Found 54 repositories(showing 30)
collidingScopes
Turn videos into pixel art in real-time using javascript, webgl, and html canvas
MagnusPetersen
Artistic style transfer has been part of the quickly growing AI Art community in recent times. Pioneered by Gatys et al this class of methods allows for the transfer of a style, texture, pattern ect. to a target image. This has been made possible by the use of the expressive hidden features of large computer vision models like VGG19 to use as a loss function. The method by which this transformation is undertaken has come in many forms from the intial method which optimized the pixel of the image directly to newer forms that train some form of CNN to create a general style transfer network. The method presented in this paper is in the same vain as those newer methods but leveraging a new class of deep learning method, that of deep neural cellular automata. This new method brings with it the ability to transform any image to a target style, like the CNN method mentioned earlier, using the same automata update rule in an iterative fashion. This iterative fashion allows one to stop the process early for less stylization as well as resulting in video rather than a still image which, due to the dynamic nature of cellular automata, has visually pleasant properties.
MidFord
Python scripts for resizing pixel art to a smaller scale while preserving sharp edges and fine details. Ideal for video game development and graphic design projects. Simplify your pixel art resizing with this efficient and user-friendly toolkit.
jerzakm
Convert videos to spritesheet pixel art animations
Mansoor1565
Introduction Metaverse is the next evolution of digital technologies. It includes 3D virtualization and will transform digital technologies in the next 5-10 years. Elements of a Metaverse are considered very important related to industry 4.0. Metaverse will have numerous technologies comprising the below: Digital currency Online shopping Workplace automation Social media Digital Humans Natural Language Processing Infrastructure Device independence In this article, we would understand what Metaverse is and what are its different elements? Description Metaverse is a combined virtual space. It is made by the convergence of virtually improved physical and digital reality. We can also say that it is device-free and is not owned by a single seller. Metaverse is known as an independent virtual economy. It is allowed by digital currencies and non-fungible tokens (NFTs). It characterizes a combinatorial innovation because it needs many technologies and trends to function. The following are contributing tech capabilities: Augmented reality (AR) Flexible work styles Head-mounted displays (HMDs) An AR cloud The Internet of Things (IoT) 5G Artificial intelligence (AI) Spatial technologies For better understanding, the concepts of a Metaverse, consider it as the next version of the Internet. That begins as separate bulletin boards and independent online destinations. In the long run, these destinations developed sites on a virtual shared space same as how a Metaverse would develop. Importance of the Metaverse There is a lot of exhilaration around Metaverse. Greatly of it driven by technology companies tactically claiming to be Metaverse companies. Similarly, Metaverse creates to improve or augment the digital and physical realities of people. Furthermore, deeds that now happen in siloed locations will finally occur in a single Metaverse, for example: Buying clothes and fittings for online avatars Business digital land and building virtual homes Take part in a virtual social experience Supermarkets run in virtual malls through immersive commerce With virtual classrooms to practice immersive learning Purchasing digital art, breakables, and assets (NFTs) Networking with digital humans for onboarding business connections It is likely that a Metaverse will make available determined, decentralized, joint, and interoperable opportunities. It will create the business models, which will allow organizations to extend digital business. Elements of a Metaverse Gartner is a technology research and consulting company. It described the elements of a Metaverse in the below diagram. Elements of a Metaverse Applications Virtual reality The social network company Facebook launched a social VR world named Facebook Horizon in 2019. Facebook chairman Mark Zuckerberg confirmed in 2021, a company pledged to develop a metaverse. Several VR technologies promoted by Meta Platforms remain to be developed. Microsoft developed the VR Company AltspaceVR in 2017. Microsoft has since applied metaverse features for example virtual avatars and meetings thought in virtual reality into Microsoft Teams. Future implementations for metaverse technology comprise refining work output, shared learning environments, e-commerce, real estate, and fashion. Video games Many works of metaverse technologies have by now been developed inside modern internet-enabled video games. The Second Life is combined several features of social media into a determined three-dimensional world with the user signified as an avatar. Social functions are repeatedly an integral story in many hugely multiplayer online games. Social-based gameplay of Minecraft characterizes an innovative analog of a metaverse. Hardware Technology Entrance points for metaverse comprise general-purpose computers and smartphones. Also, included augmented reality (AR), mixed reality, virtual reality (VR), and virtual world technologies. Need on VR technology has limited metaverse growth and wide-scale acceptance. Limits of moveable hardware and the requirement to balance cost and design have produced a deficiency of high-quality graphics and mobility. Lightweight wireless headsets have fought to attain the retina display pixel density required for visual immersion. Present hardware development is dedicated to choking limitations of VR headsets, sensors, and growing immersion with haptic technology. Software Technology There has been nothing for wide-scale acceptance of a uniform technical requirement for metaverse applications. Current applications depend chiefly on proprietary technology. Interoperability is the main anxiety in metaverse development. There have been a number of virtual environment standardization projects. Metaverse is known as a three-dimensional Internet that is occupied with live people. The technology company NVIDIA declared in 2021 they will accept USD for their metaverse development tools. The OpenXR is an open standard for entree into virtual and augmented reality plans and involvements. It has been accepted by Microsoft for HoloLens 2, Meta Platforms for the Oculus Quest, and Valve for SteamVR. For more details visit: https://www.technologiesinindustry4.com
