Found 28 repositories(showing 28)
lucaspoffo
Server/Client network library for multiplayer games with authentication and connection management made with Rust
heroiclabs
"Fish Game" for Macroquad is an online multiplayer game, created as a demonstration of Nakama, an open-source scalable game server, using Rust-lang and the Macroquad game engine.
TrebuchetNetwork
High-performance Rust game server for massive multiplayer interactions. Core of Project Trebuchet.
Carbonfreezer
Multiplayer Infrastructure in Rust. It contains a relay server and a client hosted server game architecture, that may run as WASM in a browser. It is primarily designed for board games.
TLabAltoh
This is an SFU (Selectable Forwarding Unit) server for relaying WebRTC and WebSocket packets. Intended for use in a realtime multiplayer game. This repository's webrtc implementation is mostly based on binbat's live777 and webrtc-rs.
abunchofhacks
An asynchronous multiplayer server written in Rust for the strategy game Epicinium.
xeoverse
A Rust Actix WebSocket server for multiplayer metaverse experiences at maximum performance.
SummonSteve
low latency multiplayer(Client-Side Prediction/Server reconciliation) for godot use rust-kcp
back1ply
Game server hosting guide for Legion Hosting. Deploy Minecraft, Rust, Zomboid, Palworld, and 255+ other multiplayer games instantly on AMD Ryzen processors with free DDoS protection. Includes Bot Hosting and Voice servers. Grab a free 48-hour trial with no credit card required.
ClemNTTS
This is my first multiplayer game project (and my first game overall, by the way). The objectives for this project are to learn server-side programming in Rust and create a simple graphical game with the lowest possible latency.
dkess
Multiplayer server for SixLetters written in Rust
attackgoat
Rust library for multiplayer game servers using Nakama
Tombez
A Rust server for a real-time multiplayer blob game
GalenYost
chess with web server for multiplayer written in Rust + HTMX
mpp4321
A multiplayer game (http-server only) for wordle written in rust.
NyanDanKun
Massive multiplayer shooter for 1000+ players - Rust server/client with procedural maps
Shaytris
A new multiplayer, chat and update server for Shaytris. Written in Rust.
GregGrim
Websocket server written in Rust using tokio library for Rusty Snake Multiplayer
bjsmithxyz
SpacetimeDB Rust server module for ZoneForge — a tile-based multiplayer world builder
Melvillian
A CHIP 8 Emulator implemented in Rust with client/server model for networked multiplayer
AHeige
A rust websocket relay server intended to be used for Oids - a space multiplayer adventure saga.
miaomiao1992
Case study for local area network multiplayer server using Rust with classical tic tac toe game using Godot
WallerTheDeveloper
Authoritative Rust game server for a multiplayer Paper.io 2 clone with UDP/WebSocket networking and a Unity 3D client
Zitronenjoghurt
A rust axum multiplayer server for playing giga-chess games online with friends. The main goal for it is to be easily self-hostable.
Jadid-Alam
Rust-based multiplayer game server handling game logic for "1v1 Scramble", featured in my portfolio. Designed for high performance, scalability, and secure real-time gameplay synchronization.
gudao-co
Bridge Bevy ECS (Rust) with Unity to build high-performance, cross-platform game cores. Run gameplay logic, AI, and simulation in Rust while Unity handles rendering and UI. Designed for scalable roguelike, multiplayer, and shared client/server architectures.
Akira-AA83
Real-time multiplayer database with WebSocket sync and WASM game logic. Delivers sub-100ms gaming experiences with server-side anti-cheat, ACID transactions, and modular architecture. Built in Rust for maximum performance.
Matt23488
A Discord bot to manage multiplayer game servers. A replacement for valheim-maintenance-bot, since the code no longer works out of the box (deprecated dependencies). Rather than fixing it, I decided to rewrite it in Rust, but make it more generic to support more than one game. I will start with Valheim and Minecraft.
All 28 repositories loaded