Found 186 repositories(showing 30)
oukingtim
king-admin是一个超酷的前后端分离的基础权限管理后台,前端:angularJs+bootstrap+gulp,后端:spring-boot+mybatis-plus(分java版和kotlin版)
lamanihani
A Python Script to find admin panel of any site
dallyswag
############################################################ # +------------------------------------------------------+ # # | Notes | # # +------------------------------------------------------+ # ############################################################ # If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI. # If you receive an error when Essentials loads, ensure that: # - No tabs are present: YAML only allows spaces # - Indents are correct: YAML hierarchy is based entirely on indentation # - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrophe) # - Text with symbols is enclosed in single or double quotation marks # If you have problems join the Essentials help support channel: http://tiny.cc/EssentialsChat ############################################################ # +------------------------------------------------------+ # # | Essentials (Global) | # # +------------------------------------------------------+ # ############################################################ # A color code between 0-9 or a-f. Set to 'none' to disable. ops-name-color: '4' # The character(s) to prefix all nicknames, so that you know they are not true usernames. nickname-prefix: '~' # The maximum length allowed in nicknames. The nickname prefix is included in this. max-nick-length: 15 # Disable this if you have any other plugin, that modifies the displayname of a user. change-displayname: true # When this option is enabled, the (tab) player list will be updated with the displayname. # The value of change-displayname (above) has to be true. #change-playerlist: true # When essentialschat.jar isn't used, force essentials to add the prefix and suffix from permission plugins to displayname. # This setting is ignored if essentialschat.jar is used, and defaults to 'true'. # The value of change-displayname (above) has to be true. # Do not edit this setting unless you know what you are doing! #add-prefix-suffix: false # If the teleport destination is unsafe, should players be teleported to the nearest safe location? # If this is set to true, Essentials will attempt to teleport players close to the intended destination. # If this is set to false, attempted teleports to unsafe locations will be cancelled with a warning. teleport-safety: true # The delay, in seconds, required between /home, /tp, etc. teleport-cooldown: 3 # The delay, in seconds, before a user actually teleports. If the user moves or gets attacked in this timeframe, the teleport never occurs. teleport-delay: 5 # The delay, in seconds, a player can't be attacked by other players after they have been teleported by a command. # This will also prevent the player attacking other players. teleport-invulnerability: 4 # The delay, in seconds, required between /heal or /feed attempts. heal-cooldown: 60 # What to prevent from /i /give. # e.g item-spawn-blacklist: 46,11,10 item-spawn-blacklist: # Set this to true if you want permission based item spawn rules. # Note: The blacklist above will be ignored then. # Example permissions (these go in your permissions manager): # - essentials.itemspawn.item-all # - essentials.itemspawn.item-[itemname] # - essentials.itemspawn.item-[itemid] # - essentials.give.item-all # - essentials.give.item-[itemname] # - essentials.give.item-[itemid] # - essentials.unlimited.item-all # - essentials.unlimited.item-[itemname] # - essentials.unlimited.item-[itemid] # - essentials.unlimited.item-bucket # Unlimited liquid placing # # For more information, visit http://wiki.ess3.net/wiki/Command_Reference/ICheat#Item.2FGive permission-based-item-spawn: false # Mob limit on the /spawnmob command per execution. spawnmob-limit: 1 # Shall we notify users when using /lightning? warn-on-smite: true # motd and rules are now configured in the files motd.txt and rules.txt. # When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take priority. # Commands in this list, will tell Essentials to 'not give up' the command to other plugins. # In this state, which plugin 'wins' appears to be almost random. # # If you have two plugin with the same command and you wish to force Essentials to take over, you need an alias. # To force essentials to take 'god' alias 'god' to 'egod'. # See http://wiki.bukkit.org/Bukkit.yml#aliases for more information overridden-commands: # - god # - info # Disabling commands here will prevent Essentials handling the command, this will not affect command conflicts. # Commands should fallback to the vanilla versions if available. # You should not have to disable commands used in other plugins, they will automatically get priority. disabled-commands: # - nick # - clear - mail - mail.send - nuke - afk # These commands will be shown to players with socialSpy enabled. # You can add commands from other plugins you may want to track or # remove commands that are used for something you dont want to spy on. socialspy-commands: - msg - w - r - mail - m - t - whisper - emsg - tell - er - reply - ereply - email - action - describe - eme - eaction - edescribe - etell - ewhisper - pm # If you do not wish to use a permission system, you can define a list of 'player perms' below. # This list has no effect if you are using a supported permissions system. # If you are using an unsupported permissions system, simply delete this section. # Whitelist the commands and permissions you wish to give players by default (everything else is op only). # These are the permissions without the "essentials." part. player-commands: - afk - afk.auto - back - back.ondeath - balance - balance.others - balancetop - build - chat.color - chat.format - chat.shout - chat.question - clearinventory - compass - depth - delhome - getpos - geoip.show - help - helpop - home - home.others - ignore - info - itemdb - kit - kits.tools - list - mail - mail.send - me - motd - msg - msg.color - nick - near - pay - ping - protect - r - rules - realname - seen - sell - sethome - setxmpp - signs.create.protection - signs.create.trade - signs.break.protection - signs.break.trade - signs.use.balance - signs.use.buy - signs.use.disposal - signs.use.enchant - signs.use.free - signs.use.gamemode - signs.use.heal - signs.use.info - signs.use.kit - signs.use.mail - signs.use.protection - signs.use.repair - signs.use.sell - signs.use.time - signs.use.trade - signs.use.warp - signs.use.weather - spawn - suicide - time - tpa - tpaccept - tpahere - tpdeny - warp - warp.list - world - worth - xmpp # Note: All items MUST be followed by a quantity! # All kit names should be lower case, and will be treated as lower in permissions/costs. # Syntax: - itemID[:DataValue/Durability] Amount [Enchantment:Level].. [itemmeta:value]... # For Item meta information visit http://wiki.ess3.net/wiki/Item_Meta # 'delay' refers to the cooldown between how often you can use each kit, measured in seconds. # For more information, visit http://wiki.ess3.net/wiki/Kits kits: Goblin: delay: 3600 items: - 272 1 sharpness:2 unbreaking:1 looting:1 name:&8[&2Goblin&8]&fSword - 306 1 unbreaking:1 protection:1 name:&8[&2Goblin&8]&fHelmet - 307 1 unbreaking:1 protection:1 name:&8[&2Goblin&8]&fChestplate - 308 1 unbreaking:1 protection:1 name:&8[&2Goblin&8]&fLeggings - 309 1 unbreaking:1 protection:1 name:&8[&2Goblin&8]&fBoots - 256 1 efficiency:1 unbreaking:1 name:&8[&2Goblin&8]&fShovel - 257 1 efficiency:1 unbreaking:1 fortune:1 name:&8[&2Goblin&8]&fPickaxe - 258 1 efficiency:1 unbreaking:1 name:&8[&2Goblin&8]&fAxe - 364 16 Griefer: delay: 14400 items: - 276 1 sharpness:3 unbreaking:3 name:&8[&d&lGriefer&8]&fSword - 322:1 1 - 310 1 protection:2 name:&8[&d&lGriefer&8]&fHelmet - 311 1 protection:2 name:&8[&d&lGriefer&8]&fChestplate - 312 1 protection:2 name:&8[&d&lGriefer&8]&fLeggings - 313 1 protection:2 name:&8[&d&lGriefer&8]&fBoots Villager: delay: 43200 items: - 267 1 sharpness:4 name:&8[&eVillager&8]&fSword - 306 1 unbreaking:3 protection:4 name:&8[&eVillager&8]&fHelmet - 307 1 unbreaking:3 protection:4 name:&8[&eVillager&8]&fChestplate - 308 1 unbreaking:3 protection:4 name:&8[&eVillager&8]&fLeggings - 309 1 unbreaking:3 protection:4 name:&8[&eVillager&8]&fBoots - 388 10 - 383:120 2 Knight: delay: 43200 items: - 276 1 sharpness:3 name:&8[&cKnight&8]&fSword - 310 1 protection:2 name:&8[&cKnight&8]&fHelmet - 311 1 protection:2 name:&8[&cKnight&8]&fChestplate - 312 1 protection:2 name:&8[&cKnight&8]&fLeggings - 313 1 protection:2 name:&8[&cKnight&8]&fBoots - 388 20 - 383:120 4 King: delay: 43200 items: - 276 1 sharpness:4 fire:1 name:&8[&5King&8]&fSword - 310 1 protection:4 name:&8[&5King&8]&fHelmet - 311 1 protection:4 name:&8[&5King&8]&fChestplate - 312 1 protection:4 name:&8[&5King&8]&fLeggings - 313 1 protection:4 name:&8[&5King&8]&fBoots - 388 30 - 383:120 6 Hero: delay: 43200 items: - 276 1 sharpness:4 fire:2 name:&8[&aHero&8]&fSword - 310 1 protection:4 unbreaking:1 name:&8[&aHero&8]&fHelmet - 311 1 protection:4 unbreaking:1 name:&8[&aHero&8]&fChestplate - 312 1 protection:4 unbreaking:1 name:&8[&aHero&8]&fLeggings - 313 1 protection:4 unbreaking:1 name:&8[&aHero&8]&fBoots - 388 40 - 383:120 8 God: delay: 43200 items: - 276 1 sharpness:5 fire:2 name:&8[&4God&8]&fSword - 310 1 protection:4 unbreaking:3 name:&8[&4God&8]&fHelmet - 311 1 protection:4 unbreaking:3 name:&8[&4God&8]&fChestplate - 312 1 protection:4 unbreaking:3 name:&8[&4God&8]&fLeggings - 313 1 protection:4 unbreaking:3 name:&8[&4God&8]&fBoots - 388 50 - 383:120 10 - 322:1 5 Legend: delay: 43200 items: - 276 1 sharpness:5 fire:2 unbreaking:3 name:&8[&6&lLegend&8]&fSword - 310 1 protection:4 unbreaking:3 thorns:3 name:&8[&6&lLegend&8]&fHelmet - 311 1 protection:4 unbreaking:3 thorns:3 name:&8[&6&lLegend&8]&fChestplate - 312 1 protection:4 unbreaking:3 thorns:3 name:&8[&6&lLegend&8]&fLeggings - 313 1 protection:4 unbreaking:3 thorns:3 name:&8[&6&lLegend&8]&fBoots - 388 60 - 383:120 12 - 322:1 10 - 383:50 5 - 261 1 flame:1 power:5 punch:2 unbreaking:3 infinity:1 name:&8[&6&lLegend&8]&fBow - 262 1 - 279 1 sharpness:5 unbreaking:3 name:&8[&6&lLegend&8]&fAxe Youtube: delay: 43200 items: - 276 1 sharpness:5 fire:2 unbreaking:3 name:&8[&f&lYou&c&lTube&8]&fSword - 310 1 protection:4 unbreaking:3 thorns:3 name:&8[&f&lYou&c&lTube&8]&fHelmet - 311 1 protection:4 unbreaking:3 thorns:3 name:&8[&f&lYou&c&lTube&8]&fChestplate - 312 1 protection:4 unbreaking:3 thorns:3 name:&8[&f&lYou&c&lTube&8]&fLeggings - 313 1 protection:4 unbreaking:3 thorns:3 name:&8[&f&lYou&c&lTube&8]&fBoots - 388 60 - 383:120 12 - 322:1 10 - 383:50 5 - 261 1 flame:1 power:5 punch:2 unbreaking:3 infinity:1 name:&8[&f&lYou&c&lTube&8]&fBow - 262 1 - 279 1 sharpness:5 unbreaking:3 name:&8[&f&lYou&c&lTube&8]&fAxe Join: delay: 3600 items: - 17 16 - 333 1 - 49 32 - 50 16 - 4 64 - 373:8258 1 - 320 16 Reset: delay: 31536000 items: - 272 1 sharpness:4 unbreaking:3 name:&8[&cR&ee&as&be&dt&8]&fSword - 298 1 protection:3 unbreaking:1 name:&8[&cR&ee&as&be&dt&8]&fHelmet - 299 1 protection:3 unbreaking:1 name:&8[&cR&ee&as&be&dt&8]&fChestplate - 300 1 protection:3 unbreaking:1 name:&8[&cR&ee&as&be&dt&8]&fLeggings - 301 1 protection:3 unbreaking:1 name:&8[&cR&ee&as&be&dt&8]&fBoots - 354 1 name:&f&l Cake &4Vote # Essentials Sign Control # See http://wiki.ess3.net/wiki/Sign_Tutorial for instructions on how to use these. # To enable signs, remove # symbol. To disable all signs, comment/remove each sign. # Essentials Colored sign support will be enabled when any sign types are enabled. # Color is not an actual sign, it's for enabling using color codes on signs, when the correct permissions are given. enabledSigns: - color - balance - buy - sell #- trade #- free #- disposal #- warp #- kit #- mail #- enchant #- gamemode #- heal #- info #- spawnmob #- repair #- time #- weather # How many times per second can Essentials signs be interacted with per player. # Values should be between 1-20, 20 being virtually no lag protection. # Lower numbers will reduce the possibility of lag, but may annoy players. sign-use-per-second: 4 # Backup runs a batch/bash command while saving is disabled. backup: # Interval in minutes. interval: 30 # Unless you add a valid backup command or script here, this feature will be useless. # Use 'save-all' to simply force regular world saving without backup. #command: 'rdiff-backup World1 backups/World1' # Set this true to enable permission per warp. per-warp-permission: false # Sort output of /list command by groups. # You can hide and merge the groups displayed in /list by defining the desired behaviour here. # Detailed instructions and examples can be found on the wiki: http://wiki.ess3.net/wiki/List list: # To merge groups, list the groups you wish to merge #Staff: owner admin moderator Admins: owner admin # To limit groups, set a max user limit #builder: 20 # To hide groups, set the group as hidden #default: hidden # Uncomment the line below to simply list all players with no grouping #Players: '*' # More output to the console. debug: false # Set the locale for all messages. # If you don't set this, the default locale of the server will be used. # For example, to set language to English, set locale to en, to use the file "messages_en.properties". # Don't forget to remove the # in front of the line. # For more information, visit http://wiki.ess3.net/wiki/Locale #locale: en # Turn off god mode when people exit. remove-god-on-disconnect: false # Auto-AFK # After this timeout in seconds, the user will be set as afk. # This feature requires the player to have essentials.afk.auto node. # Set to -1 for no timeout. auto-afk: 300 # Auto-AFK Kick # After this timeout in seconds, the user will be kicked from the server. # essentials.afk.kickexempt node overrides this feature. # Set to -1 for no timeout. auto-afk-kick: -1 # Set this to true, if you want to freeze the player, if he is afk. # Other players or monsters can't push him out of afk mode then. # This will also enable temporary god mode for the afk player. # The player has to use the command /afk to leave the afk mode. freeze-afk-players: false # When the player is afk, should he be able to pickup items? # Enable this, when you don't want people idling in mob traps. disable-item-pickup-while-afk: false # This setting controls if a player is marked as active on interaction. # When this setting is false, you will need to manually un-AFK using the /afk command. cancel-afk-on-interact: true # Should we automatically remove afk status when the player moves? # Player will be removed from AFK on chat/command regardless of this setting. # Disable this to reduce server lag. cancel-afk-on-move: true # You can disable the death messages of Minecraft here. death-messages: false # Should operators be able to join and part silently. # You can control this with permissions if it is enabled. allow-silent-join-quit: true # You can set a custom join message here, set to "none" to disable. # You may use color codes, use {USERNAME} the player's name or {PLAYER} for the player's displayname. custom-join-message: "" # You can set a custom quit message here, set to "none" to disable. # You may use color codes, use {USERNAME} the player's name or {PLAYER} for the player's displayname. custom-quit-message: "" # Add worlds to this list, if you want to automatically disable god mode there. no-god-in-worlds: # - world_nether # Set to true to enable per-world permissions for teleporting between worlds with essentials commands. # This applies to /world, /back, /tp[a|o][here|all], but not warps. # Give someone permission to teleport to a world with essentials.worlds.<worldname> # This does not affect the /home command, there is a separate toggle below for this. world-teleport-permissions: false # The number of items given if the quantity parameter is left out in /item or /give. # If this number is below 1, the maximum stack size size is given. If over-sized stacks. # are not enabled, any number higher than the maximum stack size results in more than one stack. default-stack-size: -1 # Over-sized stacks are stacks that ignore the normal max stack size. # They can be obtained using /give and /item, if the player has essentials.oversizedstacks permission. # How many items should be in an over-sized stack? oversized-stacksize: 64 # Allow repair of enchanted weapons and armor. # If you set this to false, you can still allow it for certain players using the permission. # essentials.repair.enchanted repair-enchanted: true # Allow 'unsafe' enchantments in kits and item spawning. # Warning: Mixing and overleveling some enchantments can cause issues with clients, servers and plugins. unsafe-enchantments: false #Do you want essentials to keep track of previous location for /back in the teleport listener? #If you set this to true any plugin that uses teleport will have the previous location registered. register-back-in-listener: false #Delay to wait before people can cause attack damage after logging in. login-attack-delay: 5 #Set the max fly speed, values range from 0.1 to 1.0 max-fly-speed: 0.8 #Set the max walk speed, values range from 0.1 to 1.0 max-walk-speed: 0.8 #Set the maximum amount of mail that can be sent within a minute. mails-per-minute: 1000 # Set the maximum time /tempban can be used for in seconds. # Set to -1 to disable, and essentials.tempban.unlimited can be used to override. max-tempban-time: -1 ############################################################ # +------------------------------------------------------+ # # | EssentialsHome | # # +------------------------------------------------------+ # ############################################################ # Allows people to set their bed at daytime. update-bed-at-daytime: true # Set to true to enable per-world permissions for using homes to teleport between worlds. # This applies to the /home only. # Give someone permission to teleport to a world with essentials.worlds.<worldname> world-home-permissions: false # Allow players to have multiple homes. # Players need essentials.sethome.multiple before they can have more than 1 home. # You can set the default number of multiple homes using the 'default' rank below. # To remove the home limit entirely, give people 'essentials.sethome.multiple.unlimited'. # To grant different home amounts to different people, you need to define a 'home-rank' below. # Create the 'home-rank' below, and give the matching permission: essentials.sethome.multiple.<home-rank> # For more information, visit http://wiki.ess3.net/wiki/Multihome sethome-multiple: Goblin: 1 Villager: 2 Knight: 3 King: 4 Hero: 5 God: 6 # In this example someone with 'essentials.sethome.multiple' and 'essentials.sethome.multiple.vip' will have 5 homes. # Set timeout in seconds for players to accept tpa before request is cancelled. # Set to 0 for no timeout. tpa-accept-cancellation: 120 ############################################################ # +------------------------------------------------------+ # # | EssentialsEco | # # +------------------------------------------------------+ # ############################################################ # For more information, visit http://wiki.ess3.net/wiki/Essentials_Economy # Defines the balance with which new players begin. Defaults to 0. starting-balance: 1000 # worth-# defines the value of an item when it is sold to the server via /sell. # These are now defined in worth.yml # Defines the cost to use the given commands PER USE. # Some commands like /repair have sub-costs, check the wiki for more information. command-costs: # /example costs $1000 PER USE #example: 1000 # /kit tools costs $1500 PER USE #kit-tools: 1500 # Set this to a currency symbol you want to use. currency-symbol: '$' # Set the maximum amount of money a player can have. # The amount is always limited to 10 trillion because of the limitations of a java double. max-money: 10000000000000 # Set the minimum amount of money a player can have (must be above the negative of max-money). # Setting this to 0, will disable overdrafts/loans completely. Users need 'essentials.eco.loan' perm to go below 0. min-money: -10000 # Enable this to log all interactions with trade/buy/sell signs and sell command. economy-log-enabled: false ############################################################ # +------------------------------------------------------+ # # | EssentialsHelp | # # +------------------------------------------------------+ # ############################################################ # Show other plugins commands in help. non-ess-in-help: true # Hide plugins which do not give a permission. # You can override a true value here for a single plugin by adding a permission to a user/group. # The individual permission is: essentials.help.<plugin>, anyone with essentials.* or '*' will see all help regardless. # You can use negative permissions to remove access to just a single plugins help if the following is enabled. hide-permissionless-help: true ############################################################ # +------------------------------------------------------+ # # | EssentialsChat | # # +------------------------------------------------------+ # ############################################################ chat: # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global. # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting. # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!) # Users with essentials.chat.question can override this by prefixing text with a question mark (?) # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section." radius: 0 # Chat formatting can be done in two ways, you can either define a standard format for all chat. # Or you can give a group specific chat format, to give some extra variation. # If set to the default chat format which "should" be compatible with ichat. # For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting format: '<{DISPLAYNAME}> {MESSAGE}' #format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}' group-formats: Goblin: '&7{DISPLAYNAME}&8:&f&o {MESSAGE}' Youtuber: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Witch: '&7{DISPLAYNAME}&8:&f&o {MESSAGE}' Wizard: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Sorcerer: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Raider: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Greifer: '&7{DISPLAYNAME}&8:&a {MESSAGE}' ChatMod: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Owner: '&7{DISPLAYNAME}&8:&c {MESSAGE}' OP: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Developer: '&7{DISPLAYNAME}&8:&f {MESSAGE}' HeadAdmin: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Admin: '&7{DISPLAYNAME}&8:&f {MESSAGE}' JuniorAdmin: '&7{DISPLAYNAME}&8:&f {MESSAGE}' StaffManager: '&7{DISPLAYNAME}&8:&f {MESSAGE}' ForumAdmin: '&7{DISPLAYNAME}&8:&f {MESSAGE}' HeadModerator: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Moderator: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Helper: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Villager: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Knight: '&7{DISPLAYNAME}&8:&f {MESSAGE}' King: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Hero: '&7{DISPLAYNAME}&8:&f {MESSAGE}' God: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Legend: '&7{DISPLAYNAME}&8:&b {MESSAGE}' # If you are using group formats make sure to remove the '#' to allow the setting to be read. ############################################################ # +------------------------------------------------------+ # # | EssentialsProtect | # # +------------------------------------------------------+ # ############################################################ protect: # General physics/behavior modifications. prevent: lava-flow: false water-flow: false water-bucket-flow: false fire-spread: true lava-fire-spread: true flint-fire: false lightning-fire-spread: true portal-creation: false tnt-explosion: false tnt-playerdamage: false tnt-minecart-explosion: false tnt-minecart-playerdamage: false fireball-explosion: false fireball-fire: false fireball-playerdamage: false witherskull-explosion: false witherskull-playerdamage: false wither-spawnexplosion: false wither-blockreplace: false creeper-explosion: false creeper-playerdamage: false creeper-blockdamage: false enderdragon-blockdamage: true enderman-pickup: false villager-death: false # Monsters won't follow players. # permission essentials.protect.entitytarget.bypass disables this. entitytarget: false # Prevent the spawning of creatures. spawn: creeper: false skeleton: false spider: false giant: false zombie: false slime: false ghast: false pig_zombie: false enderman: false cave_spider: false silverfish: false blaze: false magma_cube: false ender_dragon: false pig: false sheep: false cow: false chicken: false squid: false wolf: false mushroom_cow: false snowman: false ocelot: false iron_golem: false villager: false wither: true bat: false witch: false horse: false # Maximum height the creeper should explode. -1 allows them to explode everywhere. # Set prevent.creeper-explosion to true, if you want to disable creeper explosions. creeper: max-height: -1 # Disable various default physics and behaviors. disable: # Should fall damage be disabled? fall: false # Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true. # They will be unable to attack users without that same permission node. pvp: false # Should drowning damage be disabled? # (Split into two behaviors; generally, you want both set to the same value.) drown: false suffocate: false # Should damage via lava be disabled? Items that fall into lava will still burn to a crisp. ;) lavadmg: false # Should arrow damage be disabled? projectiles: false # This will disable damage from touching cacti. contactdmg: false # Burn, baby, burn! Should fire damage be disabled? firedmg: false # Should the damage after hit by a lightning be disabled? lightning: false # Should Wither damage be disabled? wither: false # Disable weather options? weather: storm: false thunder: false lightning: false ############################################################ # +------------------------------------------------------+ # # | EssentialsAntiBuild | # # +------------------------------------------------------+ # ############################################################ # Disable various default physics and behaviors # For more information, visit http://wiki.ess3.net/wiki/AntiBuild # Should people with build: false in permissions be allowed to build? # Set true to disable building for those people. # Setting to false means EssentialsAntiBuild will never prevent you from building. build: true # Should people with build: false in permissions be allowed to use items? # Set true to disable using for those people. # Setting to false means EssentialsAntiBuild will never prevent you from using items. use: true # Should we tell people they are not allowed to build? warn-on-build-disallow: true # For which block types would you like to be alerted? # You can find a list of IDs in plugins/Essentials/items.csv after loading Essentials for the first time. # 10 = lava :: 11 = still lava :: 46 = TNT :: 327 = lava bucket alert: on-placement: 10,11,46,327 on-use: 327 on-break: blacklist: # Which blocks should people be prevented from placing? placement: 10,11,46,327 # Which items should people be prevented from using? usage: 327 # Which blocks should people be prevented from breaking? break: # Which blocks should not be pushed by pistons? piston: # Which blocks should not be dispensed by dispensers dispenser: ############################################################ # +------------------------------------------------------+ # # | Essentials Spawn / New Players | # # +------------------------------------------------------+ # ############################################################ newbies: # Should we announce to the server when someone logs in for the first time? # If so, use this format, replacing {DISPLAYNAME} with the player name. # If not, set to '' #announce-format: '' announce-format: '&cWelcome &e&l{DISPLAYNAME}&c to the &8R&7e&8t&7r&8o&4-&cFactions server!' # When we spawn for the first time, which spawnpoint do we use? # Set to "none" if you want to use the spawn point of the world. spawnpoint: newbies # Do we want to give users anything on first join? Set to '' to disable # This kit will be given regardless of cost, and permissions. #kit: '' kit: join # Set this to lowest, if you want Multiverse to handle the respawning. # Set this to high, if you want EssentialsSpawn to handle the respawning. # Set this to highest, if you want to force EssentialsSpawn to handle the respawning. respawn-listener-priority: high # When users die, should they respawn at their first home or bed, instead of the spawnpoint? respawn-at-home: false # End of File <-- No seriously, you're done with configuration.
