Found 13,311 repositories(showing 30)
RayTracing
Main Web Site (Online Books)
turanszkij
3D engine with modern graphics
ssloy
A brief computer graphics / rendering course
ProjectPhysX
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs and CPUs via OpenCL. Free for non-commercial use.
DiligentGraphics
A modern cross-platform low-level graphics library and rendering framework
f3d-app
Fast and minimalist 3D viewer.
gkjohnson
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
ssloy
A brief computer graphics / rendering course
erichlof
Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html
ekzhang
Learn computer graphics by writing GPU shaders!
RayTracing
DEPRECATED โ Head to the raytracing.github.io repo for the new home
gkjohnson
Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
nvpro-samples
Ray tracing examples and tutorials using VK_KHR_ray_tracing
0beqz
SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism
GPSnoopy
Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
POV-Ray
The Persistence of Vision Raytracer (POV-Ray)
mikeroyal
Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 5, Nintendo Switch.
NVlabs
Sionna: An Open-Source Library for Research on Communication Systems
LuxCoreRender
LuxCore source repository
nvpro-samples
A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.
madmann91
A modern C++ BVH construction and traversal library
lighttransport
NanoRT, single header only modern ray tracing kernel.
jbikker
Single-header dependency-free BVH construction and traversal library.
LuisaGroup
High-Performance Rendering Framework on Stream Architectures
Pjbomb2
A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores
diharaw
A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.
jan-van-bergen
GPU Raytracer from scratch in C++/CUDA
Friduric
A real-time global illumination implementation using voxel cone tracing. Implemented in C++ and GLSL.
JiayinCao
Simple Open-source Ray Tracer
vkoskiv
c-ray is a small, simple path tracer written in C