Found 8,057 repositories(showing 30)
clementmihailescu
A visualization tool for various pathfinding algorithms.
bgrins
A* Search / Pathfinding Algorithm in Javascript
libtcod
A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.
dhruvmisra
A visualizer for pathfinding algorithms in 3D with maze generation, first-person view and device camera input.
Habrador
Simulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.
mehrdadn
A discrete-time Python-based solver for the Stochastic On-Time Arrival routing problem
dbrizov
BFS, Greedy Best-First Search, Dijkstra and A* path finding algorithms
brean
Implementation of common pathfinding algorithms
DevonCrawford
First attempt at an efficient pathfinding algorithm in Java. I made this visualization to show the beauty of pathfinding. You can modify all major features of my algorithm through the graphics interface.
fjp
Transform Frenet (s,d) to local Cartesian (x,y) coordinates.
hugoscurti
Implementation of Near-Optimal Hierarchical Pathfinding (HPA*) algorithm in Unity, tested with maps from Dragon Age: Origins
npretto
Visual explanation of pathfinding algorithms and how a*, Dijkstra and BFS can be seen as the same algorithm with different parameter/data structures used under the hood
Dicklesworthstone
Generate Cool-Looking Mazes and Animations Illustrating the A* Pathfinding Algorithm
BigZaphod
C Implementation of the A* Pathfinding Algorithm
Ohohcakester
A collection of algorithms used for any-angle pathfinding with visualisations.
pgeerkens
Hex-grid utilities for board and strategy games with path-finding, field-of-view, and more
lattejed
A clean, simple implementation of the A* pathfinding algorithm for Lua.
blocage
Pathfinding visualization
Kei18
Priority Inheritance with Backtracking for Iterative Multi-agent Path Finding (AIJ-22)
kbrizov
A visualizer for the core search algorithms used in AI and game development. Special thanks to Amit Patel and his cool tutorials for providing me with the inspiration. #MadeWithUnity
ChrisKneller
Visualise maze creation & pathfinding algorithms with pygame
santifiorino
Discover the differences between A* and Dijkstra algorithms in city map pathfinding through a Jupyter notebook demonstration. Explore algorithmic efficiencies and road usage patterns in navigating urban landscapes.
hasanbayatme
Dijkstra's Pathfinding Algorithm Unity Implementation. (Not being maintained by me, it is just an experiment.)
davecusatis
A small, easy to understand C# implementation of the A Star pathfinding algorithm for 2D grid based applications.
cloudwu
A simple pathfinding module based on the A-star algorithm
jasonnam
A path-finding library powered by GameplayKit 👾
Kei18
LaCAM: Search-Based Algorithm for Quick Multi-Agent Pathfinding (AAAI-23)
ManelGrifoll
SIMROUTE: Weather Ship Routing (WSR) Code. The software is constructed considering available Copernicus Marine Environment Monitoring Service (CMEMS) wave predictions systems of free use.
Tyriar
Visualises pathfinding algorithms
baeharam
:roller_coaster: Visualize various pathfinding algorithm using React.js