MaterialUI is a UI kit for Unity that follows Google's official material design guidelines.
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Fixed issue that was causing screens to sometimes be positioned in the wrong place.
71a5ab1View on GitHubFixed bug in MaterialUI where buttons wouldn't show as disabled if they were set to non-interactable when the scene was first initialised.
aa4148bView on GitHubFixed issue where NullReferenceExceptions were being thrown every frame
66ff6feView on GitHubFixed issue with RippleMasks blocking input on ScreenConfigs after going back. Made ScreenConfig.state an enum instead of an int,
879ca4bView on GitHubFixed issue that was causing null reference exceptions.
9e4c181View on GitHubFixed NavDrawer not using the correct position. This was breaking the dragging function and was setting the Z position to 0 when dragged because of a conversion from Vector2 to Vector3 (making the Z=0)
9f31856View on GitHub