Found 24,873 repositories(showing 30)
cabaletta
google maps for block game
qiao
A comprehensive path-finding library for grid based games
recastnavigation
Industry-standard navigation-mesh toolset for games
graphhopper
Open source routing engine for OpenStreetMap. Use it as Java library or standalone web server.
michidk
A maintained collection of useful & free unity scripts / library's / plugins and extensions
h8man
Unity NavMesh 2D Pathfinding
prettymuchbryce
An asynchronous A* pathfinding API written in Javascript.
clementmihailescu
A visualization tool for various pathfinding algorithms.
bgrins
A* Search / Pathfinding Algorithm in Javascript
donmccurdy
Navigation mesh utilities for three.js, based on PatrolJS.
libgdx
Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines
A C# priority queue optimized for pathfinding applications
jzyong
Distributed Java game server, including cluster management server, gateway server, hall server, game logic server, background monitoring server and a running web version of fishing. State machine, behavior tree, A* pathfinding, navigation mesh and other AI tools
libtcod
A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.
evenfurther
Pathfinding library for rust
neka-nat
Robotics with GPU computing
JiepengTan
A lockstep solution include lots of deterministic library (Math,Collision,Navmesh,BehaviorTree,Serialization ...)
ramaureirac
A tactical role-playing game demo for the Godot Engine
ikpil
DotRecast - a C# port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, Unity3D, games, servers
SebLague
No description available
Yonaba
Fast, lightweight and easy-to-use pathfinding library for grid-based games
FaronBracy
A .NET Standard class library providing map generation, path-finding, and field-of-view utilities frequently used in roguelikes or 2D tile based games. Inspired by libtcod
PCGEx
The missing pieces for Unreal's PCG. Graph theory, advanced pathfinding, spatial ops, filtering, asset management, and more.
clementmihailescu
Tutorial for my original Pathfinding Visualizer project.
Robmaister
Advanced Pathfinding for C#
chromealex
ECS for Unity with full game state automatic rollbacks
dotsnav
A fully dynamic planar navmesh for Unity supporting agents of any size
apistol78
Traktor Game Engine
vleue
Pathfinding using Polyanya
dhruvmisra
A visualizer for pathfinding algorithms in 3D with maze generation, first-person view and device camera input.