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Admidio
Admidio is a free open source user management system for websites of organizations and groups. The system has a flexible role model so that it’s possible to reflect the structure and permissions of your organization.
shumatech
BOSSA is a flash programming utility for Atmel's SAM family of flash-based ARM microcontrollers. The motivation behind BOSSA is to create a simple, easy-to-use, open source utility to replace Atmel's SAM-BA software. BOSSA is an acronym for Basic Open Source SAM-BA Application to reflect that goal.
chrisneagu
NOTICE This repository contains the public FTC SDK for the SKYSTONE (2019-2020) competition season. If you are looking for the current season's FTC SDK software, please visit the new and permanent home of the public FTC SDK: FtcRobotController repository Welcome! This GitHub repository contains the source code that is used to build an Android app to control a FIRST Tech Challenge competition robot. To use this SDK, download/clone the entire project to your local computer. Getting Started If you are new to robotics or new to the FIRST Tech Challenge, then you should consider reviewing the FTC Blocks Tutorial to get familiar with how to use the control system: FTC Blocks Online Tutorial Even if you are an advanced Java programmer, it is helpful to start with the FTC Blocks tutorial, and then migrate to the OnBot Java Tool or to Android Studio afterwards. Downloading the Project If you are an Android Studio programmer, there are several ways to download this repo. Note that if you use the Blocks or OnBot Java Tool to program your robot, then you do not need to download this repository. If you are a git user, you can clone the most current version of the repository: git clone https://github.com/FIRST-Tech-Challenge/SKYSTONE.git Or, if you prefer, you can use the "Download Zip" button available through the main repository page. Downloading the project as a .ZIP file will keep the size of the download manageable. You can also download the project folder (as a .zip or .tar.gz archive file) from the Downloads subsection of the Releases page for this repository. Once you have downloaded and uncompressed (if needed) your folder, you can use Android Studio to import the folder ("Import project (Eclipse ADT, Gradle, etc.)"). Getting Help User Documentation and Tutorials FIRST maintains online documentation with information and tutorials on how to use the FIRST Tech Challenge software and robot control system. You can access this documentation using the following link: SKYSTONE Online Documentation Note that the online documentation is an "evergreen" document that is constantly being updated and edited. It contains the most current information about the FIRST Tech Challenge software and control system. Javadoc Reference Material The Javadoc reference documentation for the FTC SDK is now available online. Click on the following link to view the FTC SDK Javadoc documentation as a live website: FTC Javadoc Documentation Documentation for the FTC SDK is also included with this repository. There is a subfolder called "doc" which contains several subfolders: The folder "apk" contains the .apk files for the FTC Driver Station and FTC Robot Controller apps. The folder "javadoc" contains the JavaDoc user documentation for the FTC SDK. Online User Forum For technical questions regarding the Control System or the FTC SDK, please visit the FTC Technology forum: FTC Technology Forum Release Information Version 5.5 (20200824-090813) Version 5.5 requires Android Studio 4.0 or later. New features Adds support for calling custom Java classes from Blocks OpModes (fixes SkyStone issue #161). Classes must be in the org.firstinspires.ftc.teamcode package. Methods must be public static and have no more than 21 parameters. Parameters declared as OpMode, LinearOpMode, Telemetry, and HardwareMap are supported and the argument is provided automatically, regardless of the order of the parameters. On the block, the sockets for those parameters are automatically filled in. Parameters declared as char or java.lang.Character will accept any block that returns text and will only use the first character in the text. Parameters declared as boolean or java.lang.Boolean will accept any block that returns boolean. Parameters declared as byte, java.lang.Byte, short, java.lang.Short, int, java.lang.Integer, long, or java.lang.Long, will accept any block that returns a number and will round that value to the nearest whole number. Parameters declared as float, java.lang.Float, double, java.lang.Double will accept any block that returns a number. Adds telemetry API method for setting display format Classic Monospace HTML (certain tags only) Adds blocks support for switching cameras. Adds Blocks support for TensorFlow Object Detection with a custom model. Adds support for uploading a custom TensorFlow Object Detection model in the Manage page, which is especially useful for Blocks and OnBotJava users. Shows new Control Hub blink codes when the WiFi band is switched using the Control Hub's button (only possible on Control Hub OS 1.1.2) Adds new warnings which can be disabled in the Advanced RC Settings Mismatched app versions warning Unnecessary 2.4 GHz WiFi usage warning REV Hub is running outdated firmware (older than version 1.8.2) Adds support for Sony PS4 gamepad, and reworks how gamepads work on the Driver Station Removes preference which sets gamepad type based on driver position. Replaced with menu which allows specifying type for gamepads with unknown VID and PID Attempts to auto-detect gamepad type based on USB VID and PID If gamepad VID and PID is not known, use type specified by user for that VID and PID If gamepad VID and PID is not known AND the user has not specified a type for that VID and PID, an educated guess is made about how to map the gamepad Driver Station will now attempt to automatically recover from a gamepad disconnecting, and re-assign it to the position it was assigned to when it dropped If only one gamepad is assigned and it drops: it can be recovered If two gamepads are assigned, and have different VID/PID signatures, and only one drops: it will be recovered If two gamepads are assigned, and have different VID/PID signatures, and BOTH drop: both will be recovered If two gamepads are assigned, and have the same VID/PID signatures, and only one drops: it will be recovered If two gamepads are assigned, and have the same VID/PID signatures, and BOTH drop: neither will be recovered, because of the ambiguity of the gamepads when they re-appear on the USB bus. There is currently one known edge case: if there are two gamepads with the same VID/PID signature plugged in, but only one is assigned, and they BOTH drop, it's a 50-50 chance of which one will be chosen for automatic recovery to the assigned position: it is determined by whichever one is re-enumerated first by the USB bus controller. Adds landscape user interface to Driver Station New feature: practice timer with audio cues New feature (Control Hub only): wireless network connection strength indicator (0-5 bars) New feature (Control Hub only): tapping on the ping/channel display will switch to an alternate display showing radio RX dBm and link speed (tap again to switch back) The layout will NOT autorotate. You can switch the layout from the Driver Station's settings menu. Breaking changes Removes support for Android versions 4.4 through 5.1 (KitKat and Lollipop). The minSdkVersion is now 23. Removes the deprecated LinearOpMode methods waitOneFullHardwareCycle() and waitForNextHardwareCycle() Enhancements Handles RS485 address of Control Hub automatically The Control Hub is automatically given a reserved address Existing configuration files will continue to work All addresses in the range of 1-10 are still available for Expansion Hubs The Control Hub light will now normally be solid green, without blinking to indicate the address The Control Hub will not be shown on the Expansion Hub Address Change settings page Improves REV Hub firmware updater The user can now choose between all available firmware update files Version 1.8.2 of the REV Hub firmware is bundled into the Robot Controller app. Text was added to clarify that Expansion Hubs can only be updated via USB. Firmware update speed was reduced to improve reliability Allows REV Hub firmware to be updated directly from the Manage webpage Improves log viewer on Robot Controller Horizontal scrolling support (no longer word wrapped) Supports pinch-to-zoom Uses a monospaced font Error messages are highlighted New color scheme Attempts to force-stop a runaway/stuck OpMode without restarting the entire app Not all types of runaway conditions are stoppable, but if the user code attempts to talk to hardware during the runaway, the system should be able to capture it. Makes various tweaks to the Self Inspect screen Renames "OS version" entry to "Android version" Renames "WiFi Direct Name" to "WiFi Name" Adds Control Hub OS version, when viewing the report of a Control Hub Hides the airplane mode entry, when viewing the report of a Control Hub Removes check for ZTE Speed Channel Changer Shows firmware version for all Expansion and Control Hubs Reworks network settings portion of Manage page All network settings are now applied with a single click The WiFi Direct channel of phone-based Robot Controllers can now be changed from the Manage page WiFi channels are filtered by band (2.4 vs 5 GHz) and whether they overlap with other channels The current WiFi channel is pre-selected on phone-based Robot Controllers, and Control Hubs running OS 1.1.2 or later. On Control Hubs running OS 1.1.2 or later, you can choose to have the system automatically select a channel on the 5 GHz band Improves OnBotJava New light and dark themes replace the old themes (chaos, github, chrome,...) the new default theme is light and will be used when you first update to this version OnBotJava now has a tabbed editor Read-only offline mode Improves function of "exit" menu item on Robot Controller and Driver Station Now guaranteed to be fully stopped and unloaded from memory Shows a warning message if a LinearOpMode exists prematurely due to failure to monitor for the start condition Improves error message shown when the Driver Station and Robot Controller are incompatible with each other Driver Station OpMode Control Panel now disabled while a Restart Robot is in progress Disables advanced settings related to WiFi direct when the Robot Controller is a Control Hub. Tint phone battery icons on Driver Station when low/critical. Uses names "Control Hub Portal" and "Control Hub" (when appropriate) in new configuration files Improve I2C read performance Very large improvement on Control Hub; up to ~2x faster with small (e.g. 6 byte) reads Not as apparent on Expansion Hubs connected to a phone Update/refresh build infrastructure Update to 'androidx' support library from 'com.android.support:appcompat', which is end-of-life Update targetSdkVersion and compileSdkVersion to 28 Update Android Studio's Android plugin to latest Fix reported build timestamp in 'About' screen Add sample illustrating manual webcam use: ConceptWebcam Bug fixes Fixes SkyStone issue #248 Fixes SkyStone issue #232 and modifies bulk caching semantics to allow for cache-preserving MANUAL/AUTO transitions. Improves performance when REV 2M distance sensor is unplugged Improves readability of Toast messages on certain devices Allows a Driver Station to connect to a Robot Controller after another has disconnected Improves generation of fake serial numbers for UVC cameras which do not provide a real serial number Previously some devices would assign such cameras a serial of 0:0 and fail to open and start streaming Fixes ftc_app issue #638. Fixes a slew of bugs with the Vuforia camera monitor including: Fixes bug where preview could be displayed with a wonky aspect ratio Fixes bug where preview could be cut off in landscape Fixes bug where preview got totally messed up when rotating phone Fixes bug where crosshair could drift off target when using webcams Fixes issue in UVC driver on some devices (ftc_app 681) if streaming was started/stopped multiple times in a row Issue manifested as kernel panic on devices which do not have this kernel patch. On affected devices which do have the patch, the issue was manifest as simply a failure to start streaming. The Tech Team believes that the root cause of the issue is a bug in the Linux kernel XHCI driver. A workaround was implemented in the SDK UVC driver. Fixes bug in UVC driver where often half the frames from the camera would be dropped (e.g. only 15FPS delivered during a streaming session configured for 30FPS). Fixes issue where TensorFlow Object Detection would show results whose confidence was lower than the minimum confidence parameter. Fixes a potential exploitation issue of CVE-2019-11358 in OnBotJava Fixes changing the address of an Expansion Hub with additional Expansion Hubs connected to it Preserves the Control Hub's network connection when "Restart Robot" is selected Fixes issue where device scans would fail while the Robot was restarting Fix RenderScript usage Use androidx.renderscript variant: increased compatibility Use RenderScript in Java mode, not native: simplifies build Fixes webcam-frame-to-bitmap conversion problem: alpha channel wasn't being initialized, only R, G, & B Fixes possible arithmetic overflow in Deadline Fixes deadlock in Vuforia webcam support which could cause 5-second delays when stopping OpMode Version 5.4 (20200108-101156) Fixes SkyStone issue #88 Adds an inspection item that notes when a robot controller (Control Hub) is using the factory default password. Fixes SkyStone issue #61 Fixes SkyStone issue #142 Fixes ftc_app issue #417 by adding more current and voltage monitoring capabilities for REV Hubs. Fixes a crash sometimes caused by OnBotJava activity Improves OnBotJava autosave functionality ftc_app #738 Fixes system responsiveness issue when an Expansion Hub is disconnected Fixes issue where IMU initialization could prevent Op Modes from stopping Fixes issue where AndroidTextToSpeech.speak() would fail if it was called too early Adds telemetry.speak() methods and blocks, which cause the Driver Station (if also updated) to speak text Adds and improves Expansion Hub-related warnings Improves Expansion Hub low battery warning Displays the warning immediately after the hub reports it Specifies whether the condition is current or occurred temporarily during an OpMode run Displays which hubs reported low battery Displays warning when hub loses and regains power during an OpMode run Fixes the hub's LED pattern after this condition Displays warning when Expansion Hub is not responding to commands Specifies whether the condition is current or occurred temporarily during an OpMode run Clarifies warning when Expansion Hub is not present at startup Specifies that this condition requires a Robot Restart before the hub can be used. The hub light will now accurately reflect this state Improves logging and reduces log spam during these conditions Syncs the Control Hub time and timezone to a connected web browser programming the robot, if a Driver Station is not available. Adds bulk read functionality for REV Hubs A bulk caching mode must be set at the Hub level with LynxModule#setBulkCachingMode(). This applies to all relevant SDK hardware classes that reference that Hub. The following following Hub bulk caching modes are available: BulkCachingMode.OFF (default): All hardware calls operate as usual. Bulk data can read through LynxModule#getBulkData() and processed manually. BulkCachingMode.AUTO: Applicable hardware calls are served from a bulk read cache that is cleared/refreshed automatically to ensure identical commands don't hit the same cache. The cache can also be cleared manually with LynxModule#clearBulkCache(), although this is not recommended. (advanced users) BulkCachingMode.MANUAL: Same as BulkCachingMode.AUTO except the cache is never cleared automatically. To avoid getting stale data, the cache must be manually cleared at the beginning of each loop body or as the user deems appropriate. Removes PIDF Annotation values added in Rev 5.3 (to AndyMark, goBILDA and TETRIX motor configurations). The new motor types will still be available but their Default control behavior will revert back to Rev 5.2 Adds new ConceptMotorBulkRead sample Opmode to demonstrate and compare Motor Bulk-Read modes for reducing I/O latencies. Version 5.3 (20191004-112306) Fixes external USB/UVC webcam support Makes various bugfixes and improvements to Blocks page, including but not limited to: Many visual tweaks Browser zoom and window resize behave better Resizing the Java preview pane works better and more consistently across browsers The Java preview pane consistently gets scrollbars when needed The Java preview pane is hidden by default on phones Internet Explorer 11 should work Large dropdown lists display properly on lower res screens Disabled buttons are now visually identifiable as disabled A warning is shown if a user selects a TFOD sample, but their device is not compatible Warning messages in a Blocks op mode are now visible by default. Adds goBILDA 5201 and 5202 motors to Robot Configurator Adds PIDF Annotation values to AndyMark, goBILDA and TETRIX motor configurations. This has the effect of causing the RUN_USING_ENCODERS and RUN_TO_POSITION modes to use PIDF vs PID closed loop control on these motors. This should provide more responsive, yet stable, speed control. PIDF adds Feedforward control to the basic PID control loop. Feedforward is useful when controlling a motor's speed because it "anticipates" how much the control voltage must change to achieve a new speed set-point, rather than requiring the integrated error to change sufficiently. The PIDF values were chosen to provide responsive, yet stable, speed control on a lightly loaded motor. The more heavily a motor is loaded (drag or friction), the more noticable the PIDF improvement will be. Fixes startup crash on Android 10 Fixes ftc_app issue #712 (thanks to FROGbots-4634) Fixes ftc_app issue #542 Allows "A" and lowercase letters when naming device through RC and DS apps. Version 5.2 (20190905-083277) Fixes extra-wide margins on settings activities, and placement of the new configuration button Adds Skystone Vuforia image target data. Includes sample Skystone Vuforia Navigation op modes (Java). Includes sample Skystone Vuforia Navigation op modes (Blocks). Adds TensorFlow inference model (.tflite) for Skystone game elements. Includes sample Skystone TensorFlow op modes (Java). Includes sample Skystone TensorFlow op modes (Blocks). Removes older (season-specific) sample op modes. Includes 64-bit support (to comply with Google Play requirements). Protects against Stuck OpModes when a Restart Robot is requested. (Thanks to FROGbots-4634) (ftc_app issue #709) Blocks related changes: Fixes bug with blocks generated code when hardware device name is a java or javascript reserved word. Shows generated java code for blocks, even when hardware items are missing from the active configuration. Displays warning icon when outdated Vuforia and TensorFlow blocks are used (SkyStone issue #27) Version 5.1 (20190820-222104) Defines default PIDF parameters for the following motors: REV Core Hex Motor REV 20:1 HD Hex Motor REV 40:1 HD Hex Motor Adds back button when running on a device without a system back button (such as a Control Hub) Allows a REV Control Hub to update the firmware on a REV Expansion Hub via USB Fixes SkyStone issue #9 Fixes ftc_app issue #715 Prevents extra DS User clicks by filtering based on current state. Prevents incorrect DS UI state changes when receiving new OpMode list from RC Adds support for REV Color Sensor V3 Adds a manual-refresh DS Camera Stream for remotely viewing RC camera frames. To show the stream on the DS, initialize but do not run a stream-enabled opmode, select the Camera Stream option in the DS menu, and tap the image to refresh. This feature is automatically enabled when using Vuforia or TFOD—no additional RC configuration is required for typical use cases. To hide the stream, select the same menu item again. Note that gamepads are disabled and the selected opmode cannot be started while the stream is open as a safety precaution. To use custom streams, consult the API docs for CameraStreamServer#setSource and CameraStreamSource. Adds many Star Wars sounds to RobotController resources. Added SKYSTONE Sounds Chooser Sample Program. Switches out startup, connect chimes, and error/warning sounds for Star Wars sounds Updates OnBot Java to use a WebSocket for communication with the robot The OnBot Java page no longer has to do a full refresh when a user switches from editing one file to another Known issues: Camera Stream The Vuforia camera stream inherits the issues present in the phone preview (namely ftc_app issue #574). This problem does not affect the TFOD camera stream even though it receives frames from Vuforia. The orientation of the stream frames may not always match the phone preview. For now, these frames may be rotated manually via a custom CameraStreamSource if desired. OnBotJava Browser back button may not always work correctly It's possible for a build to be queued, but not started. The OnBot Java build console will display a warning if this occurs. A user might not realize they are editing a different file if the user inadvertently switches from one file to another since this switch is now seamless. The name of the currently open file is displayed in the browser tab. Version 5.0 (built on 19.06.14) Support for the REV Robotics Control Hub. Adds a Java preview pane to the Blocks editor. Adds a new offline export feature to the Blocks editor. Display wifi channel in Network circle on Driver Station. Adds calibration for Logitech C270 Updates build tooling and target SDK. Compliance with Google's permissions infrastructure (Required after build tooling update). Keep Alives to mitigate the Motorola wifi scanning problem. Telemetry substitute no longer necessary. Improves Vuforia error reporting. Fixes ftctechnh/ftc_app issues 621, 713. Miscellaneous bug fixes and improvements. Version 4.3 (built on 18.10.31) Includes missing TensorFlow-related libraries and files. Version 4.2 (built on 18.10.30) Includes fix to avoid deadlock situation with WatchdogMonitor which could result in USB communication errors. Comm error appeared to require that user disconnect USB cable and restart the Robot Controller app to recover. robotControllerLog.txt would have error messages that included the words "E RobotCore: lynx xmit lock: #### abandoning lock:" Includes fix to correctly list the parent module address for a REV Robotics Expansion Hub in a configuration (.xml) file. Bug in versions 4.0 and 4.1 would incorrect list the address module for a parent REV Robotics device as "1". If the parent module had a higher address value than the daisy-chained module, then this bug would prevent the Robot Controller from communicating with the downstream Expansion Hub. Added requirement for ACCESS_COARSE_LOCATION to allow a Driver Station running Android Oreo to scan for Wi-Fi Direct devices. Added google() repo to build.gradle because aapt2 must be downloaded from the google() repository beginning with version 3.2 of the Android Gradle Plugin. Important Note: Android Studio users will need to be connected to the Internet the first time build the ftc_app project. Internet connectivity is required for the first build so the appropriate files can be downloaded from the Google repository. Users should not need to be connected to the Internet for subsequent builds. This should also fix buid issue where Android Studio would complain that it "Could not find com.android.tools.lint:lint-gradle:26.1.4" (or similar). Added support for REV Spark Mini motor controller as part of the configuration menu for a servo/PWM port on the REV Expansion Hub. Provide examples for playing audio files in an Op Mode. Block Development Tool Changes Includes a fix for a problem with the Velocity blocks that were reported in the FTC Technology forum (Blocks Programming subforum). Change the "Save completed successfully." message to a white color so it will contrast with a green background. Fixed the "Download image" feature so it will work if there are text blocks in the op mode. Introduce support for Google's TensorFlow Lite technology for object detetion for 2018-2019 game. TensorFlow lite can recognize Gold Mineral and Silver Mineral from 2018-2019 game. Example Java and Block op modes are included to show how to determine the relative position of the gold block (left, center, right). Version 4.1 (released on 18.09.24) Changes include: Fix to prevent crash when deprecated configuration annotations are used. Change to allow FTC Robot Controller APK to be auto-updated using FIRST Global Control Hub update scripts. Removed samples for non supported / non legal hardware. Improvements to Telemetry.addData block with "text" socket. Updated Blocks sample op mode list to include Rover Ruckus Vuforia example. Update SDK library version number. Version 4.0 (released on 18.09.12) Changes include: Initial support for UVC compatible cameras If UVC camera has a unique serial number, RC will detect and enumerate by serial number. If UVC camera lacks a unique serial number, RC will only support one camera of that type connected. Calibration settings for a few cameras are included (see TeamCode/src/main/res/xml/teamwebcamcalibrations.xml for details). User can upload calibration files from Program and Manage web interface. UVC cameras seem to draw a fair amount of electrical current from the USB bus. This does not appear to present any problems for the REV Robotics Control Hub. This does seem to create stability problems when using some cameras with an Android phone-based Robot Controller. FTC Tech Team is investigating options to mitigate this issue with the phone-based Robot Controllers. Updated sample Vuforia Navigation and VuMark Op Modes to demonstrate how to use an internal phone-based camera and an external UVC webcam. Support for improved motor control. REV Robotics Expansion Hub firmware 1.8 and greater will support a feed forward mechanism for closed loop motor control. FTC SDK has been modified to support PIDF coefficients (proportional, integral, derivative, and feed forward). FTC Blocks development tool modified to include PIDF programming blocks. Deprecated older PID-related methods and variables. REV's 1.8.x PIDF-related changes provide a more linear and accurate way to control a motor. Wireless Added 5GHz support for wireless channel changing for those devices that support it. Tested with Moto G5 and E4 phones. Also tested with other (currently non-approved) phones such as Samsung Galaxy S8. Improved Expansion Hub firmware update support in Robot Controller app Changes to make the system more robust during the firmware update process (when performed through Robot Controller app). User no longer has to disconnect a downstream daisy-chained Expansion Hub when updating an Expansion Hub's firmware. If user is updating an Expansion Hub's firmware through a USB connection, he/she does not have to disconnect RS485 connection to other Expansion Hubs. The user still must use a USB connection to update an Expansion Hub's firmware. The user cannot update the Expansion Hub firmware for a downstream device that is daisy chained through an RS485 connection. If an Expansion Hub accidentally gets "bricked" the Robot Controller app is now more likely to recognize the Hub when it scans the USB bus. Robot Controller app should be able to detect an Expansion Hub, even if it accidentally was bricked in a previous update attempt. Robot Controller app should be able to install the firmware onto the Hub, even if if accidentally was bricked in a previous update attempt. Resiliency FTC software can detect and enable an FTDI reset feature that is available with REV Robotics v1.8 Expansion Hub firmware and greater. When enabled, the Expansion Hub can detect if it hasn't communicated with the Robot Controller over the FTDI (USB) connection. If the Hub hasn't heard from the Robot Controller in a while, it will reset the FTDI connection. This action helps system recover from some ESD-induced disruptions. Various fixes to improve reliability of FTC software. Blocks Fixed errors with string and list indices in blocks export to java. Support for USB connected UVC webcams. Refactored optimized Blocks Vuforia code to support Rover Ruckus image targets. Added programming blocks to support PIDF (proportional, integral, derivative and feed forward) motor control. Added formatting options (under Telemetry and Miscellaneous categories) so user can set how many decimal places to display a numerical value. Support to play audio files (which are uploaded through Blocks web interface) on Driver Station in addition to the Robot Controller. Fixed bug with Download Image of Blocks feature. Support for REV Robotics Blinkin LED Controller. Support for REV Robotics 2m Distance Sensor. Added support for a REV Touch Sensor (no longer have to configure as a generic digital device). Added blocks for DcMotorEx methods. These are enhanced methods that you can use when supported by the motor controller hardware. The REV Robotics Expansion Hub supports these enhanced methods. Enhanced methods include methods to get/set motor velocity (in encoder pulses per second), get/set PIDF coefficients, etc.. Modest Improvements in Logging Decrease frequency of battery checker voltage statements. Removed non-FTC related log statements (wherever possible). Introduced a "Match Logging" feature. Under "Settings" a user can enable/disable this feature (it's disabled by default). If enabled, user provides a "Match Number" through the Driver Station user interface (top of the screen). The Match Number is used to create a log file specifically with log statements from that particular Op Mode run. Match log files are stored in /sdcard/FIRST/matlogs on the Robot Controller. Once an op mode run is complete, the Match Number is cleared. This is a convenient way to create a separate match log with statements only related to a specific op mode run. New Devices Support for REV Robotics Blinkin LED Controller. Support for REV Robotics 2m Distance Sensor. Added configuration option for REV 20:1 HD Hex Motor. Added support for a REV Touch Sensor (no longer have to configure as a generic digital device). Miscellaneous Fixed some errors in the definitions for acceleration and velocity in our javadoc documentation. Added ability to play audio files on Driver Station When user is configuring an Expansion Hub, the LED on the Expansion Hub will change blink pattern (purple-cyan) to indicate which Hub is currently being configured. Renamed I2cSensorType to I2cDeviceType. Added an external sample Op Mode that demonstrates localization using 2018-2019 (Rover Ruckus presented by QualComm) Vuforia targets. Added an external sample Op Mode that demonstrates how to use the REV Robotics 2m Laser Distance Sensor. Added an external sample Op Mode that demonstrates how to use the REV Robotics Blinkin LED Controller. Re-categorized external Java sample Op Modes to "TeleOp" instead of "Autonomous". Known issues: Initial support for UVC compatible cameras UVC cameras seem to draw significant amount of current from the USB bus. This does not appear to present any problems for the REV Robotics Control Hub. This does seem to create stability problems when using some cameras with an Android phone-based Robot Controller. FTC Tech Team is investigating options to mitigate this issue with the phone-based Robot Controllers. There might be a possible deadlock which causes the RC to become unresponsive when using a UVC webcam with a Nougat Android Robot Controller. Wireless When user selects a wireless channel, this channel does not necessarily persist if the phone is power cycled. Tech Team is hoping to eventually address this issue in a future release. Issue has been present since apps were introduced (i.e., it is not new with the v4.0 release). Wireless channel is not currently displayed for WiFi Direct connections. Miscellaneous The blink indication feature that shows which Expansion Hub is currently being configured does not work for a newly created configuration file. User has to first save a newly created configuration file and then close and re-edit the file in order for blink indicator to work. Version 3.6 (built on 17.12.18) Changes include: Blocks Changes Uses updated Google Blockly software to allow users to edit their op modes on Apple iOS devices (including iPad and iPhone). Improvement in Blocks tool to handle corrupt op mode files. Autonomous op modes should no longer get switched back to tele-op after re-opening them to be edited. The system can now detect type mismatches during runtime and alert the user with a message on the Driver Station. Updated javadoc documentation for setPower() method to reflect correct range of values (-1 to +1). Modified VuforiaLocalizerImpl to allow for user rendering of frames Added a user-overrideable onRenderFrame() method which gets called by the class's renderFrame() method. Version 3.5 (built on 17.10.30) Changes with version 3.5 include: Introduced a fix to prevent random op mode stops, which can occur after the Robot Controller app has been paused and then resumed (for example, when a user temporarily turns off the display of the Robot Controller phone, and then turns the screen back on). Introduced a fix to prevent random op mode stops, which were previously caused by random peer disconnect events on the Driver Station. Fixes issue where log files would be closed on pause of the RC or DS, but not re-opened upon resume. Fixes issue with battery handler (voltage) start/stop race. Fixes issue where Android Studio generated op modes would disappear from available list in certain situations. Fixes problem where OnBot Java would not build on REV Robotics Control Hub. Fixes problem where OnBot Java would not build if the date and time on the Robot Controller device was "rewound" (set to an earlier date/time). Improved error message on OnBot Java that occurs when renaming a file fails. Removed unneeded resources from android.jar binaries used by OnBot Java to reduce final size of Robot Controller app. Added MR_ANALOG_TOUCH_SENSOR block to Blocks Programming Tool. Version 3.4 (built on 17.09.06) Changes with version 3.4 include: Added telemetry.update() statement for BlankLinearOpMode template. Renamed sample Block op modes to be more consistent with Java samples. Added some additional sample Block op modes. Reworded OnBot Java readme slightly. Version 3.3 (built on 17.09.04) This version of the software includes improves for the FTC Blocks Programming Tool and the OnBot Java Programming Tool. Changes with verion 3.3 include: Android Studio ftc_app project has been updated to use Gradle Plugin 2.3.3. Android Studio ftc_app project is already using gradle 3.5 distribution. Robot Controller log has been renamed to /sdcard/RobotControllerLog.txt (note that this change was actually introduced w/ v3.2). Improvements in I2C reliability. Optimized I2C read for REV Expansion Hub, with v1.7 firmware or greater. Updated all external/samples (available through OnBot and in Android project folder). Vuforia Added support for VuMarks that will be used for the 2017-2018 season game. Blocks Update to latest Google Blockly release. Sample op modes can be selected as a template when creating new op mode. Fixed bug where the blocks would disappear temporarily when mouse button is held down. Added blocks for Range.clip and Range.scale. User can now disable/enable Block op modes. Fix to prevent occasional Blocks deadlock. OnBot Java Significant improvements with autocomplete function for OnBot Java editor. Sample op modes can be selected as a template when creating new op mode. Fixes and changes to complete hardware setup feature. Updated (and more useful) onBot welcome message. Known issues: Android Studio After updating to the new v3.3 Android Studio project folder, if you get error messages indicating "InvalidVirtualFileAccessException" then you might need to do a File->Invalidate Caches / Restart to clear the error. OnBot Java Sometimes when you push the build button to build all op modes, the RC returns an error message that the build failed. If you press the build button a second time, the build typically suceeds. Version 3.2 (built on 17.08.02) This version of the software introduces the "OnBot Java" Development Tool. Similar to the FTC Blocks Development Tool, the FTC OnBot Java Development Tool allows a user to create, edit and build op modes dynamically using only a Javascript-enabled web browser. The OnBot Java Development Tool is an integrated development environment (IDE) that is served up by the Robot Controller. Op modes are created and edited using a Javascript-enabled browser (Google Chromse is recommended). Op modes are saved on the Robot Controller Android device directly. The OnBot Java Development Tool provides a Java programming environment that does NOT need Android Studio. Changes with version 3.2 include: Enhanced web-based development tools Introduction of OnBot Java Development Tool. Web-based programming and management features are "always on" (user no longer needs to put Robot Controller into programming mode). Web-based management interface (where user can change Robot Controller name and also easily download Robot Controller log file). OnBot Java, Blocks and Management features available from web based interface. Blocks Programming Development Tool: Changed "LynxI2cColorRangeSensor" block to "REV Color/range sensor" block. Fixed tooltip for ColorSensor.isLightOn block. Added blocks for ColorSensor.getNormalizedColors and LynxI2cColorRangeSensor.getNormalizedColors. Added example op modes for digital touch sensor and REV Robotics Color Distance sensor. User selectable color themes. Includes many minor enhancements and fixes (too numerous to list). Known issues: Auto complete function is incomplete and does not support the following (for now): Access via this keyword Access via super keyword Members of the super cloass, not overridden by the class Any methods provided in the current class Inner classes Can't handle casted objects Any objects coming from an parenthetically enclosed expression Version 3.10 (built on 17.05.09) This version of the software provides support for the REV Robotics Expansion Hub. This version also includes improvements in the USB communication layer in an effort to enhance system resiliency. If you were using a 2.x version of the software previously, updating to version 3.1 requires that you also update your Driver Station software in addition to updating the Robot Controller software. Also note that in version 3.10 software, the setMaxSpeed and getMaxSpeed methods are no longer available (not deprecated, they have been removed from the SDK). Also note that the the new 3.x software incorporates motor profiles that a user can select as he/she configures the robot. Changes include: Blocks changes Added VuforiaTrackableDefaultListener.getPose and Vuforia.trackPose blocks. Added optimized blocks support for Vuforia extended tracking. Added atan2 block to the math category. Added useCompetitionFieldTargetLocations parameter to Vuforia.initialize block. If set to false, the target locations are placed at (0,0,0) with target orientation as specified in https://github.com/gearsincorg/FTCVuforiaDemo/blob/master/Robot_Navigation.java tutorial op mode. Incorporates additional improvements to USB comm layer to improve system resiliency (to recover from a greater number of communication disruptions). Additional Notes Regarding Version 3.00 (built on 17.04.13) In addition to the release changes listed below (see section labeled "Version 3.00 (built on 17.04.013)"), version 3.00 has the following important changes: Version 3.00 software uses a new version of the FTC Robocol (robot protocol). If you upgrade to v3.0 on the Robot Controller and/or Android Studio side, you must also upgrade the Driver Station software to match the new Robocol. Version 3.00 software removes the setMaxSpeed and getMaxSpeed methods from the DcMotor class. If you have an op mode that formerly used these methods, you will need to remove the references/calls to these methods. Instead, v3.0 provides the max speed information through the use of motor profiles that are selected by the user during robot configuration. Version 3.00 software currently does not have a mechanism to disable extra i2c sensors. We hope to re-introduce this function with a release in the near future. Version 3.00 (built on 17.04.13) *** Use this version of the software at YOUR OWN RISK!!! *** This software is being released as an "alpha" version. Use this version at your own risk! This pre-release software contains SIGNIFICANT changes, including changes to the Wi-Fi Direct pairing mechanism, rewrites of the I2C sensor classes, changes to the USB/FTDI layer, and the introduction of support for the REV Robotics Expansion Hub and the REV Robotics color-range-light sensor. These changes were implemented to improve the reliability and resiliency of the FTC control system. Please note, however, that version 3.00 is considered "alpha" code. This code is being released so that the FIRST community will have an opportunity to test the new REV Expansion Hub electronics module when it becomes available in May. The developers do not recommend using this code for critical applications (i.e., competition use). *** Use this version of the software at YOUR OWN RISK!!! *** Changes include: Major rework of sensor-related infrastructure. Includes rewriting sensor classes to implement synchronous I2C communication. Fix to reset Autonomous timer back to 30 seconds. Implementation of specific motor profiles for approved 12V motors (includes Tetrix, AndyMark, Matrix and REV models). Modest improvements to enhance Wi-Fi P2P pairing. Fixes telemetry log addition race. Publishes all the sources (not just a select few). Includes Block programming improvements Addition of optimized Vuforia blocks. Auto scrollbar to projects and sounds pages. Fixed blocks paste bug. Blocks execute after while-opModeIsActive loop (to allow for cleanup before exiting op mode). Added gyro integratedZValue block. Fixes bug with projects page for Firefox browser. Added IsSpeaking block to AndroidTextToSpeech. Implements support for the REV Robotics Expansion Hub Implements support for integral REV IMU (physically installed on I2C bus 0, uses same Bosch BNO055 9 axis absolute orientation sensor as Adafruit 9DOF abs orientation sensor). - Implements support for REV color/range/light sensor. Provides support to update Expansion Hub firmware through FTC SDK. Detects REV firmware version and records in log file. Includes support for REV Control Hub (note that the REV Control Hub is not yet approved for FTC use). Implements FTC Blocks programming support for REV Expansion Hub and sensor hardware. Detects and alerts when I2C device disconnect. Version 2.62 (built on 17.01.07) Added null pointer check before calling modeToByte() in finishModeSwitchIfNecessary method for ModernRoboticsUsbDcMotorController class. Changes to enhance Modern Robotics USB protocol robustness. Version 2.61 (released on 16.12.19) Blocks Programming mode changes: Fix to correct issue when an exception was thrown because an OpticalDistanceSensor object appears twice in the hardware map (the second time as a LightSensor). Version 2.6 (released on 16.12.16) Fixes for Gyro class: Improve (decrease) sensor refresh latency. fix isCalibrating issues. Blocks Programming mode changes: Blocks now ignores a device in the configuration xml if the name is empty. Other devices work in configuration work fine. Version 2.5 (internal release on released on 16.12.13) Blocks Programming mode changes: Added blocks support for AdafruitBNO055IMU. Added Download Op Mode button to FtcBocks.html. Added support for copying blocks in one OpMode and pasting them in an other OpMode. The clipboard content is stored on the phone, so the programming mode server must be running. Modified Utilities section of the toolbox. In Programming Mode, display information about the active connections. Fixed paste location when workspace has been scrolled. Added blocks support for the android Accelerometer. Fixed issue where Blocks Upload Op Mode truncated name at first dot. Added blocks support for Android SoundPool. Added type safety to blocks for Acceleration. Added type safety to blocks for AdafruitBNO055IMU.Parameters. Added type safety to blocks for AnalogInput. Added type safety to blocks for AngularVelocity. Added type safety to blocks for Color. Added type safety to blocks for ColorSensor. Added type safety to blocks for CompassSensor. Added type safety to blocks for CRServo. Added type safety to blocks for DigitalChannel. Added type safety to blocks for ElapsedTime. Added type safety to blocks for Gamepad. Added type safety to blocks for GyroSensor. Added type safety to blocks for IrSeekerSensor. Added type safety to blocks for LED. Added type safety to blocks for LightSensor. Added type safety to blocks for LinearOpMode. Added type safety to blocks for MagneticFlux. Added type safety to blocks for MatrixF. Added type safety to blocks for MrI2cCompassSensor. Added type safety to blocks for MrI2cRangeSensor. Added type safety to blocks for OpticalDistanceSensor. Added type safety to blocks for Orientation. Added type safety to blocks for Position. Added type safety to blocks for Quaternion. Added type safety to blocks for Servo. Added type safety to blocks for ServoController. Added type safety to blocks for Telemetry. Added type safety to blocks for Temperature. Added type safety to blocks for TouchSensor. Added type safety to blocks for UltrasonicSensor. Added type safety to blocks for VectorF. Added type safety to blocks for Velocity. Added type safety to blocks for VoltageSensor. Added type safety to blocks for VuforiaLocalizer.Parameters. Added type safety to blocks for VuforiaTrackable. Added type safety to blocks for VuforiaTrackables. Added type safety to blocks for enums in AdafruitBNO055IMU.Parameters. Added type safety to blocks for AndroidAccelerometer, AndroidGyroscope, AndroidOrientation, and AndroidTextToSpeech. Version 2.4 (released on 16.11.13) Fix to avoid crashing for nonexistent resources. Blocks Programming mode changes: Added blocks to support OpenGLMatrix, MatrixF, and VectorF. Added blocks to support AngleUnit, AxesOrder, AxesReference, CameraDirection, CameraMonitorFeedback, DistanceUnit, and TempUnit. Added blocks to support Acceleration. Added blocks to support LinearOpMode.getRuntime. Added blocks to support MagneticFlux and Position. Fixed typos. Made blocks for ElapsedTime more consistent with other objects. Added blocks to support Quaternion, Velocity, Orientation, AngularVelocity. Added blocks to support VuforiaTrackables, VuforiaTrackable, VuforiaLocalizer, VuforiaTrackableDefaultListener. Fixed a few blocks. Added type checking to new blocks. Updated to latest blockly. Added default variable blocks to navigation and matrix blocks. Fixed toolbox entry for openGLMatrix_rotation_withAxesArgs. When user downloads Blocks-generated op mode, only the .blk file is downloaded. When user uploads Blocks-generated op mode (.blk file), Javascript code is auto generated. Added DbgLog support. Added logging when a blocks file is read/written. Fixed bug to properly render blocks even if missing devices from configuration file. Added support for additional characters (not just alphanumeric) for the block file names (for download and upload). Added support for OpMode flavor (“Autonomous” or “TeleOp”) and group. Changes to Samples to prevent tutorial issues. Incorporated suggested changes from public pull 216 (“Replace .. paths”). Remove Servo Glitches when robot stopped. if user hits “Cancels” when editing a configuration file, clears the unsaved changes and reverts to original unmodified configuration. Added log info to help diagnose why the Robot Controller app was terminated (for example, by watch dog function). Added ability to transfer log from the controller. Fixed inconsistency for AngularVelocity Limit unbounded growth of data for telemetry. If user does not call telemetry.update() for LinearOpMode in a timely manner, data added for telemetry might get lost if size limit is exceeded. Version 2.35 (released on 16.10.06) Blockly programming mode - Removed unnecesary idle() call from blocks for new project. Version 2.30 (released on 16.10.05) Blockly programming mode: Mechanism added to save Blockly op modes from Programming Mode Server onto local device To avoid clutter, blocks are displayed in categorized folders Added support for DigitalChannel Added support for ModernRoboticsI2cCompassSensor Added support for ModernRoboticsI2cRangeSensor Added support for VoltageSensor Added support for AnalogInput Added support for AnalogOutput Fix for CompassSensor setMode block Vuforia Fix deadlock / make camera data available while Vuforia is running. Update to Vuforia 6.0.117 (recommended by Vuforia and Google to close security loophole). Fix for autonomous 30 second timer bug (where timer was in effect, even though it appeared to have timed out). opModeIsActive changes to allow cleanup after op mode is stopped (with enforced 2 second safety timeout). Fix to avoid reading i2c twice. Updated sample Op Modes. Improved logging and fixed intermittent freezing. Added digital I/O sample. Cleaned up device names in sample op modes to be consistent with Pushbot guide. Fix to allow use of IrSeekerSensorV3. Version 2.20 (released on 16.09.08) Support for Modern Robotics Compass Sensor. Support for Modern Robotics Range Sensor. Revise device names for Pushbot templates to match the names used in Pushbot guide. Fixed bug so that IrSeekerSensorV3 device is accessible as IrSeekerSensor in hardwareMap. Modified computer vision code to require an individual Vuforia license (per legal requirement from PTC). Minor fixes. Blockly enhancements: Support for Voltage Sensor. Support for Analog Input. Support for Analog Output. Support for Light Sensor. Support for Servo Controller. Version 2.10 (released on 16.09.03) Support for Adafruit IMU. Improvements to ModernRoboticsI2cGyro class Block on reset of z axis. isCalibrating() returns true while gyro is calibration. Updated sample gyro program. Blockly enhancements support for android.graphics.Color. added support for ElapsedTime. improved look and legibility of blocks. support for compass sensor. support for ultrasonic sensor. support for IrSeeker. support for LED. support for color sensor. support for CRServo prompt user to configure robot before using programming mode. Provides ability to disable audio cues. various bug fixes and improvements. Version 2.00 (released on 16.08.19) This is the new release for the upcoming 2016-2017 FIRST Tech Challenge Season. Channel change is enabled in the FTC Robot Controller app for Moto G 2nd and 3rd Gen phones. Users can now use annotations to register/disable their Op Modes. Changes in the Android SDK, JDK and build tool requirements (minsdk=19, java 1.7, build tools 23.0.3). Standardized units in analog input. Cleaned up code for existing analog sensor classes. setChannelMode and getChannelMode were REMOVED from the DcMotorController class. This is important - we no longer set the motor modes through the motor controller. setMode and getMode were added to the DcMotor class. ContinuousRotationServo class has been added to the FTC SDK. Range.clip() method has been overloaded so it can support this operation for int, short and byte integers. Some changes have been made (new methods added) on how a user can access items from the hardware map. Users can now set the zero power behavior for a DC motor so that the motor will brake or float when power is zero. Prototype Blockly Programming Mode has been added to FTC Robot Controller. Users can place the Robot Controller into this mode, and then use a device (such as a laptop) that has a Javascript enabled browser to write Blockly-based Op Modes directly onto the Robot Controller. Users can now configure the robot remotely through the FTC Driver Station app. Android Studio project supports Android Studio 2.1.x and compile SDK Version 23 (Marshmallow). Vuforia Computer Vision SDK integrated into FTC SDK. Users can use sample vision targets to get localization information on a standard FTC field. Project structure has been reorganized so that there is now a TeamCode package that users can use to place their local/custom Op Modes into this package. Inspection function has been integrated into the FTC Robot Controller and Driver Station Apps (Thanks Team HazMat… 9277 & 10650!). Audio cues have been incorporated into FTC SDK. Swap mechanism added to FTC Robot Controller configuration activity. For example, if you have two motor controllers on a robot, and you misidentified them in your configuration file, you can use the Swap button to swap the devices within the configuration file (so you do not have to manually re-enter in the configuration info for the two devices). Fix mechanism added to all user to replace an electronic module easily. For example, suppose a servo controller dies on your robot. You replace the broken module with a new module, which has a different serial number from the original servo controller. You can use the Fix button to automatically reconfigure your configuration file to use the serial number of the new module. Improvements made to fix resiliency and responsiveness of the system. For LinearOpMode the user now must for a telemetry.update() to update the telemetry data on the driver station. This update() mechanism ensures that the driver station gets the updated data properly and at the same time. The Auto Configure function of the Robot Controller is now template based. If there is a commonly used robot configuration, a template can be created so that the Auto Configure mechanism can be used to quickly configure a robot of this type. The logic to detect a runaway op mode (both in the LinearOpMode and OpMode types) and to abort the run, then auto recover has been improved/implemented. Fix has been incorporated so that Logitech F310 gamepad mappings will be correct for Marshmallow users. Release 16.07.08 For the ftc_app project, the gradle files have been modified to support Android Studio 2.1.x. Release 16.03.30 For the MIT App Inventor, the design blocks have new icons that better represent the function of each design component. Some changes were made to the shutdown logic to ensure the robust shutdown of some of our USB services. A change was made to LinearOpMode so as to allow a given instance to be executed more than once, which is required for the App Inventor. Javadoc improved/updated. Release 16.03.09 Changes made to make the FTC SDK synchronous (significant change!) waitOneFullHardwareCycle() and waitForNextHardwareCycle() are no longer needed and have been deprecated. runOpMode() (for a LinearOpMode) is now decoupled from the system's hardware read/write thread. loop() (for an OpMode) is now decoupled from the system's hardware read/write thread. Methods are synchronous. For example, if you call setMode(DcMotorController.RunMode.RESET_ENCODERS) for a motor, the encoder is guaranteed to be reset when the method call is complete. For legacy module (NXT compatible), user no longer has to toggle between read and write modes when reading from or writing to a legacy device. Changes made to enhance reliability/robustness during ESD event. Changes made to make code thread safe. Debug keystore added so that user-generated robot controller APKs will all use the same signed key (to avoid conflicts if a team has multiple developer laptops for example). Firmware version information for Modern Robotics modules are now logged. Changes made to improve USB comm reliability and robustness. Added support for voltage indicator for legacy (NXT-compatible) motor controllers. Changes made to provide auto stop capabilities for op modes. A LinearOpMode class will stop when the statements in runOpMode() are complete. User does not have to push the stop button on the driver station. If an op mode is stopped by the driver station, but there is a run away/uninterruptible thread persisting, the app will log an error message then force itself to crash to stop the runaway thread. Driver Station UI modified to display lowest measured voltage below current voltage (12V battery). Driver Station UI modified to have color background for current voltage (green=good, yellow=caution, red=danger, extremely low voltage). javadoc improved (edits and additional classes). Added app build time to About activity for driver station and robot controller apps. Display local IP addresses on Driver Station About activity. Added I2cDeviceSynchImpl. Added I2cDeviceSync interface. Added seconds() and milliseconds() to ElapsedTime for clarity. Added getCallbackCount() to I2cDevice. Added missing clearI2cPortActionFlag. Added code to create log messages while waiting for LinearOpMode shutdown. Fix so Wifi Direct Config activity will no longer launch multiple times. Added the ability to specify an alternate i2c address in software for the Modern Robotics gyro. Release 16.02.09 Improved battery checker feature so that voltage values get refreshed regularly (every 250 msec) on Driver Station (DS) user interface. Improved software so that Robot Controller (RC) is much more resilient and “self-healing” to USB disconnects: If user attempts to start/restart RC with one or more module missing, it will display a warning but still start up. When running an op mode, if one or more modules gets disconnected, the RC & DS will display warnings,and robot will keep on working in spite of the missing module(s). If a disconnected module gets physically reconnected the RC will auto detect the module and the user will regain control of the recently connected module. Warning messages are more helpful (identifies the type of module that’s missing plus its USB serial number). Code changes to fix the null gamepad reference when users try to reference the gamepads in the init() portion of their op mode. NXT light sensor output is now properly scaled. Note that teams might have to readjust their light threshold values in their op modes. On DS user interface, gamepad icon for a driver will disappear if the matching gamepad is disconnected or if that gamepad gets designated as a different driver. Robot Protocol (ROBOCOL) version number info is displayed in About screen on RC and DS apps. Incorporated a display filter on pairing screen to filter out devices that don’t use the “-“ format. This filter can be turned off to show all WiFi Direct devices. Updated text in License file. Fixed formatting error in OpticalDistanceSensor.toString(). Fixed issue on with a blank (“”) device name that would disrupt WiFi Direct Pairing. Made a change so that the WiFi info and battery info can be displayed more quickly on the DS upon connecting to RC. Improved javadoc generation. Modified code to make it easier to support language localization in the future. Release 16.01.04 Updated compileSdkVersion for apps Prevent Wifi from entering power saving mode removed unused import from driver station Corrrected "Dead zone" joystick code. LED.getDeviceName and .getConnectionInfo() return null apps check for ROBOCOL_VERSION mismatch Fix for Telemetry also has off-by-one errors in its data string sizing / short size limitations error User telemetry output is sorted. added formatting variants to DbgLog and RobotLog APIs code modified to allow for a long list of op mode names. changes to improve thread safety of RobocolDatagramSocket Fix for "missing hardware leaves robot controller disconnected from driver station" error fix for "fast tapping of Init/Start causes problems" (toast is now only instantiated on UI thread). added some log statements for thread life cycle. moved gamepad reset logic inside of initActiveOpMode() for robustness changes made to mitigate risk of race conditions on public methods. changes to try and flag when WiFi Direct name contains non-printable characters. fix to correct race condition between .run() and .close() in ReadWriteRunnableStandard. updated FTDI driver made ReadWriteRunnableStanard interface public. fixed off-by-one errors in Command constructor moved specific hardware implmentations into their own package. moved specific gamepad implemnatations to the hardware library. changed LICENSE file to new BSD version. fixed race condition when shutting down Modern Robotics USB devices. methods in the ColorSensor classes have been synchronized. corrected isBusy() status to reflect end of motion. corrected "back" button keycode. the notSupported() method of the GyroSensor class was changed to protected (it should not be public). Release 15.11.04.001 Added Support for Modern Robotics Gyro. The GyroSensor class now supports the MR Gyro Sensor. Users can access heading data (about Z axis) Users can also access raw gyro data (X, Y, & Z axes). Example MRGyroTest.java op mode included. Improved error messages More descriptive error messages for exceptions in user code. Updated DcMotor API Enable read mode on new address in setI2cAddress Fix so that driver station app resets the gamepads when switching op modes. USB-related code changes to make USB comm more responsive and to display more explicit error messages. Fix so that USB will recover properly if the USB bus returns garbage data. Fix USB initializtion race condition. Better error reporting during FTDI open. More explicit messages during USB failures. Fixed bug so that USB device is closed if event loop teardown method was not called. Fixed timer UI issue Fixed duplicate name UI bug (Legacy Module configuration). Fixed race condition in EventLoopManager. Fix to keep references stable when updating gamepad. For legacy Matrix motor/servo controllers removed necessity of appending "Motor" and "Servo" to controller names. Updated HT color sensor driver to use constants from ModernRoboticsUsbLegacyModule class. Updated MR color sensor driver to use constants from ModernRoboticsUsbDeviceInterfaceModule class. Correctly handle I2C Address change in all color sensors Updated/cleaned up op modes. Updated comments in LinearI2cAddressChange.java example op mode. Replaced the calls to "setChannelMode" with "setMode" (to match the new of the DcMotor method). Removed K9AutoTime.java op mode. Added MRGyroTest.java op mode (demonstrates how to use MR Gyro Sensor). Added MRRGBExample.java op mode (demonstrates how to use MR Color Sensor). Added HTRGBExample.java op mode (demonstrates how to use HT legacy color sensor). Added MatrixControllerDemo.java (demonstrates how to use legacy Matrix controller). Updated javadoc documentation. Updated release .apk files for Robot Controller and Driver Station apps. Release 15.10.06.002 Added support for Legacy Matrix 9.6V motor/servo controller. Cleaned up build.gradle file. Minor UI and bug fixes for driver station and robot controller apps. Throws error if Ultrasonic sensor (NXT) is not configured for legacy module port 4 or 5. Release 15.08.03.001 New user interfaces for FTC Driver Station and FTC Robot Controller apps. An init() method is added to the OpMode class. For this release, init() is triggered right before the start() method. Eventually, the init() method will be triggered when the user presses an "INIT" button on driver station. The init() and loop() methods are now required (i.e., need to be overridden in the user's op mode). The start() and stop() methods are optional. A new LinearOpMode class is introduced. Teams can use the LinearOpMode mode to create a linear (not event driven) program model. Teams can use blocking statements like Thread.sleep() within a linear op mode. The API for the Legacy Module and Core Device Interface Module have been updated. Support for encoders with the Legacy Module is now working. The hardware loop has been updated for better performance.
