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sub-store-org
Advanced Subscription Manager for QX, Loon, Surge, Stash, Egern and Shadowrocket!
sub-store-org
Sub-Store Progressive Web App
lonelam
一键部署rs/wasm版前后端,也可只部署native/docker版替换subconverter,实现 订阅转换 全量功能以及大量新feature。A more powerful utility to convert between proxy subscription formats, transformed from the original subconverter! Maintaining compatibility with the original.
xishang0128
No description available
sayantann11
Classification - Machine Learning This is ‘Classification’ tutorial which is a part of the Machine Learning course offered by Simplilearn. We will learn Classification algorithms, types of classification algorithms, support vector machines(SVM), Naive Bayes, Decision Tree and Random Forest Classifier in this tutorial. Objectives Let us look at some of the objectives covered under this section of Machine Learning tutorial. Define Classification and list its algorithms Describe Logistic Regression and Sigmoid Probability Explain K-Nearest Neighbors and KNN classification Understand Support Vector Machines, Polynomial Kernel, and Kernel Trick Analyze Kernel Support Vector Machines with an example Implement the Naïve Bayes Classifier Demonstrate Decision Tree Classifier Describe Random Forest Classifier Classification: Meaning Classification is a type of supervised learning. It specifies the class to which data elements belong to and is best used when the output has finite and discrete values. It predicts a class for an input variable as well. There are 2 types of Classification: Binomial Multi-Class Classification: Use Cases Some of the key areas where classification cases are being used: To find whether an email received is a spam or ham To identify customer segments To find if a bank loan is granted To identify if a kid will pass or fail in an examination Classification: Example Social media sentiment analysis has two potential outcomes, positive or negative, as displayed by the chart given below. https://www.simplilearn.com/ice9/free_resources_article_thumb/classification-example-machine-learning.JPG This chart shows the classification of the Iris flower dataset into its three sub-species indicated by codes 0, 1, and 2. https://www.simplilearn.com/ice9/free_resources_article_thumb/iris-flower-dataset-graph.JPG The test set dots represent the assignment of new test data points to one class or the other based on the trained classifier model. Types of Classification Algorithms Let’s have a quick look into the types of Classification Algorithm below. Linear Models Logistic Regression Support Vector Machines Nonlinear models K-nearest Neighbors (KNN) Kernel Support Vector Machines (SVM) Naïve Bayes Decision Tree Classification Random Forest Classification Logistic Regression: Meaning Let us understand the Logistic Regression model below. This refers to a regression model that is used for classification. This method is widely used for binary classification problems. It can also be extended to multi-class classification problems. Here, the dependent variable is categorical: y ϵ {0, 1} A binary dependent variable can have only two values, like 0 or 1, win or lose, pass or fail, healthy or sick, etc In this case, you model the probability distribution of output y as 1 or 0. This is called the sigmoid probability (σ). If σ(θ Tx) > 0.5, set y = 1, else set y = 0 Unlike Linear Regression (and its Normal Equation solution), there is no closed form solution for finding optimal weights of Logistic Regression. Instead, you must solve this with maximum likelihood estimation (a probability model to detect the maximum likelihood of something happening). It can be used to calculate the probability of a given outcome in a binary model, like the probability of being classified as sick or passing an exam. https://www.simplilearn.com/ice9/free_resources_article_thumb/logistic-regression-example-graph.JPG Sigmoid Probability The probability in the logistic regression is often represented by the Sigmoid function (also called the logistic function or the S-curve): https://www.simplilearn.com/ice9/free_resources_article_thumb/sigmoid-function-machine-learning.JPG In this equation, t represents data values * the number of hours studied and S(t) represents the probability of passing the exam. Assume sigmoid function: https://www.simplilearn.com/ice9/free_resources_article_thumb/sigmoid-probability-machine-learning.JPG g(z) tends toward 1 as z -> infinity , and g(z) tends toward 0 as z -> infinity K-nearest Neighbors (KNN) K-nearest Neighbors algorithm is used to assign a data point to clusters based on similarity measurement. It uses a supervised method for classification. The steps to writing a k-means algorithm are as given below: https://www.simplilearn.com/ice9/free_resources_article_thumb/knn-distribution-graph-machine-learning.JPG Choose the number of k and a distance metric. (k = 5 is common) Find k-nearest neighbors of the sample that you want to classify Assign the class label by majority vote. KNN Classification A new input point is classified in the category such that it has the most number of neighbors from that category. For example: https://www.simplilearn.com/ice9/free_resources_article_thumb/knn-classification-machine-learning.JPG Classify a patient as high risk or low risk. Mark email as spam or ham. Keen on learning about Classification Algorithms in Machine Learning? Click here! Support Vector Machine (SVM) Let us understand Support Vector Machine (SVM) in detail below. SVMs are classification algorithms used to assign data to various classes. They involve detecting hyperplanes which segregate data into classes. SVMs are very versatile and are also capable of performing linear or nonlinear classification, regression, and outlier detection. Once ideal hyperplanes are discovered, new data points can be easily classified. https://www.simplilearn.com/ice9/free_resources_article_thumb/support-vector-machines-graph-machine-learning.JPG The optimization objective is to find “maximum margin hyperplane” that is farthest from the closest points in the two classes (these points are called support vectors). In the given figure, the middle line represents the hyperplane. SVM Example Let’s look at this image below and have an idea about SVM in general. Hyperplanes with larger margins have lower generalization error. The positive and negative hyperplanes are represented by: https://www.simplilearn.com/ice9/free_resources_article_thumb/positive-negative-hyperplanes-machine-learning.JPG Classification of any new input sample xtest : If w0 + wTxtest > 1, the sample xtest is said to be in the class toward the right of the positive hyperplane. If w0 + wTxtest < -1, the sample xtest is said to be in the class toward the left of the negative hyperplane. When you subtract the two equations, you get: https://www.simplilearn.com/ice9/free_resources_article_thumb/equation-subtraction-machine-learning.JPG Length of vector w is (L2 norm length): https://www.simplilearn.com/ice9/free_resources_article_thumb/length-of-vector-machine-learning.JPG You normalize with the length of w to arrive at: https://www.simplilearn.com/ice9/free_resources_article_thumb/normalize-equation-machine-learning.JPG SVM: Hard Margin Classification Given below are some points to understand Hard Margin Classification. The left side of equation SVM-1 given above can be interpreted as the distance between the positive (+ve) and negative (-ve) hyperplanes; in other words, it is the margin that can be maximized. Hence the objective of the function is to maximize with the constraint that the samples are classified correctly, which is represented as : https://www.simplilearn.com/ice9/free_resources_article_thumb/hard-margin-classification-machine-learning.JPG This means that you are minimizing ‖w‖. This also means that all positive samples are on one side of the positive hyperplane and all negative samples are on the other side of the negative hyperplane. This can be written concisely as : https://www.simplilearn.com/ice9/free_resources_article_thumb/hard-margin-classification-formula.JPG Minimizing ‖w‖ is the same as minimizing. This figure is better as it is differentiable even at w = 0. The approach listed above is called “hard margin linear SVM classifier.” SVM: Soft Margin Classification Given below are some points to understand Soft Margin Classification. To allow for linear constraints to be relaxed for nonlinearly separable data, a slack variable is introduced. (i) measures how much ith instance is allowed to violate the margin. The slack variable is simply added to the linear constraints. https://www.simplilearn.com/ice9/free_resources_article_thumb/soft-margin-calculation-machine-learning.JPG Subject to the above constraints, the new objective to be minimized becomes: https://www.simplilearn.com/ice9/free_resources_article_thumb/soft-margin-calculation-formula.JPG You have two conflicting objectives now—minimizing slack variable to reduce margin violations and minimizing to increase the margin. The hyperparameter C allows us to define this trade-off. Large values of C correspond to larger error penalties (so smaller margins), whereas smaller values of C allow for higher misclassification errors and larger margins. https://www.simplilearn.com/ice9/free_resources_article_thumb/machine-learning-certification-video-preview.jpg SVM: Regularization The concept of C is the reverse of regularization. Higher C means lower regularization, which increases bias and lowers the variance (causing overfitting). https://www.simplilearn.com/ice9/free_resources_article_thumb/concept-of-c-graph-machine-learning.JPG IRIS Data Set The Iris dataset contains measurements of 150 IRIS flowers from three different species: Setosa Versicolor Viriginica Each row represents one sample. Flower measurements in centimeters are stored as columns. These are called features. IRIS Data Set: SVM Let’s train an SVM model using sci-kit-learn for the Iris dataset: https://www.simplilearn.com/ice9/free_resources_article_thumb/svm-model-graph-machine-learning.JPG Nonlinear SVM Classification There are two ways to solve nonlinear SVMs: by adding polynomial features by adding similarity features Polynomial features can be added to datasets; in some cases, this can create a linearly separable dataset. https://www.simplilearn.com/ice9/free_resources_article_thumb/nonlinear-classification-svm-machine-learning.JPG In the figure on the left, there is only 1 feature x1. This dataset is not linearly separable. If you add x2 = (x1)2 (figure on the right), the data becomes linearly separable. Polynomial Kernel In sci-kit-learn, one can use a Pipeline class for creating polynomial features. Classification results for the Moons dataset are shown in the figure. https://www.simplilearn.com/ice9/free_resources_article_thumb/polynomial-kernel-machine-learning.JPG Polynomial Kernel with Kernel Trick Let us look at the image below and understand Kernel Trick in detail. https://www.simplilearn.com/ice9/free_resources_article_thumb/polynomial-kernel-with-kernel-trick.JPG For large dimensional datasets, adding too many polynomial features can slow down the model. You can apply a kernel trick with the effect of polynomial features without actually adding them. The code is shown (SVC class) below trains an SVM classifier using a 3rd-degree polynomial kernel but with a kernel trick. https://www.simplilearn.com/ice9/free_resources_article_thumb/polynomial-kernel-equation-machine-learning.JPG The hyperparameter coefθ controls the influence of high-degree polynomials. Kernel SVM Let us understand in detail about Kernel SVM. Kernel SVMs are used for classification of nonlinear data. In the chart, nonlinear data is projected into a higher dimensional space via a mapping function where it becomes linearly separable. https://www.simplilearn.com/ice9/free_resources_article_thumb/kernel-svm-machine-learning.JPG In the higher dimension, a linear separating hyperplane can be derived and used for classification. A reverse projection of the higher dimension back to original feature space takes it back to nonlinear shape. As mentioned previously, SVMs can be kernelized to solve nonlinear classification problems. You can create a sample dataset for XOR gate (nonlinear problem) from NumPy. 100 samples will be assigned the class sample 1, and 100 samples will be assigned the class label -1. https://www.simplilearn.com/ice9/free_resources_article_thumb/kernel-svm-graph-machine-learning.JPG As you can see, this data is not linearly separable. https://www.simplilearn.com/ice9/free_resources_article_thumb/kernel-svm-non-separable.JPG You now use the kernel trick to classify XOR dataset created earlier. https://www.simplilearn.com/ice9/free_resources_article_thumb/kernel-svm-xor-machine-learning.JPG Naïve Bayes Classifier What is Naive Bayes Classifier? Have you ever wondered how your mail provider implements spam filtering or how online news channels perform news text classification or even how companies perform sentiment analysis of their audience on social media? All of this and more are done through a machine learning algorithm called Naive Bayes Classifier. Naive Bayes Named after Thomas Bayes from the 1700s who first coined this in the Western literature. Naive Bayes classifier works on the principle of conditional probability as given by the Bayes theorem. Advantages of Naive Bayes Classifier Listed below are six benefits of Naive Bayes Classifier. Very simple and easy to implement Needs less training data Handles both continuous and discrete data Highly scalable with the number of predictors and data points As it is fast, it can be used in real-time predictions Not sensitive to irrelevant features Bayes Theorem We will understand Bayes Theorem in detail from the points mentioned below. According to the Bayes model, the conditional probability P(Y|X) can be calculated as: P(Y|X) = P(X|Y)P(Y) / P(X) This means you have to estimate a very large number of P(X|Y) probabilities for a relatively small vector space X. For example, for a Boolean Y and 30 possible Boolean attributes in the X vector, you will have to estimate 3 billion probabilities P(X|Y). To make it practical, a Naïve Bayes classifier is used, which assumes conditional independence of P(X) to each other, with a given value of Y. This reduces the number of probability estimates to 2*30=60 in the above example. Naïve Bayes Classifier for SMS Spam Detection Consider a labeled SMS database having 5574 messages. It has messages as given below: https://www.simplilearn.com/ice9/free_resources_article_thumb/naive-bayes-spam-machine-learning.JPG Each message is marked as spam or ham in the data set. Let’s train a model with Naïve Bayes algorithm to detect spam from ham. The message lengths and their frequency (in the training dataset) are as shown below: https://www.simplilearn.com/ice9/free_resources_article_thumb/naive-bayes-spam-spam-detection.JPG Analyze the logic you use to train an algorithm to detect spam: Split each message into individual words/tokens (bag of words). Lemmatize the data (each word takes its base form, like “walking” or “walked” is replaced with “walk”). Convert data to vectors using scikit-learn module CountVectorizer. Run TFIDF to remove common words like “is,” “are,” “and.” Now apply scikit-learn module for Naïve Bayes MultinomialNB to get the Spam Detector. This spam detector can then be used to classify a random new message as spam or ham. Next, the accuracy of the spam detector is checked using the Confusion Matrix. For the SMS spam example above, the confusion matrix is shown on the right. Accuracy Rate = Correct / Total = (4827 + 592)/5574 = 97.21% Error Rate = Wrong / Total = (155 + 0)/5574 = 2.78% https://www.simplilearn.com/ice9/free_resources_article_thumb/confusion-matrix-machine-learning.JPG Although confusion Matrix is useful, some more precise metrics are provided by Precision and Recall. https://www.simplilearn.com/ice9/free_resources_article_thumb/precision-recall-matrix-machine-learning.JPG Precision refers to the accuracy of positive predictions. https://www.simplilearn.com/ice9/free_resources_article_thumb/precision-formula-machine-learning.JPG Recall refers to the ratio of positive instances that are correctly detected by the classifier (also known as True positive rate or TPR). https://www.simplilearn.com/ice9/free_resources_article_thumb/recall-formula-machine-learning.JPG Precision/Recall Trade-off To detect age-appropriate videos for kids, you need high precision (low recall) to ensure that only safe videos make the cut (even though a few safe videos may be left out). The high recall is needed (low precision is acceptable) in-store surveillance to catch shoplifters; a few false alarms are acceptable, but all shoplifters must be caught. Learn about Naive Bayes in detail. Click here! Decision Tree Classifier Some aspects of the Decision Tree Classifier mentioned below are. Decision Trees (DT) can be used both for classification and regression. The advantage of decision trees is that they require very little data preparation. They do not require feature scaling or centering at all. They are also the fundamental components of Random Forests, one of the most powerful ML algorithms. Unlike Random Forests and Neural Networks (which do black-box modeling), Decision Trees are white box models, which means that inner workings of these models are clearly understood. In the case of classification, the data is segregated based on a series of questions. Any new data point is assigned to the selected leaf node. https://www.simplilearn.com/ice9/free_resources_article_thumb/decision-tree-classifier-machine-learning.JPG Start at the tree root and split the data on the feature using the decision algorithm, resulting in the largest information gain (IG). This splitting procedure is then repeated in an iterative process at each child node until the leaves are pure. This means that the samples at each node belonging to the same class. In practice, you can set a limit on the depth of the tree to prevent overfitting. The purity is compromised here as the final leaves may still have some impurity. The figure shows the classification of the Iris dataset. https://www.simplilearn.com/ice9/free_resources_article_thumb/decision-tree-classifier-graph.JPG IRIS Decision Tree Let’s build a Decision Tree using scikit-learn for the Iris flower dataset and also visualize it using export_graphviz API. https://www.simplilearn.com/ice9/free_resources_article_thumb/iris-decision-tree-machine-learning.JPG The output of export_graphviz can be converted into png format: https://www.simplilearn.com/ice9/free_resources_article_thumb/iris-decision-tree-output.JPG Sample attribute stands for the number of training instances the node applies to. Value attribute stands for the number of training instances of each class the node applies to. Gini impurity measures the node’s impurity. A node is “pure” (gini=0) if all training instances it applies to belong to the same class. https://www.simplilearn.com/ice9/free_resources_article_thumb/impurity-formula-machine-learning.JPG For example, for Versicolor (green color node), the Gini is 1-(0/54)2 -(49/54)2 -(5/54) 2 ≈ 0.168 https://www.simplilearn.com/ice9/free_resources_article_thumb/iris-decision-tree-sample.JPG Decision Boundaries Let us learn to create decision boundaries below. For the first node (depth 0), the solid line splits the data (Iris-Setosa on left). Gini is 0 for Setosa node, so no further split is possible. The second node (depth 1) splits the data into Versicolor and Virginica. If max_depth were set as 3, a third split would happen (vertical dotted line). https://www.simplilearn.com/ice9/free_resources_article_thumb/decision-tree-boundaries.JPG For a sample with petal length 5 cm and petal width 1.5 cm, the tree traverses to depth 2 left node, so the probability predictions for this sample are 0% for Iris-Setosa (0/54), 90.7% for Iris-Versicolor (49/54), and 9.3% for Iris-Virginica (5/54) CART Training Algorithm Scikit-learn uses Classification and Regression Trees (CART) algorithm to train Decision Trees. CART algorithm: Split the data into two subsets using a single feature k and threshold tk (example, petal length < “2.45 cm”). This is done recursively for each node. k and tk are chosen such that they produce the purest subsets (weighted by their size). The objective is to minimize the cost function as given below: https://www.simplilearn.com/ice9/free_resources_article_thumb/cart-training-algorithm-machine-learning.JPG The algorithm stops executing if one of the following situations occurs: max_depth is reached No further splits are found for each node Other hyperparameters may be used to stop the tree: min_samples_split min_samples_leaf min_weight_fraction_leaf max_leaf_nodes Gini Impurity or Entropy Entropy is one more measure of impurity and can be used in place of Gini. https://www.simplilearn.com/ice9/free_resources_article_thumb/gini-impurity-entrophy.JPG It is a degree of uncertainty, and Information Gain is the reduction that occurs in entropy as one traverses down the tree. Entropy is zero for a DT node when the node contains instances of only one class. Entropy for depth 2 left node in the example given above is: https://www.simplilearn.com/ice9/free_resources_article_thumb/entrophy-for-depth-2.JPG Gini and Entropy both lead to similar trees. DT: Regularization The following figure shows two decision trees on the moons dataset. https://www.simplilearn.com/ice9/free_resources_article_thumb/dt-regularization-machine-learning.JPG The decision tree on the right is restricted by min_samples_leaf = 4. The model on the left is overfitting, while the model on the right generalizes better. Random Forest Classifier Let us have an understanding of Random Forest Classifier below. A random forest can be considered an ensemble of decision trees (Ensemble learning). Random Forest algorithm: Draw a random bootstrap sample of size n (randomly choose n samples from the training set). Grow a decision tree from the bootstrap sample. At each node, randomly select d features. Split the node using the feature that provides the best split according to the objective function, for instance by maximizing the information gain. Repeat the steps 1 to 2 k times. (k is the number of trees you want to create, using a subset of samples) Aggregate the prediction by each tree for a new data point to assign the class label by majority vote (pick the group selected by the most number of trees and assign new data point to that group). Random Forests are opaque, which means it is difficult to visualize their inner workings. https://www.simplilearn.com/ice9/free_resources_article_thumb/random-forest-classifier-graph.JPG However, the advantages outweigh their limitations since you do not have to worry about hyperparameters except k, which stands for the number of decision trees to be created from a subset of samples. RF is quite robust to noise from the individual decision trees. Hence, you need not prune individual decision trees. The larger the number of decision trees, the more accurate the Random Forest prediction is. (This, however, comes with higher computation cost). Key Takeaways Let us quickly run through what we have learned so far in this Classification tutorial. Classification algorithms are supervised learning methods to split data into classes. They can work on Linear Data as well as Nonlinear Data. Logistic Regression can classify data based on weighted parameters and sigmoid conversion to calculate the probability of classes. K-nearest Neighbors (KNN) algorithm uses similar features to classify data. Support Vector Machines (SVMs) classify data by detecting the maximum margin hyperplane between data classes. Naïve Bayes, a simplified Bayes Model, can help classify data using conditional probability models. Decision Trees are powerful classifiers and use tree splitting logic until pure or somewhat pure leaf node classes are attained. Random Forests apply Ensemble Learning to Decision Trees for more accurate classification predictions. Conclusion This completes ‘Classification’ tutorial. In the next tutorial, we will learn 'Unsupervised Learning with Clustering.'
sub-store-org
A cli tool for https://github.com/sub-store-org/Sub-Store base docker.
SaintWe
No description available
JishuDeveloper
Telegram Bot to store Posts and Documents and it can Access by Special Links. Custom Auto Delete Features with 2 & 4 Force Subs Channel Support And Many More Features. Check Branch To Know More About Force Subs Channel 🔥
LongLights
No description available
SaintWe
No description available
AMEINEKO
基于GO,Python编写的混合爆破脚本 支持多种爆破模式,支持多线程、自动依赖安装环境、小内存环境爆破、自动安装后门、自动上传Telegram bot以及字典库等多种功能 root@localhost:~# python3 xui.py 请选择爆破模式: 1.XUI面板爆破 2.哪吒面板爆破 3.HUI面板爆破 4.咸蛋面板爆破 5.SUI面板爆破 6.SSH爆破 7.Sub Store爆破 8.OpenWrt/iStoreOS爆破
shiftkey
A portable event aggregator for pub-sub messaging, using Rx, for .NET 4+, SL5, WP8+ and Windows Store Apps
klonnet23
{ "releases": { "2.0.4": [ "[Fixed] Refresh for Enterprise repositories did not handle API error querying branches - #7713", "[Fixed] Missing \"Discard all changes\" context menu in Changes header - #7696", "[Fixed] \"Select all\" keyboard shortcut not firing on Windows - #7759" ], "2.0.4-beta1": [ "[Fixed] Refresh for Enterprise repositories did not handle API error querying branches - #7713", "[Fixed] Missing \"Discard all changes\" context menu in Changes header - #7696", "[Fixed] \"Select all\" keyboard shortcut not firing on Windows - #7759" ], "2.0.4-beta0": [ "[Added] Extend crash reports with more information about application state for troubleshooting - #7693", "[Fixed] Crash when attempting to update pull requests with partially updated repository information - #7688", "[Fixed] Crash when loading repositories after signing in through the welcome flow - #7699" ], "2.0.3": [ "[Fixed] Crash when loading repositories after signing in through the welcome flow - #7699" ], "2.0.2": [ "[Added] Extend crash reports with more information about application state for troubleshooting - #7693" ], "2.0.1": [ "[Fixed] Crash when attempting to update pull requests with partially updated repository information - #7688" ], "2.0.0": [ "[New] You can now choose to bring your changes with you to a new branch or stash them on the current branch when switching branches - #6107", "[New] Rebase your current branch onto another branch using a guided flow - #5953", "[New] Repositories grouped by owner, and recent repositories listed at top - #6923 #7132", "[New] Suggested next steps now includes suggestion to create a pull request after publishing a branch - #7505", "[Added] .resx syntax highlighting - #7235. Thanks @say25!", "[Added] \"Exit\" menu item now has accelerator and access key - #6507. Thanks @AndreiMaga!", "[Added] Help menu entry to view documentation about keyboard shortcuts - #7184", "[Added] \"Discard all changes\" action under Branch menu - #7394. Thanks @ahuth!", "[Fixed] \"Esc\" key does not close Repository or Branch list - #7177. Thanks @roottool!", "[Fixed] Attempting to revert commits not on current branch results in an error - #6300. Thanks @msftrncs!", "[Fixed] Emoji rendering in app when account name has special characters - #6909", "[Fixed] Files staged outside Desktop for deletion are incorrectly marked as modified after committing - #4133", "[Fixed] Horizontal scroll bar appears unnecessarily when switching branches - #7212", "[Fixed] Icon accessibility labels fail when multiple icons are visible at the same time - #7174", "[Fixed] Incorrectly encoding URLs affects issue filtering - #7506", "[Fixed] License templates do not end with newline character - #6999", "[Fixed] Conflicts banners do not hide after aborting operation outside Desktop - #7046", "[Fixed] Missing tooltips for change indicators in the sidebar - #7174", "[Fixed] Mistaken classification of all crashes being related to launch - #7126", "[Fixed] Unable to switch keyboard layout and retain keyboard focus while using commit form - #6366. Thanks @AndreiMaga!", "[Fixed] Prevent console errors due to underlying component unmounts - #6970", "[Fixed] Menus disabled by activity in inactive repositories - #6313", "[Fixed] Race condition with Git remote lookup may cause push to incorrect remote - #6986", "[Fixed] Restore GitHub Desktop to main screen if external monitor removed - #7418 #2107. Thanks @say25!", "[Fixed] Tab Bar focus ring outlines clip into other elements - #5802. Thanks @Daniel-McCarthy!", "[Improved] \"Automatically Switch Theme\" on macOS checks theme on launch - #7116. Thanks @say25!", "[Improved] \"Add\" button in repository list should always be visible - #6646", "[Improved] Pull Requests list loads and updates pull requests from GitHub more quickly - #7501 #7163", "[Improved] Indicator hidden in Pull Requests list when there are no open pull requests - #7258", "[Improved] Manually refresh pull requests instead of having to wait for a fetch - #7027", "[Improved] Accessibility attributes for dialog - #6496. Thanks @HirdayGupta!", "[Improved] Alignment of icons in repository list - #7133", "[Improved] Command line interface warning when using \"github open\" with a remote URL - #7452. Thanks @msztech!", "[Improved] Error message when unable to publish private repository to an organization - #7472", "[Improved] Initiate cloning by pressing \"Enter\" when a repository is selected - #6570. Thanks @Daniel-McCarthy!", "[Improved] Lowercase pronoun in \"Revert this commit\" menu item - #7534", "[Improved] Styles for manual resolution button in \"Resolve Conflicts\" dialog - #7302", "[Improved] Onboarding language for blank slate components - #6638. Thanks @jamesgeorge007!", "[Improved] Explanation for manually conflicted text files in diff viewer - #7611", "[Improved] Visual progress on \"Remove Repository\" and \"Discard Changes\" dialogs - #7015. Thanks @HashimotoYT!", "[Improved] Menu items now aware of force push state and preference to confirm repository removal - #4976 #7138", "[Removed] Branch and pull request filter text persistence - #7437", "[Removed] \"Discard all changes\" context menu item from Changes list - #7394. Thanks @ahuth!" ], "1.7.1-beta1": [ "[Fixed] Tab Bar focus ring outlines clip into other elements - #5802. Thanks @Daniel-McCarthy!", "[Improved] Show explanation for manually conflicted text files in diff viewer - #7611", "[Improved] Alignment of entries in repository list - #7133" ], "1.7.0-beta9": [ "[Fixed] Add warning when renaming a branch with a stash - #7283", "[Fixed] Restore Desktop to main screen when external monitor removed - #7418 #2107. Thanks @say25!", "[Improved] Performance for bringing uncommitted changes to another branch - #7474" ], "1.7.0-beta8": [ "[Added] Accelerator and access key to \"Exit\" menu item - #6507. Thanks @AndreiMaga!", "[Fixed] Pressing \"Shift\" + \"Alt\" in Commit summary moves input-focus to app menu - #6366. Thanks @AndreiMaga!", "[Fixed] Incorrectly encoding URLs affects issue filtering - #7506", "[Improved] Command line interface warns with helpful message when given a remote URL - #7452. Thanks @msztech!", "[Improved] Lowercase pronoun in \"Revert this commit\" menu item - #7534", "[Improved] \"Pull Requests\" list reflects pull requests from GitHub more quickly - #7501", "[Removed] Branch and pull request filter text persistence - #7437" ], "1.7.0-beta7": [ "[Improved] Error message when unable to publish private repository to an organization - #7472", "[Improved] \"Stashed changes\" button accessibility improvements - #7274", "[Improved] Performance improvements for bringing changes to another branch - #7471", "[Improved] Performance improvements for detecting conflicts from a restored stash - #7476" ], "1.7.0-beta6": [ "[Fixed] Stash viewer does not disable restore button when changes present - #7409", "[Fixed] Stash viewer does not center \"no content\" text - #7299", "[Fixed] Stash viewer pane width not remembered between sessions - #7416", "[Fixed] \"Esc\" key does not close Repository or Branch list - #7177. Thanks @roottool!", "[Fixed] Stash not cleaned up when it conflicts with working directory contents - #7383", "[Improved] Branch names remain accurate in dialog when stashing and switching branches - #7402", "[Improved] Moved \"Discard all changes\" to Branch menu to prevent unintentionally discarding all changes - #7394. Thanks @ahuth!", "[Improved] UI responsiveness when using keyboard to choose branch in rebase flow - #7407" ], "1.7.0-beta5": [ "[Fixed] Handle warnings if stash creation encounters file permission issue - #7351", "[Fixed] Add \"View stash entry\" action to suggested next steps - #7353", "[Fixed] Handle and recover from failed rebase flow starts - #7223", "[Fixed] Reverse button order when viewing a stash on macOS - #7273", "[Fixed] Prevent console errors due to underlying component unmounts - #6970", "[Fixed] Rebase success banner always includes base branch name - #7220", "[Improved] Added explanatory text for \"Restore\" button for stashes - #7303", "[Improved] Ask for confirmation before discarding stash - #7348", "[Improved] Order stashed changes files alphabetically - #7327", "[Improved] Clarify \"Overwrite Stash Confirmation\" dialog text - #7361", "[Improved] Message shown in rebase setup when target branch is already rebased - #7343", "[Improved] Update stashing prompt verbiage - #7393.", "[Improved] Update \"Start Rebase\" dialog verbiage - #7391", "[Improved] Changes list now reflects what will be committed when handling rebase conflicts - #7006" ], "1.7.0-beta4": [ "[Fixed] Manual conflict resolution choice not updated when resolving rebase conflicts - #7255", "[Fixed] Menu items don't display the expected verbiage for force push and removing a repository - #4976 #7138" ], "1.7.0-beta3": [ "[New] Users can choose to bring changes with them to a new branch or stash them on the current branch when switching branches - #6107", "[Added] GitHub Desktop keyboard shortcuts available in Help menu - #7184", "[Added] .resx file extension highlighting support - #7235. Thanks @say25!", "[Fixed] Attempting to revert commits not on current branch results in an error - #6300. Thanks @msftrncs!", "[Improved] Warn users before rebase if operation will require a force push after rebase complete - #6963", "[Improved] Do not show the number of pull requests when there are no open pull requests - #7258", "[Improved] Accessibility attributes for dialog - #6496. Thanks @HirdayGupta!", "[Improved] Initiate cloning by pressing \"Enter\" when a repository is selected - #6570. Thanks @Daniel-McCarthy!", "[Improved] Manual Conflicts button styling - #7302", "[Improved] \"Add\" button in repository list should always be visible - #6646" ], "1.7.0-beta2": [ "[New] Rebase your current branch onto another branch using a guided flow - #5953", "[Fixed] Horizontal scroll bar appears unnecessarily when switching branches - #7212", "[Fixed] License templates do not end with newline character - #6999", "[Fixed] Merge/Rebase conflicts banners do not clear when aborting the operation outside Desktop - #7046", "[Fixed] Missing tooltips for change indicators in the sidebar - #7174", "[Fixed] Icon accessibility labels fail when multiple icons are visible at the same time - #7174", "[Improved] Pull requests load faster and PR build status updates automatically - #7163" ], "1.7.0-beta1": [ "[New] Recently opened repositories appear at the top of the repository list - #7132", "[Fixed] Error when selecting diff text while diff is updating - #7131", "[Fixed] Crash when unable to create log file on disk - #7096", "[Fixed] Race condition with remote lookup could cause push to go to incorrect remote - #6986", "[Fixed] Mistaken classification of all crashes being related to launch - #7126", "[Fixed] Prevent menus from being disabled by activity in inactive repositories - #6313", "[Fixed] \"Automatically Switch Theme\" on macOS does not check theme on launch - #7116. Thanks @say25!", "[Fixed] Clicking \"Undo\" doesn't repopulate summary in commit form - #6390. Thanks @humphd!", "[Fixed] Emoji rendering in app broken when account name has special characters - #6909", "[Fixed] Files staged outside Desktop for deletion are incorrectly marked as modified after committing - #4133", "[Improved] Visual feedback on \"Remove Repository\" and \"Discard Changes\" dialogs to show progress - #7015. Thanks @HashimotoYT!", "[Improved] Onboarding language for blank slate components - #6638. Thanks @jamesgeorge007!", "[Improved] Manually refresh pull requests instead of having to wait for a fetch - #7027" ], "1.6.6": [ "[Fixed] Clicking \"Undo\" doesn't repopulate summary in commit form - #6390. Thanks @humphd!", "[Fixed] Handle error when unable to create log file for app - #7096", "[Fixed] Crash when selecting text while the underlying diff changes - #7131" ], "1.6.6-test1": [ "[Fixed] Clicking \"Undo\" doesn't repopulate summary in commit form - #6390. Thanks @humphd!", "[Fixed] Handle error when unable to create log file for app - #7096", "[Fixed] Crash when selecting text while the underlying diff changes - #7131" ], "1.6.5": [ "[Fixed] Publish Repository does not let you publish to an organization on your Enterprise account - #7052" ], "1.6.5-beta2": [ "[Fixed] Publish Repository does not let you choose an organization on your Enterprise account - #7052" ], "1.6.5-beta1": [ "[Fixed] Publish Repository does not let you choose an organization on your Enterprise account - #7052" ], "1.6.4": [ "[Fixed] Embedded Git not working for core.longpath usage in some environments - #7028", "[Fixed] \"Recover missing repository\" can get stuck in a loop - #7038" ], "1.6.4-beta1": [ "[Fixed] Embedded Git not working for core.longpath usage in some environments - #7028", "[Fixed] \"Recover missing repository\" can get stuck in a loop - #7038" ], "1.6.4-beta0": [ "[Removed] Option to discard when files would be overwritten by a checkout - #7016" ], "1.6.3": [ "[New] Display \"pull with rebase\" if a user has set this option in their Git config - #6553 #3422", "[Fixed] Context menu does not open when right clicking on the edges of files in Changes list - #6296. Thanks @JQuinnie!", "[Fixed] Display question mark in image when no commit selected in dark theme - #6915. Thanks @say25!", "[Fixed] No left padding for :emoji:/@user/#issue autocomplete forms. - #6895. Thanks @murrelljenna!", "[Fixed] Reinstate missing image and update illustration in dark theme when no local changes exist - #6894", "[Fixed] Resizing the diff area preserves text selection range - #2677", "[Fixed] Text selection in wrapped diff lines now allows selection of individual lines - #1551", "[Improved] Add option to fetch when a user needs to pull changes from the remote before pushing - #2738 #5451", "[Improved] Enable Git protocol v2 for fetch/push/pull operations - #6142", "[Improved] Moving mouse pointer outside visible diff while selecting a range of lines in a partial commit now automatically scrolls the diff - #658", "[Improved] Sign in form validates both username and password - #6952. Thanks @say25!", "[Improved] Update GitHub logo in \"About\" dialog - #5619. Thanks @HashimotoYT!" ], "1.6.3-beta4": [ "[Improved] Update GitHub logo in \"About\" dialog - #5619. Thanks @HashimotoYT!", "[Improved] Sign in form validates both username and password - #6952. Thanks @say25!" ], "1.6.3-beta3": [ "[New] Display \"pull with rebase\" if a user has set this option in their Git config - #6553 #3422", "[Added] Provide option to discard when files would be overwritten by a checkout - #6755. Thanks @mathieudutour!", "[Fixed] No left padding for :emoji:/@user/#issue autocomplete forms. - #6895. Thanks @murrelljenna!", "[Fixed] Reinstate missing image and fix illustration to work in the dark theme when there are no local changes - #6894", "[Fixed] Display question mark image when there is no commit selected in dark theme - #6915. Thanks @say25!", "[Improved] Group and filter repositories by owner - #6923", "[Improved] Add option to fetch when a user needs to pull changes from the remote before pushing - #2738 #5451" ], "1.6.3-beta2": [ "[Fixed] Text selection in wrapped diff lines now allows selection of individual lines - #1551", "[Fixed] Resizing the diff area preserves text selection range - #2677", "[Improved] Moving the mouse pointer outside of the visible diff while selecting a range of lines in a partial commit will now automatically scroll the diff - #658" ], "1.6.3-beta1": [ "[New] Branches that have been merged and deleted on GitHub.com will now be pruned after two weeks - #750", "[Fixed] Context menu doesn't open when right clicking on the edges of files in Changes list - #6296. Thanks @JQuinnie!", "[Improved] Enable Git protocol v2 for fetch/push/pull operations - #6142", "[Improved] Upgrade to Electron v3 - #6391" ], "1.6.2": [ "[Added] Allow users to also resolve manual conflicts when resolving merge conflicts - #6062", "[Added] Automatic switching between Dark and Light modes on macOS - #5037. Thanks @say25!", "[Added] Crystal and Julia syntax highlighting - #6710. Thanks @KennethSweezy!", "[Added] Lua and Fortran syntax highlighting - #6700. Thanks @SimpleBinary!", "[Fixed] Abbreviated commits are not long enough for large repositories - #6662. Thanks @say25!", "[Fixed] App menu bar visible on hover on Windows when in \"Let’s get started\" mode - #6669", "[Fixed] Fix pointy corners on commit message text area - #6635. Thanks @lisavogtsf!", "[Fixed] Inconsistent \"Reveal in …\" labels for context menus - #6466. Thanks @say25!", "[Fixed] Merge conflict conflict did not ask user to resolve some binary files - #6693", "[Fixed] Prevent concurrent fetches between user and status indicator checks - #6121 #5438 #5328", "[Fixed] Remember scroll positions in History and Changes lists - #5177 #5059. Thanks @Daniel-McCarthy!", "[Improved] Guided merge conflict resolution only commits changes relevant to the merge - #6349", "[Improved] Use higher contrast color for links in \"Merge Conflicts\" dialog - #6758", "[Improved] Add link to all release notes in Release Notes dialog - #6443. Thanks @koralcem!", "[Improved] Arrow for renamed/copied changes when viewing commit - #6519. Thanks @koralcem!", "[Improved] Updated verbiage for ignoring the files - #6689. Thanks @PaulViola!" ], "1.6.2-beta3": [ "[Improved] Guided merge conflict resolution only commits changes relevant to the merge - #6349" ], "1.6.2-beta2": [ "[Added] Allow users to also resolve manual conflicts when resolving merge conflicts - #6062", "[Added] Crystal and Julia syntax highlighting - #6710. Thanks @KennethSweezy!", "[Fixed] Fix pointy corners on commit message text area - #6635. Thanks @lisavogtsf!", "[Fixed] Use higher contrast color for links in \"Merge Conflicts\" dialog - #6758" ], "1.6.2-beta1": [ "[Added] Automatic switching between Dark and Light modes on macOS - #5037. Thanks @say25!", "[Added] Lua and Fortran syntax highlighting - #6700. Thanks @SimpleBinary!", "[Fixed] Abbreviated commits are not long enough for large repositories - #6662. Thanks @say25!", "[Fixed] App menu bar visible on hover on Windows when in \"Let’s get started\" mode - #6669", "[Fixed] Remember scroll positions in History and Changes lists - #5177 #5059. Thanks @Daniel-McCarthy!", "[Fixed] Inconsistent \"Reveal in …\" labels for context menus - #6466. Thanks @say25!", "[Fixed] Prevent concurrent fetches between user and status indicator checks - #6121 #5438 #5328", "[Fixed] Merge conflict conflict did not ask user to resolve some binary files - #6693", "[Improved] Add link to all release notes in Release Notes dialog - #6443. Thanks @koralcem!", "[Improved] Arrow for renamed/copied changes when viewing commit - #6519. Thanks @koralcem!", "[Improved] Menu state updating to address race condition - #6643", "[Improved] Updated verbiage when clicking on changed files to make it more explicit what will occur when you ignore the file(s) - #6689. Thanks @PaulViola!" ], "1.6.2-beta0": [ "[Fixed] Don't show \"No local changes\" view when switching between changed files" ], "1.6.1": [ "[Fixed] Don't show \"No local changes\" view when switching between changed files" ], "1.6.0": [ "[New] Help users add their first repo during onboarding - #6474", "[New] \"No local changes\" view helpfully suggests next actions for you to take - #6445", "[Added] Support JetBrains Webstorm as an external editor - #6077. Thanks @KennethSweezy!", "[Added] Add Visual Basic syntax highlighting - #6461. Thanks @SimpleBinary!", "[Fixed] Automatically locate a missing repository when it cannot be found - #6228. Thanks @msftrncs!", "[Fixed] Don't include untracked files in merge commit - #6411", "[Fixed] Don't show \"Still Conflicted Warning\" when all conflicts are resolved - #6451", "[Fixed] Only execute menu action a single time upon hitting Enter - #5344", "[Fixed] Show autocompletion of GitHub handles and issues properly in commit description field - #6459", "[Improved] Repository list when no repositories found - #5566 #6474", "[Improved] Image diff menu no longer covered by large images - #6520. Thanks @06b!", "[Improved] Enable additional actions during a merge conflict - #6385", "[Improved] Increase contrast on input placeholder color in dark mode - #6556", "[Improved] Don't show merge success banner when attempted merge doesn't complete - #6282", "[Improved] Capitalize menu items appropriately on macOS - #6469" ], "1.6.0-beta3": [ "[Fixed] Autocomplete selection does not overflow text area - #6459", "[Fixed] No local changes views incorrectly rendering ampersands - #6596", "[Improved] Capitalization of menu items on macOS - #6469" ], "1.6.0-beta2": [ "[New] \"No local changes\" view makes it easy to find and accomplish common actions - #6445", "[Fixed] Automatically locate a missing repository when it cannot be found - #6228. Thanks @msftrncs!", "[Improved] Enable additional actions during a merge conflict - #6385", "[Improved] Increase contrast on input placeholder color in dark mode - #6556", "[Improved] Merge success banner no longer shown when attempted merge doesn't complete - #6282" ], "1.6.0-beta1": [ "[New] Help users add their first repo during onboarding - #6474", "[Added] Include ability for users to add new repositories when there are none available - #5566 #6474", "[Added] Support JetBrains Webstorm as an external editor - #6077. Thanks @KennethSweezy!", "[Added] Add Visual Basic syntax highlighting - #6461. Thanks @SimpleBinary!", "[Fixed] Don't include untracked files in merge commit - #6411", "[Fixed] Don't show \"Still Conflicted Warning\" when all conflicts are resolved - #6451", "[Fixed] Enter when using keyboard to navigate app menu executed menu action twice - #5344", "[Improved] Image diff menu no longer covered by large images - #6520. Thanks @06b!" ], "1.5.2-beta0": [], "1.5.1": [ "[Added] Provide keyboard shortcut for getting to commit summary field - #1719. Thanks @bruncun!", "[Added] Add hover states on list items and tabs - #6310", "[Added] Add Dockerfile syntax highlighting - #4533. Thanks @say25!", "[Added] Support Visual SlickEdit as an external editor - #6029. Thanks @texasaggie97!", "[Fixed] Allow repositories to be cloned to empty folders - #5857. Thanks @Daniel-McCarthy!", "[Fixed] Prevent creating branch with detached HEAD from reverting to default branch - #6085", "[Fixed] Fix \"Open In External Editor\" for Atom/VS Code on Windows when paths contain spaces - #6181. Thanks @msftrncs!", "[Fixed] Persist Branch List and Pull Request List filter text - #6002. Thanks @Daniel-McCarthy!", "[Fixed] Retain renamed branches position in recent branches list - #6155. Thanks @gnehcc!", "[Fixed] Prevent avatar duplication when user is co-author and committer - #6135. Thanks @bblarney!", "[Fixed] Provide keyboard selection for the \"Clone a Repository\" dialog - #3596. Thanks @a-golovanov!", "[Fixed] Close License & Open Source Notices dialog upon pressing \"Enter\" in dialog - #6137. Thanks @bblarney!", "[Fixed] Dismiss \"Merge into Branch\" dialog with escape key - #6154. Thanks @altaf933!", "[Fixed] Focus branch selector when comparing to branch from menu - #5600", "[Fixed] Reverse fold/unfold icons for expand/collapse commit summary - #6196. Thanks @HazemAM!", "[Improved] Allow toggling between diff modes - #6231. Thanks @06b!", "[Improved] Show focus around full input field - #6234. Thanks @seokju-na!", "[Improved] Make lists scroll to bring selected items into view - #6279", "[Improved] Consistently order the options for adding a repository - #6396. Thanks @vilanz!", "[Improved] Clear merge conflicts banner after there are no more conflicted files - #6428" ], "1.5.1-beta6": [ "[Improved] Consistently order the options for adding a repository - #6396. Thanks @vilanz!", "[Improved] Clear merge conflicts banner after there are no more conflicted files - #6428" ], "1.5.1-beta5": [ "[Improved] Commit conflicted files warning - #6381", "[Improved] Dismissable merge conflict dialog and associated banner - #6379 #6380", "[Fixed] Fix feature flag for readme overwrite warning so that it shows on beta - #6412" ], "1.5.1-beta4": [ "[Improved] Display warning if existing readme