XNA / MonoGame based client for playing classic Command & Conquer games both online and offline with a CnCNet game spawner.
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Remove translation files to prevent Copilot checks for missing keys
9d2c1a6View on GitHubUpdate Rampastring.XNAUI to reduce image loading overhead
1b60455View on GitHubFix `Get-CommonAssemblyList.ps1` and update common assembly lists
a88b449View on GitHubUpdate Rampastring.XNAUI to suppress insignificant warnings
abd89f1View on GitHubImplement smart default hotkeys and fix incorrect NumPad5 key handling (#964)
740a39cView on GitHubUpdate Rampastring.XNAUI to improve asset loading performance (#973)
3e0bb14View on GitHubFix the null-coalescing operator pitfall introduced in "Fix crash if there are no maps for all game modes (#955)"
bff1f3dView on GitHubAccelerate startup time by optimizing official map loading (#971)
3f5fa54View on GitHubFix GitVersion build issue in Copilot coding agent setup (#970)
6255ed4View on GitHubThrow on unexpected registry hive when reading GameCollectionConfig.ini
3abe037View on GitHubAccelerate startup time via lazy-loading and multi-threading (#968)
ca0029bView on GitHubAdjust RA1 settings keys and support embedded hotkey config in settings.ini (#943)
d56011fView on GitHubFix translation game files not refreshed on asset updates (#960)
b544049View on GitHubImprove the performance accessing `GameModeMapCollection.GameModes` (#958)
2c61648View on GitHubRevise the contributing guidelines and copilot instructions (#956)
b83ea05View on GitHub