The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
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"## Release 1.63 - March 20th, 2025 - Advanced RTX Global Illumination Middleware | Quest Run-time switches to OpenXR | Triangle Visibility Buffer with Programmable MSAA | Ephemeris running on low end mobile devices | Particle System UT now runs on Adreno Devices with lower storage buffer limits"
6c0aa87View on GitHub"## Release 1.62 - February 27th, 2025 - C99 Vulkan/DirectX rewrite | Scene resolution using GPUCfg | SRT updates | In-Flight Motion Vector"
8278d89View on GitHub