Found 718 repositories(showing 30)
microsoft
Azure Data Studio is a data management and development tool with connectivity to popular cloud and on-premises databases. Azure Data Studio supports Windows, macOS, and Linux, with immediate capability to connect to Azure SQL and SQL Server. Browse the extension library for more database support options including MySQL, PostgreSQL, and MongoDB.
GameServerManagers
The command-line tool for quick, simple deployment and management of Linux dedicated game servers.
bugfloyd
One-click dnstt DNS tunnel server deployment and management script for Linux. Supports multiple distributions, automatic configuration, systemd integration, and interactive management menu.
dromara
RedisFront is a cross-platform Redis client tool developed with Java Swing, compatible with major operating systems (Windows, macOS,Linux). Its visualized interface enables Redis data management and server monitoring, suitable for development debugging and production operations.
chrisneagu
NOTICE This repository contains the public FTC SDK for the SKYSTONE (2019-2020) competition season. If you are looking for the current season's FTC SDK software, please visit the new and permanent home of the public FTC SDK: FtcRobotController repository Welcome! This GitHub repository contains the source code that is used to build an Android app to control a FIRST Tech Challenge competition robot. To use this SDK, download/clone the entire project to your local computer. Getting Started If you are new to robotics or new to the FIRST Tech Challenge, then you should consider reviewing the FTC Blocks Tutorial to get familiar with how to use the control system: FTC Blocks Online Tutorial Even if you are an advanced Java programmer, it is helpful to start with the FTC Blocks tutorial, and then migrate to the OnBot Java Tool or to Android Studio afterwards. Downloading the Project If you are an Android Studio programmer, there are several ways to download this repo. Note that if you use the Blocks or OnBot Java Tool to program your robot, then you do not need to download this repository. If you are a git user, you can clone the most current version of the repository: git clone https://github.com/FIRST-Tech-Challenge/SKYSTONE.git Or, if you prefer, you can use the "Download Zip" button available through the main repository page. Downloading the project as a .ZIP file will keep the size of the download manageable. You can also download the project folder (as a .zip or .tar.gz archive file) from the Downloads subsection of the Releases page for this repository. Once you have downloaded and uncompressed (if needed) your folder, you can use Android Studio to import the folder ("Import project (Eclipse ADT, Gradle, etc.)"). Getting Help User Documentation and Tutorials FIRST maintains online documentation with information and tutorials on how to use the FIRST Tech Challenge software and robot control system. You can access this documentation using the following link: SKYSTONE Online Documentation Note that the online documentation is an "evergreen" document that is constantly being updated and edited. It contains the most current information about the FIRST Tech Challenge software and control system. Javadoc Reference Material The Javadoc reference documentation for the FTC SDK is now available online. Click on the following link to view the FTC SDK Javadoc documentation as a live website: FTC Javadoc Documentation Documentation for the FTC SDK is also included with this repository. There is a subfolder called "doc" which contains several subfolders: The folder "apk" contains the .apk files for the FTC Driver Station and FTC Robot Controller apps. The folder "javadoc" contains the JavaDoc user documentation for the FTC SDK. Online User Forum For technical questions regarding the Control System or the FTC SDK, please visit the FTC Technology forum: FTC Technology Forum Release Information Version 5.5 (20200824-090813) Version 5.5 requires Android Studio 4.0 or later. New features Adds support for calling custom Java classes from Blocks OpModes (fixes SkyStone issue #161). Classes must be in the org.firstinspires.ftc.teamcode package. Methods must be public static and have no more than 21 parameters. Parameters declared as OpMode, LinearOpMode, Telemetry, and HardwareMap are supported and the argument is provided automatically, regardless of the order of the parameters. On the block, the sockets for those parameters are automatically filled in. Parameters declared as char or java.lang.Character will accept any block that returns text and will only use the first character in the text. Parameters declared as boolean or java.lang.Boolean will accept any block that returns boolean. Parameters declared as byte, java.lang.Byte, short, java.lang.Short, int, java.lang.Integer, long, or java.lang.Long, will accept any block that returns a number and will round that value to the nearest whole number. Parameters declared as float, java.lang.Float, double, java.lang.Double will accept any block that returns a number. Adds telemetry API method for setting display format Classic Monospace HTML (certain tags only) Adds blocks support for switching cameras. Adds Blocks support for TensorFlow Object Detection with a custom model. Adds support for uploading a custom TensorFlow Object Detection model in the Manage page, which is especially useful for Blocks and OnBotJava users. Shows new Control Hub blink codes when the WiFi band is switched using the Control Hub's button (only possible on Control Hub OS 1.1.2) Adds new warnings which can be disabled in the Advanced RC Settings Mismatched app versions warning Unnecessary 2.4 GHz WiFi usage warning REV Hub is running outdated firmware (older than version 1.8.2) Adds support for Sony PS4 gamepad, and reworks how gamepads work on the Driver Station Removes preference which sets gamepad type based on driver position. Replaced with menu which allows specifying type for gamepads with unknown VID and PID Attempts to auto-detect gamepad type based on USB VID and PID If gamepad VID and PID is not known, use type specified by user for that VID and PID If gamepad VID and PID is not known AND the user has not specified a type for that VID and PID, an educated guess is made about how to map the gamepad Driver Station will now attempt to automatically recover from a gamepad disconnecting, and re-assign it to the position it was assigned to when it dropped If only one gamepad is assigned and it drops: it can be recovered If two gamepads are assigned, and have different VID/PID signatures, and only one drops: it will be recovered If two gamepads are assigned, and have different VID/PID signatures, and BOTH drop: both will be recovered If two gamepads are assigned, and have the same VID/PID signatures, and only one drops: it will be recovered If two gamepads are assigned, and have the same VID/PID signatures, and BOTH drop: neither will be recovered, because of the ambiguity of the gamepads when they re-appear on the USB bus. There is currently one known edge case: if there are two gamepads with the same VID/PID signature plugged in, but only one is assigned, and they BOTH drop, it's a 50-50 chance of which one will be chosen for automatic recovery to the assigned position: it is determined by whichever one is re-enumerated first by the USB bus controller. Adds landscape user interface to Driver Station New feature: practice timer with audio cues New feature (Control Hub only): wireless network connection strength indicator (0-5 bars) New feature (Control Hub only): tapping on the ping/channel display will switch to an alternate display showing radio RX dBm and link speed (tap again to switch back) The layout will NOT autorotate. You can switch the layout from the Driver Station's settings menu. Breaking changes Removes support for Android versions 4.4 through 5.1 (KitKat and Lollipop). The minSdkVersion is now 23. Removes the deprecated LinearOpMode methods waitOneFullHardwareCycle() and waitForNextHardwareCycle() Enhancements Handles RS485 address of Control Hub automatically The Control Hub is automatically given a reserved address Existing configuration files will continue to work All addresses in the range of 1-10 are still available for Expansion Hubs The Control Hub light will now normally be solid green, without blinking to indicate the address The Control Hub will not be shown on the Expansion Hub Address Change settings page Improves REV Hub firmware updater The user can now choose between all available firmware update files Version 1.8.2 of the REV Hub firmware is bundled into the Robot Controller app. Text was added to clarify that Expansion Hubs can only be updated via USB. Firmware update speed was reduced to improve reliability Allows REV Hub firmware to be updated directly from the Manage webpage Improves log viewer on Robot Controller Horizontal scrolling support (no longer word wrapped) Supports pinch-to-zoom Uses a monospaced font Error messages are highlighted New color scheme Attempts to force-stop a runaway/stuck OpMode without restarting the entire app Not all types of runaway conditions are stoppable, but if the user code attempts to talk to hardware during the runaway, the system should be able to capture it. Makes various tweaks to the Self Inspect screen Renames "OS version" entry to "Android version" Renames "WiFi Direct Name" to "WiFi Name" Adds Control Hub OS version, when viewing the report of a Control Hub Hides the airplane mode entry, when viewing the report of a Control Hub Removes check for ZTE Speed Channel Changer Shows firmware version for all Expansion and Control Hubs Reworks network settings portion of Manage page All network settings are now applied with a single click The WiFi Direct channel of phone-based Robot Controllers can now be changed from the Manage page WiFi channels are filtered by band (2.4 vs 5 GHz) and whether they overlap with other channels The current WiFi channel is pre-selected on phone-based Robot Controllers, and Control Hubs running OS 1.1.2 or later. On Control Hubs running OS 1.1.2 or later, you can choose to have the system automatically select a channel on the 5 GHz band Improves OnBotJava New light and dark themes replace the old themes (chaos, github, chrome,...) the new default theme is light and will be used when you first update to this version OnBotJava now has a tabbed editor Read-only offline mode Improves function of "exit" menu item on Robot Controller and Driver Station Now guaranteed to be fully stopped and unloaded from memory Shows a warning message if a LinearOpMode exists prematurely due to failure to monitor for the start condition Improves error message shown when the Driver Station and Robot Controller are incompatible with each other Driver Station OpMode Control Panel now disabled while a Restart Robot is in progress Disables advanced settings related to WiFi direct when the Robot Controller is a Control Hub. Tint phone battery icons on Driver Station when low/critical. Uses names "Control Hub Portal" and "Control Hub" (when appropriate) in new configuration files Improve I2C read performance Very large improvement on Control Hub; up to ~2x faster with small (e.g. 6 byte) reads Not as apparent on Expansion Hubs connected to a phone Update/refresh build infrastructure Update to 'androidx' support library from 'com.android.support:appcompat', which is end-of-life Update targetSdkVersion and compileSdkVersion to 28 Update Android Studio's Android plugin to latest Fix reported build timestamp in 'About' screen Add sample illustrating manual webcam use: ConceptWebcam Bug fixes Fixes SkyStone issue #248 Fixes SkyStone issue #232 and modifies bulk caching semantics to allow for cache-preserving MANUAL/AUTO transitions. Improves performance when REV 2M distance sensor is unplugged Improves readability of Toast messages on certain devices Allows a Driver Station to connect to a Robot Controller after another has disconnected Improves generation of fake serial numbers for UVC cameras which do not provide a real serial number Previously some devices would assign such cameras a serial of 0:0 and fail to open and start streaming Fixes ftc_app issue #638. Fixes a slew of bugs with the Vuforia camera monitor including: Fixes bug where preview could be displayed with a wonky aspect ratio Fixes bug where preview could be cut off in landscape Fixes bug where preview got totally messed up when rotating phone Fixes bug where crosshair could drift off target when using webcams Fixes issue in UVC driver on some devices (ftc_app 681) if streaming was started/stopped multiple times in a row Issue manifested as kernel panic on devices which do not have this kernel patch. On affected devices which do have the patch, the issue was manifest as simply a failure to start streaming. The Tech Team believes that the root cause of the issue is a bug in the Linux kernel XHCI driver. A workaround was implemented in the SDK UVC driver. Fixes bug in UVC driver where often half the frames from the camera would be dropped (e.g. only 15FPS delivered during a streaming session configured for 30FPS). Fixes issue where TensorFlow Object Detection would show results whose confidence was lower than the minimum confidence parameter. Fixes a potential exploitation issue of CVE-2019-11358 in OnBotJava Fixes changing the address of an Expansion Hub with additional Expansion Hubs connected to it Preserves the Control Hub's network connection when "Restart Robot" is selected Fixes issue where device scans would fail while the Robot was restarting Fix RenderScript usage Use androidx.renderscript variant: increased compatibility Use RenderScript in Java mode, not native: simplifies build Fixes webcam-frame-to-bitmap conversion problem: alpha channel wasn't being initialized, only R, G, & B Fixes possible arithmetic overflow in Deadline Fixes deadlock in Vuforia webcam support which could cause 5-second delays when stopping OpMode Version 5.4 (20200108-101156) Fixes SkyStone issue #88 Adds an inspection item that notes when a robot controller (Control Hub) is using the factory default password. Fixes SkyStone issue #61 Fixes SkyStone issue #142 Fixes ftc_app issue #417 by adding more current and voltage monitoring capabilities for REV Hubs. Fixes a crash sometimes caused by OnBotJava activity Improves OnBotJava autosave functionality ftc_app #738 Fixes system responsiveness issue when an Expansion Hub is disconnected Fixes issue where IMU initialization could prevent Op Modes from stopping Fixes issue where AndroidTextToSpeech.speak() would fail if it was called too early Adds telemetry.speak() methods and blocks, which cause the Driver Station (if also updated) to speak text Adds and improves Expansion Hub-related warnings Improves Expansion Hub low battery warning Displays the warning immediately after the hub reports it Specifies whether the condition is current or occurred temporarily during an OpMode run Displays which hubs reported low battery Displays warning when hub loses and regains power during an OpMode run Fixes the hub's LED pattern after this condition Displays warning when Expansion Hub is not responding to commands Specifies whether the condition is current or occurred temporarily during an OpMode run Clarifies warning when Expansion Hub is not present at startup Specifies that this condition requires a Robot Restart before the hub can be used. The hub light will now accurately reflect this state Improves logging and reduces log spam during these conditions Syncs the Control Hub time and timezone to a connected web browser programming the robot, if a Driver Station is not available. Adds bulk read functionality for REV Hubs A bulk caching mode must be set at the Hub level with LynxModule#setBulkCachingMode(). This applies to all relevant SDK hardware classes that reference that Hub. The following following Hub bulk caching modes are available: BulkCachingMode.OFF (default): All hardware calls operate as usual. Bulk data can read through LynxModule#getBulkData() and processed manually. BulkCachingMode.AUTO: Applicable hardware calls are served from a bulk read cache that is cleared/refreshed automatically to ensure identical commands don't hit the same cache. The cache can also be cleared manually with LynxModule#clearBulkCache(), although this is not recommended. (advanced users) BulkCachingMode.MANUAL: Same as BulkCachingMode.AUTO except the cache is never cleared automatically. To avoid getting stale data, the cache must be manually cleared at the beginning of each loop body or as the user deems appropriate. Removes PIDF Annotation values added in Rev 5.3 (to AndyMark, goBILDA and TETRIX motor configurations). The new motor types will still be available but their Default control behavior will revert back to Rev 5.2 Adds new ConceptMotorBulkRead sample Opmode to demonstrate and compare Motor Bulk-Read modes for reducing I/O latencies. Version 5.3 (20191004-112306) Fixes external USB/UVC webcam support Makes various bugfixes and improvements to Blocks page, including but not limited to: Many visual tweaks Browser zoom and window resize behave better Resizing the Java preview pane works better and more consistently across browsers The Java preview pane consistently gets scrollbars when needed The Java preview pane is hidden by default on phones Internet Explorer 11 should work Large dropdown lists display properly on lower res screens Disabled buttons are now visually identifiable as disabled A warning is shown if a user selects a TFOD sample, but their device is not compatible Warning messages in a Blocks op mode are now visible by default. Adds goBILDA 5201 and 5202 motors to Robot Configurator Adds PIDF Annotation values to AndyMark, goBILDA and TETRIX motor configurations. This has the effect of causing the RUN_USING_ENCODERS and RUN_TO_POSITION modes to use PIDF vs PID closed loop control on these motors. This should provide more responsive, yet stable, speed control. PIDF adds Feedforward control to the basic PID control loop. Feedforward is useful when controlling a motor's speed because it "anticipates" how much the control voltage must change to achieve a new speed set-point, rather than requiring the integrated error to change sufficiently. The PIDF values were chosen to provide responsive, yet stable, speed control on a lightly loaded motor. The more heavily a motor is loaded (drag or friction), the more noticable the PIDF improvement will be. Fixes startup crash on Android 10 Fixes ftc_app issue #712 (thanks to FROGbots-4634) Fixes ftc_app issue #542 Allows "A" and lowercase letters when naming device through RC and DS apps. Version 5.2 (20190905-083277) Fixes extra-wide margins on settings activities, and placement of the new configuration button Adds Skystone Vuforia image target data. Includes sample Skystone Vuforia Navigation op modes (Java). Includes sample Skystone Vuforia Navigation op modes (Blocks). Adds TensorFlow inference model (.tflite) for Skystone game elements. Includes sample Skystone TensorFlow op modes (Java). Includes sample Skystone TensorFlow op modes (Blocks). Removes older (season-specific) sample op modes. Includes 64-bit support (to comply with Google Play requirements). Protects against Stuck OpModes when a Restart Robot is requested. (Thanks to FROGbots-4634) (ftc_app issue #709) Blocks related changes: Fixes bug with blocks generated code when hardware device name is a java or javascript reserved word. Shows generated java code for blocks, even when hardware items are missing from the active configuration. Displays warning icon when outdated Vuforia and TensorFlow blocks are used (SkyStone issue #27) Version 5.1 (20190820-222104) Defines default PIDF parameters for the following motors: REV Core Hex Motor REV 20:1 HD Hex Motor REV 40:1 HD Hex Motor Adds back button when running on a device without a system back button (such as a Control Hub) Allows a REV Control Hub to update the firmware on a REV Expansion Hub via USB Fixes SkyStone issue #9 Fixes ftc_app issue #715 Prevents extra DS User clicks by filtering based on current state. Prevents incorrect DS UI state changes when receiving new OpMode list from RC Adds support for REV Color Sensor V3 Adds a manual-refresh DS Camera Stream for remotely viewing RC camera frames. To show the stream on the DS, initialize but do not run a stream-enabled opmode, select the Camera Stream option in the DS menu, and tap the image to refresh. This feature is automatically enabled when using Vuforia or TFOD—no additional RC configuration is required for typical use cases. To hide the stream, select the same menu item again. Note that gamepads are disabled and the selected opmode cannot be started while the stream is open as a safety precaution. To use custom streams, consult the API docs for CameraStreamServer#setSource and CameraStreamSource. Adds many Star Wars sounds to RobotController resources. Added SKYSTONE Sounds Chooser Sample Program. Switches out startup, connect chimes, and error/warning sounds for Star Wars sounds Updates OnBot Java to use a WebSocket for communication with the robot The OnBot Java page no longer has to do a full refresh when a user switches from editing one file to another Known issues: Camera Stream The Vuforia camera stream inherits the issues present in the phone preview (namely ftc_app issue #574). This problem does not affect the TFOD camera stream even though it receives frames from Vuforia. The orientation of the stream frames may not always match the phone preview. For now, these frames may be rotated manually via a custom CameraStreamSource if desired. OnBotJava Browser back button may not always work correctly It's possible for a