file will be overwritten - #6338. Thanks @Daniel-McCarthy!", "[Improved] Add check for attempts to commit >100 MB files without Git LFS - #997. Thanks @Daniel-McCarthy!", "[Improved] Merge conflicts dialog visual updates - #6377" ], "1.5.1-beta3": [ "[Improved] Maintains state on tabs for different methods of cloning repositories - #5937" ], "1.5.1-beta2": [ "[Improved] Clarified internal documentation - #6348. Thanks @bblarney!" ], "1.5.1-beta1": [ "[Added] Provide keyboard shortcut for getting to commit summary field - #1719. Thanks @bruncun!", "[Added] Add hover states on list items and tabs - #6310", "[Added] Add Dockerfile syntax highlighting - #4533. Thanks @say25!", "[Added] Support Visual SlickEdit as an external editor - #6029. Thanks @texasaggie97!", "[Improved] Allow toggling between diff modes - #6231. Thanks @06b!", "[Improved] Show focus around full input field - #6234. Thanks @seokju-na!", "[Improved] Make lists scroll to bring selected items into view - #6279", "[Fixed] Allow repositories to be cloned to empty folders - #5857. Thanks @Daniel-McCarthy!", "[Fixed] Prevent creating branch with detached HEAD from reverting to default branch - #6085", "[Fixed] Fix 'Open In External Editor' for Atom/VS Code on Windows when paths contain spaces - #6181. Thanks @msftrncs!", "[Fixed] Persist Branch List and Pull Request List filter text - #6002. Thanks @Daniel-McCarthy!", "[Fixed] Retain renamed branches position in recent branches list - #6155. Thanks @gnehcc!", "[Fixed] Prevent avatar duplication when user is co-author and committer - #6135. Thanks @bblarney!", "[Fixed] Provide keyboard selection for the ‘Clone a Repository’ dialog - #3596. Thanks @a-golovanov!", "[Fixed] Close License & Open Source Notices dialog upon pressing \"Enter\" in dialog - #6137. Thanks @bblarney!", "[Fixed] Dismiss \"Merge into Branch\" dialog with escape key - #6154. Thanks @altaf933!", "[Fixed] Focus branch selector when comparing to branch from menu - #5600", "[Fixed] Reverse fold/unfold icons for expand/collapse commit summary - #6196. Thanks @HazemAM!" ], "1.5.1-beta0": [], "1.5.0": [ "[New] Clone, create, or add repositories right from the repository dropdown - #5878", "[New] Drag-and-drop to add local repositories from macOS tray icon - #5048", "[Added] Resolve merge conflicts through a guided flow - #5400", "[Added] Allow merging branches directly from branch dropdown - #5929. Thanks @bruncun!", "[Added] Commit file list now has \"Copy File Path\" context menu action - #2944. Thanks @Amabel!", "[Added] Keyboard shortcut for \"Rename Branch\" menu item - #5964. Thanks @agisilaos!", "[Added] Notify users when a merge is successfully completed - #5851", "[Fixed] \"Compare on GitHub\" menu item enabled when no repository is selected - #6078", "[Fixed] Diff viewer blocks keyboard navigation using reverse tab order - #2794", "[Fixed] Launching Desktop from browser always asks to clone repository - #5913", "[Fixed] Publish dialog displayed on push when repository is already published - #5936", "[Improved] \"Publish Repository\" dialog handles emoji characters - #5980. Thanks @WaleedAshraf!", "[Improved] Avoid repository checks when no path is specified in \"Create Repository\" dialog - #5828. Thanks @JakeHL!", "[Improved] Clarify the direction of merging branches - #5930. Thanks @JQuinnie!", "[Improved] Default commit summary more explanatory and consistent with GitHub.com - #6017. Thanks @Daniel-McCarthy!", "[Improved] Display a more informative message on merge dialog when branch is up to date - #5890", "[Improved] Getting a repository's status only blocks other operations when absolutely necessary - #5952", "[Improved] Display current branch in header of merge dialog - #6027", "[Improved] Sanitize repository name before publishing to GitHub - #3090. Thanks @Daniel-McCarthy!", "[Improved] Show the branch name in \"Update From Default Branch\" menu item - #3018. Thanks @a-golovanov!", "[Improved] Update license and .gitignore templates for initializing a new repository - #6024. Thanks @say25!" ], "1.5.0-beta5": [], "1.5.0-beta4": [ "[Fixed] \"Compare on GitHub\" menu item enabled when no repository is selected - #6078", "[Fixed] Diff viewer blocks keyboard navigation using reverse tab order - #2794", "[Improved] \"Publish Repository\" dialog handles emoji characters - #5980. Thanks @WaleedAshraf!" ], "1.5.0-beta3": [], "1.5.0-beta2": [ "[Added] Resolve merge conflicts through a guided flow - #5400", "[Added] Notify users when a merge is successfully completed - #5851", "[Added] Allow merging branches directly from branch dropdown - #5929. Thanks @bruncun!", "[Improved] Merge dialog displays current branch in header - #6027", "[Improved] Clarify the direction of merging branches - #5930. Thanks @JQuinnie!", "[Improved] Show the branch name in \"Update From Default Branch\" menu item - #3018. Thanks @a-golovanov!", "[Improved] Default commit summary more explanatory and consistent with GitHub.com - #6017. Thanks @Daniel-McCarthy!", "[Improved] Updated license and .gitignore templates for initializing a new repository - #6024. Thanks @say25!" ], "1.5.0-beta1": [ "[New] Repository switcher has a convenient \"Add\" button to add other repositories - #5878", "[New] macOS tray icon now supports drag-and-drop to add local repositories - #5048", "[Added] Keyboard shortcut for \"Rename Branch\" menu item - #5964. Thanks @agisilaos!", "[Added] Commit file list now has \"Copy File Path\" context menu action - #2944. Thanks @Amabel!", "[Fixed] Launching Desktop from browser always asks to clone repository - #5913", "[Fixed] Publish dialog displayed on push when repository is already published - #5936", "[Improved] Sanitize repository name before publishing to GitHub - #3090. Thanks @Daniel-McCarthy!", "[Improved] Getting a repository's status only blocks other operations when absolutely necessary - #5952", "[Improved] Avoid repository checks when no path is specified in \"Create Repository\" dialog - #5828. Thanks @JakeHL!", "[Improved] Display a more informative message on merge dialog when branch is up to date - #5890" ], "1.4.4-beta0": [], "1.4.3": [ "[Added] Add \"Remove Repository\" keyboard shortcut - #5848. Thanks @say25!", "[Added] Add keyboard shortcut to delete a branch - #5018. Thanks @JakeHL!", "[Fixed] Emoji autocomplete not rendering in some situations - #5859", "[Fixed] Release notes text overflowing dialog box - #5854. Thanks @amarsiingh!", "[Improved] Support Python 3 in Desktop CLI on macOS - #5843. Thanks @munir131!", "[Improved] Avoid unnecessarily reloading commit history - #5470", "[Improved] Publish Branch dialog will publish commits when pressing Enter - #5777. Thanks @JKirkYuan!" ], "1.4.3-beta2": [ "[Added] Added keyboard shortcut to delete a branch - #5018. Thanks @JakeHL!", "[Fixed] Fix release notes text overflowing dialog box - #5854. Thanks @amarsiingh!", "[Improved] Avoid unnecessarily reloading commit history - #5470" ], "1.4.3-beta1": [ "[Added] Add \"Remove Repository\" keyboard shortcut - #5848. Thanks @say25!", "[Fixed] Fix emoji autocomplete not rendering in some situations - #5859", "[Fixed] Support Python 3 in Desktop CLI on macOS - #5843. Thanks @munir131!", "[Improved] Publish Branch dialog will publish commits when pressing Enter - #5777. Thanks @JKirkYuan!" ], "1.4.3-beta0": [], "1.4.2": [ "[New] Show resolved conflicts as resolved in Changes pane - #5609", "[Added] Add Terminator, MATE Terminal, and Terminology shells - #5753. Thanks @joaomlneto!", "[Fixed] Update embedded Git to version 2.19.1 for security vulnerability fix", "[Fixed] Always show commit history list when History tab is clicked - #5783. Thanks @JKirkYuan!", "[Fixed] Stop overriding the protocol of a detected GitHub repository - #5721", "[Fixed] Update sign in error message - #5766. Thanks @tiagodenoronha!", "[Fixed] Correct overflowing T&C and License Notices dialogs - #5756. Thanks @amarsiingh!", "[Improved] Add default commit message for single-file commits - #5240. Thanks @lean257!", "[Improved] Refresh commit list faster after reverting commit via UI - #5752", "[Improved] Add repository path to Remove repository dialog - #5805. Thanks @NickCraver!", "[Improved] Display whether user entered incorrect username or email address - #5775. Thanks @tiagodenoronha!", "[Improved] Update Discard Changes dialog text when discarding all changes - #5744. Thanks @Daniel-McCarthy!" ], "1.4.2-beta0": [], "1.4.1-test2": [ "Testing changes to how Desktop performs CI platform checks" ], "1.4.1-test1": [ "Testing changes to how Desktop performs CI platform checks" ], "1.4.1": [ "[Added] Support for opening repository in Cygwin terminal - #5654. Thanks @LordOfTheThunder!", "[Fixed] 'Compare to Branch' menu item not disabled when modal is open - #5673. Thanks @kanishk98!", "[Fixed] Co-author form does not show/hide for newly-added repository - #5490", "[Fixed] Desktop command line always suffixes `.git` to URL when starting a clone - #5529. Thanks @j-f1!", "[Fixed] Dialog styling issue for dark theme users on Windows - #5629. Thanks @cwongmath!", "[Fixed] No message shown when filter returns no results in Clone Repository view - #5637. Thanks @DanielHix!", "[Improved] Branch names cannot start with a '+' character - #5594. Thanks @Daniel-McCarthy!", "[Improved] Clone dialog re-runs filesystem check when re-focusing on Desktop - #5518. Thanks @Daniel-McCarthy!", "[Improved] Commit disabled when commit summary is only spaces - #5677. Thanks @Daniel-McCarthy!", "[Improved] Commit summary expander sometimes shown when not needed - #5700. Thanks @aryyya!", "[Improved] Error handling when looking for merge base of a missing ref - #5612", "[Improved] Warning if branch exists on remote when creating branch - #5141. Thanks @Daniel-McCarthy!" ], "1.4.1-beta1": [ "[Added] Support for opening repository in Cygwin terminal - #5654. Thanks @LordOfTheThunder!", "[Fixed] 'Compare to Branch' menu item not disabled when modal is open - #5673. Thanks @kanishk98!", "[Fixed] No message shown when filter returns no results in Clone Repository view - #5637. Thanks @DanielHix!", "[Fixed] Co-author form does not show/hide for newly-added repository - #5490", "[Fixed] Dialog styling issue for dark theme users on Windows - #5629. Thanks @cwongmath!", "[Fixed] Desktop command line always suffixes `.git` to URL when starting a clone - #5529. Thanks @j-f1!", "[Improved] Commit summary expander sometimes shown when not needed - #5700. Thanks @aryyya!", "[Improved] Commit disabled when commit summary is only spaces - #5677. Thanks @Daniel-McCarthy!", "[Improved] Error handling when looking for merge base of a missing ref - #5612", "[Improved] Clone dialog re-runs filesystem check when re-focusing on Desktop - #5518. Thanks @Daniel-McCarthy!", "[Improved] Branch names cannot start with a '+' character - #5594. Thanks @Daniel-McCarthy!", "[Improved] Warning if branch exists on remote when creating branch - #5141. Thanks @Daniel-McCarthy!" ], "1.4.1-beta0": [], "1.4.0": [ "[New] When an update is available for GitHub Desktop, release notes can be viewed in Desktop - #2774", "[New] Detect merge conflicts when comparing branches - #4588", "[Fixed] Avoid double checkout warning when opening a pull request in Desktop - #5375", "[Fixed] Error when publishing repository is now associated with the right tab - #5422. Thanks @Daniel-McCarthy!", "[Fixed] Disable affected menu items when on detached HEAD - #5500. Thanks @say25!", "[Fixed] Show border when commit description is expanded - #5506. Thanks @aryyya!", "[Fixed] GitLab URL which corresponds to GitHub repository of same name cloned GitHub repository - #4154", "[Fixed] Caret in co-author selector is hidden when dark theme enabled - #5589", "[Fixed] Authenticating to GitHub Enterprise fails when user has no emails defined - #5585", "[Improved] Avoid multiple lookups of default remote - #5399" ], "1.4.0-beta3": [ "[New] When an update is available for GitHub Desktop, the release notes can be viewed in Desktop - #2774", "[New] Detect merge conflicts when comparing branches - #4588", "[Fixed] Avoid double checkout warning when opening a pull request in Desktop - #5375", "[Fixed] Error when publishing repository is now associated with the right tab - #5422. Thanks @Daniel-McCarthy!", "[Fixed] Disable affected menu items when on detached HEAD - #5500. Thanks @say25!", "[Fixed] Show border when commit description is expanded - #5506. Thanks @aryyya!", "[Fixed] GitLab URL which corresponds to GitHub repository of same name cloned GitHub repository - #4154", "[Improved] Avoid multiple lookups of default remote - #5399", "[Improved] Skip optional locks when checking status of repository - #5376" ], "1.4.0-beta2": [ "[New] When an update is available for GitHub Desktop, the release notes can be viewed in Desktop - #2774", "[New] Detect merge conflicts when comparing branches - #4588", "[Fixed] Avoid double checkout warning when opening a pull request in Desktop - #5375", "[Fixed] Error when publishing repository is now associated with the right tab - #5422. Thanks @Daniel-McCarthy!", "[Fixed] Disable affected menu items when on detached HEAD - #5500. Thanks @say25!", "[Fixed] Show border when commit description is expanded - #5506. Thanks @aryyya!", "[Fixed] GitLab URL which corresponds to GitHub repository of same name cloned GitHub repository - #4154", "[Improved] Avoid multiple lookups of default remote - #5399", "[Improved] Skip optional locks when checking status of repository - #5376" ], "1.4.0-beta1": [ "[New] When an update is available for GitHub Desktop, the release notes can be viewed in Desktop - #2774", "[New] Detect merge conflicts when comparing branches - #4588", "[Fixed] Avoid double checkout warning when opening a pull request in Desktop - #5375", "[Fixed] Error when publishing repository is now associated with the right tab - #5422. Thanks @Daniel-McCarthy!", "[Fixed] Disable affected menu items when on detached HEAD - #5500. Thanks @say25!", "[Fixed] Show border when commit description is expanded - #5506. Thanks @aryyya!", "[Fixed] GitLab URL which corresponds to GitHub repository of same name cloned GitHub repository - #4154", "[Improved] Avoid multiple lookups of default remote - #5399", "[Improved] Skip optional locks when checking status of repository - #5376" ], "1.4.0-beta0": [], "1.3.5": [ "[Fixed] Disable delete button while deleting a branch - #5331", "[Fixed] History now avoids calling log.showSignature if set in config - #5466", "[Fixed] Start blocking the ability to add local bare repositories - #4293. Thanks @Daniel-McCarthy!", "[Fixed] Revert workaround for tooltip issue on Windows - #3362. Thanks @divayprakash!", "[Improved] Error message when publishing to missing organisation - #5380. Thanks @Daniel-McCarthy!", "[Improved] Don't hide commit details when commit description is expanded. - #5471. Thanks @aryyya!" ], "1.3.5-beta1": [ "[Fixed] Disable delete button while deleting a branch - #5331", "[Fixed] History now avoids calling log.showSignature if set in config - #5466", "[Fixed] Start blocking the ability to add local bare repositories - #4293. Thanks @Daniel-McCarthy!", "[Fixed] Revert workaround for tooltip issue on Windows - #3362. Thanks @divayprakash!", "[Improved] Error message when publishing to missing organisation - #5380. Thanks @Daniel-McCarthy!", "[Improved] Don't hide commit details when commit summary description is expanded. - #5471. Thanks @aryyya!" ], "1.3.5-beta0": [], "1.3.4": [ "[Improved] Cloning message uses remote repo name not file destination - #5413. Thanks @lisavogtsf!", "[Improved] Support VSCode user scope installation - #5281. Thanks @saschanaz!" ], "1.3.4-beta1": [ "[Improved] Cloning message uses remote repo name not file destination - #5413. Thanks @lisavogtsf!", "[Improved] Support VSCode user scope installation - #5281. Thanks @saschanaz!" ], "1.3.4-beta0": [], "1.3.3": [ "[Fixed] Maximize and restore app on Windows does not fill available space - #5033", "[Fixed] 'Clone repository' menu item label is obscured on Windows - #5348. Thanks @Daniel-McCarthy!", "[Fixed] User can toggle files when commit is in progress - #5341. Thanks @masungwon!", "[Improved] Repository indicator background work - #5317 #5326 #5363 #5241 #5320" ], "1.3.3-beta1": [ "[Fixed] Maximize and restore app on Windows does not fill available space - #5033", "[Fixed] 'Clone repository' menu item label is obscured on Windows - #5348. Thanks @Daniel-McCarthy!", "[Fixed] User can toggle files when commit is in progress - #5341. Thanks @masungwon!", "[Improved] Repository indicator background work - #5317 #5326 #5363 #5241 #5320" ], "1.3.3-test6": ["Testing infrastructure changes"], "1.3.3-test5": ["Testing the new CircleCI config changes"], "1.3.3-test4": ["Testing the new CircleCI config changes"], "1.3.3-test3": ["Testing the new CircleCI config changes"], "1.3.3-test2": ["Testing the new CircleCI config changes"], "1.3.3-test1": ["Testing the new CircleCI config changes"], "1.3.2": [ "[Fixed] Bugfix for background checks not being aware of missing repositories - #5282", "[Fixed] Check the local state of a repository before performing Git operations - #5289", "[Fixed] Switch to history view for default branch when deleting current branch during a compare - #5256", "[Fixed] Handle missing .git directory inside a tracked repository - #5291" ], "1.3.2-beta1": [ "[Fixed] Bugfix for background checks not being aware of missing repositories - #5282", "[Fixed] Check the local state of a repository before performing Git operations - #5289", "[Fixed] Switch to history view for default branch when deleting current branch during a compare - #5256", "[Fixed] Handle missing .git directory inside a tracked repository - #5291" ], "1.3.1": [ "[Fixed] Background Git operations on missing repositories are not handled as expected - #5282" ], "1.3.1-beta1": [ "[Fixed] Background Git operations on missing repositories are not handled as expected - #5282" ], "1.3.1-beta0": [ "[New] Notification displayed in History tab when the base branch moves ahead of the current branch - #4768", "[New] Repository list displays uncommitted changes indicator and ahead/behind information - #2259 #5095", "[Added] Option to move repository to trash when removing from app - #2108. Thanks @say25!", "[Added] Syntax highlighting for PowerShell files - #5081. Thanks @say25!", "[Fixed] \"Discard Changes\" context menu discards correct file when entry is not part of selected group - #4788", "[Fixed] Display local path of selected repository as tooltip - #4922. Thanks @yongdamsh!", "[Fixed] Display root directory name when repository is located at drive root - #4924", "[Fixed] Handle legacy macOS right click gesture - #4942", "[Fixed] History omits latest commit from list - #5243", "[Fixed] Markdown header elements hard to read in dark mode - #5133. Thanks @agisilaos!", "[Fixed] Only perform ahead/behind comparisons when branch selector is open - #5142", "[Fixed] Relax checks for merge commits for GitHub Enterprise repositories - #4329", "[Fixed] Render clickable link in \"squash and merge\" commit message - #5203. Thanks @1pete!", "[Fixed] Return key disabled when no matches found in Compare branch list - #4458", "[Fixed] Selected commit not remembered when switching between History and Changes tabs - #4985", "[Fixed] Selected commit when comparing is reset to latest when Desktop regains focus - #5069", "[Fixed] Support default branch detection for non-GitHub repositories - #4937", "[Improved] Change primary button color to blue for dark theme - #5074", "[Improved] Diff gutter elements should be considered button elements when interacting - #5158", "[Improved] Status parsing significantly more performant when handling thousands of changed files - #2449 #5186" ], "1.3.0": [ "[New] Notification displayed in History tab when the base branch moves ahead of the current branch - #4768", "[New] Repository list displays uncommitted changes indicator and ahead/behind information - #2259 #5095", "[Added] Option to move repository to trash when removing from app - #2108. Thanks @say25!", "[Added] Syntax highlighting for PowerShell files - #5081. Thanks @say25!", "[Fixed] \"Discard Changes\" context menu discards correct file when entry is not part of selected group - #4788", "[Fixed] Display local path of selected repository as tooltip - #4922. Thanks @yongdamsh!", "[Fixed] Display root directory name when repository is located at drive root - #4924", "[Fixed] Handle legacy macOS right click gesture - #4942", "[Fixed] History omits latest commit from list - #5243", "[Fixed] Markdown header elements hard to read in dark mode - #5133. Thanks @agisilaos!", "[Fixed] Only perform ahead/behind comparisons when branch selector is open - #5142", "[Fixed] Relax checks for merge commits for GitHub Enterprise repositories - #4329", "[Fixed] Render clickable link in \"squash and merge\" commit message - #5203. Thanks @1pete!", "[Fixed] Return key disabled when no matches found in Compare branch list - #4458", "[Fixed] Selected commit not remembered when switching between History and Changes tabs - #4985", "[Fixed] Selected commit when comparing is reset to latest when Desktop regains focus - #5069", "[Fixed] Support default branch detection for non-GitHub repositories - #4937", "[Improved] Change primary button color to blue for dark theme - #5074", "[Improved] Diff gutter elements should be considered button elements when interacting - #5158", "[Improved] Status parsing significantly more performant when handling thousands of changed files - #2449 #5186" ], "1.3.0-beta7": [], "1.3.0-beta6": [], "1.3.0-beta5": [ "[Fixed] Ensure commit message is cleared after successful commit - #4046", "[Fixed] History omits latest commit from list - #5243" ], "1.3.0-beta4": [ "[Fixed] Only perform ahead/behind comparisons when branch selector is open - #5142", "[Fixed] Render clickable link in \"squash and merge\" commit message - #5203. Thanks @1pete!", "[Fixed] Selected commit not remembered when switching between History and Changes tabs - #4985", "[Fixed] Selected commit when comparing is reset to latest when Desktop regains focus - #5069" ], "1.3.0-beta3": [ "[Fixed] \"Discard Changes\" context menu discards correct file when entry is not part of selected group - #4788", "[Fixed] Return key disabled when no matches found in Compare branch list - #4458", "[Improved] Status parsing significantly more performant when handling thousands of changed files - #2449 #5186" ], "1.3.0-beta2": [ "[Added] Option to move repository to trash when removing from app - #2108. Thanks @say25!", "[Fixed] Markdown header elements hard to read in dark mode - #5133. Thanks @agisilaos!", "[Improved] Diff gutter elements should be considered button elements when interacting - #5158" ], "1.2.7-test3": ["Test deployment for electron version bump."], "1.3.0-beta1": [ "[New] Notification displayed in History tab when the base branch moves ahead of the current branch - #4768", "[New] Repository list displays uncommitted changes count and ahead/behind information - #2259", "[Added] Syntax highlighting for PowerShell files- #5081. Thanks @say25!", "[Fixed] Display something when repository is located at drive root - #4924", "[Fixed] Relax checks for merge commits for GitHub Enterprise repositories - #4329", "[Fixed] Display local path of selected repository as tooltip - #4922. Thanks @yongdamsh!", "[Fixed] Support default branch detection for non-GitHub repositories - #4937", "[Fixed] Handle legacy macOS right click gesture - #4942", "[Improved] Repository list badge style tweaks and tweaks for dark theme - #5095", "[Improved] Change primary button color to blue for dark theme - #5074" ], "1.2.7-test2": ["Test deployment for electron version bump."], "1.2.7-test1": ["Sanity check deployment for refactored scripts"], "1.2.7-beta0": [ "[Fixed] Visual indicator for upcoming feature should not be shown - #5026" ], "1.2.6": [ "[Fixed] Visual indicator for upcoming feature should not be shown - #5026" ], "1.2.6-beta0": [ "[Fixed] Feature flag for upcoming feature not applied correctly - #5024" ], "1.2.5": [ "[Fixed] Feature flag for upcoming feature not applied correctly - #5024" ], "1.2.4": [ "[New] Dark Theme preview - #4849", "[Added] Syntax highlighting for Cake files - #4935. Thanks @say25!", "[Added] WebStorm support for macOS - #4841. Thanks @mrsimonfletcher!", "[Fixed] Compare tab appends older commits when scrolling to bottom of list - #4964", "[Fixed] Remove temporary directory after Git LFS operation completes - #4414", "[Fixed] Unable to compare when two branches exist - #4947 #4730", "[Fixed] Unhandled errors when refreshing pull requests fails - #4844 #4866", "[Improved] Remove context menu needs to hint if a dialog will be shown - #4975", "[Improved] Upgrade embedded Git LFS - #4602 #4745", "[Improved] Update banner message clarifies that only Desktop needs to be restarted - #4891. Thanks @KennethSweezy!", "[Improved] Discard Changes context menu entry should contain ellipses when user needs to confirm - #4846. Thanks @yongdamsh!", "[Improved] Initializing syntax highlighting components - #4764", "[Improved] Only show overflow shadow when description overflows - #4898", "[Improved] Changes tab displays number of changed files instead of dot - #4772. Thanks @yongdamsh!" ], "1.2.4-beta5": [], "1.2.4-beta4": [ "[Fixed] Compare tab appends older commits when scrolling to bottom of list - #4964", "[Fixed] Remove temporary directory after Git LFS operation completes - #4414", "[Improved] Remove context menu needs to hint if a dialog will be shown - #4975", "[Improved] Upgrade embedded Git LFS - #4602 #4745" ], "1.2.4-test1": [ "Confirming latest Git LFS version addresses reported issues" ], "1.2.4-beta3": [ "[Added] WebStorm support for macOS - #4841. Thanks @mrsimonfletcher!", "[Improved] Update banner message clarifies that only Desktop needs to be restarted - #4891. Thanks @KennethSweezy!" ], "1.2.4-beta2": [], "1.2.4-beta1": [ "[New] Dark Theme preview - #4849", "[Added] Syntax highlighting for Cake files - #4935. Thanks @say25!", "[Fixed] Unable to compare when two branches exist - #4947 #4730", "[Fixed] Unhandled errors when refreshing pull requests fails - #4844 #4866", "[Improved] Discard Changes context menu entry should contain ellipses when user needs to confirm - #4846. Thanks @yongdamsh!", "[Improved] Initializing syntax highlighting components - #4764", "[Improved] Only show overflow shadow when description overflows - #4898", "[Improved] Changes tab displays number of changed files instead of dot - #4772. Thanks @yongdamsh!" ], "1.2.3": [ "[Fixed] No autocomplete when searching for co-authors - #4847", "[Fixed] Error when checking out a PR from a fork - #4842" ], "1.2.3-beta1": [ "[Fixed] No autocomplete when searching for co-authors - #4847", "[Fixed] Error when checking out a PR from a fork - #4842" ], "1.2.3-test1": [ "Confirming switch from uglify-es to babel-minify addresses minification issue - #4871" ], "1.2.2": [ "[Fixed] Make cURL/schannel default to using the Windows certificate store - #4817", "[Fixed] Restore text selection highlighting in diffs - #4818" ], "1.2.2-beta1": [ "[Fixed] Make cURL/schannel default to using the Windows certificate store - #4817", "[Fixed] Text selection highlighting in diffs is back - #4818" ], "1.2.1": [ "[Added] Brackets support for macOS - #4608. Thanks @3raxton!", "[Added] Pull request number and author are included in fuzzy-find filtering - #4653. Thanks @damaneice!", "[Fixed] Decreased the max line length limit - #3740. Thanks @sagaragarwal94!", "[Fixed] Updated embedded Git to 2.17.1 to address upstream security issue - #4791", "[Improved] Display the difference in file size of an image in the diff view - #4380. Thanks @ggajos!" ], "1.2.1-test1": ["Upgraded embedded Git to 2.17.0"], "1.2.1-beta1": [ "[Added] Brackets support for macOS - #4608. Thanks @3raxton!", "[Added] Pull request number and author are included in fuzzy-find filtering - #4653. Thanks @damaneice!", "[Fixed] Decreased the max line length limit - #3740. Thanks @sagaragarwal94!", "[Fixed] Updated embedded Git to 2.17.1 to address upstream security issue - #4791", "[Improved] Display the difference in file size of an image in the diff view - #4380. Thanks @ggajos!" ], "1.2.1-beta0": [], "1.1.2-test6": ["Testing the Webpack v4 output from the project"], "1.2.0": [ "[New] History now has ability to compare to another branch and merge outstanding commits", "[New] Support for selecting more than one file in the changes list - #1712. Thanks @icosamuel!", "[New] Render bitmap images in diffs - #4367. Thanks @MagicMarvMan!", "[Added] Add PowerShell Core support for Windows and macOS - #3791. Thanks @saschanaz!", "[Added] Add MacVim support for macOS - #4532. Thanks @johnelliott!", "[Added] Syntax highlighting for JavaServer Pages (JSP) - #4470. Thanks @damaneice!", "[Added] Syntax highlighting for Haxe files - #4445. Thanks @Gama11!", "[Added] Syntax highlighting for R files - #4455. Thanks @say25!", "[Fixed] 'Open in Shell' on Linux ensures Git is on PATH - #4619. Thanks @ziggy42!", "[Fixed] Pressing 'Enter' on filtered Pull Request does not checkout - #4673", "[Fixed] Alert icon shrinks in rename dialog when branch name is long - #4566", "[Fixed] 'Open in Desktop' performs fetch to ensure branch exists before checkout - #3006", "[Fixed] 'Open in Default Program' on Windows changes the window title - #4446", "[Fixed] Skip fast-forwarding when there are many eligible local branches - #4392", "[Fixed] Image diffs not working for files with upper-case file extension - #4466", "[Fixed] Syntax highlighting not working for files with upper-case file extension - #4462. Thanks @say25!", "[Fixed] Error when creating Git LFS progress causes clone to fail - #4307. Thanks @MagicMarvMan!", "[Fixed] 'Open File in External Editor' always opens a new instance - #4381", "[Fixed] 'Select All' shortcut now works for changes list - #3821", "[Improved] Automatically add valid repository when using command line interface - #4513. Thanks @ggajos!", "[Improved] Always fast-forward the default branch - #4506", "[Improved] Warn when trying to rename a published branch - #4035. Thanks @agisilaos!", "[Improved] Added context menu for files in commit history - #2845. Thanks @crea7or", "[Improved] Discarding all changes always prompts for confirmation - #4459", "[Improved] Getting list of changed files is now more efficient when dealing with thousands of files - #4443", "[Improved] Checking out a Pull Request may skip unnecessary fetch - #4068. Thanks @agisilaos!", "[Improved] Commit summary now has a hint to indicate why committing is disabled - #4429.", "[Improved] Pull request status text now matches format on GitHub - #3521", "[Improved] Add escape hatch to disable hardware acceleration when launching - #3921" ], "1.1.2-beta7": [], "1.1.2-beta6": [ "[Added] Add MacVim support for macOS - #4532. Thanks @johnelliott!", "[Fixed] Open in Shell on Linux ensures Git is available on the user's PATH - #4619. Thanks @ziggy42!", "[Fixed] Keyboard focus issues when navigating Pull Request list - #4673", "[Improved] Automatically add valid repository when using command line interface - #4513. Thanks @ggajos!" ], "1.1.2-test5": ["Actually upgrading fs-extra to v6 in the app"], "1.1.2-test4": ["Upgrading fs-extra to v6"], "1.1.2-beta5": [ "[Added] Syntax highlighting for JavaServer Pages (JSP) - #4470. Thanks @damaneice!", "[Fixed] Prevent icon from shrinking in rename dialog - #4566" ], "1.1.2-beta4": [ "[New] New Compare tab allowing visualization of the relationship between branches", "[New] Support for selecting more than one file in the changes list - #1712. Thanks @icosamuel!", "[Fixed] 'Select All' shortcut now works for changes list - #3821", "[Improved] Always fast-forward the default branch - #4506", "[Improved] Warn when trying to rename a published branch - #4035. Thanks @agisilaos!", "[Improved] Added context menu for files in commit history - #2845. Thanks @crea7or", "[Improved] Discarding all changes always prompts for confirmation - #4459" ], "1.1.2-beta3": [ "[Added] Syntax highlighting for Haxe files - #4445. Thanks @Gama11!", "[Added] Syntax highlighting for R files - #4455. Thanks @say25!", "[Fixed] Fetch to ensure \"Open in Desktop\" has a branch to checkout - #3006", "[Fixed] Handle the click event when opening a binary file - #4446", "[Fixed] Skip fast-forwarding when there are a lot of eligible local branches - #4392", "[Fixed] Image diffs not working for files with upper-case file extension - #4466", "[Fixed] Syntax highlighting not working for files with upper-case file extension - #4462. Thanks @say25!", "[Improved] Getting list of changed files is now more efficient when dealing with thousands of files - #4443", "[Improved] Checking out a Pull Request may skip unnecessary fetch - #4068. Thanks @agisilaos!", "[Improved] Commit summary now has a hint to indicate why committing is disabled - #4429." ], "1.1.2-test3": ["[New] Comparison Branch demo build"], "1.1.2-test2": [ "Refactoring the diff internals to potentially land some SVG improvements" ], "1.1.2-test1": [ "Refactoring the diff internals to potentially land some SVG improvements" ], "1.1.2-beta2": [ "[New] Render bitmap images in diffs - #4367. Thanks @MagicMarvMan!", "[New] Add PowerShell Core support for Windows and macOS - #3791. Thanks @saschanaz!", "[Fixed] Error when creating Git LFS progress causes clone to fail - #4307. Thanks @MagicMarvMan!", "[Fixed] 'Open File in External Editor' does not use existing window - #4381", "[Fixed] Always ask for confirmation when discarding all changes - #4423", "[Improved] Pull request status text now matches format on GitHub - #3521", "[Improved] Add escape hatch to disable hardware acceleration when launching - #3921" ], "1.1.2-beta1": [], "1.1.1": [ "[New] Render WebP images in diffs - #4164. Thanks @agisilaos!", "[Fixed] Edit context menus in commit form input elements - #3886", "[Fixed] Escape behavior for Pull Request list does not match Branch List - #3597", "[Fixed] Keep caret position after inserting completion for emoji/mention - #3835. Thanks @CarlRosell!", "[Fixed] Handle error events when watching files used to get Git LFS output - #4117", "[Fixed] Potential race condition when opening a fork pull request - #4149", "[Fixed] Show placeholder image when no pull requests found - #3973", "[Fixed] Disable commit summary and description inputs while commit in progress - #3893. Thanks @crea7or!", "[Fixed] Ensure pull request cache is cleared after last pull request merged - #4122", "[Fixed] Focus two-factor authentication dialog on input - #4220. Thanks @WaleedAshraf!", "[Fixed] Branches button no longer disabled while on an unborn branch - #4236. Thanks @agisilaos!", "[Fixed] Delete gitignore file when all entries cleared in Repository Settings - #1896", "[Fixed] Add visual indicator that a folder can be dropped on Desktop - #4004. Thanks @agisilaos!", "[Fixed] Attempt to focus the application window on macOS after signing in via the browser - #4126", "[Fixed] Refresh issues when user manually fetches - #4076", "[Improved] Add `Discard All Changes...` to context menu on changed file list - #4197. Thanks @xamm!", "[Improved] Improve contrast for button labels in app toolbar - #4219", "[Improved] Speed up check for submodules when discarding - #4186. Thanks @kmscode!", "[Improved] Make the keychain known issue more clear within Desktop - #4125", "[Improved] Continue past the 'diff too large' message and view the diff - #4050", "[Improved] Repository association might not have expected prefix - #4090. Thanks @mathieudutour!", "[Improved] Add message to gitignore dialog when not on default branch - #3720", "[Improved] Hide Desktop-specific forks in Branch List - #4127", "[Improved] Disregard accidental whitespace when cloning a repository by URL - #4216", "[Improved] Show alert icon in repository list when repository not found on disk - #4254. Thanks @gingerbeardman!", "[Improved] Repository list now closes after removing last repository - #4269. Thanks @agisilaos!", "[Improved] Move forget password link after the password dialog to match expected tab order - #4283. Thanks @iamnapo!", "[Improved] More descriptive text in repository toolbar button when no repositories are tracked - #4268. Thanks @agisilaos!", "[Improved] Context menu in Changes tab now supports opening file in your preferred editor - #4030" ], "1.1.1-beta4": [ "[Improved] Context menu in Changes tab now supports opening file in your preferred editor - #4030" ], "1.1.1-beta3": [], "1.1.1-beta2": [ "[New] Render WebP images in diffs - #4164. Thanks @agisilaos!", "[Fixed] Edit context menus in commit form input elements - #3886", "[Fixed] Escape behavior should match that of Branch List - #3972", "[Fixed] Keep caret position after inserting completion - #3835. Thanks @CarlRosell!", "[Fixed] Handle error events when watching files used to get Git LFS output - #4117", "[Fixed] Potential race condition when opening a fork pull request - #4149", "[Fixed] Show placeholder image when no pull requests found - #3973", "[Fixed] Disable input fields summary and description while commit in progress - #3893. Thanks @crea7or!", "[Fixed] Ensure pull request cache is cleared after last pull request merged - #4122", "[Fixed] Focus two-factor authentication dialog on input - #4220. Thanks @WaleedAshraf!", "[Fixed] Branches button no longer disabled while on an unborn branch - #4236. Thanks @agisilaos!", "[Fixed] Delete gitignore file when entries cleared in Repository Settings - #1896", "[Fixed] Add visual indicator that a folder can be dropped on Desktop - #4004. Thanks @agisilaos!", "[Improved] Add `Discard All Changes...` to context menu on changed file list - #4197. Thanks @xamm!", "[Improved] Improve contrast for button labels in app toolbar - #4219", "[Improved] Speed up check for submodules when discarding - #4186. Thanks @kmscode!", "[Improved] Make the keychain known issue more clear within Desktop - #4125", "[Improved] Continue past the 'diff too large' message and view the diff - #4050", "[Improved] Repository association might not have expected prefix - #4090. Thanks @mathieudutour!", "[Improved] Add message to gitignore dialog when not on default branch - #3720", "[Improved] Hide Desktop-specific forks in Branch List - #4127", "[Improved] Disregard accidental whitespace when cloning a repository by URL - #4216", "[Improved] Show alert icon in repository list when repository not found on disk - #4254. Thanks @gingerbeardman!", "[Improved] Repository list now closes after removing last repository - #4269. Thanks @agisilaos!", "[Improved] Move forget password link to after the password dialog to maintain expected tab order - #4283. Thanks @iamnapo!", "[Improved] More descriptive text in repository toolbar button when no repositories are tracked - #4268. Thanks @agisilaos!" ], "1.1.1-test2": ["[Improved] Electron 1.8.3 upgrade (again)"], "1.1.1-test1": [ "[Improved] Forcing a focus on the window after the OAuth dance is done" ], "1.1.1-beta1": [], "1.1.0": [ "[New] Check out pull requests from collaborators or forks from within Desktop", "[New] View the commit status of the branch when it has an open pull request", "[Added] Add RubyMine support for macOS - #3883. Thanks @gssbzn!", "[Added] Add TextMate support for macOS - #3910. Thanks @caiofbpa!", "[Added] Syntax highlighting for Elixir files - #3774. Thanks @joaovitoras!", "[Fixed] Update layout of branch blankslate image - #4011", "[Fixed] Expanded avatar stack in commit summary gets cut off - #3884", "[Fixed] Clear repository filter when switching tabs - #3787. Thanks @reyronald!", "[Fixed] Avoid crash when unable to launch shell - #3954", "[Fixed] Ensure renames are detected when viewing commit diffs - #3673", "[Fixed] Fetch default remote if it differs from the current - #4056", "[Fixed] Handle Git errors when .gitmodules are malformed - #3912", "[Fixed] Handle error when \"where\" is not on PATH - #3882 #3825", "[Fixed] Ignore action assumes CRLF when core.autocrlf is unset - #3514", "[Fixed] Prevent duplicate entries in co-author autocomplete list - #3887", "[Fixed] Renames not detected when viewing commit diffs - #3673", "[Fixed] Support legacy usernames as co-authors - #3897", "[Improved] Update branch button text from \"New\" to \"New Branch\" - #4032", "[Improved] Add fuzzy search in the repository, branch, PR, and clone FilterLists - #911. Thanks @j-f1!", "[Improved] Tidy up commit summary and description layout in commit list - #3922. Thanks @willnode!", "[Improved] Use smaller default size when rendering Gravatar avatars - #3911", "[Improved] Show fetch progress when initializing remote for fork - #3953", "[Improved] Remove references to Hubot from the user setup page - #4015. Thanks @j-f1!", "[Improved] Error handling around ENOENT - #3954", "[Improved] Clear repository filter text when switching tabs - #3787. Thanks @reyronald!", "[Improved] Allow window to accept single click on focus - #3843", "[Improved] Disable drag-and-drop interaction when a popup is in the foreground - #3996" ], "1.1.0-beta3": [ "[Fixed] Fetch default remote if it differs from the current - #4056" ], "1.1.0-beta2": [ "[Improved] Update embedded Git to improve error handling when using stdin - #4058" ], "1.1.0-beta1": [ "[Improved] Add 'Branch' to 'New' branch button - #4032", "[Improved] Remove references to Hubot from the user setup page - #4015. Thanks @j-f1!" ], "1.0.14-beta5": [ "[Fixed] Improve detection of pull requests associated with current branch - #3991", "[Fixed] Disable drag-and-drop interaction when a popup is in the foreground - #3996", "[Fixed] Branch blank slate image out of position - #4011" ], "1.0.14-beta4": [ "[New] Syntax highlighting for Elixir files - #3774. Thanks @joaovitoras!", "[Fixed] Crash when unable to launch shell - #3954", "[Fixed] Support legacy usernames as co-authors - #3897", "[Improved] Enable fuzzy search in the repository, branch, PR, and clone FilterLists - #911. Thanks @j-f1!", "[Improved] Tidy up commit summary and description layout in commit list - #3922. Thanks @willnode!" ], "1.0.14-test1": ["[Improved] Electron 1.8.2 upgrade"], "1.0.14-beta3": [ "[Added] Add TextMate support for macOS - #3910. Thanks @caiofbpa!", "[Fixed] Handle Git errors when .gitmodules are malformed - #3912", "[Fixed] Clear repository filter when switching tabs - #3787. Thanks @reyronald!", "[Fixed] Prevent duplicate entries in co-author autocomplete list - #3887", "[Improved] Show progress when initializing remote for fork - #3953" ], "1.0.14-beta2": [ "[Added] Add RubyMine support for macOS - #3883. Thanks @gssbzn!", "[Fixed] Allow window to accept single click on focus - #3843", "[Fixed] Expanded avatar list hidden behind commit details - #3884", "[Fixed] Renames not detected when viewing commit diffs - #3673", "[Fixed] Ignore action assumes CRLF when core.autocrlf is unset - #3514", "[Improved] Use smaller default size when rendering Gravatar avatars - #3911" ], "1.0.14-beta1": ["[New] Commit together with co-authors - #3879"], "1.0.13": [ "[New] Commit together with co-authors - #3879", "[New] PhpStorm is now a supported external editor on macOS - #3749. Thanks @hubgit!", "[Improved] Update embedded Git to 2.16.1 - #3617 #3828 #3871", "[Improved] Blank slate view is now more responsive when zoomed - #3777", "[Improved] Documentation fix for Open in Shell resource - #3799. Thanks @saschanaz!", "[Improved] Improved error handling for Linux - #3732", "[Improved] Allow links in unexpanded summary to be clickable - #3719. Thanks @koenpunt!", "[Fixed] Update Electron to 1.7.11 to address security issue - #3846", "[Fixed] Allow double dashes in branch name - #3599. Thanks @JQuinnie!", "[Fixed] Sort the organization list - #3657. Thanks @j-f1!", "[Fixed] Check out PRs from a fork - #3395", "[Fixed] Confirm deleting branch when it has an open PR - #3615", "[Fixed] Defer user/email validation in Preferences - #3722", "[Fixed] Checkout progress did not include branch name - #3780", "[Fixed] Don't block branch switching when in detached HEAD - #3807", "[Fixed] Handle discarding submodule changes properly - #3647", "[Fixed] Show tooltip with additional info about the build status - #3134", "[Fixed] Update placeholders to support Linux distributions - #3150", "[Fixed] Refresh local commit list when switching tabs - #3698" ], "1.0.13-test1": [ "[Improved] Update embedded Git to 2.16.1 - #3617 #3828 #3871", "[Fixed] Update Electron to 1.7.11 to address security issue - #3846", "[Fixed] Allows double dashes in branch name - #3599. Thanks @JQuinnie!", "[Fixed] Pull Request store may not have status defined - #3869", "[Fixed] Render the Pull Request badge when no commit statuses found - #3608" ], "1.0.13-beta1": [ "[New] PhpStorm is now a supported external editor on macOS - #3749. Thanks @hubgit!", "[Improved] Blank slate view is now more responsive when zoomed - #3777", "[Improved] Documentation fix for Open in Shell resource - #3799. Thanks @saschanaz!", "[Improved] Improved error handling for Linux - #3732", "[Improved] Allow links in unexpanded summary to be clickable - #3719. Thanks @koenpunt!", "[Fixed] Sort the organization list - #3657. Thanks @j-f1!", "[Fixed] Check out PRs from a fork - #3395", "[Fixed] Confirm deleting branch when it has an open PR - #3615", "[Fixed] Defer user/email validation in Preferences - #3722", "[Fixed] Checkout progress did not include branch name - #3780", "[Fixed] Don't block branch switching when in detached HEAD - #3807", "[Fixed] Handle discarding submodule changes properly - #3647", "[Fixed] Show tooltip with additional info about the build status - #3134", "[Fixed] Update placeholders to support Linux distributions - #3150", "[Fixed] Refresh local commit list when switching tabs - #3698" ], "1.0.12": [ "[New] Syntax highlighting for Rust files - #3666. Thanks @subnomo!", "[New] Syntax highlighting for Clojure cljc, cljs, and edn files - #3610. Thanks @mtkp!", "[Improved] Prevent creating a branch in the middle of a merge - #3733", "[Improved] Truncate long repo names in panes and modals to fit into a single line - #3598. Thanks @http-request!", "[Improved] Keyboard navigation support in pull request list - #3607", "[Fixed] Inconsistent caret behavior in text boxes when using certain keyboard layouts - #3354", "[Fixed] Only render the organizations list when it has orgs - #1414", "[Fixed] Checkout now handles situations where a ref exists on multiple remotes - #3281", "[Fixed] Retain accounts on desktop when losing connectivity - #3641", "[Fixed] Missing argument in FullScreenInfo that could prevent app from launching - #3727. Thanks @OiYouYeahYou!" ], "1.0.12-beta1": [ "[New] Syntax highlighting for Rust files - #3666. Thanks @subnomo!", "[New] Syntax highlighting for Clojure cljc, cljs, and edn files - #3610. Thanks @mtkp!", "[Improved] Prevent creating a branch in the middle of a merge - #3733", "[Improved] Truncate long repo names in panes and modals to fit into a single line - #3598. Thanks @http-request!", "[Improved] Keyboard navigation support in pull request list - #3607", "[Fixed] Inconsistent caret behavior in text boxes when using certain keyboard layouts - #3354", "[Fixed] Only render the organizations list when it has orgs - #1414", "[Fixed] Checkout now handles situations where a ref exists on multiple remotes - #3281", "[Fixed] Retain accounts on desktop when losing connectivity - #3641", "[Fixed] Missing argument in FullScreenInfo that could prevent app from launching - #3727. Thanks @OiYouYeahYou!" ], "1.0.12-beta0": [ "[New] Highlight substring matches in the \"Branches\" and \"Repositories\" list when filtering - #910. Thanks @JordanMussi!", "[New] Add preview for ico files - #3531. Thanks @serhiivinichuk!", "[New] Fallback to Gravatar for loading avatars - #821", "[New] Provide syntax highlighting for Visual Studio project files - #3552. Thanks @saul!", "[New] Provide syntax highlighting for F# fsx and fsi files - #3544. Thanks @saul!", "[New] Provide syntax highlighting for Kotlin files - #3555. Thanks @ziggy42!", "[New] Provide syntax highlighting for Clojure - #3523. Thanks @mtkp!", "[Improved] Toggle the \"Repository List\" from the menu - #2638. Thanks @JordanMussi!", "[Improved] Prevent saving of disallowed character strings for your name and email - #3204", "[Improved] Error messages now appear at the top of the \"Create a New Repository\" dialog - #3571. Thanks @http-request!", "[Improved] \"Repository List\" header is now \"Github.com\" for consistency - #3567. Thanks @iFun!", "[Improved] Rename the \"Install Update\" button to \"Quit and Install Update\" - #3494. Thanks @say25!", "[Fixed] Fix ordering of commit history when your branch and tracking branch have both changed - #2737", "[Fixed] Prevent creating a branch that starts with a period - #3013. Thanks @JordanMussi!", "[Fixed] Branch names are properly encoded when creating a pull request - #3509", "[Fixed] Re-enable all the menu items after closing a popup - #3533", "[Fixed] Removes option to delete remote branch after it's been deleted - #2964. Thanks @JordanMussi!", "[Fixed] Windows: Detects available editors and shells now works even when the group policy blocks write registry access - #3105 #3405", "[Fixed] Windows: Menu items are no longer truncated - #3547", "[Fixed] Windows: Prevent disabled menu items from being accessed - #3391 #1521", "[Fixed] Preserve the selected pull request when a manual fetch is done - #3524", "[Fixed] Update pull request badge after switching branches or pull requests - #3454", "[Fixed] Restore keyboard arrow navigation for pull request list - #3499" ], "1.0.11": [ "[New] Highlight substring matches in the \"Branches\" and \"Repositories\" list when filtering - #910. Thanks @JordanMussi!", "[New] Add preview for ico files - #3531. Thanks @serhiivinichuk!", "[New] Fallback to Gravatar for loading avatars - #821", "[New] Provide syntax highlighting for Visual Studio project files - #3552. Thanks @saul!", "[New] Provide syntax highlighting for F# fsx and fsi files - #3544. Thanks @saul!", "[New] Provide syntax highlighting for Kotlin files - #3555. Thanks @ziggy42!", "[New] Provide syntax highlighting for Clojure - #3523. Thanks @mtkp!", "[Improved] Toggle the \"Repository List\" from the menu - #2638. Thanks @JordanMussi!", "[Improved] Prevent saving of disallowed character strings for your name and email - #3204", "[Improved] Error messages now appear at the top of the \"Create a New Repository\" dialog - #3571. Thanks @http-request!", "[Improved] \"Repository List\" header is now \"Github.com\" for consistency - #3567. Thanks @iFun!", "[Improved] Rename the \"Install Update\" button to \"Quit and Install Update\" - #3494. Thanks @say25!", "[Fixed] Fix ordering of commit history when your branch and tracking branch have both changed - #2737", "[Fixed] Prevent creating a branch that starts with a period - #3013. Thanks @JordanMussi!", "[Fixed] Branch names are properly encoded when creating a pull request - #3509", "[Fixed] Re-enable all the menu items after closing a popup - #3533", "[Fixed] Removes option to delete remote branch after it's been deleted - #2964. Thanks @JordanMussi!", "[Fixed] Windows: Detects available editors and shells now works even when the group policy blocks write registry access - #3105 #3405", "[Fixed] Windows: Menu items are no longer truncated - #3547", "[Fixed] Windows: Prevent disabled menu items from being accessed - #3391 #1521" ], "1.0.11-test0": [ "[Improved] now with a new major version of electron-packager" ], "1.0.11-beta0": [ "[Improved] Refresh the pull requests list after fetching - #3503", "[Improved] Rename the \"Install Update\" button to \"Quit and Install Update\" - #3494. Thanks @say25!", "[Fixed] URL encode branch names when creating a pull request - #3509", "[Fixed] Windows: detecting available editors and shells now works even when the group policy blocks write registry access - #3105 #3405" ], "1.0.10": [ "[New] ColdFusion Builder is now a supported external editor - #3336 #3321. Thanks @AtomicCons!", "[New] VSCode Insiders build is now a supported external editor - #3441. Thanks @say25!", "[New] BBEdit is now a supported external editor - #3467. Thanks @NiklasBr!", "[New] Hyper is now a supported shell on Windows too - #3455. Thanks @JordanMussi!", "[New] Swift is now syntax highlighted - #3305. Thanks @agisilaos!", "[New] Vue.js is now syntax highlighted - #3368. Thanks @wanecek!", "[New] CoffeeScript is now syntax highlighted - #3356. Thanks @agisilaos!", "[New] Cypher is now syntax highlighted - #3440. Thanks @say25!", "[New] .hpp is now syntax highlighted as C++ - #3420. Thanks @say25!", "[New] ML-like languages are now syntax highlighted - #3401. Thanks @say25!", "[New] Objective-C is now syntax highlighted - #3355. Thanks @koenpunt!", "[New] SQL is now syntax highlighted - #3389. Thanks @say25!", "[Improved] Better message on the 'Publish Branch' button when HEAD is unborn - #3344. Thanks @Venkat5694!", "[Improved] Better error message when trying to push to an archived repository - #3084. Thanks @agisilaos!", "[Improved] Avoid excessive background fetching when switching repositories - #3329", "[Improved] Ignore menu events sent when a modal is shown - #3308", "[Fixed] Parse changed files whose paths include a newline - #3271", "[Fixed] Parse file type changes - #3334", "[Fixed] Windows: 'Open without Git' would present the dialog again instead of actually opening a shell without git - #3290", "[Fixed] Avoid text selection when dragging resizable dividers - #3268", "[Fixed] Windows: Removed the title attribute on the Windows buttons so that they no longer leave their tooltips hanging around - #3348. Thanks @j-f1!", "[Fixed] Windows: Detect VS Code when installed to non-standard locations - #3304", "[Fixed] Hitting Return would select the first item in a filter list when the filter text was empty - #3447", "[Fixed] Add some missing keyboard shortcuts - #3327. Thanks @say25!", "[Fixed] Handle \"304 Not Modified\" responses - #3399", "[Fixed] Don't overwrite an existing .gitattributes when creating a new repository - #3419. Thanks @strafe!" ], "1.0.10-beta3": [ "[New] Change \"Create Pull Request\" to \"Show Pull Request\" when there is already a pull request open for the branch - #2524", "[New] VSCode Insiders build is now a supported external editor - #3441. Thanks @say25!", "[New] BBEdit is now a supported external editor - #3467. Thanks @NiklasBr!", "[New] Hyper is now a supported shell - #3455. Thanks @JordanMussi!", "[New] Cypher is now syntax highlighted - #3440. Thanks @say25!", "[New] .hpp is now syntax highlighted as C++ - #3420. Thanks @say25!", "[New] ML-like languages are now syntax highlighted - #3401. Thanks @say25!", "[Improved] Use the same colors in pull request dropdown as we use on GitHub.com - #3451", "[Improved] Fancy pull request loading animations - #2868", "[Improved] Avoid excessive background fetching when switching repositories - #3329", "[Improved] Refresh the pull request list when the Push/Pull/Fetch button is clicked - #3448", "[Improved] Ignore menu events sent when a modal is shown - #3308", "[Fixed] Hitting Return would select the first item in a filter list when the filter text was empty - #3447", "[Fixed] Add some missing keyboard shortcuts - #3327. Thanks @say25!", "[Fixed] Handle \"304 Not Modified\" responses - #3399", "[Fixed] Don't overwrite an existing .gitattributes when creating a new repository - #3419. Thanks @strafe!" ], "1.0.10-beta2": [ "[New] SQL is now syntax highlighted! - #3389. Thanks @say25!", "[Fixed] Windows: Detect VS Code when installed to non-standard locations - #3304" ], "1.0.10-beta1": [ "[New] Vue.js code is now syntax highlighted! - #3368. Thanks @wanecek!", "[New] CoffeeScript is now syntax highlighted! - #3356. Thanks @agisilaos!", "[New] Highlight .m as Objective-C - #3355. Thanks @koenpunt!", "[Improved] Use smarter middle truncation for branch names - #3357", "[Fixed] Windows: Removed the title attribute on the Windows buttons so that they no longer leave their tooltips hanging around - #3348. Thanks @j-f1!" ], "1.0.10-beta0": [ "[New] ColdFusion Builder is now available as an option for External Editor - #3336 #3321. Thanks @AtomicCons!", "[New] Swift code is now syntax highlighted - #3305. Thanks @agisilaos!", "[Improved] Better message on the 'Publish Branch' button when HEAD is unborn - #3344. Thanks @Venkat5694!", "[Improved] Better error message when trying to push to an archived repository - #3084. Thanks @agisilaos!", "[Fixed] Parse changed files whose paths include a newline - #3271", "[Fixed] Parse file type changes - #3334", "[Fixed] Windows: 'Open without Git' would present the dialog again instead of actually opening a shell without git - #3290", "[Fixed] Avoid text selection when dragging resizable dividers - #3268" ], "1.0.9": [ "[New] ColdFusion Builder is now available as an option for External Editor - #3336 #3321. Thanks @AtomicCons!", "[New] Swift code is now syntax highlighted - #3305. Thanks @agisilaos!", "[Improved] Better message on the 'Publish Branch' button when HEAD is unborn - #3344. Thanks @Venkat5694!", "[Improved] Better error message when trying to push to an archived repository - #3084. Thanks @agisilaos!", "[Fixed] Parse changed files whose paths include a newline - #3271", "[Fixed] Parse file type changes - #3334", "[Fixed] Windows: 'Open without Git' would present the dialog again instead of actually opening a shell without git - #3290", "[Fixed] Avoid text selection when dragging resizable dividers - #3268" ], "1.0.9-beta1": [ "[New] ColdFusion Builder is now available as an option for External Editor - #3336 #3321. Thanks @AtomicCons!", "[New] Swift code is now syntax highlighted - #3305. Thanks @agisilaos!", "[Improved] Better message on the 'Publish Branch' button when HEAD is unborn - #3344. Thanks @Venkat5694!", "[Improved] Better error message when trying to push to an archived repository - #3084. Thanks @agisilaos!", "[Fixed] Parse changed files whose paths include a newline - #3271", "[Fixed] Parse file type changes - #3334", "[Fixed] Windows: 'Open without Git' would present the dialog again instead of actually opening a shell without git - #3290", "[Fixed] Avoid text selection when dragging resizable dividers - #3268" ], "1.0.9-beta0": [ "[Fixed] Crash when rendering diffs for certain types of files - #3249", "[Fixed] Continually being prompted to add the upstream remote, even when it already exists - #3252" ], "1.0.8": [ "[Fixed] Crash when rendering diffs for certain types of files - #3249", "[Fixed] Continually being prompted to add the upstream remote, even when it already exists - #3252" ], "1.0.8-beta0": [ "[New] Syntax highlighted diffs - #3101", "[New] Add upstream to forked repositories - #2364", "[Fixed] Only reset scale of title bar on macOS - #3193", "[Fixed] Filter symbolic refs in the branch list - #3196", "[Fixed] Address path issue with invoking Git Bash - #3186", "[Fixed] Update embedded Git to support repository hooks and better error messages - #3067 #3079", "[Fixed] Provide credentials to LFS repositories when performing checkout - #3167", "[Fixed] Assorted changelog typos - #3174 #3184 #3207. Thanks @strafe, @alanaasmaa and @jt2k!" ], "1.0.7": [ "[New] Syntax highlighted diffs - #3101", "[New] Add upstream to forked repositories - #2364", "[Fixed] Only reset scale of title bar on macOS - #3193", "[Fixed] Filter symbolic refs in the branch list - #3196", "[Fixed] Address path issue with invoking Git Bash - #3186", "[Fixed] Update embedded Git to support repository hooks and better error messages - #3067 #3079", "[Fixed] Provide credentials to LFS repositories when performing checkout - #3167", "[Fixed] Assorted changelog typos - #3174 #3184 #3207. Thanks @strafe, @alanaasmaa and @jt2k!" ], "1.0.7-beta0": [ "[Fixed] The Branches list wouldn't display the branches for non-GitHub repositories - #3169", "[Fixed] Pushing or pulling could error when the temp directory was unavailable - #3046" ], "1.0.6": [ "[Fixed] The Branches list wouldn't display the branches for non-GitHub repositories - #3169", "[Fixed] Pushing or pulling could error when the temp directory was unavailable - #3046" ], "1.0.5": [ "[New] The command line interface now provides some helpful help! - #2372. Thanks @j-f1!", "[New] Create new branches from the Branches foldout - #2784", "[New] Add support for VSCode Insiders - #3012 #3062. Thanks @MSathieu!", "[New] Linux: Add Atom and Sublime Text support - #3133. Thanks @ziggy42!", "[New] Linux: Tilix support - #3117. Thanks @ziggy42!", "[New] Linux: Add Visual Studio Code support - #3122. Thanks @ziggy42!", "[Improved] Report errors when a problem occurs storing tokens - #3159", "[Improved] Bump to Git 2.14.3 - #3146", "[Improved] Don't try to display diffs that could cause the app to hang - #2596", "[Fixed] Handle local user accounts with URL-hostile characters - #3107", "[Fixed] Cloning a repository which uses Git LFS would leave all the files appearing modified - #3146", "[Fixed] Signing in in the Welcome flow could hang - #2769", "[Fixed] Properly replace old Git LFS configuration values - #2984" ], "1.0.5-beta1": [ "[New] Create new branches from the Branches foldout - #2784", "[New] Add support for VSCode Insiders - #3012 #3062. Thanks @MSathieu!", "[New] Linux: Add Atom and Sublime Text support - #3133. Thanks @ziggy42!", "[New] Linux: Tilix support - #3117. Thanks @ziggy42!", "[New] Linux: Add Visual Studio Code support - #3122. Thanks @ziggy42!", "[Improved] Report errors when a problem occurs storing tokens - #3159", "[Improved] Bump to Git 2.14.3 - #3146", "[Improved] Don't try to display diffs that could cause the app to hang - #2596", "[Fixed] Handle local user accounts with URL-hostile characters - #3107", "[Fixed] Cloning a repository which uses Git LFS would leave all the files appearing modified - #3146", "[Fixed] Signing in in the Welcome flow could hang - #2769", "[Fixed] Properly replace old Git LFS configuration values - #2984" ], "1.0.5-test1": [], "1.0.5-test0": [], "1.0.5-beta0": [ "[New] The command line interface now provides some helpful help! - #2372. Thanks @j-f1!" ], "1.0.4": [ "[New] Report Git LFS progress when cloning, pushing, pulling, or reverting - #2226", "[Improved] Increased diff contrast and and line gutter selection - #2586 #2181", "[Improved] Clarify why publishing a branch is disabled in various scenarios - #2773", "[Improved] Improved error message when installing the command Line tool fails - #2979. Thanks @agisilaos!", "[Improved] Format the branch name in \"Create Branch\" like we format branch names elsewhere - #2977. Thanks @j-f1!", "[Fixed] Avatars not updating after signing in - #2911", "[Fixed] Lots of bugs if there was a file named \"HEAD\" in the repository - #3009 #2721 #2938", "[Fixed] Handle duplicate config values when saving user.name and user.email - #2945", "[Fixed] The \"Create without pushing\" button when creating a new pull request wouldn't actually do anything - #2917" ], "1.0.4-beta1": [ "[New] Report Git LFS progress when cloning, pushing, pulling, or reverting - #2226", "[Improved] Increased diff contrast and and line gutter selection - #2586 #2181", "[Improved] Clarify why publishing a branch is disabled in various scenarios - #2773", "[Improved] Improved error message when installing the command Line tool fails - #2979. Thanks @agisilaos!", "[Improved] Format the branch name in \"Create Branch\" like we format branch names elsewhere - #2977. Thanks @j-f1!", "[Fixed] Avatars not updating after signing in - #2911", "[Fixed] Lots of bugs if there was a file named \"HEAD\" in the repository - #3009 #2721 #2938", "[Fixed] Handle duplicate config values when saving user.name and user.email - #2945", "[Fixed] The \"Create without pushing\" button when creating a new pull request wouldn't actually do anything - #2917 #2917" ], "1.0.4-beta0": [ "[Improved] Increase the contrast of the modified file status octicons - #2914", "[Fixed] Showing changed files in Finder/Explorer would open the file - #2909", "[Fixed] macOS: Fix app icon on High Sierra - #2915", "[Fixed] Cloning an empty repository would fail - #2897 #2906", "[Fixed] Catch logging exceptions - #2910" ], "1.0.3": [ "[Improved] Increase the contrast of the modified file status octicons - #2914", "[Fixed] Showing changed files in Finder/Explorer would open the file - #2909", "[Fixed] macOS: Fix app icon on High Sierra - #2915", "[Fixed] Cloning an empty repository would fail - #2897 #2906", "[Fixed] Catch logging exceptions - #2910" ], "1.0.2": [ "[Improved] Better message for GitHub Enterprise users when there is a network error - #2574. Thanks @agisilaos!", "[Improved] Clone error message now suggests networking might be involved - #2872. Thanks @agisilaos!", "[Improved] Include push/pull progress information in the push/pull button tooltip - #2879", "[Improved] Allow publishing a brand new, empty repository - #2773", "[Improved] Make file paths in lists selectable - #2801. Thanks @artivilla!", "[Fixed] Disable LFS hook creation when cloning - #2809", "[Fixed] Use the new URL for the \"Show User Guides\" menu item - #2792. Thanks @db6edr!", "[Fixed] Make the SHA selectable when viewing commit details - #1154", "[Fixed] Windows: Make `github` CLI work in Git Bash - #2712", "[Fixed] Use the initial path provided when creating a new repository - #2883", "[Fixed] Windows: Avoid long path limits when discarding changes - #2833", "[Fixed] Files would get deleted when undoing the first commit - #2764", "[Fixed] Find the repository root before adding it - #2832", "[Fixed] Display warning about an existing folder before cloning - #2777 #2830", "[Fixed] Show contents of directory when showing a repository from Show in Explorer/Finder instead of showing the parent - #2798" ], "1.0.2-beta1": [ "[Improved] Clone error message now suggests networking might be involved - #2872. Thanks @agisilaos!", "[Improved] Include push/pull progress information in the push/pull button tooltip - #2879", "[Improved] Allow publishing a brand new, empty repository - #2773", "[Improved] Make file paths in lists selectable - #2801. Thanks @artivilla!", "[Fixed] Use the initial path provided when creating a new repository - #2883", "[Fixed] Windows: Avoid long path limits when discarding changes - #2833", "[Fixed] Files would get deleted when undoing the first commit - #2764", "[Fixed] Find the repository root before adding it - #2832", "[Fixed] Display warning about an existing folder before cloning - #2777 #2830", "[Fixed] Show contents of directory when showing a repository from Show in Explorer/Finder instead of showing the parent - #2798" ], "1.0.2-beta0": [ "[Improved] Message for GitHub Enterprise users when there is a network error - #2574. Thanks @agisilaos!", "[Fixed] Disable LFS hook creation when cloning - #2809", "[Fixed] Use the new URL for the \"Show User Guides\" menu item - #2792. Thanks @db6edr!", "[Fixed] Make the SHA selectable when viewing commit details - #1154", "[Fixed] Windows: Make `github` CLI work in Git Bash - #2712" ], "1.0.1": [ "[Improved] Message for GitHub Enterprise users when there is a network error - #2574. Thanks @agisilaos!", "[Fixed] Disable LFS hook creation when cloning - #2809", "[Fixed] Use the new URL for the \"Show User Guides\" menu item - #2792. Thanks @db6edr!", "[Fixed] Make the SHA selectable when viewing commit details - #1154", "[Fixed] Windows: Make `github` CLI work in Git Bash - #2712" ], "1.0.1-beta0": [ "[Fixed] Use the loading/disabled state while publishing - #1995", "[Fixed] Lock down menu item states for unborn repositories - #2744 #2573", "[Fixed] Windows: Detecting the available shells and editors when using a language other than English - #2735" ], "1.0.0": [ "[Fixed] Use the loading/disabled state while publishing - #1995", "[Fixed] Lock down menu item states for unborn repositories - #2744 #2573", "[Fixed] Windows: Detecting the available shells and editors when using a language other than English - #2735" ], "1.0.0-beta3": [ "[New] Allow users to create repositories with descriptions - #2719. Thanks @davidcelis!", "[New] Use `lfs clone` for faster cloning of LFS repositories - #2679", "[Improved] Prompt to override existing LFS filters - #2693", "[Fixed] Don't install LFS hooks when checking if a repo uses LFS - #2732", "[Fixed] Ensure nothing is staged as part of undoing the first commit - #2656", "[Fixed] \"Clone with Desktop\" wouldn't include the repository name in the path - #2704" ], "0.9.1": [ "[New] Allow users to create repositories with descriptions - #2719. Thanks @davidcelis!", "[New] Use `lfs clone` for faster cloning of LFS repositories - #2679", "[Improved] Prompt to override existing LFS filters - #2693", "[Fixed] Don't install LFS hooks when checking if a repo uses LFS - #2732", "[Fixed] Ensure nothing is staged as part of undoing the first commit - #2656", "[Fixed] \"Clone with Desktop\" wouldn't include the repository name in the path - #2704" ], "1.0.0-beta2": [ "[New] Allow users to create repositories with descriptions - #2719. Thanks @davidcelis!", "[New] Use `lfs clone` for faster cloning of LFS repositories - #2679", "[Improved] Prompt to override existing LFS filters - #2693", "[Fixed] Don't install LFS hooks when checking if a repo uses LFS - #2732", "[Fixed] Ensure nothing is staged as part of undoing the first commit - #2656", "[Fixed] \"Clone with Desktop\" wouldn't include the repository name in the path - #2704" ], "0.9.0": [ "[New] Allow users to create repositories with descriptions - #2719. Thanks @davidcelis!", "[New] Use `lfs clone` for faster cloning of LFS repositories - #2679", "[Improved] Prompt to override existing LFS filters - #2693", "[Fixed] Don't install LFS hooks when checking if a repo uses LFS - #2732", "[Fixed] Ensure nothing is staged as part of undoing the first commit - #2656", "[Fixed] \"Clone with Desktop\" wouldn't include the repository name in the path - #2704" ], "0.8.2": [ "[New] Ask to install LFS filters when an LFS repository is added - #2227", "[New] Clone GitHub repositories tab - #57", "[New] Option to opt-out of confirming discarding changes - #2681", "[Fixed] Long commit summary truncation - #1742", "[Fixed] Ensure the repository list is always enabled - #2648", "[Fixed] Windows: Detecting the available shells and editors when using a non-ASCII user encoding - #2624", "[Fixed] Clicking the \"Cancel\" button on the Publish Branch dialog - #2646", "[Fixed] Windows: Don't rely on PATH for knowing where to find chcp - #2678", "[Fixed] Relocating a repository now actually does that - #2685", "[Fixed] Clicking autocompletes inserts them - #2674", "[Fixed] Use shift for shortcut chord instead of alt - #2607", "[Fixed] macOS: \"Open in Terminal\" works with repositories with spaces in their path - #2682" ], "1.0.0-beta1": [ "[New] Option to to opt-out of confirming discarding changes - #2681", "[Fixed] Windows: Don't rely on PATH for knowing where to find chcp - #2678", "[Fixed] Relocating a repository now actually does that - #2685", "[Fixed] Clicking autocompletes inserts them - #2674", "[Fixed] Use shift for shortcut chord instead of alt - #2607", "[Fixed] macOS: \"Open in Terminal\" works with repositories with spaces in their path - #2682" ], "1.0.0-beta0": [ "[New] Ask to install LFS filters when an LFS repository is added - #2227", "[New] Clone GitHub repositories tab - #57", "[Fixed] Long commit summary truncation - #1742", "[Fixed] Ensure the repository list is always enabled - #2648", "[Fixed] Windows: Detecting the available shells and editors when using a non-ASCII user encoding - #2624", "[Fixed] Clicking the \"Cancel\" button on the Publish Branch dialog - #2646" ], "0.8.1": [ "[New] 'Open in Shell' now supports multiple shells - #2473", "[New] Windows: Enable adding self-signed certificates - #2581", "[Improved] Enhanced image diffs - #2383", "[Improved] Line diffs - #2461", "[Improved] Octicons updated - #2495", "[Improved] Adds ability to close repository list using shortcut - #2532", "[Improved] Switch default buttons in the Publish Branch dialog - #2515", "[Improved] Bring back \"Contact Support\" - #1472", "[Improved] Persist repository filter text after closing repository list - #2571", "[Improved] Redesigned example commit in the Welcome flow - #2141", "[Improved] Tidy up initial \"external editor\" experience - #2551", "[Fixed] 'Include All' checkbox not in sync with partial selection - #2493", "[Fixed] Copied text from diff removed valid characters - #2499", "[Fixed] Click-focus on Windows would dismiss dialog - #2488", "[Fixed] Branch list not rendered in app - #2531", "[Fixed] Git operations checking certificate store - #2520", "[Fixed] Properly identify repositories whose remotes have a trailing slash - #2584", "[Fixed] Windows: Fix launching the `github` command line tool - #2563", "[Fixed] Use the primary email address if it's public - #2244", "[Fixed] Local branch not checked out after clone - #2561", "[Fixed] Only the most recent 30 issues would autocomplete for GitHub Enterprise repositories - #2541", "[Fixed] Missing \"View on GitHub\" menu item for non-Gitub repositories - #2615", "[Fixed] New tab opened when pressing \"]\" for certain keyboard layouts - #2607", "[Fixed] Windows: Crash when exiting full screen - #1502", "[Fixed] Windows: Detecting the available shells and editors when using a non-ASCII user encoding - #2624", "[Fixed] Ensure the repository list is always accessible - #2648" ], "0.8.1-beta4": [ "[Improved] Persist repository filter text after closing repository list - #2571", "[Improved] Redesigned example commit in the Welcome flow - #2141", "[Improved] Tidy up initial \"external editor\" experience - #2551", "[Fixed] Missing \"View on GitHub\" menu item for non-Gitub repositories - #2615", "[Fixed] New tab opened when pressing \"]\" for certain keyboard layouts - #2607", "[Fixed] Windows: Crash when exiting full screen - #1502" ], "0.8.1-beta3": [ "[New] Windows: Enable adding self-signed certificates - #2581", "[Improved] Adds ability to close repository list using shortcut - #2532", "[Improved] Switch default buttons in the Publish Branch dialog - #2515", "[Improved] Bring back \"Contact Support\" - #1472", "[Fixed] Properly identify repositories whose remotes have a trailing slash - #2584", "[Fixed] Windows: Fix launching the `github` command line tool - #2563", "[Fixed] Use the primary email address if it's public - #2244", "[Fixed] Local branch not checked out after clone - #2561", "[Fixed] Only the most recent 30 issues would autocomplete for GitHub Enterprise repositories - #2541" ], "0.8.1-beta2": [ "[Fixed] Branch list not rendered in app - #2531", "[Fixed] Git operations checking certificate store - #2520" ], "0.8.1-beta1": [ "[New] 'Open in Shell' now supports multiple shells - #2473", "[Improved] Enhanced image diffs - #2383", "[Improved] Line diffs - #2461", "[Improved] Octicons updated - #2495", "[Fixed] 'Include All' checkbox not in sync with partial selection - #2493", "[Fixed] Copied text from diff removed valid characters - #2499", "[Fixed] Click-focus on Windows would dismiss dialog - #2488" ], "0.8.1-beta0": [], "0.8.0": [ "[New] Added commit context menu - #2434", "[New] Added 'Open in External Editor' - #2009", "[New] Can choose whether a branch should be deleted on the remote as well as locally - #2136", "[New] Support authenticating with non-GitHub servers - #852", "[New] Added the ability to revert a commit - #752", "[New] Added a keyboard shortcut for opening the repository in the shell - #2138", "[Improved] Copied diff text no longer includes the line changetype markers - #1499", "[Improved] Fetch if a push fails because they need to pull first - #2431", "[Improved] Discard changes performance - #1889", "[Fixed] Show 'Add Repository' dialog when repository is dragged onto the app - #2442", "[Fixed] Dialog component did not remove event handler - #2469", "[Fixed] Open in External Editor context menu - #2475", "[Fixed] Update to Git 2.14.1 to fix security vulnerability - #2432", "[Fixed] Recent branches disappearing after renaming a branch - #2426", "[Fixed] Changing the default branch on GitHub.com is now reflected in the app - #1489", "[Fixed] Swap around some callouts for no repositories - #2447", "[Fixed] Darker unfocused selection color - #1669", "[Fixed] Increase the max sidebar width - #1588", "[Fixed] Don't say \"Publish this branch to GitHub\" for non-GitHub repositories - #1498", "[Fixed] macOS: Protocol schemes not getting registered - #2429", "[Fixed] Patches which contain the \"no newline\" marker would fail to apply - #2123", "[Fixed] Close the autocompletion popover when it loses focus - #2358", "[Fixed] Clear the selected org when switching Publish Repository tabs - #2386", "[Fixed] 'Create Without Pushing' button throwing an exception while opening a pull request - #2368", "[Fixed] Windows: Don't removing the running app out from under itself when there are updates pending - #2373", "[Fixed] Windows: Respect `core.autocrlf` and `core.safeclrf` when modifying the .gitignore - #1535", "[Fixed] Windows: Fix opening the app from the command line - #2396" ], "0.7.3-beta5": [], "0.7.3-beta4": [], "0.7.3-beta3": [], "0.7.3-beta2": [], "0.7.3-beta1": [], "0.7.3-beta0": [], "0.7.2": ["[Fixed] Issues with auto-updating to 0.7.1."], "0.7.2-beta0": [], "0.7.1": [ "[Improved] Redesigned error and warning dialogs to be clearer - #2277", "[Improved] Create Pull Request dialog shows more feedback while it's working - #2265", "[Improved] Version text is now copiable - #1935", "[Fixed] Preserve existing GitHub API information when API requests fail - #2282", "[Fixed] Pass through error messages as received from the API - #2279", "[Fixed] The Pull and Create Pull Request menu items had the same shortcut - #2274", "[Fixed] Launching the `github` command line tool from a Fish shell - #2299", "[Fixed] Help menu items now work - #2314", "[Fixed] Windows: `github` command line tool not installing after updating - #2312", "[Fixed] Caret position jumping around while changing the path for adding a local repository - #2222", "[Fixed] Error dialogs being closed too easily - #2211", "[Fixed] Windows: Non-ASCII credentials were mangled - #189" ], "0.7.1-beta5": [ "[Improved] Redesigned error and warning dialogs to be clearer - #2277", "[Improved] Create Pull Request dialog shows more feedback while it's working - #2265", "[Fixed] Preserve existing GitHub API information when API requests fail - #2282", "[Fixed] Pass through error messages as received from the API - #2279", "[Fixed] The Pull and Create Pull Request menu items had the same shortcut - #2274", "[Fixed] Launching the `github` command line tool from a Fish shell - #2299", "[Fixed] Help menu items now work - #2314", "[Fixed] Windows: `github` command line tool not installing after updating - #2312", "[Fixed] Caret position jumping around while changing the path for adding a local repository - #2222", "[Fixed] Error dialogs being closed too easily - #2211", "[Fixed] Windows: Non-ASCII credentials were mangled - #189" ], "0.7.1-beta4": [], "0.7.1-beta3": [], "0.7.1-beta2": [], "0.7.1-beta1": [], "0.7.1-beta0": [ "[Improved] Redesigned error and warning dialogs to be clearer - #2277", "[Fixed] Preserve existing GitHub API information when API requests fail - #2282", "[Fixed] Pass through error messages as received from the API - #2279", "[Fixed] The Pull and Create Pull Request menu items had the same shortcut - #2274", "[Fixed] Launching the `github` command line tool from a Fish shell - #2299" ], "0.7.0": [ "[New] Added the Branch > Create Pull Request menu item - #2135", "[New] Added the `github` command line tool - #696", "[Improved] Better error message when publishing a repository fails - #2089", "[Improved] Windows: Don't recreate the desktop shortcut if it's been deleted - #1759", "[Fixed] Cloning a repository's wiki - #1624", "[Fixed] Don't call GitHub Enterprise GitHub.com - #2094", "[Fixed] Don't push after publishing a new repository if the branch is unborn - #2086", "[Fixed] Don't close dialogs when clicking the title bar - #2056", "[Fixed] Windows: Clicking 'Show in Explorer' doesn't bring Explorer to the front - #2127", "[Fixed] Windows: Opening links doesn't bring the browser to the front - #1945", "[Fixed] macOS: Closing the window wouldn't exit fullscreen - #1901", "[Fixed] Scale blankslate images so they look nicer on high resolution displays - #1946", "[Fixed] Windows: Installer not completing or getting stuck in a loop - #1875 #1863", "[Fixed] Move the 'Forgot Password' link to fix the tab order of the sign in view - #2200" ], "0.6.3-beta7": [], "0.6.3-beta6": [], "0.6.3-beta5": [], "0.6.3-beta4": [], "0.6.3-beta3": [], "0.6.3-beta2": [], "0.6.3-beta1": [], "0.6.3-beta0": [], "0.6.2": [ "[New] Link to User Guides from the Help menu - #1963", "[New] Added the 'Open in External Editor' contextual menu item to changed files - #2023", "[New] Added the 'Show' and 'Open Command Prompt' contextual menu items to repositories - #1554", "[New] Windows: Support self-signed or untrusted certificates - #671", "[New] Copy the SHA to the clipboard when clicked - #1501", "[Improved] Provide the option of initializing a new repository when adding a directory that isn't already one - #969", "[Improved] Link to the working directory when there are no changes - #1871", "[Improved] Hitting Enter when selecting a base branch creates the new branch - #1780", "[Improved] Prefix repository names with their owner if they are ambiguous - #1848", "[Fixed] Sort and filter licenses like GitHub.com - #1987", "[Fixed] Long branch names not getting truncated in the Rename Branch dialog - #1891", "[Fixed] Prune old log files - #1540", "[Fixed] Ensure the local path is valid before trying to create a new repository - #1487", "[Fixed] Support cloning repository wikis - #1624", "[Fixed] Disable the Select All checkbox when there are no changes - #1389", "[Fixed] Changed docx files wouldn't show anything in the diff panel - #1990", "[Fixed] Disable the Merge button when there are no commits to merge - #1359", "[Fixed] Username/password authentication not working for GitHub Enterprise - #2064", "[Fixed] Better error messages when an API call fails - #2017", "[Fixed] Create the 'logs' directory if it doesn't exist - #1550", "[Fixed] Enable the 'Remove' menu item for missing repositories - #1776" ], "0.6.1": [ "[Fixed] Properly log stats opt in/out - #1949", "[Fixed] Source maps for exceptions in the main process - #1957", "[Fixed] Styling of the exception dialog - #1956", "[Fixed] Handle ambiguous references - #1947", "[Fixed] Handle non-ASCII text in diffs - #1970", "[Fixed] Uncaught exception when hitting the arrow keys after showing autocompletions - #1971", "[Fixed] Clear the organizations list when publishing a new repository and switching between tabs - #1969", "[Fixed] Push properly when a tracking branch has a different name from the local branch - #1967", "[Improved] Warn when line endings will change - #1906" ], "0.6.0": [ "[Fixed] Issue autocompletion not working for older issues - #1814", "[Fixed] GitHub repository association not working for repositories with some remote URL formats - #1826 #1679", "[Fixed] Don't try to delete a remote branch that no longer exists - #1829", "[Fixed] Tokens created by development builds would be used in production builds but wouldn't work - #1727", "[Fixed] Submodules can now be added - #708", "[Fixed] Properly handle the case where a file is added to the index but removed from the working tree - #1310", "[Fixed] Use a local image for the default avatar - #1621", "[Fixed] Make the file path in diffs selectable - #1768", "[Improved] More logging! - #1823", "[Improved] Better error message when trying to add something that's not a repository - #1747", "[Improved] Copy the shell environment into the app's environment - #1796", "[Improved] Updated to Git 2.13.0 - #1897", "[Improved] Add 'Reveal' to the contextual menu for changed files - #1566", "[Improved] Better handling of large diffs - #1818 #1524", "[Improved] App launch time - #1900" ], "0.5.9": [ "[New] Added Zoom In and Zoom Out - #1217", "[Fixed] Various errors when on an unborn branch - #1450", "[Fixed] Disable push/pull menu items when there is no remote - #1448", "[Fixed] Better error message when the GitHub Enterprise version is too old - #1628", "[Fixed] Error parsing non-JSON responses - #1505 #1522", "[Fixed] Updated the 'Install Git' help documentation link - #1797", "[Fixed] Disable menu items while in the Welcome flow - #1529", "[Fixed] Windows: Fall back to HOME if Document cannot be found - #1825", "[Improved] Close the window when an exception occurs - #1562", "[Improved] Always use merge when pulling - #1627", "[Improved] Move the 'New Branch' menu item into the Branch menu - #1757", "[Improved] Remove Repository's default button is now Cancel - #1751", "[Improved] Only fetch the default remote - #1435", "[Improved] Faster commits with many files - #1405", "[Improved] Measure startup time more reliably - #1798", "[Improved] Prefer the GitHub repository name instead of the name on disk - #664" ], "0.5.8": [ "[Fixed] Switching tabs in Preferences/Settings or Repository Settings would close the dialog - #1724", "[Improved] Standardized colors which improves contrast and readability - #1713" ], "0.5.7": [ "[Fixed] Windows: Handle protocol events which launch the app - #1582", "[Fixed] Opting out of stats reporting in the Welcome flow - #1698", "[Fixed] Commit description text being too light - #1695", "[Fixed] Exception on startup if the app was activated too quickly - #1564", "[Improved] Default directory for cloning now - #1663", "[Improved] Accessibility support - #1289", "[Improved] Lovely blank slate illustrations - #1708" ], "0.5.6": [ "[Fixed] macOS: The buttons in the Untrusted Server dialog not doing anything - #1622", "[Fixed] Better warning in Rename Branch when the branch will be created with a different name than was entered - #1480", "[Fixed] Provide a tooltip for commit summaries in the History list - #1483", "[Fixed] Prevent the Update Available banner from getting squished - #1632", "[Fixed] Title bar not responding to double-clicks - #1590 #1655", "[Improved] Discard All Changes is now accessible by right-clicking the file column header - #1635" ], "0.5.5": [ "[Fixed] Save the default path after creating a new repository - #1486", "[Fixed] Only let the user launch the browser once for the OAuth flow - #1427", "[Fixed] Don't linkify invalid URLs - #1456", "[Fixed] Excessive padding in the Merge Branch dialog - #1577", "[Fixed] Octicon pixel alignment issues - #1584", "[Fixed] Windows: Invoking some menu items would break the window's snapped state - #1603", "[Fixed] macOS: Errors authenticating while pushing - #1514", "[Fixed] Don't linkify links in the History list or in Undo - #1548 #1608 #1474", "[Fixed] Diffs not working when certain git config values were set - #1559" ], "0.5.4": [ "[Fixed] The release notes URL pointed to the wrong page - #1503", "[Fixed] Only create the `logs` directory if it doesn't already exist - #1510", "[Fixed] Uncaught exception creating a new repository if you aren't a member of any orgs - #1507", "[Fixed] Only report the first uncaught exception - #1517", "[Fixed] Include the name of the default branch in the New Branch dialog - #1449", "[Fixed] Uncaught exception if a network error occurred while loading user email addresses - #1522 #1508", "[Fixed] Uncaught exception while performing a contextual menu action - #1532", "[Improved] Move all error logging to the main process - #1473", "[Improved] Stats reporting reliability - #1561" ], "0.5.3": [ "[Fixed] Display of large image diffs - #1494", "[Fixed] Discard Changes spacing - #1495" ], "0.5.2": [ "[Fixed] Display errors that happen while publishing a repository - #1396", "[Fixed] Menu items not updating - #1462", "[Fixed] Always select the first changed file - #1306", "[Fixed] macOS: Use Title Case consistently - #1477 #1481", "[Fixed] Create Branch padding - #1479", "[Fixed] Bottom padding in commit descriptions - #1345", "[Improved] Dialog polish - #1451", "[Improved] Store logs in a logs directory - #1370", "[Improved] New Welcome illustrations - #1471", "[Improved] Request confirmation before removing a repository - #1233", "[Improved] Windows icon polish - #1457" ], "0.5.1": [ "[New] Windows: A nice little gif while installing the app - #1440", "[Fixed] Disable pinch zoom - #1431", "[Fixed] Don't show carriage return indicators in diffs - #1444", "[Fixed] History wouldn't update after switching branches - #1446", "[Improved] Include more information in exception reports - #1429", "[Improved] Updated Terms and Conditions - #1438", "[Improved] Sub-pixel anti-aliasing in some lists - #1452", "[Improved] Windows: A new application identifier, less likely to collide with other apps - #1441" ], "0.5.0": [ "[Added] Menu item for showing the app logs - #1349", "[Fixed] Don't let the two-factor authentication dialog be submitted while it's empty - #1386", "[Fixed] Undo Commit showing the wrong commit - #1373", "[Fixed] Windows: Update the icon used for the installer - #1410", "[Fixed] Undoing the first commit - #1401", "[Fixed] A second window would be opened during the OAuth dance - #1382", "[Fixed] Don't include the comment from the default merge commit message - #1367", "[Fixed] Show progress while committing - #923", "[Fixed] Windows: Merge Branch sizing would be wrong on high DPI monitors - #1210", "[Fixed] Windows: Resize the app from the top left corner - #1424", "[Fixed] Changing the destination path for cloning a repository now appends the repository's name - #1408", "[Fixed] The blank slate view could be visible briefly when the app launched - #1398", "[Improved] Performance updating menu items - #1321", "[Improved] Windows: Dim the title bar when the app loses focus - #1189" ], "0.0.39": ["[Fixed] An uncaught exception when adding a user - #1394"], "0.0.38": [ "[New] Shiny new icon! - #1221", "[New] More helpful blank slate view - #871", "[Fixed] Don't allow Undo while pushing/pulling/fetching - #1047", "[Fixed] Updating the default branch on GitHub wouldn't be reflected in the app - #1028 #1314", "[Fixed] Long repository names would overflow their container - #1331", "[Fixed] Removed development menu items in production builds - #1031 #1251 #1323 #1340", "[Fixed] Create Branch no longer changes as it's animating closed - #1304", "[Fixed] Windows: Cut / Copy / Paste menu items not working - #1379", "[Improved] Show a better error message when the user tries to authenticate with a personal access token - #1313", "[Improved] Link to the repository New Issue page from the Help menu - #1349", "[Improved] Clone in Desktop opens the Clone dialog - #918" ], "0.0.37": [ "[Fixed] Better display of the 'no newline at end of file' indicator - #1253", "[Fixed] macOS: Destructive dialogs now use the expected button order - #1315", "[Fixed] Display of submodule paths - #785", "[Fixed] Incomplete stats submission - #1337", "[Improved] Redesigned welcome flow - #1254", "[Improved] App launch time - #1225", "[Improved] Handle uncaught exceptions - #1106" ], "0.0.36": [ "[Fixed] Bugs around associating an email address with a GitHub user - #975", "[Fixed] Use the correct reference name for an unborn branch - #1283", "[Fixed] Better diffs for renamed files - #980", "[Fixed] Typo in Create Branch - #1303", "[Fixed] Don't allow whitespace-only branch names - #1288", "[Improved] Focus ring polish - #1287", "[Improved] Less intrusive update notifications - #1136", "[Improved] Faster launch time on Windows - #1309", "[Improved] Faster git information refreshing - #1305", "[Improved] More consistent use of sentence case on Windows - #1316", "[Improved] Autocomplete polish - #1241" ], "0.0.35": [ "[New] Show push/pull/fetch progress - #1238", "[Fixed] macOS: Add the Zoom menu item - #1260", "[Fixed] macOS: Don't show the titlebar while full screened - #1247", "[Fixed] Windows: Updates would make the app unresponsive - #1269", "[Fixed] Windows: Keyboard navigation in menus - #1293", "[Fixed] Windows: Repositories list item not working - #1293", "[Fixed] Auto updater errors not being propagated properly - #1266", "[Fixed] Only show the current branch tooltip on the branches button - #1275", "[Fixed] Double path truncation - #1270", "[Fixed] Sometimes toggling a file's checkbox would get undone - #1248", "[Fixed] Uncaught exception when internet connectivity was lost - #1048", "[Fixed] Cloned repositories wouldn't be associated with their GitHub repository - #1285", "[Improved] Better performance on large repositories - #1281", "[Improved] Commit summary is now expandable when the summary is long - #519", "[Improved] The SHA in historical commits is now selectable - #1154", "[Improved] The Create Branch dialog was polished and refined - #1137" ], "0.0.34": [ "[New] macOS: Users can choose whether to accept untrusted certificates - #671", "[New] Windows: Users are prompted to install git when opening a shell if it is not installed - #813", "[New] Checkout progress is shown if branch switching takes a while - #1208", "[New] Commit summary and description are automatically populated for merge conflicts - #1228", "[Fixed] Cloning repositories while not signed in - #1163", "[Fixed] Merge commits are now created as merge commits - #1216", "[Fixed] Display of diffs with /r newline - #1234", "[Fixed] Windows: Maximized windows are no longer positioned slightly off screen - #1202", "[Fixed] JSON parse errors - #1243", "[Fixed] GitHub Enterprise repositories were not associated with the proper Enterprise repository - #1242", "[Fixed] Timestamps in the Branches list would wrap - #1255", "[Fixed] Merges created from pulling wouldn't use the right git author - #1262", "[Improved] Check for update errors are suppressed if they happen in the background - #1104, #1195", "[Improved] The shortcut to show the repositories list is now command or control-T - #1220", "[Improved] Command or control-W now closes open dialogs - #949", "[Improved] Less memory usage while parsing large diffs - #1235" ], "0.0.33": ["[Fixed] Update Now wouldn't update now - #1209"], "0.0.32": [ "[New] You can now disable stats reporting from Preferences > Advanced - #1120", "[New] Acknowledgements are now available from About - #810", "[New] Open pull requests from dot com in the app - #808", "[Fixed] Don't show background fetch errors - #875", "[Fixed] No more surprise and delight - #620", "[Fixed] Can't discard renamed files - #1177", "[Fixed] Logging out of one account would log out of all accounts - #1192", "[Fixed] Renamed files truncation - #695", "[Fixed] Git on Windows now integrates with the system certificate store - #706", "[Fixed] Cloning with an account/repoository shortcut would always fail - #1150", "[Fixed] OS version reporting - #1130", "[Fixed] Publish a new repository would always fail - #1046", "[Fixed] Authentication would fail for the first repository after logging in - #1118", "[Fixed] Don't flood the user with errors if a repository disappears on disk - #1132", "[Improved] The Merge dialog uses the Branches list instead of a drop down menu - #749", "[Improved] Lots of design polish - #1188, #1183, #1170, #1184, #1181, #1179, #1142, #1125" ], "0.0.31": [ "[New] Prompt user to login when authentication error occurs - #903", "[New] Windows application has a new app menu, replaces previous hamburger menu - #991", "[New] Refreshed colours to align with GitHub website scheme - #1077", "[New] Custom about dialog on all platforms - #1102", "[Fixed] Improved error handling when probing for a GitHub Enterprise server - #1026", "[Fixed] User can cancel 2FA flow - #1057", "[Fixed] Tidy up current set of menu items - #1063", "[Fixed] Manually focus the window when a URL action has been received - #1072", "[Fixed] Disable middle-click event to prevent new windows being launched - #1074", "[Fixed] Pre-fill the account name in the Welcome wizard, not login - #1078", "[Fixed] Diffs wouldn't work if an external diff program was configured - #1123", "[Improved] Lots of design polish work - #1113, #1099, #1094, #1077" ], "0.0.30": [ "[Fixed] Crash when invoking menu item due to incorrect method signature - #1041" ], "0.0.29": [ "[New] Commit summary and description fields now display issues and mentions as links for GitHub repositories - #941", "[New] Show placeholder when the repository cannot be found on disk - #946", "[New] New Repository actions moved out of popover and into new menu - #1018", "[Fixed] Display a helpful error message when an unverified user signs into GitHub Desktop - #1010", "[Fixed] Fix kerning issue when access keys displayed - #1033", "[Fixed] Protected branches show a descriptive error when the push is rejected - #1036", "[Fixed] 'Open in shell' on Windows opens to repository location - #1037" ], "0.0.28": ["[Fixed] Bumping release notes to test deployments again"], "0.0.27": [ "[Fixed] 2FA dialog when authenticating has information for SMS authentication - #1009", "[Fixed] Autocomplete for users handles accounts containing `-` - #1008" ], "0.0.26": [ "[Fixed] Address deployment issue by properly documenting release notes" ], "0.0.25": [ "[Added] Autocomplete displays user matches - #942", "[Fixed] Handle Enter key in repository and branch list when no matches exist - #995", "[Fixed] 'Add Repository' button displays in dropdown when repository list empty - #984", "[Fixed] Correct icon displayed for non-GitHub repository - #964 #955", "[Fixed] Enter key when inside dialog submits form - #956", "[Fixed] Updated URL handler entry on macOS - #945", "[Fixed] Commit button is disabled while commit in progress - #940", "[Fixed] Handle index state change when gitginore change is discarded - #935", "[Fixed] 'Create New Branch' view squashes branch list when expanded - #927", "[Fixed] Application creates repository path if it doesn't exist on disk - #925", "[Improved] Preferences sign-in flow updated to standalone dialogs - #961" ], "0.0.24": ["Changed a thing", "Added another thing"] } }
aserg-ufmg
Exemplo prático de uma loja virtual simples implementada usando uma arquitetura Publish/Subscribe.
huykn
A high-performance, distributed in-memory cache library for Go that synchronizes local LFU/LRU caches across multiple service instances using Redis as a backing store and pub/sub for set/invalidation events.
