents powered by an LLM, capable of choosing which predefined actions to perform in the game.
netcan
sts2-agent is an agent/mod prototype for Slay the Spire 2. The repository focuses on exposing structured in-game state, safe action execution, and local tooling so external policies or LLMs can drive live gameplay.
muraneth
A sims game/architecture to simulate multi LLM powered autonomous agents.
annaalexandragrigoryan
In this repo I am exploring game theory with LLM agents. Have Fun.
tb6147877
Code for "TowerMind: A Tower Defence Game Learning Environment and Benchmark for LLM as Agents (AAAI 2026 Oral)"
DeciBrain-Group
DSGBench is a game benchmark designed to evaluate LLM agents across diverse, dynamic environments, including games like StarCraft II and Werewolf. It tests agents' abilities in decision-making, strategy, adaptability, and interaction, offering detailed performance metrics to improve LLM optimization in complex tasks.
lechmazur
A multi-agent benchmark where eight LLMs play a money-driven elimination game with private transfers and a buyout endgame, and are ranked by final wealth
santicalavia
Taboo game made with AutoGen using OpenAI LLM agents.