build to be queued, but not started. The OnBot Java build console will display a warning if this occurs. A user might not realize they are editing a different file if the user inadvertently switches from one file to another since this switch is now seamless. The name of the currently open file is displayed in the browser tab. Version 5.0 (built on 19.06.14) Support for the REV Robotics Control Hub. Adds a Java preview pane to the Blocks editor. Adds a new offline export feature to the Blocks editor. Display wifi channel in Network circle on Driver Station. Adds calibration for Logitech C270 Updates build tooling and target SDK. Compliance with Google's permissions infrastructure (Required after build tooling update). Keep Alives to mitigate the Motorola wifi scanning problem. Telemetry substitute no longer necessary. Improves Vuforia error reporting. Fixes ftctechnh/ftc_app issues 621, 713. Miscellaneous bug fixes and improvements. Version 4.3 (built on 18.10.31) Includes missing TensorFlow-related libraries and files. Version 4.2 (built on 18.10.30) Includes fix to avoid deadlock situation with WatchdogMonitor which could result in USB communication errors. Comm error appeared to require that user disconnect USB cable and restart the Robot Controller app to recover. robotControllerLog.txt would have error messages that included the words "E RobotCore: lynx xmit lock: #### abandoning lock:" Includes fix to correctly list the parent module address for a REV Robotics Expansion Hub in a configuration (.xml) file. Bug in versions 4.0 and 4.1 would incorrect list the address module for a parent REV Robotics device as "1". If the parent module had a higher address value than the daisy-chained module, then this bug would prevent the Robot Controller from communicating with the downstream Expansion Hub. Added requirement for ACCESS_COARSE_LOCATION to allow a Driver Station running Android Oreo to scan for Wi-Fi Direct devices. Added google() repo to build.gradle because aapt2 must be downloaded from the google() repository beginning with version 3.2 of the Android Gradle Plugin. Important Note: Android Studio users will need to be connected to the Internet the first time build the ftc_app project. Internet connectivity is required for the first build so the appropriate files can be downloaded from the Google repository. Users should not need to be connected to the Internet for subsequent builds. This should also fix buid issue where Android Studio would complain that it "Could not find com.android.tools.lint:lint-gradle:26.1.4" (or similar). Added support for REV Spark Mini motor controller as part of the configuration menu for a servo/PWM port on the REV Expansion Hub. Provide examples for playing audio files in an Op Mode. Block Development Tool Changes Includes a fix for a problem with the Velocity blocks that were reported in the FTC Technology forum (Blocks Programming subforum). Change the "Save completed successfully." message to a white color so it will contrast with a green background. Fixed the "Download image" feature so it will work if there are text blocks in the op mode. Introduce support for Google's TensorFlow Lite technology for object detetion for 2018-2019 game. TensorFlow lite can recognize Gold Mineral and Silver Mineral from 2018-2019 game. Example Java and Block op modes are included to show how to determine the relative position of the gold block (left, center, right). Version 4.1 (released on 18.09.24) Changes include: Fix to prevent crash when deprecated configuration annotations are used. Change to allow FTC Robot Controller APK to be auto-updated using FIRST Global Control Hub update scripts. Removed samples for non supported / non legal hardware. Improvements to Telemetry.addData block with "text" socket. Updated Blocks sample op mode list to include Rover Ruckus Vuforia example. Update SDK library version number. Version 4.0 (released on 18.09.12) Changes include: Initial support for UVC compatible cameras If UVC camera has a unique serial number, RC will detect and enumerate by serial number. If UVC camera lacks a unique serial number, RC will only support one camera of that type connected. Calibration settings for a few cameras are included (see TeamCode/src/main/res/xml/teamwebcamcalibrations.xml for details). User can upload calibration files from Program and Manage web interface. UVC cameras seem to draw a fair amount of electrical current from the USB bus. This does not appear to present any problems for the REV Robotics Control Hub. This does seem to create stability problems when using some cameras with an Android phone-based Robot Controller. FTC Tech Team is investigating options to mitigate this issue with the phone-based Robot Controllers. Updated sample Vuforia Navigation and VuMark Op Modes to demonstrate how to use an internal phone-based camera and an external UVC webcam. Support for improved motor control. REV Robotics Expansion Hub firmware 1.8 and greater will support a feed forward mechanism for closed loop motor control. FTC SDK has been modified to support PIDF coefficients (proportional, integral, derivative, and feed forward). FTC Blocks development tool modified to include PIDF programming blocks. Deprecated older PID-related methods and variables. REV's 1.8.x PIDF-related changes provide a more linear and accurate way to control a motor. Wireless Added 5GHz support for wireless channel changing for those devices that support it. Tested with Moto G5 and E4 phones. Also tested with other (currently non-approved) phones such as Samsung Galaxy S8. Improved Expansion Hub firmware update support in Robot Controller app Changes to make the system more robust during the firmware update process (when performed through Robot Controller app). User no longer has to disconnect a downstream daisy-chained Expansion Hub when updating an Expansion Hub's firmware. If user is updating an Expansion Hub's firmware through a USB connection, he/she does not have to disconnect RS485 connection to other Expansion Hubs. The user still must use a USB connection to update an Expansion Hub's firmware. The user cannot update the Expansion Hub firmware for a downstream device that is daisy chained through an RS485 connection. If an Expansion Hub accidentally gets "bricked" the Robot Controller app is now more likely to recognize the Hub when it scans the USB bus. Robot Controller app should be able to detect an Expansion Hub, even if it accidentally was bricked in a previous update attempt. Robot Controller app should be able to install the firmware onto the Hub, even if if accidentally was bricked in a previous update attempt. Resiliency FTC software can detect and enable an FTDI reset feature that is available with REV Robotics v1.8 Expansion Hub firmware and greater. When enabled, the Expansion Hub can detect if it hasn't communicated with the Robot Controller over the FTDI (USB) connection. If the Hub hasn't heard from the Robot Controller in a while, it will reset the FTDI connection. This action helps system recover from some ESD-induced disruptions. Various fixes to improve reliability of FTC software. Blocks Fixed errors with string and list indices in blocks export to java. Support for USB connected UVC webcams. Refactored optimized Blocks Vuforia code to support Rover Ruckus image targets. Added programming blocks to support PIDF (proportional, integral, derivative and feed forward) motor control. Added formatting options (under Telemetry and Miscellaneous categories) so user can set how many decimal places to display a numerical value. Support to play audio files (which are uploaded through Blocks web interface) on Driver Station in addition to the Robot Controller. Fixed bug with Download Image of Blocks feature. Support for REV Robotics Blinkin LED Controller. Support for REV Robotics 2m Distance Sensor. Added support for a REV Touch Sensor (no longer have to configure as a generic digital device). Added blocks for DcMotorEx methods. These are enhanced methods that you can use when supported by the motor controller hardware. The REV Robotics Expansion Hub supports these enhanced methods. Enhanced methods include methods to get/set motor velocity (in encoder pulses per second), get/set PIDF coefficients, etc.. Modest Improvements in Logging Decrease frequency of battery checker voltage statements. Removed non-FTC related log statements (wherever possible). Introduced a "Match Logging" feature. Under "Settings" a user can enable/disable this feature (it's disabled by default). If enabled, user provides a "Match Number" through the Driver Station user interface (top of the screen). The Match Number is used to create a log file specifically with log statements from that particular Op Mode run. Match log files are stored in /sdcard/FIRST/matlogs on the Robot Controller. Once an op mode run is complete, the Match Number is cleared. This is a convenient way to create a separate match log with statements only related to a specific op mode run. New Devices Support for REV Robotics Blinkin LED Controller. Support for REV Robotics 2m Distance Sensor. Added configuration option for REV 20:1 HD Hex Motor. Added support for a REV Touch Sensor (no longer have to configure as a generic digital device). Miscellaneous Fixed some errors in the definitions for acceleration and velocity in our javadoc documentation. Added ability to play audio files on Driver Station When user is configuring an Expansion Hub, the LED on the Expansion Hub will change blink pattern (purple-cyan) to indicate which Hub is currently being configured. Renamed I2cSensorType to I2cDeviceType. Added an external sample Op Mode that demonstrates localization using 2018-2019 (Rover Ruckus presented by QualComm) Vuforia targets. Added an external sample Op Mode that demonstrates how to use the REV Robotics 2m Laser Distance Sensor. Added an external sample Op Mode that demonstrates how to use the REV Robotics Blinkin LED Controller. Re-categorized external Java sample Op Modes to "TeleOp" instead of "Autonomous". Known issues: Initial support for UVC compatible cameras UVC cameras seem to draw significant amount of current from the USB bus. This does not appear to present any problems for the REV Robotics Control Hub. This does seem to create stability problems when using some cameras with an Android phone-based Robot Controller. FTC Tech Team is investigating options to mitigate this issue with the phone-based Robot Controllers. There might be a possible deadlock which causes the RC to become unresponsive when using a UVC webcam with a Nougat Android Robot Controller. Wireless When user selects a wireless channel, this channel does not necessarily persist if the phone is power cycled. Tech Team is hoping to eventually address this issue in a future release. Issue has been present since apps were introduced (i.e., it is not new with the v4.0 release). Wireless channel is not currently displayed for WiFi Direct connections. Miscellaneous The blink indication feature that shows which Expansion Hub is currently being configured does not work for a newly created configuration file. User has to first save a newly created configuration file and then close and re-edit the file in order for blink indicator to work. Version 3.6 (built on 17.12.18) Changes include: Blocks Changes Uses updated Google Blockly software to allow users to edit their op modes on Apple iOS devices (including iPad and iPhone). Improvement in Blocks tool to handle corrupt op mode files. Autonomous op modes should no longer get switched back to tele-op after re-opening them to be edited. The system can now detect type mismatches during runtime and alert the user with a message on the Driver Station. Updated javadoc documentation for setPower() method to reflect correct range of values (-1 to +1). Modified VuforiaLocalizerImpl to allow for user rendering of frames Added a user-overrideable onRenderFrame() method which gets called by the class's renderFrame() method. Version 3.5 (built on 17.10.30) Changes with version 3.5 include: Introduced a fix to prevent random op mode stops, which can occur after the Robot Controller app has been paused and then resumed (for example, when a user temporarily turns off the display of the Robot Controller phone, and then turns the screen back on). Introduced a fix to prevent random op mode stops, which were previously caused by random peer disconnect events on the Driver Station. Fixes issue where log files would be closed on pause of the RC or DS, but not re-opened upon resume. Fixes issue with battery handler (voltage) start/stop race. Fixes issue where Android Studio generated op modes would disappear from available list in certain situations. Fixes problem where OnBot Java would not build on REV Robotics Control Hub. Fixes problem where OnBot Java would not build if the date and time on the Robot Controller device was "rewound" (set to an earlier date/time). Improved error message on OnBot Java that occurs when renaming a file fails. Removed unneeded resources from android.jar binaries used by OnBot Java to reduce final size of Robot Controller app. Added MR_ANALOG_TOUCH_SENSOR block to Blocks Programming Tool. Version 3.4 (built on 17.09.06) Changes with version 3.4 include: Added telemetry.update() statement for BlankLinearOpMode template. Renamed sample Block op modes to be more consistent with Java samples. Added some additional sample Block op modes. Reworded OnBot Java readme slightly. Version 3.3 (built on 17.09.04) This version of the software includes improves for the FTC Blocks Programming Tool and the OnBot Java Programming Tool. Changes with verion 3.3 include: Android Studio ftc_app project has been updated to use Gradle Plugin 2.3.3. Android Studio ftc_app project is already using gradle 3.5 distribution. Robot Controller log has been renamed to /sdcard/RobotControllerLog.txt (note that this change was actually introduced w/ v3.2). Improvements in I2C reliability. Optimized I2C read for REV Expansion Hub, with v1.7 firmware or greater. Updated all external/samples (available through OnBot and in Android project folder). Vuforia Added support for VuMarks that will be used for the 2017-2018 season game. Blocks Update to latest Google Blockly release. Sample op modes can be selected as a template when creating new op mode. Fixed bug where the blocks would disappear temporarily when mouse button is held down. Added blocks for Range.clip and Range.scale. User can now disable/enable Block op modes. Fix to prevent occasional Blocks deadlock. OnBot Java Significant improvements with autocomplete function for OnBot Java editor. Sample op modes can be selected as a template when creating new op mode. Fixes and changes to complete hardware setup feature. Updated (and more useful) onBot welcome message. Known issues: Android Studio After updating to the new v3.3 Android Studio project folder, if you get error messages indicating "InvalidVirtualFileAccessException" then you might need to do a File->Invalidate Caches / Restart to clear the error. OnBot Java Sometimes when you push the build button to build all op modes, the RC returns an error message that the build failed. If you press the build button a second time, the build typically suceeds. Version 3.2 (built on 17.08.02) This version of the software introduces the "OnBot Java" Development Tool. Similar to the FTC Blocks Development Tool, the FTC OnBot Java Development Tool allows a user to create, edit and build op modes dynamically using only a Javascript-enabled web browser. The OnBot Java Development Tool is an integrated development environment (IDE) that is served up by the Robot Controller. Op modes are created and edited using a Javascript-enabled browser (Google Chromse is recommended). Op modes are saved on the Robot Controller Android device directly. The OnBot Java Development Tool provides a Java programming environment that does NOT need Android Studio. Changes with version 3.2 include: Enhanced web-based development tools Introduction of OnBot Java Development Tool. Web-based programming and management features are "always on" (user no longer needs to put Robot Controller into programming mode). Web-based management interface (where user can change Robot Controller name and also easily download Robot Controller log file). OnBot Java, Blocks and Management features available from web based interface. Blocks Programming Development Tool: Changed "LynxI2cColorRangeSensor" block to "REV Color/range sensor" block. Fixed tooltip for ColorSensor.isLightOn block. Added blocks for ColorSensor.getNormalizedColors and LynxI2cColorRangeSensor.getNormalizedColors. Added example op modes for digital touch sensor and REV Robotics Color Distance sensor. User selectable color themes. Includes many minor enhancements and fixes (too numerous to list). Known issues: Auto complete function is incomplete and does not support the following (for now): Access via this keyword Access via super keyword Members of the super cloass, not overridden by the class Any methods provided in the current class Inner classes Can't handle casted objects Any objects coming from an parenthetically enclosed expression Version 3.10 (built on 17.05.09) This version of the software provides support for the REV Robotics Expansion Hub. This version also includes improvements in the USB communication layer in an effort to enhance system resiliency. If you were using a 2.x version of the software previously, updating to version 3.1 requires that you also update your Driver Station software in addition to updating the Robot Controller software. Also note that in version 3.10 software, the setMaxSpeed and getMaxSpeed methods are no longer available (not deprecated, they have been removed from the SDK). Also note that the the new 3.x software incorporates motor profiles that a user can select as he/she configures the robot. Changes include: Blocks changes Added VuforiaTrackableDefaultListener.getPose and Vuforia.trackPose blocks. Added optimized blocks support for Vuforia extended tracking. Added atan2 block to the math category. Added useCompetitionFieldTargetLocations parameter to Vuforia.initialize block. If set to false, the target locations are placed at (0,0,0) with target orientation as specified in https://github.com/gearsincorg/FTCVuforiaDemo/blob/master/Robot_Navigation.java tutorial op mode. Incorporates additional improvements to USB comm layer to improve system resiliency (to recover from a greater number of communication disruptions). Additional Notes Regarding Version 3.00 (built on 17.04.13) In addition to the release changes listed below (see section labeled "Version 3.00 (built on 17.04.013)"), version 3.00 has the following important changes: Version 3.00 software uses a new version of the FTC Robocol (robot protocol). If you upgrade to v3.0 on the Robot Controller and/or Android Studio side, you must also upgrade the Driver Station software to match the new Robocol. Version 3.00 software removes the setMaxSpeed and getMaxSpeed methods from the DcMotor class. If you have an op mode that formerly used these methods, you will need to remove the references/calls to these methods. Instead, v3.0 provides the max speed information through the use of motor profiles that are selected by the user during robot configuration. Version 3.00 software currently does not have a mechanism to disable extra i2c sensors. We hope to re-introduce this function with a release in the near future. Version 3.00 (built on 17.04.13) *** Use this version of the software at YOUR OWN RISK!!! *** This software is being released as an "alpha" version. Use this version at your own risk! This pre-release software contains SIGNIFICANT changes, including changes to the Wi-Fi Direct pairing mechanism, rewrites of the I2C sensor classes, changes to the USB/FTDI layer, and the introduction of support for the REV Robotics Expansion Hub and the REV Robotics color-range-light sensor. These changes were implemented to improve the reliability and resiliency of the FTC control system. Please note, however, that version 3.00 is considered "alpha" code. This code is being released so that the FIRST community will have an opportunity to test the new REV Expansion Hub electronics module when it becomes available in May. The developers do not recommend using this code for critical applications (i.e., competition use). *** Use this version of the software at YOUR OWN RISK!!! *** Changes include: Major rework of sensor-related infrastructure. Includes rewriting sensor classes to implement synchronous I2C communication. Fix to reset Autonomous timer back to 30 seconds. Implementation of specific motor profiles for approved 12V motors (includes Tetrix, AndyMark, Matrix and REV models). Modest improvements to enhance Wi-Fi P2P pairing. Fixes telemetry log addition race. Publishes all the sources (not just a select few). Includes Block programming improvements Addition of optimized Vuforia blocks. Auto scrollbar to projects and sounds pages. Fixed blocks paste bug. Blocks execute after while-opModeIsActive loop (to allow for cleanup before exiting op mode). Added gyro integratedZValue block. Fixes bug with projects page for Firefox browser. Added IsSpeaking block to AndroidTextToSpeech. Implements support for the REV Robotics Expansion Hub Implements support for integral REV IMU (physically installed on I2C bus 0, uses same Bosch BNO055 9 axis absolute orientation sensor as Adafruit 9DOF abs orientation sensor). - Implements support for REV color/range/light sensor. Provides support to update Expansion Hub firmware through FTC SDK. Detects REV firmware version and records in log file. Includes support for REV Control Hub (note that