Found 56 repositories(showing 30)
rainaldisatria
Modular, OOP - Hack & slash game made with Unity. Architectured with ScriptableObjects.
Jeonhyeonmin
This tower defense game leverages a modular architecture and design patterns to ensure clean, scalable, and maintainable code. Utilizing Unity 6's GPU Resident Drawer, the game can handle rendering a large number of objects while maintaining high frame rates. The system is built with both developer efficiency and player experience in mind
JamesTheButler
A Unity based economic simulation game built on a fully data driven system for towns, goods and production chains. It uses a modular architecture that cleanly separates core logic, UI and configuration data, with a model layer that exposes all state via observable structures.
AnisKaram
A modular Game Architecture framework in Unity 6. Features a Scalable Inventory (MVP), a Physics-based Character Controller (FSM), Dependency Injection (VContainer), Utility AI NPC, Interaction System with EventBus, Rewind System with Command Pattern, and a Custom UI Toolkit Editor Tool. Demonstrates SOLID principles.
Armangi1312
Unity AM Modular Behavior System is a lightweight, extensible runtime framework for building modular game logic. Compose behaviors using Settings, Contexts, Processors, and Pipelines with full control over execution timing. Designed for scalability, performance, and clean architecture across gameplay, AI, and systems.
kevinlukaixing
A precision-based rhythm game engine built in Unity (C#). Features custom DSP audio synchronization, a tick-based beatmap system, and modular minigame architecture.
Umar-Azizadah
A stylized 3D hack-and-slash action game built in Unity. Features a modular combat system with a 3-hit combo chain, dynamic VFX, state-driven animations, and enemy AI. Designed to demonstrate software engineering skills, gameplay programming, animation control, and event-driven architecture.
v-ilan
A modular, event-driven kitchen management game updated to Unity 6.3. Focuses on decoupled C# architectures and scalable game logic.
deyzzz17
A modular and decoupled 2D game framework for Unity, focusing on SOLID principles, event-driven architecture, and performance optimization
rechnight
A modular Unity MVC-inspired framework with IOC, Dependency Injection, Scoped EventBus, and multi-scene support for clean, scalable game architecture.
Batuhan-METU
A Feature-Rich 2D Role-Playing Game || Advanced Gameplay Systems || The Ultimate 2D RPG Game || Built with Unity 6 & C# || Powered by Modular Architecture & State Machines 🎮
ardat11
A logic-based Nonogram (Picross) puzzle game built with Unity, featuring dynamic grid generation, automatic hint calculation, and a modular manager-based architecture.
dumiswa
Unity-based tower defense game demonstrating software architecture principles including singleton patterns, event-driven UI and logic handling, modular component design, and ScriptableObject-driven configuration .
dantetakumi
Unity space shooter prototype featuring player movement, shield mechanics, enemy spawning, projectile combat, collision systems, and game restart logic. Developed using object-oriented design, inheritance, and component-based architecture for modular gameplay systems.
BobbyCatasta
A modular and high-performance Object Pooling system for Unity, featuring ScriptableObject-based setup, a generic key-driven pool manager, and IPoolable lifecycle control. Designed for clean architecture, scalability, and real-world game development workflows.
CanTalat-Yakan
Unity Essentials is a modular package ecosystem, providing production-ready building blocks for game and simulation development. From core architecture and environment systems to graphics, networking, and editor tooling, each module is independently installable with automatic dependency resolution.
A project to be used while studying the Create Modular Game Architecture In Unity With Scriptableobjects e-book from Unity
SyntaxDavi
Unity card strategy game focused on modular architecture, C# and system-driven design.
Cahitnuri
Turn-based PvP maze capture-the-flag game | Unity 2022 LTS | Photon Fusion 2 | Modular architecture
techaris
Modular Unity framework for a scalable multi–mini-game architecture with persistent economy, JSON save versioning, and isolated game modules. Architecture validation milestone (m0).
Pytho-FS
A polished real-time strategy game built in Unity, showcasing advanced game development techniques, modular architecture, and industry-standard coding practices.
yttsai1511
An event-driven architectural framework for Unity game development with modular design, loose coupling, and scalable state management.
DunuraWitharama
A 3D sci-fi exploration game built with Unity and C#. Focused on modular architecture, interactive systems, and immersive gameplay.
This is the repo to my master's thesis "Modular Game Architecture in Unity: A Case Study of Clean Architecture and Platform Optimization in Unbreachable"
GneccoFR
Turn-based board game prototype used to demonstrate modular gameplay architecture patterns in Unity. The project focuses on separating domain gameplay logic from Unity presentation layers using a use-case driven architecture.
theatharvagai
🎮 A modular 2D RPG game system rebuilt from scratch in Unity using reverse engineering, modern C# architecture, and scalable gameplay mechanics.
GneccoFR
Modular Unity game architecture template implementing event-driven communication and use-case oriented gameplay logic. Designed to separate gameplay rules from Unity MonoBehaviours to improve testability and maintainability.
D4RKL0RD-J0571N
A modular 3D Unity prototype demonstrating scalable RPG/game architecture, data-driven systems, robust persistence, and clean decoupled design for reusable simulation frameworks.
blntunlan
A fast-paced reflex & combo-based arcade game built in Unity, featuring dynamic difficulty, modular gameplay systems, advanced power-ups, and an event-driven architecture.
JitChowDhury
A Unity-based turn-based strategy game featuring a custom grid system, modular action framework, and A* pathfinding, built with clean and extensible C# architecture