StefanJAuer
RaySAR is a 3D synthetic aperture radar (SAR) simulator which enables to generate SAR image layers related to detailed 3D object models. Moreover, it enables one to localize the 3D positions and surface intersection points related to reflected radar signals. In particular, RaySAR helps to understand the nature of signal multiple reflections at man-made objects (e.g. building structures) or artificial shapes. Scene models with different levels of detail can be processed - from digital surface models (DSMs) to high-end 3D structures - which can be defined in relative or absolute world coordinates. RaySAR can be run on Windows / Linux and is based on an adapted version of the open-source ray tracer POV-Ray.
openai
Physical AI Assistant that illuminates your life
danderfer
According to all known laws of aviation, there is no way that a bee should be able to fly. Its wings are too small to get its fat little body off the ground. The bee, of course, flies anyway. Because bees don’t care what humans think is impossible.” SEQ. 75 - “INTRO TO BARRY” INT. BENSON HOUSE - DAY ANGLE ON: Sneakers on the ground. Camera PANS UP to reveal BARRY BENSON’S BEDROOM ANGLE ON: Barry’s hand flipping through different sweaters in his closet. BARRY Yellow black, yellow black, yellow black, yellow black, yellow black, yellow black...oohh, black and yellow... ANGLE ON: Barry wearing the sweater he picked, looking in the mirror. BARRY (CONT’D) Yeah, let’s shake it up a little. He picks the black and yellow one. He then goes to the sink, takes the top off a CONTAINER OF HONEY, and puts some honey into his hair. He squirts some in his mouth and gargles. Then he takes the lid off the bottle, and rolls some on like deodorant. CUT TO: INT. BENSON HOUSE KITCHEN - CONTINUOUS Barry’s mother, JANET BENSON, yells up at Barry. JANET BENSON Barry, breakfast is ready! CUT TO: "Bee Movie" - JS REVISIONS 8/13/07 1. INT. BARRY’S ROOM - CONTINUOUS BARRY Coming! SFX: Phone RINGING. Barry’s antennae vibrate as they RING like a phone. Barry’s hands are wet. He looks around for a towel. BARRY (CONT’D) Hang on a second! He wipes his hands on his sweater, and pulls his antennae down to his ear and mouth. BARRY (CONT'D) Hello? His best friend, ADAM FLAYMAN, is on the other end. ADAM Barry? BARRY Adam? ADAM Can you believe this is happening? BARRY Can’t believe it. I’ll pick you up. Barry sticks his stinger in a sharpener. SFX: BUZZING AS HIS STINGER IS SHARPENED. He tests the sharpness with his finger. SFX: Bing. BARRY (CONT’D) Looking sharp. ANGLE ON: Barry hovering down the hall, sliding down the staircase bannister. Barry’s mother, JANET BENSON, is in the kitchen. JANET BENSON Barry, why don’t you use the stairs? Your father paid good money for those. "Bee Movie" - JS REVISIONS 8/13/07 2. BARRY Sorry, I’m excited. Barry’s father, MARTIN BENSON, ENTERS. He’s reading a NEWSPAPER with the HEADLINE, “Queen gives birth to thousandtuplets: Resting Comfortably.” MARTIN BENSON Here’s the graduate. We’re very proud of you, Son. And a perfect report card, all B’s. JANET BENSON (mushing Barry’s hair) Very proud. BARRY Ma! I’ve got a thing going here. Barry re-adjusts his hair, starts to leave. JANET BENSON You’ve got some lint on your fuzz. She picks it off. BARRY Ow, that’s me! MARTIN BENSON Wave to us. We’ll be in row 118,000. Barry zips off. BARRY Bye! JANET BENSON Barry, I told you, stop flying in the house! CUT TO: SEQ. 750 - DRIVING TO GRADUATION EXT. BEE SUBURB - MORNING A GARAGE DOOR OPENS. Barry drives out in his CAR. "Bee Movie" - JS REVISIONS 8/13/07 3. ANGLE ON: Barry’s friend, ADAM FLAYMAN, standing by the curb. He’s reading a NEWSPAPER with the HEADLINE: “Frisbee Hits Hive: Internet Down. Bee-stander: “I heard a sound, and next thing I knew...wham-o!.” Barry drives up, stops in front of Adam. Adam jumps in. BARRY Hey, Adam. ADAM Hey, Barry. (pointing at Barry’s hair) Is that fuzz gel? BARRY A little. It’s a special day. Finally graduating. ADAM I never thought I’d make it. BARRY Yeah, three days of grade school, three days of high school. ADAM Those were so awkward. BARRY Three days of college. I’m glad I took off one day in the middle and just hitchhiked around the hive. ADAM You did come back different. They drive by a bee who’s jogging. ARTIE Hi Barry! BARRY (to a bee pedestrian) Hey Artie, growing a mustache? Looks good. Barry and Adam drive from the suburbs into the city. ADAM Hey, did you hear about Frankie? "Bee Movie" - JS REVISIONS 8/13/07 4. BARRY Yeah. ADAM You going to his funeral? BARRY No, I’m not going to his funeral. Everybody knows you sting someone you die, you don’t waste it on a squirrel. He was such a hot head. ADAM Yeah, I guess he could’ve just gotten out of the way. The DRIVE through a loop de loop. BARRY AND ADAM Whoa...Whooo...wheee!! ADAM I love this incorporating the amusement park right into our regular day. BARRY I guess that’s why they say we don’t need vacations. CUT TO: SEQ. 95 - GRADUATION EXT. GRADUATION CEREMONY - CONTINUOUS Barry and Adam come to a stop. They exit the car, and fly over the crowd to their seats. * BARRY * (re: graduation ceremony) * Boy, quite a bit of pomp...under * the circumstances. * They land in their seats. BARRY (CONT’D) Well Adam, today we are men. "Bee Movie" - JS REVISIONS 8/13/07 5. ADAM We are. BARRY Bee-men. ADAM Amen! BARRY Hallelujah. Barry hits Adam’s forehead. Adam goes into the rapture. An announcement comes over the PA. ANNOUNCER (V.O) Students, faculty, distinguished bees...please welcome, Dean Buzzwell. ANGLE ON: DEAN BUZZWELL steps up to the podium. The podium has a sign that reads: “Welcome Graduating Class of:”, with train-station style flipping numbers after it. BUZZWELL Welcome New Hive City graduating class of... The numbers on the podium change to 9:15. BUZZWELL (CONT’D) ...9:15. (he clears his throat) And that concludes our graduation ceremonies. And begins your career at Honex Industries. BARRY Are we going to pick our job today? ADAM I heard it’s just orientation. The rows of chairs change in transformer-like mechanical motion to Universal Studios type tour trams. Buzzwell walks off stage. BARRY (re: trams) Whoa, heads up! Here we go. "Bee Movie" - JS REVISIONS 8/13/07 6. SEQ. 125 - “FACTORY” FEMALE VOICE (V.O) Keep your hands and antennas inside the tram at all times. (in Spanish) Dejen las manos y antennas adentro del tram a todos tiempos. BARRY I wonder what it’s going to be like? ADAM A little scary. Barry shakes Adam. BARRY AND ADAM AAHHHH! The tram passes under SIGNS READING: “Honex: A Division of Honesco: A Part of the Hexagon Group.” TRUDY Welcome to Honex, a division of Honesco, and a part of the Hexagon group. BARRY This is it! The Honex doors OPEN, revealing the factory. BARRY (CONT’D) Wow. TRUDY We know that you, as a bee, have worked your whole life to get to the point where you can work for your whole life. Honey begins when our valiant pollen jocks bring the nectar to the hive where our top secret formula is automatically color-corrected, scent adjusted and bubble contoured into this... Trudy GRABS a TEST TUBE OF HONEY from a technician. "Bee Movie" - JS REVISIONS 8/13/07 7. TRUDY (CONT’D) ...soothing, sweet syrup with its distinctive golden glow, you all know as... EVERYONE ON THE TRAM (in unison) H-o-n-e-y. Trudy flips the flask into the crowd, and laughs as they all scramble for it. ANGLE ON: A GIRL BEE catching the honey. ADAM (sotto) That girl was hot. BARRY (sotto) She’s my cousin. ADAM She is? BARRY Yes, we’re all cousins. ADAM Right. You’re right. TRUDY At Honex, we also constantly strive to improve every aspect of bee existence. These bees are stress testing a new helmet technology. ANGLE ON: A STUNT BEE in a HELMET getting hit with a NEWSPAPER, then a SHOE, then a FLYSWATTER. He gets up, and gives a “thumb’s up”. The graduate bees APPLAUD. ADAM (re: stunt bee) What do you think he makes? BARRY Not enough. TRUDY And here we have our latest advancement, the Krelman. "Bee Movie" - JS REVISIONS 8/13/07 8. BARRY Wow, what does that do? TRUDY Catches that little strand of honey that hangs after you pour it. Saves us millions. ANGLE ON: The Krelman machine. Bees with hand-shaped hats on, rotating around a wheel to catch drips of honey. Adam’s hand shoots up. ADAM Can anyone work on the Krelman? TRUDY Of course. Most bee jobs are small ones. But bees know that every small job, if it’s done well, means a lot. There are over 3000 different bee occupations. But choose carefully, because you’ll stay in the job that you pick for the rest of your life. The bees CHEER. ANGLE ON: Barry’s smile dropping slightly. BARRY The same job for the rest of your life? I didn’t know that. ADAM What’s the difference? TRUDY And you’ll be happy to know that bees as a species haven’t had one day off in 27 million years. BARRY So you’ll just work us to death? TRUDY (laughing) We’ll sure try. Everyone LAUGHS except Barry. "Bee Movie" - JS REVISIONS 8/13/07 9. The tram drops down a log-flume type steep drop. Cameras flash, as all the bees throw up their hands. The frame freezes into a snapshot. Barry looks concerned. The tram continues through 2 doors. FORM DISSOLVE TO: SEQ. 175 - “WALKING THE HIVE” INT. HONEX LOBBY ANGLE ON: The log-flume photo, as Barry looks at it. ADAM Wow. That blew my mind. BARRY (annoyed) “What’s the difference?” Adam, how could you say that? One job forever? That’s an insane choice to have to make. ADAM Well, I’m relieved. Now we only have to make one decision in life. BARRY But Adam, how could they never have told us that? ADAM Barry, why would you question anything? We’re bees. We’re the most perfectly functioning society on Earth. They walk by a newspaper stand with A SANDWICH BOARD READING: “Bee Goes Berserk: Stings Seven Then Self.” ANGLE ON: A BEE filling his car’s gas tank from a honey pump. He fills his car some, then takes a swig for himself. NEWSPAPER BEE (to the bee guzzling gas) Hey! Barry and Adam begin to cross the street. "Bee Movie" - JS REVISIONS 8/13/07 10. BARRY Yeah but Adam, did you ever think that maybe things work a little too well around here? They stop in the middle of the street. The traffic moves perfectly around them. ADAM Like what? Give me one example. BARRY (thinks) ...I don’t know. But you know what I’m talking about. They walk off. SEQ. 400 - “MEET THE JOCKS” SFX: The SOUND of Pollen Jocks. PAN DOWN from the Honex statue. J-GATE ANNOUNCER Please clear the gate. Royal Nectar Force on approach. Royal Nectar Force on approach. BARRY Wait a second. Check it out. Hey, hey, those are Pollen jocks. ADAM Wow. FOUR PATROL BEES FLY in through the hive’s giant Gothic entrance. The Patrol Bees are wearing fighter pilot helmets with black visors. ADAM (CONT’D) I’ve never seen them this close. BARRY They know what it’s like to go outside the hive. ADAM Yeah, but some of them don’t come back. "Bee Movie" - JS REVISIONS 8/13/07 11. The nectar from the pollen jocks is removed from their backpacks, and loaded into trucks on their way to Honex. A SMALL CROWD forms around the Patrol Bees. Each one has a PIT CREW that takes their nectar. Lou Loduca hurries a pit crew along: LOU LODUCA You guys did great! You’re monsters. You’re sky freaks! I love it! I love it! SCHOOL GIRLS are jumping up and down and squealing nearby. BARRY I wonder where those guys have just been? ADAM I don’t know. BARRY Their day’s not planned. Outside the hive, flying who-knows-where, doing who-knows-what. ADAM You can’t just decide one day to be a Pollen Jock. You have to be bred for that. BARRY Right. Pollen Jocks cross in close proximity to Barry and Adam. Some pollen falls off, onto Barry and Adam. BARRY (CONT’D) Look at that. That’s more pollen than you and I will ever see in a lifetime. ADAM (playing with the pollen) It’s just a status symbol. I think bees make too big a deal out of it. BARRY Perhaps, unless you’re wearing it, and the ladies see you wearing it. ANGLE ON: Two girl bees. "Bee Movie" - JS REVISIONS 8/13/07 12. ADAM Those ladies? Aren’t they our cousins too? BARRY Distant, distant. ANGLE ON: TWO POLLEN JOCKS. JACKSON Look at these two. SPLITZ Couple of Hive Harrys. JACKSON Let’s have some fun with them. The pollen jocks approach. Barry and Adam continue to talk to the girls. GIRL 1 It must be so dangerous being a pollen jock. BARRY Oh yeah, one time a bear had me pinned up against a mushroom. He had one paw on my throat, and with the other he was slapping me back and forth across the face. GIRL 1 Oh my. BARRY I never thought I’d knock him out. GIRL 2 (to Adam) And what were you doing during all of this? ADAM Obviously I was trying to alert the authorities. The girl swipes some pollen off of Adam with a finger. BARRY (re: pollen) I can autograph that if you want. "Bee Movie" - JS REVISIONS 8/13/07 13. JACKSON Little gusty out there today, wasn’t it, comrades? BARRY Yeah. Gusty. BUZZ You know, we’re going to hit a sunflower patch about six miles from here tomorrow. BARRY Six miles, huh? ADAM (whispering) Barry. BUZZ It’s a puddle-jump for us. But maybe you’re not up for it. BARRY Maybe I am. ADAM (whispering louder) You are not! BUZZ We’re going, oh-nine hundred at JGate. ADAM (re: j-gate) Whoa. BUZZ (leaning in, on top of Barry) What do you think, Buzzy Boy? Are you bee enough? BARRY I might be. It all depends on what oh-nine hundred means. CUT TO: SEQ. 450 - “THE BALCONY” "Bee Movie" - JS REVISIONS 8/13/07 14. INT. BENSON HOUSE BALCONY - LATER Barry is standing on the balcony alone, looking out over the city. Martin Benson ENTERS, sneaks up behind Barry and gooses him in his ribs. MARTIN BENSON Honex! BARRY Oh, Dad. You surprised me. MARTIN BENSON (laughing) Have you decided what you’re interested in, Son? BARRY Well, there’s a lot of choices. MARTIN BENSON But you only get one. Martin LAUGHS. BARRY Dad, do you ever get bored doing the same job every day? MARTIN BENSON Son, let me tell you something about stirring. (making the stirring motion) You grab that stick and you just move it around, and you stir it around. You get yourself into a rhythm, it’s a beautiful thing. BARRY You know dad, the more I think about it, maybe the honey field just isn’t right for me. MARTIN BENSON And you were thinking of what, making balloon animals? That’s a bad job for a guy with a stinger. "Bee Movie" - JS REVISIONS 8/13/07 15. BARRY Well no... MARTIN BENSON Janet, your son’s not sure he wants to go into honey. JANET BENSON Oh Barry, you are so funny sometimes. BARRY I’m not trying to be funny. MARTIN BENSON You’re not funny, you’re going into honey. Our son, the stirrer. JANET BENSON You’re going to be a stirrer?! BARRY No one’s listening to me. MARTIN BENSON Wait until you see the sticks I have for you. BARRY I can say anything I want right now. I’m going to get an ant tattoo. JANET BENSON Let’s open some fresh honey and celebrate. BARRY Maybe I’ll pierce my thorax! MARTIN BENSON (toasting) To honey! BARRY Shave my antennae! JANET BENSON To honey! "Bee Movie" - JS REVISIONS 8/13/07 16. BARRY Shack up with a grasshopper, get a gold tooth, and start calling everybody “Dawg.” CUT TO: SEQ. 760 - “JOB PLACEMENT” EXT. HONEX LOBBY - CONTINUOUS ANGLE ON: A BEE BUS STOP. One group of bees stands on the pavement, as another group hovers above them. A doubledecker bus pulls up. The hovering bees get on the top level, and the standing bees get on the bottom. Barry and Adam pull up outside of Honex. ADAM I can’t believe we’re starting work today. BARRY Today’s the day. Adam jumps out of the car. ADAM (O.C) Come on. All the good jobs will be gone. BARRY Yeah, right... ANGLE ON: A BOARD READING: “JOB PLACEMENT BOARD”. Buzzwell, the Bee Processor, is at the counter. Another BEE APPLICANT, SANDY SHRIMPKIN is EXITING. SANDY SHRIMPKIN Is it still available? BUZZWELL Hang on. (he looks at changing numbers on the board) Two left. And...one of them’s yours. Congratulations Son, step to the side please. "Bee Movie" - JS REVISIONS 8/13/07 17. SANDY SHRIMPKIN Yeah! ADAM (to Sandy, leaving) What did you get? SANDY SHRIMPKIN Picking the crud out. That is stellar! ADAM Wow. BUZZWELL (to Adam and Barry) Couple of newbies? ADAM Yes Sir. Our first day. We are ready. BUZZWELL Well, step up and make your choice. ANGLE ON: A CHART listing the different sectors of Honex. Heating, Cooling, Viscosity, Krelman, Pollen Counting, Stunt Bee, Pouring, Stirrer, Humming, Regurgitating, Front Desk, Hair Removal, Inspector No. 7, Chef, Lint Coordinator, Stripe Supervisor, Antennae-ball polisher, Mite Wrangler, Swatting Counselor, Wax Monkey, Wing Brusher, Hive Keeper, Restroom Attendant. ADAM (to Barry) You want to go first? BARRY No, you go. ADAM Oh my. What’s available? BUZZWELL Restroom attendant is always open, and not for the reason you think. ADAM Any chance of getting on to the Krelman, Sir? BUZZWELL Sure, you’re on. "Bee Movie" - JS REVISIONS 8/13/07 18. He plops the KRELMAN HAT onto Adam’s head. ANGLE ON: The job board. THE COLUMNS READ: “OCCUPATION” “POSITIONS AVAILABLE”, and “STATUS”. The middle column has numbers, and the right column has job openings flipping between “open”, “pending”, and “closed”. BUZZWELL (CONT’D) Oh, I’m sorry. The Krelman just closed out. ADAM Oh! He takes the hat off Adam. BUZZWELL Wax Monkey’s always open. The Krelman goes from “Closed” to “Open”. BUZZWELL (CONT’D) And the Krelman just opened up again. ADAM What happened? BUZZWELL Well, whenever a bee dies, that’s an opening. (pointing at the board) See that? He’s dead, dead, another dead one, deady, deadified, two more dead. Dead from the neck up, dead from the neck down. But, that’s life. ANGLE ON: Barry’s disturbed expression. ADAM (feeling pressure to decide) Oh, this is so hard. Heating, cooling, stunt bee, pourer, stirrer, humming, inspector no. 7, lint coordinator, stripe supervisor, antenna-ball polisher, mite wrangler-- Barry, Barry, what do you think I should-- Barry? Barry? "Bee Movie" - JS REVISIONS 8/13/07 19. Barry is gone. CUT TO: SEQ. 775 - “LOU LODUCA SPEECH” EXT. J-GATE - SAME TIME Splitz, Jackson, Buzz, Lou and two other BEES are going through final pre-flight checks. Barry ENTERS. LOU LODUCA Alright, we’ve got the sunflower patch in quadrant nine. Geranium window box on Sutton Place... Barry’s antennae rings, like a phone. ADAM (V.O) What happened to you? Where are you? Barry whispers throughout. BARRY I’m going out. ADAM (V.O) Out? Out where? BARRY Out there. ADAM (V.O) (putting it together) Oh no. BARRY I have to, before I go to work for the rest of my life. ADAM (V.O) You’re going to die! You’re crazy! Hello? BARRY Oh, another call coming in. "Bee Movie" - JS REVISIONS 8/13/07 20. ADAM (V.O) You’re cra-- Barry HANGS UP. ANGLE ON: Lou Loduca. LOU LODUCA If anyone’s feeling brave, there’s a Korean Deli on 83rd that gets their roses today. BARRY (timidly) Hey guys. BUZZ Well, look at that. SPLITZ Isn’t that the kid we saw yesterday? LOU LODUCA (to Barry) Hold it son, flight deck’s restricted. JACKSON It’s okay Lou, we’re going to take him up. Splitz and Jackson CHUCKLE. LOU LODUCA Really? Feeling lucky, are ya? A YOUNGER SMALLER BEE THAN BARRY, CHET, runs up with a release waiver for Barry to sign. CHET Sign here. Here. Just initial that. Thank you. LOU LODUCA Okay, you got a rain advisory today and as you all know, bees cannot fly in rain. So be careful. As always, (reading off clipboard) watch your brooms, hockey sticks, dogs, birds, bears, and bats. "Bee Movie" - JS REVISIONS 8/13/07 21. Also, I got a couple reports of root beer being poured on us. Murphy’s in a home because of it, just babbling like a cicada. BARRY That’s awful. LOU LODUCA And a reminder for all you rookies, bee law number one, absolutely no talking to humans. Alright, launch positions! The Jocks get into formation, chanting as they move. LOU LODUCA (CONT’D) Black and Yellow! JOCKS Hello! SPLITZ (to Barry) Are you ready for this, hot shot? BARRY Yeah. Yeah, bring it on. Barry NODS, terrified. BUZZ Wind! - CHECK! JOCK #1 Antennae! - CHECK! JOCK #2 Nectar pack! - CHECK! JACKSON Wings! - CHECK! SPLITZ Stinger! - CHECK! BARRY Scared out of my shorts - CHECK. LOU LODUCA Okay ladies, let’s move it out. Everyone FLIPS their goggles down. Pit crew bees CRANK their wings, and remove the starting blocks. We hear loud HUMMING. "Bee Movie" - JS REVISIONS 8/13/07 22. LOU LODUCA (CONT'D) LOU LODUCA (CONT’D) Pound those petunia's, you striped stem-suckers! All of you, drain those flowers! A FLIGHT DECK GUY in deep crouch hand-signals them out the archway as the backwash from the bee wings FLUTTERS his jump suit. Barry follows everyone. SEQ. 800 - “FLYING WITH THE JOCKS” The bees climb above tree tops in formation. Barry is euphoric. BARRY Whoa! I’m out! I can’t believe I’m out! So blue. Ha ha ha! (a beat) I feel so fast...and free. (re: kites in the sky) Box kite! Wow! They fly by several bicyclists, and approach a patch of flowers. BARRY (CONT'D) Flowers! SPLITZ This is blue leader. We have roses visual. Bring it around thirty degrees and hold. BARRY (sotto) Roses. JACKSON Thirty degrees, roger, bringing it around. Many pollen jocks break off from the main group. They use their equipment to collect nectar from flowers. Barry flies down to watch the jocks collect the nectar. JOCK Stand to the side kid, it’s got a bit of a kick. The jock fires the gun, and recoils. Barry watches the gun fill up with nectar. "Bee Movie" - JS REVISIONS 8/13/07 23. BARRY Oh, that is one Nectar Collector. JOCK You ever see pollination up close? BARRY No, Sir. He takes off, and the excess pollen dust falls causing the flowers to come back to life. JOCK (as he pollinates) I pick some pollen up over here, sprinkle it over here, maybe a dash over there, pinch on that one...see that? It’s a little bit of magic, ain’t it? The FLOWERS PERK UP as he pollinates. BARRY Wow. That’s amazing. Why do we do that? JOCK ...that’s pollen power, Kid. More pollen, more flowers, more nectar, more honey for us. BARRY Cool. The Jock WINKS at Barry. Barry rejoins the other jocks in the sky. They swoop in over a pond, kissing the surface. We see their image reflected in the water; they’re really moving. They fly over a fountain. BUZZ I’m picking up a lot of bright yellow, could be daisies. Don’t we need those? SPLITZ Copy that visual. We see what appear to be yellow flowers on a green field. "Bee Movie" - JS REVISIONS 8/13/07 24. They go into a deep bank and dive. BUZZ Hold on, one of these flowers seems to be on the move. SPLITZ Say again...Are you reporting a moving flower? BUZZ Affirmative. SEQ. 900 - “TENNIS GAME” The pollen jocks land. It is a tennis court with dozens of tennis balls. A COUPLE, VANESSA and KEN, plays tennis. The bees land right in the midst of a group of balls. KEN (O.C) That was on the line! The other bees start walking around amongst the immense, yellow globes. SPLITZ This is the coolest. What is it? They stop at a BALL on a white line and look up at it. JACKSON I don’t know, but I’m loving this color. SPLITZ (smelling tennis ball) Smells good. Not like a flower. But I like it. JACKSON Yeah, fuzzy. BUZZ Chemical-y. JACKSON Careful, guys, it’s a little grabby. Barry LANDS on a ball and COLLAPSES. "Bee Movie" - JS REVISIONS 8/13/07 25. BARRY Oh my sweet lord of bees. JACKSON Hey, candy brain, get off there! Barry attempts to pulls his legs off, but they stick. BARRY Problem! A tennis shoe and a hand ENTER FRAME. The hand picks up the ball with Barry underneath it. BARRY (CONT'D) Guys! BUZZ This could be bad. JACKSON Affirmative. Vanessa walks back to the service line, BOUNCES the ball. Each time it BOUNCES, the other bees cringe and GASP. ANGLE ON: Barry, terrified. Pure dumb luck, he’s not getting squished. BARRY (with each bounce) Very close...Gonna Hurt...Mamma’s little boy. SPLITZ You are way out of position, rookie. ANGLE ON: Vanessa serving. We see Barry and the ball up against the racket as she brings it back. She tosses the ball into the air; Barry’s eyes widen. The ball is STRUCK, and the rally is on. KEN Coming in at you like a missile! Ken HITS the ball back. Barry feels the g-forces. ANGLE ON: The Pollen Jocks watching Barry pass by them in SLOW MOTION. "Bee Movie" - JS REVISIONS 8/13/07 26. BARRY (in slow motion) Help me! JACKSON You know, I don't think these are flowers. SPLITZ Should we tell him? JACKSON I think he knows. BARRY (O.S) What is this?! Vanessa HITS a high arcing lob. Ken waits, poised for the return. We see Barry having trouble maneuvering the ball from fatigue. KEN (overly confident) Match point! ANGLE ON: Ken running up. He has a killer look in his eyes. He’s going to hit the ultimate overhead smash. KEN (CONT'D) You can just start packing up Honey, because I believe you’re about to eat it! ANGLE ON: Pollen Jocks. JACKSON Ahem! Ken is distracted by the jock. KEN What? No! He misses badly. The ball rockets into oblivion. Barry is still hanging on. ANGLE ON: Ken, berating himself. KEN (CONT’D) Oh, you cannot be serious. We hear the ball WHISTLING, and Barry SCREAMING. "Bee Movie" - JS REVISIONS 8/13/07 27. BARRY Yowser!!! SEQ. 1000 - “SUV” The ball flies through the air, and lands in the middle of the street. It bounces into the street again, and sticks in the grille of an SUV. INT. CAR ENGINE - CONTINUOUS BARRY’S POV: the grille of the SUV sucks him up. He tumbles through a black tunnel, whirling vanes, and pistons. BARRY AHHHHHHHHHHH!! OHHHH!! EECHHH!! AHHHHHH!! Barry gets chilled by the A/C system, and sees a frozen grasshopper. BARRY (CONT’D) (re: grasshopper) Eww, gross. CUT TO: INT. CAR - CONTINUOUS The car is packed with a typical suburban family: MOTHER, FATHER, eight-year old BOY, LITTLE GIRL in a car seat and a GRANDMOTHER. A big slobbery DOG is behind a grate. Barry pops into the passenger compartment, hitting the Mother’s magazine. MOTHER There’s a bee in the car! They all notice the bee and start SCREAMING. BARRY Aaahhhh! Barry tumbles around the car. We see the faces from his POV. MOTHER Do something! "Bee Movie" - JS REVISIONS 8/13/07 28. FATHER I’m driving! Barry flies by the little girl in her CAR SEAT. She waves hello. LITTLE GIRL Hi, bee. SON He’s back here! He’s going to sting me! The car SWERVES around the road. Barry flies into the back, where the slobbery dog SNAPS at him. Barry deftly avoids the jaws and gross, flying SPITTLE. MOTHER Nobody move. If you don’t move, he won’t sting you. Freeze! Everyone in the car freezes. Barry freezes. They stare at each other, eyes going back and forth, waiting to see who will make the first move. Barry blinks. GRANNY He blinked! Granny pulls out a can of HAIR SPRAY. SON Spray him, Granny! Granny sprays the hair spray everywhere. FATHER What are you doing? GRANNY It’s hair spray! Extra hold! MOTHER Kill it! Barry gets sprayed back by the hair spray, then sucked out of the sunroof. CUT TO: "Bee Movie" - JS REVISIONS 8/13/07 29. EXT. CITY STREET - CONTINUOUS BARRY Wow. The tension level out here is unbelievable. I’ve got to get home. As Barry flies down the street, it starts to RAIN. He nimbly avoids the rain at first. BARRY (CONT’D) Whoa. Whoa! Can’t fly in rain! Can’t fly in rain! Can’t fly in-- A couple of drops hit him, his wings go limp and he starts falling. BARRY (CONT'D) Mayday! Mayday! Bee going down! Barry sees a window ledge and aims for it and just makes it. Shivering and exhausted, he crawls into an open window as it CLOSES. SEQ. 1100 - “VANESSA SAVES BARRY” INT. VANESSA’S APARTMENT - CONTINUOUS Inside the window, Barry SHAKES off the rain like a dog. Vanessa, Ken, Andy, and Anna ENTER the apartment. VANESSA Ken, can you close the window please? KEN Huh? Oh. (to Andy) Hey, check out my new resume. I made it into a fold-out brochure. You see? It folds out. Ken holds up his brochure, with photos of himself, and a resume in the middle. ANGLE ON: Barry hiding behind the curtains, as Ken CLOSES THE WINDOW. "Bee Movie" - JS REVISIONS 8/13/07 30. BARRY Oh no, more humans. I don’t need this. Barry HOVERS up into the air and THROWS himself into the glass. BARRY (CONT’D) (dazed) Ow! What was that? He does it again, and then multiple more times. BARRY (CONT'D) Maybe this time...this time, this time, this time, this time, this time, this time, this time. Barry JUMPS onto the drapes. BARRY (CONT'D) (out of breath) Drapes! (then, re: glass) That is diabolical. KEN It’s fantastic. It’s got all my special skills, even my top ten favorite movies. ANDY What’s your number one? Star Wars? KEN Ah, I don’t go for that, (makes Star Wars noises), kind of stuff. ANGLE ON: Barry. BARRY No wonder we’re not supposed to talk to them. They’re out of their minds. KEN When I walk out of a job interview they’re flabbergasted. They can’t believe the things I say. Barry looks around and sees the LIGHT BULB FIXTURE in the middle of the ceiling. "Bee Movie" - JS REVISIONS 8/13/07 31. BARRY (re: light bulb) Oh, there’s the sun. Maybe that’s a way out. Barry takes off and heads straight for the light bulb. His POV: The seventy-five watt label grows as he gets closer. BARRY (CONT’D) I don’t remember the sun having a big seventy five on it. Barry HITS the bulb and is KNOCKED SILLY. He falls into a BOWL OF GUACAMOLE. Andy dips his chip in the guacamole, taking Barry with it. ANGLE ON: Ken and Andy. KEN I’ll tell you what. You know what? I predicted global warming. I could feel it getting hotter. At first I thought it was just me. Barry’s POV: Giant human mouth opening. KEN (CONT’D) Wait! Stop! Beeeeeee! ANNA Kill it! Kill it! They all JUMP up from their chairs. Andy looks around for something to use. Ken comes in for the kill with a big TIMBERLAND BOOT on each hand. KEN Stand back. These are winter boots. Vanessa ENTERS, and stops Ken from squashing Barry. VANESSA (grabs Ken’s arm) Wait. Don’t kill him. CLOSE UP: on Barry’s puzzled face. KEN You know I’m allergic to them. This thing could kill me. "Bee Movie" - JS REVISIONS 8/13/07 32. VANESSA Why does his life have any less value than yours? She takes a GLASS TUMBLER and places it over Barry. KEN Why does his life have any less value than mine? Is that your statement? VANESSA I’m just saying, all life has value. You don’t know what he’s capable of feeling. Barry looks up through the glass and watches this conversation, astounded. Vanessa RIPS Ken’s resume in half and SLIDES it under the glass. KEN (wistful) My brochure. There’s a moment of eye contact as she carries Barry to the window. She opens it and sets him free. VANESSA There you go, little guy. KEN (O.C) I’m not scared of them. But, you know, it’s an allergic thing. ANDY (O.C) * Hey, why don’t you put that on your * resume-brochure? * KEN (O.C) It’s not funny, my whole face could puff up. ANDY (O.C) Make it one of your “Special Skills.” KEN (O.C) You know, knocking someone out is also a special skill. CUT TO: "Bee Movie" - JS REVISIONS 8/13/07 33. EXT. WINDOWSILL - CONTINUOUS Barry stares over the window frame. He can’t believe what’s just happened. It is still RAINING. DISSOLVE TO: SEQ. 1200 - “BARRY SPEAKS” EXT. WINDOWSILL - LATER Barry is still staring through the window. Inside, everyone’s saying their good-byes. KEN Vanessa, next week? Yogurt night? VANESSA Uh, yeah sure Ken. You know, whatever. KEN You can put carob chips on there. VANESSA Good night. KEN (as he exits) Supposed to be less calories, or something. VANESSA Bye. She shuts the door. Vanessa starts cleaning up. BARRY I’ve got to say something. She saved my life. I’ve got to say something. Alright, here it goes. Barry flies in. "Bee Movie" - JS REVISIONS 8/13/07 34. INT. VANESSA’S APARTMENT - CONTINUOUS Barry hides himself on different PRODUCTS placed along the kitchen shelves. He hides on a Bumblebee Tuna can, and a “Greetings From Coney Island” MUSCLE-MAN POSTCARD on the fridge. BARRY (on fridge) What would I say? (landing on a bottle) I could really get in trouble. He stands looking at Vanessa. BARRY (CONT'D) It’s a bee law. You’re not supposed to talk to a human. I can’t believe I’m doing this. I’ve got to. Oh, I can’t do it! Come on! No, yes, no, do it! I can’t. How should I start it? You like jazz? No, that’s no good. Here she comes. Speak, you fool. As Vanessa walks by, Barry takes a DEEP BREATH. BARRY (CONT’D) (cheerful) Umm...hi. Vanessa DROPS A STACK OF DISHES, and HOPS BACK. BARRY (CONT’D) I’m sorry. VANESSA You’re talking. BARRY Yes, I know, I know. VANESSA You’re talking. BARRY I know, I’m sorry. I’m so sorry. VANESSA It’s okay. It’s fine. It’s just, I know I’m dreaming, but I don’t recall going to bed. "Bee Movie" - JS REVISIONS 8/13/07 35. BARRY Well, you know I’m sure this is very disconcerting. VANESSA Well yeah. I mean this is a bit of a surprise to me. I mean...you’re a bee. BARRY Yeah, I am a bee, and you know I’m not supposed to be doing this, but they were all trying to kill me and if it wasn’t for you...I mean, I had to thank you. It’s just the way I was raised. Vanessa intentionally JABS her hand with a FORK. VANESSA Ow! BARRY That was a little weird. VANESSA (to herself) I’m talking to a bee. BARRY Yeah. VANESSA I’m talking to a bee. BARRY Anyway... VANESSA And a bee is talking to me... BARRY I just want you to know that I’m grateful, and I’m going to leave now. VANESSA Wait, wait, wait, wait, how did you learn to do that? BARRY What? "Bee Movie" - JS REVISIONS 8/13/07 36. VANESSA The talking thing. BARRY Same way you did, I guess. Mama, Dada, honey, you pick it up. VANESSA That’s very funny. BARRY Yeah. Bees are funny. If we didn’t laugh, we’d cry. With what we have to deal with. Vanessa LAUGHS. BARRY (CONT’D) Anyway. VANESSA Can I, uh, get you something? BARRY Like what? VANESSA I don’t know. I mean, I don’t know. Coffee? BARRY Well, uh, I don’t want to put you out. VANESSA It’s no trouble. BARRY Unless you’re making anyway. VANESSA Oh, it takes two minutes. BARRY Really? VANESSA It’s just coffee. BARRY I hate to impose. "Bee Movie" - JS REVISIONS 8/13/07 37. VANESSA Don’t be ridiculous. BARRY Actually, I would love a cup. VANESSA Hey, you want a little rum cake? BARRY I really shouldn’t. VANESSA Have a little rum cake. BARRY No, no, no, I can’t. VANESSA Oh, come on. BARRY You know, I’m trying to lose a couple micrograms here. VANESSA Where? BARRY Well... These stripes don’t help. VANESSA You look great. BARRY I don’t know if you know anything about fashion. Vanessa starts POURING the coffee through an imaginary cup and directly onto the floor. BARRY (CONT'D) Are you alright? VANESSA No. DISSOLVE TO: SEQ. 1300 - “ROOFTOP COFFEE” "Bee Movie" - JS REVISIONS 8/13/07 38. EXT. VANESSA’S ROOF - LATER Barry and Vanessa are drinking coffee on her roof terrace. He is perched on her keychain. BARRY ...He can’t get a taxi. He’s making the tie in the cab, as they’re flying up Madison. So he finally gets there. VANESSA Uh huh? BARRY He runs up the steps into the church, the wedding is on... VANESSA Yeah? BARRY ...and he says, watermelon? I thought you said Guatemalan. VANESSA Uh huh? BARRY Why would I marry a watermelon? Barry laughs. Vanessa doesn’t. VANESSA Oh! Is that, uh, a bee joke? BARRY Yeah, that’s the kind of stuff that we do. VANESSA Yeah, different. A BEAT. VANESSA (CONT’D) So anyway...what are you going to do, Barry? "Bee Movie" - JS REVISIONS 8/13/07 39. BARRY About work? I don’t know. I want to do my part for the hive, but I can’t do it the way they want. VANESSA I know how you feel. BARRY You do? VANESSA Sure, my parents wanted me to be a lawyer or doctor, but I wanted to be a florist. BARRY Really? VANESSA My only interest is flowers. BARRY Our new queen was just elected with that same campaign slogan. VANESSA Oh. BARRY Anyway, see there’s my hive, right there. You can see it. VANESSA Oh, you’re in Sheep Meadow. BARRY (excited) Yes! You know the turtle pond? VANESSA Yes? BARRY I’m right off of that. VANESSA Oh, no way. I know that area. Do you know I lost a toe-ring there once? BARRY Really? "Bee Movie" - JS REVISIONS 8/13/07 40. VANESSA Yes. BARRY Why do girls put rings on their toes? VANESSA Why not? BARRY I don’t know. It’s like putting a hat on your knee. VANESSA Really? Okay. A JANITOR in the background changes a LIGHTBULB. To him, it appears that Vanessa is talking to an imaginary friend. JANITOR You all right, ma’am? VANESSA Oh, yeah, fine. Just having two cups of coffee. BARRY Anyway, this has been great. (wiping his mouth) Thanks for the coffee. Barry gazes at Vanessa. VANESSA Oh yeah, it’s no trouble. BARRY Sorry I couldn’t finish it. Vanessa giggles. BARRY (CONT'D) (re: coffee) If I did, I’d be up the rest of my life. Ummm. Can I take a piece of this with me? VANESSA Sure. Here, have a crumb. She takes a CRUMB from the plate and hands it to Barry. "Bee Movie" - JS REVISIONS 8/13/07 41. BARRY (a little dreamy) Oh, thanks. VANESSA Yeah. There is an awkward pause. BARRY Alright, well then, I guess I’ll see you around, or not, or... VANESSA Okay Barry. BARRY And thank you so much again, for before. VANESSA Oh that? BARRY Yeah. VANESSA Oh, that was nothing. BARRY Well, not nothing, but, anyway... Vanessa extends her hand, and shakes Barry’s gingerly. The Janitor watches. The lightbulb shorts out. The Janitor FALLS. CUT TO: SEQ. 1400 - “HONEX” INT. HONEX BUILDING - NEXT DAY ANGLE ON: A TEST BEE WEARING A PARACHUTE is in a wind tunnel, hovering through increasingly heavy wind. SIGNS UNDER A FLASHING LIGHT READ: “Test In Progress” & “Hurricane Survival Test”. 2 BEES IN A LAB COATS are observing behind glass. "Bee Movie" - JS REVISIONS 8/13/07 42. LAB COAT BEE 1 This can’t possibly work. LAB COAT BEE 2 Well, he’s all set to go, we may as well try it. (into the mic) Okay Dave, pull the chute. The test bee opens his parachute. He’s instantly blown against the rear wall. Adam and Barry ENTER. ADAM Sounds amazing. BARRY Oh, it was amazing. It was the scariest, happiest moment of my life. ADAM Humans! Humans! I can’t believe you were with humans! Giant scary humans! What were they like? BARRY Huge and crazy. They talk crazy, they eat crazy giant things. They drive around real crazy. ADAM And do they try and kill you like on TV? BARRY Some of them. But some of them don’t. ADAM How’d you get back? BARRY Poodle. ADAM Look, you did it. And I’m glad. You saw whatever you wanted to see out there, you had your “experience”, and now you’re back, you can pick out your job, and everything can be normal. "Bee Movie" - JS REVISIONS 8/13/07 43. ANGLE ON: LAB BEES examining a CANDY CORN through a microscope. BARRY Well... ADAM Well? BARRY Well, I met someone. ADAM You met someone? Was she Bee-ish? BARRY Mmm. ADAM Not a WASP? Your parents will kill you. BARRY No, no, no, not a wasp. ADAM Spider? BARRY You know, I’m not attracted to the spiders. I know to everyone else it’s like the hottest thing with the eight legs and all. I can’t get by that face. Barry makes a spider face. ADAM So, who is she? BARRY She’s a human. ADAM Oh no, no, no, no. That didn’t happen. You didn’t do that. That is a bee law. You wouldn’t break a bee law. BARRY Her name’s Vanessa. "Bee Movie" - JS REVISIONS 8/13/07 44. ADAM Oh, oh boy! BARRY She’s so-o nice. And she’s a florist! ADAM Oh, no. No, no, no! You’re dating a human florist? BARRY We’re not dating. ADAM You’re flying outside the hive. You’re talking to human beings that attack our homes with power washers and M-80’s. That’s 1/8 of a stick of dynamite. BARRY She saved my life. And she understands me. ADAM This is over. Barry pulls out the crumb. BARRY Eat this. Barry stuffs the crumb into Adam’s face. ADAM This is not over. What was that? BARRY They call it a crumb. ADAM That was SO STINGING STRIPEY! BARRY And that’s not even what they eat. That just falls off what they eat. Do you know what a Cinnabon is? ADAM No. "Bee Movie" - JS REVISIONS 8/13/07 45. BARRY It’s bread... ADAM Come in here! BARRY and cinnamon, ADAM Be quiet! BARRY and frosting...they heat it up-- ADAM Sit down! INT. ADAM’S OFFICE - CONTINUOUS BARRY Really hot! ADAM Listen to me! We are not them. We’re us. There’s us and there’s them. BARRY Yes, but who can deny the heart that is yearning... Barry rolls his chair down the corridor. ADAM There’s no yearning. Stop yearning. Listen to me. You have got to start thinking bee, my friend. ANOTHER BEE JOINS IN. ANOTHER BEE Thinking bee. WIDER SHOT AS A 3RD BEE ENTERS, popping up over the cubicle wall. 3RD BEE Thinking bee. EVEN WIDER SHOT AS ALL THE BEES JOIN IN. "Bee Movie" - JS REVISIONS 8/13/07 46. OTHER BEES Thinking bee. Thinking bee. Thinking bee. CUT TO: SEQ. 1500 - “POOLSIDE NAGGING” EXT. BACKYARD PARENT’S HOUSE - DAY Barry sits on a RAFT in a hexagon honey pool, legs dangling into the water. Janet Benson and Martin Benson stand over him wearing big, sixties sunglasses and cabana-type outfits. The sun shines brightly behind their heads. JANET BENSON (O.C) There he is. He’s in the pool. MARTIN BENSON You know what your problem is, Barry? BARRY I’ve got to start thinking bee? MARTIN BENSON Barry, how much longer is this going to go on? It’s been three days. I don’t understand why you’re not working. BARRY Well, I’ve got a lot of big life decisions I’m thinking about. MARTIN BENSON What life? You have no life! You have no job! You’re barely a bee! Barry throws his hands in the air. BARRY Augh. JANET BENSON Would it kill you to just make a little honey? Barry ROLLS off the raft and SINKS to the bottom of the pool. We hear his parents’ MUFFLED VOICES from above the surface. "Bee Movie" - JS REVISIONS 8/13/07 47. JANET BENSON (CONT'D) (muffled) Barry, come out from under there. Your father’s talking to you. Martin, would you talk to him? MARTIN BENSON Barry, I’m talking to you. DISSOLVE TO: EXT. PICNIC AREA - DAY MUSIC: “Sugar Sugar” by the Archies. Barry and Vanessa are having a picnic. A MOSQUITO lands on Vanessa’s leg. She SWATS it violently. Barry’s head whips around, aghast. They stare at each other awkwardly in a frozen moment, then BURST INTO HYSTERICAL LAUGHTER. Vanessa GETS UP. VANESSA You coming? BARRY Got everything? VANESSA All set. Vanessa gets into a one-man Ultra Light plane with a black and yellow paint scheme. She puts on her helmet. BARRY You go ahead, I’ll catch up. VANESSA (come hither wink) Don’t be too long. The Ultra Light takes off. Barry catches up. They fly sideby-side. VANESSA (CONT’D) Watch this! Vanessa does a loop, and FLIES right into the side of a mountain, BURSTING into a huge ball of flames. "Bee Movie" - JS REVISIONS 8/13/07 48. BARRY (yelling, anguished) Vanessa! EXT. BARRY’S PARENT’S HOUSE - CONTINUOUS ANGLE ON: Barry’s face bursting through the surface of the pool, GASPING for air, eyes opening in horror. MARTIN BENSON We’re still here, Barry. JANET BENSON I told you not to yell at him. He doesn’t respond when you yell at him. MARTIN BENSON Then why are you yelling at me? JANET BENSON Because you don’t listen. MARTIN BENSON I’m not listening to this. Barry is toweling off, putting on his sweater. BARRY Sorry Mom, I’ve got to go. JANET BENSON Where are you going? BARRY Nowhere. I’m meeting a friend. Barry JUMPS off the balcony and EXITS. JANET BENSON (calling after him) A girl? Is this why you can’t decide? BARRY Bye! JANET BENSON I just hope she’s Bee-ish. CUT TO: "Bee Movie" - JS REVISIONS 8/13/07 49. SEQ. 1700 - “STREETWALK/SUPERMARKET” EXT. VANESSA’S FLORIST SHOP - DAY Vanessa FLIPS the sign to say “Sorry We Missed You”, and locks the door. ANGLE ON: A POSTER on Vanessa’s door for the Tournament of Roses Parade in Pasadena. BARRY So they have a huge parade of just flowers every year in Pasadena? VANESSA Oh, to be in the Tournament of Roses, that’s every florist’s dream. Up on a float, surrounded by flowers, crowds cheering. BARRY Wow, a tournament. Do the roses actually compete in athletic events? VANESSA No. Alright, I’ve got one. How come you don’t fly everywhere? BARRY It’s exhausting. Why don’t you run everywhere? VANESSA Hmmm. BARRY Isn’t that faster? VANESSA Yeah, okay. I see, I see. Alright, your turn. Barry and Vanessa walk/fly down a New York side street, no other pedestrians near them. BARRY Ah! Tivo. You can just freeze live TV? That’s insane. "Bee Movie" - JS REVISIONS 8/13/07 50. VANESSA What, you don’t have anything like that? BARRY We have Hivo, but it’s a disease. It’s a horrible, horrible disease. VANESSA Oh my. They turn the corner onto a busier avenue and people start to swat at Barry. MAN Dumb bees! VANESSA You must just want to sting all those jerks. BARRY We really try not to sting. It’s usually fatal for us. VANESSA So you really have to watch your temper? They ENTER a SUPERMARKET. CUT TO: INT. SUPERMARKET BARRY Oh yeah, very carefully. You kick a wall, take a walk, write an angry letter and throw it out. You work through it like any emotion-- anger, jealousy, (under his breath) lust. Barry hops on top of some cardboard boxes in the middle of an aisle. A stock boy, HECTOR, whacks him with a rolled up magazine. VANESSA (to Barry) Oh my goodness. Are you okay? "Bee Movie" - JS REVISIONS 8/13/07 51. BARRY Yeah. Whew! Vanessa WHACKS Hector over the head with the magazine. VANESSA (to Hector) What is wrong with you?! HECTOR It’s a bug. VANESSA Well he’s not bothering anybody. Get out of here, you creep. Vanessa pushes him, and Hector EXITS, muttering. BARRY (shaking it off) What was that, a Pick and Save circular? VANESSA Yeah, it was. How did you know? BARRY It felt like about ten pages. Seventy-five’s pretty much our limit. VANESSA Boy, you’ve really got that down to a science. BARRY Oh, we have to. I lost a cousin to Italian Vogue. VANESSA I’ll bet. Barry stops, sees the wall of honey jars. BARRY What, in the name of Mighty Hercules, is this? How did this get here? Cute Bee? Golden Blossom? Ray Liotta Private Select? VANESSA Is he that actor? "Bee Movie" - JS REVISIONS 8/13/07 52. BARRY I never heard of him. Why is this here? VANESSA For people. We eat it. BARRY Why? (gesturing around the market) You don’t have enough food of your own? VANESSA Well yes, we-- BARRY How do you even get it? VANESSA Well, bees make it... BARRY I know who makes it! And it’s hard to make it! There’s Heating and Cooling, and Stirring...you need a whole Krelman thing. VANESSA It’s organic. BARRY It’s our-ganic! VANESSA It’s just honey, Barry. BARRY Just...what?! Bees don’t know about this. This is stealing. A lot of stealing! You’ve taken our homes, our schools, our hospitals. This is all we have. And it’s on sale? I’m going to get to the bottom of this. I’m going to get to the bottom of all of this! He RIPS the label off the Ray Liotta Private Select. CUT TO: "Bee Movie" - JS REVISIONS 8/13/07 53. SEQ. 1800 - “WINDSHIELD” EXT. BACK OF SUPERMARKET LOADING DOCK - LATER THAT DAY Barry disguises himself by blacking out his yellow lines with a MAGIC MARKER and putting on some war paint. He sees Hector, the stock boy, with a knife CUTTING open cardboard boxes filled with honey jars. MAN You almost done? HECTOR Almost. Barry steps in some honey, making a SNAPPING noise. Hector stops and turns. HECTOR (CONT’D) He is here. I sense it. Hector grabs his BOX CUTTER. Barry REACTS, hides himself behind the box again. HECTOR (CONT’D) (talking too loud, to no one in particular) Well, I guess I’ll go home now, and just leave this nice honey out, with no one around. A BEAT. Hector pretends to exit. He takes a couple of steps in place. ANGLE ON: The honey jar. Barry steps out into a moody spotlight. BARRY You’re busted, box boy! HECTOR Ah ha! I knew I heard something. So, you can talk. Barry flies up, stinger out, pushing Hector up against the wall. As Hector backs up, he drops his knife. BARRY Oh, I can talk. And now you’re going to start talking. "Bee Movie" - JS REVISIONS 8/13/07 54. Where are you getting all the sweet stuff? Who’s your supplier?! HECTOR I don’t know what you’re talking about. I thought we were all friends. The last thing we want to do is upset any of you...bees! Hector grabs a PUSHPIN. Barry fences with his stinger. HECTOR (CONT’D) You’re too late. It’s ours now! BARRY You, sir, have crossed the wrong sword. HECTOR You, sir, are about to be lunch for my iguana, Ignacio! Barry and Hector get into a cross-swords, nose-to-nose confrontation. BARRY Where is the honey coming from? Barry knocks the pushpin out of his hand. Barry puts his stinger up to Hector’s nose. BARRY (CONT'D) Tell me where?! HECTOR (pointing to a truck) Honey Farms. It comes from Honey Farms. ANGLE ON: A Honey Farms truck leaving the parking lot. Barry turns, takes off after the truck through an alley. He follows the truck out onto a busy street, dodging a bus, and several cabs. CABBIE Crazy person! He flies through a metal pipe on the top of a truck. BARRY OOOHHH! "Bee Movie" - JS REVISIONS 8/13/07 55. BARRY (CONT'D) Barry grabs onto a bicycle messenger’s backpack. The honey farms truck starts to pull away. Barry uses the bungee cord to slingshot himself towards the truck. He lands on the windshield, where the wind plasters him to the glass. He looks up to find himself surrounded by what appear to be DEAD BUGS. He climbs across, working his way around the bodies. BARRY (CONT’D) Oh my. What horrible thing has happened here? Look at these faces. They never knew what hit them. And now they’re on the road to nowhere. A MOSQUITO opens his eyes. MOOSEBLOOD Pssst! Just keep still. BARRY What? You’re not dead? MOOSEBLOOD Do I look dead? Hey man, they will wipe anything that moves. Now, where are you headed? BARRY To Honey Farms. I am onto something huge here. MOOSEBLOOD I’m going to Alaska. Moose blood. Crazy stuff. Blows your head off. LADYBUG I’m going to Tacoma. BARRY (to fly) What about you? MOOSEBLOOD He really is dead. BARRY Alright. The WIPER comes towards them. "Bee Movie" - JS REVISIONS 8/13/07 56. MOOSEBLOOD Uh oh. BARRY What is that? MOOSEBLOOD Oh no! It’s a wiper, triple blade! BARRY Triple blade? MOOSEBLOOD Jump on. It’s your only chance, bee. They hang on as the wiper goes back and forth. MOOSEBLOOD (CONT'D) (yelling to the truck driver through the glass) Why does everything have to be so dog-gone clean?! How much do you people need to see? Open your eyes! Stick your head out the window! CUT TO: INT. TRUCK CAB SFX: Radio. RADIO VOICE For NPR News in Washington, I’m Carl Kasell. EXT. TRUCK WINDSHIELD MOOSEBLOOD But don’t kill no more bugs! The Mosquito is FLUNG off of the wiper. MOOSEBLOOD (CONT'D) Beeeeeeeeeeeeee! BARRY Moose blood guy! "Bee Movie" - JS REVISIONS 8/13/07 57. Barry slides toward the end of the wiper, is thrown off, but he grabs the AERIAL and hangs on for dear life. Barry looks across and sees a CRICKET on another vehicle in the exact same predicament. They look at each other and SCREAM in unison. BARRY AND CRICKET Aaaaaaaaaah! ANOTHER BUG grabs onto the aerial, and screams as well. INT. TRUCK CAB - SAME TIME DRIVER You hear something? TRUCKER PASSENGER Like what? DRIVER Like tiny screaming. TRUCKER PASSENGER Turn off the radio. The driver reaches down and PRESSES a button, lowering the aerial. EXT. TRUCK WINDSHIELD - SAME TIME Barry and the other bug do a “choose up” to the bottom, Barry wins. BARRY Aha! Then he finally has to let go and gets thrown into the truck horn atop cab. Mooseblood is inside. MOOSEBLOOD Hey, what’s up bee boy? BARRY Hey, Blood! DISSOLVE TO: "Bee Movie" - JS REVISIONS 8/13/07 58. INT. TRUCK HORN - LATER BARRY ...and it was just an endless row of honey jars as far as the eye could see. MOOSEBLOOD Wow. BARRY So I’m just assuming wherever this honey truck goes, that’s where they’re getting it. I mean, that honey’s ours! MOOSEBLOOD Bees hang tight. BARRY Well, we’re all jammed in there. It’s a close community. MOOSEBLOOD Not us, man. We’re on our own. Every mosquito is on his own. BARRY But what if you get in trouble? MOOSEBLOOD Trouble? You're a mosquito. You're in trouble! Nobody likes us. They’re just all smacking. People see a mosquito, smack, smack! BARRY At least you’re out in the world. You must meet a lot of girls. MOOSEBLOOD Mosquito girls try to trade up; get with a moth, dragonfly...mosquito girl don’t want no mosquito. A BLOOD MOBILE pulls up alongside. MOOSEBLOOD (CONT'D) Whoa, you have got to be kidding me. Mooseblood’s about to leave the building. So long bee. "Bee Movie" - JS REVISIONS 8/13/07 59. Mooseblood EXITS the horn, and jumps onto the blood mobile. MOOSEBLOOD (CONT'D) Hey guys. I knew I’d catch you all down here. Did you bring your crazy straws? CUT TO: SEQ. 1900 - “THE APIARY” EXT. APIARY - LATER Barry sees a SIGN, “Honey Farms” The truck comes to a stop. SFX: The Honey farms truck blares its horn. Barry flies out, lands on the hood. ANGLE ON: Two BEEKEEPERS, FREDDY and ELMO, walking around to the back of the gift shop. Barry follows them, and lands in a nearby tree FREDDY ...then we throw it in some jars, slap a label on it, and it’s pretty much pure profit. BARRY What is this place? ELMO Bees got a brain the size of a pinhead. FREDDY They are pinheads. The both LAUGH. ANGLE ON: Barry REACTING. They arrive at the back of the shop where one of them opens a SMOKER BOX. FREDDY (CONT’D) Hey, check out the new smoker. "Bee Movie" - JS REVISIONS 8/13/07 60. ELMO Oh, Sweet. That’s the one you want. FREDDY The Thomas 3000. BARRY Smoker? FREDDY 90 puffs a minute, semi-automatic. Twice the nicotine, all the tar. They LAUGH again, nefariously. FREDDY (CONT’D) Couple of breaths of this, and it knocks them right out. They make the honey, and we make the money. BARRY “They make the honey, and we make the money?” Barry climbs onto the netting of Freddy’s hat. He climbs up to the brim and looks over the edge. He sees the apiary boxes as Freddy SMOKES them. BARRY (CONT'D) Oh my. As Freddy turns around, Barry jumps into an open apiary box, and into an apartment. HOWARD and FRAN are just coming to from the smoking. BARRY (CONT’D) What’s going on? Are you okay? HOWARD Yeah, it doesn’t last too long. HE COUGHS a few times. BARRY How did you two get here? Do you know you’re in a fake hive with fake walls? HOWARD (pointing to a picture on the wall) "Bee Movie" - JS REVISIONS 8/13/07 61. Our queen was moved here, we had no choice. BARRY (looking at a picture on the wall) This is your queen? That’s a man in women’s clothes. That’s a dragqueen! The other wall opens. Barry sees the hundreds of apiary boxes. BARRY (CONT'D) What is this? Barry pulls out his camera, and starts snapping. BARRY (CONT’D) Oh no. There’s hundreds of them. (V.O, as Barry takes pictures) Bee honey, our honey, is being brazenly stolen on a massive scale. CUT TO: SEQ. 2100 - “BARRY TELLS FAMILY” INT. BARRY’S PARENT’S HOUSE - LIVING ROOM - LATER Barry has assembled his parents, Adam, and Uncle Carl. BARRY This is worse than anything the bears have done to us. And I intend to do something about it. JANET BENSON Oh Barry, stop. MARTIN BENSON Who told you that humans are taking our honey? That’s just a rumor. BARRY Do these look like rumors? Barry throws the PICTURES on the table. Uncle Carl, cleaning his glasses with his shirt tail, digs through a bowl of nuts with his finger. "Bee Movie" - JS REVISIONS 8/13/07 62. HOWARD (CONT'D) UNCLE CARL That’s a conspiracy theory. These are obviously doctored photos. JANET BENSON Barry, how did you get mixed up in all this? ADAM (jumping up) Because he’s been talking to humans! JANET BENSON Whaaat? MARTIN BENSON Talking to humans?! Oh Barry. ADAM He has a human girlfriend and they make out! JANET BENSON Make out? Barry? BARRY We do not. ADAM You wish you could. BARRY Who’s side are you on? ADAM The bees! Uncle Carl stands up and pulls his pants up to his chest. UNCLE CARL I dated a cricket once in San Antonio. Man, those crazy legs kept me up all night. Hotcheewah! JANET BENSON Barry, this is what you want to do with your life? BARRY This is what I want to do for all our lives. Nobody works harder than bees. "Bee Movie" - JS REVISIONS 8/13/07 63. Dad, I remember you coming home some nights so overworked, your hands were still stirring. You couldn’t stop them. MARTIN BENSON Ehhh... JANET BENSON (to Martin) I remember that. BARRY What right do they have to our hardearned honey? We’re living on two cups a year. They’re putting it in lip balm for no reason what-soever. MARTIN BENSON Even if it’s true, Barry, what could one bee do? BARRY I’m going to sting them where it really hurts. MARTIN BENSON In the face? BARRY No. MARTIN BENSON In the eye? That would really hurt. BARRY No. MARTIN BENSON Up the nose? That’s a killer. BARRY No. There’s only one place you can sting the humans. One place where it really matters. CUT TO: SEQ. 2300 - “HIVE AT 5 NEWS/BEE LARRY KING” "Bee Movie" - JS REVISIONS 8/13/07 64. BARRY (CONT'D) INT. NEWS STUDIO - DAY DRAMATIC NEWS MUSIC plays as the opening news sequence rolls. We see the “Hive at Five” logo, followed by shots of past news events: A BEE freeway chase, a BEE BEARD protest rally, and a BEAR pawing at the hive as the BEES flee in panic. BOB BUMBLE (V.O.) Hive at Five, the hive’s only full hour action news source... SHOTS of NEWSCASTERS flash up on screen. BOB BUMBLE (V.O.) (CONT'D) With Bob Bumble