the REV Control Hub is not yet approved for FTC use). Implements FTC Blocks programming support for REV Expansion Hub and sensor hardware. Detects and alerts when I2C device disconnect. Version 2.62 (built on 17.01.07) Added null pointer check before calling modeToByte() in finishModeSwitchIfNecessary method for ModernRoboticsUsbDcMotorController class. Changes to enhance Modern Robotics USB protocol robustness. Version 2.61 (released on 16.12.19) Blocks Programming mode changes: Fix to correct issue when an exception was thrown because an OpticalDistanceSensor object appears twice in the hardware map (the second time as a LightSensor). Version 2.6 (released on 16.12.16) Fixes for Gyro class: Improve (decrease) sensor refresh latency. fix isCalibrating issues. Blocks Programming mode changes: Blocks now ignores a device in the configuration xml if the name is empty. Other devices work in configuration work fine. Version 2.5 (internal release on released on 16.12.13) Blocks Programming mode changes: Added blocks support for AdafruitBNO055IMU. Added Download Op Mode button to FtcBocks.html. Added support for copying blocks in one OpMode and pasting them in an other OpMode. The clipboard content is stored on the phone, so the programming mode server must be running. Modified Utilities section of the toolbox. In Programming Mode, display information about the active connections. Fixed paste location when workspace has been scrolled. Added blocks support for the android Accelerometer. Fixed issue where Blocks Upload Op Mode truncated name at first dot. Added blocks support for Android SoundPool. Added type safety to blocks for Acceleration. Added type safety to blocks for AdafruitBNO055IMU.Parameters. Added type safety to blocks for AnalogInput. Added type safety to blocks for AngularVelocity. Added type safety to blocks for Color. Added type safety to blocks for ColorSensor. Added type safety to blocks for CompassSensor. Added type safety to blocks for CRServo. Added type safety to blocks for DigitalChannel. Added type safety to blocks for ElapsedTime. Added type safety to blocks for Gamepad. Added type safety to blocks for GyroSensor. Added type safety to blocks for IrSeekerSensor. Added type safety to blocks for LED. Added type safety to blocks for LightSensor. Added type safety to blocks for LinearOpMode. Added type safety to blocks for MagneticFlux. Added type safety to blocks for MatrixF. Added type safety to blocks for MrI2cCompassSensor. Added type safety to blocks for MrI2cRangeSensor. Added type safety to blocks for OpticalDistanceSensor. Added type safety to blocks for Orientation. Added type safety to blocks for Position. Added type safety to blocks for Quaternion. Added type safety to blocks for Servo. Added type safety to blocks for ServoController. Added type safety to blocks for Telemetry. Added type safety to blocks for Temperature. Added type safety to blocks for TouchSensor. Added type safety to blocks for UltrasonicSensor. Added type safety to blocks for VectorF. Added type safety to blocks for Velocity. Added type safety to blocks for VoltageSensor. Added type safety to blocks for VuforiaLocalizer.Parameters. Added type safety to blocks for VuforiaTrackable. Added type safety to blocks for VuforiaTrackables. Added type safety to blocks for enums in AdafruitBNO055IMU.Parameters. Added type safety to blocks for AndroidAccelerometer, AndroidGyroscope, AndroidOrientation, and AndroidTextToSpeech. Version 2.4 (released on 16.11.13) Fix to avoid crashing for nonexistent resources. Blocks Programming mode changes: Added blocks to support OpenGLMatrix, MatrixF, and VectorF. Added blocks to support AngleUnit, AxesOrder, AxesReference, CameraDirection, CameraMonitorFeedback, DistanceUnit, and TempUnit. Added blocks to support Acceleration. Added blocks to support LinearOpMode.getRuntime. Added blocks to support MagneticFlux and Position. Fixed typos. Made blocks for ElapsedTime more consistent with other objects. Added blocks to support Quaternion, Velocity, Orientation, AngularVelocity. Added blocks to support VuforiaTrackables, VuforiaTrackable, VuforiaLocalizer, VuforiaTrackableDefaultListener. Fixed a few blocks. Added type checking to new blocks. Updated to latest blockly. Added default variable blocks to navigation and matrix blocks. Fixed toolbox entry for openGLMatrix_rotation_withAxesArgs. When user downloads Blocks-generated op mode, only the .blk file is downloaded. When user uploads Blocks-generated op mode (.blk file), Javascript code is auto generated. Added DbgLog support. Added logging when a blocks file is read/written. Fixed bug to properly render blocks even if missing devices from configuration file. Added support for additional characters (not just alphanumeric) for the block file names (for download and upload). Added support for OpMode flavor (“Autonomous” or “TeleOp”) and group. Changes to Samples to prevent tutorial issues. Incorporated suggested changes from public pull 216 (“Replace .. paths”). Remove Servo Glitches when robot stopped. if user hits “Cancels” when editing a configuration file, clears the unsaved changes and reverts to original unmodified configuration. Added log info to help diagnose why the Robot Controller app was terminated (for example, by watch dog function). Added ability to transfer log from the controller. Fixed inconsistency for AngularVelocity Limit unbounded growth of data for telemetry. If user does not call telemetry.update() for LinearOpMode in a timely manner, data added for telemetry might get lost if size limit is exceeded. Version 2.35 (released on 16.10.06) Blockly programming mode - Removed unnecesary idle() call from blocks for new project. Version 2.30 (released on 16.10.05) Blockly programming mode: Mechanism added to save Blockly op modes from Programming Mode Server onto local device To avoid clutter, blocks are displayed in categorized folders Added support for DigitalChannel Added support for ModernRoboticsI2cCompassSensor Added support for ModernRoboticsI2cRangeSensor Added support for VoltageSensor Added support for AnalogInput Added support for AnalogOutput Fix for CompassSensor setMode block Vuforia Fix deadlock / make camera data available while Vuforia is running. Update to Vuforia 6.0.117 (recommended by Vuforia and Google to close security loophole). Fix for autonomous 30 second timer bug (where timer was in effect, even though it appeared to have timed out). opModeIsActive changes to allow cleanup after op mode is stopped (with enforced 2 second safety timeout). Fix to avoid reading i2c twice. Updated sample Op Modes. Improved logging and fixed intermittent freezing. Added digital I/O sample. Cleaned up device names in sample op modes to be consistent with Pushbot guide. Fix to allow use of IrSeekerSensorV3. Version 2.20 (released on 16.09.08) Support for Modern Robotics Compass Sensor. Support for Modern Robotics Range Sensor. Revise device names for Pushbot templates to match the names used in Pushbot guide. Fixed bug so that IrSeekerSensorV3 device is accessible as IrSeekerSensor in hardwareMap. Modified computer vision code to require an individual Vuforia license (per legal requirement from PTC). Minor fixes. Blockly enhancements: Support for Voltage Sensor. Support for Analog Input. Support for Analog Output. Support for Light Sensor. Support for Servo Controller. Version 2.10 (released on 16.09.03) Support for Adafruit IMU. Improvements to ModernRoboticsI2cGyro class Block on reset of z axis. isCalibrating() returns true while gyro is calibration. Updated sample gyro program. Blockly enhancements support for android.graphics.Color. added support for ElapsedTime. improved look and legibility of blocks. support for compass sensor. support for ultrasonic sensor. support for IrSeeker. support for LED. support for color sensor. support for CRServo prompt user to configure robot before using programming mode. Provides ability to disable audio cues. various bug fixes and improvements. Version 2.00 (released on 16.08.19) This is the new release for the upcoming 2016-2017 FIRST Tech Challenge Season. Channel change is enabled in the FTC Robot Controller app for Moto G 2nd and 3rd Gen phones. Users can now use annotations to register/disable their Op Modes. Changes in the Android SDK, JDK and build tool requirements (minsdk=19, java 1.7, build tools 23.0.3). Standardized units in analog input. Cleaned up code for existing analog sensor classes. setChannelMode and getChannelMode were REMOVED from the DcMotorController class. This is important - we no longer set the motor modes through the motor controller. setMode and getMode were added to the DcMotor class. ContinuousRotationServo class has been added to the FTC SDK. Range.clip() method has been overloaded so it can support this operation for int, short and byte integers. Some changes have been made (new methods added) on how a user can access items from the hardware map. Users can now set the zero power behavior for a DC motor so that the motor will brake or float when power is zero. Prototype Blockly Programming Mode has been added to FTC Robot Controller. Users can place the Robot Controller into this mode, and then use a device (such as a laptop) that has a Javascript enabled browser to write Blockly-based Op Modes directly onto the Robot Controller. Users can now configure the robot remotely through the FTC Driver Station app. Android Studio project supports Android Studio 2.1.x and compile SDK Version 23 (Marshmallow). Vuforia Computer Vision SDK integrated into FTC SDK. Users can use sample vision targets to get localization information on a standard FTC field. Project structure has been reorganized so that there is now a TeamCode package that users can use to place their local/custom Op Modes into this package. Inspection function has been integrated into the FTC Robot Controller and Driver Station Apps (Thanks Team HazMat… 9277 & 10650!). Audio cues have been incorporated into FTC SDK. Swap mechanism added to FTC Robot Controller configuration activity. For example, if you have two motor controllers on a robot, and you misidentified them in your configuration file, you can use the Swap button to swap the devices within the configuration file (so you do not have to manually re-enter in the configuration info for the two devices). Fix mechanism added to all user to replace an electronic module easily. For example, suppose a servo controller dies on your robot. You replace the broken module with a new module, which has a different serial number from the original servo controller. You can use the Fix button to automatically reconfigure your configuration file to use the serial number of the new module. Improvements made to fix resiliency and responsiveness of the system. For LinearOpMode the user now must for a telemetry.update() to update the telemetry data on the driver station. This update() mechanism ensures that the driver station gets the updated data properly and at the same time. The Auto Configure function of the Robot Controller is now template based. If there is a commonly used robot configuration, a template can be created so that the Auto Configure mechanism can be used to quickly configure a robot of this type. The logic to detect a runaway op mode (both in the LinearOpMode and OpMode types) and to abort the run, then auto recover has been improved/implemented. Fix has been incorporated so that Logitech F310 gamepad mappings will be correct for Marshmallow users. Release 16.07.08 For the ftc_app project, the gradle files have been modified to support Android Studio 2.1.x. Release 16.03.30 For the MIT App Inventor, the design blocks have new icons that better represent the function of each design component. Some changes were made to the shutdown logic to ensure the robust shutdown of some of our USB services. A change was made to LinearOpMode so as to allow a given instance to be executed more than once, which is required for the App Inventor. Javadoc improved/updated. Release 16.03.09 Changes made to make the FTC SDK synchronous (significant change!) waitOneFullHardwareCycle() and waitForNextHardwareCycle() are no longer needed and have been deprecated. runOpMode() (for a LinearOpMode) is now decoupled from the system's hardware read/write thread. loop() (for an OpMode) is now decoupled from the system's hardware read/write thread. Methods are synchronous. For example, if you call setMode(DcMotorController.RunMode.RESET_ENCODERS) for a motor, the encoder is guaranteed to be reset when the method call is complete. For legacy module (NXT compatible), user no longer has to toggle between read and write modes when reading from or writing to a legacy device. Changes made to enhance reliability/robustness during ESD event. Changes made to make code thread safe. Debug keystore added so that user-generated robot controller APKs will all use the same signed key (to avoid conflicts if a team has multiple developer laptops for example). Firmware version information for Modern Robotics modules are now logged. Changes made to improve USB comm reliability and robustness. Added support for voltage indicator for legacy (NXT-compatible) motor controllers. Changes made to provide auto stop capabilities for op modes. A LinearOpMode class will stop when the statements in runOpMode() are complete. User does not have to push the stop button on the driver station. If an op mode is stopped by the driver station, but there is a run away/uninterruptible thread persisting, the app will log an error message then force itself to crash to stop the runaway thread. Driver Station UI modified to display lowest measured voltage below current voltage (12V battery). Driver Station UI modified to have color background for current voltage (green=good, yellow=caution, red=danger, extremely low voltage). javadoc improved (edits and additional classes). Added app build time to About activity for driver station and robot controller apps. Display local IP addresses on Driver Station About activity. Added I2cDeviceSynchImpl. Added I2cDeviceSync interface. Added seconds() and milliseconds() to ElapsedTime for clarity. Added getCallbackCount() to I2cDevice. Added missing clearI2cPortActionFlag. Added code to create log messages while waiting for LinearOpMode shutdown. Fix so Wifi Direct Config activity will no longer launch multiple times. Added the ability to specify an alternate i2c address in software for the Modern Robotics gyro. Release 16.02.09 Improved battery checker feature so that voltage values get refreshed regularly (every 250 msec) on Driver Station (DS) user interface. Improved software so that Robot Controller (RC) is much more resilient and “self-healing” to USB disconnects: If user attempts to start/restart RC with one or more module missing, it will display a warning but still start up. When running an op mode, if one or more modules gets disconnected, the RC & DS will display warnings,and robot will keep on working in spite of the missing module(s). If a disconnected module gets physically reconnected the RC will auto detect the module and the user will regain control of the recently connected module. Warning messages are more helpful (identifies the type of module that’s missing plus its USB serial number). Code changes to fix the null gamepad reference when users try to reference the gamepads in the init() portion of their op mode. NXT light sensor output is now properly scaled. Note that teams might have to readjust their light threshold values in their op modes. On DS user interface, gamepad icon for a driver will disappear if the matching gamepad is disconnected or if that gamepad gets designated as a different driver. Robot Protocol (ROBOCOL) version number info is displayed in About screen on RC and DS apps. Incorporated a display filter on pairing screen to filter out devices that don’t use the “-“ format. This filter can be turned off to show all WiFi Direct devices. Updated text in License file. Fixed formatting error in OpticalDistanceSensor.toString(). Fixed issue on with a blank (“”) device name that would disrupt WiFi Direct Pairing. Made a change so that the WiFi info and battery info can be displayed more quickly on the DS upon connecting to RC. Improved javadoc generation. Modified code to make it easier to support language localization in the future. Release 16.01.04 Updated compileSdkVersion for apps Prevent Wifi from entering power saving mode removed unused import from driver station Corrrected "Dead zone" joystick code. LED.getDeviceName and .getConnectionInfo() return null apps check for ROBOCOL_VERSION mismatch Fix for Telemetry also has off-by-one errors in its data string sizing / short size limitations error User telemetry output is sorted. added formatting variants to DbgLog and RobotLog APIs code modified to allow for a long list of op mode names. changes to improve thread safety of RobocolDatagramSocket Fix for "missing hardware leaves robot controller disconnected from driver station" error fix for "fast tapping of Init/Start causes problems" (toast is now only instantiated on UI thread). added some log statements for thread life cycle. moved gamepad reset logic inside of initActiveOpMode() for robustness changes made to mitigate risk of race conditions on public methods. changes to try and flag when WiFi Direct name contains non-printable characters. fix to correct race condition between .run() and .close() in ReadWriteRunnableStandard. updated FTDI driver made ReadWriteRunnableStanard interface public. fixed off-by-one errors in Command constructor moved specific hardware implmentations into their own package. moved specific gamepad implemnatations to the hardware library. changed LICENSE file to new BSD version. fixed race condition when shutting down Modern Robotics USB devices. methods in the ColorSensor classes have been synchronized. corrected isBusy() status to reflect end of motion. corrected "back" button keycode. the notSupported() method of the GyroSensor class was changed to protected (it should not be public). Release 15.11.04.001 Added Support for Modern Robotics Gyro. The GyroSensor class now supports the MR Gyro Sensor. Users can access heading data (about Z axis) Users can also access raw gyro data (X, Y, & Z axes). Example MRGyroTest.java op mode included. Improved error messages More descriptive error messages for exceptions in user code. Updated DcMotor API Enable read mode on new address in setI2cAddress Fix so that driver station app resets the gamepads when switching op modes. USB-related code changes to make USB comm more responsive and to display more explicit error messages. Fix so that USB will recover properly if the USB bus returns garbage data. Fix USB initializtion race condition. Better error reporting during FTDI open. More explicit messages during USB failures. Fixed bug so that USB device is closed if event loop teardown method was not called. Fixed timer UI issue Fixed duplicate name UI bug (Legacy Module configuration). Fixed race condition in EventLoopManager. Fix to keep references stable when updating gamepad. For legacy Matrix motor/servo controllers removed necessity of appending "Motor" and "Servo" to controller names. Updated HT color sensor driver to use constants from ModernRoboticsUsbLegacyModule class. Updated MR color sensor driver to use constants from ModernRoboticsUsbDeviceInterfaceModule class. Correctly handle I2C Address change in all color sensors Updated/cleaned up op modes. Updated comments in LinearI2cAddressChange.java example op mode. Replaced the calls to "setChannelMode" with "setMode" (to match the new of the DcMotor method). Removed K9AutoTime.java op mode. Added MRGyroTest.java op mode (demonstrates how to use MR Gyro Sensor). Added MRRGBExample.java op mode (demonstrates how to use MR Color Sensor). Added HTRGBExample.java op mode (demonstrates how to use HT legacy color sensor). Added MatrixControllerDemo.java (demonstrates how to use legacy Matrix controller). Updated javadoc documentation. Updated release .apk files for Robot Controller and Driver Station apps. Release 15.10.06.002 Added support for Legacy Matrix 9.6V motor/servo controller. Cleaned up build.gradle file. Minor UI and bug fixes for driver station and robot controller apps. Throws error if Ultrasonic sensor (NXT) is not configured for legacy module port 4 or 5. Release 15.08.03.001 New user interfaces for FTC Driver Station and FTC Robot Controller apps. An init() method is added to the OpMode class. For this release, init() is triggered right before the start() method. Eventually, the init() method will be triggered when the user presses an "INIT" button on driver station. The init() and loop() methods are now required (i.e., need to be overridden in the user's op mode). The start() and stop() methods are optional. A new LinearOpMode class is introduced. Teams can use the LinearOpMode mode to create a linear (not event driven) program model. Teams can use blocking statements like Thread.sleep() within a linear op mode. The API for the Legacy Module and Core Device Interface Module have been updated. Support for encoders with the Legacy Module is now working. The hardware loop has been updated for better performance.
anonvector
⏺ SlipGate — Unified tunnel manager for Linux servers. Deploys and manages DNS tunnels (DNSTT, NoizDNS, Slipstream) and HTTPS proxies (NaiveProxy) with systemd integration, multi-tunnel DNS routing, user management, and one-tap client sharing via slipnet:// URIs.
linyows
Octopass brings GitHub's team management to your Linux servers. No more manually managing /etc/passwd or distributing SSH keys — just add users to your GitHub team, and they're ready to SSH into your servers.
