Found 473 repositories(showing 30)
JoonasVali
This library provides a way to move cursor to specified coordinates on screen reliably, while being randomly arced to look like real hand moved it there by using a mouse. The default settings should look good enough for most cases, but if user wishes, they can heavily customize the settings and implementations responsible for the trajectory of the cursor for specific use cases.
naver
A module used to change the information of user action entered by various input devices such as touch screen or mouse into the logical virtual coordinates.
ethanselzer
A React component that decorates its children with mouse and touch coordinates relative to itself.
Masudbro94
Open in app Get started ITNEXT Published in ITNEXT You have 2 free member-only stories left this month. Sign up for Medium and get an extra one Kush Kush Follow Apr 15, 2021 · 7 min read · Listen Save How you can Control your Android Device with Python Photo by Caspar Camille Rubin on Unsplash Photo by Caspar Camille Rubin on Unsplash Introduction A while back I was thinking of ways in which I could annoy my friends by spamming them with messages for a few minutes, and while doing some research I came across the Android Debug Bridge. In this quick guide I will show you how you can interface with it using Python and how to create 2 quick scripts. The ADB (Android Debug Bridge) is a command line tool (CLI) which can be used to control and communicate with an Android device. You can do many things such as install apps, debug apps, find hidden features and use a shell to interface with the device directly. To enable the ADB, your device must firstly have Developer Options unlocked and USB debugging enabled. To unlock developer options, you can go to your devices settings and scroll down to the about section and find the build number of the current software which is on the device. Click the build number 7 times and Developer Options will be enabled. Then you can go to the Developer Options panel in the settings and enable USB debugging from there. Now the only other thing you need is a USB cable to connect your device to your computer. Here is what todays journey will look like: Installing the requirements Getting started The basics of writing scripts Creating a selfie timer Creating a definition searcher Installing the requirements The first of the 2 things we need to install, is the ADB tool on our computer. This comes automatically bundled with Android Studio, so if you already have that then do not worry. Otherwise, you can head over to the official docs and at the top of the page there should be instructions on how to install it. Once you have installed the ADB tool, you need to get the python library which we will use to interface with the ADB and our device. You can install the pure-python-adb library using pip install pure-python-adb. Optional: To make things easier for us while developing our scripts, we can install an open-source program called scrcpy which allows us to display and control our android device with our computer using a mouse and keyboard. To install it, you can head over to the Github repo and download the correct version for your operating system (Windows, macOS or Linux). If you are on Windows, then extract the zip file into a directory and add this directory to your path. This is so we can access the program from anywhere on our system just by typing in scrcpy into our terminal window. Getting started Now that all the dependencies are installed, we can start up our ADB and connect our device. Firstly, connect your device to your PC with the USB cable, if USB debugging is enabled then a message should pop up asking if it is okay for your PC to control the device, simply answer yes. Then on your PC, open up a terminal window and start the ADB server by typing in adb start-server. This should print out the following messages: * daemon not running; starting now at tcp:5037 * daemon started successfully If you also installed scrcpy, then you can start that by just typing scrcpy into the terminal. However, this will only work if you added it to your path, otherwise you can open the executable by changing your terminal directory to the directory of where you installed scrcpy and typing scrcpy.exe. Hopefully if everything works out, you should be able to see your device on your PC and be able to control it using your mouse and keyboard. Now we can create a new python file and check if we can find our connected device using the library: Here we import the AdbClient class and create a client object using it. Then we can get a list of devices connected. Lastly, we get the first device out of our list (it is generally the only one there if there is only one device connected). The basics of writing scripts The main way we are going to interface with our device is using the shell, through this we can send commands to simulate a touch at a specific location or to swipe from A to B. To simulate screen touches (taps) we first need to work out how the screen coordinates work. To help with these we can activate the pointer location setting in the developer options. Once activated, wherever you touch on the screen, you can see that the coordinates for that point appear at the top. The coordinate system works like this: A diagram to show how the coordinate system works A diagram to show how the coordinate system works The top left corner of the display has the x and y coordinates (0, 0) respectively, and the bottom right corners’ coordinates are the largest possible values of x and y. Now that we know how the coordinate system works, we need to check out the different commands we can run. I have made a list of commands and how to use them below for quick reference: Input tap x y Input text “hello world!” Input keyevent eventID Here is a list of some common eventID’s: 3: home button 4: back button 5: call 6: end call 24: volume up 25: volume down 26: turn device on or off 27: open camera 64: open browser 66: enter 67: backspace 207: contacts 220: brightness down 221: brightness up 277: cut 278: copy 279: paste If you wanted to find more, here is a long list of them here. Creating a selfie timer Now we know what we can do, let’s start doing it. In this first example I will show you how to create a quick selfie timer. To get started we need to import our libraries and create a connect function to connect to our device: You can see that the connect function is identical to the previous example of how to connect to your device, except here we return the device and client objects for later use. In our main code, we can call the connect function to retrieve the device and client objects. From there we can open up the camera app, wait 5 seconds and take a photo. It’s really that simple! As I said before, this is simply replicating what you would usually do, so thinking about how to do things is best if you do them yourself manually first and write down the steps. Creating a definition searcher We can do something a bit more complex now, and that is to ask the browser to find the definition of a particular word and take a screenshot to save it on our computer. The basic flow of this program will be as such: 1. Open the browser 2. Click the search bar 3. Enter the search query 4. Wait a few seconds 5. Take a screenshot and save it But, before we get started, you need to find the coordinates of your search bar in your default browser, you can use the method I suggested earlier to find them easily. For me they were (440, 200). To start, we will have to import the same libraries as before, and we will also have our same connect method. In our main function we can call the connect function, as well as assign a variable to the x and y coordinates of our search bar. Notice how this is a string and not a list or tuple, this is so we can easily incorporate the coordinates into our shell command. We can also take an input from the user to see what word they want to get the definition for: We will add that query to a full sentence which will then be searched, this is so that we can always get the definition. After that we can open the browser and input our search query into the search bar as such: Here we use the eventID 66 to simulate the press of the enter key to execute our search. If you wanted to, you could change the wait timings per your needs. Lastly, we will take a screenshot using the screencap method on our device object, and we can save that as a .png file: Here we must open the file in the write bytes mode because the screencap method returns bytes representing the image. If all went according to plan, you should have a quick script which searches for a specific word. Here it is working on my phone: A GIF to show how the definition searcher example works on my phone A GIF to show how the definition searcher example works on my phone Final thoughts Hopefully you have learned something new today, personally I never even knew this was a thing before I did some research into it. The cool thing is, that you can do anything you normal would be able to do, and more since it just simulates your own touches and actions! I hope you enjoyed the article and thank you for reading! 💖 468 9 468 9 More from ITNEXT Follow ITNEXT is a platform for IT developers & software engineers to share knowledge, connect, collaborate, learn and experience next-gen technologies. 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Stafford ·Apr 14, 2021 AWS IoT Core for LoRaWAN, AWS IoT Analytics, and Amazon QuickSight Lora 11 min read AWS IoT Core for LoRaWAN, Amazon IoT Analytics, and Amazon QuickSight Read more from ITNEXT Recommended from Medium Morpheus Morpheus Morpheus Swap — Resurrection Ashutosh Kumar Ashutosh Kumar GIT Branching strategies and GitFlow Balachandar Paulraj Balachandar Paulraj Delta Lake Clones: Systematic Approach for Testing, Sharing data Jason Porter Jason Porter Week 3 -Yieldly No-Loss Lottery Results Casino slot machines Mikolaj Szabó Mikolaj Szabó in HackerNoon.com Why functional programming matters Tt Tt Set Up LaTeX on Mac OS X Sierra Goutham Pratapa Goutham Pratapa Upgrade mongo to the latest build Julia Says Julia Says in Top Software Developers in the World How to Choose a Software Vendor AboutHelpTermsPrivacy Get the Medium app A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store
