Found 57 repositories(showing 30)
cshelton
Python3 version of UC Berkeley's CS 188 Pacman Capture the Flag project
kkkkkaran
Team Project for Berkeley's Pacman Capture The Flag Competition
TianqiPeng
This is an implementation of intelligent pacman agents for the Pacman Capture the Flag game designed at UC Berkeley. I worked on this project with Liyuan Zheng.
mrin17
Pacman Capture The Flag project for CS4100 AI
chanhou
No description available
befunger
A multiagent implementation for the Berkeley Pacman CTF (Competetive two-team Pacman)
nomaanakhan
Agents for Berkeley AI Capture the Flag tournament.
ssyhape
No description available
danxmoran
Capture the flag Pacman game - Final project for CS5100 at Northeastern University
aditvenk
No description available
bradleyritschel
Custom reflex agent for Pacman CTF game created at UC Berkeley. Code was used in CS 4365 Artificial Intelligence at UT Dallas.
shengdilin
No description available
aryanluthra1999
Participating in Mini Contest 2 as a particularly good way to beat a capture the flag version of pacman. Focusing on Winrate
almadireddy
No description available
kong0115
AI Pacman Capture the Flag Project
robert-chatterton
CS 4100 Final Project: Capture the Flag
Shubhammishra11
My team code
sethar182
A team of Pacman agents that compete in a capture-the-flag-style game of Pacman.
loosh
Reinforcement learning agents to play a capture the flag variant of Pacman. Made for CMSI 4320. 🏆 1st Place in Class Final Tournament
notfahmed
No description available
NisargDesai99
Code for Pacman Capture the Flag project for Artificial Intelligence (CS 4365) at UT Dallas
henrychinpc
Artificial Intelligence Final Assignment Pacman Capture The Flag Competition
reesewills
An AI Pacman agent that can play CTF with other agents
tthuma1
Pacman agent for Pacman CTF competition.
blakelawyer
No description available
ejkaplan
PacmanCTF for APCS-P
Tape09
No description available
chengchingwen
No description available
Augrer
Capture-the-flag Pacman AI agent developed for an inter-university competition between Erasmus Mundus AI students (UPF, UL, and others). Implements adversarial game-playing strategies in a multi-agent environment.
Emiller3425
No description available