PersoSirEduard
An easy way of converting images and videos to pixel art for game devs who hate making pixel art.
Mansoor1565
Introduction Metaverse is the next evolution of digital technologies. It includes 3D virtualization and will transform digital technologies in the next 5-10 years. Elements of a Metaverse are considered very important related to industry 4.0. Metaverse will have numerous technologies comprising the below: Digital currency Online shopping Workplace automation Social media Digital Humans Natural Language Processing Infrastructure Device independence In this article, we would understand what Metaverse is and what are its different elements? Description Metaverse is a combined virtual space. It is made by the convergence of virtually improved physical and digital reality. We can also say that it is device-free and is not owned by a single seller. Metaverse is known as an independent virtual economy. It is allowed by digital currencies and non-fungible tokens (NFTs). It characterizes a combinatorial innovation because it needs many technologies and trends to function. The following are contributing tech capabilities: Augmented reality (AR) Flexible work styles Head-mounted displays (HMDs) An AR cloud The Internet of Things (IoT) 5G Artificial intelligence (AI) Spatial technologies For better understanding, the concepts of a Metaverse, consider it as the next version of the Internet. That begins as separate bulletin boards and independent online destinations. In the long run, these destinations developed sites on a virtual shared space same as how a Metaverse would develop. Importance of the Metaverse There is a lot of exhilaration around Metaverse. Greatly of it driven by technology companies tactically claiming to be Metaverse companies. Similarly, Metaverse creates to improve or augment the digital and physical realities of people. Furthermore, deeds that now happen in siloed locations will finally occur in a single Metaverse, for example: Buying clothes and fittings for online avatars Business digital land and building virtual homes Take part in a virtual social experience Supermarkets run in virtual malls through immersive commerce With virtual classrooms to practice immersive learning Purchasing digital art, breakables, and assets (NFTs) Networking with digital humans for onboarding business connections It is likely that a Metaverse will make available determined, decentralized, joint, and interoperable opportunities. It will create the business models, which will allow organizations to extend digital business. Elements of a Metaverse Gartner is a technology research and consulting company. It described the elements of a Metaverse in the below diagram. Elements of a Metaverse Applications Virtual reality The social network company Facebook launched a social VR world named Facebook Horizon in 2019. Facebook chairman Mark Zuckerberg confirmed in 2021, a company pledged to develop a metaverse. Several VR technologies promoted by Meta Platforms remain to be developed. Microsoft developed the VR Company AltspaceVR in 2017. Microsoft has since applied metaverse features for example virtual avatars and meetings thought in virtual reality into Microsoft Teams. Future implementations for metaverse technology comprise refining work output, shared learning environments, e-commerce, real estate, and fashion. Video games Many works of metaverse technologies have by now been developed inside modern internet-enabled video games. The Second Life is combined several features of social media into a determined three-dimensional world with the user signified as an avatar. Social functions are repeatedly an integral story in many hugely multiplayer online games. Social-based gameplay of Minecraft characterizes an innovative analog of a metaverse. Hardware Technology Entrance points for metaverse comprise general-purpose computers and smartphones. Also, included augmented reality (AR), mixed reality, virtual reality (VR), and virtual world technologies. Need on VR technology has limited metaverse growth and wide-scale acceptance. Limits of moveable hardware and the requirement to balance cost and design have produced a deficiency of high-quality graphics and mobility. Lightweight wireless headsets have fought to attain the retina display pixel density required for visual immersion. Present hardware development is dedicated to choking limitations of VR headsets, sensors, and growing immersion with haptic technology. Software Technology There has been nothing for wide-scale acceptance of a uniform technical requirement for metaverse applications. Current applications depend chiefly on proprietary technology. Interoperability is the main anxiety in metaverse development. There have been a number of virtual environment standardization projects. Metaverse is known as a three-dimensional Internet that is occupied with live people. The technology company NVIDIA declared in 2021 they will accept USD for their metaverse development tools. The OpenXR is an open standard for entree into virtual and augmented reality plans and involvements. It has been accepted by Microsoft for HoloLens 2, Meta Platforms for the Oculus Quest, and Valve for SteamVR.