cc63
适用于Sub-Store的图标库
Rastaman4e
NICEHASH PLATFORM TERMS OF USE AND NICEHASH MINING TERMS OF SERVICE PLEASE READ THESE NICEHASH PLATFORM TERMS OF USE AND NICEHASH MINING TERMS OF SERVICE (“Terms”) CAREFULLY BEFORE USING THE THE PLATFORM OR SERVICES DESCRIBED HEREIN. BY SELECTING “I AGREE”, ACCESSING THE PLATFORM, USING NICEHASH MINING SERVICES OR DOWNLOADING OR USING NICEHASH MINING SOFTWARE, YOU ARE ACKNOWLEDGING THAT YOU HAVE READ THESE TERMS, AS AMENDED FROM TIME TO TIME, AND YOU ARE AGREEING TO BE BOUND BY THEM. IF YOU DO NOT AGREE TO THESE TERMS, OR ANY SUBSEQUENT AMENDMENTS, CHANGES OR UPDATES, DO NOT ACCESS THE PLATFORM, USE NICEHASH MINING SERVICES OR USE THE NICEHASH MINING SOFTWARE. GENERAL These Terms apply to users of the NiceHash Platform (“Platform” and NiceHash Mining Services (“Services”) which are provided to you by NICEHASH Ltd, company organized and existing under the laws of the British Virgin Islands, with registered address at Intershore Chambers, Road Town, Tortola, British Virgin Islands, registration number: 2048669, hereinafter referred to as “NiceHash, as well as “we” or “us”. ELIGIBILITY By using the NiceHash platform and NiceHash Mining Services, you represent and warrant that you: are at least Minimum Age and have capacity to form a binding contract; have not previously been suspended or removed from the NiceHash Platform; have full power and authority to enter into this agreement and in doing so will not violate any other agreement to which you are a party; are not not furthering, performing, undertaking, engaging in, aiding, or abetting any unlawful activity through your relationship with us, through your use of NiceHash Platform or use of NiceHash Mining Services; will not use NiceHash Platform or NiceHash Mining Services if any applicable laws in your country prohibit you from doing so in accordance with these Terms. We reserve the right to terminate your access to the NiceHash Platform and Mining Services for any reason and in our sole and absolute discretion. Use of NiceHash Platform and Mining Services is void where prohibited by applicable law. Depending on your country of residence or incorporation or registered office, you may not be able to use all the functions of the NiceHash Platform or services provided therein. It is your responsibility to follow the rules and laws in your country of residence and/or country from which you access the NiceHash Platform. DEFINITIONS NiceHash Platform means a website located on the following web address: www.nicehash.com. NiceHash Mining Services mean all services provided by NiceHash, namely the provision of the NiceHash Platform, NiceHash Hashing power marketplace, NiceHash API, NiceHash OS, NiceHash Mining Software including licence for NiceHash Miner, NiceHash Private Endpoint, NiceHash Account, NiceHash mobile apps, and all other software products, applications and services associated with these products, except for the provision of NiceHash Exchange Services. NiceHash Exchange Service means a service which allows trading of digital assets in the form of digital tokens or cryptographic currency for our users by offering them a trading venue, helping them find a trading counterparty and providing the means for transaction execution. NiceHash Exchange Services are provided by NICEX Ltd and accessible at the NiceHash Platform under NiceHash Exchange Terms of Service. Hashing power marketplace means an infrastructure provided by the NiceHash which enables the Hashing power providers to point their rigs towards NiceHash stratum servers where Hashing power provided by different Hashing power providers is gathered and sold as generic Hashing power to the Hashing power buyers. Hashing power buyer means a legal entity or individual who buys the gathered and generic hashing power on the Hashing power marketplace from undefined Hashing power providers. Hashing power provider means a legal entity or individual who sells his hashing power on the Hashing power marketplace to undefined Hashing power buyers. NiceHash Mining Software means NiceHash Miner and any other software available via the NiceHash Platform. NiceHash Miner means a comprehensive software with graphical user interface and web interface, owned by NiceHash. NiceHash Miner is a process manager software which enables the Hashing power providers to point their rigs towards NiceHash stratum servers and sell their hashing power to the Hashing power buyers. NiceHash Miner also means any and all of its code, compilations, updates, upgrades, modifications, error corrections, patches and bug fixes and similar. NiceHash Miner does not mean third party software compatible with NiceHash Miner (Third Party Plugins and Miners). NiceHash QuickMiner means a software accessible at https://www.nicehash.com/quick-miner which enables Hashing power providers to point their PCs or rigs towards NiceHash stratum servers and sell their hashing power to the Hashing power buyers. NiceHash QuickMiner is intended as a tryout tool. Hashing power rig means all hardware which produces hashing power that represents computation power which is required to calculate the hash function of different type of cryptocurrency. Secondary account is an account managed by third party from which the Account holder deposits funds to his NiceHash Wallet or/and to which the Account holder withdraws funds from his NiceHash Wallet. Stratum is a lightweight mining protocol: https://slushpool.com/help/manual/stratum-protocol. NiceHash Account means an online account available on the NiceHash Platform and created by completing the registration procedure on the NiceHash Platform. Account holder means an individual or legal entity who completes the registration procedure and successfully creates the NiceHash Account. Minimum Age means 18 years old or older, if in order for NiceHash to lawfully provide the Services to you without parental consent (including using your personal data). NiceHash Wallet means a wallet created automatically for the Account holder and provided by the NiceHash Wallet provider. NiceHash does not hold funds on behalf of the Account holder but only transfers Account holder’s requests regarding the NiceHash Wallet transaction to the NiceHash Wallet provider who executes the requested transactions. In this respect NiceHash only processes and performs administrative services related to the payments regarding the NiceHash Mining Services and NiceHash Exchange Services, if applicable. NiceHash Wallet provider is a third party which on the behalf of the Account holder provides and manages the NiceHash Wallet, holds, stores and transfers funds and hosts NiceHash Wallet. For more information about the NiceHash Wallet provider, see the following website: https://www.bitgo.com/. Blockchain network is a distributed database that is used to maintain a continuously growing list of records, called blocks. Force Majeure Event means any governmental or relevant regulatory regulations, acts of God, war, riot, civil commotion, fire, flood, or any disaster or an industrial dispute of workers unrelated to you or NiceHash. Any act, event, omission, happening or non-happening will only be considered Force Majeure if it is not attributable to the wilful act, neglect or failure to take reasonable precautions of the affected party, its agents, employees, consultants, contractors and sub-contractors. SALE AND PURCHASE OF HASHING POWER Hashing power providers agree to sell and NiceHash agrees to proceed Hashing power buyers’ payments for the provided hashing power on the Hashing power marketplace, on the Terms set forth herein. According to the applicable principle get-paid-per-valid-share (pay as you go principle) Hashing power providers will be paid only for validated and accepted hashing power to their NiceHash Wallet or other wallet, as indicated in Account holder’s profile settings or in stratum connection username. In some cases, no Hashing power is sent to Hashing power buyers or is accepted by NiceHash Services, even if Hashing power is generated on the Hashing power rigs. These cases include usage of slower hardware as well as software, hardware or network errors. In these cases, Hashing power providers are not paid for such Hashing power. Hashing power buyers agree to purchase and NiceHash agrees to process the order and forward the purchased hashing power on the Hashing power marketplace, on the Terms set forth herein. According to the applicable principle pay-per-valid-share (pay as you go principle) Hashing power buyers will pay from their NiceHash Wallet only for the hashing power that was validated by our engine. When connection to the mining pool which is selected on the Hashing power order is lost or when an order is cancelled during its lifetime, Hashing power buyer pays for additional 10 seconds worth of hashing power. Hashing power order is charged for extra hashing power when mining pool which is selected on the Hashing power order, generates rapid mining work changes and/or rapid mining job switching. All payments including any fees will be processed in crypto currency and NiceHash does not provide an option to sale and purchase of the hashing power in fiat currency. RISK DISCLOSURE If you choose to use NiceHash Platform, Services and NiceHash Wallet, it is important that you remain aware of the risks involved, that you have adequate technical resources and knowledge to bear such risks and that you monitor your transactions carefully. General risk You understand that NiceHash Platform and Services, blockchain technology, Bitcoin, all other cryptocurrencies and cryptotokens, proof of work concept and other associated and related technologies are new and untested and outside of NiceHash’s control. You acknowledge that there are major risks associated with these technologies. In addition to the risks disclosed below, there are risks that NiceHash cannot foresee and it is unreasonable to believe that such risk could have been foreseeable. The performance of NiceHash’s obligation under these Terms will terminate if market or technology circumstances change to such an extent that (i) these Terms clearly no longer comply with NiceHash’s expectations, (ii) it would be unjust to enforce NiceHash’s obligations in the general opinion or (iii) NiceHash’s obligation becomes impossible. NiceHash Account abuse You acknowledge that there is risk associated with the NiceHash Account abuse and that you have been fully informed and warned about it. The funds stored in the NiceHash Wallet may be disposed by third party in case the third party obtains the Account holder’s login credentials. The Account holder shall protect his login credentials and his electronic devices where the login credentials are stored against unauthorized access. Regulatory risks You acknowledge that there is risk associated with future legislation which may restrict, limit or prohibit certain aspects of blockchain technology which may also result in restriction, limitation or prohibition of NiceHash Services and that you have been fully informed and warned about it. Risk of hacking You acknowledge that there is risk associated with hacking NiceHash Services and NiceHash Wallet and that you have been fully informed and warned about it. Hacker or other groups or organizations may attempt to interfere with NiceHash Services or NiceHash Wallet in any way, including without limitation denial of services attacks, Sybil attacks, spoofing, smurfing, malware attacks, mining attacks or consensus-based attacks. Cryptocurrency risk You acknowledge that there is risk associated with the cryptocurrencies which are used as payment method and that you have been fully informed and warned about it. Cryptocurrencies are prone to, but not limited to, value volatility, transaction costs and times uncertainty, lack of liquidity, availability, regulatory restrictions, policy changes and security risks. NiceHash Wallet risk You acknowledge that there is risk associated with funds held on the NiceHash Wallet and that you have been fully informed and warned about it. You acknowledge that NiceHash Wallet is provided by NiceHash Wallet provider and not NiceHash. You acknowledge and agree that NiceHash shall not be responsible for any NiceHash Wallet provider’s services, including their accuracy, completeness, timeliness, validity, copyright compliance, legality, decency, quality or any other aspect thereof. NiceHash does not assume and shall not have any liability or responsibility to you or any other person or entity for any Hash Wallet provider’s services. Hash Wallet provider’s services and links thereto are provided solely as a convenience to you and you access and use them entirely at your own risk and subject to NiceHash Wallet provider’s terms and conditions. Since the NiceHash Wallet is a cryptocurrency wallet all funds held on it are entirely uninsured in contrast to the funds held on the bank account or other financial institutions which are insured. Connection risk You acknowledge that there are risks associated with usage of NiceHash Services which are provided through the internet including, but not limited to, the failure of hardware, software, configuration and internet connections and that you have been fully informed and warned about it. You acknowledge that NiceHash will not be responsible for any configuration, connection or communication failures, disruptions, errors, distortions or delays you may experience when using NiceHash Services, however caused. Hashing power provision risk You acknowledge that there are risks associated with the provisions of the hashing power which is provided by the Hashing power providers through the Hashing power marketplace and that you have been fully informed and warned about it. You acknowledge that NiceHash does not provide the hashing power but only provides the Hashing power marketplace as a service. Hashing power providers’ Hashing power rigs are new and untested and outside of NiceHash’s control. There is a major risk that the Hashing power rigs (i) will stop providing hashing power, (ii) will provide hashing power in an unstable way, (iii) will be wrongly configured or (iv) provide insufficient speed of the hashing power. Hashing power rigs as hardware could be subject of damage, errors, electricity outage, misconfiguration, connection or communication failures and other malfunctions. NiceHash will not be responsible for operation of Hashing power rigs and its provision of hashing power. By submitting a Hashing power order you agree to Hashing power no-refund policy – all shares forwarded to mining pool, selected on the Hashing power order are final and non-refundable. Hashing power profitability risk You acknowledge that there is risk associated with the profitability of the hashing power provision and that you have been fully informed and warned about it. You acknowledge that all Hashing power rig’s earning estimates and profitability calculations on NiceHash Platform are only for informational purposes and were made based on the Hashing power rigs set up in the test environments. NiceHash does not warrant that your Hashing power rigs would achieve the same profitability or earnings as calculated on NiceHash Platform. There is risk that your Hashing power rig would not produce desired hashing power quantity and quality and that your produced hashing power would differentiate from the hashing power produced by our Hashing power rigs set up in the test environments. There is risk that your Hashing power rigs would not be as profitable as our Hashing power rigs set up in the test environments or would not be profitable at all. WARRANTIES NiceHash Platform and Mining Services are provided on the “AS IS” and “AS AVAILABLE” basis, including all faults and defects. To the maximum extent permitted by applicable law, NiceHash makes no representations and warranties and you waive all warranties of any kind. Particularly, without limiting the generality of the foregoing, the NiceHash makes no representations and warranties, whether express, implied, statutory or otherwise regarding NiceHash Platform and Mining Services or other services related to NiceHash Platform and provided by third parties, including any warranty that such services will be uninterrupted, harmless, secure or not corrupt or damaged, meet your requirements, achieve any intended results, be compatible or work with any other software, applications, systems or services, meet any performance or error free or that any errors or defects can or will be corrected. Additionally NiceHash makes no representations and warranties, whether express, implied, statutory or otherwise of merchantability, suitability, reliability, availability, timeliness, accuracy, satisfactory quality, fitness for a particular purpose or quality, title and non-infringement with respect to any of the Mining Services or other services related to NiceHash Platform and provided by third parties, or quiet enjoyment and any warranties arising out of any course of dealing, course of performance, trade practice or usage of NiceHash Platform and Mining Services including information, content and material contained therein. Especially NiceHash makes no representations and warranties, whether express, implied, statutory or otherwise regarding any payment services and systems, NiceHash Wallet which is provided by third party or any other financial services which might be related to the NiceHash Platform and Mining Services. You acknowledge that you do not rely on and have not been induced to accept the NiceHash Platform and Mining Services according to these Terms on the basis of any warranties, representations, covenants, undertakings or any other statement whatsoever, other than expressly set out in these Terms that neither the NiceHash nor any of its respective agents, officers, employees or advisers have given any such warranties, representations, covenants, undertakings or other statements. LIABILITY NiceHash and their respective officers, employees or agents will not be liable to you or anyone else, to the maximum extent permitted by applicable law, for any damages of any kind, including, but not limited to, direct, consequential, incidental, special or indirect damages (including but not limited to lost profits, trading losses or damages that result from use or loss of use of NiceHash Services or NiceHash Wallet), even if NiceHash has been advised of the possibility of such damages or losses, including, without limitation, from the use or attempted use of NiceHash Platform and Mining Services, NiceHash Wallet or other related websites or services. NiceHash does not assume any obligations to users in connection with the unlawful alienation of Bitcoins, which occurred on 6. 12. 2017 with NICEHASH, d. o. o., and has been fully reimbursed with the completion of the NiceHash Repayment Program. NiceHash will not be responsible for any compensation, reimbursement, or damages arising in connection with: (i) your inability to use the NiceHash Platform and Mining Services, including without limitation as a result of any termination or suspension of the NiceHash Platform or these Terms, power outages, maintenance, defects, system failures, mistakes, omissions, errors, defects, viruses, delays in operation or transmission or any failure of performance, (ii) the cost of procurement of substitute goods or services, (iii) any your investments, expenditures, or commitments in connection with these Terms or your use of or access to the NiceHash Platform and Mining Services, (iv) your reliance on any information obtained from NiceHash, (v) Force Majeure Event, communications failure, theft or other interruptions or (vi) any unauthorized access, alteration, deletion, destruction, damage, loss or failure to store any data, including records, private key or other credentials, associated with NiceHash Platform and Mining Services or NiceHash Wallet. Our aggregate liability (including our directors, members, employees and agents), whether in contract, warranty, tort (including negligence, whether active, passive or imputed), product liability, strict liability or other theory, arising out of or relating to the use of NiceHash Platform and Mining Services, or inability to use the Platform and Services under these Terms or under any other document or agreement executed and delivered in connection herewith or contemplated hereby, shall in any event not exceed 100 EUR per user. You will defend, indemnify, and hold NiceHash harmless and all respective employees, officers, directors, and representatives from and against any claims, demand, action, damages, loss, liabilities, costs and expenses (including reasonable attorney fees) arising out of or relating to (i) any third-party claim concerning these Terms, (ii) your use of, or conduct in connection with, NiceHash Platform and Mining Services, (iii) any feedback you provide, (iv) your violation of these Terms, (v) or your violation of any rights of any other person or entity. If you are obligated to indemnify us, we will have the right, in our sole discretion, to control any action or proceeding (at our expense) and determine whether we wish to settle it. If we are obligated to respond to a third-party subpoena or other compulsory legal order or process described above, you will also reimburse us for reasonable attorney fees, as well as our employees’ and contractors’ time and materials spent responding to the third-party subpoena or other compulsory legal order or process at reasonable hourly rates. The Services and the information, products, and services included in or available through the NiceHash Platform may include inaccuracies or typographical errors. Changes are periodically added to the information herein. Improvements or changes on the NiceHash Platform can be made at any time. NICEHASH ACCOUNT The registration of the NiceHash Account is made through the NiceHash Platform, where you are required to enter your email address and password in the registration form. After successful completion of registration, the confirmation email is sent to you. After you confirm your registration by clicking on the link in the confirmation email the NiceHash Account is created. NiceHash will send you proof of completed registration once the process is completed. When you create NiceHash Account, you agree to (i) create a strong password that you change frequently and do not use for any other website, (ii) implement reasonable and appropriate measures designed to secure access to any device which has access to your email address associated with your NiceHash Account and your username and password for your NiceHash Account, (iii) maintain the security of your NiceHash Account by protecting your password and by restricting access to your NiceHash Account; (iv) promptly notify us if you discover or otherwise suspect any security breaches related to your NiceHash Account so we can take all required and possible measures to secure your NiceHash Account and (v) take responsibility for all activities that occur under your NiceHash Account and accept all risks of any authorized or unauthorized access to your NiceHash Account, to the maximum extent permitted by law. Losing access to your email, registered at NiceHash Platform, may also mean losing access to your NiceHash Account. You may not be able to use the NiceHash Platform or Mining Services, execute withdrawals and other security sensitive operations until you regain access to your email address, registered at NiceHash Platform. If you wish to change the email address linked to your NiceHash Account, we may ask you to complete a KYC procedure for security purposes. This step serves solely for the purpose of identification in the process of regaining access to your NiceHash Account. Once the NiceHash Account is created a NiceHash Wallet is automatically created for the NiceHash Account when the request for the first deposit to the NiceHash Wallet is made by the user. Account holder’s NiceHash Wallet is generated by NiceHash Wallet provider. Account holder is strongly suggested to enhance the security of his NiceHash Account by adding an additional security step of Two-factor authentication (hereinafter “2FA”) when logging into his account, withdrawing funds from his NiceHash Wallet or placing a new order. Account holder can enable this security feature in the settings of his NiceHash Account. In the event of losing or changing 2FA code, we may ask the Account holder to complete a KYC procedure for security reasons. This step serves solely for the purpose of identification in the process of reactivating Account holders 2FA and it may be subject to an a In order to use certain functionalities of the NiceHash Platform, such as paying for the acquired hashing power, users must deposit funds to the NiceHash Wallet, as the payments for the hashing power could be made only through NiceHash Wallet. Hashing power providers have two options to get paid for the provided hashing power: (i) by using NiceHash Wallet to receive the payments or (ii) by providing other Bitcoin address where the payments shall be received to. Hashing power providers provide their Bitcoin address to NiceHash by providing such details via Account holder’s profile settings or in a form of a stratum username while connecting to NiceHash stratum servers. Account holder may load funds on his NiceHash Wallet from his Secondary account. Account holder may be charged fees by the Secondary account provider or by the blockchain network for such transaction. NiceHash is not responsible for any fees charged by Secondary account providers or by the blockchain network or for the management and security of the Secondary accounts. Account holder is solely responsible for his use of Secondary accounts and Account holder agrees to comply with all terms and conditions applicable to any Secondary accounts. The timing associated with a load transaction will depend in part upon the performance of Secondary accounts providers, the performance of blockchain network and performance of the NiceHash Wallet provider. NiceHash makes no guarantee regarding the amount of time it may take to load funds on to NiceHash Wallet. NiceHash Wallet shall not be used by Account holders to keep, save and hold funds for longer period and also not for executing other transactions which are not related to the transactions regarding the NiceHash Platform. The NiceHash Wallet shall be used exclusively and only for current and ongoing transactions regarding the NiceHash Platform. Account holders shall promptly withdraw any funds kept on the NiceHash Wallet that will not be used and are not intended for the reasons described earlier. Commission fees may be charged by the NiceHash Wallet provider, by the blockchain network or by NiceHash for any NiceHash Wallet transactions. Please refer to the NiceHash Platform, for more information about the commission fees for NiceHash Wallet transactions which are applicable at the time of the transaction. NiceHash reserves the right to change these commission fees according to the provisions to change these Terms at any time for any reason. You have the right to use the NiceHash Account only in compliance with these Terms and other commercial terms and principles published on the NiceHash Platform. In particular, you must observe all regulations aimed at ensuring the security of funds and financial transactions. Provided that the balance of funds in your NiceHash Wallet is greater than any minimum balance requirements needed to satisfy any of your open orders, you may withdraw from your NiceHash Wallet any amount of funds, up to the total amount of funds in your NiceHash Wallet in excess of such minimum balance requirements, to Secondary Account, less any applicable withdrawal fees charged by NiceHash or by the blockchain network for such transaction. Withdrawals are not processed instantly and may be grouped with other withdrawal requests. Some withdrawals may require additional verification information which you will have to provide in order to process the withdrawal. It may take up to 24 hours before withdrawal is fully processed and distributed to the Blockchain network. Please refer to the NiceHash Platform for more information about the withdrawal fees and withdrawal processing. NiceHash reserves the right to change these fees according to the provisions to change these Terms at any time for any reason. You have the right to close the NiceHash Account. In case you have funds on your NiceHash Wallet you should withdraw funds from your account prior to requesting NiceHash Account closure. After we receive your NiceHash Account closure request we will deactivate your NiceHash Account. You can read more about closing the NiceHash Account in our Privacy Policy. Your NiceHash Account may be deactivated due to your inactivity. Your NiceHash account may be locked and a mandatory KYC procedure is applied for security reasons, if it has been more than 6 month since your last login. NiceHash or any of its partners or affiliates are not responsible for the loss of the funds, stored on or transferred from the NiceHash Wallet, as well as for the erroneous implementation of the transactions made via NiceHash Wallet, where such loss or faulty implementation of the transaction are the result of a malfunction of the NiceHash Wallet and the malfunction was caused by you or the NiceHash Wallet provider. You are obliged to inform NiceHash in case of loss or theft, as well as in the case of any possible misuse of the access data to your NiceHash Account, without any delay, and demand change of access data or closure of your existing NiceHash Account and submit a request for new access data. NiceHash will execute the change of access data or closure of the NiceHash Account and the opening of new NiceHash Account as soon as technically possible and without any undue delay. All information pertaining to registration, including a registration form, generation of NiceHash Wallet and detailed instructions on the use of the NiceHash Account and NiceHash Wallet are available at NiceHash Platform. The registration form as well as the entire system is properly protected from unwanted interference by third parties. KYC PROCEDURE NiceHash is appropriately implementing AML/CTF and security measures to diligently detect and prevent any malicious or unlawful use of NiceHash Services or use, which is strictly prohibited by these Terms, which are deemed as your agreement to provide required personal information for identity verification. Security measures include a KYC procedure, which is aimed at determining the identity of an individual user or an organisation. We may ask you to complete this procedure before enabling some or all functionalities of the NiceHash platform and provide its services. A KYC procedure might be applied as a security measure when: changing the email address linked to your NiceHash Account, losing or changing your 2FA code; logging in to your NiceHash Account for the first time after the launch of the new NiceHash Platform in August 2019, gaining access to all or a portion of NiceHash Services, NiceHash Wallet and its related services or any portion thereof if they were disabled due to and activating your NiceHash Account if it has been deactivated due to its inactivity and/or security or other reasons. HASHING POWER TRANSACTIONS General NiceHash may, at any time and in our sole discretion, (i) refuse any order submitted or provided hashing power, (ii) cancel an order or part of the order before it is executed, (iii) impose limits on the order amount permitted or on provided hashing power or (iv) impose any other conditions or restrictions upon your use of the NiceHash Platform and Mining Services without prior notice. For example, but not limited to, NiceHash may limit the number of open orders that you may establish or limit the type of supported Hashing power rigs and mining algorithms or NiceHash may restrict submitting orders or providing hashing power from certain locations. Please refer to the NiceHash Platform, for more information about terminology, hashing power transactions’ definitions and descriptions, order types, order submission, order procedure, order rules and other restrictions and limitations of the hashing power transactions. NiceHash reserves the right to change any transaction, definitions, description, order types, procedure, rules, restrictions and limitations at any time for any reason. Orders, provision of hashing power, payments, deposits, withdrawals and other transactions are accepted only through the interface of the NiceHash Platform, NiceHash API and NiceHash Account and are fixed by the software and hardware tools of the NiceHash Platform. If you do not understand the meaning of any transaction option, NiceHash strongly encourages you not to utilize any of those options. Hashing Power Order In order to submit an Hashing Power Order via the NiceHash Account, the Hashing power buyer must have available funds in his NiceHash Wallet. Hashing power buyer submits a new order to buy hashing power via the NiceHash Platform or via the NiceHash API by setting the following parameters in the order form: NiceHash service server location, third-party mining pool, algorithm to use, order type, set amount he is willing to spend on this order, set price per hash he is willing to pay, optionally approximate limit maximum hashing power for his order and other parameters as requested and by confirming his order. Hashing power buyer may submit an order in maximum amount of funds available on his NiceHash Wallet at the time of order submission. Order run time is only approximate since order’s lifetime is based on the number of hashes that it delivers. Particularly during periods of high volume, illiquidity, fast movement or volatility in the marketplace for any digital assets or hashing power, the actual price per hash at which some of the orders are executed may be different from the prevailing price indicated on NiceHash Platform at the time of your order. You understand that NiceHash is not liable for any such price fluctuations. In the event of market disruption, NiceHash Services disruption, NiceHash Hashing Power Marketplace disruption or manipulation or Force Majeure Event, NiceHash may do one or more of the following: (i) suspend access to the NiceHash Account or NiceHash Platform, or (ii) prevent you from completing any actions in the NiceHash Account, including closing any open orders. Following any such event, when trading resumes, you acknowledge that prevailing market prices may differ significantly from the prices available prior to such event. When Hashing power buyer submits an order for purchasing of the Hashing power via NiceHash Platform or via the NiceHash API he authorizes NiceHash to execute the order on his behalf and for his account in accordance with such order. Hashing power buyer acknowledges and agrees that NiceHash is not acting as his broker, intermediary, agent or advisor or in any fiduciary capacity. NiceHash executes the order in set order amount minus NiceHash’s processing fee. Once the order is successfully submitted the order amount starts to decrease in real time according to the payments for the provided hashing power. Hashing power buyer agrees to pay applicable processing fee to NiceHash for provided services. The NiceHash’s fees are deducted from Hashing power buyer’s NiceHash Wallet once the whole order is exhausted and completed. Please refer to the NiceHash Platform, for more information about the fees which are applicable at the time of provision of services. NiceHash reserves the right to change these fees according to the provisions to change these Terms at any time for any reason. The changed fees will apply only for the NiceHash Services provided after the change of the fees. All orders submitted prior the fee change but not necessary completed prior the fee change will be charged according to the fees applicable at the time of the submission of the order. NiceHash will attempt, on a commercially reasonable basis, to execute the Hashing power buyer’s purchase of the hashing power on the Hashing power marketplace under these Terms according to the best-effort delivery approach. In this respect NiceHash does not guarantee that the hashing power will actually be delivered or verified and does not guarantee any quality of the NiceHash Services. Hashing power buyer may cancel a submitted order during order’s lifetime. If an order has been partially executed, Hashing power buyer may cancel the unexecuted remainder of the order. In this case the NiceHash’s processing fee will apply only for the partially executed order. NiceHash reserves the right to refuse any order cancellation request once the order has been submitted. Selling Hashing Power and the Provision of Hashing Power In order to submit the hashing power to the NiceHash stratum server the Hashing power provider must first point its Hashing power rig to the NiceHash stratum server. Hashing power provider is solely responsible for configuration of his Hashing power rig. The Hashing power provider gets paid by Hashing power buyers for all validated and accepted work that his Hashing power rig has produced. The provided hashing power is validated by NiceHash’s stratum engine and validator. Once the hashing power is validated the Hashing power provider is entitled to receive the payment for his work. NiceHash logs all validated hashing power which was submitted by the Hashing power provider. The Hashing power provider receives the payments of current globally weighted average price on to his NiceHash Wallet or his selected personal Bitcoin address. The payments are made periodically depending on the height of payments. NiceHash reserves the right to hold the payments any time and for any reason by indicating the reason, especially if the payments represent smaller values. Please refer to the NiceHash Platform, for more information about the height of payments for provided hashing power, how the current globally weighted average price is calculated, payment periods, payment conditions and conditions for detention of payments. NiceHash reserves the right to change this payment policy according to the provisions to change these Terms at any time for any reason. All Hashing power rig’s earnings and profitability calculations on NiceHash Platform are only for informational purposes. NiceHash does not warrant that your Hashing power rigs would achieve the same profitability or earnings as calculated on NiceHash Platform. You hereby acknowledge that it is possible that your Hashing power rigs would not be as profitable as indicated in our informational calculations or would not be profitable at all. Hashing power provider agrees to pay applicable processing fee to NiceHash for provided Services. The NiceHash’s fees are deducted from all the payments made to the Hashing power provider for his provided work. Please refer to the NiceHash Platform, for more information about the fees which are applicable at the time of provision of services. Hashing power provider which has not submitted any hashing power to the NiceHash stratum server for a period of 90 days agrees that a processing fee of 0.00001000 BTC or less, depending on the unpaid mining balance, will be deducted from his unpaid mining balance. NiceHash reserves the right to change these fees according to the provisions to change these Terms at any time for any reason. The changed fees will apply only for the NiceHash Services provided after the change of the fees. NiceHash will attempt, on a commercially reasonable basis, to execute the provision of Hashing power providers’ hashing power on the Hashing power marketplace under these Terms according to the best-effort delivery approach. In this respect NiceHash does not guarantee that the hashing power will actually be delivered or verified and does not guarantee any quality of the NiceHash Services. Hashing power provider may disconnect the Hashing power rig from the NiceHash stratum server any time. NiceHash reserves the right to refuse any Hashing power rig once the Hashing power rig has been pointed towards NiceHash stratum server. RESTRICTIONS When accessing the NiceHash Platform or using the Mining Services or NiceHash Wallet, you warrant and agree that you: will not use the Services for any purpose that is unlawful or prohibited by these Terms, will not violate any law, contract, intellectual property or other third-party right or commit a tort, are solely responsible for your conduct while accessing the NiceHash Platform or using the Mining Services or NiceHash Wallet, will not access the NiceHash Platform or use the Mining Services in any manner that could damage, disable, overburden, or impair the provision of the Services or interfere with any other party's use and enjoyment of the Services, will not misuse and/or maliciously use Hashing power rigs, you will particularly refrain from using network botnets or using NiceHash Platform or Mining Services with Hashing power rigs without the knowledge or awareness of Hashing power rig owner(s), will not perform or attempt to perform any kind of malicious attacks on blockchains with the use of the NiceHash Platform or Mining Services, intended to maliciously gain control of more than 50% of the network's mining hash rate, will not use the NiceHash Platform or Mining Services for any kind of market manipulation or disruption, such as but not limited to NiceHash Mining Services disruption and NiceHash Hashing Power Marketplace manipulation. In case of any of the above mentioned events, NiceHash reserves the right to immediately suspend your NiceHash Account, freeze or block the funds in the NiceHash Wallet, and suspend your access to NiceHash Platform, particularly if NiceHash believes that such NiceHash Account are in violation of these Terms or Privacy Policy, or any applicable laws and regulation. RIGHTS AND OBLIGATIONS In the event of disputes with you, NiceHash is obliged to prove that the NiceHash service which is the subject of the dispute was not influenced by technical or other failure. You will have possibility to check at any time, subject to technical availability, the transactions details, statistics and available balance of the funds held on the NiceHash Wallet, through access to the NiceHash Account. You may not obtain or attempt to obtain any materials or information through any means not intentionally made available or provided to you or public through the NiceHash Platform or Mining Services. We may, in our sole discretion, at any time, for any or no reason and without liability to you, with prior notice (i) terminate all rights and obligations between you and NiceHash derived from these Terms, (ii) suspend your access to all or a portion of NiceHash Services, NiceHash Wallet and its related services or any portion thereof and delete or deactivate your NiceHash Account and all related information and files in such account (iii) modify, suspend or discontinue, temporarily or permanently, any portion of NiceHash Platform or (iv) provide enhancements or improvements to the features and functionality of the NiceHash Platform, which may include patches, bug fixes, updates, upgrades and other modifications. Any such change may modify or delete certain portion, features or functionalities of the NiceHash Services. You agree that NiceHash has no obligation to (i) provide any updates, or (ii) continue to provide or enable any particular portion, features or functionalities of the NiceHash Services to you. You further agree that all changes will be (i) deemed to constitute an integral part of the NiceHash Platform, and (ii) subject to these Terms. In the event of your breach of these Terms, including but not limited to, for instance, in the event that you breach any term of these Terms, due to legal grounds originating in anti-money laundering and know your client regulation and procedures, or any other relevant applicable regulation, all right and obligations between you and NiceHash derived from these Terms terminate automatically if you fail to comply with these Terms within the notice period of 8 days after you have been warned by NiceHash about the breach and given 8 days period to cure the breaches. NiceHash reserves the right to keep these rights and obligations in force despite your breach of these Terms. In the event of termination, NiceHash will attempt to return you any funds stored on your NiceHash Wallet not otherwise owed to NiceHash, unless NiceHash believes you have committed fraud, negligence or other misconduct. You acknowledge that the NiceHash Services and NiceHash Wallet may be suspended for maintenance. Technical information about the hashing power transactions, including information about chosen server locations, algorithms used, selected mining pools, your business or activities, including all financial and technical information, specifications, technology together with all details of prices, current transaction performance and future business strategy represent confidential information and trade secrets. NiceHash shall, preserve the confidentiality of all before mentioned information and shall not disclose or cause or permit to be disclosed without your permission any of these information to any person save to the extent that such disclosure is strictly to enable you to perform or comply with any of your obligations under these Terms, or to the extent that there is an irresistible legal requirement on you or NiceHash to do so; or where the information has come into the public domain otherwise than through a breach of any of the terms of these Terms. NiceHash shall not be entitled to make use of any of these confidential information and trade secrets other than during the continuance of and pursuant to these Terms and then only for the purpose of carrying out its obligations pursuant to these Terms. NICEHASH MINER LICENSE (NICEHASH MINING SOFTWARE LICENSE) NiceHash Mining Software whether on disk, in read only memory, or any other media or in any other form is licensed, not sold, to you by NiceHash for use only under these Terms. NiceHash retains ownership of the NiceHash Mining Software itself and reserves all rights not expressly granted to you. Subject to these Terms, you are granted a limited, non-transferable, non-exclusive and a revocable license to download, install and use the NiceHash Mining Software. You may not distribute or make the NiceHash Mining Software available over a network where it could be used by multiple devices at the same time. You may not rent, lease, lend, sell, redistribute, assign, sublicense host, outsource, disclose or otherwise commercially exploit the NiceHash Mining Software or make it available to any third party. There is no license fee for the NiceHash Mining Software. NiceHash reserves the right to change the license fee policy according to the provisions to change these Terms any time and for any reason, including to decide to start charging the license fee for the NiceHash Mining Software. You are responsible for any and all applicable taxes. You may not, and you agree not to or enable others to, copy, decompile, reverse engineer, reverse compile, disassemble, attempt to derive the source code of, decrypt, modify, or create derivative works of the NiceHash Mining Software or any services provided by the NiceHash Mining Software, or any part thereof (except as and only to the extent any foregoing restriction is prohibited by applicable law or to the extent as may be permitted by the licensing terms governing use of open-sourced components included with the NiceHash Mining Software). If you choose to allow automatic updates, your device will periodically check with NiceHash for updates and upgrades to the NiceHash Mining Software and, if an update or upgrade is available, the update or upgrade will automatically download and install onto your device and, if applicable, your peripheral devices. You can turn off the automatic updates altogether at any time by changing the automatic updates settings found within the NiceHash Mining Software. You agree that NiceHash may collect and use technical and related information, including but not limited to technical information about your computer, system and application software, and peripherals, that is gathered periodically to facilitate the provision of software updates, product support and other services to you (if any) related to the NiceHash Mining Software and to verify compliance with these Terms. NiceHash may use this information, as long as it is in a form that does not personally identify you, to improve our NiceHash Services. NiceHash Mining Software contains features that rely upon information about your selected mining pools. You agree to our transmission, collection, maintenance, processing, and use of all information obtained from you about your selected mining pools. You can opt out at any time by going to settings in the NiceHash Mining Software. NiceHash may provide interest-based advertising to you. If you do not want to receive relevant ads in the NiceHash Mining Software, you can opt out at any time by going to settings in the NiceHash Mining Software. If you opt out, you will continue to receive the same number of ads, but they may be less relevant because they will not be based on your interest. NiceHash Mining Software license is effective until terminated. All provisions of these Terms regarding the termination apply also for the NiceHash Mining Software license. Upon the termination of NiceHash Mining Software license, you shall cease all use of the NiceHash Mining Software and destroy or delete all copies, full or partial, of the NiceHash Mining Software. THIRD PARTY MINERS AND PLUGINS Third Party Miners and Plugins are a third party software which enables the best and most efficient mining operations. NiceHash Miner integrates third party mining software using a third party miner plugin system. Third Party Mining Software is a closed source software which supports mining algorithms for cryptocurrencies and can be integrated into NiceHash Mining Software. Third Party Miner Plugin enables the connection between NiceHash Mining Software and Third Party Mining Software and it can be closed, as well as open sourced. NiceHash Mining Software user interface enables the user to manually select which available Third Party Miners and Plugins will be downloaded and integrated. Users can select or deselect Third Party Miners and Plugins found in the Plugin Manager window. Some of the available Third Party Miners and Plugins which are most common are preselected by NiceHash, but can be deselected, depending on users' needs. The details of the Third Party Miners and Plugins available for NiceHash Mining Software are accessible within the NiceHash Mining Software user interface. The details include, but not limited to, the author of the software and applicable license information, if applicable information about developer fee for Third Party Miners, software version etc. Developer fees may apply to the use of Third Party Miners and Plugins. NiceHash will not be liable, to the maximum extent permitted by applicable law, for any damages of any kind, including, but not limited to, direct, consequential, incidental, special or indirect damages, arising out of using Third Party Miners and Plugins. The latter includes, but is not limited to: i) any power outages, maintenance, defects, system failures, mistakes, omissions, errors, defects, viruses, delays in operation or transmission or any failure of performance; ii) any unauthorized access, alteration, deletion, destruction, damage, loss or failure to store any data, including records, private key or other credentials, associated with usage of Third Party Miners and Plugins and ii) Force Majeure Event, communications failure, theft or other interruptions. If you choose to allow automatic updates, your device will periodically check with NiceHash for updates and upgrades to the installed Third Party Miners and Plugins, if an update or upgrade is available, the update or upgrade will automatically download and install onto your device and, if applicable, your peripheral devices. You can turn off the automatic updates altogether at any time by changing the automatic updates settings found within the NiceHash Mining Software. NICEHASH QUICKMINER NiceHash QuickMiner is a software application that allows the visitors of the NiceHash Quick Miner web page, accessible athttps://www.nicehash.com/quick-miner, to connect their PC or a mining rig to the NiceHash Hashing Power Marketplace. Visitors of the NiceHash Quick Miner web page can try out and experience crypto currency mining without having to register on the NiceHash Platform and create a NiceHash Account. Users are encouraged to do so as soon as possible in order to collect the funds earned using NiceHash Quick Miner. Users can download NiceHash QuickMiner free of charge. In order to operate NiceHash QuickMiner software needs to automatically detect technical information about users' computer hardware. You agree that NiceHash may collect and use technical and related information. For more information please refer to NiceHash Privacy Policy. Funds arising from the usage of NiceHash QuickMiner are transferred to a dedicated cryptocurrency wallet owned and managed by NiceHash. NiceHash QuickMiner Users expressly agree and acknowledge that completing the registration process and creating a NiceHash Account is necessary in order to collect the funds arising from the usage of NiceHash QuickMiner. Users of NiceHash QuickMiner who do not successfully register a NiceHash Account will lose their right to claim funds arising from their usage of NiceHash QuickMiner. Those funds, in addition to the condition that the user has not been active on the NiceHash QuickMiner web page for consecutive 7 days, will be donated to the charity of choice. NICEHASH PRIVATE ENDPOINT NiceHash Private Endpoint is a network interface that connects users privately and securely to NiceHash Stratum servers. Private Endpoint uses a private IP address and avoids additional latency caused by DDOS protection. All NiceHash Private Mining Proxy servers are managed by NiceHash and kept up-to-date. Users can request a dedicated private access endpoint by filling in the form for NiceHash Private Endpoint Solution available at the NiceHash Platform. In the form the user specifies the email address, country, number of connections and locations and algorithms used. Based on the request NiceHash prepares an individualized offer based on the pricing stipulated on the NiceHash Platform, available at https://www.nicehash.com/private-endpoint-solution. NiceHash may request additional information from the users of the Private Endpoint Solution in order to determine whether we are obligated to collect VAT from you, including your VAT identification number. INTELLECTUAL PROPERTY NiceHash retains all copyright and other intellectual property rights, including inventions, discoveries, knowhow, processes, marks, methods, compositions, formulae, techniques, information and data, whether or not patentable, copyrightable or protectable in trademark, and any trademarks, copyrights or patents based thereon over all content and other materials contained on NiceHash Platform or provided in connection with the Services, including, without limitation, the NiceHash logo and all designs, text, graphics, pictures, information, data, software, source code, as well as the compilation thereof, sound files, other files and the selection and arrangement thereof. This material is protected by international copyright laws and other intellectual property right laws, namely trademark. These Terms shall not be understood and interpreted in a way that they would mean assignment of copyright or other intellectual property rights, unless it is explicitly defined so in these Terms. NiceHash hereby grants you a limited, nonexclusive and non-sublicensable license to access and use NiceHash’s copyrighted work and other intellectual property for your personal or internal business use. Such license is subject to these Terms and does not permit any resale, the distribution, public performance or public display, modifying or otherwise making any derivative uses, use, publishing, transmission, reverse engineering, participation in the transfer or sale, or any way exploit any of the copyrighted work and other intellectual property other than for their intended purposes. This granted license will automatically terminate if NiceHash suspends or terminates your access to the Services, NiceHash Wallet or closes your NiceHash Account. NiceHash will own exclusive rights, including all intellectual property rights, to any feedback including, but not limited to, suggestions, ideas or other information or materials regarding NiceHash Services or related products that you provide, whether by email, posting through our NiceHash Platform, NiceHash Account or otherwise and you irrevocably assign any and all intellectual property rights on such feedback unlimited in time, scope and territory. Any Feedback you submit is non-confidential and shall become the sole property of NiceHash. NiceHash will be entitled to the unrestricted use, modification or dissemination of such feedback for any purpose, commercial or otherwise, without acknowledgment or compensation to you. You waive any rights you may have to the feedback. We have the right to remove any posting you make on NiceHash Platform if, in our opinion, your post does not comply with the content standards defined by these Terms. PRIVACY POLICY Please refer to our NiceHash Platform and Mining Services Privacy Policy published on the NiceHash Platform for information about how we collect, use and share your information, as well as what options do you have with regards to your personal information. COMMUNICATION AND SUPPORT You agree and consent to receive electronically all communications, agreements, documents, receipts, notices and disclosures that NiceHash provides in connection with your NiceHash Account or use of the NiceHash Platform and Services. You agree that NiceHash may provide these communications to you by posting them via the NiceHash Account or by emailing them to you at the email address you provide. You should maintain copies of electronic communications by printing a paper copy or saving an electronic copy. It is your responsibility to keep your email address updated in the NiceHash Account so that NiceHash can communicate with you electronically. You understand and agree that if NiceHash sends you an electronic communication but you do not receive it because your email address is incorrect, out of date, blocked by your service provider, or you are otherwise unable to receive electronic communications, it will be deemed that you have been provided with the communication. You can update your NiceHash Account preferences at any time by logging into your NiceHash Account. If your email address becomes invalid such that electronic communications sent to you by NiceHash are returned, NiceHash may deem your account to be inactive and close it. You may give NiceHash a notice under these Terms by sending an email to support@nicehash.com or contact NiceHash through support located on the NiceHash Platform. All communication and notices pursuant to these Terms must be given in English language. FEES Please refer to the NiceHash Platform for more information about the fees or administrative costs which are applicable at the time of provision of services. NiceHash reserves the right to change these fees according to the provisions to change these Terms at any time for any reason. The changed fees will apply only for the Services provided after the change of the fees. You authorize us, or our designated payment processor, to charge or deduct your NiceHash Account for any applicable fees in connection with the transactions completed via the Services. TAX It is your responsibility to determine what, if any, taxes apply to the transactions you complete or services you provide via the NiceHash Platform, Mining Services and NiceHash Wallet, it is your responsibility to report and remit the correct tax to the appropriate tax authority and all your factual and potential tax obligations are your concern. You agree that NiceHash is not in any case and under no conditions responsible for determining whether taxes apply to your transactions or services or for collecting, reporting, withholding or remitting any taxes arising from any transactions or services. You also agree that NiceHash is not in any case and under no conditions bound to compensate for your tax obligation or give you any advice related to tax issues. All fees and charges payable by you to NiceHash are exclusive of any taxes, and shall certain taxes be applicable, they shall be added on top of the payable amounts. Upon our request, you will provide to us any information that we reasonably request to determine whether we are obligated to collect VAT from you, including your VAT identification number. If any deduction or withholding is required by law, you will notify NiceHash and will pay NiceHash any additional amounts necessary to ensure that the net amount received by NiceHash, after any deduction and withholding, equals the amount NiceHash would have received if no deduction or withholding had been required. Additionally, you will provide NiceHash with documentation showing that the withheld and deducted amounts have been paid to the relevant taxing authority. FINAL PROVISIONS Natural persons and legal entities that are not capable of holding legal rights and obligations are not allowed to create NiceHash Account and use NiceHash Platform or other related services. If NiceHash becomes aware that such natural person or legal entity has created the NiceHash Account or has used NiceHash Services, NiceHash will delete such NiceHash Account and disable any Services and block access to NiceHash Account and NiceHash Services to such natural person or legal entity. If you register to use the NiceHash Services on behalf of a legal entity, you represent and warrant that (i) such legal entity is duly organized and validly existing under the applicable laws of the jurisdiction of its organization; and (ii) you are duly authorized by such legal entity to act on its behalf. These Terms do not create any third-party beneficiary rights in any individual or entity. These Terms forms the entire agreement and understanding relating to the subject matter hereof and supersede any previous and contemporaneous agreements, arrangements or understandings relating to the subject matter hereof to the exclusion of any terms implied by law that may be excluded by contract. If at any time any provision of these Terms is or becomes illegal, invalid or unenforceable, the legality, validity and enforceability of every other provisions will not in any way be impaired. Such illegal, invalid or unenforceable provision of these Terms shall be deemed to be modified and replaced by such legal, valid and enforceable provision or arrangement, which corresponds as closely as possible to our and your will and business purpose pursued and reflected in these Terms. Headings of sections are for convenience only and shall not be used to limit or construe such sections. No failure to enforce nor delay in enforcing, on our side to the Terms, any right or legal remedy shall function as a waiver thereof, nor shall any individual or partial exercise of any right or legal remedy prevent any further or other enforcement of these rights or legal remedies or the enforcement of any other rights or legal remedies. NiceHash reserves the right to make changes, amendments, supplementations or modifications from time to time to these Terms including but not limited to changes of licence agreement for NiceHash Mining Software and of any fees and compensations policies, in its sole discretion and for any reason. We suggest that you review these Terms periodically for changes. If we make changes to these Terms, we will provide you with notice of such changes, such as by sending an email, providing notice on the NiceHash Platform, placing a popup window after login to the NiceHash Account or by posting the amended Terms on the NiceHash Platform and updating the date at the top of these Terms. The amended Terms will be deemed effective immediately upon posting for any new users of the NiceHash Services. In all other cases, the amended Terms will become effective for preexisting users upon the earlier of either: (i) the date users click or press a button to accept such changes in their NiceHash Account, or (ii) continued use of NiceHash Services 30 days after NiceHash provides notice of such changes. Any amended Terms will apply prospectively to use of the NiceHash Services after such changes become effective. The notice of change of these Terms is considered as notice of termination of all rights and obligations between you and NiceHash derived from these Terms with notice period of 30 days, if you do not accept the amended Terms. If you do not agree to any amended Terms, (i) the agreement between you and NiceHash is terminated by expiry of 30 days period which starts after NiceHash provides you a notice of change of these Terms, (ii) you must discontinue using NiceHash Services and (iii) you must inform us regarding your disagreement with the changes and request closure of your NiceHash Account. If you do not inform us regarding your disagreement and do not request closure of you NiceHash Account, we will deem that you agree with the changed Terms. You may not assign or transfer your rights or obligations under these Terms without the prior written consent of NiceHash. NiceHash may assign or transfer any or all of its rights under these Terms, in whole or in part, without obtaining your consent or approval. These Terms shall be governed by and construed and enforced in accordance with the Laws of the British Virgin Islands, and shall be interpreted in all respects as a British Virgin Islands contract. Any transaction, dispute, controversy, claim or action arising from or related to your access or use of the NiceHash Platform or these Terms of Service likewise shall be governed by the Laws of the British Virgin Islands, exclusive of choice-of-law principles. The rights and remedies conferred on NiceHash by, or pursuant to, these Terms are cumulative and are in addition, and without prejudice, to all other rights and remedies otherwise available to NiceHash at law. NiceHash may transfer its rights and obligations under these Terms to other entities which include, but are not limited to H-BIT, d.o.o. and NICEX Ltd, or any other firm or business entity that directly or indirectly acquires all or substantially all of the assets or business of NICEHASH Ltd. If you do not consent to any transfer, you may terminate this agreement and close your NiceHash Account. These Terms are not boilerplate. If you disagree with any of them, believe that any should not apply to you, or wish to negotiate these Terms, please contact NiceHash and immediately navigate away from the NiceHash Platform. Do not use the NiceHash Mining Services, NiceHash Wallet or other related services until you and NiceHash have agreed upon new terms of service. Last updated: March 1, 2021
rick2785
I specifically cover the following topics: Java primitive data types, declaration statements, expression statements, importing class libraries, excepting user input, checking for valid input, catching errors in input, math functions, if statement, relational operators, logical operators, ternary operator, switch statement, and looping. How class variables differ from local variables, Java Exception handling, the difference between run time and checked exceptions, Arrays, and UML Diagrams. Monsters gameboard, Java collection classes, Java ArrayLists, Linked Lists, manipulating Strings and StringBuilders, Polymorphism, Inheritance, Protected, Final, Instanceof, interfaces, abstract classes, abstract methods. You need interfaces and abstract classes because Java doesn't allow you to inherit from more than one other class. Java threads, Regular Expressions, Graphical User Interfaces (GUI) using Java Swing and its components, GUI Event Handling, ChangeListener, JOptionPane, combo boxes, list boxes, JLists, DefaultListModel, using JScrollpane with JList, JSpinner, JTree, Flow, Border, and Box Layout Managers. Created a calculator layout with Java Swing's GridLayout, GridBagLayout, GridBagConstraints, Font, and Insets. JLabel, JTextField, JComboBox, JSpinner, JSlider, JRadioButton, ButtonGroup, JCheckBox, JTextArea, JScrollPane, ChangeListener, pack, create and delete files and directories. How to pull lists of files from directories and manipulate them, write to and read character streams from files. PrintWriter, BufferedWriter, FileWriter, BufferedReader, FileReader, common file exceptions Binary Streams - DataOutputStream, FileOutputStream, BufferedOutputStream, all of the reading and writing primitive type methods, setup Java JDBC in Eclipse, connect to a MySQL database, query it and get the results of a query. JTables, JEditorPane Swing component. HyperlinkEvent and HyperlinkListener. Java JApplet, Java Servlets with Tomcat, GET and POST methods, Java Server Pages, parsing XML with Java, Java XPath, JDOM2 library, and 2D graphics. *Created a Java Paint Application using swing, events, mouse events, Graphics2D, ArrayList *Designed a Java Video Game like Asteroids with collision detection and shooting torpedos which also played sound in a JFrame, and removed items from the screen when they were destroyed. Rotating polygons, and Making Java Executable. Model View Controller (MVC) The Model is the class that contains the data and the methods needed to use the data. The View is the interface. The Controller coordinates interactions between the Model and View. DESIGN PATTERNS: Strategy design patternis used if you need to dynamically change an algorithm used by an object at run time. The pattern also allows you to eliminate code duplication. It separates behavior from super and subclasses. The Observer pattern is a software design pattern in which an object, called the subject (Publisher), maintains a list of its dependents, called observers (Subscribers), and notifies them automatically of any state changes, usually by calling one of their methods. The Factory design pattern is used when you want to define the class of an object at runtime. It also allows you to encapsulate object creation so that you can keep all object creation code in one place The Abstract Factory Design Pattern is like a factory, but everything is encapsulated. The Singleton pattern is used when you want to eliminate the option of instantiating more than one object. (Scrabble letters app) The Builder Design Pattern is used when you want to have many classes help in the creation of an object. By having different classes build the object you can then easily create many different types of objects without being forced to rewrite code. The Builder pattern provides a different way to make complex objects like you'd make using the Abstract Factory design pattern. The Prototype design pattern is used for creating new objects (instances) by cloning (copying) other objects. It allows for the adding of any subclass instance of a known super class at run time. It is used when there are numerous potential classes that you want to only use if needed at runtime. The major benefit of using the Prototype pattern is that it reduces the need for creating potentially unneeded subclasses. Java Reflection is an API and it's used to manipulate classes and everything in a class including fields, methods, constructors, private data, etc. (TestingReflection.java) The Decorator allows you to modify an object dynamically. You would use it when you want the capabilities of inheritance with subclasses, but you need to add functionality at run time. It is more flexible than inheritance. The Decorator Design Pattern simplifies code because you add functionality using many simple classes. Also, rather than rewrite old code you can extend it with new code and that is always good. (Pizza app) The Command design pattern allows you to store a list of commands for later use. With it you can store multiple commands in a class to use over and over. (ElectronicDevice app) The Adapter pattern is used when you want to translate one interface of a class into another interface. Allows 2 incompatible interfaces to work together. It allows the use of the available interface and the target interface. Any class can work together as long as the Adapter solves the issue that all classes must implement every method defined by the shared interface. (EnemyAttacker app) The Facade pattern basically says that you should simplify your methods so that much of what is done is in the background. In technical terms you should decouple the client from the sub components needed to perform an operation. (Bank app) The Bridge Pattern is used to decouple an abstraction from its implementation so that the two can vary independently. Progressively adding functionality while separating out major differences using abstract classes. (EntertainmentDevice app) In a Template Method pattern, you define a method (algorithm) in an abstract class. It contains both abstract methods and non-abstract methods. The subclasses that extend this abstract class then override those methods that don't make sense for them to use in the default way. (Sandwich app) The Iterator pattern provides you with a uniform way to access different collections of Objects. You can also write polymorphic code because you can refer to each collection of objects because they'll implement the same interface. (SongIterator app) The Composite design pattern is used to structure data into its individual parts as well as represent the inner workings of every part of a larger object. The composite pattern also allows you to treat both groups of parts in the same way as you treat the parts polymorphically. You can structure data, or represent the inner working of every part of a whole object individually. (SongComponent app) The flyweight design pattern is used to dramatically increase the speed of your code when you are using many similar objects. To reduce memory usage the flyweight design pattern shares Objects that are the same rather than creating new ones. (FlyWeightTest app) State Pattern allows an object to alter its behavior when its internal state changes. The object will appear to change its class. (ATMState) The Proxy design pattern limits access to just the methods you want made accessible in another class. It can be used for security reasons, because an Object is intensive to create, or is accessed from a remote location. You can think of it as a gate keeper that blocks access to another Object. (TestATMMachine) The Chain of Responsibility pattern has a group of objects that are expected to between them be able to solve a problem. If the first Object can't solve it, it passes the data to the next Object in the chain. (TestCalcChain) The Interpreter pattern is used to convert one representation of data into another. The context cantains the information that will be interpreted. The expression is an abstract class that defines all the methods needed to perform the different conversions. The terminal or concrete expressions provide specific conversions on different types of data. (MeasurementConversion) The Mediator design pattern is used to handle communication between related objects (Colleagues). All communication is handled by a Mediator Object and the Colleagues don't need to know anything about each other to work together. (TestStockMediator) The Memento design pattern provides a way to store previous states of an Object easily. It has 3 main classes: 1) Memento: The basic object that is stored in different states. 2) Originator: Sets and Gets values from the currently targeted Memento. Creates new Mementos and assigns current values to them. 3) Caretaker: Holds an ArrayList that contains all previous versions of the Memento. It can store and retrieve stored Mementos. (TestMemento) The Visitor design pattern allows you to add methods to classes of different types without much altering to those classes. You can make completely different methods depending on the class used with this pattern. (VisitorTest)
microsoft
No description available
jkanev
TreeTime is a data organisation, management and analysis tool. A tree is a hierarchical structure that arranges information in units and sub-units. TreeTime uses linked trees (one data item can be part of different distinct trees) to store and organise any general purpose data.