at the anchor desk... BOB has a big shock of anchorman hair, gray temples and overly white teeth. BOB BUMBLE (V.O.) (CONT'D) ...weather with Storm Stinger, sports with Buzz Larvi, and Jeanette Chung. JEANETTE is an Asian bee. BOB BUMBLE (CONT'D) Good evening, I’m Bob Bumble. JEANETTE CHUNG And I’m Jeanette Chung. BOB BUMBLE Our top story, a tri-county bee, Barry Benson... INSERT: Barry’s graduation picture. BOB BUMBLE (CONT'D) ...is saying he intends to sue the human race for stealing our honey, packaging it, and profiting from it illegally. CUT TO: "Bee Movie" - JS REVISIONS 8/13/07 65. INT. BEENN STUDIO - BEE LARRY KING LIVE BEE LARRY KING, wearing suspenders and glasses, is interviewing Barry. A LOWER-THIRD CHYRON reads: “Bee Larry King Live.” BEE LARRY KING Don’t forget, tomorrow night on Bee Larry King, we are going to have three former Queens all right here in our studio discussing their new book, “Classy Ladies,” out this week on Hexagon. (to Barry) Tonight, we’re talking to Barry Benson. Did you ever think, I’m just a kid from the hive, I can’t do this? BARRY Larry, bees have never been afraid to change the world. I mean, what about Bee-Columbus? Bee-Ghandi? Be-geesus? BEE LARRY KING Well, where I’m from you wouldn’t think of suing humans. We were thinking more like stick ball, candy stores. BARRY How old are you? BEE LARRY KING I want you to know that the entire bee community is supporting you in this case, which is certain to be the trial of the bee century. BARRY Thank you, Larry. You know, they have a Larry King in the human world, too. BEE LARRY KING It’s a common name. Next week on Bee Larry King... "Bee Movie" - JS REVISIONS 8/13/07 66. BARRY No, I mean he looks like you. And he has a show with suspenders and different colored dots behind him. BEE LARRY KING Next week on Bee Larry King... BARRY Old guy glasses, and there’s quotes along the bottom from the guest you’re watching even though you just heard them... BEE LARRY KING Bear week next week! They’re scary, they’re hairy, and they’re here live. Bee Larry King EXITS. BARRY Always leans forward, pointy shoulders, squinty eyes... (lights go out) Very Jewish. CUT TO: SEQ. 2400 - “FLOWER SHOP” INT. VANESSA’S FLOWER SHOP - NIGHT Stacks of law books are piled up, legal forms, etc. Vanessa is talking with Ken in the other room. KEN Look, in tennis, you attack at the point of weakness. VANESSA But it was my grandmother, Ken. She’s 81. KEN Honey, her backhand’s a joke. I’m not going to take advantage of that? "Bee Movie" - JS REVISIONS 8/13/07 67. BARRY (O.C) Quiet please. Actual work going on here. KEN Is that that same bee? BARRY (O.C) Yes it is. VANESSA I’m helping him sue the human race. KEN What? Barry ENTERS. BARRY Oh, hello. KEN Hello Bee. Barry flies over to Vanessa. VANESSA This is Ken. BARRY Yeah, I remember you. Timberland, size 10 1/2, Vibram sole I believe. KEN Why does he talk again, Hun? VANESSA (to Ken, sensing the tension) Listen, you’d better go because we’re really busy working. KEN But it’s our yogurt night. VANESSA (pushing him out the door) Oh...bye bye. She CLOSES the door. KEN Why is yogurt night so difficult?! "Bee Movie" - JS REVISIONS 8/13/07 68. Vanessa ENTERS the back room carrying coffee. VANESSA Oh you poor thing, you two have been at this for hours. BARRY Yes, and Adam here has been a huge help. ANGLE ON: A EMPTY CINNABON BOX with Adam asleep inside, covered in frosting. VANESSA How many sugars? BARRY Just one. I try not to use the competition. So, why are you helping me, anyway? VANESSA Bees have good qualities. BARRY (rowing on the sugar cube like a gondola) Si, Certo. VANESSA And it feels good to take my mind off the shop. I don’t know why, instead of flowers, people are giving balloon bouquets now. BARRY Yeah, those are great...if you’re 3. VANESSA And artificial flowers. BARRY (re: plastic flowers) Oh, they just get me psychotic! VANESSA Yeah, me too. BARRY The bent stingers, the pointless pollination. "Bee Movie" - JS REVISIONS 8/13/07 69. VANESSA Bees must hate those fake plastic things. BARRY There’s nothing worse than a daffodil that’s had work done. VANESSA (holding up the lawsuit documents) Well, maybe this can make up for it a little bit. CUT TO: EXT. VANESSA’S FLORIST SHOP They EXIT the store, and cross to the mailbox. VANESSA You know Barry, this lawsuit is a pretty big deal. BARRY I guess. VANESSA Are you sure that you want to go through with it? BARRY Am I sure? (kicking the envelope into the mailbox) When I’m done with the humans, they won’t be able to say, “Honey, I’m home,” without paying a royalty. CUT TO: SEQ. 2700 - “MEET MONTGOMERY” EXT. MANHATTAN COURTHOUSE - DAY P.O.V SHOT - A camera feed turns on, revealing a newsperson. "Bee Movie" - JS REVISIONS 8/13/07 70. PRESS PERSON #2 (talking to camera) Sarah, it’s an incredible scene here in downtown Manhattan where all eyes and ears of the world are anxiously waiting, because for the first time in history, we’re going to hear for ourselves if a honey bee can actually speak. ANGLE ON: Barry, Vanessa, and Adam getting out of the cab. The press spots Barry and Vanessa and pushes in. Adam sits on Vanessa’s shoulder. INT. COURTHOUSE - CONTINUOUS Barry, Vanessa, and Adam sit at the Plaintiff’s Table. VANESSA (turns to Barry) What have we gotten into here, Barry? BARRY I don’t know, but it’s pretty big, isn’t it? ADAM I can’t believe how many humans don’t have to be at work during the day. BARRY Hey, you think these billion dollar multinational food companies have good lawyers? CUT TO: EXT. COURTHOUSE STEPS - CONTINUOUS A BIG BLACK CAR pulls up. ANGLE ON: the grill filling the frame. We see the “L.T.M” monogram on the hood ornament. The defense lawyer, LAYTON T. MONTGOMERY comes out, squashing a bug on the pavement. CUT TO: "Bee Movie" - JS REVISIONS 8/13/07 71. INT. COURTHOUSE - CONTINUOUS Barry SHUDDERS. VANESSA What’s the matter? BARRY I don’t know. I just got a chill. Montgomery ENTERS. He walks by Barry’s table shaking a honey packet. MONTGOMERY Well, if it isn’t the B-Team. (re: the honey packet) Any of you boys work on this? He CHUCKLES. The JUDGE ENTERS. SEQ. 3000 - “WITNESSES” BAILIFF All rise! The Honorable Judge Bumbleton presiding. JUDGE (shuffling papers) Alright...Case number 4475, Superior Court of New York. Barry Bee Benson vs. the honey industry, is now in session. Mr. Montgomery, you are representing the five major food companies, collectively. ANGLE ON: Montgomery’s BRIEFCASE. It has an embossed emblem of an EAGLE, holding a gavel in one talon and a briefcase in the other. MONTGOMERY A privilege. JUDGE Mr. Benson. Barry STANDS. JUDGE (CONT’D) You are representing all bees of the world? "Bee Movie" - JS REVISIONS 8/13/07 72. Montgomery, the stenographer, and the jury lean in. CUT TO: EXT. COURTHOUSE - CONTINUOUS The spectators outside freeze. The helicopters angle forward to listen closely. CUT TO: INT. COURTHOUSE BARRY Bzzz bzzz bzzz...Ahh, I’m kidding, I’m kidding. Yes, your honor. We are ready to proceed. ANGLE ON: Courtroom hub-bub. JUDGE And Mr. Montgomery, your opening statement, please. Montgomery rises. MONTGOMERY (grumbles, clears his throat) Ladies and gentlemen of the jury. My grandmother was a simple woman. Born on a farm, she believed it was man's divine right to benefit from the bounty of nature God put before us. If we were to live in the topsy-turvy world Mr. Benson imagines, just think of what it would mean. Maybe I would have to negotiate with the silk worm for the elastic in my britches. Talking bee. How do we know this isn’t some sort of holographic motion picture capture Hollywood wizardry? They could be using laser beams, robotics, ventriloquism, cloning...for all we know he could be on steroids! Montgomery leers at Barry, who moves to the stand. "Bee Movie" - JS REVISIONS 8/13/07 73. JUDGE Mr. Benson? Barry makes his opening statement. BARRY Ladies and Gentlemen of the jury, there’s no trickery here. I’m just an ordinary bee. And as a bee, honey’s pretty important to me. It’s important to all bees. We invented it, we make it, and we protect it with our lives. Unfortunately, there are some people in this room who think they can take whatever they want from us cause we’re the little guys. And what I’m hoping is that after this is all over, you’ll see how by taking our honey, you’re not only taking away everything we have, but everything we are. ANGLE ON: Vanessa smiling. ANGLE ON: The BEE GALLERY wiping tears away. CUT TO: INT. BENSON HOUSE Barry’s family is watching the case on TV. JANET BENSON Oh, I wish he would dress like that all the time. So nice... CUT TO: INT. COURTROOM - LATER JUDGE Call your first witness. CUT TO: "Bee Movie" - JS REVISIONS 8/13/07 74. INT. COURTHOUSE - LATER BARRY So, Mr. Klauss Vanderhayden of Honey Farms. Pretty big company you have there? MR. VANDERHAYDEN I suppose so. BARRY And I see you also own HoneyBurton, and Hon-Ron. MR. VANDERHAYDEN Yes. They provide beekeepers for our farms. BARRY Beekeeper. I find that to be a very disturbing term, I have to say. I don’t imagine you employ any bee free-ers, do you? MR. VANDERHAYDEN No. BARRY I’m sorry. I couldn’t hear you. MR. VANDERHAYDEN (louder) No. BARRY No. Because you don’t free bees. You keep bees. And not only that, it seems you thought a bear would be an appropriate image for a jar of honey? MR. VANDERHAYDEN Well, they’re very lovable creatures. Yogi-bear, Fozzy-bear, Build-a-bear. BARRY Yeah, you mean like this?! Vanessa and the SUPERINTENDANT from her building ENTER with a GIANT FEROCIOUS GRIZZLY BEAR. He has a neck collar and chains extending from either side. "Bee Movie" - JS REVISIONS 8/13/07 75. By pulling the chains, they bring him directly in front of Vanderhayden. The bear LUNGES and ROARS. BARRY (CONT'D) Bears kill bees! How would you like his big hairy head crashing into your living room? Biting into your couch, spitting out your throwpillows...rowr, rowr! The bear REACTS. BEAR Rowr!! BARRY Okay, that’s enough. Take him away. Vanessa and the Superintendant pull the bear out of the courtroom. Vanderhayden TREMBLES. The judge GLARES at him. CUT TO: INT. COURTROOM- A LITTLE LATER Barry questions STING. BARRY So, Mr. Sting. Thank you for being here. Your name intrigues me, I have to say. Where have I heard it before? STING I was with a band called "The Police". BARRY But you've never been a police officer of any kind, have you? STING No, I haven't. "Bee Movie" - JS REVISIONS 8/13/07 76. BARRY No, you haven’t. And so, here we have yet another example of bee culture being casually stolen by a human for nothing more than a prance-about stage name. STING Oh please. BARRY Have you ever been stung, Mr. Sting? Because I'm feeling a little stung, Sting. Or should I say, (looking in folder) Mr. Gordon M. Sumner? The jury GASPS. MONTGOMERY (to his aides) That’s not his real name? You idiots! CUT TO: INT. COURTHOUSE- LATER BARRY Mr. Liotta, first may I offer my belated congratulations on your Emmy win for a guest spot on E.R. in 2005. LIOTTA Thank you. Thank you. Liotta LAUGHS MANIACALLY. BARRY I also see from your resume that you’re devilishly handsome, but with a churning inner turmoil that’s always ready to blow. LIOTTA I enjoy what I do. Is that a crime? "Bee Movie" - JS REVISIONS 8/13/07 77. BARRY Not yet it isn’t. But is this what it’s come to for you, Mr. Liotta? Exploiting tiny helpless bees so you don’t have to rehearse your part, and learn your lines, Sir? LIOTTA Watch it Benson, I could blow right now. BARRY This isn’t a goodfella. This is a badfella! LIOTTA (exploding, trying to smash Barry with the Emmy) Why doesn’t someone just step on this little creep and we can all go home? You’re all thinking it. Say it! JUDGE Order! Order in this courtroom! A MONTAGE OF NEWSPAPER HEADLINES FOLLOWS: NEW YORK POST: “Bees to Humans: Buzz Off”. NEW YORK TELEGRAM: “Sue Bee”. DAILY VARIETY: “Studio Dumps Liotta Project. Slams Door on Unlawful Entry 2.” CUT TO: SEQ. 3175 - “CANDLELIGHT DINNER” INT. VANESSA’S APARTMENT Barry and Vanessa are having a candle light dinner. Visible behind Barry is a “LITTLE MISSY” SET BOX, with the flaps open. BARRY Well, I just think that was awfully nice of that bear to pitch in like that. "Bee Movie" - JS REVISIONS 8/13/07 78. VANESSA I’m telling you, I think the jury’s on our side. BARRY Are we doing everything right...you know, legally? VANESSA I’m a florist. BARRY Right, right. Barry raises his glass. BARRY (CONT’D) Well, here’s to a great team. VANESSA To a great team. They toast. Ken ENTERS KEN Well hello. VANESSA Oh...Ken. BARRY Hello. VANESSA I didn’t think you were coming. KEN No, I was just late. I tried to call. But, (holding his cell phone) the battery... VANESSA I didn’t want all this to go to waste, so I called Barry. Luckily he was free. BARRY Yeah. KEN (gritting his teeth) Oh, that was lucky. "Bee Movie" - JS REVISIONS 8/13/07 79. VANESSA Well, there’s still a little left. I could heat it up. KEN Yeah, heat it up. Sure, whatever. Vanessa EXITS. Ken and Barry look at each other as Barry eats. BARRY So, I hear you’re quite a tennis player. I’m not much for the game myself. I find the ball a little grabby. KEN That’s where I usually sit. Right there. VANESSA (O.C) Ken, Barry was looking at your resume, and he agreed with me that “eating with chopsticks” isn’t really a special skill. KEN (to Barry) You think I don’t see what you’re doing? BARRY Hey look, I know how hard it is trying to find the right job. We certainly have that in common. KEN Do we? BARRY Well, bees have 100% employment, of course. But we do jobs like taking the crud out. KEN That’s just what I was thinking about doing. Ken holds his table knife up. It slips out of his hand. He goes under the table to pick it up. "Bee Movie" - JS REVISIONS 8/13/07 80. VANESSA Ken, I let Barry borrow your razor for his fuzz. I hope that was alright. Ken hits his head on the table. BARRY I’m going to go drain the old stinger. KEN Yeah, you do that. Barry EXITS to the bathroom, grabbing a small piece of a VARIETY MAGAZINE on the way. BARRY Oh, look at that. Ken slams the champagne down on the table. Ken closes his eyes and buries his face in his hands. He grabs a magazine on the way into the bathroom. SEQ. 2800 - “BARRY FIGHTS KEN” INT. BATHROOM - CONTINUOUS Ken ENTERS, closes the door behind him. He’s not happy. Barry is washing his hands. He glances back at Ken. KEN You know, I’ve just about had it with your little mind games. BARRY What’s that? KEN Italian Vogue. BARRY Mamma Mia, that’s a lot of pages. KEN It’s a lot of ads. BARRY Remember what Van said. Why is your life any more valuable than mine? "Bee Movie" - JS REVISIONS 8/13/07 81. KEN It’s funny, I just can’t seem to recall that! Ken WHACKS at Barry with the magazine. He misses and KNOCKS EVERYTHING OFF THE VANITY. Ken grabs a can of AIR FRESHENER. KEN (CONT'D) I think something stinks in here. He sprays at Barry. BARRY I love the smell of flowers. KEN Yeah? How do you like the smell of flames? Ken lights the stream. BARRY Not as much. Barry flies in a circle. Ken, trying to stay with him, spins in place. ANGLE ON: Flames outside the bathroom door. Ken slips on the Italian Vogue, falls backward into the shower, pulling down the shower curtain. The can hits him in the head, followed by the shower curtain rod, and the rubber duck. Ken reaches back, grabs the handheld shower head. He whips around, looking for Barry. ANGLE ON: A WATERBUG near the drain. WATERBUG Waterbug. Not taking sides. Barry is on the toilet tank. He comes out from behind a shampoo bottle, wearing a chapstick cap as a helmet. BARRY Ken, look at me! I’m wearing a chapstick hat. This is pathetic. ANGLE ON: Ken turning the hand shower nozzle from “GENTLE”, to “TURBO”, to “LETHAL”. "Bee Movie" - JS REVISIONS 8/13/07 82. KEN I’ve got issues! Ken fires the water at Barry, knocking him into the toilet. The items from the vanity (emory board, lipstick, eye curler, etc.) are on the toilet seat. Ken looks down at Barry. KEN (CONT'D) Well well well, a royal flush. BARRY You’re bluffing. KEN Am I? Ken flushes the toilet. Barry grabs the Emory board and uses it to surf. He puts his hand in the water while he’s surfing. Some water splashes on Ken. BARRY Surf’s up, dude! KEN Awww, poo water! He does some skate board-style half-pipe riding. Barry surfs out of the toilet. BARRY That bowl is gnarly. Ken tries to get a shot at him with the toilet brush. KEN Except for those dirty yellow rings. Vanessa ENTERS. VANESSA Kenneth! What are you doing? KEN You know what? I don’t even like honey! I don’t eat it! VANESSA We need to talk! "Bee Movie" - JS REVISIONS 8/13/07 83. She pulls Ken out by his ear. Ken glares at Barry. CUT TO: INT. HALLWAY - CONTINUOUS VANESSA He’s just a little bee. And he happens to be the nicest bee I’ve met in a long time. KEN Long time? What are you talking about? Are there other bugs in your life? VANESSA No, but there are other things bugging me in life. And you’re one of them! KEN Fine! Talking bees, no yogurt night...my nerves are fried from riding on this emotional rollercoaster. VANESSA Goodbye, Ken. KEN Augh! VANESSA Whew! Ken EXITS, then re-enters frame. KEN And for your information, I prefer sugar-free, artificial sweeteners, made by man! He EXITS again. The DOOR SLAMS behind him. VANESSA (to Barry) I’m sorry about all that. Ken RE-ENTERS. "Bee Movie" - JS REVISIONS 8/13/07 84. KEN I know it’s got an aftertaste! I like it! BARRY (re: Ken) I always felt there was some kind of barrier between Ken and me. (puts his hands in his pockets) I couldn’t overcome it. Oh well. VANESSA Are you going to be okay for the trial tomorrow? BARRY Oh, I believe Mr. Montgomery is about out of ideas. CUT TO: SEQ. 3300 - “ADAM STINGS MONTY” INT. COURTROOM - NEXT DAY ANGLE ON: Medium shot of Montgomery standing at his table. MONTGOMERY We would like to call Mr. Barry Benson Bee to the stand. ADAM (whispering to Vanessa) Now that’s a good idea. (to Barry) You can really see why he’s considered one of the very best lawyers-- Oh. Barry rolls his eyes. He gets up, takes the stand. A juror in a striped shirt APPLAUDS. MR. GAMMIL (whispering) Layton, you’ve got to weave some magic with this jury, or it’s going to be all over. Montgomery is holding a BOOK, “The Secret Life of Bees”. "Bee Movie" - JS REVISIONS 8/13/07 85. MONTGOMERY (confidently whispering) Oh, don’t worry Mr. Gammil. The only thing I have to do to turn this jury around is to remind them of what they don’t like about bees. (to Gammil) You got the tweezers? Mr. Gammil NODS, and pats his breast pocket. MR. GAMMIL Are you allergic? MONTGOMERY Only to losing, son. Only to losing. Montgomery approaches the stand. MONTGOMERY (CONT’D) Mr. Benson Bee. I’ll ask you what I think we’d all like to know. What exactly is your relationship to that woman? Montgomery points to Vanessa. BARRY We’re friends. MONTGOMERY Good friends? BARRY Yes. MONTGOMERY (softly in Barry’s face) How good? BARRY What? MONTGOMERY Do you live together? BARRY Wait a minute, this isn’t about-- "Bee Movie" - JS REVISIONS 8/13/07 86. MONTGOMERY Are you her little... (clearing throat) ... bed bug? BARRY (flustered) Hey, that’s not the kind of-- MONTGOMERY I’ve seen a bee documentary or two. Now, from what I understand, doesn’t your Queen give birth to all the bee children in the hive? BARRY Yeah, but-- MONTGOMERY So those aren’t even your real parents! ANGLE ON: Barry’s parents. MARTIN BENSON Oh, Barry. BARRY Yes they are! ADAM Hold me back! Vanessa holds him back with a COFFEE STIRRER. Montgomery points to Barry’s parents. MONTGOMERY You’re an illegitimate bee, aren’t you Benson? ADAM He’s denouncing bees! All the bees in the courtroom start to HUM. They’re agitated. MONTGOMERY And don’t y’all date your cousins? "Bee Movie" - JS REVISIONS 8/13/07 87. VANESSA (standing, letting go of Adam) Objection! Adam explodes from the table and flies towards Montgomery. ADAM I’m going to pin cushion this guy! Montgomery turns around and positions himself by the judge’s bench. He sticks his butt out. Montgomery winks at his team. BARRY Adam, don’t! It’s what he wants! Adam shoves Barry out of the way. Adam STINGS Montgomery in the butt. The jury REACTS, aghast. MONTGOMERY Ow! I’m hit! Oh, lordy, I am hit! The judge BANGS her gavel. JUDGE Order! Order! Please, Mr. Montgomery. MONTGOMERY The venom! The venom is coursing through my veins! I have been felled by a wing-ed beast of destruction. You see? You can’t treat them like equals. They’re strip-ed savages! Stinging’s the only thing they know! It’s their way! ANGLE ON: Adam, collapsed on the floor. Barry rushes to his side. BARRY Adam, stay with me. ADAM I can’t feel my legs. Montgomery falls on the Bailiff. BAILIFF Take it easy. "Bee Movie" - JS REVISIONS 8/13/07 88. MONTGOMERY Oh, what angel of mercy will come forward to suck the poison from my heaving buttocks? The JURY recoils. JUDGE Please, I will have order in this court. Order! Order, please! FADE TO: SEQ. 3400 - “ADAM AT HOSPITAL” INT. HOSPITAL - STREET LEVEL ROOM - DAY PRESS PERSON #1 (V.O) The case of the honey bees versus the human race took a pointed turn against the bees yesterday, when one of their legal team stung Layton T. Montgomery. Now here’s Don with the 5-day. A NURSE lets Barry into the room. Barry CARRIES a FLOWER. BARRY Thank you. Barry stands over Adam, in a bed. Barry lays the flower down next to him. The TV is on. BARRY (CONT'D) Hey buddy. ADAM Hey. BARRY Is there much pain? Adam has a BEE-SIZED PAINKILLER HONEY BUTTON near his head that he presses. ADAM (pressing the button) Yeah...I blew the whole case, didn’t I? "Bee Movie" - JS REVISIONS 8/13/07 89. BARRY Oh, it doesn’t matter. The important thing is you’re alive. You could have died. ADAM I’d be better off dead. Look at me. Adam THROWS the blanket off his lap, revealing a GREEN SANDWICH SWORD STINGER. ADAM (CONT’D) (voice cracking) They got it from the cafeteria, they got it from downstairs. In a tuna sandwich. Look, there’s a little celery still on it. BARRY What was it like to sting someone? ADAM I can’t explain it. It was all adrenaline...and then...ecstasy. Barry looks at Adam. BARRY Alright. ADAM You think that was all a trap? BARRY Of course. I’m sorry. I flew us right into this. What were we thinking? Look at us, we’re just a couple of bugs in this world. ADAM What do you think the humans will do to us if they win? BARRY I don’t know. ADAM I hear they put the roaches in motels. That doesn’t sound so bad. "Bee Movie" - JS REVISIONS 8/13/07 90. BARRY Adam, they check in, but they don’t check out. Adam GULPS. ADAM Oh my. ANGLE ON: the hospital window. We see THREE PEOPLE smoking outside on the sidewalk. The smoke drifts in. Adam COUGHS. ADAM (CONT’D) Say, could you get a nurse to close that window? BARRY Why? ADAM The smoke. Bees don’t smoke. BARRY Right. Bees don’t smoke. Bees don’t smoke! But some bees are smoking. Adam, that’s it! That’s our case. Adam starts putting his clothes on. ADAM It is? It’s not over? BARRY No. Get up. Get dressed. I’ve got to go somewhere. You get back the court and stall. Stall anyway you can. CUT TO: SEQ. 3500 - “SMOKING GUN” INT. COURTROOM - THE NEXT DAY Adam is folding a piece of paper into a boat. ADAM ...and assuming you’ve done step 29 correctly, you’re ready for the tub. "Bee Movie" - JS REVISIONS 8/13/07 91. ANGLE ON: The jury, all with paper boats of their own. JURORS Ooh. ANGLE ON: Montgomery frustrated with Gammil, who’s making a boat also. Monty crumples Gammil’s boat, and throws it at him. JUDGE Mr. Flayman? ADAM Yes? Yes, Your Honor? JUDGE Where is the rest of your team? ADAM (fumbling with his swordstinger) Well, your honor, it’s interesting. You know Bees are trained to fly kind of haphazardly and as a result quite often we don’t make very good time. I actually once heard a pretty funny story about a bee-- MONTGOMERY Your Honor, haven’t these ridiculous bugs taken up enough of this court’s valuable time? Montgomery rolls out from behind his table. He’s suspended in a LARGE BABY CHAIR with wheels. MONTGOMERY (CONT'D) How much longer are we going to allow these absurd shenanigans to go on? They have presented no compelling evidence to support their charges against my clients who have all run perfectly legitimate businesses. I move for a complete dismissal of this entire case. JUDGE Mr. Flayman, I am afraid I am going to have to consider Mr. Montgomery’s motion. "Bee Movie" - JS REVISIONS 8/13/07 92. ADAM But you can’t. We have a terrific case. MONTGOMERY Where is your proof? Where is the evidence? Show me the smoking gun. Barry bursts through the door. BARRY Hold it, your honor. You want a smoking gun? Here is your smoking gun. Vanessa ENTERS, holding a bee smoker Vanessa slams the beekeeper's SMOKER onto the judge’s bench. JUDGE What is that? BARRY It’s a Bee smoker. Montgomery GRABS the smoker. MONTGOMERY What, this? This harmless little contraption? This couldn’t hurt a fly, let alone a bee. He unintentionally points it towards the bee gallery, KNOCKING THEM ALL OUT. The jury GASPS. The press SNAPS pictures of them. BARRY Members of the jury, look at what has happened to bees who have never been asked, "Smoking or Non?" Is this what nature intended for us? To be forcibly addicted to these smoke machines in man-made wooden slat work camps? Living out our lives as honey slaves to the white man? Barry gestures dramatically towards Montgomery's racially mixed table. The BLACK LAWYER slowly moves his chair away. GAMMIL What are we going to do? "Bee Movie" - JS REVISIONS 8/13/07 93. MONTGOMERY (to Pross) He's playing the species card. Barry lands on the scale of justice, by the judge’s bench. It balances as he lands. BARRY Ladies and gentlemen, please, FreeThese-Bees! ANGLE ON: Jury, chanting "Free the bees". JUDGE The court finds in favor of the bees. The chaos continues. Barry flies over to Vanessa, with his hand up for a “high 5”. BARRY Vanessa, we won! VANESSA Yay! I knew you could do it. Highfive! She high 5’s Barry, sending him crashing to the table. He bounces right back up. VANESSA (CONT'D) Oh, sorry. BARRY Ow!! I’m okay. Vanessa, do you know what this means? All the honey is finally going to belong to the bees. Now we won’t have to work so hard all the time. Montgomery approaches Barry, surrounded by the press. The cameras and microphones go to Montgomery. MONTGOMERY (waving a finger) This is an unholy perversion of the balance of nature, Benson! You’ll regret this. ANGLE ON: Barry’s ‘deer in headlights’ expression, as the press pushes microphones in his face. "Bee Movie" - JS REVISIONS 8/13/07 94. PRESS PERSON 1 Barry, how much honey do you think is out there? BARRY Alright, alright, one at a time... SARAH Barry, who are you wearing? BARRY Uhhh, my sweater is Ralph Lauren, and I have no pants. The Press follows Barry as he EXITS. ANGLE ON: Adam and Vanessa. ADAM (putting papers away) What if Montgomery’s right? VANESSA What do you mean? ADAM We’ve been living the bee way a long time. 27 million years. DISSOLVE TO: SEQ. 3600 - “HONEY ROUNDUP” EXT. HONEY FARMS APIARY - MONTAGE SARAH (V.O) Congratulations on your victory. What are you going to demand as a settlement? BARRY (V.O) (over montage) First, we’re going to demand a complete shutdown of all bee work camps. Then, we want to get back all the honey that was ours to begin with. Every last drop. We demand an end to the glorification of the bear as anything more than a filthy, smelly, big-headed, bad breath, stink-machine. "Bee Movie" - JS REVISIONS 8/13/07 95. I believe we’re all aware of what they do in the woods. We will no longer tolerate derogatory beenegative nick-names, unnecessary inclusion of honey in bogus health products, and la-dee-da tea-time human snack garnishments. MONTAGE IMAGES: Close-up on an ATF JACKET, with the YELLOW LETTERS. Camera pulls back. We see an ARMY OF BEE AND HUMAN AGENTS wearing hastily made “Alcohol, Tobacco, Firearms, and Honey” jackets. Barry supervises. The gate to Honey Farms is locked permanently. All the smokers are collected and locked up. All the bees leave the Apiary. CUT TO: EXT. ATF OUTSIDE OF SUPERMARKET - MONTAGE Agents begin YANKING honey off the supermarket shelves, and out of shopping baskets. CUT TO: EXT. NEW HIVE CITY - MONTAGE The bees tear down a honey-bear statue. CUT TO: EXT. YELLOWSTONE FOREST - MONTAGE POV of a sniper’s crosshairs. An animated BEAR character looka-like, turns his head towards camera. BARRY Wait for my signal. ANGLE ON: Barry lowering his binoculars. BARRY (CONT'D) Take him out. The sniper SHOOTS the bear. It hits him in the shoulder. The bear looks at it. He gets woozy and the honey jar falls out of his lap, an ATF&H agent catches it. "Bee Movie" - JS REVISIONS 8/13/07 96. BARRY (V.O) (CONT'D) ATF&H AGENT (to the bear’s pig friend) He’ll have a little nausea for a few hours, then he’ll be fine. CUT TO: EXT. STING’S HOUSE - MONTAGE ATF&H agents SLAP CUFFS on Sting, who is meditating. STING But it’s just a prance-about stage name! CUT TO: INT. A WOMAN’S SHOWER - MONTAGE A WOMAN is taking a shower, and using honey shampoo. An ATF&H agent pulls the shower curtain aside, and grabs her bottle of shampoo. The woman SCREAMS. The agent turns to the 3 other agents, and Barry. ANGLE ON: Barry looking at the label on the shampoo bottle, shaking his head and writing in his clipboard. CUT TO: EXT. SUPERMARKET CAFE - MONTAGE Another customer, an old lady having her tea with a little jar of honey, gets her face pushed down onto the table and turned to the side by two agents. One of the agents has a gun on her. OLD LADY Can’t breathe. CUT TO: EXT. CENTRAL PARK - MONTAGE An OIL DRUM of honey is connected to Barry’s hive. "Bee Movie" - JS REVISIONS 8/13/07 97. BARRY Bring it in, boys. CUT TO: SEQ. 3650 - “NO MORE WORK” INT. HONEX - MONTAGE ANGLE ON: The honey goes past the 3-cup hash-mark, and begins to overflow. A WORKER BEE runs up to Buzzwell. WORKER BEE 1 Mr. Buzzwell, we just passed 3 cups, and there’s gallons mores coming. I think we need to shutdown. KEYCHAIN BEE (to Buzzwell) Shutdown? We’ve never shutdown. ANGLE ON: Buzzwell overlooking the factory floor. BUZZWELL Shutdown honey production! Stop making honey! ANGLE ON: TWO BEES, each with a KEY. BUZZWELL (CONT’D) Turn your key, Sir! They turn the keys simultaneously, War Games-style, shutting down the honey machines. ANGLE ON: the Taffy-Pull machine, Centrifuge, and Krelman all slowly come to a stop. The bees look around, bewildered. WORKER BEE 5 What do we do now? A BEAT. WORKER BEE 6 Cannon ball!! He jumps into a HONEY VAT, doesn’t penetrate the surface. He looks around, and slowly sinks down to his waist. "Bee Movie" - JS REVISIONS 8/13/07 98. EXT. HONEX FACTORY THE WHISTLE BLOWS, and the bees all stream out the exit. CUT TO: INT. J-GATE - CONTINUOUS Lou Loduca gives orders to the pollen jocks. LOU LODUCA We’re shutting down honey production. Mission abort. CUT TO: EXT. CENTRAL PARK Jackson receives the orders, mid-pollination. JACKSON Aborting pollination and nectar detail. Returning to base. CUT TO: EXT. NEW HIVE CITY ANGLE ON: Bees, putting sun-tan lotion on their noses and antennae, and sunning themselves on the balconies of the gyms. CUT TO: EXT. CENTRAL PARK ANGLE ON: THE FLOWERS starting to DROOP. CUT TO: INT. J-GATE J-Gate is deserted. CUT TO: "Bee Movie" - JS REVISIONS 8/13/07 99. EXT. NEW HIVE CITY ANGLE ON: Bees sunning themselves. A TIMER DINGS, and they all turn over. CUT TO: EXT. CENTRAL PARK TIME LAPSE of Central Park turning brown. CUT TO: EXT. VANESSA’S FLORIST SHOP CLOSE-UP SHOT: Vanessa writes “Sorry. No more flowers.” on a “Closed” sign, an turns it facing out. CUT TO: SEQ. 3700 - “IDLE HIVE” EXT. NEW HIVE CITY - DAY Barry flies at high speed. TRACKING SHOT into the hive, through the lobby of Honex, and into Adam’s office. CUT TO: INT. ADAM’S OFFICE - CONTINUOUS Barry meets Adam in his office. Adam’s office is in disarray. There are papers everywhere. He’s filling up his cardboard hexagon box. BARRY (out of breath) Adam, you wouldn’t believe how much honey was out there. ADAM Oh yeah? BARRY What’s going on around here? Where is everybody? Are they out celebrating? "Bee Movie" - JS REVISIONS 8/13/07 100. ADAM (exiting with a cardboard box of belongings) No, they’re just home. They don’t know what to do. BARRY Hmmm. ADAM They’re laying out, they’re sleeping in. I heard your Uncle Carl was on his way to San Antonio with a cricket. BARRY At least we got our honey back. They walk through the empty factory. ADAM Yeah, but sometimes I think, so what if the humans liked our honey? Who wouldn’t? It’s the greatest thing in the world. I was excited to be a part of making it. ANGLE ON: Adam’s desk on it’s side in the hall. ADAM (CONT’D) This was my new desk. This was my new job. I wanted to do it really well. And now...and now I can’t. Adam EXITS. CUT TO: SEQ. 3900 - “WORLD WITHOUT BEES” INT. STAIRWELL Vanessa and Barry are walking up the stairs to the roof. BARRY I don’t understand why they’re not happy. We have so much now. I thought their lives would be better. "Bee Movie" - JS REVISIONS 8/13/07 101. VANESSA Hmmm. BARRY They’re doing nothing. It’s amazing, honey really changes people. VANESSA You don’t have any idea what’s going on, do you? BARRY What did you want to show me? VANESSA This. They reach the top of the stairs. Vanessa opens the door. CUT TO: EXT. VANESSA’S ROOFTOP - CONTINUOUS Barry sees Vanessa’s flower pots and small garden have all turned brown. BARRY What happened here? VANESSA That is not the half of it... Vanessa turns Barry around with her two fingers, revealing the view of Central Park, which is also all brown. BARRY Oh no. Oh my. They’re all wilting. VANESSA Doesn’t look very good, does it? BARRY No. VANESSA And who’s fault do you think that is? "Bee Movie" - JS REVISIONS 8/13/07 102. BARRY Mmmm...you know, I’m going to guess, bees. VANESSA Bees? BARRY Specifically me. I guess I didn’t think that bees not needing to make honey would affect all these other things. VANESSA And it’s not just flowers. Fruits, vegetables...they all need bees. BARRY Well, that’s our whole SAT test right there. VANESSA So, you take away the produce, that affects the entire animal kingdom. And then, of course... BARRY The human species? VANESSA (clearing throat) Ahem! BARRY Oh. So, if there’s no more pollination, it could all just go south here, couldn’t it? VANESSA And I know this is also partly my fault. Barry takes a long SIGH. BARRY How about a suicide pact? VANESSA (not sure if he’s joking) How would we do it? BARRY I’ll sting you, you step on me. "Bee Movie" - JS REVISIONS 8/13/07 103. VANESSA That just kills you twice. BARRY Right, right. VANESSA Listen Barry. Sorry but I’ve got to get going. She EXITS. BARRY (looking out over the park) Had to open my mouth and talk... (looking back) Vanessa..? Vanessa is gone. CUT TO: SEQ. 3935 - “GOING TO PASADENA” EXT. NY STREET - CONTINUOUS Vanessa gets into a cab. Barry ENTERS. BARRY Vanessa. Why are you leaving? Where are you going? VANESSA To the final Tournament of Roses parade in Pasadena. They moved it up to this weekend because all the flowers are dying. It’s the last chance I’ll ever have to see it. BARRY Vanessa, I just want to say I’m sorry. I never meant it to turn out like this. VANESSA I know. Me neither. Vanessa cab drives away. "Bee Movie" - JS REVISIONS 8/13/07 104. BARRY (chuckling to himself) Tournament of Roses. Roses can’t do sports. Wait a minute...roses. Roses? Roses!? Vanessa! Barry follows shortly after. He catches up to it, and he pounds on the window. Barry follows shortly after Vanessa’s cab. He catches up to it, and he pounds on the window. INT. TAXI - CONTINUOUS Barry motions for her to roll the window down. She does so. BARRY Roses?! VANESSA Barry? BARRY (as he flies next to the cab) Roses are flowers. VANESSA Yes, they are. BARRY Flowers, bees, pollen! VANESSA I know. That’s why this is the last parade. BARRY Maybe not. The cab starts pulling ahead of Barry. BARRY (CONT'D) (re: driver) Could you ask him to slow down? VANESSA Could you slow down? The cabs slows. Barry flies in the window, and lands in the change box, which closes on him. "Bee Movie" - JS REVISIONS 8/13/07 105. VANESSA (CONT'D) Barry! Vanessa lets him out. Barry stands on the change box, in front of the driver’s license. BARRY Okay, I made a huge mistake! This is a total disaster, and it’s all my fault! VANESSA Yes, it kind of is. BARRY I’ve ruined the planet. And, I wanted to help with your flower shop. Instead, I’ve made it worse. VANESSA Actually, it’s completely closed down. BARRY Oh, I thought maybe you were remodeling. Nonetheless, I have another idea. And it’s greater than all my previous great ideas combined. VANESSA I don’t want to hear it. Vanessa closes the change box on Barry. BARRY (opening it again) Alright, here’s what I’m thinking. They have the roses, the roses have the pollen. I know every bee, plant, and flower bud in this park. All we’ve got to do is get what they’ve got back here with what we’ve got. VANESSA Bees... BARRY Park... VANESSA Pollen... "Bee Movie" - JS REVISIONS 8/13/07 106. BARRY Flowers... VANESSA Repollination! BARRY (on luggage handle, going up) Across the nation! CUT TO: SEQ. 3950 - “ROSE PARADE” EXT. PASADENA PARADE BARRY (V.O) Alright. Tournament of Roses. Pasadena, California. They’ve got nothing but flowers, floats, and cotton candy. Security will be tight. VANESSA I have an idea. CUT TO: EXT. FLOAT STAGING AREA ANGLE ON: Barry and Vanessa approaching a HEAVILY ARMED GUARD in front of the staging area. VANESSA Vanessa Bloome, FTD. Official floral business. He leans in to look at her badge. She SNAPS IT SHUT, VANESSA (CONT’D) Oh, it’s real. HEAVILY ARMED GUARD Sorry ma’am. That’s a nice brooch, by the way. VANESSA Thank you. It was a gift. "Bee Movie" - JS REVISIONS 8/13/07 107. They ENTER the staging area. BARRY (V.O) Then, once we’re inside, we just pick the right float. VANESSA How about the Princess and the Pea? BARRY Yeah. VANESSA I can be the princess, and-- BARRY ...yes, I think-- VANESSA You could be-- BARRY I’ve-- VANESSA The pea. BARRY Got it. CUT TO: EXT. FLOAT STAGING AREA - A FEW MOMENTS LATER Barry, dressed as a PEA, flies up and hovers in front of the princess on the “Princess and the Pea” float. The float is sponsored by Inflat-a-bed and a SIGN READS: “Inflat-a-bed: If it blows, it’s ours.” BARRY Sorry I’m late. Where should I sit? PRINCESS What are you? BARRY I believe I’m the pea. PRINCESS The pea? It’s supposed to be under the mattresses. "Bee Movie" - JS REVISIONS 8/13/07 108. BARRY Not in this fairy tale, sweetheart. PRINCESS I’m going to go talk to the marshall. BARRY You do that. This whole parade is a fiasco! She EXITS. Vanessa removes the step-ladder. The princess FALLS. Barry and Vanessa take off in the float. BARRY (CONT’D) Let’s see what this baby will do. ANGLE ON: Guy with headset talking to drivers. HEADSET GUY Hey! The float ZOOMS by. A young CHILD in the stands, TIMMY, cries. CUT TO: EXT. FLOAT STAGING AREA - A FEW MOMENTS LATER ANGLE ON: Vanessa putting the princess hat on. BARRY (V.O) Then all we do is blend in with traffic, without arousing suspicion. CUT TO: EXT. THE PARADE ROUTE - CONTINUOUS The floats go flying by the crowds. Barry and Vanessa’s float CRASHES through the fence. CUT TO: "Bee Movie" - JS REVISIONS 8/13/07 109. EXT. LA FREEWAY Vanessa and Barry speed, dodging and weaving, down the freeway. BARRY (V.O) And once we’re at the airport, there’s no stopping us. CUT TO: EXT. LAX AIRPORT Barry and Vanessa pull up to the curb, in front of an TSA AGENT WITH CLIPBOARD. TSA AGENT Stop. Security. Did you and your insect pack your own float? VANESSA (O.C) Yes. TSA AGENT Has this float been in your possession the entire time? VANESSA (O.C) Since the parade...yes. ANGLE ON: Barry holding his shoes. TSA AGENT Would you remove your shoes and everything in your pockets? Can you remove your stinger, Sir? BARRY That’s part of me. TSA AGENT I know. Just having some fun. Enjoy your flight. CUT TO: EXT. RUNWAY Barry and Vanessa’s airplane TAKES OFF. "Bee Movie" - JS REVISIONS 8/13/07 110. BARRY (O.C) Then, if we’re lucky, we’ll have just enough pollen to do the job. DISSOLVE TO: SEQ. 4025 - “COCKPIT FIGHT” INT. AIRPLANE Vanessa is on the aisle. Barry is on a laptop calculating flowers, pollen, number of bees, airspeed, etc. He does a “Stomp” dance on the keyboard. BARRY Can you believe how lucky we are? We have just enough pollen to do the job. I think this is going to work, Vanessa. VANESSA It’s got to work. PILOT (V.O) Attention passengers. This is Captain Scott. I’m afraid we have a bit of bad weather in the New York area. And looks like we’re going to be experiencing a couple of hours delay. VANESSA Barry, these are cut flowers with no water. They’ll never make it. BARRY I’ve got to get up there and talk to these guys. VANESSA Be careful. Barry flies up to the cockpit door. CUT TO: INT. COCKPIT - CONTINUOUS A female flight attendant, ANGELA, is in the cockpit with the pilots. "Bee Movie" - JS REVISIONS 8/13/07 111. There’s a KNOCK at the door. BARRY (C.O) Hey, can I get some help with this Sky Mall Magazine? I’d like to order the talking inflatable travel pool filter. ANGELA (to the pilots, irritated) Excuse me. CUT TO: EXT. CABIN - CONTINUOUS Angela opens the cockpit door and looks around. She doesn’t see anybody. ANGLE ON: Barry hidden on the yellow and black “caution” stripe. As Angela looks around, Barry zips into the cockpit. CUT TO: INT. COCKPIT BARRY Excuse me, Captain. I am in a real situation here... PILOT (pulling an earphone back, to the co-pilot) What did you say, Hal? CO-PILOT I didn’t say anything. PILOT (he sees Barry) Ahhh! Bee! BARRY No, no! Don’t freak out! There’s a chance my entire species-- CO-PILOT (taking off his earphones) Ahhh! "Bee Movie" - JS REVISIONS 8/13/07 112. The pilot grabs a “DUSTBUSTER” vacuum cleaner. He aims it around trying to vacuum up Barry. The co-pilot faces camera, as the pilot tries to suck Barry up. Barry is on the other side of the co-pilot. As they dosey-do, the toupee of the co-pilot begins to come up, still attached to the front. CO-PILOT (CONT'D) What are you doing? Stop! The toupee comes off the co-pilot’s head, and sticks in the Dustbuster. Barry runs across the bald head. BARRY Wait a minute! I’m an attorney! CO-PILOT Who’s an attorney? PILOT Don’t move. The pilot uses the Dustbuster to try and mash Barry, who is hovering in front of the co-pilot’s nose, and knocks out the co-pilot who falls out of his chair, hitting the life raft release button. The life raft inflates, hitting the pilot, knocking him into a wall and out cold. Barry surveys the situation. BARRY Oh, Barry. CUT TO: INT. AIRPLANE CABIN Vanessa studies her laptop, looking serious. SFX: PA CRACKLE. BARRY (V.O) (in captain voice) Good afternoon passengers, this is your captain speaking. Would a Miss Vanessa Bloome in 24F please report to the cockpit. And please hurry! "Bee Movie" - JS REVISIONS 8/13/07 113. ANGLE ON: The aisle, and Vanessa head popping up. CUT TO: INT. COCKPIT Vanessa ENTERS. VANESSA What happened here? BARRY I tried to talk to them, but then there was a Dustbuster, a toupee, a life raft exploded...Now one’s bald, one’s in a boat, and they’re both unconscious. VANESSA Is that another bee joke? BARRY No. No one’s flying the plane. The AIR TRAFFIC CONTROLLER, BUD, speaks over the radio. BUD This is JFK control tower. Flight 356, what’s your status? Vanessa presses a button, and the intercom comes on. VANESSA This is Vanessa Bloome. I’m a florist from New York. BUD Where’s the pilot? VANESSA He’s unconscious and so is the copilot. BUD Not good. Is there anyone onboard who has flight experience? A BEAT. BARRY As a matter of fact, there is. "Bee Movie" - JS REVISIONS 8/13/07 114. BUD Who’s that? VANESSA Barry Benson. BUD From the honey trial? Oh great. BARRY Vanessa, this is nothing more than a big metal bee. It’s got giant wings, huge engines. VANESSA I can’t fly a plane. BARRY Why not? Isn’t John Travolta a pilot? VANESSA Yes? BARRY How hard could it be? VANESSA Wait a minute. Barry, we’re headed into some lightning. CUT TO: Vanessa shrugs, and takes the controls. SEQ. 4150 - “BARRY FLIES PLANE” INT. BENSON HOUSE The family is all huddled around the TV at the Benson house. ANGLE ON: TV. Bob Bumble is broadcasting. BOB BUMBLE This is Bob Bumble. We have some late-breaking news from JFK airport, where a very suspenseful scene is developing. Barry Benson, fresh off his stunning legal victory... "Bee Movie" - JS REVISIONS 8/13/07 115. Adam SPRAYS a can of HONEY-WHIP into his mouth. ADAM That’s Barry. BOB BUMBLE ...is now attempting to land a plane, loaded with people, flowers, and an incapacitated flight crew. EVERYONE Flowers?! CUT TO: INT. AIR TRAFFIC CONTROL TOWER BUD Well, we have an electrical storm in the area, and two individuals at the controls of a jumbo jet with absolutely no flight experience. JEANETTE CHUNG Just a minute, Mr. Ditchwater, there’s a honey bee on that plane. BUD Oh, I’m quite familiar with Mr. Benson’s work, and his no-account compadres. Haven’t they done enough damage already? JEANETTE CHUNG But isn’t he your only hope right now? BUD Come on, technically a bee shouldn’t be able to fly at all. CUT TO: INT. COCKPIT. Barry REACTS BUD The wings are too small, their bodies are too big-- "Bee Movie" - JS REVISIONS 8/13/07 116. BARRY (over PA) Hey, hold on a second. Haven’t we heard this million times? The surface area of the wings, and the body mass doesn’t make sense? JEANETTE CHUNG Get this on the air. CAMERAMAN You got it! CUT TO: INT. BEE TV CONTROL ROOM An engineer throws a switch. BEE ENGINEER Stand by. We’re going live. The “ON AIR” sign illuminates. CUT TO: INT. VARIOUS SHOTS OF NEW HIVE CITY The news report plays on TV. The pollen jocks are sitting around, playing paddle-ball, Wheel-o, and one of them is spinning his helmet on his finger. Buzzwell is in an office cubicle, playing computer solitaire. Barry’s family and Adam watch from their living room. Bees sitting on the street curb turn around to watch the TV. BARRY Mr. Ditchwater, the way we work may be a mystery to you, because making honey takes a lot of bees doing a lot of small jobs. But let me tell you something about a small job. If you do it really well, it makes a big difference. More than we realized. To us, to everyone. That’s why I want to get bees back to doing what we do best. "Bee Movie" - JS REVISIONS 8/13/07 117. Working together. That’s the bee way. We’re not made of Jello. We get behind a fellow. Black and yellow. CROWD OF BEES Hello! CUT TO: INT. COCKPIT Barry is giving orders to Vanessa. BARRY Left, right, down, hover. VANESSA Hover? BARRY Forget hover. VANESSA You know what? This isn’t so hard. Vanessa pretends to HONK THE HORN. VANESSA (CONT’D) Beep, beep! Beep, beep! A BOLT OF LIGHTNING HITS the plane. The plane takes a sharp dip. VANESSA (CONT’D) Barry, what happened? BARRY (noticing the control panel) Wait a minute. I think we were on autopilot that whole time. VANESSA That may have been helping me. BARRY And now we’re not! VANESSA (V.O.) (folding her arms) Well, then it turns out I cannot fly a plane. "Bee Movie" - JS REVISIONS 8/13/07 118. BARRY (CONT'D) Vanessa struggles with the yoke. CUT TO: EXT. AIRPLANE The airplane goes into a steep dive. CUT TO: SEQ. 4175 - “CRASH LANDING” INT. J-GATE An ALERT SIGN READING: “Hive Alert. We Need:” Then the SIGNAL goes from “Two Bees” “Some Bees” “Every Bee There Is” Lou Loduca gathers the pollen jocks at J-Gate. LOU LODUCA All of you, let’s get behind this fellow. Move it out! The bees follow Lou Loduca, and EXIT J-Gate. CUT TO: INT. AIRPLANE COCKPIT BARRY Our only chance is if I do what I would do, and you copy me with the wings of the plane! VANESSA You don’t have to yell. BARRY I’m not yelling. We happen to be in a lot of trouble here. VANESSA It’s very hard to concentrate with that panicky tone in your voice. BARRY It’s not a tone. I’m panicking! CUT TO: "Bee Movie" - JS REVISIONS 8/13/07 119. EXT. JFK AIRPORT ANGLE ON: The bees arriving and massing at the airport. CUT TO: INT. COCKPIT Barry and Vanessa alternately SLAP EACH OTHER IN THE FACE. VANESSA I don’t think I can do this. BARRY Vanessa, pull yourself together. Listen to me, you have got to snap out of it! VANESSA You snap out of it! BARRY You snap out of it! VANESSA You snap out of it! BARRY You snap out of it! VANESSA You snap out of it! CUT TO: EXT. AIRPLANE A GIGANTIC SWARM OF BEES flies in to hold the plane up. CUT TO: INT. COCKPIT - CONTINUOUS BARRY You snap out of it! VANESSA You snap out of it! "Bee Movie" - JS REVISIONS 8/13/07 120. BARRY You snap-- VANESSA Hold it! BARRY (about to slap her again) Why? Come on, it’s my turn. VANESSA How is the plane flying? Barry’s antennae ring. BARRY I don’t know. (answering) Hello? CUT TO: EXT. AIRPLANE ANGLE ON: The underside of the plane. The pollen jocks have massed all around the underbelly of the plane, and are holding it up. LOU LODUCA Hey Benson, have you got any flowers for a happy occasion in there? CUT TO: INT. COCKPIT Lou, Buzz, Splitz, and Jackson come up alongside the cockpit. BARRY The pollen jocks! VANESSA They do get behind a fellow. BARRY Black and yellow. LOU LODUCA (over headset) Hello. "Bee Movie" - JS REVISIONS 8/13/07 121. Alright you two, what do you say we drop this tin can on the blacktop? VANESSA What blacktop? Where? I can’t see anything. Can you? BARRY No, nothing. It’s all cloudy. CUT TO: EXT. RUNWAY Adam SHOUTS. ADAM Come on, you’ve got to think bee, Barry. Thinking bee, thinking bee. ANGLE ON: Overhead shot of runway. The bees are in the formation of a flower. In unison they move, causing the flower to FLASH YELLOW AND BLACK. BEES (chanting) Thinking bee, thinking bee. CUT TO: INT. COCKPIT We see through the swirling mist and clouds. A GIANT SHAPE OF A FLOWER is forming in the middle of the runway. BARRY Wait a minute. I think I’m feeling something. VANESSA What? BARRY I don’t know, but it’s strong. And it’s pulling me, like a 27 million year old instinct. Bring the nose of the plane down. "Bee Movie" - JS REVISIONS 8/13/07 122. LOU LODUCA (CONT'D) EXT. RUNWAY All the bees are on the runway chanting “Thinking Bee”. CUT TO: INT. CONTROL TOWER RICK What in the world is on the tarmac? ANGLE ON: Dave OTS onto runway seeing a flower being formed by millions of bees. BUD Get some lights on that! CUT TO: EXT. RUNWAY ANGLE ON: AIRCRAFT LANDING LIGHT SCAFFOLD by the side of the runway, illuminating the bees in their flower formation. INT. COCKPIT BARRY Vanessa, aim for the flower! VANESSA Oh, okay? BARRY Cut the engines! VANESSA Cut the engines? BARRY We’re going in on bee power. Ready boys? LOU LODUCA Affirmative. CUT TO: "Bee Movie" - JS REVISIONS 8/13/07 123. INT. AIRPLANE COCKPIT BARRY Good, good, easy now. Land on that flower! Ready boys? Give me full reverse. LOU LODUCA Spin it around! The plane attempts to land on top of an “Aloha Airlines” plane with flowers painted on it. BARRY (V.O) I mean the giant black and yellow pulsating flower made of millions of bees! VANESSA Which flower? BARRY That flower! VANESSA I’m aiming at the flower! The plane goes after a FAT GUY IN A HAWAIIAN SHIRT. BARRY (V.O) That’s a fat guy in a flowered shirt! The other other flower! The big one. He snaps a photo and runs away. BARRY (CONT'D) Full forward. Ready boys? Nose down. Bring your tail up. Rotate around it. VANESSA Oh, this is insane, Barry. BARRY This is the only way I know how to fly. CUT TO: "Bee Movie" - JS REVISIONS 8/13/07 124. AIR TRAFFIC CONTROL TOWER BUD Am I koo-koo kachoo, or is this plane flying in an insect-like pattern? CUT TO: EXT. RUNWAY BARRY (V.O) Get your nose in there. Don’t be afraid of it. Smell it. Full reverse! Easy, just drop it. Be a part of it. Aim for the center! Now drop it in. Drop it in, woman! The plane HOVERS and MANEUVERS, landing in the center of the giant flower, like a bee. The FLOWERS from the cargo hold spill out onto the runway. INT. AIPLANE CABIN The passengers are motionless for a beat. PASSENGER Come on already! They hear the “ding ding”, and all jump up to grab their luggage out of the overheads. SEQ. 4225 - “RUNWAY SPEECH” EXT. RUNWAY - CONTINUOUS The INFLATABLE SLIDES pop out the side of the plane. The passengers escape. Barry and Vanessa slide down out of the cockpit. Barry and Vanessa exhale a huge breath. VANESSA Barry, we did it. You taught me how to fly. Vanessa raises her hand up for a high five. "Bee Movie" - JS REVISIONS 8/13/07 125. BARRY Yes. No high five. VANESSA Right. ADAM Barry, it worked. Did you see the giant flower? BARRY What giant flower? Where? Of course I saw the flower! That was genius, man. Genius! ADAM Thank you. BARRY But we’re not done yet. Barry flies up to the wing of the plane, and addresses the bee crowd. BARRY (CONT’D) Listen everyone. This runway is covered with the last pollen from the last flowers available anywhere on Earth. That means this is our last chance. We’re the only ones who make honey, pollinate flowers, and dress like this. If we’re going to survive as a species, this is our moment. So what do you all say? Are we going to be bees, or just Museum of Natural History key chains? BEES We’re bees! KEYCHAIN BEE Keychain! BARRY Then follow me... Except Keychain. BUZZ Hold on Barry. You’ve earned this. Buzz puts a pollen jock jacket and helmet with Barry’s name on it on Barry. "Bee Movie" - JS REVISIONS 8/13/07 126. BARRY I’m a pollen jock! (looking at the jacket. The sleeves are a little long) And it’s a perfect fit. All I’ve got to do are the sleeves. The Pollen Jocks toss Barry a gun. BARRY (CONT’D) Oh yeah! ANGLE ON: Martin and Janet Benson. JANET BENSON That’s our Barry. All the bees descend upon the flowers on the tarmac, and start collecting pollen. CUT TO: SEQ. 4250 - “RE-POLLINATION” EXT. SKIES - CONTINUOUS The squadron FLIES over the city, REPOLLINATING trees and flowers as they go. Barry breaks off from the group, towards Vanessa’s flower shop. CUT TO: EXT. VANESSA’S FLOWER SHOP - CONTINUOUS Barry REPOLLINATES Vanessa’s flowers. CUT TO: EXT. CENTRAL PARK - CONTINUOUS ANGLE ON: Timmy with a frisbee, as the bees fly by. TIMMY Mom, the bees are back! "Bee Movie" - JS REVISIONS 8/13/07 127. Central Park is completely repollinated by the bees. DISSOLVE TO: INT. HONEX - CONTINUOUS Honex is back to normal and everyone is busily working. ANGLE ON: Adam, putting his Krelman hat on. ADAM If anyone needs to make a call, now’s the time. I’ve got a feeling we’ll be working late tonight! The bees CHEER. CUT TO: SEQ. 4355 EXT: VANESSA’S FLOWER SHOP With a new sign out front. “Vanessa & Barry: Flowers, Honey, Legal Advice” DISSOLVE TO: INT: FLOWER COUNTER Vanessa doing a brisk trade with many customers. CUT TO: INT: FLOWER SHOP - CONTINUOUS Vanessa is selling flowers. In the background, there are SHELVES STOCKED WITH HONEY. VANESSA (O.C.) Don’t forget these. Have a great afternoon. Yes, can I help who’s next? Who’s next? Would you like some honey with that? It is beeapproved. SIGN ON THE BACK ROOM DOOR READS: “Barry Benson: Insects at Law”. "Bee Movie" - JS REVISIONS 8/13/07 128. Camera moves into the back room. ANGLE ON: Barry. ANGLE ON: Barry’s COW CLIENT. COW Milk, cream, cheese...it’s all me. And I don’t see a nickel. BARRY Uh huh? Uh huh? COW (breaking down) Sometimes I just feel like a piece of meat. BARRY I had no idea. VANESSA Barry? I’m sorry, have you got a moment? BARRY Would you excuse me? My mosquito associate here will be able to help you. Mooseblood ENTERS. MOOSEBLOOD Sorry I’m late. COW He’s a lawyer too? MOOSEBLOOD Ma’am, I was already a bloodsucking parasite. All I needed was * a briefcase. * ANGLE ON: Flower Counter. VANESSA (to customer) Have a great afternoon! (to Barry) Barry, I just got this huge tulip order for a wedding, and I can’t get them anywhere. "Bee Movie" - JS REVISIONS 8/13/07 129. BARRY Not a problem, Vannie. Just leave it to me. Vanessa turns back to deal with a customer. VANESSA You’re a life-saver, Barry. (to the next customer) Can I help who’s next? Who’s next? ANGLE ON: Vanessa smiling back at Barry. Barry smiles too, then snaps himself out of it. BARRY (speaks into his antennae) Alright. Scramble jocks, it’s time to fly! VANESSA Thank you, Barry! EXT. FLOWER SHOP - CONTINUOUS ANGLE ON: Ken and Andy walking down the street. KEN (noticing the new sign) Augh! What in the world? It’s that bee again! ANDY (guiding Ken protectively) Let it go, Kenny. KEN That bee is living my life! When will this nightmare end? ANDY Let it all go. They don’t break stride. ANGLE ON: Camera in front of Barry as he flies out the door and up into the sky. Pollen jocks fold in formation behind him as they zoom into the park. BARRY (to Splitz) Beautiful day to fly. "Bee Movie" - JS REVISIONS 8/13/07 130. JACKSON Sure is. BARRY Between you and me, I was dying to get out of that office. FADE OUT: "Bee Movie" - JS REVISIONS 8/13/07 131.
