A roguelike built with Vue, Vuetify, Tiled, rot.js, and PixiJS! Playable at https://rottensoup.herokuapp.com/
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^2.5.17^5.1.4^4.1.5^4.16.3^3.0.14.8.2^1.0.2^1.14.2^0.1.1^0.9.0^0.6.5^2.4.0^1.1.4^3.0.1^0.0.13^1.0.0^1.9.4^5.3.1^3.2.0^3.2.0^2.5.17^1.0.0543
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fix invulnerable lich, as well as a few other entities like Orc Priests
085e16eView on GitHubmade it so that +/- climb stairs/ladders instead of engaging "interact" mode. added keybind for numpad0 for autoexplore. added specific check for length of path to player to for entities - was causing an undefined exception in weird edge cases where a path wasn't found. updated help dialog. fixed prefab that blocks some door ways.
64ed0b3View on GitHubMerge pull request #75 from Larkenx/dependabot/npm_and_yarn/webpack-bundle-analyzer-3.3.2
f1aa93aView on GitHubadding versions for npm, node, and yarn. fixed some bugs associated with the loot goblin. added ability to zoom in via settings
160622aView on GitHubMerge pull request #49 from Larkenx/feature/legendary-enemies
2803106View on GitHubyou can now autoexplore with `tab` & interact with entities by using `space` or `e`. Loot Goblins added to ruins.
afe26ddView on GitHubauto explore for the player is finished. loot goblin is finished being implemented as well
316fcc5View on GitHub