Custom game engine with DirectX 11/12 support, Physically Based Rendering, Mono C# scripting, and JSON scene serialization.
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544
commits
Fixed mono not being included in premake; Fixed window docking
06b157dView on GitHubFixed app crashing when model failed to load; Updated readme
e7f5101View on GitHubAdded documentation; Beginnings of obj loader; Fixed broken models
5c1a6d6View on GitHubFixed improper mesh importing of fbx models using ofbx
9b4e0d7View on GitHub