MrMufflon
Leaflet plugin to view mouse coordinates
per1234-org
Arduino library for moving mouse pointer to absolute screen coordinates
rick2785
I specifically cover the following topics: Java primitive data types, declaration statements, expression statements, importing class libraries, excepting user input, checking for valid input, catching errors in input, math functions, if statement, relational operators, logical operators, ternary operator, switch statement, and looping. How class variables differ from local variables, Java Exception handling, the difference between run time and checked exceptions, Arrays, and UML Diagrams. Monsters gameboard, Java collection classes, Java ArrayLists, Linked Lists, manipulating Strings and StringBuilders, Polymorphism, Inheritance, Protected, Final, Instanceof, interfaces, abstract classes, abstract methods. You need interfaces and abstract classes because Java doesn't allow you to inherit from more than one other class. Java threads, Regular Expressions, Graphical User Interfaces (GUI) using Java Swing and its components, GUI Event Handling, ChangeListener, JOptionPane, combo boxes, list boxes, JLists, DefaultListModel, using JScrollpane with JList, JSpinner, JTree, Flow, Border, and Box Layout Managers. Created a calculator layout with Java Swing's GridLayout, GridBagLayout, GridBagConstraints, Font, and Insets. JLabel, JTextField, JComboBox, JSpinner, JSlider, JRadioButton, ButtonGroup, JCheckBox, JTextArea, JScrollPane, ChangeListener, pack, create and delete files and directories. How to pull lists of files from directories and manipulate them, write to and read character streams from files. PrintWriter, BufferedWriter, FileWriter, BufferedReader, FileReader, common file exceptions Binary Streams - DataOutputStream, FileOutputStream, BufferedOutputStream, all of the reading and writing primitive type methods, setup Java JDBC in Eclipse, connect to a MySQL database, query it and get the results of a query. JTables, JEditorPane Swing component. HyperlinkEvent and HyperlinkListener. Java JApplet, Java Servlets with Tomcat, GET and POST methods, Java Server Pages, parsing XML with Java, Java XPath, JDOM2 library, and 2D graphics. *Created a Java Paint Application using swing, events, mouse events, Graphics2D, ArrayList *Designed a Java Video Game like Asteroids with collision detection and shooting torpedos which also played sound in a JFrame, and removed items from the screen when they were destroyed. Rotating polygons, and Making Java Executable. Model View Controller (MVC) The Model is the class that contains the data and the methods needed to use the data. The View is the interface. The Controller coordinates interactions between the Model and View. DESIGN PATTERNS: Strategy design patternis used if you need to dynamically change an algorithm used by an object at run time. The pattern also allows you to eliminate code duplication. It separates behavior from super and subclasses. The Observer pattern is a software design pattern in which an object, called the subject (Publisher), maintains a list of its dependents, called observers (Subscribers), and notifies them automatically of any state changes, usually by calling one of their methods. The Factory design pattern is used when you want to define the class of an object at runtime. It also allows you to encapsulate object creation so that you can keep all object creation code in one place The Abstract Factory Design Pattern is like a factory, but everything is encapsulated. The Singleton pattern is used when you want to eliminate the option of instantiating more than one object. (Scrabble letters app) The Builder Design Pattern is used when you want to have many classes help in the creation of an object. By having different classes build the object you can then easily create many different types of objects without being forced to rewrite code. The Builder pattern provides a different way to make complex objects like you'd make using the Abstract Factory design pattern. The Prototype design pattern is used for creating new objects (instances) by cloning (copying) other objects. It allows for the adding of any subclass instance of a known super class at run time. It is used when there are numerous potential classes that you want to only use if needed at runtime. The major benefit of using the Prototype pattern is that it reduces the need for creating potentially unneeded subclasses. Java Reflection is an API and it's used to manipulate classes and everything in a class including fields, methods, constructors, private data, etc. (TestingReflection.java) The