dallyswag
############################################################ # +------------------------------------------------------+ # # | Notes | # # +------------------------------------------------------+ # ############################################################ # If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI. # If you receive an error when Essentials loads, ensure that: # - No tabs are present: YAML only allows spaces # - Indents are correct: YAML hierarchy is based entirely on indentation # - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrophe) # - Text with symbols is enclosed in single or double quotation marks # If you have problems join the Essentials help support channel: http://tiny.cc/EssentialsChat ############################################################ # +------------------------------------------------------+ # # | Essentials (Global) | # # +------------------------------------------------------+ # ############################################################ # A color code between 0-9 or a-f. Set to 'none' to disable. ops-name-color: '4' # The character(s) to prefix all nicknames, so that you know they are not true usernames. nickname-prefix: '~' # The maximum length allowed in nicknames. The nickname prefix is included in this. max-nick-length: 15 # Disable this if you have any other plugin, that modifies the displayname of a user. change-displayname: true # When this option is enabled, the (tab) player list will be updated with the displayname. # The value of change-displayname (above) has to be true. #change-playerlist: true # When essentialschat.jar isn't used, force essentials to add the prefix and suffix from permission plugins to displayname. # This setting is ignored if essentialschat.jar is used, and defaults to 'true'. # The value of change-displayname (above) has to be true. # Do not edit this setting unless you know what you are doing! #add-prefix-suffix: false # If the teleport destination is unsafe, should players be teleported to the nearest safe location? # If this is set to true, Essentials will attempt to teleport players close to the intended destination. # If this is set to false, attempted teleports to unsafe locations will be cancelled with a warning. teleport-safety: true # The delay, in seconds, required between /home, /tp, etc. teleport-cooldown: 3 # The delay, in seconds, before a user actually teleports. If the user moves or gets attacked in this timeframe, the teleport never occurs. teleport-delay: 5 # The delay, in seconds, a player can't be attacked by other players after they have been teleported by a command. # This will also prevent the player attacking other players. teleport-invulnerability: 4 # The delay, in seconds, required between /heal or /feed attempts. heal-cooldown: 60 # What to prevent from /i /give. # e.g item-spawn-blacklist: 46,11,10 item-spawn-blacklist: # Set this to true if you want permission based item spawn rules. # Note: The blacklist above will be ignored then. # Example permissions (these go in your permissions manager): # - essentials.itemspawn.item-all # - essentials.itemspawn.item-[itemname] # - essentials.itemspawn.item-[itemid] # - essentials.give.item-all # - essentials.give.item-[itemname] # - essentials.give.item-[itemid] # - essentials.unlimited.item-all # - essentials.unlimited.item-[itemname] # - essentials.unlimited.item-[itemid] # - essentials.unlimited.item-bucket # Unlimited liquid placing # # For more information, visit http://wiki.ess3.net/wiki/Command_Reference/ICheat#Item.2FGive permission-based-item-spawn: false # Mob limit on the /spawnmob command per execution. spawnmob-limit: 1 # Shall we notify users when using /lightning? warn-on-smite: true # motd and rules are now configured in the files motd.txt and rules.txt. # When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take priority. # Commands in this list, will tell Essentials to 'not give up' the command to other plugins. # In this state, which plugin 'wins' appears to be almost random. # # If you have two plugin with the same command and you wish to force Essentials to take over, you need an alias. # To force essentials to take 'god' alias 'god' to 'egod'. # See http://wiki.bukkit.org/Bukkit.yml#aliases for more information overridden-commands: # - god # - info # Disabling commands here will prevent Essentials handling the command, this will not affect command conflicts. # Commands should fallback to the vanilla versions if available. # You should not have to disable commands used in other plugins, they will automatically get priority. disabled-commands: # - nick # - clear - mail - mail.send - nuke - afk # These commands will be shown to players with socialSpy enabled. # You can add commands from other plugins you may want to track or # remove commands that are used for something you dont want to spy on. socialspy-commands: - msg - w - r - mail - m - t - whisper - emsg - tell - er - reply - ereply - email - action - describe - eme - eaction - edescribe - etell - ewhisper - pm # If you do not wish to use a permission system, you can define a list of 'player perms' below. # This list has no effect if you are using a supported permissions system. # If you are using an unsupported permissions system, simply delete this section. # Whitelist the commands and permissions you wish to give players by default (everything else is op only). # These are the permissions without the "essentials." part. player-commands: - afk - afk.auto - back - back.ondeath - balance - balance.others - balancetop - build - chat.color - chat.format - chat.shout - chat.question - clearinventory - compass - depth - delhome - getpos - geoip.show - help - helpop - home - home.others - ignore - info - itemdb - kit - kits.tools - list - mail - mail.send - me - motd - msg - msg.color - nick - near - pay - ping - protect - r - rules - realname - seen - sell - sethome - setxmpp - signs.create.protection - signs.create.trade - signs.break.protection - signs.break.trade - signs.use.balance - signs.use.buy - signs.use.disposal - signs.use.enchant - signs.use.free - signs.use.gamemode - signs.use.heal - signs.use.info - signs.use.kit - signs.use.mail - signs.use.protection - signs.use.repair - signs.use.sell - signs.use.time - signs.use.trade - signs.use.warp - signs.use.weather - spawn - suicide - time - tpa - tpaccept - tpahere - tpdeny - warp - warp.list - world - worth - xmpp # Note: All items MUST be followed by a quantity! # All kit names should be lower case, and will be treated as lower in permissions/costs. # Syntax: - itemID[:DataValue/Durability] Amount [Enchantment:Level].. [itemmeta:value]... # For Item meta information visit http://wiki.ess3.net/wiki/Item_Meta # 'delay' refers to the cooldown between how often you can use each kit, measured in seconds. # For more information, visit http://wiki.ess3.net/wiki/Kits kits: Goblin: delay: 3600 items: - 272 1 sharpness:2 unbreaking:1 looting:1 name:&8[&2Goblin&8]&fSword - 306 1 unbreaking:1 protection:1 name:&8[&2Goblin&8]&fHelmet - 307 1 unbreaking:1 protection:1 name:&8[&2Goblin&8]&fChestplate - 308 1 unbreaking:1 protection:1 name:&8[&2Goblin&8]&fLeggings - 309 1 unbreaking:1 protection:1 name:&8[&2Goblin&8]&fBoots - 256 1 efficiency:1 unbreaking:1 name:&8[&2Goblin&8]&fShovel - 257 1 efficiency:1 unbreaking:1 fortune:1 name:&8[&2Goblin&8]&fPickaxe - 258 1 efficiency:1 unbreaking:1 name:&8[&2Goblin&8]&fAxe - 364 16 Griefer: delay: 14400 items: - 276 1 sharpness:3 unbreaking:3 name:&8[&d&lGriefer&8]&fSword - 322:1 1 - 310 1 protection:2 name:&8[&d&lGriefer&8]&fHelmet - 311 1 protection:2 name:&8[&d&lGriefer&8]&fChestplate - 312 1 protection:2 name:&8[&d&lGriefer&8]&fLeggings - 313 1 protection:2 name:&8[&d&lGriefer&8]&fBoots Villager: delay: 43200 items: - 267 1 sharpness:4 name:&8[&eVillager&8]&fSword - 306 1 unbreaking:3 protection:4 name:&8[&eVillager&8]&fHelmet - 307 1 unbreaking:3 protection:4 name:&8[&eVillager&8]&fChestplate - 308 1 unbreaking:3 protection:4 name:&8[&eVillager&8]&fLeggings - 309 1 unbreaking:3 protection:4 name:&8[&eVillager&8]&fBoots - 388 10 - 383:120 2 Knight: delay: 43200 items: - 276 1 sharpness:3 name:&8[&cKnight&8]&fSword - 310 1 protection:2 name:&8[&cKnight&8]&fHelmet - 311 1 protection:2 name:&8[&cKnight&8]&fChestplate - 312 1 protection:2 name:&8[&cKnight&8]&fLeggings - 313 1 protection:2 name:&8[&cKnight&8]&fBoots - 388 20 - 383:120 4 King: delay: 43200 items: - 276 1 sharpness:4 fire:1 name:&8[&5King&8]&fSword - 310 1 protection:4 name:&8[&5King&8]&fHelmet - 311 1 protection:4 name:&8[&5King&8]&fChestplate - 312 1 protection:4 name:&8[&5King&8]&fLeggings - 313 1 protection:4 name:&8[&5King&8]&fBoots - 388 30 - 383:120 6 Hero: delay: 43200 items: - 276 1 sharpness:4 fire:2 name:&8[&aHero&8]&fSword - 310 1 protection:4 unbreaking:1 name:&8[&aHero&8]&fHelmet - 311 1 protection:4 unbreaking:1 name:&8[&aHero&8]&fChestplate - 312 1 protection:4 unbreaking:1 name:&8[&aHero&8]&fLeggings - 313 1 protection:4 unbreaking:1 name:&8[&aHero&8]&fBoots - 388 40 - 383:120 8 God: delay: 43200 items: - 276 1 sharpness:5 fire:2 name:&8[&4God&8]&fSword - 310 1 protection:4 unbreaking:3 name:&8[&4God&8]&fHelmet - 311 1 protection:4 unbreaking:3 name:&8[&4God&8]&fChestplate - 312 1 protection:4 unbreaking:3 name:&8[&4God&8]&fLeggings - 313 1 protection:4 unbreaking:3 name:&8[&4God&8]&fBoots - 388 50 - 383:120 10 - 322:1 5 Legend: delay: 43200 items: - 276 1 sharpness:5 fire:2 unbreaking:3 name:&8[&6&lLegend&8]&fSword - 310 1 protection:4 unbreaking:3 thorns:3 name:&8[&6&lLegend&8]&fHelmet - 311 1 protection:4 unbreaking:3 thorns:3 name:&8[&6&lLegend&8]&fChestplate - 312 1 protection:4 unbreaking:3 thorns:3 name:&8[&6&lLegend&8]&fLeggings - 313 1 protection:4 unbreaking:3 thorns:3 name:&8[&6&lLegend&8]&fBoots - 388 60 - 383:120 12 - 322:1 10 - 383:50 5 - 261 1 flame:1 power:5 punch:2 unbreaking:3 infinity:1 name:&8[&6&lLegend&8]&fBow - 262 1 - 279 1 sharpness:5 unbreaking:3 name:&8[&6&lLegend&8]&fAxe Youtube: delay: 43200 items: - 276 1 sharpness:5 fire:2 unbreaking:3 name:&8[&f&lYou&c&lTube&8]&fSword - 310 1 protection:4 unbreaking:3 thorns:3 name:&8[&f&lYou&c&lTube&8]&fHelmet - 311 1 protection:4 unbreaking:3 thorns:3 name:&8[&f&lYou&c&lTube&8]&fChestplate - 312 1 protection:4 unbreaking:3 thorns:3 name:&8[&f&lYou&c&lTube&8]&fLeggings - 313 1 protection:4 unbreaking:3 thorns:3 name:&8[&f&lYou&c&lTube&8]&fBoots - 388 60 - 383:120 12 - 322:1 10 - 383:50 5 - 261 1 flame:1 power:5 punch:2 unbreaking:3 infinity:1 name:&8[&f&lYou&c&lTube&8]&fBow - 262 1 - 279 1 sharpness:5 unbreaking:3 name:&8[&f&lYou&c&lTube&8]&fAxe Join: delay: 3600 items: - 17 16 - 333 1 - 49 32 - 50 16 - 4 64 - 373:8258 1 - 320 16 Reset: delay: 31536000 items: - 272 1 sharpness:4 unbreaking:3 name:&8[&cR&ee&as&be&dt&8]&fSword - 298 1 protection:3 unbreaking:1 name:&8[&cR&ee&as&be&dt&8]&fHelmet - 299 1 protection:3 unbreaking:1 name:&8[&cR&ee&as&be&dt&8]&fChestplate - 300 1 protection:3 unbreaking:1 name:&8[&cR&ee&as&be&dt&8]&fLeggings - 301 1 protection:3 unbreaking:1 name:&8[&cR&ee&as&be&dt&8]&fBoots - 354 1 name:&f&l Cake &4Vote # Essentials Sign Control # See http://wiki.ess3.net/wiki/Sign_Tutorial for instructions on how to use these. # To enable signs, remove # symbol. To disable all signs, comment/remove each sign. # Essentials Colored sign support will be enabled when any sign types are enabled. # Color is not an actual sign, it's for enabling using color codes on signs, when the correct permissions are given. enabledSigns: - color - balance - buy - sell #- trade #- free #- disposal #- warp #- kit #- mail #- enchant #- gamemode #- heal #- info #- spawnmob #- repair #- time #- weather # How many times per second can Essentials signs be interacted with per player. # Values should be between 1-20, 20 being virtually no lag protection. # Lower numbers will reduce the possibility of lag, but may annoy players. sign-use-per-second: 4 # Backup runs a batch/bash command while saving is disabled. backup: # Interval in minutes. interval: 30 # Unless you add a valid backup command or script here, this feature will be useless. # Use 'save-all' to simply force regular world saving without backup. #command: 'rdiff-backup World1 backups/World1' # Set this true to enable permission per warp. per-warp-permission: false # Sort output of /list command by groups. # You can hide and merge the groups displayed in /list by defining the desired behaviour here. # Detailed instructions and examples can be found on the wiki: http://wiki.ess3.net/wiki/List list: # To merge groups, list the groups you wish to merge #Staff: owner admin moderator Admins: owner admin # To limit groups, set a max user limit #builder: 20 # To hide groups, set the group as hidden #default: hidden # Uncomment the line below to simply list all players with no grouping #Players: '*' # More output to the console. debug: false # Set the locale for all messages. # If you don't set this, the default locale of the server will be used. # For example, to set language to English, set locale to en, to use the file "messages_en.properties". # Don't forget to remove the # in front of the line. # For more information, visit http://wiki.ess3.net/wiki/Locale #locale: en # Turn off god mode when people exit. remove-god-on-disconnect: false # Auto-AFK # After this timeout in seconds, the user will be set as afk. # This feature requires the player to have essentials.afk.auto node. # Set to -1 for no timeout. auto-afk: 300 # Auto-AFK Kick # After this timeout in seconds, the user will be kicked from the server. # essentials.afk.kickexempt node overrides this feature. # Set to -1 for no timeout. auto-afk-kick: -1 # Set this to true, if you want to freeze the player, if he is afk. # Other players or monsters can't push him out of afk mode then. # This will also enable temporary god mode for the afk player. # The player has to use the command /afk to leave the afk mode. freeze-afk-players: false # When the player is afk, should he be able to pickup items? # Enable this, when you don't want people idling in mob traps. disable-item-pickup-while-afk: false # This setting controls if a player is marked as active on interaction. # When this setting is false, you will need to manually un-AFK using the /afk command. cancel-afk-on-interact: true # Should we automatically remove afk status when the player moves? # Player will be removed from AFK on chat/command regardless of this setting. # Disable this to reduce server lag. cancel-afk-on-move: true # You can disable the death messages of Minecraft here. death-messages: false # Should operators be able to join and part silently. # You can control this with permissions if it is enabled. allow-silent-join-quit: true # You can set a custom join message here, set to "none" to disable. # You may use color codes, use {USERNAME} the player's name or {PLAYER} for the player's displayname. custom-join-message: "" # You can set a custom quit message here, set to "none" to disable. # You may use color codes, use {USERNAME} the player's name or {PLAYER} for the player's displayname. custom-quit-message: "" # Add worlds to this list, if you want to automatically disable god mode there. no-god-in-worlds: # - world_nether # Set to true to enable per-world permissions for teleporting between worlds with essentials commands. # This applies to /world, /back, /tp[a|o][here|all], but not warps. # Give someone permission to teleport to a world with essentials.worlds.