jettbrains
W3C Strategic Highlights September 2019 This report was prepared for the September 2019 W3C Advisory Committee Meeting (W3C Member link). See the accompanying W3C Fact Sheet — September 2019. For the previous edition, see the April 2019 W3C Strategic Highlights. For future editions of this report, please consult the latest version. A Chinese translation is available. ☰ Contents Introduction Future Web Standards Meeting Industry Needs Web Payments Digital Publishing Media and Entertainment Web & Telecommunications Real-Time Communications (WebRTC) Web & Networks Automotive Web of Things Strengthening the Core of the Web HTML CSS Fonts SVG Audio Performance Web Performance WebAssembly Testing Browser Testing and Tools WebPlatform Tests Web of Data Web for All Security, Privacy, Identity Internationalization (i18n) Web Accessibility Outreach to the world W3C Developer Relations W3C Training Translations W3C Liaisons Introduction This report highlights recent work of enhancement of the existing landscape of the Web platform and innovation for the growth and strength of the Web. 33 working groups and a dozen interest groups enable W3C to pursue its mission through the creation of Web standards, guidelines, and supporting materials. We track the tremendous work done across the Consortium through homogeneous work-spaces in Github which enables better monitoring and management. We are in the middle of a period where we are chartering numerous working groups which demonstrate the rapid degree of change for the Web platform: After 4 years, we are nearly ready to publish a Payment Request API Proposed Recommendation and we need to soon charter follow-on work. In the last year we chartered the Web Payment Security Interest Group. In the last year we chartered the Web Media Working Group with 7 specifications for next generation Media support on the Web. We have Accessibility Guidelines under W3C Member review which includes Silver, a new approach. We have just launched the Decentralized Identifier Working Group which has tremendous potential because Decentralized Identifier (DID) is an identifier that is globally unique, resolveable with high availability, and cryptographically verifiable. We have Privacy IG (PING) under W3C Member review which strengthens our focus on the tradeoff between privacy and function. We have a new CSS charter under W3C Member review which maps the group's work for the next three years. In this period, W3C and the WHATWG have succesfully completed the negotiation of a Memorandum of Understanding rooted in the mutual belief that that having two distinct specifications claiming to be normative is generally harmful for the Web community. The MOU, signed last May, describes how the two organizations are to collaborate on the development of a single authoritative version of the HTML and DOM specifications. W3C subsequently rechartered the HTML Working Group to assist the W3C community in raising issues and proposing solutions for the HTML and DOM specifications, and for the production of W3C Recommendations from WHATWG Review Drafts. As the Web evolves continuously, some groups are looking for ways for specifications to do so as well. So-called "evergreen recommendations" or "living standards" aim to track continuous development (and maintenance) of features, on a feature-by-feature basis, while getting review and patent commitments. We see the maturation and further development of an incredible number of new technologies coming to the Web. Continued progress in many areas demonstrates the vitality of the W3C and the Web community, as the rest of the report illustrates. Future Web Standards W3C has a variety of mechanisms for listening to what the community thinks could become good future Web standards. These include discussions with the Membership, discussions with other standards bodies, the activities of thousands of participants in over 300 community groups, and W3C Workshops. There are lots of good ideas. The W3C strategy team has been identifying promising topics and invites public participation. Future, recent and under consideration Workshops include: Inclusive XR (5-6 November 2019, Seattle, WA, USA) to explore existing and future approaches on making Virtual and Augmented Reality experiences more inclusive, including to people with disabilities; W3C Workshop on Data Models for Transportation (12-13 September 2019, Palo Alto, CA, USA) W3C Workshop on Web Games (27-28 June 2019, Redmond, WA, USA), view report Second W3C Workshop on the Web of Things (3-5 June 2019, Munich, Germany) W3C Workshop on Web Standardization for Graph Data; Creating Bridges: RDF, Property Graph and SQL (4-6 March 2019, Berlin, Germany), view report Web & Machine Learning. The Strategy Funnel documents the staff's exploration of potential new work at various phases: Exploration and Investigation, Incubation and Evaluation, and eventually to the chartering of a new standards group. The Funnel view is a GitHub Project where new area are issues represented by “cards” which move through the columns, usually from left to right. Most cards start in Exploration and move towards Chartering, or move out of the funnel. Public input is welcome at any stage but particularly once Incubation has begun. This helps W3C identify work that is sufficiently incubated to warrant standardization, to review the ecosystem around the work and indicate interest in participating in its standardization, and then to draft a charter that reflects an appropriate scope. Ongoing feedback can speed up the overall standardization process. Since the previous highlights document, W3C has chartered a number of groups, and started discussion on many more: Newly Chartered or Rechartered Web Application Security WG (03-Apr) Web Payment Security IG (17-Apr) Patent and Standards IG (24-Apr) Web Applications WG (14-May) Web & Networks IG (16-May) Media WG (23-May) Media and Entertainment IG (06-Jun) HTML WG (06-Jun) Decentralized Identifier WG (05-Sep) Extended Privacy IG (PING) (30-Sep) Verifiable Claims WG (30-Sep) Service Workers WG (31-Dec) Dataset Exchange WG (31-Dec) Web of Things Working Group (31-Dec) Web Audio Working Group (31-Dec) Proposed charters / Advance Notice Accessibility Guidelines WG Privacy IG (PING) RDF Literal Direction WG Timed Text WG CSS WG Web Authentication WG Closed Internationalization Tag Set IG Meeting Industry Needs Web Payments All Web Payments specifications W3C's payments standards enable a streamlined checkout experience, enabling a consistent user experience across the Web with lower front end development costs for merchants. Users can store and reuse information and more quickly and accurately complete online transactions. The Web Payments Working Group has republished Payment Request API as a Candidate Recommendation, aiming to publish a Proposed Recommendation in the Fall 2019, and is discussing use cases and features for Payment Request after publication of the 1.0 Recommendation. Browser vendors have been finalizing implementation of features added in the past year (view the implementation report). As work continues on the Payment Handler API and its implementation (currently in Chrome and Edge Canary), one focus in 2019 is to increase adoption in other browsers. Recently, Mastercard demonstrated the use of Payment Request API to carry out EMVCo's Secure Remote Commerce (SRC) protocol whose payment method definition is being developed with active participation by Visa, Mastercard, American Express, and Discover. Payment method availability is a key factor in merchant considerations about adopting Payment Request API. The ability to get uniform adoption of a new payment method such as Secure Remote Commerce (SRC) also depends on the availability of the Payment Handler API in browsers, or of proprietary alternatives. Web Monetization, which the Web Payments Working Group will discuss again at its face-to-face meeting in September, can be used to enable micropayments as an alternative revenue stream to advertising. Since the beginning of 2019, Amazon, Brave Software, JCB, Certus Cybersecurity Solutions and Netflix have joined the Web Payments Working Group. In April, W3C launched the Web Payment Security Group to enable W3C, EMVCo, and the FIDO Alliance to collaborate on a vision for Web payment security and interoperability. Participants will define areas of collaboration and identify gaps between existing technical specifications in order to increase compatibility among different technologies, such as: How do SRC, FIDO, and Payment Request relate? The Payment Services Directive 2 (PSD2) regulations in Europe are scheduled to take effect in September 2019. What is the role of EMVCo, W3C, and FIDO technologies, and what is the current state of readiness for the deadline? How can we improve privacy on the Web at the same time as we meet industry requirements regarding user identity? Digital Publishing All Digital Publishing specifications, Publication milestones The Web is the universal publishing platform. Publishing is increasingly impacted by the Web, and the Web increasingly impacts Publishing. Topic of particular interest to Publishing@W3C include typography and layout, accessibility, usability, portability, distribution, archiving, offline access, print on demand, and reliable cross referencing. And the diverse publishing community represented in the groups consist of the traditional "trade" publishers, ebook reading system manufacturers, but also publishers of audio book, scholarly journals or educational materials, library scientists or browser developers. The Publishing Working Group currently concentrates on Audiobooks which lack a comprehensive standard, thus incurring extra costs and time to publish in this booming market. Active development is ongoing on the future standard: Publication Manifest Audiobook profile for Web Publications Lightweight Packaging Format The BD Comics Manga Community Group, the Synchronized Multimedia for Publications Community Group, the Publishing Community Group and a future group on archival, are companions to the working group where specific work is developed and incubated. The Publishing Community Group is a recently launched incubation channel for Publishing@W3C. The goal of the group is to propose, document, and prototype features broadly related to: publications on the Web reading modes and systems and the user experience of publications The EPUB 3 Community Group has successfully completed the revision of EPUB 3.2. The Publishing Business Group fosters ongoing participation by members of the publishing industry and the overall ecosystem in the development of Web infrastructure to better support the needs of the industry. The Business Group serves as an additional conduit to the Publishing Working Group and several Community Groups for feedback between the publishing ecosystem and W3C. The Publishing BG has played a vital role in fostering and advancing the adoption and continued development of EPUB 3. In particular the BG provided critical support to the update of EPUBCheck to validate EPUB content to the new EPUB 3.2 specification. This resulted in the development, in conjunction with the EPUB3 Community Group, of a new generation of EPUBCheck, i.e., EPUBCheck 4.2 production-ready release. Media and Entertainment All Media specifications The Media and Entertainment vertical tracks media-related topics and features that create immersive experiences for end users. HTML5 brought standard audio and video elements to the Web. Standardization activities since then have aimed at turning the Web into a professional platform fully suitable for the delivery of media content and associated materials, enabling missing features to stream video content on the Web such as adaptive streaming and content protection. Together with Microsoft, Comcast, Netflix and Google, W3C received an Technology & Engineering Emmy Award in April 2019 for standardization of a full TV experience on the Web. Current goals are to: Reinforce core media technologies: Creation of the Media Working Group, to develop media-related specifications incubated in the WICG (e.g. Media Capabilities, Picture-in-picture, Media Session) and maintain maintain/evolve Media Source Extensions (MSE) and Encrypted Media Extensions (EME). Improve support for Media Timed Events: data cues incubation. Enhance color support (HDR, wide gamut), in scope of the CSS WG and in the Color on the Web CG. Reduce fragmentation: Continue annual releases of a common and testable baseline media devices, in scope of the Web Media APIs CG and in collaboration with the CTA WAVE Project. Maintain the Road-map of Media Technologies for the Web which highlights Web technologies that can be used to build media applications and services, as well as known gaps to enable additional use cases. Create the future: Discuss perspectives for Media and Entertainment for the Web. Bring the power of GPUs to the Web (graphics, machine learning, heavy processing), under incubation in the GPU for the Web CG. Transition to a Working Group is under discussion. Determine next steps after the successful W3C Workshop on Web Games of June 2019. View the report. Timed Text The Timed Text Working Group develops and maintains formats used for the representation of text synchronized with other timed media, like audio and video, and notably works on TTML, profiles of TTML, and WebVTT. Recent progress includes: A robust WebVTT implementation report poises the specification for publication as a proposed recommendation. Discussions around re-chartering, notably to add a TTML Profile for Audio Description deliverable to the scope of the group, and clarify that rendering of captions within XR content is also in scope. Immersive Web Hardware that enables Virtual Reality (VR) and Augmented Reality (AR) applications are now broadly available to consumers, offering an immersive computing platform with both new opportunities and challenges. The ability to interact directly with immersive hardware is critical to ensuring that the web is well equipped to operate as a first-class citizen in this environment. The Immersive Web Working Group has been stabilizing the WebXR Device API while the companion Immersive Web Community Group incubates the next series of features identified as key for the future of the Immersive Web. W3C plans a workshop focused on the needs and benefits at the intersection of VR & Accessibility (Inclusive XR), on 5-6 November 2019 in Seattle, WA, USA, to explore existing and future approaches on making Virtual and Augmented Reality experiences more inclusive. Web & Telecommunications The Web is the Open Platform for Mobile. Telecommunication service providers and network equipment providers have long been critical actors in the deployment of Web technologies. As the Web platform matures, it brings richer and richer capabilities to extend existing services to new users and devices, and propose new and innovative services. Real-Time Communications (WebRTC) All Real-Time Communications specifications WebRTC has reshaped the whole communication landscape by making any connected device a potential communication end-point, bringing audio and video communications anywhere, on any network, vastly expanding the ability of operators to reach their customers. WebRTC serves as the corner-stone of many online communication and collaboration services. The WebRTC Working Group aims to bringing WebRTC 1.0 (and companion specification Media Capture and Streams) to Recommendation by the end of 2019. Intense efforts are focused on testing (supported by a dedicated hackathon at IETF 104) and interoperability. The group is considering pushing features that have not gotten enough traction to separate modules or to a later minor revision of the spec. Beyond WebRTC 1.0, the WebRTC Working Group will focus its efforts on WebRTC NV which the group has started documenting by identifying use cases. Web & Networks Recently launched, in the wake of the May 2018 Web5G workshop, the Web & Networks Interest Group is chaired by representatives from AT&T, China Mobile and Intel, with a goal to explore solutions for web applications to achieve better performance and resource allocation, both on the device and network. The group's first efforts are around use cases, privacy & security requirements and liaisons. Automotive All Automotive specifications To create a rich application ecosystem for vehicles and other devices allowed to connect to the vehicle, the W3C Automotive Working Group is delivering a service specification to expose all common vehicle signals (engine temperature, fuel/charge level, range, tire pressure, speed, etc.) The Vehicle Information Service Specification (VISS), which is a Candidate Recommendation, is seeing more implementations across the industry. It provides the access method to a common data model for all the vehicle signals –presently encapsulating a thousand or so different data elements– and will be growing to accommodate the advances in automotive such as autonomous and driver assist technologies and electrification. The group is already working on a successor to VISS, leveraging the underlying data model and the VIWI submission from Volkswagen, for a more robust means of accessing vehicle signals information and the same paradigm for other automotive needs including location-based services, media, notifications and caching content. The Automotive and Web Platform Business Group acts as an incubator for prospective standards work. One of its task forces is using W3C VISS in performing data sampling and off-boarding the information to the cloud. Access to the wealth of information that W3C's auto signals standard exposes is of interest to regulators, urban planners, insurance companies, auto manufacturers, fleet managers and owners, service providers and others. In addition to components needed for data sampling and edge computing, capturing user and owner consent, information collection methods and handling of data are in scope. The upcoming W3C Workshop on Data Models for Transportation (September 2019) is expected to focus on the need of additional ontologies around transportation space. Web of Things All Web of Things specifications W3C's Web of Things work is designed to bridge disparate technology stacks to allow devices to work together and achieve scale, thus enabling the potential of the Internet of Things by eliminating fragmentation and fostering interoperability. Thing descriptions expressed in JSON-LD cover the behavior, interaction affordances, data schema, security configuration, and protocol bindings. The Web of Things complements existing IoT ecosystems to reduce the cost and risk for suppliers and consumers of applications that create value by combining multiple devices and information services. There are many sectors that will benefit, e.g. smart homes, smart cities, smart industry, smart agriculture, smart healthcare and many more. The Web of Things Working Group is finishing the initial Web of Things standards, with support from the Web of Things Interest Group: Web of Things Architecture Thing Descriptions Strengthening the Core of the Web HTML The HTML Working Group was chartered early June to assist the W3C community in raising issues and proposing solutions for the HTML and DOM specifications, and to produce W3C Recommendations from WHATWG Review Drafts. A few days before, W3C and the WHATWG signed a Memorandum of Understanding outlining the agreement to collaborate on the development of a single version of the HTML and DOM specifications. Issues and proposed solutions for HTML and DOM done via the newly rechartered HTML Working Group in the WHATWG repositories The HTML Working Group is targetting November 2019 to bring HTML and DOM to Candidate Recommendations. CSS All CSS specifications CSS is a critical part of the Open Web Platform. The CSS Working Group gathers requirements from two large groups of CSS users: the publishing industry and application developers. Within W3C, those groups are exemplified by the Publishing groups and the Web Platform Working Group. The former requires things like better pagination support and advanced font handling, the latter needs intelligent (and fast!) scrolling and animations. What we know as CSS is actually a collection of almost a hundred specifications, referred to as ‘modules’. The current state of CSS is defined by a snapshot, updated once a year. The group also publishes an index defining every term defined by CSS specifications. Fonts All Fonts specifications The Web Fonts Working Group develops specifications that allow the interoperable deployment of downloadable fonts on the Web, with a focus on Progressive Font Enrichment as well as maintenance of WOFF Recommendations. Recent and ongoing work includes: Early API experiments by Adobe and Monotype have demonstrated the feasibility of a font enrichment API, where a server delivers a font with minimal glyph repertoire and the client can query the full repertoire and request additional subsets on-the-fly. In other experiments, the Brotli compression used in WOFF 2 was extended to support shared dictionaries and patch update. Metrics to quantify improvement are a current hot discussion topic. The group will meet at ATypi 2019 in Japan, to gather requirements from the international typography community. The group will first produce a report summarizing the strengths and weaknesses of each prototype solution by Q2 2020. SVG All SVG specifications SVG is an important and widely-used part of the Open Web Platform. The SVG Working Group focuses on aligning the SVG 2.0 specification with browser implementations, having split the specification into a currently-implemented 2.0 and a forward-looking 2.1. Current activity is on stabilization, increased integration with the Open Web Platform, and test coverage analysis. The Working Group was rechartered in March 2019. A new work item concerns native (non-Web-browser) uses of SVG as a non-interactive, vector graphics format. Audio The Web Audio Working Group was extended to finish its work on the Web Audio API, expecting to publish it as a Recommendation by year end. The specification enables synthesizing audio in the browser. Audio operations are performed with audio nodes, which are linked together to form a modular audio routing graph. Multiple sources — with different types of channel layout — are supported. This modular design provides the flexibility to create complex audio functions with dynamic effects. The first version of Web Audio API is now feature complete and is implemented in all modern browsers. Work has started on the next version, and new features are being incubated in the Audio Community Group. Performance Web Performance All Web Performance specifications There are currently 18 specifications in development in the Web Performance Working Group aiming to provide methods to observe and improve aspects of application performance of user agent features and APIs. The W3C team is looking at related work incubated in the W3C GPU for the Web (WebGPU) Community Group which is poised to transition to a W3C Working Group. A preliminary draft charter is available. WebAssembly All WebAssembly specifications WebAssembly improves Web performance and power by being a virtual machine and execution environment enabling loaded pages to run native (compiled) code. It is deployed in Firefox, Edge, Safari and Chrome. The specification will soon reach Candidate Recommendation. WebAssembly enables near-native performance, optimized load time, and perhaps most importantly, a compilation target for existing code bases. While it has a small number of native types, much of the performance increase relative to Javascript derives from its use of consistent typing. WebAssembly leverages decades of optimization for compiled languages and the byte code is optimized for compactness and streaming (the web page starts executing while the rest of the code downloads). Network and API access all occurs through accompanying Javascript libraries -- the security model is identical to that of Javascript. Requirements gathering and language development occur in the Community Group while the Working Group manages test development, community review and progression of specifications on the Recommendation Track. Testing Browser testing plays a critical role in the growth of the Web by: Improving the reliability of Web technology definitions; Improving the quality of implementations of these technologies by helping vendors to detect bugs in their products; Improving the data available to Web developers on known bugs and deficiencies of Web technologies by publishing results of these tests. Browser Testing and Tools The Browser Testing and Tools Working Group is developing WebDriver version 2, having published last year the W3C Recommendation of WebDriver. WebDriver acts as a remote control interface that enables introspection and control of user agents, provides a platform- and language-neutral wire protocol as a way for out-of-process programs to remotely instruct the behavior of Web, and emulates the actions of a real person using the browser. WebPlatform Tests The WebPlatform Tests project now provides a mechanism which allows to fully automate tests that previously needed to be run manually: TestDriver. TestDriver enables sending trusted key and mouse events, sending complex series of trusted pointer and key interactions for things like in-content drag-and-drop or pinch zoom, and even file upload. Since 2014 W3C began work on this coordinated open-source effort to build a cross-browser test suite for the Web Platform, which WHATWG, and all major browsers adopted. Web of Data All Data specifications There have been several great success stories around the standardization of data on the web over the past year. Verifiable Claims seems to have significant uptake. It is also significant that the Distributed Identifier WG charter has received numerous favorable reviews, and was just recently launched. JSON-LD has been a major success with the large deployment on Web sites via schema.org. JSON-LD 1.1 completed technical work, about to transition to CR More than 25% of websites today include schema.org data in JSON-LD The Web of Things description is in CR since May, making use of JSON-LD Verifiable Credentials data model is in CR since July, also making use of JSON-LD Continued strong interest in decentralized identifiers Engagement from the TAG with reframing core documents, such as Ethical Web Principles, to include data on the web within their scope Data is increasingly important for all organizations, especially with the rise of IoT and Big Data. W3C has a mature and extensive suite of standards relating to data that were developed over two decades of experience, with plans for further work on making it easier for developers to work with graph data and knowledge graphs. Linked Data is about the use of URIs as names for things, the ability to dereference these URIs to get further information and to include links to other data. There are ever-increasing sources of open Linked Data on the Web, as well as data services that are restricted to the suppliers and consumers of those services. The digital transformation of industry is seeking to exploit advanced digital technologies. This will facilitate businesses to integrate horizontally along the supply and value chains, and vertically from the factory floor to the office floor. W3C is seeking to make it easier to support enterprise-wide data management and governance, reflecting the strategic importance of data to modern businesses. Traditional approaches to data have focused on tabular databases (SQL/RDBMS), Comma Separated Value (CSV) files, and data embedded in PDF documents and spreadsheets. We're now in midst of a major shift to graph data with nodes and labeled directed links between them. Graph data is: Faster than using SQL and associated JOIN operations More favorable to integrating data from heterogeneous sources Better suited to situations where the data model is evolving In the wake of the recent W3C Workshop on Graph Data we are in the process of launching a Graph Standardization Business Group to provide a business perspective with use cases and requirements, to coordinate technical standards work and liaisons with external organizations. Web for All Security, Privacy, Identity All Security specifications, all Privacy specifications Authentication on the Web As the WebAuthn Level 1 W3C Recommendation published last March is seeing wide implementation and adoption of strong cryptographic authentication, work is proceeding on Level 2. The open standard Web API gives native authentication technology built into native platforms, browsers, operating systems (including mobile) and hardware, offering protection against hacking, credential theft, phishing attacks, thus aiming to end the era of passwords as a security construct. You may read more in our March press release. Privacy An increasing number of W3C specifications are benefitting from Privacy and Security review; there are security and privacy aspects to every specification. Early review is essential. Working with the TAG, the Privacy Interest Group has updated the Self-Review Questionnaire: Security and Privacy. Other recent work of the group includes public blogging further to the exploration of anti-patterns in standards and permission prompts. Security The Web Application Security Working Group adopted Feature Policy, aiming to allow developers to selectively enable, disable, or modify the behavior of some of these browser features and APIs within their application; and Fetch Metadata, aiming to provide servers with enough information to make a priori decisions about whether or not to service a request based on the way it was made, and the context in which it will be used. The Web Payment Security Interest Group, launched last April, convenes members from W3C, EMVCo, and the FIDO Alliance to discuss cooperative work to enhance the security and interoperability of Web payments (read more about payments). Internationalization (i18n) All Internationalization specifications, educational articles related to Internationalization, spec developers checklist Only a quarter or so current Web users use English online and that proportion will continue to decrease as the Web reaches more and more communities of limited English proficiency. If the Web is to live up to the "World Wide" portion of its name, and for the Web to truly work for stakeholders all around the world engaging with content in various languages, it must support the needs of worldwide users as they engage with content in the various languages. The growth of epublishing also brings requirements for new features and improved typography on the Web. It is important to ensure the needs of local communities are captured. The W3C Internationalization Initiative was set up to increase in-house resources dedicated to accelerating progress in making the World Wide Web "worldwide" by gathering user requirements, supporting developers, and education & outreach. For an overview of current projects see the i18n radar. W3C's Internationalization efforts progressed on a number of fronts recently: Requirements: New African and European language groups will work on the gap analysis, errata and layout requirements. Gap analysis: Japanese, Devanagari, Bengali, Tamil, Lao, Khmer, Javanese, and Ethiopic updated in the gap-analysis documents. Layout requirements document: notable progress tracked in the Southeast Asian Task Force while work continues on Chinese layout requirements. Developer support: Spec reviews: the i18n WG continues active review of specifications of the WHATWG and other W3C Working Groups. Short review checklist: easy way to begin a self-review to help spec developers understand what aspects of their spec are likely to need attention for internationalization, and points them to more detailed checklists for the relevant topics. It also helps those reviewing specs for i18n issues. Strings on the Web: Language and Direction Metadata lays out issues and discusses potential solutions for passing information about language and direction with strings in JSON or other data formats. The document was rewritten for clarity, and expanded. The group is collaborating with the JSON-LD and Web Publishing groups to develop a plan for updating RDF, JSON-LD and related specifications to handle metadata for base direction of text (bidi). User-friendly test format: a new format was developed for Internationalization Test Suite tests, which displays helpful information about how the test works. This particularly useful because those tests are pointed to by educational materials and gap-analysis documents. Web Platform Tests: a large number of tests in the i18n test suite have been ported to the WPT repository, including: css-counter-styles, css-ruby, css-syntax, css-test, css-text-decor, css-writing-modes, and css-pseudo. Education & outreach: (for all educational materials, see the HTML & CSS Authoring Techniques) Web Accessibility All Accessibility specifications, WAI resources The Web Accessibility Initiative supports W3C's Web for All mission. Recent achievements include: Education and training: Inaccessibility of CAPTCHA updated to bring our analysis and recommendations up to date with CAPTCHA practice today, concluding two years of extensive work and invaluable input from the public (read more on the W3C Blog Learn why your web content and applications should be accessible. The Education and Outreach Working Group has completed revision and updating of the Business Case for Digital Accessibility. Accessibility guidelines: The Accessibility Guidelines Working Group has continued to update WCAG Techniques and Understanding WCAG 2.1; and published a Candidate Recommendation of Accessibility Conformance Testing Rules Format 1.0 to improve inter-rater reliability when evaluating conformance of web content to WCAG An updated charter is being developed to host work on "Silver", the next generation accessibility guidelines (WCAG 2.2) There are accessibility aspects to most specifications. Check your work with the FAST checklist. Outreach to the world W3C Developer Relations To foster the excellent feedback loop between Web Standards development and Web developers, and to grow participation from that diverse community, recent W3C Developer Relations activities include: @w3cdevs tracks the enormous amount of work happening across W3C W3C Track during the Web Conference 2019 in San Francisco Tech videos: W3C published the 2019 Web Games Workshop videos The 16 September 2019 Developer Meetup in Fukuoka, Japan, is open to all and will combine a set of technical demos prepared by W3C groups, and a series of talks on a selected set of W3C technologies and projects W3C is involved with Mozilla, Google, Samsung, Microsoft and Bocoup in the organization of ViewSource 2019 in Amsterdam (read more on the W3C Blog) W3C Training In partnership with EdX, W3C's MOOC training program, W3Cx offers a complete "Front-End Web Developer" (FEWD) professional certificate program that consists of a suite of five courses on the foundational languages that power the Web: HTML5, CSS and JavaScript. We count nearly 900K students from all over the world. Translations Many Web users rely on translations of documents developed at W3C whose official language is English. W3C is extremely grateful to the continuous efforts of its community in ensuring our various deliverables in general, and in our specifications in particular, are made available in other languages, for free, ensuring their exposure to a much more diverse set of readers. Last Spring we developed a more robust system, a new listing of translations of W3C specifications and updated the instructions on how to contribute to our translation efforts. W3C Liaisons Liaisons and coordination with numerous organizations and Standards Development Organizations (SDOs) is crucial for W3C to: make sure standards are interoperable coordinate our respective agenda in Internet governance: W3C participates in ICANN, GIPO, IGF, the I* organizations (ICANN, IETF, ISOC, IAB). ensure at the government liaison level that our standards work is officially recognized when important to our membership so that products based on them (often done by our members) are part of procurement orders. W3C has ARO/PAS status with ISO. W3C participates in the EU MSP and Rolling Plan on Standardization ensure the global set of Web and Internet standards form a compatible stack of technologies, at the technical and policy level (patent regime, fragmentation, use in policy making) promote Standards adoption equally by the industry, the public sector, and the public at large Coralie Mercier, Editor, W3C Marketing & Communications $Id: Overview.html,v 1.60 2019/10/15 12:05:52 coralie Exp $ Copyright © 2019 W3C ® (MIT, ERCIM, Keio, Beihang) Usage policies apply.
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{ "releases": { "2.0.4": [ "[Fixed] Refresh for Enterprise repositories did not handle API error querying branches - #7713", "[Fixed] Missing \"Discard all changes\" context menu in Changes header - #7696", "[Fixed] \"Select all\" keyboard shortcut not firing on Windows - #7759" ], "2.0.4-beta1": [ "[Fixed] Refresh for Enterprise repositories did not handle API error querying branches - #7713", "[Fixed] Missing \"Discard all changes\" context menu in Changes header - #7696", "[Fixed] \"Select all\" keyboard shortcut not firing on Windows - #7759" ], "2.0.4-beta0": [ "[Added] Extend crash reports with more information about application state for troubleshooting - #7693", "[Fixed] Crash when attempting to update pull requests with partially updated repository information - #7688", "[Fixed] Crash when loading repositories after signing in through the welcome flow - #7699" ], "2.0.3": [ "[Fixed] Crash when loading repositories after signing in through the welcome flow - #7699" ], "2.0.2": [ "[Added] Extend crash reports with more information about application state for troubleshooting - #7693" ], "2.0.1": [ "[Fixed] Crash when attempting to update pull requests with partially updated repository information - #7688" ], "2.0.0": [ "[New] You can now choose to bring your changes with you to a new branch or stash them on the current branch when switching branches - #6107", "[New] Rebase your current branch onto another branch using a guided flow - #5953", "[New] Repositories grouped by owner, and recent repositories listed at top - #6923 #7132", "[New] Suggested next steps now includes suggestion to create a pull request after publishing a branch - #7505", "[Added] .resx syntax highlighting - #7235. Thanks @say25!", "[Added] \"Exit\" menu item now has accelerator and access key - #6507. Thanks @AndreiMaga!", "[Added] Help menu entry to view documentation about keyboard shortcuts - #7184", "[Added] \"Discard all changes\" action under Branch menu - #7394. Thanks @ahuth!", "[Fixed] \"Esc\" key does not close Repository or Branch list - #7177. Thanks @roottool!", "[Fixed] Attempting to revert commits not on current branch results in an error - #6300. Thanks @msftrncs!", "[Fixed] Emoji rendering in app when account name has special characters - #6909", "[Fixed] Files staged outside Desktop for deletion are incorrectly marked as modified after committing - #4133", "[Fixed] Horizontal scroll bar appears unnecessarily when switching branches - #7212", "[Fixed] Icon accessibility labels fail when multiple icons are visible at the same time - #7174", "[Fixed] Incorrectly encoding URLs affects issue filtering - #7506", "[Fixed] License templates do not end with newline character - #6999", "[Fixed] Conflicts banners do not hide after aborting operation outside Desktop - #7046", "[Fixed] Missing tooltips for change indicators in the sidebar - #7174", "[Fixed] Mistaken classification of all crashes being related to launch - #7126", "[Fixed] Unable to switch keyboard layout and retain keyboard focus while using commit form - #6366. Thanks @AndreiMaga!", "[Fixed] Prevent console errors due to underlying component unmounts - #6970", "[Fixed] Menus disabled by activity in inactive repositories - #6313", "[Fixed] Race condition with Git remote lookup may cause push to incorrect remote - #6986", "[Fixed] Restore GitHub Desktop to main screen if external monitor removed - #7418 #2107. Thanks @say25!", "[Fixed] Tab Bar focus ring outlines clip into other elements - #5802. Thanks @Daniel-McCarthy!", "[Improved] \"Automatically Switch Theme\" on macOS checks theme on launch - #7116. Thanks @say25!", "[Improved] \"Add\" button in repository list should always be visible - #6646", "[Improved] Pull Requests list loads and updates pull requests from GitHub more quickly - #7501 #7163", "[Improved] Indicator hidden in Pull Requests list when there are no open pull requests - #7258", "[Improved] Manually refresh pull requests instead of having to wait for a fetch - #7027", "[Improved] Accessibility attributes for dialog - #6496. Thanks @HirdayGupta!", "[Improved] Alignment of icons in repository list - #7133", "[Improved] Command line interface warning when using \"github open\" with a remote URL - #7452. Thanks @msztech!", "[Improved] Error message when unable to publish private repository to an organization - #7472", "[Improved] Initiate cloning by pressing \"Enter\" when a repository is selected - #6570. Thanks @Daniel-McCarthy!", "[Improved] Lowercase pronoun in \"Revert this commit\" menu item - #7534", "[Improved] Styles for manual resolution button in \"Resolve Conflicts\" dialog - #7302", "[Improved] Onboarding language for blank slate components - #6638. Thanks @jamesgeorge007!", "[Improved] Explanation for manually conflicted text files in diff viewer - #7611", "[Improved] Visual progress on \"Remove Repository\" and \"Discard Changes\" dialogs - #7015. Thanks @HashimotoYT!", "[Improved] Menu items now aware of force push state and preference to confirm repository removal - #4976 #7138", "[Removed] Branch and pull request filter text persistence - #7437", "[Removed] \"Discard all changes\" context menu item from Changes list - #7394. Thanks @ahuth!" ], "1.7.1-beta1": [ "[Fixed] Tab Bar focus ring outlines clip into other elements - #5802. Thanks @Daniel-McCarthy!", "[Improved] Show explanation for manually conflicted text files in diff viewer - #7611", "[Improved] Alignment of entries in repository list - #7133" ], "1.7.0-beta9": [ "[Fixed] Add warning when renaming a branch with a stash - #7283", "[Fixed] Restore Desktop to main screen when external monitor removed - #7418 #2107. Thanks @say25!", "[Improved] Performance for bringing uncommitted changes to another branch - #7474" ], "1.7.0-beta8": [ "[Added] Accelerator and access key to \"Exit\" menu item - #6507. Thanks @AndreiMaga!", "[Fixed] Pressing \"Shift\" + \"Alt\" in Commit summary moves input-focus to app menu - #6366. Thanks @AndreiMaga!", "[Fixed] Incorrectly encoding URLs affects issue filtering - #7506", "[Improved] Command line interface warns with helpful message when given a remote URL - #7452. Thanks @msztech!", "[Improved] Lowercase pronoun in \"Revert this commit\" menu item - #7534", "[Improved] \"Pull Requests\" list reflects pull requests from GitHub more quickly - #7501", "[Removed] Branch and pull request filter text persistence - #7437" ], "1.7.0-beta7": [ "[Improved] Error message when unable to publish private repository to an organization - #7472", "[Improved] \"Stashed changes\" button accessibility improvements - #7274", "[Improved] Performance improvements for bringing changes to another branch - #7471", "[Improved] Performance improvements for detecting conflicts from a restored stash - #7476" ], "1.7.0-beta6": [ "[Fixed] Stash viewer does not disable restore button when changes present - #7409", "[Fixed] Stash viewer does not center \"no content\" text - #7299", "[Fixed] Stash viewer pane width not remembered between sessions - #7416", "[Fixed] \"Esc\" key does not close Repository or Branch list - #7177. Thanks @roottool!", "[Fixed] Stash not cleaned up when it conflicts with working directory contents - #7383", "[Improved] Branch names remain accurate in dialog when stashing and switching branches - #7402", "[Improved] Moved \"Discard all changes\" to Branch menu to prevent unintentionally discarding all changes - #7394. Thanks @ahuth!", "[Improved] UI responsiveness when using keyboard to choose branch in rebase flow - #7407" ], "1.7.0-beta5": [ "[Fixed] Handle warnings if stash creation encounters file permission issue - #7351", "[Fixed] Add \"View stash entry\" action to suggested next steps - #7353", "[Fixed] Handle and recover from failed rebase flow starts - #7223", "[Fixed] Reverse button order when viewing a stash on macOS - #7273", "[Fixed] Prevent console errors due to underlying component unmounts - #6970", "[Fixed] Rebase success banner always includes base branch name - #7220", "[Improved] Added explanatory text for \"Restore\" button for stashes - #7303", "[Improved] Ask for confirmation before discarding stash - #7348", "[Improved] Order stashed changes files alphabetically - #7327", "[Improved] Clarify \"Overwrite Stash Confirmation\" dialog text - #7361", "[Improved] Message shown in rebase setup when target branch is already rebased - #7343", "[Improved] Update stashing prompt verbiage - #7393.", "[Improved] Update \"Start Rebase\" dialog verbiage - #7391", "[Improved] Changes list now reflects what will be committed when handling rebase conflicts - #7006" ], "1.7.0-beta4": [ "[Fixed] Manual conflict resolution choice not updated when resolving rebase conflicts - #7255", "[Fixed] Menu items don't display the expected verbiage for force push and removing a repository - #4976 #7138" ], "1.7.0-beta3": [ "[New] Users can choose to bring changes with them to a new branch or stash them on the current branch when switching branches - #6107", "[Added] GitHub Desktop keyboard shortcuts available in Help menu - #7184", "[Added] .resx file extension highlighting support - #7235. Thanks @say25!", "[Fixed] Attempting to revert commits not on current branch results in an error - #6300. Thanks @msftrncs!", "[Improved] Warn users before rebase if operation will require a force push after rebase complete - #6963", "[Improved] Do not show the number of pull requests when there are no open pull requests - #7258", "[Improved] Accessibility attributes for dialog - #6496. Thanks @HirdayGupta!", "[Improved] Initiate cloning by pressing \"Enter\" when a repository is selected - #6570. Thanks @Daniel-McCarthy!", "[Improved] Manual Conflicts button styling - #7302", "[Improved] \"Add\" button in repository list should always be visible - #6646" ], "1.7.0-beta2": [ "[New] Rebase your current branch onto another branch using a guided flow - #5953", "[Fixed] Horizontal scroll bar appears unnecessarily when switching branches - #7212", "[Fixed] License templates do not end with newline character - #6999", "[Fixed] Merge/Rebase conflicts banners do not clear when aborting the operation outside Desktop - #7046", "[Fixed] Missing tooltips for change indicators in the sidebar - #7174", "[Fixed] Icon accessibility labels fail when multiple icons are visible at the same time - #7174", "[Improved] Pull requests load faster and PR build status updates automatically - #7163" ], "1.7.0-beta1": [ "[New] Recently opened repositories appear at the top of the repository list - #7132", "[Fixed] Error when selecting diff text while diff is updating - #7131", "[Fixed] Crash when unable to create log file on disk - #7096", "[Fixed] Race condition with remote lookup could cause push to go to incorrect remote - #6986", "[Fixed] Mistaken classification of all crashes being related to launch - #7126", "[Fixed] Prevent menus from being disabled by activity in inactive repositories - #6313", "[Fixed] \"Automatically Switch Theme\" on macOS does not check theme on launch - #7116. Thanks @say25!", "[Fixed] Clicking \"Undo\" doesn't repopulate summary in commit form - #6390. Thanks @humphd!", "[Fixed] Emoji rendering in app broken when account name has special characters - #6909", "[Fixed] Files staged outside Desktop for deletion are incorrectly marked as modified after committing - #4133", "[Improved] Visual feedback on \"Remove Repository\" and \"Discard Changes\" dialogs to show progress - #7015. Thanks @HashimotoYT!", "[Improved] Onboarding language for blank slate components - #6638. Thanks @jamesgeorge007!", "[Improved] Manually refresh pull requests instead of having to wait for a fetch - #7027" ], "1.6.6": [ "[Fixed] Clicking \"Undo\" doesn't repopulate summary in commit form - #6390. Thanks @humphd!", "[Fixed] Handle error when unable to create log file for app - #7096", "[Fixed] Crash when selecting text while the underlying diff changes - #7131" ], "1.6.6-test1": [ "[Fixed] Clicking \"Undo\" doesn't repopulate summary in commit form - #6390. Thanks @humphd!", "[Fixed] Handle error when unable to create log file for app - #7096", "[Fixed] Crash when selecting text while the underlying diff changes - #7131" ], "1.6.5": [ "[Fixed] Publish Repository does not let you publish to an organization on your Enterprise account - #7052" ], "1.6.5-beta2": [ "[Fixed] Publish Repository does not let you choose an organization on your Enterprise account - #7052" ], "1.6.5-beta1": [ "[Fixed] Publish Repository does not let you choose an organization on your Enterprise account - #7052" ], "1.6.4": [ "[Fixed] Embedded Git not working for core.longpath usage in some environments - #7028", "[Fixed] \"Recover missing repository\" can get stuck in a loop - #7038" ], "1.6.4-beta1": [ "[Fixed] Embedded Git not working for core.longpath usage in some environments - #7028", "[Fixed] \"Recover missing repository\" can get stuck in a loop - #7038" ], "1.6.4-beta0": [ "[Removed] Option to discard when files would be overwritten by a checkout - #7016" ], "1.6.3": [ "[New] Display \"pull with rebase\" if a user has set this option in their Git config - #6553 #3422", "[Fixed] Context menu does not open when right clicking on the edges of files in Changes list - #6296. Thanks @JQuinnie!", "[Fixed] Display question mark in image when no commit selected in dark theme - #6915. Thanks @say25!", "[Fixed] No left padding for :emoji:/@user/#issue autocomplete forms. - #6895. Thanks @murrelljenna!", "[Fixed] Reinstate missing image and update illustration in dark theme when no local changes exist - #6894", "[Fixed] Resizing the diff area preserves text selection range - #2677", "[Fixed] Text selection in wrapped diff lines now allows selection of individual lines - #1551", "[Improved] Add option to fetch when a user needs to pull changes from the remote before pushing - #2738 #5451", "[Improved] Enable Git protocol v2 for fetch/push/pull operations - #6142", "[Improved] Moving mouse pointer outside visible diff while selecting a range of lines in a partial commit now automatically scrolls the diff - #658", "[Improved] Sign in form validates both username and password - #6952. Thanks @say25!", "[Improved] Update GitHub logo in \"About\" dialog - #5619. Thanks @HashimotoYT!" ], "1.6.3-beta4": [ "[Improved] Update GitHub logo in \"About\" dialog - #5619. Thanks @HashimotoYT!", "[Improved] Sign in form validates both username and password - #6952. Thanks @say25!" ], "1.6.3-beta3": [ "[New] Display \"pull with rebase\" if a user has set this option in their Git config - #6553 #3422", "[Added] Provide option to discard when files would be overwritten by a checkout - #6755. Thanks @mathieudutour!", "[Fixed] No left padding for :emoji:/@user/#issue autocomplete forms. - #6895. Thanks @murrelljenna!", "[Fixed] Reinstate missing image and fix illustration to work in the dark theme when there are no local changes - #6894", "[Fixed] Display question mark image when there is no commit selected in dark theme - #6915. Thanks @say25!", "[Improved] Group and filter repositories by owner - #6923", "[Improved] Add option to fetch when a user needs to pull changes from the remote before pushing - #2738 #5451" ], "1.6.3-beta2": [ "[Fixed] Text selection in wrapped diff lines now allows selection of individual lines - #1551", "[Fixed] Resizing the diff area preserves text selection range - #2677", "[Improved] Moving the mouse pointer outside of the visible diff while selecting a range of lines in a partial commit will now automatically scroll the diff - #658" ], "1.6.3-beta1": [ "[New] Branches that have been merged and deleted on GitHub.com will now be pruned after two weeks - #750", "[Fixed] Context menu doesn't open when right clicking on the edges of files in Changes list - #6296. Thanks @JQuinnie!", "[Improved] Enable Git protocol v2 for fetch/push/pull operations - #6142", "[Improved] Upgrade to Electron v3 - #6391" ], "1.6.2": [ "[Added] Allow users to also resolve manual conflicts when resolving merge conflicts - #6062", "[Added] Automatic switching between Dark and Light modes on macOS - #5037. Thanks @say25!", "[Added] Crystal and Julia syntax highlighting - #6710. Thanks @KennethSweezy!", "[Added] Lua and Fortran syntax highlighting - #6700. Thanks @SimpleBinary!", "[Fixed] Abbreviated commits are not long enough for large repositories - #6662. Thanks @say25!", "[Fixed] App menu bar visible on hover on Windows when in \"Let’s get started\" mode - #6669", "[Fixed] Fix pointy corners on commit message text area - #6635. Thanks @lisavogtsf!", "[Fixed] Inconsistent \"Reveal in …\" labels for context menus - #6466. Thanks @say25!", "[Fixed] Merge conflict conflict did not ask user to resolve some binary files - #6693", "[Fixed] Prevent concurrent fetches between user and status indicator checks - #6121 #5438 #5328", "[Fixed] Remember scroll positions in History and Changes lists - #5177 #5059. Thanks @Daniel-McCarthy!", "[Improved] Guided merge conflict resolution only commits changes relevant to the merge - #6349", "[Improved] Use higher contrast color for links in \"Merge Conflicts\" dialog - #6758", "[Improved] Add link to all release notes in Release Notes dialog - #6443. Thanks @koralcem!", "[Improved] Arrow for renamed/copied changes when viewing commit - #6519. Thanks @koralcem!", "[Improved] Updated verbiage for ignoring the files - #6689. Thanks @PaulViola!" ], "1.6.2-beta3": [ "[Improved] Guided merge conflict resolution only commits changes relevant to the merge - #6349" ], "1.6.2-beta2": [ "[Added] Allow users to also resolve manual conflicts when resolving merge conflicts - #6062", "[Added] Crystal and Julia syntax highlighting - #6710. Thanks @KennethSweezy!", "[Fixed] Fix pointy corners on commit message text area - #6635. Thanks @lisavogtsf!", "[Fixed] Use higher contrast color for links in \"Merge Conflicts\" dialog - #6758" ], "1.6.2-beta1": [ "[Added] Automatic switching between Dark and Light modes on macOS - #5037. Thanks @say25!", "[Added] Lua and Fortran syntax highlighting - #6700. Thanks @SimpleBinary!", "[Fixed] Abbreviated commits are not long enough for large repositories - #6662. Thanks @say25!", "[Fixed] App menu bar visible on hover on Windows when in \"Let’s get started\" mode - #6669", "[Fixed] Remember scroll positions in History and Changes lists - #5177 #5059. Thanks @Daniel-McCarthy!", "[Fixed] Inconsistent \"Reveal in …\" labels for context menus - #6466. Thanks @say25!", "[Fixed] Prevent concurrent fetches between user and status indicator checks - #6121 #5438 #5328", "[Fixed] Merge conflict conflict did not ask user to resolve some binary files - #6693", "[Improved] Add link to all release notes in Release Notes dialog - #6443. Thanks @koralcem!", "[Improved] Arrow for renamed/copied changes when viewing commit - #6519. Thanks @koralcem!", "[Improved] Menu state updating to address race condition - #6643", "[Improved] Updated verbiage when clicking on changed files to make it more explicit what will occur when you ignore the file(s) - #6689. Thanks @PaulViola!" ], "1.6.2-beta0": [ "[Fixed] Don't show \"No local changes\" view when switching between changed files" ], "1.6.1": [ "[Fixed] Don't show \"No local changes\" view when switching between changed files" ], "1.6.0": [ "[New] Help users add their first repo during onboarding - #6474", "[New] \"No local changes\" view helpfully suggests next actions for you to take - #6445", "[Added] Support JetBrains Webstorm as an external editor - #6077. Thanks @KennethSweezy!", "[Added] Add Visual Basic syntax highlighting - #6461. Thanks @SimpleBinary!", "[Fixed] Automatically locate a missing repository when it cannot be found - #6228. Thanks @msftrncs!", "[Fixed] Don't include untracked files in merge commit - #6411", "[Fixed] Don't show \"Still Conflicted Warning\" when all conflicts are resolved - #6451", "[Fixed] Only execute menu action a single time upon hitting Enter - #5344", "[Fixed] Show autocompletion of GitHub handles and issues properly in commit description field - #6459", "[Improved] Repository list when no repositories found - #5566 #6474", "[Improved] Image diff menu no longer covered by large images - #6520. Thanks @06b!", "[Improved] Enable additional actions during a merge conflict - #6385", "[Improved] Increase contrast on input placeholder color in dark mode - #6556", "[Improved] Don't show merge success banner when attempted merge doesn't complete - #6282", "[Improved] Capitalize menu items appropriately on macOS - #6469" ], "1.6.0-beta3": [ "[Fixed] Autocomplete selection does not overflow text area - #6459", "[Fixed] No local changes views incorrectly rendering ampersands - #6596", "[Improved] Capitalization of menu items on macOS - #6469" ], "1.6.0-beta2": [ "[New] \"No local changes\" view makes it easy to find and accomplish common actions - #6445", "[Fixed] Automatically locate a missing repository when it cannot be found - #6228. Thanks @msftrncs!", "[Improved] Enable additional actions during a merge conflict - #6385", "[Improved] Increase contrast on input placeholder color in dark mode - #6556", "[Improved] Merge success banner no longer shown when attempted merge doesn't complete - #6282" ], "1.6.0-beta1": [ "[New] Help users add their first repo during onboarding - #6474", "[Added] Include ability for users to add new repositories when there are none available - #5566 #6474", "[Added] Support JetBrains Webstorm as an external editor - #6077. Thanks @KennethSweezy!", "[Added] Add Visual Basic syntax highlighting - #6461. Thanks @SimpleBinary!", "[Fixed] Don't include untracked files in merge commit - #6411", "[Fixed] Don't show \"Still Conflicted Warning\" when all conflicts are resolved - #6451", "[Fixed] Enter when using keyboard to navigate app menu executed menu action twice - #5344", "[Improved] Image diff menu no longer covered by large images - #6520. Thanks @06b!" ], "1.5.2-beta0": [], "1.5.1": [ "[Added] Provide keyboard shortcut for getting to commit summary field - #1719. Thanks @bruncun!", "[Added] Add hover states on list items and tabs - #6310", "[Added] Add Dockerfile syntax highlighting - #4533. Thanks @say25!", "[Added] Support Visual SlickEdit as an external editor - #6029. Thanks @texasaggie97!", "[Fixed] Allow repositories to be cloned to empty folders - #5857. Thanks @Daniel-McCarthy!", "[Fixed] Prevent creating branch with detached HEAD from reverting to default branch - #6085", "[Fixed] Fix \"Open In External Editor\" for Atom/VS Code on Windows when paths contain spaces - #6181. Thanks @msftrncs!", "[Fixed] Persist Branch List and Pull Request List filter text - #6002. Thanks @Daniel-McCarthy!", "[Fixed] Retain renamed branches position in recent branches list - #6155. Thanks @gnehcc!", "[Fixed] Prevent avatar duplication when user is co-author and committer - #6135. Thanks @bblarney!", "[Fixed] Provide keyboard selection for the \"Clone a Repository\" dialog - #3596. Thanks @a-golovanov!", "[Fixed] Close License & Open Source Notices dialog upon pressing \"Enter\" in dialog - #6137. Thanks @bblarney!", "[Fixed] Dismiss \"Merge into Branch\" dialog with escape key - #6154. Thanks @altaf933!", "[Fixed] Focus branch selector when comparing to branch from menu - #5600", "[Fixed] Reverse fold/unfold icons for expand/collapse commit summary - #6196. Thanks @HazemAM!", "[Improved] Allow toggling between diff modes - #6231. Thanks @06b!", "[Improved] Show focus around full input field - #6234. Thanks @seokju-na!", "[Improved] Make lists scroll to bring selected items into view - #6279", "[Improved] Consistently order the options for adding a repository - #6396. Thanks @vilanz!", "[Improved] Clear merge conflicts banner after there are no more conflicted files - #6428" ], "1.5.1-beta6": [ "[Improved] Consistently order the options for adding a repository - #6396. Thanks @vilanz!", "[Improved] Clear merge conflicts banner after there are no more conflicted files - #6428" ], "1.5.1-beta5": [ "[Improved] Commit conflicted files warning - #6381", "[Improved] Dismissable merge conflict dialog and associated banner - #6379 #6380", "[Fixed] Fix feature flag for readme overwrite warning so that it shows on beta - #6412" ], "1.5.1-beta4": [ "[Improved] Display warning if existing readme file will be overwritten - #6338. Thanks @Daniel-McCarthy!", "[Improved] Add check for attempts to commit >100 MB files without Git LFS - #997. Thanks @Daniel-McCarthy!", "[Improved] Merge conflicts dialog visual updates - #6377" ], "1.5.1-beta3": [ "[Improved] Maintains state on tabs for different methods of cloning repositories - #5937" ], "1.5.1-beta2": [ "[Improved] Clarified internal documentation - #6348. Thanks @bblarney!" ], "1.5.1-beta1": [ "[Added] Provide keyboard shortcut for getting to commit summary field - #1719. Thanks @bruncun!", "[Added] Add hover states on list items and tabs - #6310", "[Added] Add Dockerfile syntax highlighting - #4533. Thanks @say25!", "[Added] Support Visual SlickEdit as an external editor - #6029. Thanks @texasaggie97!", "[Improved] Allow toggling between diff modes - #6231. Thanks @06b!", "[Improved] Show focus around full input field - #6234. Thanks @seokju-na!", "[Improved] Make lists scroll to bring selected items into view - #6279", "[Fixed] Allow repositories to be cloned to empty folders - #5857. Thanks @Daniel-McCarthy!", "[Fixed] Prevent creating branch with detached HEAD from reverting to default branch - #6085", "[Fixed] Fix 'Open In External Editor' for Atom/VS Code on Windows when paths contain spaces - #6181. Thanks @msftrncs!", "[Fixed] Persist Branch List and Pull Request List filter text - #6002. Thanks @Daniel-McCarthy!", "[Fixed] Retain renamed branches position in recent branches list - #6155. Thanks @gnehcc!", "[Fixed] Prevent avatar duplication when user is co-author and committer - #6135. Thanks @bblarney!", "[Fixed] Provide keyboard selection for the ‘Clone a Repository’ dialog - #3596. Thanks @a-golovanov!", "[Fixed] Close License & Open Source Notices dialog upon pressing \"Enter\" in dialog - #6137. Thanks @bblarney!", "[Fixed] Dismiss \"Merge into Branch\" dialog with escape key - #6154. Thanks @altaf933!", "[Fixed] Focus branch selector when comparing to branch from menu - #5600", "[Fixed] Reverse fold/unfold icons for expand/collapse commit summary - #6196. Thanks @HazemAM!" ], "1.5.1-beta0": [], "1.5.0": [ "[New] Clone, create, or add repositories right from the repository dropdown - #5878", "[New] Drag-and-drop to add local repositories from macOS tray icon - #5048", "[Added] Resolve merge conflicts through a guided flow - #5400", "[Added] Allow merging branches directly from branch dropdown - #5929. Thanks @bruncun!", "[Added] Commit file list now has \"Copy File Path\" context menu action - #2944. Thanks @Amabel!", "[Added] Keyboard shortcut for \"Rename Branch\" menu item - #5964. Thanks @agisilaos!", "[Added] Notify users when a merge is successfully completed - #5851", "[Fixed] \"Compare on GitHub\" menu item enabled when no repository is selected - #6078", "[Fixed] Diff viewer blocks keyboard navigation using reverse tab order - #2794", "[Fixed] Launching Desktop from browser always asks to clone repository - #5913", "[Fixed] Publish dialog displayed on push when repository is already published - #5936", "[Improved] \"Publish Repository\" dialog handles emoji characters - #5980. Thanks @WaleedAshraf!", "[Improved] Avoid repository checks when no path is specified in \"Create Repository\" dialog - #5828. Thanks @JakeHL!", "[Improved] Clarify the direction of merging branches - #5930. Thanks @JQuinnie!", "[Improved] Default commit summary more explanatory and consistent with GitHub.com - #6017. Thanks @Daniel-McCarthy!", "[Improved] Display a more informative message on merge dialog when branch is up to date - #5890", "[Improved] Getting a repository's status only blocks other operations when absolutely necessary - #5952", "[Improved] Display current branch in header of merge dialog - #6027", "[Improved] Sanitize repository name before publishing to GitHub - #3090. Thanks @Daniel-McCarthy!", "[Improved] Show the branch name in \"Update From Default Branch\" menu item - #3018. Thanks @a-golovanov!", "[Improved] Update license and .gitignore templates for initializing a new repository - #6024. Thanks @say25!" ], "1.5.0-beta5": [], "1.5.0-beta4": [ "[Fixed] \"Compare on GitHub\" menu item enabled when no repository is selected - #6078", "[Fixed] Diff viewer blocks keyboard navigation using reverse tab order - #2794", "[Improved] \"Publish Repository\" dialog handles emoji characters - #5980. Thanks @WaleedAshraf!" ], "1.5.0-beta3": [], "1.5.0-beta2": [ "[Added] Resolve merge conflicts through a guided flow - #5400", "[Added] Notify users when a merge is successfully completed - #5851", "[Added] Allow merging branches directly from branch dropdown - #5929. Thanks @bruncun!", "[Improved] Merge dialog displays current branch in header - #6027", "[Improved] Clarify the direction of merging branches - #5930. Thanks @JQuinnie!", "[Improved] Show the branch name in \"Update From Default Branch\" menu item - #3018. Thanks @a-golovanov!", "[Improved] Default commit summary more explanatory and consistent with GitHub.com - #6017. Thanks @Daniel-McCarthy!", "[Improved] Updated license and .gitignore templates for initializing a new repository - #6024. Thanks @say25!" ], "1.5.0-beta1": [ "[New] Repository switcher has a convenient \"Add\" button to add other repositories - #5878", "[New] macOS tray icon now supports drag-and-drop to add local repositories - #5048", "[Added] Keyboard shortcut for \"Rename Branch\" menu item - #5964. Thanks @agisilaos!", "[Added] Commit file list now has \"Copy File Path\" context menu action - #2944. Thanks @Amabel!", "[Fixed] Launching Desktop from browser always asks to clone repository - #5913", "[Fixed] Publish dialog displayed on push when repository is already published - #5936", "[Improved] Sanitize repository name before publishing to GitHub - #3090. Thanks @Daniel-McCarthy!", "[Improved] Getting a repository's status only blocks other operations when absolutely necessary - #5952", "[Improved] Avoid repository checks when no path is specified in \"Create Repository\" dialog - #5828. Thanks @JakeHL!", "[Improved] Display a more informative message on merge dialog when branch is up to date - #5890" ], "1.4.4-beta0": [], "1.4.3": [ "[Added] Add \"Remove Repository\" keyboard shortcut - #5848. Thanks @say25!", "[Added] Add keyboard shortcut to delete a branch - #5018. Thanks @JakeHL!", "[Fixed] Emoji autocomplete not rendering in some situations - #5859", "[Fixed] Release notes text overflowing dialog box - #5854. Thanks @amarsiingh!", "[Improved] Support Python 3 in Desktop CLI on macOS - #5843. Thanks @munir131!", "[Improved] Avoid unnecessarily reloading commit history - #5470", "[Improved] Publish Branch dialog will publish commits when pressing Enter - #5777. Thanks @JKirkYuan!" ], "1.4.3-beta2": [ "[Added] Added keyboard shortcut to delete a branch - #5018. Thanks @JakeHL!", "[Fixed] Fix release notes text overflowing dialog box - #5854. Thanks @amarsiingh!", "[Improved] Avoid unnecessarily reloading commit history - #5470" ], "1.4.3-beta1": [ "[Added] Add \"Remove Repository\" keyboard shortcut - #5848. Thanks @say25!", "[Fixed] Fix emoji autocomplete not rendering in some situations - #5859", "[Fixed] Support Python 3 in Desktop CLI on macOS - #5843. Thanks @munir131!", "[Improved] Publish Branch dialog will publish commits when pressing Enter - #5777. Thanks @JKirkYuan!" ], "1.4.3-beta0": [], "1.4.2": [ "[New] Show resolved conflicts as resolved in Changes pane - #5609", "[Added] Add Terminator, MATE Terminal, and Terminology shells - #5753. Thanks @joaomlneto!", "[Fixed] Update embedded Git to version 2.19.1 for security vulnerability fix", "[Fixed] Always show commit history list when History tab is clicked - #5783. Thanks @JKirkYuan!", "[Fixed] Stop overriding the protocol of a detected GitHub repository - #5721", "[Fixed] Update sign in error message - #5766. Thanks @tiagodenoronha!", "[Fixed] Correct overflowing T&C and License Notices dialogs - #5756. Thanks @amarsiingh!", "[Improved] Add default commit message for single-file commits - #5240. Thanks @lean257!", "[Improved] Refresh commit list faster after reverting commit via UI - #5752", "[Improved] Add repository path to Remove repository dialog - #5805. Thanks @NickCraver!", "[Improved] Display whether user entered incorrect username or email address - #5775. Thanks @tiagodenoronha!", "[Improved] Update Discard Changes dialog text when discarding all changes - #5744. Thanks @Daniel-McCarthy!" ], "1.4.2-beta0": [], "1.4.1-test2": [ "Testing changes to how Desktop performs CI platform checks" ], "1.4.1-test1": [ "Testing changes to how Desktop performs CI platform checks" ], "1.4.1": [ "[Added] Support for opening repository in Cygwin terminal - #5654. Thanks @LordOfTheThunder!", "[Fixed] 'Compare to Branch' menu item not disabled when modal is open - #5673. Thanks @kanishk98!", "[Fixed] Co-author form does not show/hide for newly-added repository - #5490", "[Fixed] Desktop command line always suffixes `.git` to URL when starting a clone - #5529. Thanks @j-f1!", "[Fixed] Dialog styling issue for dark theme users on Windows - #5629. Thanks @cwongmath!", "[Fixed] No message shown when filter returns no results in Clone Repository view - #5637. Thanks @DanielHix!", "[Improved] Branch names cannot start with a '+' character - #5594. Thanks @Daniel-McCarthy!", "[Improved] Clone dialog re-runs filesystem check when re-focusing on Desktop - #5518. Thanks @Daniel-McCarthy!", "[Improved] Commit disabled when commit summary is only spaces - #5677. Thanks @Daniel-McCarthy!", "[Improved] Commit summary expander sometimes shown when not needed - #5700. Thanks @aryyya!", "[Improved] Error handling when looking for merge base of a missing ref - #5612", "[Improved] Warning if branch exists on remote when creating branch - #5141. Thanks @Daniel-McCarthy!" ], "1.4.1-beta1": [ "[Added] Support for opening repository in Cygwin terminal - #5654. Thanks @LordOfTheThunder!", "[Fixed] 'Compare to Branch' menu item not disabled when modal is open - #5673. Thanks @kanishk98!", "[Fixed] No message shown when filter returns no results in Clone Repository view - #5637. Thanks @DanielHix!", "[Fixed] Co-author form does not show/hide for newly-added repository - #5490", "[Fixed] Dialog styling issue for dark theme users on Windows - #5629. Thanks @cwongmath!", "[Fixed] Desktop command line always suffixes `.git` to URL when starting a clone - #5529. Thanks @j-f1!", "[Improved] Commit summary expander sometimes shown when not needed - #5700. Thanks @aryyya!", "[Improved] Commit disabled when commit summary is only spaces - #5677. Thanks @Daniel-McCarthy!", "[Improved] Error handling when looking for merge base of a missing ref - #5612", "[Improved] Clone dialog re-runs filesystem check when re-focusing on Desktop - #5518. Thanks @Daniel-McCarthy!", "[Improved] Branch names cannot start with a '+' character - #5594. Thanks @Daniel-McCarthy!", "[Improved] Warning if branch exists on remote when creating branch - #5141. Thanks @Daniel-McCarthy!" ], "1.4.1-beta0": [], "1.4.0": [ "[New] When an update is available for GitHub Desktop, release notes can be viewed in Desktop - #2774", "[New] Detect merge conflicts when comparing branches - #4588", "[Fixed] Avoid double checkout warning when opening a pull request in Desktop - #5375", "[Fixed] Error when publishing repository is now associated with the right tab - #5422. Thanks @Daniel-McCarthy!", "[Fixed] Disable affected menu items when on detached HEAD - #5500. Thanks @say25!", "[Fixed] Show border when commit description is expanded - #5506. Thanks @aryyya!", "[Fixed] GitLab URL which corresponds to GitHub repository of same name cloned GitHub repository - #4154", "[Fixed] Caret in co-author