Catalyst20104
A C++ project that converts video files into ASCII art using OpenCV. The program processes video frames, maps pixel intensities to ASCII characters, and outputs the results either as text or displays them in the terminal. Developed on Ubuntu, with Vim used for editing and scripting tasks.
Metiu-Metiu
A Max MSP-based video sonifier, mapping RGB pixel values to DSP parameters. Used by Sound Designer Matteo Bendinelli for PhACES, a crowdsourcing interactive exhibit by Alessandro Cracolici (https://www.phest.info/alessandro-cracolici), for the 2022 edition of the PhEST International Festival of Art and Photography of Monopoli, Puglia, Italy.
PringlElChip
Learn how to convert a video to pixel art using blender and gimp
NeilNi2000
Face to Many - Generate PS2 Filter Photo and turn any face into 3D, emoji, pixel art, video game, claymation or toy
MateuszKretkowski
Jumpighty is a 3D Rage-Type Pixel-Art Styled Video-Game, where you need to Climb to the Top of the Map, while Defeating Difficult Obstacles. The Journey in Jumpighty is Unforgetable!
Sir-Goose
This Python script converts a regular video file into ASCII art and plays it back in the terminal. It processes each frame of the video by converting it to grayscale, resizes it, and maps each pixel to an ASCII character based on its brightness.
natalieswork
The Riverscape video game is an homage to the keystone species, beavers, and their important role in shaping river ecosystems' landscapes. The game features a classic pixel art style and a relaxing yet immersive gameplay experience for its users.
getToTheChopin
No description available
iondrimba
Rendering video to canvas in pixel art style
samuel618
image and videos to pixel art
yiyangzhang071999-bit
Convert images or videos to pixel art style
chakarai1234
Youtube Video to Pixel art generator, easy to understand concepts
IAmSerepok
Conbert video and images to ascii and pixel art
LevMaltcev6
make video or cam or image to pixel art or ascii
Simzahn001
A PaperMC plugin to display .mp4 videos is minecraft via pixel art.
nacho-rr
A Flutter and Flame project to make the Pixel Art game, following @Spellthorn's videos
kiriakosdem
Used Python and the pygame.py library to create a pixel-art 2D platformer video game
Falcuneer
A RPG video game made with Java and JavaFx. Contracted a local artist to do pixel art.
NichiforFlavius
It awaits treatement is a project that strives to create a pixel art metrodivania-like video game using Godot.
dragunovlab
Cyber Pizza is a retro-inspired, pixel-art-themed pizzeria that brings the nostalgia of classic video games to your plate.
Fernando889
ThermaToonPix stands for Thermal Vision, Cartoon, and Pixel Art Effects. It is an interactive and simple media transformation tool that allows users to apply thermal vision, cartoon-style, and pixel art effects to images, video files, and live webcam streams.
JCLOH98
A tool that converts images videos and live streams into ASCII art by mapping pixels to characters for creative and minimalist representations.
Sujay-Pravin
Captures each image frame, maps pixel brightness to corresponding ASCII characters, and streams an ASCII-art version of the original video in real time.