Found 687 repositories(showing 30)
RodZill4
A procedural textures authoring and 3D model painting tool based on the Godot game engine
EmbarkStudios
🎨 Example-based texture synthesis written in Rust 🦀
bootchk
Suite of gimp plugins for texture synthesis
jamriska
Fast Example-based Image Synthesis and Style Transfer
alelievr
Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime
DmitryUlyanov
Code for "Texture Networks: Feed-forward Synthesis of Textures and Stylized Images" paper.
mxgmn
Texture synthesis from examples
OpenTexture
[CVPR 2024] Paint3D: Paint Anything 3D with Lighting-Less Texture Diffusion Models, a no lighting baked texture generative model
mxgmn
Bitmap generation from a single example with convolutions and MCMC
texturedesign
🤖🖌️ Generate photo-realistic textures based on source images or (soon) PBR materials. Remix, remake, mashup! Useful if you want to create variations on a theme or elaborate on an existing texture.
daveredrum
[ICCV 2023] Text2Tex: Text-driven Texture Synthesis via Diffusion Models
3dlg-hcvc
Official implementation of the paper Plan2Scene.
jessemelpolio
Code used for texture synthesis using GAN
LingDong-
🌊💥 N-dimensional Wave Function Collapse with infinite canvas
chuanli11
Precomputed Real-Time Texture Synthesis with Markovian Generative Adversarial Networks
SSRSGJYD
Unofficial implementation of the paper "Deferred Neural Rendering: Image Synthesis using Neural Textures" in Pytorch.
3DTopia
[CVPR 2025] MVPaint: Synchronized Multi-View Diffusion for Painting Anything 3D
daveredrum
[CVPR 2024 Highlight] SceneTex: High-Quality Texture Synthesis for Indoor Scenes via Diffusion Priors
kaist-ami
[CVPR'24] Official PyTorch Implementation of "Paint-it: Text-to-Texture Synthesis via Deep Convolutional Texture Map Optimization and Physically-Based Rendering"
afruehstueck
Code for TileGAN: Synthesis of Large-Scale Non-Homogeneous Textures (SIGGRAPH 2019)
yihua7
[SIGGRAPH 2023, TPAMI 2024] Code for NeRF-Texture: Texture Synthesis with Neural Radiance Fields
The PyTorch implementation for paper "Neural Texture Extraction and Distribution for Controllable Person Image Synthesis" (CVPR2022 Oral)
ashawkey
Interactive Text-to-Texture Synthesis via Unified Depth-aware Inpainting.
Based on "Image Quilting for Texture Synthesis and Transfer" and "Real-Time Texture Synthesis by Patch-Based Sampling" papers
barisgecer
TF implementation of our CVPR 2021 paper: OSTeC: One-Shot Texture Completion
zubair-irshad
Pytorch code for ECCV'22 paper. ShAPO: Implicit Representations for Multi-Object Shape, Appearance and Pose Optimization
tesfaldet
Code for the paper "Two-Stream Convolutional Networks for Dynamic Texture Synthesis". Presented at CVPR '18.
USTCPCS
Context Encoding for Semantic Segmentation MegaDepth: Learning Single-View Depth Prediction from Internet Photos LiteFlowNet: A Lightweight Convolutional Neural Network for Optical Flow Estimation PWC-Net: CNNs for Optical Flow Using Pyramid, Warping, and Cost Volume On the Robustness of Semantic Segmentation Models to Adversarial Attacks SPLATNet: Sparse Lattice Networks for Point Cloud Processing Left-Right Comparative Recurrent Model for Stereo Matching Enhancing the Spatial Resolution of Stereo Images using a Parallax Prior Unsupervised CCA Discovering Point Lights with Intensity Distance Fields CBMV: A Coalesced Bidirectional Matching Volume for Disparity Estimation Learning a Discriminative Feature Network for Semantic Segmentation Revisiting Dilated Convolution: A Simple Approach for Weakly- and Semi- Supervised Semantic Segmentation Unsupervised Deep Generative Adversarial Hashing Network Monocular Relative Depth Perception with Web Stereo Data Supervision Single Image Reflection Separation with Perceptual Losses Zoom and Learn: Generalizing Deep Stereo Matching to Novel Domains EPINET: A Fully-Convolutional Neural Network for Light Field Depth Estimation by Using Epipolar Geometry FoldingNet: Interpretable Unsupervised Learning on 3D Point Clouds Decorrelated Batch Normalization Unsupervised Learning of Depth and Egomotion from Monocular Video Using 3D Geometric Constraints PU-Net: Point Cloud Upsampling Network Real-Time Monocular Depth Estimation using Synthetic Data with Domain Adaptation via Image Style Transfer Tell Me Where To Look: Guided Attention Inference Network Residual Dense Network for Image Super-Resolution Reflection Removal for Large-Scale 3D Point Clouds PlaneNet: Piece-wise Planar Reconstruction from a Single RGB Image Fully Convolutional Adaptation Networks for Semantic Segmentation CRRN: Multi-Scale Guided Concurrent Reflection Removal Network DenseASPP: Densely Connected Networks for Semantic Segmentation SGAN: An Alternative Training of Generative Adversarial Networks Multi-Agent Diverse Generative Adversarial Networks Robust Depth Estimation from Auto Bracketed Images AdaDepth: Unsupervised Content Congruent Adaptation for Depth Estimation DeepMVS: Learning Multi-View Stereopsis GeoNet: Unsupervised Learning of Dense Depth, Optical Flow and Camera Pose GeoNet: Geometric Neural Network for Joint Depth and Surface Normal Estimation Single-Image Depth Estimation Based on Fourier Domain Analysis Single View Stereo Matching Pyramid Stereo Matching Network A Unifying Contrast Maximization Framework for Event Cameras, with Applications to Motion, Depth, and Optical Flow Estimation Image Correction via Deep Reciprocating HDR Transformation Occlusion Aware Unsupervised Learning of Optical Flow PAD-Net: Multi-Tasks Guided Prediciton-and-Distillation Network for Simultaneous Depth Estimation and Scene Parsing Surface Networks Structured Attention Guided Convolutional Neural Fields for Monocular Depth Estimation TextureGAN: Controlling Deep Image Synthesis with Texture Patches Aperture Supervision for Monocular Depth Estimation Two-Stream Convolutional Networks for Dynamic Texture Synthesis Unsupervised Learning of Single View Depth Estimation and Visual Odometry with Deep Feature Reconstruction Left/Right Asymmetric Layer Skippable Networks Learning to See in the Dark
msmsajjadi
EnhanceNet: Single Image Super-Resolution Through Automated Texture Synthesis (official repository)
Multi-scale neural texture synthesis... and more?