I challenged myself to see if I could create a voxel game (Minecraft-like) in just one week using C++ and OpenGL, and here is the result
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Update the project to use SFML 3 and remove some of the lesser needed files, fix lots of warnings, add imgui support
cbdfcc1View on GitHubSource/Renderer/RenderMaster.h: Removed reference to removed file
c375b90View on GitHubMerge branch 'master' of github.com:DreamHollow/MineCraft-One-Week-Challenge
ce1ad58View on GitHub