selector is hidden when dark theme enabled - #5589", "[Fixed] Authenticating to GitHub Enterprise fails when user has no emails defined - #5585", "[Improved] Avoid multiple lookups of default remote - #5399" ], "1.4.0-beta3": [ "[New] When an update is available for GitHub Desktop, the release notes can be viewed in Desktop - #2774", "[New] Detect merge conflicts when comparing branches - #4588", "[Fixed] Avoid double checkout warning when opening a pull request in Desktop - #5375", "[Fixed] Error when publishing repository is now associated with the right tab - #5422. Thanks @Daniel-McCarthy!", "[Fixed] Disable affected menu items when on detached HEAD - #5500. Thanks @say25!", "[Fixed] Show border when commit description is expanded - #5506. Thanks @aryyya!", "[Fixed] GitLab URL which corresponds to GitHub repository of same name cloned GitHub repository - #4154", "[Improved] Avoid multiple lookups of default remote - #5399", "[Improved] Skip optional locks when checking status of repository - #5376" ], "1.4.0-beta2": [ "[New] When an update is available for GitHub Desktop, the release notes can be viewed in Desktop - #2774", "[New] Detect merge conflicts when comparing branches - #4588", "[Fixed] Avoid double checkout warning when opening a pull request in Desktop - #5375", "[Fixed] Error when publishing repository is now associated with the right tab - #5422. Thanks @Daniel-McCarthy!", "[Fixed] Disable affected menu items when on detached HEAD - #5500. Thanks @say25!", "[Fixed] Show border when commit description is expanded - #5506. Thanks @aryyya!", "[Fixed] GitLab URL which corresponds to GitHub repository of same name cloned GitHub repository - #4154", "[Improved] Avoid multiple lookups of default remote - #5399", "[Improved] Skip optional locks when checking status of repository - #5376" ], "1.4.0-beta1": [ "[New] When an update is available for GitHub Desktop, the release notes can be viewed in Desktop - #2774", "[New] Detect merge conflicts when comparing branches - #4588", "[Fixed] Avoid double checkout warning when opening a pull request in Desktop - #5375", "[Fixed] Error when publishing repository is now associated with the right tab - #5422. Thanks @Daniel-McCarthy!", "[Fixed] Disable affected menu items when on detached HEAD - #5500. Thanks @say25!", "[Fixed] Show border when commit description is expanded - #5506. Thanks @aryyya!", "[Fixed] GitLab URL which corresponds to GitHub repository of same name cloned GitHub repository - #4154", "[Improved] Avoid multiple lookups of default remote - #5399", "[Improved] Skip optional locks when checking status of repository - #5376" ], "1.4.0-beta0": [], "1.3.5": [ "[Fixed] Disable delete button while deleting a branch - #5331", "[Fixed] History now avoids calling log.showSignature if set in config - #5466", "[Fixed] Start blocking the ability to add local bare repositories - #4293. Thanks @Daniel-McCarthy!", "[Fixed] Revert workaround for tooltip issue on Windows - #3362. Thanks @divayprakash!", "[Improved] Error message when publishing to missing organisation - #5380. Thanks @Daniel-McCarthy!", "[Improved] Don't hide commit details when commit description is expanded. - #5471. Thanks @aryyya!" ], "1.3.5-beta1": [ "[Fixed] Disable delete button while deleting a branch - #5331", "[Fixed] History now avoids calling log.showSignature if set in config - #5466", "[Fixed] Start blocking the ability to add local bare repositories - #4293. Thanks @Daniel-McCarthy!", "[Fixed] Revert workaround for tooltip issue on Windows - #3362. Thanks @divayprakash!", "[Improved] Error message when publishing to missing organisation - #5380. Thanks @Daniel-McCarthy!", "[Improved] Don't hide commit details when commit summary description is expanded. - #5471. Thanks @aryyya!" ], "1.3.5-beta0": [], "1.3.4": [ "[Improved] Cloning message uses remote repo name not file destination - #5413. Thanks @lisavogtsf!", "[Improved] Support VSCode user scope installation - #5281. Thanks @saschanaz!" ], "1.3.4-beta1": [ "[Improved] Cloning message uses remote repo name not file destination - #5413. Thanks @lisavogtsf!", "[Improved] Support VSCode user scope installation - #5281. Thanks @saschanaz!" ], "1.3.4-beta0": [], "1.3.3": [ "[Fixed] Maximize and restore app on Windows does not fill available space - #5033", "[Fixed] 'Clone repository' menu item label is obscured on Windows - #5348. Thanks @Daniel-McCarthy!", "[Fixed] User can toggle files when commit is in progress - #5341. Thanks @masungwon!", "[Improved] Repository indicator background work - #5317 #5326 #5363 #5241 #5320" ], "1.3.3-beta1": [ "[Fixed] Maximize and restore app on Windows does not fill available space - #5033", "[Fixed] 'Clone repository' menu item label is obscured on Windows - #5348. Thanks @Daniel-McCarthy!", "[Fixed] User can toggle files when commit is in progress - #5341. Thanks @masungwon!", "[Improved] Repository indicator background work - #5317 #5326 #5363 #5241 #5320" ], "1.3.3-test6": ["Testing infrastructure changes"], "1.3.3-test5": ["Testing the new CircleCI config changes"], "1.3.3-test4": ["Testing the new CircleCI config changes"], "1.3.3-test3": ["Testing the new CircleCI config changes"], "1.3.3-test2": ["Testing the new CircleCI config changes"], "1.3.3-test1": ["Testing the new CircleCI config changes"], "1.3.2": [ "[Fixed] Bugfix for background checks not being aware of missing repositories - #5282", "[Fixed] Check the local state of a repository before performing Git operations - #5289", "[Fixed] Switch to history view for default branch when deleting current branch during a compare - #5256", "[Fixed] Handle missing .git directory inside a tracked repository - #5291" ], "1.3.2-beta1": [ "[Fixed] Bugfix for background checks not being aware of missing repositories - #5282", "[Fixed] Check the local state of a repository before performing Git operations - #5289", "[Fixed] Switch to history view for default branch when deleting current branch during a compare - #5256", "[Fixed] Handle missing .git directory inside a tracked repository - #5291" ], "1.3.1": [ "[Fixed] Background Git operations on missing repositories are not handled as expected - #5282" ], "1.3.1-beta1": [ "[Fixed] Background Git operations on missing repositories are not handled as expected - #5282" ], "1.3.1-beta0": [ "[New] Notification displayed in History tab when the base branch moves ahead of the current branch - #4768", "[New] Repository list displays uncommitted changes indicator and ahead/behind information - #2259 #5095", "[Added] Option to move repository to trash when removing from app - #2108. Thanks @say25!", "[Added] Syntax highlighting for PowerShell files - #5081. Thanks @say25!", "[Fixed] \"Discard Changes\" context menu discards correct file when entry is not part of selected group - #4788", "[Fixed] Display local path of selected repository as tooltip - #4922. Thanks @yongdamsh!", "[Fixed] Display root directory name when repository is located at drive root - #4924", "[Fixed] Handle legacy macOS right click gesture - #4942", "[Fixed] History omits latest commit from list - #5243", "[Fixed] Markdown header elements hard to read in dark mode - #5133. Thanks @agisilaos!", "[Fixed] Only perform ahead/behind comparisons when branch selector is open - #5142", "[Fixed] Relax checks for merge commits for GitHub Enterprise repositories - #4329", "[Fixed] Render clickable link in \"squash and merge\" commit message - #5203. Thanks @1pete!", "[Fixed] Return key disabled when no matches found in Compare branch list - #4458", "[Fixed] Selected commit not remembered when switching between History and Changes tabs - #4985", "[Fixed] Selected commit when comparing is reset to latest when Desktop regains focus - #5069", "[Fixed] Support default branch detection for non-GitHub repositories - #4937", "[Improved] Change primary button color to blue for dark theme - #5074", "[Improved] Diff gutter elements should be considered button elements when interacting - #5158", "[Improved] Status parsing significantly more performant when handling thousands of changed files - #2449 #5186" ], "1.3.0": [ "[New] Notification displayed in History tab when the base branch moves ahead of the current branch - #4768", "[New] Repository list displays uncommitted changes indicator and ahead/behind information - #2259 #5095", "[Added] Option to move repository to trash when removing from app - #2108. Thanks @say25!", "[Added] Syntax highlighting for PowerShell files - #5081. Thanks @say25!", "[Fixed] \"Discard Changes\" context menu discards correct file when entry is not part of selected group - #4788", "[Fixed] Display local path of selected repository as tooltip - #4922. Thanks @yongdamsh!", "[Fixed] Display root directory name when repository is located at drive root - #4924", "[Fixed] Handle legacy macOS right click gesture - #4942", "[Fixed] History omits latest commit from list - #5243", "[Fixed] Markdown header elements hard to read in dark mode - #5133. Thanks @agisilaos!", "[Fixed] Only perform ahead/behind comparisons when branch selector is open - #5142", "[Fixed] Relax checks for merge commits for GitHub Enterprise repositories - #4329", "[Fixed] Render clickable link in \"squash and merge\" commit message - #5203. Thanks @1pete!", "[Fixed] Return key disabled when no matches found in Compare branch list - #4458", "[Fixed] Selected commit not remembered when switching between History and Changes tabs - #4985", "[Fixed] Selected commit when comparing is reset to latest when Desktop regains focus - #5069", "[Fixed] Support default branch detection for non-GitHub repositories - #4937", "[Improved] Change primary button color to blue for dark theme - #5074", "[Improved] Diff gutter elements should be considered button elements when interacting - #5158", "[Improved] Status parsing significantly more performant when handling thousands of changed files - #2449 #5186" ], "1.3.0-beta7": [], "1.3.0-beta6": [], "1.3.0-beta5": [ "[Fixed] Ensure commit message is cleared after successful commit - #4046", "[Fixed] History omits latest commit from list - #5243" ], "1.3.0-beta4": [ "[Fixed] Only perform ahead/behind comparisons when branch selector is open - #5142", "[Fixed] Render clickable link in \"squash and merge\" commit message - #5203. Thanks @1pete!", "[Fixed] Selected commit not remembered when switching between History and Changes tabs - #4985", "[Fixed] Selected commit when comparing is reset to latest when Desktop regains focus - #5069" ], "1.3.0-beta3": [ "[Fixed] \"Discard Changes\" context menu discards correct file when entry is not part of selected group - #4788", "[Fixed] Return key disabled when no matches found in Compare branch list - #4458", "[Improved] Status parsing significantly more performant when handling thousands of changed files - #2449 #5186" ], "1.3.0-beta2": [ "[Added] Option to move repository to trash when removing from app - #2108. Thanks @say25!", "[Fixed] Markdown header elements hard to read in dark mode - #5133. Thanks @agisilaos!", "[Improved] Diff gutter elements should be considered button elements when interacting - #5158" ], "1.2.7-test3": ["Test deployment for electron version bump."], "1.3.0-beta1": [ "[New] Notification displayed in History tab when the base branch moves ahead of the current branch - #4768", "[New] Repository list displays uncommitted changes count and ahead/behind information - #2259", "[Added] Syntax highlighting for PowerShell files- #5081. Thanks @say25!", "[Fixed] Display something when repository is located at drive root - #4924", "[Fixed] Relax checks for merge commits for GitHub Enterprise repositories - #4329", "[Fixed] Display local path of selected repository as tooltip - #4922. Thanks @yongdamsh!", "[Fixed] Support default branch detection for non-GitHub repositories - #4937", "[Fixed] Handle legacy macOS right click gesture - #4942", "[Improved] Repository list badge style tweaks and tweaks for dark theme - #5095", "[Improved] Change primary button color to blue for dark theme - #5074" ], "1.2.7-test2": ["Test deployment for electron version bump."], "1.2.7-test1": ["Sanity check deployment for refactored scripts"], "1.2.7-beta0": [ "[Fixed] Visual indicator for upcoming feature should not be shown - #5026" ], "1.2.6": [ "[Fixed] Visual indicator for upcoming feature should not be shown - #5026" ], "1.2.6-beta0": [ "[Fixed] Feature flag for upcoming feature not applied correctly - #5024" ], "1.2.5": [ "[Fixed] Feature flag for upcoming feature not applied correctly - #5024" ], "1.2.4": [ "[New] Dark Theme preview - #4849", "[Added] Syntax highlighting for Cake files - #4935. Thanks @say25!", "[Added] WebStorm support for macOS - #4841. Thanks @mrsimonfletcher!", "[Fixed] Compare tab appends older commits when scrolling to bottom of list - #4964", "[Fixed] Remove temporary directory after Git LFS operation completes - #4414", "[Fixed] Unable to compare when two branches exist - #4947 #4730", "[Fixed] Unhandled errors when refreshing pull requests fails - #4844 #4866", "[Improved] Remove context menu needs to hint if a dialog will be shown - #4975", "[Improved] Upgrade embedded Git LFS - #4602 #4745", "[Improved] Update banner message clarifies that only Desktop needs to be restarted - #4891. Thanks @KennethSweezy!", "[Improved] Discard Changes context menu entry should contain ellipses when user needs to confirm - #4846. Thanks @yongdamsh!", "[Improved] Initializing syntax highlighting components - #4764", "[Improved] Only show overflow shadow when description overflows - #4898", "[Improved] Changes tab displays number of changed files instead of dot - #4772. Thanks @yongdamsh!" ], "1.2.4-beta5": [], "1.2.4-beta4": [ "[Fixed] Compare tab appends older commits when scrolling to bottom of list - #4964", "[Fixed] Remove temporary directory after Git LFS operation completes - #4414", "[Improved] Remove context menu needs to hint if a dialog will be shown - #4975", "[Improved] Upgrade embedded Git LFS - #4602 #4745" ], "1.2.4-test1": [ "Confirming latest Git LFS version addresses reported issues" ], "1.2.4-beta3": [ "[Added] WebStorm support for macOS - #4841. Thanks @mrsimonfletcher!", "[Improved] Update banner message clarifies that only Desktop needs to be restarted - #4891. Thanks @KennethSweezy!" ], "1.2.4-beta2": [], "1.2.4-beta1": [ "[New] Dark Theme preview - #4849", "[Added] Syntax highlighting for Cake files - #4935. Thanks @say25!", "[Fixed] Unable to compare when two branches exist - #4947 #4730", "[Fixed] Unhandled errors when refreshing pull requests fails - #4844 #4866", "[Improved] Discard Changes context menu entry should contain ellipses when user needs to confirm - #4846. Thanks @yongdamsh!", "[Improved] Initializing syntax highlighting components - #4764", "[Improved] Only show overflow shadow when description overflows - #4898", "[Improved] Changes tab displays number of changed files instead of dot - #4772. Thanks @yongdamsh!" ], "1.2.3": [ "[Fixed] No autocomplete when searching for co-authors - #4847", "[Fixed] Error when checking out a PR from a fork - #4842" ], "1.2.3-beta1": [ "[Fixed] No autocomplete when searching for co-authors - #4847", "[Fixed] Error when checking out a PR from a fork - #4842" ], "1.2.3-test1": [ "Confirming switch from uglify-es to babel-minify addresses minification issue - #4871" ], "1.2.2": [ "[Fixed] Make cURL/schannel default to using the Windows certificate store - #4817", "[Fixed] Restore text selection highlighting in diffs - #4818" ], "1.2.2-beta1": [ "[Fixed] Make cURL/schannel default to using the Windows certificate store - #4817", "[Fixed] Text selection highlighting in diffs is back - #4818" ], "1.2.1": [ "[Added] Brackets support for macOS - #4608. Thanks @3raxton!", "[Added] Pull request number and author are included in fuzzy-find filtering - #4653. Thanks @damaneice!", "[Fixed] Decreased the max line length limit - #3740. Thanks @sagaragarwal94!", "[Fixed] Updated embedded Git to 2.17.1 to address upstream security issue - #4791", "[Improved] Display the difference in file size of an image in the diff view - #4380. Thanks @ggajos!" ], "1.2.1-test1": ["Upgraded embedded Git to 2.17.0"], "1.2.1-beta1": [ "[Added] Brackets support for macOS - #4608. Thanks @3raxton!", "[Added] Pull request number and author are included in fuzzy-find filtering - #4653. Thanks @damaneice!", "[Fixed] Decreased the max line length limit - #3740. Thanks @sagaragarwal94!", "[Fixed] Updated embedded Git to 2.17.1 to address upstream security issue - #4791", "[Improved] Display the difference in file size of an image in the diff view - #4380. Thanks @ggajos!" ], "1.2.1-beta0": [], "1.1.2-test6": ["Testing the Webpack v4 output from the project"], "1.2.0": [ "[New] History now has ability to compare to another branch and merge outstanding commits", "[New] Support for selecting more than one file in the changes list - #1712. Thanks @icosamuel!", "[New] Render bitmap images in diffs - #4367. Thanks @MagicMarvMan!", "[Added] Add PowerShell Core support for Windows and macOS - #3791. Thanks @saschanaz!", "[Added] Add MacVim support for macOS - #4532. Thanks @johnelliott!", "[Added] Syntax highlighting for JavaServer Pages (JSP) - #4470. Thanks @damaneice!", "[Added] Syntax highlighting for Haxe files - #4445. Thanks @Gama11!", "[Added] Syntax highlighting for R files - #4455. Thanks @say25!", "[Fixed] 'Open in Shell' on Linux ensures Git is on PATH - #4619. Thanks @ziggy42!", "[Fixed] Pressing 'Enter' on filtered Pull Request does not checkout - #4673", "[Fixed] Alert icon shrinks in rename dialog when branch name is long - #4566", "[Fixed] 'Open in Desktop' performs fetch to ensure branch exists before checkout - #3006", "[Fixed] 'Open in Default Program' on Windows changes the window title - #4446", "[Fixed] Skip fast-forwarding when there are many eligible local branches - #4392", "[Fixed] Image diffs not working for files with upper-case file extension - #4466", "[Fixed] Syntax highlighting not working for files with upper-case file extension - #4462. Thanks @say25!", "[Fixed] Error when creating Git LFS progress causes clone to fail - #4307. Thanks @MagicMarvMan!", "[Fixed] 'Open File in External Editor' always opens a new instance - #4381", "[Fixed] 'Select All' shortcut now works for changes list - #3821", "[Improved] Automatically add valid repository when using command line interface - #4513. Thanks @ggajos!", "[Improved] Always fast-forward the default branch - #4506", "[Improved] Warn when trying to rename a published branch - #4035. Thanks @agisilaos!", "[Improved] Added context menu for files in commit history - #2845. Thanks @crea7or", "[Improved] Discarding all changes always prompts for confirmation - #4459", "[Improved] Getting list of changed files is now more efficient when dealing with thousands of files - #4443", "[Improved] Checking out a Pull Request may skip unnecessary fetch - #4068. Thanks @agisilaos!", "[Improved] Commit summary now has a hint to indicate why committing is disabled - #4429.", "[Improved] Pull request status text now matches format on GitHub - #3521", "[Improved] Add escape hatch to disable hardware acceleration when launching - #3921" ], "1.1.2-beta7": [], "1.1.2-beta6": [ "[Added] Add MacVim support for macOS - #4532. Thanks @johnelliott!", "[Fixed] Open in Shell on Linux ensures Git is available on the user's PATH - #4619. Thanks @ziggy42!", "[Fixed] Keyboard focus issues when navigating Pull Request list - #4673", "[Improved] Automatically add valid repository when using command line interface - #4513. Thanks @ggajos!" ], "1.1.2-test5": ["Actually upgrading fs-extra to v6 in the app"], "1.1.2-test4": ["Upgrading fs-extra to v6"], "1.1.2-beta5": [ "[Added] Syntax highlighting for JavaServer Pages (JSP) - #4470. Thanks @damaneice!", "[Fixed] Prevent icon from shrinking in rename dialog - #4566" ], "1.1.2-beta4": [ "[New] New Compare tab allowing visualization of the relationship between branches", "[New] Support for selecting more than one file in the changes list - #1712. Thanks @icosamuel!", "[Fixed] 'Select All' shortcut now works for changes list - #3821", "[Improved] Always fast-forward the default branch - #4506", "[Improved] Warn when trying to rename a published branch - #4035. Thanks @agisilaos!", "[Improved] Added context menu for files in commit history - #2845. Thanks @crea7or", "[Improved] Discarding all changes always prompts for confirmation - #4459" ], "1.1.2-beta3": [ "[Added] Syntax highlighting for Haxe files - #4445. Thanks @Gama11!", "[Added] Syntax highlighting for R files - #4455. Thanks @say25!", "[Fixed] Fetch to ensure \"Open in Desktop\" has a branch to checkout - #3006", "[Fixed] Handle the click event when opening a binary file - #4446", "[Fixed] Skip fast-forwarding when there are a lot of eligible local branches - #4392", "[Fixed] Image diffs not working for files with upper-case file extension - #4466", "[Fixed] Syntax highlighting not working for files with upper-case file extension - #4462. Thanks @say25!", "[Improved] Getting list of changed files is now more efficient when dealing with thousands of files - #4443", "[Improved] Checking out a Pull Request may skip unnecessary fetch - #4068. Thanks @agisilaos!", "[Improved] Commit summary now has a hint to indicate why committing is disabled - #4429." ], "1.1.2-test3": ["[New] Comparison Branch demo build"], "1.1.2-test2": [ "Refactoring the diff internals to potentially land some SVG improvements" ], "1.1.2-test1": [ "Refactoring the diff internals to potentially land some SVG improvements" ], "1.1.2-beta2": [ "[New] Render bitmap images in diffs - #4367. Thanks @MagicMarvMan!", "[New] Add PowerShell Core support for Windows and macOS - #3791. Thanks @saschanaz!", "[Fixed] Error when creating Git LFS progress causes clone to fail - #4307. Thanks @MagicMarvMan!", "[Fixed] 'Open File in External Editor' does not use existing window - #4381", "[Fixed] Always ask for confirmation when discarding all changes - #4423", "[Improved] Pull request status text now matches format on GitHub - #3521", "[Improved] Add escape hatch to disable hardware acceleration when launching - #3921" ], "1.1.2-beta1": [], "1.1.1": [ "[New] Render WebP images in diffs - #4164. Thanks @agisilaos!", "[Fixed] Edit context menus in commit form input elements - #3886", "[Fixed] Escape behavior for Pull Request list does not match Branch List - #3597", "[Fixed] Keep caret position after inserting completion for emoji/mention - #3835. Thanks @CarlRosell!", "[Fixed] Handle error events when watching files used to get Git LFS output - #4117", "[Fixed] Potential race condition when opening a fork pull request - #4149", "[Fixed] Show placeholder image when no pull requests found - #3973", "[Fixed] Disable commit summary and description inputs while commit in progress - #3893. Thanks @crea7or!", "[Fixed] Ensure pull request cache is cleared after last pull request merged - #4122", "[Fixed] Focus two-factor authentication dialog on input - #4220. Thanks @WaleedAshraf!", "[Fixed] Branches button no longer disabled while on an unborn branch - #4236. Thanks @agisilaos!", "[Fixed] Delete gitignore file when all entries cleared in Repository Settings - #1896", "[Fixed] Add visual indicator that a folder can be dropped on Desktop - #4004. Thanks @agisilaos!", "[Fixed] Attempt to focus the application window on macOS after signing in via the browser - #4126", "[Fixed] Refresh issues when user manually fetches - #4076", "[Improved] Add `Discard All Changes...` to context menu on changed file list - #4197. Thanks @xamm!", "[Improved] Improve contrast for button labels in app toolbar - #4219", "[Improved] Speed up check for submodules when discarding - #4186. Thanks @kmscode!", "[Improved] Make the keychain known issue more clear within Desktop - #4125", "[Improved] Continue past the 'diff too large' message and view the diff - #4050", "[Improved] Repository association might not have expected prefix - #4090. Thanks @mathieudutour!", "[Improved] Add message to gitignore dialog when not on default branch - #3720", "[Improved] Hide Desktop-specific forks in Branch List - #4127", "[Improved] Disregard accidental whitespace when cloning a repository by URL - #4216", "[Improved] Show alert icon in repository list when repository not found on disk - #4254. Thanks @gingerbeardman!", "[Improved] Repository list now closes after removing last repository - #4269. Thanks @agisilaos!", "[Improved] Move forget password link after the password dialog to match expected tab order - #4283. Thanks @iamnapo!", "[Improved] More descriptive text in repository toolbar button when no repositories are tracked - #4268. Thanks @agisilaos!", "[Improved] Context menu in Changes tab now supports opening file in your preferred editor - #4030" ], "1.1.1-beta4": [ "[Improved] Context menu in Changes tab now supports opening file in your preferred editor - #4030" ], "1.1.1-beta3": [], "1.1.1-beta2": [ "[New] Render WebP images in diffs - #4164. Thanks @agisilaos!", "[Fixed] Edit context menus in commit form input elements - #3886", "[Fixed] Escape behavior should match that of Branch List - #3972", "[Fixed] Keep caret position after inserting completion - #3835. Thanks @CarlRosell!", "[Fixed] Handle error events when watching files used to get Git LFS output - #4117", "[Fixed] Potential race condition when opening a fork pull request - #4149", "[Fixed] Show placeholder image when no pull requests found - #3973", "[Fixed] Disable input fields summary and description while commit in progress - #3893. Thanks @crea7or!", "[Fixed] Ensure pull request cache is cleared after last pull request merged - #4122", "[Fixed] Focus two-factor authentication dialog on input - #4220. Thanks @WaleedAshraf!", "[Fixed] Branches button no longer disabled while on an unborn branch - #4236. Thanks @agisilaos!", "[Fixed] Delete gitignore file when entries cleared in Repository Settings - #1896", "[Fixed] Add visual indicator that a folder can be dropped on Desktop - #4004. Thanks @agisilaos!", "[Improved] Add `Discard All Changes...` to context menu on changed file list - #4197. Thanks @xamm!", "[Improved] Improve contrast for button labels in app toolbar - #4219", "[Improved] Speed up check for submodules when discarding - #4186. Thanks @kmscode!", "[Improved] Make the keychain known issue more clear within Desktop - #4125", "[Improved] Continue past the 'diff too large' message and view the diff - #4050", "[Improved] Repository association might not have expected prefix - #4090. Thanks @mathieudutour!", "[Improved] Add message to gitignore dialog when not on default branch - #3720", "[Improved] Hide Desktop-specific forks in Branch List - #4127", "[Improved] Disregard accidental whitespace when cloning a repository by URL - #4216", "[Improved] Show alert icon in repository list when repository not found on disk - #4254. Thanks @gingerbeardman!", "[Improved] Repository list now closes after removing last repository - #4269. Thanks @agisilaos!", "[Improved] Move forget password link to after the password dialog to maintain expected tab order - #4283. Thanks @iamnapo!", "[Improved] More descriptive text in repository toolbar button when no repositories are tracked - #4268. Thanks @agisilaos!" ], "1.1.1-test2": ["[Improved] Electron 1.8.3 upgrade (again)"], "1.1.1-test1": [ "[Improved] Forcing a focus on the window after the OAuth dance is done" ], "1.1.1-beta1": [], "1.1.0": [ "[New] Check out pull requests from collaborators or forks from within Desktop", "[New] View the commit status of the branch when it has an open pull request", "[Added] Add RubyMine support for macOS - #3883. Thanks @gssbzn!", "[Added] Add TextMate support for macOS - #3910. Thanks @caiofbpa!", "[Added] Syntax highlighting for Elixir files - #3774. Thanks @joaovitoras!", "[Fixed] Update layout of branch blankslate image - #4011", "[Fixed] Expanded avatar stack in commit summary gets cut off - #3884", "[Fixed] Clear repository filter when switching tabs - #3787. Thanks @reyronald!", "[Fixed] Avoid crash when unable to launch shell - #3954", "[Fixed] Ensure renames are detected when viewing commit diffs - #3673", "[Fixed] Fetch default remote if it differs from the current - #4056", "[Fixed] Handle Git errors when .gitmodules are malformed - #3912", "[Fixed] Handle error when \"where\" is not on PATH - #3882 #3825", "[Fixed] Ignore action assumes CRLF when core.autocrlf is unset - #3514", "[Fixed] Prevent duplicate entries in co-author autocomplete list - #3887", "[Fixed] Renames not detected when viewing commit diffs - #3673", "[Fixed] Support legacy usernames as co-authors - #3897", "[Improved] Update branch button text from \"New\" to \"New Branch\" - #4032", "[Improved] Add fuzzy search in the repository, branch, PR, and clone FilterLists - #911. Thanks @j-f1!", "[Improved] Tidy up commit summary and description layout in commit list - #3922. Thanks @willnode!", "[Improved] Use smaller default size when rendering Gravatar avatars - #3911", "[Improved] Show fetch progress when initializing remote for fork - #3953", "[Improved] Remove references to Hubot from the user setup page - #4015. Thanks @j-f1!", "[Improved] Error handling around ENOENT - #3954", "[Improved] Clear repository filter text when switching tabs - #3787. Thanks @reyronald!", "[Improved] Allow window to accept single click on focus - #3843", "[Improved] Disable drag-and-drop interaction when a popup is in the foreground - #3996" ], "1.1.0-beta3": [ "[Fixed] Fetch default remote if it differs from the current - #4056" ], "1.1.0-beta2": [ "[Improved] Update embedded Git to improve error handling when using stdin - #4058" ], "1.1.0-beta1": [ "[Improved] Add 'Branch' to 'New' branch button - #4032", "[Improved] Remove references to Hubot from the user setup page - #4015. Thanks @j-f1!" ], "1.0.14-beta5": [ "[Fixed] Improve detection of pull requests associated with current branch - #3991", "[Fixed] Disable drag-and-drop interaction when a popup is in the foreground - #3996", "[Fixed] Branch blank slate image out of position - #4011" ], "1.0.14-beta4": [ "[New] Syntax highlighting for Elixir files - #3774. Thanks @joaovitoras!", "[Fixed] Crash when unable to launch shell - #3954", "[Fixed] Support legacy usernames as co-authors - #3897", "[Improved] Enable fuzzy search in the repository, branch, PR, and clone FilterLists - #911. Thanks @j-f1!", "[Improved] Tidy up commit summary and description layout in commit list - #3922. Thanks @willnode!" ], "1.0.14-test1": ["[Improved] Electron 1.8.2 upgrade"], "1.0.14-beta3": [ "[Added] Add TextMate support for macOS - #3910. Thanks @caiofbpa!", "[Fixed] Handle Git errors when .gitmodules are malformed - #3912", "[Fixed] Clear repository filter when switching tabs - #3787. Thanks @reyronald!", "[Fixed] Prevent duplicate entries in co-author autocomplete list - #3887", "[Improved] Show progress when initializing remote for fork - #3953" ], "1.0.14-beta2": [ "[Added] Add RubyMine support for macOS - #3883. Thanks @gssbzn!", "[Fixed] Allow window to accept single click on focus - #3843", "[Fixed] Expanded avatar list hidden behind commit details - #3884", "[Fixed] Renames not detected when viewing commit diffs - #3673", "[Fixed] Ignore action assumes CRLF when core.autocrlf is unset - #3514", "[Improved] Use smaller default size when rendering Gravatar avatars - #3911" ], "1.0.14-beta1": ["[New] Commit together with co-authors - #3879"], "1.0.13": [ "[New] Commit together with co-authors - #3879", "[New] PhpStorm is now a supported external editor on macOS - #3749. Thanks @hubgit!", "[Improved] Update embedded Git to 2.16.1 - #3617 #3828 #3871", "[Improved] Blank slate view is now more responsive when zoomed - #3777", "[Improved] Documentation fix for Open in Shell resource - #3799. Thanks @saschanaz!", "[Improved] Improved error handling for Linux - #3732", "[Improved] Allow links in unexpanded summary to be clickable - #3719. Thanks @koenpunt!", "[Fixed] Update Electron to 1.7.11 to address security issue - #3846", "[Fixed] Allow double dashes in branch name - #3599. Thanks @JQuinnie!", "[Fixed] Sort the organization list - #3657. Thanks @j-f1!", "[Fixed] Check out PRs from a fork - #3395", "[Fixed] Confirm deleting branch when it has an open PR - #3615", "[Fixed] Defer user/email validation in Preferences - #3722", "[Fixed] Checkout progress did not include branch name - #3780", "[Fixed] Don't block branch switching when in detached HEAD - #3807", "[Fixed] Handle discarding submodule changes properly - #3647", "[Fixed] Show tooltip with additional info about the build status - #3134", "[Fixed] Update placeholders to support Linux distributions - #3150", "[Fixed] Refresh local commit list when switching tabs - #3698" ], "1.0.13-test1": [ "[Improved] Update embedded Git to 2.16.1 - #3617 #3828 #3871", "[Fixed] Update Electron to 1.7.11 to address security issue - #3846", "[Fixed] Allows double dashes in branch name - #3599. Thanks @JQuinnie!", "[Fixed] Pull Request store may not have status defined - #3869", "[Fixed] Render the Pull Request badge when no commit statuses found - #3608" ], "1.0.13-beta1": [ "[New] PhpStorm is now a supported external editor on macOS - #3749. Thanks @hubgit!", "[Improved] Blank slate view is now more responsive when zoomed - #3777", "[Improved] Documentation fix for Open in Shell resource - #3799. Thanks @saschanaz!", "[Improved] Improved error handling for Linux - #3732", "[Improved] Allow links in unexpanded summary to be clickable - #3719. Thanks @koenpunt!", "[Fixed] Sort the organization list - #3657. Thanks @j-f1!", "[Fixed] Check out PRs from a fork - #3395", "[Fixed] Confirm deleting branch when it has an open PR - #3615", "[Fixed] Defer user/email validation in Preferences - #3722", "[Fixed] Checkout progress did not include branch name - #3780", "[Fixed] Don't block branch switching when in detached HEAD - #3807", "[Fixed] Handle discarding submodule changes properly - #3647", "[Fixed] Show tooltip with additional info about the build status - #3134", "[Fixed] Update placeholders to support Linux distributions - #3150", "[Fixed] Refresh local commit list when switching tabs - #3698" ], "1.0.12": [ "[New] Syntax highlighting for Rust files - #3666. Thanks @subnomo!", "[New] Syntax highlighting for Clojure cljc, cljs, and edn files - #3610. Thanks @mtkp!", "[Improved] Prevent creating a branch in the middle of a merge - #3733", "[Improved] Truncate long repo names in panes and modals to fit into a single line - #3598. Thanks @http-request!", "[Improved] Keyboard navigation support in pull request list - #3607", "[Fixed] Inconsistent caret behavior in text boxes when using certain keyboard layouts - #3354", "[Fixed] Only render the organizations list when it has orgs - #1414", "[Fixed] Checkout now handles situations where a ref exists on multiple remotes - #3281", "[Fixed] Retain accounts on desktop when losing connectivity - #3641", "[Fixed] Missing argument in FullScreenInfo that could prevent app from launching - #3727. Thanks @OiYouYeahYou!" ], "1.0.12-beta1": [ "[New] Syntax highlighting for Rust files - #3666. Thanks @subnomo!", "[New] Syntax highlighting for Clojure cljc, cljs, and edn files - #3610. Thanks @mtkp!", "[Improved] Prevent creating a branch in the middle of a merge - #3733", "[Improved] Truncate long repo names in panes and modals to fit into a single line - #3598. Thanks @http-request!", "[Improved] Keyboard navigation support in pull request list - #3607", "[Fixed] Inconsistent caret behavior in text boxes when using certain keyboard layouts - #3354", "[Fixed] Only render the organizations list when it has orgs - #1414", "[Fixed] Checkout now handles situations where a ref exists on multiple remotes - #3281", "[Fixed] Retain accounts on desktop when losing connectivity - #3641", "[Fixed] Missing argument in FullScreenInfo that could prevent app from launching - #3727. Thanks @OiYouYeahYou!" ], "1.0.12-beta0": [ "[New] Highlight substring matches in the \"Branches\" and \"Repositories\" list when filtering - #910. Thanks @JordanMussi!", "[New] Add preview for ico files - #3531. Thanks @serhiivinichuk!", "[New] Fallback to Gravatar for loading avatars - #821", "[New] Provide syntax highlighting for Visual Studio project files - #3552. Thanks @saul!", "[New] Provide syntax highlighting for F# fsx and fsi files - #3544. Thanks @saul!", "[New] Provide syntax highlighting for Kotlin files - #3555. Thanks @ziggy42!", "[New] Provide syntax highlighting for Clojure - #3523. Thanks @mtkp!", "[Improved] Toggle the \"Repository List\" from the menu - #2638. Thanks @JordanMussi!", "[Improved] Prevent saving of disallowed character strings for your name and email - #3204", "[Improved] Error messages now appear at the top of the \"Create a New Repository\" dialog - #3571. Thanks @http-request!", "[Improved] \"Repository List\" header is now \"Github.com\" for consistency - #3567. Thanks @iFun!", "[Improved] Rename the \"Install Update\" button to \"Quit and Install Update\" - #3494. Thanks @say25!", "[Fixed] Fix ordering of commit history when your branch and tracking branch have both changed - #2737", "[Fixed] Prevent creating a branch that starts with a period - #3013. Thanks @JordanMussi!", "[Fixed] Branch names are properly encoded when creating a pull request - #3509", "[Fixed] Re-enable all the menu items after closing a popup - #3533", "[Fixed] Removes option to delete remote branch after it's been deleted - #2964. Thanks @JordanMussi!", "[Fixed] Windows: Detects available editors and shells now works even when the group policy blocks write registry access - #3105 #3405", "[Fixed] Windows: Menu items are no longer truncated - #3547", "[Fixed] Windows: Prevent disabled menu items from being accessed - #3391 #1521", "[Fixed] Preserve the selected pull request when a manual fetch is done - #3524", "[Fixed] Update pull request badge after switching branches or pull requests - #3454", "[Fixed] Restore keyboard arrow navigation for pull request list - #3499" ], "1.0.11": [ "[New] Highlight substring matches in the \"Branches\" and \"Repositories\" list when filtering - #910. Thanks @JordanMussi!", "[New] Add preview for ico files - #3531. Thanks @serhiivinichuk!", "[New] Fallback to Gravatar for loading avatars - #821", "[New] Provide syntax highlighting for Visual Studio project files - #3552. Thanks @saul!", "[New] Provide syntax highlighting for F# fsx and fsi files - #3544. Thanks @saul!", "[New] Provide syntax highlighting for Kotlin files - #3555. Thanks @ziggy42!", "[New] Provide syntax highlighting for Clojure - #3523. Thanks @mtkp!", "[Improved] Toggle the \"Repository List\" from the menu - #2638. Thanks @JordanMussi!", "[Improved] Prevent saving of disallowed character strings for your name and email - #3204", "[Improved] Error messages now appear at the top of the \"Create a New Repository\" dialog - #3571. Thanks @http-request!", "[Improved] \"Repository List\" header is now \"Github.com\" for consistency - #3567. Thanks @iFun!", "[Improved] Rename the \"Install Update\" button to \"Quit and Install Update\" - #3494. Thanks @say25!", "[Fixed] Fix ordering of commit history when your branch and tracking branch have both changed - #2737", "[Fixed] Prevent creating a branch that starts with a period - #3013. Thanks @JordanMussi!", "[Fixed] Branch names are properly encoded when creating a pull request - #3509", "[Fixed] Re-enable all the menu items after closing a popup - #3533", "[Fixed] Removes option to delete remote branch after it's been deleted - #2964. Thanks @JordanMussi!", "[Fixed] Windows: Detects available editors and shells now works even when the group policy blocks write registry access - #3105 #3405", "[Fixed] Windows: Menu items are no longer truncated - #3547", "[Fixed] Windows: Prevent disabled menu items from being accessed - #3391 #1521" ], "1.0.11-test0": [ "[Improved] now with a new major version of electron-packager" ], "1.0.11-beta0": [ "[Improved] Refresh the pull requests list after fetching - #3503", "[Improved] Rename the \"Install Update\" button to \"Quit and Install Update\" - #3494. Thanks @say25!", "[Fixed] URL encode branch names when creating a pull request - #3509", "[Fixed] Windows: detecting available editors and shells now works even when the group policy blocks write registry access - #3105 #3405" ], "1.0.10": [ "[New] ColdFusion Builder is now a supported external editor - #3336 #3321. Thanks @AtomicCons!", "[New] VSCode Insiders build is now a supported external editor - #3441. Thanks @say25!", "[New] BBEdit is now a supported external editor - #3467. Thanks @NiklasBr!", "[New] Hyper is now a supported shell on Windows too - #3455. Thanks @JordanMussi!", "[New] Swift is now syntax highlighted - #3305. Thanks @agisilaos!", "[New] Vue.js is now syntax highlighted - #3368. Thanks @wanecek!", "[New] CoffeeScript is now syntax highlighted - #3356. Thanks @agisilaos!", "[New] Cypher is now syntax highlighted - #3440. Thanks @say25!", "[New] .hpp is now syntax highlighted as C++ - #3420. Thanks @say25!", "[New] ML-like languages are now syntax highlighted - #3401. Thanks @say25!", "[New] Objective-C is now syntax highlighted - #3355. Thanks @koenpunt!", "[New] SQL is now syntax highlighted - #3389. Thanks @say25!", "[Improved] Better message on the 'Publish Branch' button when HEAD is unborn - #3344. Thanks @Venkat5694!", "[Improved] Better error message when trying to push to an archived repository - #3084. Thanks @agisilaos!", "[Improved] Avoid excessive background fetching when switching repositories - #3329", "[Improved] Ignore menu events sent when a modal is shown - #3308", "[Fixed] Parse changed files whose paths include a newline - #3271", "[Fixed] Parse file type changes - #3334", "[Fixed] Windows: 'Open without Git' would present the dialog again instead of actually opening a shell without git - #3290", "[Fixed] Avoid text selection when dragging resizable dividers - #3268", "[Fixed] Windows: Removed the title attribute on the Windows buttons so that they no longer leave their tooltips hanging around - #3348. Thanks @j-f1!", "[Fixed] Windows: Detect VS Code when installed to non-standard locations - #3304", "[Fixed] Hitting Return would select the first item in a filter list when the filter text was empty - #3447", "[Fixed] Add some missing keyboard shortcuts - #3327. Thanks @say25!", "[Fixed] Handle \"304 Not Modified\" responses - #3399", "[Fixed] Don't overwrite an existing .gitattributes when creating a new repository - #3419. Thanks @strafe!" ], "1.0.10-beta3": [ "[New] Change \"Create Pull Request\" to \"Show Pull Request\" when there is already a pull request open for the branch - #2524", "[New] VSCode Insiders build is now a supported external editor - #3441. Thanks @say25!", "[New] BBEdit is now a supported external editor - #3467. Thanks @NiklasBr!", "[New] Hyper is now a supported shell - #3455. Thanks @JordanMussi!", "[New] Cypher is now syntax highlighted - #3440. Thanks @say25!", "[New] .hpp is now syntax highlighted as C++ - #3420. Thanks @say25!", "[New] ML-like languages are now syntax highlighted - #3401. Thanks @say25!", "[Improved] Use the same colors in pull request dropdown as we use on GitHub.com - #3451", "[Improved] Fancy pull request loading animations - #2868", "[Improved] Avoid excessive background fetching when switching repositories - #3329", "[Improved] Refresh the pull request list when the Push/Pull/Fetch button is clicked - #3448", "[Improved] Ignore menu events sent when a modal is shown - #3308", "[Fixed] Hitting Return would select the first item in a filter list when the filter text was empty - #3447", "[Fixed] Add some missing keyboard shortcuts - #3327. Thanks @say25!", "[Fixed] Handle \"304 Not Modified\" responses - #3399", "[Fixed] Don't overwrite an existing .gitattributes when creating a new repository - #3419. Thanks @strafe!" ], "1.0.10-beta2": [ "[New] SQL is now syntax highlighted! - #3389. Thanks @say25!", "[Fixed] Windows: Detect VS Code when installed to non-standard locations - #3304" ], "1.0.10-beta1": [ "[New] Vue.js code is now syntax highlighted! - #3368. Thanks @wanecek!", "[New] CoffeeScript is now syntax highlighted! - #3356. Thanks @agisilaos!", "[New] Highlight .m as Objective-C - #3355. Thanks @koenpunt!", "[Improved] Use smarter middle truncation for branch names - #3357", "[Fixed] Windows: Removed the title attribute on the Windows buttons so that they no longer leave their tooltips hanging around - #3348. Thanks @j-f1!" ], "1.0.10-beta0": [ "[New] ColdFusion Builder is now available as an option for External Editor - #3336 #3321. Thanks @AtomicCons!", "[New] Swift code is now syntax highlighted - #3305. Thanks @agisilaos!", "[Improved] Better message on the 'Publish Branch' button when HEAD is unborn - #3344. Thanks @Venkat5694!", "[Improved] Better error message when trying to push to an archived repository - #3084. Thanks @agisilaos!", "[Fixed] Parse changed files whose paths include a newline - #3271", "[Fixed] Parse file type changes - #3334", "[Fixed] Windows: 'Open without Git' would present the dialog again instead of actually opening a shell without git - #3290", "[Fixed] Avoid text selection when dragging resizable dividers - #3268" ], "1.0.9": [ "[New] ColdFusion Builder is now available as an option for External Editor - #3336 #3321. Thanks @AtomicCons!", "[New] Swift code is now syntax highlighted - #3305. Thanks @agisilaos!", "[Improved] Better message on the 'Publish Branch' button when HEAD is unborn - #3344. Thanks @Venkat5694!", "[Improved] Better error message when trying to push to an archived repository - #3084. Thanks @agisilaos!", "[Fixed] Parse changed files whose paths include a newline - #3271", "[Fixed] Parse file type changes - #3334", "[Fixed] Windows: 'Open without Git' would present the dialog again instead of actually opening a shell without git - #3290", "[Fixed] Avoid text selection when dragging resizable dividers - #3268" ], "1.0.9-beta1": [ "[New] ColdFusion Builder is now available as an option for External Editor - #3336 #3321. Thanks @AtomicCons!", "[New] Swift code is now syntax highlighted - #3305. Thanks @agisilaos!", "[Improved] Better message on the 'Publish Branch' button when HEAD is unborn - #3344. Thanks @Venkat5694!", "[Improved] Better error message when trying to push to an archived repository - #3084. Thanks @agisilaos!", "[Fixed] Parse changed files whose paths include a newline - #3271", "[Fixed] Parse file type changes - #3334", "[Fixed] Windows: 'Open without Git' would present the dialog again instead of actually opening a shell without git - #3290", "[Fixed] Avoid text selection when dragging resizable dividers - #3268" ], "1.0.9-beta0": [ "[Fixed] Crash when rendering diffs for certain types of files - #3249", "[Fixed] Continually being prompted to add the upstream remote, even when it already exists - #3252" ], "1.0.8": [ "[Fixed] Crash when rendering diffs for certain types of files - #3249", "[Fixed] Continually being prompted to add the upstream remote, even when it already exists - #3252" ], "1.0.8-beta0": [ "[New] Syntax highlighted diffs - #3101", "[New] Add upstream to forked repositories - #2364", "[Fixed] Only reset scale of title bar on macOS - #3193", "[Fixed] Filter symbolic refs in the branch list - #3196", "[Fixed] Address path issue with invoking Git Bash - #3186", "[Fixed] Update embedded Git to support repository hooks and better error messages - #3067 #3079", "[Fixed] Provide credentials to LFS repositories when performing checkout - #3167", "[Fixed] Assorted changelog typos - #3174 #3184 #3207. Thanks @strafe, @alanaasmaa and @jt2k!" ], "1.0.7": [ "[New] Syntax highlighted diffs - #3101", "[New] Add upstream to forked repositories - #2364", "[Fixed] Only reset scale of title bar on macOS - #3193", "[Fixed] Filter symbolic refs in the branch list - #3196", "[Fixed] Address path issue with invoking Git Bash - #3186", "[Fixed] Update embedded Git to support repository hooks and better error messages - #3067 #3079", "[Fixed] Provide credentials to LFS repositories when performing checkout - #3167", "[Fixed] Assorted changelog typos - #3174 #3184 #3207. Thanks @strafe, @alanaasmaa and @jt2k!" ], "1.0.7-beta0": [ "[Fixed] The Branches list wouldn't display the branches for non-GitHub repositories - #3169", "[Fixed] Pushing or pulling could error when the temp directory was unavailable - #3046" ], "1.0.6": [ "[Fixed] The Branches list wouldn't display the branches for non-GitHub repositories - #3169", "[Fixed] Pushing or pulling could error when the temp directory was unavailable - #3046" ], "1.0.5": [ "[New] The command line interface now provides some helpful help! - #2372. Thanks @j-f1!", "[New] Create new branches from the Branches foldout - #2784", "[New] Add support for VSCode Insiders - #3012 #3062. Thanks @MSathieu!", "[New] Linux: Add Atom and Sublime Text support - #3133. Thanks @ziggy42!", "[New] Linux: Tilix support - #3117. Thanks @ziggy42!", "[New] Linux: Add Visual Studio Code support - #3122. Thanks @ziggy42!", "[Improved] Report errors when a problem occurs storing tokens - #3159", "[Improved] Bump to Git 2.14.3 - #3146", "[Improved] Don't try to display diffs that could cause the app to hang - #2596", "[Fixed] Handle local user accounts with URL-hostile characters - #3107", "[Fixed] Cloning a repository which uses Git LFS would leave all the files appearing modified - #3146", "[Fixed] Signing in in the Welcome flow could hang - #2769", "[Fixed] Properly replace old Git LFS configuration values - #2984" ], "1.0.5-beta1": [ "[New] Create new branches from the Branches foldout - #2784", "[New] Add support for VSCode Insiders - #3012 #3062. Thanks @MSathieu!", "[New] Linux: Add Atom and Sublime Text support - #3133. Thanks @ziggy42!", "[New] Linux: Tilix support - #3117. Thanks @ziggy42!", "[New] Linux: Add Visual Studio Code support - #3122. Thanks @ziggy42!", "[Improved] Report errors when a problem occurs storing tokens - #3159", "[Improved] Bump to Git 2.14.3 - #3146", "[Improved] Don't try to display diffs that could cause the app to hang - #2596", "[Fixed] Handle local user accounts with URL-hostile characters - #3107", "[Fixed] Cloning a repository which uses Git LFS would leave all the files appearing modified - #3146", "[Fixed] Signing in in the Welcome flow could hang - #2769", "[Fixed] Properly replace old Git LFS configuration values - #2984" ], "1.0.5-test1": [], "1.0.5-test0": [], "1.0.5-beta0": [ "[New] The command line interface now provides some helpful help! - #2372. Thanks @j-f1!" ], "1.0.4": [ "[New] Report Git LFS progress when cloning, pushing, pulling, or reverting - #2226", "[Improved] Increased diff contrast and and line gutter selection - #2586 #2181", "[Improved] Clarify why publishing a branch is disabled in various scenarios - #2773", "[Improved] Improved error message when installing the command Line tool fails - #2979. Thanks @agisilaos!", "[Improved] Format the branch name in \"Create Branch\" like we format branch names elsewhere - #2977. Thanks @j-f1!", "[Fixed] Avatars not updating after signing in - #2911", "[Fixed] Lots of bugs if there was a file named \"HEAD\" in the repository - #3009 #2721 #2938", "[Fixed] Handle duplicate config values when saving user.name and user.email - #2945", "[Fixed] The \"Create without pushing\" button when creating a new pull request wouldn't actually do anything - #2917" ], "1.0.4-beta1": [ "[New] Report Git LFS progress when cloning, pushing, pulling, or reverting - #2226", "[Improved] Increased diff contrast and and line gutter selection - #2586 #2181", "[Improved] Clarify why publishing a branch is disabled in various scenarios - #2773", "[Improved] Improved error message when installing the command Line tool fails - #2979. Thanks @agisilaos!", "[Improved] Format the branch name in \"Create Branch\" like we format branch names elsewhere - #2977. Thanks @j-f1!", "[Fixed] Avatars not updating after signing in - #2911", "[Fixed] Lots of bugs if there was a file named \"HEAD\" in the repository - #3009 #2721 #2938", "[Fixed] Handle duplicate config values when saving user.name and user.email - #2945", "[Fixed] The \"Create without pushing\" button when creating a new pull request wouldn't actually do anything - #2917 #2917" ], "1.0.4-beta0": [ "[Improved] Increase the contrast of the modified file status octicons - #2914", "[Fixed] Showing changed files in Finder/Explorer would open the file - #2909", "[Fixed] macOS: Fix app icon on High Sierra - #2915", "[Fixed] Cloning an empty repository would fail - #2897 #2906", "[Fixed] Catch logging exceptions - #2910" ], "1.0.3": [ "[Improved] Increase the contrast of the modified file status octicons - #2914", "[Fixed] Showing changed files in Finder/Explorer would open the file - #2909", "[Fixed] macOS: Fix app icon on High Sierra - #2915", "[Fixed] Cloning an empty repository would fail - #2897 #2906", "[Fixed] Catch logging exceptions - #2910" ], "1.0.2": [ "[Improved] Better message for GitHub Enterprise users when there is a network error - #2574. Thanks @agisilaos!", "[Improved] Clone error message now suggests networking might be involved - #2872. Thanks @agisilaos!", "[Improved] Include push/pull progress information in the push/pull button tooltip - #2879", "[Improved] Allow publishing a brand new, empty repository - #2773", "[Improved] Make file paths in lists selectable - #2801. Thanks @artivilla!", "[Fixed] Disable LFS hook creation when cloning - #2809", "[Fixed] Use the new URL for the \"Show User Guides\" menu item - #2792. Thanks @db6edr!", "[Fixed] Make the SHA selectable when viewing commit details - #1154", "[Fixed] Windows: Make `github` CLI work in Git Bash - #2712", "[Fixed] Use the initial path provided when creating a new repository - #2883", "[Fixed] Windows: Avoid long path limits when discarding changes - #2833", "[Fixed] Files would get deleted when undoing the first commit - #2764", "[Fixed] Find the repository root before adding it - #2832", "[Fixed] Display warning about an existing folder before cloning - #2777 #2830", "[Fixed] Show contents of directory when showing a repository from Show in Explorer/Finder instead of showing the parent - #2798" ], "1.0.2-beta1": [ "[Improved] Clone error message now suggests networking might be involved - #2872. Thanks @agisilaos!", "[Improved] Include push/pull progress information in the push/pull button tooltip - #2879", "[Improved] Allow publishing a brand new, empty repository - #2773", "[Improved] Make file paths in lists selectable - #2801. Thanks @artivilla!", "[Fixed] Use the initial path provided when creating a new repository - #2883", "[Fixed] Windows: Avoid long path limits when discarding changes - #2833", "[Fixed] Files would get deleted when undoing the first commit - #2764", "[Fixed] Find the repository root before adding it - #2832", "[Fixed] Display warning about an existing folder before cloning - #2777 #2830", "[Fixed] Show contents of directory when showing a repository from Show in Explorer/Finder instead of showing the parent - #2798" ], "1.0.2-beta0": [ "[Improved] Message for GitHub Enterprise users when there is a network error - #2574. Thanks @agisilaos!", "[Fixed] Disable LFS hook creation when cloning - #2809", "[Fixed] Use the new URL for the \"Show User Guides\" menu item - #2792. Thanks @db6edr!", "[Fixed] Make the SHA selectable when viewing commit details - #1154", "[Fixed] Windows: Make `github` CLI work in Git Bash - #2712" ], "1.0.1": [ "[Improved] Message for GitHub Enterprise users when there is a network error - #2574. Thanks @agisilaos!", "[Fixed] Disable LFS hook creation when cloning - #2809", "[Fixed] Use the new URL for the \"Show User Guides\" menu item - #2792. Thanks @db6edr!", "[Fixed] Make the SHA selectable when viewing commit details - #1154", "[Fixed] Windows: Make `github` CLI work in Git Bash - #2712" ], "1.0.1-beta0": [ "[Fixed] Use the loading/disabled state while publishing - #1995", "[Fixed] Lock down menu item states for unborn repositories - #2744 #2573", "[Fixed] Windows: Detecting the available shells and editors when using a language other than English - #2735" ], "1.0.0": [ "[Fixed] Use the loading/disabled state while publishing - #1995", "[Fixed] Lock down menu item states for unborn repositories - #2744 #2573", "[Fixed] Windows: Detecting the available shells and editors when using a language other than English - #2735" ], "1.0.0-beta3": [ "[New] Allow users to create repositories with descriptions - #2719. Thanks @davidcelis!", "[New] Use `lfs clone` for faster cloning of LFS repositories - #2679", "[Improved] Prompt to override existing LFS filters - #2693", "[Fixed] Don't install LFS hooks when checking if a repo uses LFS - #2732", "[Fixed] Ensure nothing is staged as part of undoing the first commit - #2656", "[Fixed] \"Clone with Desktop\" wouldn't include the repository name in the path - #2704" ], "0.9.1": [ "[New] Allow users to create repositories with descriptions - #2719. Thanks @davidcelis!", "[New] Use `lfs clone` for faster cloning of LFS repositories - #2679", "[Improved] Prompt to override existing LFS filters - #2693", "[Fixed] Don't install LFS hooks when checking if a repo uses LFS - #2732", "[Fixed] Ensure nothing is staged as part of undoing the first commit - #2656", "[Fixed] \"Clone with Desktop\" wouldn't include the repository name in the path - #2704" ], "1.0.0-beta2": [ "[New] Allow users to create repositories with descriptions - #2719. Thanks @davidcelis!", "[New] Use `lfs clone` for faster cloning of LFS repositories - #2679", "[Improved] Prompt to override existing LFS filters - #2693", "[Fixed] Don't install LFS hooks when checking if a repo uses LFS - #2732", "[Fixed] Ensure nothing is staged as part of undoing the first commit - #2656", "[Fixed] \"Clone with Desktop\" wouldn't include the repository name in the path - #2704" ], "0.9.0": [ "[New] Allow users to create repositories with descriptions - #2719. Thanks @davidcelis!", "[New] Use `lfs clone` for faster cloning of LFS repositories - #2679", "[Improved] Prompt to override existing LFS filters - #2693", "[Fixed] Don't install LFS hooks when checking if a repo uses LFS - #2732", "[Fixed] Ensure nothing is staged as part of undoing the first commit - #2656", "[Fixed] \"Clone with Desktop\" wouldn't include the repository name in the path - #2704" ], "0.8.2": [ "[New] Ask to install LFS filters when an LFS repository is added - #2227", "[New] Clone GitHub repositories tab - #57", "[New] Option to opt-out of confirming discarding changes - #2681", "[Fixed] Long commit summary truncation - #1742", "[Fixed] Ensure the repository list is always enabled - #2648", "[Fixed] Windows: Detecting the available shells and editors when using a non-ASCII user encoding - #2624", "[Fixed] Clicking the \"Cancel\" button on the Publish Branch dialog - #2646", "[Fixed] Windows: Don't rely on PATH for knowing where to find chcp - #2678", "[Fixed] Relocating a repository now actually does that - #2685", "[Fixed] Clicking autocompletes inserts them - #2674", "[Fixed] Use shift for shortcut chord instead of alt - #2607", "[Fixed] macOS: \"Open in Terminal\" works with repositories with spaces in their path - #2682" ], "1.0.0-beta1": [ "[New] Option to to opt-out of confirming discarding changes - #2681", "[Fixed] Windows: Don't rely on PATH for knowing where to find chcp - #2678", "[Fixed] Relocating a repository now actually does that - #2685", "[Fixed] Clicking autocompletes inserts them - #2674", "[Fixed] Use shift for shortcut chord instead of alt - #2607", "[Fixed] macOS: \"Open in Terminal\" works with repositories with spaces in their path - #2682" ], "1.0.0-beta0": [ "[New] Ask to install LFS filters when an LFS repository is added - #2227", "[New] Clone GitHub repositories tab - #57", "[Fixed] Long commit summary truncation - #1742", "[Fixed] Ensure the repository list is always enabled - #2648", "[Fixed] Windows: Detecting the available shells and editors when using a non-ASCII user encoding - #2624", "[Fixed] Clicking the \"Cancel\" button on the Publish Branch dialog - #2646" ], "0.8.1": [ "[New] 'Open in Shell' now supports multiple shells - #2473", "[New] Windows: Enable adding self-signed certificates - #2581", "[Improved] Enhanced image diffs - #2383", "[Improved] Line diffs - #2461", "[Improved] Octicons updated - #2495", "[Improved] Adds ability to close repository list using shortcut - #2532", "[Improved] Switch default buttons in the Publish Branch dialog - #2515", "[Improved] Bring back \"Contact Support\" - #1472", "[Improved] Persist repository filter text after closing repository list - #2571", "[Improved] Redesigned example commit in the Welcome flow - #2141", "[Improved] Tidy up initial \"external editor\" experience - #2551", "[Fixed] 'Include All' checkbox not in sync with partial selection - #2493", "[Fixed] Copied text from diff removed valid characters - #2499", "[Fixed] Click-focus on Windows would dismiss dialog - #2488", "[Fixed] Branch list not rendered in app - #2531", "[Fixed] Git operations checking certificate store - #2520", "[Fixed] Properly identify repositories whose remotes have a trailing slash - #2584", "[Fixed] Windows: Fix launching the `github` command line tool - #2563", "[Fixed] Use the primary email address if it's public - #2244", "[Fixed] Local branch not checked out after clone - #2561", "[Fixed] Only the most recent 30 issues would autocomplete for GitHub Enterprise repositories - #2541", "[Fixed] Missing \"View on GitHub\" menu item for non-Gitub repositories - #2615", "[Fixed] New tab opened when pressing \"]\" for certain keyboard layouts - #2607", "[Fixed] Windows: Crash when exiting full screen - #1502", "[Fixed] Windows: Detecting the available shells and editors when using a non-ASCII user encoding - #2624", "[Fixed] Ensure the repository list is always accessible - #2648" ], "0.8.1-beta4": [ "[Improved] Persist repository filter text after closing repository list - #2571", "[Improved] Redesigned example commit in the Welcome flow - #2141", "[Improved] Tidy up initial \"external editor\" experience - #2551", "[Fixed] Missing \"View on GitHub\" menu item for non-Gitub repositories - #2615", "[Fixed] New tab opened when pressing \"]\" for certain keyboard layouts - #2607", "[Fixed] Windows: Crash when exiting full screen - #1502" ], "0.8.1-beta3": [ "[New] Windows: Enable adding self-signed certificates - #2581", "[Improved] Adds ability to close repository list using shortcut - #2532", "[Improved] Switch default buttons in the Publish Branch dialog - #2515", "[Improved] Bring back \"Contact Support\" - #1472", "[Fixed] Properly identify repositories whose remotes have a trailing slash - #2584", "[Fixed] Windows: Fix launching the `github` command line tool - #2563", "[Fixed] Use the primary email address if it's public - #2244", "[Fixed] Local branch not checked out after clone - #2561", "[Fixed] Only the most recent 30 issues would autocomplete for GitHub Enterprise repositories - #2541" ], "0.8.1-beta2": [ "[Fixed] Branch list not rendered in app - #2531", "[Fixed] Git operations checking certificate store - #2520" ], "0.8.1-beta1": [ "[New] 'Open in Shell' now supports multiple shells - #2473", "[Improved] Enhanced image diffs - #2383", "[Improved] Line diffs - #2461", "[Improved] Octicons updated - #2495", "[Fixed] 'Include All' checkbox not in sync with partial selection - #2493", "[Fixed] Copied text from diff removed valid characters - #2499", "[Fixed] Click-focus on Windows would dismiss dialog - #2488" ], "0.8.1-beta0": [], "0.8.0": [ "[New] Added commit context menu - #2434", "[New] Added 'Open in External Editor' - #2009", "[New] Can choose whether a branch should be deleted on the remote as well as locally - #2136", "[New] Support authenticating with non-GitHub servers - #852", "[New] Added the ability to revert a commit - #752", "[New] Added a keyboard shortcut for opening the repository in the shell - #2138", "[Improved] Copied diff text no longer includes the line changetype markers - #1499", "[Improved] Fetch if a push fails because they need to pull first - #2431", "[Improved] Discard changes performance - #1889", "[Fixed] Show 'Add Repository' dialog when repository is dragged onto the app - #2442", "[Fixed] Dialog component did not remove event handler - #2469", "[Fixed] Open in External Editor context menu - #2475", "[Fixed] Update to Git 2.14.1 to fix security vulnerability - #2432", "[Fixed] Recent branches disappearing after renaming a branch - #2426", "[Fixed] Changing the default branch on GitHub.com is now reflected in the app - #1489", "[Fixed] Swap around some callouts for no repositories - #2447", "[Fixed] Darker unfocused selection color - #1669", "[Fixed] Increase the max sidebar width - #1588", "[Fixed] Don't say \"Publish this branch to GitHub\" for non-GitHub repositories - #1498", "[Fixed] macOS: Protocol schemes not getting registered - #2429", "[Fixed] Patches which contain the \"no newline\" marker would fail to apply - #2123", "[Fixed] Close the autocompletion popover when it loses focus - #2358", "[Fixed] Clear the selected org when switching Publish Repository tabs - #2386", "[Fixed] 'Create Without Pushing' button throwing an exception while opening a pull request - #2368", "[Fixed] Windows: Don't removing the running app out from under itself when there are updates pending - #2373", "[Fixed] Windows: Respect `core.autocrlf` and `core.safeclrf` when modifying the .gitignore - #1535", "[Fixed] Windows: Fix opening the app from the command line - #2396" ], "0.7.3-beta5": [], "0.7.3-beta4": [], "0.7.3-beta3": [], "0.7.3-beta2": [], "0.7.3-beta1": [], "0.7.3-beta0": [], "0.7.2": ["[Fixed] Issues with auto-updating to 0.7.1."], "0.7.2-beta0": [], "0.7.1": [ "[Improved] Redesigned error and warning dialogs to be clearer - #2277", "[Improved] Create Pull Request dialog shows more feedback while it's working - #2265", "[Improved] Version text is now copiable - #1935", "[Fixed] Preserve existing GitHub API information when API requests fail - #2282", "[Fixed] Pass through error messages as received from the API - #2279", "[Fixed] The Pull and Create Pull Request menu items had the same shortcut - #2274", "[Fixed] Launching the `github` command line tool from a Fish shell - #2299", "[Fixed] Help menu items now work - #2314", "[Fixed] Windows: `github` command line tool not installing after updating - #2312", "[Fixed] Caret position jumping around while changing the path for adding a local repository - #2222", "[Fixed] Error dialogs being closed too easily - #2211", "[Fixed] Windows: Non-ASCII credentials were mangled - #189" ], "0.7.1-beta5": [ "[Improved] Redesigned error and warning dialogs to be clearer - #2277", "[Improved] Create Pull Request dialog shows more feedback while it's working - #2265", "[Fixed] Preserve existing GitHub API information when API requests fail - #2282", "[Fixed] Pass through error messages as received from the API - #2279", "[Fixed] The Pull and Create Pull Request menu items had the same shortcut - #2274", "[Fixed] Launching the `github` command line tool from a Fish shell - #2299", "[Fixed] Help menu items now work - #2314", "[Fixed] Windows: `github` command line tool not installing after updating - #2312", "[Fixed] Caret position jumping around while changing the path for adding a local repository - #2222", "[Fixed] Error dialogs being closed too easily - #2211", "[Fixed] Windows: Non-ASCII credentials were mangled - #189" ], "0.7.1-beta4": [], "0.7.1-beta3": [], "0.7.1-beta2": [], "0.7.1-beta1": [], "0.7.1-beta0": [ "[Improved] Redesigned error and warning dialogs to be clearer - #2277", "[Fixed] Preserve existing GitHub API information when API requests fail - #2282", "[Fixed] Pass through error messages as received from the API - #2279", "[Fixed] The Pull and Create Pull Request menu items had the same shortcut - #2274", "[Fixed] Launching the `github` command line tool from a Fish shell - #2299" ], "0.7.0": [ "[New] Added the Branch > Create Pull Request menu item - #2135", "[New] Added the `github` command line tool - #696", "[Improved] Better error message when publishing a repository fails - #2089", "[Improved] Windows: Don't recreate the desktop shortcut if it's been deleted - #1759", "[Fixed] Cloning a repository's wiki - #1624", "[Fixed] Don't call GitHub Enterprise GitHub.com - #2094", "[Fixed] Don't push after publishing a new repository if the branch is unborn - #2086", "[Fixed] Don't close dialogs when clicking the title bar - #2056", "[Fixed] Windows: Clicking 'Show in Explorer' doesn't bring Explorer to the front - #2127", "[Fixed] Windows: Opening links doesn't bring the browser to the front - #1945", "[Fixed] macOS: Closing the window wouldn't exit fullscreen - #1901", "[Fixed] Scale blankslate images so they look nicer on high resolution displays - #1946", "[Fixed] Windows: Installer not completing or getting stuck in a loop - #1875 #1863", "[Fixed] Move the 'Forgot Password' link to fix the tab order of the sign in view - #2200" ], "0.6.3-beta7": [], "0.6.3-beta6": [], "0.6.3-beta5": [], "0.6.3-beta4": [], "0.6.3-beta3": [], "0.6.3-beta2": [], "0.6.3-beta1": [], "0.6.3-beta0": [], "0.6.2": [ "[New] Link to User Guides from the Help menu - #1963", "[New] Added the 'Open in External Editor' contextual menu item to changed files - #2023", "[New] Added the 'Show' and 'Open Command Prompt' contextual menu items to repositories - #1554", "[New] Windows: Support self-signed or untrusted certificates - #671", "[New] Copy the SHA to the clipboard when clicked - #1501", "[Improved] Provide the option of initializing a new repository when adding a directory that isn't already one - #969", "[Improved] Link to the working directory when there are no changes - #1871", "[Improved] Hitting Enter when selecting a base branch creates the new branch - #1780", "[Improved] Prefix repository names with their owner if they are ambiguous - #1848", "[Fixed] Sort and filter licenses like GitHub.com - #1987", "[Fixed] Long branch names not getting truncated in the Rename Branch dialog - #1891", "[Fixed] Prune old log files - #1540", "[Fixed] Ensure the local path is valid before trying to create a new repository - #1487", "[Fixed] Support cloning repository wikis - #1624", "[Fixed] Disable the Select All checkbox when there are no changes - #1389", "[Fixed] Changed docx files wouldn't show anything in the diff panel - #1990", "[Fixed] Disable the Merge button when there are no commits to merge - #1359", "[Fixed] Username/password authentication not working for GitHub Enterprise - #2064", "[Fixed] Better error messages when an API call fails - #2017", "[Fixed] Create the 'logs' directory if it doesn't exist - #1550", "[Fixed] Enable the 'Remove' menu item for missing repositories - #1776" ], "0.6.1": [ "[Fixed] Properly log stats opt in/out - #1949", "[Fixed] Source maps for exceptions in the main process - #1957", "[Fixed] Styling of the exception dialog - #1956", "[Fixed] Handle ambiguous references - #1947", "[Fixed] Handle non-ASCII text in diffs - #1970", "[Fixed] Uncaught exception when hitting the arrow keys after showing autocompletions - #1971", "[Fixed] Clear the organizations list when publishing a new repository and switching between tabs - #1969", "[Fixed] Push properly when a tracking branch has a different name from the local branch - #1967", "[Improved] Warn when line endings will change - #1906" ], "0.6.0": [ "[Fixed] Issue autocompletion not working for older issues - #1814", "[Fixed] GitHub repository association not working for repositories with some remote URL formats - #1826 #1679", "[Fixed] Don't try to delete a remote branch that no longer exists - #1829", "[Fixed] Tokens created by development builds would be used in production builds but wouldn't work - #1727", "[Fixed] Submodules can now be added - #708", "[Fixed] Properly handle the case where a file is added to the index but removed from the working tree - #1310", "[Fixed] Use a local image for the default avatar - #1621", "[Fixed] Make the file path in diffs selectable - #1768", "[Improved] More logging! - #1823", "[Improved] Better error message when trying to add something that's not a repository - #1747", "[Improved] Copy the shell environment into the app's environment - #1796", "[Improved] Updated to Git 2.13.0 - #1897", "[Improved] Add 'Reveal' to the contextual menu for changed files - #1566", "[Improved] Better handling of large diffs - #1818 #1524", "[Improved] App launch time - #1900" ], "0.5.9": [ "[New] Added Zoom In and Zoom Out - #1217", "[Fixed] Various errors when on an unborn branch - #1450", "[Fixed] Disable push/pull menu items when there is no remote - #1448", "[Fixed] Better error message when the GitHub Enterprise version is too old - #1628", "[Fixed] Error parsing non-JSON responses - #1505 #1522", "[Fixed] Updated the 'Install Git' help documentation link - #1797", "[Fixed] Disable menu items while in the Welcome flow - #1529", "[Fixed] Windows: Fall back to HOME if Document cannot be found - #1825", "[Improved] Close the window when an exception occurs - #1562", "[Improved] Always use merge when pulling - #1627", "[Improved] Move the 'New Branch' menu item into the Branch menu - #1757", "[Improved] Remove Repository's default button is now Cancel - #1751", "[Improved] Only fetch the default remote - #1435", "[Improved] Faster commits with many files - #1405", "[Improved] Measure startup time more reliably - #1798", "[Improved] Prefer the GitHub repository name instead of the name on disk - #664" ], "0.5.8": [ "[Fixed] Switching tabs in Preferences/Settings or Repository Settings would close the dialog - #1724", "[Improved] Standardized colors which improves contrast and readability - #1713" ], "0.5.7": [ "[Fixed] Windows: Handle protocol events which launch the app - #1582", "[Fixed] Opting out of stats reporting in the Welcome flow - #1698", "[Fixed] Commit description text being too light - #1695", "[Fixed] Exception on startup if the app was activated too quickly - #1564", "[Improved] Default directory for cloning now - #1663", "[Improved] Accessibility support - #1289", "[Improved] Lovely blank slate illustrations - #1708" ], "0.5.6": [ "[Fixed] macOS: The buttons in the Untrusted Server dialog not doing anything - #1622", "[Fixed] Better warning in Rename Branch when the branch will be created with a different name than was entered - #1480", "[Fixed] Provide a tooltip for commit summaries in the History list - #1483", "[Fixed] Prevent the Update Available banner from getting squished - #1632", "[Fixed] Title bar not responding to double-clicks - #1590 #1655", "[Improved] Discard All Changes is now accessible by right-clicking the file column header - #1635" ], "0.5.5": [ "[Fixed] Save the default path after creating a new repository - #1486", "[Fixed] Only let the user launch the browser once for the OAuth flow - #1427", "[Fixed] Don't linkify invalid URLs - #1456", "[Fixed] Excessive padding in the Merge Branch dialog - #1577", "[Fixed] Octicon pixel alignment issues - #1584", "[Fixed] Windows: Invoking some menu items would break the window's snapped state - #1603", "[Fixed] macOS: Errors authenticating while pushing - #1514", "[Fixed] Don't linkify links in the History list or in Undo - #1548 #1608 #1474", "[Fixed] Diffs not working when certain git config values were set - #1559" ], "0.5.4": [ "[Fixed] The release notes URL pointed to the wrong page - #1503", "[Fixed] Only create the `logs` directory if it doesn't already exist - #1510", "[Fixed] Uncaught exception creating a new repository if you aren't a member of any orgs - #1507", "[Fixed] Only report the first uncaught exception - #1517", "[Fixed] Include the name of the default branch in the New Branch dialog - #1449", "[Fixed] Uncaught exception if a network error occurred while loading user email addresses - #1522 #1508", "[Fixed] Uncaught exception while performing a contextual menu action - #1532", "[Improved] Move all error logging to the main process - #1473", "[Improved] Stats reporting reliability - #1561" ], "0.5.3": [ "[Fixed] Display of large image diffs - #1494", "[Fixed] Discard Changes spacing - #1495" ], "0.5.2": [ "[Fixed] Display errors that happen while publishing a repository - #1396", "[Fixed] Menu items not updating - #1462", "[Fixed] Always select the first changed file - #1306", "[Fixed] macOS: Use Title Case consistently - #1477 #1481", "[Fixed] Create Branch padding - #1479", "[Fixed] Bottom padding in commit descriptions - #1345", "[Improved] Dialog polish - #1451", "[Improved] Store logs in a logs directory - #1370", "[Improved] New Welcome illustrations - #1471", "[Improved] Request confirmation before removing a repository - #1233", "[Improved] Windows icon polish - #1457" ], "0.5.1": [ "[New] Windows: A nice little gif while installing the app - #1440", "[Fixed] Disable pinch zoom - #1431", "[Fixed] Don't show carriage return indicators in diffs - #1444", "[Fixed] History wouldn't update after switching branches - #1446", "[Improved] Include more information in exception reports - #1429", "[Improved] Updated Terms and Conditions - #1438", "[Improved] Sub-pixel anti-aliasing in some lists - #1452", "[Improved] Windows: A new application identifier, less likely to collide with other apps - #1441" ], "0.5.0": [ "[Added] Menu item for showing the app logs - #1349", "[Fixed] Don't let the two-factor authentication dialog be submitted while it's empty - #1386", "[Fixed] Undo Commit showing the wrong commit - #1373", "[Fixed] Windows: Update the icon used for the installer - #1410", "[Fixed] Undoing the first commit - #1401", "[Fixed] A second window would be opened during the OAuth dance - #1382", "[Fixed] Don't include the comment from the default merge commit message - #1367", "[Fixed] Show progress while committing - #923", "[Fixed] Windows: Merge Branch sizing would be wrong on high DPI monitors - #1210", "[Fixed] Windows: Resize the app from the top left corner - #1424", "[Fixed] Changing the destination path for cloning a repository now appends the repository's name - #1408", "[Fixed] The blank slate view could be visible briefly when the app launched - #1398", "[Improved] Performance updating menu items - #1321", "[Improved] Windows: Dim the title bar when the app loses focus - #1189" ], "0.0.39": ["[Fixed] An uncaught exception when adding a user - #1394"], "0.0.38": [ "[New] Shiny new icon! - #1221", "[New] More helpful blank slate view - #871", "[Fixed] Don't allow Undo while pushing/pulling/fetching - #1047", "[Fixed] Updating the default branch on GitHub wouldn't be reflected in the app - #1028 #1314", "[Fixed] Long repository names would overflow their container - #1331", "[Fixed] Removed development menu items in production builds - #1031 #1251 #1323 #1340", "[Fixed] Create Branch no longer changes as it's animating closed - #1304", "[Fixed] Windows: Cut / Copy / Paste menu items not working - #1379", "[Improved] Show a better error message when the user tries to authenticate with a personal access token - #1313", "[Improved] Link to the repository New Issue page from the Help menu - #1349", "[Improved] Clone in Desktop opens the Clone dialog - #918" ], "0.0.37": [ "[Fixed] Better display of the 'no newline at end of file' indicator - #1253", "[Fixed] macOS: Destructive dialogs now use the expected button order - #1315", "[Fixed] Display of submodule paths - #785", "[Fixed] Incomplete stats submission - #1337", "[Improved] Redesigned welcome flow - #1254", "[Improved] App launch time - #1225", "[Improved] Handle uncaught exceptions - #1106" ], "0.0.36": [ "[Fixed] Bugs around associating an email address with a GitHub user - #975", "[Fixed] Use the correct reference name for an unborn branch - #1283", "[Fixed] Better diffs for renamed files - #980", "[Fixed] Typo in Create Branch - #1303", "[Fixed] Don't allow whitespace-only branch names - #1288", "[Improved] Focus ring polish - #1287", "[Improved] Less intrusive update notifications - #1136", "[Improved] Faster launch time on Windows - #1309", "[Improved] Faster git information refreshing - #1305", "[Improved] More consistent use of sentence case on Windows - #1316", "[Improved] Autocomplete polish - #1241" ], "0.0.35": [ "[New] Show push/pull/fetch progress - #1238", "[Fixed] macOS: Add the Zoom menu item - #1260", "[Fixed] macOS: Don't show the titlebar while full screened - #1247", "[Fixed] Windows: Updates would make the app unresponsive - #1269", "[Fixed] Windows: Keyboard navigation in menus - #1293", "[Fixed] Windows: Repositories list item not working - #1293", "[Fixed] Auto updater errors not being propagated properly - #1266", "[Fixed] Only show the current branch tooltip on the branches button - #1275", "[Fixed] Double path truncation - #1270", "[Fixed] Sometimes toggling a file's checkbox would get undone - #1248", "[Fixed] Uncaught exception when internet connectivity was lost - #1048", "[Fixed] Cloned repositories wouldn't be associated with their GitHub repository - #1285", "[Improved] Better performance on large repositories - #1281", "[Improved] Commit summary is now expandable when the summary is long - #519", "[Improved] The SHA in historical commits is now selectable - #1154", "[Improved] The Create Branch dialog was polished and refined - #1137" ], "0.0.34": [ "[New] macOS: Users can choose whether to accept untrusted certificates - #671", "[New] Windows: Users are prompted to install git when opening a shell if it is not installed - #813", "[New] Checkout progress is shown if branch switching takes a while - #1208", "[New] Commit summary and description are automatically populated for merge conflicts - #1228", "[Fixed] Cloning repositories while not signed in - #1163", "[Fixed] Merge commits are now created as merge commits - #1216", "[Fixed] Display of diffs with /r newline - #1234", "[Fixed] Windows: Maximized windows are no longer positioned slightly off screen - #1202", "[Fixed] JSON parse errors - #1243", "[Fixed] GitHub Enterprise repositories were not associated with the proper Enterprise repository - #1242", "[Fixed] Timestamps in the Branches list would wrap - #1255", "[Fixed] Merges created from pulling wouldn't use the right git author - #1262", "[Improved] Check for update errors are suppressed if they happen in the background - #1104, #1195", "[Improved] The shortcut to show the repositories list is now command or control-T - #1220", "[Improved] Command or control-W now closes open dialogs - #949", "[Improved] Less memory usage while parsing large diffs - #1235" ], "0.0.33": ["[Fixed] Update Now wouldn't update now - #1209"], "0.0.32": [ "[New] You can now disable stats reporting from Preferences > Advanced - #1120", "[New] Acknowledgements are now available from About - #810", "[New] Open pull requests from dot com in the app - #808", "[Fixed] Don't show background fetch errors - #875", "[Fixed] No more surprise and delight - #620", "[Fixed] Can't discard renamed files - #1177", "[Fixed] Logging out of one account would log out of all accounts - #1192", "[Fixed] Renamed files truncation - #695", "[Fixed] Git on Windows now integrates with the system certificate store - #706", "[Fixed] Cloning with an account/repoository shortcut would always fail - #1150", "[Fixed] OS version reporting - #1130", "[Fixed] Publish a new repository would always fail - #1046", "[Fixed] Authentication would fail for the first repository after logging in - #1118", "[Fixed] Don't flood the user with errors if a repository disappears on disk - #1132", "[Improved] The Merge dialog uses the Branches list instead of a drop down menu - #749", "[Improved] Lots of design polish - #1188, #1183, #1170, #1184, #1181, #1179, #1142, #1125" ], "0.0.31": [ "[New] Prompt user to login when authentication error occurs - #903", "[New] Windows application has a new app menu, replaces previous hamburger menu - #991", "[New] Refreshed colours to align with GitHub website scheme - #1077", "[New] Custom about dialog on all platforms - #1102", "[Fixed] Improved error handling when probing for a GitHub Enterprise server - #1026", "[Fixed] User can cancel 2FA flow - #1057", "[Fixed] Tidy up current set of menu items - #1063", "[Fixed] Manually focus the window when a URL action has been received - #1072", "[Fixed] Disable middle-click event to prevent new windows being launched - #1074", "[Fixed] Pre-fill the account name in the Welcome wizard, not login - #1078", "[Fixed] Diffs wouldn't work if an external diff program was configured - #1123", "[Improved] Lots of design polish work - #1113, #1099, #1094, #1077" ], "0.0.30": [ "[Fixed] Crash when invoking menu item due to incorrect method signature - #1041" ], "0.0.29": [ "[New] Commit summary and description fields now display issues and mentions as links for GitHub repositories - #941", "[New] Show placeholder when the repository cannot be found on disk - #946", "[New] New Repository actions moved out of popover and into new menu - #1018", "[Fixed] Display a helpful error message when an unverified user signs into GitHub Desktop - #1010", "[Fixed] Fix kerning issue when access keys displayed - #1033", "[Fixed] Protected branches show a descriptive error when the push is rejected - #1036", "[Fixed] 'Open in shell' on Windows opens to repository location - #1037" ], "0.0.28": ["[Fixed] Bumping release notes to test deployments again"], "0.0.27": [ "[Fixed] 2FA dialog when authenticating has information for SMS authentication - #1009", "[Fixed] Autocomplete for users handles accounts containing `-` - #1008" ], "0.0.26": [ "[Fixed] Address deployment issue by properly documenting release notes" ], "0.0.25": [ "[Added] Autocomplete displays user matches - #942", "[Fixed] Handle Enter key in repository and branch list when no matches exist - #995", "[Fixed] 'Add Repository' button displays in dropdown when repository list empty - #984", "[Fixed] Correct icon displayed for non-GitHub repository - #964 #955", "[Fixed] Enter key when inside dialog submits form - #956", "[Fixed] Updated URL handler entry on macOS - #945", "[Fixed] Commit button is disabled while commit in progress - #940", "[Fixed] Handle index state change when gitginore change is discarded - #935", "[Fixed] 'Create New Branch' view squashes branch list when expanded - #927", "[Fixed] Application creates repository path if it doesn't exist on disk - #925", "[Improved] Preferences sign-in flow updated to standalone dialogs - #961" ], "0.0.24": ["Changed a thing", "Added another thing"] } }
Rastaman4e
NICEHASH PLATFORM TERMS OF USE AND NICEHASH MINING TERMS OF SERVICE PLEASE READ THESE NICEHASH PLATFORM TERMS OF USE AND NICEHASH MINING TERMS OF SERVICE (“Terms”) CAREFULLY BEFORE USING THE THE PLATFORM OR SERVICES DESCRIBED HEREIN. BY SELECTING “I AGREE”, ACCESSING THE PLATFORM, USING NICEHASH MINING SERVICES OR DOWNLOADING OR USING NICEHASH MINING SOFTWARE, YOU ARE ACKNOWLEDGING THAT YOU HAVE READ THESE TERMS, AS AMENDED FROM TIME TO TIME, AND YOU ARE AGREEING TO BE BOUND BY THEM. IF YOU DO NOT AGREE TO THESE TERMS, OR ANY SUBSEQUENT AMENDMENTS, CHANGES OR UPDATES, DO NOT ACCESS THE PLATFORM, USE NICEHASH MINING SERVICES OR USE THE NICEHASH MINING SOFTWARE. GENERAL These Terms apply to users of the NiceHash Platform (“Platform” and NiceHash Mining Services (“Services”) which are provided to you by NICEHASH Ltd, company organized and existing under the laws of the British Virgin Islands, with registered address at Intershore Chambers, Road Town, Tortola, British Virgin Islands, registration number: 2048669, hereinafter referred to as “NiceHash, as well as “we” or “us”. ELIGIBILITY By using the NiceHash platform and NiceHash Mining Services, you represent and warrant that you: are at least Minimum Age and have capacity to form a binding contract; have not previously been suspended or removed from the NiceHash Platform; have full power and authority to enter into this agreement and in doing so will not violate any other agreement to which you are a party; are not not furthering, performing, undertaking, engaging in, aiding, or abetting any unlawful activity through your relationship with us, through your use of NiceHash Platform or use of NiceHash Mining Services; will not use NiceHash Platform or NiceHash Mining Services if any applicable laws in your country prohibit you from doing so in accordance with these Terms. We reserve the right to terminate your access to the NiceHash Platform and Mining Services for any reason and in our sole and absolute discretion. Use of NiceHash Platform and Mining Services is void where prohibited by applicable law. Depending on your country of residence or incorporation or registered office, you may not be able to use all the functions of the NiceHash Platform or services provided therein. It is your responsibility to follow the rules and laws in your country of residence and/or country from which you access the NiceHash Platform. DEFINITIONS NiceHash Platform means a website located on the following web address: www.nicehash.com. NiceHash Mining Services mean all services provided by NiceHash, namely the provision of the NiceHash Platform, NiceHash Hashing power marketplace, NiceHash API, NiceHash OS, NiceHash Mining Software including licence for NiceHash Miner, NiceHash Private Endpoint, NiceHash Account, NiceHash mobile apps, and all other software products, applications and services associated with these products, except for the provision of NiceHash Exchange Services. NiceHash Exchange Service means a service which allows trading of digital assets in the form of digital tokens or cryptographic currency for our users by offering them a trading venue, helping them find a trading counterparty and providing the means for transaction execution. NiceHash Exchange Services are provided by NICEX Ltd and accessible at the NiceHash Platform under NiceHash Exchange Terms of Service. Hashing power marketplace means an infrastructure provided by the NiceHash which enables the Hashing power providers to point their rigs towards NiceHash stratum servers where Hashing power provided by different Hashing power providers is gathered and sold as generic Hashing power to the Hashing power buyers. Hashing power buyer means a legal entity or individual who buys the gathered and generic hashing power on the Hashing power marketplace from undefined Hashing power providers. Hashing power provider means a legal entity or individual who sells his hashing power on the Hashing power marketplace to undefined Hashing power buyers. NiceHash Mining Software means NiceHash Miner and any other software available via the NiceHash Platform. NiceHash Miner means a comprehensive software with graphical user interface and web interface, owned by NiceHash. NiceHash Miner is a process manager software which enables the Hashing power providers to point their rigs towards NiceHash stratum servers and sell their hashing power to the Hashing power buyers. NiceHash Miner also means any and all of its code, compilations, updates, upgrades, modifications, error corrections, patches and bug fixes and similar. NiceHash Miner does not mean third party software compatible with NiceHash Miner (Third Party Plugins and Miners). NiceHash QuickMiner means a software accessible at https://www.nicehash.com/quick-miner which enables Hashing power providers to point their PCs or rigs towards NiceHash stratum servers and sell their hashing power to the Hashing power buyers. NiceHash QuickMiner is intended as a tryout tool. Hashing power rig means all hardware which produces hashing power that represents computation power which is required to calculate the hash function of different type of cryptocurrency. Secondary account is an account managed by third party from which the Account holder deposits funds to his NiceHash Wallet or/and to which the Account holder withdraws funds from his NiceHash Wallet. Stratum is a lightweight mining protocol: https://slushpool.com/help/manual/stratum-protocol. NiceHash Account means an online account available on the NiceHash Platform and created by completing the registration procedure on the NiceHash Platform. Account holder means an individual or legal entity who completes the registration procedure and successfully creates the NiceHash Account. Minimum Age means 18 years old or older, if in order for NiceHash to lawfully provide the Services to you without parental consent (including using your personal data). NiceHash Wallet means a wallet created automatically for the Account holder and provided by the NiceHash Wallet provider. NiceHash does not hold funds on behalf of the Account holder but only transfers Account holder’s requests regarding the NiceHash Wallet transaction to the NiceHash Wallet provider who executes the requested transactions. In this respect NiceHash only processes and performs administrative services related to the payments regarding the NiceHash Mining Services and NiceHash Exchange Services, if applicable. NiceHash Wallet provider is a third party which on the behalf of the Account holder provides and manages the NiceHash Wallet, holds, stores and transfers funds and hosts NiceHash Wallet. For more information about the NiceHash Wallet provider, see the following website: https://www.bitgo.com/. Blockchain network is a distributed database that is used to maintain a continuously growing list of records, called blocks. Force Majeure Event means any governmental or relevant regulatory regulations, acts of God, war, riot, civil commotion, fire, flood, or any disaster or an industrial dispute of workers unrelated to you or NiceHash. Any act, event, omission, happening or non-happening will only be considered Force Majeure if it is not attributable to the wilful act, neglect or failure to take reasonable precautions of the affected party, its agents, employees, consultants, contractors and sub-contractors. SALE AND PURCHASE OF HASHING POWER Hashing power providers agree to sell and NiceHash agrees to proceed Hashing power buyers’ payments for the provided hashing power on the Hashing power marketplace, on the Terms set forth herein. According to the applicable principle get-paid-per-valid-share (pay as you go principle) Hashing power providers will be paid only for validated and accepted hashing power to their NiceHash Wallet or other wallet, as indicated in Account holder’s profile settings or in stratum connection username. In some cases, no Hashing power is sent to Hashing power buyers or is accepted by NiceHash Services, even if Hashing power is generated on the Hashing power rigs. These cases include usage of slower hardware as well as software, hardware or network errors. In these cases, Hashing power providers are not paid for such Hashing power. Hashing power buyers agree to purchase and NiceHash agrees to process the order and forward the purchased hashing power on the Hashing power marketplace, on the Terms set forth herein. According to the applicable principle pay-per-valid-share (pay as you go principle) Hashing power buyers will pay from their NiceHash Wallet only for the hashing power that was validated by our engine. When connection to the mining pool which is selected on the Hashing power order is lost or when an order is cancelled during its lifetime, Hashing power buyer pays for additional 10 seconds worth of hashing power. Hashing power order is charged for extra hashing power when mining pool which is selected on the Hashing power order, generates rapid mining work changes and/or rapid mining job switching. All payments including any fees will be processed in crypto currency and NiceHash does not provide an option to sale and purchase of the hashing power in fiat currency. RISK DISCLOSURE If you choose to use NiceHash Platform, Services and NiceHash Wallet, it is important that you remain aware of the risks involved, that you have adequate technical resources and knowledge to bear such risks and that you monitor your transactions carefully. General risk You understand that NiceHash Platform and Services, blockchain technology, Bitcoin, all other cryptocurrencies and cryptotokens, proof of work concept and other associated and related technologies are new and untested and outside of NiceHash’s control. You acknowledge that there are major risks associated with these technologies. In addition to the risks disclosed below, there are risks that NiceHash cannot foresee and it is unreasonable to believe that such risk could have been foreseeable. The performance of NiceHash’s obligation under these Terms will terminate if market or technology circumstances change to such an extent that (i) these Terms clearly no longer comply with NiceHash’s expectations, (ii) it would be unjust to enforce NiceHash’s obligations in the general opinion or (iii) NiceHash’s obligation becomes impossible. NiceHash Account abuse You acknowledge that there is risk associated with the NiceHash Account abuse and that you have been fully informed and warned about it. The funds stored in the NiceHash Wallet may be disposed by third party in case the third party obtains the Account holder’s login credentials. The Account holder shall protect his login credentials and his electronic devices where the login credentials are stored against unauthorized access. Regulatory risks You acknowledge that there is risk associated with future legislation which may restrict, limit or prohibit certain aspects of blockchain technology which may also result in restriction, limitation or prohibition of NiceHash Services and that you have been fully informed and warned about it. Risk of hacking You acknowledge that there is risk associated with hacking NiceHash Services and NiceHash Wallet and that you have been fully informed and warned about it. Hacker or other groups or organizations may attempt to interfere with NiceHash Services or NiceHash Wallet in any way, including without limitation denial of services attacks, Sybil attacks, spoofing, smurfing, malware attacks, mining attacks or consensus-based attacks. Cryptocurrency risk You acknowledge that there is risk associated with the cryptocurrencies which are used as payment method and that you have been fully informed and warned about it. Cryptocurrencies are prone to, but not limited to, value volatility, transaction costs and times uncertainty, lack of liquidity, availability, regulatory restrictions, policy changes and security risks. NiceHash Wallet risk You acknowledge that there is risk associated with funds held on the NiceHash Wallet and that you have been fully informed and warned about it. You acknowledge that NiceHash Wallet is provided by NiceHash Wallet provider and not NiceHash. You acknowledge and agree that NiceHash shall not be responsible for any NiceHash Wallet provider’s services, including their accuracy, completeness, timeliness, validity, copyright compliance, legality, decency, quality or any other aspect thereof. NiceHash does not assume and shall not have any liability or responsibility to you or any other person or entity for any Hash Wallet provider’s services. Hash Wallet provider’s services and links thereto are provided solely as a convenience to you and you access and use them entirely at your own risk and subject to NiceHash Wallet provider’s terms and conditions. Since the NiceHash Wallet is a cryptocurrency wallet all funds held on it are entirely uninsured in contrast to the funds held on the bank account or other financial institutions which are insured. Connection risk You acknowledge that there are risks associated with usage of NiceHash Services which are provided through the internet including, but not limited to, the failure of hardware, software, configuration and internet connections and that you have been fully informed and warned about it. You acknowledge that NiceHash will not be responsible for any configuration, connection or communication failures, disruptions, errors, distortions or delays you may experience when using NiceHash Services, however caused. Hashing power provision risk You acknowledge that there are risks associated with the provisions of the hashing power which is provided by the Hashing power providers through the Hashing power marketplace and that you have been fully informed and warned about it. You acknowledge that NiceHash does not provide the hashing power but only provides the Hashing power marketplace as a service. Hashing power providers’ Hashing power rigs are new and untested and outside of NiceHash’s control. There is a major risk that the Hashing power rigs (i) will stop providing hashing power, (ii) will provide hashing power in an unstable way, (iii) will be wrongly configured or (iv) provide insufficient speed of the hashing power. Hashing power rigs as hardware could be subject of damage, errors, electricity outage, misconfiguration, connection or communication failures and other malfunctions. NiceHash will not be responsible for operation of Hashing power rigs and its provision of hashing power. By submitting a Hashing power order you agree to Hashing power no-refund policy – all shares forwarded to mining pool, selected on the Hashing power order are final and non-refundable. Hashing power profitability risk You acknowledge that there is risk associated with the profitability of the hashing power provision and that you have been fully informed and warned about it. You acknowledge that all Hashing power rig’s earning estimates and profitability calculations on NiceHash Platform are only for informational purposes and were made based on the Hashing power rigs set up in the test environments. NiceHash does not warrant that your Hashing power rigs would achieve the same profitability or earnings as calculated on NiceHash Platform. There is risk that your Hashing power rig would not produce desired hashing power quantity and quality and that your produced hashing power would differentiate from the hashing power produced by our Hashing power rigs set up in the test environments. There is risk that your Hashing power rigs would not be as profitable as our Hashing power rigs set up in the test environments or would not be profitable at all. WARRANTIES NiceHash Platform and Mining Services are provided on the “AS IS” and “AS AVAILABLE” basis, including all faults and defects. To the maximum extent permitted by applicable law, NiceHash makes no representations and warranties and you waive all warranties of any kind. Particularly, without limiting the generality of the foregoing, the NiceHash makes no representations and warranties, whether express, implied, statutory or otherwise regarding NiceHash Platform and Mining Services or other services related to NiceHash Platform and provided by third parties, including any warranty that such services will be uninterrupted, harmless, secure or not corrupt or damaged, meet your requirements, achieve any intended results, be compatible or work with any other software, applications, systems or services, meet any performance or error free or that any errors or defects can or will be corrected. Additionally NiceHash makes no representations and warranties, whether express, implied, statutory or otherwise of merchantability, suitability, reliability, availability, timeliness, accuracy, satisfactory quality, fitness for a particular purpose or quality, title and non-infringement with respect to any of the Mining Services or other services related to NiceHash Platform and provided by third parties, or quiet enjoyment and any warranties arising out of any course of dealing, course of performance, trade practice or usage of NiceHash Platform and Mining Services including information, content and material contained therein. Especially NiceHash makes no representations and warranties, whether express, implied, statutory or otherwise regarding any payment services and systems, NiceHash Wallet which is provided by third party or any other financial services which might be related to the NiceHash Platform and Mining Services. You acknowledge that you do not rely on and have not been induced to accept the NiceHash Platform and Mining Services according to these Terms on the basis of any warranties, representations, covenants, undertakings or any other statement whatsoever, other than expressly set out in these Terms that neither the NiceHash nor any of its respective agents, officers, employees or advisers have given any such warranties, representations, covenants, undertakings or other statements. LIABILITY NiceHash and their respective officers, employees or agents will not be liable to you or anyone else, to the maximum extent permitted by applicable law, for any damages of any kind, including, but not limited to, direct, consequential, incidental, special or indirect damages (including but not limited to lost profits, trading losses or damages that result from use or loss of use of NiceHash Services or NiceHash Wallet), even if NiceHash has been advised of the possibility of such damages or losses, including, without limitation, from the use or attempted use of NiceHash Platform and Mining Services, NiceHash Wallet or other related websites or services. NiceHash does not assume any obligations to users in connection with the unlawful alienation of Bitcoins, which occurred on 6. 12. 2017 with NICEHASH, d. o. o., and has been fully reimbursed with the completion of the NiceHash Repayment Program. NiceHash will not be responsible for any compensation, reimbursement, or damages arising in connection with: (i) your inability to use the NiceHash Platform and Mining Services, including without limitation as a result of any termination or suspension of the NiceHash Platform or these Terms, power outages, maintenance, defects, system failures, mistakes, omissions, errors, defects, viruses, delays in operation or transmission or any failure of performance, (ii) the cost of procurement of substitute goods or services, (iii) any your investments, expenditures, or commitments in connection with these Terms or your use of or access to the NiceHash Platform and Mining Services, (iv) your reliance on any information obtained from NiceHash, (v) Force Majeure Event, communications failure, theft or other interruptions or (vi) any unauthorized access, alteration, deletion, destruction, damage, loss or failure to store any data, including records, private key or other credentials, associated with NiceHash Platform and Mining Services or NiceHash Wallet. Our aggregate liability (including our directors, members, employees and agents), whether in contract, warranty, tort (including negligence, whether active, passive or imputed), product liability, strict liability or other theory, arising out of or relating to the use of NiceHash Platform and Mining Services, or inability to use the Platform and Services under these Terms or under any other document or agreement executed and delivered in connection herewith or contemplated hereby, shall in any event not exceed 100 EUR per user. You will defend, indemnify, and hold NiceHash harmless and all respective employees, officers, directors, and representatives from and against any claims, demand, action, damages, loss, liabilities, costs and expenses (including reasonable attorney fees) arising out of or relating to (i) any third-party claim concerning these Terms, (ii) your use of, or conduct in connection with, NiceHash Platform and Mining Services, (iii) any feedback you provide, (iv) your violation of these Terms, (v) or your violation of any rights of any other person or entity. If you are obligated to indemnify us, we will have the right, in our sole discretion, to control any action or proceeding (at our expense) and determine whether we wish to settle it. If we are obligated to respond to a third-party subpoena or other compulsory legal order or process described above, you will also reimburse us for reasonable attorney fees, as well as our employees’ and contractors’ time and materials spent responding to the third-party subpoena or other compulsory legal order or process at reasonable hourly rates. The Services and the information, products, and services included in or available through the NiceHash Platform may include inaccuracies or typographical errors. Changes are periodically added to the information herein. Improvements or changes on the NiceHash Platform can be made at any time. NICEHASH ACCOUNT The registration of the NiceHash Account is made through the NiceHash Platform, where you are required to enter your email address and password in the registration form. After successful completion of registration, the confirmation email is sent to you. After you confirm your registration by clicking on the link in the confirmation email the NiceHash Account is created. NiceHash will send you proof of completed registration once the process is completed. When you create NiceHash Account, you agree to (i) create a strong password that you change frequently and do not use for any other website, (ii) implement reasonable and appropriate measures designed to secure access to any device which has access to your email address associated with your NiceHash Account and your username and password for your NiceHash Account, (iii) maintain the security of your NiceHash Account by protecting your password and by restricting access to your NiceHash Account; (iv) promptly notify us if you discover or otherwise suspect any security breaches related to your NiceHash Account so we can take all required and possible measures to secure your NiceHash Account and (v) take responsibility for all activities that occur under your NiceHash Account and accept all risks of any authorized or unauthorized access to your NiceHash Account, to the maximum extent permitted by law. Losing access to your email, registered at NiceHash Platform, may also mean losing access to your NiceHash Account. You may not be able to use the NiceHash Platform or Mining Services, execute withdrawals and other security sensitive operations until you regain access to your email address, registered at NiceHash Platform. If you wish to change the email address linked to your NiceHash Account, we may ask you to complete a KYC procedure for security purposes. This step serves solely for the purpose of identification in the process of regaining access to your NiceHash Account. Once the NiceHash Account is created a NiceHash Wallet is automatically created for the NiceHash Account when the request for the first deposit to the NiceHash Wallet is made by the user. Account holder’s NiceHash Wallet is generated by NiceHash Wallet provider. Account holder is strongly suggested to enhance the security of his NiceHash Account by adding an additional security step of Two-factor authentication (hereinafter “2FA”) when logging into his account, withdrawing funds from his NiceHash Wallet or placing a new order. Account holder can enable this security feature in the settings of his NiceHash Account. In the event of losing or changing 2FA code, we may ask the Account holder to complete a KYC procedure for security reasons. This step serves solely for the purpose of identification in the process of reactivating Account holders 2FA and it may be subject to an a In order to use certain functionalities of the NiceHash Platform, such as paying for the acquired hashing power, users must deposit funds to the NiceHash Wallet, as the payments for the hashing power could be made only through NiceHash Wallet. Hashing power providers have two options to get paid for the provided hashing power: (i) by using NiceHash Wallet to receive the payments or (ii) by providing other Bitcoin address where the payments shall be received to. Hashing power providers provide their Bitcoin address to NiceHash by providing such details via Account holder’s profile settings or in a form of a stratum username while connecting to NiceHash stratum servers. Account holder may load funds on his NiceHash Wallet from his Secondary account. Account holder may be charged fees by the Secondary account provider or by the blockchain network for such transaction. NiceHash is not responsible for any fees charged by Secondary account providers or by the blockchain network or for the management and security of the Secondary accounts. Account holder is solely responsible for his use of Secondary accounts and Account holder agrees to comply with all terms and conditions applicable to any Secondary accounts. The timing associated with a load transaction will depend in part upon the performance of Secondary accounts providers, the performance of blockchain network and performance of the NiceHash Wallet provider. NiceHash makes no guarantee regarding the amount of time it may take to load funds on to NiceHash Wallet. NiceHash Wallet shall not be used by Account holders to keep, save and hold funds for longer period and also not for executing other transactions which are not related to the transactions regarding the NiceHash Platform. The NiceHash Wallet shall be used exclusively and only for current and ongoing transactions regarding the NiceHash Platform. Account holders shall promptly withdraw any funds kept on the NiceHash Wallet that will not be used and are not intended for the reasons described earlier. Commission fees may be charged by the NiceHash Wallet provider, by the blockchain network or by NiceHash for any NiceHash Wallet transactions. Please refer to the NiceHash Platform, for more information about the commission fees for NiceHash Wallet transactions which are applicable at the time of the transaction. NiceHash reserves the right to change these commission fees according to the provisions to change these Terms at any time for any reason. You have the right to use the NiceHash Account only in compliance with these Terms and other commercial terms and principles published on the NiceHash Platform. In particular, you must observe all regulations aimed at ensuring the security of funds and financial transactions. Provided that the balance of funds in your NiceHash Wallet is greater than any minimum balance requirements needed to satisfy any of your open orders, you may withdraw from your NiceHash Wallet any amount of funds, up to the total amount of funds in your NiceHash Wallet in excess of such minimum balance requirements, to Secondary Account, less any applicable withdrawal fees charged by NiceHash or by the blockchain network for such transaction. Withdrawals are not processed instantly and may be grouped with other withdrawal requests. Some withdrawals may require additional verification information which you will have to provide in order to process the withdrawal. It may take up to 24 hours before withdrawal is fully processed and distributed to the Blockchain network. Please refer to the NiceHash Platform for more information about the withdrawal fees and withdrawal processing. NiceHash reserves the right to change these fees according to the provisions to change these Terms at any time for any reason. You have the right to close the NiceHash Account. In case you have funds on your NiceHash Wallet you should withdraw funds from your account prior to requesting NiceHash Account closure. After we receive your NiceHash Account closure request we will deactivate your NiceHash Account. You can read more about closing the NiceHash Account in our Privacy Policy. Your NiceHash Account may be deactivated due to your inactivity. Your NiceHash account may be locked and a mandatory KYC procedure is applied for security reasons, if it has been more than 6 month since your last login. NiceHash or any of its partners or affiliates are not responsible for the loss of the funds, stored on or transferred from the NiceHash Wallet, as well as for the erroneous implementation of the transactions made via NiceHash Wallet, where such loss or faulty implementation of the transaction are the result of a malfunction of the NiceHash Wallet and the malfunction was caused by you or the NiceHash Wallet provider. You are obliged to inform NiceHash in case of loss or theft, as well as in the case of any possible misuse of the access data to your NiceHash Account, without any delay, and demand change of access data or closure of your existing NiceHash Account and submit a request for new access data. NiceHash will execute the change of access data or closure of the NiceHash Account and the opening of new NiceHash Account as soon as technically possible and without any undue delay. All information pertaining to registration, including a registration form, generation of NiceHash Wallet and detailed instructions on the use of the NiceHash Account and NiceHash Wallet are available at NiceHash Platform. The registration form as well as the entire system is properly protected from unwanted interference by third parties. KYC PROCEDURE NiceHash is appropriately implementing AML/CTF and security measures to diligently detect and prevent any malicious or unlawful use of NiceHash Services or use, which is strictly prohibited by these Terms, which are deemed as your agreement to provide required personal information for identity verification. Security measures include a KYC procedure, which is aimed at determining the identity of an individual user or an organisation. We may ask you to complete this procedure before enabling some or all functionalities of the NiceHash platform and provide its services. A KYC procedure might be applied as a security measure when: changing the email address linked to your NiceHash Account, losing or changing your 2FA code; logging in to your NiceHash Account for the first time after the launch of the new NiceHash Platform in August 2019, gaining access to all or a portion of NiceHash Services, NiceHash Wallet and its related services or any portion thereof if they were disabled due to and activating your NiceHash Account if it has been deactivated due to its inactivity and/or security or other reasons. HASHING POWER TRANSACTIONS General NiceHash may, at any time and in our sole discretion, (i) refuse any order submitted or provided hashing power, (ii) cancel an order or part of the order before it is executed, (iii) impose limits on the order amount permitted or on provided hashing power or (iv) impose any other conditions or restrictions upon your use of the NiceHash Platform and Mining Services without prior notice. For example, but not limited to, NiceHash may limit the number of open orders that you may establish or limit the type of supported Hashing power rigs and mining algorithms or NiceHash may restrict submitting orders or providing hashing power from certain locations. Please refer to the NiceHash Platform, for more information about terminology, hashing power transactions’ definitions and descriptions, order types, order submission, order procedure, order rules and other restrictions and limitations of the hashing power transactions. NiceHash reserves the right to change any transaction, definitions, description, order types, procedure, rules, restrictions and limitations at any time for any reason. Orders, provision of hashing power, payments, deposits, withdrawals and other transactions are accepted only through the interface of the NiceHash Platform, NiceHash API and NiceHash Account and are fixed by the software and hardware tools of the NiceHash Platform. If you do not understand the meaning of any transaction option, NiceHash strongly encourages you not to utilize any of those options. Hashing Power Order In order to submit an Hashing Power Order via the NiceHash Account, the Hashing power buyer must have available funds in his NiceHash Wallet. Hashing power buyer submits a new order to buy hashing power via the NiceHash Platform or via the NiceHash API by setting the following parameters in the order form: NiceHash service server location, third-party mining pool, algorithm to use, order type, set amount he is willing to spend on this order, set price per hash he is willing to pay, optionally approximate limit maximum hashing power for his order and other parameters as requested and by confirming his order. Hashing power buyer may submit an order in maximum amount of funds available on his NiceHash Wallet at the time of order submission. Order run time is only approximate since order’s lifetime is based on the number of hashes that it delivers. Particularly during periods of high volume, illiquidity, fast movement or volatility in the marketplace for any digital assets or hashing power, the actual price per hash at which some of the orders are executed may be different from the prevailing price indicated on NiceHash Platform at the time of your order. You understand that NiceHash is not liable for any such price fluctuations. In the event of market disruption, NiceHash Services disruption, NiceHash Hashing Power Marketplace disruption or manipulation or Force Majeure Event, NiceHash may do one or more of the following: (i) suspend access to the NiceHash Account or NiceHash Platform, or (ii) prevent you from completing any actions in the NiceHash Account, including closing any open orders. Following any such event, when trading resumes, you acknowledge that prevailing market prices may differ significantly from the prices available prior to such event. When Hashing power buyer submits an order for purchasing of the Hashing power via NiceHash Platform or via the NiceHash API he authorizes NiceHash to execute the order on his behalf and for his account in accordance with such order. Hashing power buyer acknowledges and agrees that NiceHash is not acting as his broker, intermediary, agent or advisor or in any fiduciary capacity. NiceHash executes the order in set order amount minus NiceHash’s processing fee. Once the order is successfully submitted the order amount starts to decrease in real time according to the payments for the provided hashing power. Hashing power buyer agrees to pay applicable processing fee to NiceHash for provided services. The NiceHash’s fees are deducted from Hashing power buyer’s NiceHash Wallet once the whole order is exhausted and completed. Please refer to the NiceHash Platform, for more information about the fees which are applicable at the time of provision of services. NiceHash reserves the right to change these fees according to the provisions to change these Terms at any time for any reason. The changed fees will apply only for the NiceHash Services provided after the change of the fees. All orders submitted prior the fee change but not necessary completed prior the fee change will be charged according to the fees applicable at the time of the submission of the order. NiceHash will attempt, on a commercially reasonable basis, to execute the Hashing power buyer’s purchase of the hashing power on the Hashing power marketplace under these Terms according to the best-effort delivery approach. In this respect NiceHash does not guarantee that the hashing power will actually be delivered or verified and does not guarantee any quality of the NiceHash Services. Hashing power buyer may cancel a submitted order during order’s lifetime. If an order has been partially executed, Hashing power buyer may cancel the unexecuted remainder of the order. In this case the NiceHash’s processing fee will apply only for the partially executed order. NiceHash reserves the right to refuse any order cancellation request once the order has been submitted. Selling Hashing Power and the Provision of Hashing Power In order to submit the hashing power to the NiceHash stratum server the Hashing power provider must first point its Hashing power rig to the NiceHash stratum server. Hashing power provider is solely responsible for configuration of his Hashing power rig. The Hashing power provider gets paid by Hashing power buyers for all validated and accepted work that his Hashing power rig has produced. The provided hashing power is validated by NiceHash’s stratum engine and validator. Once the hashing power is validated the Hashing power provider is entitled to receive the payment for his work. NiceHash logs all validated hashing power which was submitted by the Hashing power provider. The Hashing power provider receives the payments of current globally weighted average price on to his NiceHash Wallet or his selected personal Bitcoin address. The payments are made periodically depending on the height of payments. NiceHash reserves the right to hold the payments any time and for any reason by indicating the reason, especially if the payments represent smaller values. Please refer to the NiceHash Platform, for more information about the height of payments for provided hashing power, how the current globally weighted average price is calculated, payment periods, payment conditions and conditions for detention of payments. NiceHash reserves the right to change this payment policy according to the provisions to change these Terms at any time for any reason. All Hashing power rig’s earnings and profitability calculations on NiceHash Platform are only for informational purposes. NiceHash does not warrant that your Hashing power rigs would achieve the same profitability or earnings as calculated on NiceHash Platform. You hereby acknowledge that it is possible that your Hashing power rigs would not be as profitable as indicated in our informational calculations or would not be profitable at all. Hashing power provider agrees to pay applicable processing fee to NiceHash for provided Services. The NiceHash’s fees are deducted from all the payments made to the Hashing power provider for his provided work. Please refer to the NiceHash Platform, for more information about the fees which are applicable at the time of provision of services. Hashing power provider which has not submitted any hashing power to the NiceHash stratum server for a period of 90 days agrees that a processing fee of 0.00001000 BTC or less, depending on the unpaid mining balance, will be deducted from his unpaid mining balance. NiceHash reserves the right to change these fees according to the provisions to change these Terms at any time for any reason. The changed fees will apply only for the NiceHash Services provided after the change of the fees. NiceHash will attempt, on a commercially reasonable basis, to execute the provision of Hashing power providers’ hashing power on the Hashing power marketplace under these Terms according to the best-effort delivery approach. In this respect NiceHash does not guarantee that the hashing power will actually be delivered or verified and does not guarantee any quality of the NiceHash Services. Hashing power provider may disconnect the Hashing power rig from the NiceHash stratum server any time. NiceHash reserves the right to refuse any Hashing power rig once the Hashing power rig has been pointed towards NiceHash stratum server. RESTRICTIONS When accessing the NiceHash Platform or using the Mining Services or NiceHash Wallet, you warrant and agree that you: will not use the Services for any purpose that is unlawful or prohibited by these Terms, will not violate any law, contract, intellectual property or other third-party right or commit a tort, are solely responsible for your conduct while accessing the NiceHash Platform or using the Mining Services or NiceHash Wallet, will not access the NiceHash Platform or use the Mining Services in any manner that could damage, disable, overburden, or impair the provision of the Services or interfere with any other party's use and enjoyment of the Services, will not misuse and/or maliciously use Hashing power rigs, you will particularly refrain from using network botnets or using NiceHash Platform or Mining Services with Hashing power rigs without the knowledge or awareness of Hashing power rig owner(s), will not perform or attempt to perform any kind of malicious attacks on blockchains with the use of the NiceHash Platform or Mining Services, intended to maliciously gain control of more than 50% of the network's mining hash rate, will not use the NiceHash Platform or Mining Services for any kind of market manipulation or disruption, such as but not limited to NiceHash Mining Services disruption and NiceHash Hashing Power Marketplace manipulation. In case of any of the above mentioned events, NiceHash reserves the right to immediately suspend your NiceHash Account, freeze or block the funds in the NiceHash Wallet, and suspend your access to NiceHash Platform, particularly if NiceHash believes that such NiceHash Account are in violation of these Terms or Privacy Policy, or any applicable laws and regulation. RIGHTS AND OBLIGATIONS In the event of disputes with you, NiceHash is obliged to prove that the NiceHash service which is the subject of the dispute was not influenced by technical or other failure. You will have possibility to check at any time, subject to technical availability, the transactions details, statistics and available balance of the funds held on the NiceHash Wallet, through access to the NiceHash Account. You may not obtain or attempt to obtain any materials or information through any means not intentionally made available or provided to you or public through the NiceHash Platform or Mining Services. We may, in our sole discretion, at any time, for any or no reason and without liability to you, with prior notice (i) terminate all rights and obligations between you and NiceHash derived from these Terms, (ii) suspend your access to all or a portion of NiceHash Services, NiceHash Wallet and its related services or any portion thereof and delete or deactivate your NiceHash Account and all related information and files in such account (iii) modify, suspend or discontinue, temporarily or permanently, any portion of NiceHash Platform or (iv) provide enhancements or improvements to the features and functionality of the NiceHash Platform, which may include patches, bug fixes, updates, upgrades and other modifications. Any such change may modify or delete certain portion, features or functionalities of the NiceHash Services. You agree that NiceHash has no obligation to (i) provide any updates, or (ii) continue to provide or enable any particular portion, features or functionalities of the NiceHash Services to you. You further agree that all changes will be (i) deemed to constitute an integral part of the NiceHash Platform, and (ii) subject to these Terms. In the event of your breach of these Terms, including but not limited to, for instance, in the event that you breach any term of these Terms, due to legal grounds originating in anti-money laundering and know your client regulation and procedures, or any other relevant applicable regulation, all right and obligations between you and NiceHash derived from these Terms terminate automatically if you fail to comply with these Terms within the notice period of 8 days after you have been warned by NiceHash about the breach and given 8 days period to cure the breaches. NiceHash reserves the right to keep these rights and obligations in force despite your breach of these Terms. In the event of termination, NiceHash will attempt to return you any funds stored on your NiceHash Wallet not otherwise owed to NiceHash, unless NiceHash believes you have committed fraud, negligence or other misconduct. You acknowledge that the NiceHash Services and NiceHash Wallet may be suspended for maintenance. Technical information about the hashing power transactions, including information about chosen server locations, algorithms used, selected mining pools, your business or activities, including all financial and technical information, specifications, technology together with all details of prices, current transaction performance and future business strategy represent confidential information and trade secrets. NiceHash shall, preserve the confidentiality of all before mentioned information and shall not disclose or cause or permit to be disclosed without your permission any of these information to any person save to the extent that such disclosure is strictly to enable you to perform or comply with any of your obligations under these Terms, or to the extent that there is an irresistible legal requirement on you or NiceHash to do so; or where the information has come into the public domain otherwise than through a breach of any of the terms of these Terms. NiceHash shall not be entitled to make use of any of these confidential information and trade secrets other than during the continuance of and pursuant to these Terms and then only for the purpose of carrying out its obligations pursuant to these Terms. NICEHASH MINER LICENSE (NICEHASH MINING SOFTWARE LICENSE) NiceHash Mining Software whether on disk, in read only memory, or any other media or in any other form is licensed, not sold, to you by NiceHash for use only under these Terms. NiceHash retains ownership of the NiceHash Mining Software itself and reserves all rights not expressly granted to you. Subject to these Terms, you are granted a limited, non-transferable, non-exclusive and a revocable license to download, install and use the NiceHash Mining Software. You may not distribute or make the NiceHash Mining Software available over a network where it could be used by multiple devices at the same time. You may not rent, lease, lend, sell, redistribute, assign, sublicense host, outsource, disclose or otherwise commercially exploit the NiceHash Mining Software or make it available to any third party. There is no license fee for the NiceHash Mining Software. NiceHash reserves the right to change the license fee policy according to the provisions to change these Terms any time and for any reason, including to decide to start charging the license fee for the NiceHash Mining Software. You are responsible for any and all applicable taxes. You may not, and you agree not to or enable others to, copy, decompile, reverse engineer, reverse compile, disassemble, attempt to derive the source code of, decrypt, modify, or create derivative works of the NiceHash Mining Software or any services provided by the NiceHash Mining Software, or any part thereof (except as and only to the extent any foregoing restriction is prohibited by applicable law or to the extent as may be permitted by the licensing terms governing use of open-sourced components included with the NiceHash Mining Software). If you choose to allow automatic updates, your device will periodically check with NiceHash for updates and upgrades to the NiceHash Mining Software and, if an update or upgrade is available, the update or upgrade will automatically download and install onto your device and, if applicable, your peripheral devices. You can turn off the automatic updates altogether at any time by changing the automatic updates settings found within the NiceHash Mining Software. You agree that NiceHash may collect and use technical and related information, including but not limited to technical information about your computer, system and application software, and peripherals, that is gathered periodically to facilitate the provision of software updates, product support and other services to you (if any) related to the NiceHash Mining Software and to verify compliance with these Terms. NiceHash may use this information, as long as it is in a form that does not personally identify you, to improve our NiceHash Services. NiceHash Mining Software contains features that rely upon information about your selected mining pools. You agree to our transmission, collection, maintenance, processing, and use of all information obtained from you about your selected mining pools. You can opt out at any time by going to settings in the NiceHash Mining Software. NiceHash may provide interest-based advertising to you. If you do not want to receive relevant ads in the NiceHash Mining Software, you can opt out at any time by going to settings in the NiceHash Mining Software. If you opt out, you will continue to receive the same number of ads, but they may be less relevant because they will not be based on your interest. NiceHash Mining Software license is effective until terminated. All provisions of these Terms regarding the termination apply also for the NiceHash Mining Software license. Upon the termination of NiceHash Mining Software license, you shall cease all use of the NiceHash Mining Software and destroy or delete all copies, full or partial, of the NiceHash Mining Software. THIRD PARTY MINERS AND PLUGINS Third Party Miners and Plugins are a third party software which enables the best and most efficient mining operations. NiceHash Miner integrates third party mining software using a third party miner plugin system. Third Party Mining Software is a closed source software which supports mining algorithms for cryptocurrencies and can be integrated into NiceHash Mining Software. Third Party Miner Plugin enables the connection between NiceHash Mining Software and Third Party Mining Software and it can be closed, as well as open sourced. NiceHash Mining Software user interface enables the user to manually select which available Third Party Miners and Plugins will be downloaded and integrated. Users can select or deselect Third Party Miners and Plugins found in the Plugin Manager window. Some of the available Third Party Miners and Plugins which are most common are preselected by NiceHash, but can be deselected, depending on users' needs. The details of the Third Party Miners and Plugins available for NiceHash Mining Software are accessible within the NiceHash Mining Software user interface. The details include, but not limited to, the author of the software and applicable license information, if applicable information about developer fee for Third Party Miners, software version etc. Developer fees may apply to the use of Third Party Miners and Plugins. NiceHash will not be liable, to the maximum extent permitted by applicable law, for any damages of any kind, including, but not limited to, direct, consequential, incidental, special or indirect damages, arising out of using Third Party Miners and Plugins. The latter includes, but is not limited to: i) any power outages, maintenance, defects, system failures, mistakes, omissions, errors, defects, viruses, delays in operation or transmission or any failure of performance; ii) any unauthorized access, alteration, deletion, destruction, damage, loss or failure to store any data, including records, private key or other credentials, associated with usage of Third Party Miners and Plugins and ii) Force Majeure Event, communications failure, theft or other interruptions. If you choose to allow automatic updates, your device will periodically check with NiceHash for updates and upgrades to the installed Third Party Miners and Plugins, if an update or upgrade is available, the update or upgrade will automatically download and install onto your device and, if applicable, your peripheral devices. You can turn off the automatic updates altogether at any time by changing the automatic updates settings found within the NiceHash Mining Software. NICEHASH QUICKMINER NiceHash QuickMiner is a software application that allows the visitors of the NiceHash Quick Miner web page, accessible athttps://www.nicehash.com/quick-miner, to connect their PC or a mining rig to the NiceHash Hashing Power Marketplace. Visitors of the NiceHash Quick Miner web page can try out and experience crypto currency mining without having to register on the NiceHash Platform and create a NiceHash Account. Users are encouraged to do so as soon as possible in order to collect the funds earned using NiceHash Quick Miner. Users can download NiceHash QuickMiner free of charge. In order to operate NiceHash QuickMiner software needs to automatically detect technical information about users' computer hardware. You agree that NiceHash may collect and use technical and related information. For more information please refer to NiceHash Privacy Policy. Funds arising from the usage of NiceHash QuickMiner are transferred to a dedicated cryptocurrency wallet owned and managed by NiceHash. NiceHash QuickMiner Users expressly agree and acknowledge that completing the registration process and creating a NiceHash Account is necessary in order to collect the funds arising from the usage of NiceHash QuickMiner. Users of NiceHash QuickMiner who do not successfully register a NiceHash Account will lose their right to claim funds arising from their usage of NiceHash QuickMiner. Those funds, in addition to the condition that the user has not been active on the NiceHash QuickMiner web page for consecutive 7 days, will be donated to the charity of choice. NICEHASH PRIVATE ENDPOINT NiceHash Private Endpoint is a network interface that connects users privately and securely to NiceHash Stratum servers. Private Endpoint uses a private IP address and avoids additional latency caused by DDOS protection. All NiceHash Private Mining Proxy servers are managed by NiceHash and kept up-to-date. Users can request a dedicated private access endpoint by filling in the form for NiceHash Private Endpoint Solution available at the NiceHash Platform. In the form the user specifies the email address, country, number of connections and locations and algorithms used. Based on the request NiceHash prepares an individualized offer based on the pricing stipulated on the NiceHash Platform, available at https://www.nicehash.com/private-endpoint-solution. NiceHash may request additional information from the users of the Private Endpoint Solution in order to determine whether we are obligated to collect VAT from you, including your VAT identification number. INTELLECTUAL PROPERTY NiceHash retains all copyright and other intellectual property rights, including inventions, discoveries, knowhow, processes, marks, methods, compositions, formulae, techniques, information and data, whether or not patentable, copyrightable or protectable in trademark, and any trademarks, copyrights or patents based thereon over all content and other materials contained on NiceHash Platform or provided in connection with the Services, including, without limitation, the NiceHash logo and all designs, text, graphics, pictures, information, data, software, source code, as well as the compilation thereof, sound files, other files and the selection and arrangement thereof. This material is protected by international copyright laws and other intellectual property right laws, namely trademark. These Terms shall not be understood and interpreted in a way that they would mean assignment of copyright or other intellectual property rights, unless it is explicitly defined so in these Terms. NiceHash hereby grants you a limited, nonexclusive and non-sublicensable license to access and use NiceHash’s copyrighted work and other intellectual property for your personal or internal business use. Such license is subject to these Terms and does not permit any resale, the distribution, public performance or public display, modifying or otherwise making any derivative uses, use, publishing, transmission, reverse engineering, participation in the transfer or sale, or any way exploit any of the copyrighted work and other intellectual property other than for their intended purposes. This granted license will automatically terminate if NiceHash suspends or terminates your access to the Services, NiceHash Wallet or closes your NiceHash Account. NiceHash will own exclusive rights, including all intellectual property rights, to any feedback including, but not limited to, suggestions, ideas or other information or materials regarding NiceHash Services or related products that you provide, whether by email, posting through our NiceHash Platform, NiceHash Account or otherwise and you irrevocably assign any and all intellectual property rights on such feedback unlimited in time, scope and territory. Any Feedback you submit is non-confidential and shall become the sole property of NiceHash. NiceHash will be entitled to the unrestricted use, modification or dissemination of such feedback for any purpose, commercial or otherwise, without acknowledgment or compensation to you. You waive any rights you may have to the feedback. We have the right to remove any posting you make on NiceHash Platform if, in our opinion, your post does not comply with the content standards defined by these Terms. PRIVACY POLICY Please refer to our NiceHash Platform and Mining Services Privacy Policy published on the NiceHash Platform for information about how we collect, use and share your information, as well as what options do you have with regards to your personal information. COMMUNICATION AND SUPPORT You agree and consent to receive electronically all communications, agreements, documents, receipts, notices and disclosures that NiceHash provides in connection with your NiceHash Account or use of the NiceHash Platform and Services. You agree that NiceHash may provide these communications to you by posting them via the NiceHash Account or by emailing them to you at the email address you provide. You should maintain copies of electronic communications by printing a paper copy or saving an electronic copy. It is your responsibility to keep your email address updated in the NiceHash Account so that NiceHash can communicate with you electronically. You understand and agree that if NiceHash sends you an electronic communication but you do not receive it because your email address is incorrect, out of date, blocked by your service provider, or you are otherwise unable to receive electronic communications, it will be deemed that you have been provided with the communication. You can update your NiceHash Account preferences at any time by logging into your NiceHash Account. If your email address becomes invalid such that electronic communications sent to you by NiceHash are returned, NiceHash may deem your account to be inactive and close it. You may give NiceHash a notice under these Terms by sending an email to support@nicehash.com or contact NiceHash through support located on the NiceHash Platform. All communication and notices pursuant to these Terms must be given in English language. FEES Please refer to the NiceHash Platform for more information about the fees or administrative costs which are applicable at the time of provision of services. NiceHash reserves the right to change these fees according to the provisions to change these Terms at any time for any reason. The changed fees will apply only for the Services provided after the change of the fees. You authorize us, or our designated payment processor, to charge or deduct your NiceHash Account for any applicable fees in connection with the transactions completed via the Services. TAX It is your responsibility to determine what, if any, taxes apply to the transactions you complete or services you provide via the NiceHash Platform, Mining Services and NiceHash Wallet, it is your responsibility to report and remit the correct tax to the appropriate tax authority and all your factual and potential tax obligations are your concern. You agree that NiceHash is not in any case and under no conditions responsible for determining whether taxes apply to your transactions or services or for collecting, reporting, withholding or remitting any taxes arising from any transactions or services. You also agree that NiceHash is not in any case and under no conditions bound to compensate for your tax obligation or give you any advice related to tax issues. All fees and charges payable by you to NiceHash are exclusive of any taxes, and shall certain taxes be applicable, they shall be added on top of the payable amounts. Upon our request, you will provide to us any information that we reasonably request to determine whether we are obligated to collect VAT from you, including your VAT identification number. If any deduction or withholding is required by law, you will notify NiceHash and will pay NiceHash any additional amounts necessary to ensure that the net amount received by NiceHash, after any deduction and withholding, equals the amount NiceHash would have received if no deduction or withholding had been required. Additionally, you will provide NiceHash with documentation showing that the withheld and deducted amounts have been paid to the relevant taxing authority. FINAL PROVISIONS Natural persons and legal entities that are not capable of holding legal rights and obligations are not allowed to create NiceHash Account and use NiceHash Platform or other related services. If NiceHash becomes aware that such natural person or legal entity has created the NiceHash Account or has used NiceHash Services, NiceHash will delete such NiceHash Account and disable any Services and block access to NiceHash Account and NiceHash Services to such natural person or legal entity. If you register to use the NiceHash Services on behalf of a legal entity, you represent and warrant that (i) such legal entity is duly organized and validly existing under the applicable laws of the jurisdiction of its organization; and (ii) you are duly authorized by such legal entity to act on its behalf. These Terms do not create any third-party beneficiary rights in any individual or entity. These Terms forms the entire agreement and understanding relating to the subject matter hereof and supersede any previous and contemporaneous agreements, arrangements or understandings relating to the subject matter hereof to the exclusion of any terms implied by law that may be excluded by contract. If at any time any provision of these Terms is or becomes illegal, invalid or unenforceable, the legality, validity and enforceability of every other provisions will not in any way be impaired. Such illegal, invalid or unenforceable provision of these Terms shall be deemed to be modified and replaced by such legal, valid and enforceable provision or arrangement, which corresponds as closely as possible to our and your will and business purpose pursued and reflected in these Terms. Headings of sections are for convenience only and shall not be used to limit or construe such sections. No failure to enforce nor delay in enforcing, on our side to the Terms, any right or legal remedy shall function as a waiver thereof, nor shall any individual or partial exercise of any right or legal remedy prevent any further or other enforcement of these rights or legal remedies or the enforcement of any other rights or legal remedies. NiceHash reserves the right to make changes, amendments, supplementations or modifications from time to time to these Terms including but not limited to changes of licence agreement for NiceHash Mining Software and of any fees and compensations policies, in its sole discretion and for any reason. We suggest that you review these Terms periodically for changes. If we make changes to these Terms, we will provide you with notice of such changes, such as by sending an email, providing notice on the NiceHash Platform, placing a popup window after login to the NiceHash Account or by posting the amended Terms on the NiceHash Platform and updating the date at the top of these Terms. The amended Terms will be deemed effective immediately upon posting for any new users of the NiceHash Services. In all other cases, the amended Terms will become effective for preexisting users upon the earlier of either: (i) the date users click or press a button to accept such changes in their NiceHash Account, or (ii) continued use of NiceHash Services 30 days after NiceHash provides notice of such changes. Any amended Terms will apply prospectively to use of the NiceHash Services after such changes become effective. The notice of change of these Terms is considered as notice of termination of all rights and obligations between you and NiceHash derived from these Terms with notice period of 30 days, if you do not accept the amended Terms. If you do not agree to any amended Terms, (i) the agreement between you and NiceHash is terminated by expiry of 30 days period which starts after NiceHash provides you a notice of change of these Terms, (ii) you must discontinue using NiceHash Services and (iii) you must inform us regarding your disagreement with the changes and request closure of your NiceHash Account. If you do not inform us regarding your disagreement and do not request closure of you NiceHash Account, we will deem that you agree with the changed Terms. You may not assign or transfer your rights or obligations under these Terms without the prior written consent of NiceHash. NiceHash may assign or transfer any or all of its rights under these Terms, in whole or in part, without obtaining your consent or approval. These Terms shall be governed by and construed and enforced in accordance with the Laws of the British Virgin Islands, and shall be interpreted in all respects as a British Virgin Islands contract. Any transaction, dispute, controversy, claim or action arising from or related to your access or use of the NiceHash Platform or these Terms of Service likewise shall be governed by the Laws of the British Virgin Islands, exclusive of choice-of-law principles. The rights and remedies conferred on NiceHash by, or pursuant to, these Terms are cumulative and are in addition, and without prejudice, to all other rights and remedies otherwise available to NiceHash at law. NiceHash may transfer its rights and obligations under these Terms to other entities which include, but are not limited to H-BIT, d.o.o. and NICEX Ltd, or any other firm or business entity that directly or indirectly acquires all or substantially all of the assets or business of NICEHASH Ltd. If you do not consent to any transfer, you may terminate this agreement and close your NiceHash Account. These Terms are not boilerplate. If you disagree with any of them, believe that any should not apply to you, or wish to negotiate these Terms, please contact NiceHash and immediately navigate away from the NiceHash Platform. Do not use the NiceHash Mining Services, NiceHash Wallet or other related services until you and NiceHash have agreed upon new terms of service. Last updated: March 1, 2021
