Found 65 repositories(showing 30)
liip
DEPRECATED: See https://php-osx.liip.ch/ for details. The uploader and website for the PHP 5 package for OS X 10.6 built with https://github.com/liip/build-entropy-php
jschaedl
Easily switch Homebrew PHP versions on OSX.
cziko
Execute Inline Ruby, Python, Bash, Perl, PHP, Node.js (OSX system wide)
ctcherry
Collection of tools to quickly setup a dynamic PHP dev environment on OSX
PHP environment setup using Docker Compose on OSX
Ph3nol
OSX >= 10.6 PHP LAMP environment generation and configuration, based on Homebrew.
serby
A .gitignore file for general use. PHP, Node.js, Vim, Eclipse, OsX and Windows
antalos
Password bruteforcer for os X keychain files.
dgraziotin
Like osx-docker-lamp, but only Apache and PHP
matt-allan
A Simple PHP Development Environment For OSX
wingsuitist
Homebrew based OSX AMP installer for local development environment - Apache, PHP, MySQL, Adminer, Xdebug, dnsmasq
kiler129
A jumpstart for your PHP build for OSX environment on Travis-CI
shubham93g
Unity 4.6 based multiplayer racing game. Uses NAT with unity master server and a PHP server on AWS used to store the leaderboard results. Tested to work with Android, OSX and Windows. Please use over a wifi internet connection as NAT is not always supported on 3G/LTE networks.
5290charlie
Troll script for OSX written in PHP
sopyanopan
Per Søderlind bagaimana caranya Menjalankan WordPress secara lokal di Mac OS X Lion, Mountain Lion, dan Mavericks Menjalankan WordPress secara lokal di Mac OS X Lion, Mountain Lion, dan Mavericks PER SØDERLIND26 AGUSTUS 2011 Apple dan WordPressIngin menjalankan WordPress di OSX? Saya ingin melakukannya untuk waktu yang lama dan akhirnya berhasil melakukannya. Multisite : Lihat catatan di bawah jika Anda berencana untuk menjalankan Jaringan WordPress (alias multisite) di Mac Anda. Baru : Berikut ini alternatifnya, lihat WordPress di Pow (termasuk "bagaimana cara menambahkan MySQL, PHP5.4.9 dan Ruby 1.9.3 ") Pembaruan: Mountain Lion dan Mavericks Berbagi Web di Mountain Lion dihapus dari System Preferences-> Sharing (tidak tahu mengapa), jadi untuk memulai server web, buka Terminal (atau iTerm ) dan masukkan: [shell light = "true"] $ sudo apachectl start [/ shell ] perintah utama apachectl adalah: start, stop, dan restart. Anda dapat mempelajari lebih lanjut tentang apachectl dengan memasukkan yang berikut di Terminal [shell light = "true"] $ man apachectl [/ shell] apachectl cukup ketika Anda perlu memulai, restart atau menghentikan server saat pengujian, tetapi jika Anda ingin server web untuk memulai secara otomatis setelah reboot, Anda harus mengaktifkan daemon peluncuran untuk server: [shell light = "true"] sudo defaults write /System/Library/LaunchDaemons/org.apache.httpd Disabled -bool false [/ shell] Buat /var/mysql/mysql.sock jika tidak ada (atau ganti /var/mysql/mysql.sock dengan /tmp/mysql.sock lebih jauh di bawah) [shell light = "true"] $ sudo mkdir / var / mysql $ sudo ln -s/tmp/mysql.sock/var / mysql/mysql.sock [/ shell] Juga, Jika Anda mengikuti petunjuk di bawah sebelumnya dan meningkatkan Singa Anda ke Mountain Lion, Anda harus mengaktifkan kembali PHP: [shell light = "true"] $ sudo sh -c "grep php /etc/apache2/httpd.conf|grep LoadModule | cut -d '#' -f2> /etc/apache2/other/php5-loadmodule.conf" $ sudo cp -a /etc/php.ini.default /etc/php.ini $ sudo sh -c “cat >> /etc/php.ini << 'EOF' ;; ;; Kustomisasi pengguna di bawah ; ; Asli - memory_limit = 128M memory_limit = 196M ; Asli - post_max_size = 8M post_max_size = 200M ; Asli - upload_max_filesize = 2M upload_max_filesize = 100M ; Asli - default_socket_timeout = 60 default_socket_timeout = 600 ; Asli - max_execution_time = 30 max_execution_time = 300 ; Asli - max_input_time = 60 max_input_time = 600 ; Asli - display_errors = Mati display_errors = on ; Asli - display_startup_errors = Tidak aktif display_startup_errors = on ; Asli -; date.timezone = date.timezone = 'America / New_York' // Ubah ke zona waktu Anda: http://www.php.net/manual/en/timezones.php EOF ” $ sudo sh -c “cat >> /etc/php.ini <<‘EOF’ ; Original – ;include_path = “.:/php/includes” include_path = “.:/usr/lib/php/pear” EOF” $ sudo sed -i “” ‘s#/var/mysql/mysql.sock#/tmp/mysql.sock#g’ /etc/php.ini $ sudo apachectl restart [/shell] How I installed MAMP + WordPress 1 ) Installed Apache, MySQL and PHP on my Mac. I followed this excellent guide: OS X 10.7 Lion Development: Native MAMP with MySQL installer. Here’s the /Users/<username>/Sites/httpd-vhosts.conf I made: [xml] # # Use name-based virtual hosting. # NameVirtualHost *:80 # # Set up permissions for VirtualHosts in ~/Sites # <Directory “/Users/<username>/Sites”> Options Indexes FollowSymLinks MultiViews AllowOverride All Order allow,deny Allow from all </Directory> # For http://localhost in the OS X default location <VirtualHost _default_:80> ServerName localhost DocumentRoot /Library/WebServer/Documents </VirtualHost> # # VirtualHosts below # # wp.local <VirtualHost *:80> ServerName wp.local CustomLog “/Users/<username>/Sites/logs/wp.local-access_log” combined ErrorLog “/Users/<username>/Sites/logs/wp.local-error_log” DocumentRoot “/Users/<username>/Sites/wordpress” </VirtualHost> [/xml] 2) Installed WordPress in /Users/<username>/Sites/wordpress When I tried to install the first plugin, I got the dreaded FTP Connection Information required :/ Luckily, Google to the rescue, I found this fix to allow WordPress automatic plugin installation/update: A) Changed the owner and permissions for the entire WordPress installation, assuming you installed WordPress in /Users/<username>/Sites: [shell] $ cd /Users/<username>/Sites $ sudo chown -R :_www wordpress $ sudo chmod -R g+w wordpress [/shell] B) Added the following to /Users/<username>/Sites/wordpress/wp-config.php: [php light=”true”] define(‘FS_METHOD’, ‘direct’); [/php] How to create a WordPress multisite locally 1) Follow the instructions above, and create a separate database per multisite Easiest is to create a path-based (that is use sub-directories) multisite. My multisite virtual host looks like this: [xml] <VirtualHost *:80> ServerName mu.local CustomLog “/Users/<username>/Sites/logs/mu.local-access_log” combined ErrorLog “/Users/<username>/Sites/logs/mu.local-error_log” DocumentRoot “/Users/<username>/Sites/mu.local” </VirtualHost> [/xml] 2) When WordPress is up and running, follow steps 2 – 6 in the Create a Network guide. If you have any questions, please don’t hesitate to ask below. I’ll try to answer as soon as possible. Twitter Google+ Facebook LinkedIn Email Read Offline:Download PDFDownload ePubDownload mobiPrint INSTALLATIONMAC OS XMAMPMYSQLWORDPRESS PREVIOUS Upgraded to WordPress 3.2 and nothing worked (internal error …) NEXT Front-end editor in WordPress 3.3 is easy 30 Comments bananaaus You legend! MARCH 7, 2012 REPLY Jarratt Hello, I’m just setting up a local installation of WordPress on my Mac with OSX Lion. I’ve managed to install it but I can’t update any plugins, import my blog etc (I’m new to all this so flying blind so to speak). I have read