⚔ A repo which employs a number of useful libraries I found across the net along with some custom-written Python and MAXScript to facilitate batch export of Nintendo SBFRES compressed files to FBX files (for use in Unity, for instance). DISCLAIMER: I do not condone the unauthorized replication of files provided by employing this script!
Stars
77
Forks
29
Watchers
77
Open Issues
8
Overall repository health assessment
No package.json found
This might not be a Node.js project
UnicodeDecodeError: 'gbk' codec can't decode byte 0xd7 in position 1580: illegal multibyte sequence
39f1485View on GitHubmerge SARCExtract.py from https://github.com/aboood40091/SARCExtract
6f7c4a4View on GitHubAdd support for multipart models (-0X, -XX) and fix a couple BFRES extraction issues
bd6028aView on GitHubMerge pull request #8 from Makiah/automatedanimationexports
fd1141eView on GitHubMerge pull request #7 from Makiah/automatedanimationexports
309247fView on GitHubMerge branch 'automatedanimationexports' of https://github.com/Makiah/BotW-SBFRES-to-FBX into automatedanimationexports
80a3578View on GitHubAdd the compiled version of my automated fork of Smash Forge, and start work on the linking process (this is not complete)
cfba899View on GitHubMerge pull request #5 from Makiah/automatedanimationexports
39c3780View on GitHub