Udemy Unreal Course Building Escape Game
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Implemented smooth opening/closing of doors, and sfx for door, with blueprint
ecf0e41View on GitHubRe-tiled ceiling, and protected against problems with nullptrs
d6e94c8View on GitHubLock Angular Rotation on the Default Pawn object to fix bug where player is rolling around accidentally
6f2beebView on GitHubRemove the .suo file, because git continues to track changes to it
edbf22eView on GitHubMake doors open when mass of objects in trigger volume exceeds a certain mass
b1254e1View on GitHubGive Pawn weight and physics simulation, remove couch from level
e1ebf5cView on GitHubUpdated GameMode and DefaultPawn so that Playercharacter pawn can have a grabber, added close timer to door
b623b92View on GitHubHook trigger volume up to door so that it opens if player enters trigger volume
7936677View on GitHub