Found 93 repositories(showing 30)
stomita
Fixes iOS6 Safari's image file rendering issue for large size image (over mega-pixel), which causes unexpected subsampling when drawing it in canvas.
abusufyanvu
MIT Introduction to Deep Learning (6.S191) Instructors: Alexander Amini and Ava Soleimany Course Information Summary Prerequisites Schedule Lectures Labs, Final Projects, Grading, and Prizes Software labs Gather.Town lab + Office Hour sessions Final project Paper Review Project Proposal Presentation Project Proposal Grading Rubric Past Project Proposal Ideas Awards + Categories Important Links and Emails Course Information Summary MIT's introductory course on deep learning methods with applications to computer vision, natural language processing, biology, and more! Students will gain foundational knowledge of deep learning algorithms and get practical experience in building neural networks in TensorFlow. Course concludes with a project proposal competition with feedback from staff and a panel of industry sponsors. Prerequisites We expect basic knowledge of calculus (e.g., taking derivatives), linear algebra (e.g., matrix multiplication), and probability (e.g., Bayes theorem) -- we'll try to explain everything else along the way! Experience in Python is helpful but not necessary. This class is taught during MIT's IAP term by current MIT PhD researchers. Listeners are welcome! Schedule Monday Jan 18, 2021 Lecture: Introduction to Deep Learning and NNs Lab: Lab 1A Tensorflow and building NNs from scratch Tuesday Jan 19, 2021 Lecture: Deep Sequence Modelling Lab: Lab 1B Music Generation using RNNs Wednesday Jan 20, 2021 Lecture: Deep Computer Vision Lab: Lab 2A Image classification and detection Thursday Jan 21, 2021 Lecture: Deep Generative Modelling Lab: Lab 2B Debiasing facial recognition systems Friday Jan 22, 2021 Lecture: Deep Reinforcement Learning Lab: Lab 3 pixel-to-control planning Monday Jan 25, 2021 Lecture: Limitations and New Frontiers Lab: Lab 3 continued Tuesday Jan 26, 2021 Lecture (part 1): Evidential Deep Learning Lecture (part 2): Bias and Fairness Lab: Work on final assignments Lab competition entries due at 11:59pm ET on Canvas! Lab 1, Lab 2, and Lab 3 Wednesday Jan 27, 2021 Lecture (part 1): Nigel Duffy, Ernst & Young Lecture (part 2): Kate Saenko, Boston University and MIT-IBM Watson AI Lab Lab: Work on final assignments Assignments due: Sign up for Final Project Competition Thursday Jan 28, 2021 Lecture (part 1): Sanja Fidler, U. Toronto, Vector Institute, and NVIDIA Lecture (part 2): Katherine Chou, Google Lab: Work on final assignments Assignments due: 1 page paper review (if applicable) Friday Jan 29, 2021 Lecture: Student project pitch competition Lab: Awards ceremony and prize giveaway Assignments due: Project proposals (if applicable) Lectures Lectures will be held starting at 1:00pm ET from Jan 18 - Jan 29 2021, Monday through Friday, virtually through Zoom. Current MIT students, faculty, postdocs, researchers, staff, etc. will be able to access the lectures during this two week period, synchronously or asynchronously, via the MIT Canvas course webpage (MIT internal only). Lecture recordings will be uploaded to the Canvas as soon as possible; students are not required to attend any lectures synchronously. Please see the Canvas for details on Zoom links. The public edition of the course will only be made available after completion of the MIT course. Labs, Final Projects, Grading, and Prizes Course will be graded during MIT IAP for 6 units under P/D/F grading. Receiving a passing grade requires completion of each software lab project (through honor code, with submission required to enter lab competitions), a final project proposal/presentation or written review of a deep learning paper (submission required), and attendance/lecture viewing (through honor code). Submission of a written report or presentation of a project proposal will ensure a passing grade. MIT students will be eligible for prizes and awards as part of the class competitions. There will be two parts to the competitions: (1) software labs and (2) final projects. More information is provided below. Winners will be announced on the last day of class, with thousands of dollars of prizes being given away! Software labs There are three TensorFlow software lab exercises for the course, designed as iPython notebooks hosted in Google Colab. Software labs can be found on GitHub: https://github.com/aamini/introtodeeplearning. These are self-paced exercises and are designed to help you gain practical experience implementing neural networks in TensorFlow. For registered MIT students, submission of lab materials is not necessary to get credit for the course or to pass the course. At the end of each software lab there will be task-associated