Found 16,246 repositories(showing 30)
suragnair
A clean implementation based on AlphaZero for any game in any framework + tutorial + Othello/Gobang/TicTacToe/Connect4 and more
PascalPons
Connect 4 Solver
JonathanGin52
Welcome to my profile README. Participate in my community Connect4 game!
KeithGalli
Connect 4 programmed in python using pygame
Zeta36
Connect4 reinforcement learning by AlphaGo Zero methods.
Zeta36
A simple implementation of MuZero algorithm for connect4 game
blanyal
AlphaZero implementation for Othello, Connect-Four and Tic-Tac-Toe based on "Mastering the game of Go without human knowledge" and "Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm" by DeepMind.
plkmo
PyTorch implementation of AlphaZero Connect from scratch (with results)
board games for your terminal!
m1guelpf
An optimised Connect4 game implementation on Solidity
Alfo5123
Monte Carlo Tree Search Based AI Connect 4 Bot
antirez
Simple connect 4 AI using Monte Carlo method
kirarpit
Solving board games like Connect4 using Deep Reinforcement Learning
aelgohar
A full-stack application written completely in Rust.
connect4-online
Welcome to Visit https://connect4.club/ — Play Connect 4 Online!
gnarula
A Multiplayer Connect 4 game using Node.js and Socket.io
chriskormaris
A game known as Connect4, Score4, 4-in-a-line or 4-in-a-row. Modes: Human Vs AI, Human Vs Human, AI Vs AI. Written in Java.
skeeto
Connect Four AI and Engine
zhihanyang2022
Minimal AlphaZero in PyTorch, trained on Connect4 on a 6x6 board.
bymayanksingh
🎮 It is a two-player connection game in which the players first choose a color and then take turns dropping one colored disc from the top into a seven-column, six-row vertically suspended grid. The pieces fall straight down, occupying the lowest available space within the column, user wins by forming row of four of same color
giladariel
No description available
syeduzairdev
No description available
Master Thesis project that provides a training framework for two player games. TicTacToe and Othello have already been implemented.
yichen914
My Simple Implementation of AlphaGo Zero on Connect4
lucasBertola
Connect Four Environment is a project designed for training reinforcement learning models to play the classic Connect4 game. It's compatible with OpenAI Gym / Gymnasium, includes a variety of bots, an Elo leaderboard system, and supports both FCN and CNN policies.
AlexandreSi
No description available
Ashket980
Connect-Four is a tic-tac-toe-like two-player game in which players alternately place pieces on a vertical board 7 columns across and 6 rows high. Each player uses pieces of a particular color (commonly black and red, or sometimes yellow and red), and the object is to be the first to obtain four pieces in a horizontal, vertical, or diagonal line. Because the board is vertical, pieces inserted in a given column always drop to the lowest unoccupied row of that column. As soon as a column contains 6 pieces, it is full and no other piece can be placed in the column.
martian56
This is a text based Connect Four game that we created for our university project.
GoodCoder666
An AlphaZero engine for Saiblo Connect4, featuring a pure Python implementation of key KataGo techniques.
larbi1512
this project combines various AI algorithms to provide visualization and functionality for search algorithms, a game (CONNECT4) using min-max algorithms, and a Constraint Satisfaction Problem (CSP) solver. This toolbox aims to provide a comprehensive understanding of these AI techniques through interactive visualizations and practical examples.