Found 20 repositories(showing 20)
danielbuechele
Master thesis: Post-visualization of pedestrian simulation data using the Unity game-engine
tani-shi
UnityMasterData is a tool that works just on Unity, to provide a workflow of operating master data for developing quickly/serviceability with using "Excel" for your project.
Azure Databricks Free notes Azure Databricks end to end project with Unity Catalog Azure Databricks Mastery: Hands-on project with Unity Catalog, Delta lake, Medallion Architecture
inesosoares6
This repository stores the code of the master dissertation Programming by Demonstration using Augmented Reality. It includes the Unity applications developed for HoloLens 2 and the ROS packages created to analyse the data.
Andrzejandy
This project contains two programs: - Atlas - Blender plugin written in Pyhton used to generate image atlas from animations in Blender. - 2D_Game_Atlas - 2D animation showcase usage of Atlas plugin generated images. This program uses two atlas generated images for walking and standing: Walk.png, Stand.png which are located in Data/Textures/Player Controls: 2D_Game_Atlas: Please open 2D_Game_Atlas.exe to run the program. WASD - move character. ESC - exit program. Mouse scroll wheel - change scale. Atlas: This project contains python Atlas.py plugin and blender file atlas.blend with already set up example which shows the 2d walking animation. Walking animation has been taken from: https://github.com/SebLague/Blender-to-Unity-Character-Creation/tree/master/Blend%20files In order to generate the atlas image: 1. Open the atlas.blend file. 2. Click on the button "Run Script" on the bottom of the text editor. 3. On the right "Atlas generator" tab will appear which allows you to change the number of rows, columns and outline for the atlas generator. 4. Once you click the "Start atlas", rendering will start and once it finished the atlas image will appear in Output directory which is by default: C:/tmp\
baba-s
No description available
aviral-bhardwaj
Enterprise-grade Master Data Management solution built on Databricks platform with Unity Catalog integration.
LukeStorry
Interactive Data-led Augmentation of Bouldering Training. Mobile app built using Unity as part of my Masters dissertation. Records, graphs and scores accelerometer data, with optional linking to video footage.
Richard1685
No description available
Elgeneinar
https://youtu.be/y2aeagaL-3s Data Master is a Game Design Space Document (GDSD), which explores the design space around making educational games that teach data literacy. This research based document was created as a product accompanying my master thesis, and will be available online. The goal of the document, and of this boilerplate, is to help game developers make games that teach data literacy. This video explores the open source boilerplate developed using the Unity engine. The game mechanics and implementation here are shown only as examples. The purpose of the boilerplate is to: \begin{enumerate} \item Demonstrate mechanics and concepts to discuss design ideas \item Inspire game developers who might be interested in digitalization or data literacy \item Give a starting point for development, with a basic system for sensors. \end{enumerate} The boilerplate may also be useful to conduct user interviews, to give an early visual implementation. Respondents can often find it difficult to understand game mechanics from only text, so showing an implementation can therefore be useful.
AndanteTribe
Master data generation pipeline for .NET and Unity.
torimurrant
Repo for my UNSW Masters research project investigating the interoperability of 3D spatial/cadastral data using Unity.
a package allow a slave micro:bit board communication with master board through radio. Then the master board will send all sensor datas of slave to Unity through serial
quanminh1312
an desktop app that use unity to build an Chemical periodic table, using data from https://github.com/Bowserinator/Periodic-Table-JSON/tree/master
yujiaohe
A complete, self-built Databricks workspace for mastering data engineering fundamentals on Azure — including batch/streaming ETL, Delta Lake, Unity Catalog, DLT pipelines, and Databricks SQL dashboards.
kleberfsobrinho
This repository is part of a structured learning journey focused on mastering Unity Catalog, the unified governance layer for all data and AI assets in **Azure Databricks**. Through a series of practical modules, it demonstrates how to set up, configure, and leverage Unity Catalog for secure, scalable, and collaborative data engineering.
ArpanMoharana
**Clicky Crates** is a fast-paced, data-driven arcade clicker built in Unity. Originally inspired by the **Unity Junior Programmer Pathway (Prototype 5)**, it has been expanded with persistent high scores, data-driven target definitions, and detailed player session logs — making it easy to play, fun to master, and simple to extend.
ganu8285
14-Day Databricks Challenge (by Indian Data Club) is a fast-track roadmap to master data engineering. Beginner: Setup, Spark basics, and DataFrame APIs. Intermediate: Joins, aggregations, and Delta Lake. Advanced: Medallion architecture, Unity Catalog, and CI/CD pipelines.
TroydonAnabolic
To view coding: SpaceInvaders -> Assets-> Scripts. download game for playing: SpaceInvaders-> Builds->Download the exe file and the SpaceInvaders_Data folder. Following tutorial on Udemy with my own modifications: https://www.udemy.com/course/unity-master-video-game-development-the-complete-course/learn/lecture/7354920#questions
A deep-dive into the architecture of Oracle Simphony, GAAP Unity POS, and Xenial POS systems. Includes zone configurations, enterprise-level master records, API-based data warehouse integration, and card transaction handling via Transaction Junction. Features visual diagrams and a comprehensive PDF document for operational and analytical insights.
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