DirectX 11 library that provides a GCN-optimized Compute Shader implementation of Depth of Field
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Fixed up premake scripts for new verison, removed VS2013
36da98dView on GitHubSquashed 'framework/d3d11/dxut/' changes from a3491a0..69864fc
82cca2bView on GitHubSquashed 'framework/d3d11/amd_sdk/' changes from 7bc7285..63e4ad1
1ef02baView on GitHubSquashed 'amd_lib/shared/' changes from b5f5319..28c3488
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