something about changing my FTP permissions? I don’t really understand what the article above is saying, could you please give some further info for me? Thanks a lot, hopefully you can help! Jarratt APRIL 13, 2012 REPLY PerS You have to do the following: A) Changed the owner and permissions for the entire WordPress installation, assuming you installed WordPress in /Users/<username>/Sites: [code lang=”shell” light=”false”] $ cd /Users/<username>/Sites $ sudo chown -R :_www wordpress $ sudo chmod -R g+w wordpress [/code] B) Added the following to /Users/<username>/Sites/wordpress/wp-config.php: [php] define(‘FS_METHOD’, ‘direct’); [/php] APRIL 13, 2012 REPLY Jarratt Hi again, That’s great, all up an running now. Thanks a lot! APRIL 16, 2012 REPLY Nick So I am having a problem with permalinks after setting up my dev environment on OSX Lion. I have AllowOveride All in my httpd.conf and in my vhosts file as you show, mod_rewrite is enabled… Any ideas? Thanks! MAY 1, 2012 REPLY PerS Apakah .htaccess Anda dapat ditulisi oleh wordpress? Milik saya terlihat seperti ini (dan permalinks bekerja): [shell] # BEGIN WordPress <IfModule mod_rewrite.c> RewriteEngine Pada RewriteBase / RewriteRule ^ index.php $ - [L] RewriteCond% {REQUEST_FILENAME}! -f RewriteCond% {REQUEST_FILENAME}! -d RewriteRule. /index.php [L] </ IfModule> # END WordPress [/ shell] 1 MEI 2012 BALASAN bla bla Sepertinya banyak masalah bagi saya, saya menggunakan mamp pro & coda, std mamp menginstal dan wordpress ke direktori wordpress di folder situs, tidak perlu untuk semua yang mengotak-atik hasil yang sama, oh dan semuanya bekerja seperti pada server langsung, email, permalinks, pembaruan untuk wordpress & plugin, .htaccess yang dapat ditulis dll 4 MEI 2012 BALASAN Bill Robbins Pembenci anonim menghisap. Jika Anda mengeluh cukup untuk meninggalkan sebagai komentar, setidaknya tunjukkan diri Anda. 26 JULI 2012 BALASAN chapman welch Terima kasih atas tipnya. Anda menyelamatkan saya beberapa jam rasa sakit dan penderitaan! 14 JUNI 2012 BALASAN Senica Terima kasih sudah mengirim. Membuatku gila. 9 AGUSTUS 2012 BALASAN Martyn Chamberlin Ini benar-benar luar biasa! Saya telah secara manual menginstal / memperbarui WordPress, kerangka kerja saya, dan plugin saya. Berkat tutorial ini, kerumitan jahat ini telah dikurangi menjadi beberapa klik sederhana. 29 AGUSTUS 2012 BALASAN PakPenyo solusi bagi saya adalah mengubah pengguna dan grup: sudo chown -R _www: _www wordpress Terima kasih. 12 OKTOBER 2012 BALASAN PerS Itu bagus, selama Anda adalah anggota grup _www, jika tidak Anda (seperti pada pengguna Anda) tidak dapat mengedit file. 12 OKTOBER 2012 BALASAN Yanns terima kasih banyak, namun ada pertanyaan .. haruskah saya peduli terhadap apa pun ketika saya memigrasikan situs lokal ke publik? Haruskah saya menghapus yang terakhir seperti dari wp-config.php? 27 JANUARI 2013 BALASAN PerS Saya menggunakan http://ithemes.com/purchase/backupbuddy/ ketika saya memindahkan situs dari localhost ke produksi. Itu melakukan perubahan yang diperlukan untuk wp-config.php 27 JANUARI 2013 BALASAN Yanns ya tetapi apakah menurut Anda membuat perubahan ke wp-config.php sudah cukup? Saya belum pernah melakukannya sebelumnya di WP tetapi saya pikir kita perlu memperbaiki hal-hal lain juga sebelum ditayangkan. Seperti tautan dll .. mungkin pertanyaan saya konyol tapi baiklah, saya akan mencengkeramnya sehari;) 27 JANUARI 2013 BALASAN Yanns ..dan apakah backupbuddy mengurus hak akses yang kami berikan dengan perintah di atas? Maksud saya untuk membuat mereka kembali normal. Saya tidak ingin ada masalah dengan hak akses ketika situs web online .. 