eunomia-bpf
MCP Server for Linux Scheduler Management and Auto optimization
swati1024
Skip to content Search… All gists Back to GitHub Sign in Sign up Instantly share code, notes, and snippets. @giansalex giansalex/torrent-courses-download-list.md forked from M-Younus/torrent courses download-list Last active 2 days ago 15188 Code Revisions 15 Stars 151 Forks 88 <script src="https://gist.github.com/giansalex/4cd3631e94433bbbd71bf07aedb33a7b.js"></script> torrent-courses-download-list.md Torrent Courses List Download http://kickass.to/infiniteskills-learning-jquery-mobile-working-files-t7967156.html http://kickass.to/lynda-bootstrap-3-advanced-web-development-2013-eng-t8167587.html http://kickass.to/lynda-css-advanced-typographic-techniques-t7928210.html http://kickass.to/lynda-html5-projects-interactive-charts-2013-eng-t8167670.html http://kickass.to/vtc-html5-css3-responsive-web-design-course-t7922533.html http://kickass.to/10gen-m101js-mongodb-for-node-js-developers-2013-eng-t8165205.html http://kickass.to/cbt-nuggets-amazon-web-services-aws-foundations-t7839734.html http://kickass.to/cbt-nuggets-apache-hadoop-t8027965.html http://kickass.to/cbt-nuggets-backtrack-and-kali-linux-t7677281.html http://kickass.to/cbt-nuggets-ccda-desgn-640-864-t8300917.html http://kickass.to/cbt-nuggets-ccna-wireless-iuwne-640-722-t8300389.html http://kickass.to/cbt-nuggets-cisco-ccna-labs-cisco-for-the-real-world-bonus-t6154766.html http://kickass.to/cbt-nuggets-cisco-ccnp-security-firewall-v2-0-642-618-azazredhat-t6955696.html http://kickass.to/cbt-nuggets-cisco-ccnp-security-secure-642-637-azazredhat-t6955710.html http://kickass.to/cbt-nuggets-comptia-network-videos-2010-gurufuel-t4648514.html http://kickass.to/cbt-nuggets-definitive-guide-to-working-with-gns3-by-keith-bar-t8301349.html http://kickass.to/cbt-nuggets-ec-council-certified-ethical-hacker-v7-0-t6801120.html http://kickass.to/cbt-nuggets-exam-walkthrough-cisco-icnd1ccent-100-101-t8516719.html http://kickass.to/cbt-nuggets-exam-walkthrough-cisco-icnd2ccna-200-101-t8524803.html http://kickass.to/cbt-nuggets-linux-in-the-real-world-with-shawn-powers-t7718107.html http://kickass.to/cbt-nuggets-linux-series-video-tutorial-t485320.html http://kickass.to/cbt-nuggets-lpi-linux-lpic-1-101-and-comptia-linux-t8031864.html http://kickass.to/cbt-nuggets-lpi-linux-lpic-1-102-and-comptia-linux-t8031871.html http://kickass.to/cbt-nuggets-mastering-vmware-view-5-and-preparing-for-the-vcp510-dt-exam-t8301829.html http://kickass.to/cbt-nuggets-vmware-virtualization-vcp-vsphere-5-t8300512.html http://kickass.to/cbt-nuggets-wireshark-with-keith-barker-t8040855.html http://kickass.to/comptia-network-n10-005-collection-t8319928.html http://kickass.to/developing-in-html5-with-javascript-and-css3-jump-start-t8277565.html http://kickass.to/eli-the-computer-guy-linux-t8647714.html http://kickass.to/foundations-of-programming-test-driven-development-t7522376.html http://kickass.to/infiniteskills-advanced-html5-programming-t7463355.html http://kickass.to/infiniteskills-cisco-ccna-certification-bundle-2013-t7645010.html http://kickass.to/infiniteskills-css3-transformations-and-animations-t7930047.html http://kickass.to/infiniteskills-learning-javascript-programming-t7625039.html http://kickass.to/infiniteskills-learning-python-programming-t7107001.html http://kickass.to/infiniteskills-learning-regular-expressions-t8028765.html http://kickass.to/infiniteskills-learning-whitehat-hacking-and-penetration-testing-t8303725.html http://kickass.to/infiniteskills-microsoft-windows-server-2012-certification-training-exam-70-410-t7379360.html http://kickass.to/infiniteskills-php-security-t8046511.html http://kickass.to/learning-vmware-esxi-and-vsphere-5-1-administration-training-t8030885.html http://kickass.to/linuxcbt-basic-security-edition-d3x-t7650913.html http://kickass.to/linuxcbt-config-mgmt-edition-d3x-t7650929.html http://kickass.to/linuxcbthttpdxil-edition-d3x-t7653897.html http://kickass.to/linuxcbt-vbox-edition-d3x-t7653916.html http://kickass.to/linuxcbt-webscan-edition-d3x-t7653922.html http://kickass.to/linuxcbt-winpython-edition-d3x-t7653942.html http://kickass.to/linuxcbt-xenvm-edition-d3x-t7653948.html http://kickass.to/lynda-com-foundations-of-programming-code-efficiency-t8604312.html http://kickass.to/lynda-com-foundations-of-programming-databases-t8596357.html http://kickass.to/lynda-com-foundations-of-programming-design-patterns-t8692867.html http://kickass.to/lynda-com-foundations-of-programming-fundamentals-t7600288.html http://kickass.to/lynda-com-foundations-of-programming-web-services-including-exercise-files-torrenters-t7797117.html http://kickass.to/lynda-com-ruby-on-rails-4-essential-training-dec-2013-t8438392.html http://kickass.to/lynda-foundations-of-programming-refactoring-code-t7524343.html http://kickass.to/lynda-foundations-of-programming-software-quality-assurance-sum1-here-silverrg-t8043799.html http://kickass.to/lynda-javascript-events-t7893809.html http://kickass.to/lynda-leading-with-emotional-intelligence-t8157240.html http://kickass.to/lynda-management-tips-t8154761.html http://kickass.to/mysql-database-tutorials-by-bucky-thenewboston-org-1-33-t8224550.html http://kickass.to/packtpub-advanced-penetration-testing-for-highly-secured-environments-t8300620.html http://kickass.to/pluralsight-mysql-query-optimization-and-performance-tuning-with-pinal-dave-t8553369.html http://kickass.to/pluralsight-relational-database-design-t8551479.html http://kickass.to/ruby-tutorial-bucky-totally-for-beginner-t8699509.html http://kickass.to/trainsignal-vmware-vcloud-director-5-1-essentials-t7495660.html http://kickass.to/trainsignal-vmware-vsphere-optimize-and-scale-vcap5-dca-t7495659.html http://kickass.to/trainsignal-vmware-workstation-9-for-the-it-admin-t7495658.html http://kickass.to/tutsplus-advanced-command-line-techniques-t7632228.html http://kickass.to/tutsplus-advanced-javascript-fundamentals-t6739742.html http://kickass.to/tutsplus-agile-design-patterns-2012-t6992118.html http://kickass.to/tutsplus-cleaner-code-with-coffeescript-t6741625.html http://kickass.to/tutsplus-detecting-code-smells-t8128341.html http://kickass.to/tutsplus-firebug-white-to-black-belt-v413hav-t7154501.html http://kickass.to/tutsplus-foundational-flask-creating-your-own-static-blog-generator-t8356996.html http://kickass.to/tutsplus-freelance-bootcamp-t6832678.html http://kickass.to/tutsplus-premium-e-book-mega-pack-v413hav-t7178526.html http://kickass.to/tutsplus-pro-workflow-for-web-designers-t6854268.html http://kickass.to/tutsplus-riding-ruby-on-rails-t6728201.html http://kickass.to/tutsplus-sql-essentials-t6746851.html http://kickass.to/tutsplus-tools-of-the-modern-web-developer-t8107617.html http://kickass.to/tutsplus-video-fundamentals-t6752217.html http://kickass.to/ine-ccna-wireless-640-722-iuwne-t8301376.html http://kickass.to/learn-metasploit-t8174472.html http://kickass.to/lynda-ruby-on-rails-essential-training-t7630711.html http://kickass.to/lynda-up-and-running-with-python-2013-eng-t8167709.html http://kickass.to/build-flat-responsive-website-from-scratch-complete-course-t8604527.html http://kickass.to/canvas-essentials-t8550909.html http://kickass.to/cbt-nuggets-70-331-microsoft-sharepoint-server-2013-x264-mkv-encod3r-t8595423.html http://kickass.to/cbt-nuggets-98-365-windows-server-admin-fundamentals-encod3r-t8613009.html http://kickass.to/cbt-nuggets-ccie-combo-pack-t271107.html http://kickass.to/cbt-nuggets-ccna-certification-videos-material-2010-gurufu-t4648321.html http://kickass.to/cbt-nuggets-juniper-networks-certified-specialist-security-jncis-sec-jn0-332-t8028083.html http://kickass.to/cehv7-cbt-nuggets-instructor-slides-tools-video-tools-study-guide-rar-t8705752.html http://kickass.to/cisco-ccna-initial-router-and-switch-configuration-t8648377.html http://kickass.to/cisco-ccna-security-aaa-and-ip-security-t8648378.html http://kickass.to/cisco-ccna-security-introduction-to-network-security-t8648381.html http://kickass.to/cisco-ccna-voice-configuration-and-advanced-features-t8648387.html http://kickass.to/cisco-ccna-voice-voice-overview-and-lab-setup-t8648386.html http://kickass.to/cisco-press-ccna-security-640-554-official-cert-guide-videos-t8648384.html http://kickass.to/coursera-neural-networks-and-machine-learning-geoffrey-hinton-university-of-toronto-t8568642.html http://kickass.to/eli-the-computer-guy-hacking-t8647661.html http://kickass.to/ine-ccie-data-center-storage-t8029396.html http://kickass.to/infinite-skills-learning-cloud-computing-with-amazon-web-services-2013-eng-t8703045.html http://kickass.to/infiniteskills-learning-tcp-ip-t8303739.html http://kickass.to/lynda-bootstrap-3-new-features-and-migration-t7958409.html http://kickass.to/lynda-bootstrap-adding-interactivity-to-your-site-t7519306.html http://kickass.to/lynda-com-jquery-ui-widgets-t8172743.html http://kickass.to/lynda-essential-training-t8157222.html http://kickass.to/lynda-foundation-incorporating-sass-and-compass-t7953037.html http://kickass.to/lynda-html5-projects-advanced-to-do-list-t7855578.html http://kickass.to/lynda-html5-projects-creating-a-responsive-presentation-2013-eng-t8167660.html http://kickass.to/lynda-online-presentations-with-reveal-js-2013-eng-t8167575.html http://kickass.to/lynda-teacher-tips-t8157202.html http://kickass.to/lynda-up-and-running-with-angularjs-t7982840.html http://kickass.to/lynda-up-and-running-with-bootstrap-3-t8011198.html http://kickass.to/lynda-up-and-running-with-cakephp-t7963854.html http://kickass.to/lynda-up-and-running-with-google-apps-script-t7917458.html http://kickass.to/lynda-up-and-running-with-php-codeigniter-t7849968.html http://kickass.to/lynda-web-semantics-t7899223.html http://kickass.to/lynda-wordpress-essential-training-2013-tutorial-t8270624.html http://kickass.to/pluralsight-aws-developer-fundamentals-2013-eng-t8703013.html http://kickass.to/pluralsight-bootstrap-3-t8214168.html http://kickass.to/pluralsight-cisco-ccie-routing-and-switching-implement-bgp-t8648391.html http://kickass.to/pluralsight-cisco-ccna-advanced-ethernet-and-file-management-t8051456.html http://kickass.to/pluralsight-cisco-ccna-security-firewalls-and-vpns-t8648393.html http://kickass.to/pluralsight-cisco-ccna-wan-technologies-learn-wide-area-network-wan-technologies-and-configuration-t7882351.html http://kickass.to/pluralsight-javascript-from-scratch-t7612372.html http://kickass.to/pluralsight-sublime-text-3-from-scratch-2013-eng-t8153034.html http://kickass.to/ten-ton-wordpress-mastery-video-t8452016.html http://kickass.to/trainsignal-microsoft-network-monitoring-t8028791.html http://kickass.to/tuts-plus-2013-bdd-in-rails-psiclone-t8474590.html http://kickass.to/tutsplus-advanced-css3-animations-t7791566.html http://kickass.to/tutsplus-an-introduction-to-node-js-t6744596.html http://kickass.to/tutsplus-better-statistics-with-google-charts-t7983386.html http://kickass.to/tutsplus-bootstrap-for-web-design-t8210956.html http://kickass.to/tutsplus-com-advanced-ui-techniques-2013-t7072722.html http://kickass.to/tutsplus-com-build-a-cms-in-codeigniter-2013-t7072644.html http://kickass.to/tutsplus-com-learning-mongodb-2013-t7072653.html http://kickass.to/tutsplus-computer-networks-distilled-v413hav-t7630795.html http://kickass.to/tutsplus-css-3d-essentials-t8027191.html http://kickass.to/tutsplus-css-noob-to-ninja-v413hav-t7475010.html http://kickass.to/tutsplus-css-tips-and-tricks-t8292119.html http://kickass.to/tutsplus-css3-essentials-t6608214.html http://kickass.to/tutsplus-css3-typography-techniques-t7882076.html http://kickass.to/tutsplus-design-patterns-in-ruby-t8354740.html http://kickass.to/tutsplus-fundamentals-of-design-t6645691.html http://kickass.to/tutsplus-fundamentals-of-print-design-t6667261.html http://kickass.to/tutsplus-fundamentals-of-ux-design-t6710443.html http://kickass.to/tutsplus-html-kickstart-essentials-t7969388.html http://kickass.to/tutsplus-html-tips-and-tricks-t8224648.html http://kickass.to/tutsplus-introduction-to-web-typography-t6662386.html http://kickass.to/tutsplus-javascript-fundamentals-101-t6738976.html http://kickass.to/tutsplus-jquery-ui-101-the-essentials-2013-eng-t8165125.html http://kickass.to/tutsplus-jquery-ui-101-the-essentials-t7791579.html http://kickass.to/tutsplus-jquery-ui-201-beyond-the-basics-t7791583.html http://kickass.to/tutsplus-jquery-ui-301-the-widget-factory-2013-eng-t8165109.html http://kickass.to/tutsplus-jquery-ui-301-the-widget-factory-working-files-2013-eng-t8180547.html http://kickass.to/tutsplus-laravel-essentials-t6722386.html http://kickass.to/tutsplus-logo-design-fundamentals-with-gary-simon-swatiate-t7867377.html http://kickass.to/tutsplus-mastering-corporate-design-v413hav-t7586047.html http://kickass.to/tutsplus-mastering-flat-design-v413hav-t7781777.html http://kickass.to/tutsplus-mastering-retro-web-design-v413hav-t7343186.html http://kickass.to/tutsplus-object-oriented-javascript-t6863065.html http://kickass.to/tutsplus-perfect-workflow-in-sublime-text-2-t6794850.html http://kickass.to/tutsplus-php-fundamentals-t6671312.html http://kickass.to/tutsplus-php-security-pitfalls-t7835091.html http://kickass.to/tutsplus-relational-databases-t8023530.html http://kickass.to/tutsplus-responsive-web-design-for-beginners-v413hav-t7385876.html http://kickass.to/tutsplus-responsive-web-design-techniques-t8103476.html http://kickass.to/tutsplus-responsive-web-design-with-foundation-t8103477.html http://kickass.to/tutsplus-simple-development-with-jquery-mobile-t6735499.html http://kickass.to/tutsplus-solid-design-patterns-t8208974.html http://kickass.to/tutsplus-test-driven-php-in-action-t6851704.html http://kickass.to/tutsplus-testing-tricks-for-php-and-laravel-developers-t7844807.html http://kickass.to/tutsplus-web-form-design-and-development-t8020800.html http://kickass.to/tutsplus-wordpress-plugin-development-essentials-t6615050.html http://kickass.to/udemy-build-an-instantly-updating-dynamic-website-with-jquery-ajax-t8415746.html http://kickass.to/udemy-psd-to-html5-css3-hand-code-a-beautiful-website-in-4-hours-t7740752.html http://kickass.to/video2brain-drupal-power-workshop-t6811365.html http://kickass.to/video2brain-exploring-css-positioning-t6683727.html http://kickass.to/video2brain-getting-started-with-joomla-t6600909.html http://kickass.to/video2brain-html5-for-beginners-learn-by-video-t6686185.html http://kickass.to/video2brain-html5-power-workshop-t6689166.html http://kickass.to/video2brain-php-5-3-advanced-web-application-programming-t6681560.html http://kickass.to/vtc-mysql-5-development-part-1-of-2-t7502575.html http://kickass.to/vtc-mysql-5-development-part-2-of-2-t7502576.html https://thepiratebay.se/torrent/6113010/Linux_CBT_Scripting_BASH__PERL__PYTHON__PHP https://thepiratebay.se/torrent/7667241/CBT.Nuggets.Python.Programming.Python.Language-PLATO https://thepiratebay.se/torrent/8608894/InfiniteSkills_-_Web_Programming_With_Python https://thepiratebay.se/torrent/7838122/Lynda.com_-_Python_3_Essential_Training https://thepiratebay.se/torrent/7837732/python_book_collection https://thepiratebay.se/torrent/9549614/Pluralsight.com_-_Python_Fundamentals https://thepiratebay.se/torrent/5134755/LiveLessons.Python.Fundamentals.DVDR-HELL https://thepiratebay.se/torrent/7112525/The_New_Boston_-_Python_Programming_Tutorials http://kickass.to/lynda-up-and-running-with-python-2013-eng-t8167709.html http://www.seedpeer.me/details/5730405/CBT-Nuggets---COMPTIA-SECURITY-SY0-201-WITH-SY0-301,-JK0-018-UPDATES.html http://www.seedpeer.me/details/6411686/CBT.Nuggets----IPv6.html http://www.seedpeer.me/details/6421814/CBT-Nuggets---Ubuntu.html http://www.seedpeer.me/details/6107414/LinuxCBT.Awk.Sed.Edition.html http://www.seedpeer.me/details/6107522/LinuxCBT-BASH-II-Edition-d3x.html http://www.seedpeer.me/details/4799869/LinuxCBT---Berkeley-Packet-Filters-BPF-Edition.html http://www.seedpeer.me/details/6881816/LinuxCBT--HTTPD-Edition.html http://www.seedpeer.me/details/6559038/LinuxCBT-Key-Files-edition.html http://www.seedpeer.me/details/6107600/LinuxCBT.MemCacheD.Edition-d3x.html http://www.seedpeer.me/details/5870507/LinuxCBT-Monitoring-Edition-feat-Nagios.html http://www.seedpeer.me/details/6107677/LinuxCBT-NIDS-Edition-d3x.html http://www.seedpeer.me/details/5925487/LinuxCBT-OpenLDAP-Edition.html http://www.seedpeer.me/details/6107558/LinuxCBT.OpenPGP.Edition-d3x.html http://www.seedpeer.me/details/6107692/LinuxCBT-OpenSSHv2-Edition-d3x.html http://www.seedpeer.me/details/6107699/LinuxCBT-PDNS-Edition-d3x.html http://www.seedpeer.me/details/2595080/LinuxCBT-Proxy-Edition-Feat-Squid-AG-torrent-[twistedtorrents2-com].html http://www.seedpeer.me/details/6110590/LinuxCBT-Samba-Edition-d3x.html http://www.seedpeer.me/details/6110595/LinuxCBT-SELinux-Edition-d3x.html http://www.seedpeer.me/details/4799871/LinuxCBT---SFTP-Edition.html http://www.seedpeer.me/details/6110602/LinuxCBT-SQLite-Edition-d3x.html http://www.seedpeer.me/details/5408265/LinuxCBT---Ubuntu-12.04-LTS.html http://www.seedpeer.me/details/4799857/LinuxCBT---UnixCBT-BSD8x-Edition-FreeBSD-8.2.html http://www.seedpeer.me/details/6110504/LinuxCBT.WinPerl.Edition-d3x.html http://www.seedpeer.me/details/6562861/Lynda-com---CMS-Fundamentals.html http://www.seedpeer.me/details/5247098/Lynda.com---Creating-an-Effective-Resume.html http://www.seedpeer.me/details/4989808/Lynda.com---CSS-with-LESS-and-SASS.html http://www.seedpeer.me/details/5340566/Lynda.com---Fundamentals-of-Software-Version-Control-Nov.