A Unity tool for generating 2D, tile-based maps using procedural rules. Includes grid handling, tile placement logic, simple noise-based layout creation and dynamic selection of sprites based on a custom proximity rule system..
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Merge branch 'master' of https://github.com/JamesTheButler/MedievalMerchant
b480275View on GitHubMerge branch 'master' of https://github.com/JamesTheButler/MedievalMerchant
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