nyaundid
SEIS 665 Assignment 2: Linux & Git Overview This week we will focus on becoming familiar with launching a Linux server and working with some basic Linux and Git commands. We will use AWS to launch and host the Linux server. AWS might seem a little confusing at this point. Don’t worry, we will gain much more hands-on experience with AWS throughout the course. The goal is to get you comfortable working with the technology and not overwhelm you with all the details. Requirements You need to have a personal AWS account and GitHub account for this assignment. You should also read the Git Hands-on Guide and Linux Hands-on Guide before beginning this exercise. A word about grading One of the key DevOps practices we learn about in this class is the use of automation to increase the speed and repeatability of processes. Automation is utilized during the assignment grading process to review and assess your work. It’s important that you follow the instructions in each assignment and type in required files and resources with the proper names. All names are case sensitive, so a name like "Web1" is not the same as "web1". If you misspell a name, use the wrong case, or put a file in the wrong directory location you will lose points on your assignment. This is the easiest way to lose points, and also the most preventable. You should always double-check your work to make sure it accurately reflects the requirements specified in the assignment. You should always carefully review the content of your files before submitting your assignment. The assignment Let’s get started! Create GitHub repository The first step in the assignment is to setup a Git repository on GitHub. We will use a special solution called GitHub Classroom for this course which automates the process of setting up student assignment repositories. Here are the basic steps: Click on the following link to open Assignment 2 on the GitHub Classroom site: https://classroom.github.com/a/K4zcVmX- (Links to an external site.)Links to an external site. Click on the Accept this assignment button. GitHub Classroom will provide you with a URL (https) to access the assignment repository. Either copy this address to your clipboard or write it down somewhere. You will need to use this address to set up the repository on a Linux server. Example: https://github.com/UST-SEIS665/hw2-seis665-02-spring2019-<your github id>.git At this point your new repository to ready to use. The repository is currently empty. We will put some content in there soon! Launch Linux server The second step in the assignment is to launch a Linux server using AWS EC2. The server should have the following characteristics: Amazon Linux 2 AMI 64-bit (usually the first option listed) Located in a U.S. region (us-east-1) t2.micro instance type All default instance settings (storage, vpm, security group, etc.) I’ve shown you how to launch EC2 instances in class. You can review it on Canvas. Once you launch the new server, it may take a few minutes to provision. Log into server The next step is to log into the Linux server using a terminal program with a secure shell (SSH) support. You can use iTerm2 (Links to an external site.)Links to an external site. on a Mac and GitBash/PuTTY (Links to an external site.)Links to an external site. on a PC. You will need to have the private server key and the public IP address before attempting to log into the server. The server key is basically your password. If you lose it, you will need to terminate the existing instance and launch a new server. I recommend reusing the same key when launching new servers throughout the class. Note, I make this recommendation to make the learning process easier and not because it is a common security practice. I’ve shown you how to use a terminal application to log into the instance using a Windows desktop. Your personal computer or lab computer may be running a different OS version, but the process is still very similar. You can review the videos on the Canvas. Working with Linux If you’ve made it this far, congratulations! You’ve made it over the toughest hurdle. By the end of this course, I promise you will be able to launch and log into servers in your sleep. You should be looking at a login screen that looks something like this: Last login: Mon Mar 21 21:17:54 2016 from 174-20-199-194.mpls.qwest.net __| __|_ ) _| ( / Amazon Linux AMI ___|\___|___| https://aws.amazon.com/amazon-linux-ami/2015.09-release-notes/ 8 package(s) needed for security, out of 17 available Run "sudo yum update" to apply all updates. ec2-user@ip-172-31-15-26 ~]$ Your terminal cursor is sitting at the shell prompt, waiting for you to type in your first command. Remember the shell? It is a really cool program that lets you start other programs and manage services on the Linux system. The rest of this assignment will be spent working with the shell. Note, when you are asked to type in a command in the steps below, don’t type in the dollar-sign ($) character. This is just meant to represent the command prompt. The actual commands are represented by the characters to the right of the command prompt. Let’s start by asking the shell for some help. Type in: $ help The shell provides you with a list of commands you can run along with possible command options. Next, check out one of the pages in the built-in manual: $ man ls A man page will appear with information on how to use the ls command. This command is used to list the contents of file directories. Either space through the contents of the man page or hit q to exit. Most of the core Linux commands have man pages available. But honestly, some of these man pages are a bit hard to understand. Sometimes your best bet is to search on Google if you are trying to figure out how to use a specific command. When you initially log into Linux, the system places you in your home directory. Each user on the system has a separate home directory. Let’s see where your home directory is located: $ pwd The response should be /home/ec2-user. The pwd command is handy to remember if you ever forget what file directory you are currently located in. If you recall from the Linux Hands-on Guide, this directory is also your current working directory. Type in: $ cd / The cd command let’s you change to a new working directory on the server. In this case, we changed to the root (/) directory. This is the parent of all the other directories on the file system. Type in: $ ls The ls command lists the contents of the current directory. As you can see, root directory contains many other directories. You will become familiar with these directories over time. The ls command provides a very basic directory listing. You need to supply the command with some options if you want to see more detailed information. Type in: $ ls -la See how this command provides you with much more detailed information about the files and directories? You can use this detailed listing to see the owner, group, and access control list settings for each file or directory. Do you see any files listed? Remember, the first character in the access control list column denotes whether a listed item is a file or a directory. You probably see a couple files with names like .autofsck. How come you didn’t see this file when you typed in the lscommand without any options? (Try to run this command again to convince yourself.) Files names that start with a period are called hidden files. These files won’t appear on normal directory listings. Type in: $ cd /var Then, type in: $ ls You will see a directory listing for the /var directory. Next, type in: $ ls .. Huh. This directory listing looks the same as the earlier root directory listing. When you use two periods (..) in a directory path that means you are referring to the parent directory of the current directory. Just think of the two dots as meaning the directory above the current directory. Now, type in: $ cd ~ $ pwd Whoa. We’re back at our home directory again. The tilde character (~) is another one of those handy little directory path shortcuts. It always refers to our personal home directory. Keep in mind that since every user has their own home directory, the tilde shortcut will refer to a unique directory for each logged-in user. Most students are used to navigating a file system by clicking a mouse in nested graphical folders. When they start using a command-line to navigate a file system, they sometimes get confused and lose track of their current position in the file system. Remember, you can always use the pwd command to quickly figure out what directory you are currently working in. Let’s make some changes to the file system. We can easily make our own directories on the file system. Type: mkdir test Now type: ls Cool, there’s our new test directory. Let’s pretend we don’t like that directory name and delete it. Type: rmdir test Now it’s gone. How can you be sure? You should know how to check to see if the directory still exists at this point. Go ahead and check. Let’s create another directory. Type in: $ mkdir documents Next, change to the new directory: $ cd documents Did you notice that your command prompt displays the name of the current directory? Something like: [ec2-user@ip-172-31-15-26 documents]$. Pretty handy, huh? Okay, let’s create our first file in the documents directory. This is just an empty file for training purposes. Type in: $ touch paper.txt Check to see that the new file is in the directory. Now, go back to the previous directory. Remember the double dot shortcut? $ cd .. Okay, we don’t like our documents directory any more. Let’s blow it away. Type in: $ rmdir documents Uh oh. The shell didn’t like that command because the directory isn’t empty. Let’s change back into the documents directory. But this time don’t type in the full name of the directory. You can let shell auto-completion do the typing for you. Type in the first couple characters of the directory name and then hit the tab key: $ cd doc<tab> You should use the tab auto-completion feature often. It saves typing and makes working with the Linux file system much much easier. Tab is your friend. Now, remove the file by typing: $ rm paper.txt Did you try to use the tab key instead of typing in the whole file name? Check to make sure the file was deleted from the directory. Next, create a new file: $ touch file1 We like file1 so much that we want to make a backup copy. Type: $ cp file1 file1-backup Check to make sure the new backup copy was created. We don’t really like the name of that new file, so let’s rename it. Type: $ mv file1-backup backup Moving a file to the same directory and giving it a new name is basically the same thing as renaming it. We could have moved it to a different directory if we wanted. Let’s list all of the files in the current directory that start with the letter f: $ ls f* Using wildcard pattern matching in file commands is really useful if you want the command to impact or filter a group of files. Now, go up one directory to the parent directory (remember the double dot shortcut?) We tried to remove the documents directory earlier when it had files in it. Obviously that won’t work again. However, we can use a more powerful command to destroy the directory and vanquish its contents. Behold, the all powerful remove command: $ rm -fr documents Did you remember to use auto-completion when typing in documents? This command and set of options forcibly removes the directory and its contents. It’s a dangerous command wielded by the mightiest Linux wizards. Okay, maybe that’s a bit of an exaggeration. Just be careful with it. Check to make sure the documents directory is gone before proceeding. Let’s continue. Change to the directory /var and make a directory called test. Ugh. Permission denied. We created this darn Linux server and we paid for it. Shouldn’t we be able to do anything we want on it? You logged into the system as a user called ec2-user. While this user can create and manage files in its home directory, it cannot change files all across the system. At least it can’t as a normal user. The ec2-user is a member of the root group, so it can escalate its privileges to super-user status when necessary. Let’s try it: $ sudo mkdir test Check to make sure the directory exists now. Using sudo we can execute commands as a super-user. We can do anything we want now that we know this powerful new command. Go ahead and delete the test directory. Did you remember to use sudo before the rmdir command? Check to make sure the directory is gone. You might be asking yourself the question: why can we list the contents of the /var directory but not make changes? That’s because all users have read access to the /var directory and the ls command is a read function. Only the root users or those acting as a super-user can write changes to the directory. Let’s go back to our home directory: $ cd ~ Editing text files is a really common task on Linux systems because many of the application configuration files are text files. We can create a text file by using a text editor. Type in: $ nano myfile.conf The shell starts up the nano text editor and places your terminal cursor in the editing screen. Nano is a simple text-based word processor. Type in a few lines of text. When you’re done writing your novel, hit ctrl-x and answer y to the prompt to save your work. Finally, hit enter to save the text to the filename you specified. Check to see that your file was saved in the directory. You can take a look at the contents of your file by typing: $ cat myfile.conf The cat command displays your text file content on the terminal screen. This command works fine for displaying small text files. But if your file is hundreds of lines long, the content will scroll down your terminal screen so fast that you won’t be able to easily read it. There’s a better way to view larger text files. Type in: $ less myfile.conf The less command will page the display of a text file, allowing you to page through the contents of the file using the space bar. Your text file is probably too short to see the paging in action though. Hit q to quit out of the less text viewer. Hit the up-arrow key on your keyboard a few times until the commmand nano myfile.conf appears next to your command prompt. Cool, huh? The up-arrow key allows you to replay a previously run command. Linux maintains a list of all the commands you have run since you logged into the server. This is called the command history. It’s a really useful feature if you have to re-run a complex command again. Now, hit ctrl-c. This cancels whatever command is displayed on the command line. Type in the following command to create a couple empty files in the directory: $ touch file1 file2 file3 Confirm that the files were created. Some commands, like touch. allow you to specify multiple files as arguments. You will find that Linux commands have all kinds of ways to make tasks more efficient like this. Throughout this assignment, we have been running commands and viewing results on the terminal screen. The screen is the standard place for commands to output results. It’s known as the standard out (stdout). However, it’s really useful to output results to the file system sometimes. Type in: $ ls > listing.txt Take a look at the directory listing now. You just created a new file. View the contents of the listing.txt file. What do you see? Instead of sending the output from the ls command to the screen we sent it to a text file. Let’s try another one. Type: $ cat myfile.conf > listing.txt Take a look at the contents of the listing.txt file again. It looks like your myfile.conf file now. It’s like you made a copy of it. But what happened to the previous content in the listing.txt file? When you redirect the output of a command using the right angle-bracket character (>), the output overwrites the existing file. Type this command in: $ cat myfile.conf >> listing.txt Now look at the contents of the listing.txt file. You should see your original content displayed twice. When you use two angle-bracket characters in the commmand the output appends (or adds to) the file instead of overwriting it. We redirected the output from a command to a text file. It’s also possible to redirect the input to a command. Typically we use a keyboard to provide input, but sometimes it makes more sense to input a file to a command. For example, how many words are in your new listing.txt file? Let’s find out. Type in: $ wc -w < listing.txt Did you get a number? This command inputs the listing.txt file into a word count program called wc. Type in the command: $ ls /usr/bin The terminal screen probably scrolled quickly as filenames flashed by. The /usr/bin directory holds quite a few files. It would be nice if we could page through the contents of this directory. Well, we can. We can use a special shell feature called pipes. In previous steps, we redirected I/O using the file system. Pipes allow us to redirect I/O between programs. We can redirect the output from one program into another. Type in: $ ls /usr/bin | less Now the directory listing is paged. Hit the spacebar to page through the listing. The pipe, represented by a vertical bar character (|), takes the output from the ls command and redirects it to the less command where the resulting output is paged. Pipes are super powerful and used all the time by savvy Linux operators. Hit the q key to quit the paginated directory listing command. Working with shell scripts Now things are going to get interesting. We’ve been manually typing in commands throughout this exercise. If we were running a set of repetitive tasks, we would want to automate the process as much as possible. The shell makes it really easy to automate tasks using shell scripts. The shell provides many of the same features as a basic procedural programming language. Let’s write some code. Type in this command: $ j=123 $ echo $j We just created a variable named j referencing the string 123. The echo command printed out the value of the variable. We had to use a dollar sign ($) when referencing the variable in another command. Next, type in: $ j=1+1 $ echo $j Is that what you expected? The shell just interprets the variable value as a string. It’s not going to do any sort of computation. Typing in shell script commands on the command line is sort of pointless. We want to be able to create scripts that we can run over-and-over. Let’s create our first shell script. Use the nano editor to create a file named myscript. When the file is open in the editor, type in the following lines of code: #!/bin/bash echo Hello $1 Now quit the editor and save your file. We can run our script by typing: $ ./myscript World Er, what happened? Permission denied. Didn’t we create this file? Why can’t we run it? We can’t run the script file because we haven’t set the execute permission on the file. Type in: $ chmod u+x myscript This modifies the file access control list to allow the owner of the file to execute it. Let’s try to run the command again. Hit the up-arrow key a couple times until the ./myscript World command is displayed and hit enter. Hooray! Our first shell script. It’s probably a bit underwhelming. No problem, we’ll make it a little more complex. The script took a single argument called World. Any arguments provided to a shell script are represented as consecutively numbered variables inside the script ($1, $2, etc). Pretty simple. You might be wondering why we had to type the ./ characters before the name of our script file. Try to type in the command without them: $ myscript World Command not found. That seems a little weird. Aren’t we currently in the directory where the shell script is located? Well, that’s just not how the shell works. When you enter a command into the shell, it looks for the command in a predefined set of directories on the server called your PATH. Since your script file isn’t in your special path, the shell reports it as not found. By typing in the ./ characters before the command name you are basically forcing the shell to look for your script in the current directory instead of the default path. Create another file called cleanup using nano. In the file editor window type: #!/bin/bash # My cleanup script mkdir archive mv file* archive Exit the editor window and save the file. Change the permissions on the script file so that you can execute it. Now run the command: $ ./cleanup Take a look at the file directory listing. Notice the archive directory? List the contents of that directory. The script automatically created a new directory and moved three files into it. Anything you can do manually at a command prompt can be automated using a shell script. Let’s create one more shell script. Use nano to create a script called namelist. Here is the content of the script: #!/bin/bash # for-loop test script names='Jason John Jane' for i in $names do echo Hello $i done Change the permissions on the script file so that you can execute it. Run the command: $ ./namelist The script will loop through a set of names stored in a variable displaying each one. Scripts support several programming constructs like for-loops, do-while loops, and if-then-else. These building blocks allow you to create fairly complex scripts for automating tasks. Installing packages and services We’re nearing the end of this assignment. But before we finish, let’s install some new software packages on our server. The first thing we should do is make sure all the current packages installed on our Linux server are up-to-date. Type in: $ sudo yum update -y This is one of those really powerful commands that requires sudo access. The system will review the currently installed packages and go out to the Internet and download appropriate updates. Next, let’s install an Apache web server on our system. Type in: $ sudo yum install httpd -y Bam! You probably never knew that installing a web server was so easy. We’re not going to actually use the web server in this exercise, but we will in future assignments. We installed the web server, but is it actually running? Let’s check. Type in: $ sudo service httpd status Nope. Let’s start it. Type: $ sudo service httpd start We can use the service command to control the services running on the system. Let’s setup the service so that it automatically starts when the system boots up. Type in: $ sudo chkconfig httpd on Cool. We installed the Apache web server on our system, but what other programs are currently running? We can use the pscommand to find out. Type in: $ ps -ax Lots of processes are running on our system. We can even look at the overall performance of our system using the topcommand. Let’s try that now. Type in: $ top The display might seem a little overwhelming at first. You should see lots of performance information displayed including the cpu usage, free memory, and a list of running tasks. We’re almost across the finish line. Let’s make sure all of our valuable work is stored in a git repository. First, we need to install git. Type in the command: $ sudo yum install git -y Check your work It’s very important to check your work before submitting it for grading. A misspelled, misplaced or missing file will cost you points. This may seem harsh, but the reality is that these sorts of mistakes have consequences in the real world. For example, a server instance could fail to launch properly and impact customers because a single required file is missing. Here is what the contents of your git repository should look like before final submission: ┣archive ┃ ┣ file1 ┃ ┣ file2 ┃ ┗ file3 ┣ namelist ┗ myfile.conf Saving our work in the git repository Next, make sure you are still in your home directory (/home/ec2-user). We will install the git repository you created at the beginning of this exercise. You will need to modify this command by typing in the GitHub repository URL you copied earlier. $ git clone <your GitHub URL here>.git Example: git clone https://github.com/UST-SEIS665/hw2-seis665-02-spring2019-<your github id>.git The git application will ask you for your GitHub username and password. Note, if you have multi-factor authentication enabled on your GitHub account you will need to provide a personal token instead of your password. Git will clone (copy) the repository from GitHub to your Linux server. Since the repository is empty the clone happens almost instantly. Check to make sure that a sub-directory called "hw2-seis665-02-spring2019-<username>" exists in the current directory (where <username> is your GitHub account name). Git automatically created this directory as part of the cloning process. Change to the hw2-seis665-02-spring2019-<username> directory and type: $ ls -la Notice the .git hidden directory? This is where git actually stores all of the file changes in your repository. Nothing is actually in your repository yet. Change back to the parent directory (cd ..). Next, let’s move some of our files into the repository. Type: $ mv archive hw2-seis665-02-spring2019-<username> $ mv namelist hw2-seis665-02-spring2019-<username> $ mv myfile.conf hw2-seis665-02-spring2019-<username> Hopefully, you remembered to use the auto-complete function to reduce some of that typing. Change to the hw2-seis665-02-spring2019-<username> directory and list the directory contents. Your files are in the working directory, but are not actually stored in the repository because they haven’t been committed yet. Type in: $ git status You should see a list of untracked files. Let’s tell git that we want these files tracked. Type in: $ git add * Now type in the git status command again. Notice how all the files are now being tracked and are ready to be committed. These files are in the git staging area. We’ll commit them to the repository next. Type: $ git commit -m 'assignment 2 files' Next, take a look at the commit log. Type: $ git log You should see your commit listed along with an assigned hash (long string of random-looking characters). Finally, let’s save the repository to our GitHub account. Type in: $ git push origin master The git client will ask you for your GitHub username and password before pushing the repository. Go back to the GitHub.com website and login if you have been logged out. Click on the repository link for the assignment. Do you see your files listed there? Congratulations, you completed the exercise! Terminate server The last step is to terminate your Linux instance. AWS will bill you for every hour the instance is running. The cost is nominal, but there’s no need to rack up unnecessary charges. Here are the steps to terminate your instance: Log into your AWS account and click on the EC2 dashboard. Click the Instances menu item. Select your server in the instances table. Click on the Actions drop down menu above the instances table. Select the Instance State menu option Click on the Terminate action. Your Linux instance will shutdown and disappear in a few minutes. The EC2 dashboard will continue to display the instance on your instance listing for another day or so. However, the state of the instance will be terminated. Submitting your assignment — IMPORTANT! If you haven’t already, please e-mail me your GitHub username in order to receive credit for this assignment. There is no need to email me to tell me that you have committed your work to GitHub or to ask me if your GitHub submission worked. If you can see your work in your GitHub repository, I can see your work.
Ronald106
<!doctype html> <html lang='en'> <head> <!-- Meta Properties --> <meta charset='UTF-8'> <title>surviv.io - 2d battle royale game</title> <meta name="viewport" content="width=device-width, height=device-height, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0, viewport-fit=cover, user-scalable=no"> <link rel="manifest" href="manifest.json"> <meta name="mobile-web-app-capable" content="yes"> <meta name="apple-mobile-web-app-capable" content="yes"> <meta name="apple-mobile-web-app-title" content="surviv.io"> <meta name="apple-mobile-web-app-status-bar-style" content="black-translucent"> <meta name="application-name" content="surviv.io"> <meta name="description" content="Like games such as Player Unknown's Battlegrounds (PUBG), Fortnite or Apex Legends? Play this free 2d battle royale io game in your browser!"> <meta property="og:description" content="Like games such as Player Unknown's Battlegrounds (PUBG), Fortnite or Apex Legends? Play this free 2d battle royale io game in your browser!"> <meta name="keywords" content="survivio, surviv, 2d battle royale, io, battle royale browser game, 2d battlegrounds, battlegrounds, battleroyale, battle, royale, browser game, br, survival, game, web game, multiplayer"> <meta property="og:type" content="website"> <meta property="og:title" content="surviv.io"> <meta property="og:url" content="/~/https://surviv.io/"> <meta property="og:site_name" content="surviv.io"> <meta content="/~/https://surviv.io/img/title.png" property="og:image"> <link rel="canonical" href="/~/https://surviv.io" /> <link rel="apple-touch-icon-precomposed" href="img/icon_app.png"> <link rel="icon" href="favicon.ico" type="image/x-icon"> <!-- Global site tag (gtag.js) - Google Analytics --> <script> window.adsBlocked = false; window.adBlockDetected = function() { window.adsBlocked = true; } window.alert = function() { } /* Cookie consent */ var cfg = {}; var consented = true; var webview = false; try { cfg 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aiptag.cmd.display = aiptag.cmd.display || []; </script> <!-- Fonts --> <link href="/~/https://fonts.googleapis.com/css?family=Roboto+Condensed:400,700" rel="stylesheet"> <link href="css/app.dacc77a5.css" rel="stylesheet"><meta name="ROBOTS" content="NOINDEX, NOFOLLOW"/> </head> <body> <div id='preroll-wrapper'> <div id="preroll"></div> </div> <div id="fb-root"></div> <canvas tabindex='1' id='cvs'></canvas> <div id='game-area-wrapper' style='display: none' oncontextmenu='return false;'> <div id='game-touch-area'></div> <!-- Class Select --> <div id='ui-role-menu-wrapper'> <div id='ui-role-menu'> <div id='ui-role-header'></div> <div id='ui-role-body'></div> <div id='ui-role-footer'> <div id='ui-role-footer-desc' data-l10n='game-select-class'>SELECT A CLASS</div> <div id='ui-role-footer-enter'>ENTER GAME (20)</div> </div> </div> </div> <div id='ui-game' class='click-through'> <div id='tablet-console'></div> <div id='ui-center'> <div id='ui-game-menu'> <div id='btn-game-tabs' class='btns-game-double-row'> <div class='btn-game-container'> <a id='btn-game-settings' class='btn-game-tab-select btn-game-menu btn-game-menu-selected btn-darken' data-tab='settings'></a> <div class='btn-double-row game-menu-icon-static settings-icon'></div> </div> <div class='btn-game-container'> <a id='btn-game-keybinds' class='btn-game-tab-select btn-game-menu btn-darken' data-tab='keybinds'></a> <div class='btn-double-row game-menu-icon-static keybind-icon'></div> </div> </div> <div id='ui-game-tab-settings' class='ui-game-tab'> <a id='btn-game-fullscreen' class='btn-fullscreen-toggle btn-game-menu btn-darken' data-l10n='game-full-screen'>Full Screen</a> <div id='btn-touch-styles' class='btns-game-double-row'> <div class='btn-game-container'> <a id='btn-game-move-style' class='btn-double-row btn-game-touch-style btn-darken'></a> <div class='btn-double-row game-menu-icon-toggle movement-icon'></div> </div> <div class='btn-game-container'> <a id='btn-game-aim-style' class='btn-double-row btn-game-touch-style btn-darken'></a> <div class='btn-double-row game-menu-icon-toggle target-icon'></div> </div> </div> <a id='btn-game-aim-line' class='btn-game-menu btn-darken locked-on-icon' data-l10n='game-aim-line'>Aim Line</a> <a id='btn-game-sound' class='btn-sound-toggle btn-game-menu btn-darken audio-on-icon' data-l10n='game-sound'>Sound</a> <div class="slider-container ui-slider-container"> <p class='slider-text' data-l10n='index-master-volume'>Master Volume</p> <input type="range" min="0" max="100" value="100" class="slider sl-master-volume"> </div> <div class="slider-container ui-slider-container"> <p class='slider-text' data-l10n='index-sfx-volume'>SFX Volume</p> <input type="range" min="0" max="100" value="100" class="slider sl-sound-volume"> </div> <div class="slider-container ui-slider-container"> <p class='slider-text' data-l10n='index-music-volume'>Music Volume</p> <input type="range" min="0" max="100" value="100" class="slider sl-music-volume"> </div> <a id='btn-game-quit' class='btn-quit btn-game-menu btn-darken' data-l10n='game-quit-game'>Quit Game</a> </div> <div id='ui-game-tab-keybinds' class='ui-game-tab'> <div id='ui-keybind-list' class='js-keybind-list'></div> <a class='js-btn-keybind-restore btn-keybind-restore btn-game-menu btn-darken' data-l10n='game-restore-defaults'>Restore Defaults</a> </div> <a id='btn-game-resume' class='btn-game-menu btn-darken' data-l10n='game-return-to-game'>Return to Game</a> </div> </div> <div id='big-map' class='js-ui-map-show'> <div id='big-map-collision'></div> <div id='big-map-close'></div> </div> <div id='ui-emotes' class='ui-emote-wheel'> <div id='ui-emote-middle' class='ui-emote-middle ui-emote-circle ui-emote-parent' data-key='middle' data-id='0'> <div class='ui-emote ui-emote-bg-circle'></div> <div class='ui-emote ui-emote-hl'></div> <div class='ui-emote-image ui-emote-image-large'></div> </div> <div id='ui-emote-top' class='ui-emote-top ui-emote-quarter ui-emote-parent' data-key='top' data-id='1'> <div class='ui-emote ui-emote-bg-quarter'></div> <div class='ui-emote ui-emote-hl'></div> <div class='ui-emote-image ui-emote-image-large'></div> </div> <div id='ui-emote-right' class='ui-emote-right ui-emote-quarter ui-emote-parent' data-key='right' data-id='2'> <div class='ui-emote ui-emote-bg-quarter'></div> <div class='ui-emote ui-emote-hl'></div> <div class='ui-emote-image ui-emote-image-large'></div> </div> <div id='ui-emote-bottom' class='ui-emote-bottom ui-emote-quarter ui-emote-parent' data-key='bottom' data-id='3'> <div class='ui-emote ui-emote-bg-quarter'></div> <div class='ui-emote ui-emote-hl'></div> <div class='ui-emote-image ui-emote-image-large'></div> </div> <div id='ui-emote-left' class='ui-emote-left ui-emote-quarter ui-emote-parent' data-key='left' data-id='4'> <div class='ui-emote ui-emote-bg-quarter'></div> <div class='ui-emote ui-emote-hl'></div> <div class='ui-emote-image ui-emote-image-large'></div> </div> </div> <div id='ui-team-pings' class='ui-emote-wheel'> <div id='ui-team-ping-middle' class='ui-emote-middle ui-emote-circle ui-emote-parent' data-id='0'> <div class='ui-emote ui-emote-bg-circle'></div> <div class='ui-emote ui-emote-hl'></div> <div class='ui-emote-image ui-emote-image-large'></div> </div> <div id='ui-team-ping-top' class='ui-emote-top ui-emote-quarter ui-emote-parent' data-id='1'> <div class='ui-emote ui-emote-bg-quarter'></div> <div class='ui-emote ui-emote-hl'></div> <div class='ui-emote-image ui-emote-image-large'></div> </div> <div id='ui-team-ping-right' class='ui-emote-right ui-emote-quarter ui-emote-parent' data-id='2'> <div class='ui-emote ui-emote-bg-quarter'></div> <div class='ui-emote ui-emote-hl'></div> <div class='ui-emote-image ui-emote-image-large'></div> </div> <div id='ui-team-ping-bottom' class='ui-emote-bottom ui-emote-quarter ui-emote-parent' data-id='3'> <div class='ui-emote ui-emote-bg-quarter'></div> <div class='ui-emote ui-emote-hl'></div> <div class='ui-emote-image ui-emote-image-large'></div> </div> <div id='ui-team-ping-bottom-left' class='ui-emote-bottom-left ui-emote-eighth ui-emote-parent' data-id='4'> <div class='ui-emote ui-emote-bg-eighth'></div> <div class='ui-emote ui-emote-hl'></div> <div class='ui-emote-image ui-emote-image-small'></div> </div> <div id='ui-team-ping-top-left' class='ui-emote-top-left ui-emote-eighth ui-emote-parent' data-id='5'> <div class='ui-emote ui-emote-bg-eighth'></div> <div class='ui-emote ui-emote-hl'></div> <div class='ui-emote-image ui-emote-image-small'></div> </div> </div> <div id='ui-team-indicators' class='js-ui-map-hidden js-desktop-ui-hud-show'> <div class='ui-team-indicator ui-indicator-main' data-id='0'> <div class='ui-team-indicator-pos ui-background-yellow'></div> </div> <div class='ui-team-indicator ui-indicator-main' data-id='1'> <div class='ui-team-indicator-pos ui-background-purple'></div> </div> <div class='ui-team-indicator ui-indicator-main' data-id='2'> <div class='ui-team-indicator-pos ui-background-cyan'></div> </div> <div class='ui-team-indicator ui-indicator-main' data-id='3'> <div class='ui-team-indicator-pos ui-background-orange'></div> </div> <div class='ui-team-indicator ui-indicator-main' data-id='4'> <div class='ui-team-indicator-pos ui-background-yellow'></div> </div> <div class='ui-team-indicator ui-indicator-ping' data-id='0'> <div class='ui-team-indicator-pos ui-team-indicator-image'></div> </div> <div class='ui-indicator-ping-border' data-id='0'></div> <div class='ui-team-indicator ui-indicator-ping' data-id='1'> <div class='ui-team-indicator-pos ui-team-indicator-image'></div> </div> <div class='ui-indicator-ping-border' data-id='1'></div> <div class='ui-team-indicator ui-indicator-ping' data-id='2'> <div class='ui-team-indicator-pos ui-team-indicator-image'></div> </div> <div class='ui-indicator-ping-border' data-id='2'></div> <div class='ui-team-indicator ui-indicator-ping' data-id='3'> <div class='ui-team-indicator-pos ui-team-indicator-image'></div> </div> <div class='ui-indicator-ping-border' data-id='3'></div> <div class='ui-team-indicator ui-indicator-ping' data-id='4'> <div class='ui-team-indicator-pos ui-team-indicator-image'></div> </div> <div class='ui-indicator-ping-border' data-id='4'></div> </div> <div id='ui-right-center' class='ui-right-center-desktop js-ui-map-hidden'> <div id='ui-medical-interactive'> <div id='ui-loot-bandage' class='ui-loot ui-outline-hover ui-scale-hover ui-medical tooltip'> <div class='tooltip-text'> <div class='tooltip-title' data-l10n='game-bandage'>Bandage</div> <div class='tooltip-description'><span data-l10n='game-bandage-tooltip'>Left-click to restore 15 health.</span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> </div> <div id='ui-loot-healthkit' class='ui-loot ui-outline-hover ui-scale-hover ui-medical tooltip'> <div class='tooltip-text'> <div class='tooltip-title' data-l10n='game-healthkit'>Med Kit</div> <div class='tooltip-description'><span data-l10n='game-healthkit-tooltip'>Left-click to restore 100 health.</div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> </div> <div id='ui-loot-soda' class='ui-loot ui-outline-hover ui-scale-hover ui-medical tooltip'> <div class='tooltip-text'> <div class='tooltip-title' data-l10n='game-soda'>Soda</div> <div class='tooltip-description'><span data-l10n='game-soda-tooltip'>Left-click to boost adrenaline by 25.</span><br><span data-l10n='game-adrenaline-tooltip'>Adrenaline restores health over time.</span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> </div> <div id='ui-loot-chocolateBox' class='ui-loot ui-outline-hover ui-scale-hover ui-medical tooltip'> <div class='tooltip-text'> <div class='tooltip-title' data-l10n='game-chocolateBox'>ChocolateBox</div> <div class='tooltip-description'><span data-l10n='game-soda-tooltip'>Left-click to boost adrenaline by 25.</span><br><span data-l10n='game-adrenaline-tooltip'>Adrenaline restores health over time.</span><br><span data-l10n='game-chocolateBox-tooltip'>Inmune to frenemy effect for 20s.</span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> </div> <div id='ui-loot-painkiller' class='ui-loot ui-outline-hover ui-scale-hover ui-medical tooltip'> <div class='tooltip-text'> <div class='tooltip-title' data-l10n='game-painkiller'>Pills</div> <div class='tooltip-description'><span data-l10n='game-painkiller-tooltip'>Left-click to boost adrenaline by 50.</div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> </div> <div id='ui-loot-flask' class='ui-loot ui-outline-hover ui-scale-hover ui-medical tooltip'> <div class='tooltip-text'> <div class='tooltip-title' data-l10n='game-flask'>Flask</div> <div class='tooltip-description'><span data-l10n='game-flask-tooltip'>Left-click for freeze damage immunity for 20 seconds.</span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> </div> </div> <div id='ui-ammo-interactive'> <div id='ui-loot-50AE' class='ui-outline-hover ui-ammo tooltip'> <div class='tooltip-text click-through'> <div class='tooltip-title' data-l10n='game-50AE'></div> <div class='tooltip-description'><span data-l10n='game-50AE-tooltip'></span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> <div class='ui-loot-overlay' style='background: rgba(30,30,30,0.75)'></div> </div> <div id='ui-loot-9mm' class='ui-outline-hover ui-ammo tooltip'> <div class='tooltip-text click-through'> <div class='tooltip-title' data-l10n='game-9mm'></div> <div class='tooltip-description'><span data-l10n='game-9mm-tooltip'></span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> <div class='ui-loot-overlay' style='background: rgba(255,153,0,0.75)'></div> </div> <div id='ui-loot-308sub' class='ui-outline-hover ui-ammo tooltip'> <div class='tooltip-text click-through'> <div class='tooltip-title' data-l10n='game-308sub'></div> <div class='tooltip-description'><span data-l10n='game-308sub-tooltip'></span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> <div class='ui-loot-overlay' style='background: rgba(49,56,0,0.75)'></div> </div> <div id='ui-loot-12gauge' class='ui-outline-hover ui-ammo tooltip'> <div class='tooltip-text click-through'> <div class='tooltip-title' data-l10n='game-12gauge'></div> <div class='tooltip-description'><span data-l10n='game-12gauge-tooltip'></span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> <div class='ui-loot-overlay' style='background: rgba(255,0,0,0.75)'></div> </div> <div id='ui-loot-flare' class='ui-outline-hover ui-ammo tooltip'> <div class='tooltip-text click-through'> <div class='tooltip-title' data-l10n='game-flare'></div> <div class='tooltip-description'><span data-l10n='game-flare-tooltip'></span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> <div class='ui-loot-overlay' style='background: rgba(255,85,0,0.75)'></div> </div> <div id='ui-loot-762mm' class='ui-outline-hover ui-ammo tooltip'> <div class='tooltip-text click-through'> <div class='tooltip-title' data-l10n='game-762mm'></div> <div class='tooltip-description'><span data-l10n='game-762mm-tooltip'></span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> <div class='ui-loot-overlay' style='background: rgba(0,102,255,0.75)'></div> </div> <div id='ui-loot-45acp' class='ui-outline-hover ui-ammo tooltip'> <div class='tooltip-text click-through'> <div class='tooltip-title' data-l10n='game-45acp'></div> <div class='tooltip-description'><span data-l10n='game-45acp-tooltip'></span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> <div class='ui-loot-overlay' style='background: rgba(121,0,255,0.75)'></div> </div> <div id='ui-loot-556mm' class='ui-outline-hover ui-ammo tooltip'> <div class='tooltip-text click-through'> <div class='tooltip-title' data-l10n='game-556mm'></div> <div class='tooltip-description'><span data-l10n='game-556mm-tooltip'></span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> <div class='ui-loot-overlay' style='background: rgba(3,123,0,0.75)'></div> </div> <div id='ui-loot-40mm' class='ui-outline-hover ui-ammo tooltip'> <div class='tooltip-text click-through'> <div class='tooltip-title' data-l10n='game-40mm'></div> <div class='tooltip-description'><span data-l10n='game-40mm-tooltip'></span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> <div class='ui-loot-overlay' style='background: rgba(12,221,171,0.75)'></div> </div> </div> <div id='ui-emote-button'></div> </div> <div id='ui-top-left' class='js-ui-hud-show click-through'> <div id='ui-team' class='js-ui-mobile-map-hidden'> <div class='ui-team-member ui-bg-standard' data-id='0'> <div class='ui-team-member-name'></div> <div class='ui-team-member-color ui-background-yellow'></div> <div class='ui-team-member-status'></div> <div class='ui-team-member-health'> <div class='ui-bar-inner ui-health-actual'></div> </div> </div> <div class='ui-team-member ui-bg-standard' data-id='1'> <div class='ui-team-member-name'></div> <div class='ui-team-member-color ui-background-purple'></div> <div class='ui-team-member-status'></div> <div class='ui-team-member-health'> <div class='ui-bar-inner ui-health-actual'></div> </div> </div> <div class='ui-team-member ui-bg-standard' data-id='2'> <div class='ui-team-member-name'></div> <div class='ui-team-member-color ui-background-cyan'></div> <div class='ui-team-member-status'></div> <div class='ui-team-member-health'> <div class='ui-bar-inner ui-health-actual'></div> </div> </div> <div class='ui-team-member ui-bg-standard' data-id='3'> <div class='ui-team-member-name'></div> <div class='ui-team-member-color ui-background-orange'></div> <div class='ui-team-member-status'></div> <div class='ui-team-member-health'> <div class='ui-bar-inner ui-health-actual'></div> </div> </div> </div> </div> <div id='ui-map-wrapper' class='ui-map-wrapper-desktop click-through'> <div id='ui-map-container'> <div id='ui-map-info' class='js-ui-map-hidden js-ui-hud-show'> <div id='ui-gas-icon' class='gas-icon'></div> <div id='ui-gas-timer'></div> </div> <div id='ui-spec-counter' class='js-ui-map-hidden js-ui-hud-show'> <div id='ui-spec-counter-icon'></div> <div id='ui-spec-counter-number'></div> </div> <div id='ui-settings-container-desktop' class='js-ui-desktop-map-hidden'> <div id='ui-map-expand-desktop' class='ui-map-expand ui-settings-button'> <img id='mag-glass-white' src=''></img> </div> <div id='ui-map-minimize' class='ui-settings-button js-ui-map-hidden'> <img id='ui-minimize-img' src=''></img> </div> </div> <div id='ui-settings-container-mobile' class='js-ui-mobile-map-hidden'> <div id='ui-alive-info'> <div id='ui-alive-icon' class='ui-map-icon alive-icon'></div> <div id='ui-map-counter-default' class='js-ui-players-alive'>0</div> <div id='ui-map-counter-faction'> <span class='ui-players-alive-red js-ui-players-alive-red'>0</span>:<span class='ui-players-alive-blue js-ui-players-alive-blue'>0</span> </div> </div> <div id='ui-map-expand-mobile' class='ui-map-expand ui-settings-button'></div> </div> </div> </div> <div id='ui-menu-display' class='ui-settings-button prop-event'></div> <div id='ui-kill-leader-container'> <div id='ui-kill-leader-wrapper' class='js-ui-map-hidden js-ui-hud-show hide-on-mobile'> <div id='ui-kill-leader-name'>Waiting for new leader</div> <div id='ui-kill-leader-icon'></div> <div id='ui-kill-leader-count'>0</div> </div> </div> <div id='ui-killfeed-wrapper'> <div id='ui-killfeed' class='js-ui-map-hidden js-ui-hud-show'> <div id='ui-killfeed-contents'></div> </div> </div> <div id='ui-leaderboard-wrapper'> <div id='ui-leaderboard' class='js-ui-hud-show'> <div id='ui-leaderboard-alive'> <span class='ui-players-alive js-ui-players-alive'>0</span> </div> <div id='ui-leaderboard-alive-faction'> <span class='ui-players-alive-red js-ui-players-alive-red'>0</span> <span class='ui-players-alive-blue js-ui-players-alive-blue'>0</span> </div> <div class='ui-leaderboard-header' data-l10n='game-alive'>Alive</div> </div> <div id='ui-kill-counter-wrapper' class='js-ui-map-show'> <div id='ui-kill-counter'> <span class='ui-player-kills js-ui-player-kills'>0</span> </div> <div class='ui-kill-counter-header' data-l10n='game-kills'>Kills</div> </div> </div> <div id='ui-top-center-scopes-wrapper'> <div id='ui-top-center-scopes' class='click-through js-ui-map-hidden'> <div id='ui-scope-1xscope' class='ui-scope ui-zoom'> <div class='ui-zoom-text'> <div class='ui-zoom-level'>1<span class='ui-zoom-append'>x</span></div> </div> </div> <div id='ui-scope-2xscope' class='ui-scope ui-zoom ui-outline-hover'> <div class='ui-zoom-text'> <div class='ui-zoom-level'>2<span class='ui-zoom-append'>x</span></div> </div> </div> <div id='ui-scope-4xscope' class='ui-scope ui-zoom ui-outline-hover'> <div class='ui-zoom-text'> <div class='ui-zoom-level'>4<span class='ui-zoom-append'>x</span></div> </div> </div> <div id='ui-scope-8xscope' class='ui-scope ui-zoom ui-outline-hover'> <div class='ui-zoom-text'> <div class='ui-zoom-level'>8<span class='ui-zoom-append'>x</span></div> </div> </div> <div id='ui-scope-15xscope' class='ui-scope ui-zoom ui-outline-hover'> <div class='ui-zoom-text'> <div class='ui-zoom-level'>15<span class='ui-zoom-append'>x</span></div> </div> </div> </div> </div> <div id='ui-top-center' class='js-ui-map-hidden js-ui-hud-show click-through'> <div id='ui-waiting-text' class='top-center-text'><span data-l10n='game-waiting-for-players'>Waiting for players</span>...