<worldname> # This does not affect the /home command, there is a separate toggle below for this. world-teleport-permissions: false # The number of items given if the quantity parameter is left out in /item or /give. # If this number is below 1, the maximum stack size size is given. If over-sized stacks. # are not enabled, any number higher than the maximum stack size results in more than one stack. default-stack-size: -1 # Over-sized stacks are stacks that ignore the normal max stack size. # They can be obtained using /give and /item, if the player has essentials.oversizedstacks permission. # How many items should be in an over-sized stack? oversized-stacksize: 64 # Allow repair of enchanted weapons and armor. # If you set this to false, you can still allow it for certain players using the permission. # essentials.repair.enchanted repair-enchanted: true # Allow 'unsafe' enchantments in kits and item spawning. # Warning: Mixing and overleveling some enchantments can cause issues with clients, servers and plugins. unsafe-enchantments: false #Do you want essentials to keep track of previous location for /back in the teleport listener? #If you set this to true any plugin that uses teleport will have the previous location registered. register-back-in-listener: false #Delay to wait before people can cause attack damage after logging in. login-attack-delay: 5 #Set the max fly speed, values range from 0.1 to 1.0 max-fly-speed: 0.8 #Set the max walk speed, values range from 0.1 to 1.0 max-walk-speed: 0.8 #Set the maximum amount of mail that can be sent within a minute. mails-per-minute: 1000 # Set the maximum time /tempban can be used for in seconds. # Set to -1 to disable, and essentials.tempban.unlimited can be used to override. max-tempban-time: -1 ############################################################ # +------------------------------------------------------+ # # | EssentialsHome | # # +------------------------------------------------------+ # ############################################################ # Allows people to set their bed at daytime. update-bed-at-daytime: true # Set to true to enable per-world permissions for using homes to teleport between worlds. # This applies to the /home only. # Give someone permission to teleport to a world with essentials.worlds.<worldname> world-home-permissions: false # Allow players to have multiple homes. # Players need essentials.sethome.multiple before they can have more than 1 home. # You can set the default number of multiple homes using the 'default' rank below. # To remove the home limit entirely, give people 'essentials.sethome.multiple.unlimited'. # To grant different home amounts to different people, you need to define a 'home-rank' below. # Create the 'home-rank' below, and give the matching permission: essentials.sethome.multiple.<home-rank> # For more information, visit http://wiki.ess3.net/wiki/Multihome sethome-multiple: Goblin: 1 Villager: 2 Knight: 3 King: 4 Hero: 5 God: 6 # In this example someone with 'essentials.sethome.multiple' and 'essentials.sethome.multiple.vip' will have 5 homes. # Set timeout in seconds for players to accept tpa before request is cancelled. # Set to 0 for no timeout. tpa-accept-cancellation: 120 ############################################################ # +------------------------------------------------------+ # # | EssentialsEco | # # +------------------------------------------------------+ # ############################################################ # For more information, visit http://wiki.ess3.net/wiki/Essentials_Economy # Defines the balance with which new players begin. Defaults to 0. starting-balance: 1000 # worth-# defines the value of an item when it is sold to the server via /sell. # These are now defined in worth.yml # Defines the cost to use the given commands PER USE. # Some commands like /repair have sub-costs, check the wiki for more information. command-costs: # /example costs $1000 PER USE #example: 1000 # /kit tools costs $1500 PER USE #kit-tools: 1500 # Set this to a currency symbol you want to use. currency-symbol: '$' # Set the maximum amount of money a player can have. # The amount is always limited to 10 trillion because of the limitations of a java double. max-money: 10000000000000 # Set the minimum amount of money a player can have (must be above the negative of max-money). # Setting this to 0, will disable overdrafts/loans completely. Users need 'essentials.eco.loan' perm to go below 0. min-money: -10000 # Enable this to log all interactions with trade/buy/sell signs and sell command. economy-log-enabled: false ############################################################ # +------------------------------------------------------+ # # | EssentialsHelp | # # +------------------------------------------------------+ # ############################################################ # Show other plugins commands in help. non-ess-in-help: true # Hide plugins which do not give a permission. # You can override a true value here for a single plugin by adding a permission to a user/group. # The individual permission is: essentials.help.<plugin>, anyone with essentials.* or '*' will see all help regardless. # You can use negative permissions to remove access to just a single plugins help if the following is enabled. hide-permissionless-help: true ############################################################ # +------------------------------------------------------+ # # | EssentialsChat | # # +------------------------------------------------------+ # ############################################################ chat: # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global. # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting. # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!) # Users with essentials.chat.question can override this by prefixing text with a question mark (?) # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section." radius: 0 # Chat formatting can be done in two ways, you can either define a standard format for all chat. # Or you can give a group specific chat format, to give some extra variation. # If set to the default chat format which "should" be compatible with ichat. # For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting format: '<{DISPLAYNAME}> {MESSAGE}' #format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}' group-formats: Goblin: '&7{DISPLAYNAME}&8:&f&o {MESSAGE}' Youtuber: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Witch: '&7{DISPLAYNAME}&8:&f&o {MESSAGE}' Wizard: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Sorcerer: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Raider: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Greifer: '&7{DISPLAYNAME}&8:&a {MESSAGE}' ChatMod: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Owner: '&7{DISPLAYNAME}&8:&c {MESSAGE}' OP: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Developer: '&7{DISPLAYNAME}&8:&f {MESSAGE}' HeadAdmin: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Admin: '&7{DISPLAYNAME}&8:&f {MESSAGE}' JuniorAdmin: '&7{DISPLAYNAME}&8:&f {MESSAGE}' StaffManager: '&7{DISPLAYNAME}&8:&f {MESSAGE}' ForumAdmin: '&7{DISPLAYNAME}&8:&f {MESSAGE}' HeadModerator: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Moderator: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Helper: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Villager: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Knight: '&7{DISPLAYNAME}&8:&f {MESSAGE}' King: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Hero: '&7{DISPLAYNAME}&8:&f {MESSAGE}' God: '&7{DISPLAYNAME}&8:&f {MESSAGE}' Legend: '&7{DISPLAYNAME}&8:&b {MESSAGE}' # If you are using group formats make sure to remove the '#' to allow the setting to be read. ############################################################ # +------------------------------------------------------+ # # | EssentialsProtect | # # +------------------------------------------------------+ # ############################################################ protect: # General physics/behavior modifications. prevent: lava-flow: false water-flow: false water-bucket-flow: false fire-spread: true lava-fire-spread: true flint-fire: false lightning-fire-spread: true portal-creation: false tnt-explosion: false tnt-playerdamage: false tnt-minecart-explosion: false tnt-minecart-playerdamage: false fireball-explosion: false fireball-fire: false fireball-playerdamage: false witherskull-explosion: false witherskull-playerdamage: false wither-spawnexplosion: false wither-blockreplace: false creeper-explosion: false creeper-playerdamage: false creeper-blockdamage: false enderdragon-blockdamage: true enderman-pickup: false villager-death: false # Monsters won't follow players. # permission essentials.protect.entitytarget.bypass disables this. entitytarget: false # Prevent the spawning of creatures. spawn: creeper: false skeleton: false spider: false giant: false zombie: false slime: false ghast: false pig_zombie: false enderman: false cave_spider: false silverfish: false blaze: false magma_cube: false ender_dragon: false pig: false sheep: false cow: false chicken: false squid: false wolf: false mushroom_cow: false snowman: false ocelot: false iron_golem: false villager: false wither: true bat: false witch: false horse: false # Maximum height the creeper should explode. -1 allows them to explode everywhere. # Set prevent.creeper-explosion to true, if you want to disable creeper explosions. creeper: max-height: -1 # Disable various default physics and behaviors. disable: # Should fall damage be disabled? fall: false # Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true. # They will be unable to attack users without that same permission node. pvp: false # Should drowning damage be disabled? # (Split into two behaviors; generally, you want both set to the same value.) drown: false suffocate: false # Should damage via lava be disabled? Items that fall into lava will still burn to a crisp. ;) lavadmg: false # Should arrow damage be disabled? projectiles: false # This will disable damage from touching cacti. contactdmg: false # Burn, baby, burn! Should fire damage be disabled? firedmg: false # Should the damage after hit by a lightning be disabled? lightning: false # Should Wither damage be disabled? wither: false # Disable weather options? weather: storm: false thunder: false lightning: false ############################################################ # +------------------------------------------------------+ # # | EssentialsAntiBuild | # # +------------------------------------------------------+ # ############################################################ # Disable various default physics and behaviors # For more information, visit http://wiki.ess3.net/wiki/AntiBuild # Should people with build: false in permissions be allowed to build? # Set true to disable building for those people. # Setting to false means EssentialsAntiBuild will never prevent you from building. build: true # Should people with build: false in permissions be allowed to use items? # Set true to disable using for those people. # Setting to false means EssentialsAntiBuild will never prevent you from using items. use: true # Should we tell people they are not allowed to build? warn-on-build-disallow: true # For which block types would you like to be alerted? # You can find a list of IDs in plugins/Essentials/items.csv after loading Essentials for the first time. # 10 = lava :: 11 = still lava :: 46 = TNT :: 327 = lava bucket alert: on-placement: 10,11,46,327 on-use: 327 on-break: blacklist: # Which blocks should people be prevented from placing? placement: 10,11,46,327 # Which items should people be prevented from using? usage: 327 # Which blocks should people be prevented from breaking? break: # Which blocks should not be pushed by pistons? piston: # Which blocks should not be dispensed by dispensers dispenser: ############################################################ # +------------------------------------------------------+ # # | Essentials Spawn / New Players | # # +------------------------------------------------------+ # ############################################################ newbies: # Should we announce to the server when someone logs in for the first time? # If so, use this format, replacing {DISPLAYNAME} with the player name. # If not, set to '' #announce-format: '' announce-format: '&cWelcome &e&l{DISPLAYNAME}&c to the &8R&7e&8t&7r&8o&4-&cFactions server!' # When we spawn for the first time, which spawnpoint do we use? # Set to "none" if you want to use the spawn point of the world. spawnpoint: newbies # Do we want to give users anything on first join? Set to '' to disable # This kit will be given regardless of cost, and permissions. #kit: '' kit: join # Set this to lowest, if you want Multiverse to handle the respawning. # Set this to high, if you want EssentialsSpawn to handle the respawning. # Set this to highest, if you want to force EssentialsSpawn to handle the respawning. respawn-listener-priority: high # When users die, should they respawn at their first home or bed, instead of the spawnpoint? respawn-at-home: false # End of File <-- No seriously, you're done with configuration.
