White paper describing the Autodesk Standard Surface shader.
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Update MaterialX implementation to latest version (#21)
34b1d5bView on GitHubImprove wording of inputs in MaterialX implementation
4243d60View on GitHubUpdate MaterialX reference implementation to latest version. (#19)
b34e081View on GitHubNew default values for the 'base' and 'base_color' parameters
b3daab6View on GitHubUpdate MTLX standard surface definition from MTLX repo (#8)
f2ad9dbView on GitHubAdded links to the GitHub issues section and the Google group
cafeda6View on GitHubExpanded the description of the coat_affect_color parameter (#2)
2fc4f3fView on GitHubChanged the lerp() function parameter order in the spec to align with traditional lerp() and mix() definitions (#2)
e2f8b22View on GitHubExpanded the description of specular transmission, updated closure mixture diagram (#4)
a8c82d7View on GitHub