27 JANUARI 2013 BALASAN Yanns di baris perintah saya (singa) itu mengatakan: -bash: Pengguna // Situs / pencarian / folder: Tidak ada file atau direktori seperti itu jalan hanyalah sebuah contoh. Saya mencoba mencari di mana jalan rusak, mencoba perintah $ cd dalam potongan kecil tetapi ada lagi masalah yang sama. apa yang harus saya lakukan? 27 JANUARI 2013 BALASAN PerS Anda harus mengganti <username> dalam contoh di atas dengan nama pengguna Anda. 27 JANUARI 2013 BALASAN Yanns Ya, saya telah melakukan itu. apa yang saya lakukan adalah untuk menggambarkan Anda jalan. Akhirnya, masalah itu disebabkan oleh hal konyol yang telah saya lakukan: Saya telah meletakkan spasi di nama file sehingga terminal tidak dapat menemukan folder .. Masalah lainnya adalah saya tidak menulis filepath yang benar. jadi saya mencarinya dan saya menemukan bahwa Anda dapat menulis 1-2 huruf pertama dari nama file Anda dan kemudian tekan Ctrl + tab (untuk mac itu sama, ex.Ctrl + tab, dan perintah + tab tidak akan berfungsi) . Setelah Anda melakukannya, terminal akan menulis nama file untuk Anda! .. Terakhir, masalah lain adalah bahwa saya sedang menulis ..sudo chown -R: _www wordpress Kesalahan saya: Saya harus menulis nama folder induk file. Saya pikir wordpress itu bagian dari perintah. Jadi yang benar adalah: sudo chown -R: _www exampleFilename (ofcourse juga berlaku untuk chmod) Cheers! 27 JANUARI 2013 BALASAN Aidan Boyle Luar biasa! Terima kasih telah memposting ini. Saya memiliki waktu dengan yang satu ini dan ini melakukan trik segera terima kasih! 21 MARET 2013 BALASAN Phil Dipasang WP tetapi memiliki probs ketika mengunggah media karena masalah perizinan. Diburu selama berabad-abad untuk mencari solusi. Situs Anda menyortirnya segera. Tepuk tangan. 8 APRIL 2013 BALASAN PerS Adian dan Phil, Senang aku dapat membantu. Tolong beritahu orang lain menggunakan twitter dll. 8 APRIL 2013 BALASAN Babass Halo, saya memiliki kesalahan saat pemasangan plugin. Sebelum masalah akses ditolak folder, saya memiliki pesan kesalahan baru: “Paket tidak dapat dipasang. PCLZIP_ERR_BAD_FORMAT (-10): Tidak dapat menemukan tanda End of Central Dir Record " Apa artinya? terimakasih atas bantuannya 12 APRIL 2013 BALASAN PerS Ini biasanya berarti bahwa arsip plugin tidak dapat diekstraksi karena terlalu sedikit ruang disk, tetapi mungkin juga karena ini: http://core.trac.wordpress.org/ticket/22913 14 APRIL 2013 BALASAN Babass Terima kasih atas balasan Anda, ini masalah format. Saya mengunggah file zip, dan sekarang berfungsi. 18 APRIL 2013 BALASAN steve Anda harus memasang plugin secara lokal hanya dengan mengubah grup ke _www untuk wp-content dan menambahkan izin menulis ke grup, lalu menambahkan define ('FS_METHOD', 'direct'); baris ke wp-config Anda. 9 JUNI 2014 BALASAN Jarod Taylor Setelah mengubah izin, direktori direktori localhost / ~ username saya tidak ditemukan. 28 NOVEMBER 2014 BALASAN Per Søderlind Apakah ini di Mac OS X Yosemite? Saya berhenti menggunakan apache lokal, saya menggunakan https://github.com/Chassis/Chassis sebagai gantinya.
tedivm
Installs the PHP IMAP Extension on OSX
joegreen88
build php versions on mac osx and linux
jarednova
Adds MAMP's PHP Error Log to the OSX Dashboard
andrewstobbe
Mac OSX Sierra : Brew Apache + Mysql + PHP Switcher + DNSMasq + SSL
mahallemuhtari
Burada Basit Olarak Sürekli Arkadaşlarla Kurulum İçin Kaynakları Gezmeyelim Diye Oluşturduğumuz Dokümanı Yayınladım.
