Lightweight UE5 plugin that exposes Unreal Engine's reflection system over TCP+JSON — let AI agents call UFunctions, read/write UProperties, and inspect any UObject in a running editor, zero engine modification required.
Stars
86
Forks
11
Watchers
86
Open Issues
0
Overall repository health assessment
No package.json found
This might not be a Node.js project
38
commits
[fix] 修复Issue3 在 UPanelSlot 子类上调用 GetObjectProperty / DescribeObject 时,因增量 GC 竞争导致编辑器崩溃
95b048fView on GitHub[fix] 修复 Issue4 GetObjectProperty 在读取包含 UObject* 引用的容器类属性(TArray/TMap/TSet)时崩溃,或产生不安全的深度递归序列化
93b8c88View on GitHub[fix] cleanup log json : Json Value of type 'Null' used as a 'String'."
0b55674View on GitHub[docs] update Blueprint and Material Skills for Base62 node IDs and new rules
d137d01View on GitHub[fix] preserve CustomNode input connections when names are unchanged
3188298View on GitHub[refactor] use Base62-encoded GUID as stable node ID across all NodeCode modules
cecc134View on GitHub