materials to submit (along with instructions) for entry into the competitions, open to MIT students and affiliates during the IAP offering. This includes MIT students/affiliates who are taking the class as listeners -- you are eligible! These instructions are provided at the end of each of the labs. Completing these tasks and submitting your materials to Canvas will enter you into a per-lab competition. MIT students and affiliates will be eligible for prizes during the IAP offering; at the end of the course, prize-winners will be awarded with their prizes. All competition submissions are due on January 26 at 11:59pm ET to Canvas. For the software lab competitions, submissions will be judged on the basis of the following criteria: Strength and quality of final results (lab dependent) Soundness of implementation and approach Thoroughness and quality of provided descriptions and figures Gather.Town lab + Office Hour sessions After each day’s lecture, there will be open Office Hours in the class GatherTown, up until 3pm ET. An MIT email is required to log in and join the GatherTown. During these sessions, there will not be a walk through or dictation of the labs; the labs are designed to be self-paced and to be worked on on your own time. The GatherTown sessions will be hosted by course staff and are held so you can: Ask questions on course lectures, labs, logistics, project, or anything else; Work on the labs in the presence of classmates/TAs/instructors; Meet classmates to find groups for the final project; Group work time for the final project; Bring the class community together. Final project To satisfy the final project requirement for this course, students will have two options: (1) write a 1 page paper review (single-spaced) on a recent deep learning paper of your choice or (2) participate and present in the project proposal pitch competition. The 1 page paper review option is straightforward, we propose some papers within this document to help you get started, and you can satisfy a passing grade with this option -- you will not be eligible for the grand prizes. On the other hand, participation in the project proposal pitch competition will equivalently satisfy your course requirements but additionally make you eligible for the grand prizes. See the section below for more details and requirements for each of these options. Paper Review Students may satisfy the final project requirement by reading and reviewing a recent deep learning paper of their choosing. In the written review, students should provide both: 1) a description of the problem, technical approach, and results of the paper; 2) critical analysis and exposition of the limitations of the work and opportunities for future work. Reviews should be submitted on Canvas by Thursday Jan 28, 2021, 11:59:59pm Eastern Time (ET). Just a few paper options to consider... https://papers.nips.cc/paper/2017/file/3f5ee243547dee91fbd053c1c4a845aa-Paper.pdf https://papers.nips.cc/paper/2018/file/69386f6bb1dfed68692a24c8686939b9-Paper.pdf https://papers.nips.cc/paper/2020/file/1457c0d6bfcb4967418bfb8ac142f64a-Paper.pdf https://science.sciencemag.org/content/362/6419/1140 https://papers.nips.cc/paper/2018/file/0e64a7b00c83e3d22ce6b3acf2c582b6-Paper.pdf https://arxiv.org/pdf/1906.11829.pdf https://www.nature.com/articles/s42256-020-00237-3 https://pubmed.ncbi.nlm.nih.gov/32084340/ Project Proposal Presentation Keyword: proposal This is a 2 week course so we do not require results or working implementations! However, to win the top prizes, nice, clear results and implementations will demonstrate feasibility of your proposal which is something we look for! Logistics -- please read! You must sign up to present before 11:59:59pm Eastern Time (ET) on Wednesday Jan 27, 2021 Slides must be in a Google Slide before 11:59:59pm Eastern Time (ET) on Thursday Jan 28, 2021 Project groups can be between 1 and 5 people Listeners welcome To be eligible for a prize you must have at least 1 registered MIT student in your group Each participant will only be allowed to be in one group and present one project pitch Synchronous attendance on 1/29/21 is required to make the project pitch! 