elexx
Audiofile Generator (OSX) for Securimage PHP Captchas
ekncarcc
Welcome to the OpenSceneGraph (OSG). For up-to-date information on the project, in-depth details on how to compile and run libraries and examples, see the documentation on the OpenSceneGraph website: http://www.openscenegraph.org/index.php/documentation For support subscribe to our public mailing list or forum, details at: http://www.openscenegraph.org/index.php/support For the impatient, we've included quick build instructions below, these are are broken down is three parts: 1) General notes on building the OpenSceneGraph 2) OSX release notes 3) iOS release notes If details below are not sufficient then head over to the openscenegraph.org to the Documentation/GettingStarted and Documentation/PlatformSpecifics sections for more indepth instructions. Robert Osfield. Project Lead. 12th August 2015. -- Section 1. How to build the OpenSceneGraph ========================================== The OpenSceneGraph uses the CMake build system to generate a platform-specific build environment. CMake reads the CMakeLists.txt files that you'll find throughout the OpenSceneGraph directories, checks for installed dependenciesand then generates the appropriate build system. If you don't already have CMake installed on your system you can grab it from http://www.cmake.org, use version 2.4.6 or later. Details on the OpenSceneGraph's CMake build can be found at: http://www.openscenegraph.org/projects/osg/wiki/Build/CMake Under unices (i.e. Linux, IRIX, Solaris, Free-BSD, HP-Ux, AIX, OSX) use the cmake or ccmake command-line utils. Note that cmake . defaults to building Release to ensure that you get the best performance from your final libraries/applications. cd OpenSceneGraph cmake . make sudo make install Alternatively, you can create an out-of-source build directory and run cmake or ccmake from there. The advantage to this approach is that the temporary files created by CMake won't clutter the OpenSceneGraph source directory, and also makes it possible to have multiple independent build targets by creating multiple build directories. In a directory alongside the OpenSceneGraph use: mkdir build cd build cmake ../OpenSceneGraph make sudo make install Under Windows use the GUI tool CMakeSetup to build your VisualStudio files. The following page on our wiki dedicated to the CMake build system should help guide you through the process: http://www.openscenegraph.org/index.php/documentation/platform-specifics/windows Under OSX you can either use the CMake build system above, or use the Xcode projects that you will find in the OpenSceneGraph/Xcode directory. See release notes on OSX CMake build below. For further details on compilation, installation and platform-specific information read "Getting Started" guide: http://www.openscenegraph.org/index.php/documentation/10-getting-started Section 2. Release notes on OSX build, by Eric Sokolowsky, August 5, 2008 ========================================================================= There are several ways to compile OpenSceneGraph under OSX. The recommended way is to use CMake 2.6 to generate Xcode projects, then use Xcode to build the library. The default project will be able to build Debug or Release libraries, examples, and sample applications. Here are some key settings to consider when using CMake: BUILD_OSG_EXAMPLES - By default this is turned off. Turn this setting on to compile many great example programs. CMAKE_OSX_ARCHITECTURES - Xcode can create applications, executables, libraries, and frameworks that can be run on more than one architecture. Use this setting to indicate the architectures on which to build OSG. Possibilities include ppc, ppc64, i386, and x86_64. Building OSG using either of the 64-bit options (ppc64 and x86_64) has its own caveats below. OSG_BUILD_APPLICATION_BUNDLES - Normally only executable binaries are created for the examples and sample applications. Turn this option on if you want to create real OSX .app bundles. There are caveats to creating .app bundles, see below. OSG_WINDOWING_SYSTEM - You have the choice to use Carbon or X11 when building applications on OSX. Under Leopard and later, X11 applications, when started, will automatically launch X11 when needed. However, full-screen X11 applications will still show the menu bar at the top of the screen. Since many parts of the Carbon user interface are not 64-bit, X11 is the only supported option for OSX applications compiled for ppc64 or x86_64. There is an Xcode directory in the base of the OSG software distribution, but its future is limited, and will be discontinued once the CMake project generator completely implements its functionality. APPLICATION BUNDLES (.app bundles) The example programs when built as application bundles only contain the