The thing with shooting and stuff y'know
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Spawning gun blueprint as separate actor to FirstPersonCharacter
5f50820View on GitHubAnimation offsets and additives, making the other guy aim at the player spawnpoint while walking.
b3844c8View on GitHubGiving the other guy a gun (skeleton sockets and copying over gun from FirstPerson, owner only see=false)
c44aa83View on GitHubImplementing hearing sense and triggering soundevent on playercharacter
b0036c7View on GitHubImplementing sight perception and logging out perception events
af95235View on GitHub