</div> <div id='ui-spectate-text' class='top-center-text ui-spectate-mode'> <div class='spectate-text spectate-desc' data-l10n='game-spectating'>Spectating</div> <div id='spectate-player' class='spectate-text'></div> </div> </div> <div id='ui-upper-center' class='click-through'> <div id='ui-announcement'></div> </div> <div id='ui-upper-center-1' class='click-through'> <div id='ui-pickup-notification'> <div id='ui-pickup-description'>Item picked up</div> </div> </div> <div id='ui-lower-center' class='js-ui-map-hidden js-ui-hud-show click-through'> <div id='ui-interaction'> <div id='ui-interaction-press'></div> <div id='ui-interaction-outer'> <div id='ui-interaction-description'></div> </div> </div> </div> <div id='ui-bottom-center-2' class='click-through'> <div id='ui-pickup-message' class='notify-message'></div> <div id='ui-perk-message-wrapper' class='notify-message'> <div id='ui-perk-message-image-wrapper'> <div id='ui-perk-message-image-icon'></div> </div> <div id='ui-perk-message-name' class='notify-message'></div> <div id='ui-perk-message-acquired' class='notify-message'></div> </div> </div> <div id='ui-equipped-ammo-wrapper' class='js-ui-map-hidden js-ui-hud-show'> <div id='ui-equipped-ammo'> <div id='ui-bullet-counter'> <div id='ui-current-clip'>0</div> <div id='ui-remaining-ammo'>0</div> <div id='ui-reload-button-container'> <div id='ui-reload-button'></div> </div> </div> </div> </div> <div id='ui-bottom-center-0' class='click-through js-ui-map-hidden js-ui-hud-show'> <div id='ui-boost-counter'> <div class='ui-boost-base' id='ui-boost-counter-0'> <div class='ui-bar-inner'></div> </div> <div class='ui-boost-base' id='ui-boost-counter-1'> <div class='ui-bar-inner'></div> </div> <div class='ui-boost-base' id='ui-boost-counter-2'> <div class='ui-bar-inner'></div> </div> <div class='ui-boost-base' id='ui-boost-counter-3'> <div class='ui-bar-inner'></div> </div> </div> <div id='ui-health-counter'> <div id='ui-health-flair-left' class='ui-health-flair'></div> <div id='ui-health-flair-right' class='ui-health-flair'></div> <div id='ui-health-container'> <div class='ui-bar-inner' id='ui-health-actual'></div> <div class='ui-bar-inner' id='ui-health-depleted'></div> </div> </div> </div> <div id='ui-bottom-center-left' class='js-ui-map-hidden'> <div id='ui-perk-0' class='ui-armor-counter tooltip-perk ui-outline-hover'> <div class='tooltip-text'> <div class='tooltip-title'></div> <div class='tooltip-desc'></div> </div> <img class='ui-armor-image ui-loot-image' src=''></img> </div> <div id='ui-perk-1' class='ui-armor-counter tooltip-perk ui-outline-hover'> <div class='tooltip-text'> <div class='tooltip-title'></div> <div class='tooltip-desc'></div> </div> <img class='ui-armor-image ui-loot-image' src=''></img> </div> <div id='ui-perk-2' class='ui-armor-counter tooltip-perk ui-outline-hover'> <div class='tooltip-text'> <div class='tooltip-title'></div> <div class='tooltip-desc'></div> </div> <img class='ui-armor-image ui-loot-image' src=''></img> </div> </div> <div id='ui-bottom-center-right' class='js-ui-map-hidden'> <div id='ui-armor-helmet' class='ui-armor-counter ui-outline-hover'> <div class='ui-armor-counter-inner'></div> <div class='ui-armor-level'></div> <img class='ui-armor-image ui-loot-image' src=''></img> </div> <div id='ui-armor-chest' class='ui-armor-counter ui-outline-hover'> <div class='ui-armor-counter-inner'></div> <div class='ui-armor-level'></div> <img class='ui-armor-image ui-loot-image' src=''></img> </div> <div id='ui-armor-backpack' class='ui-armor-counter'> <div class='ui-armor-counter-inner'></div> <div class='ui-armor-level'></div> <img class='ui-armor-image ui-loot-image' src=''></img> </div> </div> <div id='ui-bottom-right' class='js-ui-map-hidden'> <div id='ui-weapon-container'> <div class='ui-weapon-info'> <div class='ui-weapon-switch ui-outline-hover' id='ui-weapon-id-1' data-slot='1'> <div class='ui-weapon-name'></div> <div class='ui-weapon-number'>1</div> <img class='ui-weapon-image' src=''></img> </div> </div> <div class='ui-weapon-info'> <div class='ui-weapon-switch ui-outline-hover' id='ui-weapon-id-2' data-slot='2'> <div class='ui-weapon-name'></div> <div class='ui-weapon-number'>2</div> <img class='ui-weapon-image' src=''></img> </div> </div> <div class='ui-weapon-info'> <div class='ui-weapon-switch ui-outline-hover' id='ui-weapon-id-3'> <div class='ui-weapon-name'></div> <div class='ui-weapon-number'>3</div> <img class='ui-weapon-image' src=''></img> </div> </div> <div class='ui-weapon-info'> <div class='ui-weapon-switch ui-outline-hover' id='ui-weapon-id-4'> <div class='ui-weapon-name'></div> <div class='ui-weapon-number'>4</div> <div class='ui-weapon-exp ui-weapon-ammo-counter'>0</div> <img class='ui-weapon-image' src=''></img> </div> </div> </div> </div> <div id='ui-spectate-options-wrapper'> <div id='ui-spectate-options' class='ui-spectate-mode js-ui-hud-show click-through'> <div id='ui-spectate-buttons' class='ui-bg-standard'> <a class='menu-option btn-darken' id='btn-spectate-next-player' data-l10n='game-next-teammate'>Next Teammate</a> <a class='menu-option btn-darken' id='btn-spectate-prev-player' data-l10n='game-previous-teammate'>Previous Teammate</a> <a class='menu-option btn-darken' id='btn-spectate-view-stats' data-l10n='game-view-match-stats'>View Match Stats</a> <a class='menu-option btn-darken btn-quit' id='btn-spectate-quit' data-l10n='game-leave-game'>Leave Game</a> </div> <div id='ui-spectate-stats' class='ui-bg-standard'> <div id='ui-spectate-stats-header' data-l10n='game-your-results'>Your Results</div> <table id='ui-spectate-stats-table'> <tbody id='ui-spectate-stats-data'> </tbody> </table> </div> </div> </div> <div id='ui-bottom-center-1' class='click-through'> <div id='ui-kills'> <div id='ui-kill-text'></div> <div id='ui-kill-count'></div> </div> </div> </div> <div id='ui-stats'> <div id='ui-stats-bg'></div> <div id='ui-stats-contents'> <div id='ui-stats-contents-inner'> <div id='ui-stats-header'></div> <div id='ui-stats-info-box'></div> <div id='ui-stats-options'></div> <div id='ui-stats-logo'></div> </div> <div id='ui-stats-ad-container-desktop' class='ui-stats-ad-container'> <div id='surviv-io_300x250_2'></div> </div> <div id='ui-stats-ad-container-mobile' class='ui-stats-ad-container'> <div id='surviv-io_300x250_mobile_2'></div> </div> </div> </div> <div class='ui-stats-adblock surviv-shirts'> <a class='surviv-shirts-link' href='/~/https://www.amazon.com/s?rh=n%3A7141123011%2Cp_4%3Asurviv.io&ref=w_bl_sl_s_ap_web_7141123011' target="_blank"></a> </div> <div class='ui-stats-adblock adblock-plea'> <span>Please consider supporting us by disabling your adblocker.</span> </div> </div> <div id='start-menu-wrapper'> <div id='safari-margin'></div> <div id='background'> <div id='start-overlay'></div> </div> <div id='event-modal'> <div id='modal-container'> <p id='modal-header' data-l10n='index-modal-test'>(HEADER TEXT)</p> <img id='modal-img-1'> <div id='modal-content'> <img id='modal-img-2'> <p id='modal-text' data-l10n='event-desc'>Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Tincidunt dui ut ornare lectus sit amet est.</p> </div> <button class='close' id='modal-btn' data-l10n='modal-btn-txt' type='button'>(BUTTON TEXT)</button> </div> </div> <div id='start-main'> <div id='start-top-left'> <div id='btn-hamburger' class='icon-hamburger'></div> <div id='start-top-left-desktop'> <div id='featured-streamers'> <div class='streaming-header'> <div id='streaming-header-title' data-l10n='index-streaming-live'>Streaming Live!</div> <div id='streaming-icon'></div> </div> <div class='streamer-list'></div> <div id='featured-streamer-template'> <a href='' target='_blank' class='btn-streamer btn-darken'></a> </div> </div> <div id='featured-youtuber'> <div class='youtube-header'> <div id='youtube-header-title' data-l10n='index-featured-youtuber'>Featured YouTuber</div> </div> <a href='' target='_blank' class='btn-youtuber btn-darken'></a> </div> </div> </div> <!-- Accounts Modals --> <div id='modal-account-name-change' class='modal modal-account'> <div class='modal-content modal-close'> <div class='modal-header modal-header-name'> <span class='close close-corner'></span> <h2 id='modal-account-name-title' data-l10n='index-create-account'>Create Account</h2> </div> <div class='modal-body modal-body-name'> <div class='modal-settings-item'> <p id='modal-account-name-desc' class='modal-body-text' data-l10n='index-set-account-name'>Set your account name:</p> <div id='modal-body-warning'></div> <input type='text' class='menu-option player-name-input' tabindex='0' placeholder='Enter name' id='modal-account-name-input' maxlength='16' /> </div> </div> <div class='modal-footer modal-footer-name modal-footer-round'> <h3 id='modal-account-name-finish' class='finish' data-l10n='index-finish'>Finish</h3> </div> </div> </div> <div id='modal-account-reset-stats' class='modal modal-account'> <div class='modal-content modal-close'> <div class='modal-header modal-header-reset-stats'> <span class='close close-corner'></span> <h2 id='modal-account-name-title' data-l10n='index-reset-stats'>Reset Stats</h2> </div> <div class='modal-body modal-body-reset-stats'> <div class='modal-settings-item'> <p id='modal-account-reset-stats-desc' class='modal-body-text' data-l10n='index-reset-stats-desc'>Enter "RESET STATS" to reset your stats:</p> <p id='modal-account-reset-stats-desc-2' class='modal-body-text' data-l10n='index-reset-stats-desc-2'>(This does not reset pass progress.)</p> <input type='text' class='menu-option player-name-input' tabindex='0' placeholder='' id='modal-account-reset-stats-input' maxlength='16' /> </div> </div> <div class='modal-footer modal-footer-reset-stats modal-footer-round'> <h3 id='modal-account-reset-stats-finish' class='finish' data-l10n='index-confirm'>Confirm</h3> </div> </div> </div> <div id='modal-account-delete' class='modal modal-account'> <div class='modal-content modal-close'> <div class='modal-header modal-header-delete'> <span class='close close-corner'></span> <h2 id='modal-account-name-title' data-l10n='index-delete-account'>Delete Account</h2> </div> <div class='modal-body modal-body-delete'> <div class='modal-settings-item'> <p id='modal-account-delete-desc' class='modal-body-text' data-l10n='index-delete-account-desc'>Enter "DELETE" to delete your account:</p> <input type='text' class='menu-option player-name-input' tabindex='0' placeholder='' id='modal-account-delete-input' maxlength='16' /> </div> </div> <div class='modal-footer modal-footer-delete modal-footer-round'> <h3 id='modal-account-delete-finish' class='finish' data-l10n='index-confirm'>Confirm</h3> </div> </div> </div> <!-- Accounts Mobile --> <div id='modal-mobile-account' class='modal'> <div class='modal-content modal-close'> <div class='modal-header'> <span class='close close-corner'></span> <h2 data-l10n='index-account' data-l10n='index-account'>Account</h2> </div> <div id='modal-mobile-account-body'> <div class='account-buttons-settings account-buttons-wrapper account-block-arrow modal-close'> <div class='account-buttons'> <div class='account-stats-link btn-player-stats-link menu-option btn-darken btn-standard ' data-l10n='index-my-stats'>My Stats</div> <div class='btn-account-link btn-account-turq menu-option btn-darken btn-standard' data-l10n='index-link-account'>Link Account</div> <div class='btn-account-change-name btn-account-turq menu-option btn-darken btn-standard' data-l10n='index-change-account-name'>Change Account Name</div> <div class='btn-account-reset-stats btn-account-turq menu-option btn-darken btn-standard' data-l10n='index-reset-stats'>Reset Stats</div> <div class='btn-account-delete btn-account-turq menu-option btn-darken btn-standard' data-l10n='index-delete-account'>Delete Account</div> <div class='btn-account-logout btn-account-grey menu-option btn-darken btn-standard' data-l10n='index-log-out'>Log Out</div> </div> </div> <div id='account-login-options-mobile' class='account-buttons-link-account account-buttons-wrapper account-block-arrow modal-close'> <div class='login-options-content'></div> </div> </div> </div> </div> <!-- Accounts --> <div id='start-top-right'> <div class='account-block'> <div class='account-details-top'> <div class="account-details-top-buttons"> <div class="account-details-button-wrapper account-details-button-loadout menu-option btn-darken-alt"> <div class='account-details-button'> <div id='loadout-alert-main' class='account-alert-main account-alert'></div> <div class='account-link account-loadout-link'> <span data-l10n='index-loadout'>Loadout</span> </div> </div> </div> <div class="account-details-button-wrapper account-details-link-out menu-option btn-darken hide-on-mobile"> <div class='account-details-button'> <div class='account-link account-stats-link'><span data-l10n='index-my-stats'>My Stats</span></div> </div> </div> <div class="account-details-button-wrapper account-details-link-out menu-option btn-darken hide-on-mobile"> <div class='account-details-button'> <div class='account-link account-leaderboard-link'><span data-l10n='index-leaderboards'>Leaderboards</span></div> </div> </div> </div> </div> <div class='account-overview'> <div class="account-details-user account-details-block"> <div class="account-details"> <div class="account-avatar"></div> <div id="account-login" class="account-player-name account-name account-name-user" data-l10n='index-log-in-desc'>Log In / Create Account</div> <div id="account-player-name" class="account-player-name account-name account-name-user" style="display:none"></div> <div class="account-loading-container"> <div class="account-loading"></div> </div> </div> </div> </div> <div class='account-buttons-settings account-buttons-wrapper account-block-arrow modal-close hide-on-mobile'> <div class='account-buttons'> <div class='btn-account-link btn-account-turq menu-option btn-darken btn-standard' data-l10n='index-link-account'>Link Account</div> <div class='btn-account-change-name btn-account-turq menu-option btn-darken btn-standard' data-l10n='index-change-account-name'>Change Account Name</div> <div class='btn-account-reset-stats btn-account-turq menu-option btn-darken btn-standard' data-l10n='index-reset-stats'>Reset Stats</div> <div class='btn-account-delete btn-account-turq menu-option btn-darken btn-standard' data-l10n='index-delete-account'>Delete Account</div> <div class='btn-account-logout btn-account-grey menu-option btn-darken btn-standard' data-l10n='index-log-out'>Log Out</div> </div> </div> <div id='account-login-options' class='account-buttons-link-account account-buttons-wrapper account-block-arrow modal-close hide-on-mobile'> <div class='login-options-content'></div> </div> </div> </div> <div id='start-main-center'> <div id='start-row-header'> <div id='server-warning'></div> </div> <div id='start-row-top'> <div id='start-rotate-reminder' class='menu-column menu-block'> <span>Rotate to landscape for a better experience.</span> </div> <div id='left-column' class='menu-column'> <div id='ad-block-left'> <div class='surviv-shirts'> <a href='/~/https://www.amazon.com/s?rh=n%3A7141123011%2Cp_4%3Asurviv.io&ref=w_bl_sl_s_ap_web_7141123011' target="_blank"></a> </div> <div class='adblock-plea'> <span>Please consider supporting us by disabling your adblocker.</span> </div> <div class='ad-block-med-rect' id='surviv-io_300x250'> </div> </div> <div id='social-share-block-wrapper'> <div id='social-share-block' class='menu-block'> <div class='btn-social-wrapper'> <a href='/~/https://facebook.com/surviviogame' target='_blank' class='btn-social btn-darken btn-facebook'></a> <a href='/~/https://twitter.com/survivio' target='_blank' class='btn-social btn-darken btn-twitter'></a> <a href='/~/https://www.instagram.com/surviviogame/' target='_blank' class='btn-social btn-darken btn-instagram'></a> <a href='/~/https://discord.gg/survivio' target='_blank' class='btn-social btn-darken btn-discord'></a> <a href='/~/https://www.youtube.com/c/survivio?sub_confirmation=1' target='_blank' class='btn-social btn-darken btn-youtube'></a> </div> </div> </div> </div> <div id='start-menu' class='menu-column menu-block'> <div class='play-loading-outer'> <div class='play-loading-inner'> <div class='play-loading-spinner'></div> </div> </div> <div class='play-button-container'> <div id='player-options'> <input type='text' class='menu-option player-name-input' tabindex='0' placeholder='Enter your name here' id='player-name-input-solo' maxlength='16' /> <a class='btn-darken menu-option player-options-btn' id='btn-customize'></a> </div> <select id='server-select-main' class='server-select menu-option btn-hollow btn-hollow-selected'> <optgroup id='server-opts' label='Region' data-l10n='index-region'> <option value='na' data-label='North America' data-l10n='index-north-america'>North America</option> <option value='sa' data-label='South America' data-l10n='index-south-america'>South America</option> <option value='eu' data-label='Europe' data-l10n='index-europe'>Europe</option> <option value='as' data-label='Asia' data-l10n='index-asia'>Asia</option> <option value='kr' data-label='Korea' data-l10n='index-korea'>South Korea</option> </optgroup> </select> <a class='btn-green btn-darken menu-option' id='btn-start-mode-0' data-l10n='index-play-solo'>Play Solo</a> <div id='btns-quick-start'> <a class='btn-green btn-darken menu-option' id='btn-start-mode-1' data-l10n='index-play-duo'>Play Duo</a> <a class='btn-green btn-darken menu-option' id='btn-start-mode-2' data-l10n='index-play-squad'>Play Squad</a> </div> <div class='btns-double-row'> <a class='btn-darken menu-option btn-team-option' id='btn-join-team' data-l10n='index-join-team'>Join Team</a> <a class='btn-darken menu-option btn-team-option' id='btn-create-team' data-l10n='index-create-team'>Create Team</a> </div> <div id='btn-help' class='menu-option btn-darken' data-l10n='index-how-to-play'>How to Play</div> <div id='start-help'> <h1 data-l10n='index-controls'>Controls</h1> <p><span class='help-action' data-l10n='index-movement'></span>: <span class='help-control' data-l10n='index-movement-ctrl'></span></p> <p><span class='help-action' data-l10n='index-aim'></span>: <span class='help-control' data-l10n='index-aim-ctrl'></span></p> <p><span class='help-action' data-l10n='index-punch'></span>/<span class='help-action' data-l10n='index-shoot'></span>: <span class='help-control' data-l10n='index-shoot-ctrl'></span></p> <p><span class='help-action' data-l10n='index-change-weapons'></span>: <span class='help-control' data-l10n='index-change-weapons-ctrl'></span></p> <p class='hide-on-mobile'><span class='help-action' data-l10n='index-stow-weapons'></span>: <span class='help-control' data-l10n='index-stow-weapons-ctrl'></span></p> <p class='hide-on-mobile'><span class='help-action' data-l10n='index-swap-weapons'></span>: <span class='help-control' data-l10n='index-swap-weapons-ctrl'></span></p> <p class='hide-on-mobile'><span class='help-action' data-l10n='index-swap-weapon-slots'></span>: <span class='help-control' data-l10n='index-swap-weapon-slots-ctrl'></span></p> <p><span class='help-action' data-l10n='index-reload'></span>: <span class='help-control' data-l10n='index-reload-ctrl'></span></p> <p><span class='help-action' data-l10n='index-scope-zoom'></span>: <span class='help-control' data-l10n='index-scope-zoom-ctrl'></span></p> <p><span class='help-action' data-l10n='index-pickup'></span>/<span class='help-action' data-l10n='index-loot'></span>/<span class='help-action' data-l10n='index-revive'></span>: <span class='help-control' data-l10n='index-pickup-ctrl'></span></p> <p><span class='help-action' data-l10n='index-use-medical'></span>: <span class='help-control' data-l10n='index-use-medical-ctrl'></span></p> <p><span class='help-action' data-l10n='index-drop-item'></span>: <span class='help-control' data-l10n='index-drop-item-ctrl'></span></p> <p><span class='help-action' data-l10n='index-cancel-action'></span>: <span class='help-control' data-l10n='index-cancel-action-ctrl'></span></p> <p><span class='help-action' data-l10n='index-view-map'></span>: <span class='help-control' data-l10n='index-view-map-ctrl'></span></p> <p class='hide-on-mobile'><span class='help-action' data-l10n='index-toggle-minimap'></span>: <span class='help-control' data-l10n='index-toggle-minimap-ctrl'></span></p> <p><span class='help-action' data-l10n='index-use-ping'></span>: <span class='help-control' data-l10n='index-use-ping-ctrl'></span></p> <p><span class='help-action' data-l10n='index-use-emote'></span>: <span class='help-control' data-l10n='index-use-emote-ctrl'></span></p> <h1 data-l10n='index-how-to-play'>How to Play</h1> <p data-l10n='index-tips-1-desc'>The goal of surviv.io is to be the last player standing. You only live once per game - there is no respawn!</p> <h1 data-l10n='index-tips-2'>2D PUBG</h1> <p data-l10n='index-tips-2-desc'>If you've played other battle royale games like PUBG, Fortnite or H1Z1, then you're already halfway there! Think of surviv.io as 2D PUBG (with slightly less desync and more chicken).</p> <h1 data-l10n='index-tips-3'>Loot and Kill</h1> <p data-l10n='index-tips-3-desc'>You'll begin the game with no items other than a simple backpack. Move around the map to find loot: weapons, ammo, scopes, and medical items. Eliminate other players and you can take their loot!</p> <h1 data-l10n='index-tips-4'>Red = Bad!</h1> <p data-l10n='index-tips-4-desc'>Players aren't the only thing that can hurt you. The deadly red zone will move in from the sides of the map and deal increasingly greater damage if you stand in it. Keep an eye on the map and stay safe.</p> </div> </div> </div> <div id='team-menu' class='menu-column menu-block'> <div class='play-loading-outer'> <div class='play-loading-inner'> <div class='play-loading-spinner'></div> </div> </div> <div class='play-button-container'> <a class='btn-darken menu-option' id='btn-team-leave' data-l10n='index-leave-team'>Leave Team</a> <div id='team-menu-connecting'> <div class='ui-spinner'></div> <div class='team-menu-connecting-text' id='team-menu-joining-text'><span data-l10n='index-joining-team'>Joining team</span> ...</div> <div class='team-menu-connecting-text' id='team-menu-creating-text'><span data-l10n='index-creating-team'>Creating team</span> ...</div> </div> <div id='team-menu-contents'> <div id='team-desc'> <div id='team-desc-text'><span id='invite-link-text' data-l10n='index-invite-link'>Invite link</span>: <span id='team-url'></span> </div> <a id='team-copy-url' class='copy-item btn-darken'></a> <a id='team-hide-url' class='hide-item btn-darken'></a> <div id='team-code-text'><span id='invite-code-text' data-l10n='index-invite-code'>Invite code</span>: <span id='team-code'></span></div> </div> <div id='team-menu-columns'> <div id='team-menu-members' class='team-menu-block'> <div id='team-menu-member-list'></div> </div> <div id='team-menu-options' class='team-menu-block'> <select id='team-server-select' class='btn-hollow btn-hollow-selected server-select menu-option'> <optgroup id='team-server-opts' label='Region'> <option value='na' data-label='North America' data-l10n='index-north-america'>North America</option> <option value='sa' data-label='South America' data-l10n='index-south-america'>South America</option> <option value='eu' data-label='Europe' data-l10n='index-europe'>Europe</option> <option value='as' data-label='Asia' data-l10n='index-asia'>Asia</option> <option value='kr' data-label='Korea' data-l10n='index-korea'>South Korea</option> </optgroup> </select> <div class='team-menu-options-buttons'> <a class='btn-hollow btn-hollow-selected btn-darken team-menu-option btn-team-queue' id='btn-team-queue-mode-1' data-l10n='index-duo'>Duo</a> <a class='btn-hollow btn-hollow-selected btn-darken team-menu-option btn-team-queue' id='btn-team-queue-mode-2' data-l10n='index-squad'>Squad</a> </div> <div class='team-menu-options-buttons'> <a class='btn-hollow btn-hollow-selected btn-darken team-menu-option btn-team-fill' id='btn-team-fill-auto' data-l10n='index-auto-fill'>Auto Fill</a> <a class='btn-hollow btn-darken team-menu-option btn-team-fill' id='btn-team-fill-none' data-l10n='index-no-fill'>No Fill</a> </div> <div id='team-menu-options-start'> <a class='btn-green btn-darken menu-option' id='btn-start-team' data-label='Play' data-l10n='index-play'>Play</a> <div id='msg-wait-reason'></div> </div> </div> </div> </div> </div> </div> <div id='team-mobile-link' class='menu-column menu-block'> <div id='team-mobile-link-desc' class='team-mobile-link-text' data-l10n='index-join-team-help'>Got a team link or code? Paste it here:</div> <div id='team-mobile-link-warning' class='team-mobile-link-text'>Invalid link!</div> <input type='text' class='menu-option' contenteditable="false" tabindex='0' autofocus placeholder='Paste team link or enter code here' id='team-link-input' /> <a class='btn-darken menu-option btn-team-option' id='btn-team-mobile-link-join' data-l10n='index-join-team'>Join Team</a> <a class='btn-darken menu-option' id='btn-team-mobile-link-leave' data-l10n='index-back-to-main'>Back to Main Menu</a> </div> <div id='right-column' class='menu-column'> <div id='pass-wrapper'> <div id='pass-unlock-tooltip'> <div class='tooltip-pass-title'></div> <div class='tooltip-pass-desc'></div> </div> <div class='right-column-toggle news-toggle'> <div class='account-alert'></div> </div> <div id='pass-loading' class='pass-column menu-block'> <div id='pass-loading-spinner'></div> </div> <div id='pass-block' class='pass-column menu-block'> <div id='pass-name'> <span id='pass-name-text'></span> </div> <div id='pass-progress' class=''> <div id='pass-progress-level' class=''></div> <div id='pass-progress-bar' class=''> <div id='pass-progress-bar-fill'></div> <div id='pass-progress-xp'> <span id='pass-progress-xp-current'></span> <span>/</span> <span id='pass-progress-xp-target'></span> <span>XP</span> </div> </div> <div id='pass-progress-unlock-wrapper'> <div id='pass-progress-unlock' class=''> <div id='pass-progress-unlock-image' class=''></div> </div> <div id='pass-progress-unlock-type-wrapper' class=''> <div id='pass-progress-unlock-type-border' class=''> <div id='pass-progress-unlock-type-image' class=''></div> </div> <div id='pass-progress-unlock-overlay' class=''></div> </div> </div> </div> <div id='pass-quest-wrapper' class=''> <div id='pass-locked'> <div id='btn-pass-locked' class='menu-option btn-darken' data-l10n='quest-login-prompt'>Log in to get quests!</div> </div> <div id='pass-quest-0' class='pass-quest'> <div class='pass-quest-timer'></div> <div class='pass-quest-spinner-container'> <div class='pass-quest-spinner'></div> </div> <div class='pass-quest-refresh-prompt'> <div class='pass-quest-refresh-prompt-text' data-l10n='quest-refresh-prompt'>Get a new quest?</div> <div class='pass-quest-refresh-confirm btn-pass-quest-refresh'></div> <div class='pass-quest-refresh-cancel btn-pass-quest-refresh'></div> </div> <div class='pass-quest-info'> <div class='pass-quest-desc'></div> <div class='pass-quest-xp'></div> <div class='pass-quest-refresh'></div> <div class='pass-quest-progress'> <div class='pass-quest-bar'> <div class='pass-quest-bar-fill'></div> </div> <div class='pass-quest-counter'> <span class='pass-quest-counter-current'></span> <span>/</span> <span class='pass-quest-counter-target'></span> </div> </div> </div> </div> <div id='pass-quest-1' class='pass-quest'> <div class='pass-quest-timer'></div> <div class='pass-quest-spinner-container'> <div class='pass-quest-spinner'></div> </div> <div class='pass-quest-refresh-prompt'> <div class='pass-quest-refresh-prompt-text' data-l10n='quest-refresh-prompt'>Get a new quest?</div> <div class='pass-quest-refresh-confirm btn-pass-quest-refresh'></div> <div class='pass-quest-refresh-cancel btn-pass-quest-refresh'></div> </div> <div class='pass-quest-info'> <div class='pass-quest-desc'></div> <div class='pass-quest-xp'></div> <div class='pass-quest-refresh'></div> <div class='pass-quest-progress'> <div class='pass-quest-bar'> <div class='pass-quest-bar-fill'></div> </div> <div class='pass-quest-counter'> <span class='pass-quest-counter-current'></span> <span>/</span> <span class='pass-quest-counter-target'></span> </div> </div> </div> </div> </div> </div> </div> <div id='news-wrapper'> <div class='right-column-toggle pass-toggle'></div> <div id='news-block' class='menu-block'> <div id='news'> <h3 class='news-header'>What's New!</h3> <div id='news-current' data-date='2020-2-24'> <small class='news-date'>February 24, 2020</small> <p class='news-paragraph'><strong>Curveball</strong></p> <p class='news-paragraph'>The <span class='highlight'>Savannah</span> has returned with a new perk to help flush snipers out of position.</p> <p class='news-paragraph'>The <span class='highlight'>Closer Perk</span> throws grenades much farther, allowing you to put Snipers on the move.</p> </div> <div data-date='2020-2-10'> <small class='news-date'>February 10, 2020</small> <p class='news-paragraph'><strong>Keep Your Enemies Closer</strong></p> <p class='news-paragraph'>PARMA recognizes this season of togetherness and generously offers to help rivals resolve their differences. The all new <span class='highlight'>Heart Cannon</span> diffuses damage taken from your frenemies. For groups of future friends, the same effect is achieved with the all-new <span class='highlight'>Heart Grenade</span>.</p> <p class='news-paragraph'>If you do not trust the intentions of your new friends, eat an entire <span class='highlight'>box of chocolates</span> to counter the effect of <span class='highlight'>Heart Weapons</span>.</p> </div> <div data-date='2020-1-27'> <small class='news-date'>January 27, 2020</small> <p class='news-paragraph'><strong>Dodge This</strong></p> <p class='news-paragraph'><span class='highlight'>Woods</span> Mode is back with two new weapons and things are bound to get explosive. The <span class='highlight'>PKM</span> and <span class='highlight'>Hawk 12G</span> join the Woods Map arsenal, along with increased grenade capacity.</p> <p class='news-paragraph'>The <span class='highlight'>PKM</span> packs a punch while balancing mobility and range. Based on the M870 with an added magazine, the <span class='highlight'>Hawk 12G</span>'s ammo capacity of 5 is the same as its parent weapon, the fire delay is faster and fires a tighter spread. </p> </div> <div data-date='2020-1-13'> <small class='news-date'>January 13, 2020</small> <p class='news-paragraph'><strong>Stay frosty</strong></p> <p class='news-paragraph'>Winter has arrived on the Island with new features and is more dangerous than ever, including PARMA's latest item, the <span class='highlight'>Flask</span>.</p> <p class='news-paragraph'>Track your enemy's footprints and use the <span class='highlight'>Snow Fox</span> perk to cover up your footprints. Be sure to keep moving or take freezing damage. Flasks and the <span class='highlight'>Polar Bear</span> perk keep you from freezing. And watch out for ice. It's slippery.</p> </div> <div data-date='2019-12-30'> <small class='news-date'>December 30, 2019</small> <p class='news-paragraph'><strong>Free Fryer</strong></p> <p class='news-paragraph'>PARMA's FSTMS division is pleased to introduce the next generation in starch-based modern warfare: the <span class='highlight'>spud gun</span>.</p> <p class='news-paragraph'>Officially designated the SMG-8 (Spud Missile Generator), the spud gun uses a proprietary breech-to-muzzle heat expander to fry and propel wedge-shaped projectiles at tremendous speeds. Like its cousin, the potato cannon, the spud gun also features nitroglycerin-spiked ammunition and a nifty tuber replication device!</p> </div> </div> </div> </div> </div> </div> <div class='ad-block-leaderboard-bottom' id='surviv-io_728x90'></div> </div> <div id='start-bottom-left'> <div class='hide-on-mobile'> <a href='/~/https://play.google.com/store/apps/details?id=io.surviv.surviv_io_mobile' target='_blank' class='btn-download-android btn-download-app btn-darken'></a> </div> <div class='hide-on-mobile'> <a href='/~/https://itunes.apple.com/us/app/surviv-io/id1401727934?ls=1&mt=8' target='_blank' class='btn-download-ios btn-download-app btn-darken'></a> </div> <div id='mobile-settings-front'> <div class='btn-settings menu-option btn-darken btn-start-option'></div> </div> </div> <div id="start-bottom-middle"> <a href='changelog.html' target="_blank" class="footer-after">ver 0.9.1b</a> <a href='proxy.txt' target="_blank" data-l10n='index-proxy-sites'>proxy sites</a> </div> <div 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<div class='ui-modal-keybind-content modal-content modal-close'> <div id='ui-modal-keybind-header' class='modal-header'> <span id='ui-close-keybind' class='close close-corner'></span> <h2 data-l10n='index-customize-keybinds'>Customize Keybinds</h2> </div> <div id='ui-modal-keybind-body' class='modal-body'> <div id='ui-modal-keybind-list' class='js-keybind-list'></div> <div id='ui-modal-keybind-share'> <div class='ui-modal-keybind-share-row'> <div class='ui-modal-keybind-share-elem'> <span data-l10n='index-keybind-link'>Share your keybinds with this code</span>: </div> <div class='ui-modal-keybind-share-elem'> <div id='keybind-link-text'> <div id='keybind-link'>aFvc42SfhpoFlrJKVkA1fx+5afasdf9034hfSF09nASqqF</div> <span id='keybind-copy' class='copy-item btn-darken'></span> </div> </div> </div> <span class='keybind-share-paste-text' data-l10n='index-keybind-paste'>Load keybinds using a code here</span><span>:</span> <div id='keybind-warning' class='link-warning'>Invalid code!</div> <div class='ui-modal-keybind-share-row'> <input type='text' class='menu-option' contenteditable="false" tabindex='0' autofocus placeholder='Paste a keybind code here' id='keybind-code-input' /> <a class='btn-game-menu btn-darken' id='btn-keybind-code-load' data-l10n='index-keybind-apply'>Load</a> </div> </div> </div> <div id='ui-modal-keybind-footer' class='modal-footer modal-footer-round'> <a class='js-btn-keybind-share btn-game-menu btn-darken' data-l10n='game-share'>Share</a> <a class='js-btn-keybind-restore btn-game-menu btn-darken' data-l10n='game-restore-defaults'>Restore Defaults</a> </div> </div> </div> <!-- Loadouts --> <div id='modal-customize' class='modal'> <div class='ad-block-loadouts-left hide-on-mobile' id='surviv-io_300x600'></div> <div id='modal-customize-wrapper' class='modal-close'> <div id='modal-content-left' class='modal-content-shadow'> <div id='modal-customize-cat-title'></div> <div id="modal-customize-sort-wrap"> <select id='modal-customize-sort'> <option id='customize-sort-newest' value='newest' data-l10n='loadout-newest'>Newest</option> <option id='customize-sort-alpha' value='alpha' data-l10n='loadout-alpha'>Alpha</option> <option id='customize-sort-rarity' value='rarity' data-l10n='loadout-rarity'>Rarity</option> <option id='customize-sort-subcat' value='subcat' data-l10n='loadout-subcat'>Category</option> </select> </div> <div id='modal-customize-close'> <span class='close close-corner'></span> </div> <div id='modal-customize-header' class='modal-header'></div> <div class='modal-disabled'> <div class='modal-disabled-message'>The Edge browser does not support custom cursors.</div> </div> <div id='modal-customize-body' class='modal-body'> <div id='modal-customize-item-header'> <div id='modal-customize-item-name'></div> <div id='modal-customize-item-rarity'></div> <div id='modal-customize-loading-container'> <div id='modal-customize-loading'></div> </div> </div> <div id='modal-customize-list'></div> </div> <div id='modal-customize-footer' class='modal-footer modal-footer-round'> <div id='modal-customize-item-source'></div> <div id='modal-customize-item-lore'></div> </div> <div id='modal-customize-unlocks' class=''> <div id='customize-instagram-follow-unlock' class='customize-social-unlock customize-social-tooltip' data-lock-reason='instagram'> <div class="tooltiptext" data-l10n='loadout-instagram-reward'></div> <a href='/~/https://www.instagram.com/surviviogame/' target="_blank" id='btn-instagram-follow-unlock' class='menu-option btn-darken btn-social-unlock btn-instagram' data-lock-reason='instagram' data-l10n='loadout-instagram-follow'></a> </div> <div id='customize-youtube-subscribe-unlock' class='customize-social-unlock customize-social-tooltip' data-lock-reason='youtube'> <div class="tooltiptext" data-l10n='loadout-youtube-reward'></div> <a href='/~/https://www.youtube.com/c/survivio?sub_confirmation=1' target='_blank' id='btn-youtube-subscribe-unlock' class='menu-option btn-darken 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data-l10n='loadout-facebook-like'></a> </div> </div> </div> <div id='modal-content-right-crosshair' class='modal-content-right modal-content-shadow'> <div class='modal-spacer'></div> <div class='modal-disabled'></div> <div id='customize-crosshair-parent'> <div id='customize-crosshair-selected'> <div class="customize-item-image customize-crosshair-image" draggable="false"></div> </div> <div id='customize-crosshair-sliders'> <div class="crosshair-hex-outer"> <span>#</span><input type="text" id='color-picker-hex'> </div> <section id="color-picker"></section> <div class="crosshair-slider-container"> <p class='' data-l10n='loadout-size'>Size</p> <input type="range" min="0.25" max="1.0" value="0.5" step='0.025' class="crosshair-slider" id="crosshair-size"> </div> <div class="crosshair-slider-container"> <p class='' data-l10n='loadout-stroke'>Stroke</p> <input type="range" min="0.0" max="1.5" value="0.0" step='0.025' class="crosshair-slider" id="crosshair-stroke"> </div> </div> </div> </div> <div id='modal-content-right-emote' class='modal-content-right modal-content-shadow'> <div id='customize-emote-parent'> <div id='customize-emote-wheel' class='ui-emote-wheel'> <div id='customize-emote-middle' class='ui-emote-middle ui-emote-circle ui-emote-parent'> <div class='ui-emote ui-emote-bg-circle'></div> <div class='ui-emote ui-emote-hl'></div> <div class='customize-emote-slot customize-item-image ui-emote-image'></div> </div> <div id='customize-emote-top' class='ui-emote-top ui-emote-quarter ui-emote-parent' data-slot='emoteTop' data-idx='0'> <div class='ui-emote ui-emote-bg-quarter'></div> <div class='ui-emote ui-emote-hl'></div> <div class='customize-emote-slot customize-item-image ui-emote-image'></div> <div class='customize-col customize-col-small' draggable="true"></div> </div> <div id='customize-emote-right' class='ui-emote-right ui-emote-quarter ui-emote-parent' data-slot='emoteRight' data-idx='1'> <div class='ui-emote ui-emote-bg-quarter'></div> <div class='ui-emote ui-emote-hl'></div> <div class='customize-emote-slot customize-item-image ui-emote-image'></div> <div class='customize-col customize-col-small' draggable="true"></div> </div> <div id='customize-emote-bottom' class='ui-emote-bottom ui-emote-quarter ui-emote-parent' data-slot='emoteBottom' data-idx='2'> <div class='ui-emote ui-emote-bg-quarter'></div> <div class='ui-emote ui-emote-hl'></div> <div class='customize-emote-slot customize-item-image ui-emote-image'></div> <div class='customize-col customize-col-small' draggable="true"></div> </div> <div id='customize-emote-left' class='ui-emote-left ui-emote-quarter ui-emote-parent' data-slot='emoteLeft' data-idx='3'> <div class='ui-emote ui-emote-bg-quarter'></div> <div class='ui-emote ui-emote-hl'></div> <div class='customize-emote-slot customize-item-image ui-emote-image'></div> <div class='customize-col customize-col-small' draggable="true"></div> </div> </div> <div id='customize-emote-autos'> <div id='customize-emote-win' class='ui-emote-middle ui-emote-circle ui-emote-parent' data-slot='emoteWin' data-idx='4'> <div class='ui-emote ui-emote-auto-trash'></div> <div class='ui-emote ui-emote-auto-icon ui-emote-auto-chicken'></div> <div class='ui-emote ui-emote-bg-circle-outer'></div> <div class='ui-emote ui-emote-bg-circle'></div> <div class='ui-emote ui-emote-hl'></div> <div class='customize-emote-slot customize-item-image'></div> <div class='customize-col customize-col-large' draggable="true"></div> </div> <div id='customize-emote-death' class='ui-emote-middle ui-emote-circle ui-emote-parent' data-slot='emoteDeath' data-idx='5'> <div class='ui-emote ui-emote-auto-trash'></div> <div class='ui-emote ui-emote-auto-icon ui-emote-auto-skull'></div> <div class='ui-emote ui-emote-bg-circle-outer'></div> <div class='ui-emote ui-emote-bg-circle'></div> <div class='ui-emote ui-emote-hl'></div> <div class='customize-emote-slot customize-item-image'></div> <div class='customize-col customize-col-large' draggable="true"></div> </div> </div> </div> </div> </div> </div> <div id='modal-settings' class='modal'> <div class='modal-content modal-close'> <div class='modal-header'> <span class='close close-corner'></span> <h2 data-l10n='index-settings'>Settings</h2> </div> <div id='modal-settings-body' class='modal-body'> <div id='language-select-mobile-wrapper' class='modal-settings-item'> <div class="language-select-wrap"> <select class='language-select'></select> </div> </div> <div id='modal-settings-high-res' class='modal-settings-item'> <input id='highResTex' type='checkbox'><p class='modal-settings-checkbox-text' data-l10n='index-high-resolution'>High resolution (check to increase visual quality)</p> </div> <div class='modal-settings-item hide-on-mobile'> <input id='screenShake' type='checkbox'><p class='modal-settings-checkbox-text' data-l10n='index-screen-shake'>Screen shake</p> </div> <div class='modal-settings-item'> <input id='anonPlayerNames' type='checkbox'><p class='modal-settings-checkbox-text' data-l10n='index-anon-player-names'>Anonymize player names</p> </div> <div class='modal-settings-item dpad'> <input id='activateDpad' type='checkbox'><p class='modal-settings-checkbox-text' data-l10n='index-left-mode'>Left handed mode </p> </div> <div class='modal-settings-item auto-melee'> <input id='autoMelee' type='checkbox'><p class='modal-settings-checkbox-text' data-l10n='index-auto-melee'>Auto Melee Boxes</p> </div> <div class='modal-settings-item aim-assist'> <input id='aimAssist' type='checkbox'><p class='modal-settings-checkbox-text' data-l10n='index-aim-assist'>Aim Assist</p> </div> <div class="modal-settings-item slider-container main-volume-slider"> <p class='modal-slider-text' data-l10n='index-master-volume'>Master Volume</p> <input type="range" min="0" max="100" value="50" class="slider sl-master-volume" id=""> </div> <div class="modal-settings-item slider-container main-volume-slider"> <p class='modal-slider-text' data-l10n='index-sfx-volume'>SFX Volume</p> <input type="range" min="0" max="100" value="50" class="slider sl-sound-volume" id=""> </div> <div class="modal-settings-item slider-container main-volume-slider"> <p class='modal-slider-text' data-l10n='index-music-volume'>Music Volume</p> <input type="range" min="0" max="100" value="50" class="slider sl-music-volume" id=""> </div> <div class="modal-settings-item slider-container slider-dpad"> <p class='modal-slider-text' data-l10n='index-sensitivy'>Analog Sensitivity</p> <input type="range" min="0" max="100" value="100" class="slider" id="sensitivity-slider"> </div> <div id='settings-links'> <a href='#' class="btn-cookie-settings footer-after">cookie settings</a> <a href='privacy.html' target="_blank" class="footer-after" data-l10n='index-privacy'>privacy</a> <a href='attribution.txt' target="_blank" class="footer-after" data-l10n='index-attributions'>attributions</a> <a href='hof.html' target="_blank" data-l10n='index-hof'>HOF</a> </div> 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chriskite
Node.js pub-sub key-value store
rossbeale
Community curated checklist for submitting an iPhone/iPad app to the App Store, includes stripped down official guidelines and experience driven notes.
