Found 4 repositories(showing 4)
5l4vm0
A real-time, shader-based water ripple system for Unity. Supporting: Object-Triggered Ripple, Mouse Input Ripple, Raindrop Ripple, Continuous Ripple. Two ripple styles: ring-based & cosine drop
GrafSeismo
Demonstrate three different water shader in XNA 4.0.
Benchamon
Water ripple shader in Unity
Black-Chowder
A 2D water ripple algorithm implemented as a shader
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