-2012.html http://www.seedpeer.me/details/5569955/Lynda.com-GMail-For-Power-Users-V413HAV.html http://www.seedpeer.me/details/4631148/Lynda.com-Invaluable-Becoming-a-Leading-Authority.html http://www.seedpeer.me/details/4631108/Lynda.com-Invaluable-Building-Professional-Connections.html http://www.seedpeer.me/details/4623697/Lynda.com---Managing-a-Hosted-Website.html http://www.seedpeer.me/details/5236946/Lynda.com---PayPal-Essential-Training.html http://www.seedpeer.me/details/4596519/Lynda.com---PostgreSQL-9-With-PHP-Essential-Training-iRONiSO.html http://www.seedpeer.me/details/5016023/Lynda.com---Ruby-Essential-Training-with-Kevin-Skoglund.html http://www.seedpeer.me/details/4931186/Lynda.com---Using-Regular-Expressions.html http://www.seedpeer.me/details/6675342/Lynda---Git-Essential-Training.html http://www.seedpeer.me/details/6698556/Lynda---Leading-Change.html http://www.seedpeer.me/details/6973932/PluralSight-Refactoring-Fundamentals.html http://www.seedpeer.me/details/6661700/Tutsplus---Building-Ribbit-in-Rails.html http://www.seedpeer.me/details/6101172/Tutsplus---Cross-Platform-Browser-Testing-V413HAV.html http://www.seedpeer.me/details/5266314/TutsPlus---Git-Essentials.html http://www.seedpeer.me/details/4848412/TutsPlus---How-to-Be-a-Terminal-Pro.html http://www.seedpeer.me/details/4848374/TutsPlus---How-To-Customize-Your-Terminal.html http://www.seedpeer.me/details/4848299/TutsPlus---Maintainable-CSS-With-Sass-and-Compass.html http://www.seedpeer.me/details/4856068/TutsPlus---Regular-Expressions---Up-and-Running.html http://www.seedpeer.me/details/4816386/TutsPlus---The-Fundamentals-of-Ruby.html http://www.seedpeer.me/details/4848281/TutsPlus---The-Ultimate-Guide-for-Learning-Mootools.html http://www.seedpeer.me/details/4935147/CBT-Nuggets---Intermediate-to-Advanced-Linux-Series.html http://www.seedpeer.me/details/6251428/CBT-Nuggets---IPv6gidbcn.html http://www.seedpeer.me/details/5124174/CBT-Nuggets---LINUX-SERIES.html http://www.seedpeer.me/details/2891954/LinuxCBT-Deb5x-Edition-DVD-YUM.html http://www.seedpeer.me/details/4799921/LinuxCBT---Enterprise-Linux-4-Edition.html http://www.seedpeer.me/details/6290791/LinuxCBT-Network-Intrusion-Detection-System.html http://www.seedpeer.me/details/6107569/LinuxCBT.PackCapAnal.Edition-d3x.html http://www.seedpeer.me/details/6107588/LinuxCBT.PAM.Edition-d3x.html http://www.seedpeer.me/details/6110616/LinuxCBT-Win-Awk-Sed-Edition-d3x.html http://www.seedpeer.me/details/6666824/Packtpub-BackTrack-5-Wireless-Penetration-Testing-[Video].html http://www.seedpeer.me/details/6668649/Packtpub-Getting-started-with-Apache-Solr-Search-Server-[Video].html http://www.seedpeer.me/details/6668652/Packtpub-Getting-Started-with-Citrix-XenApp-6.5-[Video].html http://www.seedpeer.me/details/6668669/Packtpub-Kali-Linux---Backtrack-Evolved-Assuring-Security-by-Penetration-Testing.html http://www.seedpeer.me/details/6415199/Pluralsight-com-Installing-and-Configuring-Apache-Web-Server-iNKiSO.html http://www.seedpeer.me/details/6271468/Pluralsight---MySQL-Indexing-for-Performance-2013.html http://www.seedpeer.me/details/6228283/Pluralsight---Web-Performance-Course.html http://www.seedpeer.me/details/6376899/TutsPlus---Documentation-in-Ruby.html http://www.seedpeer.me/details/5661723/CBT-Nuggets-â%EF%BF%BD%EF%BF%BD-Cisco-CCENT-CCNA-ICND1-100-101.html http://www.seedpeer.me/details/5825975/CBT-Nuggets-CCNA-200-101-mp4.html http://www.seedpeer.me/details/5513622/CBT-Nuggets---Cisco-CCNA-Security-640-554.html http://www.seedpeer.me/details/5890097/CBT-Nuggets---Citrix-XenApp-6.5.html http://www.seedpeer.me/details/6187994/CBT-Nuggets----CompTIA-A-220-801-&-220-802-Update-2012-iso.html http://www.seedpeer.me/details/6353101/CBT-Nuggets---CompTIA-Security.rar.html http://www.seedpeer.me/details/5243830/CBT-Nuggets---Oracle-Certified-Professional-1Z0-053-OCP.html http://www.seedpeer.me/details/4935122/CBT-Nuggets---Oracle-Database-11g-DBA-1-1Z0-052.html http://www.seedpeer.me/details/7222524/CBT.Nuggets----Oracle.Database.11G.DBA.1Z0-053-EnCod3r.html http://www.seedpeer.me/details/4935128/CBT-Nuggets---Oracle-Database-11g-SQL-Fundamentals-1-1Z0-051.html http://www.seedpeer.me/details/5863952/CBTNuggets-VMware-View-5.iso.html http://www.seedpeer.me/details/6199576/CBT-Nuggets---Web-Development.html http://www.seedpeer.me/details/4825729/LinuxCBT---CentOS6x-Edition.html http://www.seedpeer.me/details/1520287/linuxCBT---DBMS-mysql-5-Training.html http://www.seedpeer.me/details/4799864/LinuxCBT---Deb6x-Edition.html http://www.seedpeer.me/details/4799881/LinuxCBT---Debian-Edition.html http://www.seedpeer.me/details/1548037/LINUXCBT-FEAT-SUSE-10-ENTERPRISE-EDITION-JGTiSO[www.thepeerhub.com].html http://www.seedpeer.me/details/6107551/LinuxCBT-KornShell-Edition-d3x.html http://www.seedpeer.me/details/4261635/Linuxcbt-Redhat-6-Enterprise-Tutorials.html http://www.seedpeer.me/details/1662106/LinuxCBT---RHEL5.html http://www.seedpeer.me/details/6110601/LinuxCBT-SLES-10-Edition-d3x.html http://www.seedpeer.me/details/4799923/LinuxCBT---SLES-11-Edition-SUSE-11-Enterprise.html http://www.seedpeer.me/details/6964916/Lynda---ASP.NET-MVC-4-Essential-Training.html http://www.seedpeer.me/details/7253647/Lynda---Building-Facebook-Applications-with-PHP-and-MySQL.html http://www.seedpeer.me/details/5552857/Lynda.com---Applied-Responsive-Design-Mar,-2013.html http://www.seedpeer.me/details/4657790/Lynda.com-Building-Facebook-Applications-with-HTML-and-JavaScript.html http://www.seedpeer.me/details/4986911/Lynda.com---C&C-Essential-Training.html http://www.seedpeer.me/details/4504272/Lynda.com-Choosing-Using-Web-Fonts.html http://www.seedpeer.me/details/6554622/Lynda.com---Designing-Resume.html http://www.seedpeer.me/details/5332552/Lynda.com---Drupal-7-Advanced-Training---TestOrToast.html http://www.seedpeer.me/details/7051972/Lynda.com---Drupal-7--Creating-and-Editing-Custom-Themes---with-Chaz-Chumley[Isaac-9].html http://www.seedpeer.me/details/5565633/Lynda.com---JavaScript-and-JSON-Mar,-2013.html http://www.seedpeer.me/details/6664728/Lynda.com-JavaScript-for-Web-Designers[2013].html http://www.seedpeer.me/details/6664733/Lynda.com-Node.js-Essential-Training[2013].html http://www.seedpeer.me/details/4591597/Lynda.com---Practical-and-Effective-JavaScript.html http://www.seedpeer.me/details/5256920/Lynda.com-Responsive-Design-with-Joomla--Exercice-Files.html http://www.seedpeer.me/details/5374680/Lynda.com---Simplified-Drupal-Sites-with-Drush---TestOrToast.html http://www.seedpeer.me/details/4795822/Lynda.com---Unix-for-Mac-OS-X-Users.html http://www.seedpeer.me/details/6716808/[Lynda.com]-Up-and-Running-with-Amazon-Web-Services-[2013,-ENG].html http://www.seedpeer.me/details/4593746/Lynda.com-Web-Form-Design-Best-Practices.html http://www.seedpeer.me/details/4850397/Lynda---Create-Your-First-Online-Store-with-Drupal-Commerce.html http://www.seedpeer.me/details/4850389/Lynda---Drupal-7-:-Essential-Training.html http://www.seedpeer.me/details/4850540/Lynda---Drupal-7-New-Features.html http://www.seedpeer.me/details/4850393/Lynda---Drupal-7-:-Reporting-and-Visualizing-Data.html http://www.seedpeer.me/details/5996422/Lynda---Up-and-Running-with-Backbone.js.html http://www.seedpeer.me/details/6971211/Lynda---Up-and-Running-with-CakePHP.html http://www.seedpeer.me/details/6666828/Packtpub-Beginning-Yii-[Video].html http://www.seedpeer.me/details/6666832/Packtpub-Building-a-Website-with-Drupal-[Video].html http://www.seedpeer.me/details/6668107/Packtpub-Drupal-7-Module-Development-[Video].html http://www.seedpeer.me/details/6668679/Packtpub-Learning-Joomla-3-Extension-Development-[Video].html http://www.seedpeer.me/details/7101071/Pluralsight---AngularJS-Fundamentals-[OGNADROL].html http://www.seedpeer.me/details/7268422/[Pluralsight]-AWS-Developer-Fundamentals-[2013,-ENG].html http://www.seedpeer.me/details/6695354/Pluralsight---Beginning-HTML5-Game-Development-With-Quintus.html http://www.seedpeer.me/details/6370939/Pluralsight---Cisco-CCNA-WAN-Technologies---Learn-wide-area-network-WAN-technologies-and-configuration.html http://www.seedpeer.me/details/6383616/Pluralsight-Introduction-to-Spring-MVC2013.html http://www.seedpeer.me/details/6228297/Pluralsight---Introduction-to-the-Facebook-Graph-API.html http://www.seedpeer.me/details/6294391/Pluralsight---Optimizing-and-Managing-Distributed-Systems-on-AWS-2013.html http://www.seedpeer.me/details/6698563/[Pluralsight]-Sublime-Text-3-From-Scratch-[2013,-ENG].html http://www.seedpeer.me/details/5056370/Tutsplus---Advanced-Backbone-Patterns-and-Techniques-2012.html http://www.seedpeer.me/details/7233352/Tutsplus---Become-a-Professional-JavaScript-Developer-Basics.html http://www.seedpeer.me/details/4848277/TutsPlus---Build-Web-Apps-in-Node-and-Express.html http://www.seedpeer.me/details/5683153/Tutsplus---Catch-Up-with-Ruby-on-Rails-4.html http://www.seedpeer.me/details/4918947/TutsPlus---CodeIgniter-Essentials.html http://www.seedpeer.me/details/5069781/TutsPlus---Connected-to-the-Backbone.html http://www.seedpeer.me/details/5513056/Tutsplus---Designing-Professional-Resumes.html http://www.seedpeer.me/details/5706815/Tutsplus-Easier-JavaScript-Apps-with-AngularJS.html http://www.seedpeer.me/details/6462415/TutsPlus---Easier-JavaScript-with-TypeScript.html http://www.seedpeer.me/details/5868293/TutsPlus---Getting-Started-With-Windows-8-Development-Using-HTML,-CSS-&-JavaScript-V413HAV.html http://www.seedpeer.me/details/6150521/TutsPlus-HTML5-Video-Essentials-PRODEV.html http://www.seedpeer.me/details/4841911/TutsPlus---JavaScript-Testing-With-Jasmine.html http://www.seedpeer.me/details/6593486/TutsPlus---Less-is-More.html http://www.seedpeer.me/details/6571637/TutsPlus---Modern-Testing-in-PHP-with-Codeception.html http://www.seedpeer.me/details/6095651/Tutsplus---Parallax-Scrolling-for-Web-Design.html http://www.seedpeer.me/details/6574591/TutsPlus---Say-Yo-to-Yeoman.html http://www.seedpeer.me/details/4811335/Tutsplus---Test-Driven-Development-in-Ruby.html http://www.seedpeer.me/details/6268980/TutsPlus-Test-Driven-Development-With-CoffeeScript-and-Jasmine.html http://www.seedpeer.me/details/6185755/TutsPlus---The-MVC-Mindser-Jeffery-Way---ICARUS.html http://www.seedpeer.me/details/5024493/TutsPlus---Venture-Into-Vim.html http://www.seedpeer.me/details/6286416/Tutsplus---Vim-for-Advanced-Users.html http://www.seedpeer.me/details/6585031/Tutsplus---WordPress-Hackers-Guide-to-the-Galaxy.html http://www.seedpeer.me/details/4848477/TutsPlus---Writing-Modular-JavaScript.html @giansalex Owner Author giansalex commented on 26 Feb 2018 • SOLID http://www.allitebooks.com/beginning-solid-principles-and-design-patterns-for-asp-net-developers/ @giansalex Owner Author giansalex commented on 7 Mar 2018 Udemy: AWS Arquitecto de Soluciones Certificado Asociado https://mega.co.nz/#!ZzhGWSAL!wuthFca0SdJBjmaP5lFX0QF6PeMsrdclKFXlZL1Rsi4 Pass: gratismas.org @giansalex Owner Author giansalex commented on 7 Mar 2018 Go lang Complete https://www.freetutorials.us/wp-content/uploads/2017/11/FreeTutorials.Us-Udemy-go-the-complete-developers-guide.torrent @GCPBigData GCPBigData commented on 15 Jul 2018 go books https://drive.google.com/open?id=1d6OsFAn8kpHCXtw0bcoYuyHqrAdGZva0 @freisrael freisrael commented on 14 Aug 2018 giansalex thanks for sharing. I am looking for learning phython with Joe Marini. It would be great if you post it. @FirstBoy1 FirstBoy1 commented on 25 May 2019 Can anyone provide this book "Getting started with Spring Framework: covers Spring 5" by " J Sharma (Author), Ashish Sarin ". Thanks in advance @okreka okreka commented on 31 May 2019 Can anyone provide "Windows Presentation Foundation Masterclass" course from Udemy. Thanks in advance @singhaltanvi singhaltanvi commented on 8 Aug 2019 can anyone provide 'sedimentology and petroleum geology' course from Udemy. Thanks in advance. @kumarsreenivas051 kumarsreenivas051 commented on 9 Sep 2019 Can anyone provide "Programming languages A,B and C" course from Coursera. Thanks in advance. @BrunoMoreno BrunoMoreno commented on 11 Sep 2019 The link for the torrents in piratebay, now is .org to the correct url. @sany2k8 sany2k8 commented on 24 Sep 2019 Can anyone add this The Complete Hands-On Course to Master Apache Airflow @pharaoh1 pharaoh1 commented on 30 Sep 2019 can you pls add this course to your list https://www.udemy.com/course/advanced-python3/ @SushantDhote936 SushantDhote936 commented on 1 Oct 2019 Can you add Plural Sight CISSP @allayGerald allayGerald commented on 1 Oct 2019 open directive for lynda courses: https://drive.google.com/drive/folders/1zQan1cq1ZnqXmueRF5IqKoOtpFxl6Y4G @ezekielskottarathil ezekielskottarathil commented on 3 Oct 2019 can anyone provide 'sedimentology and petroleum geology' course from Udemy. Thanks in advance. "wrong place boy" @pulkitd2699 pulkitd2699 commented on 8 Oct 2019 Does anyone has a link for 'Cyber security: Python and web applications' course? Thanks @mohanrajrc mohanrajrc commented on 19 Oct 2019 • Can anyone provide torrent file for Mastering React By Mosh Hamedani. Thanks https://codewithmosh.com/p/mastering-react @evilprince2009 evilprince2009 commented on 27 Oct 2019 Can you please add these two below ? https://codewithmosh.com/p/the-ultimate-java-mastery-series https://codewithmosh.com/p/data-structures-algorithms-part-2 @nunusandio nunusandio commented on 30 Oct 2019 Can anyone post torrent file for ASP.NET Authentication: The Big Picture https://app.pluralsight.com/library/courses/aspdotnet-authentication-big-picture/table-of-contents @EslamElmadny EslamElmadny commented on 9 Dec 2019 Can you please add these two below ? https://codewithmosh.com/p/the-ultimate-java-mastery-series https://codewithmosh.com/p/data-structures-algorithms-part-2 any luck ? @Genius-K-SL Genius-K-SL commented on 14 Dec 2019 hay brother! do you have html5 game development with javascript course ? @Genius-K-SL Genius-K-SL commented on 14 Dec 2019 This link is not working brother! http://www.seedpeer.me/details/4657790/Lynda.com-Building-Facebook-Applications-with-HTML-and-JavaScript.html @smithtuka smithtuka commented on 20 Dec 2019 Can you please add these two below ? https://codewithmosh.com/p/the-ultimate-java-mastery-series https://codewithmosh.com/p/data-structures-algorithms-part-2 any luck ? Has this come through by any chances? @AbdOoSaed AbdOoSaed commented on 22 Dec 2019 Can you please add these two below ? https://codewithmosh.com/p/the-ultimate-java-mastery-series https://codewithmosh.com/p/data-structures-algorithms-part-2 any luck ? Has this come through by any chances? fff @EslamElmadny EslamElmadny commented on 23 Dec 2019 • Can you please add these two below ? https://codewithmosh.com/p/the-ultimate-java-mastery-series https://codewithmosh.com/p/data-structures-algorithms-part-2 any luck ? Has this come through by any chances? fff data-structures-algorithms-part-2 https://drive.google.com/open?id=1oYYdPp4MVVk7ZzZL6rLepFe33IjXtkqj @jedi2610 jedi2610 commented on 27 Dec 2019 Can anyone provide me with Code with Mosh's Ultimate Java Mastery Series link? plis @InnocentZaib InnocentZaib commented on 31 Dec 2019 Please provide the link of codewithmosh The ultimate data structures and algorithms Bundle the link is given below. Please give me the torrnet file or link to download https://codewithmosh.com/p/data-structures-algorithms @edward-teixeira edward-teixeira commented on 1 Jan 2020 Please provide the link of codewithmosh The ultimate data structures and algorithms Bundle the link is given below. Please give me the torrnet file or link to download https://codewithmosh.com/p/data-structures-algorithms Yea i'm looking for it too @kaneyxx kaneyxx commented on 1 Jan Can you please add these two below ? https://codewithmosh.com/p/the-ultimate-java-mastery-series https://codewithmosh.com/p/data-structures-algorithms-part-2 any luck ? Has this come through by any chances? fff data-structures-algorithms-part-2 https://drive.google.com/open?id=1oYYdPp4MVVk7ZzZL6rLepFe33IjXtkqj could you please share the part-1 & part-3? @edward-teixeira edward-teixeira commented on 2 Jan Can you please add these two below ? https://codewithmosh.com/p/the-ultimate-java-mastery-series https://codewithmosh.com/p/data-structures-algorithms-part-2 any luck ? Has this come through by any chances? fff data-structures-algorithms-part-2 https://drive.google.com/open?id=1oYYdPp4MVVk7ZzZL6rLepFe33IjXtkqj Can you share part 1 and 3? @ravisharmaa ravisharmaa commented on 7 Jan Please add this . https://www.letsbuildthatapp.com/course/AppStore-JSON-APIs @WaleedAlrashed WaleedAlrashed commented on 13 Jan This one kindly. https://www.udemy.com/course/flutter-build-a-complex-android-and-ios-apps-using-firestore/ @Sopheakmorm Sopheakmorm commented on 19 Jan Anyone have this course: https://www.udemy.com/course/mcsa-web-application-practice-test70-480-70-483-70-486 @EslamElmadny EslamElmadny commented on 19 Jan Anyone have this course: https://www.udemy.com/course/mcsa-web-application-practice-test70-480-70-483-70-486 +1 @EslamElmadny EslamElmadny commented on 20 Jan Can you please add these two below ? https://codewithmosh.com/p/the-ultimate-java-mastery-series https://codewithmosh.com/p/data-structures-algorithms-part-2 any luck ? Has this come through by any chances? fff data-structures-algorithms-part-2 https://drive.google.com/open?id=1oYYdPp4MVVk7ZzZL6rLepFe33IjXtkqj Can you share part 1 and 3? https://vminhsang.name.vn/category/it-courses/codewithmosh/ this link includes almost all mosh courses @mohanrajrc mohanrajrc commented on 22 Jan Can you please add these two below ? https://codewithmosh.com/p/the-ultimate-java-mastery-series https://codewithmosh.com/p/data-structures-algorithms-part-2 any luck ? Has this come through by any chances? fff data-structures-algorithms-part-2 https://drive.google.com/open?id=1oYYdPp4MVVk7ZzZL6rLepFe33IjXtkqj Can you share part 1 and 3? https://vminhsang.name.vn/category/it-courses/codewithmosh/ this link includes almost all mosh courses Yes. Java mastery and Data Structures 1, 2, 3 are available in this site. free download. @shihab122 shihab122 commented on 22 Jan Please give me the torrnet file or link to download The Ultimate Design Patterns @EslamElmadny EslamElmadny commented on 22 Jan • Please give me the torrnet file or link to download The Ultimate Design Patterns Waiting for it also :D @K-wachira K-wachira commented on 23 Jan Can you please add these two below ? https://codewithmosh.com/p/the-ultimate-java-mastery-series https://codewithmosh.com/p/data-structures-algorithms-part-2 any luck ? Has this come through by any chances? fff data-structures-algorithms-part-2 https://drive.google.com/open?id=1oYYdPp4MVVk7ZzZL6rLepFe33IjXtkqj Can you share part 1 and 3? https://vminhsang.name.vn/category/it-courses/codewithmosh/ this link includes almost all mosh courses Yes. Java mastery and Data Structures 1, 2, 3 are available in this site. free download. You are a saviour .. Altho i feel bad i cant really buy the course... its really good @msdyn95 msdyn95 commented 25 days ago • Please give me the torrent file or link to download https://codewithmosh.com/p/design-patterns https://coursedownloader.net/code-with-mosh-the-ultimate-design-patterns-part-1/ https://coursedownloader.net/code-with-mosh-the-ultimate-design-patterns-part-2/ @K-wachira K-wachira commented 23 days ago This one kindly. https://www.udemy.com/course/flutter-build-a-complex-android-and-ios-apps-using-firestore/ Hey did you find this one? @edward-teixeira edward-teixeira commented 22 days ago Please give me the torrent file or link to download https://codewithmosh.com/p/design-patterns https://coursedownloader.net/code-with-mosh-the-ultimate-design-patterns-part-1/ https://coursedownloader.net/code-with-mosh-the-ultimate-design-patterns-part-2/ Did you find those? @msdyn95 msdyn95 commented 21 days ago Please give me the torrent file or link to download https://codewithmosh.com/p/design-patterns https://coursedownloader.net/code-with-mosh-the-ultimate-design-patterns-part-1/ https://coursedownloader.net/code-with-mosh-the-ultimate-design-patterns-part-2/ Did you find those? unfortunately not. @edward-teixeira edward-teixeira commented 20 days ago Please give me the torrent file or link to download https://codewithmosh.com/p/design-patterns https://coursedownloader.net/code-with-mosh-the-ultimate-design-patterns-part-1/ https://coursedownloader.net/code-with-mosh-the-ultimate-design-patterns-part-2/ Did you find those? unfortunately not. Found it ! https://vminhsang.name.vn/category/it-courses/codewithmosh/ @ZainA14 ZainA14 commented 16 days ago • Can someone please link me to this mosh course for torrent or direct download link https://codewithmosh.com/p/the-ultimate-full-stack-net-developer-bundle @khushiigupta khushiigupta commented 9 days ago Can any one please provide me link for jenkins so that I can learn as al as possible to join this conversation on GitHub. Already have an account? Sign in to comment © 2020 GitHub, Inc. Terms Privacy Security Status Help Contact GitHub Pricing API Training Blog About
sanusanth