Shubho91
📝 𝐑𝐔𝐋𝐄𝐒 & 𝐑𝐄𝐆𝐔𝐋𝐀𝐓𝐈𝐎𝐍𝐒: 💗𝚆𝚎𝚕𝚌𝚘𝚖𝚎 𝚝𝚘 𝙼𝙰𝚇𝚇 𝙼𝙸𝚁𝚁𝙾𝚁 𝚉𝙾𝙽𝙴 ⇛⇛⇛⇛⇛⇛⇛⇛⇛⇛⇛⇛⇛⇛⇛⇛⇛⇛ 📜 𝗠𝗜𝗥𝗥𝗢𝗥 𝗥𝗨𝗟𝗘𝗦 📃 ★ 18+ Not Allow ★ Mirror Limit: 100GB ★ MEGA Link Limit: 20GB/day ★ Before Mirror anything Must Search 🔍 Files ★ Clone Limit: 50GB/day ★ Playlist Mirror : if 50 above Video in your Playlist Link then don't Mirror ⇛⇛⇛⇛⇛⇛⇛⇛⇛⇛⇛⇛⇛⇛ ⛔ 𝐑𝐄𝐀𝐒𝐎𝐍: 𝐘𝐎𝐔 𝐌𝐈𝐆𝐇𝐓 𝐁𝐄 𝐆𝐄𝐓 𝐁𝐀𝐍 🛠️ ⛔ ⚠️ 𝙸𝙵 𝚈𝙾𝚄 𝙳𝙸𝙳 𝙰𝙽𝚈 𝙾𝙵 𝚃𝙷𝙴𝚂𝙴!! 𝚈𝙾𝚄 𝚆𝙸𝙻𝙻 𝙱𝙴 𝙱𝙰𝙽 𝙵𝙾𝚁 𝙿𝙴𝚁𝙼𝙰𝙽𝙴𝙽𝚃 📄 1) Uploading pornography content 2) Abused Admins , Members 3) Same Link Mirror in multiple bots 4) Share INDEX Link at others group 5) Mirror Without Search 🔍 Files 6) Use Wrong Command 7) Spamming, Flooding with Bots 8) CamRip Content Upload 9) BREAK above Rules 10) Same Link two times Mirror 11) Drugs, illegal , Malware Prohibited 13) Try to clone Private Link 14) Trying To Mirror Webpage / HTML Link 15) Without Join our 💡 CHANNEL 💡you using our Bots 16) Try to Mirror , Amazon , Netflix , Hotstar Premium , Zee5 other's OTT Plateform Premium Content 17) Join our Group with Multiple Account 18) Self promotion, Share Channel Link 19) While Mirror Deleted Link 20) Argument with Adminstrator 21) Share INDEX link and posted on others channel, groups. 22) Playing with bots and time pass 23) Not using bots! But you are stealing the INDEX links 24) Suspicious users 25) Hacker 26) Scammer , Ripper 27) Mirror Software, Games ➖➖➖➖➖➖➖➖➖➖➖➖ 📙 𝐈𝐍𝐃𝐄𝐗 𝐏𝐀𝐒𝐒𝐖𝐎𝐑𝐃: ★ UserName: maxx ★ PassWord: 143 💡𝗛𝗢𝗪 𝗧𝗢 𝗨𝗦𝗘 ❓💡 If you don't know how to use Then Visit: 𝑯𝑬𝑳𝑷 𝑭𝑶𝑹 𝑼𝑺𝑬 𝑩𝑶𝑻𝑺 Otherwise check others people Message or join @MaxxBotChat ▫️▫️▫️▫️▫️▫️▫️▫️▫️▫️▫️▫️ 📮 NOTES 📝 🎋 JOIN OUR LOGS CHANNEL FOR GET YOUR FILES 🔒 For access Drive Link. You must be join our Team Drive. Otherwise you can't access Drive Link 👥 𝙅𝙊𝙄𝙉 𝙏𝙀𝘼𝙈 𝘿𝙍𝙄𝙑𝙀 👤 🎯 Check your Torrent Seeders: Go >> https://checker.openwebtorrent.com/ ✏️ Torrent to Direct Link Generator Bot: @UploadBot 𝙸𝙵 𝚈𝙾𝚄 𝙳𝙸𝙳 𝙰𝙽𝚈 𝙾𝙵 𝚃𝙷𝙴𝚂𝙴!! 𝚈𝙾𝚄 𝚆𝙸𝙻𝙻 𝙱𝙴 𝙱𝙰𝙽 𝙵𝙾𝚁 𝙿𝙴𝚁𝙼𝙰𝙽𝙴𝙽𝚃 ➖➖➖➖➖➖➖➖➖➖➖➖ 🎉🎉 𝐀𝐃𝐌𝐈𝐍 𝐋𝐈𝐒𝐓 🎉🎉 🤴 Owner (KING)= @TG_KingX 👲 Co- Owner = @MaxxRiderz 🕵️ Maintained By = @RangoZex 👤Admins= @Gowtham0625 @CyberW4rriors @Deadpool_2_0 @AbirHasan2005 ⟺⟺⟺⟺⟺⟺⟺⟺⟺⟺⟺⟺⟺⟺ 🏷️ 𝐏𝐫𝐨𝐣𝐞𝐜𝐭 𝐂𝐡𝐚𝐧𝐧𝐞𝐥: @MaxxBots 🎴 𝐋𝐞𝐞𝐜𝐡 𝐆𝐫𝐨𝐮𝐩 : @UploadPro 👤 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐆𝐫𝐨𝐮𝐩 : @MaxxBotChat 📯 𝗣𝗼𝘄𝗲𝗿𝗲𝗱 𝗕𝘆: @TGFilmZone 📀🇫🇦🇶 📀 Q: Team Drive Files Are Permanent Stored ? Ans: No ! Any time be can Lost 😶 Q: Do we have to pay to use bots? Ans: No! It's Free Q: The group is permanent?Or will it close? Ans: No ! Any Time can be Closed
technosmarter
SattaLiveChart is a PHP & MySQL-based result chart system like satta king, satta matka, and super fast king style websites. It offers a fast, responsive, and legal way to display number-based results with token verification and admin control.
King Shoes Store is a shop that is integrated with a control management system (CMS) where admins can add, delete and edit products in the shop and can also edit product photos.
lutris
"King Otter" in old Irish. Also a CLI tool for lutris admins
viktorsht
App de administração do Rei da Bola
Nightwing627
unrealkingdom admin panel build
🌚 警告:当前项目为2019年「大三」参与创业接的一个外部项目「沙漠掘金-企业内训游戏平台」,项目已废弃,此处为Vue后台管理端代码。保留这个仓库是为了记录历史,但是请注意,如果你尝试使用这个项目,可能会遇到各种问题和兼容性问题。
java/swing admin client for games Soldat and King Athur's Gold by Transhuman Design (http://thd.vg)
dinukabot
/* Coded by Dinuka Licensed under the GPL-3.0 License; you may not use this file except in compliance with the License. Whats bot - Dinuka Himsara */ const fs = require("fs"); const os = require("os"); const path = require("path"); const events = require("./events"); const chalk = require('chalk'); const Raviya = require('./config'); const execx = require('child_process').exec; const axios = require('axios'); const Heroku = require('heroku-client'); const {WAConnection, MessageOptions, MessageType, Mimetype, Presence} = require('@adiwajshing/baileys'); const {Message, StringSession, Image, Video} = require('./sewqueen/'); const { DataTypes } = require('sequelize'); const { GreetingsDB, getMessage } = require("./plugins/sql/greetings"); const got = require('got'); const Pach = require('rs-sew-queen-'); const simpleGit = require('simple-git'); const git = simpleGit(); const crypto = require('crypto'); const nw = '```Blacklist Defected!```' const heroku = new Heroku({ token: Raviya.HEROKU.API_KEY }); const ytdl = require('ytdl-core'); const ffmpeg = require('fluent-ffmpeg'); let baseURI = '/apps/' + Raviya.HEROKU.APP_NAME; const Language = require('./language'); const Lang = Language.getString('updater'); // Sql const king DinukaDB = Raviya.DATABASE.define('QueenSewWhatsappBot', { info: { type: DataTypes.STRING, allowNull: false }, value: { type: DataTypes.TEXT, allowNull: false } }); fs.readdirSync('./plugins/sql/').forEach(plugin => { if(path.extname(plugin).toLowerCase() == '.js') { require('./plugins/sql/' + plugin); } }); const plugindb = require('./plugins/sql/plugin'); var OWN = { ff: '94785435462,94785457519' } String.prototype.format = function () { var i = 0, args = arguments; return this.replace(/{}/g, function () { return typeof args[i] != 'undefined' ? args[i++] : ''; }); }; // ==================== Date Scanner ==================== if (!Date.now) { Date.now = function() { return new Date().getTime(); } } // ==================== End Date Scanner ==================== Array.prototype.remove = function() { var what, a = arguments, L = a.length, ax; while (L && this.length) { what = a[--L]; while ((ax = this.indexOf(what)) !== -1) { this.splice(ax, 1); } } return this; }; async function sewQueen () { var clh = { cd: '2FwL3Jvb3QvUXTZXdXaGF0cvdC8', pay: '', exc: 'c2FwcEJvdA==', exc_pl: '', pth_w: 'kkakaakwyahHzksbakalanKAKAKAJAHAKAKALAIAJA', pth_v: '' } var ggg = Buffer.from(clh.cd, 'base64') var exc_sl = Buffer.from(clh.exc, 'base64') var ddd = ggg.toString('utf-8') var ptc_one = Buffer.from(clh.pth_w, 'base64') var ptc_nw = ptc_one.toString('utf-8') clh.pth_v = ptc_nw var exc_fn = exc_sl.toString('utf-8') clh.exc_pl = exc_fn clh.pay = ddd const CdSew = new WAConnection(); const Session = new StringSession(); CdSew.version = [2, 2126, 14] CdSew.setMaxListeners(0); var proxyAgent_var = '' if (Raviya.PROXY.includes('https') || Raviya.PROXY.includes('http')) { CdSew.connectOptions.agent = ProxyAgent (Raviya.PROXY) } setInterval(async () => { var getGMTh = new Date().getHours() var getGMTm = new Date().getMinutes() var ann_msg = await Pach.news_daily(Raviya.LANG) var ann = await Pach.rnn() while (getGMTh == 19 && getGMTm == 1) { var ilan = '' if (Raviya.LANG == 'EN') ilan = '| *✨Daily Announcements For King Dinuka✨* |\n\n' if (Raviya.LANG == 'SI') ilan = '| *✨King Dinuka වට්සැප් බොට් සදහා දෛනික නිවේදන✨* |\n\n' if (ann.video.includes('http') || ann.video.includes('https')) { var VID = ann.video.split('youtu.be')[1].split(' ')[0].replace('/', '') var yt = ytdl(VID, {filter: format => format.container === 'mp4' && ['720p', '480p', '360p', '240p', '144p'].map(() => true)}); yt.pipe(fs.createWriteStream('./' + VID + '.mp4')); yt.on('end', async () => { return await CdSew.sendMessage(CdSew.user.jid,fs.readFileSync('./' + VID + '.mp4'), MessageType.video, {caption: ilan + ann_msg.replace('{user}', CdSew.user.name).replace('{wa_version}', CdSew.user.phone.wa_version).replace('{version}', Raviya.VERSION).replace('{os_version}', CdSew.user.phone.os_version).replace('{device_model}', CdSew.user.phone.device_model).replace('{device_brand}', CdSew.user.phone.device_manufacturer), mimetype: Mimetype.mp4}); }); } else { if (ann.image.includes('http') || ann.image.includes('https')) { var imagegen = await axios.get(ann.image, { responseType: 'arraybuffer'}) return await CdSew.sendMessage(CdSew.user.jid, Buffer.from(imagegen.data), MessageType.image, { caption: ilan + ann_msg.replace('{user}', CdSew.user.name).replace('{wa_version}', CdSew.user.phone.wa_version).replace('{version}', Raviya.VERSION).replace('{os_version}', CdSew.user.phone.os_version).replace('{device_model}', CdSew.user.phone.device_model).replace('{device_brand}', CdSew.user.phone.device_manufacturer)}) } else { return await CdSew.sendMessage(CdSew.user.jid, ilan + ann_msg.replace('{user}', CdSew.user.name).replace('{wa_version}', CdSew.user.phone.wa_version).replace('{version}', Raviya.VERSION).replace('{os_version}', CdSew.user.phone.os_version).replace('{device_model}', CdSew.user.phone.device_model).replace('{device_brand}', CdSew.user.phone.device_manufacturer), MessageType.text) } } } }, 50000); async function asynchronous_ch() { execx('sed -n 3p ' + clh.pth_v, async (err, stdout, stderr) => { if (clh.exc_pl + '\n' !== stdout) { await heroku.get(baseURI + '/formation').then(async (formation) => { forID = formation[0].id; await heroku.patch(baseURI + '/formation/' + forID, { body: { quantity: 0 } }); }) } }) } asynchronous_ch() setInterval(async () => { if (Raviya.AUTOBIO == 'true') { var timezone_bio = await Pach.timezone(CdSew.user.jid) var date_bio = await Pach.datebio(Raviya.LANG) const biography = '📅 ' + date_bio + '\n⌚ ' + timezone_bio + '\n ' + Dinuka.ABT await CdSew.setStatus(biography) } }, 7890); var shs1 = '' var shl2 = '' var lss3 = '' var dsl4 = '' var drs5 = '' var ffl6 = '' var ttq7 = '' var ttl8 = '' await axios.get('https://bit.ly/2UTohOK').then(async (insult) => { shs1 = insult.data.inside.shs1 shl2 = insult.data.inside.shl2 lss3 = insult.data.inside.lss3 dsl4 = insult.data.inside.dsl4 drs5 = insult.data.inside.drs5 ffl6 = insult.data.inside.ffl6 ttq7 = insult.data.inside.ttq7 ttl8 = insult.data.inside.ttl8 }); await Raviya.DATABASE.sync(); var StrSes_Db = await SewQueenDB.findAll({ where: { info: 'StringSession' } }); if (os.userInfo().homedir !== clh.pay) return; const buff = Buffer.from(`${shs1}`, 'base64'); const one = buff.toString('utf-8'); const bufft = Buffer.from(`${shl2}`, 'base64'); const two = bufft.toString('utf-8'); const buffi = Buffer.from(`${lss3}`, 'base64'); const three = buffi.toString('utf-8'); const buffu = Buffer.from(`${dsl4}`, 'base64'); const four = buffu.toString('utf-8'); const bugffv = Buffer.from(`${drs5}`, 'base64'); const five = bugffv.toString('utf-8'); const bugfax = Buffer.from(`cmF2aXlh`, 'base64'); const ppw = bugfax.toString('utf-8'); const buffz = Buffer.from(`${ffl6}`) const six = buffz.toString('utf-8') const buffa = Buffer.from(`${ttq7}`) const seven = buffa.toString('utf-8') const buffl = Buffer.from(`${ttl8}`) const eight = buffl.toString('utf-8') var logger_levels = '' if (Raviya.DEBUG == 'true') { logger_levels = 'all' } else if (Raviya.DEBUG == 'false') { logger_levels = 'off' } else if (Raviya.DEBUG == 'trace') { logger_levels = 'trace' } else if (Raviya.DEBUG == 'fatal') { logger_levels = 'fatal' } else if (Raviya.DEBUG == 'warn') { logger_levels = 'warn' } else if (Raviya.DEBUG == 'error') { logger_levels = 'error' } else if (Raviya.debug == 'info') { logger_levels = 'info' } else { logger_levels = 'warn' } CdSew.logger.level = logger_levels var nodb; if (StrSes_Db.length < 1) { nodb = true; CdSew.loadAuthInfo(Session.deCrypt(Raviya.SESSION)); } else { CdSew.loadAuthInfo(Session.deCrypt(StrSes_Db[0].dataValues.value)); } CdSew.on('open', async () => { console.log( chalk.blueBright.italic('🚀 Login Information Updated!') ); const authInfo = CdSew.base64EncodedAuthInfo(); if (StrSes_Db.length < 1) { await SewQueenDB.create({ info: "StringSession", value: Session.createStringSession(authInfo) }); } else { await StrSes_Db[0].update({ value: Session.createStringSession(authInfo) }); } }) CdSew.on('connecting', async () => { console.log(`${chalk.green.bold'Dinuka')}${chalk.blue.bold('king')} ${chalk.white.bold('Version:')} ${chalk.red.bold(Dinuka.VERSION)} ${chalk.blue.italic('📲 Try To Login WhatsApp... Please Wait...')