3 min presentation on your idea (we will be very strict with the time limits) Prizes! (see below) Sign up to Present here: by 11:59pm ET on Wednesday Jan 27 Once you sign up, make your slide in the following Google Slides; submit by midnight on Thursday Jan 28. Please specify the project group # on your slides!!! Things to Consider This doesn’t have to be a new deep learning method. It can just be an interesting application that you apply some existing deep learning method to. What problem are you solving? Are there use cases/applications? Why do you think deep learning methods might be suited to this task? How have people done it before? Is it a new task? If so, what are similar tasks that people have worked on? In what aspects have they succeeded or failed? What is your method of solving this problem? What type of model + architecture would you use? Why? What is the data for this task? Do you need to make a dataset or is there one publicly available? What are the characteristics of the data? Is it sparse, messy, imbalanced? How would you deal with that? Project Proposal Grading Rubric Project proposals will be evaluated by a panel of judges on the basis of the following three criteria: 1) novelty and impact; 2) technical soundness, feasibility, and organization, including quality of any presented results; 3) clarity and presentation. Each judge will award a score from 1 (lowest) to 5 (highest) for each of the criteria; the average score from each judge across these criteria will then be averaged with that of the other judges to provide the final score. The proposals with the highest final scores will be selected for prizes. Here are the guidelines for the criteria: Novelty and impact: encompasses the potential impact of the project idea, its novelty with respect to existing approaches. Why does the proposed work matter? What problem(s) does it solve? Why are these problems important? Technical soundness, feasibility, and organization: encompasses all technical aspects of the proposal. Do the proposed methodology and architecture make sense? Is the architecture the best suited for the proposed problem? Is deep learning the best approach for the problem? How realistic is it to implement the idea? Was there any implementation of the method? If results and data are presented, we will evaluate the strength of the results/data. Clarity and presentation: encompasses the delivery and quality of the presentation itself. Is the talk well organized? Are the slides aesthetically compelling? Is there a clear, well-delivered narrative? Are the problem and proposed method clearly presented? Past Project Proposal Ideas Recipe Generation with RNNs Can we compress videos with CNN + RNN? Music Generation with RNNs Style Transfer Applied to X GAN’s on a new modality Summarizing text/news articles Combining news articles about similar events Code or spec generation Multimodal speech → handwriting Generate handwriting based on keywords (i.e. cursive, slanted, neat) Predicting stock market trends Show language learners articles or videos at their level Transfer of writing style Chemical Synthesis with Recurrent Neural networks Transfer learning to learn something in a domain for which it’s hard or risky to gather data or do training RNNs to model some type of time series data Computer vision to coach sports players Computer vision system for safety brakes or warnings Use IBM Watson API to get the sentiment of your Facebook newsfeed Deep learning webcam to give wifi-access to friends or improve video chat in some way Domain-specific chatbot to help you perform a specific task Detect whether a signature is fraudulent Awards + Categories Final Project Awards: 1x NVIDIA RTX 3080 4x Google Home Max 3x Display Monitors Software Lab Awards: Bose headphones (Lab 1) Display monitor (Lab 2) Bebop drone (Lab 3) Important Links and Emails Course website: http://introtodeeplearning.com Course staff: introtodeeplearning-staff@mit.edu Piazza forum (MIT only): https://piazza.com/mit/spring2021/6s191 Canvas (MIT only): https://canvas.mit.edu/courses/8291 Software lab repository: https://github.com/aamini/introtodeeplearning Lab/office hour sessions (MIT only): https://gather.town/app/56toTnlBrsKCyFgj/MITDeepLearning
neurons-me
PixelGrid is a web tool designed to provide granular insight into the content of HTML canvas elements. Whether it's a real-time webcam feed, a hand-drawn sketch, or a complex visualization, PixelGrid lets users interact with and analyze each pixel in the canvas.
fxgiovane
fxbot-paint is a JavaScript-based automated painting tool that simulates mouse clicks to place pixels on the canvas. It’s designed for convenience and speed, without exploiting or hacking the target site — it simply automates actions you could perform manually.
vkoskiv
Lightweight, high-performance WebSocket server for No Man's Canvas, the pixel drawing game.
Tancho-Welcome-Week
A real-time multi-user interactive pixel canvas designed for Tembusu Welcome Week 2020. Inspired by the implementation of Reddit's r/place.
EliasHaaralahti
React and WebSocket based client for No Man's Canvas, a pixel drawing board that anyone can modify in real time.
albinson-arias
A Flutter application with Serverpod backend, replicating a public pixel board experience similar to Reddit's r/place. This project allows users to collaboratively draw on a shared canvas by placing pixels in real-time.