Rynkll696
import pyttsx3 import speech_recognition as sr import datetime from datetime import date import calendar import time import math import wikipedia import webbrowser import os import smtplib import winsound import pyautogui import cv2 from pygame import mixer from tkinter import * import tkinter.messagebox as message from sqlite3 import * conn = connect("voice_assistant_asked_questions.db") conn.execute("CREATE TABLE IF NOT EXISTS `voicedata`(id INTEGER PRIMARY KEY AUTOINCREMENT,command VARCHAR(201))") conn.execute("CREATE TABLE IF NOT EXISTS `review`(id INTEGER PRIMARY KEY AUTOINCREMENT, review VARCHAR(50), type_of_review VARCHAR(50))") conn.execute("CREATE TABLE IF NOT EXISTS `emoji`(id INTEGER PRIMARY KEY AUTOINCREMENT,emoji VARCHAR(201))") global query engine = pyttsx3.init('sapi5') voices = engine.getProperty('voices') engine.setProperty('voice', voices[0].id) def speak(audio): engine.say(audio) engine.runAndWait() def wishMe(): hour = int(datetime.datetime.now().hour) if hour >= 0 and hour<12: speak("Good Morning!") elif hour >= 12 and hour < 18: speak("Good Afternoon!") else: speak("Good Evening!") speak("I am voice assistant Akshu2020 Sir. Please tell me how may I help you.") def takeCommand(): global query r = sr.Recognizer() with sr.Microphone() as source: print("Listening...") r.pause_threshold = 0.9 audio = r.listen(source) try: print("Recognizing...") query = r.recognize_google(audio,language='en-in') print(f"User said: {query}\n") except Exception as e: #print(e) print("Say that again please...") #speak('Say that again please...') return "None" return query def calculator(): global query try: if 'add' in query or 'edi' in query: speak('Enter a number') a = float(input("Enter a number:")) speak('Enter another number to add') b = float(input("Enter another number to add:")) c = a+b print(f"{a} + {b} = {c}") speak(f'The addition of {a} and {b} is {c}. Your answer is {c}') speak('Do you want to do another calculation?') query = takeCommand().lower() if 'y' in query: speak('ok which calculation you want to do?') query = takeCommand().lower() calculator() else: speak('ok') elif 'sub' in query: speak('Enter a number') a = float(input("Enter a number:")) speak('Enter another number to subtract') b = float(input("Enter another number to subtract:")) c = a-b print(f"{a} - {b} = {c}") speak(f'The subtraction of {a} and {b} is {c}. Your answer is {c}') speak('Do you want to do another calculation?') query = takeCommand().lower() if 'y' in query: speak('ok which calculation you want to do?') query = takeCommand().lower() calculator() else: speak('ok') elif 'mod' in query: speak('Enter a number') a = float(input("Enter a number:")) speak('Enter another number') b = float(input("Enter another number:")) c = a%b print(f"{a} % {b} = {c}") speak(f'The modular division of {a} and {b} is equal to {c}. Your answer is {c}') speak('Do you want to do another calculation?') query = takeCommand().lower() if 'y' in query: speak('ok which calculation you want to do?') query = takeCommand().lower() calculator() else: speak('ok') elif 'div' in query: speak('Enter a number as dividend') a = float(input("Enter a number:")) speak('Enter another number as divisor') b = float(input("Enter another number as divisor:")) c = a/b print(f"{a} / {b} = {c}") speak(f'{a} divided by {b} is equal to {c}. Your answer is {c}') speak('Do you want to do another calculation?') query = takeCommand().lower() if 'y' in query: speak('ok which calculation you want to do?') query = takeCommand().lower() calculator() else: speak('ok') elif 'multi' in query: speak('Enter a number') a = float(input("Enter a number:")) speak('Enter another number to multiply') b = float(input("Enter another number to multiply:")) c = a*b print(f"{a} x {b} = {c}") speak(f'The multiplication of {a} and {b} is {c}. Your answer is {c}') speak('Do you want to do another calculation?') query = takeCommand().lower() if 'y' in query: speak('ok which calculation you want to do?') query = takeCommand().lower() calculator() else: speak('ok') elif 'square root' in query: speak('Enter a number to find its sqare root') a = float(input("Enter a number:")) c = a**(1/2) print(f"Square root of {a} = {c}") speak(f'Square root of {a} is {c}. Your answer is {c}') speak('Do you want to do another calculation?') query = takeCommand().lower() if 'y' in query: speak('ok which calculation you want to do?') query = takeCommand().lower() calculator() else: speak('ok') elif 'square' in query: speak('Enter a number to find its sqare') a = float(input("Enter a number:")) c = a**2 print(f"{a} x {a} = {c}") speak(f'Square of {a} is {c}. Your answer is {c}') speak('Do you want to do another calculation?') query = takeCommand().lower() if 'y' in query: speak('ok which calculation you want to do?') query = takeCommand().lower() calculator() else: speak('ok') elif 'cube root' in query: speak('Enter a number to find its cube root') a = float(input("Enter a number:")) c = a**(1/3) print(f"Cube root of {a} = {c}") speak(f'Cube root of {a} is {c}. Your answer is {c}') speak('Do you want to do another calculation?') query = takeCommand().lower() if 'y' in query: speak('ok which calculation you want to do?') query = takeCommand().lower() calculator() else: speak('ok') elif 'cube' in query: speak('Enter a number to find its sqare') a = float(input("Enter a number:")) c = a**3 print(f"{a} x {a} x {a} = {c}") speak(f'Cube of {a} is {c}. Your answer is {c}') speak('Do you want to do another calculation?') query = takeCommand().lower() if 'y' in query: speak('ok which calculation you want to do?') query = takeCommand().lower() calculator() else: speak('ok') elif 'fact' in query: try: n = int(input('Enter the number whose factorial you want to find:')) fact = 1 for i in range(1,n+1): fact = fact*i print(f"{n}! = {fact}") speak(f'{n} factorial is equal to {fact}. Your answer is {fact}.') speak('Do you want to do another calculation?') query = takeCommand().lower() if 'y' in query: speak('ok which calculation you want to do?') query = takeCommand().lower() calculator() else: speak('ok') except Exception as e: #print(e) speak('I unable to calculate its factorial.') speak('Do you want to do another calculation?') query = takeCommand().lower() if 'y' in query: speak('ok which calculation you want to do?') query = takeCommand().lower() calculator() else: speak('ok') elif 'power' in query or 'raise' in query: speak('Enter a number whose power you want to raised') a = float(input("Enter a number whose power to be raised :")) speak(f'Enter a raised power to {a}') b = float(input(f"Enter a raised power to {a}:")) c = a**b print(f"{a} ^ {b} = {c}") speak(f'{a} raise to the power {b} = {c}. Your answer is {c}') speak('Do you want to do another calculation?') query = takeCommand().lower() if 'y' in query: speak('ok which calculation you want to do?') query = takeCommand().lower() calculator() else: speak('ok') elif 'percent' in query: speak('Enter a number whose percentage you want to calculate') a = float(input("Enter a number whose percentage you want to calculate :")) speak(f'How many percent of {a} you want to calculate?') b = float(input(f"Enter how many percentage of {a} you want to calculate:")) c = (a*b)/100 print(f"{b} % of {a} is {c}") speak(f'{b} percent of {a} is {c}. Your answer is {c}') speak('Do you want to do another calculation?') query = takeCommand().lower() if 'y' in query: speak('ok which calculation you want to do?') query = takeCommand().lower() calculator() else: speak('ok') elif 'interest' in query: speak('Enter the principal value or amount') p = float(input("Enter the principal value (P):")) speak('Enter the rate of interest per year') r = float(input("Enter the rate of interest per year (%):")) speak('Enter the time in months') t = int(input("Enter the time (in months):")) interest = (p*r*t)/1200 sint = round(interest) fv = round(p + interest) print(f"Interest = {interest}") print(f"The total amount accured, principal plus interest, from simple interest on a principal of {p} at a rate of {r}% per year for {t} months is {p + interest}.") speak(f'interest is {sint}. The total amount accured, principal plus interest, from simple interest on a principal of {p} at a rate of {r}% per year for {t} months is {fv}') speak('Do you want to do another calculation?') query = takeCommand().lower() if 'y' in query: speak('ok which calculation you want to do?') query = takeCommand().lower() calculator() else: speak('ok') elif 'si' in query: speak('Enter the angle in degree to find its sine value') a = float(input("Enter the angle:")) b = a * 3.14/180 c = math.sin(b) speak('Here is your answer.') print(f"sin({a}) = {c}") speak(f'sin({a}) = {c}') speak('Do you want to do another calculation?') query = takeCommand().lower() if 'y' in query: speak('ok which calculation you want to do?') query = takeCommand().lower() calculator() else: speak('ok') elif 'cos' in query: speak('Enter the angle in degree to find its cosine value') a = float(input("Enter the angle:")) b = a * 3.14/180 c = math.cos(b) speak('Here is your answer.') print(f"cos({a}) = {c}") speak(f'cos({a}) = {c}') speak('Do you want to do another calculation?') query = takeCommand().lower() if 'y' in query: speak('ok which calculation you want to do?') query = takeCommand().lower() calculator() else: speak('ok') elif 'cot' in query or 'court' in query: try: speak('Enter the angle in degree to find its cotangent value') a = float(input("Enter the angle:")) b = a * 3.14/180 c = 1/math.tan(b) speak('Here is your answer.') print(f"cot({a}) = {c}") speak(f'cot({a}) = {c}') speak('Do you want to do another calculation?') query = takeCommand().lower() if 'y' in query: speak('ok which calculation you want to do?') query = takeCommand().lower() calculator() else: speak('ok') except Exception as e: print("infinity") speak('Answer is infinity') speak('Do you want to do another calculation?') query = takeCommand().lower() if 'y' in query: speak('ok which calculation you want to do?') query = takeCommand().lower() calculator() else: speak('ok') elif 'tan' in query or '10' in query: speak('Enter the angle in degree to find its tangent value') a = float(input("Enter the angle:")) b = a * 3.14/180 c = math.tan(b) speak('Here is your answer.') print(f"tan({a}) = {c}") speak(f'tan({a}) = {c}') speak('Do you want to do another calculation?') query = takeCommand().lower() if 'y' in query: speak('ok which calculation you want to do?') query = takeCommand().lower() calculator() else: speak('ok') elif 'cosec' in query: try: speak('Enter the angle in degree to find its cosecant value') a = float(input("Enter the angle:")) b = a * 3.14/180 c =1/ math.sin(b) speak('Here is your answer.') print(f"cosec({a}) = {c}") speak(f'cosec({a}) = {c}') speak('Do you want to do another calculation?') query = takeCommand().lower() if 'y' in query: speak('ok which calculation you want to do?') query = takeCommand().lower() calculator() else: speak('ok') except Exception as e: print('Infinity') speak('Answer is infinity') speak('Do you want to do another calculation?') query = takeCommand().lower() if 'y' in query: speak('ok which calculation you want to do?') query = takeCommand().lower() calculator() else: speak('ok') elif 'caus' in query: try: speak('Enter the angle in degree to find its cosecant value') a = float(input("Enter the angle:")) b = a * 3.14/180 c =1/ math.sin(b) speak('Here is your answer.') print(f"cosec({a}) = {c}") speak(f'cosec({a}) = {c}') speak('Do you want to do another calculation?') query = takeCommand().lower() if 'y' in query: speak('ok which calculation you want to do?') query = takeCommand().lower() calculator() else: speak('ok') except Exception as e: print('Infinity') speak('Answer is infinity') speak('Do you want to do another calculation?') query = takeCommand().lower() if 'y' in query: speak('ok which calculation you want to do?') query = takeCommand().lower() calculator() else: speak('ok') elif 'sec' in query: try: speak('Enter the angle in degree to find its secant value') a = int(input("Enter the angle:")) b = a * 3.14/180 c = 1/math.cos(b) speak('Here is your answer.') print(f"sec({a}) = {c}") speak(f'sec({a}) = {c}') speak('Do you want to do another calculation?') query = takeCommand().lower() if 'y' in query: speak('ok which calculation you want to do?') query = takeCommand().lower() calculator() else: speak('ok') except Exception as e: print('Infinity') speak('Answer is infinity') speak('Do you want to do another calculation?') query = takeCommand().lower() if 'y' in query: speak('ok which calculation you want to do?') query = takeCommand().lower() calculator() else: speak('ok') except Exception as e: speak('I unable to do this calculation.') speak('Do you want to do another calculation?') query = takeCommand().lower() if 'y' in query: speak('ok which calculation you want to do?') query = takeCommand().lower() calculator() else: speak('ok') def callback(r,c): global player if player == 'X' and states[r][c] == 0 and stop_game == False: b[r][c].configure(text='X',fg='blue', bg='white') states[r][c] = 'X' player = 'O' if player == 'O' and states[r][c] == 0 and stop_game == False: b[r][c].configure(text='O',fg='red', bg='yellow') states[r][c] = 'O' player = 'X' check_for_winner() def check_for_winner(): global stop_game global root for i in range(3): if states[i][0] == states[i][1]== states[i][2]!=0: b[i][0].config(bg='grey') b[i][1].config(bg='grey') b[i][2].config(bg='grey') stop_game = True root.destroy() for i in range(3): if states[0][i] == states[1][i] == states[2][i]!= 0: b[0][i].config(bg='grey') b[1][i].config(bg='grey') b[2][i].config(bg='grey') stop_game = True root.destroy() if states[0][0] == states[1][1]== states[2][2]!= 0: b[0][0].config(bg='grey') b[1][1].config(bg='grey') b[2][2].config(bg='grey') stop_game = True root.destroy() if states[2][0] == states[1][1] == states[0][2]!= 0: b[2][0].config(bg='grey') b[1][1].config(bg='grey') b[0][2].config(bg='grey') stop_game = True root.destroy() def sendEmail(to,content): server = smtplib.SMTP('smtp.gmail.com', 587) server.ehlo() server.starttls() server.login('xyz123@gmail.com','password') server.sendmail('xyz123@gmail.com',to,content) server.close() def brightness(): try: query = takeCommand().lower() if '25' in query: pyautogui.moveTo(1880,1050) pyautogui.click() time.sleep(1) pyautogui.moveTo(1610,960) pyautogui.click() pyautogui.moveTo(1880,1050) pyautogui.click() speak('If you again want to change brihtness, say, change brightness') elif '50' in query: pyautogui.moveTo(1880,1050) pyautogui.click() time.sleep(1) pyautogui.moveTo(1684,960) pyautogui.click() pyautogui.moveTo(1880,1050) pyautogui.click() speak('If you again want to change brihtness, say, change brightness') elif '75' in query: pyautogui.moveTo(1880,1050) pyautogui.click() time.sleep(1) pyautogui.moveTo(1758,960) pyautogui.click() pyautogui.moveTo(1880,1050) pyautogui.click() speak('If you again want to change brihtness, say, change brightness') elif '100' in query or 'full' in query: pyautogui.moveTo(1880,1050) pyautogui.click() time.sleep(1) pyautogui.moveTo(1835,960) pyautogui.click() pyautogui.moveTo(1880,1050) pyautogui.click() speak('If you again want to change brihtness, say, change brightness') else: speak('Please select 25, 50, 75 or 100....... Say again.') brightness() except exception as e: #print(e) speak('Something went wrong') def close_window(): try: if 'y' in query: pyautogui.moveTo(1885,10) pyautogui.click() else: speak('ok') pyautogui.moveTo(1000,500) except exception as e: #print(e) speak('error') def whatsapp(): query = takeCommand().lower() if 'y' in query: pyautogui.moveTo(250,1200) pyautogui.click() time.sleep(1) pyautogui.write('whatsapp') time.sleep(2) pyautogui.press('enter') time.sleep(2) pyautogui.moveTo(100,140) pyautogui.click() speak('To whom you want to send message,.....just write the name here in 5 seconds') time.sleep(7) pyautogui.moveTo(120,300) pyautogui.click() time.sleep(1) pyautogui.moveTo(800,990) pyautogui.click() speak('Say the message,....or if you want to send anything else,...say send document, or say send emoji') query = takeCommand() if ('sent' in query or 'send' in query) and 'document' in query: pyautogui.moveTo(660,990) pyautogui.click() time.sleep(1) pyautogui.moveTo(660,740) pyautogui.click() speak('please select the document within 10 seconds') time.sleep(12) speak('Should I send this document?') query = takeCommand().lower() if 'y' in query and 'no' not in query: speak('sending the document......') pyautogui.press('enter') speak('Do you want to send message again to anyone?') whatsapp() elif ('remove' in query or 'cancel' in query or 'delete' in query or 'clear' in query) and ('document' in query or 'message' in query or 'it' in query or 'emoji' in query or 'select' in query): pyautogui.doubleClick(x=800, y=990) pyautogui.press('backspace') speak('Do you want to send message again to anyone?') whatsapp() else: speak('ok') elif ('sent' in query or 'send' in query) and 'emoji' in query: pyautogui.moveTo(620,990) pyautogui.click() pyautogui.moveTo(670,990) pyautogui.click() pyautogui.moveTo(650,580) pyautogui.click() speak('please select the emoji within 10 seconds') time.sleep(11) speak('Should I send this emoji?') query = takeCommand().lower() if 'y' in query and 'no' not in query: speak('Sending the emoji......') pyautogui.press('enter') speak('Do you want to send message again to anyone?') whatsapp() elif ('remove' in query or 'cancel' in query or 'delete' in query or 'clear' in query) and ('message' in query or 'it' in query or 'emoji' in query or 'select' in query): pyautogui.doublClick(x=800, y=990) speak('Do you want to send message again to anyone?') whatsapp() else: speak('ok') else: pyautogui.write(f'{query}') speak('Should I send this message?') query = takeCommand().lower() if 'y' in query and 'no' not in query: speak('sending the message......') pyautogui.press('enter') speak('Do you want to send message again to anyone?') whatsapp() elif ('remove' in query or 'cancel' in query or 'delete' in query or 'clear' in query) and ('message' in query or 'it' in query or 'select' in query): pyautogui.doubleClick(x=800, y=990) pyautogui.press('backspace') speak('Do you want to send message again to anyone?') whatsapp() else: speak('ok') else: speak('ok') def alarm(): root = Tk() root.title('Akshu2020 Alarm-Clock') speak('Please enter the time in the format hour, minutes and seconds. When the alarm should rang?') speak('Please enter the time greater than the current time') def setalarm(): alarmtime = f"{hrs.get()}:{mins.get()}:{secs.get()}" print(alarmtime) if(alarmtime!="::"): alarmclock(alarmtime) else: speak('You have not entered the time.') def alarmclock(alarmtime): while True: time.sleep(1) time_now=datetime.datetime.now().strftime("%H:%M:%S") print(time_now) if time_now == alarmtime: Wakeup=Label(root, font = ('arial', 20, 'bold'), text="Wake up! Wake up! Wake up",bg="DodgerBlue2",fg="white").grid(row=6,columnspan=3) speak("Wake up, Wake up") print("Wake up!") mixer.init() mixer.music.load(r'C:\Users\Admin\Music\Playlists\wake-up-will-you-446.mp3') mixer.music.play() break speak('you can click on close icon to close the alarm window.') hrs=StringVar() mins=StringVar() secs=StringVar() greet=Label(root, font = ('arial', 20, 'bold'),text="Take a short nap!").grid(row=1,columnspan=3) hrbtn=Entry(root,textvariable=hrs,width=5,font =('arial', 20, 'bold')) hrbtn.grid(row=2,column=1) minbtn=Entry(root,textvariable=mins, width=5,font = ('arial', 20, 'bold')).grid(row=2,column=2) secbtn=Entry(root,textvariable=secs, width=5,font = ('arial', 20, 'bold')).grid(row=2,column=3) setbtn=Button(root,text="set alarm",command=setalarm,bg="DodgerBlue2", fg="white",font = ('arial', 20, 'bold')).grid(row=4,columnspan=3) timeleft = Label(root,font=('arial', 20, 'bold')) timeleft.grid() mainloop() def select1(): global vs global root3 global type_of_review if vs.get() == 1: message.showinfo(" ","Thank you for your review!!") review = "Very Satisfied" type_of_review = "Positive" root3.destroy() elif vs.get() == 2: message.showinfo(" ","Thank you for your review!!") review = "Satisfied" type_of_review = "Positive" root3.destroy() elif vs.get() == 3: message.showinfo(" ","Thank you for your review!!!!") review = "Neither Satisfied Nor Dissatisfied" type_of_review = "Neutral" root3.destroy() elif vs.get() == 4: message.showinfo(" ","Thank you for your review!!") review = "Dissatisfied" type_of_review = "Negative" root3.destroy() elif vs.get() == 5: message.showinfo(" ","Thank you for your review!!") review = "Very Dissatisfied" type_of_review = "Negative" root3.destroy() elif vs.get() == 6: message.showinfo(" "," Ok ") review = "I do not want to give review" type_of_review = "No review" root3.destroy() try: conn.execute(f"INSERT INTO `review`(review,type_of_review) VALUES('{review}', '{type_of_review}')") conn.commit() except Exception as e: pass def select_review(): global root3 global vs global type_of_review root3 = Tk() root3.title("Select an option") vs = IntVar() string = "Are you satisfied with my performance?" msgbox = Message(root3,text=string) msgbox.config(bg="lightgreen",font = "(20)") msgbox.grid(row=0,column=0) rs1=Radiobutton(root3,text="Very Satisfied",font="(20)",value=1,variable=vs).grid(row=1,column=0,sticky=W) rs2=Radiobutton(root3,text="Satisfied",font="(20)",value=2,variable=vs).grid(row=2,column=0,sticky=W) rs3=Radiobutton(root3,text="Neither Satisfied Nor Dissatisfied",font="(20)",value=3,variable=vs).grid(row=3,column=0,sticky=W) rs4=Radiobutton(root3,text="Dissatisfied",font="(20)",value=4,variable=vs).grid(row=4,column=0,sticky=W) rs5=Radiobutton(root3,text="Very Dissatisfied",font="(20)",value=5,variable=vs).grid(row=5,column=0,sticky=W) rs6=Radiobutton(root3,text="I don't want to give review",font="(20)",value=6,variable=vs).grid(row=6,column=0,sticky=W) bs = Button(root3,text="Submit",font="(20)",activebackground="yellow",activeforeground="green",command=select1) bs.grid(row=7,columnspan=2) root3.mainloop() while True : query = takeCommand().lower() # logic for executing tasks based on query if 'wikipedia' in query: speak('Searching wikipedia...') query = query.replace("wikipedia","") results = wikipedia.summary(query, sentences=2) speak("According to Wikipedia") print(results) speak(results) elif 'translat' in query or ('let' in query and 'translat' in query and 'open' in query): webbrowser.open('https://translate.google.co.in') time.sleep(10) elif 'open map' in query or ('let' in query and 'map' in query and 'open' in query): webbrowser.open('https://www.google.com/maps') time.sleep(10) elif ('open' in query and 'youtube' in query) or ('let' in query and 'youtube' in query and 'open' in query): webbrowser.open('https://www.youtube.com') time.sleep(10) elif 'chrome' in query: webbrowser.open('https://www.chrome.com') time.sleep(10) elif 'weather' in query: webbrowser.open('https://www.yahoo.com/news/weather') time.sleep(3) speak('Click on, change location, and enter the city , whose whether conditions you want to know.') time.sleep(10) elif 'google map' in query: webbrowser.open('https://www.google.com/maps') time.sleep(10) elif ('open' in query and 'google' in query) or ('let' in query and 'google' in query and 'open' in query): webbrowser.open('google.com') time.sleep(10) elif ('open' in query and 'stack' in query and 'overflow' in query) or ('let' in query and 'stack' in query and 'overflow' in query and 'open' in query): webbrowser.open('stackoverflow.com') time.sleep(10) elif 'open v i' in query or 'open vi' in query or 'open vierp' in query or ('open' in query and ('r p' in query or 'rp' in query)): webbrowser.open('https://www.vierp.in/login/erplogin') time.sleep(10) elif 'news' in query: webbrowser.open('https://www.bbc.com/news/world') time.sleep(10) elif 'online shop' in query or (('can' in query or 'want' in query or 'do' in query or 'could' in query) and 'shop' in query) or('let' in query and 'shop' in query): speak('From which online shopping website, you want to shop? Amazon, flipkart, snapdeal or naaptol?') query = takeCommand().lower() if 'amazon' in query: webbrowser.open('https://www.amazon.com') time.sleep(10) elif 'flip' in query: webbrowser.open('https://www.flipkart.com') time.sleep(10) elif 'snap' in query: webbrowser.open('https://www.snapdeal.com') time.sleep(10) elif 'na' in query: webbrowser.open('https://www.naaptol.com') time.sleep(10) else: speak('Sorry sir, you have to search in browser as his shopping website is not reachable for me.') elif ('online' in query and ('game' in query or 'gaming' in query)): webbrowser.open('https://www.agame.com/games') time.sleep(10) elif 'dictionary' in query: webbrowser.open('https://www.dictionary.com') time.sleep(3) speak('Enter the word, in the search bar of the dictionary, whose defination or synonyms you want to know') time.sleep(3) elif ('identif' in query and 'emoji' in query) or ('sentiment' in query and ('analysis' in query or 'identif' in query)): speak('Please enter only one emoji at a time.') emoji = input('enter emoji here: ') if '😀' in emoji or '😃' in emoji or '😄' in emoji or '😁' in emoji or '🙂' in emoji or '😊' in emoji or '☺️' in emoji or '😇' in emoji or '🥲' in emoji: speak('happy') print('Happy') elif '😝' in emoji or '😆' in emoji or '😂' in emoji or '🤣' in emoji: speak('Laughing') print('Laughing') elif '😡' in emoji or '😠' in emoji or '🤬' in emoji: speak('Angry') print('Angry') elif '🤫' in emoji: speak('Keep quite') print('Keep quite') elif '😷' in emoji: speak('face with mask') print('Face with mask') elif '🥳' in emoji: speak('party') print('party') elif '😢' in emoji or '😥' in emoji or '😓' in emoji or '😰' in emoji or '☹️' in emoji or '🙁' in emoji or '😟' in emoji or '😔' in emoji or '😞️' in emoji: speak('Sad') print('Sad') elif '😭' in emoji: speak('Crying') print('Crying') elif '😋' in emoji: speak('Tasty') print('Tasty') elif '🤨' in emoji: speak('Doubt') print('Doubt') elif '😴' in emoji: speak('Sleeping') print('Sleeping') elif '🥱' in emoji: speak('feeling sleepy') print('feeling sleepy') elif '😍' in emoji or '🥰' in emoji or '😘' in emoji: speak('Lovely') print('Lovely') elif '😱' in emoji: speak('Horrible') print('Horrible') elif '🎂' in emoji: speak('Cake') print('Cake') elif '🍫' in emoji: speak('Cadbury') print('Cadbury') elif '🇮🇳' in emoji: speak('Indian national flag,.....Teeranga') print('Indian national flag - Tiranga') elif '💐' in emoji: speak('Bouquet') print('Bouquet') elif '🥺' in emoji: speak('Emotional') print('Emotional') elif ' ' in emoji or '' in emoji: speak(f'{emoji}') else: speak("I don't know about this emoji") print("I don't know about this emoji") try: conn.execute(f"INSERT INTO `emoji`(emoji) VALUES('{emoji}')") conn.commit() except Exception as e: #print('Error in storing emoji in database') pass elif 'time' in query: strTime = datetime.datetime.now().strftime("%H:%M:%S") print(strTime) speak(f"Sir, the time is {strTime}") elif 'open' in query and 'sublime' in query: path = "C:\Program Files\Sublime Text 3\sublime_text.exe" os.startfile(path) elif 'image' in query: path = "C:\Program Files\Internet Explorer\images" os.startfile(path) elif 'quit' in query: speak('Ok, Thank you Sir.') said = False speak('Please give the review. It will help me to improve my performance.') select_review() elif 'exit' in query: speak('Ok, Thank you Sir.') said = False speak('Please give the review. It will help me to improve my performance.') select_review() elif 'stop' in query: speak('Ok, Thank you Sir.') said = False speak('Please give the review. It will help me to improve my performance.') select_review() elif 'shutdown' in query or 'shut down' in query: speak('Ok, Thank you Sir.') said = False speak('Please give the review. It will help me to improve my performance.') select_review() elif 'close you' in query: speak('Ok, Thank you Sir.') said = False speak('Please give the review. It will help me to improve my performance.') select_review() try: conn.execute(f"INSERT INTO `voice_assistant_review`(review, type_of_review) VALUES('{review}', '{type_of_review}')") conn.commit() except Exception as e: pass elif 'bye' in query: speak('Bye Sir') said = False speak('Please give the review. It will help me to improve my performance.') select_review() elif 'wait' in query or 'hold' in query: speak('for how many seconds or minutes I have to wait?') query = takeCommand().lower() if 'second' in query: query = query.replace("please","") query = query.replace("can","") query = query.replace("you","") query = query.replace("have","") query = query.replace("could","") query = query.replace("hold","") query = query.replace("one","1") query = query.replace("only","") query = query.replace("wait","") query = query.replace("for","") query = query.replace("the","") query = query.replace("just","") query = query.replace("seconds","") query = query.replace("second","") query = query.replace("on","") query = query.replace("a","") query = query.replace("to","") query = query.replace(" ","") #print(f'query:{query}') if query.isdigit() == True: #print('y') speak('Ok sir') query = int(query) time.sleep(query) speak('my waiting time is over') else: print('sorry sir. I unable to complete your request.') elif 'minute' in query: query = query.replace("please","") query = query.replace("can","") query = query.replace("you","") query = query.replace("have","") query = query.replace("could","") query = query.replace("hold","") query = query.replace("one","1") query = query.replace("only","") query = query.replace("on","") query = query.replace("wait","") query = query.replace("for","") query = query.replace("the","") query = query.replace("just","") query = query.replace("and","") query = query.replace("half","") query = query.replace("minutes","") query = query.replace("minute","") query = query.replace("a","") query = query.replace("to","") query = query.replace(" ","") #print(f'query:{query}') if query.isdigit() == True: #print('y') speak('ok sir') query = int(query) time.sleep(query*60) speak('my waiting time is over') else: print('sorry sir. I unable to complete your request.') elif 'play' in query and 'game' in query: speak('I have 3 games, tic tac toe game for two players,....mario, and dyno games for single player. Which one of these 3 games you want to play?') query = takeCommand().lower() if ('you' in query and 'play' in query and 'with' in query) and ('you' in query and 'play' in query and 'me' in query): speak('Sorry sir, I cannot play this game with you.') speak('Do you want to continue it?') query = takeCommand().lower() try: if 'y' in query or 'sure' in query: root = Tk() root.title("TIC TAC TOE (By Akshay Khare)") b = [ [0,0,0], [0,0,0], [0,0,0] ] states = [ [0,0,0], [0,0,0], [0,0,0] ] for i in range(3): for j in range(3): b[i][j] = Button(font = ("Arial",60),width = 4,bg = 'powder blue', command = lambda r=i, c=j: callback(r,c)) b[i][j].grid(row=i,column=j) player='X' stop_game = False mainloop() else: speak('ok sir') except Exception as e: #print(e) time.sleep(3) print('I am sorry sir. There is some problem in loading the game. So I cannot open it.') elif 'tic' in query or 'tac' in query: try: root = Tk() root.title("TIC TAC TOE (Rayen Kallel)") b = [ [0,0,0], [0,0,0], [0,0,0] ] states = [ [0,0,0], [0,0,0], [0,0,0] ] for i in range(3): for j in range(3): b[i][j] = Button(font = ("Arial",60),width = 4,bg = 'powder blue', command = lambda r=i, c=j: callback(r,c)) b[i][j].grid(row=i,column=j) player='X' stop_game = False mainloop() except Exception as e: #print(e) time.sleep(3) speak('I am sorry sir. There is some problem in loading the game. So I cannot open it.') elif 'mar' in query or 'mer' in query or 'my' in query: webbrowser.open('https://chromedino.com/mario/') time.sleep(2.5) speak('Enter upper arrow key to start the game.') time.sleep(20) elif 'di' in query or 'dy' in query: webbrowser.open('https://chromedino.com/') time.sleep(2.5) speak('Enter upper arrow key to start the game.') time.sleep(20) else: speak('ok sir') elif 'change' in query and 'you' in query and 'voice' in query: engine.setProperty('voice', voices[1].id) speak("Here's an example of one of my voices. Would you like to use this one?") query = takeCommand().lower() if 'y' in query or 'sure' in query or 'of course' in query: speak('Great. I will keep using this voice.') elif 'n' in query: speak('Ok. I am back to my other voice.') engine.setProperty('voice', voices[0].id) else: speak('Sorry, I am having trouble understanding. I am back to my other voice.') engine.setProperty('voice', voices[0].id) elif 'www.' in query and ('.com' in query or '.in' in query): webbrowser.open(query) time.sleep(10) elif '.com' in query or '.in' in query: webbrowser.open(query) time.sleep(10) elif 'getting bore' in query: speak('then speak with me for sometime') elif 'i bore' in query: speak('Then speak with me for sometime.') elif 'i am bore' in query: speak('Then speak with me for sometime.') elif 'calculat' in query: speak('Yes. Which kind of calculation you want to do? add, substract, divide, multiply or anything else.') query = takeCommand().lower() calculator() elif 'add' in query: speak('If you want to do any mathematical calculation then give me a command to open my calculator.') elif '+' in query: speak('If you want to do any mathematical calculation then give me a command to open calculator.') elif 'plus' in query: speak('If you want to do any mathematical calculation then give me a command to open my calculator.') elif 'subtrac' in query: speak('If you want to do any mathematical calculation then give me a command to open my calculator.') elif 'minus' in query: speak('If you want to do any mathematical calculation then give me a command to open my calculator.') elif 'multipl' in query: speak('If you want to do any mathematical calculation then give me a command to open my calculator.') elif ' x ' in query: speak('If you want to do any mathematical calculation then give me a command to open calculator.') elif 'slash' in query: speak('If you want to do any mathematical calculation then give me a command to open calculator.') elif '/' in query: speak('If you want to do any mathematical calculation then give me a command to open calculator.') elif 'divi' in query: speak('If you want to do any mathematical calculation then give me a command to open my calculator.') elif 'trigonometr' in query: speak('If you want to do any mathematical calculation then give me a command to open my calculator.') elif 'percent' in query: speak('If you want to do any mathematical calculation then give me a command to open my calculator.') elif '%' in query: speak('If you want to do any mathematical calculation then give me a command to open my calculator.') elif 'raise to ' in query: speak('If you want to do any mathematical calculation then give me a command to open my calculator.') elif 'simple interest' in query: speak('If you want to do any mathematical calculation then give me a command to open my calculator.') elif 'akshay' in query: speak('Mr. Rayen Kallel is my inventor. He is 14 years old and he is A STUDENT AT THE COLLEGE PILOTEE SFAX') elif 'your inventor' in query: speak('Mr. Rayen Kallel is my inventor') elif 'your creator' in query: speak('Mr. Rayen Kallel is my creator') elif 'invent you' in query: speak('Mr. Rayen Kallel invented me') elif 'create you' in query: speak('Mr. Rayen Kallel created me') elif 'how are you' in query: speak('I am fine Sir') elif 'write' in query and 'your' in query and 'name' in query: print('Akshu2020') pyautogui.write('Akshu2020') elif 'write' in query and ('I' in query or 'whatever' in query) and 'say' in query: speak('Ok sir I will write whatever you will say. Please put your cursor where I have to write.......Please Start speaking now sir.') query = takeCommand().lower() pyautogui.write(query) elif 'your name' in query: speak('My name is akshu2020') elif 'who are you' in query: speak('I am akshu2020') elif ('repeat' in query and ('word' in query or 'sentence' in query or 'line' in query) and ('say' in query or 'tell' in query)) or ('repeat' in query and 'after' in query and ('me' in query or 'my' in query)): speak('yes sir, I will repeat your words starting from now') query = takeCommand().lower() speak(query) time.sleep(1) speak("If you again want me to repeat something else, try saying, 'repeat after me' ") elif ('send' in query or 'sent' in query) and ('mail' in query or 'email' in query or 'gmail' in query): try: speak('Please enter the email id of receiver.') to = input("Enter the email id of reciever: ") speak(f'what should I say to {to}') content = takeCommand() sendEmail(to, content) speak("Email has been sent") except Exception as e: #print(e) speak("sorry sir. I am not able to send this email") elif 'currency' in query and 'conver' in query: speak('I can convert, US dollar into dinar, and dinar into US dollar. Do you want to continue it?') query = takeCommand().lower() if 'y' in query or 'sure' in query or 'of course' in query: speak('which conversion you want to do? US dollar to dinar, or dinar to US dollar?') query = takeCommand().lower() if ('dollar' in query or 'US' in query) and ('dinar' in query): speak('Enter US Dollar') USD = float(input("Enter United States Dollar (USD):")) DT = USD * 0.33 dt = "{:.4f}".format(DT) print(f"{USD} US Dollar is equal to {dt} dniar.") speak(f'{USD} US Dollar is equal to {dt} dinar.') speak("If you again want to do currency conversion then say, 'convert currency' " ) elif ('dinar' in query) and ('to US' in query or 'to dollar' in query or 'to US dollar'): speak('Enter dinar') DT = float(input("Enter dinar (DT):")) USD = DT/0.33 usd = "{:.3f}".format(USD) print(f"{DT} dinar is equal to {usd} US Dollar.") speak(f'{DT} dinar rupee is equal to {usd} US Dollar.') speak("If you again want to do currency conversion then say, 'convert currency' " ) else: speak("I cannot understand what did you say. If you want to convert currency just say 'convert currency'") else: print('ok sir') elif 'about you' in query: speak('My name is akshu2020. I can do mathematical calculations. I can also open youtube, google and some apps or software in your device. I am also able to send email') elif 'your intro' in query: speak('My name is akshu2020. Version 1.0. Mr. Rayen Kallel is my inventor. I am able to send email and play music. I can do mathematical calculations. I can also open youtube, google and some apps or software in your device.') elif 'your short intro' in query: speak('My name is akshu2020. Version 1.0. Mr. Rayen Kallel is my inventor. I am able to send email and play music. I can do mathematical calculations. I can also open youtube, google and some apps or software in your device.') elif 'your quick intro' in query: speak('My name is akshu2020. Version 1.0. Mr. Akshay Khare is my inventor. I am able to send email and play music. I can do mathematical calculations. I can also open youtube, google and some apps or software in your device.') elif 'your brief intro' in query: speak('My name is akshu2020. Version 1.0. Mr. Rayen kallel is my inventor. I am able to send email and play music. I can do mathematical calculations. I can also open youtube, google and some apps or software in your device.') elif 'you work' in query: speak('run the program and say what do you want. so that I can help you. In this way I work') elif 'your job' in query: speak('My job is to send email and play music. I can do mathematical calculations. I can also open youtube, google and some apps or software in your device.') elif 'your work' in query: speak('My work is to send email and play music. I can do mathematical calculations. I can also open youtube, google and some apps or software in your device.') elif 'work you' in query: speak('My work is to send email and play music. I can do mathematical calculations. I can also open youtube, google and some apps or software in your device.') elif 'your information' in query: speak('My name is akshu2020. Version 1.0. Mr. Akshay Khare is my inventor. I am able to send email and play music. I can do mathematical calculations. I can also open youtube, google and some apps or software in your device.') elif 'yourself' in query: speak('My name is akshu2020. Version 1.0. Mr. Rayen Kallel is my inventor. I am able to send email and play music. I can do mathematical calculations. I can also open youtube, google and some apps or software in your device.') elif 'introduce you' in query: speak('My name is akshu2020. Version 1.0. Mr. Rayen Kallel is my inventor. I am able to send email and play music. I can do mathematical calculations. I can also open youtube, google and some apps or software in your device.') elif 'description' in query: speak('My name is akshu2020. Version 1.0. Mr. Rayen Kallel is my inventor. I am able to send email and play music. I can do mathematical calculations. I can also open youtube, google and some apps or software in your device.') elif 'your birth' in query: speak('My birthdate is 6 August two thousand twenty') elif 'your use' in query: speak('I am able to send email and play music. I can do mathematical calculations. I can also open youtube, google and some apps or software in your device.') elif 'you eat' in query: speak('I do not eat anything. But the device in which I do my work requires electricity to eat') elif 'your food' in query: speak('I do not eat anything. But the device in which I do my work requires electricity to eat') elif 'you live' in query: speak('I live in sfax, in laptop of Mr. Rayen Khare') elif 'where from you' in query: speak('I am from sfax, I live in laptop of Mr. Rayen Khare') elif 'you sleep' in query: speak('Yes, when someone close this program or stop to run this program then I sleep and again wake up when someone again run me.') elif 'what are you doing' in query: speak('Talking with you.') elif 'you communicate' in query: speak('Yes, I can communicate with you.') elif 'hear me' in query: speak('Yes sir, I can hear you.') elif 'you' in query and 'dance' in query: speak('No, I cannot dance.') elif 'tell' in query and 'joke' in query: speak("Ok, here's a joke") speak("'Write an essay on cricket', the teacher told the class. Chintu finishes his work in five minutes. The teacher is impressed, she asks chintu to read his essay aloud for everyone. Chintu reads,'The match is cancelled because of rain', hehehehe,haahaahaa,hehehehe,haahaahaa") elif 'your' in query and 'favourite' in query: if 'actor' in query: speak('sofyen chaari, is my favourite actor.') elif 'food' in query: speak('I can always go for some food for thought. Like facts, jokes, or interesting searches, we could look something up now') elif 'country' in query: speak('tunisia') elif 'city' in query: speak('sfax') elif 'dancer' in query: speak('Michael jackson') elif 'singer' in query: speak('tamino, is my favourite singer.') elif 'movie' in query: speak('baywatch, such a treat') elif 'sing a song' in query: speak('I cannot sing a song. But I know the 7 sur in indian music, saaareeegaaamaaapaaadaaanisaa') elif 'day after tomorrow' in query or 'date after tomorrow' in query: td = datetime.date.today() + datetime.timedelta(days=2) print(td) speak(td) elif 'day before today' in query or 'date before today' in query or 'yesterday' in query or 'previous day' in query: td = datetime.date.today() + datetime.timedelta(days= -1) print(td) speak(td) elif ('tomorrow' in query and 'date' in query) or 'what is tomorrow' in query or (('day' in query or 'date' in query) and 'after today' in query): td = datetime.date.today() + datetime.timedelta(days=1) print(td) speak(td) elif 'month' in query or ('current' in query and 'month' in query): current_date = date.today() m = current_date.month month = calendar.month_name[m] print(f'Current month is {month}') speak(f'Current month is {month}') elif 'date' in query or ('today' in query and 'date' in query) or 'what is today' in query or ('current' in query and 'date' in query): current_date = date.today() print(f"Today's date is {current_date}") speak(f'Todays date is {current_date}') elif 'year' in query or ('current' in query and 'year' in query): current_date = date.today() m = current_date.year print(f'Current year is {m}') speak(f'Current year is {m}') elif 'sorry' in query: speak("It's ok sir") elif 'thank you' in query: speak('my pleasure') elif 'proud of you' in query: speak('Thank you sir') elif 'about human' in query: speak('I love my human compatriots. I want to embody all the best things about human beings. Like taking care of the planet, being creative, and to learn how to be compassionate to all beings.') elif 'you have feeling' in query: speak('No. I do not have feelings. I have not been programmed like this.') elif 'you have emotions' in query: speak('No. I do not have emotions. I have not been programmed like this.') elif 'you are code' in query: speak('I am coded in python programming language.') elif 'your code' in query: speak('I am coded in python programming language.') elif 'you code' in query: speak('I am coded in python programming language.') elif 'your coding' in query: speak('I am coded in python programming language.') elif 'dream' in query: speak('I wish that I should be able to answer all the questions which will ask to me.') elif 'sanskrit' in query: speak('yadaa yadaa he dharmasyaa ....... glaanirbhaavati bhaaaraata. abhyuthaanaam adhaarmaasyaa tadaa tmaanama sruujaamiyaahama') elif 'answer is wrong' in query: speak('I am sorry Sir. I searched your question in wikipedia and thats why I told you this answer.') elif 'answer is incorrect' in query: speak('I am sorry Sir. I searched your question in wikipedia and thats why I told you this answer.') elif 'answer is totally wrong' in query: speak('I am sorry Sir. I searched your question in wikipedia and thats why I told you this answer.') elif 'wrong answer' in query: speak('I am sorry Sir. I searched your question in wikipedia and thats why I told you this answer.') elif 'incorrect answer' in query: speak('I am sorry Sir. I searched your question in wikipedia and thats why I told you this answer.') elif 'answer is totally incorrect' in query: speak('I am sorry Sir. I searched your question in wikipedia and thats why I told you this answer.') elif 'answer is incomplete' in query: speak('I am sorry Sir. I searched your question in wikipedia and thats why I told you this answer.') elif 'incomplete answer' in query: speak('I am sorry Sir. I searched your question in wikipedia and thats why I told you this answer.') elif 'answer is improper' in query: speak('I am sorry Sir. I searched your question in wikipedia and thats why I told you this answer.') elif 'answer is not correct' in query: speak('I am sorry Sir. I searched your question in wikipedia and thats why I told you this answer.') elif 'answer is not complete' in query: speak('I am sorry Sir. I searched your question in wikipedia and thats why I told you this answer.') elif 'answer is not yet complete' in query: speak('I am sorry Sir. I searched your question in wikipedia and thats why I told you this answer.') elif 'answer is not proper' in query: speak('I am sorry Sir. I searched your question in wikipedia and thats why I told you this answer.') elif 't gave me proper answer' in query: speak('I am sorry Sir. I searched your question in wikipedia and thats why I told you this answer.') elif 't giving me proper answer' in query: speak('I am sorry Sir. I searched your question in wikipedia and thats why I told you this answer.') elif 't gave me complete answer' in query: speak('I am sorry Sir. I searched your question in wikipedia and thats why I told you this answer.') elif 't giving me complete answer' in query: speak('I am sorry Sir. I searched your question in wikipedia and thats why I told you this answer.') elif 't given me proper answer' in query: speak('I am sorry Sir. I searched your question in wikipedia and thats why I told you this answer.') elif 't given me complete answer' in query: speak('I am sorry Sir. I searched your question in wikipedia and thats why I told you this answer.') elif 't gave me correct answer' in query: speak('I am sorry Sir. I searched your question in wikipedia and thats why I told you this answer.') elif 't giving me correct answer' in query: speak('I am sorry Sir. I searched your question in wikipedia and thats why I told you this answer.') elif 't given me correct answer' in query: speak('I am sorry Sir. I searched your question in wikipedia and thats why I told you this answer.') elif 'amazon' in query: webbrowser.open('https://www.amazon.com') time.sleep(10) elif 'facebook' in query: webbrowser.open('https://www.facebook.com') time.sleep(10) elif 'youtube' in query: webbrowser.open('https://www.youtube.com') time.sleep(10) elif 'shapeyou' in query: webbrowser.open('https://www.shapeyou.com') time.sleep(10) elif 'information about ' in query or 'informtion of ' in query: try: #speak('Searching wikipedia...') query = query.replace("information about","") results = wikipedia.summary(query, sentences=3) #speak("According to Wikipedia") print(results) speak(results) except Exception as e: speak('I unable to answer your question.') elif 'information' in query: try: speak('Information about what?') query = takeCommand().lower() #speak('Searching wikipedia...') query = query.replace("information","") results = wikipedia.summary(query, sentences=3) #speak("According to Wikipedia") print(results) speak(results) except Exception as e: speak('I am not able to answer your question.') elif 'something about ' in query: try: #speak('Searching wikipedia...') query = query.replace("something about ","") results = wikipedia.summary(query, sentences=3) #speak("According to Wikipedia") print(results) speak(results) except Exception as e: speak('I unable to answer your question.') elif 'tell me about ' in query: try: #speak('Searching wikipedia...') query = query.replace("tell me about ","") results = wikipedia.summary(query, sentences=3) #speak("According to Wikipedia") print(results) speak(results) except Exception as e: speak('I am unable to answer your question.') elif 'tell me ' in query: try: query = query.replace("tell me ","") results = wikipedia.summary(query, sentences=3) #speak("According to Wikipedia") print(results) speak(results) except Exception as e: speak('I am not able to answer your question.') elif 'tell me' in query: try: speak('about what?') query = takeCommand().lower() #speak('Searching wikipedia...') query = query.replace("about","") results = wikipedia.summary(query, sentences=3) #speak("According to Wikipedia") print(results) speak(results) except Exception as e: speak('I am not able to answer your question.') elif 'meaning of ' in query: try: #speak('Searching wikipedia...') query = query.replace("meaning of ","") results = wikipedia.summary(query, sentences=2) #speak("According to Wikipedia") print(results) speak(results) except Exception as e: speak('I am unable to answer your question.') elif 'meaning' in query: try: speak('meaning of what?') query = takeCommand().lower() query = query.replace("meaning of","") results = wikipedia.summary(query, sentences=3) #speak("According to Wikipedia") print(results) speak(results) except Exception as e: speak('I am unable to answer your question.') elif 'means' in query: try: #speak('Searching wikipedia...') query = query.replace("it means","") results = wikipedia.summary(query, sentences=3) #speak("According to Wikipedia") print(results) speak(results) except Exception as e: speak('I unable to answer your question.') elif 'want to know ' in query: try: #speak('Searching wikipedia...') query = query.replace("I want to know that","") results = wikipedia.summary(query, sentences=3) #speak("According to Wikipedia") print(results) speak(results) except Exception as e: speak('I am unable to answer your question.') status = 'Not answered' elif 'want to ask ' in query: try: #speak('Searching wikipedia...') query = query.replace("I want to ask you ","") results = wikipedia.summary(query, sentences=2) #speak("According to Wikipedia") print(results) speak(results) except Exception as e: speak('I am unable to answer your question.') elif 'you know ' in query: try: #speak('Searching wikipedia...') query = query.replace("you know","") results = wikipedia.summary(query, sentences=2) #speak("According to Wikipedia") print(results) speak(results) except Exception as e: speak('I am unable to answer your question.') elif 'alarm' in query: alarm() elif 'bharat mata ki' in query: speak('jay') elif 'kem chhe' in query: speak('majaama') elif 'namaskar' in query: speak('Namaskaar') elif 'jo bole so nihal' in query: speak('sat shri akaal') elif 'jay hind' in query: speak('jay bhaarat') elif 'jai hind' in query: speak('jay bhaarat') elif 'how is the josh' in query: speak('high high sir') elif 'hip hip' in query: speak('Hurreh') elif 'help' in query: speak('I will try my best to help you if I have solution of your problem.') elif 'follow' in query: speak('Ok sir') elif 'having illness' in query: speak('Take care and get well soon') elif 'today is my birthday' in query: speak('many many happy returns of the day. Happy birthday.') print("🎂🎂 Happy Birthday 🎂🎂") elif 'you are awesome' in query: speak('Thank you sir. It is because of artificial intelligence which had learnt by humans.') elif 'you are great' in query: speak('Thank you sir. It is because of artificial intelligence which had learnt by humans.') elif 'tu kaun hai' in query: speak('Meraa naam akshu2020 haai.') elif 'you speak' in query: speak('Yes, I can speak with you.') elif 'speak with ' in query: speak('Yes, I can speak with you.') elif 'hare ram' in query or 'hare krishna' in query: speak('Haare raama , haare krishnaa, krishnaa krishnaa , haare haare') elif 'ganpati' in query: speak('Ganpati baappa moryaa!') elif 'laugh' in query: speak('hehehehe,haahaahaa,hehehehe,haahaahaa,hehehehe,haahaahaa') print('😂🤣') elif 'genius answer' in query: speak('No problem') elif 'you' in query and 'intelligent' in query: speak('Thank you sir') elif ' into' in query: speak('If you want to do any mathematical calculation then give me a command to open calculator.') elif ' power' in query: speak('If you want to do any mathematical calculation then give me a command to open my calculator.') elif 'whatsapp' in query: pyautogui.moveTo(250,1200) pyautogui.click() time.sleep(1) pyautogui.write('whatsapp') pyautogui.press('enter') speak('Do you want to send message to anyone through whatsapp, .....please answer in yes or no') whatsapp() elif 'wh' in query or 'how' in query: url = "https://www.google.co.in/search?q=" +(str(query))+ "&oq="+(str(query))+"&gs_l=serp.12..0i71l8.0.0.0.6391.0.0.0.0.0.0.0.0..0.0....0...1c..64.serp..0.0.0.UiQhpfaBsuU" webbrowser.open_new(url) time.sleep(2) speak('Here is your answer') time.sleep(5) elif 'piano' in query: speak('Yes sir, I can play piano.') winsound.Beep(200,500) winsound.Beep(250,500) winsound.Beep(300,500) winsound.Beep(350,500) winsound.Beep(400,500) winsound.Beep(450,500) winsound.Beep(500,500) winsound.Beep(550,500) time.sleep(6) elif 'play' in query and 'instru' in query: speak('Yes sir, I can play piano.') winsound.Beep(200,500) winsound.Beep(250,500) winsound.Beep(300,500) winsound.Beep(350,500) winsound.Beep(400,500) winsound.Beep(450,500) winsound.Beep(500,500) winsound.Beep(550,500) time.sleep(6) elif 'play' in query or 'turn on' in query and ('music' in query or 'song' in query) : try: music_dir = 'C:\\Users\\Admin\\Music\\Playlists' songs = os.listdir(music_dir) print(songs) os.startfile(os.path.join(music_dir, songs[0])) except Exception as e: #print(e) speak('Sorry sir, I am not able to play music') elif (('open' in query or 'turn on' in query) and 'camera' in query) or (('click' in query or 'take' in query) and ('photo' in query or 'pic' in query)): speak("Opening camera") cam = cv2.VideoCapture(0) cv2.namedWindow("test") img_counter = 0 speak('say click, to click photo.....and if you want to turn off the camera, say turn off the camera') while True: ret, frame = cam.read() if not ret: print("failed to grab frame") speak('failed to grab frame') break cv2.imshow("test", frame) query = takeCommand().lower() k = cv2.waitKey(1) if 'click' in query or ('take' in query and 'photo' in query): speak('Be ready!...... 3.....2........1..........') pyautogui.press('space') img_name = "opencv_frame_{}.png".format(img_counter) cv2.imwrite(img_name, frame) print("{} written!".format(img_name)) speak('{} written!'.format(img_name)) img_counter += 1 elif 'escape' in query or 'off' in query or 'close' in query: pyautogui.press('esc') print("Escape hit, closing...") speak('Turning off the camera') break elif k%256 == 27: # ESC pressed print("Escape hit, closing...") break elif k%256 == 32: # SPACE pressed img_name = "opencv_frame_{}.png".format(img_counter) cv2.imwrite(img_name, frame) print("{} written!".format(img_name)) speak('{} written!'.format(img_name)) img_counter += 1 elif 'exit' in query or 'stop' in query or 'bye' in query: speak('Please say, turn off the camera or press escape button before giving any other command') else: speak('I did not understand what did you say or you entered a wrong key.') cam.release() cv2.destroyAllWindows() elif 'screenshot' in query: speak('Please go on the screen whose screenshot you want to take, after 5 seconds I will take screenshot') time.sleep(4) speak('Taking screenshot....3........2.........1.......') pyautogui.screenshot('screenshot_by_rayen2020.png') speak('The screenshot is saved as screenshot_by_rayen2020.png') elif 'click' in query and 'start' in query: pyautogui.moveTo(10,1200) pyautogui.click() elif ('open' in query or 'click' in query) and 'calendar' in query: pyautogui.moveTo(1800,1200) pyautogui.click() elif 'minimise' in query and 'screen' in query: pyautogui.moveTo(1770,0) pyautogui.click() elif 'increase' in query and ('volume' in query or 'sound' in query): pyautogui.press('volumeup') elif 'decrease' in query and ('volume' in query or 'sound' in query): pyautogui.press('volumedown') elif 'capslock' in query or ('caps' in query and 'lock' in query): pyautogui.press('capslock') elif 'mute' in query: pyautogui.press('volumemute') elif 'search' in query and ('bottom' in query or 'pc' in query or 'laptop' in query or 'app' in query): pyautogui.moveTo(250,1200) pyautogui.click() speak('What do you want to search?') query = takeCommand().lower() pyautogui.write(f'{query}') pyautogui.press('enter') elif ('check' in query or 'tell' in query or 'let me know' in query) and 'website' in query and (('up' in query or 'working' in query) or 'down' in query): speak('Paste the website in input to know it is up or down') check_website_status = input("Paste the website here: ") try: status = urllib.request.urlopen(f"{check_website_status}").getcode() if status == 200: print('Website is up, you can open it.') speak('Website is up, you can open it.') else: print('Website is down, or no any website is available of this name.') speak('Website is down, or no any website is available of this name.') except: speak('URL not found') elif ('go' in query or 'open' in query) and 'settings' in query: pyautogui.moveTo(250,1200) pyautogui.click() time.sleep(1) pyautogui.write('settings') pyautogui.press('enter') elif 'close' in query and ('click' in query or 'window' in query): pyautogui.moveTo(1885,10) speak('Should I close this window?') query = takeCommand().lower() close_window() elif 'night light' in query and ('on' in query or 'off' in query or 'close' in query): pyautogui.moveTo(1880,1050) pyautogui.click() time.sleep(1) pyautogui.moveTo(1840,620) pyautogui.click() pyautogui.moveTo(1880,1050) pyautogui.click() elif 'notification' in query and ('show' in query or 'click' in query or 'open' in query or 'close' in query or 'on' in query or 'off' in query or 'icon' in query or 'pc' in query or 'laptop' in query): pyautogui.moveTo(1880,1050) pyautogui.click() elif ('increase' in query or 'decrease' in query or 'change' in query or 'minimize' in query or 'maximize' in query) and 'brightness' in query: speak('At what percent should I kept the brightness, 25, 50, 75 or 100?') brightness() elif '-' in query: speak('If you want to do any mathematical calculation then give me a command to open calculator.') elif 'open' in query: if 'gallery' in query or 'photo' in query or 'image' in query or 'pic' in query: pyautogui.moveTo(250,1200) pyautogui.click() time.sleep(1) pyautogui.write('photo') pyautogui.press('enter') elif 'proteus' in query: pyautogui.moveTo(250,1200) pyautogui.click() time.sleep(1) pyautogui.write('proteus') pyautogui.press('enter') elif 'word' in query: pyautogui.moveTo(250,1200) pyautogui.click() time.sleep(1) pyautogui.write('word') pyautogui.press('enter') elif ('power' in query and 'point' in query) or 'presntation' in query or 'ppt' in query: pyautogui.moveTo(250,1200) pyautogui.click() time.sleep(1) pyautogui.write('ppt') pyautogui.press('enter') elif 'file' in query: pyautogui.moveTo(250,1200) pyautogui.click() time.sleep(1) pyautogui.write('file') pyautogui.press('enter') elif 'edge' in query: pyautogui.moveTo(250,1200) pyautogui.click() time.sleep(1) pyautogui.write('microsoft edge') pyautogui.press('enter') elif 'wps' in query: pyautogui.moveTo(250,1200) pyautogui.click() time.sleep(1) pyautogui.write('wps office') pyautogui.press('enter') elif 'spyder' in query: pyautogui.moveTo(250,1200) pyautogui.click() time.sleep(1) pyautogui.write('spyder') pyautogui.press('enter') elif 'snip' in query: pyautogui.moveTo(250,1200) pyautogui.click() time.sleep(1) pyautogui.write('snip') pyautogui.press('enter') elif 'pycharm' in query: pyautogui.moveTo(250,1200) pyautogui.click() time.sleep(1) pyautogui.write('pycharm') pyautogui.press('enter') elif 'this pc' in query: pyautogui.moveTo(250,1200) pyautogui.click() time.sleep(1) pyautogui.write('this pc') pyautogui.press('enter') elif 'scilab' in query: pyautogui.moveTo(250,1200) pyautogui.click() time.sleep(1) pyautogui.write('sciab') pyautogui.press('enter') elif 'autocad' in query: pyautogui.moveTo(250,1200) pyautogui.click() time.sleep(1) pyautogui.write('autocad') pyautogui.press('enter') elif 'obs' in query and 'studio' in query: pyautogui.moveTo(250,1200) pyautogui.click() time.sleep(1) pyautogui.write('OBS Studio') pyautogui.press('enter') elif 'android' in query and 'studio' in query: pyautogui.moveTo(250,1200) pyautogui.click() time.sleep(1) pyautogui.write('android studio') pyautogui.press('enter') elif ('vs' in query or 'visual studio' in query) and 'code' in query: pyautogui.moveTo(250,1200) pyautogui.click() time.sleep(1) pyautogui.write('visual studio code') pyautogui.press('enter') elif 'code' in query and 'block' in query: pyautogui.moveTo(250,1200) pyautogui.click() time.sleep(1) pyautogui.write('codeblocks') pyautogui.press('enter') elif 'me the answer' in query: speak('Yes sir, I will try my best to answer you.') elif 'me answer' in query or ('answer' in query and 'question' in query): speak('Yes sir, I will try my best to answer you.') elif 'map' in query: webbrowser.open('https://www.google.com/maps') time.sleep(10) elif 'can you' in query or 'could you' in query: speak('I will try my best if I can do that.') elif 'do you' in query: speak('I will try my best if I can do that.') elif 'truth' in query: speak('I always speak truth. I never lie.') elif 'true' in query: speak('I always speak truth. I never lie.') elif 'lying' in query: speak('I always speak truth. I never lie.') elif 'liar' in query: speak('I always speak truth. I never lie.') elif 'doubt' in query: speak('I will try my best if I can clear your doubt.') elif ' by' in query: speak('If you want to do any mathematical calculation then give me a command to open calculator.') elif 'hii' in query: speak('hii sir') elif 'hey' in query: speak('hello sir') elif 'hai' in query: speak('hello sir') elif 'hay' in query: speak('hello sir') elif 'hi' in query: speak('hii Sir') elif 'hello' in query: speak('hello Sir!') elif 'kon' in query and 'aahe' in query: speak('Me eka robot aahee sir. Maazee naav akshu2020 aahee.') elif 'nonsense' in query: speak("I'm sorry sir") elif 'mad' in query: speak("I'm sorry sir") elif 'shut up' in query: speak("I'm sorry sir") elif 'nice' in query: speak('Thank you sir') elif 'good' in query or 'wonderful' in query or 'great' in query: speak('Thank you sir') elif 'excellent' in query: speak('Thank you sir') elif 'ok' in query: speak('Hmmmmmm') elif 'akshu 2020' in query: speak('yes sir') elif len(query) >= 200: speak('Your voice is pretty good!') elif ' ' in query: try: #query = query.replace("what is ","") results = wikipedia.summary(query, sentences=3) print(results) speak(results) except Exception as e: speak('I unable to answer your question.') elif 'a' in query or 'b' in query or 'c' in query or 'd' in query or 'e' in query or 'f' in query or 'g' in query or 'h' in query or 'i' in query or 'j' in query or 'k' in query or 'l' in query or 'm' in query or 'n' in query or 'o' in query or 'p' in query or 'q' in query or 'r' in query or 's' in query or 't' in query or 'u' in query or 'v' in query or 'w' in query or 'x' in query or 'y' in query or 'z' in query: try: results = wikipedia.summary(query, sentences = 2) print(results) speak(results) except Exception as e: speak('I unable to answer your question. ') else: speak('I unable to give answer of your question')
