Found 23 repositories(showing 23)
ilhammeidi
Boss Lite - React Redux Material Admin Template
YsGqHY
nms发包bossbar
AMiKaH
NW HACKS
Enoxboo
A fast-paced rogue-lite action game where you play as a mage-swordsman and his alter-companion, switching between the two via a tag system to perform powerful elemental combos in handcrafted dungeons featuring memorable bosses.
Enetact
No description available
boss0430
No description available
BossLite23
Config files for my GitHub profile.
liolok
Don't Starve Together client mod, calculate and remember when bosses respawn, with click-announcing and auto-reminding.
risa-labs-inc
No description available
smuggilles
No description available
rabby-shek
No description available
tgnelson19
2.5D Fantasy Boss-Rush Rogue-Lite
mg0959
No description available
grant-martin
BBQ Automation App
saddam1997
No description available
ShanukaKarunarathne
My version
brooke-ec
A rogue-lite shop management game with advanced movement and bosses!
snowystars1
A 3D rogue-lite boss rush game with puzzles, tons of different mechanics, and three different bosses. This project is currently in development.
Hukilow
Rogue-Lite codée en Python avec Pygame. Survivez dans ce labyrinthe généré aléatoirement et surmontez les 6 étages pour atteindre le boss final avec plus de 25 armes différentes, des armures et plus !
apotofkoolaid
A mod for Terraria that aims to replace all vanilla music tracks with ones that better fit with the Calamity Mod OST. This is the lite version of the mod, meaning it only contains boss tracks.
include-Nico
Sopravvivi all'orda! In questo frenetico rogue-lite al neon, schiva infiniti nemici geometrici mentre spari in automatico. Raccogli cristalli, sali di livello e crea build devastanti con razzi, laser e droni. Sconfiggi i Boss per ottenere casse epiche, sblocca nuovi eroi e potenzia l'equipaggiamento. Domina l'arena!
alx-zhu
Andy’s Labyrinth Description: For the 112 Term Project, I created a Rogue-lite dungeon crawler game called Andy’s Labyrinth. This game is modeled after classic and popular dungeon crawlers such as Hades, Undertale, and Dungreed. This game is made up of a few core aspects; The player controls a character that can platform through rooms in the dungeon. The dungeon is made up of several separate rooms, that are connected through the creation of a randomly generated maze. The player defeats enemies and gradually collects new weapons as they progress. When the player dies, or completes the dungeon, the game does not end (which is a key characteristic of a Rogue-lite); the player will receive permanent stat increases and restart in a new maze, and if they complete the dungeon, the enemies will increase in difficulty. At the moment, there is only one variety of enemy, but more complex enemies would be implemented in the future, including bosses.
alx-zhu
Code repository for 15-112 Term Project. Most recent version saved in AndysLabyrinth Repository. Alexander Zhu 112 Term Project Andy’s Labyrinth Description: For the 112 Term Project, I created a Rogue-lite dungeon crawler game called Andy’s Labyrinth. This game is modeled after classic and popular dungeon crawlers such as Hades, Undertale, and Dungreed. This game is made up of a few core aspects; The player controls a character that can platform through rooms in the dungeon. The dungeon is made up of several separate rooms, that are connected through the creation of a randomly generated maze. The player defeats enemies and gradually collects new weapons as they progress. When the player dies, or completes the dungeon, the game does not end (which is a key characteristic of a Rogue-lite); the player will receive permanent stat increases and restart in a new maze, and if they complete the dungeon, the enemies will increase in difficulty. At the moment, there is only one variety of enemy, but more complex enemies would be implemented in the future, including bosses.
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