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SEIS 665 Assignment 2: Linux & Git Overview This week we will focus on becoming familiar with launching a Linux server and working with some basic Linux and Git commands. We will use AWS to launch and host the Linux server. AWS might seem a little confusing at this point. Don’t worry, we will gain much more hands-on experience with AWS throughout the course. The goal is to get you comfortable working with the technology and not overwhelm you with all the details. Requirements You need to have a personal AWS account and GitHub account for this assignment. You should also read the Git Hands-on Guide and Linux Hands-on Guide before beginning this exercise. A word about grading One of the key DevOps practices we learn about in this class is the use of automation to increase the speed and repeatability of processes. Automation is utilized during the assignment grading process to review and assess your work. It’s important that you follow the instructions in each assignment and type in required files and resources with the proper names. All names are case sensitive, so a name like "Web1" is not the same as "web1". If you misspell a name, use the wrong case, or put a file in the wrong directory location you will lose points on your assignment. This is the easiest way to lose points, and also the most preventable. You should always double-check your work to make sure it accurately reflects the requirements specified in the assignment. You should always carefully review the content of your files before submitting your assignment. The assignment Let’s get started! Create GitHub repository The first step in the assignment is to setup a Git repository on GitHub. We will use a special solution called GitHub Classroom for this course which automates the process of setting up student assignment repositories. Here are the basic steps: Click on the following link to open Assignment 2 on the GitHub Classroom site: https://classroom.github.com/a/K4zcVmX- (Links to an external site.)Links to an external site. Click on the Accept this assignment button. GitHub Classroom will provide you with a URL (https) to access the assignment repository. Either copy this address to your clipboard or write it down somewhere. You will need to use this address to set up the repository on a Linux server. Example: https://github.com/UST-SEIS665/hw2-seis665-02-spring2019-<your github id>.git At this point your new repository to ready to use. The repository is currently empty. We will put some content in there soon! Launch Linux server The second step in the assignment is to launch a Linux server using AWS EC2. The server should have the following characteristics: Amazon Linux 2 AMI 64-bit (usually the first option listed) Located in a U.S. region (us-east-1) t2.micro instance type All default instance settings (storage, vpm, security group, etc.) I’ve shown you how to launch EC2 instances in class. You can review it on Canvas. Once you launch the new server, it may take a few minutes to provision. Log into server The next step is to log into the Linux server using a terminal program with a secure shell (SSH) support. You can use iTerm2 (Links to an external site.)Links to an external site. on a Mac and GitBash/PuTTY (Links to an external site.)Links to an external site. on a PC. You will need to have the private server key and the public IP address before attempting to log into the server. The server key is basically your password. If you lose it, you will need to terminate the existing instance and launch a new server. I recommend reusing the same key when launching new servers throughout the class. Note, I make this recommendation to make the learning process easier and not because it is a common security practice. I’ve shown you how to use a terminal application to log into the instance using a Windows desktop. Your personal computer or lab computer may be running a different OS version, but the process is still very similar. You can review the videos on the Canvas. Working with Linux If you’ve made it this far, congratulations! You’ve made it over the toughest hurdle. By the end of this course, I promise you will be able to launch and log into servers in your sleep. You should be looking at a login screen that looks something like this: Last login: Mon Mar 21 21:17:54 2016 from 174-20-199-194.mpls.qwest.net __| __|_ ) _| ( / Amazon Linux AMI ___|\___|___| https://aws.amazon.com/amazon-linux-ami/2015.09-release-notes/ 8 package(s) needed for security, out of 17 available Run "sudo yum update" to apply all updates. ec2-user@ip-172-31-15-26 ~]$ Your terminal cursor is sitting at the shell prompt, waiting for you to type in your first command. Remember the shell? It is a really cool program that lets you start other programs and manage services on the Linux system. The rest of this assignment will be spent working with the shell. Note, when you are asked to type in a command in the steps below, don’t type in the dollar-sign ($) character. This is just meant to represent the command prompt. The actual commands are represented by the characters to the right of the command prompt. Let’s start by asking the shell for some help. Type in: $ help The shell provides you with a list of commands you can run along with possible command options. Next, check out one of the pages in the built-in manual: $ man ls A man page will appear with information on how to use the ls command. This command is used to list the contents of file directories. Either space through the contents of the man page or hit q to exit. Most of the core Linux commands have man pages available. But honestly, some of these man pages are a bit hard to understand. Sometimes your best bet is to search on Google if you are trying to figure out how to use a specific command. When you initially log into Linux, the system places you in your home directory. Each user on the system has a separate home directory. Let’s see where your home directory is located: $ pwd The response should be /home/ec2-user. The pwd command is handy to remember if you ever forget what file directory you are currently located in. If you recall from the Linux Hands-on Guide, this directory is also your current working directory. Type in: $ cd / The cd command let’s you change to a new working directory on the server. In this case, we changed to the root (/) directory. This is the parent of all the other directories on the file system. Type in: $ ls The ls command lists the contents of the current directory. As you can see, root directory contains many other directories. You will become familiar with these directories over time. The ls command provides a very basic directory listing. You need to supply the command with some options if you want to see more detailed information. Type in: $ ls -la See how this command provides you with much more detailed information about the files and directories? You can use this detailed listing to see the owner, group, and access control list settings for each file or directory. Do you see any files listed? Remember, the first character in the access control list column denotes whether a listed item is a file or a directory. You probably see a couple files with names like .autofsck. How come you didn’t see this file when you typed in the lscommand without any options? (Try to run this command again to convince yourself.) Files names that start with a period are called hidden files. These files won’t appear on normal directory listings. Type in: $ cd /var Then, type in: $ ls You will see a directory listing for the /var directory. Next, type in: $ ls .. Huh. This directory listing looks the same as the earlier root directory listing. When you use two periods (..) in a directory path that means you are referring to the parent directory of the current directory. Just think of the two dots as meaning the directory above the current directory. Now, type in: $ cd ~ $ pwd Whoa. We’re back at our home directory again. The tilde character (~) is another one of those handy little directory path shortcuts. It always refers to our personal home directory. Keep in mind that since every user has their own home directory, the tilde shortcut will refer to a unique directory for each logged-in user. Most students are used to navigating a file system by clicking a mouse in nested graphical folders. When they start using a command-line to navigate a file system, they sometimes get confused and lose track of their current position in the file system. Remember, you can always use the pwd command to quickly figure out what directory you are currently working in. Let’s make some changes to the file system. We can easily make our own directories on the file system. Type: mkdir test Now type: ls Cool, there’s our new test directory. Let’s pretend we don’t like that directory name and delete it. Type: rmdir test Now it’s gone. How can you be sure? You should know how to check to see if the directory still exists at this point. Go ahead and check. Let’s create another directory. Type in: $ mkdir documents Next, change to the new directory: $ cd documents Did you notice that your command prompt displays the name of the current directory? Something like: [ec2-user@ip-172-31-15-26 documents]$. Pretty handy, huh? Okay, let’s create our first file in the documents directory. This is just an empty file for training purposes. Type in: $ touch paper.txt Check to see that the new file is in the directory. Now, go back to the previous directory. Remember the double dot shortcut? $ cd .. Okay, we don’t like our documents directory any more. Let’s blow it away. Type in: $ rmdir documents Uh oh. The shell didn’t like that command because the directory isn’t empty. Let’s change back into the documents directory. But this time don’t type in the full name of the directory. You can let shell auto-completion do the typing for you. Type in the first couple characters of the directory name and then hit the tab key: $ cd doc<tab> You should use the tab auto-completion feature often. It saves typing and makes working with the Linux file system much much easier. Tab is your friend. Now, remove the file by typing: $ rm paper.txt Did you try to use the tab key instead of typing in the whole file name? Check to make sure the file was deleted from the directory. Next, create a new file: $ touch file1 We like file1 so much that we want to make a backup copy. Type: $ cp file1 file1-backup Check to make sure the new backup copy was created. We don’t really like the name of that new file, so let’s rename it. Type: $ mv file1-backup backup Moving a file to the same directory and giving it a new name is basically the same thing as renaming it. We could have moved it to a different directory if we wanted. Let’s list all of the files in the current directory that start with the letter f: $ ls f* Using wildcard pattern matching in file commands is really useful if you want the command to impact or filter a group of files. Now, go up one directory to the parent directory (remember the double dot shortcut?) We tried to remove the documents directory earlier when it had files in it. Obviously that won’t work again. However, we can use a more powerful command to destroy the directory and vanquish its contents. Behold, the all powerful remove command: $ rm -fr documents Did you remember to use auto-completion when typing in documents? This command and set of options forcibly removes the directory and its contents. It’s a dangerous command wielded by the mightiest Linux wizards. Okay, maybe that’s a bit of an exaggeration. Just be careful with it. Check to make sure the documents directory is gone before proceeding. Let’s continue. Change to the directory /var and make a directory called test. Ugh. Permission denied. We created this darn Linux server and we paid for it. Shouldn’t we be able to do anything we want on it? You logged into the system as a user called ec2-user. While this user can create and manage files in its home directory, it cannot change files all across the system. At least it can’t as a normal user. The ec2-user is a member of the root group, so it can escalate its privileges to super-user status when necessary. Let’s try it: $ sudo mkdir test Check to make sure the directory exists now. Using sudo we can execute commands as a super-user. We can do anything we want now that we know this powerful new command. Go ahead and delete the test directory. Did you remember to use sudo before the rmdir command? Check to make sure the directory is gone. You might be asking yourself the question: why can we list the contents of the /var directory but not make changes? That’s because all users have read access to the /var directory and the ls command is a read function. Only the root users or those acting as a super-user can write changes to the directory. Let’s go back to our home directory: $ cd ~ Editing text files is a really common task on Linux systems because many of the application configuration files are text files. We can create a text file by using a text editor. Type in: $ nano myfile.conf The shell starts up the nano text editor and places your terminal cursor in the editing screen. Nano is a simple text-based word processor. Type in a few lines of text. When you’re done writing your novel, hit ctrl-x and answer y to the prompt to save your work. Finally, hit enter to save the text to the filename you specified. Check to see that your file was saved in the directory. You can take a look at the contents of your file by typing: $ cat myfile.conf The cat command displays your text file content on the terminal screen. This command works fine for displaying small text files. But if your file is hundreds of lines long, the content will scroll down your terminal screen so fast that you won’t be able to easily read it. There’s a better way to view larger text files. Type in: $ less myfile.conf The less command will page the display of a text file, allowing you to page through the contents of the file using the space bar. Your text file is probably too short to see the paging in action though. Hit q to quit out of the less text viewer. Hit the up-arrow key on your keyboard a few times until the commmand nano myfile.conf appears next to your command prompt. Cool, huh? The up-arrow key allows you to replay a previously run command. Linux maintains a list of all the commands you have run since you logged into the server. This is called the command history. It’s a really useful feature if you have to re-run a complex command again. Now, hit ctrl-c. This cancels whatever command is displayed on the command line. Type in the following command to create a couple empty files in the directory: $ touch file1 file2 file3 Confirm that the files were created. Some commands, like touch. allow you to specify multiple files as arguments. You will find that Linux commands have all kinds of ways to make tasks more efficient like this. Throughout this assignment, we have been running commands and viewing results on the terminal screen. The screen is the standard place for commands to output results. It’s known as the standard out (stdout). However, it’s really useful to output results to the file system sometimes. Type in: $ ls > listing.txt Take a look at the directory listing now. You just created a new file. View the contents of the listing.txt file. What do you see? Instead of sending the output from the ls command to the screen we sent it to a text file. Let’s try another one. Type: $ cat myfile.conf > listing.txt Take a look at the contents of the listing.txt file again. It looks like your myfile.conf file now. It’s like you made a copy of it. But what happened to the previous content in the listing.txt file? When you redirect the output of a command using the right angle-bracket character (>), the output overwrites the existing file. Type this command in: $ cat myfile.conf >> listing.txt Now look at the contents of the listing.txt file. You should see your original content displayed twice. When you use two angle-bracket characters in the commmand the output appends (or adds to) the file instead of overwriting it. We redirected the output from a command to a text file. It’s also possible to redirect the input to a command. Typically we use a keyboard to provide input, but sometimes it makes more sense to input a file to a command. For example, how many words are in your new listing.txt file? Let’s find out. Type in: $ wc -w < listing.txt Did you get a number? This command inputs the listing.txt file into a word count program called wc. Type in the command: $ ls /usr/bin The terminal screen probably scrolled quickly as filenames flashed by. The /usr/bin directory holds quite a few files. It would be nice if we could page through the contents of this directory. Well, we can. We can use a special shell feature called pipes. In previous steps, we redirected I/O using the file system. Pipes allow us to redirect I/O between programs. We can redirect the output from one program into another. Type in: $ ls /usr/bin | less Now the directory listing is paged. Hit the spacebar to page through the listing. The pipe, represented by a vertical bar character (|), takes the output from the ls command and redirects it to the less command where the resulting output is paged. Pipes are super powerful and used all the time by savvy Linux operators. Hit the q key to quit the paginated directory listing command. Working with shell scripts Now things are going to get interesting. We’ve been manually typing in commands throughout this exercise. If we were running a set of repetitive tasks, we would want to automate the process as much as possible. The shell makes it really easy to automate tasks using shell scripts. The shell provides many of the same features as a basic procedural programming language. Let’s write some code. Type in this command: $ j=123 $ echo $j We just created a variable named j referencing the string 123. The echo command printed out the value of the variable. We had to use a dollar sign ($) when referencing the variable in another command. Next, type in: $ j=1+1 $ echo $j Is that what you expected? The shell just interprets the variable value as a string. It’s not going to do any sort of computation. Typing in shell script commands on the command line is sort of pointless. We want to be able to create scripts that we can run over-and-over. Let’s create our first shell script. Use the nano editor to create a file named myscript. When the file is open in the editor, type in the following lines of code: #!/bin/bash echo Hello $1 Now quit the editor and save your file. We can run our script by typing: $ ./myscript World Er, what happened? Permission denied. Didn’t we create this file? Why can’t we run it? We can’t run the script file because we haven’t set the execute permission on the file. Type in: $ chmod u+x myscript This modifies the file access control list to allow the owner of the file to execute it. Let’s try to run the command again. Hit the up-arrow key a couple times until the ./myscript World command is displayed and hit enter. Hooray! Our first shell script. It’s probably a bit underwhelming. No problem, we’ll make it a little more complex. The script took a single argument called World. Any arguments provided to a shell script are represented as consecutively numbered variables inside the script ($1, $2, etc). Pretty simple. You might be wondering why we had to type the ./ characters before the name of our script file. Try to type in the command without them: $ myscript World Command not found. That seems a little weird. Aren’t we currently in the directory where the shell script is located? Well, that’s just not how the shell works. When you enter a command into the shell, it looks for the command in a predefined set of directories on the server called your PATH. Since your script file isn’t in your special path, the shell reports it as not found. By typing in the ./ characters before the command name you are basically forcing the shell to look for your script in the current directory instead of the default path. Create another file called cleanup using nano. In the file editor window type: #!/bin/bash # My cleanup script mkdir archive mv file* archive Exit the editor window and save the file. Change the permissions on the script file so that you can execute it. Now run the command: $ ./cleanup Take a look at the file directory listing. Notice the archive directory? List the contents of that directory. The script automatically created a new directory and moved three files into it. Anything you can do manually at a command prompt can be automated using a shell script. Let’s create one more shell script. Use nano to create a script called namelist. Here is the content of the script: #!/bin/bash # for-loop test script names='Jason John Jane' for i in $names do echo Hello $i done Change the permissions on the script file so that you can execute it. Run the command: $ ./namelist The script will loop through a set of names stored in a variable displaying each one. Scripts support several programming constructs like for-loops, do-while loops, and if-then-else. These building blocks allow you to create fairly complex scripts for automating tasks. Installing packages and services We’re nearing the end of this assignment. But before we finish, let’s install some new software packages on our server. The first thing we should do is make sure all the current packages installed on our Linux server are up-to-date. Type in: $ sudo yum update -y This is one of those really powerful commands that requires sudo access. The system will review the currently installed packages and go out to the Internet and download appropriate updates. Next, let’s install an Apache web server on our system. Type in: $ sudo yum install httpd -y Bam! You probably never knew that installing a web server was so easy. We’re not going to actually use the web server in this exercise, but we will in future assignments. We installed the web server, but is it actually running? Let’s check. Type in: $ sudo service httpd status Nope. Let’s start it. Type: $ sudo service httpd start We can use the service command to control the services running on the system. Let’s setup the service so that it automatically starts when the system boots up. Type in: $ sudo chkconfig httpd on Cool. We installed the Apache web server on our system, but what other programs are currently running? We can use the pscommand to find out. Type in: $ ps -ax Lots of processes are running on our system. We can even look at the overall performance of our system using the topcommand. Let’s try that now. Type in: $ top The display might seem a little overwhelming at first. You should see lots of performance information displayed including the cpu usage, free memory, and a list of running tasks. We’re almost across the finish line. Let’s make sure all of our valuable work is stored in a git repository. First, we need to install git. Type in the command: $ sudo yum install git -y Check your work It’s very important to check your work before submitting it for grading. A misspelled, misplaced or missing file will cost you points. This may seem harsh, but the reality is that these sorts of mistakes have consequences in the real world. For example, a server instance could fail to launch properly and impact customers because a single required file is missing. Here is what the contents of your git repository should look like before final submission: ┣archive ┃ ┣ file1 ┃ ┣ file2 ┃ ┗ file3 ┣ namelist ┗ myfile.conf Saving our work in the git repository Next, make sure you are still in your home directory (/home/ec2-user). We will install the git repository you created at the beginning of this exercise. You will need to modify this command by typing in the GitHub repository URL you copied earlier. $ git clone <your GitHub URL here>.git Example: git clone https://github.com/UST-SEIS665/hw2-seis665-02-spring2019-<your github id>.git The git application will ask you for your GitHub username and password. Note, if you have multi-factor authentication enabled on your GitHub account you will need to provide a personal token instead of your password. Git will clone (copy) the repository from GitHub to your Linux server. Since the repository is empty the clone happens almost instantly. Check to make sure that a sub-directory called "hw2-seis665-02-spring2019-<username>" exists in the current directory (where <username> is your GitHub account name). Git automatically created this directory as part of the cloning process. Change to the hw2-seis665-02-spring2019-<username> directory and type: $ ls -la Notice the .git hidden directory? This is where git actually stores all of the file changes in your repository. Nothing is actually in your repository yet. Change back to the parent directory (cd ..). Next, let’s move some of our files into the repository. Type: $ mv archive hw2-seis665-02-spring2019-<username> $ mv namelist hw2-seis665-02-spring2019-<username> $ mv myfile.conf hw2-seis665-02-spring2019-<username> Hopefully, you remembered to use the auto-complete function to reduce some of that typing. Change to the hw2-seis665-02-spring2019-<username> directory and list the directory contents. Your files are in the working directory, but are not actually stored in the repository because they haven’t been committed yet. Type in: $ git status You should see a list of untracked files. Let’s tell git that we want these files tracked. Type in: $ git add * Now type in the git status command again. Notice how all the files are now being tracked and are ready to be committed. These files are in the git staging area. We’ll commit them to the repository next. Type: $ git commit -m 'assignment 2 files' Next, take a look at the commit log. Type: $ git log You should see your commit listed along with an assigned hash (long string of random-looking characters). Finally, let’s save the repository to our GitHub account. Type in: $ git push origin master The git client will ask you for your GitHub username and password before pushing the repository. Go back to the GitHub.com website and login if you have been logged out. Click on the repository link for the assignment. Do you see your files listed there? Congratulations, you completed the exercise! Terminate server The last step is to terminate your Linux instance. AWS will bill you for every hour the instance is running. The cost is nominal, but there’s no need to rack up unnecessary charges. Here are the steps to terminate your instance: Log into your AWS account and click on the EC2 dashboard. Click the Instances menu item. Select your server in the instances table. Click on the Actions drop down menu above the instances table. Select the Instance State menu option Click on the Terminate action. Your Linux instance will shutdown and disappear in a few minutes. The EC2 dashboard will continue to display the instance on your instance listing for another day or so. However, the state of the instance will be terminated. Submitting your assignment — IMPORTANT! If you haven’t already, please e-mail me your GitHub username in order to receive credit for this assignment. There is no need to email me to tell me that you have committed your work to GitHub or to ask me if your GitHub submission worked. If you can see your work in your GitHub repository, I can see your work.
Public-Tree-Map
Public Tree Map documents all ~35,000 public street and park trees in Santa Monica's urban forest. The map includes contextual information collected from open datasets and digitized city records. To reflect tree plantings and removals, the map updates every day. We're also working to add tree data from other cities in LA county. Work in progress:
projectworldsofficial
Free Download Online Jewellery Shopping System Php Project with source code. Online Jewellery Shop is basically used to build an application program which help people to find and buy latest design of jewellery with different categories like Gold Silver, Diamond . It is useful in the way that it makes an easier way to buy products online. Today most of the jewellery shop is useful for shopping site. The admin have lots of paper work and they are using desktop, spread sheet like MS Excel application to manage data in soft copy about user record. In this proposed jewellery System it will run in server and user can handle whole the registration activities. It has facilities to generate various types of reports (like pdf, excel) which are required by the management during event organizing. This application maintains the centralized database so that any changes done at a location reflects immediately. This is an online tool so more than one user can login into system and use the tool simultaneously. The aim of this application is to reduce the manual effort needed to manage transactions and historical data used in various gods owns. Also this application provides an interface to users to view the details about events. System Actors The application is implemented in PHP and consists of two main components: i. Admin and ii. Customer side Admin side consists of the features such as Creating Username & Password, Input Items, Modify Items, Delete items, Query Sale Data, Query Database’s data, and Logout. Customer?user side consists of the features such as Select Products, Search Products, Buy Items, Continue Shopping, View Cart, Checkout, Sign-in, Creating an Account, Bill/Ship Information, Confirm, Send Order, and Delete Order. There are also the future works for this application.There are mainly three such objectives which are as follows: • To shop in the comfort of your home, without having to step out of the door. • To be able to easily save money and compare prices from website to website. The software specifications are • Operating System: Window 7 and above • HTML, CSS, Bootstrap (Front end) • MY SQL(Back end) • PHP(Server side programming) • XAMPP Server Installation Steps 1. Download zip file and Unzip file on your local server. 2. Put this file inside “c:/wamp/www/” . 3. Database Configuration Open phpmyadmin Create Database named db name. Import database db name.sql from downloaded folder(inside database) 4. Open Your browser put inside “http://localhost/folder name/“ Download
emilbjornson
Simulation code for “Power Scaling Laws and Near-Field Behaviors of Massive MIMO and Intelligent Reflecting Surfaces” by Emil Björnson, Luca Sanguinetti, IEEE Open Journal of the Communications Society, 2020
IanLilleyT
Real Time Reflections in OpenGL using screen space techniques
00xZ
My personal pretesting recon/low hanging fruit script. Uses Gxss, Dalfox, and a few other scripts to scan all of a domain(and/or subdomains as well) for user inputs, checks if reflected, tests for sqli, xss, open red. and a few more. This is really just for my personal use.
Gabriel1231n2j3n
// ==UserScript== // @name aimbot gratis para krunker.io // @description Este es el mejor aimbot mod menuq puedas obtener // @version 2.19 // @author Gabriel - // @iconURL 31676a4e532e706e673f7261773d74727565.png // @match *://krunker.io/* // @exclude *://krunker.io/editor* // @exclude *://krunker.io/social* // @run-at document-start // @grant none // @noframes // ==/UserScript== /* eslint-env es6 */ /* eslint-disable no-caller, no-undef, no-loop-func */ var CRC2d = CanvasRenderingContext2D.prototype; var skid, skidStr = [...Array(8)].map(_ => 'abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ'[~~(Math.random()*52)]).join(''); class Skid { constructor() { skid = this; this.downKeys = new Set(); this.settings = null; this.vars = {}; this.playerMaps = []; this.skinCache = {}; this.inputFrame = 0; this.renderFrame = 0; this.fps = 0; this.lists = { renderESP: { off: "Off", walls: "Walls", twoD: "2d", full: "Full" }, renderChams: { off: "Off", white: "White", blue: "Blue", teal: "Teal", purple: "Purple", green: "Green", yellow: "Yellow", red: "Red", }, autoBhop: { off: "Off", autoJump: "Auto Jump", keyJump: "Key Jump", autoSlide: "Auto Slide", keySlide: "Key Slide" }, autoAim: { off: "Off", correction: "Aim Correction", assist: "Legit Aim Assist", easyassist: "Easy Aim Assist", silent: "Silent Aim", trigger: "Trigger Bot", quickScope: "Quick Scope" }, audioStreams: { off: 'Off', _2000s: 'General German/English', _HipHopRNB: 'Hip Hop / RNB', _Oldskool: 'Hip Hop Oldskool', _Country: 'Country', _Pop: 'Pop', _Dance: 'Dance', _Dubstep: 'DubStep', _Lowfi: 'LoFi HipHop', _Jazz: 'Jazz', _Oldies: 'Golden Oldies', _Club: 'Club', _Folk: 'Folk', _ClassicRock: 'Classic Rock', _Metal: 'Heavy Metal', _DeathMetal: 'Death Metal', _Classical: 'Classical', _Alternative: 'Alternative', }, } this.consts = { twoPI: Math.PI * 2, halfPI: Math.PI / 2, playerHeight: 11, cameraHeight: 1.5, headScale: 2, armScale: 1.3, armInset: 0.1, chestWidth: 2.6, hitBoxPad: 1, crouchDst: 3, recoilMlt: 0.3, nameOffset: 0.6, nameOffsetHat: 0.8, }; this.key = { frame: 0, delta: 1, xdir: 2, ydir: 3, moveDir: 4, shoot: 5, scope: 6, jump: 7, reload: 8, crouch: 9, weaponScroll: 10, weaponSwap: 11, moveLock: 12 }; this.css = { noTextShadows: `*, .button.small, .bigShadowT { text-shadow: none !important; }`, hideAdverts: `#aMerger, #endAMerger { display: none !important }`, hideSocials: `.headerBarRight > .verticalSeparator, .imageButton { display: none }`, cookieButton: `#onetrust-consent-sdk { display: none !important }`, newsHolder: `#newsHolder { display: none !important }`, }; this.isProxy = Symbol("isProxy"); this.spinTimer = 1800; let wait = setInterval(_ => { this.head = document.head||document.getElementsByTagName('head')[0] if (this.head) { clearInterval(wait); Object.entries(this.css).forEach(entry => { this.css[entry[0]] = this.createElement("style", entry[1]); }) this.onLoad(); } }, 100); } canStore() { return this.isDefined(Storage); } saveVal(name, val) { if (this.canStore()) localStorage.setItem("kro_utilities_"+name, val); } deleteVal(name) { if (this.canStore()) localStorage.removeItem("kro_utilities_"+name); } getSavedVal(name) { if (this.canStore()) return localStorage.getItem("kro_utilities_"+name); return null; } isType(item, type) { return typeof item === type; } isDefined(object) { return !this.isType(object, "undefined") && object !== null; } isNative(fn) { return (/^function\s*[a-z0-9_\$]*\s*\([^)]*\)\s*\{\s*\[native code\]\s*\}/i).test('' + fn) } getStatic(s, d) { return this.isDefined(s) ? s : d } crossDomain(url) { return "https://crossorigin.me/" + url; } async waitFor(test, timeout_ms = 20000, doWhile = null) { let sleep = (ms) => new Promise((resolve) => setTimeout(resolve, ms)); return new Promise(async (resolve, reject) => { if (typeof timeout_ms != "number") reject("Timeout argument not a number in waitFor(selector, timeout_ms)"); let result, freq = 100; while (result === undefined || result === false || result === null || result.length === 0) { if (doWhile && doWhile instanceof Function) doWhile(); if (timeout_ms % 1000 < freq) console.log("waiting for: ", test); if ((timeout_ms -= freq) < 0) { console.log( "Timeout : ", test ); resolve(false); return; } await sleep(freq); result = typeof test === "string" ? Function(test)() : test(); } console.log("Passed : ", test); resolve(result); }); }; createSettings() { this.settings = { //Rendering showSkidBtn: { pre: "<div class='setHed'>Rendering</div>", name: "Show Skid Button", val: true, html: () => this.generateSetting("checkbox", "showSkidBtn", this), set: (value, init) => { let button = document.getElementById("mainButton"); if (!button) { button = this.createButton("5k1D", "https://i.imgur.com/1tWAEJx.gif", this.toggleMenu, value) } else button.style.display = value ? "inherit" : "none"; } }, hideAdverts: { name: "Hide Advertisments", val: true, html: () => this.generateSetting("checkbox", "hideAdverts", this), set: (value, init) => { if (value) this.head.appendChild(this.css.hideAdverts) else if (!init) this.css.hideAdverts.remove() } }, hideStreams: { name: "Hide Streams", val: false, html: () => this.generateSetting("checkbox", "hideStreams", this), set: (value) => { window.streamContainer.style.display = value ? "none" : "inherit" } }, hideMerch: { name: "Hide Merch", val: false, html: () => this.generateSetting("checkbox", "hideMerch", this), set: value => { window.merchHolder.style.display = value ? "none" : "inherit" } }, hideNewsConsole: { name: "Hide News Console", val: false, html: () => this.generateSetting("checkbox", "hideNewsConsole", this), set: value => { window.newsHolder.style.display = value ? "none" : "inherit" } }, hideCookieButton: { name: "Hide Security Manage Button", val: false, html: () => this.generateSetting("checkbox", "hideCookieButton", this), set: value => { window['onetrust-consent-sdk'].style.display = value ? "none" : "inherit" } }, noTextShadows: { name: "Remove Text Shadows", val: false, html: () => this.generateSetting("checkbox", "noTextShadows", this), set: (value, init) => { if (value) this.head.appendChild(this.css.noTextShadows) else if (!init) this.css.noTextShadows.remove() } }, customCSS: { name: "Custom CSS", val: "", html: () => this.generateSetting("url", "customCSS", "URL to CSS file"), resources: { css: document.createElement("link") }, set: (value, init) => { if (value.startsWith("http")&&value.endsWith(".css")) { //let proxy = 'https://cors-anywhere.herokuapp.com/'; this.settings.customCSS.resources.css.href = value } if (init) { this.settings.customCSS.resources.css.rel = "stylesheet" try { this.head.appendChild(this.settings.customCSS.resources.css) } catch(e) { alert(e) this.settings.customCSS.resources.css = null } } } }, renderESP: { name: "Player ESP Type", val: "off", html: () => this.generateSetting("select", "renderESP", this.lists.renderESP), }, renderTracers: { name: "Player Tracers", val: false, html: () => this.generateSetting("checkbox", "renderTracers"), }, rainbowColor: { name: "Rainbow ESP", val: false, html: () => this.generateSetting("checkbox", "rainbowColor"), }, renderChams: { name: "Player Chams", val: "off", html: () => this.generateSetting( "select", "renderChams", this.lists.renderChams ), }, renderWireFrame: { name: "Player Wireframe", val: false, html: () => this.generateSetting("checkbox", "renderWireFrame"), }, customBillboard: { name: "Custom Billboard Text", val: "", html: () => this.generateSetting( "text", "customBillboard", "Custom Billboard Text" ), }, //Weapon autoReload: { pre: "<br><div class='setHed'>Weapon</div>", name: "Auto Reload", val: false, html: () => this.generateSetting("checkbox", "autoReload"), }, autoAim: { name: "Auto Aim Type", val: "off", html: () => this.generateSetting("select", "autoAim", this.lists.autoAim), }, frustrumCheck: { name: "Line of Sight Check", val: false, html: () => this.generateSetting("checkbox", "frustrumCheck"), }, wallPenetrate: { name: "Aim through Penetratables", val: false, html: () => this.generateSetting("checkbox", "wallPenetrate"), }, weaponZoom: { name: "Weapon Zoom", val: 1.0, min: 0, max: 50.0, step: 0.01, html: () => this.generateSetting("slider", "weaponZoom"), set: (value) => { if (this.renderer) this.renderer.adsFovMlt = value;} }, weaponTrails: { name: "Weapon Trails", val: false, html: () => this.generateSetting("checkbox", "weaponTrails"), set: (value) => { if (this.me) this.me.weapon.trail = value;} }, //Player autoBhop: { pre: "<br><div class='setHed'>Player</div>", name: "Auto Bhop Type", val: "off", html: () => this.generateSetting("select", "autoBhop", this.lists.autoBhop), }, thirdPerson: { name: "Third Person", val: false, html: () => this.generateSetting("checkbox", "thirdPerson"), set: (value, init) => { if (value) this.thirdPerson = 1; else if (!init) this.thirdPerson = undefined; } }, skinUnlock: { name: "Unlock Skins", val: false, html: () => this.generateSetting("checkbox", "skinUnlock", this), }, //GamePlay disableWpnSnd: { pre: "<br><div class='setHed'>GamePlay</div>", name: "Disable Players Weapon Sounds", val: false, html: () => this.generateSetting("checkbox", "disableWpnSnd", this), }, disableHckSnd: { name: "Disable Hacker Fart Sounds", val: false, html: () => this.generateSetting("checkbox", "disableHckSnd", this), }, autoActivateNuke: { name: "Auto Activate Nuke", val: false, html: () => this.generateSetting("checkbox", "autoActivateNuke", this), }, autoFindNew: { name: "New Lobby Finder", val: false, html: () => this.generateSetting("checkbox", "autoFindNew", this), }, autoClick: { name: "Auto Start Game", val: false, html: () => this.generateSetting("checkbox", "autoClick", this), }, inActivity: { name: "No InActivity Kick", val: true, html: () => this.generateSetting("checkbox", "autoClick", this), }, //Radio Stream Player playStream: { pre: "<br><div class='setHed'>Radio Stream Player</div>", name: "Stream Select", val: "off", html: () => this.generateSetting("select", "playStream", this.lists.audioStreams), set: (value) => { if (value == "off") { if ( this.settings.playStream.audio ) { this.settings.playStream.audio.pause(); this.settings.playStream.audio.currentTime = 0; this.settings.playStream.audio = null; } return; } let url = this.settings.playStream.urls[value]; if (!this.settings.playStream.audio) { this.settings.playStream.audio = new Audio(url); this.settings.playStream.audio.volume = this.settings.audioVolume.val||0.5 } else { this.settings.playStream.audio.src = url; } this.settings.playStream.audio.load(); this.settings.playStream.audio.play(); }, urls: { _2000s: 'http://0n-2000s.radionetz.de/0n-2000s.aac', _HipHopRNB: 'https://stream-mixtape-geo.ntslive.net/mixtape2', _Country: 'https://live.wostreaming.net/direct/wboc-waaifmmp3-ibc2', _Dance: 'http://streaming.radionomy.com/A-RADIO-TOP-40', _Pop: 'http://bigrradio.cdnstream1.com/5106_128', _Jazz: 'http://strm112.1.fm/ajazz_mobile_mp3', _Oldies: 'http://strm112.1.fm/60s_70s_mobile_mp3', _Club: 'http://strm112.1.fm/club_mobile_mp3', _Folk: 'https://freshgrass.streamguys1.com/irish-128mp3', _ClassicRock: 'http://1a-classicrock.radionetz.de/1a-classicrock.mp3', _Metal: 'http://streams.radiobob.de/metalcore/mp3-192', _DeathMetal: 'http://stream.laut.fm/beatdownx', _Classical: 'http://live-radio01.mediahubaustralia.com/FM2W/aac/', _Alternative: 'http://bigrradio.cdnstream1.com/5187_128', _Dubstep: 'http://streaming.radionomy.com/R1Dubstep?lang=en', _Lowfi: 'http://streams.fluxfm.de/Chillhop/mp3-256', _Oldskool: 'http://streams.90s90s.de/hiphop/mp3-128/', }, audio: null, }, audioVolume: { name: "Radio Volume", val: 0.5, min: 0, max: 1, step: 0.01, html: () => this.generateSetting("slider", "audioVolume"), set: (value) => { if (this.settings.playStream.audio) this.settings.playStream.audio.volume = value;} }, }; // Inject Html let waitForWindows = setInterval(_ => { if (window.windows) { const menu = window.windows[11]; menu.header = "Settings"; menu.gen = _ => { var tmpHTML = `<div style='text-align:center'> <a onclick='window.open("https://skidlamer.github.io/")' class='menuLink'>SkidFest Settings</center></a> <hr> </div>`; for (const key in this.settings) { if (this.settings[key].pre) tmpHTML += this.settings[key].pre; tmpHTML += "<div class='settName' id='" + key + "_div' style='display:" + (this.settings[key].hide ? 'none' : 'block') + "'>" + this.settings[key].name + " " + this.settings[key].html() + "</div>"; } tmpHTML += `<br><hr><a onclick='${skidStr}.resetSettings()' class='menuLink'>Reset Settings</a> | <a onclick='${skidStr}.saveScript()' class='menuLink'>Save GameScript</a>` return tmpHTML; }; clearInterval(waitForWindows); //this.createButton("5k1D", "https://i.imgur.com/1tWAEJx.gif", this.toggleMenu) } }, 100); // setupSettings for (const key in this.settings) { this.settings[key].def = this.settings[key].val; if (!this.settings[key].disabled) { let tmpVal = this.getSavedVal(key); this.settings[key].val = tmpVal !== null ? tmpVal : this.settings[key].val; if (this.settings[key].val == "false") this.settings[key].val = false; if (this.settings[key].val == "true") this.settings[key].val = true; if (this.settings[key].val == "undefined") this.settings[key].val = this.settings[key].def; if (this.settings[key].set) this.settings[key].set(this.settings[key].val, true); } } } generateSetting(type, name, extra) { switch (type) { case 'checkbox': return `<label class="switch"><input type="checkbox" onclick="${skidStr}.setSetting('${name}', this.checked)" ${this.settings[name].val ? 'checked' : ''}><span class="slider"></span></label>`; case 'slider': return `<span class='sliderVal' id='slid_utilities_${name}'>${this.settings[name].val}</span><div class='slidecontainer'><input type='range' min='${this.settings[name].min}' max='${this.settings[name].max}' step='${this.settings[name].step}' value='${this.settings[name].val}' class='sliderM' oninput="${skidStr}.setSetting('${name}', this.value)"></div>` case 'select': { let temp = `<select onchange="${skidStr}.setSetting(\x27${name}\x27, this.value)" class="inputGrey2">`; for (let option in extra) { temp += '<option value="' + option + '" ' + (option == this.settings[name].val ? 'selected' : '') + '>' + extra[option] + '</option>'; } temp += '</select>'; return temp; } default: return `<input type="${type}" name="${type}" id="slid_utilities_${name}"\n${'color' == type ? 'style="float:right;margin-top:5px"' : `class="inputGrey2" placeholder="${extra}"`}\nvalue="${this.settings[name].val}" oninput="${skidStr}.setSetting(\x27${name}\x27, this.value)"/>`; } } resetSettings() { if (confirm("Are you sure you want to reset all your settings? This will also refresh the page")) { Object.keys(localStorage).filter(x => x.includes("kro_utilities_")).forEach(x => localStorage.removeItem(x)); location.reload(); } } setSetting(t, e) { this.settings[t].val = e; this.saveVal(t, e); if (document.getElementById(`slid_utilities_${t}`)) document.getElementById(`slid_utilities_${t}`).innerHTML = e; if (this.settings[t].set) this.settings[t].set(e); } createObserver(elm, check, callback, onshow = true) { return new MutationObserver((mutationsList, observer) => { if (check == 'src' || onshow && mutationsList[0].target.style.display == 'block' || !onshow) { callback(mutationsList[0].target); } }).observe(elm, check == 'childList' ? {childList: true} : {attributes: true, attributeFilter: [check]}); } createListener(elm, type, callback = null) { if (!this.isDefined(elm)) { alert("Failed creating " + type + "listener"); return } elm.addEventListener(type, event => callback(event)); } createElement(element, attribute, inner) { if (!this.isDefined(element)) { return null; } if (!this.isDefined(inner)) { inner = ""; } let el = document.createElement(element); if (this.isType(attribute, 'object')) { for (let key in attribute) { el.setAttribute(key, attribute[key]); } } if (!Array.isArray(inner)) { inner = [inner]; } for (let i = 0; i < inner.length; i++) { if (inner[i].tagName) { el.appendChild(inner[i]); } else { el.appendChild(document.createTextNode(inner[i])); } } return el; } createButton(name, iconURL, fn, visible) { visible = visible ? "inherit":"none"; let menu = document.querySelector("#menuItemContainer"); let icon = this.createElement("div",{"class":"menuItemIcon", "style":`background-image:url("${iconURL}");display:inherit;`}); let title= this.createElement("div",{"class":"menuItemTitle", "style":`display:inherit;`}, name); let host = this.createElement("div",{"id":"mainButton", "class":"menuItem", "onmouseenter":"playTick()", "onclick":"showWindow(12)", "style":`display:${visible};`},[icon, title]); if (menu) menu.append(host) } objectHas(obj, arr) { return arr.some(prop => obj.hasOwnProperty(prop)); } getVersion() { const elems = document.getElementsByClassName('terms'); const version = elems[elems.length - 1].innerText; return version; } saveAs(name, data) { let blob = new Blob([data], {type: 'text/plain'}); let el = window.document.createElement("a"); el.href = window.URL.createObjectURL(blob); el.download = name; window.document.body.appendChild(el); el.click(); window.document.body.removeChild(el); } saveScript() { this.fetchScript().then(script => { this.saveAs("game_" + this.getVersion() + ".js", script) }) } isKeyDown(key) { return this.downKeys.has(key); } simulateKey(keyCode) { var oEvent = document.createEvent('KeyboardEvent'); // Chromium Hack Object.defineProperty(oEvent, 'keyCode', { get : function() { return this.keyCodeVal; } }); Object.defineProperty(oEvent, 'which', { get : function() { return this.keyCodeVal; } }); if (oEvent.initKeyboardEvent) { oEvent.initKeyboardEvent("keypress", true, true, document.defaultView, keyCode, keyCode, "", "", false, ""); } else { oEvent.initKeyEvent("keypress", true, true, document.defaultView, false, false, false, false, keyCode, 0); } oEvent.keyCodeVal = keyCode; if (oEvent.keyCode !== keyCode) { alert("keyCode mismatch " + oEvent.keyCode + "(" + oEvent.which + ")"); } document.body.dispatchEvent(oEvent); } toggleMenu() { let lock = document.pointerLockElement || document.mozPointerLockElement; if (lock) document.exitPointerLock(); window.showWindow(12); if (this.isDefined(window.SOUND)) window.SOUND.play(`tick_0`,0.1) } onLoad() { this.createSettings(); this.createObservers(); this.waitFor(_=>this.isDefined(this.exports)).then(_=> { if (!this.isDefined(this.exports)) { alert("This Mod Needs To Be Updated Please Try Agian Later"); return; } //console.dir(this.exports); let toFind = { overlay: ["render", "canvas"], config: ["accAnnounce", "availableRegions", "assetCat"], three: ["ACESFilmicToneMapping", "TextureLoader", "ObjectLoader"], ws: ["socketReady", "ingressPacketCount", "ingressPacketCount", "egressDataSize"], utility: ["VectorAdd", "VectorAngleSign"], //colors: ["challLvl", "getChallCol"], //ui: ["showEndScreen", "toggleControlUI", "toggleEndScreen", "updatePlayInstructions"], //events: ["actions", "events"], } for (let rootKey in this.exports) { let exp = this.exports[rootKey].exports; for (let name in toFind) { if (this.objectHas(exp, toFind[name])) { console.log("Found Export ", name); delete toFind[name]; this[name] = exp; } } } if (!(Object.keys(toFind).length === 0 && toFind.constructor === Object)) { for (let name in toFind) { alert("Failed To Find Export " + name); } } else { Object.defineProperty(this.config, "nameVisRate", { value: 0, writable: false, configurable: true, }) this.ctx = this.overlay.canvas.getContext('2d'); this.overlay.render = new Proxy(this.overlay.render, { apply: function(target, that, args) { return [target.apply(that, args), render.apply(that, args)] } }) function render(scale, game, controls, renderer, me) { let width = skid.overlay.canvas.width / scale; let height = skid.overlay.canvas.height / scale; const renderArgs = [scale, game, controls, renderer, me]; if (renderArgs && void 0 !== skid) { ["scale", "game", "controls", "renderer", "me"].forEach((item, index)=>{ skid[item] = renderArgs[index]; }); if (me) { skid.ctx.save(); skid.ctx.scale(scale, scale); //this.ctx.clearRect(0, 0, width, height); skid.onRender(); //window.requestAnimationFrame.call(window, renderArgs.callee.caller.bind(this)); skid.ctx.restore(); } if(skid.settings && skid.settings.autoClick.val && window.endUI.style.display == "none" && window.windowHolder.style.display == "none") { controls.toggle(true); } } } // Skins const $skins = Symbol("skins"); Object.defineProperty(Object.prototype, "skins", { set: function(fn) { this[$skins] = fn; if (void 0 == this.localSkins || !this.localSkins.length) { this.localSkins = Array.apply(null, Array(5e3)).map((x, i) => { return { ind: i, cnt: 0x1, } }) } return fn; }, get: function() { return skid.settings.skinUnlock.val && this.stats ? this.localSkins : this[$skins]; } }) this.waitFor(_=>this.ws.connected === true, 40000).then(_=> { this.ws.__event = this.ws._dispatchEvent.bind(this.ws); this.ws.__send = this.ws.send.bind(this.ws); this.ws.send = new Proxy(this.ws.send, { apply: function(target, that, args) { if (args[0] == "ah2") return; try { var original_fn = Function.prototype.apply.apply(target, [that, args]); } catch (e) { e.stack = e.stack = e.stack.replace(/\n.*Object\.apply.*/, ''); throw e; } if (args[0] === "en") { skid.skinCache = { main: args[1][2][0], secondary: args[1][2][1], hat: args[1][3], body: args[1][4], knife: args[1][9], dye: args[1][14], waist: args[1][17], } } return original_fn; } }) this.ws._dispatchEvent = new Proxy(this.ws._dispatchEvent, { apply: function(target, that, [type, event]) { if (type =="init") { if(event[10] && event[10].length && event[10].bill && skid.settings.customBillboard.val.length > 1) { event[10].bill.txt = skid.settings.customBillboard.val; } } if (skid.settings.skinUnlock.val && skid.skinCache && type === "0") { let skins = skid.skinCache; let pInfo = event[0]; let pSize = 38; while (pInfo.length % pSize !== 0) pSize++; for(let i = 0; i < pInfo.length; i += pSize) { if (pInfo[i] === skid.ws.socketId||0) { pInfo[i + 12] = [skins.main, skins.secondary]; pInfo[i + 13] = skins.hat; pInfo[i + 14] = skins.body; pInfo[i + 19] = skins.knife; pInfo[i + 24] = skins.dye; pInfo[i + 33] = skins.waist; } } } return target.apply(that, arguments[2]); } }) }) if (this.isDefined(window.SOUND)) { window.SOUND.play = new Proxy(window.SOUND.play, { apply: function(target, that, [src, vol, loop, rate]) { if ( src.startsWith("fart_") && skid.settings.disableHckSnd.val ) return; return target.apply(that, [src, vol, loop, rate]); } }) } AudioParam.prototype.setValueAtTime = new Proxy(AudioParam.prototype.setValueAtTime, { apply: function(target, that, [value, startTime]) { return target.apply(that, [value, 0]); } }) this.rayC = new this.three.Raycaster(); this.vec2 = new this.three.Vector2(0, 0); } }) } gameJS(script) { let entries = { // Deobfu inView: { regex: /(\w+\['(\w+)']\){if\(\(\w+=\w+\['\w+']\['position']\['clone']\(\))/, index: 2 }, spectating: { regex: /\['team']:window\['(\w+)']/, index: 1 }, //inView: { regex: /\]\)continue;if\(!\w+\['(.+?)\']\)continue;/, index: 1 }, //canSee: { regex: /\w+\['(\w+)']\(\w+,\w+\['x'],\w+\['y'],\w+\['z']\)\)&&/, index: 1 }, //procInputs: { regex: /this\['(\w+)']=function\((\w+),(\w+),\w+,\w+\){(this)\['recon']/, index: 1 }, aimVal: { regex: /this\['(\w+)']-=0x1\/\(this\['weapon']\['\w+']\/\w+\)/, index: 1 }, pchObjc: { regex: /0x0,this\['(\w+)']=new \w+\['Object3D']\(\),this/, index: 1 }, didShoot: { regex: /--,\w+\['(\w+)']=!0x0/, index: 1 }, nAuto: { regex: /'Single\\x20Fire','varN':'(\w+)'/, index: 1 }, crouchVal: { regex: /this\['(\w+)']\+=\w\['\w+']\*\w+,0x1<=this\['\w+']/, index: 1 }, recoilAnimY: { regex: /\+\(-Math\['PI']\/0x4\*\w+\+\w+\['(\w+)']\*\w+\['\w+']\)\+/, index: 1 }, //recoilAnimY: { regex: /this\['recoilAnim']=0x0,this\[(.*?\(''\))]/, index: 1 }, ammos: { regex: /\['length'];for\(\w+=0x0;\w+<\w+\['(\w+)']\['length']/, index: 1 }, weaponIndex: { regex: /\['weaponConfig']\[\w+]\['secondary']&&\(\w+\['(\w+)']==\w+/, index: 1 }, isYou: { regex: /0x0,this\['(\w+)']=\w+,this\['\w+']=!0x0,this\['inputs']/, index: 1 }, objInstances: { regex: /\w+\['\w+']\(0x0,0x0,0x0\);if\(\w+\['(\w+)']=\w+\['\w+']/, index: 1 }, getWorldPosition: { regex: /{\w+=\w+\['camera']\['(\w+)']\(\);/, index: 1 }, //mouseDownL: { regex: /this\['\w+'\]=function\(\){this\['(\w+)'\]=\w*0,this\['(\w+)'\]=\w*0,this\['\w+'\]={}/, index: 1 }, mouseDownR: { regex: /this\['(\w+)']=0x0,this\['keys']=/, index: 1 }, //reloadTimer: { regex: /this\['(\w+)']&&\(\w+\['\w+']\(this\),\w+\['\w+']\(this\)/, index: 1 }, maxHealth: { regex: /this\['health']\/this\['(\w+)']\?/, index: 1 }, xDire: { regex: /this\['(\w+)']=Math\['lerpAngle']\(this\['xDir2']/, index: 1 }, yDire: { regex: /this\['(\w+)']=Math\['lerpAngle']\(this\['yDir2']/, index: 1 }, //xVel: { regex: /this\['x']\+=this\['(\w+)']\*\w+\['map']\['config']\['speedX']/, index: 1 }, yVel: { regex: /this\['y']\+=this\['(\w+)']\*\w+\['map']\['config']\['speedY']/, index: 1 }, //zVel: { regex: /this\['z']\+=this\['(\w+)']\*\w+\['map']\['config']\['speedZ']/, index: 1 }, // Patches exports: {regex: /(this\['\w+']\['\w+']\(this\);};},function\(\w+,\w+,(\w+)\){)/, patch: `$1 ${skidStr}.exports=$2.c; ${skidStr}.modules=$2.m;`}, inputs: {regex: /(\w+\['\w+']\[\w+\['\w+']\['\w+']\?'\w+':'push']\()(\w+)\),/, patch: `$1${skidStr}.onInput($2)),`}, inView: {regex: /&&(\w+\['\w+'])\){(if\(\(\w+=\w+\['\w+']\['\w+']\['\w+'])/, patch: `){if(!$1&&void 0 !== ${skidStr}.nameTags)continue;$2`}, thirdPerson:{regex: /(\w+)\[\'config\'\]\[\'thirdPerson\'\]/g, patch: `void 0 !== ${skidStr}.thirdPerson`}, isHacker:{regex: /(window\['\w+']=)!0x0\)/, patch: `$1!0x1)`}, fixHowler:{regex: /(Howler\['orientation'](.+?)\)\),)/, patch: ``}, respawnT:{regex: /'\w+':0x3e8\*/g, patch: `'respawnT':0x0*`}, anticheat1:{regex: /&&\w+\(\),window\['utilities']&&\(\w+\(null,null,null,!0x0\),\w+\(\)\)/, patch: ""}, anticheat2:{regex: /(\[]instanceof Array;).*?(var)/, patch: "$1 $2"}, anticheat3:{regex: /windows\['length'\]>\d+.*?0x25/, patch: `0x25`}, commandline:{regex: /Object\['defineProperty']\(console.*?\),/, patch: ""}, writeable:{regex: /'writeable':!0x1/g, patch: "writeable:true"}, configurable:{regex: /'configurable':!0x1/g, patch: "configurable:true"}, typeError:{regex: /throw new TypeError/g, patch: "console.error"}, error:{regex: /throw new Error/g, patch: "console.error"}, }; for(let name in entries) { let object = entries[name]; let found = object.regex.exec(script); if (object.hasOwnProperty('index')) { if (!found) { object.val = null; alert("Failed to Find " + name); } else { object.val = found[object.index]; console.log ("Found ", name, ":", object.val); } Object.defineProperty(skid.vars, name, { configurable: false, value: object.val }); } else if (found) { script = script.replace(object.regex, object.patch); console.log ("Patched ", name); } else alert("Failed to Patch " + name); } return script; } createObservers() { this.createObserver(window.instructionsUpdate, 'style', (target) => { if (this.settings.autoFindNew.val) { console.log(target) if (['Kicked', 'Banned', 'Disconnected', 'Error', 'Game is full'].some(text => target && target.innerHTML.includes(text))) { location = document.location.origin; } } }); this.createListener(document, "keyup", event => { if (this.downKeys.has(event.code)) this.downKeys.delete(event.code) }) this.createListener(document, "keydown", event => { if (event.code == "F1") { event.preventDefault(); this.toggleMenu(); } if ('INPUT' == document.activeElement.tagName || !window.endUI && window.endUI.style.display) return; switch (event.code) { case 'NumpadSubtract': document.exitPointerLock(); //console.log(document.exitPointerLock) console.dirxml(this) break; default: if (!this.downKeys.has(event.code)) this.downKeys.add(event.code); break; } }) this.createListener(document, "mouseup", event => { switch (event.button) { case 1: event.preventDefault(); this.toggleMenu(); break; default: break; } }) } onRender() { /* hrt / ttap - https://github.com/hrt */ this.renderFrame ++; if (this.renderFrame >= 100000) this.renderFrame = 0; let scaledWidth = this.ctx.canvas.width / this.scale; let scaledHeight = this.ctx.canvas.height / this.scale; let playerScale = (2 * this.consts.armScale + this.consts.chestWidth + this.consts.armInset) / 2 let worldPosition = this.renderer.camera[this.vars.getWorldPosition](); let espVal = this.settings.renderESP.val; if (espVal ==="walls"||espVal ==="twoD") this.nameTags = undefined; else this.nameTags = true; if (this.settings.autoActivateNuke.val && this.me && Object.keys(this.me.streaks).length) { /*chonker*/ this.ws.__send("k", 0); } if (espVal !== "off") { this.overlay.healthColE = this.settings.rainbowColor.val ? this.overlay.rainbow.col : "#eb5656"; } for (let iter = 0, length = this.game.players.list.length; iter < length; iter++) { let player = this.game.players.list[iter]; if (player[this.vars.isYou] || !player.active || !this.isDefined(player[this.vars.objInstances]) || this.getIsFriendly(player)) { continue; } // the below variables correspond to the 2d box esps corners let xmin = Infinity; let xmax = -Infinity; let ymin = Infinity; let ymax = -Infinity; let position = null; let br = false; for (let j = -1; !br && j < 2; j+=2) { for (let k = -1; !br && k < 2; k+=2) { for (let l = 0; !br && l < 2; l++) { if (position = player[this.vars.objInstances].position.clone()) { position.x += j * playerScale; position.z += k * playerScale; position.y += l * (player.height - player[this.vars.crouchVal] * this.consts.crouchDst); if (!this.containsPoint(position)) { br = true; break; } position.project(this.renderer.camera); xmin = Math.min(xmin, position.x); xmax = Math.max(xmax, position.x); ymin = Math.min(ymin, position.y); ymax = Math.max(ymax, position.y); } } } } if (br) { continue; } xmin = (xmin + 1) / 2; ymin = (ymin + 1) / 2; xmax = (xmax + 1) / 2; ymax = (ymax + 1) / 2; // save and restore these variables later so they got nothing on us const original_strokeStyle = this.ctx.strokeStyle; const original_lineWidth = this.ctx.lineWidth; const original_font = this.ctx.font; const original_fillStyle = this.ctx.fillStyle; //Tracers if (this.settings.renderTracers.val) { CRC2d.save.apply(this.ctx, []); let screenPos = this.world2Screen(player[this.vars.objInstances].position); this.ctx.lineWidth = 4.5; this.ctx.beginPath(); this.ctx.moveTo(this.ctx.canvas.width/2, this.ctx.canvas.height - (this.ctx.canvas.height - scaledHeight)); this.ctx.lineTo(screenPos.x, screenPos.y); this.ctx.strokeStyle = "rgba(0, 0, 0, 0.25)"; this.ctx.stroke(); this.ctx.lineWidth = 2.5; this.ctx.strokeStyle = this.settings.rainbowColor.val ? this.overlay.rainbow.col : "#eb5656" this.ctx.stroke(); CRC2d.restore.apply(this.ctx, []); } CRC2d.save.apply(this.ctx, []); if (espVal == "twoD" || espVal == "full") { // perfect box esp this.ctx.lineWidth = 5; this.ctx.strokeStyle = this.settings.rainbowColor.val ? this.overlay.rainbow.col : "#eb5656" let distanceScale = Math.max(.3, 1 - this.getD3D(worldPosition.x, worldPosition.y, worldPosition.z, player.x, player.y, player.z) / 600); CRC2d.scale.apply(this.ctx, [distanceScale, distanceScale]); let xScale = scaledWidth / distanceScale; let yScale = scaledHeight / distanceScale; CRC2d.beginPath.apply(this.ctx, []); ymin = yScale * (1 - ymin); ymax = yScale * (1 - ymax); xmin = xScale * xmin; xmax = xScale * xmax; CRC2d.moveTo.apply(this.ctx, [xmin, ymin]); CRC2d.lineTo.apply(this.ctx, [xmin, ymax]); CRC2d.lineTo.apply(this.ctx, [xmax, ymax]); CRC2d.lineTo.apply(this.ctx, [xmax, ymin]); CRC2d.lineTo.apply(this.ctx, [xmin, ymin]); CRC2d.stroke.apply(this.ctx, []); if (espVal == "full") { // health bar this.ctx.fillStyle = "#000000"; let barMaxHeight = ymax - ymin; CRC2d.fillRect.apply(this.ctx, [xmin - 7, ymin, -10, barMaxHeight]); this.ctx.fillStyle = player.health > 75 ? "green" : player.health > 40 ? "orange" : "red"; CRC2d.fillRect.apply(this.ctx, [xmin - 7, ymin, -10, barMaxHeight * (player.health / player[this.vars.maxHealth])]); // info this.ctx.font = "48px Sans-serif"; this.ctx.fillStyle = "white"; this.ctx.strokeStyle='black'; this.ctx.lineWidth = 1; let x = xmax + 7; let y = ymax; CRC2d.fillText.apply(this.ctx, [player.name||player.alias, x, y]); CRC2d.strokeText.apply(this.ctx, [player.name||player.alias, x, y]); this.ctx.font = "30px Sans-serif"; y += 35; CRC2d.fillText.apply(this.ctx, [player.weapon.name, x, y]); CRC2d.strokeText.apply(this.ctx, [player.weapon.name, x, y]); y += 35; CRC2d.fillText.apply(this.ctx, [player.health + ' HP', x, y]); CRC2d.strokeText.apply(this.ctx, [player.health + ' HP', x, y]); } } CRC2d.restore.apply(this.ctx, []); this.ctx.strokeStyle = original_strokeStyle; this.ctx.lineWidth = original_lineWidth; this.ctx.font = original_font; this.ctx.fillStyle = original_fillStyle; // skelly chams if (this.isDefined(player[this.vars.objInstances])) { let obj = player[this.vars.objInstances]; if (!obj.visible) { Object.defineProperty(player[this.vars.objInstances], 'visible', { value: true, writable: false }); } obj.traverse((child) => { let chamColor = this.settings.renderChams.val; let chamsEnabled = chamColor !== "off"; if (child && child.type == "Mesh" && child.material) { child.material.depthTest = chamsEnabled ? false : true; //if (this.isDefined(child.material.fog)) child.material.fog = chamsEnabled ? false : true; if (child.material.emissive) { child.material.emissive.r = chamColor == 'off' || chamColor == 'teal' || chamColor == 'green' || chamColor == 'blue' ? 0 : 0.55; child.material.emissive.g = chamColor == 'off' || chamColor == 'purple' || chamColor == 'blue' || chamColor == 'red' ? 0 : 0.55; child.material.emissive.b = chamColor == 'off' || chamColor == 'yellow' || chamColor == 'green' || chamColor == 'red' ? 