A framework for Unity3D that automatically generates teleporter boundaries and facilitates the teleporter mechanic, similarly to Valve's "The Lab"
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Added ability to select multiple layers in layer mask
44e3a65View on GitHubCreate new instances of materials, fixes aesthetic bugs
a94101cView on GitHubAdded "Navmesh Dewarping" to combat weird Navmesh bakes
62763eaView on GitHub