Found 3 repositories(showing 3)
DragorWW
list of awesome resources about digital design system.
aharri64
Have you ever had an idea for a program, an app, or a game? Maybe you want to work as a developer? Then you are in the right place. In this course, you are going to discover how to become a c# developer - one of the best programming languages on earth! C# is one of the few programming languages which allows you to create amazing cross-platform Mobile Apps, Games, and PC Programs. Bringing an Idea to life is one of the best feelings one can have, but the path to get there is often full of challenges. So I have created a course that makes this path as easy as possible all with the help of c# so that you become a skilled c# developer! You start off by learning the C# basics and C# programming concepts in general: variables methods arrays if statements loops Then you learn the three pillars of Object-oriented programming. Classes and Objects Inheritance Polymorphism Once you mastered them you will go into advanced C# Topics, such as Databases and LINQ. In order to really become really good in c# programming, you have to program yourself, so I have created loads of exercises (and quizzes) for you to try for yourself to do c# programming and also to see how it is done afterward. Of course, you learn best programming practices along the way. Equipped with those skills, you will build beautiful user interfaces with WPF - A framework, which makes creating GUI’s a piece of cake. By that point, you can create your very own complex programs. But what comes next is even cooler. Learn Game Development with Unity and C# - Build 2 awesome games As C# can be used for multiple different areas of programming, I have decided to cover the most important ones. So I have added a whole bunch of chapters specifically designed for a C# developer and Unity game developer - arguably the best Game Engine in the world. In those chapters, you will discover how to create your very own video games by building pong, the mother of video games and zig-zag, an amazing and successful endless runner game. We live in a world, where knowledge and work are shared more than ever, so using assets provided by others is a huge boost to your progress. You will learn how to use 3D assets to make an endless runner. Then you’ll use animations, reset the game, use particle systems, and finally create a map procedurally. That’s quite some advanced stuff right there. I know that learning to code can be hard at times, and sometimes you just get stuck. But no worries, we are there for you. We answer each question as quickly as we can and make sure that you reach your goal of becoming a developer. WHO IS THIS COURSE FOR? The course is for anyone, who wants to learn c# and wants to become professionally good in c# programming. No experience is required whatsoever. It is designed that anyone who can handle a mouse and keyboard will succeed in finishing it. The only real requisite is the desire to learn. 30-DAY FULL MONEY-BACK GUARANTEE This course comes with a 30-day full money-back guarantee. Take the course, watch every lecture, and do the exercises, and if you feel like this course is not for you, ask for a full refund within 30 days. All your money back, no questions asked. ABOUT YOUR INSTRUCTOR: My name is Denis Panjuta and in my courses, I have taught over 150.000 students how to code. I have a Bachelor of Engineering at the University of Applied Sciences in Constance (Germany). I love teaching and creating high-quality courses. My mission is, to teach programming to over 10.000.000 people! As you see, this is the only C# course you will ever need! You will learn all the c# fundamentals, all c# basics, and everything that you need to know to succeed in c# programming and building your own cool video games! So don’t waste any more time and start to make your dreams and ideas come true by taking this course now Who this course is for: Everyone who wants to learn C# Everyone who wants to build cross plattform video games with Unity 3D Everyone who wants to build Pc programs with a beautiful UI using WPF
silentroadgame
What is Afterlight? Afterlight is a puzzle-adventure game with environmental narrative in 2.5D. You play as Xin, an astronaut stranded during a mission on Titan. After losing the rest of her crew in an accident, she will be forced to complete the mission in solitary as she discovers disturbing events that will question her perception of reality. What makes Afterlight so awesome? Afterlight is designed to convey emotions through unique situations and challenges, to tell a story of overcoming psychological disorders. One of our strengths is the relationship of our protagonist with her partner: a drone with AI specialized in medical and psychological evaluation. The visual aesthetics are inspired by the architectural study developed by Lebbeus Woods. The majority of his explorations deal with the design of systems in crisis: the order of the existing being confronted by the order of the new. His designs are politically charged and provocative visions of a possible reality; provisional, local, and charged with the investment of their creators. When it will be released? Sometime in Q3 of 2020. Do you have publisher? Not yet, we are developing with our own resources and private investment. We are willing to sign with a publisher in a future to have a better product for all of you. What platforms will the game release on? Our main goal is Windows, Mac, and Linux. If we are capable of sign with a publisher or get more resources we will port the game to Nintendo Switch, PlayStation 4, and Xbox One. Will Afterlight be localized to my language? The main language will be English. We would love for the game to be translated into your language, but it will depend on the resources we have. What about VR support? We have no plans to release the game in VR right now. What about the soundtrack? We have a music composer and a sound designer working on an unique and beautifully crafted soundtrack. Who made this? Afterlight is being developed by Silent Road Games, an independent video game studio. We are six of us working full time on the project and two friends working on the soundtrack as freelancers. We are all passionate about what we do and we put all our heart into this project. Could you tell me more about your development process? You should take a look at our Twitter account. You can find art and development process posts and more. What technology are you using? Afterlight is being developed in Unity. Along with other amazing tools and plugins. Can I help you guys streaming this game or spreading the word? Yes please. We would love you to help us to stream and share everything related to the game. The more we are talking about Afterlight, the happier and more grateful we will be. We do not care if you make money with it.
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