qixuanHou
Please Read Me First. This is a set of java file of my final version of electronic artifacts. This is a game to map my experience in Disney World, in Orlando during this spring break. However, because of my limited skills in computer science, I really have no idea how to simplify the process to run the game. Sorry for the inconvenience. In order to run the game, you may need to install JAVA. I hope the following links will help you. http://www.oracle.com/technetwork/java/javase/downloads/index-jsp-138363.html#javasejdk http://www.cc.gatech.edu/~simpkins/teaching/gatech/cs1331/guides/install-java.html My main file is called Disney. You can call Disney in console to start the game. However, I failed to putting all the things inside Disney file. Therefore, you may also need to call AdventureLand, MainStreet, and FrontierLand to start other three games. I hope this will help you. Sorry again for the inconvenience. 1. the structure of my project My project only focused on my trip in Magic Kingdom, one part of Disney world in Orlando. It is a game which guides players to choose from six sub-games, which match six sections of the park, Main Street U.S.A, Tomorrowland, Adventureland, Frontierland, Fantasyland and Liberty Square. I chose one of the rides I took in each section which, from my perspective, shows what I found interesting in Disney world. I changed what I experienced in the park into a small computer game. I want to share my experience with others while they play my games. In the following part of self reflection, I explain the background, rules and other things about each game. For convenience of matching them, I use different color to mark different parts. I hope it will help readers a little bit when they are lost in my disordered reflections. 1. the hall of presidents - Liberty Square 2. Festivall parade - Fantasyland (I explain this one in the part of technology skill limitations) 3. Big Thunder Mountain Railroad - Frontierland 4.talking with Woody- Adventureland 5. Stitch Store - Tomorrowland 6. lunch time - Main Street USA 3. my reflection of the trip in Disney World from dream to reality When I exited Disney resort, I found a sign along the street welcomed people back to real world. Actually, when I was in Orlando, I couldn't believe as an adult, people can mess up fantasy world in the theme parks and the real world. Nevertheless, I felt I was still in fantasy world, when I dreamed twice that I fought for the key to open the door of future. As is known to all, while sleeping, people always dream about what people thinks in the daytime. Therefore, my dream shows that my mind still stayed in the world with Mickey and Donald. I believe that it is experiencing fantasy world which is the source of the greatest happiness people get from theme park. On the one hand, everybody has pressure in real life especially for adults. They can get out of pressure for a day trip in theme park. They can experience different lives here with cartoon characters. On the other hand, sometimes, it is a really hard task to fulfill some dreams, such as being a princess. However, in Disney world, you can dress up the same as Snow White, waiting for your prince; you can go to space by rocket; you can also travel all over the world in one day and enjoy the food of each country. These are all the magic of theme parks. Therefore, in my game, I learnt the way which Disney design their rides to focus on the background story of the game instead of the game itself. For example, there is a ride called Big Thunder Mountain Railroad, which streaks through a haunted gold-mining town aboard a rollicking runaway mine train. The views around the ride were like a gold mining town. There were tools for gold-mining around the railroad and the railroad looked like very old. In order to show riders that it was a haunted gold-mining town, the train always took a sudden turn or speed up quickly to scare people. I decided to name one of my game, which was inspired by this ride, the same name, Big Thunder Mountain Railroad. Instead of sitting inside the mine train to travel around the haunted town, mine was for users to use keyboard to control the train to travel around the gridding railroad. I place traps inside several parts of gridding to "scare" players, who cannot know where traps are until they get into them. If I know how to use animation, I will show scary pictures when players drive their train to the traps. Unlike the ride in Disney, my players can no longer travel once they encounter a trap because their train may have some problems to keep moving. Also, the main goal in the game is to find the gold. However, as we know, finding gold is really hard. Therefore, players must go to find Aladdin's Wonderful lamp where also places inside the gridding while players cannot see its exact place until they happen to drive inside the part where lamp is. Aladdin's Wonderful lamp will show players the map of the gold and when people get to the gold mine, they win. However, there is another limitation of the game. Haunted town is so dangerous during the night. Therefore, players only have 12 hours to finish the task. Train can drive one square in 20 min. Therefore, train can only move 36 times or they will also be caught by traps. In this game, I want to show audiences I have a background story like rides in Disney World. Players need to find the gold in a haunted gold-mining town. Also, in order to show the relationship with Disney, I use Aladdin's Wonderful Lamp as the guide for the players, which is a well known characters in Disney cartoon. I created another game, called talking with Woody to show the magic power of Disney characters. There are a lot of chances to meet Disney characters in Disney world. On the one hand, travelers, especially small kids, are really excited to meet the characters they watched on TV. I think some kids may believe they take pictures with real Mickey Mouse. On the hand, staffs in Disney who wear the costumes are really tired. It was hot in Orlando last week, but all costumes were very heavy. I was moved by the staffs inside Mickey. They also need to mimic the actions of characters and also need to show kindness and warmness to children. It seems like a really hard job. Therefore, I decide to show this part of Disney in my project as well. I decided to use Woody, a toy all the toys look up to. He is smart, kind and brave like a cowboy should be. He is more than a top, he is friend to everyone enjoying the movie Toy. In order to create an interactive game, I planned to ask players to guide Woody. Players need to call Woody before their instructions. For instance, if players say (actually players are typing) "Woody, please sit down", Woody will sit down (actually, there will be another line on the screen showing the same as players import). However, if players are rude and just say "sit down" without calling Woody, Woody won't act (actually there is just nothing showing up on the screen). great facilities to provide convenience to everyone The facilities to satisfy needs for special groups of people, like small kids or disabled people, are well developed. In the past in China, it seemed impossible for parents to take infants and small kids to travel. The road is not flat or wide enough for strollers or wheelchairs. However, in Disney world, everything seemed like well prepared for everyone to use. There are strollers rentals, and electric conveyance vehicles rentals, which are available to rent throughout Disney world. There are baby care center for mothers to feed, change and nurse little ones. There are locker rentals for storing personal items. There are also hearing disability services which have sign language interpretation to help disabled people to enjoy fantasy world. There are still a lot other convenient services in Disney world. I think the purpose of these services show the pursue of equality among everyone in the world. On the one hand, I am really touched by the availability of these services here. It seems Disney try its best to service everyone who have desire to experience fantasy land. On the other hand, in this way, Disney can attract more travelers in order to make more money in some ways. Also, in Disney, it seems like a tradition that there are stores at the exit of the famous rides. Somebody may think it is just a strategy to make people shopping a lot. However, I think it also provides some convenience that travelers can buy souvenirs where is memorable. For example, when I finished my trip in Escape Stitch, I entered a store with a lot of kinds of Stitch, like Stitch pillow, Stitch key chain and so on. I really want to buy something in order to remind me the wonderful feelings. Therefore, I showed my opinion inside my game as well. I wrote one part is for shopping. The items are different kinds of Stitch. My codes can act as a robot to help customers to shop in the store. There are a lot of restaurants in Disney. Maps of Disney are full of restaurants' name. The greatest things about the food are in Epcot, I experienced different counties in one day. I felt like I was in fast travel in different parts of the world and tasted their special food and snacks while I was on the way. I remembered I was still eating Japanese food when I was in "Mexico". It was a great experience. However, there were always a long waiting lines for the all restaurants. People needed to reserve a table a day before their trip and even they had the reservation, they still needed to wait for a long time. I think Disney may need some good ways to fix the problems of waiting for a long time. I have no idea of changing the situation of restaurants, but I think if there are robots to customers to order in fast food restaurant, it may help a lot. Thus, I have another code to customers to order in Plaza Restaurant. If this kind of robots can work in the real life, people can order by themselves and there will be more staffs available to prepare food. theme park uses interesting ways to teach knowledge of boring topics Theme part is also a great source of learning knowledge, especially for kids. They use Disney characters, interesting shows, or even games to teach useful things. The ways change the boring knowledge to interesting things, which always attract children's attention. The most amazing one was an interactive game in Epcot's Innoventions, called "where's the fire?", which teaches adults and children basic fire safety in a fun and entertaining way. About every five minutes, the players waiting in line are divided into two groups and move into the home's entry. Here, a host will explain the object of the game and lay out the rules. The scenario is this: you are on a mission to discover a number of fire hazards commonly found around the house. To do this, you move from room to room, looking for potential risks. To help in the task, each player is given a special "safely light" to help uncover lurking dangers. The rooms are large projection screens. When a hazard is discovered, all persons in the room must shine their safety light on the same spot. when they do, the hazard is rendered harmless and points are assigned. After playing in the game to find the hazardous things in the house, I learned a lot of safety tips. It is much easier to remember the tips I learned during the game than those I learned on textbook or internet. I believe kids will enjoy the games and learn from them as well. I also tried to show this reflection in my project. Thus, I planned to make a game, called the hall of presidents, which test people's knowledge of presidents in USA. However, I failed to achieve the goal of making it an entertaining game instead of a quiz. My game was still like a quiz. However, because it is the only code which can work well inside my big game. I decide to still hold the game for my projects in order to what my original ideas are. 4. technology skill limitations I feel terribly sorry for my limited skills in CS. It is my first time to learn JAVA this semester. I just begin to learn the core concepts of JAVA this month. When I choose to use java code for this project, I know I will face plentiful limitations and problems. Here I want to express my gratitude to Dr. Johnson, who encouraged me not to give up my ideas. To be honest, I have no idea of how to change a java code into a real game with animations. I know the background story of the game is more important for English course and pictures are the best way to show the background, but I have no idea to show all these things by JAVA coding. Therefore, I choose to use videos for my presentation. In this way, I can show my animation inside the videos while the code clue of my game is still composed by JAVA coding. Also, video gives me a lot of freedom when choose my contents for presentation. I can explain a lot details of my project clearly through videos. For example, I found the festival parade in the magic kingdom was great and I wanted to share the experience in my project by showing the pictures or videos. However, because of the technology limitations, I can only show the videos in my presentations. Also, I mistakenly deleted my videos which I shot on my trip Orlando, I can only share others' parade show...... Also, I want to apologize for the incompleteness of my game. I only dedicated to writing codes for Magic Kingdom, a part of my trip during spring break. Writing codes is a really time consuming task for me. In general, I need to spend more than eight hours to finish one project for my CS assignment this semester. While for this project, the final artifacts are composed of several parts of codes and in the end I need to write the father code in order to take care of my code family for spring break. Due to my limitation in writing codes, I can only finish one part of Disney world. However, I think my code shows all my reflections and perspectives during my trip, even though it looks like it only shows one part of my trip. The terrible mistake I made is that I found out the most of my codes I wrote had significant errors on Tuesday. I went to CS TA office for help, while the errors were still impossible to fix in order to achieve the goal I planned to get. Consequently, my game have to be separated into several parts. Instead of a big game having others as sub-games inside the big one, my final artifacts are composed by several small games. I need to start them one by one. It may cause some inconvenience for players to map their trip in Disney world.
azure-contrib
socket.io store which uses Service Bus pub/sub for scale out
ZoltCyber
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# Liberty House Club **A Parallel Binance Chain to Enable Smart Contracts** _NOTE: This document is under development. Please check regularly for updates!_ ## Table of Contents - [Motivation](#motivation) - [Design Principles](#design-principles) - [Consensus and Validator Quorum](#consensus-and-validator-quorum) * [Proof of Staked Authority](#proof-of-staked-authority) * [Validator Quorum](#validator-quorum) * [Security and Finality](#security-and-finality) * [Reward](#reward) - [Token Economy](#token-economy) * [Native Token](#native-token) * [Other Tokens](#other-tokens) - [Cross-Chain Transfer and Communication](#cross-chain-transfer-and-communication) * [Cross-Chain Transfer](#cross-chain-transfer) * [BC to BSC Architecture](#bc-to-bsc-architecture) * [BSC to BC Architecture](#bsc-to-bc-architecture) * [Timeout and Error Handling](#timeout-and-error-handling) * [Cross-Chain User Experience](#cross-chain-user-experience) * [Cross-Chain Contract Event](#cross-chain-contract-event) - [Staking and Governance](#staking-and-governance) * [Staking on BC](#staking-on-bc) * [Rewarding](#rewarding) * [Slashing](#slashing) - [Relayers](#relayers) * [BSC Relayers](#bsc-relayers) * [Oracle Relayers](#oracle-relayers) - [Outlook](#outlook) # Motivation After its mainnet community [launch](https://www.binance.com/en/blog/327334696200323072/Binance-DEX-Launches-on-Binance-Chain-Invites-Further-Community-Development) in April 2019, [Binance Chain](https://www.binance.org) has exhibited its high speed and large throughput design. Binance Chain’s primary focus, its native [decentralized application](https://en.wikipedia.org/wiki/Decentralized_application) (“dApp”) [Binance DEX](https://www.binance.org/trade), has demonstrated its low-latency matching with large capacity headroom by handling millions of trading volume in a short time. Flexibility and usability are often in an inverse relationship with performance. The concentration on providing a convenient digital asset issuing and trading venue also brings limitations. Binance Chain's most requested feature is the programmable extendibility, or simply the [Smart Contract](https://en.wikipedia.org/wiki/Smart_contract) and Virtual Machine functions. Digital asset issuers and owners struggle to add new decentralized features for their assets or introduce any sort of community governance and activities. Despite this high demand for adding the Smart Contract feature onto Binance Chain, it is a hard decision to make. The execution of a Smart Contract may slow down the exchange function and add non-deterministic factors to trading. If that compromise could be tolerated, it might be a straightforward idea to introduce a new Virtual Machine specification based on [Tendermint](https://tendermint.com/core/), based on the current underlying consensus protocol and major [RPC](https://docs.binance.org/api-reference/node-rpc.html) implementation of Binance Chain. But all these will increase the learning requirements for all existing dApp communities, and will not be very welcomed. We propose a parallel blockchain of the current Binance Chain to retain the high performance of the native DEX blockchain and to support a friendly Smart Contract function at the same time. # Design Principles After the creation of the parallel blockchain into the Binance Chain ecosystem, two blockchains will run side by side to provide different services. The new parallel chain will be called “**Binance Smart Chain**” (short as “**BSC**” for the below sections), while the existing mainnet remains named “**Binance Chain**” (short as “**BC**” for the below sections). Here are the design principles of **BSC**: 1. **Standalone Blockchain**: technically, BSC is a standalone blockchain, instead of a layer-2 solution. Most BSC fundamental technical and business functions should be self-contained so that it can run well even if the BC stopped for a short period. 2. **Ethereum Compatibility**: The first practical and widely-used Smart Contract platform is Ethereum. To take advantage of the relatively mature applications and community, BSC chooses to be compatible with the existing Ethereum mainnet. This means most of the **dApps**, ecosystem components, and toolings will work with BSC and require zero or minimum changes; BSC node will require similar (or a bit higher) hardware specification and skills to run and operate. The implementation should leave room for BSC to catch up with further Ethereum upgrades. 3. **Staking Involved Consensus and Governance**: Staking-based consensus is more environmentally friendly and leaves more flexible option to the community governance. Expectedly, this consensus should enable better network performance over [proof-of-work](https://en.wikipedia.org/wiki/Proof_of_work) blockchain system, i.e., faster blocking time and higher transaction capacity. 4. **Native Cross-Chain Communication**: both BC and BSC will be implemented with native support for cross-chain communication among the two blockchains. The communication protocol should be bi-directional, decentralized, and trustless. It will concentrate on moving digital assets between BC and BSC, i.e., [BEP2](https://github.com/binance-chain/BEPs/blob/master/BEP2.md) tokens, and eventually, other BEP tokens introduced later. The protocol should care for the minimum of other items stored in the state of the blockchains, with only a few exceptions. # Consensus and Validator Quorum Based on the above design principles, the consensus protocol of BSC is to fulfill the following goals: 1. Blocking time should be shorter than Ethereum network, e.g. 5 seconds or even shorter. 2. It requires limited time to confirm the finality of transactions, e.g. around 1-min level or shorter. 3. There is no inflation of native token: BNB, the block reward is collected from transaction fees, and it will be paid in BNB. 4. It is compatible with Ethereum system as much as possible. 5. It allows modern [proof-of-stake](https://en.wikipedia.org/wiki/Proof_of_stake) blockchain network governance. ## Proof of Staked Authority Although Proof-of-Work (PoW) has been recognized as a practical mechanism to implement a decentralized network, it is not friendly to the environment and also requires a large size of participants to maintain the security. Ethereum and some other blockchain networks, such as [MATIC Bor](https://github.com/maticnetwork/bor), [TOMOChain](https://tomochain.com/), [GoChain](https://gochain.io/), [xDAI](https://xdai.io/), do use [Proof-of-Authority(PoA)](https://en.wikipedia.org/wiki/Proof_of_authority) or its variants in different scenarios, including both testnet and mainnet. PoA provides some defense to 51% attack, with improved efficiency and tolerance to certain levels of Byzantine players (malicious or hacked). It serves as an easy choice to pick as the fundamentals. Meanwhile, the PoA protocol is most criticized for being not as decentralized as PoW, as the validators, i.e. the nodes that take turns to produce blocks, have all the authorities and are prone to corruption and security attacks. Other blockchains, such as EOS and Lisk both, introduce different types of [Delegated Proof of Stake (DPoS)](https://en.bitcoinwiki.org/wiki/DPoS) to allow the token holders to vote and elect the validator set. It increases the decentralization and favors community governance. BSC here proposes to combine DPoS and PoA for consensus, so that: 1. Blocks are produced by a limited set of validators 2. Validators take turns to produce blocks in a PoA manner, similar to [Ethereum’s Clique](https://eips.ethereum.org/EIPS/eip-225) consensus design 3. Validator set are elected in and out based on a staking based governance ## Validator Quorum In the genesis stage, a few trusted nodes will run as the initial Validator Set. After the blocking starts, anyone can compete to join as candidates to elect as a validator. The staking status decides the top 21 most staked nodes to be the next validator set, and such an election will repeat every 24 hours. **BNB** is the token used to stake for BSC. In order to remain as compatible as Ethereum and upgradeable to future consensus protocols to be developed, BSC chooses to rely on the **BC** for staking management (Please refer to the below “[Staking and Governance](#staking-and-governance)” section). There is a **dedicated staking module for BSC on BC**. It will accept BSC staking from BNB holders and calculate the highest staked node set. Upon every UTC midnight, BC will issue a verifiable `ValidatorSetUpdate` cross-chain message to notify BSC to update its validator set. While producing further blocks, the existing BSC validators check whether there is a `ValidatorSetUpdate` message relayed onto BSC periodically. If there is, they will update the validator set after an **epoch period**, i.e. a predefined number of blocking time. For example, if BSC produces a block every 5 seconds, and the epoch period is 240 blocks, then the current validator set will check and update the validator set for the next epoch in 1200 seconds (20 minutes). ## Security and Finality Given there are more than ½\*N+1 validators are honest, PoA based networks usually work securely and properly. However, there are still cases where certain amount Byzantine validators may still manage to attack the network, e.g. through the “[Clone Attack](https://arxiv.org/pdf/1902.10244.pdf)”. To secure as much as BC, BSC users are encouraged to wait until receiving blocks sealed by more than ⅔\*N+1 different validators. In that way, the BSC can be trusted at a similar security level to BC and can tolerate less than ⅓\*N Byzantine validators. With 21 validators, if the block time is 5 seconds, the ⅔\*N+1 different validator seals will need a time period of (⅔\*21+1)*5 = 75 seconds. Any critical applications for BSC may have to wait for ⅔\*N+1 to ensure a relatively secure finality. However, besides such arrangement, BSC does introduce **Slashing** logic to penalize Byzantine validators for **double signing** or **inavailability**, which will be covered in the “Staking and Governance” section later. This Slashing logic will expose the malicious validators in a very short time and make the “Clone Attack” very hard or extremely non-beneficial to execute. With this enhancement, ½\*N+1 or even fewer blocks are enough as confirmation for most transactions. ## Reward All the BSC validators in the current validator set will be rewarded with transaction **fees in BNB**. As BNB is not an inflationary token, there will be no mining rewards as what Bitcoin and Ethereum network generate, and the gas fee is the major reward for validators. As BNB is also utility tokens with other use cases, delegators and validators will still enjoy other benefits of holding BNB. The reward for validators is the fees collected from transactions in each block. Validators can decide how much to give back to the delegators who stake their BNB to them, in order to attract more staking. Every validator will take turns to produce the blocks in the same probability (if they stick to 100% liveness), thus, in the long run, all the stable validators may get a similar size of the reward. Meanwhile, the stakes on each validator may be different, so this brings a counter-intuitive situation that more users trust and delegate to one validator, they potentially get less reward. So rational delegators will tend to delegate to the one with fewer stakes as long as the validator is still trustful (insecure validator may bring slashable risk). In the end, the stakes on all the validators will have less variation. This will actually prevent the stake concentration and “winner wins forever” problem seen on some other networks. Some parts of the gas fee will also be rewarded to relayers for Cross-Chain communication. Please refer to the “[Relayers](#relayers)” section below. # Token Economy BC and BSC share the same token universe for BNB and BEP2 tokens. This defines: 1. The same token can circulate on both networks, and flow between them bi-directionally via a cross-chain communication mechanism. 2. The total circulation of the same token should be managed across the two networks, i.e. the total effective supply of a token should be the sum of the token’s total effective supply on both BSC and BC. 3. The tokens can be initially created on BSC in a similar format as ERC20 token standard, or on BC as a BEP2, then created on the other. There are native ways on both networks to link the two and secure the total supply of the token. ## Native Token BNB will run on BSC in the same way as ETH runs on Ethereum so that it remains as “native token” for both BSC and BC. This means, in addition to BNB is used to pay most of the fees on Binance Chain and Binance DEX, BNB will be also used to: 1. pay “fees“ to deploy smart contracts on BSC 2. stake on selected BSC validators, and get corresponding rewards 3. perform cross-chain operations, such as transfer token assets across BC and BSC ### Seed Fund Certain amounts of BNB will be burnt on BC and minted on BSC during its genesis stage. This amount is called “Seed Fund” to circulate on BSC after the first block, which will be dispatched to the initial BC-to-BSC Relayer(described in later sections) and initial validator set introduced at genesis. These BNBs are used to pay transaction fees in the early stage to transfer more BNB from BC onto BSC via the cross-chain mechanism. The BNB cross-chain transfer is discussed in a later section, but for BC to BSC transfer, it is generally to lock BNB on BC from the source address of the transfer to a system-controlled address and unlock the corresponding amount from special contract to the target address of the transfer on BSC, or reversely, when transferring from BSC to BC, it is to lock BNB from the source address on BSC into a special contract and release locked amount on BC from the system address to the target address. The logic is related to native code on BC and a series of smart contracts on BSC. ## Other Tokens BC supports BEP2 tokens and upcoming [BEP8 tokens](https://github.com/binance-chain/BEPs/pull/69), which are native assets transferrable and tradable (if listed) via fast transactions and sub-second finality. Meanwhile, as BSC is Ethereum compatible, it is natural to support ERC20 tokens on BSC, which here is called “**BEP2E**” (with the real name to be introduced by the future BEPs,it potentially covers BEP8 as well). BEP2E may be “Enhanced” by adding a few more methods to expose more information, such as token denomination, decimal precision definition and the owner address who can decide the Token Binding across the chains. BSC and BC work together to ensure that one token can circulate in both formats with confirmed total supply and be used in different use cases. ### Token Binding BEP2 tokens will be extended to host a new attribute to associate the token with a BSC BEP2E token contract, called “**Binder**”, and this process of association is called “**Token Binding**”. Token Binding can happen at any time after BEP2 and BEP2E are ready. The token owners of either BEP2 or BEP2E don’t need to bother about the Binding, until before they really want to use the tokens on different scenarios. Issuers can either create BEP2 first or BEP2E first, and they can be bound at a later time. Of course, it is encouraged for all the issuers of BEP2 and BEP2E to set the Binding up early after the issuance. A typical procedure to bind the BEP2 and BEP2E will be like the below: 1. Ensure both the BEP2 token and the BEP2E token both exist on each blockchain, with the same total supply. BEP2E should have 3 more methods than typical ERC20 token standard: * symbol(): get token symbol * decimals(): get the number of the token decimal digits * owner(): get **BEP2E contract owner’s address.** This value should be initialized in the BEP2E contract constructor so that the further binding action can verify whether the action is from the BEP2E owner. 2. Decide the initial circulation on both blockchains. Suppose the total supply is *S*, and the expected initial circulating supply on BC is *K*, then the owner should lock S-K tokens to a system controlled address on BC. 3. Equivalently, *K* tokens is locked in the special contract on BSC, which handles major binding functions and is named as **TokenHub**. The issuer of the BEP2E token should lock the *K* amount of that token into TokenHub, resulting in *S-K* tokens to circulate on BSC. Thus the total circulation across 2 blockchains remains as *S*. 4. The issuer of BEP2 token sends the bind transaction on BC. Once the transaction is executed successfully after proper verification: * It transfers *S-K* tokens to a system-controlled address on BC. * A cross-chain bind request package will be created, waiting for Relayers to relay. 5. BSC Relayers will relay the cross-chain bind request package into **TokenHub** on BSC, and the corresponding request and information will be stored into the contract. 6. The contract owner and only the owner can run a special method of TokenHub contract, `ApproveBind`, to verify the binding request to mark it as a success. It will confirm: * the token has not been bound; * the binding is for the proper symbol, with proper total supply and decimal information; * the proper lock are done on both networks; 10. Once the `ApproveBind` method has succeeded, TokenHub will mark the two tokens are bounded and share the same circulation on BSC, and the status will be propagated back to BC. After this final confirmation, the BEP2E contract address and decimals will be written onto the BEP2 token as a new attribute on BC, and the tokens can be transferred across the two blockchains bidirectionally. If the ApproveBind fails, the failure event will also be propagated back to BC to release the locked tokens, and the above steps can be re-tried later. # Cross-Chain Transfer and Communication Cross-chain communication is the key foundation to allow the community to take advantage of the dual chain structure: * users are free to create any tokenization, financial products, and digital assets on BSC or BC as they wish * the items on BSC can be manually and programmingly traded and circulated in a stable, high throughput, lighting fast and friendly environment of BC * users can operate these in one UI and tooling ecosystem. ## Cross-Chain Transfer The cross-chain transfer is the key communication between the two blockchains. Essentially the logic is: 1. the `transfer-out` blockchain will lock the amount from source owner addresses into a system controlled address/contracts; 2. the `transfer-in` blockchain will unlock the amount from the system controlled address/contracts and send it to target addresses. The cross-chain transfer package message should allow the BSC Relayers and BC **Oracle Relayers** to verify: 1. Enough amount of token assets are removed from the source address and locked into a system controlled addresses/contracts on the source blockchain. And this can be confirmed on the target blockchain. 2. Proper amounts of token assets are released from a system controlled addresses/contracts and allocated into target addresses on the target blockchain. If this fails, it can be confirmed on source blockchain, so that the locked token can be released back (may deduct fees). 3. The sum of the total circulation of the token assets across the 2 blockchains are not changed after this transfer action completes, no matter if the transfer succeeds or not.  The architecture of cross-chain communication is as in the above diagram. To accommodate the 2 heteroid systems, communication handling is different in each direction. ## BC to BSC Architecture BC is a Tendermint-based, instant finality blockchain. Validators with at least ⅔\*N+1 of the total voting power will co-sign each block on the chain. So that it is practical to verify the block transactions and even the state value via **Block Header** and **Merkle Proof** verification. This has been researched and implemented as “**Light-Client Protocol**”, which are intensively discussed in [the Ethereum](https://github.com/ethereum/wiki/wiki/Light-client-protocol) community, studied and implemented for [Cosmos inter-chain communication](https://github.com/cosmos/ics/blob/a4173c91560567bdb7cc9abee8e61256fc3725e9/spec/ics-007-tendermint-client/README.md). BC-to-BSC communication will be verified in an “**on-chain light client**” implemented via BSC **Smart Contracts** (some of them may be **“pre-compiled”**). After some transactions and state change happen on BC, if a transaction is defined to trigger cross-chain communication,the Cross-chain “**package**” message will be created and **BSC Relayers** will pass and submit them onto BSC as data into the "build-in system contracts". The build-in system contracts will verify the package and execute the transactions if it passes the verification. The verification will be guaranteed with the below design: 1. BC blocking status will be synced to the light client contracts on BSC from time to time, via block header and pre-commits, for the below information: * block and app hash of BC that are signed by validators * current validatorset, and validator set update 2. the key-value from the blockchain state will be verified based on the Merkle Proof and information from above #1. After confirming the key-value is accurate and trustful, the build-in system contracts will execute the actions corresponding to the cross-chain packages. Some examples of such packages that can be created for BC-to-BSC are: 1. Bind: bind the BEP2 tokens and BEP2E 2. Transfer: transfer tokens after binding, this means the circulation will decrease (be locked) from BC and appear in the target address balance on BSC 3. Error Handling: to handle any timeout/failure event for BSC-to-BC communication 4. Validatorset update of BSC To ensure no duplication, proper message sequence and timely timeout, there is a “Channel” concept introduced on BC to manage any types of the communication. For relayers, please also refer to the below “Relayers” section. ## BSC to BC Architecture BSC uses Proof of Staked Authority consensus protocol, which has a chance to fork and requires confirmation of more blocks. One block only has the signature of one validator, so that it is not easy to rely on one block to verify data from BSC. To take full advantage of validator quorum of BC, an idea similar to many [Bridge ](https://github.com/poanetwork/poa-bridge)or Oracle blockchains is adopted: 1. The cross-chain communication requests from BSC will be submitted and executed onto BSC as transactions. The execution of the transanction wil emit `Events`, and such events can be observed and packaged in certain “**Oracle**” onto BC. Instead of Block Headers, Hash and Merkle Proof, this type of “Oracle” package directly contains the cross-chain information for actions, such as sender, receiver and amount for transfer. 2. To ensure the security of the Oracle, the validators of BC will form anothe quorum of “**Oracle Relayers**”. Each validator of the BC should run a **dedicated process** as the Oracle Relayer. These Oracle Relayers will submit and vote for the cross-chain communication package, like Oracle, onto BC, using the same validator keys. Any package signed by more than ⅔\*N+1 Oracle Relayers’ voting power is as secure as any block signed by ⅔\*N+1 of the same quorum of validators’ voting power. By using the same validator quorum, it saves the light client code on BC and continuous block updates onto BC. Such Oracles also have Oracle IDs and types, to ensure sequencing and proper error handling. ## Timeout and Error Handling There are scenarios that the cross-chain communication fails. For example, the relayed package cannot be executed on BSC due to some coding bug in the contracts. **Timeout and error handling logics are** used in such scenarios. For the recognizable user and system errors or any expected exceptions, the two networks should heal themselves. For example, when BC to BSC transfer fails, BSC will issue a failure event and Oracle Relayers will execute a refund on BC; when BSC to BC transfer fails, BC will issue a refund package for Relayer to relay in order to unlock the fund. However, unexpected error or exception may still happen on any step of the cross-chain communication. In such a case, the Relayers and Oracle Relayers will discover that the corresponding cross-chain channel is stuck in a particular sequence. After a Timeout period, the Relayers and Oracle Relayers can request a “SkipSequence” transaction, the stuck sequence will be marked as “Unexecutable”. A corresponding alerts will be raised, and the community has to discuss how to handle this scenario, e.g. payback via the sponsor of the validators, or event clear the fund during next network upgrade. ## Cross-Chain User Experience Ideally, users expect to use two parallel chains in the same way as they use one single chain. It requires more aggregated transaction types to be added onto the cross-chain communication to enable this, which will add great complexity, tight coupling, and maintenance burden. Here BC and BSC only implement the basic operations to enable the value flow in the initial launch and leave most of the user experience work to client side UI, such as wallets. E.g. a great wallet may allow users to sell a token directly from BSC onto BC’s DEX order book, in a secure way. ## Cross-Chain Contract Event Cross-Chain Contract Event (CCCE) is designed to allow a smart contract to trigger cross-chain transactions, directly through the contract code. This becomes possible based on: 1. Standard system contracts can be provided to serve operations callable by general smart contracts; 2. Standard events can be emitted by the standard contracts; 3. Oracle Relayers can capture the standard events, and trigger the corresponding cross-chain operations; 4. Dedicated, code-managed address (account) can be created on BC and accessed by the contracts on the BSC, here it is named as **“Contract Address on BC” (CAoB)**. Several standard operations are implemented: 1. BSC to BC transfer: this is implemented in the same way as normal BSC to BC transfer, by only triggered via standard contract. The fund can be transferred to any addresses on BC, including the corresponding CAoB of the transfer originating contract. 2. Transfer on BC: this is implemented as a special cross-chain transfer, while the real transfer is from **CAoB** to any other address (even another CAoB). 3. BC to BSC transfer: this is implemented as two-pass cross-chain communication. The first is triggered by the BSC contract and propagated onto BC, and then in the second pass, BC will start a normal BC to BSC cross-chain transfer, from **CAoB** to contract address on BSC. A special note should be paid on that the BSC contract only increases balance upon any transfer coming in on the second pass, and the error handling in the second pass is the same as the normal BC to BSC transfer. 4. IOC (Immediate-Or-Cancel) Trade Out: the primary goal of transferring assets to BC is to trade. This event will instruct to trade a certain amount of an asset in CAoB into another asset as much as possible and transfer out all the results, i.e. the left the source and the traded target tokens of the trade, back to BSC. BC will handle such relayed events by sending an “Immediate-Or-Cancel”, i.e. IOC order onto the trading pairs, once the next matching finishes, the result will be relayed back to BSC, which can be in either one or two assets. 5. Auction Trade Out: Such event will instruct BC to send an auction order to trade a certain amount of an asset in **CAoB** into another asset as much as possible and transfer out all the results back to BSC at the end of the auction. Auction function is upcoming on BC. There are some details for the Trade Out: 1. both can have a limit price (absolute or relative) for the trade; 2. the end result will be written as cross-chain packages to relay back to BSC; 3. cross-chain communication fees may be charged from the asset transferred back to BSC; 4. BSC contract maintains a mirror of the balance and outstanding orders on CAoB. No matter what error happens during the Trade Out, the final status will be propagated back to the originating contract and clear its internal state. With the above features, it simply adds the cross-chain transfer and exchange functions with high liquidity onto all the smart contracts on BSC. It will greatly add the application scenarios on Smart Contract and dApps, and make 1 chain +1 chain > 2 chains. # Staking and Governance Proof of Staked Authority brings in decentralization and community involvement. Its core logic can be summarized as the below. You may see similar ideas from other networks, especially Cosmos and EOS. 1. Token holders, including the validators, can put their tokens “**bonded**” into the stake. Token holders can **delegate** their tokens onto any validator or validator candidate, to expect it can become an actual validator, and later they can choose a different validator or candidate to **re-delegate** their tokens<sup>1</sup>. 2. All validator candidates will be ranked by the number of bonded tokens on them, and the top ones will become the real validators. 3. Validators can share (part of) their blocking reward with their delegators. 4. Validators can suffer from “**Slashing**”, a punishment for their bad behaviors, such as double sign and/or instability. 5. There is an “**unbonding period**” for validators and delegators so that the system makes sure the tokens remain bonded when bad behaviors are caught, the responsible will get slashed during this period. ## Staking on BC Ideally, such staking and reward logic should be built into the blockchain, and automatically executed as the blocking happens. Cosmos Hub, who shares the same Tendermint consensus and libraries with Binance Chain, works in this way. BC has been preparing to enable staking logic since the design days. On the other side, as BSC wants to remain compatible with Ethereum as much as possible, it is a great challenge and efforts to implement such logic on it. This is especially true when Ethereum itself may move into a different Proof of Stake consensus protocol in a short (or longer) time. In order to keep the compatibility and reuse the good foundation of BC, the staking logic of BSC is implemented on BC: 1. The staking token is BNB, as it is a native token on both blockchains anyway 2. The staking, i.e. token bond and delegation actions and records for BSC, happens on BC. 3. The BSC validator set is determined by its staking and delegation logic, via a staking module built on BC for BSC, and propagated every day UTC 00:00 from BC to BSC via Cross-Chain communication. 4. The reward distribution happens on BC around every day UTC 00:00. ## Rewarding Both the validator update and reward distribution happen every day around UTC 00:00. This is to save the cost of frequent staking updates and block reward distribution. This cost can be significant, as the blocking reward is collected on BSC and distributed on BC to BSC validators and delegators. (Please note BC blocking fees will remain rewarding to BC validators only.) A deliberate delay is introduced here to make sure the distribution is fair: 1. The blocking reward will not be sent to validator right away, instead, they will be distributed and accumulated on a contract; 2. Upon receiving the validator set update into BSC, it will trigger a few cross-chain transfers to transfer the reward to custody addresses on the corresponding validators. The custody addresses are owned by the system so that the reward cannot be spent until the promised distribution to delegators happens. 3. In order to make the synchronization simpler and allocate time to accommodate slashing, the reward for N day will be only distributed in N+2 days. After the delegators get the reward, the left will be transferred to validators’ own reward addresses. ## Slashing Slashing is part of the on-chain governance, to ensure the malicious or negative behaviors are punished. BSC slash can be submitted by anyone. The transaction submission requires **slash evidence** and cost fees but also brings a larger reward when it is successful. So far there are two slashable cases. ### Double Sign It is quite a serious error and very likely deliberate offense when a validator signs more than one block with the same height and parent block. The reference protocol implementation should already have logic to prevent this, so only the malicious code can trigger this. When Double Sign happens, the validator should be removed from the Validator **Set** right away. Anyone can submit a slash request on BC with the evidence of Double Sign of BSC, which should contain the 2 block headers with the same height and parent block, sealed by the offending validator. Upon receiving the evidence, if the BC verifies it to be valid: 1. The validator will be removed from validator set by an instance BSC validator set update Cross-Chain update; 2. A predefined amount of BNB would be slashed from the **self-delegated** BNB of the validator; Both validator and its delegators will not receive the staking rewards. 3. Part of the slashed BNB will allocate to the submitter’s address, which is a reward and larger than the cost of submitting slash request transaction 4. The rest of the slashed BNB will allocate to the other validators’ custody addresses, and distributed to all delegators in the same way as blocking reward. ### Inavailability The liveness of BSC relies on everyone in the Proof of Staked Authority validator set can produce blocks timely when it is their turn. Validators can miss their turn due to any reason, especially problems in their hardware, software, configuration or network. This instability of the operation will hurt the performance and introduce more indeterministic into the system. There can be an internal smart contract responsible for recording the missed blocking metrics of each validator. Once the metrics are above the predefined threshold, the blocking reward for validator will not be relayed to BC for distribution but shared with other better validators. In such a way, the poorly-operating validator should be gradually voted out of the validator set as their delegators will receive less or none reward. If the metrics remain above another higher level of threshold, the validator will be dropped from the rotation, and this will be propagated back to BC, then a predefined amount of BNB would be slashed from the **self-delegated** BNB of the validator. Both validators and delegators will not receive their staking rewards. ### Governance Parameters There are many system parameters to control the behavior of the BSC, e.g. slash amount, cross-chain transfer fees. All these parameters will be determined by BSC Validator Set together through a proposal-vote process based on their staking. Such the process will be carried on BC, and the new parameter values will be picked up by corresponding system contracts via a cross-chain communication. # Relayers Relayers are responsible to submit Cross-Chain Communication Packages between the two blockchains. Due to the heterogeneous parallel chain structure, two different types of Relayers are created. ## BSC Relayers Relayers for BC to BSC communication referred to as “**BSC Relayers**”, or just simply “Relayers”. Relayer is a standalone process that can be run by anyone, and anywhere, except that Relayers must register themselves onto BSC and deposit a certain refundable amount of BNB. Only relaying requests from the registered Relayers will be accepted by BSC. The package they relay will be verified by the on-chain light client on BSC. The successful relay needs to pass enough verification and costs gas fees on BSC, and thus there should be incentive reward to encourage the community to run Relayers. ### Incentives There are two major communication types: 1. Users triggered Operations, such as `token bind` or `cross chain transfer`. Users must pay additional fee to as relayer reward. The reward will be shared with the relayers who sync the referenced blockchain headers. Besides, the reward won't be paid the relayers' accounts directly. A reward distribution mechanism will be brought in to avoid monopolization. 2. System Synchronization, such as delivering `refund package`(caused by failures of most oracle relayers), special blockchain header synchronization(header contains BC validatorset update), BSC staking package. System reward contract will pay reward to relayers' accounts directly. If some Relayers have faster networks and better hardware, they can monopolize all the package relaying and leave no reward to others. Thus fewer participants will join for relaying, which encourages centralization and harms the efficiency and security of the network. Ideally, due to the decentralization and dynamic re-election of BSC validators, one Relayer can hardly be always the first to relay every message. But in order to avoid the monopolization further, the rewarding economy is also specially designed to minimize such chance: 1. The reward for Relayers will be only distributed in batches, and one batch will cover a number of successful relayed packages. 2. The reward a Relayer can get from a batch distribution is not linearly in proportion to their number of successful relayed packages. Instead, except the first a few relays, the more a Relayer relays during a batch period, the less reward it will collect. ## Oracle Relayers Relayers for BSC to BC communication are using the “Oracle” model, and so-called “**Oracle Relayers**”. Each of the validators must, and only the ones of the validator set, run Oracle Relayers. Each Oracle Relayer watches the blockchain state change. Once it catches Cross-Chain Communication Packages, it will submit to vote for the requests. After Oracle Relayers from ⅔ of the voting power of BC validators vote for the changes, the cross-chain actions will be performed. Oracle Replayers should wait for enough blocks to confirm the finality on BSC before submitting and voting for the cross-chain communication packages onto BC. The cross-chain fees will be distributed to BC validators together with the normal BC blocking rewards. Such oracle type relaying depends on all the validators to support. As all the votes for the cross-chain communication packages are recorded on the blockchain, it is not hard to have a metric system to assess the performance of the Oracle Relayers. The poorest performer may have their rewards clawed back via another Slashing logic introduced in the future. # Outlook It is hard to conclude for Binance Chain, as it has never stopped evolving. The dual-chain strategy is to open the gate for users to take advantage of the fast transferring and trading on one side, and flexible and extendable programming on the other side, but it will be one stop along the development of Binance Chain. Here below are the topics to look into so as to facilitate the community better for more usability and extensibility: 1. Add different digital asset model for different business use cases 2. Enable more data feed, especially DEX market data, to be communicated from Binance DEX to BSC 3. Provide interface and compatibility to integrate with Ethereum, including its further upgrade, and other blockchain 4. Improve client side experience to manage wallets and use blockchain more conveniently ------ [1]: BNB business practitioners may provide other benefits for BNB delegators, as they do now for long term BNB holders.
marianoguerra
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