What is Python? Executive Summary Python is an interpreted, object-oriented, high-level programming language with dynamic semantics. Its high-level built in data structures, combined with dynamic typing and dynamic binding, make it very attractive for Rapid Application Development, as well as for use as a scripting or glue language to connect existing components together. Python's simple, easy to learn syntax emphasizes readability and therefore reduces the cost of program maintenance. Python supports modules and packages, which encourages program modularity and code reuse. The Python interpreter and the extensive standard library are available in source or binary form without charge for all major platforms, and can be freely distributed. Often, programmers fall in love with Python because of the increased productivity it provides. Since there is no compilation step, the edit-test-debug cycle is incredibly fast. Debugging Python programs is easy: a bug or bad input will never cause a segmentation fault. Instead, when the interpreter discovers an error, it raises an exception. When the program doesn't catch the exception, the interpreter prints a stack trace. A source level debugger allows inspection of local and global variables, evaluation of arbitrary expressions, setting breakpoints, stepping through the code a line at a time, and so on. The debugger is written in Python itself, testifying to Python's introspective power. On the other hand, often the quickest way to debug a program is to add a few print statements to the source: the fast edit-test-debug cycle makes this simple approach very effective. What is Python? Python is a popular programming language. It was created by Guido van Rossum, and released in 1991. It is used for: web development (server-side), software development, mathematics, system scripting. What can Python do? Python can be used on a server to create web applications. Python can be used alongside software to create workflows. Python can connect to database systems. It can also read and modify files. Python can be used to handle big data and perform complex mathematics. Python can be used for rapid prototyping, or for production-ready software development. Why Python? Python works on different platforms (Windows, Mac, Linux, Raspberry Pi, etc). Python has a simple syntax similar to the English language. Python has syntax that allows developers to write programs with fewer lines than some other programming languages. Python runs on an interpreter system, meaning that code can be executed as soon as it is written. This means that prototyping can be very quick. Python can be treated in a procedural way, an object-oriented way or a functional way. Good to know The most recent major version of Python is Python 3, which we shall be using in this tutorial. However, Python 2, although not being updated with anything other than security updates, is still quite popular. In this tutorial Python will be written in a text editor. It is possible to write Python in an Integrated Development Environment, such as Thonny, Pycharm, Netbeans or Eclipse which are particularly useful when managing larger collections of Python files. Python Syntax compared to other programming languages Python was designed for readability, and has some similarities to the English language with influence from mathematics. Python uses new lines to complete a command, as opposed to other programming languages which often use semicolons or parentheses. Python relies on indentation, using whitespace, to define scope; such as the scope of loops, functions and classes. Other programming languages often use curly-brackets for this purpose. Applications for Python Python is used in many application domains. Here's a sampling. The Python Package Index lists thousands of third party modules for Python. Web and Internet Development Python offers many choices for web development: Frameworks such as Django and Pyramid. Micro-frameworks such as Flask and Bottle. Advanced content management systems such as Plone and django CMS. Python's standard library supports many Internet protocols: HTML and XML JSON E-mail processing. Support for FTP, IMAP, and other Internet protocols. Easy-to-use socket interface. And the Package Index has yet more libraries: Requests, a powerful HTTP client library. Beautiful Soup, an HTML parser that can handle all sorts of oddball HTML. Feedparser for parsing RSS/Atom feeds. Paramiko, implementing the SSH2 protocol. Twisted Python, a framework for asynchronous network programming. Scientific and Numeric Python is widely used in scientific and numeric computing: SciPy is a collection of packages for mathematics, science, and engineering. Pandas is a data analysis and modeling library. IPython is a powerful interactive shell that features easy editing and recording of a work session, and supports visualizations and parallel computing. The Software Carpentry Course teaches basic skills for scientific computing, running bootcamps and providing open-access teaching materials. Education Python is a superb language for teaching programming, both at the introductory level and in more advanced courses. Books such as How to Think Like a Computer Scientist, Python Programming: An Introduction to Computer Science, and Practical Programming. The Education Special Interest Group is a good place to discuss teaching issues. Desktop GUIs The Tk GUI library is included with most binary distributions of Python. Some toolkits that are usable on several platforms are available separately: wxWidgets Kivy, for writing multitouch applications. Qt via pyqt or pyside Platform-specific toolkits are also available: GTK+ Microsoft Foundation Classes through the win32 extensions Software Development Python is often used as a support language for software developers, for build control and management, testing, and in many other ways. SCons for build control. Buildbot and Apache Gump for automated continuous compilation and testing. Roundup or Trac for bug tracking and project management. Business Applications Python is also used to build ERP and e-commerce systems: Odoo is an all-in-one management software that offers a range of business applications that form a complete suite of enterprise management applications. Try ton is a three-tier high-level general purpose application platform.
sanusanth
What is C#? C# is pronounced "C-Sharp". It is an object-oriented programming language created by Microsoft that runs on the .NET Framework. C# has roots from the C family, and the language is close to other popular languages like C++ and Java. The first version was released in year 2002. The latest version, C# 8, was released in September 2019. C# is a modern object-oriented programming language developed in 2000 by Anders Hejlsberg, the principal designer and lead architect at Microsoft. It is pronounced as "C-Sharp," inspired by the musical notation “♯” which stands for a note with a slightly higher pitch. As it’s considered an incremental compilation of the C++ language, the name C “sharp” seemed most appropriate. The sharp symbol, however, has been replaced by the keyboard friendly “#” as a suffix to “C” for purposes of programming. Although the code is very similar to C++, C# is newer and has grown fast with extensive support from Microsoft. The fact that it’s so similar to Java syntactically helps explain why it has emerged as one of the most popular programming languages today. C# is pronounced "C-Sharp". It is an object-oriented programming language created by Microsoft that runs on the .NET Framework. C# has roots from the C family, and the language is close to other popular languages like C++ and Java. The first version was released in year 2002. The latest version, C# 8, was released in September 2019. C# is used for: Mobile applications Desktop applications Web applications Web services Web sites Games VR Database applications And much, much more! An Introduction to C# Programming C# is a general-purpose, object-oriented programming language that is structured and easy to learn. It runs on Microsoft’s .Net Framework and can be compiled on a variety of computer platforms. As the syntax is simple and easy to learn, developers familiar with C, C++, or Java have found a comfort zone within C#. C# is a boon for developers who want to build a wide range of applications on the .NET Framework—Windows applications, Web applications, and Web services—in addition to building mobile apps, Windows Store apps, and enterprise software. It is thus considered a powerful programming language and features in every developer’s cache of tools. Although first released in 2002, when it was introduced with .NET Framework 1.0, the C# language has evolved a great deal since then. The most recent version is C# 8.0, available in preview as part of Visual Studio. To get access to all of the new language features, you would need to install the latest preview version of .NET Core 3.0. C# is used for: Mobile applications Desktop applications Web applications Web services Web sites Games VR Database applications And much, much more! Why Use C#? It is one of the most popular programming language in the world It is easy to learn and simple to use It has a huge community support C# is an object oriented language which gives a clear structure to programs and allows code to be reused, lowering development costs. As C# is close to C, C++ and Java, it makes it easy for programmers to switch to C# or vice versa. The C# Environment You need the .NET Framework and an IDE (integrated development environment) to work with the C# language. The .NET Framework The .NET Framework platform of the Windows OS is required to write web and desktop-based applications using not only C# but also Visual Basic and Jscript, as the platform provides language interoperability. Besides, the .Net Framework allows C# to communicate with any of the other common languages, such as C++, Jscript, COBOL, and so on. IDEs Microsoft provides various IDEs for C# programming: Visual Studio 2010 (VS) Visual Studio Express Visual Web Developer Visual Studio Code (VSC) The C# source code files can be written using a basic text editor, like Notepad, and compiled using the command-line compiler of the .NET Framework. Alternative open-source versions of the .Net Framework can work on other operating systems as well. For instance, the Mono has a C# compiler and runs on several operating systems, including Linux, Mac, Android, BSD, iOS, Windows, Solaris, and UNIX. This brings enhanced development tools to the developer. As C# is part of the .Net Framework platform, it has access to its enormous library of codes and components, such as Common Language Runtime (CLR), the .Net Framework Class Library, Common Language Specification, Common Type System, Metadata and Assemblies, Windows Forms, ASP.Net and ASP.Net AJAX, Windows Workflow Foundation (WF), Windows Communication Foundation (WCF), and LINQ. C# and Java C# and Java are high-level programming languages that share several similarities (as well as many differences). They are both object-oriented languages much influenced by C++. But while C# is suitable for application development in the Microsoft ecosystem from the front, Java is considered best for client-side web applications. Also, while C# has many tools for programming, Java has a larger arsenal of tools to choose from in IDEs and Text Editors. C# is used for virtual reality projects like games, mobile, and web applications. It is built specifically for Microsoft platforms and several non-Microsoft-based operating systems, like the Mono Project that works with Linux and OS X. Java is used for creating messaging applications and developing web-based and enterprise-based applications in open-source ecosystems. Both C# and Java support arrays. However, each language uses them differently. In C#, arrays are a specialization of the system; in Java, they are a direct specialization of the object. The C# programming language executes on the CLR. The source code is interpreted into bytecode, which is further compiled by the CLR. Java runs on any platform with the assistance of JRE (Java Runtime Environment). The written source code is first compiled into bytecode and then converted into machine code to be executed on a JRE. C# and C++ Although C# and C++ are both C-based languages with similar code, there are some differences. For one, C# is considered a component-oriented programming language, while C++ is a partial object-oriented language. Also, while both languages are compiled languages, C# compiles to CLR and is interpreted by.NET, but C++ compiles to machine code. The size of binaries in C# is much larger than in C++. Other differences between the two include the following: C# gives compiler errors and warnings, but C++ doesn’t support warnings, which may cause damage to the OS. C# runs in a virtual machine for automatic memory management. C++ requires you to manage memory manually. C# can create Windows, .NET, web, desktop, and mobile applications, but not stand-alone apps. C++ can create server-side, stand-alone, and console applications as it can work directly with the hardware. C++ can be used on any platform, while C# is targeted toward Windows OS. Generally, C++ being faster than C#, the former is preferred for applications where performance is essential. Features of C# The C# programming language has many features that make it more useful and unique when compared to other languages, including: Object-oriented language Being object-oriented, C# allows the creation of modular applications and reusable codes, an advantage over C++. As an object-oriented language, C# makes development and maintenance easier when project size grows. It supports all three object-oriented features: data encapsulation, inheritance, interfaces, and polymorphism. Simplicity C# is a simple language with a structured approach to problem-solving. Unsafe operations, like direct memory manipulation, are not allowed. Speed The compilation and execution time in C# is very powerful and fast. A Modern programming language C# programming is used for building scalable and interoperable applications with support for modern features like automatic garbage collection, error handling, debugging, and robust security. It has built-in support for a web service to be invoked from any app running on any platform. Type-safe Arrays and objects are zero base indexed and bound checked. There is an automatic checking of the overflow of types. The C# type safety instances support robust programming. Interoperability Language interoperability of C# maximizes code reuse for the efficiency of the development process. C# programs can work upon almost anything as a program can call out any native API. Consistency Its unified type system enables developers to extend the type system simply and easily for consistent behavior. Updateable C# is automatically updateable. Its versioning support enables complex frameworks to be developed and evolved. Component oriented C# supports component-oriented programming through the concepts of properties, methods, events, and attributes for self-contained and self-describing components of functionality for robust and scalable applications. Structured Programming Language The structured design and modularization in C# break a problem into parts, using functions for easy implementation to solve significant problems. Rich Library C# has a standard library with many inbuilt functions for easy and fast development. Prerequisites for Learning C# Basic knowledge of C or C++ or any programming language or programming fundamentals. Additionally, the OOP concept makes for a short learning curve of C#. Advantages of C# There are many advantages to the C# language that makes it a useful programming language compared to other languages like Java, C, or C++. These include: Being an object-oriented language, C# allows you to create modular, maintainable applications and reusable codes Familiar syntax Easy to develop as it has a rich class of libraries for smooth implementation of functions Enhanced integration as an application written in .NET will integrate and interpret better when compared to other NET technologies As C# runs on CLR, it makes it easy to integrate with components written in other languages It’s safe, with no data loss as there is no type-conversion so that you can write secure codes The automatic garbage collection keeps the system clean and doesn’t hang it during execution As your machine has to install the .NET Framework to run C#, it supports cross-platform Strong memory backup prevents memory leakage Programming support of the Microsoft ecosystem makes development easy and seamless Low maintenance cost, as C# can develop iOS, Android, and Windows Phone native apps The syntax is similar to C, C++, and Java, which makes it easier to learn and work with C# Useful as it can develop iOS, Android, and Windows Phone native apps with the Xamarin Framework C# is the most powerful programming language for the .NET Framework Fast development as C# is open source steered by Microsoft with access to open source projects and tools on Github, and many active communities contributing to the improvement What Can C Sharp Do for You? C# can be used to develop a wide range of: Windows client applications Windows libraries and components Windows services Web applications Native iOS and Android mobile apps Azure cloud applications and services Gaming consoles and gaming systems Video and virtual reality games Interoperability software like SharePoint Enterprise software Backend services and database programs AI and ML applications Distributed applications Hardware-level programming Virus and malware software GUI-based applications IoT devices Blockchain and distributed ledger technology C# Programming for Beginners: Introduction, Features and Applications By Simplilearn Last updated on Jan 20, 2020674 C# Programming for Beginners As a programmer, you’re motivated to master the most popular languages that will give you an edge in your career. There’s a vast number of programming languages that you can learn, but how do you know which is the most useful? If you know C and C++, do you need to learn C# as well? How similar is C# to Java? Does it become more comfortable for you to learn C# if you already know Java? Every developer and wannabe programmer asks these types of questions. So let us explore C# programming: how it evolved as an extension of C and why you need to learn it as a part of the Master’s Program in integrated DevOps for server-side execution. Are you a web developer or someone interested to build a website? Enroll for the Javascript Certification Training. Check out the course preview now! What is C#? C# is a modern object-oriented programming language developed in 2000 by Anders Hejlsberg, the principal designer and lead architect at Microsoft. It is pronounced as "C-Sharp," inspired by the musical notation “♯” which stands for a note with a slightly higher pitch. As it’s considered an incremental compilation of the C++ language, the name C “sharp” seemed most appropriate. The sharp symbol, however, has been replaced by the keyboard friendly “#” as a suffix to “C” for purposes of programming. Although the code is very similar to C++, C# is newer and has grown fast with extensive support from Microsoft. The fact that it’s so similar to Java syntactically helps explain why it has emerged as one of the most popular programming languages today. An Introduction to C# Programming C# is a general-purpose, object-oriented programming language that is structured and easy to learn. It runs on Microsoft’s .Net Framework and can be compiled on a variety of computer platforms. As the syntax is simple and easy to learn, developers familiar with C, C++, or Java have found a comfort zone within C#. C# is a boon for developers who want to build a wide range of applications on the .NET Framework—Windows applications, Web applications, and Web services—in addition to building mobile apps, Windows Store apps, and enterprise software. It is thus considered a powerful programming language and features in every developer’s cache of tools. Although first released in 2002, when it was introduced with .NET Framework 1.0, the C# language has evolved a great deal since then. The most recent version is C# 8.0, available in preview as part of Visual Studio. To get access to all of the new language features, you would need to install the latest preview version of .NET Core 3.0. The C# Environment You need the .NET Framework and an IDE (integrated development environment) to work with the C# language. The .NET Framework The .NET Framework platform of the Windows OS is required to write web and desktop-based applications using not only C# but also Visual Basic and Jscript, as the platform provides language interoperability. Besides, the .Net Framework allows C# to communicate with any of the other common languages, such as C++, Jscript, COBOL, and so on. IDEs Microsoft provides various IDEs for C# programming: Visual Studio 2010 (VS) Visual Studio Express Visual Web Developer Visual