Found 3,016 repositories(showing 30)
KaijuEngine
General purpose 3D and 2D game engine using Go (golang) and Vulkan with built in editor
EQMG
A high speed C++17 Vulkan game engine
godlikepanos
AnKi 3D Engine - Vulkan and D3D12, modern renderer, scripting, physics and more
travisvroman
A game engine made as part of the Kohi Game Engine series on YouTube (and Twitch!), where we make a game engine from the ground up using C and Vulkan.
inexorgame
A new, render-graph based 3D game engine for Linux and Windows using C++20 and Vulkan API 1.3 (in early development)
begla
Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.
ajweeks
Cross-platform game engine with Vulkan backend
blurrypiano
Code repo for video tutorial series teaching Vulkan and computer graphics
DiligentGraphics
A modern cross-platform low-level graphics API
fynnfluegge
OpenGL/Vulkan Java 3D Engine
milkru
Advanced Vulkan rendering engine prototype
eliasdaler
Elias Daler's Bikeshed Renderer (Vulkan renderer/game engine)
ChenlizheMe
Open-source game engine with a C++17 / Vulkan runtime and a Python production layer.
kool-engine
A Vulkan / WebGPU / OpenGL engine for Desktop JVM, Android and Javascript written in Kotlin
Zielon
Vulkan Real-time Path Tracer Engine
gan74
Yet Another Vulkan Engine
flingengine
A Vulkan game engine with a focus on data oriented design
JeanPhilippeKernel
3D Renderer Engine builds with Vulkan and C++ 20
MrDrElliot
Advanced Open Source C++ Game Engine with multi-threaded Vulkan rendering
sergcpp
Π‘ross-platform Vulkan/OpenGL 3D engine for personal experimentation
tangziwen
HomeBrew C++ 3D Game Engine based on OpenGL & Vulkan
lowenware
A 3D engine with ECS and Vulkan renderer for Rust developers
dtrajko
2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.
enjiushi
Render lab built on top of vulkan, aiming to create a real time planet scale large scene. Also some widely adopted techs are implemented, such as deferred rendering, physical based rendering, bloom, screen space ambient occlusion, screen space reflection, depth of field, skeleton animation, etc
neilmewada
A Vulkan game engine with FrameGraph, PBR rendering and a Declarative GUI Widgets library.
ButteredFire
C++/Vulkan simulation engine
Lugdunum3D
[UNMAINTAINED] A modern cross-platform 3D engine built with Vulkan, glTF 2.0 and modern C++14.
xarray
osgVerse, a complete 3d engine solution based on OpenSceneGraph. It supports OpenGL/OpenGLES/Vulkan/DirectX/Metal backends, and also works on modern browsers using WASM.
NcStudios
NcEngine: 3D game engine written in modern C++ and Vulkan
BeRo1985
Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal