Found 4 repositories(showing 4)
JoanStinson
C++ SDL AI Steering Behaviors: Seek, Flee, Arrive, Pursue, Evade, Wander, Path Following, Collision Avoidance and Combining them.
yashchoudhary-tech
WanderPathAI is an AI-powered trip planner that creates personalized itineraries, including routes, activities, & hotel suggestions. It integrates Google Maps & Places APIs for real-time data, Google Gemini for AI-driven recommendations, uses Google OAuth for secure authentication & Firebase for data storage, with a responsive frontend.
cjb5670
My first major project in Unity 3d, used to primarily experiment with AI, but there's also a bit of camera work in there as well. The cars follow a complex path, the lead airplane wanders, and the others follow him around the sky. The butterflies flock and try to avoid obstacles. Press D to toggle the path debug lines, and press F to toggle between cameras.
mahi-pas
AI Agents in Unity using C#, features: Pursue, Evade, Wander, Path Follow, Flocking(Boids), Obstacle Avoidances using Raycast, Cone Check, and Collision Detection
All 4 repositories loaded