Decorator allows you to modify an object dynamically. You would use it when you want the capabilities of inheritance with subclasses, but you need to add functionality at run time. It is more flexible than inheritance. The Decorator Design Pattern simplifies code because you add functionality using many simple classes. Also, rather than rewrite old code you can extend it with new code and that is always good. (Pizza app) The Command design pattern allows you to store a list of commands for later use. With it you can store multiple commands in a class to use over and over. (ElectronicDevice app) The Adapter pattern is used when you want to translate one interface of a class into another interface. Allows 2 incompatible interfaces to work together. It allows the use of the available interface and the target interface. Any class can work together as long as the Adapter solves the issue that all classes must implement every method defined by the shared interface. (EnemyAttacker app) The Facade pattern basically says that you should simplify your methods so that much of what is done is in the background. In technical terms you should decouple the client from the sub components needed to perform an operation. (Bank app) The Bridge Pattern is used to decouple an abstraction from its implementation so that the two can vary independently. Progressively adding functionality while separating out major differences using abstract classes. (EntertainmentDevice app) In a Template Method pattern, you define a method (algorithm) in an abstract class. It contains both abstract methods and non-abstract methods. The subclasses that extend this abstract class then override those methods that don't make sense for them to use in the default way. (Sandwich app) The Iterator pattern provides you with a uniform way to access different collections of Objects. You can also write polymorphic code because you can refer to each collection of objects because they'll implement the same interface. (SongIterator app) The Composite design pattern is used to structure data into its individual parts as well as represent the inner workings of every part of a larger object. The composite pattern also allows you to treat both groups of parts in the same way as you treat the parts polymorphically. You can structure data, or represent the inner working of every part of a whole object individually. (SongComponent app) The flyweight design pattern is used to dramatically increase the speed of your code when you are using many similar objects. To reduce memory usage the flyweight design pattern shares Objects that are the same rather than creating new ones. (FlyWeightTest app) State Pattern allows an object to alter its behavior when its internal state changes. The object will appear to change its class. (ATMState) The Proxy design pattern limits access to just the methods you want made accessible in another class. It can be used for security reasons, because an Object is intensive to create, or is accessed from a remote location. You can think of it as a gate keeper that blocks access to another Object. (TestATMMachine) The Chain of Responsibility pattern has a group of objects that are expected to between them be able to solve a problem. If the first Object can't solve it, it passes the data to the next Object in the chain. (TestCalcChain) The Interpreter pattern is used to convert one representation of data into another. The context cantains the information that will be interpreted. The expression is an abstract class that defines all the methods needed to perform the different conversions. The terminal or concrete expressions provide specific conversions on different types of data. (MeasurementConversion) The Mediator design pattern is used to handle communication between related objects (Colleagues). All communication is handled by a Mediator Object and the Colleagues don't need to know anything about each other to work together. (TestStockMediator) The Memento design pattern provides a way to store previous states of an Object easily. It has 3 main classes: 1) Memento: The basic object that is stored in different states. 2) Originator: Sets and Gets values from the currently targeted Memento. Creates new Mementos and assigns current values to them. 3) Caretaker: Holds an ArrayList that contains all previous versions of the Memento. It can store and retrieve stored Mementos. (TestMemento) The Visitor design pattern allows you to add methods to classes of different types without much altering to those classes. You can make completely different methods depending on the class used with this pattern. (VisitorTest)
RumiaTouhou
A Human-Computer Interaction (HCI) research tool capturing user behavior: logs mouse clicks, drags, coordinates, timestamps, and window titles into a JSON file. Also includes a Jupyter Notebook for processing and visualizing data to analyze user interaction patterns. Helps developers understand feature usage and improve user interfaces.
ElektroStudios
A desktop application that displays mouse coordinates relative to any window visible on the screen.
DepictYourself
Create pyautogui scripts with your mouse. This app will register your mouse clicks and coordinates and output them into a file as pyautogui commands. Only works with mouse.
danielglyde
TouchIt jQuery Plugin for converting touch to mouse events and call backs for touch X and Y coordinates and pinch Scale values.
LtqxWYEG
Draws mouse-cursor-following particles, text, cursor coordinates, color of pixel under cursor, pictures or a clock - for when you really need to keep an eye on the time. Uses PyGame for low resource usage. Works by creating a transparent full-screen window that is click-through, on top of the z-order.
kai9987kai
The AutoClicker is a Python-based tool that automates mouse clicks at selected coordinates. It features a list of coordinates for sequential clicking and a 'mega' auto clicker that offers faster clicking speed, limited only by your computer's specifications.
Karan36k
massivefile.com - farm3d is a 3D game layout farm with dynamic elements which are responsive to mouse handler. The precise coordinates, wind, grass, shadows and laws of motion is coded and executed in the respective .js files for the elements in the page for all 270 Degree Movable Dynamic View, this is inprogress and will be made into a small game with pigs
Berk000x
A signed kernel mouse driver that moves the mouse toward the given X, Y coordinates.
vinodstanur
This is a wireless mouse for pc which transmits the coordinates to a python app running on a pc. The transmitter consists of a big resistive touchpad, bluetooth module, attiny13 micrcoconroller and a lipo battery.....
benbotto
Example JavaScript application showing how to zoom a scene about the mouse coordinates.
sndcode
C++ autoclicker for the mouse using its X and Y coordinates on screen
CrayonChimp
An addon to display mouse coordinates
Python GUI program to do Perspective Transformation using Mouse Click to map the 4 points coordinates.
isPique
All loggers in one! Every 10 seconds, you get Keystrokes, Mouse Coordinates, Photo (if target has a WebCam), ScreenShot and Microphone inputs from target computer and send to your mail.
mdozmorov
Genomic coordinates of FIMO-predicted CTCF binding sites using JASPAR and other PWMs, human and mouse genome assemblies including mm39 and T2T. Also included experimentally derived ENCODE SCREEN CTCF-bound CREs.
mjdarby
Use this to find screen coordinates by pointing to them with your mouse. Also can be used to fin bounding boxes.
SuryaNarendran
a simple editor script that lets you see the grid coordinates that your mouse is hovering on in the scene window in 2D mode
nextgis
Capture mouse click and send its coordinates to Google Earth. QGIS plugin.
koalabears
mouse-pointer-tools is a react component that displays the x and y coordinates of the mouse
NezSpencer
An android app that sends coordinates generated using the phone's accelerometer to a desktop server via socket. This coordinates is used to move the mouse pointer on the computer system the server resides. It also performs mouse clicks. ALl operations are done in real time. My final year project Obafemi Awolowo University 2015/2016 set
InboraStudio
A powerful Unity Editor tool for developers and artists to track real-time mouse coordinates, draw crosshairs, and visualize selection dimensions in a custom canvas window. Part of the Spectator Module, this tool is designed for precise scene positioning, UI layout debugging, and tool integration via static events and properties
codewithriza
This tool allows you to find the x and y coordinates of a mouse click on an image displayed in a Tkinter window. It's useful for tasks that require pinpointing specific locations on an image.
sahilsharma811
It is a desktop application which provides two functionalities- 1) Automatic Surveillance System using Camera(both system camera and external Web-Cam) to monitor the surroundings and generate alerts on the basis of Intrusion detection to send SMS and Emails to the Owner and the registered user. 2) Image Steganography using a dynamic key generation for hiding secret message within an image. Generating coordinates with the help of system's mouse by tracking its coordinates on screen and hiding data behind these coordinates.