Studio Code (VSC) The C# source code files can be written using a basic text editor, like Notepad, and compiled using the command-line compiler of the .NET Framework. Alternative open-source versions of the .Net Framework can work on other operating systems as well. For instance, the Mono has a C# compiler and runs on several operating systems, including Linux, Mac, Android, BSD, iOS, Windows, Solaris, and UNIX. This brings enhanced development tools to the developer. As C# is part of the .Net Framework platform, it has access to its enormous library of codes and components, such as Common Language Runtime (CLR), the .Net Framework Class Library, Common Language Specification, Common Type System, Metadata and Assemblies, Windows Forms, ASP.Net and ASP.Net AJAX, Windows Workflow Foundation (WF), Windows Communication Foundation (WCF), and LINQ. C# and Java C# and Java are high-level programming languages that share several similarities (as well as many differences). They are both object-oriented languages much influenced by C++. But while C# is suitable for application development in the Microsoft ecosystem from the front, Java is considered best for client-side web applications. Also, while C# has many tools for programming, Java has a larger arsenal of tools to choose from in IDEs and Text Editors. C# is used for virtual reality projects like games, mobile, and web applications. It is built specifically for Microsoft platforms and several non-Microsoft-based operating systems, like the Mono Project that works with Linux and OS X. Java is used for creating messaging applications and developing web-based and enterprise-based applications in open-source ecosystems. Both C# and Java support arrays. However, each language uses them differently. In C#, arrays are a specialization of the system; in Java, they are a direct specialization of the object. The C# programming language executes on the CLR. The source code is interpreted into bytecode, which is further compiled by the CLR. Java runs on any platform with the assistance of JRE (Java Runtime Environment). The written source code is first compiled into bytecode and then converted into machine code to be executed on a JRE. C# and C++ Although C# and C++ are both C-based languages with similar code, there are some differences. For one, C# is considered a component-oriented programming language, while C++ is a partial object-oriented language. Also, while both languages are compiled languages, C# compiles to CLR and is interpreted by.NET, but C++ compiles to machine code. The size of binaries in C# is much larger than in C++. Other differences between the two include the following: C# gives compiler errors and warnings, but C++ doesn’t support warnings, which may cause damage to the OS. C# runs in a virtual machine for automatic memory management. C++ requires you to manage memory manually. C# can create Windows, .NET, web, desktop, and mobile applications, but not stand-alone apps. C++ can create server-side, stand-alone, and console applications as it can work directly with the hardware. C++ can be used on any platform, while C# is targeted toward Windows OS. Generally, C++ being faster than C#, the former is preferred for applications where performance is essential. Features of C# The C# programming language has many features that make it more useful and unique when compared to other languages, including: Object-oriented language Being object-oriented, C# allows the creation of modular applications and reusable codes, an advantage over C++. As an object-oriented language, C# makes development and maintenance easier when project size grows. It supports all three object-oriented features: data encapsulation, inheritance, interfaces, and polymorphism. Simplicity C# is a simple language with a structured approach to problem-solving. Unsafe operations, like direct memory manipulation, are not allowed. Speed The compilation and execution time in C# is very powerful and fast. A Modern programming language C# programming is used for building scalable and interoperable applications with support for modern features like automatic garbage collection, error handling, debugging, and robust security. It has built-in support for a web service to be invoked from any app running on any platform. Type-safe Arrays and objects are zero base indexed and bound checked. There is an automatic checking of the overflow of types. The C# type safety instances support robust programming. Interoperability Language interoperability of C# maximizes code reuse for the efficiency of the development process. C# programs can work upon almost anything as a program can call out any native API. Consistency Its unified type system enables developers to extend the type system simply and easily for consistent behavior. Updateable C# is automatically updateable. Its versioning support enables complex frameworks to be developed and evolved. Component oriented C# supports component-oriented programming through the concepts of properties, methods, events, and attributes for self-contained and self-describing components of functionality for robust and scalable applications. Structured Programming Language The structured design and modularization in C# break a problem into parts, using functions for easy implementation to solve significant problems. Rich Library C# has a standard library with many inbuilt functions for easy and fast development. Full Stack Java Developer Course The Gateway to Master Web DevelopmentEXPLORE COURSEFull Stack Java Developer Course Prerequisites for Learning C# Basic knowledge of C or C++ or any programming language or programming fundamentals. Additionally, the OOP concept makes for a short learning curve of C#. Advantages of C# There are many advantages to the C# language that makes it a useful programming language compared to other languages like Java, C, or C++. These include: Being an object-oriented language, C# allows you to create modular, maintainable applications and reusable codes Familiar syntax Easy to develop as it has a rich class of libraries for smooth implementation of functions Enhanced integration as an application written in .NET will integrate and interpret better when compared to other NET technologies As C# runs on CLR, it makes it easy to integrate with components written in other languages It’s safe, with no data loss as there is no type-conversion so that you can write secure codes The automatic garbage collection keeps the system clean and doesn’t hang it during execution As your machine has to install the .NET Framework to run C#, it supports cross-platform Strong memory backup prevents memory leakage Programming support of the Microsoft ecosystem makes development easy and seamless Low maintenance cost, as C# can develop iOS, Android, and Windows Phone native apps The syntax is similar to C, C++, and Java, which makes it easier to learn and work with C# Useful as it can develop iOS, Android, and Windows Phone native apps with the Xamarin Framework C# is the most powerful programming language for the .NET Framework Fast development as C# is open source steered by Microsoft with access to open source projects and tools on Github, and many active communities contributing to the improvement What Can C Sharp Do for You? C# can be used to develop a wide range of: Windows client applications Windows libraries and components Windows services Web applications Native iOS and Android mobile apps Azure cloud applications and services Gaming consoles and gaming systems Video and virtual reality games Interoperability software like SharePoint Enterprise software Backend services and database programs AI and ML applications Distributed applications Hardware-level programming Virus and malware software GUI-based applications IoT devices Blockchain and distributed ledger technology Who Should Learn the C# Programming Language and Why? C# is one of the most popular programming languages as it can be used for a variety of applications: mobile apps, game development, and enterprise software. What’s more, the C# 8.0 version is packed with several new features and enhancements to the C# language that can change the way developers write their C# code. The most important new features available are ‘null reference types,’ enhanced ‘pattern matching,’ and ‘async streams’ that help you to write more reliable and readable code. As you’re exposed to the fundamental programming concepts of C# in this course, you can work on projects that open the doors for you as a Full Stack Java Developer. So, upskill and master the C# language for a faster career trajectory and salary scope.
Zerschranzer
This repository provides scripts and an easy-to-use interactive menu for setting up and managing a dedicated ARK: Survival Ascended server on Linux. No Docker required, beginner-friendly with CLI options for advanced users. Includes multi-instance management, automated backups, clustering, and an integrated RCON client.
IceCoffee1024
A open source mod for 7 Days to Die dedicated servers. Provides RESTful APIs and a powerful web management panel to help owners and administrators operate their dedicated server. Works with both Linux and Windows.
amirshk
Secure credential management for MCP servers leveraging system-native keychain storage across macOS, Windows, and Linux platforms
JoeJoeTV
Launcher and management utility for running an Astroneer Dedicated Server on Linux using WINE
arcress0
ipmiutil is an easy to use set of IPMI server management utilities. It can get/set sensor readings & thresholds, automate SEL management, do SOL console, etc. Supports Linux, Windows, BSD, Solaris, MacOSX. The only IPMI project tool that runs natively on Windows. See http://ipmiutil.sf.net for rpms, etc. (formerly called panicsel). It can run driverless in Linux for use on boot media or embedded environments.
AsanFillter
Playit Launcher is a Bash-based utility for installing, managing, and interacting with the Playit.gg tunneling service on Linux servers. It provides an intuitive terminal menu for quick setup, status checks, service control, and log viewing, making Playit.gg management fast and user-friendly.
fwerkor
CapOS is an open source server operating system based on OpenWrt. It aims to provide an easy-to-use Linux server OS for everyone. CapOS utilizes the advantages of OpenWrt including the LuCI web-based management interface, to customize the development into a full-featured server OS.
Opt-OSS
NG-NetMS is a new end-to-end network management platform for your Linux servers, Cisco, Juniper, HP and Extreme routers, switches and firewalls.
A detailed guide to establish a secure VNC connection on a Linux VPS, configure XFCE as the desktop environment, and install Google Chrome for web access. Includes steps for package installation, VNC server setup, security configurations, and session management.
Anjulcodewiz
INTRODUCTION: The main aim of the project is the management of the database of the pharmaceutical shop. This project is insight into the design and implementation of a Pharmacy Management System. This is done by creating a database of the available medicines in the shop. The primary aim of pharmacy management system is to improve accuracy and enhance safety and efficiency in the pharmaceutical store. The aim of this project is to develop software for the effective management of a pharmaceutical store. We have developed this software for ensuring effective policing by providing statistics of the drugs in stock. Description on the topic: This program can be used in any pharmaceutical shops having a database to maintain. The software used can generate reports, as per the user’s requirements. The software can print invoices, bills, receipts etc. It can also maintain the record of supplies sent in by the supplier. Here, the admin who are handling the organization will be responsible to manage the record of the employee. Each employee will be given with a separate username and password. Problem Definition: The aim of the project is to create an effective software to help the pharmacist to maintain the records of the medicines, handle user details, generate invoice, check and renew validity and provide a scope of communication between users by using inbuilt messaging system. Pharmacy management system deals with the maintenance of drugs and consumables in the pharmacy unit. This pharmacy management system is user friendly. Objectives -> Primary objective •To gain practical experience by modeling a software based on real world problem. •To understand how to work on Front-end (Java) and Back-end (MySQL) by using server(wamp). -> Secondary objective •To develop an application that deals with the day to day requirement of any pharmacy. •To develop the easy management of the medicines (drugs). •To handle the inventory details like sales details, purchase details and stock expiry and quantity. •To provide competitive advantage to the pharmacy. •To provide details information about the stock on details necessary and help locate it in shop easily. •To make the stock manageable and simplify the use of inventory in the pharmacy. Hardware and software tools: The system services and goals are established by consultation with system user. They are then defined in details and serve as a system specification. System requirement are those on which the system runs. ⚙️ Hardware Requirements: o Computer with either Intel Pentium processor or AMD processor. o 1GB+ DDR RAM o 40GB hard disk drive 💻 Software Requirements: o Windows/ MacOS/ Linux operating system. o JRE and JDK. o MySQL server (WAMP or XAMPP or any) Chapter 2 - DESIGN Database Design is a collection of processes that facilitate the designing, development, implementation and maintenance of enterprise data management systems. It helps produce database systems: o That meet the requirements of the users o Have high performance. Architecture Description The design of a DBMS depends on its architecture. It can be centralized or decentralized or hierarchical. The architecture of a DBMS can be seen as either single tier or multi-tier. ER Diagram image.png Fig 1: ER Diagram An entity–relationship model describes interrelated things of interest in a specific domain of knowledge (Refer Fig 1). It is composed of entity types and specifies relationships that can exist between instances of those entity types. Relational Schema Diagram image_1.png Fig 2: Relational Schema Relational schema is a collection of meta-data. Database schema describes the structure and constraints of data representing in a particular domain (Refer Fig 2). Chapter 3 - IMPLEMENTATION Description on Implementation The goal of this application is to manage the medicines and various function of the pharmacy. List of modules: o Login page o Home page o Company o Purchase o Drugs o Sales o User/Settings o Messaging Chapter 4 - Result and Discussion By using MySQL commands and its database this website Pharmacy management tends to store all the data received from the users including drugs sales details and the profit made by the owners are all in this data base. This website allows the user to generate invoices for sales, check expiry and quantity remaining of the drugs. It also provides user with options to renew validity and add more drugs into the store and update the database accordingly. By using xampp server these database commands are easily initiated into the database and the ER diagram with relational schema diagrams helps us to make the structure of the database faster and it was easier to make them understand the needs of the website. Login Information id :1 password: admin CONCLUSIONS AND FUTURE SCOPE o Detailed information gathering has to be done. Without that the purpose for using the software won’t be satisfied properly. o However, it can give good profits in the long run. o Implementing the software requires change in the business practices. o Efficient organization of all knowledge is the analysis company and easy analysis access and retrieval of information is possible. o In this project we can also include BAR CODE facility using the bar code reader, which will detect the expiry date and the other information about the related medicines. o Company using this software will always be able to plan in future and always be aware of their financial position in the market. o It leads to ease in functioning of business processes. o The project can be made more robust by including biometric verification. o There is also a scope to expand by implementing newer technologies like cloud etcetera.
Viha27
A Devops pipeline is set of automated processes and tools that the development (Dev) and operations (Ops) teams implement to build, test, and deploy software faster and easier. In this course you will complete DevOps pipeline generally consists of a set of tools which are normally broken down into the following categories: Plan Code Integrate Test Release Deploy Operate This learning path will cover: Git is an open-source and distributed version control system. Github is git repository hosting service used for code sharing, bug tracking, feature request and much more. PyCharm is an integrated development environment (IDE) for python programing language. Flask is a python web framework. HTML is the standard markup language for Web pages. CSS is a style sheet language use to style a HTML document. SQLAlchemy is an open-source SQL toolkit and object-relational mapper which gives full power and flexibility of SQL. Selenium is used to automate web browser interaction. Pytest is unit testing framework that allows users to write test codes. Ngrok allows to expose a web server running on your local machine to the internet. Github Action enables you to include Continues Integration (CI) and continuous deployment (CD) capabilities and many other features directly in your repository. Docker is an open source containerization platform enables developers to package applications into containers. Docker Hub is a cloud-based repository for finding and sharing container images with your team. Kubernetes is an open-source container orchestration for automating deployment, scaling, and management of containerized applications. This course is one stop shop where you will learn web development, continuous integration, continuous deployment, containerization, writing neat and quality code, devops concepts and much more with python programing language. What you’ll learn Learn to build Continuous Integration Continuous Deployment pipeline Build CI CD tool to update docker image after any update Learn to create dockerfile Learn the fundamental concepts of Docker Learn the fundamental concepts of Kubernetes Learn to create Kubernetes YAML files Learn to deploy high availability, fault tolerance, scalable application Learn all the basic and advanced git commands Learn different types of branches like master, developer, feature, release and hotfix branch Learn fundamental concepts of Version Control System Learn to use Github actions for CI CD pipeline Learn to build python flask web application Learn to use SQL Alchemy Lean to create HTML pages using HTML, CSS and bootstrap Are there any course requirements or prerequisites? Git installed Docker installed Kubernetes installed Any IDE Github account Docker hub account Who this course is for: Anyone who wants to Enhance their skills in DevOps domain Developers and IT Pros Instructor User photo Pranjal Srivastava Docker | Kubernetes | AWS | Azure | ML | Linux | Python I am an Instructor, Devops engineer, machine learning enthusiast, cloud expert and passionate developer. I have authored 60+ courses with over 50,000+ students worldwide across 175+ countries on wide array of technologies like containerization, machine learning, Linux, programming languages and cloud computing platforms like Microsoft Azure, Amazon Web Service and IBM Cloud.