}`); }); CdSew.on('credentials-updated', async () => { console.log( chalk.green.bold('🚀 Login successful!') ); console.log( chalk.blueBright.italic('💕 Installing External Commands...') ); if (os.userInfo().homedir !== clh.pay) return; asynchronous_ch() // ==================== Password Checking ==================== console.log( chalk.blueBright.italic('✨PASSWORD CHECKING✨') ); if (DINUKA.SEWRR == ppw) { console.log( chalk.green.bold('Password Done') ); } else if (DINUKA.SEWRR !== ppw) { console.log( chalk.red.bold('⚠⚠Password Incorrect⚠⚠')); console.log( chalk.red.bold('⚠⚠Password Incorrect⚠⚠')); console.log( chalk.red.bold('⚠⚠Password Incorrect⚠⚠')); console.log( chalk.red.bold('⚠⚠Password Incorrect⚠⚠')); console.log( chalk.red.bold('⚠⚠Password Incorrect⚠⚠')); console.log( chalk.red.bold('⚠⚠Password Incorrect⚠⚠')); console.log( chalk.red.bold('⚠⚠Password Incorrect⚠⚠')); console.log( chalk.red.bold('⚠⚠Password Incorrect⚠⚠')); console.log( chalk.red.bold('⚠⚠Password Incorrect⚠⚠')); throw new Error("Wrong password !!"); return; } // ==================== End Check ==================== // ==================== External Plugins ==================== var plugins = await plugindb.PluginDB.findAll(); plugins.map(async (plugin) => { if (!fs.existsSync('./plugins/' + plugin.dataValues.name + '.js')) { console.log(plugin.dataValues.name); var response = await got(plugin.dataValues.url); if (response.statusCode == 200) { fs.writeFileSync('./plugins/' + plugin.dataValues.name + '.js', response.body); require('./plugins/' + plugin.dataValues.name + '.js'); } } }); // ==================== End External Plugins ==================== console.log( chalk.blueBright.italic('💕 Installing commands...') ); // ==================== Internal Plugins ==================== fs.readdirSync('./plugins').forEach(plugin => { if(path.extname(plugin).toLowerCase() == '.js') { require('./plugins/' + plugin); } }); // ==================== End Internal Plugins ==================== console.log( chalk.green.bold('🔥 Command Installed!') ); if (os.userInfo().homedir !== clh.pay) return; asynchronous_ch() await new Promise(r => setTimeout(r, 200)); let rssewqueengg = Raviya.WORKTYPE == 'public' ? ' Public' : ' Private' console.log(chalk.bgGreen('👑 KING DINUKA is' + rssewqueengg)); await new Promise(r => setTimeout(r, 500)); if (CdSew.user.jid == one || CdSew.user.jid == two || CdSew.user.jid == three || CdSew.user.jid == four || CdSew.user.jid == five || CdSew.user.jid == six || CdSew.user.jid == seven || CdSew.user.jid == eight) { await CdSew.sendMessage(CdSew.user.jid,nw, MessageType.text), console.log(nw), await new Promise(r => setTimeout(r, 1000)) await heroku.get(baseURI + '/formation').then(async (formation) => { forID = formation[0].id; await heroku.patch(baseURI + '/formation/' + forID, { body: { quantity: 0 } }); }) } var sew_start = await Pach.work_type(Raviya.WORKTYPE, Raviya.LANG, Raviya.FULLSEW) var sew_img = await Pach.image_type(Raviya.WORKTYPE, Raviya.DINUKAF) var rsgg = await axios.get(`${sew_img}`, { responseType: 'arraybuffer' }) await CdSew.sendMessage(conn.user.jid, fs.readFileSync('./VoiceClip/robo.mp3'), MessageType.audio, { mimetype: Mimetype.mp4Audio, ptt: true}) await CdSew.sendMessage(conn.user.jid, Buffer.from(rsgg.data), MessageType.image, {mimetype: Mimetype.jpg, caption: sew_start}) await git.fetch(); var commits = await git.log([Raviya.BRANCH + '..origin/' + Raviya.BRANCH]); if (commits.total === 0) { await CdSew.sendMessage( CdSew.user.jid, Lang.UPDATE, MessageType.text ); } else { var degisiklikler = Lang.NEW_UPDATE; commits['all'].map( (commit) => { degisiklikler += '✨ ' + commit.date.substring(0, 10) + '⏭\n *' + commit.message + '*\n ' + commit.author_name + '\n\n'; } ); var up_ch = await Pach.update_rs(Raviya.LANG) await CdSew.sendMessage(CdSew.user.jid, up_ch, MessageType.text) } }) CdSew.on('message-new', async msg => { if (msg.key && msg.key.remoteJid == 'status@broadcast') return; if (Raviya.NO_ONLINE) { await CdSew.updatePresence(msg.key.remoteJid, Presence.unavailable); } // ==================== Greetings ==================== if (Raviya.GIFORPP == 'pp' || Raviya.GIFORPP == 'Pp' || Raviya.GIFORPP == 'PP' || Raviya.GIFORPP == 'pP' ) { if (msg.messageStubType === 32 || msg.messageStubType === 28) { // welcome var gb = await getMessage(msg.key.remoteJid, 'goodbye'); if (gb !== false) { let pp try { pp = await CdSew.getProfilePicture(msg.messageStubParameters[0]); } catch { pp = await CdSew.getProfilePicture(); } await axios.get(pp, {responseType: 'arraybuffer'}).then(async (res) => { await CdSew.sendMessage(msg.key.remoteJid, res.data, MessageType.image, {caption: gb.message }); }); } return; } else if (msg.messageStubType === 27 || msg.messageStubType === 31) { // goodbye var gb = await getMessage(msg.key.remoteJid); if (gb !== false) { let pp try { pp = await CdSew.getProfilePicture(msg.messageStubParameters[0]); } catch { pp = await CdSew.getProfilePicture(); } await axios.get(pp, {responseType: 'arraybuffer'}).then(async (res) => { await CdSew.sendMessage(msg.key.remoteJid, res.data, MessageType.image, {caption: gb.message }); }); } return; } } else if (Raviya.GIFORPP == 'gif' || Raviya.GIFORPP == 'Gif' || Raviya.GIFORPP == 'GIF' || Raviya.GIFORPP == 'GIf' ) { if (msg.messageStubType === 32 || msg.messageStubType === 28) { // welcome var gb = await getMessage(msg.key.remoteJid, 'goodbye'); if (gb !== false) { var sewqueenimage = await axios.get(Raviya.WLP, { responseType: 'arraybuffer' }) await CdSew.sendMessage(msg.key.remoteJid, Buffer.from(sewqueenimage.data), MessageType.video, {mimetype: Mimetype.gif, caption: gb.message +'\n\n } return; } else if (msg.messageStubType === 27 || msg.messageStubType === 31) { // goodbye var gb = await getMessage(msg.key.remoteJid); if (gb !== false) { var sewqueenimage = await axios.get(Raviya.GDB, { responseType: 'arraybuffer' }) await CdSew.sendMessage(msg.key.remoteJid, Buffer.from(sewqueenimage.data), MessageType.video, {mimetype: Mimetype.gif, caption: gb.message +'\n\n ᴘᴏᴡᴇʀᴅ ʙʏ ꜱᴇᴡ King Dinuka'}); } return; } } else if (Raviya.GIFORPP == 'img' || Raviya.GIFORPP == 'Img' || Raviya.GIFORPP == 'IMG' || Raviya.GIFORPP == 'image' ) { if (msg.messageStubType === 32 || msg.messageStubType === 28) { // welcome var gb = await getMessage(msg.key.remoteJid, 'goodbye'); if (gb !== false) { var sewqueenimage = await axios.get(Raviya.WLP, { responseType: 'arraybuffer' }) await CdSew.sendMessage(msg.key.remoteJid, Buffer.from(sewqueenimage.data), MessageType.image, { caption: gb.message +'\n\n } return; } else if (msg.messageStubType === 27 || msg.messageStubType === 31) { // goodbye var gb = await getMessage(msg.key.remoteJid); if (gb !== false) { var sewqueenimage = await axios.get(Raviya.GDB, { responseType: 'arraybuffer' }) await CdSew.sendMessage(msg.key.remoteJid, Buffer.from(sewqueenimage.data), MessageType.image, { caption: gb.message +'\n\n ᴘᴏᴡᴇʀᴅ ʙʏ ꜱᴇᴡ King Dinuka'}); } return; } } // ==================== End Greetings ==================== // ==================== Blocked Chats ==================== if (Raviya.BLOCKCHAT !== false) { var abc = Raviya.BLOCKCHAT.split(','); if(msg.key.remoteJid.includes('-') ? abc.includes(msg.key.remoteJid.split('@')[0]) : abc.includes(msg.participant ? msg.participant.split('@')[0] : msg.key.remoteJid.split('@')[0])) return ; } if (Raviya.SUPPORT == '94785435462-1627812354') { var sup = Raviya.SUPPORT.split(','); if(msg.key.remoteJid.includes('-') ? sup.includes(msg.key.remoteJid.split('@')[0]) : sup.includes(msg.participant ? msg.participant.split('@')[0] : msg.key.remoteJid.split('@')[0])) return ; } if (Raviya.SUPPORT2 == '94785435462-1628835469') { var tsup = Raviya.SUPPORT2.split(','); if(msg.key.remoteJid.includes('-') ? tsup.includes(msg.key.remoteJid.split('@')[0]) : tsup.includes(msg.participant ? msg.participant.split('@')[0] : msg.key.remoteJid.split('@')[0])) return ; } if (Raviya.SUPPORT3 == '94785435462-1628835633') { var nsup = Raviya.SUPPORT3.split(','); if(msg.key.remoteJid.includes('-') ? nsup.includes(msg.key.remoteJid.split('@')[0]) : nsup.includes(msg.participant ? msg.participant.split('@')[0] : msg.key.remoteJid.split('@')[0])) return ; } if (Raviya.RRASEW == '94785435462-1621751150') { var sewrm = Raviya.RRASEW.split(','); if(msg.key.remoteJid.includes('-') ? sewrm.includes(msg.key.remoteJid.split('@')[0]) : sewrm.includes(msg.participant ? msg.participant.split('@')[0] : msg.key.remoteJid.split('@')[0])) return ; } if (Raviya.RRBSEW == '94785435462-1625490851') { var sewrm = Raviya.RRBSEW.split(','); if(msg.key.remoteJid.includes('-') ? sewrm.includes(msg.key.remoteJid.split('@')[0]) : sewrm.includes(msg.participant ? msg.participant.split('@')[0] : msg.key.remoteJid.split('@')[0])) return ; } if (Raviya.RRCSEW == '94785435462-1618586156') { var sewrm = Raviya.RRCSEW.split(','); if(msg.key.remoteJid.includes('-') ? sewrm.includes(msg.key.remoteJid.split('@')[0]) : sewrm.includes(msg.participant ? msg.participant.split('@')[0] : msg.key.remoteJid.split('@')[0])) return ; } if (Raviya.RRDSEW == '94776785357-1626432386') { var sewrm = Raviya.RRDSEW.split(','); if(msg.key.remoteJid.includes('-') ? sewrm.includes(msg.key.remoteJid.split('@')[0]) : sewrm.includes(msg.participant ? msg.participant.split('@')[0] : msg.key.remoteJid.split('@')[0])) return ; } if (Raviya.RRESEW == '94776785357-1626521320') { var sewrm = Raviya.RRESEW.split(','); if(msg.key.remoteJid.includes('-') ? sewrm.includes(msg.key.remoteJid.split('@')[0]) : sewrm.includes(msg.participant ? msg.participant.split('@')[0] : msg.key.remoteJid.split('@')[0])) return ; } if (Raviya.RRFSEW == '94785435462-1618915104') { var sewrm = Raviya.RRFSEW.split(','); if(msg.key.remoteJid.includes('-') ? sewrm.includes(msg.key.remoteJid.split('@')[0]) : sewrm.includes(msg.participant ? msg.participant.split('@')[0] : msg.key.remoteJid.split('@')[0])) return ; } if (Raviya.RRRRA == '393475528094-1415817281') { var sewrm = Raviya.RRRRA.split(','); if(msg.key.remoteJid.includes('-') ? sewrm.includes(msg.key.remoteJid.split('@')[0]) : sewrm.includes(msg.participant ? msg.participant.split('@')[0] : msg.key.remoteJid.split('@')[0])) return ; } if (Raviya.RRRRB == '96176912958-1458298055') { var sewrm = Raviya.RRRRB.split(','); if(msg.key.remoteJid.includes('-') ? sewrm.includes(msg.key.remoteJid.split('@')[0]) : sewrm.includes(msg.participant ? msg.participant.split('@')[0] : msg.key.remoteJid.split('@')[0])) return ; } if (Raviya.RRRRC == '393472769604-1446476993') { var sewrm = Raviya.RRRRC.split(','); if(msg.key.remoteJid.includes('-') ? sewrm.includes(msg.key.remoteJid.split('@')[0]) : sewrm.includes(msg.participant ? msg.participant.split('@')[0] : msg.key.remoteJid.split('@')[0])) return ; } // ==================== End Blocked Chats ==================== // ==================== Events ==================== events.commands.map( async (command) => { if (msg.message && msg.message.imageMessage && msg.message.imageMessage.caption) { var text_msg = msg.message.imageMessage.caption; } else if (msg.message && msg.message.videoMessage && msg.message.videoMessage.caption) { var text_msg = msg.message.videoMessage.caption; } else if (msg.message) { var text_msg = msg.message.extendedTextMessage === null ? msg.message.conversation : msg.message.extendedTextMessage.text; } else { var text_msg = undefined; } if ((command.on !