Found 7 repositories(showing 7)
B4rtekk1
Blazingly fast Minecraft-inspired voxel engine in Rust — GPU indirect rendering, 11-biome procedural worlds, compute shader culling, and multiplayer. 200+ FPS on mid-range hardware.
razzle-reinizu
A GLSL voxel-world shader with raymarch/voxel-DDA, procedural terrain, trees, caves, clouds, atmosphere, and emissive blocks. Supports 4 quality levels (cheap–high), material variations, noise-based heightmaps, and simple hard shadow.
auriafoxgirl
Minecraft shader that turns world into tiny voxels
Rashal10
BlockWorld3D is a Python-based 3D voxel engine inspired by Minecraft, featuring OpenGL rendering, custom shaders, world and block management, and built-in support for reinforcement learning experiments.
Samrat-14
A voxel engine built in Python with pygame, modernGL and shaders that mimics a primitive minecraft world.
AnomalyBlueprint
A custom C++ game engine exploring HD-2D aesthetics using OpenGL and SDL2. Features include hybrid 2D/3D rendering, shader-based lighting, and voxel world generation for a Roguelike RPG.
victor-leblanc
Voxray shaders is an experimental shader pack designed to run with the Iris mod in Minecraft. It works by packing the voxel structure of the world in the shadowmap (that is basically used as a render target) and by then raytracing/raymarching it to compute various effects like shadows and volumetrics.
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