ray based soft shadows
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stochastic light source & start gbuffer smaller resolution
76d76bd
Stochastic light choice
bd83f31
re-render pathtrace with tone mapping
7715903
attempt to use tone mapping to help aliasing of bright objects
7defc75
fixed gbuffer filtering
d38869e
Progress
3123000
blurgh
7b2fc88
meh
a1694d9
blurb dos
0ab1b9a
blurb
21f6112
Sime progress
5d76170
some progress
15e3bfb
Some path tracing progress
bff6d5d
stuff
c4b8ba0
Organizing into multiple files
38b312e