Found 159 repositories(showing 30)
filoe
An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited.
wpilibsuite
Official Repository of WPILibJ and WPILibC
cs-util-com
cscore is a minimal-footprint library providing commonly used helpers & patterns for your C# projects. It can be used in both pure C# and Unity projects.
Chang-LeHung
介绍计算机系统基础知识,深入剖析各种容器和算法原理,真正透彻理解各种基础技术,夯实计算机基础!!!
hallidev
A barebones example of WASAPI Loopback Audio in Unity using CSCore
Phylliida
[Doesn't work now sorry] Real time peer to peer voice chat in Unity, using CSCore, NSpeex, and UnityP2P
hankkuang
credit risk score card develop by python(version 3.6)
tjscience
An audio visualization and processing framework for WPF
StefH
An AudioPlayer based on CSCore to play music from a WebDAV location using WebDAV-Client
wpilibsuite
Camera access and streaming library (ARCHIVED, merged into allwpilib)
scoutzxb
No description available
residuum
C# bindings for Jackd
robotpy
Moved to https://github.com/robotpy/mostrobotpy
parzival-space
Allows mirroring audio streams from and to audio devices.
H3D-Zoo
a patch CSCore version for unity
ligerbots
LigerBots Python Vision Server based on CSCore
postacik
A graphical sound editor which uses CSCore library for reading and playing sound files.
bmsimons
CSCore bindings optimized for PowerShell use.
tstavropoulos
An MP3 player built in WPF that gives you control over song weights and differentiates between the concepts of a Song and a Recording
itsAbhi650
A music player being made out of various audio libraries
bionboy
An audio visualizer written in C# with OpenTK and CSCore
S1ink
A C++ vision processing library designed for raspberry pi deployment on an FRC robot
AOSTL
Crawl all the problems on the cs course group website.
TechNGamer
Planetary Visualizer is a basic audio visualizer that uses the CSCore library to listen to audio devices on Windows, and Unity as the runtime and rendering engine. The reason CSCore is used is that there is an issues relating to NAudio where it does not work with Unity.
snalesso
Music player based on reactive extensions. ⛏ Work in progress ...
chrisfsampaio
[iOS] Boilerplate code for simple Core Data stack setup. We support different databases for distinct users.
scoutzxb
Multiple sub-compartment analysis from Hi-C data
MikeyFriedChicken
.net Console Application to capture audio as a WAV and MP3 playing from any device on your computer
CBulFel
作业:课堂评分统计系统
Mikhail1Gerasimov
No description available