Aleph One is the open source continuation of Bungie’s Marathon 2 game engine.
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make some weapon constants configurable via MML: pistol separation width, cost per charged weapon shot, angular variance, charged weapon overload time, shorted sound, and flailing bonus. Resolves #543
fe715caView on GitHubchange FileSpecifier::GetName to return a std::string, rather than writing to a char array with unknown length
82d09f7View on GitHubUpdate CodeQL github action to v4, v3 will be deprecated in december
6ad54fdView on GitHubFix previous commit, static keyword shouldn't be in the function implementation
190ba92View on GitHubImplement mono to stereo conversion for 32 bit floats for HRTF (closes #566)
d7607fcView on GitHubDon't uncheck HRTF in preferences when user reselected Stereo or cancelled the selection
0d0a3f7View on GitHubupdate data files to reflect nearest neighbor HUD and terminal defaults
6916fadView on GitHub