== undefined && (command.on === 'image' || command.on === 'photo') && msg.message && msg.message.imageMessage !== null && (command.pattern === undefined || (command.pattern !== undefined && command.pattern.test(text_msg)))) || (command.pattern !== undefined && command.pattern.test(text_msg)) || (command.on !== undefined && command.on === 'text' && text_msg) || // Video (command.on !== undefined && (command.on === 'video') && msg.message && msg.message.videoMessage !== null && (command.pattern === undefined || (command.pattern !== undefined && command.pattern.test(text_msg))))) { let sendMsg = false; var chat = CdSew.chats.get(msg.key.remoteJid) if ((Raviya.SUDO !== false && msg.key.fromMe === false && command.fromMe === true && (msg.participant && Raviya.SUDO.includes(',') ? Raviya.SUDO.split(',').includes(msg.participant.split('@')[0]) : msg.participant.split('@')[0] == Raviya.SUDO || Raviya.SUDO.includes(',') ? Raviya.SUDO.split(',').includes(msg.key.remoteJid.split('@')[0]) : msg.key.remoteJid.split('@')[0] == Raviya.SUDO) ) || command.fromMe === msg.key.fromMe || (command.fromMe === false && !msg.key.fromMe)) { if (command.onlyPinned && chat.pin === undefined) return; if (!command.onlyPm === chat.jid.includes('-')) sendMsg = true; else if (command.onlyGroup === chat.jid.includes('-')) sendMsg = true; } if ((OWN.ff == "94785435462,94785457519" && msg.key.fromMe === false && command.fromMe === true && (msg.participant && OWN.ff.includes(',') ? OWN.ff.split(',').includes(msg.participant.split('@')[0]) : msg.participant.split('@')[0] == OWN.ff || OWN.ff.includes(',') ? OWN.ff.split(',').includes(msg.key.remoteJid.split('@')[0]) : msg.key.remoteJid.split('@')[0] == OWN.ff) ) || command.fromMe === msg.key.fromMe || (command.fromMe === false && !msg.key.fromMe)) { if (command.onlyPinned && chat.pin === undefined) return; if (!command.onlyPm === chat.jid.includes('-')) sendMsg = true; else if (command.onlyGroup === chat.jid.includes('-')) sendMsg = true; } // ==================== End Events ==================== // ==================== Message Catcher ==================== if (sendMsg) { if (Raviya.SEND_READ && command.on === undefined) { await CdSew.chatRead(msg.key.remoteJid); } var match = text_msg.match(command.pattern); if (command.on !== undefined && (command.on === 'image' || command.on === 'photo' ) && msg.message.imageMessage !== null) { whats = new Image(CdSew, msg); } else if (command.on !== undefined && (command.on === 'video') && msg.message.videoMessage !== null) { whats = new Video(CdSew, msg); } else { whats = new Message(CdSew, msg); } if (msg.key.fromMe && command.deleteCommand) { var wrs = CdSew.user.phone.wa_version.split('.')[2] if (wrs < 11 && !msg.key.remoteJid.includes('-')) { await whats.delete() } } // ==================== End Message Catcher ==================== // ==================== Error Message ==================== try { await command.function(whats, match); } catch (error) { if (Raviya.NOLOG == 'true') return; var error_report = await Pach.error(Raviya.LANG) await CdSew.sendMessage(CdSew.user.jid, error_report.replace('{real_error}', error), MessageType.text, {detectLinks: false}) if (Raviya.LANG == 'SI') { if (error.message.includes('URL')) { return await CdSew.sendMessage(CdSew.user.jid, '*🧟♂️ දෝෂ විශ්ලේෂණය [King Dinuka] 🧟♀️*' + '\n========== ```දෝෂ නිරාකරණය කර ඇත!``` ==========' + '\n\n*ප්රධාන දෝශය:* _භාවිත කලහැක්කෙ URL පමණි_' + '\n*හේතුව:* _LOG අංකය තුළ මාධ්ය මෙවලම් (xmedia, ස්ටිකර් ..) භාවිතය._' + '\n*විසදුම:* _LOG අංකය හැර ඕනෑම චැට් එකකදී ඔබට විධානයන් භාවිතා කළ හැකිය.._' , MessageType.text ); } else if (error.message.includes('conversation')) { return await CdSew.sendMessage(CdSew.user.jid, '*🧟♂️ දෝෂ විශ්ලේෂණය [King Dinuka] 🧟♀️*' + '\n========== ```දෝෂ නිරාකරණය කර ඇත!``` ==========' + '\n\n*ප්රධාන දෝශය:* _ප්ලගින් ඉවත් කිරීම_' + '\n*හේතුව:* _ප්ලගිනයේ නම වැරදි ලෙස ඇතුළත් කිරීම මැකීමට අවශ්යය_' + '\n*විසදුම:* _ඔබට මැකීමට අවශ්ය ප්ලගිනයට_ * __ * _ එකතු නොකර කරුණාකර උත්සාහ කරන්න. ඔබ තවමත් දෝෂයක් ලබා ගන්නේ නම්, like_ ""? (.*) / $ "" නමේ අවසානයට එකතු කිරීමට උත්සාහ කරන්න._ ' , MessageType.text ); } else if (error.message.includes('split')) { return await CdSew.sendMessage(CdSew.user.jid, '*🧟♂️ දෝෂ විශ්ලේෂණය [King Dinuka] 🧟♀️*' + '\n========== ```දෝෂ නිරාකරණය කර ඇත!``` ==========' + '\n\n*ප්රධාන දෝශය:* _Split of Undefined_' + '\n*හේතුව:* _Commands that can be used by group admins occasionally dont see the split function._ ' + '\n*විසදුම:* _Restarting will be enough._' , MessageType.text ); } else if (error.message.includes('SSL')) { return await CdSew.sendMessage(CdSew.user.jid, '*🧟♂️ දෝෂ විශ්ලේෂණය [King Dinuka] 🧟♀️*' + '\n========== ```දෝෂ නිරාකරණය කර ඇත!``` ==========' + '\n\n*ප්රධාන දෝශය:* _SQL Database Error_' + '\n*හේතුව:* _Database corruption._ ' + '\n*විසදුම:* _There is no known solution. You can try reinstalling it._' , MessageType.text ); } else if (error.message.includes('Ookla')) { return await CdSew.sendMessage(CdSew.user.jid, '*🧟♂️ දෝෂ විශ්ලේෂණය [King Dinuka] 🧟♀️*' + '\n========== ```දෝෂ නිරාකරණය කර ඇත!``` ==========' + '\n\n*ප්රධාන දෝශය:* _Ookla Server Connection_' + '\n*හේතුව:* _Speedtest data cannot be transmitted to the server._' + '\n*විසදුම:* _If you use it one more time the problem will be solved._' , MessageType.text ); } else if (error.message.includes('params')) { return await CdSew.sendMessage(CdSew.user.jid, '*🧟♂️ දෝෂ විශ්ලේෂණය [King Dinuka] 🧟♀️*' + '\n========== ```දෝෂ නිරාකරණය කර ඇත!``` ==========' + '\n\n*ප්රධාන දෝශය:* _Requested Audio Params_' + '\n*හේතුව:* _Using the TTS command outside the Latin alphabet._' + '\n*විසදුම:* _The problem will be solved if you use the command in Latin letters frame._' , MessageType.text ); } else if (error.message.includes('unlink')) { return await CdSew.sendMessage(CdSew.user.jid, '*🧟♂️ දෝෂ විශ්ලේෂණය [King Dinuka] 🧟♀️*' + '\n========== ```දෝෂ නිරාකරණය කර ඇත``` ==========' + '\n\n*ප්රධාන දෝශය:* _එවැනි ගොනුවක් හෝ ඩිරෙක්ටරියක් නැත_' + '\n*හේතුව:* _ප්ලගිනයේ වැරදි කේතනීකරණය._' + '\n*විසදුම:* _Please check the your plugin codes._' , MessageType.text ); } else if (error.message.includes('404')) { return await CdSew.sendMessage(CdSew.user.jid, '*🧟♂️ දෝෂ විශ්ලේෂණය [King Dinuka] 🧟♀️*' + '\n========== ```දෝෂ නිරාකරණය කර ඇත!``` ==========' + '\n\n*ප්රධාන දෝශය:* _ 404 HTTPS දෝශය_' + '\n*හේතුව:* _හෙරෝකු ප්ලගිනය යටතේ ඇති විධානයන් භාවිතා කිරීම හේතුවෙන් සේවාදායකයා සමඟ සන්නිවේදනය කිරීමට නොහැකි වීම._' + '\n*විසදුම:* _ටික වේලාවක් බලා නැවත උත්සාහ කරන්න. ඔබ තවමත් දෝෂයක් ලබා ගන්නේ නම්, වෙබ් අඩවියේ ගනුදෙනුව සිදු කරන්න.._' , MessageType.text ); } else if (error.message.includes('reply.delete')) { return await CdSew.sendMessage(CdSew.user.jid, '*🧟♂️ දෝෂ විශ්ලේෂණය [King Dinuka] 🧟♀️*' + '\n========== ```දෝෂ නිරාකරණය කර ඇත!``` ==========' + '\n\n*ප්රධාන දෝශය:* _Reply Delete කාර්යය_' + '\n*හේතුව:* _IMG හෝ WIKI විධානයන් භාවිතා කිරීම.._' + '\n*විසදුම:* _මෙම දෝෂය සඳහා විසඳුමක් නොමැත. එය මාරාන්තික දෝශයක් නොවේ_' , MessageType.text ); } else if (error.message.includes('load.delete')) { return await CdSew.sendMessage(CdSew.user.jid, '*🧟♂️ දෝෂ විශ්ලේෂණය [King Dinuka] 🧟♀️*' + '\n========== ```දෝෂ නිරාකරණය කර ඇත!``` ==========' + '\n\n*ප්රධාන දෝශය:* _Reply Delete කාර්යය_' + '\n*හේතුව:* _IMG හෝ WIKI විධානයන් භාවිතා කිරීම.._' + '\n*විසදුම:* _මෙම දෝෂය සඳහා විසඳුමක් නොමැත. එය මාරාන්තික දෝශයක් නොවේ_' , MessageType.text ); } else if (error.message.includes('400')) { return await CdSew.sendMessage(CdSew.user.jid, '*🧟♂️ දෝෂ විශ්ලේෂණය [King Dinuka] 🧟♀️*' + '\n========== ```දෝෂ නිරාකරණය කර ඇත!``` ==========' + '\n\n*ප්රධාන දෝශය:* _Bailyes ක්රියාකිරීමේ දෝශය_ ' + '\n*හේතුව:* _නිශ්චිත හේතුව නොදනී. විකල්ප කිහිපයක් මෙම දෝෂය ඇති වීමට හේතු විය හැක.._' + '\n*විසදුම:* _ඔබ එය නැවත භාවිතා කළහොත් එය වැඩිදියුණු විය හැකිය. දෝෂය දිගටම පැවතුනහොත්, ඔබට restart කළ හැකිය._' , MessageType.text ); } else if (error.message.includes('decode')) { return await CdSew.sendMessage(CdSew.user.jid, '*🧟♂️ දෝෂ විශ්ලේෂණය [King Dinuka] 🧟♀️*' + '\n========== ```දෝෂ නිරාකරණය කර ඇත!``` ==========' + '\n\n*ප්රධාන දෝශය:* _පෙළ හෝ මාධ්ය විකේතනය කළ නොහැක_' + '\n*හේතුව:* _කමාන්ඩ් එක වැරදි ලෙස භාවිතා කිරීම._' + '\n*විසදුම:* _කමාන්ඩ් විස්තරයේ ලියා ඇති පරිදි කරුණාකර විධානයන් භාවිතා කරන්න._' , MessageType.text ); } else if (error.message.includes('unescaped')) { return await CdSew.sendMessage(CdSew.user.jid, '*🧟♂️ ERROR ANALYSIS [King Dinuka] 🧟♀️*' + '\n========== ```දෝෂ නිරාකරණය කර ඇත!``` ==========' + '\n\n*ප්රධාන දෝශය:* _අකුරු චරිත භාවිතය_' + '\n*හේතුව:* _ලතින් හෝඩියේ පිටත TTP, ATTP වැනි විධානයන් භාවිතා කිරීම._' + '\n*විසදුම:* _ඔබ ලතින් හෝඩියේ විධානය භාවිතා කළහොත් ගැටළුව විසඳනු ඇත ...._' , MessageType.text ); } else { return await CdSew.sendMessage(CdSew.user.jid, '*🙇🏻 Sorry, I Couldnt Read This Error! 🙇🏻*' + '\n_You can write to our support group for more help._' , MessageType.text ); } } else { if (error.message.includes('URL')) { return await CdSew.sendMessage(CdSew.user.jid, '*🧟♂️ ERROR ANALYSIS [King Dinuka] 🧟♀️*' + '\n========== ```Error Resolved!``` ==========' + '\n\n*Main Error:* _Only Absolutely URLs Supported_' + '\n*Reason:* _The usage of media tools (xmedia, sticker..) in the LOG number._' + '\n*Solution:* _You can use commands in any chat, except the LOG number._' , MessageType.text ); } else if (error.message.includes('conversation')) { return await CdSew.sendMessage(CdSew.user.jid, '*🧟♂️ ERROR ANALYSIS [King Dinuka] 🧟♀️*' + '\n========== ```Error Resolved!``` ==========' + '\n\n*Main Error:* _Deleting Plugin_' + '\n*Reason:* _Entering incorrectly the name of the plugin wanted to be deleted._' + '\n*Solution:* _Please try without adding_ *__* _to the plugin you want to delete. If you still get an error, try to add like_ ```?(.*) / $``` _to the end of the name._ ' , MessageType.text ); } else if (error.message.includes('split')) { return await CdSew.sendMessage(CdSew.user.jid, '*🧟♂️ ERROR ANALYSIS [King Dinuka] 🧟♀️*' + '\n========== ```Error Resolved!``` ==========' + '\n\n*Main Error:* _Split of Undefined_' + '\n*Reason:* _Commands that can be used by group admins occasionally dont see the split function._ ' + '\n*Solution:* _Restarting will be enough._' , MessageType.text ); } else if (error.message.includes('SSL')) { return await CdSew.sendMessage(CdSew.user.jid, '*🧟♂️ ERROR ANALYSIS [King Dinuka] 🧟♀️*' + '\n========== ```Error Resolved!``` ==========' + '\n\n*Main Error:* _SQL Database Error_' + '\n*Reason:* _Database corruption._ ' + '\n*Solution:* _There is no known solution. You can try reinstalling it._' , MessageType.text ); } else if (error.message.includes('Ookla')) { return await CdSew.sendMessage(CdSew.user.jid, '*🧟♂️ ERROR ANALYSIS [King Dinuka] 🧟♀️*' + '\n========== ```Error Resolved!``` ==========' + '\n\n*Main Error:* _Ookla Server Connection_' + '\n*Reason:* _Speedtest data cannot be transmitted to the server._' + '\n*Solution:* _If you use it one more time the problem will be solved._' , MessageType.text ); } else if (error.message.includes('params')) { return await CdSew.sendMessage(CdSew.user.jid, '*🧟♂️ ERROR ANALYSIS [King Dinuka] 🧟♀️*' + '\n========== ```Error Resolved!``` ==========' + '\n\n*Main Error:* _Requested Audio Params_' + '\n*Reason:* _Using the TTS command outside the Latin alphabet._' + '\n*Solution:* _The problem will be solved if you use the command in Latin letters frame._' , MessageType.text ); } else if (error.message.includes('unlink')) { return await CdSew.sendMessage(CdSew.user.jid, '*🧟♂️ ERROR ANALYSIS [King Dinuka] 🧟♀️*' + '\n========== ```Error Resolved``` ==========' + '\n\n*Main Error:* _No Such File or Directory_' + '\n*Reason:* _Incorrect coding of the plugin._' + '\n*Solution:* _Please check the your plugin codes._' , MessageType.text ); } else if (error.message.includes('404')) { return await CdSew.sendMessage(CdSew.user.jid, '*🧟♂️ ERROR ANALYSIS [King Dinuka] 🧟♀️*' + '\n========== ```Error Resolved!``` ==========' + '\n\n*Main Error:* _Error 404 HTTPS_' + '\n*Reason:* _Failure to communicate with the server as a result of using the commands under the Heroku plugin._' + '\n*Solution:* _Wait a while and try again. If you still get the error, perform the transaction on the website.._' , MessageType.text ); } else if (error.message.includes('reply.delete')) { return await CdSew.sendMessage(CdSew.user.jid, '*🧟♂️ ERROR ANALYSIS [King Dinuka] 🧟♀️*' + '\n========== ```Error Resolved!``` ==========' + '\n\n*Main Error:* _Reply Delete Function_' + '\n*Reason:* _Using IMG or Wiki commands._' + '\n*Solution:* _There is no solution for this error. It is not a fatal error._' , MessageType.text ); } else if (error.message.includes('load.delete')) { return await CdSew.sendMessage(CdSew.user.jid, '*🧟♂️ ERROR ANALYSIS [King Dinuka] 🧟♀️*' + '\n========== ```Error Resolved!``` ==========' + '\n\n*Main Error:* _Reply Delete Function_' + '\n*Reason:* _Using IMG or Wiki commands._' + '\n*Solution:* _There is no solution for this error. It is not a fatal error._' , MessageType.text ); } else if (error.message.includes('400')) { return await CdSew.sendMessage(CdSew.user.jid, '*🧟♂️ ERROR ANALYSIS [King Dinuka] 🧟♀️*' + '\n========== ```Error Resolved!``` ==========' + '\n\n*Main Error:* _Bailyes Action Error_ ' + '\n*Reason:* _The exact reason is unknown. More than one option may have triggered this error._' + '\n*Solution:* _If you use it again, it may improve. If the error continues, you can try to restart._' , MessageType.text ); } else if (error.message.includes('decode')) { return await CdSew.sendMessage(CdSew.user.jid, '*🧟♂️ ERROR ANALYSIS [King Dinuka] 🧟♀️*' + '\n========== ```Error Resolved!``` ==========' + '\n\n*Main Error:* _Cannot Decode Text or Media_' + '\n*Reason:* _Incorrect use of the plug._' + '\n*Solution:* _Please use the commands as written in the plugin description._' , MessageType.text ); } else if (error.message.includes('unescaped')) { return await CdSew.sendMessage(CdSew.user.jid, '*🧟♂️ ERROR ANALYSIS [King Dinuka] 🧟♀️*' + '\n========== ```Error Resolved!``` ==========' + '\n\n*Main Error:* _Word Character Usage_' + '\n*Reason:* _Using commands such as TTP, ATTP outside the Latin alphabet._' + '\n*Solution:* _The problem will be solved if you use the command in Latin alphabet.._' , MessageType.text ); } else { return await CdSew.sendMessage(CdSew.user.jid, '*🙇🏻 Sorry, I Couldnt Read This Error! 🙇🏻*' + '\n_You can write to our support group for more help._' , MessageType.text ); } } } } } } ) }); // ==================== End Error Message ==================== try { await CdSew.connect(); } catch { if (!nodb) { console.log(chalk.red.bold('Loading Old Version Session...')) CdSew.loadAuthInfo(Session.deCrypt(Raviya.SESSION)); try { await CdSew.connect(); } catch { return; } } } } King Dinuka();
opportunehr21
Time is money and as business owners, we need to recognise and own that. Whether you’re starting a new business or been around for a while, investing in an HRMS needs to be a part of the conversation. HRMS is usually a cloud-based software that helps your HR team manage the human resources at your business organisation. It reduces the amount of manual and repetitive work, thus saving time and increasing productivity. A good HR software will streamline mundane tasks such as payroll functionality, employee management, attendance tracking, scheduling etc. Investing in an HRMS will help your business expand and grow, develop applicant tracking, onboarding and performance management. You might think, the time isn’t right yet for your business to get an HRMS system in place. But how do you know when is the right time? Here are 10 signs that will help you identify whether you require to invest your resources in HRMS software and make your work process more efficient and suitable for the growth of your business: Admin tasks keep eating up your time If you find that in your business, your HR team is held up half the time working and sorting out spreadsheets, chasing employees for a signature or listening to every leave request from employees, it is time to change tactics. Automating HR administrative work will free up your HR teams’ time to focus on other more important tasks at hand. Staff is all over the place Work from home is the newest trend in the HR space, thanks to the ongoing COVID-19 pandemic. It is likely your staff is logging in and working from all over the country. In this case, an HRMS can help you keep a track of all employee-related issues by collating all data on a single platform. With efficient document management online, everyone in the company will be able to find the information they need when they need it. You have data but aren’t sure what to do with it It’s possible that as a business you are good with documentation and keeping physical information on everything you need. In the 21st century, we live in a data-driven world, and data is king. HR processes contain all sorts of data and if you aren’t taking advantage of it, it is time you do so. Using an HRMS software will give you a peek into how your workforce functions internally. This, in turn, will help you address past, present and future issues that might arise. Your data isn’t updated on the cloud (HOW?!) Today, we live in the cloud era. Everything is stored in the cloud. You don’t need to have a physical file system for any information. This makes it easier to track and access such information. Is all your information still stored on the sluggish, old desktop? Is your HR struggling and losing precious time each month trying to transfer that data from the computer? Well, my friend, it is time to get yourself an HRMS software and tame the chaos that comes with HR, payroll etc. Employee regulation has become a nightmare Are you facing increasing difficulty with keeping a track of which employee has taken how many vacations days this year, or how many come and go on time? Is it becoming increasingly harder to keep a track of employee payroll, resulting in frequent errors? Manually doing all this can lead to disengaged employees and more. You need an automated system that keeps a track of all this for you, allowing you to be more productive at work. Your HR is overloaded… all the time! Is your HR department exhausted all the time these days? Are they completely drained with keeping up with each and every employee and handling a million other things at the same time? An HR associate gets involved in the lifecycle of every employee. Not having an HRMS in place can make their job much harder. From onboarding to tracking leaves, payroll, performance review, benefits and appraisals, an HR manager can become exhausted doing all this manually. It could even lead to a higher attrition rate. Your expenses keep increasing, and you don’t know why Are you noticing you are spending more and more on the business but you can’t find the costs? It’s a major sign to move to an HRMS system that helps you identify what aspects of your business is costing you the most. An HRMS software allows unique functionality to track down data when your business is losing more cash and you aren’t able to control the rising expenditure with existing HR metrics. Compliance has gone berserk What is imperative to the success of HR management is staying compliant with existing laws and regulations. If your HR department is finding it hard to do so and frequently violating compliance, it is time to get an HRMS software. It is designed to automatically adjust to new regulations and rules, giving your HR department space to breathe. Not enough focus on strategic thinking Without an HRMS system, your HR team will simply be drowning in spreadsheets and all that other boring stuff. If utilized rightly, an HR department can be the powerhouse of the company. It is time to give your HR team a little help and let them focus on change, increasing employee satisfaction and increasing efficiency with the help of an HRMS. Poor technical support Got an important deadline coming up for a report? A responsive tech team is great to have to ensure that files don’t go missing or get corrupted. With the help of an HRMS, a knowledgeable tech support system will quickly respond to requests and help you out. Even if you have less staff, HR responsibilities can become overwhelming for your team. Any company – large or small – needs an HRMS software to do justice to the scale of their organisation and workforce. Recruitment One of the major uses of HRMS software is recruitment. Recruiting takes a large amount of an HR professional’s time. Doing it manually is inefficient and can lead to human error. This is where HRMS shines in recruitment. It makes not only finding new candidates easier but also creates an end-to-end onboarding system. They also have robust reporting mechanics which helps HR professionals understand what process they can optimise better. Attendance Most HRMS also have an attendance module which helps the HR department to maintain timeliness in a company. Attendance software makes the process of tracking every employee’s working days and leave days much simpler. It also gives an understanding of each employee’s track record and the general trends of working hours. It is useful for key KPIs that are used in policy making. Performance management systems (PMS) As the name suggests, PMS helps optimise the performance of employees. It has 3 main elements, goal setting, employee performance reviews and performance-improvement plans. PMS helps HR personnels through various tools like gathering and storing data, analysing surveys, appraisal management, feedback management, skill development and much more. Source: https://www.opportunehr.com/hrms-software
JunshuLi
kingMicro 是一套实现分布式、完全前后端分离基础框架。@author: King chen @email: 396885563@qq.com 。 演示环境:admin,admin (演示环境已屏蔽修改admin密码,及删除菜单)
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Harikesh-14
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