Found 608 repositories(showing 30)
karlapalem
Artificial Intelligence project designed by UC Berkeley. Designed game agents for the game Pacman using basic, adversarial and stochastic search algorithms, and reinforcement learning concepts
jasonwu0731
The Pacman Projects by the University of California, Berkeley.
alex-rantos
Search algorithms(BFS, DFS, UCS, A*) in python.Berkeley Pacman Project 1.
PetropoulakisPanagiotis
Solutions of 1 and 2 Pacman projects of Berkeley AI course
jspacco
Python3 port of Berkeley Pacman
deepeshmittal
Implemented various AI algorithms in Pac-Man projects developed by UC Berkeley. Implemented informed/blind state-space search using search algorithms like BFS, DFS, UCS and A* algorithm with heuristic calculation. Designed an algorithm for reflex agent, minimax and alpha-beta pruning. Reinforcement Learning using MDP (Value Iteration and Policy Evaluation) - Implemented Markov Decision process using Value iteration in the Pacman World. Designed perceptron classifier for data classification. Developed applications using python. http://ai.berkeley.edu/project_overview.html
YKeanoe
UC Berkeley Pacman Project
iliasmentz
My implementation for Berkeley AI Pacman projects No. 1 and No. 2
sohamghosh121
Open AI Gym version of Berkeley AI Pacman with images as states
XieJia15
my solution for UC Berkeley AI projects pacman
stegiks
Pacman AI Projects 1,2,3 - UC Berkeley
jrios6
Berkeley AI Pacman Project for developing search agents to play Pacman
cshelton
Python3 version of UC Berkeley's CS 188 Pacman Capture the Flag project
lzervos
Solution to some Pacman projects of Berkeley AI course
leyankoh
An MDP solver for Pacman to win games. Base game from Berkeley cs188x
kkkkkaran
Team Project for Berkeley's Pacman Capture The Flag Competition
Jornason
This is the second project of the Spring 2014 CS 188 (Introduction to Artificial Intelligence) class at UC Berkeley. It implements a pacman who can play against adversarial agents with dynamic tree look up (both Minimax and Expectimax). it optimizes tree lookup with AlphaBetaPruning and finally contains a master strategy in the form of the betterEvaluationFunction (in multiAgents.py) for evaluating each state in the tree.
jeff-hykin
💾 A python3 version of Berkeley's Pacman AI course
marinakithemis
Implementation of projects 0,1,2,3 of Berkeley's AI course
joshdanielai
My implementation of the UC Berkeley, Artificial Intelligence Project 2 found on http://ai.berkeley.edu/multiagent.html
etuna
Pacman, AI Projects of Berkeley University (SOLUTIONS)
errikosg
Pacman projects implemented in Python (from Berkeley Courses)
TianqiPeng
This is an implementation of intelligent pacman agents for the Pacman Capture the Flag game designed at UC Berkeley. I worked on this project with Liyuan Zheng.
blanchardsw
Berkeley Pacman Reinforcement & QLearning
kchousos
My solutions to the Berkeley Pac-Man projects of spring 2022.
pspanoudakis
Berkeley Pac-Man 🤤◽◽◽👻 projects 0, 1 & 2 solutions
angelosps
:ghost: UC Berkeley CS188 Intro to AI -- The Pac-Man Projects
diegomontoyas
Deep learning project on top of UC Berkeley's (http://ai.berkeley.edu) Pacman source-code.
Sitaras
Berkeley Pacman Projects (1 and 2), Depth First Search, Breadth First Search, Uniform Cost Search ,A* Search , Heuristic Functions ,Suboptimal Search, Minimax Algorithm, Alpha-Beta Pruning, Expectimax, Constraint Santisfaction Problems, RLFA CSP problem, Propositional Logic, First-order Logic
nomaanakhan
Implementing Depth First Search, Breadth First Search, Uniform Cost Search, and A* Search for a pacman.