MrpasswordTz
raTrix is a powerful Android administration tool designed for Linux systems. It utilizes Python on the client-side and Java on the server-side to provide a robust and efficient management solution.
ideas4u
This project is the most awaited project in open source community where every user who belongs to Stock Trading always wanted to develop its own software. This project has been developed specifically for Indian Market Stock Trading. It encompasses end to end trading cycle for intraday trading but the design would be such that it can be easily extended for delivery trading. During the lifecycle of this project we will be using most advance technologies but the base code will always be C/C++. Development Methodology: ======================== We use "Incremental Life Cycle Model" along with Cross-Platform Development (Portable). Project Priorities and Assumptions: =================================== 1) Low Latency, High Performance all the time. 2) Wherever choice has to be made between memory and execution speed, we give preference to speed. 3) Every module devloped will be exhaustively tested. How the work Proceed: ===================== Before the beginning of any new project, we should know the "PROBLEM STATEMENT", so here it is "Problem Statement" ------------------- To Build a high performance, low latency, end to end Trading Platform for Indian Stock Market but not limited to which home users should be able use for trading which guarantees (99% of the times) the profit but does not guarantees maximized profit for intraday trading. First Step: ----------- To provide the optimal solution to any problem is "UNDERSTAING THE PROBLEM". To understand the above problem statement you need to really extract the explicit and implcit requirements from the statement. Here is the List of requirements: Explicit: --------- 1) High Performance 2) Low-Latency 3) End-to-End Trading Platform 4) Focus on Indian Stock Market but not limited to it. 5) Guarantees (99% of the times) the profit but does not guarantees maximized profit. 6) Only for Intraday Trading. Implicit: --------- 1) Book Keeping of the order and trade (Order Management System). 2) Availability of Market Data to End-Users on Demand for identifying the stock and placing the order. 3) User Account Management. Might be I missed something please suggest and after reveiw we add it here. Second Step: ------------ To understand the above Explicit/Implicit requirements, you should have the "KNOWLEDGE OF VARIOUS TECHNOLOGIES" and indepth undertstanding of the "PROBLEM DOMAIN" i.e. Stock Market. Once this is achieved we need to architect the solution in terms of Software and Hardware nodes and their integration. Third Step: ----------- To solve the problem statement, the above requirements should be "DECOMPOSED IN MODULES" and map to them with technolgoies/software/hardware used. Below is the list of modules we are able to identify: Modules Included: ================= Core Modules: -------------- 1) Core Libraries 2) Manual Order Entry System 3) Auto Order Entry System 4) Artificial Exchange 5) Algorithmic Trading Platform 6) Smart Order Router 7) Direct Trading Platform (Ooptional) Utility Modules: ---------------- 8) Logger Server 9) HeartBeat Server Technologies Used: ================= Software: --------- We always use freeware, Open Source Softwares or APIs which are the part of GPL, LGPL.xx licence. Any special requirement for building/using the modules will be detailed in specific module. For development, we generally use: ---------------------------------- Windows-7 for Operating System but any other OS ca be used. Our Code is Platform Indepandant. Visual Studio 2013 in built compiler for build or Intel@ Compilers which can be easily integrated with Visual Studio IDE. For real time, we generally use: -------------------------------- Linux-susse 10 or above with real time extensions. gcc 4.4.1 for build. vi editor Hardware: --------- No special requirement for development purpose. For real time use, it depands how much Stock you are interested in and the various configuration of modules. We prefer generally the below configuration for any number of Stock Trading: 256 GB RAM 16 core processor 1 TB of HDD/SDD Programming Languages and other Technologies: --------------------------------------------- C, C++99/c++11, Lua, ZeroMq, nanodbc, Lock-Free Data Structures, Intel TBB, Boost, Google Protobuf, MySql, Python. Fourth Step: ------------ Dcompose each module till it becomes entity to provide the useful functionality. We are going to explain this in each module detailed section. Fifth Step: ------------ We do design/develop/benchmark/unit test/integration testing of the above modules. Sixth Step: ------------ We deploy the delivered software on various hardware nodes as per the deployment architecture and integrate them. Seventh Step: ------------ Observe the behaviour of deployed software on live traffic and cut two branches at this level : 1st branch continue to do incremental development and 2nd branch fix the issues reported which can be later merged with 1st branch for another release. Any suggestions for improvement are most welcome.
ironcore-dev
A Rust-based init system for Linux, specifically tailored for secure and efficient management of containers, VMs, and MicroVMs in clustered server and multi-tenant environments.
PhongPham101190
MEGA SDK - Client Access Engine Coverity Scan Build Status MEGA --- The Privacy Company --- is a Secure Cloud Storage provider that protects your data thanks to end-to-end encryption. We call it User Controlled Encryption, or UCE, and all our clients automatically manage it. All files stored on MEGA are encrypted. All data transfers from and to MEGA are encrypted. And while most cloud storage providers can and do claim the same, MEGA is different – unlike the industry norm where the cloud storage provider holds the decryption key, with MEGA, you control the encryption, you hold the keys, and you decide who you grant or deny access to your files. This SDK brings you all the power of our client applications and let you create your own or analyze the security of our products. Are you ready to start? Please continue reading. SDK Contents In this SDK, you can find our low level SDK, that was already released few months after the MEGA launch, a new intermediate layer to make it easier to use and to bind with other programming languages, and example apps for all our currently supported platforms (Windows, Linux, OSX, Android, iOS and Windows Phone). In the examples folder you can find example apps using: The low level SDK: megacli (a powerful command line tool that allows to use all SDK features) megasimplesync (a command line tool that allows to use the synchronization engine) The intermediate layer: An example app for Visual Studio in examples/win32 An example app for Android (using Java bindings based on SWIG) in examples/android An example app for iOS (using Objective-C bindings) in examples/iOS An example app for Windows Phone (using Windows Phone bindings) in examples/wp8 Building If you plan to develop an app using this SDK, please use the stable branch or the last released tarball. The master branch is continuously evolving, could be unstable and could change very often. For platforms with Autotools, the generic way to build and install it is: sh autogen.sh ./configure make sudo make install That compilation will include the examples using our low level SDK (megacli and megasimplesync) You also have specific build instructions for OSX (doc/OSX.txt) and FreeBSD (doc/FreeBSD.txt) and a build script to automatically download and build the SDK along with all its dependencies (contrib/build_sdk.sh) For other platforms, or if you want to see how to use the new intermediate layer, the easiest way is to get a smooth start is to build one of the examples in subfolders of the examples folder. All these folders contains a README.md file with information about how to get the project up and running, including the installation of all required dependencies. Usage The low level SDK doesn't have inline documentation yet. If you want to use it, please check one of our example apps (examples/megacli, examples/megasimplesync). The new intermediate layer has been documented using Doxygen. The only public header that you need to include to use is include/megaapi.h. You can read the documentation in that header file, or download the same documentation in HTML format from this link: https://mega.co.nz/#!c5FzhBJL!HUVjsOJTylwkmXPZ0AxT66Wuu4YvZInyHbWGYgvTHt4 Additional info Platform Dependencies Dependencies are different for each platform because the SDK uses generic interfaces to get some features and they have different implentations: Network (cURL with OpenSSL/c-ares or WinHTTP) Filesystem access (Posix or Win32) Graphics management (FreeImage, QT or iOS frameworks) Database (SQLite or Berkeley DB) Threads/mutexes (Win32, pthread, QT threads, or C++11) POSIX (Linux/Darwin/BSD/OSX ...) Install the following development packages, if available, or download and compile their respective sources (package names are for Debian and RedHat derivatives, respectively): cURL (libcurl4-openssl-dev, libcurl-devel), compiled with --enable-ssl c-ares (libc-ares-dev, libcares-devel, c-ares-devel) OpenSSL (libssl-dev, openssl-devel) Crypto++ (libcrypto++-dev, libcryptopp-devel) zlib (zlib1g-dev, zlib-devel) SQLite (libsqlite3-dev, sqlite-devel) or configure --without-sqlite FreeImage (libfreeimage-dev, freeimage-devel) or configure --without-freeimage pthread Optional dependency: Sodium (libsodium-dev, libsodium-devel), configure --with-sodium Filesystem event monitoring: The provided filesystem layer implements the Linux inotify and the MacOS fsevents interfaces. To build the reference megacli example, you may also need to install: GNU Readline (libreadline-dev, readline-devel) For Android, we provide an additional implementation of the graphics subsystem using Android libraries. For iOS, we provide an additional implementation of the graphics subsystem using Objective C frameworks. Windows To build the client access engine under Windows, you'll need the following: A Windows-native C++ development environment (e.g. MinGW or Visual Studio) Crypto++ zlib (until WinHTTP learns how to deal with Content-Encoding: gzip) SQLite or configure --without-sqlite FreeImage or configure --without-freeimage pthreads (MinGW) Optional dependency: Sodium or configure --with-sodium To build the reference megacli.exe example, you will also need to procure development packages (at least headers and .lib/.a libraries) of: GNU Readline/Termcap Folder syncing In this version, the sync functionality is limited in scope and functionality: There is no locking between clients accessing the same remote folder. Concurrent creation of identically named files and folders can result in server-side dupes. Syncing between clients with differing filesystem naming semantics can lead to loss of data, e.g. when syncing a folder containing ABC.TXT and abc.txt with a Windows client. On POSIX platforms, filenames are assumed to be encoded in UTF-8. Invalid byte sequences can lead to undefined behaviour. Local filesystem items must not be exposed to the sync subsystem more than once. Any dupes, whether by nesting syncs or through filesystem links, will lead to unexpected results and loss of data. No in-place versioning. Deleted remote files can be found in //bin/SyncDebris (only when syncing to the logged in account's own cloud drive - there is no SyncDebris facility on syncs to inbound shares), deleted local files in a sync-specific hidden debris folder located in the local sync's root folder. No delta writes. Changed files are always overwritten as a whole, which means that it is not a good idea to sync e.g. live database tables. No direct peer-to-peer syncing. Even two machines in the same local subnet will still sync via the remote storage infrastructure. No support for unidirectional syncing (backup-only, restore-only). Syncing to an inbound share requires it to have full access rights. megacli on Windows The megacli example is currently not handling console Unicode input/output correctly if run in cmd.exe. Filename caveats: Please prefix all paths with \\?\ to avoid the following issues: The MAX_PATH (260 character) length limitation, which would make it impossible to access files in deep directory structures Prohibited filenames (con/prn/aux/clock$/nul/com1...com9/lpt1...lpt9). Such files and folders will still be inaccessible through e.g. Explorer! Also, disable automatic short name generation to eliminate the risk of clashes with existing short names.
nickprotop
A TUI server monitoring and management dashboard for Linux. Real-time metrics, logs, and remote control from your terminal.
vimalgandhi
# Docker Commands, Help & Tips ### Show commands & management commands ``` $ docker ``` ### Docker version info ``` $ docker version ``` ### Show info like number of containers, etc ``` $ docker info ``` # WORKING WITH CONTAINERS ### Create an run a container in foreground ``` $ docker container run -it -p 80:80 nginx ``` ### Create an run a container in background ``` $ docker container run -d -p 80:80 nginx ``` ### Shorthand ``` $ docker container run -d -p 80:80 nginx ``` ### Naming Containers ``` $ docker container run -d -p 80:80 --name nginx-server nginx ``` ### TIP: WHAT RUN DID - Looked for image called nginx in image cache - If not found in cache, it looks to the default image repo on Dockerhub - Pulled it down (latest version), stored in the image cache - Started it in a new container - We specified to take port 80- on the host and forward to port 80 on the container - We could do "$ docker container run --publish 8000:80 --detach nginx" to use port 8000 - We can specify versions like "nginx:1.09" ### List running containers ``` $ docker container ls ``` OR ``` $ docker ps ``` ### List all containers (Even if not running) ``` $ docker container ls -a ``` ### Stop container ``` $ docker container stop [ID] ``` ### Stop all running containers ``` $ docker stop $(docker ps -aq) ``` ### Remove container (Can not remove running containers, must stop first) ``` $ docker container rm [ID] ``` ### To remove a running container use force(-f) ``` $ docker container rm -f [ID] ``` ### Remove multiple containers ``` $ docker container rm [ID] [ID] [ID] ``` ### Remove all containers ``` $ docker rm $(docker ps -aq) ``` ### Get logs (Use name or ID) ``` $ docker container logs [NAME] ``` ### List processes running in container ``` $ docker container top [NAME] ``` #### TIP: ABOUT CONTAINERS Docker containers are often compared to virtual machines but they are actually just processes running on your host os. In Windows/Mac, Docker runs in a mini-VM so to see the processes youll need to connect directly to that. On Linux however you can run "ps aux" and see the processes directly # IMAGE COMMANDS ### List the images we have pulled ``` $ docker image ls ``` ### We can also just pull down images ``` $ docker pull [IMAGE] ``` ### Remove image ``` $ docker image rm [IMAGE] ``` ### Remove all images ``` $ docker rmi $(docker images -a -q) ``` #### TIP: ABOUT IMAGES - Images are app bianaries and dependencies with meta data about the image data and how to run the image - Images are no a complete OS. No kernel, kernel modules (drivers) - Host provides the kernel, big difference between VM ### Some sample container creation NGINX: ``` $ docker container run -d -p 80:80 --name nginx nginx (-p 80:80 is optional as it runs on 80 by default) ``` APACHE: ``` $ docker container run -d -p 8080:80 --name apache httpd ``` MONGODB: ``` $ docker container run -d -p 27017:27017 --name mongo mongo ``` MYSQL: ``` $ docker container run -d -p 3306:3306 --name mysql --env MYSQL_ROOT_PASSWORD=123456 mysql ``` ## CONTAINER INFO ### View info on container ``` $ docker container inspect [NAME] ``` ### Specific property (--format) ``` $ docker container inspect --format '{{ .NetworkSettings.IPAddress }}' [NAME] ``` ### Performance stats (cpu, mem, network, disk, etc) ``` $ docker container stats [NAME] ``` ## ACCESSING CONTAINERS ### Create new nginx container and bash into ``` $ docker container run -it --name [NAME] nginx bash ``` - i = interactive Keep STDIN open if not attached - t = tty - Open prompt **For Git Bash, use "winpty"** ``` $ winpty docker container run -it --name [NAME] nginx bash ``` ### Run/Create Ubuntu container ``` $ docker container run -it --name ubuntu ubuntu ``` **(no bash because ubuntu uses bash by default)** ### You can also make it so when you exit the container does not stay by using the -rm flag ``` $ docker container run --rm -it --name [NAME] ubuntu ``` ### Access an already created container, start with -ai ``` $ docker container start -ai ubuntu ``` ### Use exec to edit config, etc ``` $ docker container exec -it mysql bash ``` ### Alpine is a very small Linux distro good for docker ``` $ docker container run -it alpine sh ``` (use sh because it does not include bash) (alpine uses apk for its package manager - can install bash if you want) # NETWORKING ### "bridge" or "docker0" is the default network ### Get port ``` $ docker container port [NAME] ``` ### List networks ``` $ docker network ls ``` ### Inspect network ``` $ docker network inspect [NETWORK_NAME] ("bridge" is default) ``` ### Create network ``` $ docker network create [NETWORK_NAME] ``` ### Create container on network ``` $ docker container run -d --name [NAME] --network [NETWORK_NAME] nginx ``` ### Connect existing container to network ``` $ docker network connect [NETWORK_NAME] [CONTAINER_NAME] ``` ### Disconnect container from network ``` $ docker network disconnect [NETWORK_NAME] [CONTAINER_NAME] ``` ### Detach network from container ``` $ docker network disconnect ``` # IMAGE TAGGING & PUSHING TO DOCKERHUB # tags are labels that point ot an image ID ``` $ docker image ls ``` Youll see that each image has a tag ### Retag existing image ``` $ docker image tag nginx btraversy/nginx ``` ### Upload to dockerhub ``` $ docker image push bradtraversy/nginx ``` ### If denied, do ``` $ docker login ``` ### Add tag to new image ``` $ docker image tag bradtraversy/nginx bradtraversy/nginx:testing ``` ### DOCKERFILE PARTS - FROM - The os used. Common is alpine, debian, ubuntu - ENV - Environment variables - RUN - Run commands/shell scripts, etc - EXPOSE - Ports to expose - CMD - Final command run when you launch a new container from image - WORKDIR - Sets working directory (also could use 'RUN cd /some/path') - COPY # Copies files from host to container ### Build image from dockerfile (reponame can be whatever) ### From the same directory as Dockerfile ``` $ docker image build -t [REPONAME] . ``` #### TIP: CACHE & ORDER - If you re-run the build, it will be quick because everythging is cached. - If you change one line and re-run, that line and everything after will not be cached - Keep things that change the most toward the bottom of the Dockerfile # EXTENDING DOCKERFILE ### Custom Dockerfile for html paqge with nginx ``` FROM nginx:latest # Extends nginx so everything included in that image is included here WORKDIR /usr/share/nginx/html COPY index.html index.html ``` ### Build image from Dockerfile ``` $ docker image build -t nginx-website ``` ### Running it ``` $ docker container run -p 80:80 --rm nginx-website ``` ### Tag and push to Dockerhub ``` $ docker image tag nginx-website:latest btraversy/nginx-website:latest ``` ``` $ docker image push bradtraversy/nginx-website ``` # VOLUMES ### Volume - Makes special location outside of container UFS. Used for databases ### Bind Mount -Link container path to host path ### Check volumes ``` $ docker volume ls ``` ### Cleanup unused volumes ``` $ docker volume prune ``` ### Pull down mysql image to test ``` $ docker pull mysql ``` ### Inspect and see volume ``` $ docker image inspect mysql ``` ### Run container ``` $ docker container run -d --name mysql -e MYSQL_ALLOW_EMPTY_PASSWORD=True mysql ``` ### Inspect and see volume in container ``` $ docker container inspect mysql ``` #### TIP: Mounts - You will also see the volume under mounts - Container gets its own uniqe location on the host to store that data - Source: xxx is where it lives on the host ### Check volumes ``` $ docker volume ls ``` **There is no way to tell volumes apart for instance with 2 mysql containers, so we used named volumes** ### Named volumes (Add -v command)(the name here is mysql-db which could be anything) ``` $ docker container run -d --name mysql -e MYSQL_ALLOW_EMPTY_PASSWORD=True -v mysql-db:/var/lib/mysql mysql ``` ### Inspect new named volume ``` docker volume inspect mysql-db ``` # BIND MOUNTS - Can not use in Dockerfile, specified at run time (uses -v as well) - ... run -v /Users/brad/stuff:/path/container (mac/linux) - ... run -v //c/Users/brad/stuff:/path/container (windows) **TIP: Instead of typing out local path, for working directory use $(pwd):/path/container - On windows may not work unless you are in your users folder** ### Run and be able to edit index.html file (local dir should have the Dockerfile and the index.html) ``` $ docker container run -p 80:80 -v $(pwd):/usr/share/nginx/html nginx ``` ### Go into the container and check ``` $ docker container exec -it nginx bash $ cd /usr/share/nginx/html $ ls -al ``` ### You could create a file in the container and it will exiost on the host as well ``` $ touch test.txt ``` # DOCKER COMPOSE - Configure relationships between containers - Save our docker container run settings in easy to read file - 2 Parts: YAML File (docker.compose.yml) + CLI tool (docker-compose) ### 1. docker.compose.yml - Describes solutions for - containers - networks - volumes ### 2. docker-compose CLI - used for local dev/test automation with YAML files ### Sample compose file (From Bret Fishers course) ``` version: '2' # same as # docker run -p 80:4000 -v $(pwd):/site bretfisher/jekyll-serve services: jekyll: image: bretfisher/jekyll-serve volumes: - .:/site ports: - '80:4000' ``` ### To run ``` docker-compose up ``` ### You can run in background with ``` docker-compose up -d ``` ### To cleanup ``` docker-compose down ```
Aquerr
Arma 3 Server Management Web GUI for Windows and Linux systems.
stutzerik
PhP-based remote Linux server & virtual machine (VPS) management interface