Found 35 repositories(showing 30)
Corbell-AI
AI-powered spec generation and review using multi-repo code graph intelligence for backend teams that ship to production.
SaltPepp
Private Guide (may become public when completed) for speccing out a programming project. current workshop holder for test release is here: http://steamcommunity.com/sharedfiles/filedetails/?id=504209260&devcomment=1&tscn=1440323237 Guide will evolve into instruction manual for mod. Summary: Short term - Basically it is a plan for a mod that Takes my fictional space engineers "Blue Mining Inc" trading company, and makes it into a "RPG" trade / economy themed mod for players to use to trade ores and goods with each other. Much like a commodity market. It will use a fictional "in game currency" which you get by selling ores and materials. Which can be used to purchase other ores and materials. This is the main aim of the mod. Potentially more than one "market" could exist depending on how the "trade block" is designed, allowing for "Elite style" trade between trade stations on one server. Medium Term - Another possible feature may also be a "mission" or "bounty" type system, where a player is paid for completing a task or killing/capturing a particular player/ship/station. However this is outside the core purpose of the mod. Players will be able to directly pay other players, so "bounties" kill/capture X could simply be done via the faction chat interface or lcd screen interface and paid manually on proving they completed the task. Long term - it may (i use the term loosely as this may well be impossible to do) even evolve into a website script giving players and server admins a web front end to their game server for buying and selling their mined ores/materials/blueprints/spacehips/stations. So players can for example mine a pile of ore, dock at a trade station, alt-tab to a web browser, where the trade station has a web based front end, where he can see his ship is docked, sell his ore, and use the money to buy some other item or structure, and load it on his ship, then alt-tab back to the game, and his balance has updated, his cargo ship has been (or is) loading the purchased commodity into its cargo hold, and his shiny new ship is being delivered to his requested coordinates. This could work by using two "read only" work files, file one is only writeable by the mod, file two is only writable by the webserver script. These contain a queue of "tasks" such as load ore pay money etc, which once the queue is completed the mod creates a "flag" file to let the webscript clear the file. The same could work in reverse too. Please ignore for now. (unless you are contributing or offering suggestions to the project)
dexcopeland
A Claude Code project template that takes you from a raw idea to shipped code โ autonomously. Combines spec-driven development with the Ralph Wiggum agentic coding loop popularized by Ryan Carson. Two versions are available. Pick the one that fits your workflow.
nndn
Living requirements that ship with your code. Every entry traces to user intent. Every line of code traces back to spec.
Daisuke134
AI agent skill: autonomously builds and ships Swift/SwiftUI iOS apps to the App Store from a spec.md file (14 phases, fully automated)
mrtblount
Product development pipeline for Claude Code โ from idea to PRD to spec to shipped product. One-shot implementation of large features and small products.
Enriquefft
Spec-to-Ship is a CLI tool that orchestrates the complete software development lifecycle from PRD to deployed code. It combines structured specification-driven development with autonomous AI execution loops (Ralph pattern) to deliver working software through well-defined phases.
dakshjain-1616
No description available
ByeongminLee
Spec-Driven AI Development workflow for Next.js & React โ from spec to shipped with Claude Code.
No description available
dineshkummarc
Ship generator for Traveller High Guard, mostly an excuse to bruch up on Specs and Cucumber
ships
extra methods to pair with my RIDB client generated from the canonical spec (github.com/ships/ridb)
eleblanc-ai
Claude Code identity for building React apps. Interviews you to write a spec, builds in tested slices, ships nothing without your approval. Delivered as a GitHub template.
Hackathon-Universite-Paris-Saclay-2026
Marketing and demo website for JAMEAgents, a VS Code extension that deploys a team of specialized AI agents to design, code, and ship your application from a plain-text spec.
casalifrancesco98
modbus-map-maker is a CLI & library that turns Modbus register spreadsheets into validated (endianness-aware) JSON/YAML specs, and emits ready-to-use code: Python maps, a C header, and DEF_SCHEDA/DEF_CANALE stubs. Ships with example data, Docker, and CI.
jpdlr
Generate task graphs, branch plans, PR checklists, and progress dashboards from markdown specs (CLI + MCP).
none-ascetic
Complete spec-to-ship workflow for Claude Code. PRD โ Plan โ Issues โ Ralph โ Review โ Cycle.
caioniehues
Complete pipeline from specification to shipped feature. Claude Code plugin chaining interview, research, planning, bridge transformation, and multi-agent team execution.
ivo-toby
Meta builder. Spec to ship, autonomously
ranausmanai
๐ Describe it. Ship it. โ Autonomous spec-to-deployed-app in one command.
Ippollo
A spec-driven development framework for AI coding assistants. From requirements to shipped code.
Shakiran-Nannyombi
Notion Spec-to-Ship Pipeline AI-powered pipeline that transforms rough ideas in Notion into structured specs and working code.
oryvenx
ForgeSDK: Full-featured SDK generator from OpenAPI specs โ clean, typed, and ready to ship.
bkochavy
From rough idea to shipped code. PRD writer + Ralph coding loop โ idea โ interview โ spec โ build.
Shwetakmishra
A spec kit for AI PMs containing templates, examples and prompts to ship AI features confidently.
geetagupta19704-commits
The AI coding platform that refuses to ship bad code Spec > Generate > Security Scan > Code Review > Shi Gate.
Gsbreddy
From Idea to Shipped: A Spec-First Guide to AI-Assisted Development โ reference site for Claude Code and GitHub Copilot workflows
Ahn-Hyun
Shipwright is a PRD-driven orchestration system that automatically builds, tests, and ships projects end-to-end โ from specs to pull requests.
VisNavyVet
PM framework for teams building with AI agents. Persistent product memory, agent-ready specs, and zero cold starts - from signal to ship.๐
raohitendra64-stack
Full-stack mobile solution featuring [Tech Stack, e.g., Flutter/React Native] and Supabase integration. RATEDR demonstrates rapid prototyping from spec-to-ship, optimized for Android devices with a custom-built management console