Capturing a video stream from user's webcam and manipulating the pixels by using getUserMedia() and HTML5 Canvas
KietDo0602
A real-time collaborative pixel art canvas inspired by Reddit's r/place. Built with Ruby on Rails and ActionCable, users can place pixels with cooldowns, see live updates, and contribute to a shared artwork. Simple, fun, and open-source.
benrayfield
Simple algorithm for a realtime interactive visual cortex for painting. A paint program where the canvas is the visual cortex of a simple kind of artificial intelligence. You paint with the mouse into its dreams and it responds by changing what you painted gradually. There will also be an API for using it with other programs as a general high-dimensional space. Each pixel's brightness is its own dimension. Bayesian nodes have exactly 3 childs because that is all thats needed to do NAND in a fuzzy way as Bayes' Rule which is NAND at certain extremes. NAND can be used to create any logical system. In this early version, I'm still working on edge detection and its understanding of the same shapes at different brightnesses. This will be a module of the bigger Human AI Net project and will be used for adding realtime intuitive high dimensional intelligence in audio and visual interactions with the user.
sabberworm
Kid interaction responder – Very much incomplete
brunocassol
Bot I wrote to orchestrate pixel painting in Reddit's /r/place competition. With it we were able to conquer and defend part of the canvas.
thibauts
Sets a canvas pixels from an array of RGBA pixel values
ankushKun
A decentralized pixel canvas mapped to Earth. Place pixels anywhere on the planet on MegaETH's 10ms block times.
yigitocak
Pixel Punch Out is an engaging and retro-inspired 2D fighting game built with JavaScript and HTML5 Canvas. This game showcases pixel art graphics, smooth animations, and responsive controls. It's a great example of game development techniques and the use of canvas for rendering graphics.
thintheserverowner
Stoat and stim overlay for pixelcanvas.io
fiona00000
Created with CodeSandbox
jordancdavis
A sprite editor. Users can create static or animated pixel art by drawing on a canvas and adding multiple frames. Animations can be exported as GIF's. (C++, Qt, Qt Creator)
Elitetri16
A pixel generator in Pygame is a tool that lets users create images pixel by pixel. Using Pygame's graphics capabilities, it provides a canvas where each pixel's color can be set, enabling users to design intricate visuals and graphics through individual pixel manipulation.
allenasat044-prog
Bubble's Adventure A browser-based pixel art side-scrolling shooter inspired by the classic Contra arcade series — built entirely in vanilla HTML5 Canvas with zero dependencies.
rafeul19
🌟 The Creative Canvas Reimagined Step into a world where creativity knows no boundaries. This isn't just another portfolio website – it's a digital gallery that breathes life into your creative work, telling your story through pixels, animations, and seamless user experiences.
MDParvezSakib
This project uses Python's turtle module to draw a symbolic representation of the Palestinian flag combined with the iconic Dome of the Rock. 🐢 Built entirely with Turtle graphics 🧱 No loops, no functions – pure sequential drawing 🎯 Perfectly centered within a 500x500 pixel canvas
benlowit
Digital Etch-A-Sketch style drawing system. Two potentiometers are used to draw on a 255 x 255 pixel canvas. A USB keyboard connected to the FPGA can change the cursor width, canvas size, and ink color. The representation of the drawing surface is displayed on a VGA monitor connected to the FPGA and on a PC's screen through software that communicates via UART with the FPGA.
ryanhemphill
braille-paint A experiment designed to convert graphic images to the Braille 8-pin font, using black as active pins and white as non-active. It uses a canvas to import an image, then analyzes the image for its black and white pixels. It's a step or two away from identifying the correct Braille font unicode. For those of you who haven't messed with yet, you'll need to have a localhost server running to allow this program to load in the image. Bon apetit!
yfmyfmyfm
This article is to combine 2 styles onto a selected content image. We develop our work based on the method proposed by Gatys et al. (2015). To be specific, we use selected layers in the pre-trained 16 layers of VGG Network on the ImageNet dataset to train our content image, and style images respectively. Later, we calculate each given layer’s loss function of content image and style images. We also add a regularization which is calculated by total variation to balance the output graph’s pixels for a better visualization. Then, we sum the loss functions and regularization up by assigning different weights to them. The first type of outputs are the texture synthesis, which corresponds to the extraction of each style. By the texture synthesis created, we find out that the method proposed by Gatys et al. (2015) only work well on colorful types of images. If the contradictions of pixels are not large enough in a style graph, the exaction of style can not achieve a good result. This finding is shown clearly after we combine each style with the content features which are extracted from content image where the style lacking of contradiction is hard to distinguish on the combination output graph. In the end, we output our final combination with 2 styles together on a content feature "canvas" by selecting the styles which are colorful by pursuing better visualization.
ElektriikAtk
No description available
EyeSeeThru
Interactive canvas allowing you to make a sketch with pixels.
ajay-chaudhary05
In this Repo my first business site code is written. which is mine freelancer webpage.
davincci9412-zz
http://demo.saying-tech.cn/MDT/dashboard.html