executable file. They do not contain the dependent libraries as would a normal bundle, so they are not generally portable to other machines. They also do not know where to find plugins. An environmental variable OSG_LIBRARY_PATH may be set to point to the location where the plugin .so files are located. OSG_FILE_PATH may be set to point to the location where data files are located. Setting OSG_FILE_PATH to the OpenSceneGraph-Data directory is very useful when testing OSG by running the example programs. Many of the example programs use command-line arguments. When double-clicking on an application (or using the equivalent "open" command on the command line) only those examples and applications that do not require command-line arguments will successfully run. The executable file within the .app bundle can be run from the command-line if command-line arguments are needed. 64-BIT APPLICATION SUPPORT OpenSceneGraph will not compile successfully when OSG_WINDOWING_SYSTEM is Carbon and either x86_64 or ppc64 is selected under CMAKE_OSX_ARCHITECTURES, as Carbon is a 32bit only API. A version of the osgviewer library written in Cocoa is needed. However, OSG may be compiled under 64-bits if the X11 windowing system is selected. However, Two parts of the OSG default distribution will not work with 64-bit X11: the osgviewerWX example program and the osgdb_qt (Quicktime) plugin. These must be removed from the Xcode project after Cmake generates it in order to compile with 64-bit architectures. The lack of the latter means that images such as jpeg, tiff, png, and gif will not work, nor will animations dependent on Quicktime. A new ImageIO-based plugin is being developed to handle the still images, and a QTKit plugin will need to be developed to handle animations. Section 3. Release notes on iOS build, by Thomas Hoghart ========================================================= * Run CMake with either OSG_BUILD_PLATFORM_IPHONE or OSG_BUILD_PLATFORM_IPHONE_SIMULATOR set: $ mkdir build-iOS ; cd build-iOS $ ccmake -DOSG_BUILD_PLATFORM_IPHONE_SIMULATOR=YES -G Xcode .. * Check that CMAKE_OSX_ARCHITECTURE is i386 for the simulator or armv6;armv7 for the device * Disable DYNAMIC_OPENSCENEGRAPH, DYNAMIC_OPENTHREADS This will give us the static build we need for iPhone. * Disable OSG_GL1_AVAILABLE, OSG_GL2_AVAILABLE, OSG_GL3_AVAILABLE, OSG_GL_DISPLAYLISTS_AVAILABLE, OSG_GL_VERTEX_FUNCS_AVAILABLE * Enable OSG_GLES1_AVAILABLE *OR* OSG_GLES2_AVAILABLE *OR* OSG_GLES3_AVAILABLE (GLES3 will enable GLES2 features) * Ensure OSG_WINDOWING_SYSTEM is set to IOS * Change FREETYPE include and library paths to an iPhone version (OpenFrameworks has one bundled with its distribution) * Ensure that CMake_OSX_SYSROOT points to your iOS SDK. * Generate the Xcode project * Open the Xcode project $ open OpenSceneGraph.xcodeproj * Under Sources -> osgDB, select FileUtils.cpp and open the 'Get Info' panel, change File Type to source.cpp.objcpp Here's an example for the command-line: $ cmake -G Xcode \ -D OSG_BUILD_PLATFORM_IPHONE:BOOL=ON \ -D CMAKE_CXX_FLAGS:STRING="-ftree-vectorize -fvisibility-inlines-hidden -mno-thumb -arch armv6 -pipe -no-cpp-precomp -miphoneos-version-min=3.1 -mno-thumb" \ -D BUILD_OSG_APPLICATIONS:BOOL=OFF \ -D OSG_BUILD_FRAMEWORKS:BOOL=OFF \ -D OSG_WINDOWING_SYSTEM:STRING=IOS \ -D OSG_BUILD_PLATFORM_IPHONE:BOOL=ON \ -D CMAKE_OSX_ARCHITECTURES:STRING="armv6;armv7" \ -D CMAKE_OSX_SYSROOT:STRING=/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS4.2.sdk \ -D OSG_GL1_AVAILABLE:BOOL=OFF \ -D OSG_GL2_AVAILABLE:BOOL=OFF \ -D OSG_GLES1_AVAILABLE:BOOL=ON \ -D OSG_GL_DISPLAYLISTS_AVAILABLE:BOOL=OFF \ -D OSG_GL_FIXED_FUNCTION_AVAILABLE:BOOL=ON \ -D OSG_GL_LIBRARY_STATIC:BOOL=OFF \ -D OSG_GL_MATRICES_AVAILABLE:BOOL=ON \ -D OSG_GL_VERTEX_ARRAY_FUNCS_AVAILABLE:BOOL=ON \ -D OSG_GL_VERTEX_FUNCS_AVAILABLE:BOOL=OFF \ -D DYNAMIC_OPENSCENEGRAPH:BOOL=OFF \ -D DYNAMIC_OPENTHREADS:BOOL=OFF . Known issues: * When Linking final app against ive plugin, you need to add -lz to the 'Other linker flags' list. * Apps and exes don't get created * You can only select Simulator, or Device projects. In the XCode project you will see both types but the sdk they link will be the same.
geekineers
No description available
OSX Preference Pane for phpbrew (https://github.com/c9s/phpbrew) with web server integration
hongkiat
No description available
No description available
No description available
trananh
MAC OSX compatible version of SwiRL -- a Semantic Role Labeling (SRL) system for English, created by Mihai Surdeanu. The source is verified to build in OSX Snow Leopard using gcc 4.2.1. For common build errors, please see: http://www.surdeanu.info/mihai/swirl/faq.php
meowarts
GUI for PHP Error Logs. Works with OSX, Windows.
ianlintner
Mac OSX Nginx, MariaDB and PHP 7.x with FPM