Found 18 repositories(showing 18)
MathWorks-Teaching-Resources
Virtual labs and mechanisms for studying controls.
developer-observatory
Developer Observatory is a browser-based virtual laboratory platform that enables controlled programming experiments while retaining most of the observational power of lab studies. The Developer Observatory can be used to conduct large-scale, reliable online programming studies with reasonable external validity.
SP2-MC2
A browser-based virtual laboratory platform for controlled programming experiments.
osazee-ero
A virtual laboratory environment, where lab equipment's can be controlled by hand gestures using OAK-D camera, tensorflow and unity game engine
tulianish
Virtual Optical Serial Analyser (OSA) is a basic text command interface of legacy laboratory equipment. It is created using React and Flask framework. It provides basic controls to retrieve an OSA trace within specified limits and display the result on a graph.
gabrielcte
Virtual laboratory for attitude control of CubeSats
RiCrypto
Virtual Laboratory Advanced Process Control and Industry
qleonardolp
Virtual laboratory for robot impedance control assessment on Gazebo Harmonic simulations.
dawud0358
Ethical hacking laboratory focused on identifying and exploiting OWASP Top 10 vulnerabilities in a controlled, virtualized environment.
ldmo-cidetec
Interactive virtual laboratory for the simulation, visualization, and control of dynamic systems using web technologies (Web, WebVR, and AR).
sh4nik
BloopLabs is an easy-to-use laboratory for evolving artificial neural networks by simulating virtual creatures in a controlled environment
kumaee1985-sys
n interactive web-based virtual laboratory for simulating and analyzing the Speed Control of a DC Shunt Motor using the Armature Voltage Control method. This project is designed for electrical engineering students to perform virtual experiments with instant feedback, error analysis, and viva preparation.
Alpherds
NetCode is a web-based interactive virtual laboratory designed specifically for IT students. It integrates secure video conferencing, a real-time coding environment, and interactive hardware and networking simulators into a single controlled digital classroom.
PauloSergioImmersiveScience
UFABC Immersive Technologies Laboratory: Projects in Augmented Reality, Virtual Reality, Mixed Reality, Pattern Recognition, Machine Learning, Artificial Intelligence, and Cybersecurity. Technologies focused on society, addressing public health and safety, environmental control and climate change, economics, and entertainment.
Oluwatobi-coder
This project develops a Virtual Sensor to predict spindle torque directly from G-Code instructions. By training on data from a Siemens 840D-SL controlled Spinner U5-620 in a laboratory environment, the model replaces expensive physical dynamometers with a data-driven Digital Twin.
Kwab-Boat
The Sense of Agency Environment was developed as a research project focused on training the cognitive and physical aspects of movement through various virtual gamified training tasks. The developed tasks include: The Intentional Binding Tasks (Visual and Auditory) and The Movement Control Task. This project was developed under the guidance of the MOCORE Laboratory and Ossining High School's Science Research Program.
ai-lab-science
This repository is about autonomous navigation and SLAM with MUBot in our laboratory virtual environment as well as its real-time control and monitoring from ROS-Mobile App leveraging on the framework developed by [Rottmann Nils et al](https://github.com/ROS-Mobile/ROS-Mobile-Android). The robot runs on ROS Noetic and ROS Melodic with laptop or Nvidia Jetson Nano used as the host computer. The hardware implementation and documentation has already been described in [this repository](https://github.com/ai-lab-science/MUBot-The-design-documentation-Remote-Control-and-ROS-Simulation). It is necessary to go through the repository to set up the environment and install other ROS packages not mentioned here.
The transition into the virtual world poses new and exciting problems for teachers who are used to teaching in front of a classroom. How does one maintain the same level of engagement with students when they are no longer physically present? So, what are some of the finest practises that teachers can use in the online classroom? For educators wishing to improve their approach, here are eight suggestions for best practises and observations: Hybrid and completely online learning environments are producing equivalent student learning outcomes. Giving learners control over their interactions with media and fostering learner reflection can both improve online learning. When students seek online learning as individuals, it promotes learner action, learner reflection, and self-monitoring of comprehension are successful. When students are learning online in groups, support mechanisms like leading questions tend to influence how they interact, but not how much they learn. These strategies are more effective when used on an individual basis. Using data from Outcome based education solutions to change instructions, adapt to different learning styles, and intervene early when a student is having trouble. The time that would normally be spent on lesson planning in a traditional classroom can be redirected towards curriculum management solutions connecting with students and providing feedback. To enable different learning routes and enhanced accessibility, present learning resources in a variety of media, such as laboratories, video, and text. Commiting to a continuous development in both the curriculum and the use of technology in the classroom. Teaching in online classroom management can be an exciting, dynamic, and engaging experience, even if it takes some getting used to.In core topics, students who learn online perform just as well as their peers, and our collective understanding of what makes for an excellent virtual learning/teaching experience is improving. To know more: https://digi-val.com/blog/Instructors-create-engaging-virtual-experience-in-online-classroom
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