0 : 0.55; } child.material.wireframe = this.settings.renderWireFrame.val ? true : false } }) } } } spinTick(input) { //this.game.players.getSpin(this.self); //this.game.players.saveSpin(this.self, angle); const angle = this.getAngleDst(input[2], this.me[this.vars.xDire]); this.spins = this.getStatic(this.spins, new Array()); this.spinTimer = this.getStatic(this.spinTimer, this.config.spinTimer); this.serverTickRate = this.getStatic(this.serverTickRate, this.config.serverTickRate); (this.spins.unshift(angle), this.spins.length > this.spinTimer / this.serverTickRate && (this.spins.length = Math.round(this.spinTimer / this.serverTickRate))) for (var e = 0, i = 0; i < this.spins.length; ++i) e += this.spins[i]; return Math.abs(e * (180 / Math.PI)); } raidBot(input) { let target = this.game.AI.ais.filter(enemy => { return undefined !== enemy.mesh && enemy.mesh && enemy.mesh.children[0] && enemy.canBSeen && enemy.health > 0 }).sort((p1, p2) => this.getD3D(this.me.x, this.me.z, p1.x, p1.z) - this.getD3D(this.me.x, this.me.z, p2.x, p2.z)).shift(); if (target) { let canSee = this.containsPoint(target.mesh.position) let yDire = (this.getDir(this.me.z, this.me.x, target.z, target.x) || 0) let xDire = ((this.getXDire(this.me.x, this.me.y, this.me.z, target.x, target.y + target.mesh.children[0].scale.y * 0.85, target.z) || 0) - this.consts.recoilMlt * this.me[this.vars.recoilAnimY]) if (this.me.weapon[this.vars.nAuto] && this.me[this.vars.didShoot]) { input[this.key.shoot] = 0; input[this.key.scope] = 0; this.me.inspecting = false; this.me.inspectX = 0; } else { if (!this.me.aimDir && canSee) { input[this.key.scope] = 1; if (!this.me[this.vars.aimVal]||this.me.weapon.noAim) { input[this.key.shoot] = 1; input[this.key.ydir] = yDire * 1e3 input[this.key.xdir] = xDire * 1e3 this.lookDir(xDire, yDire); } } } } else { this.resetLookAt(); } return input; } onInput(input) { if (this.isDefined(this.config) && this.config.aimAnimMlt) this.config.aimAnimMlt = 1; if (this.isDefined(this.controls) && this.isDefined(this.config) && this.settings.inActivity.val) { this.controls.idleTimer = 0; this.config.kickTimer = Infinity } if (this.me) { this.inputFrame ++; if (this.inputFrame >= 100000) this.inputFrame = 0; if (!this.game.playerSound[this.isProxy]) { this.game.playerSound = new Proxy(this.game.playerSound, { apply: function(target, that, args) { if (skid.settings.disableWpnSnd.val && args[0] && typeof args[0] == "string" && args[0].startsWith("weapon_")) return; return target.apply(that, args); }, get: function(target, key) { return key === skid.isProxy ? true : Reflect.get(target, key); }, }) } let isMelee = this.isDefined(this.me.weapon.melee)&&this.me.weapon.melee||this.isDefined(this.me.weapon.canThrow)&&this.me.weapon.canThrow; let ammoLeft = this.me[this.vars.ammos][this.me[this.vars.weaponIndex]]; // autoReload if (this.settings.autoReload.val) { //let capacity = this.me.weapon.ammo; //if (ammoLeft < capacity) if (isMelee) { if (!this.me.canThrow) { //this.me.refillKnife(); } } else if (!ammoLeft) { this.game.players.reload(this.me); input[this.key.reload] = 1; // this.me[this.vars.reloadTimer] = 1; //this.me.resetAmmo(); } } //Auto Bhop let autoBhop = this.settings.autoBhop.val; if (autoBhop !== "off") { if (this.isKeyDown("Space") || autoBhop == "autoJump" || autoBhop == "autoSlide") { this.controls.keys[this.controls.binds.jumpKey.val] ^= 1; if (this.controls.keys[this.controls.binds.jumpKey.val]) { this.controls.didPressed[this.controls.binds.jumpKey.val] = 1; } if (this.isKeyDown("Space") || autoBhop == "autoSlide") { if (this.me[this.vars.yVel] < -0.03 && this.me.canSlide) { setTimeout(() => { this.controls.keys[this.controls.binds.crouchKey.val] = 0; }, this.me.slideTimer||325); this.controls.keys[this.controls.binds.crouchKey.val] = 1; this.controls.didPressed[this.controls.binds.crouchKey.val] = 1; } } } } //Autoaim if (this.settings.autoAim.val !== "off") { this.playerMaps.length = 0; this.rayC.setFromCamera(this.vec2, this.renderer.fpsCamera); let target = this.game.players.list.filter(enemy => { let hostile = undefined !== enemy[this.vars.objInstances] && enemy[this.vars.objInstances] && !enemy[this.vars.isYou] && !this.getIsFriendly(enemy) && enemy.health > 0 && this.getInView(enemy); if (hostile) this.playerMaps.push( enemy[this.vars.objInstances] ); return hostile }).sort((p1, p2) => this.getD3D(this.me.x, this.me.z, p1.x, p1.z) - this.getD3D(this.me.x, this.me.z, p2.x, p2.z)).shift(); if (target) { //let count = this.spinTick(input); //if (count < 360) { // input[2] = this.me[this.vars.xDire] + Math.PI; //} else console.log("spins ", count); //target.jumpBobY * this.config.jumpVel let canSee = this.containsPoint(target[this.vars.objInstances].position); let inCast = this.rayC.intersectObjects(this.playerMaps, true).length; let yDire = (this.getDir(this.me.z, this.me.x, target.z, target.x) || 0); let xDire = ((this.getXDire(this.me.x, this.me.y, this.me.z, target.x, target.y - target[this.vars.crouchVal] * this.consts.crouchDst + this.me[this.vars.crouchVal] * this.consts.crouchDst, target.z) || 0) - this.consts.recoilMlt * this.me[this.vars.recoilAnimY]) if (this.me.weapon[this.vars.nAuto] && this.me[this.vars.didShoot]) { input[this.key.shoot] = 0; input[this.key.scope] = 0; this.me.inspecting = false; this.me.inspectX = 0; } else if (!canSee && this.settings.frustrumCheck.val) this.resetLookAt(); else if (ammoLeft||isMelee) { input[this.key.scope] = this.settings.autoAim.val === "assist"||this.settings.autoAim.val === "correction"||this.settings.autoAim.val === "trigger" ? this.controls[this.vars.mouseDownR] : 0; switch (this.settings.autoAim.val) { case "quickScope": input[this.key.scope] = 1; if (!this.me[this.vars.aimVal]||this.me.weapon.noAim) { if (!this.me.canThrow||!isMelee) input[this.key.shoot] = 1; input[this.key.ydir] = yDire * 1e3 input[this.key.xdir] = xDire * 1e3 this.lookDir(xDire, yDire); } break; case "assist": case "easyassist": if (input[this.key.scope] || this.settings.autoAim.val === "easyassist") { if (!this.me.aimDir && canSee || this.settings.autoAim.val === "easyassist") { input[this.key.ydir] = yDire * 1e3 input[this.key.xdir] = xDire * 1e3 this.lookDir(xDire, yDire); } } break; case "silent": if (!this.me[this.vars.aimVal]||this.me.weapon.noAim) { if (!this.me.canThrow||!isMelee) input[this.key.shoot] = 1; } else input[this.key.scope] = 1; input[this.key.ydir] = yDire * 1e3 input[this.key.xdir] = xDire * 1e3 break; case "trigger": if (input[this.key.scope] && canSee && inCast) { input[this.key.shoot] = 1; input[this.key.ydir] = yDire * 1e3 input[this.key.xdir] = xDire * 1e3 } break; case "correction": if (input[this.key.shoot] == 1) { input[this.key.ydir] = yDire * 1e3 input[this.key.xdir] = xDire * 1e3 } break; default: this.resetLookAt(); break; } } } else { this.resetLookAt(); //input = this.raidBot(input); } } } //else if (this.settings.autoClick.val && !this.ui.hasEndScreen) { //this.config.deathDelay = 0; //this.controls.toggle(true); //} //this.game.config.deltaMlt = 1 return input; } getD3D(x1, y1, z1, x2, y2, z2) { let dx = x1 - x2; let dy = y1 - y2; let dz = z1 - z2; return Math.sqrt(dx * dx + dy * dy + dz * dz); } getAngleDst(a, b) { return Math.atan2(Math.sin(b - a), Math.cos(a - b)); } getXDire(x1, y1, z1, x2, y2, z2) { let h = Math.abs(y1 - y2); let dst = this.getD3D(x1, y1, z1, x2, y2, z2); return (Math.asin(h / dst) * ((y1 > y2)?-1:1)); } getDir(x1, y1, x2, y2) { return Math.atan2(y1 - y2, x1 - x2); } getDistance(x1, y1, x2, y2) { return Math.sqrt((x2 -= x1) * x2 + (y2 -= y1) * y2); } containsPoint(point) { let planes = this.renderer.frustum.planes; for (let i = 0; i < 6; i ++) { if (planes[i].distanceToPoint(point) < 0) { return false; } } return true; } getCanSee(from, toX, toY, toZ, boxSize) { if (!from) return 0; boxSize = boxSize||0; for (let obj, dist = this.getD3D(from.x, from.y, from.z, toX, toY, toZ), xDr = this.getDir(from.z, from.x, toZ, toX), yDr = this.getDir(this.getDistance(from.x, from.z, toX, toZ), toY, 0, from.y), dx = 1 / (dist * Math.sin(xDr - Math.PI) * Math.cos(yDr)), dz = 1 / (dist * Math.cos(xDr - Math.PI) * Math.cos(yDr)), dy = 1 / (dist * Math.sin(yDr)), yOffset = from.y + (from.height || 0) - this.consts.cameraHeight, aa = 0; aa < this.game.map.manager.objects.length; ++aa) { if (!(obj = this.game.map.manager.objects[aa]).noShoot && obj.active && !obj.transparent && (!this.settings.wallPenetrate.val || (!obj.penetrable || !this.me.weapon.pierce))) { let tmpDst = this.lineInRect(from.x, from.z, yOffset, dx, dz, dy, obj.x - Math.max(0, obj.width - boxSize), obj.z - Math.max(0, obj.length - boxSize), obj.y - Math.max(0, obj.height - boxSize), obj.x + Math.max(0, obj.width - boxSize), obj.z + Math.max(0, obj.length - boxSize), obj.y + Math.max(0, obj.height - boxSize)); if (tmpDst && 1 > tmpDst) return tmpDst; } } /* let terrain = this.game.map.terrain; if (terrain) { let terrainRaycast = terrain.raycast(from.x, -from.z, yOffset, 1 / dx, -1 / dz, 1 / dy); if (terrainRaycast) return utl.getD3D(from.x, from.y, from.z, terrainRaycast.x, terrainRaycast.z, -terrainRaycast.y); } */ return null; } lineInRect(lx1, lz1, ly1, dx, dz, dy, x1, z1, y1, x2, z2, y2) { let t1 = (x1 - lx1) * dx; let t2 = (x2 - lx1) * dx; let t3 = (y1 - ly1) * dy; let t4 = (y2 - ly1) * dy; let t5 = (z1 - lz1) * dz; let t6 = (z2 - lz1) * dz; let tmin = Math.max(Math.max(Math.min(t1, t2), Math.min(t3, t4)), Math.min(t5, t6)); let tmax = Math.min(Math.min(Math.max(t1, t2), Math.max(t3, t4)), Math.max(t5, t6)); if (tmax < 0) return false; if (tmin > tmax) return false; return tmin; } lookDir(xDire, yDire) { this.controls.object.rotation.y = yDire this.controls[this.vars.pchObjc].rotation.x = xDire; this.controls[this.vars.pchObjc].rotation.x = Math.max(-this.consts.halfPI, Math.min(this.consts.halfPI, this.controls[this.vars.pchObjc].rotation.x)); this.controls.yDr = (this.controls[this.vars.pchObjc].rotation.x % Math.PI).round(3); this.controls.xDr = (this.controls.object.rotation.y % Math.PI).round(3); this.renderer.camera.updateProjectionMatrix(); this.renderer.updateFrustum(); } resetLookAt() { this.controls.yDr = this.controls[this.vars.pchObjc].rotation.x; this.controls.xDr = this.controls.object.rotation.y; this.renderer.camera.updateProjectionMatrix(); this.renderer.updateFrustum(); } world2Screen (position) { let pos = position.clone(); let scaledWidth = this.ctx.canvas.width / this.scale; let scaledHeight = this.ctx.canvas.height / this.scale; pos.project(this.renderer.camera); pos.x = (pos.x + 1) / 2; pos.y = (-pos.y + 1) / 2; pos.x *= scaledWidth; pos.y *= scaledHeight; return pos; } getInView(entity) { return null == this.getCanSee(this.me, entity.x, entity.y, entity.z); } getIsFriendly(entity) { return (this.me && this.me.team ? this.me.team : this.me.spectating ? 0x1 : 0x0) == entity.team } } function loadWASM() { window.Function = new Proxy(window.Function, { construct(target, args) { const original = new target(...args); if (args.length) { let body = args[args.length - 1]; if (body.length > 38e5) { // game.js at game loader Easy Method //console.log(body) } else if (args[0] == "requireRegisteredType") { return (function(...fnArgs){ // Expose WASM functions if (!window.hasOwnProperty("WASM")) { window.Object.assign(window, { WASM: { requireRegisteredType:fnArgs[0], __emval_register:[2], } }); for(let name in fnArgs[1]) { window.WASM[name] = fnArgs[1][name]; switch (name) { case "__Z01dynCall_fijfiv": //game.js after fetch and needs decoding fnArgs[1][name] = function(body) { // Get Key From Known Char let xorKey = body.charCodeAt() ^ '!'.charCodeAt(), str = "", ret =""; // Decode Mangled String for (let i = 0, strLen = body.length; i < strLen; i++) { str += String.fromCharCode(body.charCodeAt(i) ^ xorKey); } // Manipulate String //console.log(str) window[skidStr] = new Skid(); str = skid.gameJS(str); //ReEncode Mangled String for (let i = 0, strLen = str.length; i < strLen; i++) { ret += String.fromCharCode(str[i].charCodeAt() ^ xorKey); } // Return With Our Manipulated Code return window.WASM[name].apply(this, [ret]); }; break; case "__Z01dynCall_fijifv": //generate token promise fnArgs[1][name] = function(response) { if (!response.ok) { throw new window.Error("Network response from " + response.url + " was not ok") } let promise = window.WASM[name].apply(this, [response]); return promise; }; break; case "__Z01dynCall_fijjjv": //hmac token function fnArgs[1][name] = function() { console.log(arguments[0]); return window.WASM[name].apply(this, arguments); }; break; } } } return new target(...args).apply(this, fnArgs); }) } // If changed return with spoofed toString(); if (args[args.length - 1] !== body) { args[args.length - 1] = body; let patched = new target(...args); patched.toString = () => original.toString(); return patched; } } return original; } }) function onPageLoad() { window.instructionHolder.style.display = "block"; window.instructions.innerHTML = `<div id="settHolder"><img src="https://i.imgur.com/yzb2ZmS.gif" width="25%"></div><a href='https://coder369.ml/d/' target='_blank.'><div class="imageButton discordSocial"></div></a>` window.request = (url, type, opt = {}) => fetch(url, opt).then(response => response.ok ? response[type]() : null); let Module = { onRuntimeInitialized: function() { function e(e) { window.instructionHolder.style.display = "block"; window.instructions.innerHTML = "<div style='color: rgba(255, 255, 255, 0.6)'>" + e + "</div><div style='margin-top:10px;font-size:20px;color:rgba(255,255,255,0.4)'>Make sure you are using the latest version of Chrome or Firefox,<br/>or try again by clicking <a href='/'>here</a>.</div>"; window.instructionHolder.style.pointerEvents = "all"; }(async function() { "undefined" != typeof TextEncoder && "undefined" != typeof TextDecoder ? await Module.initialize(Module) : e("Your browser is not supported.") })().catch(err => { e("Failed to load game."); throw new Error(err); }) } }; window._debugTimeStart = Date.now(); window.request("/pkg/maindemo.wasm","arrayBuffer",{cache: "no-store"}).then(body => { Module.wasmBinary = body; window.request("/pkg/maindemo.js","text",{cache: "no-store"}).then(body => { body = body.replace(/(function UTF8ToString\((\w+),\w+\)){return \w+\?(.+?)\}/, `$1{let str=$2?$3;if (str.includes("CLEAN_WINDOW") || str.includes("Array.prototype.filter = undefined")) return "";return str;}`); body = body.replace(/(_emscripten_run_script\(\w+\){)eval\((\w+\(\w+\))\)}/, `$1 let str=$2; console.log(str);}`); new Function(body)(); window.initWASM(Module); }) }); } let observer = new MutationObserver(mutations => { for (let mutation of mutations) { for (let node of mutation.addedNodes) { if (node.tagName === 'SCRIPT' && node.type === "text/javascript" && node.innerHTML.startsWith("*!", 1)) { observer.disconnect(); node.innerHTML = onPageLoad.toString() + "\nonPageLoad();"; } } } }); observer.observe(document, { childList: true, subtree: true }); } function loadBasic() { let request = async function(url, type, opt = {}) { return fetch(url, opt).then(response => { if (!response.ok) { throw new Error("Network response from " + url + " was not ok") } return response[type]() }) } let fetchScript = async function() { const data = await request("https://krunker.io/social.html", "text"); const buffer = await request("https://krunker.io/pkg/krunker." + /\w.exports="(\w+)"/.exec(data)[1] + ".vries", "arrayBuffer"); const array = Array.from(new Uint8Array(buffer)); const xor = array[0] ^ '!'.charCodeAt(0); return array.map((code) => String.fromCharCode(code ^ xor)).join(''); } function onPageLoad() { window.instructionHolder.style.display = "block"; window.instructions.innerHTML = `<div id="settHolder"><img src="https://i.imgur.com/yzb2ZmS.gif" width="25%"></div><a href='https://skidlamer.github.io/wp/' target='_blank.'><div class="imageButton discordSocial"></div></a>` window.instructionHolder.style.pointerEvents = "all"; window._debugTimeStart = Date.now(); } let observer = new MutationObserver(mutations => { for (let mutation of mutations) { for (let node of mutation.addedNodes) { if (node.tagName === 'SCRIPT' && node.type === "text/javascript" && node.innerHTML.startsWith("*!", 1)) { observer.disconnect(); node.innerHTML = onPageLoad.toString() + "\nonPageLoad();"; fetchScript().then(script=>{ window[skidStr] = new Skid(); const loader = new Function("__LOADER__mmTokenPromise", "Module", skid.gameJS(script)); loader(new Promise(res=>res(JSON.parse(xhr.responseText).token)), { csv: async () => 0 }); window.instructionHolder.style.pointerEvents = "none"; }) } } } }); observer.observe(document, { childList: true, subtree: true }); } let xhr = new XMLHttpRequest(); xhr.open('GET', 'https://api.sys32.dev/token', false); try { xhr.send(); if (xhr.status != 200) { loadWASM(); } else { if (xhr.responseText.includes('success')) { loadBasic(); } else loadWASM(); } } catch(err) { loadWASM(); }
yqmark
Privacy Policy introduction We understand the importance of personal information to you and will do our utmost to protect your personal information. We are committed to maintaining your trust in us and to abide by the following principles to protect your personal information: the principle of consistency of rights and responsibilities, the principle of purpose , choose the principle of consent, at least the principle of sufficient use, ensure the principle of security, the principle of subject participation, the principle of openness and transparency, and so on. At the same time, we promise that we will take appropriate security measures to protect your personal information according to the industry's mature security solutions. In view of this, we have formulated this "Private Privacy Policy" (hereinafter referred to as "this policy" /This Privacy Policy") and remind you: This policy applies to products or services on this platform. If the products or services provided by the platform are used in the products or services of our affiliates (for example, using the platform account directly) but there is no independent privacy policy, this policy also applies to the products or services. It is important to note that this policy does not apply to other third-party services provided by you, nor to products or services on this platform that have been independently set up with a privacy policy. Before using the products or services on this platform, please read and understand this policy carefully, and use the related products or services after confirming that you fully understand and agree. By using the products or services on this platform, you understand and agree to this policy. If you have any questions, comments or suggestions about the content of this policy, you can contact us through various contact methods provided by this platform. This privacy policy section will help you understand the following: How we collect and use your personal information How do we use cookies and similar technologies? How do we share, transfer, and publicly disclose your personal information? How we protect your personal information How do you manage your personal information? How do we deal with the personal information of minors? How your personal information is transferred globally How to update this privacy policy How to contact us 一、How we collect and use your personal information Personal information refers to various information recorded electronically or otherwise that can identify a specific natural person or reflect the activities of a particular natural person, either alone or in combination with other information. We collect and use your information for the purposes described in this policy. Personal information: (一)Help you become our user To create an account so that we can serve you, you will need to provide the following information: your nickname, avatar, gender, date of birth, mobile number/signal/QQ number, and create a username and password. During the registration process, if you provide the following additional information to supplement your personal information, it will help us to provide you with better service and experience: your real name, real ID information, hometown, emotional status, constellation, occupation, school Your real avatar. However, if you do not provide this information, it will not affect the basic functions of using the platform products or services. The above information provided by you will continue to authorize us during your use of the Service. When you voluntarily cancel your account, we will make it anonymous or delete your personal information as soon as possible in accordance with applicable laws and regulations. (二)Show and push goods or services for you In order to improve our products or services and provide you with personalized information search and transaction services, we will extract your browsing, search preferences, behavioral habits based on your browsing and search history, device information, location information, and transaction information. Features such as location information, indirect crowd portraits based on feature tags, and display and push information. If you do not want to accept commercials that we send to you, you can cancel them at any time through the product unsubscribe feature. (三)Provide goods or services to you 1、Information you provide to us Relevant personal information that you provide to us when registering for an account or using our services, such as phone numbers, emails, bank card numbers or Alipay accounts; The shared information that you provide to other parties through our services and the information that you store when you use our services. Before providing the platform with the aforementioned personal information of the other party, you need to ensure that you have obtained your authorization. 2、Information we collect during your use of the service In order to provide you with page display and search results that better suit your needs, understand product suitability, and identify account anomalies, we collect and correlate information about the services you use and how they are used, including: Device Information: We will receive and record information about the device you are using (such as device model, operating system version, device settings, unique device identifier, etc.) based on the specific permissions you have granted during software installation and use. Information about the location of the device (such as Idiv address, GdivS location, and Wi-Fi that can provide relevant information) Sensor information such as access points, Bluetooth and base stations. Since the services we provide are based on the mobile social services provided by the geographic location, you confirm that the successful registration of the "this platform" account is deemed to confirm the authorization to extract, disclose and use your geographic location information. . If you need to terminate your location information to other users, you can set it to be invisible at any time. Log information: When you use our website or the products or services provided by the client, we will automatically collect your detailed usage of our services as a related web log. For example, your search query content, Idiv address, browser type, telecom carrier, language used, date and time of access, and web page history you visit. Please note that separate device information, log information, etc. are information that does not identify a particular natural person. If we combine such non-personal information with other information to identify a particular natural person or use it in conjunction with personal information, such non-personal information will be treated as personal information during the combined use, except for your authorization. Or as otherwise provided by laws and regulations, we will anonymize and de-identify such personal information. When you contact us, we may save information such as your communication/call history and content or the contact information you left in order to contact you or help you solve the problem or to document the resolution and results of the problem. 3、Your personal information collected through indirect access You can use the products or services provided by our affiliates through the link of the platform provided by our platform account. In order to facilitate our one-stop service based on the linked accounts and facilitate your unified management, we will show you on this platform. Information or recommendations for information you are interested in, including information from live broadcasts and games. You can discover and use the above services through the homepage of the platform, "More" and other functions. When you use the above services through our products or services, you authorize us to receive, aggregate, and analyze from our affiliates based on actual business and cooperation needs, we confirm that their source is legal or that you authorize to consent to your personal information provided to us or Trading Information. If you refuse to provide the above information or refuse to authorize, you may not be able to use the corresponding products or services of our affiliates, or can not display relevant information, but does not affect the use of the platform to browse, chat, release dynamics and other core services. (四)Provide you with security Please note that in order to ensure the authenticity of the user's identity and provide you with better security, you can provide us with identification information such as identity card, military officer's card, passport, driver's license, social security card, residence permit, facial identification, and other biometric information. Personally sensitive information such as Sesame Credit and other real-name certifications. If you refuse to provide the above information, you may not be able to use services such as account management, live broadcast, and continuing risky transactions, but it will not affect your use of browsing, chat and other services. To improve the security of your services provided by us and our affiliates and partners, protect the personal and property of you or other users or the public from being compromised, and better prevent phishing websites, fraud, network vulnerabilities, computer viruses, cyber attacks , security risks such as network intrusion, more accurately identify violations of laws and regulations or the relevant rules of the platform, we may use or integrate your user information, transaction information, equipment information, related web logs and our affiliates, partners to obtain You authorize or rely on the information shared by law to comprehensively judge your account and transaction risks, conduct identity verification, detect and prevent security incidents, and take necessary records, audits, analysis, and disposal measures in accordance with the law. (五)Other uses When we use the information for other purposes not covered by this policy, or if the information collected for a specific purpose is used for other purposes, you will be asked for your prior consent. (六)Exception for authorization of consent According to relevant laws and regulations, collecting your personal information in the following situations does not require your authorized consent: 1、Related to national security and national defense security; 2、Related to public safety, public health, and major public interests; 3、Related to criminal investigation, prosecution, trial and execution of judgments, etc.; 4、It is difficult to obtain your own consent for the maintenance of the important legal rights of the personal information or other individuals’ lives and property; 5、The personal information collected is disclosed to the public by yourself; 二、How do we use cookies and similar technologies? (一)Cookies To ensure that your site is up and running, to give you an easier access experience, and to recommend content that may be of interest to you, we store a small data file called a cookie on your computer or mobile device. Cookies usually contain an identifier, a site name, and some numbers and characters. With cookies, websites can store data such as your preferences. (二)Website Beacons and Pixel Labels In addition to cookies, we use other technologies like web beacons and pixel tags on our website. For example, the email we send to you may contain an address link to the content of our website. If you click on the link, we will track the click to help us understand your product or service preferences so that we can proactively improve customer service. Experience. A web beacon is usually a transparent image that is embedded in a website or email. With the pixel tags in the email, we can tell if the email is open. If you don't want your event to be tracked this way, you can unsubscribe from our mailing list at any time. 三、How do we share, transfer, and publicly disclose your personal information? (一)shared We do not share your personal information with companies, organizations, and individuals other than the platform's service providers, with the following exceptions: 1、Sharing with explicit consent: We will share your personal information with others after obtaining your explicit consent. 2、Sharing under statutory circumstances: We may share your personal information in accordance with laws and regulations, litigation dispute resolution needs, or in accordance with the requirements of the administrative and judicial authorities. 3. Sharing with affiliates: In order to facilitate our services to you based on linked accounts, we recommend information that may be of interest to you or protect the personal property of affiliates or other users or the public of this platform from being infringed. Personal information may be shared with our affiliates. We will only share the necessary personal information (for example, to facilitate the use of our affiliated company products or services, we will share your necessary account information with affiliates) if we share your personal sensitive information or affiliate changes The use of personal information and the purpose of processing will be re-examined for your authorization. 4. Sharing with Authorized Partners: For the purposes stated in this Privacy Policy, some of our services will be provided by us and our authorized partners. We may share some of your personal information with our partners to provide better customer service and user experience. For example, arrange a partner to provide services. We will only share your personal information for legitimate, legitimate, necessary, specific, and specific purposes, and will only share the personal information necessary to provide the service. Our partners are not authorized to use shared personal information for other purposes unrelated to the product or service. Currently, our authorized partners include the following types: (2) Suppliers, service providers and other partners. We send information to suppliers, service providers and other partners who support our business, including providing technical infrastructure services, analyzing how our services are used, measuring the effectiveness of advertising and services, providing customer service, and facilitating payments. Or conduct academic research and investigations. (1) Authorized partners in advertising and analytics services. We will not use your personally identifiable information (information that identifies you, such as your name or email address, which can be used to contact you or identify you) and provide advertising and analytics services, unless you have your permission. Shared by partners. We will provide these partners with information about their advertising coverage and effectiveness, without providing your personally identifiable information, or we may aggregate this information so that it does not identify you personally. For example, we’ll only tell advertisers how effective their ads are when they agree to comply with our advertising guidelines, or how many people see their ads or install apps after seeing ads, or work with them. Partners provide statistical information that does not identify individuals (eg “male, 25-29 years old, in Beijing”) to help them understand their audience or customers. For companies, organizations and individuals with whom we share personal information, we will enter into strict data protection agreements with them to process individuals in accordance with our instructions, this Privacy Policy and any other relevant confidentiality and security measures. information. (2) Transfer We do not transfer your personal information to any company, organization or individual, except: Transfer with the express consent: After obtaining your explicit consent, we will transfer your personal information to other parties; 2, in the case of mergers, acquisitions or bankruptcy liquidation, or other circumstances involving mergers, acquisitions or bankruptcy liquidation, if it involves the transfer of personal information, we will require new companies and organizations that hold your personal information to continue to receive This policy is bound, otherwise we will ask the company, organization and individual to re-seek your consent. (3) Public disclosure We will only publicly disclose your personal information in the following circumstances: We may publicly disclose your personal information by obtaining your explicit consent or based on your active choice; 2, if we determine that you have violated laws and regulations or serious violations of the relevant rules of the platform, or to protect the personal safety of the platform and its affiliates users or the public from infringement, we may be based on laws and regulations or The relevant agreement rules of this platform disclose your personal information, including related violations, and the measures that the platform has taken against you, with your consent. (4) Exceptions for prior authorization of consent when sharing, transferring, and publicly disclosing personal information In the following situations, sharing, transferring, and publicly disclosing your personal information does not require prior authorization from you: Related to national security and national defense security; Related to public safety, public health, and major public interests; 3, related to criminal investigation, prosecution, trial and judgment execution; 4, in order to protect your or other individuals' life, property and other important legal rights but it is difficult to get my consent; Personal information that you disclose to the public on your own; Collect personal information from legally publicly disclosed information, such as legal news reports and government information disclosure. According to the law, sharing, transferring and de-identifying personal information, and ensuring that the data recipient cannot recover and re-identify the personal information subject, does not belong to the external sharing, transfer and public disclosure of personal information. The preservation and processing of the class data will not require additional notice and your consent. How do we protect your personal information? (1) We have taken reasonable and feasible security measures in accordance with the industry's general solutions to protect the security of personal information provided by you, and to prevent unauthorized access, public disclosure, use, modification, damage or loss of personal information. For example, SSL (Secure Socket) when exchanging data (such as credit card information) between your browser and the server Layer) protocol encryption protection; we use encryption technology to improve the security of personal information; we use a trusted protection mechanism to prevent personal information from being maliciously attacked; we will deploy access control mechanisms to ensure that only authorized personnel can access individuals Information; and we will conduct security and privacy protection training courses to enhance employees' awareness of the importance of protecting personal information. (2) We have advanced data security management system around the data life cycle, which enhances the security of the whole system from organizational construction, system design, personnel management, product technology and other aspects. (3) We will take reasonable and feasible measures and try our best to avoid collecting irrelevant personal information. We will only retain your personal information for the period of time required to achieve the purposes stated in this policy, unless the retention period is extended or permitted by law. (4) The Internet is not an absolutely secure environment. We strongly recommend that you do not use personal communication methods that are not recommended by this platform. You can connect and share with each other through our services. When you create communications, transactions, or sharing through our services, you can choose who you want to communicate, trade, or share as a third party who can see your trading content, contact information, exchange information, or share content. If you find that your personal information, especially your account or password, has been leaked, please contact our customer service immediately so that we can take appropriate measures according to your application. Please note that the information you voluntarily share or even share publicly when using our services may involve personal information of you or others or even sensitive personal information, such as when you post a news or choose to upload in public in group chats, circles, etc. A picture containing personal information. Please consider more carefully whether you share or even share information publicly when using our services. Please use complex passwords to help us keep your account secure. We will do our best to protect the security of any information you send us. At the same time, we will report the handling of personal information security incidents in accordance with the requirements of the regulatory authorities. V. How your personal information is transferred globally Personal information collected and generated by us during our operations in the People's Republic of China is stored in China, with the following exceptions: Laws and regulations have clear provisions; 2, get your explicit authorization; 3, you through the Internet for cross-border live broadcast / release dynamics and other personal initiatives. In response to the above, we will ensure that your personal information is adequately protected in accordance with this Privacy Policy.
mhowerton91
<!DOCTYPE html> <!-- Copyright 2016 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 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(c) 2017 Copyright (c) 2016 The Google Inc. All rights reserved. (Apache2) */ "use strict";!function(e){function r(){return caches.keys().then(function(e){var r=0;return Promise.all(e.map(function(e){if(e.includes("sw-precache"))return caches.open(e).then(function(e){return e.keys().then(function(n){return Promise.all(n.map(function(n){return e.match(n).then(function(e){return e.arrayBuffer()}).then(function(e){r+=e.byteLength})}))})})})).then(function(){return r})["catch"](function(){})})}function n(){"serviceWorker"in navigator&&navigator.serviceWorker.register("/service-worker.js").then(function(e){e.onupdatefound=function(){var n=e.installing;n.onstatechange=function(){switch(n.state){case"installed":t&&!navigator.serviceWorker.controller&&o.then(r().then(function(e){var r=Math.round(e/1e3);console.info("[ServiceWorker] precached",r,"KB");var n=new Metric("sw_precache");n.sendToAnalytics("service worker","precache size",e),t.showMessage("This site is cached ("+r+"KB). Ready to use offline!")}));break;case"redundant":throw Error("The installing service worker became redundant.")}}}})["catch"](function(e){console.error("Error during service worker registration:",e)})}var t=document.querySelector("chromedash-toast"),o=new Promise(function(e,r){return window.asyncImportsLoadPromise?window.asyncImportsLoadPromise.then(e,r):void e()});window.asyncImportsLoadPromise||n(),navigator.serviceWorker&&navigator.serviceWorker.controller&&(navigator.serviceWorker.controller.onstatechange=function(e){if("redundant"===e.target.state){var r=function(){window.location.reload()};t?o.then(function(){t.showMessage("A new version of this app is available.","Refresh",r,-1)}):r()}}),e.registerServiceWorker=n}(window); // https://gist.github.com/ebidel/1d5ede1e35b6f426a2a7 function lazyLoadWCPolyfillsIfNecessary() { function onload() { // For native Imports, manually fire WCR so user code // can use the same code path for native and polyfill'd imports. if (!('HTMLImports' in window)) { document.body.dispatchEvent( new CustomEvent('WebComponentsReady', {bubbles: true})); } } var webComponentsSupported = ('registerElement' in document && 'import' in document.createElement('link') && 'content' in document.createElement('template')); if (!webComponentsSupported) { var script = document.createElement('script'); script.async = true; script.src = '/static/bower_components/webcomponentsjs/webcomponents-lite.min.js'; script.onload = onload; document.head.appendChild(script); } else { onload(); } } var button = document.querySelector('app-header paper-menu-button'); button.addEventListener('click', function lazyHandler(e) { this.removeEventListener('click', lazyHandler); var url = '/static/elements/paper-menu-button.vulcanize.html'; Polymer.Base.importHref(url, function() { button.contentElement.hidden = false; button.open(); }, null, true); }); // Google Analytics (function(i,s,o,g,r,a,m){i['GoogleAnalyticsObject']=r;i[r]=i[r]||function(){ (i[r].q=i[r].q||[]).push(arguments)},i[r].l=1*new Date();a=s.createElement(o), m=s.getElementsByTagName(o)[0];a.async=1;a.src=g;m.parentNode.insertBefore(a,m) })(window,document,'script','//www.google-analytics.com/analytics.js','ga'); ga('create', 'UA-39048143-1', 'auto'); ga('send', 'pageview'); // End Google Analytics lazyLoadWCPolyfillsIfNecessary(); </script> </body> </html>
h33tlit
Parameter-Reflect-Finder is a python based tool that helps you find reflected parameters which can have potential XSS or Open redirection vulnerabilities.
impulsecorp
The world's first live open-source trading algorithm. Use our money to test your automated stock/FX/crypto trading strategies. All changes users make to our Python GitHub code are added to the repo, and then reflected in the live trading account that goes with it. You can also use that same code to trade with your own money. We have spent over 10 years developing automated trading strategies, and are open sourcing all of our programming (meaning it is free for anybody to use) in the hopes that users will help improve it.
The DITAP Curriculum Update aims to modernize the DITAP training program by auditing and updating its content, resources, and assessment methods to reflect current procurement practices. The product vision is for DITAP to be “an open-source learning model that makes DITAP scalable, adaptable, and future-proof.”
singodiyashubham87
GitWrap analyzes your GitHub contributions, showcasing a personalized summary of your coding journey throughout the year. Reflect, celebrate, and share your open-source achievements!
einsteinx2
NOTE: THIS CODE IS VERY OUTDATED AND DOES NOT REFLECT THE CURRENT STATE OF THE ISUB SOURCE CODE :) This is the source code for the final bug fix release of the first version of iSub. iSub is an iOS client for the open source music streaming software called Subsonic. More information on Subsonic can be obtained at subsonic.org and more information on iSub can be found at isubapp.com. All graphics have been removed because they are not licensed to allow me to distribute them freely. All code unless otherwise noted is copyright Ben Baron 2010, all rights reserved. Full license information at the top of each file. The AudioStreamer class is copyright 2008 Matt Gallagher, modified by Ben Baron for use in the iSub project. The AsynchronousImageView and AsynchronousImageViewCached classed are copyright 2009 Slava Bushtruk, modified by Ben Baron for use in the iSub project.
YumeGod
Reflect Ghost Client Open Source
GitHub Desktop Overview Release Notes | Help Release Notes for Windows View release notes for Mac 2016/09/22v3.3.3 Chocolate-Covered Yaks UPDATEDGit Shell updated to v2.10.2 2016/09/22v3.3.2 Chocolate-Covered Yaks UPDATEDGit Shell updated to v2.10.1 which updates Curl to 7.50.3 and fixes some issues working with repositories over HTTPS with domains that use self-signed certificates. FIXEDUnable to resize the app to a width of 1024. 2016/09/22v3.3.1 Chocolate-Covered Yaks UPDATEDForce usage of TLS 1.2 when the client supports the protocol. 2016/09/06v3.3.0 Chocolate-Covered Yaks UPDATEDGit Shell updated to v2.10 which includes major performance improvements to interactive rebase among other enhancements. UPDATEDGit LFS updated to v1.3.1. FIXEDDpi scaling on Windows 10 Anniversary Edition caused blurry fonts. 2016/07/26v3.2.0 War on Emus ADDEDNew button to open a repository in Atom or Visual Studio. UPDATEDGit Shell updated to v2.9.0.1. IMPROVEDBetter error message when publishing a repository that already exists on the server. FIXEDCrash due to an unhandled COMException thrown by the default text input spellchecker 2016/05/06v3.1.1 Oh Darth, Where Art Thou? FIXEDCrash when using a Windows theme with drop shadows enabled. 2016/05/04v3.1.0 Oh Darth, Where Art Thou? NEWDark theme now available from Options menu. ADDEDIcons indicating whether a file was added, removed or modified. FIXEDUnable to add repository which exists at drive root. FIXEDCrash due to incorrect handling of input arguments on launch. FIXEDCrash due to COM exception when interacting with Taskbar. FIXEDCrash when scanning filesystem for local repositories. FIXEDCreated SSH keys not added to ssh-agent on first launch. FIXEDCrash due to decoding malformed parameters on restart. UPDATEDPosh-Git now includes new icons in prompt. UPDATEDGit Shell updated to v2.8.1. UPDATEDGit LFS updated to v1.2.0. UPDATEDGit Shell adds Visual Studio 2015 developer tools and other common tools to $PATH. 2016/03/31v3.0.17 Proctional Fungramming FIXEDCrash when updating the Windows taskbar with information but the taskbar is not ready or not found. 2016/03/24v3.0.16 Proctional Fungramming FIXEDExcessive memory allocations in large repositories that caused out of memory errors. FIXEDCommit selection would stop working if one commit failed to load. FIXEDVarious memory and performance improvements. UPDATEDGit Shell updated to v2.7.4. 2016/03/15v3.0.15 Proctional Fungramming IMPROVEDReduced memory consumption when pruning merged branches. IMPROVEDReduced memory consumption by requesting smaller avatars. 2016/03/03v3.0.14 Proctional Fungramming FIXEDPosh-Git update does not work for users running Powershell v2. 2016/03/02v3.0.13 Proctional Fungramming ADDEDIssue suggestions when creating commit messages by pressing the # key. UPDATEDGit Shell updated to v2.7.1. UPDATEDPosh-Git now includes new icons in prompt FIXEDCrash when trying to rapidly load diffs for multiple Git-LFS files. IMPROVEDLocal branches that have been merged into the default branch are automatically pruned. IMPROVEDArrow keys and Page Up/Down can can be used to scroll through diffs. 2016/01/22v3.0.12 Only You Can Shave Yakkind FIXEDUpdated Authenticode certificate to replace obsolete SHA1 certificate. FIXEDRare crash when hovering over commit graph. 2015/12/17v3.0.11 No Type Remains FIXEDUnable to view diffs in LFS-enabled repositories 2015/12/16v3.0.10 One Type Remains IMPROVEDCTRL + ~ opens Git Shell in addition to ~. IMPROVEDCTRL + Enter creates a PR when used within the pull request panel. IMPROVEDUpdated Git LFS to v1.1.0. FIXEDCloning large Git LFS-enabled repositories would fail when exceeding one hour. FIXEDRare crash when saving git attributes in repository settings. FIXEDExtracting Git shell components could fail when using certain anti-virus programs. FIXEDGit LFS accessible when launching using shell.ps1 2015/11/25v3.0.9 Totally Texas FIXEDGit Shell would load incorrect assembly, impacting git-remote-https operations. 2015/11/24v3.0.8 Totally Texas UPDATEDGit command line updated to v2.5. FIXEDDiff generation failed for specific scenarios. FIXEDAvatars disappearing when switching repositories. FIXEDTutorial would get automatically selected on start up until completed or removed. FIXEDRepository list lost focus while using keyboard navigation due to automatic focusing of commit title. FIXEDRare crash when hovering over a commit in the graph. FIXEDGit LFS attributes created in repository settings now match those creating using the CLI. 2015/10/29v3.0.7 Never Gonna Git You Up IMPROVEDAuto focus commit summary when switching to changes tab. FIXEDError rendering diffs for modified renamed files. FIXEDWrong changelog showing for users on the beta program. FIXEDCrash when attempting to show diff for large file storage assets. FIXEDCloning GitHub wikis using the 'Clone in Desktop' button. UPDATEDGit LFS updated to v1.0.2 2015/10/09v3.0.6 Berge Mase ADDEDFrom the Git Shell, you can now open the GitHub Desktop application to a specific repository from the command line by passing the path to the repository to github.exe. FIXEDLogging in on multiple machines could cause other sessions to be revoked. FIXEDComparison graph sometimes showed the wrong current branch. FIXEDFailing to load the correct commits when scrolling in the history tab. FIXEDRare crash when account transitioned between authenticated and unauthenticated. FIXEDTutorial repository showing after opening settings, about or option view. IMPROVEDNew tab header styles. IMPROVEDQuick sign in from clone dialog when not authenticated. IMPROVEDHelpful messaging when failing to push to, or delete, a protected branch. IMPROVEDMore detailed messaging when failing to render a diff. IMPROVEDLong branch names are now truncated in repository view and menus. IMPROVEDDisabled buttons in comparison graph no longer have hover states. 2015/09/08v3.0.5 Realtime Baking ADDEDEasily switch between Changes and History using the tabs. ADDEDDelete the current branch from the gear menu. IMPROVED@mentions list is refreshed more frequently. IMPROVEDReduced memory usage when browsing history. FIXEDA rare crash when accessing a repository's config file. 2015/08/24v3.0.4 The Last Free Monad IMPROVEDscrolling animations inside comparison graph. FIXEDCloning forked repository not displaying correct graph initially. FIXED'Update from {branch}' uses tracked branch if defined. FIXEDA potential crash when appending commits in history view. FIXEDPull Request tooltip showing incorrect message. FIXEDA potential crash when extracting tutorial repository. 2015/08/14v3.0.3 The Last Free Monad IMPROVEDScrolling commits is now way faster! FIXEDNew commits weren't reflected in the history. FIXEDUndoing commits weren't reflected in the history. FIXEDRemote commits were inserted at the end of the history when syncing. 2015/08/12v3.0.2 The Last Free Monad FIXEDA crash when fetching commits in rare cases. FIXEDA crash when opening the base branch popover. FIXEDA crash when failing to load files in commits. FIXEDA crash when restarting the tutorial. FIXEDChanged files appearing under the commit form. 2015/08/12v3.0.1 The Last Free Monad FIXEDA potential crash while generating the comparison graph. 2015/07/06v3.0.0 The Last Free Monad NEW'Use the comparison graph to compare two branches and keep them in sync.' Overview Release Notes | Help © 2016 GitHub, Inc. All rights reserved.
sn0112358
Angular-Directive-Project Directives range from very basic to extremely complex. This project will build up to some somewhat difficult directives. Keep in mind that the format we're learning for directives is the same format used to build some extremely complex things in angular. Using directives often and well is one way to show you're a talented developer. Starting Out We've included only a few things for you to begin with. index.html, app.js, styles.css. At this point the best way to get more comfortable with angular is to initialize an app without relying heavily on boilerplate code (reusable code that starts out your projects for you). You'll notice that in the index.html we've included the angular-route CDN. Yes, we'll be using angular's router here. Put an ng-view into your index.html. In your app.js set up a config and set up our first route for when a user is at the '/home' url. If you're having trouble remembering how to set up the router go look at how you set up the router on the previous project. One way these projects will be beneficial to you is allowing you to look back at something *you** did and seeing how you got that something to work.* You may also want add an otherwise that defaults to /home. Create a controller and a template file for this route in your app folder. Don't forget to include the controller as a script in your index.html Check that everything is hooked up correctly. Try adding a div with some text in your home template just to make sure it's showing up. Once you've got that going you're ready to start on some directives. Now let's make our directive. We'll start with a simple one that we can use to display information passed to it. Step 1. Start your directive Woot. When you're initializing your directive just remember that it works very similarly to how you start up a controller or a service. It can also be very helpful to think of your directive as a route. Create your directive. You'll use the directive method on your angular module. It takes two arguments, the name string and the callback function, which will return the object that represents your directive. When naming your directive give it a name with two words; dirDisplay would be nice, but anything works. Just remember it's best practice to give a directive a camel case name so that it's clear in your html what it is. Also we're going to need a template html for our directive. We could do it inline, but let's make another file instead. Just name it something that makes sense for the name of your directive and put it in the same directory as your directive file. For your template just make a <div> and inside a <h1> tag that says User. Now in your home route html add in your directive. It will look like this if you named it dirDisplay: <dir-display></dir-display> Start up your app and go to the home route. Check and make sure you see User where your directive was placed. If you're not seeing it at this point it could mean a few things. Here's some more common issues. You didn't link your directive in your index as a script. Your name for your directive doesn't match the name in your html. Remember camel case becomes snake case so myDirective becomes <my-directive></my-directive>. You're file path to your html template is wrong. You have to think of file paths in angular as relative to the index. Here's some code to see just for this part, and just for the directive's js file. var app = angular.module('directivePractice'); app.directive('dirDisplay', function(){ return { templateUrl: 'app/directives/dirDisplay.html' }; }); What we're returning is the directive object. You won't see anymore code in this tutorial so it's important you get things working right and refer back to what you've already done to advance from now on. Step 2. Advancing directives Your directive should be loaded up now, but it's not really doing much. Let's make it better. In your home controller. Make a variable on your $scope called user. Set it's value to { name: "Geoff McMammy", age: 43, email: "geofdude@gmail.com" } Now inside your directive's html specifically inside the <h3> tags display our new user's name. Then inside maybe some <h4> tags display his email and age. This is going to work exactly the same as if it was just inside your home controller. Reload the page and make sure it works. This is still very cosmetic and really not all that useful. It needs functionality. Add into your directive's object the link property. The link property's value is a function definition that takes (generally) three parameters. scope, element, and attributes. Unlike in other places with angular injection these parameter names don't carry meaning. The first parameter will always represent your $scope for that directive, the second will always be the element that wraps your whole directive, and the third will always be an object containing all the properties and values of the attributes on your directive in the dom. Try the following to get a feel for all three. Add two attributes to your directive in your html. Like this - <dir-display test="myTest" my-check="checkItOut"></dir-display> Now in the link property you've added console.log the three parameters in the function. You'll see an object for scope that should look identical to the $scope of your html function. For element you'll see an object the represents the DOM wrapper for your directive. For attributes you'll see an object that will look like this: { test: "myTest", myCheck: "checkItOut" } An important thing to notice is how it has again converted snake case to camel case for you. my-check became myCheck. Don't forget this. You'll run into this issue one day. It counts for both attributes and directive names. To feel some of what the link function could do let's try this. Add a ng-show to both the email and age wrappers. This should be familiar to you. Now inside your link function add a click event listener to your element property. It's going to look just like jQuery. element.on('click', function(){ }) Inside the click listener's callback add a toggle for the ng-show property you passed in. Along with a console.log to make sure things are connecting when you click. Try it out. Don't call for a mentor when it doesn't work. Let's talk about that first. You should see the console.log firing, but why isn't it toggling. This is going to be a common problem when working with the link function and event listeners. What we have here is an angular digest problem. The value is changing on the scope object, but the change isn't being reflected by our DOM. That's because angular isn't aware of the change yet. Anytime we cause an event to happen using something like jQuery or even angular's jQLite we need to let angular know that we've made a change. Add this line of code in place of your console.log, scope.$apply(). Now try it out. It should be working now, so if you're still having issues it's time to debug. What we've done is forced angular to run it's digest cycle. This is where angular checks the scope object for changes and then applies those to the DOM. This is another good lesson to learn for later. You'll most likely hit this when making changes to your element using event listeners. Step 3. Directive's re-usability. Now our directive has some extremely basic functionality. One of a directive's greatest advantages though is its ability to be placed anywhere and still be functional. Let's say instead we had a list of users instead of just one. Change the $scope property in your home controller to be users and give it this array as its value: [ { name: "Geoff McMammy", age: 43, email: "geofdude@gmail.com", city: "Provo" }, { name: "Frederick Deeder", age: 26, email: "fredeed@gmail.com", city: "Austin" }, { name: "Spencer Rentz", age: 35, email: "spencerrentz@gmail.com", city: "Sacramento" }, { name: "Geddup Ngo", age: 43, email: "geddupngo@gmail.com", city: "Orlando" }, { name: "Donst Opbie Leevin", age: 67, email: "gernee@gmail.com", city: "Phoenix" } ] Now in your home HTML add a ng-repeat to the directive call. Tell it to repeat for each user in users. Reload your page. It's working! But why? How does each directive instance know what information to display? In the link function console.log the scope parameter. Make sure it's outside of your click listener. You'll see five print outs in your console. Open up any one of them and look to the bottom. Open up the user property. It's exactly what we would want! But again why would that be the case? Don't get too caught up in this next bit if it's too hard to understand, but the ng-repeat is essentially making new tiny scope objects for each individual user in our users array. Now each of our directives is still getting a user property on the scope object just like the directive wanted in the beginning. Woot. Step 4. Ramp it up with Isolate Scope. Directives can do so much more. So let's make that happen. That means we should make.... a new directive!!! This directive's purpose will be to display a selected User and the weather in his/her/its location. Link it up just like the last one. Create a js file for our directive and name it dirWeather. Make an html file named dirWeather.html. Link it up in your index.html and add the template to your new directive object. In your directive's template give it an <h3> tag that says Weather just so we can know it's working. Above your ng-repeat on dirDisplay add your new dirWeather directive. If it's not working check the instructions above as to some common reasons why before asking a mentor for help. If you're seeing the Weather text on your page then we're ready to try out the dreaded Isolate Scope. The isolate scope object is one of the stranger API's in angular. I'm sorry but it is. Just refer to this for now. scope: { string: '@', link: '=', func: '&' } The properties on the scope object represent the attributes on the directive in the html. Our example scope object here would look something like this in the html. <example-directive string="a string" link="user" func="updateUser()"></example-directive> The hard part here is the @, =, and &. They each have very important and distinct meanings. @ says take in my attribute value as a string. = says take in my attribute value as a two-way bound variable from the parent scope. & says take in my attribute value as a reference to a function on the parent scope. It's also critical to point out that once you add a scope object you have no isolated your directive's scope. Meaning, aside from the values passed in through attributes, this directive has no connection to the $scope of its parent. That being said let's isolate our directive's scope. :worried: Add the scope property to your dirWeather. Give it the value of an object with a property of currentUser whose value is '='. Remember in your html this will look like current-user. This is the third time I've said so don't expect it again. This means that whatever comes into the currentUser attribute is going to be a value of the parent's scope object. For now test this out by passing in users[0]. Find a way to show that users information inside your dirWeather's html. Remember inside your directive now the user is represented by currentUser. Step 5. &? &!? The '=' value on your scope object has created a two-way binding between users[0] and currentUser. Now let's try out the '&'. On your home controller add a function called getWeather. It takes one parameter called city. This function will make a call to a service so we'll need to create that. Make a weather service. Name it something cool and creative like weatherService. Inside the weather service make a function called getWeather that also takes one parameter, city. Make an $http get to this url - 'http://api.openweathermap.org/data/2.5/weather?q=' After the q= add on the city parameter. If you want you can test this out in postman. See what kind of data you get back. If it's the weather of that city then... you win! Use $q to return a promise that only resolves with the data you want. Temperature (preferably not in Kelvin) and the weather description. Use console.log on the data coming from the $http request to get to what you want. You'll need to add both on an object that you resolve your new promise with. On your home controller have it return the result of invoking the get getWeather function on the service. You should be returning a promise. Now in your home route's HTML pass in the getWeather function to the dirWeather directive through an attribute called weather-call. Add the attribute to your isolate scope object. That was a lot of linking, but let's walk through it. Your controller has a function linked to the service, which is in turn linked to your directive. So if you run the weatherCall function in your directive it will go through your controller to your service and then back. Now things get a little bit tricky. Angular's way of passing along arguments through a directive to your controller are tricky, but once you understand how to do it, it's not hard. I'm going to give an example here of how it works. <my-directive pass-func="callFunc(data)"></my-directive> Here's how it would look in your HTML. But where's the data supposed to be coming from? It seems that you'd rather be able to pass in data from your directive. Well you still can, you just have to essentially tell angular what do use as an argument to replace data when it calls that function in your controller. The actualy function call inside the directive will look like this. $scope.passFunc({data: wantedData}) So what you'll do is pass in an object where the property name is what the argument is named in the HTML where you call the directive. That might sound confusing, but just look at the two code blocks above for a pattern. Note that pass-func becomes $scope.passFunc and data is being replaced with wantedData with the {data: wantedData} object. In our directive we want to replace city in the attribute call, for something else inside the directive. You'll follow the same pattern as above. For now let's get things set up for that function call. Add to the dirWeather directive object a property called controller. It's value will be a function. Yes, this is a controller specifically for your one directive. It works the same as any other controller, except you don't give it a name. It's $scope object will only be accessible within an instance of your directive. Don't forget to inject $scope in the function. Inside your controller function run the weatherCall function with the city property from the currentUser on your $scope. Here's where you need to make sure you've passed in a city argument in the attribute function call, and then replace that with your currentUser's city using an object with a city property. The function call should return a promise, so call .then afterward and add the data onto your $scope to display both the weather and temperature of the currentUser's city. The properties can be named whatever makes sense to you. You may also want to find a way to get rid of all the decimal places on your temperature. Now you should have everything hooked up so it shows Geoff's data and the weather data for Provo. But is that good enough? Step 6. Ramping up our ramp up. Now let's change this so it shows the weather data for whichever user we select. We're going to need to use '&' again. Make a function on the home controller that takes in a parameter and sets a property on the $scope to be that parameter. Maybe you see where this is going. We want to get this function into our dirDisplay controller. But in order to do that we need to isolate dirDisplay's scope. This also means we need to pass in each individual user through the scope object as well. To make it easier on ourselves, let's pass the current user from our ng-repeat into our directive through a user attribute. This way we can leave our two-way bindings as they are. Also pass our new function that sets our current user from our home controller into our directive through a setUser attribute. You'll need to add an argument in there again. Go with user. Your scope object in dirDisplay should have two properties. setUser with the value of '&' and user with the value of '='. As before we're going to need to do some tricky stuff to get our argument back to our controller. Call the setUser function inside our click event listener and pass in an object the sets our user argument to be the user on our directive's scope object. If you've forgotten this part go back up and take a look at how you did it before or the example in this README. Whatever user you click on now should show up in the dirWeather directive as the current user. But we're missing one thing, we want to be able to see the weather for that user too. We'll have to do one more thing that will seem a little bit tricky at first, but it's good to learn if you don't know it already since it's actually used quite frequently. We need to step up a change listener on our currentUser in the dirWeather directive. We'll use angular's $watch functionality. $watch is a method on your $scope that will watch for changes in a variable you give it. It works in two ways. $scope.$watch('property', function(value){ console.log("When $scope.property changes its new value is: ", value) }); And $scope.$watch(function(){ return myVar }, function(value){ console.log("When myVar changes its new value is: ", value); }); Remove the immediate function call that we have in there now. Maybe just comment it out for now because we'll use it in a bit. Now call the $watch method on your scope and have it watch currentUser. Either way of using $watch is fine. Have its callback run the $scope.weatherCall function just like you had it before. One thing to note is that $scope.$watch will always run once to begin with. Since that's what we want here it's great, but just be aware of that. If you've reached this point congratulate yourself. You've messed with some serious stuff today, namely directives. There are still a lot of things about directives that we can't possibly cover in a single project. If you like what we've done so far then you're in a good place to keep going. A developer who understands directives well can build a really clean looking code base. Just look at your home.html. It could have just two lines in it. If you're feeling good move on now to Step 7. Step 7. Finishing touches Try to work out these problems on your own. There should be a way to let the user know that the weather data is loading. Something that appears while our $http request is retrieving our data. The $http request shouldn't fire on both opening and closing a user's information. A color change for the currently active user would be nicer than showing that user's info inside the dirWeather modal. Or at least less redundant. Whatever else you want. We still haven't explored transclusion and ng-transclude so give that a try if you're feeling adventurous. Just know that it's a way for deciding where to put the HTML child elements of a directive. It's cool stuff that can involve some criss-crossing of scopes.
payingattention
Open Source Signs Feels Thinks reflect tilTrue.info? #dArEsAyGoThere.info, asking if Sci + Psy Z mite wanna join? ALL FREE, Public Domain and (C0) Creative Commons licence.
The proposed system is to constantly monitor the vehicle density present in all parts of the road at the junction and also o focusing on giving priority to emergency vehicles like ambulance. The basic flow of operation is as follows: collection of vehicle density data from the roads; next is to send the same data to the device which com pares the same and arrives at a particular characteristic output pattern; then the execution of the output pattern which is reflected in the signal pattern. In this mode, On each road of the crossroad, two IR sensors are connected, acting as receiver and transmitter each. One sensor is interfaced at the very starting of that road, and the other one at some distance apart. Density of vehicles can be measured in this way. If on a particular road, both these sensors are detected to be high, that means the density of vehicles is maximum and traffic has reached it’s limit. When density is detected it sends a triggered output to Arduino Mega (ATmega 2560) which is the heart of the project. Then Arduino analyses the number of such triggered outputs from the set of sensors placed in the different roads at the junction and which road is to be given the highest priority and correspondingly triggers the different LED lights in the signals in order to felicitate the vehicle movement with the longest time delay for the corresponding lane. The time delay in the traffic signal is set based on the density of vehicles on the roads Thus, that road will be given a green signal. Priorities are assigned in this manner and according to them the assigned roads will open. For emergency vehicle detection sound sensor is used at each lane to detect the sound of the siren so that such vehicles are given priority and they don’t need to wait. When siren sound is detected an emergency light is turned ON indicating the presence of emergency in that particular lane and along with emergency light, the control signal turns on the green light for that lane, turning all the signals of other lanes to be red providing an emergency override. The sound sensor is given a higher priority than the IR sensor.
etclabscore
Reflect an OpenRPC document from an existing Golang API.
CAS-ual-TY
The Ygo Dueling Mod for Minecraft aims to reflect the real life TCG experience in a 3D open world game by not only adding the cards but also the packs and their pull ratios to the game.